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-rw-r--r--src/map/skill.c47
1 files changed, 19 insertions, 28 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 88a29b9a8..3d541bf76 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -26,6 +26,7 @@
#include "map/battle.h"
#include "map/battleground.h"
#include "map/chrif.h"
+#include "map/clan.h"
#include "map/clif.h"
#include "map/date.h"
#include "map/elemental.h"
@@ -987,7 +988,7 @@ int can_copy (struct map_session_data *sd, uint16 skill_id, struct block_list* b
(skill_id >= GC_DARKCROW && skill_id <= SU_FRESHSHRIMP)))
return 0;
// Reproduce will only copy skills according on the list. [Jobbie]
- else if( sd->sc.data[SC__REPRODUCE] && !skill->dbs->reproduce_db[skill->get_index(skill_id)] )
+ else if (sd->sc.data[SC__REPRODUCE] && (skill->get_inf2(skill_id) & INF2_ALLOW_REPRODUCE) == 0)
return 0;
return 1;
@@ -5207,7 +5208,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
item_tmp.nameid = sg->item_id ? sg->item_id : ITEMID_BOOBY_TRAP;
item_tmp.identify = 1;
if( item_tmp.nameid )
- map->addflooritem(bl, &item_tmp, 1, bl->m, bl->x, bl->y, 0, 0, 0, 0);
+ map->addflooritem(bl, &item_tmp, 1, bl->m, bl->x, bl->y, 0, 0, 0, 0, false);
}
skill->delunit(su);
}
@@ -7452,7 +7453,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
eflag = pc->additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE);
if(eflag) {
clif->additem(sd,0,0,eflag);
- map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
}
break;
@@ -8176,7 +8177,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
item_tmp.identify = 1;
if ((success = pc->additem(sd, &item_tmp, amount, LOG_TYPE_SKILL)) != 0) {
clif->additem(sd,0,0,success);
- map->addflooritem(&sd->bl, &item_tmp, amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &item_tmp, amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
}
}
@@ -8188,7 +8189,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
item_tmp.identify = 1;
if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SKILL)) != 0) {
clif->additem(sd,0,0,flag);
- map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
}
}
@@ -17180,6 +17181,7 @@ struct skill_unit_group* skill_initunitgroup (struct block_list* src, int count,
group->party_id = status->get_party_id(src);
group->guild_id = status->get_guild_id(src);
group->bg_id = bg->team_get_id(src);
+ group->clan_id = clan->get_id(src);
group->group_id = skill->get_new_group_id();
CREATE(group->unit.data, struct skill_unit, count);
group->unit.count = count;
@@ -17502,7 +17504,7 @@ int skill_unit_timer_sub(union DBKey key, struct DBData *data, va_list ap)
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = group->item_id ? group->item_id : ITEMID_BOOBY_TRAP;
item_tmp.identify = 1;
- map->addflooritem(bl, &item_tmp, 1, bl->m, bl->x, bl->y, 0, 0, 0, 0);
+ map->addflooritem(bl, &item_tmp, 1, bl->m, bl->x, bl->y, 0, 0, 0, 0, false);
}
skill->delunit(su);
}
@@ -18457,7 +18459,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
tmp_item.amount = qty * skill->dbs->changematerial_db[i].qty[j];
if((flag = pc->additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) {
clif->additem(sd,0,0,flag);
- map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
k++;
}
@@ -18471,7 +18473,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
} else if (tmp_item.amount) { //Success
if((flag = pc->additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) {
clif->additem(sd,0,0,flag);
- map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
if( skill_id == GN_MIX_COOKING || skill_id == GN_MAKEBOMB || skill_id == GN_S_PHARMACY )
clif->msgtable_skill(sd, skill_id, MSG_SKILL_SUCCESS);
@@ -18531,7 +18533,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
tmp_item.identify = 1;
if( pc->additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE) ) {
clif->additem(sd,0,0,flag);
- map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAILURE);
}
@@ -18588,7 +18590,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid)
continue;
if((flag = pc->additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) {
clif->additem(sd,0,0,flag);
- map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
}
@@ -18843,7 +18845,7 @@ int skill_elementalanalysis(struct map_session_data *sd, uint16 skill_lv, const
int flag = pc->additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_CONSUME);
if (flag) {
clif->additem(sd,0,0,flag);
- map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
+ map->addflooritem(&sd->bl, &tmp_item, tmp_item.amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0, false);
}
}
@@ -19849,21 +19851,6 @@ bool skill_parse_row_magicmushroomdb(char* split[], int column, int current)
return true;
}
-bool skill_parse_row_reproducedb(char* split[], int column, int current)
-{
- uint16 skill_id;
- uint16 idx;
- nullpo_retr(false, split);
- skill_id = atoi(split[0]);
- idx = skill->get_index(skill_id);
- if( !idx )
- return false;
-
- skill->dbs->reproduce_db[idx] = true;
-
- return true;
-}
-
bool skill_parse_row_abradb(char* split[], int columns, int current)
{
// skill_id,DummyName,RequiredHocusPocusLevel,Rate
@@ -20168,6 +20155,12 @@ void skill_validate_skillinfo(struct config_setting_t *conf, struct s_skill_db *
} else {
sk->inf2 &= ~INF2_SHOW_SKILL_SCALE;
}
+ } else if (strcmpi(type, "AllowReproduce") == 0) {
+ if (on) {
+ sk->inf2 |= INF2_ALLOW_REPRODUCE;
+ } else {
+ sk->inf2 &= ~INF2_ALLOW_REPRODUCE;
+ }
} else if (strcmpi(type, "None") != 0) {
skilldb_invalid_error(type, config_setting_name(t), sk->nameid);
}
@@ -21280,7 +21273,6 @@ void skill_readdb(bool minimal)
sv->readdb(map->db_path, "spellbook_db.txt", ',', 3, 3, MAX_SKILL_SPELLBOOK_DB, skill->parse_row_spellbookdb);
//Guillotine Cross
sv->readdb(map->db_path, "magicmushroom_db.txt", ',', 1, 1, MAX_SKILL_MAGICMUSHROOM_DB, skill->parse_row_magicmushroomdb);
- sv->readdb(map->db_path, "skill_reproduce_db.txt", ',', 1, 1, MAX_SKILL_DB, skill->parse_row_reproducedb);
sv->readdb(map->db_path, "skill_improvise_db.txt", ',', 2, 2, MAX_SKILL_IMPROVISE_DB, skill->parse_row_improvisedb);
sv->readdb(map->db_path, "skill_changematerial_db.txt", ',', 4, 4+2*5, MAX_SKILL_PRODUCE_DB, skill->parse_row_changematerialdb);
}
@@ -21594,7 +21586,6 @@ void skill_defaults(void)
skill->parse_row_abradb = skill_parse_row_abradb;
skill->parse_row_spellbookdb = skill_parse_row_spellbookdb;
skill->parse_row_magicmushroomdb = skill_parse_row_magicmushroomdb;
- skill->parse_row_reproducedb = skill_parse_row_reproducedb;
skill->parse_row_improvisedb = skill_parse_row_improvisedb;
skill->parse_row_changematerialdb = skill_parse_row_changematerialdb;
skill->usave_add = skill_usave_add;