diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c index 0b406850e..018647459 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -654,7 +654,7 @@ void initChangeTables(void) { set_sc( MI_RUSH_WINDMILL , SC_RUSH_WINDMILL , SI_RUSHWINDMILL , SCB_WATK ); set_sc( MI_ECHOSONG , SC_ECHOSONG , SI_ECHOSONG , SCB_DEF2 ); set_sc( MI_HARMONIZE , SC_HARMONIZE , SI_HARMONIZE , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK ); - set_sc( WM_POEMOFNETHERWORLD , SC_STOP , SI_NETHERWORLD , SCB_NONE ); + set_sc_with_vfx(WM_POEMOFNETHERWORLD, SC_NETHERWORLD , SI_NETHERWORLD , SCB_NONE); set_sc_with_vfx( WM_VOICEOFSIREN , SC_SIREN , SI_SIREN , SCB_NONE ); set_sc_with_vfx( WM_LULLABY_DEEPSLEEP , SC_DEEP_SLEEP , SI_DEEPSLEEP , SCB_NONE ); set_sc( WM_SIRCLEOFNATURE , SC_SIRCLEOFNATURE , SI_SIRCLEOFNATURE , SCB_NONE ); @@ -6591,6 +6591,9 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ case SC_NEEDLE_OF_PARALYZE: tick_def2 = (st->vit + st->luk) * 50; break; + case SC_NETHERWORLD: + tick_def2 = 1000 * (((bl->type == BL_PC) ? ((TBL_PC*)bl)->status.job_level : 0) / 10 + status->get_lv(bl) / 50); + break; default: //Effect that cannot be reduced? Likely a buff. if (!(rnd()%10000 < rate)) @@ -6692,6 +6695,9 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ case SC_FROSTMISTY: tick = max(tick, 6000); break; + case SC_NETHERWORLD: + tick = max(tick, 4000); + break; default: //Skills need to trigger even if the duration is reduced below 1ms tick = max(tick, 1); @@ -7223,6 +7229,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t // Other Effects case SC_VACUUM_EXTREME: + case SC_NETHERWORLD: return 0; } @@ -8007,7 +8014,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t case SC_BERSERK: if( val3 == SC__BLOODYLUST ) sc_start(src,bl,(sc_type)val3,100,val1,tick); - if( !val3 && !(!sc->data[SC_ENDURE] || !sc->data[SC_ENDURE]->val4) ) + if (!val3 && (!sc->data[SC_ENDURE] || !sc->data[SC_ENDURE]->val4)) sc_start4(src, bl, SC_ENDURE, 100,10,0,0,2, tick); //HP healing is performing after the calc_status call. //Val2 holds HP penalty @@ -9311,6 +9318,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t case SC_MEIKYOUSISUI: case SC_NEEDLE_OF_PARALYZE: case SC_DEATHBOUND: + case SC_NETHERWORLD: unit->stop_walking(bl,1); break; case SC_ANKLESNARE: @@ -12110,6 +12118,7 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) for ( ; w <= pc->max_level[idx][0]; w++) { status->HP_table[idx][w] = min(ave * w, battle_config.max_hp); } + total = 0; for (w = 1; w <= MAX_LEVEL && status->SP_table[iidx][w]; w++) { status->SP_table[idx][w] = status->SP_table[iidx][w]; total += status->SP_table[idx][w] - status->SP_table[idx][w - 1]; |