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-rw-r--r--src/plugins/HPMHooking.c2
-rw-r--r--src/plugins/HPMHooking/HPMHooking.Defs.inc226
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc49
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc15
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.Hooks.inc331
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.sources.inc1
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc357
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc90
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc2253
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.sources.inc1
10 files changed, 3227 insertions, 98 deletions
diff --git a/src/plugins/HPMHooking.c b/src/plugins/HPMHooking.c
index ca64aca6a..b477cb5c3 100644
--- a/src/plugins/HPMHooking.c
+++ b/src/plugins/HPMHooking.c
@@ -48,6 +48,7 @@ PRAGMA_GCC5(GCC diagnostic ignored "-Wdiscarded-qualifiers")
#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_char.sources.inc"
#include "char/char.h"
#include "char/geoip.h"
+#include "char/int_achievement.h"
#include "char/int_auction.h"
#include "char/int_clan.h"
#include "char/int_elemental.h"
@@ -71,6 +72,7 @@ PRAGMA_GCC5(GCC diagnostic ignored "-Wdiscarded-qualifiers")
#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_map.Hooks.inc"
#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_map.HookingPoints.inc"
#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_map.sources.inc"
+#include "map/achievement.h"
#include "map/atcommand.h"
#include "map/battle.h"
#include "map/battleground.h"
diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc
index 6b6c4d4e7..f80dc9003 100644
--- a/src/plugins/HPMHooking/HPMHooking.Defs.inc
+++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc
@@ -73,6 +73,112 @@ typedef bool (*HPMHOOK_post_account_db_sql_iter_next) (bool retVal___, AccountDB
typedef bool (*HPMHOOK_pre_account_db_read_inter) (AccountDB_SQL **db, const char **filename, bool *imported);
typedef bool (*HPMHOOK_post_account_db_read_inter) (bool retVal___, AccountDB_SQL *db, const char *filename, bool imported);
#endif // LOGIN_ACCOUNT_H
+#ifdef MAP_ACHIEVEMENT_H /* achievement */
+typedef void (*HPMHOOK_pre_achievement_init) (bool *minimal);
+typedef void (*HPMHOOK_post_achievement_init) (bool minimal);
+typedef void (*HPMHOOK_pre_achievement_final) (void);
+typedef void (*HPMHOOK_post_achievement_final) (void);
+typedef int (*HPMHOOK_pre_achievement_db_finalize) (union DBKey *key, struct DBData **data, va_list args);
+typedef int (*HPMHOOK_post_achievement_db_finalize) (int retVal___, union DBKey key, struct DBData *data, va_list args);
+typedef void (*HPMHOOK_pre_achievement_readdb) (void);
+typedef void (*HPMHOOK_post_achievement_readdb) (void);
+typedef bool (*HPMHOOK_pre_achievement_readdb_objectives_sub) (const struct config_setting_t **conf, int *index, struct achievement_data **entry);
+typedef bool (*HPMHOOK_post_achievement_readdb_objectives_sub) (bool retVal___, const struct config_setting_t *conf, int index, struct achievement_data *entry);
+typedef bool (*HPMHOOK_pre_achievement_readdb_objectives) (const struct config_setting_t **conf, struct achievement_data **entry);
+typedef bool (*HPMHOOK_post_achievement_readdb_objectives) (bool retVal___, const struct config_setting_t *conf, struct achievement_data *entry);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_mobid) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_mobid) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_jobid) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_jobid) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_itemid) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_itemid) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_statustype) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_statustype) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_itemtype) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_itemtype) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_weaponlv) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_weaponlv) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_criteria_achievement) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_criteria_achievement) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+typedef bool (*HPMHOOK_pre_achievement_readdb_rewards) (const struct config_setting_t **conf, struct achievement_data **entry, const char **source);
+typedef bool (*HPMHOOK_post_achievement_readdb_rewards) (bool retVal___, const struct config_setting_t *conf, struct achievement_data *entry, const char *source);
+typedef void (*HPMHOOK_pre_achievement_readdb_validate_reward_items) (const struct config_setting_t **t, struct achievement_data **entry);
+typedef void (*HPMHOOK_post_achievement_readdb_validate_reward_items) (const struct config_setting_t *t, struct achievement_data *entry);
+typedef bool (*HPMHOOK_pre_achievement_readdb_validate_reward_item_sub) (const struct config_setting_t **t, int *element, struct achievement_data **entry);
+typedef bool (*HPMHOOK_post_achievement_readdb_validate_reward_item_sub) (bool retVal___, const struct config_setting_t *t, int element, struct achievement_data *entry);
+typedef void (*HPMHOOK_pre_achievement_readdb_validate_reward_bonus) (const struct config_setting_t **t, struct achievement_data **entry, const char **source);
+typedef void (*HPMHOOK_post_achievement_readdb_validate_reward_bonus) (const struct config_setting_t *t, struct achievement_data *entry, const char *source);
+typedef void (*HPMHOOK_pre_achievement_readdb_validate_reward_titleid) (const struct config_setting_t **t, struct achievement_data **entry);
+typedef void (*HPMHOOK_post_achievement_readdb_validate_reward_titleid) (const struct config_setting_t *t, struct achievement_data *entry);
+typedef void (*HPMHOOK_pre_achievement_readdb_additional_fields) (const struct config_setting_t **conf, struct achievement_data **entry, const char **source);
+typedef void (*HPMHOOK_post_achievement_readdb_additional_fields) (const struct config_setting_t *conf, struct achievement_data *entry, const char *source);
+typedef void (*HPMHOOK_pre_achievement_readdb_ranks) (void);
+typedef void (*HPMHOOK_post_achievement_readdb_ranks) (void);
+typedef const struct achievement_data* (*HPMHOOK_pre_achievement_get) (int *aid);
+typedef const struct achievement_data* (*HPMHOOK_post_achievement_get) (const struct achievement_data* retVal___, int aid);
+typedef struct achievement* (*HPMHOOK_pre_achievement_ensure) (struct map_session_data **sd, const struct achievement_data **ad);
+typedef struct achievement* (*HPMHOOK_post_achievement_ensure) (struct achievement* retVal___, struct map_session_data *sd, const struct achievement_data *ad);
+typedef void (*HPMHOOK_pre_achievement_calculate_totals) (const struct map_session_data **sd, int **points, int **completed, int **rank, int **curr_rank_points);
+typedef void (*HPMHOOK_post_achievement_calculate_totals) (const struct map_session_data *sd, int *points, int *completed, int *rank, int *curr_rank_points);
+typedef bool (*HPMHOOK_pre_achievement_check_complete) (struct map_session_data **sd, const struct achievement_data **ad);
+typedef bool (*HPMHOOK_post_achievement_check_complete) (bool retVal___, struct map_session_data *sd, const struct achievement_data *ad);
+typedef void (*HPMHOOK_pre_achievement_progress_add) (struct map_session_data **sd, const struct achievement_data **ad, unsigned int *obj_idx, int *progress);
+typedef void (*HPMHOOK_post_achievement_progress_add) (struct map_session_data *sd, const struct achievement_data *ad, unsigned int obj_idx, int progress);
+typedef void (*HPMHOOK_pre_achievement_progress_set) (struct map_session_data **sd, const struct achievement_data **ad, unsigned int *obj_idx, int *progress);
+typedef void (*HPMHOOK_post_achievement_progress_set) (struct map_session_data *sd, const struct achievement_data *ad, unsigned int obj_idx, int progress);
+typedef bool (*HPMHOOK_pre_achievement_check_criteria) (const struct achievement_objective **objective, const struct achievement_objective **criteria);
+typedef bool (*HPMHOOK_post_achievement_check_criteria) (bool retVal___, const struct achievement_objective *objective, const struct achievement_objective *criteria);
+typedef bool (*HPMHOOK_pre_achievement_validate) (struct map_session_data **sd, int *aid, unsigned int *obj_idx, int *progress, bool *additive);
+typedef bool (*HPMHOOK_post_achievement_validate) (bool retVal___, struct map_session_data *sd, int aid, unsigned int obj_idx, int progress, bool additive);
+typedef int (*HPMHOOK_pre_achievement_validate_type) (struct map_session_data **sd, enum achievement_types *type, const struct achievement_objective **criteria, bool *additive);
+typedef int (*HPMHOOK_post_achievement_validate_type) (int retVal___, struct map_session_data *sd, enum achievement_types type, const struct achievement_objective *criteria, bool additive);
+typedef void (*HPMHOOK_pre_achievement_validate_mob_kill) (struct map_session_data **sd, int *mob_id);
+typedef void (*HPMHOOK_post_achievement_validate_mob_kill) (struct map_session_data *sd, int mob_id);
+typedef void (*HPMHOOK_pre_achievement_validate_mob_damage) (struct map_session_data **sd, unsigned int *damage, bool *received);
+typedef void (*HPMHOOK_post_achievement_validate_mob_damage) (struct map_session_data *sd, unsigned int damage, bool received);
+typedef void (*HPMHOOK_pre_achievement_validate_pc_kill) (struct map_session_data **sd, struct map_session_data **dstsd);
+typedef void (*HPMHOOK_post_achievement_validate_pc_kill) (struct map_session_data *sd, struct map_session_data *dstsd);
+typedef void (*HPMHOOK_pre_achievement_validate_pc_damage) (struct map_session_data **sd, struct map_session_data **dstsd, unsigned int *damage);
+typedef void (*HPMHOOK_post_achievement_validate_pc_damage) (struct map_session_data *sd, struct map_session_data *dstsd, unsigned int damage);
+typedef void (*HPMHOOK_pre_achievement_validate_jobchange) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_achievement_validate_jobchange) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_achievement_validate_stats) (struct map_session_data **sd, enum status_point_types *stat_type, int *progress);
+typedef void (*HPMHOOK_post_achievement_validate_stats) (struct map_session_data *sd, enum status_point_types stat_type, int progress);
+typedef void (*HPMHOOK_pre_achievement_validate_chatroom_create) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_achievement_validate_chatroom_create) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_achievement_validate_chatroom_members) (struct map_session_data **sd, int *progress);
+typedef void (*HPMHOOK_post_achievement_validate_chatroom_members) (struct map_session_data *sd, int progress);
+typedef void (*HPMHOOK_pre_achievement_validate_friend_add) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_achievement_validate_friend_add) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_achievement_validate_party_create) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_achievement_validate_party_create) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_achievement_validate_marry) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_achievement_validate_marry) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_achievement_validate_adopt) (struct map_session_data **sd, bool *parent);
+typedef void (*HPMHOOK_post_achievement_validate_adopt) (struct map_session_data *sd, bool parent);
+typedef void (*HPMHOOK_pre_achievement_validate_zeny) (struct map_session_data **sd, int *amount);
+typedef void (*HPMHOOK_post_achievement_validate_zeny) (struct map_session_data *sd, int amount);
+typedef void (*HPMHOOK_pre_achievement_validate_refine) (struct map_session_data **sd, unsigned int *idx, bool *success);
+typedef void (*HPMHOOK_post_achievement_validate_refine) (struct map_session_data *sd, unsigned int idx, bool success);
+typedef void (*HPMHOOK_pre_achievement_validate_item_get) (struct map_session_data **sd, int *nameid, int *amount);
+typedef void (*HPMHOOK_post_achievement_validate_item_get) (struct map_session_data *sd, int nameid, int amount);
+typedef void (*HPMHOOK_pre_achievement_validate_item_sell) (struct map_session_data **sd, int *nameid, int *amount);
+typedef void (*HPMHOOK_post_achievement_validate_item_sell) (struct map_session_data *sd, int nameid, int amount);
+typedef void (*HPMHOOK_pre_achievement_validate_achieve) (struct map_session_data **sd, int *achid);
+typedef void (*HPMHOOK_post_achievement_validate_achieve) (struct map_session_data *sd, int achid);
+typedef void (*HPMHOOK_pre_achievement_validate_taming) (struct map_session_data **sd, int *class);
+typedef void (*HPMHOOK_post_achievement_validate_taming) (struct map_session_data *sd, int class);
+typedef void (*HPMHOOK_pre_achievement_validate_achievement_rank) (struct map_session_data **sd, int *rank);
+typedef void (*HPMHOOK_post_achievement_validate_achievement_rank) (struct map_session_data *sd, int rank);
+typedef bool (*HPMHOOK_pre_achievement_type_requires_criteria) (enum achievement_types *type);
+typedef bool (*HPMHOOK_post_achievement_type_requires_criteria) (bool retVal___, enum achievement_types type);
+typedef void (*HPMHOOK_pre_achievement_init_titles) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_achievement_init_titles) (struct map_session_data *sd);
+typedef bool (*HPMHOOK_pre_achievement_check_title) (struct map_session_data **sd, int *title_id);
+typedef bool (*HPMHOOK_post_achievement_check_title) (bool retVal___, struct map_session_data *sd, int title_id);
+typedef void (*HPMHOOK_pre_achievement_get_rewards) (struct map_session_data **sd, const struct achievement_data **ad);
+typedef void (*HPMHOOK_post_achievement_get_rewards) (struct map_session_data *sd, const struct achievement_data *ad);
+#endif // MAP_ACHIEVEMENT_H
#ifdef MAP_ATCOMMAND_H /* atcommand */
typedef void (*HPMHOOK_pre_atcommand_init) (bool *minimal);
typedef void (*HPMHOOK_post_atcommand_init) (bool minimal);
@@ -1010,6 +1116,8 @@ typedef void (*HPMHOOK_pre_clif_delitem) (struct map_session_data **sd, int *n,
typedef void (*HPMHOOK_post_clif_delitem) (struct map_session_data *sd, int n, int amount, short reason);
typedef void (*HPMHOOK_pre_clif_takeitem) (struct block_list **src, struct block_list **dst);
typedef void (*HPMHOOK_post_clif_takeitem) (struct block_list *src, struct block_list *dst);
+typedef void (*HPMHOOK_pre_clif_item_movefailed) (struct map_session_data **sd, int *n);
+typedef void (*HPMHOOK_post_clif_item_movefailed) (struct map_session_data *sd, int n);
typedef void (*HPMHOOK_pre_clif_item_equip) (short *idx, struct EQUIPITEM_INFO **p, struct item **i, struct item_data **id, int *eqp_pos);
typedef void (*HPMHOOK_post_clif_item_equip) (short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos);
typedef void (*HPMHOOK_pre_clif_item_normal) (short *idx, struct NORMALITEM_INFO **p, struct item **i, struct item_data **id);
@@ -1122,8 +1230,8 @@ typedef void (*HPMHOOK_pre_clif_map_type) (struct map_session_data **sd, enum ma
typedef void (*HPMHOOK_post_clif_map_type) (struct map_session_data *sd, enum map_type type);
typedef void (*HPMHOOK_pre_clif_maptypeproperty2) (struct block_list **bl, enum send_target *t);
typedef void (*HPMHOOK_post_clif_maptypeproperty2) (struct block_list *bl, enum send_target t);
-typedef void (*HPMHOOK_pre_clif_changemapserver) (struct map_session_data **sd, unsigned short *map_index, int *x, int *y, uint32 *ip, uint16 *port);
-typedef void (*HPMHOOK_post_clif_changemapserver) (struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
+typedef void (*HPMHOOK_pre_clif_changemapserver) (struct map_session_data **sd, unsigned short *map_index, int *x, int *y, uint32 *ip, uint16 *port, char **dnsHost);
+typedef void (*HPMHOOK_post_clif_changemapserver) (struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port, char *dnsHost);
typedef void (*HPMHOOK_pre_clif_changemapserver_airship) (struct map_session_data **sd, unsigned short *map_index, int *x, int *y, uint32 *ip, uint16 *port);
typedef void (*HPMHOOK_post_clif_changemapserver_airship) (struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
typedef void (*HPMHOOK_pre_clif_npcbuysell) (struct map_session_data **sd, int *id);
@@ -1212,12 +1320,18 @@ typedef void (*HPMHOOK_pre_clif_status_change) (struct block_list **bl, int *typ
typedef void (*HPMHOOK_post_clif_status_change) (struct block_list *bl, int type, int flag, int tick, int val1, int val2, int val3);
typedef void (*HPMHOOK_pre_clif_insert_card) (struct map_session_data **sd, int *idx_equip, int *idx_card, int *flag);
typedef void (*HPMHOOK_post_clif_insert_card) (struct map_session_data *sd, int idx_equip, int idx_card, int flag);
-typedef void (*HPMHOOK_pre_clif_inventorylist) (struct map_session_data **sd);
-typedef void (*HPMHOOK_post_clif_inventorylist) (struct map_session_data *sd);
-typedef void (*HPMHOOK_pre_clif_equiplist) (struct map_session_data **sd);
-typedef void (*HPMHOOK_post_clif_equiplist) (struct map_session_data *sd);
-typedef void (*HPMHOOK_pre_clif_cartlist) (struct map_session_data **sd);
-typedef void (*HPMHOOK_post_clif_cartlist) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_inventoryList) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_inventoryList) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_inventoryItems) (struct map_session_data **sd, enum inventory_type *type);
+typedef void (*HPMHOOK_post_clif_inventoryItems) (struct map_session_data *sd, enum inventory_type type);
+typedef void (*HPMHOOK_pre_clif_equipList) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_equipList) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_equipItems) (struct map_session_data **sd, enum inventory_type *type);
+typedef void (*HPMHOOK_post_clif_equipItems) (struct map_session_data *sd, enum inventory_type type);
+typedef void (*HPMHOOK_pre_clif_cartList) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_cartList) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_cartItems) (struct map_session_data **sd, enum inventory_type *type);
+typedef void (*HPMHOOK_post_clif_cartItems) (struct map_session_data *sd, enum inventory_type type);
typedef void (*HPMHOOK_pre_clif_favorite_item) (struct map_session_data **sd, unsigned short *index);
typedef void (*HPMHOOK_post_clif_favorite_item) (struct map_session_data *sd, unsigned short index);
typedef void (*HPMHOOK_pre_clif_clearcart) (int *fd);
@@ -1460,6 +1574,8 @@ typedef void (*HPMHOOK_pre_clif_msgtable_skill) (struct map_session_data **sd, u
typedef void (*HPMHOOK_post_clif_msgtable_skill) (struct map_session_data *sd, uint16 skill_id, enum clif_messages msg_id);
typedef void (*HPMHOOK_pre_clif_msgtable_str) (struct map_session_data **sd, enum clif_messages *p1, const char **value);
typedef void (*HPMHOOK_post_clif_msgtable_str) (struct map_session_data *sd, enum clif_messages p1, const char *value);
+typedef void (*HPMHOOK_pre_clif_msgtable_str_color) (struct map_session_data **sd, enum clif_messages *p1, const char **value, uint32 *color);
+typedef void (*HPMHOOK_post_clif_msgtable_str_color) (struct map_session_data *sd, enum clif_messages p1, const char *value, uint32 color);
typedef void (*HPMHOOK_pre_clif_msgtable_color) (struct map_session_data **sd, enum clif_messages *p1, uint32 *color);
typedef void (*HPMHOOK_post_clif_msgtable_color) (struct map_session_data *sd, enum clif_messages p1, uint32 color);
typedef void (*HPMHOOK_pre_clif_message) (const int *fd, const char **mes);
@@ -1510,8 +1626,16 @@ typedef void (*HPMHOOK_pre_clif_openvendingAck) (int *fd, int *result);
typedef void (*HPMHOOK_post_clif_openvendingAck) (int fd, int result);
typedef void (*HPMHOOK_pre_clif_vendingreport) (struct map_session_data **sd, int *index, int *amount, uint32 *char_id, int *zeny);
typedef void (*HPMHOOK_post_clif_vendingreport) (struct map_session_data *sd, int index, int amount, uint32 char_id, int zeny);
-typedef void (*HPMHOOK_pre_clif_storagelist) (struct map_session_data **sd, struct item **items, int *items_length);
-typedef void (*HPMHOOK_post_clif_storagelist) (struct map_session_data *sd, struct item *items, int items_length);
+typedef void (*HPMHOOK_pre_clif_storageList) (struct map_session_data **sd, struct item **items, int *items_length);
+typedef void (*HPMHOOK_post_clif_storageList) (struct map_session_data *sd, struct item *items, int items_length);
+typedef void (*HPMHOOK_pre_clif_guildStorageList) (struct map_session_data **sd, struct item **items, int *items_length);
+typedef void (*HPMHOOK_post_clif_guildStorageList) (struct map_session_data *sd, struct item *items, int items_length);
+typedef void (*HPMHOOK_pre_clif_storageItems) (struct map_session_data **sd, enum inventory_type *type, struct item **items, int *items_length);
+typedef void (*HPMHOOK_post_clif_storageItems) (struct map_session_data *sd, enum inventory_type type, struct item *items, int items_length);
+typedef void (*HPMHOOK_pre_clif_inventoryStart) (struct map_session_data **sd, enum inventory_type *type, const char **name);
+typedef void (*HPMHOOK_post_clif_inventoryStart) (struct map_session_data *sd, enum inventory_type type, const char *name);
+typedef void (*HPMHOOK_pre_clif_inventoryEnd) (struct map_session_data **sd, enum inventory_type *type);
+typedef void (*HPMHOOK_post_clif_inventoryEnd) (struct map_session_data *sd, enum inventory_type type);
typedef void (*HPMHOOK_pre_clif_updatestorageamount) (struct map_session_data **sd, int *amount, int *max_amount);
typedef void (*HPMHOOK_post_clif_updatestorageamount) (struct map_session_data *sd, int amount, int max_amount);
typedef void (*HPMHOOK_pre_clif_storageitemadded) (struct map_session_data **sd, struct item **i, int *index, int *amount);
@@ -1584,10 +1708,10 @@ typedef void (*HPMHOOK_pre_clif_guild_invite) (struct map_session_data **sd, str
