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-rw-r--r--src/map/script.c2963
1 files changed, 2239 insertions, 724 deletions
diff --git a/src/map/script.c b/src/map/script.c
index b787d0138..f8a12f2a4 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -52,6 +52,7 @@
#include "map/pet.h"
#include "map/pet.h"
#include "map/quest.h"
+#include "map/refine.h"
#include "map/skill.h"
#include "map/status.h"
#include "map/status.h"
@@ -104,7 +105,7 @@ static inline void SETVALUE(struct script_buf *buf, int i, int n)
VECTOR_INDEX(*buf, i+2) = GetByte(n, 2);
}
-const char *script_op2name(int op)
+static const char *script_op2name(int op)
{
#define RETURN_OP_NAME(type) case type: return #type
switch( op ) {
@@ -2812,7 +2813,7 @@ static struct map_session_data *script_charid2sd(struct script_state *st, int ch
static struct map_session_data *script_nick2sd(struct script_state *st, const char *name)
{
struct map_session_data *sd;
- if ((sd = map->nick2sd(name)) == NULL) {
+ if ((sd = map->nick2sd(name, false)) == NULL) {
ShowWarning("script_nick2sd: Player name '%s' not found!\n", name);
script->reportfunc(st);
script->reportsrc(st);
@@ -3316,95 +3317,28 @@ static void set_reg_npcscope_str(struct script_state *st, struct reg_db *n, int6
static void set_reg_pc_ref_str(struct script_state *st, struct reg_db *n, int64 num, const char *name, const char *str)
{
- struct script_reg_str *p = NULL;
- unsigned int index = script_getvaridx(num);
-
- nullpo_retv(n);
-
- if ((p = i64db_get(n->vars, num)) != NULL) {
- if (str[0]) {
- if (p->value) {
- aFree(p->value);
- } else if (index) {
- script->array_update(n, num, false);
- }
- p->value = aStrdup(str);
- } else {
- p->value = NULL;
- if (index) {
- script->array_update(n, num, true);
- }
- }
-
- if (!pc->reg_load) {
- p->flag.update = 1;
- }
- } else if (str[0]) {
- struct DBData prev;
- if (index) {
- script->array_update(n, num, false);
- }
-
- p = ers_alloc(pc->str_reg_ers, struct script_reg_str);
- p->value = aStrdup(str);
+ struct DBIterator *iter = db_iterator(map->pc_db);
- if (!pc->reg_load) {
- p->flag.update = 1;
- }
- p->flag.type = 1;
-
- if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) {
- p = DB->data2ptr(&prev);
- if (p->value) {
- aFree(p->value);
- }
- ers_free(pc->str_reg_ers, p);
+ for (struct map_session_data *sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter)) {
+ if (sd != NULL && n == &sd->regs) {
+ pc->setregistry_str(sd, num, str);
+ break;
}
}
+ dbi_destroy(iter);
}
static void set_reg_pc_ref_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val)
{
- struct script_reg_num *p = NULL;
- unsigned int index = script_getvaridx(num);
-
- nullpo_retv(n);
-
- if ((p = i64db_get(n->vars, num)) != NULL) {
- if (val) {
- if (!p->value && index) {
- script->array_update(n, num, false);
- }
- p->value = val;
- } else {
- p->value = 0;
- if (index) {
- script->array_update(n, num, true);
- }
- }
+ struct DBIterator *iter = db_iterator(map->pc_db);
- if (!pc->reg_load) {
- p->flag.update = 1;
- }
- } else if (val) {
- struct DBData prev;
- if (index) {
- script->array_update(n, num, false);
- }
-
- p = ers_alloc(pc->num_reg_ers, struct script_reg_num);
- p->value = val;
-
- if (!pc->reg_load) {
- p->flag.update = 1;
- }
- p->flag.type = 1;
-
- if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) {
- p = DB->data2ptr(&prev);
- ers_free(pc->num_reg_ers, p);
+ for (struct map_session_data *sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter)) {
+ if (sd != NULL && n == &sd->regs) {
+ pc->setregistry(sd, num, val);
+ break;
}
}
+ dbi_destroy(iter);
}
static void set_reg_npcscope_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val)
@@ -4688,6 +4622,9 @@ static void run_script_main(struct script_state *st)
nullpo_retv(st);
script->attach_state(st);
+ if (st->state != END && Assert_chk(st->state == RUN || st->state == STOP || st->state == RERUNLINE)) {
+ st->state = END;
+ }
nd = map->id2nd(st->oid);
if( nd && nd->bl.m >= 0 )
@@ -5213,7 +5150,8 @@ static uint8 script_add_language(const char *name)
static void script_load_translations(void)
{
struct config_t translations_conf;
- const char *config_filename = "db/translations.conf"; // FIXME hardcoded name
+ char config_filename[256];
+ libconfig->format_db_path("translations.conf", config_filename, sizeof(config_filename));
struct config_setting_t *translations = NULL;
int i, size;
int total = 0;
@@ -5252,8 +5190,8 @@ static void script_load_translations(void)
size = libconfig->setting_length(translations);
for(i = 0; i < size; i++) {
- const char *translation_file = libconfig->setting_get_string_elem(translations, i);
- total += script->load_translation(translation_file, ++lang_id);
+ const char *translation_dir = libconfig->setting_get_string_elem(translations, i);
+ total += script->load_translation(translation_dir, ++lang_id);
}
libconfig->destroy(&translations_conf);
@@ -5290,39 +5228,39 @@ static void script_load_translations(void)
}
/**
- * Generates a language name from a translation filename.
+ * Generates a language name from a translation directory name.
*
- * @param file The filename.
+ * @param directory The directory name.
* @return The corresponding translation name.
*/
-static const char *script_get_translation_file_name(const char *file)
+static const char *script_get_translation_dir_name(const char *directory)
{
const char *basename = NULL, *last_dot = NULL;
- nullpo_retr("Unknown", file);
+ nullpo_retr("Unknown", directory);
- basename = strrchr(file, '/');;
+ basename = strrchr(directory, '/');
#ifdef WIN32
{
- const char *basename_windows = strrchr(file, '\\');
+ const char *basename_windows = strrchr(directory, '\\');
if (basename_windows > basename)
basename = basename_windows;
}
#endif // WIN32
if (basename == NULL)
- basename = file;
+ basename = directory;
else
basename++; // Skip slash
Assert_retr("Unknown", *basename != '\0');
last_dot = strrchr(basename, '.');
if (last_dot != NULL) {
- static char file_name[200];
+ static char dir_name[200];
if (last_dot == basename)
return basename + 1;
- safestrncpy(file_name, basename, last_dot - basename + 1);
- return file_name;
+ safestrncpy(dir_name, basename, last_dot - basename + 1);
+ return dir_name;
}
return basename;
@@ -5403,18 +5341,19 @@ static bool script_load_translation_addstring(const char *file, uint8 lang_id, c
/**
* Parses an individual translation file.
*
- * @param file The filename to parse.
+ * @param directory The directory structure to read.
* @param lang_id The language identifier.
* @return The amount of strings loaded.
*/
-static int script_load_translation(const char *file, uint8 lang_id)
+static int script_load_translation_file(const char *file, uint8 lang_id)
{
- int translations = 0;
char line[1024];
- char msgctxt[NAME_LENGTH*2+1] = { 0 };
- FILE *fp;
- int lineno = 0;
+ char msgctxt[NAME_LENGTH*2+1] = "";
struct script_string_buf msgid, msgstr;
+ struct script_string_buf *msg_ptr;
+ int translations = 0;
+ int lineno = 0;
+ FILE *fp;
nullpo_ret(file);
@@ -5426,46 +5365,53 @@ static int script_load_translation(const char *file, uint8 lang_id)
VECTOR_INIT(msgid);
VECTOR_INIT(msgstr);
- script->add_language(script->get_translation_file_name(file));
- if (lang_id >= atcommand->max_message_table)
- atcommand->expand_message_table();
-
while (fgets(line, sizeof(line), fp) != NULL) {
int len = (int)strlen(line);
int i;
lineno++;
- if(len <= 1)
+ if (len <= 1) {
+ if (VECTOR_LENGTH(msgid) > 0 && VECTOR_LENGTH(msgstr) > 0) {
+ // Add string
+ if (script->load_translation_addstring(file, lang_id, msgctxt, &msgid, &msgstr))
+ translations++;
+
+ msgctxt[0] = '\0';
+ VECTOR_TRUNCATE(msgid);
+ VECTOR_TRUNCATE(msgstr);
+ }
continue;
+ }
if (line[0] == '#')
continue;
- if (VECTOR_LENGTH(msgid) > 0 && VECTOR_LENGTH(msgstr) > 0) {
+ if (VECTOR_LENGTH(msgid) > 0) {
+ if (VECTOR_LENGTH(msgstr) > 0) {
+ msg_ptr = &msgstr;
+ } else {
+ msg_ptr = &msgid;
+ }
if (line[0] == '"') {
// Continuation line
- (void)VECTOR_POP(msgstr); // Pop final '\0'
- for (i = 8; i < len - 2; i++) {
- VECTOR_ENSURE(msgstr, 1, 512);
+ (void)VECTOR_POP(*msg_ptr); // Pop final '\0'
+ for (i = 1; i < len - 2; i++) {
+ VECTOR_ENSURE(*msg_ptr, 1, 512);
if (line[i] == '\\' && line[i+1] == '"') {
- VECTOR_PUSH(msgstr, '"');
+ VECTOR_PUSH(*msg_ptr, '"');
+ i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ VECTOR_PUSH(*msg_ptr, '\r');
i++;
} else {
- VECTOR_PUSH(msgstr, line[i]);
+ VECTOR_PUSH(*msg_ptr, line[i]);
}
}
- VECTOR_ENSURE(msgstr, 1, 512);
- VECTOR_PUSH(msgstr, '\0');
+ VECTOR_ENSURE(*msg_ptr, 1, 512);
+ VECTOR_PUSH(*msg_ptr, '\0');
continue;
}
- // Add string
- if (script->load_translation_addstring(file, lang_id, msgctxt, &msgid, &msgstr))
- translations++;
-
- msgctxt[0] = '\0';
- VECTOR_TRUNCATE(msgid);
- VECTOR_TRUNCATE(msgstr);
}
if (strncasecmp(line,"msgctxt \"", 9) == 0) {
@@ -5475,6 +5421,9 @@ static int script_load_translation(const char *file, uint8 lang_id)
if (line[i] == '\\' && line[i+1] == '"') {
msgctxt[cursor] = '"';
i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ msgctxt[cursor] = '\r';
+ i++;
} else {
msgctxt[cursor] = line[i];
}
@@ -5496,6 +5445,9 @@ static int script_load_translation(const char *file, uint8 lang_id)
if (line[i] == '\\' && line[i+1] == '"') {
VECTOR_PUSH(msgid, '"');
i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ VECTOR_PUSH(msgid, '\r');
+ i++;
} else {
VECTOR_PUSH(msgid, line[i]);
}
@@ -5515,6 +5467,9 @@ static int script_load_translation(const char *file, uint8 lang_id)
if (line[i] == '\\' && line[i+1] == '"') {
VECTOR_PUSH(msgstr, '"');
i++;
+ } else if (line[i] == '\\' && line[i+1] == 'r') {
+ VECTOR_PUSH(msgstr, '\r');
+ i++;
} else {
VECTOR_PUSH(msgstr, line[i]);
}
@@ -5540,10 +5495,47 @@ static int script_load_translation(const char *file, uint8 lang_id)
VECTOR_CLEAR(msgid);
VECTOR_CLEAR(msgstr);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' translations in '"CL_WHITE"%s"CL_RESET"'.\n", translations, file);
return translations;
}
+struct load_translation_data {
+ uint8 lang_id;
+ int translation_count;
+};
+
+static void script_load_translation_sub(const char *filename, void *context)
+{
+ nullpo_retv(context);
+
+ struct load_translation_data *data = context;
+
+ data->translation_count += script->load_translation_file(filename, data->lang_id);
+}
+
+/**
+ * Loads a translations directory
+ *
+ * @param directory The directory structure to read.
+ * @param lang_id The language identifier.
+ * @return The amount of strings loaded.
+ */
+static int script_load_translation(const char *directory, uint8 lang_id)
+{
+ struct load_translation_data data = { 0 };
+ data.lang_id = lang_id;
+
+ nullpo_ret(directory);
+
+ script->add_language(script->get_translation_dir_name(directory));
+ if (lang_id >= atcommand->max_message_table)
+ atcommand->expand_message_table();
+
+ findfile(directory, ".po", script_load_translation_sub, &data);
+
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' translations in '"CL_WHITE"%s"CL_RESET"'.\n", data.translation_count, directory);
+ return data.translation_count;
+}
+
/**
*
**/
@@ -6025,6 +6017,19 @@ static BUILDIN(next)
return true;
}
+/// Clears the NPC dialog and continues the script without press next button.
+///
+/// mesclear();
+static BUILDIN(mesclear)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ clif->scriptclear(sd, st->oid);
+
+ return true;
+}
+
/// Ends the script and displays the button 'close' on the npc dialog.
/// The dialog is closed when the button is pressed.
///
@@ -6166,11 +6171,11 @@ static BUILDIN(menu)
sd->state.menu_or_input = 1;
/* menus beyond this length crash the client (see bugreport:6402) */
- if( StrBuf->Length(&buf) >= 2047 ) {
+ if( StrBuf->Length(&buf) >= MAX_MENU_LENGTH - 1 ) {
struct npc_data * nd = map->id2nd(st->oid);
char* menu;
- CREATE(menu, char, 2048);
- safestrncpy(menu, StrBuf->Value(&buf), 2047);
+ CREATE(menu, char, MAX_MENU_LENGTH);
+ safestrncpy(menu, StrBuf->Value(&buf), MAX_MENU_LENGTH - 1);
ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf));
clif->scriptmenu(sd, st->oid, menu);
aFree(menu);
@@ -6179,13 +6184,13 @@ static BUILDIN(menu)
StrBuf->Destroy(&buf);
- if( sd->npc_menu >= 0xff )
+ if( sd->npc_menu >= MAX_MENU_OPTIONS )
{// client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow
- ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu);
+ ShowWarning("buildin_menu: Too many options specified (current=%d, max=%d).\n", sd->npc_menu, MAX_MENU_OPTIONS - 1);
script->reportsrc(st);
}
}
- else if( sd->npc_menu == 0xff )
+ else if( sd->npc_menu == MAX_MENU_OPTIONS )
{// Cancel was pressed
sd->state.menu_or_input = 0;
st->state = END;
@@ -6267,11 +6272,11 @@ static BUILDIN(select)
sd->state.menu_or_input = 1;
/* menus beyond this length crash the client (see bugreport:6402) */
- if( StrBuf->Length(&buf) >= 2047 ) {
+ if( StrBuf->Length(&buf) >= MAX_MENU_LENGTH - 1 ) {
struct npc_data * nd = map->id2nd(st->oid);
char* menu;
- CREATE(menu, char, 2048);
- safestrncpy(menu, StrBuf->Value(&buf), 2047);
+ CREATE(menu, char, MAX_MENU_LENGTH);
+ safestrncpy(menu, StrBuf->Value(&buf), MAX_MENU_LENGTH - 1);
ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf));
clif->scriptmenu(sd, st->oid, menu);
aFree(menu);
@@ -6279,107 +6284,31 @@ static BUILDIN(select)
clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf));
StrBuf->Destroy(&buf);
- if( sd->npc_menu >= 0xff ) {
- ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu);
+ if( sd->npc_menu >= MAX_MENU_OPTIONS ) {
+ ShowWarning("buildin_select: Too many options specified (current=%d, max=%d).\n", sd->npc_menu, MAX_MENU_OPTIONS - 1);
script->reportsrc(st);
}
- } else if( sd->npc_menu == 0xff ) {// Cancel was pressed
- sd->state.menu_or_input = 0;
- st->state = END;
- } else {// return selected option
- int menu = 0;
-
+ } else if(sd->npc_menu == MAX_MENU_OPTIONS) { // Cancel was pressed
sd->state.menu_or_input = 0;
- for( i = 2; i <= script_lastdata(st); ++i ) {
- text = script_getstr(st, i);
- sd->npc_menu -= script->menu_countoptions(text, sd->npc_menu, &menu);
- if( sd->npc_menu <= 0 )
- break;// entry found
- }
- pc->setreg(sd, script->add_variable("@menu"), menu);
- script_pushint(st, menu);
- st->state = RUN;
- }
- return true;
-}
-
-/// Displays a menu with options and returns the selected option.
