diff options
Diffstat (limited to 'src/map/storage.c')
-rw-r--r-- | src/map/storage.c | 409 |
1 files changed, 254 insertions, 155 deletions
diff --git a/src/map/storage.c b/src/map/storage.c index 91b37eb19..b83bd8489 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -2,8 +2,8 @@ * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * - * Copyright (C) 2012-2015 Hercules Dev Team - * Copyright (C) Athena Dev Teams + * Copyright (C) 2012-2020 Hercules Dev Team + * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -41,8 +41,8 @@ #include <stdlib.h> #include <string.h> -struct storage_interface storage_s; -struct guild_storage_interface gstorage_s; +static struct storage_interface storage_s; +static struct guild_storage_interface gstorage_s; struct storage_interface *storage; struct guild_storage_interface *gstorage; @@ -50,7 +50,7 @@ struct guild_storage_interface *gstorage; /*========================================== * Sort items in the warehouse *------------------------------------------*/ -int storage_comp_item(const void *i1_, const void *i2_) +static int storage_comp_item(const void *i1_, const void *i2_) { const struct item *i1 = i1_; const struct item *i2 = i2_; @@ -65,7 +65,7 @@ int storage_comp_item(const void *i1_, const void *i2_) } //Sort item by storage_comp_item (nameid) -void storage_sortitem(struct item* items, unsigned int size) +static void storage_sortitem(struct item *items, unsigned int size) { nullpo_retv(items); @@ -79,9 +79,10 @@ void storage_sortitem(struct item* items, unsigned int size) * Parses storage and saves 'dirty' ones upon reconnect. [Skotlex] * @see DBApply */ -int storage_reconnect_sub(union DBKey key, struct DBData *data, va_list ap) +static int storage_reconnect_sub(union DBKey key, struct DBData *data, va_list ap) { struct guild_storage *stor = DB->data2ptr(data); + nullpo_ret(stor); if (stor->dirty && stor->storage_status == 0) //Save closed storages. gstorage->save(0, stor->guild_id,0); @@ -89,7 +90,8 @@ int storage_reconnect_sub(union DBKey key, struct DBData *data, va_list ap) } //Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex] -void do_reconnect_storage(void) { +static void do_reconnect_storage(void) +{ gstorage->db->foreach(gstorage->db, storage->reconnect_sub); } @@ -98,30 +100,39 @@ void do_reconnect_storage(void) { * 0 - success * 1 - fail *------------------------------------------*/ -int storage_storageopen(struct map_session_data *sd) +static int storage_storageopen(struct map_session_data *sd) { nullpo_ret(sd); if (sd->state.storage_flag != STORAGE_FLAG_CLOSED) return 1; //Already open? + if (sd->storage.received == false) { + clif->message(sd->fd, msg_sd(sd, 27)); // Storage has not been loaded yet. + return 1; + } + if( !pc_can_give_items(sd) ) { //check is this GM level is allowed to put items to storage - clif->message(sd->fd, msg_sd(sd,246)); + clif->message(sd->fd, msg_sd(sd,246)); // Your GM level doesn't authorize you to perform this action. return 1; } sd->state.storage_flag = STORAGE_FLAG_NORMAL; - storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items)); - clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items)); - clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE); + + if (sd->storage.aggregate > 0) { + storage->sortitem(VECTOR_DATA(sd->storage.item), VECTOR_LENGTH(sd->storage.item)); + } + clif->storageList(sd, VECTOR_DATA(sd->storage.item), VECTOR_LENGTH(sd->storage.item)); + + clif->updatestorageamount(sd, sd->storage.aggregate, MAX_STORAGE); return 0; } /* helper function * checking if 2 item structure are identique */ -int compare_item(struct item *a, struct item *b) +static int compare_item(struct item *a, struct item *b) { if( a->nameid == b->nameid && a->identify == b->identify && @@ -131,9 +142,12 @@ int compare_item(struct item *a, struct item *b) a->bound == b->bound && a->unique_id == b->unique_id) { - int i; - for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++); - return (i == MAX_SLOTS); + int i = 0, k = 0; + ARR_FIND(0, MAX_SLOTS, i, a->card[i] != b->card[i]); + ARR_FIND(0, MAX_ITEM_OPTIONS, k, a->option[k].index != b->option[k].index || a->option[k].value != b->option[k].value); + + if (i == MAX_SLOTS && k == MAX_ITEM_OPTIONS) + return 1; } return 0; } @@ -141,59 +155,82 @@ int compare_item(struct item *a, struct item *b) /*========================================== * Internal add-item function. *------------------------------------------*/ -int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) { - struct storage_data* stor = &sd->status.storage; - struct item_data *data; +static int storage_additem(struct map_session_data *sd, struct item *item_data, int amount) +{ + struct item_data *data = NULL; + struct item *it = NULL; int i; - if( item_data->nameid <= 0 || amount <= 0 ) - return 1; + nullpo_retr(1, sd); + Assert_retr(1, sd->storage.received == true); + + nullpo_retr(1, item_data); + Assert_retr(1, item_data->nameid > 0); + + Assert_retr(1, amount > 0); data = itemdb->search(item_data->nameid); - if( data->stack.storage && amount > data->stack.amount ) - {// item stack limitation + if (data->stack.storage && amount > data->stack.amount) // item stack limitation return 1; - } if (!itemdb_canstore(item_data, pc_get_group_level(sd))) { //Check if item is storable. [Skotlex] - clif->message (sd->fd, msg_sd(sd,264)); + clif->message (sd->fd, msg_sd(sd, 264)); // This item cannot be stored. return 1; } - if( item_data->bound > IBT_ACCOUNT && !pc_can_give_bound_items(sd) ) { - clif->message(sd->fd, msg_sd(sd,294)); + if (item_data->bound > IBT_ACCOUNT && !pc_can_give_bound_items(sd)) { + clif->message(sd->fd, msg_sd(sd, 294)); // This bound item cannot be stored there. return 1; } - if( itemdb->isstackable2(data) ) - {//Stackable - for( i = 0; i < MAX_STORAGE; i++ ) - { - if( compare_item(&stor->items[i], item_data) ) - {// existing items found, stack them - if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.storage && amount > data->stack.amount - stor->items[i].amount ) ) + if (itemdb->isstackable2(data)) {//Stackable + for (i = 0; i < VECTOR_LENGTH(sd->storage.item); i++) { + it = &VECTOR_INDEX(sd->storage.item, i); + + if (it->nameid == 0) + continue; + + if (compare_item(it, item_data)) { // existing items found, stack them + if (amount > MAX_AMOUNT - it->amount || (data->stack.storage && amount > data->stack.amount - it->amount)) return 1; - stor->items[i].amount += amount; - clif->storageitemadded(sd,&stor->items[i],i,amount); + it->amount += amount; + + clif->storageitemadded(sd, it, i, amount); + + sd->storage.save = true; // set a save flag. + return 0; } } } - // find free slot - ARR_FIND( 0, MAX_STORAGE, i, stor->items[i].nameid == 0 ); - if( i >= MAX_STORAGE ) + // Check if storage exceeds limit. + if (sd->storage.aggregate >= MAX_STORAGE) return 1; - // add item to slot - memcpy(&stor->items[i],item_data,sizeof(stor->items[0])); - stor->storage_amount++; - stor->items[i].amount = amount; - clif->storageitemadded(sd,&stor->items[i],i,amount); - clif->updatestorageamount(sd, stor->storage_amount, MAX_STORAGE); + ARR_FIND(0, VECTOR_LENGTH(sd->storage.item), i, VECTOR_INDEX(sd->storage.item, i).nameid == 0); + + if (i == VECTOR_LENGTH(sd->storage.item)) { + VECTOR_ENSURE(sd->storage.item, 1, 1); + VECTOR_PUSH(sd->storage.item, *item_data); + it = &VECTOR_LAST(sd->storage.item); + } else { + it = &VECTOR_INDEX(sd->storage.item, i); + *it = *item_data; + } + + it->amount = amount; + + sd->storage.aggregate++; + + clif->storageitemadded(sd, it, i, amount); + + clif->updatestorageamount(sd, sd->storage.aggregate, MAX_STORAGE); + + sd->storage.save = true; // set a save flag. return 0; } @@ -201,21 +238,34 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo /*========================================== * Internal del-item function *------------------------------------------*/ -int storage_delitem(struct map_session_data* sd, int n, int amount) +static int storage_delitem(struct map_session_data *sd, int n, int amount) { - if( sd->status.storage.items[n].nameid == 0 || sd->status.storage.items[n].amount < amount ) - return 1; + struct item *it = NULL; - sd->status.storage.items[n].amount -= amount; - if( sd->status.storage.items[n].amount == 0 ) - { - memset(&sd->status.storage.items[n],0,sizeof(sd->status.storage.items[0])); - sd->status.storage.storage_amount--; - if( sd->state.storage_flag == STORAGE_FLAG_NORMAL ) - clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE); + nullpo_retr(1, sd); + + Assert_retr(1, sd->storage.received == true); + + Assert_retr(1, n >= 0 && n < VECTOR_LENGTH(sd->storage.item)); + + it = &VECTOR_INDEX(sd->storage.item, n); + + Assert_retr(1, amount <= it->amount); + + Assert_retr(1, it->nameid > 0); + + it->amount -= amount; + + if (it->amount == 0) { + memset(it, 0, sizeof(struct item)); + clif->updatestorageamount(sd, --sd->storage.aggregate, MAX_STORAGE); } - if( sd->state.storage_flag == STORAGE_FLAG_NORMAL ) - clif->storageitemremoved(sd,n,amount); + + sd->storage.save = true; + + if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) + clif->storageitemremoved(sd, n, amount); + return 0; } @@ -226,25 +276,28 @@ int storage_delitem(struct map_session_data* sd, int n, int amount) * 0 : fail * 1 : success *------------------------------------------*/ -int storage_storageadd(struct map_session_data* sd, int index, int amount) { +static int storage_add_from_inventory(struct map_session_data *sd, int index, int amount) +{ nullpo_ret(sd); - if( sd->status.storage.storage_amount > MAX_STORAGE ) + Assert_ret(sd->storage.received == true); + + if (sd->storage.aggregate > MAX_STORAGE) return 0; // storage full - if( index < 0 || index >= MAX_INVENTORY ) + if (index < 0 || index >= sd->status.inventorySize) return 0; - if( sd->status.inventory[index].nameid <= 0 ) + if (sd->status.inventory[index].nameid <= 0) return 0; // No item on that spot - if( amount < 1 || amount > sd->status.inventory[index].amount ) + if (amount < 1 || amount > sd->status.inventory[index].amount) return 0; - if( storage->additem(sd,&sd->status.inventory[index],amount) == 0 ) + if (storage->additem(sd, &sd->status.inventory[index], amount) == 0) pc->delitem(sd, index, amount, 0, DELITEM_TOSTORAGE, LOG_TYPE_STORAGE); else - clif->dropitem(sd, index, 0); + clif->item_movefailed(sd, index); return 1; } @@ -256,23 +309,30 @@ int storage_storageadd(struct map_session_data* sd, int index, int amount) { * 0 : fail * 1 : success *------------------------------------------*/ -int storage_storageget(struct map_session_data* sd, int index, int amount) +static int storage_add_to_inventory(struct map_session_data *sd, int index, int amount) { int flag; + struct item *it = NULL; + + nullpo_ret(sd); + + Assert_ret(sd->storage.received == true); - if( index < 0 || index >= MAX_STORAGE ) + if (index < 0 || index >= VECTOR_LENGTH(sd->storage.item)) return 0; - if( sd->status.storage.items[index].nameid <= 0 ) + it = &VECTOR_INDEX(sd->storage.item, index); + + if (it->nameid <= 0) return 0; //Nothing there - if( amount < 1 || amount > sd->status.storage.items[index].amount ) + if (amount < 1 || amount > it->amount) return 0; - if( (flag = pc->additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 ) - storage->delitem(sd,index,amount); + if ((flag = pc->additem(sd, it, amount, LOG_TYPE_STORAGE)) == 0) + storage->delitem(sd, index, amount); else - clif->additem(sd,0,0,flag); + clif->additem(sd, 0, 0, flag); return 1; } @@ -284,23 +344,25 @@ int storage_storageget(struct map_session_data* sd, int index, int amount) * 0 : fail * 1 : success *------------------------------------------*/ -int storage_storageaddfromcart(struct map_session_data* sd, int index, int amount) +static int storage_storageaddfromcart(struct map_session_data *sd, int index, int amount) { nullpo_ret(sd); - if( sd->status.storage.storage_amount > MAX_STORAGE ) + Assert_ret(sd->storage.received == true); + + if (sd->storage.aggregate > MAX_STORAGE) return 0; // storage full / storage closed - if( index < 0 || index >= MAX_CART ) + if (index < 0 || index >= MAX_CART) return 0; if( sd->status.cart[index].nameid <= 0 ) return 0; //No item there. - if( amount < 1 || amount > sd->status.cart[index].amount ) + if (amount < 1 || amount > sd->status.cart[index].amount) return 0; - if( storage->additem(sd,&sd->status.cart[index],amount) == 0 ) + if (storage->additem(sd,&sd->status.cart[index],amount) == 