typedef void (*HPMHOOK_post_clif_guild_invite) (struct map_session_data *sd, struct guild *g);
typedef void (*HPMHOOK_pre_clif_guild_inviteack) (struct map_session_data **sd, int *flag);
typedef void (*HPMHOOK_post_clif_guild_inviteack) (struct map_session_data *sd, int flag);
-typedef void (*HPMHOOK_pre_clif_guild_leave) (struct map_session_data **sd, const char **name, const char **mes);
-typedef void (*HPMHOOK_post_clif_guild_leave) (struct map_session_data *sd, const char *name, const char *mes);
-typedef void (*HPMHOOK_pre_clif_guild_expulsion) (struct map_session_data **sd, const char **name, const char **mes, int *account_id);
-typedef void (*HPMHOOK_post_clif_guild_expulsion) (struct map_session_data *sd, const char *name, const char *mes, int account_id);
+typedef void (*HPMHOOK_pre_clif_guild_leave) (struct map_session_data **sd, const char **name, int *char_id, const char **mes);
+typedef void (*HPMHOOK_post_clif_guild_leave) (struct map_session_data *sd, const char *name, int char_id, const char *mes);
+typedef void (*HPMHOOK_pre_clif_guild_expulsion) (struct map_session_data **sd, const char **name, int *char_id, const char **mes, int *account_id);
+typedef void (*HPMHOOK_post_clif_guild_expulsion) (struct map_session_data *sd, const char *name, int char_id, const char *mes, int account_id);
typedef void (*HPMHOOK_pre_clif_guild_positionchanged) (struct guild **g, int *idx);
typedef void (*HPMHOOK_post_clif_guild_positionchanged) (struct guild *g, int idx);
typedef void (*HPMHOOK_pre_clif_guild_memberpositionchanged) (struct guild **g, int *idx);
@@ -1622,6 +1746,10 @@ typedef void (*HPMHOOK_pre_clif_guild_positioninfolist) (struct map_session_data
typedef void (*HPMHOOK_post_clif_guild_positioninfolist) (struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_guild_expulsionlist) (struct map_session_data **sd);
typedef void (*HPMHOOK_post_clif_guild_expulsionlist) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_guild_set_position) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_guild_set_position) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_guild_position_selected) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_guild_position_selected) (struct map_session_data *sd);
typedef bool (*HPMHOOK_pre_clif_validate_emblem) (const uint8 **emblem, unsigned long *emblem_len);
typedef bool (*HPMHOOK_post_clif_validate_emblem) (bool retVal___, const uint8 *emblem, unsigned long emblem_len);
typedef void (*HPMHOOK_pre_clif_bg_hp) (struct map_session_data **sd);
@@ -1884,6 +2012,18 @@ typedef void (*HPMHOOK_pre_clif_navigate_to) (struct map_session_data **sd, cons
typedef void (*HPMHOOK_post_clif_navigate_to) (struct map_session_data *sd, const char *mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id);
typedef unsigned char (*HPMHOOK_pre_clif_bl_type) (struct block_list **bl);
typedef unsigned char (*HPMHOOK_post_clif_bl_type) (unsigned char retVal___, struct block_list *bl);
+typedef void (*HPMHOOK_pre_clif_achievement_send_list) (int *fd, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_achievement_send_list) (int fd, struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_achievement_send_update) (int *fd, struct map_session_data **sd, const struct achievement_data **ad);
+typedef void (*HPMHOOK_post_clif_achievement_send_update) (int fd, struct map_session_data *sd, const struct achievement_data *ad);
+typedef void (*HPMHOOK_pre_clif_pAchievementGetReward) (int *fd, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_pAchievementGetReward) (int fd, struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_achievement_reward_ack) (int *fd, struct map_session_data **sd, const struct achievement_data **ad);
+typedef void (*HPMHOOK_post_clif_achievement_reward_ack) (int fd, struct map_session_data *sd, const struct achievement_data *ad);
+typedef void (*HPMHOOK_pre_clif_change_title_ack) (int *fd, struct map_session_data **sd, int *title_id);
+typedef void (*HPMHOOK_post_clif_change_title_ack) (int fd, struct map_session_data *sd, int title_id);
+typedef void (*HPMHOOK_pre_clif_pChangeTitle) (int *fd, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_pChangeTitle) (int fd, struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_pWantToConnection) (int *fd, struct map_session_data **sd);
typedef void (*HPMHOOK_post_clif_pWantToConnection) (int fd, struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_pLoadEndAck) (int *fd, struct map_session_data **sd);
@@ -2424,6 +2564,10 @@ typedef void (*HPMHOOK_pre_clif_hat_effect) (struct block_list **bl, struct bloc
typedef void (*HPMHOOK_post_clif_hat_effect) (struct block_list *bl, struct block_list *tbl, enum send_target target);
typedef void (*HPMHOOK_pre_clif_hat_effect_single) (struct block_list **bl, uint16 *effectId, bool *enable);
typedef void (*HPMHOOK_post_clif_hat_effect_single) (struct block_list *bl, uint16 effectId, bool enable);
+typedef void (*HPMHOOK_pre_clif_overweight_percent) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_overweight_percent) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_pChangeDress) (int *fd, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_pChangeDress) (int fd, struct map_session_data *sd);
typedef bool (*HPMHOOK_pre_clif_pAttendanceDB) (void);
typedef bool (*HPMHOOK_post_clif_pAttendanceDB) (bool retVal___);
typedef bool (*HPMHOOK_pre_clif_attendancedb_libconfig_sub) (struct config_setting_t **it, int *n, const char **source);
@@ -2458,6 +2602,8 @@ typedef void (*HPMHOOK_pre_clif_stylist_send_rodexitem) (struct map_session_data
typedef void (*HPMHOOK_post_clif_stylist_send_rodexitem) (struct map_session_data *sd, int itemid);
typedef void (*HPMHOOK_pre_clif_pReqStyleChange) (int *fd, struct map_session_data **sd);
typedef void (*HPMHOOK_post_clif_pReqStyleChange) (int fd, struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_pReqStyleChange2) (int *fd, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_pReqStyleChange2) (int fd, struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_cz_req_style_change_sub) (struct map_session_data **sd, int *type, int16 *idx, bool *isitem);
typedef void (*HPMHOOK_post_clif_cz_req_style_change_sub) (struct map_session_data *sd, int type, int16 idx, bool isitem);
typedef void (*HPMHOOK_pre_clif_style_change_response) (struct map_session_data **sd, enum stylist_shop *flag);
@@ -2466,6 +2612,10 @@ typedef void (*HPMHOOK_pre_clif_pPetEvolution) (int *fd, struct map_session_data
typedef void (*HPMHOOK_post_clif_pPetEvolution) (int fd, struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_petEvolutionResult) (int *fd, enum pet_evolution_result *result);
typedef void (*HPMHOOK_post_clif_petEvolutionResult) (int fd, enum pet_evolution_result result);
+typedef void (*HPMHOOK_pre_clif_party_dead_notification) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_party_dead_notification) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_clif_pMemorialDungeonCommand) (int *fd, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_pMemorialDungeonCommand) (int fd, struct map_session_data *sd);
#endif // MAP_CLIF_H
#ifdef COMMON_CORE_H /* cmdline */
typedef void (*HPMHOOK_pre_cmdline_init) (void);
@@ -2992,7 +3142,25 @@ typedef bool (*HPMHOOK_pre_instance_valid) (int *instance_id);
typedef bool (*HPMHOOK_post_instance_valid) (bool retVal___, int instance_id);
typedef int (*HPMHOOK_pre_instance_destroy_timer) (int *tid, int64 *tick, int *id, intptr_t *data);
typedef int (*HPMHOOK_post_instance_destroy_timer) (int retVal___, int tid, int64 tick, int id, intptr_t data);
+typedef void (*HPMHOOK_pre_instance_force_destroy) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_instance_force_destroy) (struct map_session_data *sd);
#endif // MAP_INSTANCE_H
+#ifdef CHAR_INT_ACHIEVEMENT_H /* inter_achievement */
+typedef int (*HPMHOOK_pre_inter_achievement_sql_init) (void);
+typedef int (*HPMHOOK_post_inter_achievement_sql_init) (int retVal___);
+typedef void (*HPMHOOK_pre_inter_achievement_sql_final) (void);
+typedef void (*HPMHOOK_post_inter_achievement_sql_final) (void);
+typedef int (*HPMHOOK_pre_inter_achievement_tosql) (int *char_id, struct char_achievements **cp, const struct char_achievements **p);
+typedef int (*HPMHOOK_post_inter_achievement_tosql) (int retVal___, int char_id, struct char_achievements *cp, const struct char_achievements *p);
+typedef bool (*HPMHOOK_pre_inter_achievement_fromsql) (int *char_id, struct char_achievements **a);
+typedef bool (*HPMHOOK_post_inter_achievement_fromsql) (bool retVal___, int char_id, struct char_achievements *a);
+typedef struct DBData (*HPMHOOK_pre_inter_achievement_ensure_char_achievements) (union DBKey *key, va_list args);
+typedef struct DBData (*HPMHOOK_post_inter_achievement_ensure_char_achievements) (struct DBData retVal___, union DBKey key, va_list args);
+typedef int (*HPMHOOK_pre_inter_achievement_char_achievements_clear) (union DBKey *key, struct DBData **data, va_list args);
+typedef int (*HPMHOOK_post_inter_achievement_char_achievements_clear) (int retVal___, union DBKey key, struct DBData *data, va_list args);
+typedef int (*HPMHOOK_pre_inter_achievement_parse_frommap) (int *fd);
+typedef int (*HPMHOOK_post_inter_achievement_parse_frommap) (int retVal___, int fd);
+#endif // CHAR_INT_ACHIEVEMENT_H
#ifdef CHAR_INT_AUCTION_H /* inter_auction */
typedef int (*HPMHOOK_pre_inter_auction_count) (int *char_id, bool *buy);
typedef int (*HPMHOOK_post_inter_auction_count) (int retVal___, int char_id, bool buy);
@@ -3360,8 +3528,8 @@ typedef int (*HPMHOOK_pre_intif_request_registry) (struct map_session_data **sd,
typedef int (*HPMHOOK_post_intif_request_registry) (int retVal___, struct map_session_data *sd, int flag);
typedef void (*HPMHOOK_pre_intif_request_account_storage) (const struct map_session_data **sd);
typedef void (*HPMHOOK_post_intif_request_account_storage) (const struct map_session_data *sd);
-typedef void (*HPMHOOK_pre_intif_send_account_storage) (const struct map_session_data **sd);
-typedef void (*HPMHOOK_post_intif_send_account_storage) (const struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_intif_send_account_storage) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_intif_send_account_storage) (struct map_session_data *sd);
typedef int (*HPMHOOK_pre_intif_request_guild_storage) (int *account_id, int *guild_id);
typedef int (*HPMHOOK_post_intif_request_guild_storage) (int retVal___, int account_id, int guild_id);
typedef int (*HPMHOOK_pre_intif_send_guild_storage) (int *account_id, struct guild_storage **gstor);
@@ -3496,6 +3664,10 @@ typedef void (*HPMHOOK_pre_intif_request_accinfo) (int *u_fd, int *aid, int *gro
typedef void (*HPMHOOK_post_intif_request_accinfo) (int u_fd, int aid, int group_lv, char *query);
typedef int (*HPMHOOK_pre_intif_CheckForCharServer) (void);
typedef int (*HPMHOOK_post_intif_CheckForCharServer) (int retVal___);
+typedef void (*HPMHOOK_pre_intif_achievements_request) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_intif_achievements_request) (struct map_session_data *sd);
+typedef void (*HPMHOOK_pre_intif_achievements_save) (struct map_session_data **sd);
+typedef void (*HPMHOOK_post_intif_achievements_save) (struct map_session_data *sd);
typedef void (*HPMHOOK_pre_intif_pWisMessage) (int *fd);
typedef void (*HPMHOOK_post_intif_pWisMessage) (int fd);
typedef void (*HPMHOOK_pre_intif_pWisEnd) (int *fd);
@@ -3634,6 +3806,8 @@ typedef void (*HPMHOOK_pre_intif_pRodexCheckName) (int *fd);
typedef void (*HPMHOOK_post_intif_pRodexCheckName) (int fd);
typedef void (*HPMHOOK_pre_intif_pRecvClanMemberAction) (int *fd);
typedef void (*HPMHOOK_post_intif_pRecvClanMemberAction) (int fd);
+typedef void (*HPMHOOK_pre_intif_pAchievementsLoad) (int *fd);
+typedef void (*HPMHOOK_post_intif_pAchievementsLoad) (int fd);
#endif // MAP_INTIF_H
#ifdef LOGIN_IPBAN_H /* ipban */
typedef void (*HPMHOOK_pre_ipban_init) (void);
@@ -4274,6 +4448,8 @@ typedef void (*HPMHOOK_pre_map_zone_change) (int *m, struct map_zone_data **zone
typedef void (*HPMHOOK_post_map_zone_change) (int m, struct map_zone_data *zone, const char *start, const char *buffer, const char *filepath);
typedef void (*HPMHOOK_pre_map_zone_change2) (int *m, struct map_zone_data **zone);
typedef void (*HPMHOOK_post_map_zone_change2) (int m, struct map_zone_data *zone);
+typedef void (*HPMHOOK_pre_map_zone_reload) (void);
+typedef void (*HPMHOOK_post_map_zone_reload) (void);
typedef int (*HPMHOOK_pre_map_getcell) (int16 *m, const struct block_list **bl, int16 *x, int16 *y, cell_chk *cellchk);
typedef int (*HPMHOOK_post_map_getcell) (int retVal___, int16 m, const struct block_list *bl, int16 x, int16 y, cell_chk cellchk);
typedef void (*HPMHOOK_pre_map_setgatcell) (int16 *m, int16 *x, int16 *y, int *gat);
@@ -4556,6 +4732,16 @@ typedef int (*HPMHOOK_pre_mapif_send) (int *fd, unsigned char **buf, unsigned in
typedef int (*HPMHOOK_post_mapif_send) (int retVal___, int fd, unsigned char *buf, unsigned int len);
typedef void (*HPMHOOK_pre_mapif_send_users_count) (int *users);
typedef void (*HPMHOOK_post_mapif_send_users_count) (int users);
+typedef void (*HPMHOOK_pre_mapif_pLoadAchievements) (int *fd);
+typedef void (*HPMHOOK_post_mapif_pLoadAchievements) (int fd);
+typedef void (*HPMHOOK_pre_mapif_sAchievementsToMap) (int *fd, int *char_id, const struct char_achievements **p);
+typedef void (*HPMHOOK_post_mapif_sAchievementsToMap) (int fd, int char_id, const struct char_achievements *p);
+typedef void (*HPMHOOK_pre_mapif_pSaveAchievements) (int *fd);
+typedef void (*HPMHOOK_post_mapif_pSaveAchievements) (int fd);
+typedef void (*HPMHOOK_pre_mapif_achievement_load) (int *fd, int *char_id);
+typedef void (*HPMHOOK_post_mapif_achievement_load) (int fd, int char_id);
+typedef void (*HPMHOOK_pre_mapif_achievement_save) (int *char_id, struct char_achievements **p);
+typedef void (*HPMHOOK_post_mapif_achievement_save) (int char_id, struct char_achievements *p);
typedef void (*HPMHOOK_pre_mapif_auction_message) (int *char_id, unsigned char *result);
typedef void (*HPMHOOK_post_mapif_auction_message) (int char_id, unsigned char result);
typedef void (*HPMHOOK_pre_mapif_auction_sendlist) (int *fd, int *char_id, short *count, short *pages, unsigned char **buf);
@@ -6086,6 +6272,8 @@ typedef bool (*HPMHOOK_pre_pc_check_basicskill) (struct map_session_data **sd, i
typedef bool (*HPMHOOK_post_pc_check_basicskill) (bool retVal___, struct map_session_data *sd, int level);
typedef bool (*HPMHOOK_pre_pc_isDeathPenaltyJob) (uint16 *job);
typedef bool (*HPMHOOK_post_pc_isDeathPenaltyJob) (bool retVal___, uint16 job);
+typedef bool (*HPMHOOK_pre_pc_has_second_costume) (struct map_session_data **sd);
+typedef bool (*HPMHOOK_post_pc_has_second_costume) (bool retVal___, struct map_session_data *sd);
#endif // MAP_PC_H
#ifdef MAP_NPC_H /* libpcre */
typedef pcre* (*HPMHOOK_pre_libpcre_compile) (const char **pattern, int *options, const char ***errptr, int **erroffset, const unsigned char **tableptr);
@@ -6450,6 +6638,8 @@ typedef bool (*HPMHOOK_pre_script_config_read) (const char **filename, bool *imp
typedef bool (*HPMHOOK_post_script_config_read) (bool retVal___, const char *filename, bool imported);
typedef int (*HPMHOOK_pre_script_add_str) (const char **p);
typedef int (*HPMHOOK_post_script_add_str) (int retVal___, const char *p);
+typedef int (*HPMHOOK_pre_script_add_variable) (const char **varname);
+typedef int (*HPMHOOK_post_script_add_variable) (int retVal___, const char *varname);
typedef const char* (*HPMHOOK_pre_script_get_str) (int *id);
typedef const char* (*HPMHOOK_post_script_get_str) (const char* retVal___, int id);
typedef int (*HPMHOOK_pre_script_search_str) (const char **p);
@@ -7064,8 +7254,8 @@ typedef int (*HPMHOOK_pre_skill_unit_timer_sub) (union DBKey *key, struct DBData
typedef int (*HPMHOOK_post_skill_unit_timer_sub) (int retVal___, union DBKey key, struct DBData *data, va_list ap);
typedef void (*HPMHOOK_pre_skill_init_unit_layout) (void);
typedef void (*HPMHOOK_post_skill_init_unit_layout) (void);
-typedef void (*HPMHOOK_pre_skill_init_unit_layout_unknown) (int *skill_idx);
-typedef void (*HPMHOOK_post_skill_init_unit_layout_unknown) (int skill_idx);
+typedef void (*HPMHOOK_pre_skill_init_unit_layout_unknown) (int *skill_idx, int *pos);
+typedef void (*HPMHOOK_post_skill_init_unit_layout_unknown) (int skill_idx, int pos);
typedef void (*HPMHOOK_pre_skill_validate_hittype) (struct config_setting_t **conf, struct s_skill_db **sk);
typedef void (*HPMHOOK_post_skill_validate_hittype) (struct config_setting_t *conf, struct s_skill_db *sk);
typedef void (*HPMHOOK_pre_skill_validate_skilltype) (struct config_setting_t **conf, struct s_skill_db **sk);
diff --git a/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc
index d77174ef5..2b0291453 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc
@@ -448,6 +448,20 @@ struct {
struct HPMHookPoint *HP_geoip_final_post;
struct HPMHookPoint *HP_geoip_init_pre;
struct HPMHookPoint *HP_geoip_init_post;
+ struct HPMHookPoint *HP_inter_achievement_sql_init_pre;
+ struct HPMHookPoint *HP_inter_achievement_sql_init_post;
+ struct HPMHookPoint *HP_inter_achievement_sql_final_pre;
+ struct HPMHookPoint *HP_inter_achievement_sql_final_post;
+ struct HPMHookPoint *HP_inter_achievement_tosql_pre;
+ struct HPMHookPoint *HP_inter_achievement_tosql_post;
+ struct HPMHookPoint *HP_inter_achievement_fromsql_pre;
+ struct HPMHookPoint *HP_inter_achievement_fromsql_post;
+ struct HPMHookPoint *HP_inter_achievement_ensure_char_achievements_pre;
+ struct HPMHookPoint *HP_inter_achievement_ensure_char_achievements_post;
+ struct HPMHookPoint *HP_inter_achievement_char_achievements_clear_pre;
+ struct HPMHookPoint *HP_inter_achievement_char_achievements_clear_post;
+ struct HPMHookPoint *HP_inter_achievement_parse_frommap_pre;
+ struct HPMHookPoint *HP_inter_achievement_parse_frommap_post;
struct HPMHookPoint *HP_inter_auction_count_pre;
struct HPMHookPoint *HP_inter_auction_count_post;
struct HPMHookPoint *HP_inter_auction_save_pre;
@@ -952,6 +966,16 @@ struct {
struct HPMHookPoint *HP_mapif_send_post;
struct HPMHookPoint *HP_mapif_send_users_count_pre;
struct HPMHookPoint *HP_mapif_send_users_count_post;
+ struct HPMHookPoint *HP_mapif_pLoadAchievements_pre;
+ struct HPMHookPoint *HP_mapif_pLoadAchievements_post;
+ struct HPMHookPoint *HP_mapif_sAchievementsToMap_pre;
+ struct HPMHookPoint *HP_mapif_sAchievementsToMap_post;
+ struct HPMHookPoint *HP_mapif_pSaveAchievements_pre;
+ struct HPMHookPoint *HP_mapif_pSaveAchievements_post;
+ struct HPMHookPoint *HP_mapif_achievement_load_pre;
+ struct HPMHookPoint *HP_mapif_achievement_load_post;
+ struct HPMHookPoint *HP_mapif_achievement_save_pre;
+ struct HPMHookPoint *HP_mapif_achievement_save_post;
struct HPMHookPoint *HP_mapif_auction_message_pre;
struct HPMHookPoint *HP_mapif_auction_message_post;
struct HPMHookPoint *HP_mapif_auction_sendlist_pre;
@@ -2047,6 +2071,20 @@ struct {
int HP_geoip_final_post;
int HP_geoip_init_pre;
int HP_geoip_init_post;
+ int HP_inter_achievement_sql_init_pre;
+ int HP_inter_achievement_sql_init_post;
+ int HP_inter_achievement_sql_final_pre;
+ int HP_inter_achievement_sql_final_post;
+ int HP_inter_achievement_tosql_pre;
+ int HP_inter_achievement_tosql_post;
+ int HP_inter_achievement_fromsql_pre;
+ int HP_inter_achievement_fromsql_post;
+ int HP_inter_achievement_ensure_char_achievements_pre;
+ int HP_inter_achievement_ensure_char_achievements_post;
+ int HP_inter_achievement_char_achievements_clear_pre;
+ int HP_inter_achievement_char_achievements_clear_post;
+ int HP_inter_achievement_parse_frommap_pre;
+ int HP_inter_achievement_parse_frommap_post;
int HP_inter_auction_count_pre;
int HP_inter_auction_count_post;
int HP_inter_auction_save_pre;
@@ -2551,6 +2589,16 @@ struct {
int HP_mapif_send_post;
int HP_mapif_send_users_count_pre;
int HP_mapif_send_users_count_post;
+ int HP_mapif_pLoadAchievements_pre;
+ int HP_mapif_pLoadAchievements_post;
+ int HP_mapif_sAchievementsToMap_pre;
+ int HP_mapif_sAchievementsToMap_post;
+ int HP_mapif_pSaveAchievements_pre;
+ int HP_mapif_pSaveAchievements_post;
+ int HP_mapif_achievement_load_pre;
+ int HP_mapif_achievement_load_post;
+ int HP_mapif_achievement_save_pre;
+ int HP_mapif_achievement_save_post;
int HP_mapif_auction_message_pre;
int HP_mapif_auction_message_post;
int HP_mapif_auction_sendlist_pre;
@@ -3232,6 +3280,7 @@ struct {
struct db_interface DB;
struct des_interface des;
struct geoip_interface geoip;
+ struct inter_achievement_interface inter_achievement;
struct inter_auction_interface inter_auction;
struct inter_clan_interface inter_clan;
struct inter_elemental_interface inter_elemental;
diff --git a/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc
index d91cc43c8..cb6ae1bb8 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc
@@ -245,6 +245,14 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(geoip->getcountry, HP_geoip_getcountry) },
{ HP_POP(geoip->final, HP_geoip_final) },
{ HP_POP(geoip->init, HP_geoip_init) },
+/* inter_achievement_interface */
+ { HP_POP(inter_achievement->sql_init, HP_inter_achievement_sql_init) },
+ { HP_POP(inter_achievement->sql_final, HP_inter_achievement_sql_final) },
+ { HP_POP(inter_achievement->tosql, HP_inter_achievement_tosql) },
+ { HP_POP(inter_achievement->fromsql, HP_inter_achievement_fromsql) },
+ { HP_POP(inter_achievement->ensure_char_achievements, HP_inter_achievement_ensure_char_achievements) },
+ { HP_POP(inter_achievement->char_achievements_clear, HP_inter_achievement_char_achievements_clear) },
+ { HP_POP(inter_achievement->parse_frommap, HP_inter_achievement_parse_frommap) },
/* inter_auction_interface */
{ HP_POP(inter_auction->count, HP_inter_auction_count) },
{ HP_POP(inter_auction->save, HP_inter_auction_save) },
@@ -513,6 +521,11 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(mapif->sendallwos, HP_mapif_sendallwos) },
{ HP_POP(mapif->send, HP_mapif_send) },
{ HP_POP(mapif->send_users_count, HP_mapif_send_users_count) },
