diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 2963 |
1 files changed, 2239 insertions, 724 deletions
diff --git a/src/map/script.c b/src/map/script.c index b787d0138..f8a12f2a4 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -52,6 +52,7 @@ #include "map/pet.h" #include "map/pet.h" #include "map/quest.h" +#include "map/refine.h" #include "map/skill.h" #include "map/status.h" #include "map/status.h" @@ -104,7 +105,7 @@ static inline void SETVALUE(struct script_buf *buf, int i, int n) VECTOR_INDEX(*buf, i+2) = GetByte(n, 2); } -const char *script_op2name(int op) +static const char *script_op2name(int op) { #define RETURN_OP_NAME(type) case type: return #type switch( op ) { @@ -2812,7 +2813,7 @@ static struct map_session_data *script_charid2sd(struct script_state *st, int ch static struct map_session_data *script_nick2sd(struct script_state *st, const char *name) { struct map_session_data *sd; - if ((sd = map->nick2sd(name)) == NULL) { + if ((sd = map->nick2sd(name, false)) == NULL) { ShowWarning("script_nick2sd: Player name '%s' not found!\n", name); script->reportfunc(st); script->reportsrc(st); @@ -3316,95 +3317,28 @@ static void set_reg_npcscope_str(struct script_state *st, struct reg_db *n, int6 static void set_reg_pc_ref_str(struct script_state *st, struct reg_db *n, int64 num, const char *name, const char *str) { - struct script_reg_str *p = NULL; - unsigned int index = script_getvaridx(num); - - nullpo_retv(n); - - if ((p = i64db_get(n->vars, num)) != NULL) { - if (str[0]) { - if (p->value) { - aFree(p->value); - } else if (index) { - script->array_update(n, num, false); - } - p->value = aStrdup(str); - } else { - p->value = NULL; - if (index) { - script->array_update(n, num, true); - } - } - - if (!pc->reg_load) { - p->flag.update = 1; - } - } else if (str[0]) { - struct DBData prev; - if (index) { - script->array_update(n, num, false); - } - - p = ers_alloc(pc->str_reg_ers, struct script_reg_str); - p->value = aStrdup(str); + struct DBIterator *iter = db_iterator(map->pc_db); - if (!pc->reg_load) { - p->flag.update = 1; - } - p->flag.type = 1; - - if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) { - p = DB->data2ptr(&prev); - if (p->value) { - aFree(p->value); - } - ers_free(pc->str_reg_ers, p); + for (struct map_session_data *sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter)) { + if (sd != NULL && n == &sd->regs) { + pc->setregistry_str(sd, num, str); + break; } } + dbi_destroy(iter); } static void set_reg_pc_ref_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val) { - struct script_reg_num *p = NULL; - unsigned int index = script_getvaridx(num); - - nullpo_retv(n); - - if ((p = i64db_get(n->vars, num)) != NULL) { - if (val) { - if (!p->value && index) { - script->array_update(n, num, false); - } - p->value = val; - } else { - p->value = 0; - if (index) { - script->array_update(n, num, true); - } - } + struct DBIterator *iter = db_iterator(map->pc_db); - if (!pc->reg_load) { - p->flag.update = 1; - } - } else if (val) { - struct DBData prev; - if (index) { - script->array_update(n, num, false); - } - - p = ers_alloc(pc->num_reg_ers, struct script_reg_num); - p->value = val; - - if (!pc->reg_load) { - p->flag.update = 1; - } - p->flag.type = 1; - - if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) { - p = DB->data2ptr(&prev); - ers_free(pc->num_reg_ers, p); + for (struct map_session_data *sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter)) { + if (sd != NULL && n == &sd->regs) { + pc->setregistry(sd, num, val); + break; } } + dbi_destroy(iter); } static void set_reg_npcscope_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val) @@ -4688,6 +4622,9 @@ static void run_script_main(struct script_state *st) nullpo_retv(st); script->attach_state(st); + if (st->state != END && Assert_chk(st->state == RUN || st->state == STOP || st->state == RERUNLINE)) { + st->state = END; + } nd = map->id2nd(st->oid); if( nd && nd->bl.m >= 0 ) @@ -5213,7 +5150,8 @@ static uint8 script_add_language(const char *name) static void script_load_translations(void) { struct config_t translations_conf; - const char *config_filename = "db/translations.conf"; // FIXME hardcoded name + char config_filename[256]; + libconfig->format_db_path("translations.conf", config_filename, sizeof(config_filename)); struct config_setting_t *translations = NULL; int i, size; int total = 0; @@ -5252,8 +5190,8 @@ static void script_load_translations(void) size = libconfig->setting_length(translations); for(i = 0; i < size; i++) { - const char *translation_file = libconfig->setting_get_string_elem(translations, i); - total += script->load_translation(translation_file, ++lang_id); + const char *translation_dir = libconfig->setting_get_string_elem(translations, i); + total += script->load_translation(translation_dir, ++lang_id); } libconfig->destroy(&translations_conf); @@ -5290,39 +5228,39 @@ static void script_load_translations(void) } /** - * Generates a language name from a translation filename. + * Generates a language name from a translation directory name. * - * @param file The filename. + * @param directory The directory name. * @return The corresponding translation name. */ -static const char *script_get_translation_file_name(const char *file) +static const char *script_get_translation_dir_name(const char *directory) { const char *basename = NULL, *last_dot = NULL; - nullpo_retr("Unknown", file); + nullpo_retr("Unknown", directory); - basename = strrchr(file, '/');; + basename = strrchr(directory, '/'); #ifdef WIN32 { - const char *basename_windows = strrchr(file, '\\'); + const char *basename_windows = strrchr(directory, '\\'); if (basename_windows > basename) basename = basename_windows; } #endif // WIN32 if (basename == NULL) - basename = file; + basename = directory; else basename++; // Skip slash Assert_retr("Unknown", *basename != '\0'); last_dot = strrchr(basename, '.'); if (last_dot != NULL) { - static char file_name[200]; + static char dir_name[200]; if (last_dot == basename) return basename + 1; - safestrncpy(file_name, basename, last_dot - basename + 1); - return file_name; + safestrncpy(dir_name, basename, last_dot - basename + 1); + return dir_name; } return basename; @@ -5403,18 +5341,19 @@ static bool script_load_translation_addstring(const char *file, uint8 lang_id, c /** * Parses an individual translation file. * - * @param file The filename to parse. + * @param directory The directory structure to read. * @param lang_id The language identifier. * @return The amount of strings loaded. */ -static int script_load_translation(const char *file, uint8 lang_id) +static int script_load_translation_file(const char *file, uint8 lang_id) { - int translations = 0; char line[1024]; - char msgctxt[NAME_LENGTH*2+1] = { 0 }; - FILE *fp; - int lineno = 0; + char msgctxt[NAME_LENGTH*2+1] = ""; struct script_string_buf msgid, msgstr; + struct script_string_buf *msg_ptr; + int translations = 0; + int lineno = 0; + FILE *fp; nullpo_ret(file); @@ -5426,46 +5365,53 @@ static int script_load_translation(const char *file, uint8 lang_id) VECTOR_INIT(msgid); VECTOR_INIT(msgstr); - script->add_language(script->get_translation_file_name(file)); - if (lang_id >= atcommand->max_message_table) - atcommand->expand_message_table(); - while (fgets(line, sizeof(line), fp) != NULL) { int len = (int)strlen(line); int i; lineno++; - if(len <= 1) + if (len <= 1) { + if (VECTOR_LENGTH(msgid) > 0 && VECTOR_LENGTH(msgstr) > 0) { + // Add string + if (script->load_translation_addstring(file, lang_id, msgctxt, &msgid, &msgstr)) + translations++; + + msgctxt[0] = '\0'; + VECTOR_TRUNCATE(msgid); + VECTOR_TRUNCATE(msgstr); + } continue; + } if (line[0] == '#') continue; - if (VECTOR_LENGTH(msgid) > 0 && VECTOR_LENGTH(msgstr) > 0) { + if (VECTOR_LENGTH(msgid) > 0) { + if (VECTOR_LENGTH(msgstr) > 0) { + msg_ptr = &msgstr; + } else { + msg_ptr = &msgid; + } if (line[0] == '"') { // Continuation line - (void)VECTOR_POP(msgstr); // Pop final '\0' - for (i = 8; i < len - 2; i++) { - VECTOR_ENSURE(msgstr, 1, 512); + (void)VECTOR_POP(*msg_ptr); // Pop final '\0' + for (i = 1; i < len - 2; i++) { + VECTOR_ENSURE(*msg_ptr, 1, 512); if (line[i] == '\\' && line[i+1] == '"') { - VECTOR_PUSH(msgstr, '"'); + VECTOR_PUSH(*msg_ptr, '"'); + i++; + } else if (line[i] == '\\' && line[i+1] == 'r') { + VECTOR_PUSH(*msg_ptr, '\r'); i++; } else { - VECTOR_PUSH(msgstr, line[i]); + VECTOR_PUSH(*msg_ptr, line[i]); } } - VECTOR_ENSURE(msgstr, 1, 512); - VECTOR_PUSH(msgstr, '\0'); + VECTOR_ENSURE(*msg_ptr, 1, 512); + VECTOR_PUSH(*msg_ptr, '\0'); continue; } - // Add string - if (script->load_translation_addstring(file, lang_id, msgctxt, &msgid, &msgstr)) - translations++; - - msgctxt[0] = '\0'; - VECTOR_TRUNCATE(msgid); - VECTOR_TRUNCATE(msgstr); } if (strncasecmp(line,"msgctxt \"", 9) == 0) { @@ -5475,6 +5421,9 @@ static int script_load_translation(const char *file, uint8 lang_id) if (line[i] == '\\' && line[i+1] == '"') { msgctxt[cursor] = '"'; i++; + } else if (line[i] == '\\' && line[i+1] == 'r') { + msgctxt[cursor] = '\r'; + i++; } else { msgctxt[cursor] = line[i]; } @@ -5496,6 +5445,9 @@ static int script_load_translation(const char *file, uint8 lang_id) if (line[i] == '\\' && line[i+1] == '"') { VECTOR_PUSH(msgid, '"'); i++; + } else if (line[i] == '\\' && line[i+1] == 'r') { + VECTOR_PUSH(msgid, '\r'); + i++; } else { VECTOR_PUSH(msgid, line[i]); } @@ -5515,6 +5467,9 @@ static int script_load_translation(const char *file, uint8 lang_id) if (line[i] == '\\' && line[i+1] == '"') { VECTOR_PUSH(msgstr, '"'); i++; + } else if (line[i] == '\\' && line[i+1] == 'r') { + VECTOR_PUSH(msgstr, '\r'); + i++; } else { VECTOR_PUSH(msgstr, line[i]); } @@ -5540,10 +5495,47 @@ static int script_load_translation(const char *file, uint8 lang_id) VECTOR_CLEAR(msgid); VECTOR_CLEAR(msgstr); - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' translations in '"CL_WHITE"%s"CL_RESET"'.\n", translations, file); return translations; } +struct load_translation_data { + uint8 lang_id; + int translation_count; +}; + +static void script_load_translation_sub(const char *filename, void *context) +{ + nullpo_retv(context); + + struct load_translation_data *data = context; + + data->translation_count += script->load_translation_file(filename, data->lang_id); +} + +/** + * Loads a translations directory + * + * @param directory The directory structure to read. + * @param lang_id The language identifier. + * @return The amount of strings loaded. + */ +static int script_load_translation(const char *directory, uint8 lang_id) +{ + struct load_translation_data data = { 0 }; + data.lang_id = lang_id; + + nullpo_ret(directory); + + script->add_language(script->get_translation_dir_name(directory)); + if (lang_id >= atcommand->max_message_table) + atcommand->expand_message_table(); + + findfile(directory, ".po", script_load_translation_sub, &data); + + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' translations in '"CL_WHITE"%s"CL_RESET"'.\n", data.translation_count, directory); + return data.translation_count; +} + /** * **/ @@ -6025,6 +6017,19 @@ static BUILDIN(next) return true; } +/// Clears the NPC dialog and continues the script without press next button. +/// +/// mesclear(); +static BUILDIN(mesclear) +{ + struct map_session_data *sd = script->rid2sd(st); + + if (sd != NULL) + clif->scriptclear(sd, st->oid); + + return true; +} + /// Ends the script and displays the button 'close' on the npc dialog. /// The dialog is closed when the button is pressed. /// @@ -6166,11 +6171,11 @@ static BUILDIN(menu) sd->state.menu_or_input = 1; /* menus beyond this length crash the client (see bugreport:6402) */ - if( StrBuf->Length(&buf) >= 2047 ) { + if( StrBuf->Length(&buf) >= MAX_MENU_LENGTH - 1 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StrBuf->Value(&buf), 2047); + CREATE(menu, char, MAX_MENU_LENGTH); + safestrncpy(menu, StrBuf->Value(&buf), MAX_MENU_LENGTH - 1); ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf)); clif->scriptmenu(sd, st->oid, menu); aFree(menu); @@ -6179,13 +6184,13 @@ static BUILDIN(menu) StrBuf->Destroy(&buf); - if( sd->npc_menu >= 0xff ) + if( sd->npc_menu >= MAX_MENU_OPTIONS ) {// client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow - ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + ShowWarning("buildin_menu: Too many options specified (current=%d, max=%d).\n", sd->npc_menu, MAX_MENU_OPTIONS - 1); script->reportsrc(st); } } - else if( sd->npc_menu == 0xff ) + else if( sd->npc_menu == MAX_MENU_OPTIONS ) {// Cancel was pressed sd->state.menu_or_input = 0; st->state = END; @@ -6267,11 +6272,11 @@ static BUILDIN(select) sd->state.menu_or_input = 1; /* menus beyond this length crash the client (see bugreport:6402) */ - if( StrBuf->Length(&buf) >= 2047 ) { + if( StrBuf->Length(&buf) >= MAX_MENU_LENGTH - 1 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StrBuf->Value(&buf), 2047); + CREATE(menu, char, MAX_MENU_LENGTH); + safestrncpy(menu, StrBuf->Value(&buf), MAX_MENU_LENGTH - 1); ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf)); clif->scriptmenu(sd, st->oid, menu); aFree(menu); @@ -6279,107 +6284,31 @@ static BUILDIN(select) clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); - if( sd->npc_menu >= 0xff ) { - ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + if( sd->npc_menu >= MAX_MENU_OPTIONS ) { + ShowWarning("buildin_select: Too many options specified (current=%d, max=%d).\n", sd->npc_menu, MAX_MENU_OPTIONS - 1); script->reportsrc(st); } - } else if( sd->npc_menu == 0xff ) {// Cancel was pressed - sd->state.menu_or_input = 0; - st->state = END; - } else {// return selected option - int menu = 0; - + } else if(sd->npc_menu == MAX_MENU_OPTIONS) { // Cancel was pressed sd->state.menu_or_input = 0; - for( i = 2; i <= script_lastdata(st); ++i ) { - text = script_getstr(st, i); - sd->npc_menu -= script->menu_countoptions(text, sd->npc_menu, &menu); - if( sd->npc_menu <= 0 ) - break;// entry found - } - pc->setreg(sd, script->add_variable("@menu"), menu); - script_pushint(st, menu); - st->state = RUN; - } - return true; -} - -/// Displays a menu with options and returns the selected option. -/// Behaves like 'menu' without the target labels, except when cancel is -/// pressed. -/// When cancel is pressed, the script continues and 255 is returned. -/// -/// prompt(<option_text>{,<option_text>,...}) -> <selected_option> -/// -/// @see menu -static BUILDIN(prompt) -{ - int i; - const char *text; - struct map_session_data *sd = script->rid2sd(st); - if (sd == NULL) - return true; -#ifdef SECURE_NPCTIMEOUT - sd->npc_idle_type = NPCT_MENU; -#endif - - if( sd->state.menu_or_input == 0 ) - { - struct StringBuf buf; - - StrBuf->Init(&buf); - sd->npc_menu = 0; - for( i = 2; i <= script_lastdata(st); ++i ) - { - text = script_getstr(st, i); - if( sd->npc_menu > 0 ) - StrBuf->AppendStr(&buf, ":"); - StrBuf->AppendStr(&buf, text); - sd->npc_menu += script->menu_countoptions(text, 0, NULL); - } - - st->state = RERUNLINE; - sd->state.menu_or_input = 1; - - /* menus beyond this length crash the client (see bugreport:6402) */ - if( StrBuf->Length(&buf) >= 2047 ) { - struct npc_data * nd = map->id2nd(st->oid); - char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StrBuf->Value(&buf), 2047); - ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf)); - clif->scriptmenu(sd, st->oid, menu); - aFree(menu); - } else - clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); - StrBuf->Destroy(&buf); - - if( sd->npc_menu >= 0xff ) - { - ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu); - script->reportsrc(st); + if (strncmp(get_buildin_name(st), "prompt", 6) == 0) { + pc->setreg(sd, script->add_variable("@menu"), MAX_MENU_OPTIONS); + script_pushint(st, MAX_MENU_OPTIONS); // XXX: we should really be pushing -1 instead + st->state = RUN; + } else { + st->state = END; } - } - else if( sd->npc_menu == 0xff ) - {// Cancel was pressed - sd->state.menu_or_input = 0; - pc->setreg(sd, script->add_variable("@menu"), 0xff); - script_pushint(st, 0xff); - st->state = RUN; - } - else - {// return selected option + } else {// return selected option int menu = 0; sd->state.menu_or_input = 0; - for( i = 2; i <= script_lastdata(st); ++i ) - { + for( i = 2; i <= script_lastdata(st); ++i ) { text = script_getstr(st, i); sd->npc_menu -= script->menu_countoptions(text, sd->npc_menu, &menu); if( sd->npc_menu <= 0 ) break;// entry found } - pc->setreg(sd, script->add_variable("@menu"), menu); + pc->setreg(sd, script->add_variable("@menu"), menu); // TODO: throw a deprecation warning for scripts using @menu script_pushint(st, menu); st->state = RUN; } @@ -6823,169 +6752,205 @@ static BUILDIN(warpchar) return true; } -/*========================================== - * Warpparty - [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir] - * Syntax: warpparty("<to_mapname>", <x>, <y>, <party_id>, "<from_mapname>", <include_leader>) - * If 'from_mapname' is specified, only the party members on that map will be warped - * If 'include_leader' option is set to false, the leader will be warped too. - *------------------------------------------*/ + +/** + * Warps a party to a specific/random map or save point. + * + * @code{.herc} + * warpparty("<to map name>", <x>, <y>, <party id>{{, <ignore mapflags>}, "<from map name>"{, <include leader>}}); + * @endcode + * + **/ static BUILDIN(warpparty) { - struct map_session_data *sd = NULL; - struct map_session_data *pl_sd; - struct party_data* p; - int type; - int map_index; - int i; - bool include_leader = true; + const int p_id = script_getnum(st, 5); + struct party_data *p = party->search(p_id); + + if (p == NULL) { + ShowError("script:%s: Party not found! (%d)\n", script->getfuncname(st), p_id); + script_pushint(st, 0); + return false; + } + + const char *m_name_to = script_getstr(st, 2); + const int type = (strcmp(m_name_to, "Random") == 0) ? 