diff options
Diffstat (limited to 'src/plugins')
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking.Defs.inc | 8 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc | 16 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc | 4 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.Hooks.inc | 105 |
4 files changed, 133 insertions, 0 deletions
diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc index a8d48546d..81e25f033 100644 --- a/src/plugins/HPMHooking/HPMHooking.Defs.inc +++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc @@ -282,6 +282,8 @@ typedef void (*HPMHOOK_pre_battle_drain) (struct map_session_data **sd, struct b typedef void (*HPMHOOK_post_battle_drain) (struct map_session_data *sd, struct block_list *tbl, int64 rdamage, int64 ldamage, int race, int boss); typedef void (*HPMHOOK_pre_battle_reflect_damage) (struct block_list **target, struct block_list **src, struct Damage **wd, uint16 *skill_id); typedef void (*HPMHOOK_post_battle_reflect_damage) (struct block_list *target, struct block_list *src, struct Damage *wd, uint16 skill_id); +typedef void (*HPMHOOK_pre_battle_reflect_trap) (struct block_list **target, struct block_list **src, struct Damage **md, uint16 *skill_id); +typedef void (*HPMHOOK_post_battle_reflect_trap) (struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id); typedef int (*HPMHOOK_pre_battle_attr_ratio) (int *atk_elem, int *def_type, int *def_lv); typedef int (*HPMHOOK_post_battle_attr_ratio) (int retVal___, int atk_elem, int def_type, int def_lv); typedef int64 (*HPMHOOK_pre_battle_attr_fix) (struct block_list **src, struct block_list **target, int64 *damage, int *atk_elem, int *def_type, int *def_lv); @@ -2628,6 +2630,8 @@ typedef void (*HPMHOOK_pre_clif_camera_showWindow) (struct map_session_data **sd typedef void (*HPMHOOK_post_clif_camera_showWindow) (struct map_session_data *sd); typedef void (*HPMHOOK_pre_clif_camera_change) (struct map_session_data **sd, float *range, float *rotation, float *latitude, enum send_target *target); typedef void (*HPMHOOK_post_clif_camera_change) (struct map_session_data *sd, float range, float rotation, float latitude, enum send_target target); +typedef void (*HPMHOOK_pre_clif_item_preview) (struct map_session_data **sd, int *n); +typedef void (*HPMHOOK_post_clif_item_preview) (struct map_session_data *sd, int n); #endif // MAP_CLIF_H #ifdef COMMON_CORE_H /* cmdline */ typedef void (*HPMHOOK_pre_cmdline_init) (void); @@ -6480,6 +6484,8 @@ typedef bool (*HPMHOOK_pre_quest_questinfo_validate_homunculus_type) (struct map typedef bool (*HPMHOOK_post_quest_questinfo_validate_homunculus_type) (bool retVal___, struct map_session_data *sd, struct questinfo *qi); typedef bool (*HPMHOOK_pre_quest_questinfo_validate_quests) (struct map_session_data **sd, struct questinfo **qi); typedef bool (*HPMHOOK_post_quest_questinfo_validate_quests) (bool retVal___, struct map_session_data *sd, struct questinfo *qi); +typedef bool (*HPMHOOK_pre_quest_questinfo_validate_mercenary_class) (struct map_session_data **sd, struct questinfo **qi); +typedef bool (*HPMHOOK_post_quest_questinfo_validate_mercenary_class) (bool retVal___, struct map_session_data *sd, struct questinfo *qi); typedef void (*HPMHOOK_pre_quest_questinfo_vector_clear) (int *m); typedef void (*HPMHOOK_post_quest_questinfo_vector_clear) (int m); #endif // MAP_QUEST_H @@ -7198,6 +7204,8 @@ typedef int (*HPMHOOK_pre_skill_cell_overlap) (struct block_list **bl, va_list a typedef int (*HPMHOOK_post_skill_cell_overlap) (int retVal___, struct block_list *bl, va_list ap); typedef int (*HPMHOOK_pre_skill_timerskill) (int *tid, int64 *tick, int *id, intptr_t *data); typedef int (*HPMHOOK_post_skill_timerskill) (int retVal___, int tid, int64 tick, int id, intptr_t data); +typedef void (*HPMHOOK_pre_skill_trap_do_splash) (struct block_list **bl, uint16 *skill_id, uint16 *skill_lv, int *bl_flag, int64 *tick); +typedef void (*HPMHOOK_post_skill_trap_do_splash) (struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick); typedef int (*HPMHOOK_pre_skill_trap_splash) (struct block_list **bl, va_list ap); typedef int (*HPMHOOK_post_skill_trap_splash) (int retVal___, struct block_list *bl, va_list ap); typedef int (*HPMHOOK_pre_skill_check_condition_mercenary) (struct block_list **bl, int *skill_id, int *lv, int *type); diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index 889faa44c..b0b2e7a32 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -236,6 +236,8 @@ struct { struct HPMHookPoint *HP_battle_drain_post; struct HPMHookPoint *HP_battle_reflect_damage_pre; struct HPMHookPoint *HP_battle_reflect_damage_post; + struct HPMHookPoint *HP_battle_reflect_trap_pre; + struct HPMHookPoint *HP_battle_reflect_trap_post; struct