+ { HP_POP(mapif->pLoadAchievements, HP_mapif_pLoadAchievements) },
+ { HP_POP(mapif->sAchievementsToMap, HP_mapif_sAchievementsToMap) },
+ { HP_POP(mapif->pSaveAchievements, HP_mapif_pSaveAchievements) },
+ { HP_POP(mapif->achievement_load, HP_mapif_achievement_load) },
+ { HP_POP(mapif->achievement_save, HP_mapif_achievement_save) },
{ HP_POP(mapif->auction_message, HP_mapif_auction_message) },
{ HP_POP(mapif->auction_sendlist, HP_mapif_auction_sendlist) },
{ HP_POP(mapif->parse_auction_requestlist, HP_mapif_parse_auction_requestlist) },
@@ -865,4 +878,4 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(timer->final, HP_timer_final) },
};
-int HookingPointsLenMax = 42;
+int HookingPointsLenMax = 43;
diff --git a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
index 831c9da63..767c7d24e 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
@@ -5640,6 +5640,207 @@ void HP_geoip_init(void) {
}
return;
}
+/* inter_achievement_interface */
+int HP_inter_achievement_sql_init(void) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_inter_achievement_sql_init_pre > 0) {
+ int (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_sql_init_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_inter_achievement_sql_init_pre[hIndex].func;
+ retVal___ = preHookFunc();
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.inter_achievement.sql_init();
+ }
+ if (HPMHooks.count.HP_inter_achievement_sql_init_post > 0) {
+ int (*postHookFunc) (int retVal___);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_sql_init_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_inter_achievement_sql_init_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___);
+ }
+ }
+ return retVal___;
+}
+void HP_inter_achievement_sql_final(void) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_inter_achievement_sql_final_pre > 0) {
+ void (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_sql_final_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_inter_achievement_sql_final_pre[hIndex].func;
+ preHookFunc();
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.inter_achievement.sql_final();
+ }
+ if (HPMHooks.count.HP_inter_achievement_sql_final_post > 0) {
+ void (*postHookFunc) (void);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_sql_final_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_inter_achievement_sql_final_post[hIndex].func;
+ postHookFunc();
+ }
+ }
+ return;
+}
+int HP_inter_achievement_tosql(int char_id, struct char_achievements *cp, const struct char_achievements *p) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_inter_achievement_tosql_pre > 0) {
+ int (*preHookFunc) (int *char_id, struct char_achievements **cp, const struct char_achievements **p);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_tosql_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_inter_achievement_tosql_pre[hIndex].func;
+ retVal___ = preHookFunc(&char_id, &cp, &p);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.inter_achievement.tosql(char_id, cp, p);
+ }
+ if (HPMHooks.count.HP_inter_achievement_tosql_post > 0) {
+ int (*postHookFunc) (int retVal___, int char_id, struct char_achievements *cp, const struct char_achievements *p);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_tosql_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_inter_achievement_tosql_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, char_id, cp, p);
+ }
+ }
+ return retVal___;
+}
+bool HP_inter_achievement_fromsql(int char_id, struct char_achievements *a) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_inter_achievement_fromsql_pre > 0) {
+ bool (*preHookFunc) (int *char_id, struct char_achievements **a);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_fromsql_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_inter_achievement_fromsql_pre[hIndex].func;
+ retVal___ = preHookFunc(&char_id, &a);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.inter_achievement.fromsql(char_id, a);
+ }
+ if (HPMHooks.count.HP_inter_achievement_fromsql_post > 0) {
+ bool (*postHookFunc) (bool retVal___, int char_id, struct char_achievements *a);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_fromsql_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_inter_achievement_fromsql_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, char_id, a);
+ }
+ }
+ return retVal___;
+}
+struct DBData HP_inter_achievement_ensure_char_achievements(union DBKey key, va_list args) {
+ int hIndex = 0;
+ struct DBData retVal___ = { 0 };
+ if (HPMHooks.count.HP_inter_achievement_ensure_char_achievements_pre > 0) {
+ struct DBData (*preHookFunc) (union DBKey *key, va_list args);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_ensure_char_achievements_pre; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ preHookFunc = HPMHooks.list.HP_inter_achievement_ensure_char_achievements_pre[hIndex].func;
+ retVal___ = preHookFunc(&key, args___copy);
+ va_end(args___copy);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ va_list args___copy; va_copy(args___copy, args);
+ retVal___ = HPMHooks.source.inter_achievement.ensure_char_achievements(key, args___copy);
+ va_end(args___copy);
+ }
+ if (HPMHooks.count.HP_inter_achievement_ensure_char_achievements_post > 0) {
+ struct DBData (*postHookFunc) (struct DBData retVal___, union DBKey key, va_list args);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_ensure_char_achievements_post; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ postHookFunc = HPMHooks.list.HP_inter_achievement_ensure_char_achievements_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, key, args___copy);
+ va_end(args___copy);
+ }
+ }
+ return retVal___;
+}
+int HP_inter_achievement_char_achievements_clear(union DBKey key, struct DBData *data, va_list args) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_inter_achievement_char_achievements_clear_pre > 0) {
+ int (*preHookFunc) (union DBKey *key, struct DBData **data, va_list args);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_char_achievements_clear_pre; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ preHookFunc = HPMHooks.list.HP_inter_achievement_char_achievements_clear_pre[hIndex].func;
+ retVal___ = preHookFunc(&key, &data, args___copy);
+ va_end(args___copy);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ va_list args___copy; va_copy(args___copy, args);
+ retVal___ = HPMHooks.source.inter_achievement.char_achievements_clear(key, data, args___copy);
+ va_end(args___copy);
+ }
+ if (HPMHooks.count.HP_inter_achievement_char_achievements_clear_post > 0) {
+ int (*postHookFunc) (int retVal___, union DBKey key, struct DBData *data, va_list args);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_char_achievements_clear_post; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ postHookFunc = HPMHooks.list.HP_inter_achievement_char_achievements_clear_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, key, data, args___copy);
+ va_end(args___copy);
+ }
+ }
+ return retVal___;
+}
+int HP_inter_achievement_parse_frommap(int fd) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_inter_achievement_parse_frommap_pre > 0) {
+ int (*preHookFunc) (int *fd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_parse_frommap_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_inter_achievement_parse_frommap_pre[hIndex].func;
+ retVal___ = preHookFunc(&fd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.inter_achievement.parse_frommap(fd);
+ }
+ if (HPMHooks.count.HP_inter_achievement_parse_frommap_post > 0) {
+ int (*postHookFunc) (int retVal___, int fd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_achievement_parse_frommap_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_inter_achievement_parse_frommap_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, fd);
+ }
+ }
+ return retVal___;
+}
/* inter_auction_interface */
int HP_inter_auction_count(int char_id, bool buy) {
int hIndex = 0;
@@ -12430,6 +12631,136 @@ void HP_mapif_send_users_count(int users) {
}
return;
}
+void HP_mapif_pLoadAchievements(int fd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_mapif_pLoadAchievements_pre > 0) {
+ void (*preHookFunc) (int *fd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_pLoadAchievements_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_mapif_pLoadAchievements_pre[hIndex].func;
+ preHookFunc(&fd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.mapif.pLoadAchievements(fd);
+ }
+ if (HPMHooks.count.HP_mapif_pLoadAchievements_post > 0) {
+ void (*postHookFunc) (int fd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_pLoadAchievements_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_mapif_pLoadAchievements_post[hIndex].func;
+ postHookFunc(fd);
+ }
+ }
+ return;
+}
+void HP_mapif_sAchievementsToMap(int fd, int char_id, const struct char_achievements *p) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_mapif_sAchievementsToMap_pre > 0) {
+ void (*preHookFunc) (int *fd, int *char_id, const struct char_achievements **p);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_sAchievementsToMap_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_mapif_sAchievementsToMap_pre[hIndex].func;
+ preHookFunc(&fd, &char_id, &p);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.mapif.sAchievementsToMap(fd, char_id, p);
+ }
+ if (HPMHooks.count.HP_mapif_sAchievementsToMap_post > 0) {
+ void (*postHookFunc) (int fd, int char_id, const struct char_achievements *p);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_sAchievementsToMap_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_mapif_sAchievementsToMap_post[hIndex].func;
+ postHookFunc(fd, char_id, p);
+ }
+ }
+ return;
+}
+void HP_mapif_pSaveAchievements(int fd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_mapif_pSaveAchievements_pre > 0) {
+ void (*preHookFunc) (int *fd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_pSaveAchievements_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_mapif_pSaveAchievements_pre[hIndex].func;
+ preHookFunc(&fd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.mapif.pSaveAchievements(fd);
+ }
+ if (HPMHooks.count.HP_mapif_pSaveAchievements_post > 0) {
+ void (*postHookFunc) (int fd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_pSaveAchievements_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_mapif_pSaveAchievements_post[hIndex].func;
+ postHookFunc(fd);
+ }
+ }
+ return;
+}
+void HP_mapif_achievement_load(int fd, int char_id) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_mapif_achievement_load_pre > 0) {
+ void (*preHookFunc) (int *fd, int *char_id);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_achievement_load_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_mapif_achievement_load_pre[hIndex].func;
+ preHookFunc(&fd, &char_id);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.mapif.achievement_load(fd, char_id);
+ }
+ if (HPMHooks.count.HP_mapif_achievement_load_post > 0) {
+ void (*postHookFunc) (int fd, int char_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_achievement_load_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_mapif_achievement_load_post[hIndex].func;
+ postHookFunc(fd, char_id);
+ }
+ }
+ return;
+}
+void HP_mapif_achievement_save(int char_id, struct char_achievements *p) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_mapif_achievement_save_pre > 0) {
+ void (*preHookFunc) (int *char_id, struct char_achievements **p);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_achievement_save_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_mapif_achievement_save_pre[hIndex].func;
+ preHookFunc(&char_id, &p);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.mapif.achievement_save(char_id, p);
+ }
+ if (HPMHooks.count.HP_mapif_achievement_save_post > 0) {
+ void (*postHookFunc) (int char_id, struct char_achievements *p);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_achievement_save_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_mapif_achievement_save_post[hIndex].func;
+ postHookFunc(char_id, p);
+ }
+ }
+ return;
+}
void HP_mapif_auction_message(int char_id, unsigned char result) {
int hIndex = 0;
if (HPMHooks.count.HP_mapif_auction_message_pre > 0) {
diff --git a/src/plugins/HPMHooking/HPMHooking_char.sources.inc b/src/plugins/HPMHooking/HPMHooking_char.sources.inc
index 9ba9e129e..0d69cd755 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.sources.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.sources.inc
@@ -33,6 +33,7 @@ HPMHooks.source.core = *core;
HPMHooks.source.DB = *DB;
HPMHooks.source.des = *des;
HPMHooks.source.geoip = *geoip;
+HPMHooks.source.inter_achievement = *inter_achievement;
HPMHooks.source.inter_auction = *inter_auction;
HPMHooks.source.inter_clan = *inter_clan;
HPMHooks.source.inter_elemental = *inter_elemental;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
index 7d0e12e93..8762975e1 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
@@ -32,6 +32,110 @@ struct {
struct HPMHookPoint *HP_HCache_check_post;
struct HPMHookPoint *HP_HCache_open_pre;
struct HPMHookPoint *HP_HCache_open_post;
+ struct HPMHookPoint *HP_achievement_init_pre;
+ struct HPMHookPoint *HP_achievement_init_post;
+ struct HPMHookPoint *HP_achievement_final_pre;
+ struct HPMHookPoint *HP_achievement_final_post;
+ struct HPMHookPoint *HP_achievement_db_finalize_pre;
+ struct HPMHookPoint *HP_achievement_db_finalize_post;
+ struct HPMHookPoint *HP_achievement_readdb_pre;
+ struct HPMHookPoint *HP_achievement_readdb_post;
+ struct HPMHookPoint *HP_achievement_readdb_objectives_sub_pre;
+ struct HPMHookPoint *HP_achievement_readdb_objectives_sub_post;
+ struct HPMHookPoint *HP_achievement_readdb_objectives_pre;
+ struct HPMHookPoint *HP_achievement_readdb_objectives_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_mobid_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_mobid_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_jobid_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_jobid_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_itemid_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_itemid_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_statustype_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_statustype_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_itemtype_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_itemtype_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_weaponlv_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_weaponlv_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_achievement_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_criteria_achievement_post;
+ struct HPMHookPoint *HP_achievement_readdb_rewards_pre;
+ struct HPMHookPoint *HP_achievement_readdb_rewards_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_items_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_items_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_item_sub_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_item_sub_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_bonus_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_bonus_post;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_titleid_pre;
+ struct HPMHookPoint *HP_achievement_readdb_validate_reward_titleid_post;
+ struct HPMHookPoint *HP_achievement_readdb_additional_fields_pre;
+ struct HPMHookPoint *HP_achievement_readdb_additional_fields_post;
+ struct HPMHookPoint *HP_achievement_readdb_ranks_pre;
+ struct HPMHookPoint *HP_achievement_readdb_ranks_post;
+ struct HPMHookPoint *HP_achievement_get_pre;
+ struct HPMHookPoint *HP_achievement_get_post;
+ struct HPMHookPoint *HP_achievement_ensure_pre;
+ struct HPMHookPoint *HP_achievement_ensure_post;
+ struct HPMHookPoint *HP_achievement_calculate_totals_pre;
+ struct HPMHookPoint *HP_achievement_calculate_totals_post;
+ struct HPMHookPoint *HP_achievement_check_complete_pre;
+ struct HPMHookPoint *HP_achievement_check_complete_post;
+ struct HPMHookPoint *HP_achievement_progress_add_pre;
+ struct HPMHookPoint *HP_achievement_progress_add_post;
+ struct HPMHookPoint *HP_achievement_progress_set_pre;
+ struct HPMHookPoint *HP_achievement_progress_set_post;
+ struct HPMHookPoint *HP_achievement_check_criteria_pre;
+ struct HPMHookPoint *HP_achievement_check_criteria_post;
+ struct HPMHookPoint *HP_achievement_validate_pre;
+ struct HPMHookPoint *HP_achievement_validate_post;
+ struct HPMHookPoint *HP_achievement_validate_type_pre;
+ struct HPMHookPoint *HP_achievement_validate_type_post;
+ struct HPMHookPoint *HP_achievement_validate_mob_kill_pre;
+ struct HPMHookPoint *HP_achievement_validate_mob_kill_post;
+ struct HPMHookPoint *HP_achievement_validate_mob_damage_pre;
+ struct HPMHookPoint *HP_achievement_validate_mob_damage_post;
+ struct HPMHookPoint *HP_achievement_validate_pc_kill_pre;
+ struct HPMHookPoint *HP_achievement_validate_pc_kill_post;
+ struct HPMHookPoint *HP_achievement_validate_pc_damage_pre;
+ struct HPMHookPoint *HP_achievement_validate_pc_damage_post;
+ struct HPMHookPoint *HP_achievement_validate_jobchange_pre;
+ struct HPMHookPoint *HP_achievement_validate_jobchange_post;
+ struct HPMHookPoint *HP_achievement_validate_stats_pre;
+ struct HPMHookPoint *HP_achievement_validate_stats_post;
+ struct HPMHookPoint *HP_achievement_validate_chatroom_create_pre;
+ struct HPMHookPoint *HP_achievement_validate_chatroom_create_post;
+ struct HPMHookPoint *HP_achievement_validate_chatroom_members_pre;
+ struct HPMHookPoint *HP_achievement_validate_chatroom_members_post;
+ struct HPMHookPoint *HP_achievement_validate_friend_add_pre;
+ struct HPMHookPoint *HP_achievement_validate_friend_add_post;
+ struct HPMHookPoint *HP_achievement_validate_party_create_pre;
+ struct HPMHookPoint *HP_achievement_validate_party_create_post;
+ struct HPMHookPoint *HP_achievement_validate_marry_pre;
+ struct HPMHookPoint *HP_achievement_validate_marry_post;
+ struct HPMHookPoint *HP_achievement_validate_adopt_pre;
+ struct HPMHookPoint *HP_achievement_validate_adopt_post;
+ struct HPMHookPoint *HP_achievement_validate_zeny_pre;
+ struct HPMHookPoint *HP_achievement_validate_zeny_post;
+ struct HPMHookPoint *HP_achievement_validate_refine_pre;
+ struct HPMHookPoint *HP_achievement_validate_refine_post;
+ struct HPMHookPoint *HP_achievement_validate_item_get_pre;
+ struct HPMHookPoint *HP_achievement_validate_item_get_post;
+ struct HPMHookPoint *HP_achievement_validate_item_sell_pre;
+ struct HPMHookPoint *HP_achievement_validate_item_sell_post;
+ struct HPMHookPoint *HP_achievement_validate_achieve_pre;
+ struct HPMHookPoint *HP_achievement_validate_achieve_post;
+ struct HPMHookPoint *HP_achievement_validate_taming_pre;
+ struct HPMHookPoint *HP_achievement_validate_taming_post;
+ struct HPMHookPoint *HP_achievement_validate_achievement_rank_pre;
+ struct HPMHookPoint *HP_achievement_validate_achievement_rank_post;
+ struct HPMHookPoint *HP_achievement_type_requires_criteria_pre;
+ struct HPMHookPoint *HP_achievement_type_requires_criteria_post;
+ struct HPMHookPoint *HP_achievement_init_titles_pre;
+ struct HPMHookPoint *HP_achievement_init_titles_post;
+ struct HPMHookPoint *HP_achievement_check_title_pre;
+ struct HPMHookPoint *HP_achievement_check_title_post;
+ struct HPMHookPoint *HP_achievement_get_rewards_pre;
+ struct HPMHookPoint *HP_achievement_get_rewards_post;
struct HPMHookPoint *HP_atcommand_init_pre;
struct HPMHookPoint *HP_atcommand_init_post;
struct HPMHookPoint *HP_atcommand_final_pre;
@@ -604,6 +708,8 @@ struct {
struct HPMHookPoint *HP_clif_delitem_post;
struct HPMHookPoint *HP_clif_takeitem_pre;
struct HPMHookPoint *HP_clif_takeitem_post;
+ struct HPMHookPoint *HP_clif_item_movefailed_pre;
+ struct HPMHookPoint *HP_clif_item_movefailed_post;
struct HPMHookPoint *HP_clif_item_equip_pre;
struct HPMHookPoint *HP_clif_item_equip_post;
struct HPMHookPoint *HP_clif_item_normal_pre;
@@ -806,12 +912,18 @@ struct {
struct HPMHookPoint *HP_clif_status_change_post;
struct HPMHookPoint *HP_clif_insert_card_pre;
struct HPMHookPoint *HP_clif_insert_card_post;
- struct HPMHookPoint *HP_clif_inventorylist_pre;
- struct HPMHookPoint *HP_clif_inventorylist_post;
- struct HPMHookPoint *HP_clif_equiplist_pre;
- struct HPMHookPoint *HP_clif_equiplist_post;
- struct HPMHookPoint *HP_clif_cartlist_pre;
- struct HPMHookPoint *HP_clif_cartlist_post;
+ struct HPMHookPoint *HP_clif_inventoryList_pre;
+ struct HPMHookPoint *HP_clif_inventoryList_post;
+ struct HPMHookPoint *HP_clif_inventoryItems_pre;
+ struct HPMHookPoint *HP_clif_inventoryItems_post;
+ struct HPMHookPoint *HP_clif_equipList_pre;
+ struct HPMHookPoint *HP_clif_equipList_post;
+ struct HPMHookPoint *HP_clif_equipItems_pre;
+ struct HPMHookPoint *HP_clif_equipItems_post;
+ struct HPMHookPoint *HP_clif_cartList_pre;
+ struct HPMHookPoint *HP_clif_cartList_post;
+ struct HPMHookPoint *HP_clif_cartItems_pre;
+ struct HPMHookPoint *HP_clif_cartItems_post;
struct HPMHookPoint *HP_clif_favorite_item_pre;
struct HPMHookPoint *HP_clif_favorite_item_post;
struct HPMHookPoint *HP_clif_clearcart_pre;
@@ -1054,6 +1166,8 @@ struct {
struct HPMHookPoint *HP_clif_msgtable_skill_post;
struct HPMHookPoint *HP_clif_msgtable_str_pre;
struct HPMHookPoint *HP_clif_msgtable_str_post;
+ struct HPMHookPoint *HP_clif_msgtable_str_color_pre;
+ struct HPMHookPoint *HP_clif_msgtable_str_color_post;
struct HPMHookPoint *HP_clif_msgtable_color_pre;
struct HPMHookPoint *HP_clif_msgtable_color_post;
struct HPMHookPoint *HP_clif_message_pre;
@@ -1104,8 +1218,16 @@ struct {
struct HPMHookPoint *HP_clif_openvendingAck_post;
struct HPMHookPoint *HP_clif_vendingreport_pre;
struct HPMHookPoint *HP_clif_vendingreport_post;
- struct HPMHookPoint *HP_clif_storagelist_pre;
- struct HPMHookPoint *HP_clif_storagelist_post;
+ struct HPMHookPoint *HP_clif_storageList_pre;
+ struct HPMHookPoint *HP_clif_storageList_post;
+ struct HPMHookPoint *HP_clif_guildStorageList_pre;
+ struct HPMHookPoint *HP_clif_guildStorageList_post;