0 : + (strcmp(m_name_to, "SavePointAll") == 0) ? 1 : + (strcmp(m_name_to, "SavePoint") == 0) ? 2 : + (strcmp(m_name_to, "Leader") == 0) ? 3 : 4; + int map_index = 0; + + if (type == 4 && (map_index = script->mapindexname2id(st, m_name_to)) == 0) { + ShowError("script:%s: Target map not found! (%s)\n", script->getfuncname(st), m_name_to); + script_pushint(st, 0); + return false; + } - const char* str = script_getstr(st, 2); int x = script_getnum(st, 3); int y = script_getnum(st, 4); - int p_id = script_getnum(st, 5); - const char* str2 = NULL; + struct map_session_data *p_sd; - if (script_hasdata(st, 6)) - str2 = script_getstr(st, 6); - if (script_hasdata(st, 7)) - include_leader = script_getnum(st, 7); + if (type == 3) { + int idx; - p = party->search(p_id); + ARR_FIND(0, MAX_PARTY, idx, p->party.member[idx].leader == 1); - if (p == NULL) - return true; + if (idx == MAX_PARTY || (p_sd = p->data[idx].sd) == NULL) { + ShowError("script:%s: Party leader not found!\n", script->getfuncname(st)); + script_pushint(st, 0); + return false; + } - type = (strcmp(str, "Random") == 0) ? 0 - : (strcmp(str, "SavePointAll") == 0) ? 1 - : (strcmp(str, "SavePoint") == 0) ? 2 - : (strcmp(str, "Leader") == 0) ? 3 - : 4; + map_index = p_sd->mapindex; + x = p_sd->bl.x; + y = p_sd->bl.y; + } else if (type == 2) { + struct map_session_data *sd = script->rid2sd(st); - switch (type) { - case 3: - ARR_FIND(0, MAX_PARTY, i, p->party.member[i].leader); - if (i == MAX_PARTY || !p->data[i].sd) // Leader not found / not online - return true; - pl_sd = p->data[i].sd; - map_index = pl_sd->mapindex; - x = pl_sd->bl.x; - y = pl_sd->bl.y; - break; - case 4: - map_index = script->mapindexname2id(st, str); - break; - case 2: - // "SavePoint" uses save point of the currently attached player - if ((sd = script->rid2sd(st)) == NULL) - return true; - /* Fall through */ - default: - map_index = 0; - break; + if (sd == NULL) { + ShowError("script:%s: No character attached for warp to save point!\n", + script->getfuncname(st)); + script_pushint(st, 0); + return false; + } + + map_index = sd->status.save_point.map; + x = sd->status.save_point.x; + y = sd->status.save_point.y; } - for (i = 0; i < MAX_PARTY; i++) { - if (!(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id) - continue; + const int offset = (script_hasdata(st, 6) && script_isinttype(st, 6)) ? 1 : 0; + const bool ignore_mapflags = (offset == 1 && script_getnum(st, 6) != 0); + const char *m_name_from = script_hasdata(st, 6 + offset) ? script_getstr(st, 6 + offset) : NULL; + const bool include_leader = script_hasdata(st, 7 + offset) ? script_getnum(st, 7 + offset) : true; + + if (m_name_from != NULL && script->mapindexname2id(st, m_name_from) == 0) { + ShowError("script:%s: Source map not found! (%s)\n", script->getfuncname(st), m_name_from); + script_pushint(st, 0); + return false; + } - if (str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0) + for (int i = 0; i < MAX_PARTY; i++) { + if ((p_sd = p->data[i].sd) == NULL || p_sd->status.party_id != p_id || pc_isdead(p_sd)) continue; - if (pc_isdead(pl_sd)) + if (p->party.member[i].online == 0 || (!include_leader && p->party.member[i].leader == 1)) continue; - if (include_leader == false && p->party.member[i].leader) + if (m_name_from != NULL && strcmp(m_name_from, map->list[p_sd->bl.m].name) != 0) continue; - switch( type ) { - case 0: // Random - if (!map->list[pl_sd->bl.m].flag.nowarp) - pc->randomwarp(pl_sd, CLR_TELEPORT); - break; - case 1: // SavePointAll - if (!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT); - break; - case 2: // SavePoint - if (!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); - break; - case 3: // Leader - case 4: // m,x,y - if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd, map_index, x, y, CLR_TELEPORT); - break; + if (!ignore_mapflags) { + if (((type == 0 || type > 2) && map->list[p_sd->bl.m].flag.nowarp == 1) || + (type > 0 && map->list[p_sd->bl.m].flag.noreturn == 1)) + continue; } + + if (type == 1) { + map_index = p_sd->status.save_point.map; + x = p_sd->status.save_point.x; + y = p_sd->status.save_point.y; + } + + if (type > 0) + pc->setpos(p_sd, map_index, x, y, CLR_TELEPORT); + else + pc->randomwarp(p_sd, CLR_TELEPORT); } + script_pushint(st, 1); return true; } -/*========================================== - * Warpguild - [Fredzilla] - * Syntax: warpguild "mapname",x,y,Guild_ID,{"from_mapname"}; - *------------------------------------------*/ + +/** + * Warps a guild to a specific/random map or save point. + * + * @code{.herc} + * warpguild("<to map name>", <x>, <y>, <guild id>{{, <ignore mapflags>}, "<from map name>"}); + * @endcode + * + **/ static BUILDIN(warpguild) { - struct map_session_data *sd = NULL; - struct guild* g; - int type; - int i; - int16 map_id = -1; + const int g_id = script_getnum(st, 5); + struct guild *g = guild->search(g_id); - const char *str = script_getstr(st, 2); - int x = script_getnum(st, 3); - int y = script_getnum(st, 4); - int gid = script_getnum(st, 5); + if (g == NULL) { + ShowError("script:%s: Guild not found! (%d)\n", script->getfuncname(st), g_id); + script_pushint(st, 0); + return false; + } - if (script_hasdata(st, 6)) { - map_id = map->mapname2mapid(script_getstr(st, 6)); + const char *m_name_to = script_getstr(st, 2); + const int type = (strcmp(m_name_to, "Random") == 0) ? 0 : + (strcmp(m_name_to, "SavePointAll") == 0) ? 1 : + (strcmp(m_name_to, "SavePoint") == 0) ? 2 : 3; + int map_index = 0; + + if (type == 3 && (map_index = script->mapindexname2id(st, m_name_to)) == 0) { + ShowError("script:%s: Target map not found! (%s)\n", script->getfuncname(st), m_name_to); + script_pushint(st, 0); + return false; } - g = guild->search(gid); - if (g == NULL) - return true; + int x = script_getnum(st, 3); + int y = script_getnum(st, 4); - type = (strcmp(str, "Random") == 0) ? 0 - : (strcmp(str, "SavePointAll") == 0) ? 1 - : (strcmp(str, "SavePoint") == 0) ? 2 - : 3; + if (type == 2) { + struct map_session_data *sd = script->rid2sd(st); - if (type == 2 && (sd = script->rid2sd(st)) == NULL) - {// "SavePoint" uses save point of the currently attached player - return true; + if (sd == NULL) { + ShowError("script:%s: No character attached for warp to save point!\n", + script->getfuncname(st)); + script_pushint(st, 0); + return false; + } + + map_index = sd->status.save_point.map; + x = sd->status.save_point.x; + y = sd->status.save_point.y; + } + + const int offset = (script_hasdata(st, 6) && script_isinttype(st, 6)) ? 1 : 0; + const bool ignore_mapflags = (offset == 1 && script_getnum(st, 6) != 0); + const char *m_name_from = script_hasdata(st, 6 + offset) ? script_getstr(st, 6 + offset) : NULL; + + if (m_name_from != NULL && script->mapindexname2id(st, m_name_from) == 0) { + ShowError("script:%s: Source map not found! (%s)\n", script->getfuncname(st), m_name_from); + script_pushint(st, 0); + return false; } - for (i = 0; i < MAX_GUILD; i++) { - if (g->member[i].online && g->member[i].sd != NULL) { - struct map_session_data *pl_sd = g->member[i].sd; + for (int i = 0; i < MAX_GUILD; i++) { + struct map_session_data *g_sd = g->member[i].sd; + + if (g->member[i].online == 0 || g_sd == NULL || g_sd->status.guild_id != g_id || pc_isdead(g_sd)) + continue; + + if (m_name_from != NULL && strcmp(m_name_from, map->list[g_sd->bl.m].name) != 0) + continue; - if (map_id >= 0 && map_id != pl_sd->bl.m) + if (!ignore_mapflags) { + if (((type == 0 || type > 2) && map->list[g_sd->bl.m].flag.nowarp == 1) || + (type > 0 && map->list[g_sd->bl.m].flag.noreturn == 1)) continue; + } - switch (type) - { - case 0: // Random - if (!map->list[pl_sd->bl.m].flag.nowarp) - pc->randomwarp(pl_sd, CLR_TELEPORT); - break; - case 1: // SavePointAll - if (!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT); - break; - case 2: // SavePoint - if (!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); - break; - case 3: // m,x,y - if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd, script->mapindexname2id(st, str), x, y, CLR_TELEPORT); - break; - } + if (type == 1) { + map_index = g_sd->status.save_point.map; + x = g_sd->status.save_point.x; + y = g_sd->status.save_point.y; } + + if (type > 0) + pc->setpos(g_sd, map_index, x, y, CLR_TELEPORT); + else + pc->randomwarp(g_sd, CLR_TELEPORT); } + script_pushint(st, 1); return true; } + /*========================================== * Force Heal a player (hp and sp) *------------------------------------------*/ @@ -6998,7 +6963,7 @@ static BUILDIN(heal) hp=script_getnum(st,2); sp=script_getnum(st,3); - status->heal(&sd->bl, hp, sp, 1); + status->heal(&sd->bl, hp, sp, STATUS_HEAL_FORCED); return true; } /*========================================== @@ -7087,59 +7052,60 @@ static BUILDIN(jobname) return true; } -/// Get input from the player. -/// For numeric inputs the value is capped to the range [min,max]. Returns 1 if -/// the value was higher than 'max', -1 if lower than 'min' and 0 otherwise. -/// For string inputs it returns 1 if the string was longer than 'max', -1 is -/// shorter than 'min' and 0 otherwise. -/// -/// input(<var>{,<min>{,<max>}}) -> <int> +/* + * Get input from the player. + * For numeric inputs the value is capped to the range [min,max]. Returns 1 if + * the value was higher than 'max', -1 if lower than 'min' and 0 otherwise. + * For string inputs it returns 1 if the string was longer than 'max', -1 is + * shorter than 'min' and 0 otherwise. + * + * input(<var>{,<min>{,<max>}}) -> <int> + */ static BUILDIN(input) { - struct script_data* data; - int64 uid; - const char* name; - int min; - int max; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - data = script_getdata(st,2); - if( !data_isreference(data) ) { + struct script_data *data = script_getdata(st, 2); + if (!data_isreference(data)) { ShowError("script:input: not a variable\n"); script->reportdata(data); st->state = END; return false; } - uid = reference_getuid(data); - name = reference_getname(data); - min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value); - max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value); + + int64 uid = reference_getuid(data); + const char *name = reference_getname(data); + int min = (script_hasdata(st, 3) ? script_getnum(st, 3) : script->config.input_min_value); + int max = (script_hasdata(st, 4) ? script_getnum(st, 4) : script->config.input_max_value); #ifdef SECURE_NPCTIMEOUT sd->npc_idle_type = NPCT_WAIT; #endif - if( !sd->state.menu_or_input ) { + if (!sd->state.menu_or_input) { // first invocation, display npc input box sd->state.menu_or_input = 1; st->state = RERUNLINE; - if( is_string_variable(name) ) - clif->scriptinputstr(sd,st->oid); - else - clif->scriptinput(sd,st->oid); + if (is_string_variable(name)) { + clif->scriptinputstr(sd, st->oid); + } else { + sd->npc_amount_min = min; + sd->npc_amount_max = max; + clif->scriptinput(sd, st->oid); + } } else { // take received text/value and store it in the designated variable sd->state.menu_or_input = 0; if (is_string_variable(name)) { int len = (int)strlen(sd->npc_str); - script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st,2)); + script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st, 2)); script_pushint(st, (len > max ? 1 : len < min ? -1 : 0)); } else { int amount = sd->npc_amount; script->set_reg(st, sd, uid, name, (const void *)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2)); - script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0)); + script_pushint(st, sd->npc_input_capped_range); } st->state = RUN; } @@ -7696,7 +7662,6 @@ static BUILDIN(viewpoint) *------------------------------------------*/ static BUILDIN(countitem) { - int nameid, i; int count = 0; struct item_data* id = NULL; @@ -7718,11 +7683,12 @@ static BUILDIN(countitem) return false; } - nameid = id->nameid; + int nameid = id->nameid; - for(i = 0; i < MAX_INVENTORY; i++) - if(sd->status.inventory[i].nameid == nameid) + for (int i = 0; i < sd->status.inventorySize; i++) { + if (sd->status.inventory[i].nameid == nameid) count += sd->status.inventory[i].amount; + } script_pushint(st,count); return true; @@ -7736,7 +7702,6 @@ static BUILDIN(countitem2) { int nameid, iden, ref, attr, c1, c2, c3, c4; int count = 0; - int i; struct item_data* id = NULL; struct map_session_data *sd = script->rid2sd(st); @@ -7766,7 +7731,7 @@ static BUILDIN(countitem2) c3 = script_getnum(st,8); c4 = script_getnum(st,9); - for(i = 0; i < MAX_INVENTORY; i++) + for (int i = 0; i < sd->status.inventorySize; i++) if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref && @@ -7781,6 +7746,65 @@ static BUILDIN(countitem2) } /*========================================== + * countnameditem(item ID, { <Char Name / ID> }) + * returns number of named items. + *------------------------------------------*/ +static BUILDIN(countnameditem) +{ + int count = 0; + struct item_data* id = NULL; + struct map_session_data *sd; + + if (script_hasdata(st, 3)) { + if (script_isstringtype(st, 3)) { + // Character name was given + sd = script->nick2sd(st, script_getstr(st, 3)); + } else { + // Character ID was given + sd = script->charid2sd(st, script_getnum(st, 3)); + } + } else { + // Use RID by default if no name was provided + sd = script->rid2sd(st); + } + + // Player not attached + if (sd == NULL) { + return true; + } + + if (script_isstringtype(st, 2)) { + // Get item from DB via item name + id = itemdb->search_name(script_getstr(st, 2)); + } else { + // Get item from DB via item ID + id = itemdb->exists(script_getnum(st, 2)); + } + + if (id == NULL) { + ShowError("buildin_countnameditem: Invalid item '%s'.\n", script_getstr(st, 2)); // returns string, regardless of what it was + script_pushint(st, 0); + return false; + } + + for (int i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid > 0 && + sd->inventory_data[i] != NULL && + sd->status.inventory[i].amount > 0 && + sd->status.inventory[i].nameid == id->nameid && + sd->status.inventory[i].card[0] == CARD0_CREATE && + sd->status.inventory[i].card[2] == sd->status.char_id && + sd->status.inventory[i].card[3] == sd->status.char_id >> 16) + { + count += sd->status.inventory[i].amount; + } + } + + script_pushint(st, count); + return true; +} + +/*========================================== * Check if item with this amount can fit in inventory * Checking : weight, stack amount >32k, slots amount >(MAX_INVENTORY) * Return @@ -8259,12 +8283,12 @@ static BUILDIN(getnameditem) } memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid=nameid; - item_tmp.amount=1; - item_tmp.identify=1; - item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] - item_tmp.card[2]=tsd->status.char_id; - item_tmp.card[3]=tsd->status.char_id >> 16; + item_tmp.nameid = nameid; + item_tmp.amount = 1; + item_tmp.identify = 1; + item_tmp.card[0] = CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] + item_tmp.card[2] = GetWord(tsd->status.char_id, 0); + item_tmp.card[3] = GetWord(tsd->status.char_id, 1); if(pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { script_pushint(st,0); return true; //Failed to add item, we will not drop if they don't fit @@ -8698,6 +8722,48 @@ static BUILDIN(delitem2) return false; } +/** + * Deletes item at given index. + * delitem(<index>{, <amount{, <account id>}}); + */ +static BUILDIN(delitemidx) +{ + struct map_session_data *sd; + + if (script_hasdata(st, 4)) { + if ((sd = script->id2sd(st, script_getnum(st, 4))) == NULL) { + st->state = END; + return true; + } + } else { + if ((sd = script->rid2sd(st)) == NULL) + return true; + } + + int i = script_getnum(st, 2); + if (i < 0 || i >= sd->status.inventorySize) { + ShowError("buildin_delitemidx: Index (%d) should be from 0-%d.\n", i, sd->status.inventorySize - 1); + st->state = END; + return false; + } + + if (itemdb->exists(sd->status.inventory[i].nameid) == NULL) + ShowWarning("buildin_delitemidx: Deleting invalid Item ID (%d).