HPMHookPoint *HP_battle_attr_ratio_pre; struct HPMHookPoint *HP_battle_attr_ratio_post; struct HPMHookPoint *HP_battle_attr_fix_pre; @@ -2220,6 +2222,8 @@ struct { struct HPMHookPoint *HP_clif_camera_showWindow_post; struct HPMHookPoint *HP_clif_camera_change_pre; struct HPMHookPoint *HP_clif_camera_change_post; + struct HPMHookPoint *HP_clif_item_preview_pre; + struct HPMHookPoint *HP_clif_item_preview_post; struct HPMHookPoint *HP_cmdline_init_pre; struct HPMHookPoint *HP_cmdline_init_post; struct HPMHookPoint *HP_cmdline_final_pre; @@ -5008,6 +5012,8 @@ struct { struct HPMHookPoint *HP_quest_questinfo_validate_homunculus_type_post; struct HPMHookPoint *HP_quest_questinfo_validate_quests_pre; struct HPMHookPoint *HP_quest_questinfo_validate_quests_post; + struct HPMHookPoint *HP_quest_questinfo_validate_mercenary_class_pre; + struct HPMHookPoint *HP_quest_questinfo_validate_mercenary_class_post; struct HPMHookPoint *HP_quest_questinfo_vector_clear_pre; struct HPMHookPoint *HP_quest_questinfo_vector_clear_post; struct HPMHookPoint *HP_rnd_init_pre; @@ -5714,6 +5720,8 @@ struct { struct HPMHookPoint *HP_skill_cell_overlap_post; struct HPMHookPoint *HP_skill_timerskill_pre; struct HPMHookPoint *HP_skill_timerskill_post; + struct HPMHookPoint *HP_skill_trap_do_splash_pre; + struct HPMHookPoint *HP_skill_trap_do_splash_post; struct HPMHookPoint *HP_skill_trap_splash_pre; struct HPMHookPoint *HP_skill_trap_splash_post; struct HPMHookPoint *HP_skill_check_condition_mercenary_pre; @@ -6831,6 +6839,8 @@ struct { int HP_battle_drain_post; int HP_battle_reflect_damage_pre; int HP_battle_reflect_damage_post; + int HP_battle_reflect_trap_pre; + int HP_battle_reflect_trap_post; int HP_battle_attr_ratio_pre; int HP_battle_attr_ratio_post; int HP_battle_attr_fix_pre; @@ -8815,6 +8825,8 @@ struct { int HP_clif_camera_showWindow_post; int HP_clif_camera_change_pre; int HP_clif_camera_change_post; + int HP_clif_item_preview_pre; + int HP_clif_item_preview_post; int HP_cmdline_init_pre; int HP_cmdline_init_post; int HP_cmdline_final_pre; @@ -11603,6 +11615,8 @@ struct { int HP_quest_questinfo_validate_homunculus_type_post; int HP_quest_questinfo_validate_quests_pre; int HP_quest_questinfo_validate_quests_post; + int HP_quest_questinfo_validate_mercenary_class_pre; + int HP_quest_questinfo_validate_mercenary_class_post; int HP_quest_questinfo_vector_clear_pre; int HP_quest_questinfo_vector_clear_post; int HP_rnd_init_pre; @@ -12309,6 +12323,8 @@ struct { int HP_skill_cell_overlap_post; int HP_skill_timerskill_pre; int HP_skill_timerskill_post; + int HP_skill_trap_do_splash_pre; + int HP_skill_trap_do_splash_post; int HP_skill_trap_splash_pre; int HP_skill_trap_splash_post; int HP_skill_check_condition_mercenary_pre; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index b11e2d61c..508465411 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -135,6 +135,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(battle->delay_damage, HP_battle_delay_damage) }, { HP_POP(battle->drain, HP_battle_drain) }, { HP_POP(battle->reflect_damage, HP_battle_reflect_damage) }, + { HP_POP(battle->reflect_trap, HP_battle_reflect_trap) }, { HP_POP(battle->attr_ratio, HP_battle_attr_ratio) }, { HP_POP(battle->attr_fix, HP_battle_attr_fix) }, { HP_POP(battle->calc_cardfix, HP_battle_calc_cardfix) }, @@ -1134,6 +1135,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(clif->pMemorialDungeonCommand, HP_clif_pMemorialDungeonCommand) }, { HP_POP(clif->camera_showWindow, HP_clif_camera_showWindow) }, { HP_POP(clif->camera_change, HP_clif_camera_change) }, + { HP_POP(clif->item_preview, HP_clif_item_preview) }, /* cmdline_interface */ { HP_POP(cmdline->init, HP_cmdline_init) }, { HP_POP(cmdline->final, HP_cmdline_final) }, @@ -2564,6 +2566,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(quest->questinfo_validate_homunculus_level, HP_quest_questinfo_validate_homunculus_level) }, { HP_POP(quest->questinfo_validate_homunculus_type, HP_quest_questinfo_validate_homunculus_type) }, { HP_POP(quest->questinfo_validate_quests, HP_quest_questinfo_validate_quests) }, + { HP_POP(quest->questinfo_validate_mercenary_class, HP_quest_questinfo_validate_mercenary_class) }, { HP_POP(quest->questinfo_vector_clear, HP_quest_questinfo_vector_clear) }, /* rnd_interface */ { HP_POP(rnd->init, HP_rnd_init) }, @@ -2923,6 +2926,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(skill->onskillusage, HP_skill_onskillusage) }, { HP_POP(skill->cell_overlap, HP_skill_cell_overlap) }, { HP_POP(skill->timerskill, HP_skill_timerskill) }, + { HP_POP(skill->trap_do_splash, HP_skill_trap_do_splash) }, { HP_POP(skill->trap_splash, HP_skill_trap_splash) }, { HP_POP(skill->check_condition_mercenary, HP_skill_check_condition_mercenary) }, { HP_POP(skill->locate_element_field, HP_skill_locate_element_field) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index 