+ struct HPMHookPoint *HP_clif_storageItems_pre;
+ struct HPMHookPoint *HP_clif_storageItems_post;
+ struct HPMHookPoint *HP_clif_inventoryStart_pre;
+ struct HPMHookPoint *HP_clif_inventoryStart_post;
+ struct HPMHookPoint *HP_clif_inventoryEnd_pre;
+ struct HPMHookPoint *HP_clif_inventoryEnd_post;
struct HPMHookPoint *HP_clif_updatestorageamount_pre;
struct HPMHookPoint *HP_clif_updatestorageamount_post;
struct HPMHookPoint *HP_clif_storageitemadded_pre;
@@ -1216,6 +1338,10 @@ struct {
struct HPMHookPoint *HP_clif_guild_positioninfolist_post;
struct HPMHookPoint *HP_clif_guild_expulsionlist_pre;
struct HPMHookPoint *HP_clif_guild_expulsionlist_post;
+ struct HPMHookPoint *HP_clif_guild_set_position_pre;
+ struct HPMHookPoint *HP_clif_guild_set_position_post;
+ struct HPMHookPoint *HP_clif_guild_position_selected_pre;
+ struct HPMHookPoint *HP_clif_guild_position_selected_post;
struct HPMHookPoint *HP_clif_validate_emblem_pre;
struct HPMHookPoint *HP_clif_validate_emblem_post;
struct HPMHookPoint *HP_clif_bg_hp_pre;
@@ -1478,6 +1604,18 @@ struct {
struct HPMHookPoint *HP_clif_navigate_to_post;
struct HPMHookPoint *HP_clif_bl_type_pre;
struct HPMHookPoint *HP_clif_bl_type_post;
+ struct HPMHookPoint *HP_clif_achievement_send_list_pre;
+ struct HPMHookPoint *HP_clif_achievement_send_list_post;
+ struct HPMHookPoint *HP_clif_achievement_send_update_pre;
+ struct HPMHookPoint *HP_clif_achievement_send_update_post;
+ struct HPMHookPoint *HP_clif_pAchievementGetReward_pre;
+ struct HPMHookPoint *HP_clif_pAchievementGetReward_post;
+ struct HPMHookPoint *HP_clif_achievement_reward_ack_pre;
+ struct HPMHookPoint *HP_clif_achievement_reward_ack_post;
+ struct HPMHookPoint *HP_clif_change_title_ack_pre;
+ struct HPMHookPoint *HP_clif_change_title_ack_post;
+ struct HPMHookPoint *HP_clif_pChangeTitle_pre;
+ struct HPMHookPoint *HP_clif_pChangeTitle_post;
struct HPMHookPoint *HP_clif_pWantToConnection_pre;
struct HPMHookPoint *HP_clif_pWantToConnection_post;
struct HPMHookPoint *HP_clif_pLoadEndAck_pre;
@@ -2018,6 +2156,10 @@ struct {
struct HPMHookPoint *HP_clif_hat_effect_post;
struct HPMHookPoint *HP_clif_hat_effect_single_pre;
struct HPMHookPoint *HP_clif_hat_effect_single_post;
+ struct HPMHookPoint *HP_clif_overweight_percent_pre;
+ struct HPMHookPoint *HP_clif_overweight_percent_post;
+ struct HPMHookPoint *HP_clif_pChangeDress_pre;
+ struct HPMHookPoint *HP_clif_pChangeDress_post;
struct HPMHookPoint *HP_clif_pAttendanceDB_pre;
struct HPMHookPoint *HP_clif_pAttendanceDB_post;
struct HPMHookPoint *HP_clif_attendancedb_libconfig_sub_pre;
@@ -2052,6 +2194,8 @@ struct {
struct HPMHookPoint *HP_clif_stylist_send_rodexitem_post;
struct HPMHookPoint *HP_clif_pReqStyleChange_pre;
struct HPMHookPoint *HP_clif_pReqStyleChange_post;
+ struct HPMHookPoint *HP_clif_pReqStyleChange2_pre;
+ struct HPMHookPoint *HP_clif_pReqStyleChange2_post;
struct HPMHookPoint *HP_clif_cz_req_style_change_sub_pre;
struct HPMHookPoint *HP_clif_cz_req_style_change_sub_post;
struct HPMHookPoint *HP_clif_style_change_response_pre;
@@ -2060,6 +2204,10 @@ struct {
struct HPMHookPoint *HP_clif_pPetEvolution_post;
struct HPMHookPoint *HP_clif_petEvolutionResult_pre;
struct HPMHookPoint *HP_clif_petEvolutionResult_post;
+ struct HPMHookPoint *HP_clif_party_dead_notification_pre;
+ struct HPMHookPoint *HP_clif_party_dead_notification_post;
+ struct HPMHookPoint *HP_clif_pMemorialDungeonCommand_pre;
+ struct HPMHookPoint *HP_clif_pMemorialDungeonCommand_post;
struct HPMHookPoint *HP_cmdline_init_pre;
struct HPMHookPoint *HP_cmdline_init_post;
struct HPMHookPoint *HP_cmdline_final_pre;
@@ -2554,6 +2702,8 @@ struct {
struct HPMHookPoint *HP_instance_valid_post;
struct HPMHookPoint *HP_instance_destroy_timer_pre;
struct HPMHookPoint *HP_instance_destroy_timer_post;
+ struct HPMHookPoint *HP_instance_force_destroy_pre;
+ struct HPMHookPoint *HP_instance_force_destroy_post;
struct HPMHookPoint *HP_intif_parse_pre;
struct HPMHookPoint *HP_intif_parse_post;
struct HPMHookPoint *HP_intif_create_pet_pre;
@@ -2710,6 +2860,10 @@ struct {
struct HPMHookPoint *HP_intif_request_accinfo_post;
struct HPMHookPoint *HP_intif_CheckForCharServer_pre;
struct HPMHookPoint *HP_intif_CheckForCharServer_post;
+ struct HPMHookPoint *HP_intif_achievements_request_pre;
+ struct HPMHookPoint *HP_intif_achievements_request_post;
+ struct HPMHookPoint *HP_intif_achievements_save_pre;
+ struct HPMHookPoint *HP_intif_achievements_save_post;
struct HPMHookPoint *HP_intif_pWisMessage_pre;
struct HPMHookPoint *HP_intif_pWisMessage_post;
struct HPMHookPoint *HP_intif_pWisEnd_pre;
@@ -2848,6 +3002,8 @@ struct {
struct HPMHookPoint *HP_intif_pRodexCheckName_post;
struct HPMHookPoint *HP_intif_pRecvClanMemberAction_pre;
struct HPMHookPoint *HP_intif_pRecvClanMemberAction_post;
+ struct HPMHookPoint *HP_intif_pAchievementsLoad_pre;
+ struct HPMHookPoint *HP_intif_pAchievementsLoad_post;
struct HPMHookPoint *HP_ircbot_init_pre;
struct HPMHookPoint *HP_ircbot_init_post;
struct HPMHookPoint *HP_ircbot_final_pre;
@@ -3222,6 +3378,8 @@ struct {
struct HPMHookPoint *HP_map_zone_change_post;
struct HPMHookPoint *HP_map_zone_change2_pre;
struct HPMHookPoint *HP_map_zone_change2_post;
+ struct HPMHookPoint *HP_map_zone_reload_pre;
+ struct HPMHookPoint *HP_map_zone_reload_post;
struct HPMHookPoint *HP_map_getcell_pre;
struct HPMHookPoint *HP_map_getcell_post;
struct HPMHookPoint *HP_map_setgatcell_pre;
@@ -4682,6 +4840,8 @@ struct {
struct HPMHookPoint *HP_pc_check_basicskill_post;
struct HPMHookPoint *HP_pc_isDeathPenaltyJob_pre;
struct HPMHookPoint *HP_pc_isDeathPenaltyJob_post;
+ struct HPMHookPoint *HP_pc_has_second_costume_pre;
+ struct HPMHookPoint *HP_pc_has_second_costume_post;
struct HPMHookPoint *HP_libpcre_compile_pre;
struct HPMHookPoint *HP_libpcre_compile_post;
struct HPMHookPoint *HP_libpcre_study_pre;
@@ -5000,6 +5160,8 @@ struct {
struct HPMHookPoint *HP_script_config_read_post;
struct HPMHookPoint *HP_script_add_str_pre;
struct HPMHookPoint *HP_script_add_str_post;
+ struct HPMHookPoint *HP_script_add_variable_pre;
+ struct HPMHookPoint *HP_script_add_variable_post;
struct HPMHookPoint *HP_script_get_str_pre;
struct HPMHookPoint *HP_script_get_str_post;
struct HPMHookPoint *HP_script_search_str_pre;
@@ -6453,6 +6615,110 @@ struct {
int HP_HCache_check_post;
int HP_HCache_open_pre;
int HP_HCache_open_post;
+ int HP_achievement_init_pre;
+ int HP_achievement_init_post;
+ int HP_achievement_final_pre;
+ int HP_achievement_final_post;
+ int HP_achievement_db_finalize_pre;
+ int HP_achievement_db_finalize_post;
+ int HP_achievement_readdb_pre;
+ int HP_achievement_readdb_post;
+ int HP_achievement_readdb_objectives_sub_pre;
+ int HP_achievement_readdb_objectives_sub_post;
+ int HP_achievement_readdb_objectives_pre;
+ int HP_achievement_readdb_objectives_post;
+ int HP_achievement_readdb_validate_criteria_mobid_pre;
+ int HP_achievement_readdb_validate_criteria_mobid_post;
+ int HP_achievement_readdb_validate_criteria_jobid_pre;
+ int HP_achievement_readdb_validate_criteria_jobid_post;
+ int HP_achievement_readdb_validate_criteria_itemid_pre;
+ int HP_achievement_readdb_validate_criteria_itemid_post;
+ int HP_achievement_readdb_validate_criteria_statustype_pre;
+ int HP_achievement_readdb_validate_criteria_statustype_post;
+ int HP_achievement_readdb_validate_criteria_itemtype_pre;
+ int HP_achievement_readdb_validate_criteria_itemtype_post;
+ int HP_achievement_readdb_validate_criteria_weaponlv_pre;
+ int HP_achievement_readdb_validate_criteria_weaponlv_post;
+ int HP_achievement_readdb_validate_criteria_achievement_pre;
+ int HP_achievement_readdb_validate_criteria_achievement_post;
+ int HP_achievement_readdb_rewards_pre;
+ int HP_achievement_readdb_rewards_post;
+ int HP_achievement_readdb_validate_reward_items_pre;
+ int HP_achievement_readdb_validate_reward_items_post;
+ int HP_achievement_readdb_validate_reward_item_sub_pre;
+ int HP_achievement_readdb_validate_reward_item_sub_post;
+ int HP_achievement_readdb_validate_reward_bonus_pre;
+ int HP_achievement_readdb_validate_reward_bonus_post;
+ int HP_achievement_readdb_validate_reward_titleid_pre;
+ int HP_achievement_readdb_validate_reward_titleid_post;
+ int HP_achievement_readdb_additional_fields_pre;
+ int HP_achievement_readdb_additional_fields_post;
+ int HP_achievement_readdb_ranks_pre;
+ int HP_achievement_readdb_ranks_post;
+ int HP_achievement_get_pre;
+ int HP_achievement_get_post;
+ int HP_achievement_ensure_pre;
+ int HP_achievement_ensure_post;
+ int HP_achievement_calculate_totals_pre;
+ int HP_achievement_calculate_totals_post;
+ int HP_achievement_check_complete_pre;
+ int HP_achievement_check_complete_post;
+ int HP_achievement_progress_add_pre;
+ int HP_achievement_progress_add_post;
+ int HP_achievement_progress_set_pre;
+ int HP_achievement_progress_set_post;
+ int HP_achievement_check_criteria_pre;
+ int HP_achievement_check_criteria_post;
+ int HP_achievement_validate_pre;
+ int HP_achievement_validate_post;
+ int HP_achievement_validate_type_pre;
+ int HP_achievement_validate_type_post;
+ int HP_achievement_validate_mob_kill_pre;
+ int HP_achievement_validate_mob_kill_post;
+ int HP_achievement_validate_mob_damage_pre;
+ int HP_achievement_validate_mob_damage_post;
+ int HP_achievement_validate_pc_kill_pre;
+ int HP_achievement_validate_pc_kill_post;
+ int HP_achievement_validate_pc_damage_pre;
+ int HP_achievement_validate_pc_damage_post;
+ int HP_achievement_validate_jobchange_pre;
+ int HP_achievement_validate_jobchange_post;
+ int HP_achievement_validate_stats_pre;
+ int HP_achievement_validate_stats_post;
+ int HP_achievement_validate_chatroom_create_pre;
+ int HP_achievement_validate_chatroom_create_post;
+ int HP_achievement_validate_chatroom_members_pre;
+ int HP_achievement_validate_chatroom_members_post;
+ int HP_achievement_validate_friend_add_pre;
+ int HP_achievement_validate_friend_add_post;
+ int HP_achievement_validate_party_create_pre;
+ int HP_achievement_validate_party_create_post;
+ int HP_achievement_validate_marry_pre;
+ int HP_achievement_validate_marry_post;
+ int HP_achievement_validate_adopt_pre;
+ int HP_achievement_validate_adopt_post;
+ int HP_achievement_validate_zeny_pre;
+ int HP_achievement_validate_zeny_post;
+ int HP_achievement_validate_refine_pre;
+ int HP_achievement_validate_refine_post;
+ int HP_achievement_validate_item_get_pre;
+ int HP_achievement_validate_item_get_post;
+ int HP_achievement_validate_item_sell_pre;
+ int HP_achievement_validate_item_sell_post;
+ int HP_achievement_validate_achieve_pre;
+ int HP_achievement_validate_achieve_post;
+ int HP_achievement_validate_taming_pre;
+ int HP_achievement_validate_taming_post;
+ int HP_achievement_validate_achievement_rank_pre;
+ int HP_achievement_validate_achievement_rank_post;
+ int HP_achievement_type_requires_criteria_pre;
+ int HP_achievement_type_requires_criteria_post;
+ int HP_achievement_init_titles_pre;
+ int HP_achievement_init_titles_post;
+ int HP_achievement_check_title_pre;
+ int HP_achievement_check_title_post;
+ int HP_achievement_get_rewards_pre;
+ int HP_achievement_get_rewards_post;
int HP_atcommand_init_pre;
int HP_atcommand_init_post;
int HP_atcommand_final_pre;
@@ -7025,6 +7291,8 @@ struct {
int HP_clif_delitem_post;
int HP_clif_takeitem_pre;
int HP_clif_takeitem_post;
+ int HP_clif_item_movefailed_pre;
+ int HP_clif_item_movefailed_post;
int HP_clif_item_equip_pre;
int HP_clif_item_equip_post;
int HP_clif_item_normal_pre;
@@ -7227,12 +7495,18 @@ struct {
int HP_clif_status_change_post;
int HP_clif_insert_card_pre;
int HP_clif_insert_card_post;
- int HP_clif_inventorylist_pre;
- int HP_clif_inventorylist_post;
- int HP_clif_equiplist_pre;
- int HP_clif_equiplist_post;
- int HP_clif_cartlist_pre;
- int HP_clif_cartlist_post;
+ int HP_clif_inventoryList_pre;
+ int HP_clif_inventoryList_post;
+ int HP_clif_inventoryItems_pre;
+ int HP_clif_inventoryItems_post;
+ int HP_clif_equipList_pre;
+ int HP_clif_equipList_post;
+ int HP_clif_equipItems_pre;
+ int HP_clif_equipItems_post;
+ int HP_clif_cartList_pre;
+ int HP_clif_cartList_post;
+ int HP_clif_cartItems_pre;
+ int HP_clif_cartItems_post;
int HP_clif_favorite_item_pre;
int HP_clif_favorite_item_post;
int HP_clif_clearcart_pre;
@@ -7475,6 +7749,8 @@ struct {
int HP_clif_msgtable_skill_post;
int HP_clif_msgtable_str_pre;
int HP_clif_msgtable_str_post;
+ int HP_clif_msgtable_str_color_pre;
+ int HP_clif_msgtable_str_color_post;
int HP_clif_msgtable_color_pre;
int HP_clif_msgtable_color_post;
int HP_clif_message_pre;
@@ -7525,8 +7801,16 @@ struct {
int HP_clif_openvendingAck_post;
int HP_clif_vendingreport_pre;
int HP_clif_vendingreport_post;
- int HP_clif_storagelist_pre;
- int HP_clif_storagelist_post;
+ int HP_clif_storageList_pre;
+ int HP_clif_storageList_post;
+ int HP_clif_guildStorageList_pre;
+ int HP_clif_guildStorageList_post;
+ int HP_clif_storageItems_pre;
+ int HP_clif_storageItems_post;
+ int HP_clif_inventoryStart_pre;
+ int HP_clif_inventoryStart_post;
+ int HP_clif_inventoryEnd_pre;
+ int HP_clif_inventoryEnd_post;
int HP_clif_updatestorageamount_pre;
int HP_clif_updatestorageamount_post;
int HP_clif_storageitemadded_pre;
@@ -7637,6 +7921,10 @@ struct {
int HP_clif_guild_positioninfolist_post;
int HP_clif_guild_expulsionlist_pre;
int HP_clif_guild_expulsionlist_post;
+ int HP_clif_guild_set_position_pre;
+ int HP_clif_guild_set_position_post;
+ int HP_clif_guild_position_selected_pre;
+ int HP_clif_guild_position_selected_post;
int HP_clif_validate_emblem_pre;
int HP_clif_validate_emblem_post;
int HP_clif_bg_hp_pre;
@@ -7899,6 +8187,18 @@ struct {
int HP_clif_navigate_to_post;
int HP_clif_bl_type_pre;
int HP_clif_bl_type_post;
+ int HP_clif_achievement_send_list_pre;
+ int HP_clif_achievement_send_list_post;
+ int HP_clif_achievement_send_update_pre;
+ int HP_clif_achievement_send_update_post;
+ int HP_clif_pAchievementGetReward_pre;
+ int HP_clif_pAchievementGetReward_post;
+ int HP_clif_achievement_reward_ack_pre;
+ int HP_clif_achievement_reward_ack_post;
+ int HP_clif_change_title_ack_pre;
+ int HP_clif_change_title_ack_post;
+ int HP_clif_pChangeTitle_pre;
+ int HP_clif_pChangeTitle_post;
int HP_clif_pWantToConnection_pre;
int HP_clif_pWantToConnection_post;
int HP_clif_pLoadEndAck_pre;
@@ -8439,6 +8739,10 @@ struct {
int HP_clif_hat_effect_post;
int HP_clif_hat_effect_single_pre;
int HP_clif_hat_effect_single_post;
+ int HP_clif_overweight_percent_pre;
+ int HP_clif_overweight_percent_post;
+ int HP_clif_pChangeDress_pre;
+ int HP_clif_pChangeDress_post;
int HP_clif_pAttendanceDB_pre;
int HP_clif_pAttendanceDB_post;
int HP_clif_attendancedb_libconfig_sub_pre;
@@ -8473,6 +8777,8 @@ struct {
int HP_clif_stylist_send_rodexitem_post;
int HP_clif_pReqStyleChange_pre;
int HP_clif_pReqStyleChange_post;
+ int HP_clif_pReqStyleChange2_pre;
+ int HP_clif_pReqStyleChange2_post;
int HP_clif_cz_req_style_change_sub_pre;
int HP_clif_cz_req_style_change_sub_post;
int HP_clif_style_change_response_pre;
@@ -8481,6 +8787,10 @@ struct {
int HP_clif_pPetEvolution_post;
int HP_clif_petEvolutionResult_pre;
int HP_clif_petEvolutionResult_post;
+ int HP_clif_party_dead_notification_pre;
+ int HP_clif_party_dead_notification_post;
+ int HP_clif_pMemorialDungeonCommand_pre;
+ int HP_clif_pMemorialDungeonCommand_post;
int HP_cmdline_init_pre;
int HP_cmdline_init_post;
int HP_cmdline_final_pre;
@@ -8975,6 +9285,8 @@ struct {
int HP_instance_valid_post;
int HP_instance_destroy_timer_pre;
int HP_instance_destroy_timer_post;
+ int HP_instance_force_destroy_pre;
+ int HP_instance_force_destroy_post;
int HP_intif_parse_pre;
int HP_intif_parse_post;
int HP_intif_create_pet_pre;
@@ -9131,6 +9443,10 @@ struct {
int HP_intif_request_accinfo_post;
int HP_intif_CheckForCharServer_pre;
int HP_intif_CheckForCharServer_post;
+ int HP_intif_achievements_request_pre;
+ int HP_intif_achievements_request_post;
+ int HP_intif_achievements_save_pre;
+ int HP_intif_achievements_save_post;
int HP_intif_pWisMessage_pre;
int HP_intif_pWisMessage_post;
int HP_intif_pWisEnd_pre;
@@ -9269,6 +9585,8 @@ struct {
int HP_intif_pRodexCheckName_post;
int HP_intif_pRecvClanMemberAction_pre;
int HP_intif_pRecvClanMemberAction_post;
+ int HP_intif_pAchievementsLoad_pre;
+ int HP_intif_pAchievementsLoad_post;
int HP_ircbot_init_pre;
int HP_ircbot_init_post;
int HP_ircbot_final_pre;
@@ -9643,6 +9961,8 @@ struct {
int HP_map_zone_change_post;
int HP_map_zone_change2_pre;
int HP_map_zone_change2_post;
+ int HP_map_zone_reload_pre;
+ int HP_map_zone_reload_post;
int HP_map_getcell_pre;
int HP_map_getcell_post;
int HP_map_setgatcell_pre;
@@ -11103,6 +11423,8 @@ struct {
int HP_pc_check_basicskill_post;
int HP_pc_isDeathPenaltyJob_pre;
int HP_pc_isDeathPenaltyJob_post;
+ int HP_pc_has_second_costume_pre;
+ int HP_pc_has_second_costume_post;
int HP_libpcre_compile_pre;
int HP_libpcre_compile_post;
int HP_libpcre_study_pre;
@@ -11421,6 +11743,8 @@ struct {
int HP_script_config_read_post;
int HP_script_add_str_pre;
int HP_script_add_str_post;
+ int HP_script_add_variable_pre;
+ int HP_script_add_variable_post;
int HP_script_get_str_pre;
int HP_script_get_str_post;
int HP_script_search_str_pre;
@@ -12869,6 +13193,7 @@ struct {
struct {
struct HCache_interface HCache;
+ struct achievement_interface achievement;
struct atcommand_interface atcommand;
struct battle_interface battle;
struct battleground_interface bg;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
index 53a8f55a0..2f3f1840f 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
@@ -30,6 +30,59 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(HCache->init, HP_HCache_init) },
{ HP_POP(HCache->check, HP_HCache_check) },
{ HP_POP(HCache->open, HP_HCache_open) },
+/* achievement_interface */
+ { HP_POP(achievement->init, HP_achievement_init) },
+ { HP_POP(achievement->final, HP_achievement_final) },
+ { HP_POP(achievement->db_finalize, HP_achievement_db_finalize) },
+ { HP_POP(achievement->readdb, HP_achievement_readdb) },
+ { HP_POP(achievement->readdb_objectives_sub, HP_achievement_readdb_objectives_sub) },
+ { HP_POP(achievement->readdb_objectives, HP_achievement_readdb_objectives) },
+ { HP_POP(achievement->readdb_validate_criteria_mobid, HP_achievement_readdb_validate_criteria_mobid) },
+ { HP_POP(achievement->readdb_validate_criteria_jobid, HP_achievement_readdb_validate_criteria_jobid) },
+ { HP_POP(achievement->readdb_validate_criteria_itemid, HP_achievement_readdb_validate_criteria_itemid) },
+ { HP_POP(achievement->readdb_validate_criteria_statustype, HP_achievement_readdb_validate_criteria_statustype) },
+ { HP_POP(achievement->readdb_validate_criteria_itemtype, HP_achievement_readdb_validate_criteria_itemtype) },
+ { HP_POP(achievement->readdb_validate_criteria_weaponlv, HP_achievement_readdb_validate_criteria_weaponlv) },
+ { HP_POP(achievement->readdb_validate_criteria_achievement, HP_achievement_readdb_validate_criteria_achievement) },
+ { HP_POP(achievement->readdb_rewards, HP_achievement_readdb_rewards) },
+ { HP_POP(achievement->readdb_validate_reward_items, HP_achievement_readdb_validate_reward_items) },
+ { HP_POP(achievement->readdb_validate_reward_item_sub, HP_achievement_readdb_validate_reward_item_sub) },
+ { HP_POP(achievement->readdb_validate_reward_bonus, HP_achievement_readdb_validate_reward_bonus) },
+ { HP_POP(achievement->readdb_validate_reward_titleid, HP_achievement_readdb_validate_reward_titleid) },
+ { HP_POP(achievement->readdb_additional_fields, HP_achievement_readdb_additional_fields) },
+ { HP_POP(achievement->readdb_ranks, HP_achievement_readdb_ranks) },
+ { HP_POP(achievement->get, HP_achievement_get) },
+ { HP_POP(achievement->ensure, HP_achievement_ensure) },
+ { HP_POP(achievement->calculate_totals, HP_achievement_calculate_totals) },
+ { HP_POP(achievement->check_complete, HP_achievement_check_complete) },
+ { HP_POP(achievement->progress_add, HP_achievement_progress_add) },
+ { HP_POP(achievement->progress_set, HP_achievement_progress_set) },
+ { HP_POP(achievement->check_criteria, HP_achievement_check_criteria) },
+ { HP_POP(achievement->validate, HP_achievement_validate) },
+ { HP_POP(achievement->validate_type, HP_achievement_validate_type) },
+ { HP_POP(achievement->validate_mob_kill, HP_achievement_validate_mob_kill) },
+ { HP_POP(achievement->validate_mob_damage, HP_achievement_validate_mob_damage) },
+ { HP_POP(achievement->validate_pc_kill, HP_achievement_validate_pc_kill) },
+ { HP_POP(achievement->validate_pc_damage, HP_achievement_validate_pc_damage) },
+ { HP_POP(achievement->validate_jobchange, HP_achievement_validate_jobchange) },
+ { HP_POP(achievement->validate_stats, HP_achievement_validate_stats) },
+ { HP_POP(achievement->validate_chatroom_create, HP_achievement_validate_chatroom_create) },
+ { HP_POP(achievement->validate_chatroom_members, HP_achievement_validate_chatroom_members) },
+ { HP_POP(achievement->validate_friend_add, HP_achievement_validate_friend_add) },
+ { HP_POP(achievement->validate_party_create, HP_achievement_validate_party_create) },
+ { HP_POP(achievement->validate_marry, HP_achievement_validate_marry) },
+ { HP_POP(achievement->validate_adopt, HP_achievement_validate_adopt) },
+ { HP_POP(achievement->validate_zeny, HP_achievement_validate_zeny) },
+ { HP_POP(achievement->validate_refine, HP_achievement_validate_refine) },
+ { HP_POP(achievement->validate_item_get, HP_achievement_validate_item_get) },
+ { HP_POP(achievement->validate_item_sell, HP_achievement_validate_item_sell) },
+ { HP_POP(achievement->validate_achieve, HP_achievement_validate_achieve) },
+ { HP_POP(achievement->validate_taming, HP_achievement_validate_taming) },
+ { HP_POP(achievement->validate_achievement_rank, HP_achievement_validate_achievement_rank) },
+ { HP_POP(achievement->type_requires_criteria, HP_achievement_type_requires_criteria) },
+ { HP_POP(achievement->init_titles, HP_achievement_init_titles) },
+ { HP_POP(achievement->check_title, HP_achievement_check_title) },
+ { HP_POP(achievement->get_rewards, HP_achievement_get_rewards) },
