diff options
Diffstat (limited to 'src/map/unit.h')
-rw-r--r-- | src/map/unit.h | 50 |
1 files changed, 26 insertions, 24 deletions
diff --git a/src/map/unit.h b/src/map/unit.h index 0279d73c1..3f288e0d3 100644 --- a/src/map/unit.h +++ b/src/map/unit.h @@ -2,8 +2,8 @@ * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * - * Copyright (C) 2012-2015 Hercules Dev Team - * Copyright (C) Athena Dev Teams + * Copyright (C) 2012-2020 Hercules Dev Team + * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -24,6 +24,7 @@ #include "map/clif.h" // clr_type #include "map/path.h" // struct walkpath_data #include "map/skill.h" // 'MAX_SKILLTIMERSKILL, struct skill_timerskill, struct skill_unit_group, struct skill_unit_group_tickset +#include "map/unitdefines.h" // enum unit_dir #include "common/hercules.h" struct map_session_data; @@ -44,6 +45,7 @@ enum unit_stopwalking_flag { struct unit_data { struct block_list *bl; + char title[NAME_LENGTH]; struct walkpath_data walkpath; struct skill_timerskill *skilltimerskill[MAX_SKILLTIMERSKILL]; struct skill_unit_group *skillunit[MAX_SKILLUNITGROUP]; @@ -61,11 +63,12 @@ struct unit_data { int chaserange; bool stepaction; //Action should be executed on step [Playtester] int steptimer; //Timer that triggers the action [Playtester] + int groupId; // id of client side group (works for npc and may be other) [4144] uint16 stepskill_id,stepskill_lv; //Remembers skill that should be casted on step [Playtester] int64 attackabletime; int64 canact_tick; int64 canmove_tick; - uint8 dir; + enum unit_dir dir; unsigned char walk_count; unsigned char target_count; struct { @@ -80,21 +83,17 @@ struct unit_data { }; struct view_data { -#ifdef __64BIT__ - uint32 class_; // FIXME: This shouldn't really depend on the architecture. -#else // not __64BIT__ - uint16 class_; -#endif // __64BIT__ - uint16 weapon, + int16 class; + int weapon, shield, //Or left-hand weapon. robe, head_top, head_mid, head_bottom, hair_style, - hair_color, - cloth_color, body_style; + uint16 hair_color, + cloth_color; char sex; unsigned dead_sit : 2; }; @@ -104,25 +103,28 @@ struct unit_interface { int (*final) (void); /* */ struct unit_data* (*bl2ud) (struct block_list *bl); + const struct unit_data* (*cbl2ud) (const struct block_list *bl); struct unit_data* (*bl2ud2) (struct block_list *bl); + void (*init_ud) (struct unit_data *ud); int (*attack_timer) (int tid, int64 tick, int id, intptr_t data); - int (*walktoxy_timer) (int tid, int64 tick, int id, intptr_t data); - int (*walktoxy_sub) (struct block_list *bl); - int (*delay_walktoxy_timer) (int tid, int64 tick, int id, intptr_t data); - int (*walktoxy) (struct block_list *bl, short x, short y, int flag); - int (*walktobl_sub) (int tid, int64 tick, int id, intptr_t data); + int (*walk_toxy_timer) (int tid, int64 tick, int id, intptr_t data); + int (*walk_toxy_sub) (struct block_list *bl); + int (*delay_walk_toxy_timer) (int tid, int64 tick, int id, intptr_t data); + int (*walk_toxy) (struct block_list *bl, short x, short y, int flag); + int (*walktobl_timer) (int tid, int64 tick, int id, intptr_t data); int (*walktobl) (struct block_list *bl, struct block_list *tbl, int range, int flag); bool (*run) (struct block_list *bl, struct map_session_data *sd, enum sc_type type); void (*run_hit) (struct block_list *bl, struct status_change *sc, struct map_session_data *sd, enum sc_type type); int (*escape) (struct block_list *bl, struct block_list *target, short dist); int (*movepos) (struct block_list *bl, short dst_x, short dst_y, int easy, bool checkpath); - int (*setdir) (struct block_list *bl, unsigned char dir); - uint8 (*getdir) (struct block_list *bl); + int (*set_dir) (struct block_list *bl, enum unit_dir dir); + enum unit_dir (*getdir) (const struct block_list *bl); int (*blown) (struct block_list *bl, int dx, int dy, int count, int flag); - int (*warp) (struct block_list *bl, short m, short x, short y, clr_type type); + int (*warp) (struct block_list *bl, short m, short x, short y, enum clr_type type); + int (*warpto_master) (struct block_list *master_bl, struct block_list *slave_bl); int (*stop_walking) (struct block_list *bl, int type); int (*skilluse_id) (struct block_list *src, int target_id, uint16 skill_id, uint16 skill_lv); - int (*step_timer) (int tid, int64 tick, int id, intptr_t data); + int (*steptimer) (int tid, int64 tick, int id, intptr_t data); void (*stop_stepaction) (struct block_list *bl); int (*is_walking) (struct block_list *bl); int (*can_move) (struct block_list *bl); @@ -138,17 +140,17 @@ struct unit_interface { int (*cancel_combo) (struct block_list *bl); bool (*can_reach_pos) (struct block_list *bl, int x, int y, int easy); bool (*can_reach_bl) (struct block_list *bl, struct block_list *tbl, int range, int easy, short *x, short *y); - int (*calc_pos) (struct block_list *bl, int tx, int ty, uint8 dir); + int (*calc_pos) (struct block_list *bl, int tx, int ty, enum unit_dir dir); int (*attack_timer_sub) (struct block_list *src, int tid, int64 tick); int (*skillcastcancel) (struct block_list *bl, int type); void (*dataset) (struct block_list *bl); int (*counttargeted) (struct block_list *bl); int (*fixdamage) (struct block_list *src, struct block_list *target, int sdelay, int ddelay, int64 damage, short div, unsigned char type, int64 damage2); int (*changeviewsize) (struct block_list *bl, short size); - int (*remove_map) (struct block_list *bl, clr_type clrtype, const char *file, int line, const char *func); - void (*remove_map_pc) (struct map_session_data *sd, clr_type clrtype); + int (*remove_map) (struct block_list *bl, enum clr_type clrtype, const char *file, int line, const char *func); + void (*remove_map_pc) (struct map_session_data *sd, enum clr_type clrtype); void (*free_pc) (struct map_session_data *sd); - int (*free) (struct block_list *bl, clr_type clrtype); + int (*free) (struct block_list *bl, enum clr_type clrtype); }; #ifdef HERCULES_CORE |