6405c03a2..fa80a68fd 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -2859,6 +2859,32 @@ void HP_battle_reflect_damage(struct block_list *target, struct block_list *src, } return; } +void HP_battle_reflect_trap(struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id) { + int hIndex = 0; + if (HPMHooks.count.HP_battle_reflect_trap_pre > 0) { + void (*preHookFunc) (struct block_list **target, struct block_list **src, struct Damage **md, uint16 *skill_id); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_battle_reflect_trap_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_battle_reflect_trap_pre[hIndex].func; + preHookFunc(&target, &src, &md, &skill_id); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.battle.reflect_trap(target, src, md, skill_id); + } + if (HPMHooks.count.HP_battle_reflect_trap_post > 0) { + void (*postHookFunc) (struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id); + for (hIndex = 0; hIndex < HPMHooks.count.HP_battle_reflect_trap_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_battle_reflect_trap_post[hIndex].func; + postHookFunc(target, src, md, skill_id); + } + } + return; +} int HP_battle_attr_ratio(int atk_elem, int def_type, int def_lv) { int hIndex = 0; int retVal___ = 0; @@ -28939,6 +28965,32 @@ void HP_clif_camera_change(struct map_session_data *sd, float range, float rotat } return; } +void HP_clif_item_preview(struct map_session_data *sd, int n) { + int hIndex = 0; + if (HPMHooks.count.HP_clif_item_preview_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd, int *n); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_item_preview_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clif_item_preview_pre[hIndex].func; + preHookFunc(&sd, &n); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clif.item_preview(sd, n); + } + if (HPMHooks.count.HP_clif_item_preview_post > 0) { + void (*postHookFunc) (struct map_session_data *sd, int n); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_item_preview_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clif_item_preview_post[hIndex].func; + postHookFunc(sd, n); + } + } + return; +} /* cmdline_interface */ void HP_cmdline_init(void) { int hIndex = 0; @@ -66709,6 +66761,33 @@ bool HP_quest_questinfo_validate_quests(struct map_session_data *sd, struct ques } return retVal___; } +bool HP_quest_questinfo_validate_mercenary_class(struct map_session_data *sd, struct questinfo *qi) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_pre > 0) { + bool (*preHookFunc) (struct map_session_data **sd, struct questinfo **qi); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_quest_questinfo_validate_mercenary_class_pre[hIndex].func; + retVal___ = preHookFunc(&sd, &qi); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.quest.questinfo_validate_mercenary_class(sd, qi); + } + if (HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_post > 0) { + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, struct questinfo *qi); + for (hIndex = 0; hIndex < HPMHooks.count.HP_quest_questinfo_validate_mercenary_class_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_quest_questinfo_validate_mercenary_class_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, qi); + } + } + return retVal___; +} void HP_quest_questinfo_vector_clear(int m) { int hIndex = 0; if (HPMHooks.count.HP_quest_questinfo_vector_clear_pre > 0) { @@ -76342,6 +76421,32 @@ int HP_skill_timerskill(int tid, int64 tick, int id, intptr_t data) { } return retVal___; } +void HP_skill_trap_do_splash(struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick) { + int hIndex = 0; + if (HPMHooks.count.HP_skill_trap_do_splash_pre > 0) { + void (*preHookFunc) (struct block_list **bl, uint16 *skill_id, uint16 *skill_lv, int *bl_flag, int64 *tick); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_trap_do_splash_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_skill_trap_do_splash_pre[hIndex].func; + preHookFunc(&bl, &skill_id, &skill_lv, &bl_flag, &tick); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.skill.trap_do_splash(bl, skill_id, skill_lv, bl_flag, tick); + } + if (HPMHooks.count.HP_skill_trap_do_splash_post > 0) { + void (*postHookFunc) (struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick); + for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_trap_do_splash_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_skill_trap_do_splash_post[hIndex].func; + postHookFunc(bl, skill_id, skill_lv, bl_flag, tick); + } + } + return; +} int HP_skill_trap_splash(struct block_list *bl, va_list ap) { int hIndex = 0; int retVal___ = 0; |