/* atcommand_interface */
{ HP_POP(atcommand->init, HP_atcommand_init) },
{ HP_POP(atcommand->final, HP_atcommand_final) },
@@ -325,6 +378,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->dropitem, HP_clif_dropitem) },
{ HP_POP(clif->delitem, HP_clif_delitem) },
{ HP_POP(clif->takeitem, HP_clif_takeitem) },
+ { HP_POP(clif->item_movefailed, HP_clif_item_movefailed) },
{ HP_POP(clif->item_equip, HP_clif_item_equip) },
{ HP_POP(clif->item_normal, HP_clif_item_normal) },
{ HP_POP(clif->arrowequip, HP_clif_arrowequip) },
@@ -426,9 +480,12 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->combo_delay, HP_clif_combo_delay) },
{ HP_POP(clif->status_change, HP_clif_status_change) },
{ HP_POP(clif->insert_card, HP_clif_insert_card) },
- { HP_POP(clif->inventorylist, HP_clif_inventorylist) },
- { HP_POP(clif->equiplist, HP_clif_equiplist) },
- { HP_POP(clif->cartlist, HP_clif_cartlist) },
+ { HP_POP(clif->inventoryList, HP_clif_inventoryList) },
+ { HP_POP(clif->inventoryItems, HP_clif_inventoryItems) },
+ { HP_POP(clif->equipList, HP_clif_equipList) },
+ { HP_POP(clif->equipItems, HP_clif_equipItems) },
+ { HP_POP(clif->cartList, HP_clif_cartList) },
+ { HP_POP(clif->cartItems, HP_clif_cartItems) },
{ HP_POP(clif->favorite_item, HP_clif_favorite_item) },
{ HP_POP(clif->clearcart, HP_clif_clearcart) },
{ HP_POP(clif->item_identify_list, HP_clif_item_identify_list) },
@@ -550,6 +607,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->msgtable_num, HP_clif_msgtable_num) },
{ HP_POP(clif->msgtable_skill, HP_clif_msgtable_skill) },
{ HP_POP(clif->msgtable_str, HP_clif_msgtable_str) },
+ { HP_POP(clif->msgtable_str_color, HP_clif_msgtable_str_color) },
{ HP_POP(clif->msgtable_color, HP_clif_msgtable_color) },
{ HP_POP(clif->message, HP_clif_message) },
{ HP_POP(clif->messageln, HP_clif_messageln) },
@@ -575,7 +633,11 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->openvending, HP_clif_openvending) },
{ HP_POP(clif->openvendingAck, HP_clif_openvendingAck) },
{ HP_POP(clif->vendingreport, HP_clif_vendingreport) },
- { HP_POP(clif->storagelist, HP_clif_storagelist) },
+ { HP_POP(clif->storageList, HP_clif_storageList) },
+ { HP_POP(clif->guildStorageList, HP_clif_guildStorageList) },
+ { HP_POP(clif->storageItems, HP_clif_storageItems) },
+ { HP_POP(clif->inventoryStart, HP_clif_inventoryStart) },
+ { HP_POP(clif->inventoryEnd, HP_clif_inventoryEnd) },
{ HP_POP(clif->updatestorageamount, HP_clif_updatestorageamount) },
{ HP_POP(clif->storageitemadded, HP_clif_storageitemadded) },
{ HP_POP(clif->storageitemremoved, HP_clif_storageitemremoved) },
@@ -631,6 +693,8 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->guild_positionnamelist, HP_clif_guild_positionnamelist) },
{ HP_POP(clif->guild_positioninfolist, HP_clif_guild_positioninfolist) },
{ HP_POP(clif->guild_expulsionlist, HP_clif_guild_expulsionlist) },
+ { HP_POP(clif->guild_set_position, HP_clif_guild_set_position) },
+ { HP_POP(clif->guild_position_selected, HP_clif_guild_position_selected) },
{ HP_POP(clif->validate_emblem, HP_clif_validate_emblem) },
{ HP_POP(clif->bg_hp, HP_clif_bg_hp) },
{ HP_POP(clif->bg_xy, HP_clif_bg_xy) },
@@ -762,6 +826,12 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->isdisguised, HP_clif_isdisguised) },
{ HP_POP(clif->navigate_to, HP_clif_navigate_to) },
{ HP_POP(clif->bl_type, HP_clif_bl_type) },
+ { HP_POP(clif->achievement_send_list, HP_clif_achievement_send_list) },
+ { HP_POP(clif->achievement_send_update, HP_clif_achievement_send_update) },
+ { HP_POP(clif->pAchievementGetReward, HP_clif_pAchievementGetReward) },
+ { HP_POP(clif->achievement_reward_ack, HP_clif_achievement_reward_ack) },
+ { HP_POP(clif->change_title_ack, HP_clif_change_title_ack) },
+ { HP_POP(clif->pChangeTitle, HP_clif_pChangeTitle) },
{ HP_POP(clif->pWantToConnection, HP_clif_pWantToConnection) },
{ HP_POP(clif->pLoadEndAck, HP_clif_pLoadEndAck) },
{ HP_POP(clif->pTickSend, HP_clif_pTickSend) },
@@ -1032,6 +1102,8 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->pClanMessage, HP_clif_pClanMessage) },
{ HP_POP(clif->hat_effect, HP_clif_hat_effect) },
{ HP_POP(clif->hat_effect_single, HP_clif_hat_effect_single) },
+ { HP_POP(clif->overweight_percent, HP_clif_overweight_percent) },
+ { HP_POP(clif->pChangeDress, HP_clif_pChangeDress) },
{ HP_POP(clif->pAttendanceDB, HP_clif_pAttendanceDB) },
{ HP_POP(clif->attendancedb_libconfig_sub, HP_clif_attendancedb_libconfig_sub) },
{ HP_POP(clif->attendance_timediff, HP_clif_attendance_timediff) },
@@ -1049,10 +1121,13 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->style_change_validate_requirements, HP_clif_style_change_validate_requirements) },
{ HP_POP(clif->stylist_send_rodexitem, HP_clif_stylist_send_rodexitem) },
{ HP_POP(clif->pReqStyleChange, HP_clif_pReqStyleChange) },
+ { HP_POP(clif->pReqStyleChange2, HP_clif_pReqStyleChange2) },
{ HP_POP(clif->cz_req_style_change_sub, HP_clif_cz_req_style_change_sub) },
{ HP_POP(clif->style_change_response, HP_clif_style_change_response) },
{ HP_POP(clif->pPetEvolution, HP_clif_pPetEvolution) },
{ HP_POP(clif->petEvolutionResult, HP_clif_petEvolutionResult) },
+ { HP_POP(clif->party_dead_notification, HP_clif_party_dead_notification) },
+ { HP_POP(clif->pMemorialDungeonCommand, HP_clif_pMemorialDungeonCommand) },
/* cmdline_interface */
{ HP_POP(cmdline->init, HP_cmdline_init) },
{ HP_POP(cmdline->final, HP_cmdline_final) },
@@ -1312,6 +1387,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(instance->set_timeout, HP_instance_set_timeout) },
{ HP_POP(instance->valid, HP_instance_valid) },
{ HP_POP(instance->destroy_timer, HP_instance_destroy_timer) },
+ { HP_POP(instance->force_destroy, HP_instance_force_destroy) },
/* intif_interface */
{ HP_POP(intif->parse, HP_intif_parse) },
{ HP_POP(intif->create_pet, HP_intif_create_pet) },
@@ -1391,6 +1467,8 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(intif->clan_membercount, HP_intif_clan_membercount) },
{ HP_POP(intif->request_accinfo, HP_intif_request_accinfo) },
{ HP_POP(intif->CheckForCharServer, HP_intif_CheckForCharServer) },
+ { HP_POP(intif->achievements_request, HP_intif_achievements_request) },
+ { HP_POP(intif->achievements_save, HP_intif_achievements_save) },
{ HP_POP(intif->pWisMessage, HP_intif_pWisMessage) },
{ HP_POP(intif->pWisEnd, HP_intif_pWisEnd) },
{ HP_POP(intif->pWisToGM_sub, HP_intif_pWisToGM_sub) },
@@ -1460,6 +1538,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(intif->pRodexSendMail, HP_intif_pRodexSendMail) },
{ HP_POP(intif->pRodexCheckName, HP_intif_pRodexCheckName) },
{ HP_POP(intif->pRecvClanMemberAction, HP_intif_pRecvClanMemberAction) },
+ { HP_POP(intif->pAchievementsLoad, HP_intif_pAchievementsLoad) },
/* irc_bot_interface */
{ HP_POP(ircbot->init, HP_ircbot_init) },
{ HP_POP(ircbot->final, HP_ircbot_final) },
@@ -1653,6 +1732,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(map->zone_apply, HP_map_zone_apply) },
{ HP_POP(map->zone_change, HP_map_zone_change) },
{ HP_POP(map->zone_change2, HP_map_zone_change2) },
+ { HP_POP(map->zone_reload, HP_map_zone_reload) },
{ HP_POP(map->getcell, HP_map_getcell) },
{ HP_POP(map->setgatcell, HP_map_setgatcell) },
{ HP_POP(map->cellfromcache, HP_map_cellfromcache) },
@@ -2397,6 +2477,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(pc->check_supernovice_call, HP_pc_check_supernovice_call) },
{ HP_POP(pc->check_basicskill, HP_pc_check_basicskill) },
{ HP_POP(pc->isDeathPenaltyJob, HP_pc_isDeathPenaltyJob) },
+ { HP_POP(pc->has_second_costume, HP_pc_has_second_costume) },
/* pcre_interface */
{ HP_POP(libpcre->compile, HP_libpcre_compile) },
{ HP_POP(libpcre->study, HP_libpcre_study) },
@@ -2562,6 +2643,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(script->setarray_pc, HP_script_setarray_pc) },
{ HP_POP(script->config_read, HP_script_config_read) },
{ HP_POP(script->add_str, HP_script_add_str) },
+ { HP_POP(script->add_variable, HP_script_add_variable) },
{ HP_POP(script->get_str, HP_script_get_str) },
{ HP_POP(script->search_str, HP_script_search_str) },
{ HP_POP(script->setd_sub, HP_script_setd_sub) },
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index ab60f701c..860e47f1b 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -106,6 +106,1385 @@ FILE* HP_HCache_open(const char *file, const char *opt) {
}
return retVal___;
}
+/* achievement_interface */
+void HP_achievement_init(bool minimal) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_init_pre > 0) {
+ void (*preHookFunc) (bool *minimal);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_init_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_init_pre[hIndex].func;
+ preHookFunc(&minimal);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.init(minimal);
+ }
+ if (HPMHooks.count.HP_achievement_init_post > 0) {
+ void (*postHookFunc) (bool minimal);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_init_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_init_post[hIndex].func;
+ postHookFunc(minimal);
+ }
+ }
+ return;
+}
+void HP_achievement_final(void) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_final_pre > 0) {
+ void (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_final_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_final_pre[hIndex].func;
+ preHookFunc();
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.final();
+ }
+ if (HPMHooks.count.HP_achievement_final_post > 0) {
+ void (*postHookFunc) (void);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_final_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_final_post[hIndex].func;
+ postHookFunc();
+ }
+ }
+ return;
+}
+int HP_achievement_db_finalize(union DBKey key, struct DBData *data, va_list args) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_achievement_db_finalize_pre > 0) {
+ int (*preHookFunc) (union DBKey *key, struct DBData **data, va_list args);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_db_finalize_pre; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ preHookFunc = HPMHooks.list.HP_achievement_db_finalize_pre[hIndex].func;
+ retVal___ = preHookFunc(&key, &data, args___copy);
+ va_end(args___copy);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ va_list args___copy; va_copy(args___copy, args);
+ retVal___ = HPMHooks.source.achievement.db_finalize(key, data, args___copy);
+ va_end(args___copy);
+ }
+ if (HPMHooks.count.HP_achievement_db_finalize_post > 0) {
+ int (*postHookFunc) (int retVal___, union DBKey key, struct DBData *data, va_list args);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_db_finalize_post; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ postHookFunc = HPMHooks.list.HP_achievement_db_finalize_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, key, data, args___copy);
+ va_end(args___copy);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_readdb(void) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_readdb_pre > 0) {
+ void (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_pre[hIndex].func;
+ preHookFunc();
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.readdb();
+ }
+ if (HPMHooks.count.HP_achievement_readdb_post > 0) {
+ void (*postHookFunc) (void);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_post[hIndex].func;
+ postHookFunc();
+ }
+ }
+ return;
+}
+bool HP_achievement_readdb_objectives_sub(const struct config_setting_t *conf, int index, struct achievement_data *entry) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_objectives_sub_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **conf, int *index, struct achievement_data **entry);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_objectives_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_objectives_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&conf, &index, &entry);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_objectives_sub(conf, index, entry);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_objectives_sub_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *conf, int index, struct achievement_data *entry);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_objectives_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_objectives_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, conf, index, entry);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_objectives(const struct config_setting_t *conf, struct achievement_data *entry) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_objectives_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **conf, struct achievement_data **entry);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_objectives_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_objectives_pre[hIndex].func;
+ retVal___ = preHookFunc(&conf, &entry);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_objectives(conf, entry);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_objectives_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *conf, struct achievement_data *entry);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_objectives_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_objectives_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, conf, entry);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_mobid(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_mobid_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_mobid_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_mobid_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_mobid(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_mobid_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_mobid_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_mobid_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_jobid(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_jobid_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_jobid_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_jobid_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_jobid(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_jobid_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_jobid_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_jobid_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_itemid(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_itemid_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_itemid_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_itemid_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_itemid(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_itemid_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_itemid_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_itemid_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_statustype(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_statustype_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_statustype_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_statustype_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_statustype(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_statustype_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_statustype_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_statustype_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_itemtype(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_itemtype_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_itemtype_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_itemtype_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_itemtype(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_itemtype_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_itemtype_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_itemtype_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_weaponlv(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_weaponlv_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_weaponlv_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_weaponlv_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_weaponlv(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_weaponlv_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_weaponlv_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_weaponlv_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_validate_criteria_achievement(const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_achievement_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, struct achievement_objective **obj, enum achievement_types *type, int *entry_id, int *obj_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_achievement_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_achievement_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &obj, &type, &entry_id, &obj_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_criteria_achievement(t, obj, type, entry_id, obj_idx);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_criteria_achievement_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, struct achievement_objective *obj, enum achievement_types type, int entry_id, int obj_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_criteria_achievement_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_criteria_achievement_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, obj, type, entry_id, obj_idx);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_readdb_rewards(const struct config_setting_t *conf, struct achievement_data *entry, const char *source) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_rewards_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **conf, struct achievement_data **entry, const char **source);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_rewards_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_rewards_pre[hIndex].func;
+ retVal___ = preHookFunc(&conf, &entry, &source);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_rewards(conf, entry, source);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_rewards_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *conf, struct achievement_data *entry, const char *source);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_rewards_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_rewards_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, conf, entry, source);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_readdb_validate_reward_items(const struct config_setting_t *t, struct achievement_data *entry) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_items_pre > 0) {
+ void (*preHookFunc) (const struct config_setting_t **t, struct achievement_data **entry);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_items_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_items_pre[hIndex].func;
+ preHookFunc(&t, &entry);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.readdb_validate_reward_items(t, entry);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_items_post > 0) {
+ void (*postHookFunc) (const struct config_setting_t *t, struct achievement_data *entry);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_items_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_items_post[hIndex].func;
+ postHookFunc(t, entry);
+ }
+ }
+ return;
+}
+bool HP_achievement_readdb_validate_reward_item_sub(const struct config_setting_t *t, int element, struct achievement_data *entry) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_item_sub_pre > 0) {
+ bool (*preHookFunc) (const struct config_setting_t **t, int *element, struct achievement_data **entry);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_item_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_item_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&t, &element, &entry);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.readdb_validate_reward_item_sub(t, element, entry);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_item_sub_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct config_setting_t *t, int element, struct achievement_data *entry);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_item_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_item_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, t, element, entry);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_readdb_validate_reward_bonus(const struct config_setting_t *t, struct achievement_data *entry, const char *source) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_bonus_pre > 0) {
+ void (*preHookFunc) (const struct config_setting_t **t, struct achievement_data **entry, const char **source);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_bonus_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_bonus_pre[hIndex].func;
+ preHookFunc(&t, &entry, &source);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.readdb_validate_reward_bonus(t, entry, source);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_bonus_post > 0) {
+ void (*postHookFunc) (const struct config_setting_t *t, struct achievement_data *entry, const char *source);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_bonus_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_bonus_post[hIndex].func;
+ postHookFunc(t, entry, source);
+ }
+ }
+ return;
+}
+void HP_achievement_readdb_validate_reward_titleid(const struct config_setting_t *t, struct achievement_data *entry) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_titleid_pre > 0) {
+ void (*preHookFunc) (const struct config_setting_t **t, struct achievement_data **entry);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_titleid_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_titleid_pre[hIndex].func;
+ preHookFunc(&t, &entry);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.readdb_validate_reward_titleid(t, entry);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_validate_reward_titleid_post > 0) {
+ void (*postHookFunc) (const struct config_setting_t *t, struct achievement_data *entry);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_validate_reward_titleid_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_validate_reward_titleid_post[hIndex].func;