-/// Behaves like 'menu' without the target labels, except when cancel is
-/// pressed.
-/// When cancel is pressed, the script continues and 255 is returned.
-///
-/// prompt(<option_text>{,<option_text>,...}) -> <selected_option>
-///
-/// @see menu
-static BUILDIN(prompt)
-{
- int i;
- const char *text;
- struct map_session_data *sd = script->rid2sd(st);
- if (sd == NULL)
- return true;
-#ifdef SECURE_NPCTIMEOUT
- sd->npc_idle_type = NPCT_MENU;
-#endif
-
- if( sd->state.menu_or_input == 0 )
- {
- struct StringBuf buf;
-
- StrBuf->Init(&buf);
- sd->npc_menu = 0;
- for( i = 2; i <= script_lastdata(st); ++i )
- {
- text = script_getstr(st, i);
- if( sd->npc_menu > 0 )
- StrBuf->AppendStr(&buf, ":");
- StrBuf->AppendStr(&buf, text);
- sd->npc_menu += script->menu_countoptions(text, 0, NULL);
- }
-
- st->state = RERUNLINE;
- sd->state.menu_or_input = 1;
-
- /* menus beyond this length crash the client (see bugreport:6402) */
- if( StrBuf->Length(&buf) >= 2047 ) {
- struct npc_data * nd = map->id2nd(st->oid);
- char* menu;
- CREATE(menu, char, 2048);
- safestrncpy(menu, StrBuf->Value(&buf), 2047);
- ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf));
- clif->scriptmenu(sd, st->oid, menu);
- aFree(menu);
- } else
- clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf));
- StrBuf->Destroy(&buf);
-
- if( sd->npc_menu >= 0xff )
- {
- ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu);
- script->reportsrc(st);
+ if (strncmp(get_buildin_name(st), "prompt", 6) == 0) {
+ pc->setreg(sd, script->add_variable("@menu"), MAX_MENU_OPTIONS);
+ script_pushint(st, MAX_MENU_OPTIONS); // XXX: we should really be pushing -1 instead
+ st->state = RUN;
+ } else {
+ st->state = END;
}
- }
- else if( sd->npc_menu == 0xff )
- {// Cancel was pressed
- sd->state.menu_or_input = 0;
- pc->setreg(sd, script->add_variable("@menu"), 0xff);
- script_pushint(st, 0xff);
- st->state = RUN;
- }
- else
- {// return selected option
+ } else {// return selected option
int menu = 0;
sd->state.menu_or_input = 0;
- for( i = 2; i <= script_lastdata(st); ++i )
- {
+ for( i = 2; i <= script_lastdata(st); ++i ) {
text = script_getstr(st, i);
sd->npc_menu -= script->menu_countoptions(text, sd->npc_menu, &menu);
if( sd->npc_menu <= 0 )
break;// entry found
}
- pc->setreg(sd, script->add_variable("@menu"), menu);
+ pc->setreg(sd, script->add_variable("@menu"), menu); // TODO: throw a deprecation warning for scripts using @menu
script_pushint(st, menu);
st->state = RUN;
}
@@ -6823,169 +6752,205 @@ static BUILDIN(warpchar)
return true;
}
-/*==========================================
- * Warpparty - [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir]
- * Syntax: warpparty("<to_mapname>", <x>, <y>, <party_id>, "<from_mapname>", <include_leader>)
- * If 'from_mapname' is specified, only the party members on that map will be warped
- * If 'include_leader' option is set to false, the leader will be warped too.
- *------------------------------------------*/
+
+/**
+ * Warps a party to a specific/random map or save point.
+ *
+ * @code{.herc}
+ * warpparty("<to map name>", <x>, <y>, <party id>{{, <ignore mapflags>}, "<from map name>"{, <include leader>}});
+ * @endcode
+ *
+ **/
static BUILDIN(warpparty)
{
- struct map_session_data *sd = NULL;
- struct map_session_data *pl_sd;
- struct party_data* p;
- int type;
- int map_index;
- int i;
- bool include_leader = true;
+ const int p_id = script_getnum(st, 5);
+ struct party_data *p = party->search(p_id);
+
+ if (p == NULL) {
+ ShowError("script:%s: Party not found! (%d)\n", script->getfuncname(st), p_id);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ const char *m_name_to = script_getstr(st, 2);
+ const int type = (strcmp(m_name_to, "Random") == 0) ? 0 :
+ (strcmp(m_name_to, "SavePointAll") == 0) ? 1 :
+ (strcmp(m_name_to, "SavePoint") == 0) ? 2 :
+ (strcmp(m_name_to, "Leader") == 0) ? 3 : 4;
+ int map_index = 0;
+
+ if (type == 4 && (map_index = script->mapindexname2id(st, m_name_to)) == 0) {
+ ShowError("script:%s: Target map not found! (%s)\n", script->getfuncname(st), m_name_to);
+ script_pushint(st, 0);
+ return false;
+ }
- const char* str = script_getstr(st, 2);
int x = script_getnum(st, 3);
int y = script_getnum(st, 4);
- int p_id = script_getnum(st, 5);
- const char* str2 = NULL;
+ struct map_session_data *p_sd;
- if (script_hasdata(st, 6))
- str2 = script_getstr(st, 6);
- if (script_hasdata(st, 7))
- include_leader = script_getnum(st, 7);
+ if (type == 3) {
+ int idx;
- p = party->search(p_id);
+ ARR_FIND(0, MAX_PARTY, idx, p->party.member[idx].leader == 1);
- if (p == NULL)
- return true;
+ if (idx == MAX_PARTY || (p_sd = p->data[idx].sd) == NULL) {
+ ShowError("script:%s: Party leader not found!\n", script->getfuncname(st));
+ script_pushint(st, 0);
+ return false;
+ }
- type = (strcmp(str, "Random") == 0) ? 0
- : (strcmp(str, "SavePointAll") == 0) ? 1
- : (strcmp(str, "SavePoint") == 0) ? 2
- : (strcmp(str, "Leader") == 0) ? 3
- : 4;
+ map_index = p_sd->mapindex;
+ x = p_sd->bl.x;
+ y = p_sd->bl.y;
+ } else if (type == 2) {
+ struct map_session_data *sd = script->rid2sd(st);
- switch (type) {
- case 3:
- ARR_FIND(0, MAX_PARTY, i, p->party.member[i].leader);
- if (i == MAX_PARTY || !p->data[i].sd) // Leader not found / not online
- return true;
- pl_sd = p->data[i].sd;
- map_index = pl_sd->mapindex;
- x = pl_sd->bl.x;
- y = pl_sd->bl.y;
- break;
- case 4:
- map_index = script->mapindexname2id(st, str);
- break;
- case 2:
- // "SavePoint" uses save point of the currently attached player
- if ((sd = script->rid2sd(st)) == NULL)
- return true;
- /* Fall through */
- default:
- map_index = 0;
- break;
+ if (sd == NULL) {
+ ShowError("script:%s: No character attached for warp to save point!\n",
+ script->getfuncname(st));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ map_index = sd->status.save_point.map;
+ x = sd->status.save_point.x;
+ y = sd->status.save_point.y;
}
- for (i = 0; i < MAX_PARTY; i++) {
- if (!(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id)
- continue;
+ const int offset = (script_hasdata(st, 6) && script_isinttype(st, 6)) ? 1 : 0;
+ const bool ignore_mapflags = (offset == 1 && script_getnum(st, 6) != 0);
+ const char *m_name_from = script_hasdata(st, 6 + offset) ? script_getstr(st, 6 + offset) : NULL;
+ const bool include_leader = script_hasdata(st, 7 + offset) ? script_getnum(st, 7 + offset) : true;
+
+ if (m_name_from != NULL && script->mapindexname2id(st, m_name_from) == 0) {
+ ShowError("script:%s: Source map not found! (%s)\n", script->getfuncname(st), m_name_from);
+ script_pushint(st, 0);
+ return false;
+ }
- if (str2 && strcmp(str2, map->list[pl_sd->bl.m].name) != 0)
+ for (int i = 0; i < MAX_PARTY; i++) {
+ if ((p_sd = p->data[i].sd) == NULL || p_sd->status.party_id != p_id || pc_isdead(p_sd))
continue;
- if (pc_isdead(pl_sd))
+ if (p->party.member[i].online == 0 || (!include_leader && p->party.member[i].leader == 1))
continue;
- if (include_leader == false && p->party.member[i].leader)
+ if (m_name_from != NULL && strcmp(m_name_from, map->list[p_sd->bl.m].name) != 0)
continue;
- switch( type ) {
- case 0: // Random
- if (!map->list[pl_sd->bl.m].flag.nowarp)
- pc->randomwarp(pl_sd, CLR_TELEPORT);
- break;
- case 1: // SavePointAll
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 2: // SavePoint
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 3: // Leader
- case 4: // m,x,y
- if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd, map_index, x, y, CLR_TELEPORT);
- break;
+ if (!ignore_mapflags) {
+ if (((type == 0 || type > 2) && map->list[p_sd->bl.m].flag.nowarp == 1) ||
+ (type > 0 && map->list[p_sd->bl.m].flag.noreturn == 1))
+ continue;
}
+
+ if (type == 1) {
+ map_index = p_sd->status.save_point.map;
+ x = p_sd->status.save_point.x;
+ y = p_sd->status.save_point.y;
+ }
+
+ if (type > 0)
+ pc->setpos(p_sd, map_index, x, y, CLR_TELEPORT);
+ else
+ pc->randomwarp(p_sd, CLR_TELEPORT);
}
+ script_pushint(st, 1);
return true;
}
-/*==========================================
- * Warpguild - [Fredzilla]
- * Syntax: warpguild "mapname",x,y,Guild_ID,{"from_mapname"};
- *------------------------------------------*/
+
+/**
+ * Warps a guild to a specific/random map or save point.
+ *
+ * @code{.herc}
+ * warpguild("<to map name>", <x>, <y>, <guild id>{{, <ignore mapflags>}, "<from map name>"});
+ * @endcode
+ *
+ **/
static BUILDIN(warpguild)
{
- struct map_session_data *sd = NULL;
- struct guild* g;
- int type;
- int i;
- int16 map_id = -1;
+ const int g_id = script_getnum(st, 5);
+ struct guild *g = guild->search(g_id);
- const char *str = script_getstr(st, 2);
- int x = script_getnum(st, 3);
- int y = script_getnum(st, 4);
- int gid = script_getnum(st, 5);
+ if (g == NULL) {
+ ShowError("script:%s: Guild not found! (%d)\n", script->getfuncname(st), g_id);
+ script_pushint(st, 0);
+ return false;
+ }
- if (script_hasdata(st, 6)) {
- map_id = map->mapname2mapid(script_getstr(st, 6));
+ const char *m_name_to = script_getstr(st, 2);
+ const int type = (strcmp(m_name_to, "Random") == 0) ? 0 :
+ (strcmp(m_name_to, "SavePointAll") == 0) ? 1 :
+ (strcmp(m_name_to, "SavePoint") == 0) ? 2 : 3;
+ int map_index = 0;
+
+ if (type == 3 && (map_index = script->mapindexname2id(st, m_name_to)) == 0) {
+ ShowError("script:%s: Target map not found! (%s)\n", script->getfuncname(st), m_name_to);
+ script_pushint(st, 0);
+ return false;
}
- g = guild->search(gid);
- if (g == NULL)
- return true;
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
- type = (strcmp(str, "Random") == 0) ? 0
- : (strcmp(str, "SavePointAll") == 0) ? 1
- : (strcmp(str, "SavePoint") == 0) ? 2
- : 3;
+ if (type == 2) {
+ struct map_session_data *sd = script->rid2sd(st);
- if (type == 2 && (sd = script->rid2sd(st)) == NULL)
- {// "SavePoint" uses save point of the currently attached player
- return true;
+ if (sd == NULL) {
+ ShowError("script:%s: No character attached for warp to save point!\n",
+ script->getfuncname(st));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ map_index = sd->status.save_point.map;
+ x = sd->status.save_point.x;
+ y = sd->status.save_point.y;
+ }
+
+ const int offset = (script_hasdata(st, 6) && script_isinttype(st, 6)) ? 1 : 0;
+ const bool ignore_mapflags = (offset == 1 && script_getnum(st, 6) != 0);
+ const char *m_name_from = script_hasdata(st, 6 + offset) ? script_getstr(st, 6 + offset) : NULL;
+
+ if (m_name_from != NULL && script->mapindexname2id(st, m_name_from) == 0) {
+ ShowError("script:%s: Source map not found! (%s)\n", script->getfuncname(st), m_name_from);
+ script_pushint(st, 0);
+ return false;
}
- for (i = 0; i < MAX_GUILD; i++) {
- if (g->member[i].online && g->member[i].sd != NULL) {
- struct map_session_data *pl_sd = g->member[i].sd;
+ for (int i = 0; i < MAX_GUILD; i++) {
+ struct map_session_data *g_sd = g->member[i].sd;
+
+ if (g->member[i].online == 0 || g_sd == NULL || g_sd->status.guild_id != g_id || pc_isdead(g_sd))
+ continue;
+
+ if (m_name_from != NULL && strcmp(m_name_from, map->list[g_sd->bl.m].name) != 0)
+ continue;
- if (map_id >= 0 && map_id != pl_sd->bl.m)
+ if (!ignore_mapflags) {
+ if (((type == 0 || type > 2) && map->list[g_sd->bl.m].flag.nowarp == 1) ||
+ (type > 0 && map->list[g_sd->bl.m].flag.noreturn == 1))
continue;
+ }
- switch (type)
- {
- case 0: // Random
- if (!map->list[pl_sd->bl.m].flag.nowarp)
- pc->randomwarp(pl_sd, CLR_TELEPORT);
- break;
- case 1: // SavePointAll
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 2: // SavePoint
- if (!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- break;
- case 3: // m,x,y
- if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd, script->mapindexname2id(st, str), x, y, CLR_TELEPORT);
- break;
- }
+ if (type == 1) {
+ map_index = g_sd->status.save_point.map;
+ x = g_sd->status.save_point.x;
+ y = g_sd->status.save_point.y;
}
+
+ if (type > 0)
+ pc->setpos(g_sd, map_index, x, y, CLR_TELEPORT);
+ else
+ pc->randomwarp(g_sd, CLR_TELEPORT);
}
+ script_pushint(st, 1);
return true;
}
+
/*==========================================
* Force Heal a player (hp and sp)
*------------------------------------------*/
@@ -6998,7 +6963,7 @@ static BUILDIN(heal)
hp=script_getnum(st,2);
sp=script_getnum(st,3);
- status->heal(&sd->bl, hp, sp, 1);
+ status->heal(&sd->bl, hp, sp, STATUS_HEAL_FORCED);
return true;
}
/*==========================================
@@ -7087,59 +7052,60 @@ static BUILDIN(jobname)
return true;
}
-/// Get input from the player.