0) pc->cart_delitem(sd,index,amount,0,LOG_TYPE_STORAGE); return 1; @@ -313,24 +375,33 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun * 0 : fail * 1 : success *------------------------------------------*/ -int storage_storagegettocart(struct map_session_data* sd, int index, int amount) { +static int storage_storagegettocart(struct map_session_data *sd, int index, int amount) +{ int flag = 0; + struct item *it = NULL; + nullpo_ret(sd); - if( index < 0 || index >= MAX_STORAGE ) + Assert_ret(sd->storage.received == true); + + if (index < 0 || index >= VECTOR_LENGTH(sd->storage.item)) return 0; - if( sd->status.storage.items[index].nameid <= 0 ) + it = &VECTOR_INDEX(sd->storage.item, index); + + if (it->nameid <= 0) return 0; //Nothing there. - if( amount < 1 || amount > sd->status.storage.items[index].amount ) + if (amount < 1 || amount > it->amount) return 0; - if( (flag = pc->cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 ) - storage->delitem(sd,index,amount); + if ((flag = pc->cart_additem(sd, it, amount, LOG_TYPE_STORAGE)) == 0) + storage->delitem(sd, index, amount); else { + // probably this line is useless? it remove inventory lock but not storage [4144] clif->dropitem(sd, index,0); - clif->cart_additem_ack(sd,flag == 1?0x0:0x1); + + clif->cart_additem_ack(sd, flag == 1?0x0:0x1); } return 1; @@ -340,13 +411,28 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount) /*========================================== * Modified By Valaris to save upon closing [massdriller] *------------------------------------------*/ -void storage_storageclose(struct map_session_data* sd) { +static void storage_storageclose(struct map_session_data *sd) +{ + int i = 0; + nullpo_retv(sd); + Assert_retv(sd->storage.received == true); + clif->storageclose(sd); - if( map->save_settings&4 ) - chrif->save(sd,0); //Invokes the storage saving as well. + if (map->save_settings & 4) + chrif->save(sd, 0); //Invokes the storage saving as well. + + /* Erase deleted account storage items from memory + * and resize the vector. */ + while (i < VECTOR_LENGTH(sd->storage.item)) { + if (VECTOR_INDEX(sd->storage.item, i).nameid == 0) { + VECTOR_ERASE(sd->storage.item, i); + } else { + i++; + } + } sd->state.storage_flag = STORAGE_FLAG_CLOSED; } @@ -354,7 +440,8 @@ void storage_storageclose(struct map_session_data* sd) { /*========================================== * When quitting the game. *------------------------------------------*/ -void storage_storage_quit(struct map_session_data* sd, int flag) { +static void storage_storage_quit(struct map_session_data *sd, int flag) +{ nullpo_retv(sd); if (map->save_settings&4) @@ -366,7 +453,7 @@ void storage_storage_quit(struct map_session_data* sd, int flag) { /** * @see DBCreateData */ -struct DBData create_guildstorage(union DBKey key, va_list args) +static struct DBData create_guildstorage(union DBKey key, va_list args) { struct guild_storage *gs = NULL; gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1); @@ -374,7 +461,7 @@ struct DBData create_guildstorage(union DBKey key, va_list args) return DB->ptr2data(gs); } -struct guild_storage *guild2storage_ensure(int guild_id) +static struct guild_storage *guild2storage_ensure(int guild_id) { struct guild_storage *gs = NULL; if(guild->search(guild_id) != NULL) @@ -382,19 +469,20 @@ struct guild_storage *guild2storage_ensure(int guild_id) return gs; } -int guild_storage_delete(int guild_id) { +static int guild_storage_delete(int guild_id) +{ idb_remove(gstorage->db,guild_id); return 0; } /*========================================== -* Attempt to open guild storage for sd -* return -* 0 : success (open or req to create a new one) -* 1 : fail -* 2 : no guild for sd + * Attempt to open guild storage for sd + * return + * 0 : success (open or req to create a new one) + * 1 : fail + * 2 : no guild for sd *------------------------------------------*/ -int storage_guild_storageopen(struct map_session_data* sd) +static int storage_guild_storageopen(struct map_session_data *sd) { struct guild_storage *gstor; @@ -407,7 +495,7 @@ int storage_guild_storageopen(struct map_session_data* sd) return 1; //Can't open both storages at a