\n", sd->status.inventory[i].nameid); + + int amount = 0; + if (script_hasdata(st, 3)) { + if ((amount = script_getnum(st, 3)) > sd->status.inventory[i].amount) + amount = sd->status.inventory[i].amount; + } else { + amount = sd->status.inventory[i].amount; + } + + if (amount > 0) + script->buildin_delitem_delete(sd, i, &amount, true); + + return true; +} + /*========================================== * Enables/Disables use of items while in an NPC [Skotlex] *------------------------------------------*/ @@ -8805,7 +8871,7 @@ static BUILDIN(getcharid) struct map_session_data *sd; if (script_hasdata(st, 3)) - sd = map->nick2sd(script_getstr(st, 3)); + sd = map->nick2sd(script_getstr(st, 3), false); else sd = script->rid2sd(st); @@ -8841,32 +8907,23 @@ static BUILDIN(getcharid) return true; } + /*========================================== * returns the GID of an NPC *------------------------------------------*/ static BUILDIN(getnpcid) { - int num = script_getnum(st,2); - struct npc_data* nd = NULL; - - if( script_hasdata(st,3) ) - {// unique npc name - if( ( nd = npc->name2id(script_getstr(st,3)) ) == NULL ) - { - ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3)); - script_pushint(st,0); - return false; + if (script_hasdata(st, 2)) { + if (script_isinttype(st, 2)) { + // Deprecate old form - getnpcid(<type>{, <"npc name">}) + ShowWarning("buildin_getnpcid: Use of type is deprecated. Format - getnpcid({<\"npc name\">})\n"); + script_pushint(st, 0); + } else { + struct npc_data *nd = npc->name2id(script_getstr(st, 2)); + script_pushint(st, (nd != NULL) ? nd->bl.id : 0); } - } - - switch (num) { - case 0: - script_pushint(st,nd ? nd->bl.id : st->oid); - break; - default: - ShowError("buildin_getnpcid: invalid parameter (%d).\n", num); - script_pushint(st,0); - return false; + } else { + script_pushint(st, st->oid); } return true; @@ -8972,6 +9029,93 @@ static BUILDIN(getpartyleader) return true; } +enum guildinfo_type { + GUILDINFO_NAME, + GUILDINFO_ID, + GUILDINFO_LEVEL, + GUILDINFO_ONLINE, + GUILDINFO_AV_LEVEL, + GUILDINFO_MAX_MEMBERS, + GUILDINFO_EXP, + GUILDINFO_NEXT_EXP, + GUILDINFO_SKILL_POINTS, + GUILDINFO_MASTER_NAME, + GUILDINFO_MASTER_CID, +}; + +static BUILDIN(getguildinfo) +{ + struct guild *g = NULL; + + if (script_hasdata(st, 3)) { + if (script_isstringtype(st, 3)) { + const char *guild_name = script_getstr(st, 3); + g = guild->searchname(guild_name); + } else { + int guild_id = script_getnum(st, 3); + g = guild->search(guild_id); + } + } else { + struct map_session_data *sd = script->rid2sd(st); + g = sd ? sd->guild : NULL; + } + + enum guildinfo_type type = script_getnum(st, 2); + + if (g == NULL) { + // guild does not exist + switch (type) { + case GUILDINFO_NAME: + case GUILDINFO_MASTER_NAME: + script_pushconststr(st, ""); + break; + default: + script_pushint(st, -1); + } + } else { + switch (type) { + case GUILDINFO_NAME: + script_pushstrcopy(st, g->name); + break; + case GUILDINFO_ID: + script_pushint(st, g->guild_id); + break; + case GUILDINFO_LEVEL: + script_pushint(st, g->guild_lv); + break; + case GUILDINFO_ONLINE: + script_pushint(st, g->connect_member); + break; + case GUILDINFO_AV_LEVEL: + script_pushint(st, g->average_lv); + break; + case GUILDINFO_MAX_MEMBERS: + script_pushint(st, g->max_member); + break; + case GUILDINFO_EXP: + script_pushint(st, g->exp); + break; + case GUILDINFO_NEXT_EXP: + script_pushint(st, g->next_exp); + break; + case GUILDINFO_SKILL_POINTS: + script_pushint(st, g->skill_point); + break; + case GUILDINFO_MASTER_NAME: + script_pushstrcopy(st, g->member[0].name); + break; + case GUILDINFO_MASTER_CID: + script_pushint(st, g->member[0].char_id); + break; + default: + ShowError("script:getguildinfo: unknown info type!\n"); + st->state = END; + return false; + } + } + return true; +} + /*========================================== * Return the name of the @guild_id * null if not found @@ -9077,6 +9221,63 @@ static BUILDIN(getguildmember) return true; } +/** + * getguildonline(<Guild ID>{, type}) + * Returns amount of guild members online. +**/ + +enum script_getguildonline_types { + GUILD_ONLINE_ALL = 0, + GUILD_ONLINE_VENDOR, + GUILD_ONLINE_NO_VENDOR +}; + +BUILDIN(getguildonline) +{ + struct guild *g; + int guild_id = script_getnum(st, 2); + int type = GUILD_ONLINE_ALL, j = 0; + + if ((g = guild->search(guild_id)) == NULL) { + script_pushint(st, -1); + return true; + } + + if (script_hasdata(st, 3)) { + type = script_getnum(st, 3); + + if (type < GUILD_ONLINE_ALL || type > GUILD_ONLINE_NO_VENDOR) { + ShowWarning("buildin_getguildonline: Invalid type specified. Defaulting to GUILD_ONLINE_ALL.\n"); + type = GUILD_ONLINE_ALL; + } + } + + struct map_session_data *sd; + for (int i = 0; i < MAX_GUILD; i++) { + if (g->member[i].online && (sd = g->member[i].sd) != NULL) { + switch (type) { + case GUILD_ONLINE_VENDOR: + if (sd->state.vending > 0) + j++; + break; + + case GUILD_ONLINE_NO_VENDOR: + if (sd->state.vending == 0) + j++; + break; + + default: + j++; + break; + } + } + } + + script_pushint(st, j); + + return true; +} + /*========================================== * Get char string information by type : * Return by @type : @@ -9300,13 +9501,13 @@ static BUILDIN(getequipname) *------------------------------------------*/ static BUILDIN(getbrokenid) { - int i,num,id=0,brokencounter=0; + int num,id=0,brokencounter=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; num=script_getnum(st,2); - for(i=0; i<MAX_INVENTORY; i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) { @@ -9333,7 +9534,7 @@ static BUILDIN(getbrokencount) if (sd == NULL) return true; - for (i = 0; i < MAX_INVENTORY; i++) { + for (i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) @@ -9350,14 +9551,13 @@ static BUILDIN(getbrokencount) *------------------------------------------*/ static BUILDIN(repair) { - int i,num; int repaircounter=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - num=script_getnum(st,2); - for(i=0; i<MAX_INVENTORY; i++) { + int num = script_getnum(st, 2); + for(int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) { @@ -9381,12 +9581,12 @@ static BUILDIN(repair) *------------------------------------------*/ static BUILDIN(repairall) { - int i, repaircounter = 0; + int repaircounter = 0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - for(i = 0; i < MAX_INVENTORY; i++) + for (int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; @@ -9514,27 +9714,29 @@ static BUILDIN(getequipisidentify) } /*========================================== - * Get the item refined value at pos - * return (npc) - * x : refine amount - * 0 : false (not refined) + * Get the total refine amount of equip at given pos + * return total refine amount *------------------------------------------*/ static BUILDIN(getequiprefinerycnt) { - int i = -1,num; - struct map_session_data *sd; + int total_refine = 0; + struct map_session_data* sd = script->rid2sd(st); - num = script_getnum(st,2); - sd = script->rid2sd(st); - if( sd == NULL ) - return true; + if (sd != NULL) + { + int count = script_lastdata(st); + int script_equip_size = ARRAYLENGTH(script->equip); + for (int n = 2; n <= count; n++) { + int i = -1; + int num = script_getnum(st, n); + if (num > 0 && num <= script_equip_size) + i = pc->checkequip(sd, script->equip[num - 1]); - if (num > 0 && num <= ARRAYLENGTH(script->equip)) - i=pc->checkequip(sd,script->equip[num-1]); - if(i >= 0) - script_pushint(st,sd->status.inventory[i].refine); - else - script_pushint(st,0); + if (i >= 0) + total_refine += sd->status.inventory[i].refine; + } + } + script_pushint(st, total_refine); return true; } @@ -9597,7 +9799,7 @@ static BUILDIN(getequippercentrefinery) if (i >= 0 && sd->status.inventory[i].nameid != 0 && sd->status.inventory[i].refine < MAX_REFINE) script_pushint(st, - status->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type)); + refine->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type)); else script_pushint(st, 0); @@ -9809,6 +10011,25 @@ static BUILDIN(statusup2) return true; } + +/*========================================== +* Returns the number of stat points needed to change the specified stat by val. +* needed_status_point(<type>,<val>); [secretdataz] +*------------------------------------------*/ +static BUILDIN(needed_status_point) +{ + int type = script_getnum(st, 2); + int val = script_getnum(st, 3);; + struct map_session_data *sd = script->rid2sd(st); + + if (sd == NULL) + script_pushint(st, 0); + else + script_pushint(st, pc->need_status_point(sd, type, val)); + + return true; +} + /// See 'doc/item_bonus.txt' /// /// bonus <bonus type>,<val1>; @@ -10677,24 +10898,36 @@ static BUILDIN(gettime) return true; } -/*========================================== +/* * GetTimeStr("TimeFMT", Length); - *------------------------------------------*/ + */ static BUILDIN(gettimestr) { char *tmpstr; const char *fmtstr; int maxlen; - time_t now = time(NULL); + time_t now; + + fmtstr = script_getstr(st, 2); + maxlen = script_getnum(st, 3); + + if (script_hasdata(st, 4)) { + int timestamp = script_getnum(st, 4); + if (timestamp < 0) { + ShowWarning("buildin_gettimestr: UNIX timestamp must be in positive value.\n"); + return false; + } - fmtstr=script_getstr(st,2); - maxlen=script_getnum(st,3); + now = (time_t)timestamp; + } else { + now = time(NULL); + } - tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char)); - strftime(tmpstr,maxlen,fmtstr,localtime(&now)); - tmpstr[maxlen]='\0'; + tmpstr = (char *)aMalloc((maxlen +1)*sizeof(char)); + strftime(tmpstr, maxlen, fmtstr, localtime(&now)); + tmpstr[maxlen] = '\0'; - script_pushstr(st,tmpstr); + script_pushstr(st, tmpstr); return true; } @@ -10713,6 +10946,12 @@ static BUILDIN(openstorage) return false; } + // Mapflag preventing from openstorage here + if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nostorage & 2)) { + script_pushint(st, 0); + return true; + } + storage->open(sd); script_pushint(st, 1); // success flag. @@ -10726,6 +10965,12 @@ static BUILDIN(guildopenstorage) if (sd == NULL) return true; + // Mapflag preventing from openstorage here + if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nogstorage & 2)) { + script_pushint(st, 1); + return true; + } + ret = gstorage->open(sd); script_pushint(st,ret); return true; @@ -10806,7 +11051,7 @@ static BUILDIN(makepet) if (pet_id >= 0 && sd) { sd->catch_target_class = pet->db[pet_id].class_; intif->create_pet(sd->status.account_id, sd->status.char_id, - (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv, + pet->db[pet_id].class_, mob->db(pet->db[pet_id].class_)->lv, pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, 100, 0, 1, pet->db[pet_id].jname); } @@ -11104,10 +11349,16 @@ static BUILDIN(killmonster) int16 m,allflag=0; mapname=script_getstr(st,2); event=script_getstr(st,3); - if(strcmp(event,"All")==0) + + if (strcmpi(event, "all") == 0) { + if (strcmp(event, "all") != 0) { + ShowWarning("buildin_killmonster: \"%s\" deprecated! Please use \"all\" instead.\n", event); + script->reportsrc(st); + } allflag = 1; - else + } else { script->check_event(st, event); + } if( (m=map->mapname2mapid(mapname))<0 ) return true; @@ -11168,6 +11419,21 @@ static BUILDIN(killmonsterall) return true; } +static BUILDIN(killmonstergid) +{ + int mobgid = script_getnum(st, 2); + struct mob_data *md = map->id2md(mobgid); + + if (md == NULL) { + ShowWarning("buildin_killmonstergid: Error in finding monster GID '%d' or the target is not a monster.\n", mobgid); + return false; + } + + md->state.npc_killmonster = 1; + status_kill(&md->bl); + return true; +} + /*========================================== * Creates a clone of a player. * clone map, x, y, event, char_id, master_id, mode, flag, duration @@ -11443,7 +11709,7 @@ static int buildin_getunits_sub(struct block_list *bl, va_list ap) (const void *)h64BPTRSIZE(bl->id), ref); (*count)++; - return 0; + return 1; } static int buildin_getunits_sub_pc(struct map_session_data *sd, va_list ap) @@ -11515,18 +11781,10 @@ static BUILDIN(getunits) int16 x2 = script_getnum(st, 8); int16 y2 = script_getnum(st, 9); - // FIXME: map_foreachinarea does NOT stop iterating when the callback - // function returns -1. we still limit the array size, but - // this doesn't break the loop. We need a foreach function - // that behaves like map_foreachiddb, but for areas - map->foreachinarea(buildin_getunits_sub, m, x1, y1, x2, y2, type, + map->forcountinarea(buildin_getunits_sub, m, x1, y1, x2, y2, limit, type, st, sd, id, start, &count, limit, name, ref, type); } else { - // FIXME: map_foreachinmap does NOT stop iterating when the callback - // function returns -1. we still limit the array size, but - // this doesn't break the loop. We need a foreach function - // that behaves like map_foreachiddb, but for maps - map->foreachinmap(buildin_getunits_sub, m, type, + map->forcountinmap(buildin_getunits_sub, m, limit, type, st, sd, id, start, &count, limit, name, ref, type); } } else { @@ -11811,6 +12069,18 @@ static BUILDIN(playerattached) } /*========================================== + * Used by OnTouchNPC: label to return monster GID + *------------------------------------------*/ +static BUILDIN(mobattached) +{ + if (st->rid == 0 || map->id2md(st->rid) == NULL) + script_pushint(st, 0); + else + script_pushint(st, st->rid); + return true; +} + +/*========================================== *------------------------------------------*/ static BUILDIN(announce) { @@ -11822,12 +12092,12 @@ static BUILDIN(announce) int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY size_t len = strlen(mes); + send_target target = ALL_CLIENT; + struct block_list *bl = NULL; Assert_retr(false, len < INT_MAX); if( flag&(BC_TARGET_MASK|BC_SOURCE_MASK) ) { // Broadcast source or broadcast region defined - send_target target; - struct block_list *bl = NULL; if (flag&BC_NPC) { // If bc_npc flag is set, use NPC as broadcast source bl = map->id2bl(st->oid); @@ -11845,17 +12115,13 @@ static BUILDIN(announce) case BC_SELF: target = SELF; break; default: target = ALL_CLIENT; break; // BC_ALL } - - if (fontColor) - clif->broadcast2(bl, mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); - else - clif->broadcast(bl, mes, (int)len+1, flag&BC_COLOR_MASK, target); - } else { - if (fontColor) - intif->broadcast2(mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY); - else - intif->broadcast(mes, (int)len+1, flag&BC_COLOR_MASK); } + + if (fontColor) + clif->broadcast2(bl, mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); + else + clif->broadcast(bl, mes, (int)len+1, flag&BC_COLOR_MASK, target); + return true; } /*========================================== @@ -12335,7 +12601,9 @@ static BUILDIN(sc_end) } //This should help status_change_end force disabling the SC in case it has no limit. - sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0; + if (type != SC_BERSERK) + sce->val1 = 0; // SC_BERSERK requires skill_lv that's stored in sce->val1 when being removed [KirieZ] + sce->val2 = sce->val3 = sce->val4 = 0; status_change_end(bl, (sc_type)type, INVALID_TIMER); } else @@ -12539,7 +12807,7 @@ static BUILDIN(homunculus_morphembryo) clif->additem(sd, 0, 0, i); clif->emotion(&sd->hd->bl, E_SWT); } else { - homun->vaporize(sd, HOM_ST_MORPH); + homun->vaporize(sd, HOM_ST_MORPH, true); success = true; } } else { @@ -13091,7 +13359,8 @@ enum mapinfo_info { MAPINFO_ID, MAPINFO_SIZE_X, MAPINFO_SIZE_Y, - MAPINFO_ZONE + MAPINFO_ZONE, + MAPINFO_NPC_COUNT }; static BUILDIN(getmapinfo) @@ -13116,7 +13385,7 @@ static BUILDIN(getmapinfo) } if (bl == NULL) { - ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n"); + ShowError("buildin_getmapinfo: map not supplied and NPC/PC not attached!\n"); script_pushint(st, -3); return false; } @@ -13147,8 +13416,11 @@ static BUILDIN(getmapinfo) case MAPINFO_ZONE: script_pushstrcopy(st, map->list[m].zone->name); break; + case MAPINFO_NPC_COUNT: + script_pushint(st, map->list[m].npc_num); + break; default: - ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode); + ShowError("buildin_getmapinfo: unknown option in second argument (%u).