-/// For numeric inputs the value is capped to the range [min,max]. Returns 1 if
-/// the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
-/// For string inputs it returns 1 if the string was longer than 'max', -1 is
-/// shorter than 'min' and 0 otherwise.
-///
-/// input(<var>{,<min>{,<max>}}) -> <int>
+/*
+ * Get input from the player.
+ * For numeric inputs the value is capped to the range [min,max]. Returns 1 if
+ * the value was higher than 'max', -1 if lower than 'min' and 0 otherwise.
+ * For string inputs it returns 1 if the string was longer than 'max', -1 is
+ * shorter than 'min' and 0 otherwise.
+ *
+ * input(<var>{,<min>{,<max>}}) -> <int>
+ */
static BUILDIN(input)
{
- struct script_data* data;
- int64 uid;
- const char* name;
- int min;
- int max;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- data = script_getdata(st,2);
- if( !data_isreference(data) ) {
+ struct script_data *data = script_getdata(st, 2);
+ if (!data_isreference(data)) {
ShowError("script:input: not a variable\n");
script->reportdata(data);
st->state = END;
return false;
}
- uid = reference_getuid(data);
- name = reference_getname(data);
- min = (script_hasdata(st,3) ? script_getnum(st,3) : script->config.input_min_value);
- max = (script_hasdata(st,4) ? script_getnum(st,4) : script->config.input_max_value);
+
+ int64 uid = reference_getuid(data);
+ const char *name = reference_getname(data);
+ int min = (script_hasdata(st, 3) ? script_getnum(st, 3) : script->config.input_min_value);
+ int max = (script_hasdata(st, 4) ? script_getnum(st, 4) : script->config.input_max_value);
#ifdef SECURE_NPCTIMEOUT
sd->npc_idle_type = NPCT_WAIT;
#endif
- if( !sd->state.menu_or_input ) {
+ if (!sd->state.menu_or_input) {
// first invocation, display npc input box
sd->state.menu_or_input = 1;
st->state = RERUNLINE;
- if( is_string_variable(name) )
- clif->scriptinputstr(sd,st->oid);
- else
- clif->scriptinput(sd,st->oid);
+ if (is_string_variable(name)) {
+ clif->scriptinputstr(sd, st->oid);
+ } else {
+ sd->npc_amount_min = min;
+ sd->npc_amount_max = max;
+ clif->scriptinput(sd, st->oid);
+ }
} else {
// take received text/value and store it in the designated variable
sd->state.menu_or_input = 0;
if (is_string_variable(name)) {
int len = (int)strlen(sd->npc_str);
- script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st,2));
+ script->set_reg(st, sd, uid, name, sd->npc_str, script_getref(st, 2));
script_pushint(st, (len > max ? 1 : len < min ? -1 : 0));
} else {
int amount = sd->npc_amount;
script->set_reg(st, sd, uid, name, (const void *)h64BPTRSIZE(cap_value(amount,min,max)), script_getref(st,2));
- script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0));
+ script_pushint(st, sd->npc_input_capped_range);
}
st->state = RUN;
}
@@ -7696,7 +7662,6 @@ static BUILDIN(viewpoint)
*------------------------------------------*/
static BUILDIN(countitem)
{
- int nameid, i;
int count = 0;
struct item_data* id = NULL;
@@ -7718,11 +7683,12 @@ static BUILDIN(countitem)
return false;
}
- nameid = id->nameid;
+ int nameid = id->nameid;
- for(i = 0; i < MAX_INVENTORY; i++)
- if(sd->status.inventory[i].nameid == nameid)
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid == nameid)
count += sd->status.inventory[i].amount;
+ }
script_pushint(st,count);
return true;
@@ -7736,7 +7702,6 @@ static BUILDIN(countitem2)
{
int nameid, iden, ref, attr, c1, c2, c3, c4;
int count = 0;
- int i;
struct item_data* id = NULL;
struct map_session_data *sd = script->rid2sd(st);
@@ -7766,7 +7731,7 @@ static BUILDIN(countitem2)
c3 = script_getnum(st,8);
c4 = script_getnum(st,9);
- for(i = 0; i < MAX_INVENTORY; i++)
+ for (int i = 0; i < sd->status.inventorySize; i++)
if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL &&
sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid &&
sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref &&
@@ -7781,6 +7746,65 @@ static BUILDIN(countitem2)
}
/*==========================================
+ * countnameditem(item ID, { <Char Name / ID> })
+ * returns number of named items.
+ *------------------------------------------*/
+static BUILDIN(countnameditem)
+{
+ int count = 0;
+ struct item_data* id = NULL;
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 3)) {
+ if (script_isstringtype(st, 3)) {
+ // Character name was given
+ sd = script->nick2sd(st, script_getstr(st, 3));
+ } else {
+ // Character ID was given
+ sd = script->charid2sd(st, script_getnum(st, 3));
+ }
+ } else {
+ // Use RID by default if no name was provided
+ sd = script->rid2sd(st);
+ }
+
+ // Player not attached
+ if (sd == NULL) {
+ return true;
+ }
+
+ if (script_isstringtype(st, 2)) {
+ // Get item from DB via item name
+ id = itemdb->search_name(script_getstr(st, 2));
+ } else {
+ // Get item from DB via item ID
+ id = itemdb->exists(script_getnum(st, 2));
+ }
+
+ if (id == NULL) {
+ ShowError("buildin_countnameditem: Invalid item '%s'.\n", script_getstr(st, 2)); // returns string, regardless of what it was
+ script_pushint(st, 0);
+ return false;
+ }
+
+ for (int i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].nameid > 0 &&
+ sd->inventory_data[i] != NULL &&
+ sd->status.inventory[i].amount > 0 &&
+ sd->status.inventory[i].nameid == id->nameid &&
+ sd->status.inventory[i].card[0] == CARD0_CREATE &&
+ sd->status.inventory[i].card[2] == sd->status.char_id &&
+ sd->status.inventory[i].card[3] == sd->status.char_id >> 16)
+ {
+ count += sd->status.inventory[i].amount;
+ }
+ }
+
+ script_pushint(st, count);
+ return true;
+}
+
+/*==========================================
* Check if item with this amount can fit in inventory
* Checking : weight, stack amount >32k, slots amount >(MAX_INVENTORY)
* Return
@@ -8259,12 +8283,12 @@ static BUILDIN(getnameditem)
}
memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid=nameid;
- item_tmp.amount=1;
- item_tmp.identify=1;
- item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
- item_tmp.card[2]=tsd->status.char_id;
- item_tmp.card[3]=tsd->status.char_id >> 16;
+ item_tmp.nameid = nameid;
+ item_tmp.amount = 1;
+ item_tmp.identify = 1;
+ item_tmp.card[0] = CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
+ item_tmp.card[2] = GetWord(tsd->status.char_id, 0);
+ item_tmp.card[3] = GetWord(tsd->status.char_id, 1);
if(pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) {
script_pushint(st,0);
return true; //Failed to add item, we will not drop if they don't fit
@@ -8698,6 +8722,48 @@ static BUILDIN(delitem2)
return false;
}
+/**
+ * Deletes item at given index.
+ * delitem(<index>{, <amount{, <account id>}});
+ */
+static BUILDIN(delitemidx)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 4)) {
+ if ((sd = script->id2sd(st, script_getnum(st, 4))) == NULL) {
+ st->state = END;
+ return true;
+ }
+ } else {
+ if ((sd = script->rid2sd(st)) == NULL)
+ return true;
+ }
+
+ int i = script_getnum(st, 2);
+ if (i < 0 || i >= sd->status.inventorySize) {
+ ShowError("buildin_delitemidx: Index (%d) should be from 0-%d.\n", i, sd->status.inventorySize - 1);
+ st->state = END;
+ return false;
+ }
+
+ if (itemdb->exists(sd->status.inventory[i].nameid) == NULL)
+ ShowWarning("buildin_delitemidx: Deleting invalid Item ID (%d).\n", sd->status.inventory[i].nameid);
+
+ int amount = 0;
+ if (script_hasdata(st, 3)) {
+ if ((amount = script_getnum(st, 3)) > sd->status.inventory[i].amount)
+ amount = sd->status.inventory[i].amount;
+ } else {
+ amount = sd->status.inventory[i].amount;
+ }
+
+ if (amount > 0)
+ script->buildin_delitem_delete(sd, i, &amount, true);
+
+ return true;
+}
+
/*==========================================
* Enables/Disables use of items while in an NPC [Skotlex]
*------------------------------------------*/
@@ -8805,7 +8871,7 @@ static BUILDIN(getcharid)
struct map_session_data *sd;
if (script_hasdata(st, 3))
- sd = map->nick2sd(script_getstr(st, 3));
+ sd = map->nick2sd(script_getstr(st, 3), false);
else
sd = script->rid2sd(st);
@@ -8841,32 +8907,23 @@ static BUILDIN(getcharid)
return true;
}
+
/*==========================================
* returns the GID of an NPC
*------------------------------------------*/
static BUILDIN(getnpcid)
{
- int num = script_getnum(st,2);
- struct npc_data* nd = NULL;
-
- if( script_hasdata(st,3) )
- {// unique npc name
- if( ( nd = npc->name2id(script_getstr(st,3)) ) == NULL )
- {
- ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3));
- script_pushint(st,0);
- return false;
+ if (script_hasdata(st, 2)) {
+ if (script_isinttype(st, 2)) {
+ // Deprecate old form - getnpcid(<type>{, <"npc name">})
+ ShowWarning("buildin_getnpcid: Use of type is deprecated. Format - getnpcid({<\"npc name\">})\n");
+ script_pushint(st, 0);
+ } else {
+ struct npc_data *nd = npc->name2id(script_getstr(st, 2));
+ script_pushint(st, (nd != NULL) ? nd->bl.id : 0);
}
- }
-
- switch (num) {
- case 0:
- script_pushint(st,nd ? nd->bl.id : st->oid);
- break;
- default:
- ShowError("buildin_getnpcid: invalid parameter (%d).\n", num);
- script_pushint(st,0);
- return false;
+ } else {
+ script_pushint(st, st->oid);
}
return true;
@@ -8972,6 +9029,93 @@ static BUILDIN(getpartyleader)
return true;
}
+enum guildinfo_type {
+ GUILDINFO_NAME,
+ GUILDINFO_ID,
+ GUILDINFO_LEVEL,
+ GUILDINFO_ONLINE,
+ GUILDINFO_AV_LEVEL,
+ GUILDINFO_MAX_MEMBERS,
+ GUILDINFO_EXP,
+ GUILDINFO_NEXT_EXP,
+ GUILDINFO_SKILL_POINTS,
+ GUILDINFO_MASTER_NAME,
+ GUILDINFO_MASTER_CID,
+};
+
+static BUILDIN(getguildinfo)
+{
+ struct guild *g = NULL;
+
+ if (script_hasdata(st, 3)) {
+ if (script_isstringtype(st, 3)) {
+ const char *guild_name = script_getstr(st, 3);
+ g = guild->searchname(guild_name);
+ } else {
+ int guild_id = script_getnum(st, 3);
+ g = guild->search(guild_id);
+ }
+ } else {
+ struct map_session_data *sd = script->rid2sd(st);
+ g = sd ? sd->guild : NULL;
+ }
+
+ enum guildinfo_type type = script_getnum(st, 2);
+
+ if (g == NULL) {
+ // guild does not exist
+ switch (type) {
+ case GUILDINFO_NAME:
+ case GUILDINFO_MASTER_NAME:
+ script_pushconststr(st, "");
+ break;
+ default:
+ script_pushint(st, -1);
+ }
+ } else {
+ switch (type) {
+ case GUILDINFO_NAME:
+ script_pushstrcopy(st, g->name);
+ break;
+ case GUILDINFO_ID:
+ script_pushint(st, g->guild_id);
+ break;
+ case GUILDINFO_LEVEL:
+ script_pushint(st, g->guild_lv);
+ break;
+ case GUILDINFO_ONLINE:
+ script_pushint(st, g->connect_member);
+ break;
+ case GUILDINFO_AV_LEVEL:
+ script_pushint(st, g->average_lv);
+ break;
+ case GUILDINFO_MAX_MEMBERS:
+ script_pushint(st, g->max_member);
+ break;
+ case GUILDINFO_EXP:
+ script_pushint(st, g->exp);
+ break;
+ case GUILDINFO_NEXT_EXP:
+ script_pushint(st, g->next_exp);
+ break;
+ case GUILDINFO_SKILL_POINTS:
+ script_pushint(st, g->skill_point);
+ break;
+ case GUILDINFO_MASTER_NAME:
+ script_pushstrcopy(st, g->member[0].name);
+ break;
+ case GUILDINFO_MASTER_CID:
+ script_pushint(st, g->member[0].char_id);
+ break;
+ default:
+ ShowError("script:getguildinfo: unknown info type!\n");
+ st->state = END;
+ return false;
+ }
+ }
+ return true;
+}
+
/*==========================================
* Return the name of the @guild_id
* null if not found
@@ -9077,6 +9221,63 @@ static BUILDIN(getguildmember)
return true;
}
+/**
+ * getguildonline(<Guild ID>{, type})
+ * Returns amount of guild members online.