+ postHookFunc(t, entry);
+ }
+ }
+ return;
+}
+void HP_achievement_readdb_additional_fields(const struct config_setting_t *conf, struct achievement_data *entry, const char *source) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_readdb_additional_fields_pre > 0) {
+ void (*preHookFunc) (const struct config_setting_t **conf, struct achievement_data **entry, const char **source);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_additional_fields_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_additional_fields_pre[hIndex].func;
+ preHookFunc(&conf, &entry, &source);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.readdb_additional_fields(conf, entry, source);
+ }
+ if (HPMHooks.count.HP_achievement_readdb_additional_fields_post > 0) {
+ void (*postHookFunc) (const struct config_setting_t *conf, struct achievement_data *entry, const char *source);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_additional_fields_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_additional_fields_post[hIndex].func;
+ postHookFunc(conf, entry, source);
+ }
+ }
+ return;
+}
+void HP_achievement_readdb_ranks(void) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_readdb_ranks_pre > 0) {
+ void (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_ranks_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_readdb_ranks_pre[hIndex].func;
+ preHookFunc();
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.readdb_ranks();
+ }
+ if (HPMHooks.count.HP_achievement_readdb_ranks_post > 0) {
+ void (*postHookFunc) (void);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_readdb_ranks_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_readdb_ranks_post[hIndex].func;
+ postHookFunc();
+ }
+ }
+ return;
+}
+const struct achievement_data* HP_achievement_get(int aid) {
+ int hIndex = 0;
+ const struct achievement_data* retVal___ = NULL;
+ if (HPMHooks.count.HP_achievement_get_pre > 0) {
+ const struct achievement_data* (*preHookFunc) (int *aid);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_get_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_get_pre[hIndex].func;
+ retVal___ = preHookFunc(&aid);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.get(aid);
+ }
+ if (HPMHooks.count.HP_achievement_get_post > 0) {
+ const struct achievement_data* (*postHookFunc) (const struct achievement_data* retVal___, int aid);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_get_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_get_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, aid);
+ }
+ }
+ return retVal___;
+}
+struct achievement* HP_achievement_ensure(struct map_session_data *sd, const struct achievement_data *ad) {
+ int hIndex = 0;
+ struct achievement* retVal___ = NULL;
+ if (HPMHooks.count.HP_achievement_ensure_pre > 0) {
+ struct achievement* (*preHookFunc) (struct map_session_data **sd, const struct achievement_data **ad);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_ensure_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_ensure_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &ad);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.ensure(sd, ad);
+ }
+ if (HPMHooks.count.HP_achievement_ensure_post > 0) {
+ struct achievement* (*postHookFunc) (struct achievement* retVal___, struct map_session_data *sd, const struct achievement_data *ad);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_ensure_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_ensure_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, ad);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_calculate_totals(const struct map_session_data *sd, int *points, int *completed, int *rank, int *curr_rank_points) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_calculate_totals_pre > 0) {
+ void (*preHookFunc) (const struct map_session_data **sd, int **points, int **completed, int **rank, int **curr_rank_points);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_calculate_totals_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_calculate_totals_pre[hIndex].func;
+ preHookFunc(&sd, &points, &completed, &rank, &curr_rank_points);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.calculate_totals(sd, points, completed, rank, curr_rank_points);
+ }
+ if (HPMHooks.count.HP_achievement_calculate_totals_post > 0) {
+ void (*postHookFunc) (const struct map_session_data *sd, int *points, int *completed, int *rank, int *curr_rank_points);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_calculate_totals_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_calculate_totals_post[hIndex].func;
+ postHookFunc(sd, points, completed, rank, curr_rank_points);
+ }
+ }
+ return;
+}
+bool HP_achievement_check_complete(struct map_session_data *sd, const struct achievement_data *ad) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_check_complete_pre > 0) {
+ bool (*preHookFunc) (struct map_session_data **sd, const struct achievement_data **ad);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_check_complete_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_check_complete_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &ad);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.check_complete(sd, ad);
+ }
+ if (HPMHooks.count.HP_achievement_check_complete_post > 0) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, const struct achievement_data *ad);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_check_complete_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_check_complete_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, ad);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_progress_add(struct map_session_data *sd, const struct achievement_data *ad, unsigned int obj_idx, int progress) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_progress_add_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, const struct achievement_data **ad, unsigned int *obj_idx, int *progress);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_progress_add_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_progress_add_pre[hIndex].func;
+ preHookFunc(&sd, &ad, &obj_idx, &progress);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.progress_add(sd, ad, obj_idx, progress);
+ }
+ if (HPMHooks.count.HP_achievement_progress_add_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, const struct achievement_data *ad, unsigned int obj_idx, int progress);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_progress_add_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_progress_add_post[hIndex].func;
+ postHookFunc(sd, ad, obj_idx, progress);
+ }
+ }
+ return;
+}
+void HP_achievement_progress_set(struct map_session_data *sd, const struct achievement_data *ad, unsigned int obj_idx, int progress) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_progress_set_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, const struct achievement_data **ad, unsigned int *obj_idx, int *progress);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_progress_set_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_progress_set_pre[hIndex].func;
+ preHookFunc(&sd, &ad, &obj_idx, &progress);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.progress_set(sd, ad, obj_idx, progress);
+ }
+ if (HPMHooks.count.HP_achievement_progress_set_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, const struct achievement_data *ad, unsigned int obj_idx, int progress);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_progress_set_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_progress_set_post[hIndex].func;
+ postHookFunc(sd, ad, obj_idx, progress);
+ }
+ }
+ return;
+}
+bool HP_achievement_check_criteria(const struct achievement_objective *objective, const struct achievement_objective *criteria) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_check_criteria_pre > 0) {
+ bool (*preHookFunc) (const struct achievement_objective **objective, const struct achievement_objective **criteria);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_check_criteria_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_check_criteria_pre[hIndex].func;
+ retVal___ = preHookFunc(&objective, &criteria);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.check_criteria(objective, criteria);
+ }
+ if (HPMHooks.count.HP_achievement_check_criteria_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const struct achievement_objective *objective, const struct achievement_objective *criteria);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_check_criteria_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_check_criteria_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, objective, criteria);
+ }
+ }
+ return retVal___;
+}
+bool HP_achievement_validate(struct map_session_data *sd, int aid, unsigned int obj_idx, int progress, bool additive) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_validate_pre > 0) {
+ bool (*preHookFunc) (struct map_session_data **sd, int *aid, unsigned int *obj_idx, int *progress, bool *additive);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &aid, &obj_idx, &progress, &additive);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.validate(sd, aid, obj_idx, progress, additive);
+ }
+ if (HPMHooks.count.HP_achievement_validate_post > 0) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int aid, unsigned int obj_idx, int progress, bool additive);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, aid, obj_idx, progress, additive);
+ }
+ }
+ return retVal___;
+}
+int HP_achievement_validate_type(struct map_session_data *sd, enum achievement_types type, const struct achievement_objective *criteria, bool additive) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_achievement_validate_type_pre > 0) {
+ int (*preHookFunc) (struct map_session_data **sd, enum achievement_types *type, const struct achievement_objective **criteria, bool *additive);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_type_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_type_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &type, &criteria, &additive);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.validate_type(sd, type, criteria, additive);
+ }
+ if (HPMHooks.count.HP_achievement_validate_type_post > 0) {
+ int (*postHookFunc) (int retVal___, struct map_session_data *sd, enum achievement_types type, const struct achievement_objective *criteria, bool additive);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_type_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_type_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, type, criteria, additive);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_validate_mob_kill(struct map_session_data *sd, int mob_id) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_mob_kill_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *mob_id);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_mob_kill_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_mob_kill_pre[hIndex].func;
+ preHookFunc(&sd, &mob_id);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_mob_kill(sd, mob_id);
+ }
+ if (HPMHooks.count.HP_achievement_validate_mob_kill_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int mob_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_mob_kill_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_mob_kill_post[hIndex].func;
+ postHookFunc(sd, mob_id);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_mob_damage(struct map_session_data *sd, unsigned int damage, bool received) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_mob_damage_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, unsigned int *damage, bool *received);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_mob_damage_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_mob_damage_pre[hIndex].func;
+ preHookFunc(&sd, &damage, &received);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_mob_damage(sd, damage, received);
+ }
+ if (HPMHooks.count.HP_achievement_validate_mob_damage_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, unsigned int damage, bool received);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_mob_damage_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_mob_damage_post[hIndex].func;
+ postHookFunc(sd, damage, received);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_pc_kill(struct map_session_data *sd, struct map_session_data *dstsd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_pc_kill_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, struct map_session_data **dstsd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_pc_kill_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_pc_kill_pre[hIndex].func;
+ preHookFunc(&sd, &dstsd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_pc_kill(sd, dstsd);
+ }
+ if (HPMHooks.count.HP_achievement_validate_pc_kill_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, struct map_session_data *dstsd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_pc_kill_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_pc_kill_post[hIndex].func;
+ postHookFunc(sd, dstsd);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_pc_damage(struct map_session_data *sd, struct map_session_data *dstsd, unsigned int damage) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_pc_damage_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, struct map_session_data **dstsd, unsigned int *damage);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_pc_damage_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_pc_damage_pre[hIndex].func;
+ preHookFunc(&sd, &dstsd, &damage);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_pc_damage(sd, dstsd, damage);
+ }
+ if (HPMHooks.count.HP_achievement_validate_pc_damage_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, struct map_session_data *dstsd, unsigned int damage);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_pc_damage_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_pc_damage_post[hIndex].func;
+ postHookFunc(sd, dstsd, damage);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_jobchange(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_jobchange_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_jobchange_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_jobchange_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_jobchange(sd);
+ }
+ if (HPMHooks.count.HP_achievement_validate_jobchange_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_jobchange_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_jobchange_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_stats(struct map_session_data *sd, enum status_point_types stat_type, int progress) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_stats_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum status_point_types *stat_type, int *progress);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_stats_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_stats_pre[hIndex].func;
+ preHookFunc(&sd, &stat_type, &progress);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_stats(sd, stat_type, progress);
+ }
+ if (HPMHooks.count.HP_achievement_validate_stats_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum status_point_types stat_type, int progress);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_stats_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_stats_post[hIndex].func;
+ postHookFunc(sd, stat_type, progress);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_chatroom_create(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_chatroom_create_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_chatroom_create_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_chatroom_create_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_chatroom_create(sd);
+ }
+ if (HPMHooks.count.HP_achievement_validate_chatroom_create_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_chatroom_create_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_chatroom_create_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_chatroom_members(struct map_session_data *sd, int progress) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_chatroom_members_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *progress);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_chatroom_members_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_chatroom_members_pre[hIndex].func;
+ preHookFunc(&sd, &progress);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_chatroom_members(sd, progress);
+ }
+ if (HPMHooks.count.HP_achievement_validate_chatroom_members_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int progress);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_chatroom_members_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_chatroom_members_post[hIndex].func;
+ postHookFunc(sd, progress);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_friend_add(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_friend_add_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_friend_add_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_friend_add_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_friend_add(sd);
+ }
+ if (HPMHooks.count.HP_achievement_validate_friend_add_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_friend_add_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_friend_add_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_party_create(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_party_create_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_party_create_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_party_create_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_party_create(sd);
+ }
+ if (HPMHooks.count.HP_achievement_validate_party_create_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_party_create_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_party_create_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_marry(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_marry_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_marry_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_marry_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_marry(sd);
+ }
+ if (HPMHooks.count.HP_achievement_validate_marry_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_marry_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_marry_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_adopt(struct map_session_data *sd, bool parent) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_adopt_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, bool *parent);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_adopt_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_adopt_pre[hIndex].func;
+ preHookFunc(&sd, &parent);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_adopt(sd, parent);
+ }
+ if (HPMHooks.count.HP_achievement_validate_adopt_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, bool parent);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_adopt_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_adopt_post[hIndex].func;
+ postHookFunc(sd, parent);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_zeny(struct map_session_data *sd, int amount) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_zeny_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *amount);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_zeny_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_zeny_pre[hIndex].func;
+ preHookFunc(&sd, &amount);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_zeny(sd, amount);
+ }
+ if (HPMHooks.count.HP_achievement_validate_zeny_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int amount);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_zeny_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_zeny_post[hIndex].func;
+ postHookFunc(sd, amount);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_refine(struct map_session_data *sd, unsigned int idx, bool success) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_refine_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, unsigned int *idx, bool *success);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_refine_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_refine_pre[hIndex].func;
+ preHookFunc(&sd, &idx, &success);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_refine(sd, idx, success);
+ }
+ if (HPMHooks.count.HP_achievement_validate_refine_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, unsigned int idx, bool success);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_refine_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_refine_post[hIndex].func;
+ postHookFunc(sd, idx, success);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_item_get(struct map_session_data *sd, int nameid, int amount) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_item_get_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *nameid, int *amount);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_item_get_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_item_get_pre[hIndex].func;
+ preHookFunc(&sd, &nameid, &amount);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_item_get(sd, nameid, amount);
+ }
+ if (HPMHooks.count.HP_achievement_validate_item_get_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int nameid, int amount);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_item_get_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_item_get_post[hIndex].func;
+ postHookFunc(sd, nameid, amount);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_item_sell(struct map_session_data *sd, int nameid, int amount) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_item_sell_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *nameid, int *amount);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_item_sell_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_item_sell_pre[hIndex].func;
