diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 3dccf7a9e..1222cf940 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7383,7 +7383,7 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list * int rate = 100 * (100 - (tstatus->int_ / 2 + tstatus->vit / 3 + tstatus->luk / 10)); int duration = skill->get_time2(skill_id, skill_lv); - duration *= (100 - (tstatus->int_ + tstatus->vit) / 2) / 100; + duration = duration * (100 - (tstatus->int_ + tstatus->vit) / 2) / 100; status->change_start(src, bl, SC_BLIND, rate, 1, 0, 0, 0, duration, SCFLAG_NONE); } @@ -11296,7 +11296,7 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill FALLTHROUGH case GS_GROUNDDRIFT: //Ammo should be deleted right away. if ( skill_id == WM_SEVERE_RAINSTORM ) - sc_start(src,src,SC_NO_SWITCH_EQUIP,100,0,skill->get_time(skill_id,skill_lv)); + sc_start(src, src, type, 100, 0, skill->get_time(skill_id, skill_lv)); skill->unitsetting(src,skill_id,skill_lv,x,y,0); break; case WZ_ICEWALL: |