\n", mode); script_pushint(st, -2); return false; } @@ -13222,6 +13494,8 @@ static BUILDIN(getmapflag) case MF_NOVIEWID: script_pushint(st, map->list[m].flag.noviewid); break; case MF_PAIRSHIP_STARTABLE: script_pushint(st, map->list[m].flag.pairship_startable); break; case MF_PAIRSHIP_ENDABLE: script_pushint(st, map->list[m].flag.pairship_endable); break; + case MF_NOSTORAGE: script_pushint(st, map->list[m].flag.nostorage); break; + case MF_NOGSTORAGE: script_pushint(st, map->list[m].flag.nogstorage); break; } } @@ -13352,6 +13626,8 @@ static BUILDIN(setmapflag) case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break; case MF_PAIRSHIP_STARTABLE: map->list[m].flag.pairship_startable = 1; break; case MF_PAIRSHIP_ENDABLE: map->list[m].flag.pairship_endable = 1; break; + case MF_NOSTORAGE: map->list[m].flag.nostorage = cap_value(val, 0, 3); break; + case MF_NOGSTORAGE: map->list[m].flag.nogstorage = cap_value(val, 0, 3); break; } } @@ -13443,6 +13719,8 @@ static BUILDIN(removemapflag) case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break; case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 0; break; case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break; + case MF_NOSTORAGE: map->list[m].flag.nostorage = 0; break; + case MF_NOGSTORAGE: map->list[m].flag.nogstorage = 0; break; } } @@ -13954,7 +14232,8 @@ static BUILDIN(failedremovecards) if (sd->status.inventory[i].card[c] > 0 && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) { cardflag = 1; - sd->status.inventory[i].card[c] = 0; + if (typefail == 1) + sd->status.inventory[i].card[c] = 0; if (typefail == 2) { // add cards to inventory, clear int flag; @@ -14480,6 +14759,85 @@ static BUILDIN(getiteminfo) case ITEMINFO_VIEWSPRITE: script_pushint(st, it->view_sprite); break; + case ITEMINFO_TRADE: + script_pushint(st, it->flag.trade_restriction); + break; + case ITEMINFO_ELV_MAX: + script_pushint(st, it->elvmax); + break; + case ITEMINFO_DROPEFFECT_MODE: + script_pushint(st, it->dropeffectmode); + break; + case ITEMINFO_DELAY: + script_pushint(st, it->delay); + break; + case ITEMINFO_CLASS_BASE_1: + script_pushint(st, it->class_base[0]); + break; + case ITEMINFO_CLASS_BASE_2: + script_pushint(st, it->class_base[1]); + break; + case ITEMINFO_CLASS_BASE_3: + script_pushint(st, it->class_base[2]); + break; + case ITEMINFO_CLASS_UPPER: + script_pushint(st, it->class_upper); + break; + case ITEMINFO_FLAG_NO_REFINE: + script_pushint(st, it->flag.no_refine); + break; + case ITEMINFO_FLAG_DELAY_CONSUME: + script_pushint(st, it->flag.delay_consume); + break; + case ITEMINFO_FLAG_AUTOEQUIP: + script_pushint(st, it->flag.autoequip); + break; + case ITEMINFO_FLAG_AUTO_FAVORITE: + script_pushint(st, it->flag.auto_favorite); + break; + case ITEMINFO_FLAG_BUYINGSTORE: + script_pushint(st, it->flag.buyingstore); + break; + case ITEMINFO_FLAG_BINDONEQUIP: + script_pushint(st, it->flag.bindonequip); + break; + case ITEMINFO_FLAG_KEEPAFTERUSE: + script_pushint(st, it->flag.keepafteruse); + break; + case ITEMINFO_FLAG_FORCE_SERIAL: + script_pushint(st, it->flag.force_serial); + break; + case ITEMINFO_FLAG_NO_OPTIONS: + script_pushint(st, it->flag.no_options); + break; + case ITEMINFO_FLAG_DROP_ANNOUNCE: + script_pushint(st, it->flag.drop_announce); + break; + case ITEMINFO_FLAG_SHOWDROPEFFECT: + script_pushint(st, it->flag.showdropeffect); + break; + case ITEMINFO_STACK_AMOUNT: + script_pushint(st, it->stack.amount); + break; + case ITEMINFO_STACK_FLAG: + { + int stack_flag = 0; + if (it->stack.inventory != 0) stack_flag |= 1; + if (it->stack.cart != 0) stack_flag |= 2; + if (it->stack.storage != 0) stack_flag |= 4; + if (it->stack.guildstorage != 0) stack_flag |= 8; + script_pushint(st, stack_flag); + } + break; + case ITEMINFO_ITEM_USAGE_FLAG: + script_pushint(st, it->item_usage.flag); + break; + case ITEMINFO_ITEM_USAGE_OVERRIDE: + script_pushint(st, it->item_usage.override); + break; + case ITEMINFO_GM_LV_TRADE_OVERRIDE: + script_pushint(st, it->gm_lv_trade_override); + break; default: ShowError("buildin_getiteminfo: Invalid item type %d.\n", n); script_pushint(st,-1); @@ -14746,6 +15104,81 @@ static BUILDIN(setiteminfo) case ITEMINFO_VIEWSPRITE: it->view_sprite = value; break; + case ITEMINFO_TRADE: + it->flag.trade_restriction = value; + break; + case ITEMINFO_ELV_MAX: + it->elvmax = cap_value(value, 0, MAX_LEVEL); + break; + case ITEMINFO_DROPEFFECT_MODE: + it->dropeffectmode = value; + break; + case ITEMINFO_DELAY: + it->delay = value; + break; + case ITEMINFO_CLASS_BASE_1: + it->class_base[0] = value; + break; + case ITEMINFO_CLASS_BASE_2: + it->class_base[1] = value; + break; + case ITEMINFO_CLASS_BASE_3: + it->class_base[2] = value; + break; + case ITEMINFO_CLASS_UPPER: + it->class_upper = value; + break; + case ITEMINFO_FLAG_NO_REFINE: + it->flag.no_refine = cap_value(value, 0, MAX_REFINE); + break; + case ITEMINFO_FLAG_DELAY_CONSUME: + it->flag.delay_consume = value; + break; + case ITEMINFO_FLAG_AUTOEQUIP: + it->flag.autoequip = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_AUTO_FAVORITE: + it->flag.auto_favorite = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_BUYINGSTORE: + it->flag.buyingstore = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_BINDONEQUIP: + it->flag.bindonequip = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_KEEPAFTERUSE: + it->flag.keepafteruse = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_FORCE_SERIAL: + it->flag.force_serial = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_NO_OPTIONS: + it->flag.no_options = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_DROP_ANNOUNCE: + it->flag.drop_announce = cap_value(value, 0, 1); + break; + case ITEMINFO_FLAG_SHOWDROPEFFECT: + it->flag.showdropeffect = cap_value(value, 0, 1); + break; + case ITEMINFO_STACK_AMOUNT: + it->stack.amount = cap_value(value, 0, USHRT_MAX); + break; + case ITEMINFO_STACK_FLAG: + it->stack.inventory = ((value & 1) != 0); + it->stack.cart = ((value & 2) != 0); + it->stack.storage = ((value & 4) != 0); + it->stack.guildstorage = ((value & 8) != 0); + break; + case ITEMINFO_ITEM_USAGE_FLAG: + it->item_usage.flag = cap_value(value, 0, 1); + break; + case ITEMINFO_ITEM_USAGE_OVERRIDE: + it->item_usage.override = value; + break; + case ITEMINFO_GM_LV_TRADE_OVERRIDE: + it->gm_lv_trade_override = value; + break; default: ShowError("buildin_setiteminfo: invalid type %d.\n", n); script_pushint(st,-1); @@ -14866,47 +15299,55 @@ static BUILDIN(petloot) * Set arrays with info of all sd inventory : * @inventorylist_id, @inventorylist_amount, @inventorylist_equip, * @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute, - * @inventorylist_card(0..3), @inventorylist_expire + * @inventorylist_card(0..3), + * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS), + * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS), + * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS), + * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite, + * @inventorylist_idx * @inventorylist_count = scalar *------------------------------------------*/ static BUILDIN(getinventorylist) { struct map_session_data *sd = script->rid2sd(st); - char card_var[SCRIPT_VARNAME_LENGTH]; + char script_var[SCRIPT_VARNAME_LENGTH]; + int j = 0, k = 0; - int i,j=0,k; - if(!sd) return true; + if (sd == NULL) + return true; - for(i=0;i<MAX_INVENTORY;i++) { - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount); - if(sd->status.inventory[i].equip) { - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),pc->equippoint(sd,i)); + for (int i = 0; i < sd->status.inventorySize; i++) { + if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount); + if (sd->status.inventory[i].equip != 0) { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i)); } else { - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),0); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0); } - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_refine"), j),sd->status.inventory[i].refine); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_identify"), j),sd->status.inventory[i].identify); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_attribute"), j),sd->status.inventory[i].attribute); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute); for (k = 0; k < MAX_SLOTS; k++) { - sprintf(card_var, "@inventorylist_card%d",k+1); - pc->setreg(sd,reference_uid(script->add_variable(card_var), j),sd->status.inventory[i].card[k]); + sprintf(script_var, "@inventorylist_card%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]); } for (k = 0; k < MAX_ITEM_OPTIONS; k++) { - sprintf(card_var, "@inventorylist_opt_id%d", k + 1); - pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].index); - sprintf(card_var, "@inventorylist_opt_val%d", k + 1); - pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].value); - sprintf(card_var, "@inventorylist_opt_param%d", k + 1); - pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].param); + sprintf(script_var, "@inventorylist_opt_id%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index); + sprintf(script_var, "@inventorylist_opt_val%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value); + sprintf(script_var, "@inventorylist_opt_param%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param); } - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); - pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_bound"), j),sd->status.inventory[i].bound); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i); j++; } } - pc->setreg(sd,script->add_variable("@inventorylist_count"),j); + pc->setreg(sd, script->add_variable("@inventorylist_count"), j); return true; } @@ -14968,10 +15409,9 @@ static BUILDIN(getskilllist) static BUILDIN(clearitem) { struct map_session_data *sd = script->rid2sd(st); - int i; if (sd == NULL) return true; - for (i=0; i<MAX_INVENTORY; i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].amount) { pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT); } @@ -15411,6 +15851,56 @@ static BUILDIN(specialeffect) return true; } +/*========================================== + * Special effects with num [4144] + *------------------------------------------*/ +static BUILDIN(specialeffectnum) +{ + struct block_list *bl = NULL; + int type = script_getnum(st, 2); + int num = script_getnum(st, 3); + int num2 = script_getnum(st, 4); + enum send_target target = AREA; + + if (script_hasdata(st, 5)) { + target = script_getnum(st, 5); + } + + if (script_hasdata(st, 6)) { + if (script_isstringtype(st, 6)) { + struct npc_data *nd = npc->name2id(script_getstr(st, 6)); + if (nd != NULL) { + bl = &nd->bl; + } + } else { + bl = map->id2bl(script_getnum(st, 6)); + } + } else { + bl = map->id2bl(st->oid); + } + + if (bl == NULL) { + return true; + } + + uint64 bigNum = ((uint64)num2) * 0xffffffff + num; + if (target == SELF) { + struct map_session_data *sd; + if (script_hasdata(st, 7)) { + sd = map->id2sd(script_getnum(st, 7)); + } else { + sd = script->rid2sd(st); + } + if (sd != NULL) { + clif->specialeffect_value_single(bl, type, bigNum, sd->fd); + } + } else { + clif->specialeffect_value(bl, type, bigNum, target); + } + + return true; +} + static BUILDIN(specialeffect2) { struct map_session_data *sd; @@ -15428,6 +15918,50 @@ static BUILDIN(specialeffect2) return true; } +static BUILDIN(removespecialeffect) +{ + struct block_list *bl = NULL; + int type = script_getnum(st, 2); + enum send_target target = AREA; + + if (script_hasdata(st, 3)) { + target = script_getnum(st, 3); + } + + if (script_hasdata(st, 4)) { + if (script_isstringtype(st, 4)) { + struct npc_data *nd = npc->name2id(script_getstr(st, 4)); + if (nd != NULL) { + bl = &nd->bl; + } + } else { + bl = map->id2bl(script_getnum(st, 4)); + } + } else { + bl = map->id2bl(st->oid); + } + + if (bl == NULL) { + return true; + } + + if (target == SELF) { + struct map_session_data *sd; + if (script_hasdata(st, 5)) { + sd = map->id2sd(script_getnum(st, 5)); + } else { + sd = script->rid2sd(st); + } + if (sd != NULL) { + clif->removeSpecialEffect_single(bl, type, &sd->bl); + } + } else { + clif->removeSpecialEffect(bl, type, target); + } + + return true; +} + /*========================================== * Nude [Valaris] *------------------------------------------*/ @@ -15576,36 +16110,74 @@ static BUILDIN(recovery) return true; } -/*========================================== - * Get your pet info: getpetinfo(n) - * n -> 0:pet_id 1:pet_class 2:pet_name - * 3:friendly 4:hungry, 5: rename flag. - *------------------------------------------*/ +/* + * Get your current pet information + */ static BUILDIN(getpetinfo) { struct map_session_data *sd = script->rid2sd(st); - struct pet_data *pd; - int type=script_getnum(st,2); + if (sd == NULL) + return true; - if (sd == NULL || sd->pd == NULL) { - if (type == 2) - script_pushconststr(st,"null"); + struct pet_data *pd = sd->pd; + int type = script_getnum(st, 2); + if (pd == NULL) { + if (type == PETINFO_NAME) + script_pushconststr(st, "null"); else - script_pushint(st,0); + script_pushint(st, 0); return true; } - pd = sd->pd; + switch(type) { - case 0: script_pushint(st,pd->pet.pet_id); break; - case 1: script_pushint(st,pd->pet.class_); break; - case 2: script_pushstrcopy(st,pd->pet.name); break; - case 3: script_pushint(st,pd->pet.intimate); break; - case 4: script_pushint(st,pd->pet.hungry); break; - case 5: script_pushint(st,pd->pet.rename_flag); break; - default: - script_pushint(st,0); - break; + case PETINFO_ID: + script_pushint(st, pd->pet.pet_id); + break; + case PETINFO_CLASS: + script_pushint(st, pd->pet.class_); + break; + case PETINFO_NAME: + script_pushstrcopy(st, pd->pet.name); + break; + case PETINFO_INTIMACY: + script_pushint(st, pd->pet.intimate); + break; + case PETINFO_HUNGRY: + script_pushint(st, pd->pet.hungry); + break; + case PETINFO_RENAME: + script_pushint(st, pd->pet.rename_flag); + break; + case PETINFO_GID: + script_pushint(st, pd->bl.id); + break; + case PETINFO_EGGITEM: + script_pushint(st, pd->pet.egg_id); + break; + case PETINFO_FOODITEM: + script_pushint(st, pd->petDB->FoodID); + break; + case PETINFO_ACCESSORYITEM: + script_pushint(st, pd->petDB->AcceID); + break; + case PETINFO_ACCESSORYFLAG: + script_pushint(st, (pd->pet.equip != 0)? 1:0); + break; + case PETINFO_EVO_EGGID: + if (VECTOR_DATA(pd->petDB->evolve_data) != NULL) + script_pushint(st, VECTOR_DATA(pd->petDB->evolve_data)->petEggId); + else + script_pushint(st, 0); + break; + case PETINFO_AUTOFEED: + script_pushint(st, pd->pet.autofeed); + break; + default: + ShowWarning("buildin_getpetinfo: Invalid type %d.\n", type); + script_pushint(st, 0); + return false; } + return true; } @@ -15643,20 +16215,15 @@ static BUILDIN(gethominfo) return true; } -/// Retrieves information about character's mercenary -/// getmercinfo <type>[,<char id>]; +/* + * Retrieves information about character's mercenary + * getmercinfo <type>{, <char id> }; + */ static BUILDIN(getmercinfo) { - int type; - struct map_session_data* sd; - struct mercenary_data* md; - - type = script_getnum(st,2); - - if (script_hasdata(st,3)) { - int char_id = script_getnum(st,3); - - if ((sd = script->charid2sd(st, char_id)) == NULL) { + struct map_session_data *sd; + if (script_hasdata(st, 3)) { + if ((sd = script->charid2sd(st, script_getnum(st, 3))) == NULL) { script_pushnil(st); return true; } @@ -15665,27 +16232,48 @@ static BUILDIN(getmercinfo) return true; } - md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL; + struct mercenary_data *md = (sd->status.mer_id && sd->md)? sd->md : NULL; + int type = script_getnum(st, 2); + if (md == NULL) { + if (type == MERCINFO_NAME) + script_pushconststr(st, ""); + else + script_pushint(st, 0); + return true; + } - switch( type ) - { - case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break; - case 1: script_pushint(st,md ? md->mercenary.class_ : 0); break; - case 2: - if( md ) - script_pushstrcopy(st,md->db->name); - else - script_pushconststr(st,""); - break; - case 3: script_pushint(st,md ? mercenary->get_faith(md) : 0); break; - case 4: script_pushint(st,md ? mercenary->get_calls(md) : 0); break; - case 5: script_pushint(st,md ? md->mercenary.kill_count : 0); break; - case 6: script_pushint(st,md ? mercenary->get_lifetime(md) : 0); break; - case 7: script_pushint(st,md ? md->db->lv : 0); break; - default: - ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); - script_pushnil(st); - return false; + switch (type) { + case MERCINFO_ID: + script_pushint(st, md->mercenary.mercenary_id); + break; + case MERCINFO_CLASS: + script_pushint(st, md->mercenary.class_); + break; + case MERCINFO_NAME: + script_pushstrcopy(st, md->db->name); + break; + case MERCINFO_FAITH: + script_pushint(st, mercenary->get_faith(md)); + break; + case MERCINFO_CALLS: + script_pushint(st, mercenary->get_calls(md)); + break; + case MERCINFO_KILLCOUNT: + script_pushint(st, md->mercenary.kill_count); + break; + case MERCINFO_LIFETIME: + script_pushint(st, mercenary->get_lifetime(md)); + break; + case MERCINFO_LEVEL: + script_pushint(st, md->db->lv); + break; + case MERCINFO_GID: + script_pushint(st, md->bl.id); + break; + default: + ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); + script_pushnil(st); + return false; } return true; @@ -15698,19 +16286,18 @@ static BUILDIN(getmercinfo) *------------------------------------------*/ static BUILDIN(checkequipedcard) { - int n,i,c=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - c = script_getnum(st,2); + int c = script_getnum(st,2); - for( i=0; i<MAX_INVENTORY; i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) { if (itemdb_isspecial(sd->status.inventory[i].card[0])) continue; - for(n=0;n<sd->inventory_data[i]->slot;n++) { + for (int n = 0; n < sd->inventory_data[i]->slot; n++) { if(sd->status.inventory[i].card[n]==c) { script_pushint(st,1); return true; @@ -15786,6 +16373,29 @@ static BUILDIN(message) return true; } +static BUILDIN(servicemessage) +{ + struct map_session_data *sd = NULL; + + if (script_hasdata(st, 4)) { + if (script_isstringtype(st, 4)) + sd = script->nick2sd(st, script_getstr(st, 4)); + else + sd = script->id2sd(st, script_getnum(st, 4)); + } else { + sd = script->rid2sd(st); + } + + if (sd == NULL) + return true; + + const char *message = script_getstr(st, 2); + const int color = script_getnum(st, 3); + clif->serviceMessageColor(sd, color, message); + + return true; +} + /*========================================== * npctalk (sends message to surrounding area) * usage: npctalk("<message>"{, "<npc name>"{, <show_name>}}); @@ -15824,37 +16434,41 @@ static BUILDIN(npctalk) // change npc walkspeed [Valaris] static BUILDIN(npcspeed) { - struct npc_data* nd; - int speed; - - speed = script_getnum(st,2); - nd = map->id2nd(st->oid); + struct npc_data *nd = map->id2nd(st->oid); + int speed = script_getnum(st, 2); if (nd != NULL) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit + if (nd->ud == NULL) { + ShowWarning("buildin_npcspeed: floating NPC don't have unit data.