+ preHookFunc(&sd, &nameid, &amount);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_item_sell(sd, nameid, amount);
+ }
+ if (HPMHooks.count.HP_achievement_validate_item_sell_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int nameid, int amount);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_item_sell_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_item_sell_post[hIndex].func;
+ postHookFunc(sd, nameid, amount);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_achieve(struct map_session_data *sd, int achid) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_achieve_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *achid);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_achieve_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_achieve_pre[hIndex].func;
+ preHookFunc(&sd, &achid);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_achieve(sd, achid);
+ }
+ if (HPMHooks.count.HP_achievement_validate_achieve_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int achid);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_achieve_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_achieve_post[hIndex].func;
+ postHookFunc(sd, achid);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_taming(struct map_session_data *sd, int class) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_taming_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *class);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_taming_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_taming_pre[hIndex].func;
+ preHookFunc(&sd, &class);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_taming(sd, class);
+ }
+ if (HPMHooks.count.HP_achievement_validate_taming_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int class);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_taming_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_taming_post[hIndex].func;
+ postHookFunc(sd, class);
+ }
+ }
+ return;
+}
+void HP_achievement_validate_achievement_rank(struct map_session_data *sd, int rank) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_validate_achievement_rank_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *rank);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_achievement_rank_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_validate_achievement_rank_pre[hIndex].func;
+ preHookFunc(&sd, &rank);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.validate_achievement_rank(sd, rank);
+ }
+ if (HPMHooks.count.HP_achievement_validate_achievement_rank_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int rank);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_validate_achievement_rank_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_validate_achievement_rank_post[hIndex].func;
+ postHookFunc(sd, rank);
+ }
+ }
+ return;
+}
+bool HP_achievement_type_requires_criteria(enum achievement_types type) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_type_requires_criteria_pre > 0) {
+ bool (*preHookFunc) (enum achievement_types *type);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_type_requires_criteria_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_type_requires_criteria_pre[hIndex].func;
+ retVal___ = preHookFunc(&type);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.type_requires_criteria(type);
+ }
+ if (HPMHooks.count.HP_achievement_type_requires_criteria_post > 0) {
+ bool (*postHookFunc) (bool retVal___, enum achievement_types type);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_type_requires_criteria_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_type_requires_criteria_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, type);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_init_titles(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_init_titles_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_init_titles_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_init_titles_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.init_titles(sd);
+ }
+ if (HPMHooks.count.HP_achievement_init_titles_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_init_titles_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_init_titles_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+bool HP_achievement_check_title(struct map_session_data *sd, int title_id) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_achievement_check_title_pre > 0) {
+ bool (*preHookFunc) (struct map_session_data **sd, int *title_id);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_check_title_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_check_title_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &title_id);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.achievement.check_title(sd, title_id);
+ }
+ if (HPMHooks.count.HP_achievement_check_title_post > 0) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int title_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_check_title_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_check_title_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, title_id);
+ }
+ }
+ return retVal___;
+}
+void HP_achievement_get_rewards(struct map_session_data *sd, const struct achievement_data *ad) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_achievement_get_rewards_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, const struct achievement_data **ad);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_get_rewards_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_achievement_get_rewards_pre[hIndex].func;
+ preHookFunc(&sd, &ad);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.achievement.get_rewards(sd, ad);
+ }
+ if (HPMHooks.count.HP_achievement_get_rewards_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, const struct achievement_data *ad);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_achievement_get_rewards_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_achievement_get_rewards_post[hIndex].func;
+ postHookFunc(sd, ad);
+ }
+ }
+ return;
+}
/* atcommand_interface */
void HP_atcommand_init(bool minimal) {
int hIndex = 0;
@@ -7834,6 +9213,32 @@ void HP_clif_takeitem(struct block_list *src, struct block_list *dst) {
}
return;
}
+void HP_clif_item_movefailed(struct map_session_data *sd, int n) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_item_movefailed_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *n);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_item_movefailed_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_item_movefailed_pre[hIndex].func;
+ preHookFunc(&sd, &n);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.item_movefailed(sd, n);
+ }
+ if (HPMHooks.count.HP_clif_item_movefailed_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int n);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_item_movefailed_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_item_movefailed_post[hIndex].func;
+ postHookFunc(sd, n);
+ }
+ }
+ return;
+}
void HP_clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_item_equip_pre > 0) {
@@ -9300,14 +10705,14 @@ void HP_clif_maptypeproperty2(struct block_list *bl, enum send_target t) {
}
return;
}
-void HP_clif_changemapserver(struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port) {
+void HP_clif_changemapserver(struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port, char *dnsHost) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_changemapserver_pre > 0) {
- void (*preHookFunc) (struct map_session_data **sd, unsigned short *map_index, int *x, int *y, uint32 *ip, uint16 *port);
+ void (*preHookFunc) (struct map_session_data **sd, unsigned short *map_index, int *x, int *y, uint32 *ip, uint16 *port, char **dnsHost);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_changemapserver_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_clif_changemapserver_pre[hIndex].func;
- preHookFunc(&sd, &map_index, &x, &y, &ip, &port);
+ preHookFunc(&sd, &map_index, &x, &y, &ip, &port, &dnsHost);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -9315,13 +10720,13 @@ void HP_clif_changemapserver(struct map_session_data *sd, unsigned short map_ind
}
}
{
- HPMHooks.source.clif.changemapserver(sd, map_index, x, y, ip, port);
+ HPMHooks.source.clif.changemapserver(sd, map_index, x, y, ip, port, dnsHost);
}
if (HPMHooks.count.HP_clif_changemapserver_post > 0) {
- void (*postHookFunc) (struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
+ void (*postHookFunc) (struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port, char *dnsHost);
for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_changemapserver_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_clif_changemapserver_post[hIndex].func;
- postHookFunc(sd, map_index, x, y, ip, port);
+ postHookFunc(sd, map_index, x, y, ip, port, dnsHost);
}
}
return;
@@ -10485,13 +11890,13 @@ void HP_clif_insert_card(struct map_session_data *sd, int idx_equip, int idx_car
}
return;
}
-void HP_clif_inventorylist(struct map_session_data *sd) {
+void HP_clif_inventoryList(struct map_session_data *sd) {
int hIndex = 0;
- if (HPMHooks.count.HP_clif_inventorylist_pre > 0) {
+ if (HPMHooks.count.HP_clif_inventoryList_pre > 0) {
void (*preHookFunc) (struct map_session_data **sd);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventorylist_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_clif_inventorylist_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryList_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_inventoryList_pre[hIndex].func;
preHookFunc(&sd);
}
if (*HPMforce_return) {
@@ -10500,24 +11905,50 @@ void HP_clif_inventorylist(struct map_session_data *sd) {
}
}
{
- HPMHooks.source.clif.inventorylist(sd);
+ HPMHooks.source.clif.inventoryList(sd);
}
- if (HPMHooks.count.HP_clif_inventorylist_post > 0) {
+ if (HPMHooks.count.HP_clif_inventoryList_post > 0) {
void (*postHookFunc) (struct map_session_data *sd);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventorylist_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_clif_inventorylist_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryList_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_inventoryList_post[hIndex].func;
postHookFunc(sd);
}
}
return;
}
-void HP_clif_equiplist(struct map_session_data *sd) {
+void HP_clif_inventoryItems(struct map_session_data *sd, enum inventory_type type) {
int hIndex = 0;
- if (HPMHooks.count.HP_clif_equiplist_pre > 0) {
+ if (HPMHooks.count.HP_clif_inventoryItems_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum inventory_type *type);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryItems_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_inventoryItems_pre[hIndex].func;
+ preHookFunc(&sd, &type);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.inventoryItems(sd, type);
+ }
+ if (HPMHooks.count.HP_clif_inventoryItems_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum inventory_type type);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryItems_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_inventoryItems_post[hIndex].func;
+ postHookFunc(sd, type);
+ }
+ }
+ return;
+}
+void HP_clif_equipList(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_equipList_pre > 0) {
void (*preHookFunc) (struct map_session_data **sd);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_equiplist_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_clif_equiplist_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_equipList_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_equipList_pre[hIndex].func;
preHookFunc(&sd);
}
if (*HPMforce_return) {
@@ -10526,24 +11957,50 @@ void HP_clif_equiplist(struct map_session_data *sd) {
}
}
{
- HPMHooks.source.clif.equiplist(sd);
+ HPMHooks.source.clif.equipList(sd);
}
- if (HPMHooks.count.HP_clif_equiplist_post > 0) {
+ if (HPMHooks.count.HP_clif_equipList_post > 0) {
void (*postHookFunc) (struct map_session_data *sd);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_equiplist_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_clif_equiplist_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_equipList_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_equipList_post[hIndex].func;
postHookFunc(sd);
}
}
return;
}
-void HP_clif_cartlist(struct map_session_data *sd) {
+void HP_clif_equipItems(struct map_session_data *sd, enum inventory_type type) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_equipItems_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum inventory_type *type);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_equipItems_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_equipItems_pre[hIndex].func;
+ preHookFunc(&sd, &type);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.equipItems(sd, type);
+ }
+ if (HPMHooks.count.HP_clif_equipItems_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum inventory_type type);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_equipItems_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_equipItems_post[hIndex].func;
+ postHookFunc(sd, type);
+ }
+ }
+ return;
+}
+void HP_clif_cartList(struct map_session_data *sd) {
int hIndex = 0;
- if (HPMHooks.count.HP_clif_cartlist_pre > 0) {
+ if (HPMHooks.count.HP_clif_cartList_pre > 0) {
void (*preHookFunc) (struct map_session_data **sd);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_cartlist_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_clif_cartlist_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_cartList_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_cartList_pre[hIndex].func;
preHookFunc(&sd);
}
if (*HPMforce_return) {
@@ -10552,17 +12009,43 @@ void HP_clif_cartlist(struct map_session_data *sd) {
}
}
{
- HPMHooks.source.clif.cartlist(sd);
+ HPMHooks.source.clif.cartList(sd);
}
- if (HPMHooks.count.HP_clif_cartlist_post > 0) {
+ if (HPMHooks.count.HP_clif_cartList_post > 0) {
void (*postHookFunc) (struct map_session_data *sd);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_cartlist_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_clif_cartlist_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_cartList_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_cartList_post[hIndex].func;
postHookFunc(sd);
}
}
return;
}
+void HP_clif_cartItems(struct map_session_data *sd, enum inventory_type type) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_cartItems_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum inventory_type *type);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_cartItems_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_cartItems_pre[hIndex].func;
+ preHookFunc(&sd, &type);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.cartItems(sd, type);
+ }
+ if (HPMHooks.count.HP_clif_cartItems_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum inventory_type type);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_cartItems_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_cartItems_post[hIndex].func;
+ postHookFunc(sd, type);
+ }
+ }
+ return;
+}
void HP_clif_favorite_item(struct map_session_data *sd, unsigned short index) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_favorite_item_pre > 0) {
@@ -13726,6 +15209,32 @@ void HP_clif_msgtable_str(struct map_session_data *sd, enum clif_messages p1, co
}
return;
}
+void HP_clif_msgtable_str_color(struct map_session_data *sd, enum clif_messages p1, const char *value, uint32 color) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_msgtable_str_color_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum clif_messages *p1, const char **value, uint32 *color);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_str_color_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_msgtable_str_color_pre[hIndex].func;
+ preHookFunc(&sd, &p1, &value, &color);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.msgtable_str_color(sd, p1, value, color);
+ }
+ if (HPMHooks.count.HP_clif_msgtable_str_color_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum clif_messages p1, const char *value, uint32 color);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_str_color_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_msgtable_str_color_post[hIndex].func;
+ postHookFunc(sd, p1, value, color);
+ }
+ }
+ return;
+}
void HP_clif_msgtable_color(struct map_session_data *sd, enum clif_messages p1, uint32 color) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_msgtable_color_pre > 0) {
@@ -14378,13 +15887,13 @@ void HP_clif_vendingreport(struct map_session_data *sd, int index, int amount, u
}
return;
}
-void HP_clif_storagelist(struct map_session_data *sd, struct item *items, int items_length) {
+void HP_clif_storageList(struct map_session_data *sd, struct item *items, int items_length) {
int hIndex = 0;
- if (HPMHooks.count.HP_clif_storagelist_pre > 0) {
+ if (HPMHooks.count.HP_clif_storageList_pre > 0) {
void (*preHookFunc) (struct map_session_data **sd, struct item **items, int *items_length);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_storagelist_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_clif_storagelist_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_storageList_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_storageList_pre[hIndex].func;
preHookFunc(&sd, &items, &items_length);
}
if (*HPMforce_return) {
@@ -14393,17 +15902,121 @@ void HP_clif_storagelist(struct map_session_data *sd, struct item *items, int it
}
}
{
- HPMHooks.source.clif.storagelist(sd, items, items_length);
+ HPMHooks.source.clif.storageList(sd, items, items_length);
}
- if (HPMHooks.count.HP_clif_storagelist_post > 0) {
+ if (HPMHooks.count.HP_clif_storageList_post > 0) {
void (*postHookFunc) (struct map_session_data *sd, struct item *items, int items_length);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_storagelist_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_clif_storagelist_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_storageList_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_storageList_post[hIndex].func;
postHookFunc(sd, items, items_length);
}
}
return;
}
+void HP_clif_guildStorageList(struct map_session_data *sd, struct item *items, int items_length) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_guildStorageList_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, struct item **items, int *items_length);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guildStorageList_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_guildStorageList_pre[hIndex].func;
+ preHookFunc(&sd, &items, &items_length);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.guildStorageList(sd, items, items_length);
+ }
+ if (HPMHooks.count.HP_clif_guildStorageList_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, struct item *items, int items_length);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guildStorageList_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_guildStorageList_post[hIndex].func;
+ postHookFunc(sd, items, items_length);
+ }
+ }
+ return;
+}
+void HP_clif_storageItems(struct map_session_data *sd, enum inventory_type type, struct item *items, int items_length) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_storageItems_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum inventory_type *type, struct item **items, int *items_length);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_storageItems_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_storageItems_pre[hIndex].func;
+ preHookFunc(&sd, &type, &items, &items_length);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.storageItems(sd, type, items, items_length);
+ }
+ if (HPMHooks.count.HP_clif_storageItems_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum inventory_type type, struct item *items, int items_length);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_storageItems_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_storageItems_post[hIndex].func;
+ postHookFunc(sd, type, items, items_length);
+ }
+ }
+ return;
+}
+void HP_clif_inventoryStart(struct map_session_data *sd, enum inventory_type type, const char *name) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_inventoryStart_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum inventory_type *type, const char **name);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryStart_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_inventoryStart_pre[hIndex].func;
+ preHookFunc(&sd, &type, &name);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.inventoryStart(sd, type, name);
+ }
+ if (HPMHooks.count.HP_clif_inventoryStart_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum inventory_type type, const char *name);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryStart_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_inventoryStart_post[hIndex].func;
+ postHookFunc(sd, type, name);
+ }
+ }
+ return;
+}
+void HP_clif_inventoryEnd(struct map_session_data *sd, enum inventory_type type) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_inventoryEnd_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum inventory_type *type);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryEnd_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_inventoryEnd_pre[hIndex].func;
+ preHookFunc(&sd, &type);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.inventoryEnd(sd, type);
+ }
+ if (HPMHooks.count.HP_clif_inventoryEnd_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum inventory_type type);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_inventoryEnd_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_inventoryEnd_post[hIndex].func;
+ postHookFunc(sd, type);
+ }
+ }
+ return;
+}
void HP_clif_updatestorageamount(struct map_session_data *sd, int amount, int max_amount) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_updatestorageamount_pre > 0) {
@@ -15340,14 +16953,14 @@ void HP_clif_guild_inviteack(struct map_session_data *sd, int flag) {
}
return;
}