+**/
+
+enum script_getguildonline_types {
+ GUILD_ONLINE_ALL = 0,
+ GUILD_ONLINE_VENDOR,
+ GUILD_ONLINE_NO_VENDOR
+};
+
+BUILDIN(getguildonline)
+{
+ struct guild *g;
+ int guild_id = script_getnum(st, 2);
+ int type = GUILD_ONLINE_ALL, j = 0;
+
+ if ((g = guild->search(guild_id)) == NULL) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ if (script_hasdata(st, 3)) {
+ type = script_getnum(st, 3);
+
+ if (type < GUILD_ONLINE_ALL || type > GUILD_ONLINE_NO_VENDOR) {
+ ShowWarning("buildin_getguildonline: Invalid type specified. Defaulting to GUILD_ONLINE_ALL.\n");
+ type = GUILD_ONLINE_ALL;
+ }
+ }
+
+ struct map_session_data *sd;
+ for (int i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].online && (sd = g->member[i].sd) != NULL) {
+ switch (type) {
+ case GUILD_ONLINE_VENDOR:
+ if (sd->state.vending > 0)
+ j++;
+ break;
+
+ case GUILD_ONLINE_NO_VENDOR:
+ if (sd->state.vending == 0)
+ j++;
+ break;
+
+ default:
+ j++;
+ break;
+ }
+ }
+ }
+
+ script_pushint(st, j);
+
+ return true;
+}
+
/*==========================================
* Get char string information by type :
* Return by @type :
@@ -9300,13 +9501,13 @@ static BUILDIN(getequipname)
*------------------------------------------*/
static BUILDIN(getbrokenid)
{
- int i,num,id=0,brokencounter=0;
+ int num,id=0,brokencounter=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
num=script_getnum(st,2);
- for(i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
@@ -9333,7 +9534,7 @@ static BUILDIN(getbrokencount)
if (sd == NULL)
return true;
- for (i = 0; i < MAX_INVENTORY; i++) {
+ for (i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0)
@@ -9350,14 +9551,13 @@ static BUILDIN(getbrokencount)
*------------------------------------------*/
static BUILDIN(repair)
{
- int i,num;
int repaircounter=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- num=script_getnum(st,2);
- for(i=0; i<MAX_INVENTORY; i++) {
+ int num = script_getnum(st, 2);
+ for(int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
@@ -9381,12 +9581,12 @@ static BUILDIN(repair)
*------------------------------------------*/
static BUILDIN(repairall)
{
- int i, repaircounter = 0;
+ int repaircounter = 0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- for(i = 0; i < MAX_INVENTORY; i++)
+ for (int i = 0; i < sd->status.inventorySize; i++)
{
if (sd->status.inventory[i].card[0] == CARD0_PET)
continue;
@@ -9514,27 +9714,29 @@ static BUILDIN(getequipisidentify)
}
/*==========================================
- * Get the item refined value at pos
- * return (npc)
- * x : refine amount
- * 0 : false (not refined)
+ * Get the total refine amount of equip at given pos
+ * return total refine amount
*------------------------------------------*/
static BUILDIN(getequiprefinerycnt)
{
- int i = -1,num;
- struct map_session_data *sd;
+ int total_refine = 0;
+ struct map_session_data* sd = script->rid2sd(st);
- num = script_getnum(st,2);
- sd = script->rid2sd(st);
- if( sd == NULL )
- return true;
+ if (sd != NULL)
+ {
+ int count = script_lastdata(st);
+ int script_equip_size = ARRAYLENGTH(script->equip);
+ for (int n = 2; n <= count; n++) {
+ int i = -1;
+ int num = script_getnum(st, n);
+ if (num > 0 && num <= script_equip_size)
+ i = pc->checkequip(sd, script->equip[num - 1]);
- if (num > 0 && num <= ARRAYLENGTH(script->equip))
- i=pc->checkequip(sd,script->equip[num-1]);
- if(i >= 0)
- script_pushint(st,sd->status.inventory[i].refine);
- else
- script_pushint(st,0);
+ if (i >= 0)
+ total_refine += sd->status.inventory[i].refine;
+ }
+ }
+ script_pushint(st, total_refine);
return true;
}
@@ -9597,7 +9799,7 @@ static BUILDIN(getequippercentrefinery)
if (i >= 0 && sd->status.inventory[i].nameid != 0 && sd->status.inventory[i].refine < MAX_REFINE)
script_pushint(st,
- status->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type));
+ refine->get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int) sd->status.inventory[i].refine, (enum refine_chance_type) type));
else
script_pushint(st, 0);
@@ -9809,6 +10011,25 @@ static BUILDIN(statusup2)
return true;
}
+
+/*==========================================
+* Returns the number of stat points needed to change the specified stat by val.
+* needed_status_point(<type>,<val>); [secretdataz]
+*------------------------------------------*/
+static BUILDIN(needed_status_point)
+{
+ int type = script_getnum(st, 2);
+ int val = script_getnum(st, 3);;
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ script_pushint(st, 0);
+ else
+ script_pushint(st, pc->need_status_point(sd, type, val));
+
+ return true;
+}
+
/// See 'doc/item_bonus.txt'
///
/// bonus <bonus type>,<val1>;
@@ -10677,24 +10898,36 @@ static BUILDIN(gettime)
return true;
}
-/*==========================================
+/*
* GetTimeStr("TimeFMT", Length);
- *------------------------------------------*/
+ */
static BUILDIN(gettimestr)
{
char *tmpstr;
const char *fmtstr;
int maxlen;
- time_t now = time(NULL);
+ time_t now;
+
+ fmtstr = script_getstr(st, 2);
+ maxlen = script_getnum(st, 3);
+
+ if (script_hasdata(st, 4)) {
+ int timestamp = script_getnum(st, 4);
+ if (timestamp < 0) {
+ ShowWarning("buildin_gettimestr: UNIX timestamp must be in positive value.\n");
+ return false;
+ }
- fmtstr=script_getstr(st,2);
- maxlen=script_getnum(st,3);
+ now = (time_t)timestamp;
+ } else {
+ now = time(NULL);
+ }
- tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char));
- strftime(tmpstr,maxlen,fmtstr,localtime(&now));
- tmpstr[maxlen]='\0';
+ tmpstr = (char *)aMalloc((maxlen +1)*sizeof(char));
+ strftime(tmpstr, maxlen, fmtstr, localtime(&now));
+ tmpstr[maxlen] = '\0';
- script_pushstr(st,tmpstr);
+ script_pushstr(st, tmpstr);
return true;
}
@@ -10713,6 +10946,12 @@ static BUILDIN(openstorage)
return false;
}
+ // Mapflag preventing from openstorage here
+ if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nostorage & 2)) {
+ script_pushint(st, 0);
+ return true;
+ }
+
storage->open(sd);
script_pushint(st, 1); // success flag.
@@ -10726,6 +10965,12 @@ static BUILDIN(guildopenstorage)
if (sd == NULL)
return true;
+ // Mapflag preventing from openstorage here
+ if (!pc_has_permission(sd, PC_PERM_BYPASS_NOSTORAGE) && (map->list[sd->bl.m].flag.nogstorage & 2)) {
+ script_pushint(st, 1);
+ return true;
+ }
+
ret = gstorage->open(sd);
script_pushint(st,ret);
return true;
@@ -10806,7 +11051,7 @@ static BUILDIN(makepet)
if (pet_id >= 0 && sd) {
sd->catch_target_class = pet->db[pet_id].class_;
intif->create_pet(sd->status.account_id, sd->status.char_id,
- (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv,
+ pet->db[pet_id].class_, mob->db(pet->db[pet_id].class_)->lv,
pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate,
100, 0, 1, pet->db[pet_id].jname);
}
@@ -11104,10 +11349,16 @@ static BUILDIN(killmonster)
int16 m,allflag=0;
mapname=script_getstr(st,2);
event=script_getstr(st,3);
- if(strcmp(event,"All")==0)
+
+ if (strcmpi(event, "all") == 0) {
+ if (strcmp(event, "all") != 0) {
+ ShowWarning("buildin_killmonster: \"%s\" deprecated! Please use \"all\" instead.\n", event);
+ script->reportsrc(st);
+ }
allflag = 1;
- else
+ } else {
script->check_event(st, event);
+ }
if( (m=map->mapname2mapid(mapname))<0 )
return true;
@@ -11168,6 +11419,21 @@ static BUILDIN(killmonsterall)
return true;
}
+static BUILDIN(killmonstergid)
+{
+ int mobgid = script_getnum(st, 2);
+ struct mob_data *md = map->id2md(mobgid);
+
+ if (md == NULL) {
+ ShowWarning("buildin_killmonstergid: Error in finding monster GID '%d' or the target is not a monster.\n", mobgid);
+ return false;
+ }
+
+ md->state.npc_killmonster = 1;
+ status_kill(&md->bl);
+ return true;
+}
+
/*==========================================
* Creates a clone of a player.
* clone map, x, y, event, char_id, master_id, mode, flag, duration
@@ -11443,7 +11709,7 @@ static int buildin_getunits_sub(struct block_list *bl, va_list ap)
(const void *)h64BPTRSIZE(bl->id), ref);
(*count)++;
- return 0;
+ return 1;
}
static int buildin_getunits_sub_pc(struct map_session_data *sd, va_list ap)
@@ -11515,18 +11781,10 @@ static BUILDIN(getunits)
int16 x2 = script_getnum(st, 8);
int16 y2 = script_getnum(st, 9);
- // FIXME: map_foreachinarea does NOT stop iterating when the callback
- // function returns -1. we still limit the array size, but
- // this doesn't break the loop. We need a foreach function
- // that behaves like map_foreachiddb, but for areas
- map->foreachinarea(buildin_getunits_sub, m, x1, y1, x2, y2, type,
+ map->forcountinarea(buildin_getunits_sub, m, x1, y1, x2, y2, limit, type,
st, sd, id, start, &count, limit, name, ref, type);
} else {
- // FIXME: map_foreachinmap does NOT stop iterating when the callback
- // function returns -1. we still limit the array size, but
- // this doesn't break the loop. We need a foreach function
- // that behaves like map_foreachiddb, but for maps
- map->foreachinmap(buildin_getunits_sub, m, type,
+ map->forcountinmap(buildin_getunits_sub, m, limit, type,
st, sd, id, start, &count, limit, name, ref, type);
}
} else {
@@ -11811,6 +12069,18 @@ static BUILDIN(playerattached)
}
/*==========================================
+ * Used by OnTouchNPC: label to return monster GID
+ *------------------------------------------*/
+static BUILDIN(mobattached)
+{
+ if (st->rid == 0 || map->id2md(st->rid) == NULL)
+ script_pushint(st, 0);
+ else
+ script_pushint(st, st->rid);
+ return true;
+}
+
+/*==========================================
*------------------------------------------*/
static BUILDIN(announce)
{
@@ -11822,12 +12092,12 @@ static BUILDIN(announce)
int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign
int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY
size_t len = strlen(mes);
+ send_target target = ALL_CLIENT;
+ struct block_list *bl = NULL;
Assert_retr(false, len < INT_MAX);
if( flag&(BC_TARGET_MASK|BC_SOURCE_MASK) ) {
// Broadcast source or broadcast region defined
- send_target target;
- struct block_list *bl = NULL;
if (flag&BC_NPC) {
// If bc_npc flag is set, use NPC as broadcast source
bl = map->id2bl(st->oid);
@@ -11845,17 +12115,13 @@ static BUILDIN(announce)
case BC_SELF: target = SELF; break;
default: target = ALL_CLIENT; break; // BC_ALL
}
-
- if (fontColor)
- clif->broadcast2(bl, mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target);
- else
- clif->broadcast(bl, mes, (int)len+1, flag&BC_COLOR_MASK, target);
- } else {
- if (fontColor)
- intif->broadcast2(mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY);
- else
- intif->broadcast(mes, (int)len+1, flag&BC_COLOR_MASK);
}
+
+ if (fontColor)
+ clif->broadcast2(bl, mes, (int)len+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target);
+ else
+ clif->broadcast(bl, mes, (int)len+1, flag&BC_COLOR_MASK, target);
+
return true;
}
/*==========================================
@@ -12335,7 +12601,9 @@ static BUILDIN(sc_end)
}
//This should help status_change_end force disabling the SC in case it has no limit.
- sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0;
+ if (type != SC_BERSERK)
+ sce->val1 = 0; // SC_BERSERK requires skill_lv that's stored in sce->val1 when being removed [KirieZ]
+ sce->val2 = sce->val3 = sce->val4 = 0;
status_change_end(bl, (sc_type)type, INVALID_TIMER);
}
else
@@ -12539,7 +12807,7 @@ static BUILDIN(homunculus_morphembryo)
clif->additem(sd, 0, 0, i);
clif->emotion(&sd->hd->bl, E_SWT);
} else {
- homun->vaporize(sd, HOM_ST_MORPH);
+ homun->vaporize(sd, HOM_ST_MORPH, true);
success = true;
}
} else {
@@ -13091,7 +13359,8 @@ enum mapinfo_info {
MAPINFO_ID,
MAPINFO_SIZE_X,
MAPINFO_SIZE_Y,
- MAPINFO_ZONE
+ MAPINFO_ZONE,
+ MAPINFO_NPC_COUNT
};
static BUILDIN(getmapinfo)
@@ -13116,7 +13385,7 @@ static BUILDIN(getmapinfo)
}
if (bl == NULL) {
- ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n");
+ ShowError("buildin_getmapinfo: map not supplied and NPC/PC not attached!\n");
script_pushint(st, -3);
return false;
}
@@ -13147,8 +13416,11 @@ static BUILDIN(getmapinfo)
case MAPINFO_ZONE:
script_pushstrcopy(st, map->list[m].zone->name);
break;
+ case MAPINFO_NPC_COUNT:
+ script_pushint(st, map->list[m].npc_num);
+ break;
default:
- ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode);
+ ShowError("buildin_getmapinfo: unknown option in second argument (%u).\n", mode);
script_pushint(st, -2);
return false;
}
@@ -13222,6 +13494,8 @@ static BUILDIN(getmapflag)
case MF_NOVIEWID: script_pushint(st, map->list[m].flag.noviewid); break;
case MF_PAIRSHIP_STARTABLE: script_pushint(st, map->list[m].flag.pairship_startable); break;
case MF_PAIRSHIP_ENDABLE: script_pushint(st, map->list[m].flag.pairship_endable); break;
+ case MF_NOSTORAGE: script_pushint(st, map->list[m].flag.nostorage); break;
+ case MF_NOGSTORAGE: script_pushint(st, map->list[m].flag.nogstorage); break;
}
}
@@ -13352,6 +13626,8 @@ static BUILDIN(setmapflag)
case MF_NOVIEWID: map->list[m].flag.noviewid = (val <= 0) ? EQP_NONE : val; break;
case MF_PAIRSHIP_STARTABLE: map->list[m].flag.pairship_startable = 1; break;
case MF_PAIRSHIP_ENDABLE: map->list[m].flag.pairship_endable = 1; break;
+ case MF_NOSTORAGE: map->list[m].flag.nostorage = cap_value(val, 0, 3); break;
+ case MF_NOGSTORAGE: map->list[m].flag.nogstorage = cap_value(val, 0, 3); break;
}
}
@@ -13443,6 +13719,8 @@ static BUILDIN(removemapflag)
case MF_NOCASHSHOP: map->list[m].flag.nocashshop = 0; break;
case MF_NOAUTOLOOT: map->list[m].flag.noautoloot = 0; break;
case MF_NOVIEWID: map->list[m].flag.noviewid = EQP_NONE; break;
+ case MF_NOSTORAGE: map->list[m].flag.nostorage = 0; break;
+ case MF_NOGSTORAGE: map->list[m].flag.nogstorage = 0; break;
}
}
@@ -13954,7 +14232,8 @@ static BUILDIN(failedremovecards)
if (sd->status.inventory[i].card[c] > 0 && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) {
cardflag = 1;
- sd->status.inventory[i].card[c] = 0;
+ if (typefail == 1)
+ sd->status.inventory[i].card[c] = 0;
if (typefail == 2) { // add cards to inventory, clear
int flag;
@@ -14480,6 +14759,85 @@ static BUILDIN(getiteminfo)
case ITEMINFO_VIEWSPRITE:
script_pushint(st, it->view_sprite);
break;
+ case ITEMINFO_TRADE:
+ script_pushint(st, it->flag.trade_restriction);
+ break;
+ case ITEMINFO_ELV_MAX:
+ script_pushint(st, it->elvmax);
+ break;
+ case ITEMINFO_DROPEFFECT_MODE:
+ script_pushint(st, it->dropeffectmode);
+ break;
+ case ITEMINFO_DELAY:
+ script_pushint(st, it->delay);
+ break;
+ case ITEMINFO_CLASS_BASE_1:
+ script_pushint(st, it->class_base[0]);
+ break;
+ case ITEMINFO_CLASS_BASE_2:
+ script_pushint(st, it->class_base[1]);
+ break;
+ case ITEMINFO_CLASS_BASE_3:
+ script_pushint(st, it->class_base[2]);
+ break;
+ case ITEMINFO_CLASS_UPPER:
+ script_pushint(st, it->class_upper);
+ break;
+ case ITEMINFO_FLAG_NO_REFINE:
+ script_pushint(st, it->flag.no_refine);
+ break;
+ case ITEMINFO_FLAG_DELAY_CONSUME:
+ script_pushint(st, it->flag.delay_consume);
+ break;
+ case ITEMINFO_FLAG_AUTOEQUIP:
+ script_pushint(st, it->flag.autoequip);
+ break;
+ case ITEMINFO_FLAG_AUTO_FAVORITE:
+ script_pushint(st, it->flag.auto_favorite);
+ break;
+ case ITEMINFO_FLAG_BUYINGSTORE:
+ script_pushint(st, it->flag.buyingstore);
+ break;
+ case ITEMINFO_FLAG_BINDONEQUIP:
+ script_pushint(st, it->flag.bindonequip);
+ break;
+ case ITEMINFO_FLAG_KEEPAFTERUSE:
+ script_pushint(st, it->flag.keepafteruse);
+ break;
+ case ITEMINFO_FLAG_FORCE_SERIAL:
+ script_pushint(st, it->flag.force_serial);
+ break;
+ case ITEMINFO_FLAG_NO_OPTIONS:
+ script_pushint(st, it->flag.no_options);
+ break;
+ case ITEMINFO_FLAG_DROP_ANNOUNCE:
+ script_pushint(st, it->flag.drop_announce);
+ break;
+ case ITEMINFO_FLAG_SHOWDROPEFFECT:
+ script_pushint(st, it->flag.showdropeffect);
+ break;
+ case ITEMINFO_STACK_AMOUNT:
+ script_pushint(st, it->stack.amount);
+ break;
+ case ITEMINFO_STACK_FLAG:
+ {
+ int stack_flag = 0;
+ if (it->stack.inventory != 0) stack_flag |= 1;
+ if (it->stack.cart != 0) stack_flag |= 2;
+ if (it->stack.storage != 0) stack_flag |= 4;
+ if (it->stack.guildstorage != 0) stack_flag |= 8;
+ script_pushint(st, stack_flag);
+ }
+ break;
+ case ITEMINFO_ITEM_USAGE_FLAG:
+ script_pushint(st, it->item_usage.flag);
+ break;
+ case ITEMINFO_ITEM_USAGE_OVERRIDE:
+ script_pushint(st, it->item_usage.override);
+ break;
+ case ITEMINFO_GM_LV_TRADE_OVERRIDE:
+ script_pushint(st, it->gm_lv_trade_override);
+ break;
default:
ShowError("buildin_getiteminfo: Invalid item type %d.\n", n);
script_pushint(st,-1);
@@ -14746,6 +15104,81 @@ static BUILDIN(setiteminfo)
case ITEMINFO_VIEWSPRITE:
it->view_sprite = value;
break;
+ case ITEMINFO_TRADE:
+ it->flag.trade_restriction = value;
+ break;
+ case ITEMINFO_ELV_MAX:
+ it->elvmax = cap_value(value, 0, MAX_LEVEL);
+ break;
+ case ITEMINFO_DROPEFFECT_MODE:
+ it->dropeffectmode = value;
+ break;
+ case ITEMINFO_DELAY:
+ it->delay = value;
+ break;
+ case ITEMINFO_CLASS_BASE_1:
+ it->class_base[0] = value;
+ break;
+ case ITEMINFO_CLASS_BASE_2:
+ it->class_base[1] = value;
+ break;
+ case ITEMINFO_CLASS_BASE_3:
+ it->class_base[2] = value;
+ break;
+ case ITEMINFO_CLASS_UPPER:
+ it->class_upper = value;
+ break;
+ case ITEMINFO_FLAG_NO_REFINE:
+ it->flag.no_refine = cap_value(value, 0, MAX_REFINE);
+ break;
+ case ITEMINFO_FLAG_DELAY_CONSUME:
+ it->flag.delay_consume = value;
+ break;
+ case ITEMINFO_FLAG_AUTOEQUIP:
+ it->flag.autoequip = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_AUTO_FAVORITE:
+ it->flag.auto_favorite = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_BUYINGSTORE:
+ it->flag.buyingstore = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_BINDONEQUIP:
+ it->flag.bindonequip = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_KEEPAFTERUSE:
+ it->flag.keepafteruse = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_FORCE_SERIAL:
+ it->flag.force_serial = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_NO_OPTIONS:
+ it->flag.no_options = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_DROP_ANNOUNCE:
+ it->flag.drop_announce = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_FLAG_SHOWDROPEFFECT:
+ it->flag.showdropeffect = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_STACK_AMOUNT:
+ it->stack.amount = cap_value(value, 0, USHRT_MAX);
+ break;
+ case ITEMINFO_STACK_FLAG:
+ it->stack.inventory = ((value & 1) != 0);
+ it->stack.cart = ((value & 2) != 0);
+ it->stack.storage = ((value & 4) != 0);
+ it->stack.guildstorage = ((value & 8) != 0);
+ break;
+ case ITEMINFO_ITEM_USAGE_FLAG:
+ it->item_usage.flag = cap_value(value, 0, 1);
+ break;
+ case ITEMINFO_ITEM_USAGE_OVERRIDE:
+ it->item_usage.override = value;
+ break;
+ case ITEMINFO_GM_LV_TRADE_OVERRIDE:
+ it->gm_lv_trade_override = value;
+ break;
default:
ShowError("buildin_setiteminfo: invalid type %d.\n", n);
script_pushint(st,-1);
@@ -14866,47 +15299,55 @@ static BUILDIN(petloot)
* Set arrays with info of all sd inventory :
* @inventorylist_id, @inventorylist_amount, @inventorylist_equip,
* @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute,
- * @inventorylist_card(0..3), @inventorylist_expire
+ * @inventorylist_card(0..3),
+ * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS),
+ * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite,
+ * @inventorylist_idx
* @inventorylist_count = scalar
*------------------------------------------*/
static BUILDIN(getinventorylist)
{
struct map_session_data *sd = script->rid2sd(st);
- char card_var[SCRIPT_VARNAME_LENGTH];
+ char script_var[SCRIPT_VARNAME_LENGTH];
+ int j = 0, k = 0;
- int i,j=0,k;
- if(!sd) return true;
+ if (sd == NULL)
+ return true;
- for(i=0;i<MAX_INVENTORY;i++) {
- if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount);
- if(sd->status.inventory[i].equip) {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),pc->equippoint(sd,i));
+ for (int i = 0; i < sd->status.inventorySize; i++) {
+ if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount);
+ if (sd->status.inventory[i].equip != 0) {
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i));
} else {
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_equip"), j),0);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_refine"), j),sd->status.inventory[i].refine);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_identify"), j),sd->status.inventory[i].identify);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_attribute"), j),sd->status.inventory[i].attribute);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute);
for (k = 0; k < MAX_SLOTS; k++) {
- sprintf(card_var, "@inventorylist_card%d",k+1);
- pc->setreg(sd,reference_uid(script->add_variable(card_var), j),sd->status.inventory[i].card[k]);
+ sprintf(script_var, "@inventorylist_card%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]);
}
for (k = 0; k < MAX_ITEM_OPTIONS; k++) {
- sprintf(card_var, "@inventorylist_opt_id%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].index);
- sprintf(card_var, "@inventorylist_opt_val%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].value);
- sprintf(card_var, "@inventorylist_opt_param%d", k + 1);
- pc->setreg(sd, reference_uid(script->add_variable(card_var), j), sd->status.inventory[i].option[k].param);
+ sprintf(script_var, "@inventorylist_opt_id%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index);
+ sprintf(script_var, "@inventorylist_opt_val%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value);
+ sprintf(script_var, "@inventorylist_opt_param%d", k + 1);
+ pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param);
}
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_expire"), j),sd->status.inventory[i].expire_time);
- pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_bound"), j),sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite);
+ pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i);
j++;
}
}
- pc->setreg(sd,script->add_variable("@inventorylist_count"),j);
+ pc->setreg(sd, script->add_variable("@inventorylist_count"), j);
return true;
}
@@ -14968,10 +15409,9 @@ static BUILDIN(getskilllist)
static BUILDIN(clearitem)
{
struct map_session_data *sd = script->rid2sd(st);
- int i;
if (sd == NULL)
return true;
- for (i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if (sd->status.inventory[i].amount) {
pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT);
}
@@ -15411,6 +15851,56 @@ static BUILDIN(specialeffect)
return true;
}
+/*==========================================
+ * Special effects with num [4144]
+ *------------------------------------------*/
+static BUILDIN(specialeffectnum)
+{
+ struct block_list *bl = NULL;
+ int type = script_getnum(st, 2);
+ int num = script_getnum(st, 3);
+ int num2 = script_getnum(st, 4);
+ enum send_target target = AREA;
+
+ if (script_hasdata(st, 5)) {
+ target = script_getnum(st, 5);
+ }
+
+ if (script_hasdata(st, 6)) {
+ if (script_isstringtype(st, 6)) {
+ struct npc_data *nd = npc->name2id(script_getstr(st, 6));
+ if (nd != NULL) {
+ bl = &nd->bl;
+ }
+ } else {
+ bl = map->id2bl(script_getnum(st, 6));
+ }
+ } else {
+ bl = map->id2bl(st->oid);
+ }
+
+ if (bl == NULL) {
+ return true;
+ }
+
+ uint64 bigNum = ((uint64)num2) * 0xffffffff + num;
+ if (target == SELF) {
+ struct map_session_data *sd;
+ if (script_hasdata(st, 7)) {
+ sd = map->id2sd(script_getnum(st, 7));
+ } else {
+ sd = script->rid2sd(st);
+ }
+ if (sd != NULL) {
+ clif->specialeffect_value_single(bl, type, bigNum, sd->fd);
+ }
+ } else {
+ clif->specialeffect_value(bl, type, bigNum, target);
+ }
+
+ return true;
+}
+
static BUILDIN(specialeffect2)
{
struct map_session_data *sd;
@@ -15428,6 +15918,50 @@ static BUILDIN(specialeffect2)
return true;
}
+static BUILDIN(removespecialeffect)
+{
+ struct block_list *bl = NULL;
+ int type = script_getnum(st, 2);
+ enum send_target target = AREA;
+
+ if (script_hasdata(st, 3)) {
+ target = script_getnum(st, 3);
+ }
+
+ if (script_hasdata(st, 4)) {
+ if (script_isstringtype(st, 4)) {
+ struct npc_data *nd = npc->name2id(script_getstr(st, 4));
+ if (nd != NULL) {
+ bl = &nd->bl;
+ }
+ } else {
+ bl = map->id2bl(script_getnum(st, 4));
+ }
+ } else {
+ bl = map->id2bl(st->oid);
+ }
+
+ if (bl == NULL) {
+ return true;
+ }
+
+ if (target == SELF) {
+ struct map_session_data *sd;
+ if (script_hasdata(st, 5)) {
+ sd = map->id2sd(script_getnum(st, 5));
+ } else {
+ sd = script->rid2sd(st);
+ }
+ if (sd != NULL) {
+ clif->removeSpecialEffect_single(bl, type, &sd->bl);
+ }
+ } else {
+ clif->removeSpecialEffect(bl, type, target);
+ }
+
+ return true;
+}
+
/*==========================================
* Nude [Valaris]
*------------------------------------------*/
@@ -15576,36 +16110,74 @@ static BUILDIN(recovery)
return true;
}
-/*==========================================
- * Get your pet info: getpetinfo(n)
- * n -> 0:pet_id 1:pet_class 2:pet_name
- * 3:friendly 4:hungry, 5: rename flag.