\n"); + return false; + } nd->speed = speed; nd->ud->state.speed_changed = 1; } return true; } + // make an npc walk to a position [Valaris] static BUILDIN(npcwalkto) { struct npc_data *nd = map->id2nd(st->oid); - int x=0,y=0; - - x=script_getnum(st,2); - y=script_getnum(st,3); + int x = script_getnum(st, 2); + int y = script_getnum(st, 3); if (nd != NULL) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit + if (nd->ud == NULL) { + ShowWarning("buildin_npcwalkto: floating NPC don't have unit data.\n"); + return false; + } if (!nd->status.hp) { status_calc_npc(nd, SCO_FIRST); } else { status_calc_npc(nd, SCO_NONE); } - unit->walktoxy(&nd->bl,x,y,0); + unit->walktoxy(&nd->bl, x, y, 0); } return true; @@ -15866,6 +16480,10 @@ static BUILDIN(npcstop) if (nd != NULL) { unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit + if (nd->ud == NULL) { + ShowWarning("buildin_npcstop: floating NPC don't have unit data.\n"); + return false; + } unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL); } @@ -16098,7 +16716,7 @@ static BUILDIN(getmapxy) case 0: //Get Character Position if (script_hasdata(st,6)) { if (script_isstringtype(st,6)) - sd = map->nick2sd(script_getstr(st,6)); + sd = map->nick2sd(script_getstr(st,6), false); else sd = map->id2sd(script_getnum(st,6)); } else { @@ -16125,7 +16743,7 @@ static BUILDIN(getmapxy) case 2: //Get Pet Position if (script_hasdata(st,6)) { if (script_isstringtype(st,6)) - sd = map->nick2sd(script_getstr(st,6)); + sd = map->nick2sd(script_getstr(st,6), false); else { bl = map->id2bl(script_getnum(st,6)); break; @@ -16147,7 +16765,7 @@ static BUILDIN(getmapxy) case 4: //Get Homun Position if (script_hasdata(st,6)) { if (script_isstringtype(st,6)) { - sd = map->nick2sd(script_getstr(st,6)); + sd = map->nick2sd(script_getstr(st,6), false); } else { bl = map->id2bl(script_getnum(st,6)); break; @@ -16162,7 +16780,7 @@ static BUILDIN(getmapxy) case 5: //Get Mercenary Position if (script_hasdata(st,6)) { if (script_isstringtype(st,6)) { - sd = map->nick2sd(script_getstr(st,6)); + sd = map->nick2sd(script_getstr(st,6), false); } else { bl = map->id2bl(script_getnum(st,6)); break; @@ -16177,7 +16795,7 @@ static BUILDIN(getmapxy) case 6: //Get Elemental Position if (script_hasdata(st,6)) { if (script_isstringtype(st,6)) { - sd = map->nick2sd(script_getstr(st,6)); + sd = map->nick2sd(script_getstr(st,6), false); } else { bl = map->id2bl(script_getnum(st,6)); break; @@ -16345,6 +16963,8 @@ static BUILDIN(isequippedcnt) if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; + if(j == EQI_COSTUME_MID && sd->equip_index[EQI_COSTUME_LOW] == index) continue; + if(j == EQI_COSTUME_TOP && (sd->equip_index[EQI_COSTUME_MID] == index || sd->equip_index[EQI_COSTUME_LOW] == index)) continue; if(!sd->inventory_data[index]) continue; @@ -16398,6 +17018,8 @@ static BUILDIN(isequipped) if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; + if(j == EQI_COSTUME_MID && sd->equip_index[EQI_COSTUME_LOW] == index) continue; + if(j == EQI_COSTUME_TOP && (sd->equip_index[EQI_COSTUME_MID] == index || sd->equip_index[EQI_COSTUME_LOW] == index)) continue; if(!sd->inventory_data[index]) continue; @@ -16555,9 +17177,9 @@ static BUILDIN(equip) ShowError("wrong item ID : equipitem(%d)\n",nameid); return false; } - ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0 ); - if( i < MAX_INVENTORY ) - pc->equipitem(sd,i,item_data->equip); + ARR_FIND(0, sd->status.inventorySize, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0); + if (i < sd->status.inventorySize) + pc->equipitem(sd, i, item_data->equip); return true; } @@ -16615,21 +17237,21 @@ static BUILDIN(equip2) c2 = script_getnum(st, 7); c3 = script_getnum(st, 8); - ARR_FIND( 0, MAX_INVENTORY, i,( sd->status.inventory[i].equip == 0 && + ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].equip == 0 && sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].refine == ref && sd->status.inventory[i].attribute == attr && sd->status.inventory[i].card[0] == c0 && sd->status.inventory[i].card[1] == c1 && sd->status.inventory[i].card[2] == c2 && - sd->status.inventory[i].card[3] == c3 ) ); + sd->status.inventory[i].card[3] == c3)); - if( i < MAX_INVENTORY ) { + if (i < sd->status.inventorySize) { script_pushint(st,1); pc->equipitem(sd,i,item_data->equip); - } - else + } else { script_pushint(st,0); + } return true; } @@ -16816,6 +17438,63 @@ static BUILDIN(getdatatype) return true; } +static BUILDIN(data_to_string) +{ + if (script_hasdata(st, 2)) { + struct script_data *data = script_getdata(st, 2); + + if (data_isstring(data)) { + script_pushcopy(st, 2); + } else if (data_isint(data)) { + char *str = NULL; + + CREATE(str, char, 20); + safesnprintf(str, 20, "%"PRId64"", data->u.num); + script_pushstr(st, str); + } else if (data_islabel(data)) { + const char *str = ""; + + // XXX: because all we have is the label pos we can't be sure which + // one is the correct label if more than one has the same pos. + // We might want to store both the pos and str_data index in + // data->u.num, similar to how C_NAME stores both the array + // index and str_data index in u.num with bitmasking. This + // would also avoid the awkward for() loops as we could + // directly access the string with script->get_str(). + + if (st->oid) { + struct npc_data *nd = map->id2nd(st->oid); + + for (int i = 0; i < nd->u.scr.label_list_num; ++i) { + if (nd->u.scr.label_list[i].pos == data->u.num) { + str = nd->u.scr.label_list[i].name; + break; + } + } + } else { + for (int i = LABEL_START; script->str_data[i].next != 0; i = script->str_data[i].next) { + if (script->str_data[i].label == data->u.num) { + str = script->get_str(i); + break; + } + } + } + + script_pushconststr(st, str); + } else if (data_isreference(data)) { + script_pushstrcopy(st, reference_getname(data)); + } else { + ShowWarning("script:data_to_string: unknown data type!\n"); + script->reportdata(data); + script_pushconststr(st, ""); + } + } else { + script_pushconststr(st, ""); // NIL + } + + return true; +} + //======================================================= // chr <int> //------------------------------------------------------- @@ -17627,6 +18306,17 @@ static BUILDIN(max) return true; } +static BUILDIN(cap_value) +{ + int value = script_getnum(st, 2); + int min = script_getnum(st, 3); + int max = script_getnum(st, 4); + + script_pushint(st, (int)cap_value(value, min, max)); + + return true; +} + static BUILDIN(md5) { const char *tmpstr; @@ -17870,7 +18560,9 @@ static BUILDIN(getd) id = script->add_variable(varname); - if (script->str_data[id].type != C_NAME) { + if (script->str_data[id].type != C_NAME && // variable + script->str_data[id].type != C_PARAM && // param + script->str_data[id].type != C_INT) { // constant ShowError("script:getd: `%s` is already used by something that is not a variable.\n", varname); st->state = END; return false; @@ -18030,10 +18722,12 @@ static BUILDIN(npcshopdelitem) unsigned int nameid = script_getnum(st,i); ARR_FIND(0, size, n, nd->u.shop.shop_item[n].nameid == nameid); - if (n < size) { - memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0])*(size-n)); - size--; + if (n == size) { + continue; + } else if (n < size - 1) { + memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0]) * (size - n - 1)); } + size--; } RECREATE(nd->u.shop.shop_item, struct npc_item_list, size); @@ -18266,6 +18960,7 @@ static BUILDIN(getmonsterinfo) case 20: script_pushint(st,monster->status.def_ele); break; case 21: script_pushint(st,monster->status.mode); break; case 22: script_pushint(st,monster->mexp); break; + case 23: script_pushint(st, monster->dmg_taken_rate); break; default: script_pushint(st,-1); //wrong Index } return true; @@ -18339,7 +19034,7 @@ static BUILDIN(searchitem) if ((items[0] = itemdb->exists(atoi(itemname)))) { count = 1; } else { - count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, 0); + count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, IT_SEARCH_NAME_PARTIAL); if (count > MAX_SEARCH) count = MAX_SEARCH; } @@ -18467,6 +19162,9 @@ static BUILDIN(setpcblock) if ((type & PCBLOCK_COMMANDS) != 0) sd->block_action.commands = state; + if ((type & PCBLOCK_NPC) != 0) + sd->block_action.npc = state; + return true; } @@ -18504,6 +19202,9 @@ static BUILDIN(checkpcblock) if (sd->block_action.commands != 0) retval |= PCBLOCK_COMMANDS; + if (sd->block_action.npc != 0) + retval |= PCBLOCK_NPC; + script_pushint(st, retval); return true; } @@ -18585,6 +19286,10 @@ static BUILDIN(getunittype) * @param4 Value#2 Optional int value to be passed for certain data types. * @param5 Value#3 Optional int value to be passed for certain data types. * @return 1 on success, 0 on failure. + + Note: Please make this script command only modify ONE INTEGER value. + If need to modify string type data, or having multiple arguments, please + introduce a new script command. */ static BUILDIN(setunitdata) { @@ -18610,7 +19315,7 @@ static BUILDIN(setunitdata) return false; } - /* Mandatory Argument 3 */ + /* Mandatory Argument 3. Subject to deprecate. */ if (type == UDT_MAPIDXY) { if (!script_isstringtype(st, 4)) { ShowError("buildin_setunitdata: Invalid data type for argument #3.\n"); @@ -18805,6 +19510,23 @@ static BUILDIN(setunitdata) case UDT_ELELEVEL: setunitdata_check_bounds(4, 0, CHAR_MAX); break; + case UDT_GROUP: + { + setunitdata_check_bounds(4, 0, INT_MAX); + struct unit_data *ud = unit->bl2ud2(bl); + if (ud == NULL) { + ShowError("buildin_setunitdata: ud is NULL!\n"); + script_pushint(st, 0); + return false; + } + ud->groupId = script_getnum(st, 4); + clif->blname_ack(0, bl); // Send update to client. + script_pushint(st, 1); + return true; + } + case UDT_DAMAGE_TAKEN_RATE: + setunitdata_check_bounds(4, 1, INT_MAX); + break; default: break; } @@ -18828,17 +19550,19 @@ static BUILDIN(setunitdata) break; case UDT_LEVEL: md->level = val; + if (battle_config.show_mob_info & 4) + clif->blname_ack(0, &md->bl); break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); - clif->charnameack(0, &md->bl); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); + clif->blname_ack(0, &md->bl); break; case UDT_MAXHP: md->status.max_hp = (unsigned int) val; - clif->charnameack(0, &md->bl); + clif->blname_ack(0, &md->bl); break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: md->status.max_sp = (unsigned int) val; @@ -18977,6 +19701,9 @@ static BUILDIN(setunitdata) case UDT_DMOTION: md->status.dmotion = (unsigned short) val; break; + case UDT_DAMAGE_TAKEN_RATE: + md->dmg_taken_rate = (int) val; + break; default: ShowWarning("buildin_setunitdata: Invalid data type '%s' for mob unit.\n", udtype); script_pushint(st, 0); @@ -18999,13 +19726,13 @@ static BUILDIN(setunitdata) hd->homunculus.level = (short) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: hd->homunculus.max_hp = val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: hd->homunculus.max_sp = val; @@ -19138,13 +19865,13 @@ static BUILDIN(setunitdata) pd->pet.level = (short) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: pd->status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: pd->status.max_sp = (unsigned int) val; @@ -19272,13 +19999,13 @@ static BUILDIN(setunitdata) mc->base_status.size = (unsigned char) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: mc->base_status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: mc->base_status.max_sp = (unsigned int) val; @@ -19406,13 +20133,13 @@ static BUILDIN(setunitdata) ed->base_status.size = (unsigned char) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: ed->base_status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: ed->base_status.max_sp = (unsigned int) val; @@ -19538,13 +20265,13 @@ static BUILDIN(setunitdata) nd->level = (unsigned short) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: nd->status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: nd->status.max_sp = (unsigned int) val; @@ -19702,6 +20429,10 @@ static BUILDIN(setunitdata) * @param2 DataType Type of Data to be set for the unit. * @param3 Variable array reference to store data into. (used for UDT_MAPIDXY) * @return 0 on failure, <value> on success + + Note: Please make this script command only return ONE INTEGER value. + If the unit data having multiple arguments, or need to return in array, + please introduce a new script command. */ static BUILDIN(getunitdata) { @@ -19716,7 +20447,7 @@ static BUILDIN(getunitdata) if (bl == NULL) { ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2)); - script_pushint(st, 0); + script_pushint(st, -1); return false; } @@ -19725,15 +20456,15 @@ static BUILDIN(getunitdata) /* Type check */ if (type < UDT_TYPE || type >= UDT_MAX) { ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type); - script_pushint(st, 0); + script_pushint(st, -1); return false; } - /* Argument checks */ + /* Argument checks. Subject to deprecate */ if (type == UDT_MAPIDXY) { if (data == NULL || !data_isreference(data)) { ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n"); - script_pushint(st, 0); + script_pushint(st, -1); return false; } @@ -19743,10 +20474,19 @@ static BUILDIN(getunitdata) sd = script->rid2sd(st); if (sd == NULL) { ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name); - script_pushint(st, 0); + script_pushint(st, -1); return true;// no player attached } } + } else if (type == UDT_GROUP) { + struct unit_data *ud = unit->bl2ud(bl); + if (ud == NULL) { + ShowError("buildin_setunitdata: ud is NULL!\n"); + script_pushint(st, -1); + return false; + } + script_pushint(st, ud->groupId); + return true; } #define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref); @@ -19811,9 +20551,10 @@ static BUILDIN(getunitdata) case UDT_AMOTION: script_pushint(st, md->status.amotion); break; case UDT_ADELAY: script_pushint(st, md->status.adelay); break; case UDT_DMOTION: script_pushint(st, md->status.dmotion); break; + case UDT_DAMAGE_TAKEN_RATE: script_pushint(st, md->dmg_taken_rate); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -19870,7 +20611,7 @@ static BUILDIN(getunitdata) case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -19927,7 +20668,7 @@ static BUILDIN(getunitdata) case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -19983,7 +20724,7 @@ static BUILDIN(getunitdata) case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -20037,7 +20778,7 @@ static BUILDIN(getunitdata) case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } @@ -20102,14 +20843,14 @@ static BUILDIN(getunitdata) case UDT_BODY2: script_pushint(st, nd->vd.body_style); break; default: ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype); - script_pushint(st, 0); + script_pushint(st, -1); return false; } } break; default: ShowError("buildin_getunitdata: Unknown object!\n"); - script_pushint(st, 0); + script_pushint(st, -1); return false; } // end of bl->type switch @@ -20205,7 +20946,47 @@ static BUILDIN(setunitname) } script_pushint(st, 1); - clif->charnameack(0, bl); // Send update to client. + clif->blname_ack(0, bl); // Send update to client. + + return true; +} + +static BUILDIN(setunittitle) +{ + struct block_list *bl = map->id2bl(script_getnum(st, 2)); + if (bl == NULL) { + ShowWarning("buildin_setunittitle: Error in finding object with given game ID %d!\n", script_getnum(st, 2)); + return false; + } + + struct unit_data *ud = unit->bl2ud2(bl); + if (ud == NULL) { + ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2)); + return false; + } + + safestrncpy(ud->title, script_getstr(st, 3), NAME_LENGTH); + clif->blname_ack(0, bl); // Send update to client. + + return true; +} + +static BUILDIN(getunittitle) +{ + struct block_list *bl = map->id2bl(script_getnum(st, 2)); + if (bl == NULL) { + ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2)); + script_pushconststr(st, "Unknown"); + return false; + } + + struct unit_data *ud = unit->bl2ud(bl); + if (ud == NULL) { + ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2)); + return false; + } + + script_pushstrcopy(st, ud->title); return true; } @@ -20217,24 +20998,28 @@ static BUILDIN(setunitname) /// unitwalk(<unit_id>,<target_id>) -> <bool> static BUILDIN(unitwalk) { - struct block_list* bl; + struct block_list *bl = map->id2bl(script_getnum(st, 2)); - bl = map->id2bl(script_getnum(st,2)); - if( bl == NULL ) { + if (bl == NULL) { script_pushint(st, 0); return true; } - if( bl->type == BL_NPC ) { - unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit + if (bl->type == BL_NPC) { + struct unit_data *ud = unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit + if (ud == NULL) { + ShowWarning("buildin_unitwalk: floating NPC don't have unit data.