time. if( !pc_can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus] - clif->message(sd->fd, msg_sd(sd,246)); + clif->message(sd->fd, msg_sd(sd,246)); // Your GM level doesn't authorize you to perform this action. return 1; } @@ -424,18 +512,18 @@ int storage_guild_storageopen(struct map_session_data* sd) gstor->storage_status = 1; sd->state.storage_flag = STORAGE_FLAG_GUILD; storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items)); - clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items)); + clif->guildStorageList(sd, gstor->items, ARRAYLENGTH(gstor->items)); clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE); return 0; } /*========================================== -* Attempt to add an item in guild storage, then refresh it -* return -* 0 : success -* 1 : fail + * Attempt to add an item in guild storage, then refresh it + * return + * 0 : success + * 1 : fail *------------------------------------------*/ -int guild_storage_additem(struct map_session_data* sd, struct guild_storage* stor, struct item* item_data, int amount) +static int guild_storage_additem(struct map_session_data *sd, struct guild_storage *stor, struct item *item_data, int amount) { struct item_data *data; int i; @@ -456,12 +544,12 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto if (!itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time) { //Check if item is storable. [Skotlex] - clif->message (sd->fd, msg_sd(sd,264)); + clif->message (sd->fd, msg_sd(sd,264)); // This item cannot be stored. return 1; } if( item_data->bound && item_data->bound != IBT_GUILD && !pc_can_give_bound_items(sd) ) { - clif->message(sd->fd, msg_sd(sd,294)); + clif->message(sd->fd, msg_sd(sd,294)); // This bound item cannot be stored there. return 1; } @@ -493,16 +581,17 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto } /*========================================== -* Attempt to delete an item in guild storage, then refresh it -* return -* 0 : success -* 1 : fail + * Attempt to delete an item in guild storage, then refresh it + * return + * 0 : success + * 1 : fail *------------------------------------------*/ -int guild_storage_delitem(struct map_session_data* sd, struct guild_storage* stor, int n, int amount) +static int guild_storage_delitem(struct map_session_data *sd, struct guild_storage *stor, int n, int amount) { nullpo_retr(1, sd); nullpo_retr(1, stor); + Assert_retr(1, n >= 0 && n < MAX_GUILD_STORAGE); if(stor->items[n].nameid==0 || stor->items[n].amount<amount) return 1; @@ -518,13 +607,13 @@ int guild_storage_delitem(struct map_session_data* sd, struct guild_storage* sto } /*========================================== -* Attempt to add an item in guild storage from inventory, then refresh it -* @index : inventory idx -* return -* 0 : fail -* 1 : succes + * Attempt to add an item in guild storage from inventory, then refresh it + * @index : inventory idx + * return + * 0 : fail + * 1 : succes *------------------------------------------*/ -int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) +static int storage_guild_storageadd(struct map_session_data *sd, int index, int amount) { struct guild_storage *stor; @@ -534,7 +623,7 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE ) return 0; - if( index<0 || index>=MAX_INVENTORY ) + if (index < 0 || index >= sd->status.inventorySize) return 0; if( sd->status.inventory[index].nameid <= 0 ) @@ -551,19 +640,19 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount) if( gstorage->additem(sd,stor,&sd->status.inventory[index],amount) == 0 ) pc->delitem(sd, index, amount, 0, DELITEM_TOSTORAGE, LOG_TYPE_GSTORAGE); else - clif->dropitem(sd, index, 0); + clif->item_movefailed(sd, index); return 1; } /*========================================== -* Attempt to retrieve an item from guild storage to inventory, then refresh it -* @index : storage idx -* return -* 0 : fail -* 1 : success + * Attempt to retrieve an item from guild storage to inventory, then refresh it + * @index : storage idx + * return + * 0 : fail + * 1 : success *------------------------------------------*/ -int storage_guild_storageget(struct map_session_data* sd, int