- *------------------------------------------*/
+/*
+ * Get your current pet information
+ */
static BUILDIN(getpetinfo)
{
struct map_session_data *sd = script->rid2sd(st);
- struct pet_data *pd;
- int type=script_getnum(st,2);
+ if (sd == NULL)
+ return true;
- if (sd == NULL || sd->pd == NULL) {
- if (type == 2)
- script_pushconststr(st,"null");
+ struct pet_data *pd = sd->pd;
+ int type = script_getnum(st, 2);
+ if (pd == NULL) {
+ if (type == PETINFO_NAME)
+ script_pushconststr(st, "null");
else
- script_pushint(st,0);
+ script_pushint(st, 0);
return true;
}
- pd = sd->pd;
+
switch(type) {
- case 0: script_pushint(st,pd->pet.pet_id); break;
- case 1: script_pushint(st,pd->pet.class_); break;
- case 2: script_pushstrcopy(st,pd->pet.name); break;
- case 3: script_pushint(st,pd->pet.intimate); break;
- case 4: script_pushint(st,pd->pet.hungry); break;
- case 5: script_pushint(st,pd->pet.rename_flag); break;
- default:
- script_pushint(st,0);
- break;
+ case PETINFO_ID:
+ script_pushint(st, pd->pet.pet_id);
+ break;
+ case PETINFO_CLASS:
+ script_pushint(st, pd->pet.class_);
+ break;
+ case PETINFO_NAME:
+ script_pushstrcopy(st, pd->pet.name);
+ break;
+ case PETINFO_INTIMACY:
+ script_pushint(st, pd->pet.intimate);
+ break;
+ case PETINFO_HUNGRY:
+ script_pushint(st, pd->pet.hungry);
+ break;
+ case PETINFO_RENAME:
+ script_pushint(st, pd->pet.rename_flag);
+ break;
+ case PETINFO_GID:
+ script_pushint(st, pd->bl.id);
+ break;
+ case PETINFO_EGGITEM:
+ script_pushint(st, pd->pet.egg_id);
+ break;
+ case PETINFO_FOODITEM:
+ script_pushint(st, pd->petDB->FoodID);
+ break;
+ case PETINFO_ACCESSORYITEM:
+ script_pushint(st, pd->petDB->AcceID);
+ break;
+ case PETINFO_ACCESSORYFLAG:
+ script_pushint(st, (pd->pet.equip != 0)? 1:0);
+ break;
+ case PETINFO_EVO_EGGID:
+ if (VECTOR_DATA(pd->petDB->evolve_data) != NULL)
+ script_pushint(st, VECTOR_DATA(pd->petDB->evolve_data)->petEggId);
+ else
+ script_pushint(st, 0);
+ break;
+ case PETINFO_AUTOFEED:
+ script_pushint(st, pd->pet.autofeed);
+ break;
+ default:
+ ShowWarning("buildin_getpetinfo: Invalid type %d.\n", type);
+ script_pushint(st, 0);
+ return false;
}
+
return true;
}
@@ -15643,20 +16215,15 @@ static BUILDIN(gethominfo)
return true;
}
-/// Retrieves information about character's mercenary
-/// getmercinfo <type>[,<char id>];
+/*
+ * Retrieves information about character's mercenary
+ * getmercinfo <type>{, <char id> };
+ */
static BUILDIN(getmercinfo)
{
- int type;
- struct map_session_data* sd;
- struct mercenary_data* md;
-
- type = script_getnum(st,2);
-
- if (script_hasdata(st,3)) {
- int char_id = script_getnum(st,3);
-
- if ((sd = script->charid2sd(st, char_id)) == NULL) {
+ struct map_session_data *sd;
+ if (script_hasdata(st, 3)) {
+ if ((sd = script->charid2sd(st, script_getnum(st, 3))) == NULL) {
script_pushnil(st);
return true;
}
@@ -15665,27 +16232,48 @@ static BUILDIN(getmercinfo)
return true;
}
- md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL;
+ struct mercenary_data *md = (sd->status.mer_id && sd->md)? sd->md : NULL;
+ int type = script_getnum(st, 2);
+ if (md == NULL) {
+ if (type == MERCINFO_NAME)
+ script_pushconststr(st, "");
+ else
+ script_pushint(st, 0);
+ return true;
+ }
- switch( type )
- {
- case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break;
- case 1: script_pushint(st,md ? md->mercenary.class_ : 0); break;
- case 2:
- if( md )
- script_pushstrcopy(st,md->db->name);
- else
- script_pushconststr(st,"");
- break;
- case 3: script_pushint(st,md ? mercenary->get_faith(md) : 0); break;
- case 4: script_pushint(st,md ? mercenary->get_calls(md) : 0); break;
- case 5: script_pushint(st,md ? md->mercenary.kill_count : 0); break;
- case 6: script_pushint(st,md ? mercenary->get_lifetime(md) : 0); break;
- case 7: script_pushint(st,md ? md->db->lv : 0); break;
- default:
- ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id);
- script_pushnil(st);
- return false;
+ switch (type) {
+ case MERCINFO_ID:
+ script_pushint(st, md->mercenary.mercenary_id);
+ break;
+ case MERCINFO_CLASS:
+ script_pushint(st, md->mercenary.class_);
+ break;
+ case MERCINFO_NAME:
+ script_pushstrcopy(st, md->db->name);
+ break;
+ case MERCINFO_FAITH:
+ script_pushint(st, mercenary->get_faith(md));
+ break;
+ case MERCINFO_CALLS:
+ script_pushint(st, mercenary->get_calls(md));
+ break;
+ case MERCINFO_KILLCOUNT:
+ script_pushint(st, md->mercenary.kill_count);
+ break;
+ case MERCINFO_LIFETIME:
+ script_pushint(st, mercenary->get_lifetime(md));
+ break;
+ case MERCINFO_LEVEL:
+ script_pushint(st, md->db->lv);
+ break;
+ case MERCINFO_GID:
+ script_pushint(st, md->bl.id);
+ break;
+ default:
+ ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id);
+ script_pushnil(st);
+ return false;
}
return true;
@@ -15698,19 +16286,18 @@ static BUILDIN(getmercinfo)
*------------------------------------------*/
static BUILDIN(checkequipedcard)
{
- int n,i,c=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
- c = script_getnum(st,2);
+ int c = script_getnum(st,2);
- for( i=0; i<MAX_INVENTORY; i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) {
if (itemdb_isspecial(sd->status.inventory[i].card[0]))
continue;
- for(n=0;n<sd->inventory_data[i]->slot;n++) {
+ for (int n = 0; n < sd->inventory_data[i]->slot; n++) {
if(sd->status.inventory[i].card[n]==c) {
script_pushint(st,1);
return true;
@@ -15786,6 +16373,29 @@ static BUILDIN(message)
return true;
}
+static BUILDIN(servicemessage)
+{
+ struct map_session_data *sd = NULL;
+
+ if (script_hasdata(st, 4)) {
+ if (script_isstringtype(st, 4))
+ sd = script->nick2sd(st, script_getstr(st, 4));
+ else
+ sd = script->id2sd(st, script_getnum(st, 4));
+ } else {
+ sd = script->rid2sd(st);
+ }
+
+ if (sd == NULL)
+ return true;
+
+ const char *message = script_getstr(st, 2);
+ const int color = script_getnum(st, 3);
+ clif->serviceMessageColor(sd, color, message);
+
+ return true;
+}
+
/*==========================================
* npctalk (sends message to surrounding area)
* usage: npctalk("<message>"{, "<npc name>"{, <show_name>}});
@@ -15824,37 +16434,41 @@ static BUILDIN(npctalk)
// change npc walkspeed [Valaris]
static BUILDIN(npcspeed)
{
- struct npc_data* nd;
- int speed;
-
- speed = script_getnum(st,2);
- nd = map->id2nd(st->oid);
+ struct npc_data *nd = map->id2nd(st->oid);
+ int speed = script_getnum(st, 2);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcspeed: floating NPC don't have unit data.\n");
+ return false;
+ }
nd->speed = speed;
nd->ud->state.speed_changed = 1;
}
return true;
}
+
// make an npc walk to a position [Valaris]
static BUILDIN(npcwalkto)
{
struct npc_data *nd = map->id2nd(st->oid);
- int x=0,y=0;
-
- x=script_getnum(st,2);
- y=script_getnum(st,3);
+ int x = script_getnum(st, 2);
+ int y = script_getnum(st, 3);
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcwalkto: floating NPC don't have unit data.\n");
+ return false;
+ }
if (!nd->status.hp) {
status_calc_npc(nd, SCO_FIRST);
} else {
status_calc_npc(nd, SCO_NONE);
}
- unit->walktoxy(&nd->bl,x,y,0);
+ unit->walktoxy(&nd->bl, x, y, 0);
}
return true;
@@ -15866,6 +16480,10 @@ static BUILDIN(npcstop)
if (nd != NULL) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
+ if (nd->ud == NULL) {
+ ShowWarning("buildin_npcstop: floating NPC don't have unit data.\n");
+ return false;
+ }
unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL);
}
@@ -16098,7 +16716,7 @@ static BUILDIN(getmapxy)
case 0: //Get Character Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6))
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
else
sd = map->id2sd(script_getnum(st,6));
} else {
@@ -16125,7 +16743,7 @@ static BUILDIN(getmapxy)
case 2: //Get Pet Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6))
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16147,7 +16765,7 @@ static BUILDIN(getmapxy)
case 4: //Get Homun Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6)) {
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
} else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16162,7 +16780,7 @@ static BUILDIN(getmapxy)
case 5: //Get Mercenary Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6)) {
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
} else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16177,7 +16795,7 @@ static BUILDIN(getmapxy)
case 6: //Get Elemental Position
if (script_hasdata(st,6)) {
if (script_isstringtype(st,6)) {
- sd = map->nick2sd(script_getstr(st,6));
+ sd = map->nick2sd(script_getstr(st,6), false);
} else {
bl = map->id2bl(script_getnum(st,6));
break;
@@ -16345,6 +16963,8 @@ static BUILDIN(isequippedcnt)
if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue;
if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue;
if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue;
+ if(j == EQI_COSTUME_MID && sd->equip_index[EQI_COSTUME_LOW] == index) continue;
+ if(j == EQI_COSTUME_TOP && (sd->equip_index[EQI_COSTUME_MID] == index || sd->equip_index[EQI_COSTUME_LOW] == index)) continue;
if(!sd->inventory_data[index])
continue;
@@ -16398,6 +17018,8 @@ static BUILDIN(isequipped)
if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue;
if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue;
if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue;
+ if(j == EQI_COSTUME_MID && sd->equip_index[EQI_COSTUME_LOW] == index) continue;
+ if(j == EQI_COSTUME_TOP && (sd->equip_index[EQI_COSTUME_MID] == index || sd->equip_index[EQI_COSTUME_LOW] == index)) continue;
if(!sd->inventory_data[index])
continue;
@@ -16555,9 +17177,9 @@ static BUILDIN(equip)
ShowError("wrong item ID : equipitem(%d)\n",nameid);
return false;
}
- ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0 );
- if( i < MAX_INVENTORY )
- pc->equipitem(sd,i,item_data->equip);
+ ARR_FIND(0, sd->status.inventorySize, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0);
+ if (i < sd->status.inventorySize)
+ pc->equipitem(sd, i, item_data->equip);
return true;
}
@@ -16615,21 +17237,21 @@ static BUILDIN(equip2)
c2 = script_getnum(st, 7);
c3 = script_getnum(st, 8);
- ARR_FIND( 0, MAX_INVENTORY, i,( sd->status.inventory[i].equip == 0 &&
+ ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].equip == 0 &&
sd->status.inventory[i].nameid == nameid &&
sd->status.inventory[i].refine == ref &&
sd->status.inventory[i].attribute == attr &&
sd->status.inventory[i].card[0] == c0 &&
sd->status.inventory[i].card[1] == c1 &&
sd->status.inventory[i].card[2] == c2 &&
- sd->status.inventory[i].card[3] == c3 ) );
+ sd->status.inventory[i].card[3] == c3));
- if( i < MAX_INVENTORY ) {
+ if (i < sd->status.inventorySize) {
script_pushint(st,1);
pc->equipitem(sd,i,item_data->equip);
- }
- else
+ } else {
script_pushint(st,0);
+ }
return true;
}
@@ -16816,6 +17438,63 @@ static BUILDIN(getdatatype)
return true;
}
+static BUILDIN(data_to_string)
+{
+ if (script_hasdata(st, 2)) {
+ struct script_data *data = script_getdata(st, 2);
+
+ if (data_isstring(data)) {
+ script_pushcopy(st, 2);
+ } else if (data_isint(data)) {
+ char *str = NULL;
+
+ CREATE(str, char, 20);
+ safesnprintf(str, 20, "%"PRId64"", data->u.num);
+ script_pushstr(st, str);
+ } else if (data_islabel(data)) {
+ const char *str = "";
+
+ // XXX: because all we have is the label pos we can't be sure which
+ // one is the correct label if more than one has the same pos.
+ // We might want to store both the pos and str_data index in
+ // data->u.num, similar to how C_NAME stores both the array
+ // index and str_data index in u.num with bitmasking. This
+ // would also avoid the awkward for() loops as we could
+ // directly access the string with script->get_str().
+
+ if (st->oid) {
+ struct npc_data *nd = map->id2nd(st->oid);
+
+ for (int i = 0; i < nd->u.scr.label_list_num; ++i) {
+ if (nd->u.scr.label_list[i].pos == data->u.num) {
+ str = nd->u.scr.label_list[i].name;
+ break;
+ }
+ }
+ } else {
+ for (int i = LABEL_START; script->str_data[i].next != 0; i = script->str_data[i].next) {
+ if (script->str_data[i].label == data->u.num) {
+ str = script->get_str(i);
+ break;
+ }
+ }
+ }
+
+ script_pushconststr(st, str);
+ } else if (data_isreference(data)) {
+ script_pushstrcopy(st, reference_getname(data));
+ } else {
+ ShowWarning("script:data_to_string: unknown data type!\n");
+ script->reportdata(data);
+ script_pushconststr(st, "");
+ }
+ } else {
+ script_pushconststr(st, ""); // NIL
+ }
+
+ return true;
+}
+
//=======================================================
// chr <int>
//-------------------------------------------------------
@@ -17627,6 +18306,17 @@ static BUILDIN(max)
return true;
}
+static BUILDIN(cap_value)
+{
+ int value = script_getnum(st, 2);
+ int min = script_getnum(st, 3);
+ int max = script_getnum(st, 4);
+
+ script_pushint(st, (int)cap_value(value, min, max));
+
+ return true;
+}
+
static BUILDIN(md5)
{
const char *tmpstr;
@@ -17870,7 +18560,9 @@ static BUILDIN(getd)
id = script->add_variable(varname);
- if (script->str_data[id].type != C_NAME) {
+ if (script->str_data[id].type != C_NAME && // variable
+ script->str_data[id].type != C_PARAM && // param
+ script->str_data[id].type != C_INT) { // constant
ShowError("script:getd: `%s` is already used by something that is not a variable.\n", varname);
st->state = END;
return false;
@@ -18030,10 +18722,12 @@ static BUILDIN(npcshopdelitem)
unsigned int nameid = script_getnum(st,i);
ARR_FIND(0, size, n, nd->u.shop.shop_item[n].nameid == nameid);
- if (n < size) {
- memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0])*(size-n));
- size--;
+ if (n == size) {
+ continue;
+ } else if (n < size - 1) {
+ memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0]) * (size - n - 1));
}
+ size--;
}
RECREATE(nd->u.shop.shop_item, struct npc_item_list, size);
@@ -18266,6 +18960,7 @@ static BUILDIN(getmonsterinfo)
case 20: script_pushint(st,monster->status.def_ele); break;
case 21: script_pushint(st,monster->status.mode); break;
case 22: script_pushint(st,monster->mexp); break;
+ case 23: script_pushint(st, monster->dmg_taken_rate); break;
default: script_pushint(st,-1); //wrong Index
}
return true;
@@ -18339,7 +19034,7 @@ static BUILDIN(searchitem)
if ((items[0] = itemdb->exists(atoi(itemname)))) {
count = 1;
} else {
- count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, 0);
+ count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname, IT_SEARCH_NAME_PARTIAL);
if (count > MAX_SEARCH) count = MAX_SEARCH;
}
@@ -18467,6 +19162,9 @@ static BUILDIN(setpcblock)
if ((type & PCBLOCK_COMMANDS) != 0)
sd->block_action.commands = state;
+ if ((type & PCBLOCK_NPC) != 0)
+ sd->block_action.npc = state;
+
return true;
}
@@ -18504,6 +19202,9 @@ static BUILDIN(checkpcblock)
if (sd->block_action.commands != 0)
retval |= PCBLOCK_COMMANDS;
+ if (sd->block_action.npc != 0)
+ retval |= PCBLOCK_NPC;
+
script_pushint(st, retval);
return true;
}
@@ -18585,6 +19286,10 @@ static BUILDIN(getunittype)
* @param4 Value#2 Optional int value to be passed for certain data types.
* @param5 Value#3 Optional int value to be passed for certain data types.
* @return 1 on success, 0 on failure.
+
+ Note: Please make this script command only modify ONE INTEGER value.
+ If need to modify string type data, or having multiple arguments, please
+ introduce a new script command.
*/
static BUILDIN(setunitdata)
{
@@ -18610,7 +19315,7 @@ static BUILDIN(setunitdata)
return false;
}
- /* Mandatory Argument 3 */
+ /* Mandatory Argument 3. Subject to deprecate. */
if (type == UDT_MAPIDXY) {
if (!script_isstringtype(st, 4)) {
ShowError("buildin_setunitdata: Invalid data type for argument #3.\n");
@@ -18805,6 +19510,23 @@ static BUILDIN(setunitdata)
case UDT_ELELEVEL:
setunitdata_check_bounds(4, 0, CHAR_MAX);
break;
+ case UDT_GROUP:
+ {
+ setunitdata_check_bounds(4, 0, INT_MAX);
+ struct unit_data *ud = unit->bl2ud2(bl);
+ if (ud == NULL) {
+ ShowError("buildin_setunitdata: ud is NULL!\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ ud->groupId = script_getnum(st, 4);
+ clif->blname_ack(0, bl); // Send update to client.