\n"); + return false; + } } - if( script_hasdata(st,4) ) { - int x = script_getnum(st,3); - int y = script_getnum(st,4); - script_pushint(st, unit->walktoxy(bl,x,y,0));// We'll use harder calculations. - } else { - int target_id = script_getnum(st,3); - script_pushint(st, unit->walktobl(bl,map->id2bl(target_id),1,1)); + if (script_hasdata(st, 4)) { + int x = script_getnum(st, 3); + int y = script_getnum(st, 4); + script_pushint(st, unit->walktoxy(bl, x, y, 0));// We'll use harder calculations. + } + else { + int target_id = script_getnum(st, 3); + script_pushint(st, unit->walktobl(bl, map->id2bl(target_id), 1, 1)); } return true; @@ -20258,32 +21043,34 @@ static BUILDIN(unitkill) /// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool> static BUILDIN(unitwarp) { - int unit_id; + int unit_id = script_getnum(st, 2); + const char *mapname = script_getstr(st, 3); + short x = (short)script_getnum(st, 4); + short y = (short)script_getnum(st, 5); int mapid; - short x; - short y; - struct block_list* bl; - const char *mapname; - - unit_id = script_getnum(st,2); - mapname = script_getstr(st, 3); - x = (short)script_getnum(st,4); - y = (short)script_getnum(st,5); + struct block_list *bl; if (!unit_id) //Warp the script's runner bl = map->id2bl(st->rid); else bl = map->id2bl(unit_id); - if( strcmp(mapname,"this") == 0 ) - mapid = bl?bl->m:-1; + if (strcmp(mapname, "this") == 0) + mapid = bl ? bl->m : -1; else mapid = map->mapname2mapid(mapname); - if( mapid >= 0 && bl != NULL ) { - unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit - script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT)); - } else { + if (mapid >= 0 && bl != NULL) { + struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit + if (bl->type == BL_NPC) { + if (ud == NULL) { + ShowWarning("buildin_unitwarp: floating NPC don't have unit data.\n"); + return false; + } + } + script_pushint(st, unit->warp(bl, mapid, x, y, CLR_OUTSIGHT)); + } + else { script_pushint(st, 0); } @@ -20354,17 +21141,19 @@ static BUILDIN(unitattack) /// unitstop <unit_id>; static BUILDIN(unitstop) { - int unit_id; - struct block_list* bl; - - unit_id = script_getnum(st,2); + struct block_list *bl = map->id2bl(script_getnum(st, 2)); - bl = map->id2bl(unit_id); - if( bl != NULL ) { - unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit + if (bl != NULL) { + struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit + if (bl->type == BL_NPC) { + if (ud == NULL) { + ShowWarning("buildin_unitstop: floating NPC don't have unit data.\n"); + return false; + } + } unit->stop_attack(bl); unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL); - if( bl->type == BL_MOB ) + if (bl->type == BL_MOB) BL_UCAST(BL_MOB, bl)->target_id = 0; } @@ -20698,7 +21487,7 @@ static BUILDIN(getvariableofpc) } if (!sd->regs.vars) - sd->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); + sd->regs.vars = i64db_alloc(DB_OPT_BASE); script->push_val(st->stack, C_NAME, reference_getuid(data), &sd->regs); return true; @@ -20855,7 +21644,7 @@ static BUILDIN(mercenary_heal) hp = script_getnum(st,2); sp = script_getnum(st,3); - status->heal(&sd->md->bl, hp, sp, 0); + status->heal(&sd->md->bl, hp, sp, STATUS_HEAL_DEFAULT); return true; } @@ -21030,7 +21819,6 @@ static BUILDIN(questinfo) return false; } - qi.nd = nd; qi.icon = quest->questinfo_validate_icon(icon); if (script_hasdata(st, 3)) { int color = script_getnum(st, 3); @@ -21042,7 +21830,9 @@ static BUILDIN(questinfo) qi.color = (unsigned char)color; } - map->add_questinfo(nd->bl.m, &qi); + VECTOR_ENSURE(nd->qi_data, 1, 1); + VECTOR_PUSH(nd->qi_data, qi); + map->add_questinfo(nd->bl.m, nd); return true; } @@ -21060,15 +21850,12 @@ static BUILDIN(setquestinfo) return false; } - qi = &VECTOR_LAST(map->list[nd->bl.m].qi_data); + qi = &VECTOR_LAST(nd->qi_data); if (qi == NULL) { ShowWarning("buildin_setquestinfo: no valide questinfo data has been found for this npc.\n"); return false; } - if (qi->nd != nd) { - ShowWarning("buildin_setquestinfo: invalid usage, setquestinfo must be used only after questinfo.\n"); - return false; - } + switch (type) { case QINFO_JOB: { @@ -21190,6 +21977,17 @@ static BUILDIN(setquestinfo) VECTOR_PUSH(qi->quest_requirement, quest_req); break; } + case QINFO_MERCENARY_CLASS: + { + int mer_class = script_getnum(st, 3); + + if (!mercenary->class(mer_class)) { + ShowWarning("buildin_setquestinfo: invalid mercenary class given (%d).\n", mer_class); + return false; + } + qi->mercenary_class = mer_class; + break; + } default: ShowWarning("buildin_setquestinfo: invalid type given (%u).\n", type); return false; @@ -21343,18 +22141,7 @@ static BUILDIN(showevent) } } -#if PACKETVER >= 20170315 - if (icon < 0 || (icon > 10 && icon != 9999)) - icon = 9999; -#elif PACKETVER >= 20120410 - if (icon < 0 || (icon > 8 && icon != 9999) || icon == 7) - icon = 9999; // Default to nothing if icon id is invalid. -#else - if (icon < 0 || icon > 7) - icon = 0; - else - icon = icon + 1; -#endif + icon = quest->questinfo_validate_icon(icon); clif->quest_show_event(sd, &nd->bl, icon, color); return true; @@ -21584,7 +22371,7 @@ static BUILDIN(bg_monster_set_team) mob_stop_attack(md); mob_stop_walking(md, STOPWALKING_FLAG_NONE); md->target_id = md->attacked_id = 0; - clif->charnameack(0, &md->bl); + clif->blname_ack(0, &md->bl); return true; } @@ -22193,6 +22980,19 @@ static BUILDIN(setfont) return true; } +static BUILDIN(getfont) +{ + struct map_session_data *sd = script->rid2sd(st); + + if (sd == NULL) { + script_pushint(st, 0); + return true; + } + + script_pushint(st, sd->status.font); + return true; +} + static int buildin_mobuseskill_sub(struct block_list *bl, va_list ap) { struct mob_data *md = NULL; @@ -22519,7 +23319,7 @@ static BUILDIN(getcharip) /* check if a character name is specified */ if (script_hasdata(st, 2)) { if (script_isstringtype(st, 2)) { - sd = map->nick2sd(script_getstr(st, 2)); + sd = map->nick2sd(script_getstr(st, 2), false); } else { int id = script_getnum(st, 2); sd = (map->id2sd(id) ? map->id2sd(id) : map->charid2sd(id)); @@ -23636,7 +24436,7 @@ static BUILDIN(bg_create_team) if( strcmp(map_name,"-") != 0 ) { map_index = script->mapindexname2id(st,map_name); if( map_index == 0 ) { // Invalid Map - script_pushint(st,0); + script_pushint(st, -1); return true; } } @@ -23684,7 +24484,7 @@ static BUILDIN(bg_join_team) *------------------------------------------*/ static BUILDIN(countbound) { - int i, type, j=0, k=0; + int type, j=0, k=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) @@ -23692,7 +24492,7 @@ static BUILDIN(countbound) type = script_hasdata(st,2)?script_getnum(st,2):0; - for(i=0;i<MAX_INVENTORY;i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if(sd->status.inventory[i].nameid > 0 && ( (!type && sd->status.inventory[i].bound > 0) || (type && sd->status.inventory[i].bound == type) @@ -23738,20 +24538,21 @@ static BUILDIN(checkbound) ShowError("script_checkbound: Not a valid bind type! Type=%d\n", bound_type); } - ARR_FIND( 0, MAX_INVENTORY, i, (sd->status.inventory[i].nameid == nameid && + ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].nameid == nameid && ( sd->status.inventory[i].refine == (script_hasdata(st,4)? script_getnum(st,4) : sd->status.inventory[i].refine) ) && ( sd->status.inventory[i].attribute == (script_hasdata(st,5)? script_getnum(st,5) : sd->status.inventory[i].attribute) ) && ( sd->status.inventory[i].card[0] == (script_hasdata(st,6)? script_getnum(st,6) : sd->status.inventory[i].card[0]) ) && ( sd->status.inventory[i].card[1] == (script_hasdata(st,7)? script_getnum(st,7) : sd->status.inventory[i].card[1]) ) && ( sd->status.inventory[i].card[2] == (script_hasdata(st,8)? script_getnum(st,8) : sd->status.inventory[i].card[2]) ) && ( sd->status.inventory[i].card[3] == (script_hasdata(st,9)? script_getnum(st,9) : sd->status.inventory[i].card[3]) ) && - ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type )) ); + ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type))); - if( i < MAX_INVENTORY ){ + if (i < sd->status.inventorySize) { script_pushint(st, sd->status.inventory[i].bound); return true; - } else + } else { script_pushint(st,0); + } return true; } @@ -23888,6 +24689,7 @@ static BUILDIN(sellitem) struct item_data *it; int i = 0, id = script_getnum(st,2); int value = 0; + int value2 = 0; int qty = 0; if( !(nd = map->id2nd(st->oid)) ) { @@ -23898,19 +24700,45 @@ static BUILDIN(sellitem) return false; } - value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy; - if( value == -1 ) - value = it->value_buy; - - if( !nd->u.scr.shop ) - npc->trader_update(nd->src_id?nd->src_id:nd->bl.id); - else {/* no need to run this if its empty */ - for( i = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == id ) - break; + if (!nd->u.scr.shop) { + npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id); + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 5)) { + ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); + return false; + } + value = script_getnum(st, 4); + value2 = script_getnum(st, 5); + } + } else {/* no need to run this if its empty */ + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 5)) { + ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); + return false; + } + value = script_getnum(st, 4); + value2 = script_getnum(st, 5); + for (i = 0; i < nd->u.scr.shop->items; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid == id && item->value == value && item->value2 == value2) { + break; + } + } + } else { + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == id) { + break; + } + } } } + if (nd->u.scr.shop->type != NST_BARTER) { + value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy; + if( value == -1 ) + value = it->value_buy; + } + if( nd->u.scr.shop->type == NST_MARKET ) { if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) { ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n"); @@ -23923,19 +24751,29 @@ static BUILDIN(sellitem) it->name, id, value, (int)(value*0.75), it->value_sell, (int)(it->value_sell*1.24), nd->exname, nd->path); } - if( i != nd->u.scr.shop->items ) { + if (nd->u.scr.shop->type == NST_BARTER) { + qty = script_getnum(st, 3); + if (qty < -1 || value <= 0 || value2 <= 0) { + ShowError("buildin_sellitem: invalid parameters for barter-type shop!\n"); + return false; + } + } + + if (i != nd->u.scr.shop->items) { nd->u.scr.shop->item[i].value = value; nd->u.scr.shop->item[i].qty = qty; - if( nd->u.scr.shop->type == NST_MARKET ) /* has been manually updated, make it reflect on sql */ - npc->market_tosql(nd,i); + if (nd->u.scr.shop->type == NST_MARKET) /* has been manually updated, make it reflect on sql */ + npc->market_tosql(nd, i); + else if (nd->u.scr.shop->type == NST_BARTER) /* has been manually updated, make it reflect on sql */ + npc->barter_tosql(nd, i); } else { - for( i = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == 0 ) + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == 0) break; } - if( i == nd->u.scr.shop->items ) { - if( nd->u.scr.shop->items == USHRT_MAX ) { + if (i == nd->u.scr.shop->items) { + if (nd->u.scr.shop->items == USHRT_MAX) { ShowWarning("buildin_sellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path); return false; } @@ -23945,6 +24783,7 @@ static BUILDIN(sellitem) nd->u.scr.shop->item[i].nameid = it->nameid; nd->u.scr.shop->item[i].value = value; + nd->u.scr.shop->item[i].value2 = value2; nd->u.scr.shop->item[i].qty = qty; } @@ -23961,35 +24800,55 @@ static BUILDIN(sellitem) static BUILDIN(stopselling) { struct npc_data *nd; - int i, id = script_getnum(st,2); + int i, id = script_getnum(st, 2); - if( !(nd = map->id2nd(st->oid)) || !nd->u.scr.shop ) { + if (!(nd = map->id2nd(st->oid)) || !nd->u.scr.shop) { ShowWarning("buildin_stopselling: trying to run without a proper NPC!\n"); return false; } - for( i = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == id ) - break; + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 4)) { + ShowError("buildin_stopselling: called with wrong number of arguments\n"); + return false; + } + const int id2 = script_getnum(st, 3); + const int amount2 = script_getnum(st, 4); + for (i = 0; i < nd->u.scr.shop->items; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid == id && item->value == id2 && item->value2 == amount2) { + break; + } + } + } else { + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == id) { + break; + } + } } - if( i != nd->u.scr.shop->items ) { + if (i != nd->u.scr.shop->items) { int cursor; - if( nd->u.scr.shop->type == NST_MARKET ) - npc->market_delfromsql(nd,i); + if (nd->u.scr.shop->type == NST_MARKET) + npc->market_delfromsql(nd, i); + if (nd->u.scr.shop->type == NST_BARTER) + npc->barter_delfromsql(nd, i); nd->u.scr.shop->item[i].nameid = 0; nd->u.scr.shop->item[i].value = 0; + nd->u.scr.shop->item[i].value2 = 0; nd->u.scr.shop->item[i].qty = 0; - for( i = 0, cursor = 0; i < nd->u.scr.shop->items; i++ ) { - if( nd->u.scr.shop->item[i].nameid == 0 ) + for (i = 0, cursor = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == 0) continue; - if( cursor != i ) { + if (cursor != i) { nd->u.scr.shop->item[cursor].nameid = nd->u.scr.shop->item[i].nameid; nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value; + nd->u.scr.shop->item[cursor].value2 = nd->u.scr.shop->item[i].value2; nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty; } @@ -24055,7 +24914,8 @@ static BUILDIN(tradertype) nd->u.scr.shop->item[i].value = 0; nd->u.scr.shop->item[i].qty = 0; } - npc->market_delfromsql(nd,USHRT_MAX); + npc->market_delfromsql(nd, INT_MAX); + npc->barter_delfromsql(nd, INT_MAX); } #if PACKETVER < 20131223 @@ -24064,6 +24924,12 @@ static BUILDIN(tradertype) script->reportsrc(st); } #endif +#if PACKETVER_MAIN_NUM < 20190116 && PACKETVER_RE_NUM < 20190116 && PACKETVER_ZERO_NUM < 20181226 + if (type == NST_BARTER) { + ShowWarning("buildin_tradertype: NST_BARTER is only available with PACKETVER_ZERO_NUM 20181226 or PACKETVER_MAIN_NUM 20190116 or PACKETVER_RE_NUM 20190116 or newer!\n"); + script->reportsrc(st); + } +#endif if( nd->u.scr.shop ) nd->u.scr.shop->type = type; @@ -24107,8 +24973,8 @@ static BUILDIN(shopcount) } else if ( !nd->u.scr.shop || !nd->u.scr.shop->items ) { ShowWarning("buildin_shopcount(%d): trying to use without any items!\n",id); return false; - } else if ( nd->u.scr.shop->type != NST_MARKET ) { - ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET shop!\n",id); + } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER) { + ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER shop!\n",id); return false; } @@ -24209,7 +25075,7 @@ static BUILDIN(showscript) { struct block_list *bl = NULL; const char *msg = script_getstr(st, 2); - int id = 0; + int id = 0, flag = AREA; if (script_hasdata(st, 3)) { id = script_getnum(st, 3); @@ -24221,14 +25087,14 @@ static BUILDIN(showscript) if (!bl) { ShowError("buildin_showscript: Script not attached. (id=%d, rid=%d, oid=%d)\n", id, st->rid, st->oid); - script_pushint(st, 0); return false; } - clif->ShowScript(bl, msg); - - script_pushint(st, 1); + if (script_hasdata(st, 4)) + if (script_getnum(st, 4) == SELF) + flag = SELF; + clif->ShowScript(bl, msg, flag); return true; } @@ -24338,6 +25204,100 @@ static BUILDIN(getcalendartime) return true; } +enum consolemes_type { + CONSOLEMES_DEBUG = 0, + CONSOLEMES_ERROR = 1, + CONSOLEMES_WARNING = 2, + CONSOLEMES_INFO = 3, + CONSOLEMES_STATUS = 4, + CONSOLEMES_NOTICE = 5, +}; + +/*========================================== +* consolemes(<type>, "text") +*------------------------------------------*/ +static BUILDIN(consolemes) +{ + struct StringBuf buf; + StrBuf->Init(&buf); + int type = script_hasdata(st, 2) ? script_getnum(st, 2) : 0; + + if (!script->sprintf_helper(st, 3, &buf)) { + StrBuf->Destroy(&buf); + script_pushint(st, 0); + return false; + } + + switch (type) { + default: + case CONSOLEMES_DEBUG: + ShowDebug("consolemes: %s\n", StrBuf->Value(&buf)); + break; + case CONSOLEMES_ERROR: + ShowError("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf)); + break; + case CONSOLEMES_WARNING: + ShowWarning("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf)); + break; + case CONSOLEMES_INFO: + ShowInfo("consolemes: %s\n", StrBuf->Value(&buf)); + break; + case CONSOLEMES_STATUS: + ShowStatus("consolemes: %s\n", StrBuf->Value(&buf)); + break; + case CONSOLEMES_NOTICE: + ShowNotice("consolemes: %s\n", StrBuf->Value(&buf)); + break; + } + + StrBuf->Destroy(&buf); + script_pushint(st, 1); + return true; +} + +static BUILDIN(setfavoriteitemidx) +{ + struct map_session_data *sd = script_rid2sd(st); + int idx = script_getnum(st, 2); + int value = script_getnum(st, 3); + + if (sd == NULL) { + ShowError("buildin_setfavoriteitemidx: No player attached.\n"); + return false; + } + + if (idx < 0 || idx >= sd->status.inventorySize) { + ShowError("buildin_setfavoriteitemidx: Invalid inventory index %d (min: %d, max: %d).\n", idx, 0, (sd->status.inventorySize - 1)); + return false; + } else if (sd->inventory_data[idx] == NULL || sd->inventory_data[idx]->nameid <= 0) { + ShowWarning("buildin_setfavoriteitemidx: Current inventory index %d has no data.\n", idx); + return false; + } else if (sd->status.inventory[idx].equip > 0) { + ShowWarning("buildin_setfavoriteitemidx: Cant change favorite flag of an equipped item.\n"); + return false; + } else { + sd->status.inventory[idx].favorite = cap_value(value, 0, 1); + clif->favorite_item(sd, idx); + } + + return true; +} + +static BUILDIN(autofavoriteitem) +{ + int nameid = script_getnum(st, 2); + int flag = script_getnum(st, 3); + struct item_data *item_data; + + if ((item_data = itemdb->exists(nameid)) == NULL) { + ShowError("buildin_autofavoriteitem: Invalid item '%d'.