-void HP_clif_guild_leave(struct map_session_data *sd, const char *name, const char *mes) {
+void HP_clif_guild_leave(struct map_session_data *sd, const char *name, int char_id, const char *mes) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_guild_leave_pre > 0) {
- void (*preHookFunc) (struct map_session_data **sd, const char **name, const char **mes);
+ void (*preHookFunc) (struct map_session_data **sd, const char **name, int *char_id, const char **mes);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_leave_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_clif_guild_leave_pre[hIndex].func;
- preHookFunc(&sd, &name, &mes);
+ preHookFunc(&sd, &name, &char_id, &mes);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -15355,25 +16968,25 @@ void HP_clif_guild_leave(struct map_session_data *sd, const char *name, const ch
}
}
{
- HPMHooks.source.clif.guild_leave(sd, name, mes);
+ HPMHooks.source.clif.guild_leave(sd, name, char_id, mes);
}
if (HPMHooks.count.HP_clif_guild_leave_post > 0) {
- void (*postHookFunc) (struct map_session_data *sd, const char *name, const char *mes);
+ void (*postHookFunc) (struct map_session_data *sd, const char *name, int char_id, const char *mes);
for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_leave_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_clif_guild_leave_post[hIndex].func;
- postHookFunc(sd, name, mes);
+ postHookFunc(sd, name, char_id, mes);
}
}
return;
}
-void HP_clif_guild_expulsion(struct map_session_data *sd, const char *name, const char *mes, int account_id) {
+void HP_clif_guild_expulsion(struct map_session_data *sd, const char *name, int char_id, const char *mes, int account_id) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_guild_expulsion_pre > 0) {
- void (*preHookFunc) (struct map_session_data **sd, const char **name, const char **mes, int *account_id);
+ void (*preHookFunc) (struct map_session_data **sd, const char **name, int *char_id, const char **mes, int *account_id);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_expulsion_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_clif_guild_expulsion_pre[hIndex].func;
- preHookFunc(&sd, &name, &mes, &account_id);
+ preHookFunc(&sd, &name, &char_id, &mes, &account_id);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -15381,13 +16994,13 @@ void HP_clif_guild_expulsion(struct map_session_data *sd, const char *name, cons
}
}
{
- HPMHooks.source.clif.guild_expulsion(sd, name, mes, account_id);
+ HPMHooks.source.clif.guild_expulsion(sd, name, char_id, mes, account_id);
}
if (HPMHooks.count.HP_clif_guild_expulsion_post > 0) {
- void (*postHookFunc) (struct map_session_data *sd, const char *name, const char *mes, int account_id);
+ void (*postHookFunc) (struct map_session_data *sd, const char *name, int char_id, const char *mes, int account_id);
for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_expulsion_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_clif_guild_expulsion_post[hIndex].func;
- postHookFunc(sd, name, mes, account_id);
+ postHookFunc(sd, name, char_id, mes, account_id);
}
}
return;
@@ -15834,6 +17447,58 @@ void HP_clif_guild_expulsionlist(struct map_session_data *sd) {
}
return;
}
+void HP_clif_guild_set_position(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_guild_set_position_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_set_position_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_guild_set_position_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.guild_set_position(sd);
+ }
+ if (HPMHooks.count.HP_clif_guild_set_position_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_set_position_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_guild_set_position_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_clif_guild_position_selected(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_guild_position_selected_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_position_selected_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_guild_position_selected_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.guild_position_selected(sd);
+ }
+ if (HPMHooks.count.HP_clif_guild_position_selected_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_guild_position_selected_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_guild_position_selected_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
bool HP_clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) {
int hIndex = 0;
bool retVal___ = false;
@@ -19256,6 +20921,162 @@ unsigned char HP_clif_bl_type(struct block_list *bl) {
}
return retVal___;
}
+void HP_clif_achievement_send_list(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_achievement_send_list_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_achievement_send_list_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_achievement_send_list_pre[hIndex].func;
+ preHookFunc(&fd, &sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.achievement_send_list(fd, sd);
+ }
+ if (HPMHooks.count.HP_clif_achievement_send_list_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_achievement_send_list_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_achievement_send_list_post[hIndex].func;
+ postHookFunc(fd, sd);
+ }
+ }
+ return;
+}
+void HP_clif_achievement_send_update(int fd, struct map_session_data *sd, const struct achievement_data *ad) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_achievement_send_update_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd, const struct achievement_data **ad);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_achievement_send_update_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_achievement_send_update_pre[hIndex].func;
+ preHookFunc(&fd, &sd, &ad);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.achievement_send_update(fd, sd, ad);
+ }
+ if (HPMHooks.count.HP_clif_achievement_send_update_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd, const struct achievement_data *ad);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_achievement_send_update_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_achievement_send_update_post[hIndex].func;
+ postHookFunc(fd, sd, ad);
+ }
+ }
+ return;
+}
+void HP_clif_pAchievementGetReward(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_pAchievementGetReward_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pAchievementGetReward_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_pAchievementGetReward_pre[hIndex].func;
+ preHookFunc(&fd, &sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.pAchievementGetReward(fd, sd);
+ }
+ if (HPMHooks.count.HP_clif_pAchievementGetReward_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pAchievementGetReward_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_pAchievementGetReward_post[hIndex].func;
+ postHookFunc(fd, sd);
+ }
+ }
+ return;
+}
+void HP_clif_achievement_reward_ack(int fd, struct map_session_data *sd, const struct achievement_data *ad) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_achievement_reward_ack_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd, const struct achievement_data **ad);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_achievement_reward_ack_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_achievement_reward_ack_pre[hIndex].func;
+ preHookFunc(&fd, &sd, &ad);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.achievement_reward_ack(fd, sd, ad);
+ }
+ if (HPMHooks.count.HP_clif_achievement_reward_ack_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd, const struct achievement_data *ad);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_achievement_reward_ack_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_achievement_reward_ack_post[hIndex].func;
+ postHookFunc(fd, sd, ad);
+ }
+ }
+ return;
+}
+void HP_clif_change_title_ack(int fd, struct map_session_data *sd, int title_id) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_change_title_ack_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd, int *title_id);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_change_title_ack_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_change_title_ack_pre[hIndex].func;
+ preHookFunc(&fd, &sd, &title_id);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.change_title_ack(fd, sd, title_id);
+ }
+ if (HPMHooks.count.HP_clif_change_title_ack_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd, int title_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_change_title_ack_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_change_title_ack_post[hIndex].func;
+ postHookFunc(fd, sd, title_id);
+ }
+ }
+ return;
+}
+void HP_clif_pChangeTitle(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_pChangeTitle_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pChangeTitle_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_pChangeTitle_pre[hIndex].func;
+ preHookFunc(&fd, &sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.pChangeTitle(fd, sd);
+ }
+ if (HPMHooks.count.HP_clif_pChangeTitle_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pChangeTitle_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_pChangeTitle_post[hIndex].func;
+ postHookFunc(fd, sd);
+ }
+ }
+ return;
+}
void HP_clif_pWantToConnection(int fd, struct map_session_data *sd) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_pWantToConnection_pre > 0) {
@@ -26278,6 +28099,58 @@ void HP_clif_hat_effect_single(struct block_list *bl, uint16 effectId, bool enab
}
return;
}
+void HP_clif_overweight_percent(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_overweight_percent_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_overweight_percent_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_overweight_percent_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.overweight_percent(sd);
+ }
+ if (HPMHooks.count.HP_clif_overweight_percent_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_overweight_percent_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_overweight_percent_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_clif_pChangeDress(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_pChangeDress_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pChangeDress_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_pChangeDress_pre[hIndex].func;
+ preHookFunc(&fd, &sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.pChangeDress(fd, sd);
+ }
+ if (HPMHooks.count.HP_clif_pChangeDress_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pChangeDress_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_pChangeDress_post[hIndex].func;
+ postHookFunc(fd, sd);
+ }
+ }
+ return;
+}
bool HP_clif_pAttendanceDB(void) {
int hIndex = 0;
bool retVal___ = false;
@@ -26727,6 +28600,32 @@ void HP_clif_pReqStyleChange(int fd, struct map_session_data *sd) {
}
return;
}
+void HP_clif_pReqStyleChange2(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_pReqStyleChange2_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pReqStyleChange2_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_pReqStyleChange2_pre[hIndex].func;
+ preHookFunc(&fd, &sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.pReqStyleChange2(fd, sd);
+ }
+ if (HPMHooks.count.HP_clif_pReqStyleChange2_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pReqStyleChange2_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_pReqStyleChange2_post[hIndex].func;
+ postHookFunc(fd, sd);
+ }
+ }
+ return;
+}
void HP_clif_cz_req_style_change_sub(struct map_session_data *sd, int type, int16 idx, bool isitem) {
int hIndex = 0;
if (HPMHooks.count.HP_clif_cz_req_style_change_sub_pre > 0) {
@@ -26831,6 +28730,58 @@ void HP_clif_petEvolutionResult(int fd, enum pet_evolution_result result) {
}
return;
}
+void HP_clif_party_dead_notification(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_party_dead_notification_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_party_dead_notification_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_party_dead_notification_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.party_dead_notification(sd);
+ }
+ if (HPMHooks.count.HP_clif_party_dead_notification_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_party_dead_notification_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_party_dead_notification_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_clif_pMemorialDungeonCommand(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_clif_pMemorialDungeonCommand_pre > 0) {
+ void (*preHookFunc) (int *fd, struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pMemorialDungeonCommand_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_clif_pMemorialDungeonCommand_pre[hIndex].func;
+ preHookFunc(&fd, &sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.pMemorialDungeonCommand(fd, sd);
+ }
+ if (HPMHooks.count.HP_clif_pMemorialDungeonCommand_post > 0) {
+ void (*postHookFunc) (int fd, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pMemorialDungeonCommand_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_clif_pMemorialDungeonCommand_post[hIndex].func;
+ postHookFunc(fd, sd);
+ }
+ }
+ return;
+}
/* cmdline_interface */
void HP_cmdline_init(void) {
int hIndex = 0;
@@ -33525,6 +35476,32 @@ int HP_instance_destroy_timer(int tid, int64 tick, int id, intptr_t data) {
}
return retVal___;
}
+void HP_instance_force_destroy(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_instance_force_destroy_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_instance_force_destroy_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_instance_force_destroy_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.instance.force_destroy(sd);
+ }
+ if (HPMHooks.count.HP_instance_force_destroy_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_instance_force_destroy_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_instance_force_destroy_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
/* intif_interface */
int HP_intif_parse(int fd) {
int hIndex = 0;
@@ -33795,10 +35772,10 @@ void HP_intif_request_account_storage(const struct map_session_data *sd) {
}
return;
}
-void HP_intif_send_account_storage(const struct map_session_data *sd) {
+void HP_intif_send_account_storage(struct map_session_data *sd) {
int hIndex = 0;
if (HPMHooks.count.HP_intif_send_account_storage_pre > 0) {
- void (*preHookFunc) (const struct map_session_data **sd);
+ void (*preHookFunc) (struct map_session_data **sd);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_send_account_storage_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_intif_send_account_storage_pre[hIndex].func;
@@ -33813,7 +35790,7 @@ void HP_intif_send_account_storage(const struct map_session_data *sd) {
HPMHooks.source.intif.send_account_storage(sd);
}
if (HPMHooks.count.HP_intif_send_account_storage_post > 0) {
- void (*postHookFunc) (const struct map_session_data *sd);
+ void (*postHookFunc) (struct map_session_data *sd);
for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_send_account_storage_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_intif_send_account_storage_post[hIndex].func;
postHookFunc(sd);
@@ -35627,6 +37604,58 @@ int HP_intif_CheckForCharServer(void) {
}
return retVal___;
}
+void HP_intif_achievements_request(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_intif_achievements_request_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_achievements_request_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_intif_achievements_request_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.intif.achievements_request(sd);
+ }
+ if (HPMHooks.count.HP_intif_achievements_request_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_achievements_request_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_intif_achievements_request_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_intif_achievements_save(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_intif_achievements_save_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_achievements_save_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_intif_achievements_save_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.intif.achievements_save(sd);
+ }
+ if (HPMHooks.count.HP_intif_achievements_save_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_achievements_save_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_intif_achievements_save_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
void HP_intif_pWisMessage(int fd) {
int hIndex = 0;
if (HPMHooks.count.HP_intif_pWisMessage_pre > 0) {
@@ -37428,6 +39457,32 @@ void HP_intif_pRecvClanMemberAction(int fd) {
}
return;
}
+void HP_intif_pAchievementsLoad(int fd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_intif_pAchievementsLoad_pre > 0) {
+ void (*preHookFunc) (int *fd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_pAchievementsLoad_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_intif_pAchievementsLoad_pre[hIndex].func;
+ preHookFunc(&fd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.intif.pAchievementsLoad(fd);
+ }
+ if (HPMHooks.count.HP_intif_pAchievementsLoad_post > 0) {
+ void (*postHookFunc) (int fd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_pAchievementsLoad_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_intif_pAchievementsLoad_post[hIndex].func;
+ postHookFunc(fd);
+ }
+ }
+ return;
+}
/* irc_bot_interface */
void HP_ircbot_init(bool minimal) {
int hIndex = 0;
@@ -42438,6 +44493,32 @@ void HP_map_zone_change2(int m, struct map_zone_data *zone) {
}
return;
}
+void HP_map_zone_reload(void) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_map_zone_reload_pre > 0) {
+ void (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_map_zone_reload_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_map_zone_reload_pre[hIndex].func;
+ preHookFunc();
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.map.zone_reload();
+ }
+ if (HPMHooks.count.HP_map_zone_reload_post > 0) {
+ void (*postHookFunc) (void);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_map_zone_reload_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_map_zone_reload_post[hIndex].func;
+ postHookFunc();
+ }
+ }
+ return;
+}
int HP_map_getcell(int16 m, const struct block_list *bl, int16 x, int16 y, cell_chk cellchk) {
int hIndex = 0;
int retVal___ = 0;
@@ -62356,6 +64437,33 @@ bool HP_pc_isDeathPenaltyJob(uint16 job) {
}
return retVal___;
}
+bool HP_pc_has_second_costume(struct map_session_data *sd) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_pc_has_second_costume_pre > 0) {
+ bool (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_has_second_costume_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_pc_has_second_costume_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.pc.has_second_costume(sd);
+ }
+ if (HPMHooks.count.HP_pc_has_second_costume_post > 0) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_has_second_costume_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_pc_has_second_costume_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd);
+ }
+ }
+ return retVal___;
+}
/* pcre_interface */
pcre* HP_libpcre_compile(const char *pattern, int options, const char **errptr, int *erroffset, const unsigned char *tableptr) {
int hIndex = 0;
@@ -66621,6 +68729,33 @@ int HP_script_add_str(const char *p) {
}
return retVal___;
}
+int HP_script_add_variable(const char *varname) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_script_add_variable_pre > 0) {
+ int (*preHookFunc) (const char **varname);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_script_add_variable_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_script_add_variable_pre[hIndex].func;
+ retVal___ = preHookFunc(&varname);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.script.add_variable(varname);
+ }
+ if (HPMHooks.count.HP_script_add_variable_post > 0) {
+ int (*postHookFunc) (int retVal___, const char *varname);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_script_add_variable_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_script_add_variable_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, varname);
+ }
+ }
+ return retVal___;
+}
const char* HP_script_get_str(int id) {
int hIndex = 0;
const char* retVal___ = NULL;
@@ -75059,14 +77194,14 @@ void HP_skill_init_unit_layout(void) {
}
return;
}
-void HP_skill_init_unit_layout_unknown(int skill_idx) {
+void HP_skill_init_unit_layout_unknown(int skill_idx, int pos) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_init_unit_layout_unknown_pre > 0) {
- void (*preHookFunc) (int *skill_idx);
+ void (*preHookFunc) (int *skill_idx, int *pos);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_init_unit_layout_unknown_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_init_unit_layout_unknown_pre[hIndex].func;
- preHookFunc(&skill_idx);
+ preHookFunc(&skill_idx, &pos);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -75074,13 +77209,13 @@ void HP_skill_init_unit_layout_unknown(int skill_idx) {
}
}
{
- HPMHooks.source.skill.init_unit_layout_unknown(skill_idx);
+ HPMHooks.source.skill.init_unit_layout_unknown(skill_idx, pos);
}
if (HPMHooks.count.HP_skill_init_unit_layout_unknown_post > 0) {
- void (*postHookFunc) (int skill_idx);
+ void (*postHookFunc) (int skill_idx, int pos);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_init_unit_layout_unknown_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_init_unit_layout_unknown_post[hIndex].func;
- postHookFunc(skill_idx);
+ postHookFunc(skill_idx, pos);
}
}
return;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.sources.inc b/src/plugins/HPMHooking/HPMHooking_map.sources.inc
index e6f305726..151a5d8a1 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.sources.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.sources.inc
@@ -26,6 +26,7 @@
/* GENERATED FILE DO NOT EDIT */
HPMHooks.source.HCache = *HCache;
+HPMHooks.source.achievement = *achievement;
HPMHooks.source.atcommand = *atcommand;
HPMHooks.source.battle = *battle;
HPMHooks.source.bg = *bg;