+ script_pushint(st, 1);
+ return true;
+ }
+ case UDT_DAMAGE_TAKEN_RATE:
+ setunitdata_check_bounds(4, 1, INT_MAX);
+ break;
default:
break;
}
@@ -18828,17 +19550,19 @@ static BUILDIN(setunitdata)
break;
case UDT_LEVEL:
md->level = val;
+ if (battle_config.show_mob_info & 4)
+ clif->blname_ack(0, &md->bl);
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, 0);
- clif->charnameack(0, &md->bl);
+ status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
+ clif->blname_ack(0, &md->bl);
break;
case UDT_MAXHP:
md->status.max_hp = (unsigned int) val;
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, 0);
+ status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
md->status.max_sp = (unsigned int) val;
@@ -18977,6 +19701,9 @@ static BUILDIN(setunitdata)
case UDT_DMOTION:
md->status.dmotion = (unsigned short) val;
break;
+ case UDT_DAMAGE_TAKEN_RATE:
+ md->dmg_taken_rate = (int) val;
+ break;
default:
ShowWarning("buildin_setunitdata: Invalid data type '%s' for mob unit.\n", udtype);
script_pushint(st, 0);
@@ -18999,13 +19726,13 @@ static BUILDIN(setunitdata)
hd->homunculus.level = (short) val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, 0);
+ status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
hd->homunculus.max_hp = val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, 0);
+ status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
hd->homunculus.max_sp = val;
@@ -19138,13 +19865,13 @@ static BUILDIN(setunitdata)
pd->pet.level = (short) val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, 0);
+ status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
pd->status.max_hp = (unsigned int) val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, 0);
+ status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
pd->status.max_sp = (unsigned int) val;
@@ -19272,13 +19999,13 @@ static BUILDIN(setunitdata)
mc->base_status.size = (unsigned char) val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, 0);
+ status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
mc->base_status.max_hp = (unsigned int) val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, 0);
+ status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
mc->base_status.max_sp = (unsigned int) val;
@@ -19406,13 +20133,13 @@ static BUILDIN(setunitdata)
ed->base_status.size = (unsigned char) val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, 0);
+ status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
ed->base_status.max_hp = (unsigned int) val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, 0);
+ status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
ed->base_status.max_sp = (unsigned int) val;
@@ -19538,13 +20265,13 @@ static BUILDIN(setunitdata)
nd->level = (unsigned short) val;
break;
case UDT_HP:
- status->set_hp(bl, (unsigned int) val, 0);
+ status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXHP:
nd->status.max_hp = (unsigned int) val;
break;
case UDT_SP:
- status->set_sp(bl, (unsigned int) val, 0);
+ status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT);
break;
case UDT_MAXSP:
nd->status.max_sp = (unsigned int) val;
@@ -19702,6 +20429,10 @@ static BUILDIN(setunitdata)
* @param2 DataType Type of Data to be set for the unit.
* @param3 Variable array reference to store data into. (used for UDT_MAPIDXY)
* @return 0 on failure, <value> on success
+
+ Note: Please make this script command only return ONE INTEGER value.
+ If the unit data having multiple arguments, or need to return in array,
+ please introduce a new script command.
*/
static BUILDIN(getunitdata)
{
@@ -19716,7 +20447,7 @@ static BUILDIN(getunitdata)
if (bl == NULL) {
ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2));
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
@@ -19725,15 +20456,15 @@ static BUILDIN(getunitdata)
/* Type check */
if (type < UDT_TYPE || type >= UDT_MAX) {
ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
- /* Argument checks */
+ /* Argument checks. Subject to deprecate */
if (type == UDT_MAPIDXY) {
if (data == NULL || !data_isreference(data)) {
ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n");
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
@@ -19743,10 +20474,19 @@ static BUILDIN(getunitdata)
sd = script->rid2sd(st);
if (sd == NULL) {
ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return true;// no player attached
}
}
+ } else if (type == UDT_GROUP) {
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (ud == NULL) {
+ ShowError("buildin_setunitdata: ud is NULL!\n");
+ script_pushint(st, -1);
+ return false;
+ }
+ script_pushint(st, ud->groupId);
+ return true;
}
#define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref);
@@ -19811,9 +20551,10 @@ static BUILDIN(getunitdata)
case UDT_AMOTION: script_pushint(st, md->status.amotion); break;
case UDT_ADELAY: script_pushint(st, md->status.adelay); break;
case UDT_DMOTION: script_pushint(st, md->status.dmotion); break;
+ case UDT_DAMAGE_TAKEN_RATE: script_pushint(st, md->dmg_taken_rate); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19870,7 +20611,7 @@ static BUILDIN(getunitdata)
case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19927,7 +20668,7 @@ static BUILDIN(getunitdata)
case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -19983,7 +20724,7 @@ static BUILDIN(getunitdata)
case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20037,7 +20778,7 @@ static BUILDIN(getunitdata)
case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
@@ -20102,14 +20843,14 @@ static BUILDIN(getunitdata)
case UDT_BODY2: script_pushint(st, nd->vd.body_style); break;
default:
ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
}
}
break;
default:
ShowError("buildin_getunitdata: Unknown object!\n");
- script_pushint(st, 0);
+ script_pushint(st, -1);
return false;
} // end of bl->type switch
@@ -20205,7 +20946,47 @@ static BUILDIN(setunitname)
}
script_pushint(st, 1);
- clif->charnameack(0, bl); // Send update to client.
+ clif->blname_ack(0, bl); // Send update to client.
+
+ return true;
+}
+
+static BUILDIN(setunittitle)
+{
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
+ if (bl == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ struct unit_data *ud = unit->bl2ud2(bl);
+ if (ud == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ safestrncpy(ud->title, script_getstr(st, 3), NAME_LENGTH);
+ clif->blname_ack(0, bl); // Send update to client.
+
+ return true;
+}
+
+static BUILDIN(getunittitle)
+{
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
+ if (bl == NULL) {
+ ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ script_pushconststr(st, "Unknown");
+ return false;
+ }
+
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (ud == NULL) {
+ ShowWarning("buildin_setunittitle: Error in finding unit_data for given game ID %d!\n", script_getnum(st, 2));
+ return false;
+ }
+
+ script_pushstrcopy(st, ud->title);
return true;
}
@@ -20217,24 +20998,28 @@ static BUILDIN(setunitname)
/// unitwalk(<unit_id>,<target_id>) -> <bool>
static BUILDIN(unitwalk)
{
- struct block_list* bl;
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(script_getnum(st,2));
- if( bl == NULL ) {
+ if (bl == NULL) {
script_pushint(st, 0);
return true;
}
- if( bl->type == BL_NPC ) {
- unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure the ((struct npc_data*)bl)->ud is safe to edit
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwalk: floating NPC don't have unit data.\n");
+ return false;
+ }
}
- if( script_hasdata(st,4) ) {
- int x = script_getnum(st,3);
- int y = script_getnum(st,4);
- script_pushint(st, unit->walktoxy(bl,x,y,0));// We'll use harder calculations.
- } else {
- int target_id = script_getnum(st,3);
- script_pushint(st, unit->walktobl(bl,map->id2bl(target_id),1,1));
+ if (script_hasdata(st, 4)) {
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
+ script_pushint(st, unit->walktoxy(bl, x, y, 0));// We'll use harder calculations.
+ }
+ else {
+ int target_id = script_getnum(st, 3);
+ script_pushint(st, unit->walktobl(bl, map->id2bl(target_id), 1, 1));
}
return true;
@@ -20258,32 +21043,34 @@ static BUILDIN(unitkill)
/// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool>
static BUILDIN(unitwarp)
{
- int unit_id;
+ int unit_id = script_getnum(st, 2);
+ const char *mapname = script_getstr(st, 3);
+ short x = (short)script_getnum(st, 4);
+ short y = (short)script_getnum(st, 5);
int mapid;
- short x;
- short y;
- struct block_list* bl;
- const char *mapname;
-
- unit_id = script_getnum(st,2);
- mapname = script_getstr(st, 3);
- x = (short)script_getnum(st,4);
- y = (short)script_getnum(st,5);
+ struct block_list *bl;
if (!unit_id) //Warp the script's runner
bl = map->id2bl(st->rid);
else
bl = map->id2bl(unit_id);
- if( strcmp(mapname,"this") == 0 )
- mapid = bl?bl->m:-1;
+ if (strcmp(mapname, "this") == 0)
+ mapid = bl ? bl->m : -1;
else
mapid = map->mapname2mapid(mapname);
- if( mapid >= 0 && bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
- script_pushint(st, unit->warp(bl,mapid,x,y,CLR_OUTSIGHT));
- } else {
+ if (mapid >= 0 && bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitwarp: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
+ script_pushint(st, unit->warp(bl, mapid, x, y, CLR_OUTSIGHT));
+ }
+ else {
script_pushint(st, 0);
}
@@ -20354,17 +21141,19 @@ static BUILDIN(unitattack)
/// unitstop <unit_id>;
static BUILDIN(unitstop)
{
- int unit_id;
- struct block_list* bl;
-
- unit_id = script_getnum(st,2);
+ struct block_list *bl = map->id2bl(script_getnum(st, 2));
- bl = map->id2bl(unit_id);
- if( bl != NULL ) {
- unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl != NULL) {
+ struct unit_data *ud = unit->bl2ud2(bl); // ensure ((struct npc_data *)bl)->ud is safe to edit
+ if (bl->type == BL_NPC) {
+ if (ud == NULL) {
+ ShowWarning("buildin_unitstop: floating NPC don't have unit data.\n");
+ return false;
+ }
+ }
unit->stop_attack(bl);
unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
- if( bl->type == BL_MOB )
+ if (bl->type == BL_MOB)
BL_UCAST(BL_MOB, bl)->target_id = 0;
}
@@ -20698,7 +21487,7 @@ static BUILDIN(getvariableofpc)
}
if (!sd->regs.vars)
- sd->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA);
+ sd->regs.vars = i64db_alloc(DB_OPT_BASE);
script->push_val(st->stack, C_NAME, reference_getuid(data), &sd->regs);
return true;
@@ -20855,7 +21644,7 @@ static BUILDIN(mercenary_heal)
hp = script_getnum(st,2);
sp = script_getnum(st,3);
- status->heal(&sd->md->bl, hp, sp, 0);
+ status->heal(&sd->md->bl, hp, sp, STATUS_HEAL_DEFAULT);
return true;
}
@@ -21030,7 +21819,6 @@ static BUILDIN(questinfo)
return false;
}
- qi.nd = nd;
qi.icon = quest->questinfo_validate_icon(icon);
if (script_hasdata(st, 3)) {
int color = script_getnum(st, 3);
@@ -21042,7 +21830,9 @@ static BUILDIN(questinfo)
qi.color = (unsigned char)color;
}
- map->add_questinfo(nd->bl.m, &qi);
+ VECTOR_ENSURE(nd->qi_data, 1, 1);
+ VECTOR_PUSH(nd->qi_data, qi);
+ map->add_questinfo(nd->bl.m, nd);
return true;
}
@@ -21060,15 +21850,12 @@ static BUILDIN(setquestinfo)
return false;
}
- qi = &VECTOR_LAST(map->list[nd->bl.m].qi_data);
+ qi = &VECTOR_LAST(nd->qi_data);
if (qi == NULL) {
ShowWarning("buildin_setquestinfo: no valide questinfo data has been found for this npc.\n");
return false;
}
- if (qi->nd != nd) {
- ShowWarning("buildin_setquestinfo: invalid usage, setquestinfo must be used only after questinfo.\n");
- return false;
- }
+
switch (type) {
case QINFO_JOB:
{
@@ -21190,6 +21977,17 @@ static BUILDIN(setquestinfo)
VECTOR_PUSH(qi->quest_requirement, quest_req);
break;
}
+ case QINFO_MERCENARY_CLASS:
+ {
+ int mer_class = script_getnum(st, 3);
+
+ if (!mercenary->class(mer_class)) {
+ ShowWarning("buildin_setquestinfo: invalid mercenary class given (%d).\n", mer_class);
+ return false;
+ }
+ qi->mercenary_class = mer_class;
+ break;
+ }
default:
ShowWarning("buildin_setquestinfo: invalid type given (%u).\n", type);
return false;
@@ -21343,18 +22141,7 @@ static BUILDIN(showevent)
}
}
-#if PACKETVER >= 20170315
- if (icon < 0 || (icon > 10 && icon != 9999))
- icon = 9999;
-#elif PACKETVER >= 20120410
- if (icon < 0 || (icon > 8 && icon != 9999) || icon == 7)
- icon = 9999; // Default to nothing if icon id is invalid.