\n", nameid); + return false; + } + + item_data->flag.auto_favorite = cap_value(flag, 0, 1); + return true; +} + /** place holder for the translation macro **/ static BUILDIN(_) { @@ -24693,7 +25653,7 @@ static BUILDIN(clan_master) } nd->clan_id = clan_id; - clif->sc_load(&nd->bl, nd->bl.id, AREA, status->dbs->IconChangeTable[SC_CLAN_INFO], 0, clan_id, 0); + clif->sc_load(&nd->bl, nd->bl.id, AREA, status->get_sc_icon(SC_CLAN_INFO), 0, clan_id, 0); script_pushint(st, true); return true; @@ -24803,6 +25763,285 @@ static BUILDIN(msgtable2) return true; } +// show/hide camera info +static BUILDIN(camerainfo) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + + clif->camera_showWindow(sd); + return true; +} + +// allow change some camera parameters +static BUILDIN(changecamera) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + + enum send_target target = SELF; + if (script_hasdata(st, 5)) { + target = script_getnum(st, 5); + } + clif->camera_change(sd, (float)script_getnum(st, 2), (float)script_getnum(st, 3), (float)script_getnum(st, 4), target); + return true; +} + +// update preview window to given item +static BUILDIN(itempreview) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + clif->item_preview(sd, script_getnum(st, 2)); + return true; +} + +// insert or remove card into equipped item +static BUILDIN(enchantitem) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + const int pos = script_getnum(st, 2); + if ((pos < EQI_ACC_L || pos > EQI_HAND_R) && pos != EQI_AMMO) { + ShowError("Wrong equip position: %d\n", pos); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const int cardId = script_getnum(st, 4); + struct item_data *it = itemdb->exists(cardId); + if (it == NULL || it->type != IT_CARD) { + ShowError("Item id is not card or not exists: %d\n", cardId); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const int n = sd->equip_index[pos]; + if (n < 0) { + ShowError("Item in equipment slot %d is not equipped\n", pos); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const int cardSlot = script_getnum(st, 3); + if (cardSlot < 0 || cardSlot >= MAX_SLOTS) { + ShowError("Wrong card slot %d. Must be in range 0-3.\n", cardSlot); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const bool res = clif->enchant_equipment(sd, pc->equip_pos[pos], cardSlot, cardId); + if (res) { + logs->pick_pc(sd, LOG_TYPE_CARD, -1, &sd->status.inventory[n],sd->inventory_data[n]); + sd->status.inventory[n].card[cardSlot] = cardId; + logs->pick_pc(sd, LOG_TYPE_CARD, 1, &sd->status.inventory[n],sd->inventory_data[n]); + status_calc_pc(sd, SCO_NONE); + } + script_pushint(st, res); + return true; +} + +// send ack to inventory expand request +static BUILDIN(expandinventoryack) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + int itemId = 0; + if (script_hasdata(st, 3)) { + itemId = script_getnum(st, 3); + } + clif->inventoryExpandAck(sd, script_getnum(st, 2), itemId); + return true; +} + +// send final ack to inventory expand request +static BUILDIN(expandinventoryresult) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + clif->inventoryExpandResult(sd, script_getnum(st, 2)); + return true; +} + +// adjust player inventory size to given value positive or negative +static BUILDIN(expandinventory) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + script_pushint(st, pc->expandInventory(sd, script_getnum(st, 2))); + return true; +} + +// return current player inventory size +static BUILDIN(getinventorysize) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + script_pushint(st, sd->status.inventorySize); + return true; +} + +// force close roulette window if it opened +static BUILDIN(closeroulette) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + clif->roulette_close(sd); + return true; +} + +static BUILDIN(openrefineryui) +{ + struct map_session_data *sd = script_rid2sd(st); + + if (sd == NULL) { + script_pushint(st, 0); + return true; + } + + if (battle_config.enable_refinery_ui == 0) { + script_pushint(st, 0); + return true; + } + + clif->OpenRefineryUI(sd); + script_pushint(st, 1); + return true; +} + +/** + * identify(<item id>) + * Identifies the first unidentified <item id> item on player's inventory. + * Returns -2 on error, -1 if no item to identify was found, identified idx otherwise. + */ +static BUILDIN(identify) +{ + struct map_session_data *sd = script_rid2sd(st); + + if (sd == NULL) { + script_pushint(st, -2); + return true; + } + + int itemid = script_getnum(st, 2); + if (itemdb->exists(itemid) == NULL) { + ShowError("buildin_identify: Invalid item ID (%d)\n", itemid); + script_pushint(st, -2); + return true; + } + + int idx = -1; + ARR_FIND(0, sd->status.inventorySize, idx, (sd->status.inventory[idx].nameid == itemid && sd->status.inventory[idx].identify == 0)); + + if (idx < 0 || idx >= sd->status.inventorySize) { + script_pushint(st, -1); + return true; + } + + sd->status.inventory[idx].identify = 1; + clif->item_identified(sd, idx, 0); + script_pushint(st, idx); + + return true; +} + +/** + * identifyidx(idx) + * Identifies item at idx. + * Returns true if item is identified, false otherwise. + */ +static BUILDIN(identifyidx) +{ + struct map_session_data *sd = script_rid2sd(st); + + if (sd == NULL) { + script_pushint(st, false); + return true; + } + + int idx = script_getnum(st, 2); + if (idx < 0 || idx >= sd->status.inventorySize) { + ShowError("buildin_identifyidx: Invalid inventory index (%d), expected a value between 0 and %d\n", idx, sd->status.inventorySize); + script_pushint(st, false); + return true; + } + + if (sd->status.inventory[idx].nameid <= 0 || sd->status.inventory[idx].identify != 0) { + script_pushint(st, false); + return true; + } + + sd->status.inventory[idx].identify = 1; + clif->item_identified(sd, idx, 0); + script_pushint(st, true); + + return true; +} + +static BUILDIN(openlapineddukddakboxui) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + const int item_id = script_getnum(st, 2); + struct item_data *it = itemdb->exists(item_id); + if (it == NULL) { + ShowError("buildin_openlapineddukddakboxui: Item %d is not valid\n", item_id); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + clif->lapineDdukDdak_open(sd, item_id); + script_pushint(st, true); + return true; +} + +// Reset 'Feeling' maps. +BUILDIN(resetfeel) +{ + struct map_session_data *sd; + + if (script_hasdata(st, 2)) + sd = script->id2sd(st, script_getnum(st, 2)); + else + sd = script->rid2sd(st); + + if (sd != NULL) + pc->resetfeel(sd); + + return true; +} + +// Reset hatred target marks. +BUILDIN(resethate) +{ + struct map_session_data *sd; + + if (script_hasdata(st, 2)) + sd = script->id2sd(st, script_getnum(st, 2)); + else + sd = script->rid2sd(st); + + if (sd != NULL) + pc->resethate(sd); + + return true; +} + /** * Adds a built-in script function. * @@ -24952,6 +26191,52 @@ static void script_run_item_unequip_script(struct map_session_data *sd, struct i script->current_item_id = 0; } +static void script_run_item_rental_start_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull(1, 2))); + +/** + * Run item rental start script + * @param sd player session data. Must be correct and checked before. + * @param data rental item data. Must be correct and checked before. + * @param oid npc id. Can be also 0 or fake npc id. + **/ +static void script_run_item_rental_start_script(struct map_session_data *sd, struct item_data *data, int oid) +{ + script->current_item_id = data->nameid; + script->run(data->rental_start_script, 0, sd->bl.id, oid); + script->current_item_id = 0; +} + +static void script_run_item_rental_end_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull(1, 2))); + +/** +* Run item rental end script +* @param sd player session data. Must be correct and checked before. +* @param data rental item data. Must be correct and checked before. +* @param oid npc id. Can be also 0 or fake npc id. +**/ +static void script_run_item_rental_end_script(struct map_session_data *sd, struct item_data *data, int oid) +{ + script->current_item_id = data->nameid; + script->run(data->rental_end_script, 0, sd->bl.id, oid); + script->current_item_id = 0; +} + +static void script_run_item_lapineddukddak_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull (1, 2))); + +/** + * Run item lapineddukddak script for item. + * + * @param sd player session data. Must be correct and checked before. + * @param data unequipped item data. Must be correct and checked before. + * @param oid npc id. Can be also 0 or fake npc id. + */ +static void script_run_item_lapineddukddak_script(struct map_session_data *sd, struct item_data *data, int oid) +{ + script->current_item_id = data->nameid; + script->run(data->lapineddukddak->script, 0, sd->bl.id, oid); + script->current_item_id = 0; +} + #define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args, false } #define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args, false } #define BUILDIN_DEF_DEPRECATED(x,args) { buildin_ ## x , #x , args, true } @@ -24967,11 +26252,12 @@ static void script_parse_builtin(void) BUILDIN_DEF(mes, "?"), BUILDIN_DEF(mesf, "s*"), BUILDIN_DEF(next,""), + BUILDIN_DEF(mesclear,""), BUILDIN_DEF(close,""), BUILDIN_DEF(close2,""), BUILDIN_DEF(menu,"sl*"), BUILDIN_DEF(select,"s*"), //for future jA script compatibility - BUILDIN_DEF(prompt,"s*"), + BUILDIN_DEF2(select, "prompt", "s*"), // BUILDIN_DEF(goto,"l"), BUILDIN_DEF(callsub,"l*"), @@ -24984,8 +26270,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(warp,"sii?"), BUILDIN_DEF(areawarp,"siiiisii??"), BUILDIN_DEF(warpchar,"siii"), // [LuzZza] - BUILDIN_DEF(warpparty,"siii??"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir] - BUILDIN_DEF(warpguild,"siii?"), // [Fredzilla] + BUILDIN_DEF(warpparty,"siii???"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir] + BUILDIN_DEF(warpguild,"siii??"), // [Fredzilla] BUILDIN_DEF(setlook,"ii"), BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it BUILDIN_DEF2(__setr,"set","rv"), @@ -25005,6 +26291,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(makeitem2,"viiiiiiii????"), BUILDIN_DEF(delitem,"vi?"), BUILDIN_DEF(delitem2,"viiiiiiii?"), + BUILDIN_DEF(delitemidx, "i??"), BUILDIN_DEF2(enableitemuse,"enable_items",""), BUILDIN_DEF2(disableitemuse,"disable_items",""), BUILDIN_DEF(cutin,"si"), @@ -25015,19 +26302,22 @@ static void script_parse_builtin(void) BUILDIN_DEF(rand,"i?"), BUILDIN_DEF(countitem,"v"), BUILDIN_DEF(countitem2,"viiiiiii"), + BUILDIN_DEF(countnameditem,"v?"), BUILDIN_DEF(checkweight,"vi*"), BUILDIN_DEF(checkweight2,"rr"), BUILDIN_DEF(readparam,"i?"), BUILDIN_DEF(setparam,"ii?"), BUILDIN_DEF(getcharid,"i?"), - BUILDIN_DEF(getnpcid,"i?"), + BUILDIN_DEF(getnpcid, "?"), BUILDIN_DEF(getpartyname,"i"), BUILDIN_DEF(getpartymember,"i?"), BUILDIN_DEF(getpartyleader,"i?"), - BUILDIN_DEF(getguildname,"i"), - BUILDIN_DEF(getguildmaster,"i"), - BUILDIN_DEF(getguildmasterid,"i"), + BUILDIN_DEF_DEPRECATED(getguildname,"i"), + BUILDIN_DEF_DEPRECATED(getguildmaster,"i"), + BUILDIN_DEF_DEPRECATED(getguildmasterid,"i"), BUILDIN_DEF(getguildmember,"i?"), + BUILDIN_DEF(getguildinfo,"i?"), + BUILDIN_DEF(getguildonline, "i?"), BUILDIN_DEF(strcharinfo,"i??"), BUILDIN_DEF(strnpcinfo,"i??"), BUILDIN_DEF(charid2rid,"i"), @@ -25040,7 +26330,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(getequipisequiped,"i"), BUILDIN_DEF(getequipisenableref,"i"), BUILDIN_DEF(getequipisidentify,"i"), - BUILDIN_DEF(getequiprefinerycnt,"i"), + BUILDIN_DEF(getequiprefinerycnt,"i*"), BUILDIN_DEF(getequipweaponlv,"i"), BUILDIN_DEF(getequippercentrefinery,"i?"), BUILDIN_DEF(successrefitem,"i?"), @@ -25048,6 +26338,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(downrefitem,"i?"), BUILDIN_DEF(statusup,"i"), BUILDIN_DEF(statusup2,"ii"), + BUILDIN_DEF(needed_status_point, "ii"), BUILDIN_DEF(bonus,"iv"), BUILDIN_DEF2(bonus,"bonus2","ivi"), BUILDIN_DEF2(bonus,"bonus3","ivii"), @@ -25078,7 +26369,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(savepoint,"sii"), BUILDIN_DEF(gettimetick,"i"), BUILDIN_DEF(gettime,"i"), - BUILDIN_DEF(gettimestr,"si"), + BUILDIN_DEF(gettimestr, "si?"), BUILDIN_DEF(openstorage,""), BUILDIN_DEF(guildopenstorage,""), BUILDIN_DEF(itemskill,"vi?"), @@ -25089,6 +26380,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(areamonster,"siiiisii???"), BUILDIN_DEF(killmonster,"ss?"), BUILDIN_DEF(killmonsterall,"s?"), + BUILDIN_DEF(killmonstergid, "i"), BUILDIN_DEF(clone,"siisi????"), BUILDIN_DEF(doevent,"s"), BUILDIN_DEF(donpcevent,"s"), @@ -25105,6 +26397,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest] BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest] BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex] + BUILDIN_DEF(mobattached, ""), BUILDIN_DEF(announce,"si?????"), BUILDIN_DEF(mapannounce,"ssi?????"), BUILDIN_DEF(areaannounce,"siiiisi?????"), @@ -25123,12 +26416,15 @@ static void script_parse_builtin(void) BUILDIN_DEF(sc_end,"i?"), BUILDIN_DEF(getstatus, "i?"), BUILDIN_DEF(getscrate,"ii?"), - BUILDIN_DEF(debugmes,"v*"), + BUILDIN_DEF_DEPRECATED(debugmes,"v*"), + BUILDIN_DEF(consolemes,"iv*"), BUILDIN_DEF2(catchpet,"pet","i"), BUILDIN_DEF2(birthpet,"bpet",""), BUILDIN_DEF(resetlvl,"i"), BUILDIN_DEF(resetstatus,""), BUILDIN_DEF(resetskill,""), + BUILDIN_DEF(resetfeel, "?"), + BUILDIN_DEF(resethate, "?"), BUILDIN_DEF(skillpointcount,""), BUILDIN_DEF(changebase,"i?"), BUILDIN_DEF(changesex,""), @@ -25199,6 +26495,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(skilleffect,"vi"), // skill effect [Celest] BUILDIN_DEF(npcskilleffect,"viii"), // npc skill effect [Valaris] BUILDIN_DEF(specialeffect,"i???"), // npc skill effect [Valaris] + BUILDIN_DEF(specialeffectnum,"iii???"), // npc skill effect with num [4144] + BUILDIN_DEF(removespecialeffect,"i???"), BUILDIN_DEF_DEPRECATED(specialeffect2,"i??"), // skill effect on players[Valaris] BUILDIN_DEF(nude,""), // nude command [Valaris] BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT @@ -25206,6 +26504,7 @@ static void script_parse_builtin(void) BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr] BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr] BUILDIN_DEF(message,"vs"), // [MouseJstr] + BUILDIN_DEF(servicemessage, "si?"), BUILDIN_DEF(npctalk,"s??"), // [Valaris][Murilo BiO] BUILDIN_DEF(mobcount,"ss"), BUILDIN_DEF(getlook,"i"), @@ -25251,6 +26550,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(charat,"si"), BUILDIN_DEF(isstr,"v"), BUILDIN_DEF(getdatatype, "?"), + BUILDIN_DEF(data_to_string, "?"), + BUILDIN_DEF2(getd, "string_to_data", "?"), BUILDIN_DEF(chr,"i"), BUILDIN_DEF(ord,"s"), BUILDIN_DEF(setchar,"ssi"), @@ -25286,13 +26587,14 @@ static void script_parse_builtin(void) // <--- List of mathematics commands BUILDIN_DEF(min, "i*"), BUILDIN_DEF(max, "i*"), + BUILDIN_DEF(cap_value, "iii"), BUILDIN_DEF(md5,"s"), BUILDIN_DEF(swap,"rr"), // [zBuffer] List of dynamic var commands ---> BUILDIN_DEF(getd,"s"), BUILDIN_DEF(setd,"sv"), // <--- [zBuffer] List of dynamic var commands - BUILDIN_DEF(petstat,"i"), + BUILDIN_DEF_DEPRECATED(petstat, "i"), // Deprecated 2019-03-11 BUILDIN_DEF(callshop,"s?"), // [Skotlex] BUILDIN_DEF(npcshopitem,"sii*"), // [Lance] BUILDIN_DEF(npcshopadditem,"sii*"), @@ -25330,6 +26632,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(getunitdata,"ii?"), BUILDIN_DEF(getunitname,"i"), BUILDIN_DEF(setunitname,"is"), + BUILDIN_DEF(getunittitle,"i"), + BUILDIN_DEF(setunittitle,"is"), BUILDIN_DEF(unitwalk,"ii?"), BUILDIN_DEF(unitkill,"i"), BUILDIN_DEF(unitwarp,"isii"), @@ -25372,6 +26676,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(mercenary_set_faith,"ii"), BUILDIN_DEF(readbook,"ii"), BUILDIN_DEF(setfont,"i"), + BUILDIN_DEF(getfont, ""), BUILDIN_DEF(areamobuseskill,"siiiiviiiii"), BUILDIN_DEF(progressbar,"si"), BUILDIN_DEF(progressbar_unit,"si?"), @@ -25498,8 +26803,8 @@ static void script_parse_builtin(void) /* New Shop Support */ BUILDIN_DEF(openshop,"?"), - BUILDIN_DEF(sellitem,"i??"), - BUILDIN_DEF(stopselling,"i"), + BUILDIN_DEF(sellitem,"i???"), + BUILDIN_DEF(stopselling,"i??"), BUILDIN_DEF(setcurrency,"i?"), BUILDIN_DEF(tradertype,"i"), BUILDIN_DEF(purchaseok,""), @@ -25516,7 +26821,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(channelmes, "ss"), BUILDIN_DEF(addchannelhandler, "ss"), BUILDIN_DEF(removechannelhandler, "ss"), - BUILDIN_DEF(showscript, "s?"), + BUILDIN_DEF(showscript, "s??"), BUILDIN_DEF(mergeitem,""), BUILDIN_DEF(getcalendartime, "ii??"), @@ -25532,6 +26837,26 @@ static void script_parse_builtin(void) // -- HatEffect BUILDIN_DEF(hateffect, "ii"), + + // camera + BUILDIN_DEF(camerainfo, ""), + BUILDIN_DEF(changecamera, "iii?"), + + BUILDIN_DEF(itempreview, "i"), + BUILDIN_DEF(enchantitem, "iii"), + BUILDIN_DEF(expandinventoryack, "i?"), + BUILDIN_DEF(expandinventoryresult, "i"), + BUILDIN_DEF(expandinventory, "i"), + BUILDIN_DEF(getinventorysize, ""), + + BUILDIN_DEF(closeroulette, ""), + BUILDIN_DEF(openrefineryui, ""), + BUILDIN_DEF(setfavoriteitemidx, "ii"), + BUILDIN_DEF(autofavoriteitem, "ii"), + + BUILDIN_DEF(identify, "i"), + BUILDIN_DEF(identifyidx, "i"), + BUILDIN_DEF(openlapineddukddakboxui, "i"), }; int i, len = ARRAYLENGTH(BUILDIN); RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up @@ -25571,13 +26896,20 @@ static void