index, int amount) +static int storage_guild_storageget(struct map_session_data *sd, int index, int amount) { struct guild_storage *stor; int flag; @@ -598,13 +687,13 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount) } /*========================================== -* Attempt to add an item in guild storage from cart, then refresh it -* @index : cart inventory idx -* return -* 0 : fail -* 1 : success + * Attempt to add an item in guild storage from cart, then refresh it + * @index : cart inventory idx + * return + * 0 : fail + * 1 : success *------------------------------------------*/ -int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int amount) +static int storage_guild_storageaddfromcart(struct map_session_data *sd, int index, int amount) { struct guild_storage *stor; @@ -630,13 +719,13 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int } /*========================================== -* Attempt to retrieve an item from guild storage to cart, then refresh it -* @index : storage idx -* return -* 0 : fail -* 1 : success + * Attempt to retrieve an item from guild storage to cart, then refresh it + * @index : storage idx + * return + * 0 : fail + * 1 : success *------------------------------------------*/ -int storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount) +static int storage_guild_storagegettocart(struct map_session_data *sd, int index, int amount) { struct guild_storage *stor; @@ -662,12 +751,12 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a } /*========================================== -* Request to save guild storage -* return -* 0 : fail (no storage) -* 1 : success + * Request to save guild storage + * return + * 0 : fail (no storage) + * 1 : success *------------------------------------------*/ -int storage_guild_storagesave(int account_id, int guild_id, int flag) +static int storage_guild_storagesave(int account_id, int guild_id, int flag) { struct guild_storage *stor = idb_get(gstorage->db,guild_id); @@ -683,12 +772,12 @@ int storage_guild_storagesave(int account_id, int guild_id, int flag) } /*========================================== -* ACK save of guild storage -* return -* 0 : fail (no storage) -* 1 : success + * ACK save of guild storage + * return + * 0 : fail (no storage) + * 1 : success *------------------------------------------*/ -int storage_guild_storagesaved(int guild_id) +static int storage_guild_storagesaved(int guild_id) { struct guild_storage *stor; @@ -703,7 +792,8 @@ int storage_guild_storagesaved(int guild_id) } //Close storage for sd and save it -int storage_guild_storageclose(struct map_session_data* sd) { +static int storage_guild_storageclose(struct map_session_data *sd) +{ struct guild_storage *stor; nullpo_ret(sd); @@ -722,7 +812,8 @@ int storage_guild_storageclose(struct map_session_data* sd) { return 0; } -int storage_guild_storage_quit(struct map_session_data* sd, int flag) { +static int storage_guild_storage_quit(struct map_session_data *sd, int flag) +{ struct guild_storage *stor; nullpo_ret(sd); @@ -749,15 +840,21 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) { return 0; } -void do_init_gstorage(bool minimal) { + +static void do_init_gstorage(bool minimal) +{ if (minimal) return; gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA); } -void do_final_gstorage(void) { + +static void do_final_gstorage(void) +{ db_destroy(gstorage->db); } -void storage_defaults(void) { + +void storage_defaults(void) +{ storage = &storage_s; /* */ @@ -765,8 +862,8 @@ void storage_defaults(void) { /* */ storage->delitem = storage_delitem; storage->open = storage_storageopen; - storage->add = storage_storageadd; - storage->get = storage_storageget; + storage->add = storage_add_from_inventory; + storage->get = storage_add_to_inventory; storage->additem = storage_additem; storage->addfromcart = storage_storageaddfromcart; storage->gettocart = storage_storagegettocart; @@ -776,7 +873,9 @@ void storage_defaults(void) { storage->sortitem = storage_sortitem; storage->reconnect_sub = storage_reconnect_sub; } -void gstorage_defaults(void) { + +void gstorage_defaults(void) +{ gstorage = &gstorage_s; /* */ |