script_hardcoded_constants(void) script->set_constant("MAX_LEVEL",MAX_LEVEL,false, false); script->set_constant("MAX_STORAGE",MAX_STORAGE,false, false); script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false, false); - script->set_constant("MAX_CART",MAX_INVENTORY,false, false); + script->set_constant("MAX_CART", MAX_CART, false, false); script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false, false); + script->set_constant("FIXED_INVENTORY_SIZE", FIXED_INVENTORY_SIZE, false, false); script->set_constant("MAX_ZENY",MAX_ZENY,false, false); script->set_constant("MAX_BANK_ZENY", MAX_BANK_ZENY, false, false); script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false); script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false); script->set_constant("MAX_REFINE",MAX_REFINE,false, false); + script->set_constant("MAX_ITEM_ID",MAX_ITEM_ID,false, false); + script->set_constant("MAX_MENU_OPTIONS", MAX_MENU_OPTIONS, false, false); + script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false); + script->set_constant("MOB_CLONE_START", MOB_CLONE_START, false, false); + script->set_constant("MOB_CLONE_END", MOB_CLONE_END, false, false); + script->set_constant("MAX_NPC_PER_MAP", MAX_NPC_PER_MAP, false, false); script->constdb_comment("status options"); script->set_constant("Option_Nothing",OPTION_NOTHING,false, false); @@ -25757,6 +27089,7 @@ static void script_hardcoded_constants(void) script->set_constant("PERM_DISABLE_STORE", PC_PERM_DISABLE_STORE, false, false); script->set_constant("PERM_DISABLE_EXP", PC_PERM_DISABLE_EXP, false, false); script->set_constant("PERM_DISABLE_SKILL_USAGE", PC_PERM_DISABLE_SKILL_USAGE, false, false); + script->set_constant("PERM_BYPASS_NOSTORAGE", PC_PERM_BYPASS_NOSTORAGE, false, false); script->constdb_comment("Data types"); script->set_constant("DATATYPE_NIL", DATATYPE_NIL, false, false); @@ -25828,6 +27161,15 @@ static void script_hardcoded_constants(void) script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false); script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false); script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false); + script->set_constant("MAPINFO_NPC_COUNT", MAPINFO_NPC_COUNT, false, false); + + script->constdb_comment("consolemes options"); + script->set_constant("CONSOLEMES_DEBUG", CONSOLEMES_DEBUG, false, false); + script->set_constant("CONSOLEMES_ERROR", CONSOLEMES_ERROR, false, false); + script->set_constant("CONSOLEMES_WARNING", CONSOLEMES_WARNING, false, false); + script->set_constant("CONSOLEMES_INFO", CONSOLEMES_INFO, false, false); + script->set_constant("CONSOLEMES_STATUS", CONSOLEMES_STATUS, false, false); + script->set_constant("CONSOLEMES_NOTICE", CONSOLEMES_NOTICE, false, false); script->constdb_comment("set/getiteminfo options"); script->set_constant("ITEMINFO_BUYPRICE", ITEMINFO_BUYPRICE, false, false); @@ -25847,6 +27189,56 @@ static void script_hardcoded_constants(void) script->set_constant("ITEMINFO_VIEWID", ITEMINFO_VIEWID, false, false); script->set_constant("ITEMINFO_MATK", ITEMINFO_MATK, false, false); script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false); + script->set_constant("ITEMINFO_TRADE", ITEMINFO_TRADE, false, false); + script->set_constant("ITEMINFO_ELV_MAX", ITEMINFO_ELV_MAX, false, false); + script->set_constant("ITEMINFO_DROPEFFECT_MODE", ITEMINFO_DROPEFFECT_MODE, false, false); + script->set_constant("ITEMINFO_DELAY", ITEMINFO_DELAY, false, false); + script->set_constant("ITEMINFO_CLASS_BASE_1", ITEMINFO_CLASS_BASE_1, false, false); + script->set_constant("ITEMINFO_CLASS_BASE_2", ITEMINFO_CLASS_BASE_2, false, false); + script->set_constant("ITEMINFO_CLASS_BASE_3", ITEMINFO_CLASS_BASE_3, false, false); + script->set_constant("ITEMINFO_CLASS_UPPER", ITEMINFO_CLASS_UPPER, false, false); + script->set_constant("ITEMINFO_FLAG_NO_REFINE", ITEMINFO_FLAG_NO_REFINE, false, false); + script->set_constant("ITEMINFO_FLAG_DELAY_CONSUME", ITEMINFO_FLAG_DELAY_CONSUME, false, false); + script->set_constant("ITEMINFO_FLAG_AUTOEQUIP", ITEMINFO_FLAG_AUTOEQUIP, false, false); + script->set_constant("ITEMINFO_FLAG_AUTO_FAVORITE", ITEMINFO_FLAG_AUTO_FAVORITE, false, false); + script->set_constant("ITEMINFO_FLAG_BUYINGSTORE", ITEMINFO_FLAG_BUYINGSTORE, false, false); + script->set_constant("ITEMINFO_FLAG_BINDONEQUIP", ITEMINFO_FLAG_BINDONEQUIP, false, false); + script->set_constant("ITEMINFO_FLAG_KEEPAFTERUSE", ITEMINFO_FLAG_KEEPAFTERUSE, false, false); + script->set_constant("ITEMINFO_FLAG_FORCE_SERIAL", ITEMINFO_FLAG_FORCE_SERIAL, false, false); + script->set_constant("ITEMINFO_FLAG_NO_OPTIONS", ITEMINFO_FLAG_NO_OPTIONS, false, false); + script->set_constant("ITEMINFO_FLAG_DROP_ANNOUNCE", ITEMINFO_FLAG_DROP_ANNOUNCE, false, false); + script->set_constant("ITEMINFO_FLAG_SHOWDROPEFFECT", ITEMINFO_FLAG_SHOWDROPEFFECT, false, false); + script->set_constant("ITEMINFO_STACK_AMOUNT", ITEMINFO_STACK_AMOUNT, false, false); + script->set_constant("ITEMINFO_STACK_FLAG", ITEMINFO_STACK_FLAG, false, false); + script->set_constant("ITEMINFO_ITEM_USAGE_FLAG", ITEMINFO_ITEM_USAGE_FLAG, false, false); + script->set_constant("ITEMINFO_ITEM_USAGE_OVERRIDE", ITEMINFO_ITEM_USAGE_OVERRIDE, false, false); + script->set_constant("ITEMINFO_GM_LV_TRADE_OVERRIDE", ITEMINFO_GM_LV_TRADE_OVERRIDE, false, false); + + script->constdb_comment("getmercinfo options"); + script->set_constant("MERCINFO_ID,", MERCINFO_ID, false, false); + script->set_constant("MERCINFO_CLASS", MERCINFO_CLASS, false, false); + script->set_constant("MERCINFO_NAME", MERCINFO_NAME, false, false); + script->set_constant("MERCINFO_FAITH", MERCINFO_FAITH, false, false); + script->set_constant("MERCINFO_CALLS", MERCINFO_CALLS, false, false); + script->set_constant("MERCINFO_KILLCOUNT", MERCINFO_KILLCOUNT, false, false); + script->set_constant("MERCINFO_LIFETIME", MERCINFO_LIFETIME, false, false); + script->set_constant("MERCINFO_LEVEL", MERCINFO_LEVEL, false, false); + script->set_constant("MERCINFO_GID", MERCINFO_GID, false, false); + + script->constdb_comment("getpetinfo options"); + script->set_constant("PETINFO_ID", PETINFO_ID, false, false); + script->set_constant("PETINFO_CLASS", PETINFO_CLASS, false, false); + script->set_constant("PETINFO_NAME", PETINFO_NAME, false, false); + script->set_constant("PETINFO_INTIMACY", PETINFO_INTIMACY, false, false); + script->set_constant("PETINFO_HUNGRY", PETINFO_HUNGRY, false, false); + script->set_constant("PETINFO_RENAME", PETINFO_RENAME, false, false); + script->set_constant("PETINFO_GID", PETINFO_GID, false, false); + script->set_constant("PETINFO_EGGITEM", PETINFO_EGGITEM, false, false); + script->set_constant("PETINFO_FOODITEM", PETINFO_FOODITEM, false, false); + script->set_constant("PETINFO_ACCESSORYITEM", PETINFO_ACCESSORYITEM, false, false); + script->set_constant("PETINFO_ACCESSORYFLAG", PETINFO_ACCESSORYFLAG, false, false); + script->set_constant("PETINFO_EVO_EGGID", PETINFO_EVO_EGGID, false, false); + script->set_constant("PETINFO_AUTOFEED", PETINFO_AUTOFEED, false, false); script->constdb_comment("monster skill states"); script->set_constant("MSS_ANY", MSS_ANY, false, false); @@ -25912,6 +27304,7 @@ static void script_hardcoded_constants(void) script->set_constant("PCBLOCK_IMMUNE", PCBLOCK_IMMUNE, false, false); script->set_constant("PCBLOCK_SITSTAND", PCBLOCK_SITSTAND, false, false); script->set_constant("PCBLOCK_COMMANDS", PCBLOCK_COMMANDS, false, false); + script->set_constant("PCBLOCK_NPC", PCBLOCK_NPC, false, false); script->constdb_comment("private airship responds"); script->set_constant("P_AIRSHIP_NONE", P_AIRSHIP_NONE, false, false); @@ -25930,6 +27323,7 @@ static void script_hardcoded_constants(void) script->set_constant("QINFO_HOMUN_LEVEL", QINFO_HOMUN_LEVEL, false, false); script->set_constant("QINFO_HOMUN_TYPE", QINFO_HOMUN_TYPE, false, false); script->set_constant("QINFO_QUEST", QINFO_QUEST, false, false); + script->set_constant("QINFO_MERCENARY_CLASS", QINFO_MERCENARY_CLASS, false, false); script->constdb_comment("function types"); script->set_constant("FUNCTION_IS_COMMAND", FUNCTION_IS_COMMAND, false, false); @@ -25937,6 +27331,124 @@ static void script_hardcoded_constants(void) script->set_constant("FUNCTION_IS_LOCAL", FUNCTION_IS_LOCAL, false, false); script->set_constant("FUNCTION_IS_LABEL", FUNCTION_IS_LABEL, false, false); + script->constdb_comment("item trade restrictions"); + script->set_constant("ITR_NONE", ITR_NONE, false, false); + script->set_constant("ITR_NODROP", ITR_NODROP, false, false); + script->set_constant("ITR_NOTRADE", ITR_NOTRADE, false, false); + script->set_constant("ITR_PARTNEROVERRIDE", ITR_PARTNEROVERRIDE, false, false); + script->set_constant("ITR_NOSELLTONPC", ITR_NOSELLTONPC, false, false); + script->set_constant("ITR_NOCART", ITR_NOCART, false, false); + script->set_constant("ITR_NOSTORAGE", ITR_NOSTORAGE, false, false); + script->set_constant("ITR_NOGSTORAGE", ITR_NOGSTORAGE, false, false); + script->set_constant("ITR_NOMAIL", ITR_NOMAIL, false, false); + script->set_constant("ITR_NOAUCTION", ITR_NOAUCTION, false, false); + script->set_constant("ITR_ALL", ITR_ALL, false, false); + + script->constdb_comment("inventory expand ack responds"); + script->set_constant("EXPAND_INV_ASK_CONFIRMATION", EXPAND_INVENTORY_ASK_CONFIRMATION, false, false); + script->set_constant("EXPAND_INV_FAILED", EXPAND_INVENTORY_FAILED, false, false); + script->set_constant("EXPAND_INV_OTHER_WORK", EXPAND_INVENTORY_OTHER_WORK, false, false); + script->set_constant("EXPAND_INV_MISSING_ITEM", EXPAND_INVENTORY_MISSING_ITEM, false, false); + script->set_constant("EXPAND_INV_MAX_SIZE", EXPAND_INVENTORY_MAX_SIZE, false, false); + + script->constdb_comment("inventory expand final responds"); + script->set_constant("EXPAND_INV_RESULT_SUCCESS", EXPAND_INVENTORY_RESULT_SUCCESS, false, false); + script->set_constant("EXPAND_INV_RESULT_FAILED", EXPAND_INVENTORY_RESULT_FAILED, false, false); + script->set_constant("EXPAND_INV_RESULT_OTHER_WORK", EXPAND_INVENTORY_RESULT_OTHER_WORK, false, false); + script->set_constant("EXPAND_INV_RESULT_MISSING_ITEM", EXPAND_INVENTORY_RESULT_MISSING_ITEM, false, false); + script->set_constant("EXPAND_INV_RESULT_MAX_SIZE", EXPAND_INVENTORY_RESULT_MAX_SIZE, false, false); + + script->constdb_comment("trader type"); + script->set_constant("NST_ZENY", NST_ZENY, false, false); + script->set_constant("NST_CASH", NST_CASH, false, false); + script->set_constant("NST_MARKET", NST_MARKET, false, false); + script->set_constant("NST_CUSTOM", NST_CUSTOM, false, false); + script->set_constant("NST_BARTER", NST_BARTER, false, false); + + script->constdb_comment("script unit data types"); + script->set_constant("UDT_TYPE", UDT_TYPE, false, false); + script->set_constant("UDT_SIZE", UDT_SIZE, false, false); + script->set_constant("UDT_LEVEL", UDT_LEVEL, false, false); + script->set_constant("UDT_HP", UDT_HP, false, false); + script->set_constant("UDT_MAXHP", UDT_MAXHP, false, false); + script->set_constant("UDT_SP", UDT_SP, false, false); + script->set_constant("UDT_MAXSP", UDT_MAXSP, false, false); + script->set_constant("UDT_MASTERAID", UDT_MASTERAID, false, false); + script->set_constant("UDT_MASTERCID", UDT_MASTERCID, false, false); + script->set_constant("UDT_MAPIDXY", UDT_MAPIDXY, false, true); // for setunitdata use *unitwarp, for getunitdata use *getmapxy + script->set_constant("UDT_WALKTOXY", UDT_WALKTOXY, false, true); // use *unitwalk + script->set_constant("UDT_SPEED", UDT_SPEED, false, false); + script->set_constant("UDT_MODE", UDT_MODE, false, false); + script->set_constant("UDT_AI", UDT_AI, false, false); + script->set_constant("UDT_SCOPTION", UDT_SCOPTION, false, false); + script->set_constant("UDT_SEX", UDT_SEX, false, false); + script->set_constant("UDT_CLASS", UDT_CLASS, false, false); + script->set_constant("UDT_HAIRSTYLE", UDT_HAIRSTYLE, false, false); + script->set_constant("UDT_HAIRCOLOR", UDT_HAIRCOLOR, false, false); + script->set_constant("UDT_HEADBOTTOM", UDT_HEADBOTTOM, false, false); + script->set_constant("UDT_HEADMIDDLE", UDT_HEADMIDDLE, false, false); + script->set_constant("UDT_HEADTOP", UDT_HEADTOP, false, false); + script->set_constant("UDT_CLOTHCOLOR", UDT_CLOTHCOLOR, false, false); + script->set_constant("UDT_SHIELD", UDT_SHIELD, false, false); + script->set_constant("UDT_WEAPON", UDT_WEAPON, false, false); + script->set_constant("UDT_LOOKDIR", UDT_LOOKDIR, false, false); + script->set_constant("UDT_CANMOVETICK", UDT_CANMOVETICK, false, false); + script->set_constant("UDT_STR", UDT_STR, false, false); + script->set_constant("UDT_AGI", UDT_AGI, false, false); + script->set_constant("UDT_VIT", UDT_VIT, false, false); + script->set_constant("UDT_INT", UDT_INT, false, false); + script->set_constant("UDT_DEX", UDT_DEX, false, false); + script->set_constant("UDT_LUK", UDT_LUK, false, false); + script->set_constant("UDT_ATKRANGE", UDT_ATKRANGE, false, false); + script->set_constant("UDT_ATKMIN", UDT_ATKMIN, false, false); + script->set_constant("UDT_ATKMAX", UDT_ATKMAX, false, false); + script->set_constant("UDT_MATKMIN", UDT_MATKMIN, false, false); + script->set_constant("UDT_MATKMAX", UDT_MATKMAX, false, false); + script->set_constant("UDT_DEF", UDT_DEF, false, false); + script->set_constant("UDT_MDEF", UDT_MDEF, false, false); + script->set_constant("UDT_HIT", UDT_HIT, false, false); + script->set_constant("UDT_FLEE", UDT_FLEE, false, false); + script->set_constant("UDT_PDODGE", UDT_PDODGE, false, false); + script->set_constant("UDT_CRIT", UDT_CRIT, false, false); + script->set_constant("UDT_RACE", UDT_RACE, false, false); + script->set_constant("UDT_ELETYPE", UDT_ELETYPE, false, false); + script->set_constant("UDT_ELELEVEL", UDT_ELELEVEL, false, false); + script->set_constant("UDT_AMOTION", UDT_AMOTION, false, false); + script->set_constant("UDT_ADELAY", UDT_ADELAY, false, false); + script->set_constant("UDT_DMOTION", UDT_DMOTION, false, false); + script->set_constant("UDT_HUNGER", UDT_HUNGER, false, false); + script->set_constant("UDT_INTIMACY", UDT_INTIMACY, false, false); + script->set_constant("UDT_LIFETIME", UDT_LIFETIME, false, false); + script->set_constant("UDT_MERC_KILLCOUNT", UDT_MERC_KILLCOUNT, false, false); + script->set_constant("UDT_STATPOINT", UDT_STATPOINT, false, false); + script->set_constant("UDT_ROBE", UDT_ROBE, false, false); + script->set_constant("UDT_BODY2", UDT_BODY2, false, false); + script->set_constant("UDT_GROUP", UDT_GROUP, false, false); + script->set_constant("UDT_DAMAGE_TAKEN_RATE", UDT_DAMAGE_TAKEN_RATE, false, false); + + script->constdb_comment("getguildonline types"); + script->set_constant("GUILD_ONLINE_ALL", GUILD_ONLINE_ALL, false, false); + script->set_constant("GUILD_ONLINE_VENDOR", GUILD_ONLINE_VENDOR, false, false); + script->set_constant("GUILD_ONLINE_NO_VENDOR", GUILD_ONLINE_NO_VENDOR, false, false); + + script->constdb_comment("Siege Types"); + script->set_constant("SIEGE_TYPE_FE", SIEGE_TYPE_FE, false, false); + script->set_constant("SIEGE_TYPE_SE", SIEGE_TYPE_SE, false, false); + script->set_constant("SIEGE_TYPE_TE", SIEGE_TYPE_TE, false, false); + + script->constdb_comment("guildinfo types"); + script->set_constant("GUILDINFO_NAME", GUILDINFO_NAME, false, false); + script->set_constant("GUILDINFO_ID", GUILDINFO_ID, false, false); + script->set_constant("GUILDINFO_LEVEL", GUILDINFO_LEVEL, false, false); + script->set_constant("GUILDINFO_ONLINE", GUILDINFO_ONLINE, false, false); + script->set_constant("GUILDINFO_AV_LEVEL", GUILDINFO_AV_LEVEL, false, false); + script->set_constant("GUILDINFO_MAX_MEMBERS", GUILDINFO_MAX_MEMBERS, false, false); + script->set_constant("GUILDINFO_EXP", GUILDINFO_EXP, false, false); + script->set_constant("GUILDINFO_NEXT_EXP", GUILDINFO_NEXT_EXP, false, false); + script->set_constant("GUILDINFO_SKILL_POINTS", GUILDINFO_SKILL_POINTS, false, false); + script->set_constant("GUILDINFO_MASTER_NAME", GUILDINFO_MASTER_NAME, false, false); + script->set_constant("GUILDINFO_MASTER_CID", GUILDINFO_MASTER_CID, false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); @@ -25974,7 +27486,6 @@ static void script_hardcoded_constants(void) script->set_constant("RENEWAL_ASPD", 0, false, false); #endif script->constdb_comment(NULL); -#include "constants.inc" } /** @@ -26286,15 +27797,19 @@ void script_defaults(void) script->string_dup = script_string_dup; script->load_translations = script_load_translations; script->load_translation_addstring = script_load_translation_addstring; + script->load_translation_file = script_load_translation_file; script->load_translation = script_load_translation; script->translation_db_destroyer = script_translation_db_destroyer; script->clear_translations = script_clear_translations; script->parse_cleanup_timer = script_parse_cleanup_timer; script->add_language = script_add_language; - script->get_translation_file_name = script_get_translation_file_name; + script->get_translation_dir_name = script_get_translation_dir_name; script->parser_clean_leftovers = script_parser_clean_leftovers; script->run_use_script = script_run_use_script; script->run_item_equip_script = script_run_item_equip_script; script->run_item_unequip_script = script_run_item_unequip_script; + script->run_item_rental_start_script = script_run_item_rental_start_script; + script->run_item_rental_end_script = script_run_item_rental_end_script; + script->run_item_lapineddukddak_script = script_run_item_lapineddukddak_script; } |