-#else
- if (icon < 0 || icon > 7)
- icon = 0;
- else
- icon = icon + 1;
-#endif
+ icon = quest->questinfo_validate_icon(icon);
clif->quest_show_event(sd, &nd->bl, icon, color);
return true;
@@ -21584,7 +22371,7 @@ static BUILDIN(bg_monster_set_team)
mob_stop_attack(md);
mob_stop_walking(md, STOPWALKING_FLAG_NONE);
md->target_id = md->attacked_id = 0;
- clif->charnameack(0, &md->bl);
+ clif->blname_ack(0, &md->bl);
return true;
}
@@ -22193,6 +22980,19 @@ static BUILDIN(setfont)
return true;
}
+static BUILDIN(getfont)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ script_pushint(st, sd->status.font);
+ return true;
+}
+
static int buildin_mobuseskill_sub(struct block_list *bl, va_list ap)
{
struct mob_data *md = NULL;
@@ -22519,7 +23319,7 @@ static BUILDIN(getcharip)
/* check if a character name is specified */
if (script_hasdata(st, 2)) {
if (script_isstringtype(st, 2)) {
- sd = map->nick2sd(script_getstr(st, 2));
+ sd = map->nick2sd(script_getstr(st, 2), false);
} else {
int id = script_getnum(st, 2);
sd = (map->id2sd(id) ? map->id2sd(id) : map->charid2sd(id));
@@ -23636,7 +24436,7 @@ static BUILDIN(bg_create_team)
if( strcmp(map_name,"-") != 0 ) {
map_index = script->mapindexname2id(st,map_name);
if( map_index == 0 ) { // Invalid Map
- script_pushint(st,0);
+ script_pushint(st, -1);
return true;
}
}
@@ -23684,7 +24484,7 @@ static BUILDIN(bg_join_team)
*------------------------------------------*/
static BUILDIN(countbound)
{
- int i, type, j=0, k=0;
+ int type, j=0, k=0;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
@@ -23692,7 +24492,7 @@ static BUILDIN(countbound)
type = script_hasdata(st,2)?script_getnum(st,2):0;
- for(i=0;i<MAX_INVENTORY;i++) {
+ for (int i = 0; i < sd->status.inventorySize; i++) {
if(sd->status.inventory[i].nameid > 0 && (
(!type && sd->status.inventory[i].bound > 0) ||
(type && sd->status.inventory[i].bound == type)
@@ -23738,20 +24538,21 @@ static BUILDIN(checkbound)
ShowError("script_checkbound: Not a valid bind type! Type=%d\n", bound_type);
}
- ARR_FIND( 0, MAX_INVENTORY, i, (sd->status.inventory[i].nameid == nameid &&
+ ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].nameid == nameid &&
( sd->status.inventory[i].refine == (script_hasdata(st,4)? script_getnum(st,4) : sd->status.inventory[i].refine) ) &&
( sd->status.inventory[i].attribute == (script_hasdata(st,5)? script_getnum(st,5) : sd->status.inventory[i].attribute) ) &&
( sd->status.inventory[i].card[0] == (script_hasdata(st,6)? script_getnum(st,6) : sd->status.inventory[i].card[0]) ) &&
( sd->status.inventory[i].card[1] == (script_hasdata(st,7)? script_getnum(st,7) : sd->status.inventory[i].card[1]) ) &&
( sd->status.inventory[i].card[2] == (script_hasdata(st,8)? script_getnum(st,8) : sd->status.inventory[i].card[2]) ) &&
( sd->status.inventory[i].card[3] == (script_hasdata(st,9)? script_getnum(st,9) : sd->status.inventory[i].card[3]) ) &&
- ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type )) );
+ ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type)));
- if( i < MAX_INVENTORY ){
+ if (i < sd->status.inventorySize) {
script_pushint(st, sd->status.inventory[i].bound);
return true;
- } else
+ } else {
script_pushint(st,0);
+ }
return true;
}
@@ -23888,6 +24689,7 @@ static BUILDIN(sellitem)
struct item_data *it;
int i = 0, id = script_getnum(st,2);
int value = 0;
+ int value2 = 0;
int qty = 0;
if( !(nd = map->id2nd(st->oid)) ) {
@@ -23898,19 +24700,45 @@ static BUILDIN(sellitem)
return false;
}
- value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy;
- if( value == -1 )
- value = it->value_buy;
-
- if( !nd->u.scr.shop )
- npc->trader_update(nd->src_id?nd->src_id:nd->bl.id);
- else {/* no need to run this if its empty */
- for( i = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == id )
- break;
+ if (!nd->u.scr.shop) {
+ npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id);
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 5)) {
+ ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
+ return false;
+ }
+ value = script_getnum(st, 4);
+ value2 = script_getnum(st, 5);
+ }
+ } else {/* no need to run this if its empty */
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 5)) {
+ ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n");
+ return false;
+ }
+ value = script_getnum(st, 4);
+ value2 = script_getnum(st, 5);
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid == id && item->value == value && item->value2 == value2) {
+ break;
+ }
+ }
+ } else {
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == id) {
+ break;
+ }
+ }
}
}
+ if (nd->u.scr.shop->type != NST_BARTER) {
+ value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy;
+ if( value == -1 )
+ value = it->value_buy;
+ }
+
if( nd->u.scr.shop->type == NST_MARKET ) {
if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) {
ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n");
@@ -23923,19 +24751,29 @@ static BUILDIN(sellitem)
it->name, id, value, (int)(value*0.75), it->value_sell, (int)(it->value_sell*1.24), nd->exname, nd->path);
}
- if( i != nd->u.scr.shop->items ) {
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ qty = script_getnum(st, 3);
+ if (qty < -1 || value <= 0 || value2 <= 0) {
+ ShowError("buildin_sellitem: invalid parameters for barter-type shop!\n");
+ return false;
+ }
+ }
+
+ if (i != nd->u.scr.shop->items) {
nd->u.scr.shop->item[i].value = value;
nd->u.scr.shop->item[i].qty = qty;
- if( nd->u.scr.shop->type == NST_MARKET ) /* has been manually updated, make it reflect on sql */
- npc->market_tosql(nd,i);
+ if (nd->u.scr.shop->type == NST_MARKET) /* has been manually updated, make it reflect on sql */
+ npc->market_tosql(nd, i);
+ else if (nd->u.scr.shop->type == NST_BARTER) /* has been manually updated, make it reflect on sql */
+ npc->barter_tosql(nd, i);
} else {
- for( i = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == 0 )
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == 0)
break;
}
- if( i == nd->u.scr.shop->items ) {
- if( nd->u.scr.shop->items == USHRT_MAX ) {
+ if (i == nd->u.scr.shop->items) {
+ if (nd->u.scr.shop->items == USHRT_MAX) {
ShowWarning("buildin_sellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path);
return false;
}
@@ -23945,6 +24783,7 @@ static BUILDIN(sellitem)
nd->u.scr.shop->item[i].nameid = it->nameid;
nd->u.scr.shop->item[i].value = value;
+ nd->u.scr.shop->item[i].value2 = value2;
nd->u.scr.shop->item[i].qty = qty;
}
@@ -23961,35 +24800,55 @@ static BUILDIN(sellitem)
static BUILDIN(stopselling)
{
struct npc_data *nd;
- int i, id = script_getnum(st,2);
+ int i, id = script_getnum(st, 2);
- if( !(nd = map->id2nd(st->oid)) || !nd->u.scr.shop ) {
+ if (!(nd = map->id2nd(st->oid)) || !nd->u.scr.shop) {
ShowWarning("buildin_stopselling: trying to run without a proper NPC!\n");
return false;
}
- for( i = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == id )
- break;
+ if (nd->u.scr.shop->type == NST_BARTER) {
+ if (!script_hasdata(st, 4)) {
+ ShowError("buildin_stopselling: called with wrong number of arguments\n");
+ return false;
+ }
+ const int id2 = script_getnum(st, 3);
+ const int amount2 = script_getnum(st, 4);
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ const struct npc_item_list *const item = &nd->u.scr.shop->item[i];
+ if (item->nameid == id && item->value == id2 && item->value2 == amount2) {
+ break;
+ }
+ }
+ } else {
+ for (i = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == id) {
+ break;
+ }
+ }
}
- if( i != nd->u.scr.shop->items ) {
+ if (i != nd->u.scr.shop->items) {
int cursor;
- if( nd->u.scr.shop->type == NST_MARKET )
- npc->market_delfromsql(nd,i);
+ if (nd->u.scr.shop->type == NST_MARKET)
+ npc->market_delfromsql(nd, i);
+ if (nd->u.scr.shop->type == NST_BARTER)
+ npc->barter_delfromsql(nd, i);
nd->u.scr.shop->item[i].nameid = 0;
nd->u.scr.shop->item[i].value = 0;
+ nd->u.scr.shop->item[i].value2 = 0;
nd->u.scr.shop->item[i].qty = 0;
- for( i = 0, cursor = 0; i < nd->u.scr.shop->items; i++ ) {
- if( nd->u.scr.shop->item[i].nameid == 0 )
+ for (i = 0, cursor = 0; i < nd->u.scr.shop->items; i++) {
+ if (nd->u.scr.shop->item[i].nameid == 0)
continue;
- if( cursor != i ) {
+ if (cursor != i) {
nd->u.scr.shop->item[cursor].nameid = nd->u.scr.shop->item[i].nameid;
nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value;
+ nd->u.scr.shop->item[cursor].value2 = nd->u.scr.shop->item[i].value2;
nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty;
}
@@ -24055,7 +24914,8 @@ static BUILDIN(tradertype)
nd->u.scr.shop->item[i].value = 0;
nd->u.scr.shop->item[i].qty = 0;
}
- npc->market_delfromsql(nd,USHRT_MAX);
+ npc->market_delfromsql(nd, INT_MAX);
+ npc->barter_delfromsql(nd, INT_MAX);
}
#if PACKETVER < 20131223
@@ -24064,6 +24924,12 @@ static BUILDIN(tradertype)
script->reportsrc(st);
}
#endif
+#if PACKETVER_MAIN_NUM < 20190116 && PACKETVER_RE_NUM < 20190116 && PACKETVER_ZERO_NUM < 20181226
+ if (type == NST_BARTER) {
+ ShowWarning("buildin_tradertype: NST_BARTER is only available with PACKETVER_ZERO_NUM 20181226 or PACKETVER_MAIN_NUM 20190116 or PACKETVER_RE_NUM 20190116 or newer!\n");
+ script->reportsrc(st);
+ }
+#endif
if( nd->u.scr.shop )
nd->u.scr.shop->type = type;
@@ -24107,8 +24973,8 @@ static BUILDIN(shopcount)
} else if ( !nd->u.scr.shop || !nd->u.scr.shop->items ) {
ShowWarning("buildin_shopcount(%d): trying to use without any items!\n",id);
return false;
- } else if ( nd->u.scr.shop->type != NST_MARKET ) {
- ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET shop!\n",id);
+ } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER) {
+ ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER shop!\n",id);
return false;
}
@@ -24209,7 +25075,7 @@ static BUILDIN(showscript)
{
struct block_list *bl = NULL;
const char *msg = script_getstr(st, 2);
- int id = 0;
+ int id = 0, flag = AREA;
if (script_hasdata(st, 3)) {
id = script_getnum(st, 3);
@@ -24221,14 +25087,14 @@ static BUILDIN(showscript)
if (!bl) {
ShowError("buildin_showscript: Script not attached. (id=%d, rid=%d, oid=%d)\n", id, st->rid, st->oid);
- script_pushint(st, 0);
return false;
}
- clif->ShowScript(bl, msg);
-
- script_pushint(st, 1);
+ if (script_hasdata(st, 4))
+ if (script_getnum(st, 4) == SELF)
+ flag = SELF;
+ clif->ShowScript(bl, msg, flag);
return true;
}
@@ -24338,6 +25204,100 @@ static BUILDIN(getcalendartime)
return true;
}
+enum consolemes_type {
+ CONSOLEMES_DEBUG = 0,
+ CONSOLEMES_ERROR = 1,
+ CONSOLEMES_WARNING = 2,
+ CONSOLEMES_INFO = 3,
+ CONSOLEMES_STATUS = 4,
+ CONSOLEMES_NOTICE = 5,
+};
+
+/*==========================================
+* consolemes(<type>, "text")
+*------------------------------------------*/
+static BUILDIN(consolemes)
+{
+ struct StringBuf buf;
+ StrBuf->Init(&buf);
+ int type = script_hasdata(st, 2) ? script_getnum(st, 2) : 0;
+
+ if (!script->sprintf_helper(st, 3, &buf)) {
+ StrBuf->Destroy(&buf);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ switch (type) {
+ default:
+ case CONSOLEMES_DEBUG:
+ ShowDebug("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_ERROR:
+ ShowError("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_WARNING:
+ ShowWarning("consolemes: (st->rid: %d) (st->oid: %d) %s\n", st->rid, st->oid, StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_INFO:
+ ShowInfo("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_STATUS:
+ ShowStatus("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ case CONSOLEMES_NOTICE:
+ ShowNotice("consolemes: %s\n", StrBuf->Value(&buf));
+ break;
+ }
+
+ StrBuf->Destroy(&buf);
+ script_pushint(st, 1);
+ return true;
+}
+
+static BUILDIN(setfavoriteitemidx)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ int idx = script_getnum(st, 2);
+ int value = script_getnum(st, 3);
+
+ if (sd == NULL) {
+ ShowError("buildin_setfavoriteitemidx: No player attached.\n");
+ return false;
+ }
+
+ if (idx < 0 || idx >= sd->status.inventorySize) {
+ ShowError("buildin_setfavoriteitemidx: Invalid inventory index %d (min: %d, max: %d).\n", idx, 0, (sd->status.inventorySize - 1));
+ return false;
+ } else if (sd->inventory_data[idx] == NULL || sd->inventory_data[idx]->nameid <= 0) {
+ ShowWarning("buildin_setfavoriteitemidx: Current inventory index %d has no data.\n", idx);
+ return false;
+ } else if (sd->status.inventory[idx].equip > 0) {
+ ShowWarning("buildin_setfavoriteitemidx: Cant change favorite flag of an equipped item.\n");
+ return false;
+ } else {
+ sd->status.inventory[idx].favorite = cap_value(value, 0, 1);
+ clif->favorite_item(sd, idx);
+ }
+
+ return true;
+}
+
+static BUILDIN(autofavoriteitem)
+{
+ int nameid = script_getnum(st, 2);
+ int flag = script_getnum(st, 3);
+ struct item_data *item_data;
+
+ if ((item_data = itemdb->exists(nameid)) == NULL) {
+ ShowError("buildin_autofavoriteitem: Invalid item '%d'.\n", nameid);
+ return false;
+ }
+
+ item_data->flag.auto_favorite = cap_value(flag, 0, 1);
+ return true;
+}
+
/** place holder for the translation macro **/
static BUILDIN(_)
{
@@ -24693,7 +25653,7 @@ static BUILDIN(clan_master)
}
nd->clan_id = clan_id;
- clif->sc_load(&nd->bl, nd->bl.id, AREA, status->dbs->IconChangeTable[SC_CLAN_INFO], 0, clan_id, 0);
+ clif->sc_load(&nd->bl, nd->bl.id, AREA, status->get_sc_icon(SC_CLAN_INFO), 0, clan_id, 0);
script_pushint(st, true);
return true;
@@ -24803,6 +25763,285 @@ static BUILDIN(msgtable2)
return true;
}
+// show/hide camera info
+static BUILDIN(camerainfo)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+
+ clif->camera_showWindow(sd);
+ return true;
+}
+
+// allow change some camera parameters
+static BUILDIN(changecamera)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+
+ enum send_target target = SELF;
+ if (script_hasdata(st, 5)) {
+ target = script_getnum(st, 5);
+ }
+ clif->camera_change(sd, (float)script_getnum(st, 2), (float)script_getnum(st, 3), (float)script_getnum(st, 4), target);
+ return true;
+}
+
+// update preview window to given item
+static BUILDIN(itempreview)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->item_preview(sd, script_getnum(st, 2));
+ return true;
+}
+
+// insert or remove card into equipped item
+static BUILDIN(enchantitem)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ const int pos = script_getnum(st, 2);
+ if ((pos < EQI_ACC_L || pos > EQI_HAND_R) && pos != EQI_AMMO) {
+ ShowError("Wrong equip position: %d\n", pos);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int cardId = script_getnum(st, 4);
+ struct item_data *it = itemdb->exists(cardId);
+ if (it == NULL || it->type != IT_CARD) {
+ ShowError("Item id is not card or not exists: %d\n", cardId);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int n = sd->equip_index[pos];
+ if (n < 0) {
+ ShowError("Item in equipment slot %d is not equipped\n", pos);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const int cardSlot = script_getnum(st, 3);
+ if (cardSlot < 0 || cardSlot >= MAX_SLOTS) {
+ ShowError("Wrong card slot %d. Must be in range 0-3.\n", cardSlot);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ const bool res = clif->enchant_equipment(sd, pc->equip_pos[pos], cardSlot, cardId);
+ if (res) {
+ logs->pick_pc(sd, LOG_TYPE_CARD, -1, &sd->status.inventory[n],sd->inventory_data[n]);
+ sd->status.inventory[n].card[cardSlot] = cardId;
+ logs->pick_pc(sd, LOG_TYPE_CARD, 1, &sd->status.inventory[n],sd->inventory_data[n]);
+ status_calc_pc(sd, SCO_NONE);
+ }
+ script_pushint(st, res);
+ return true;
+}
+
+// send ack to inventory expand request
+static BUILDIN(expandinventoryack)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ int itemId = 0;
+ if (script_hasdata(st, 3)) {
+ itemId = script_getnum(st, 3);
+ }
+ clif->inventoryExpandAck(sd, script_getnum(st, 2), itemId);
+ return true;
+}
+
+// send final ack to inventory expand request
+static BUILDIN(expandinventoryresult)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->inventoryExpandResult(sd, script_getnum(st, 2));
+ return true;
+}
+
+// adjust player inventory size to given value positive or negative
+static BUILDIN(expandinventory)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ script_pushint(st, pc->expandInventory(sd, script_getnum(st, 2)));
+ return true;
+}
+
+// return current player inventory size
+static BUILDIN(getinventorysize)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ script_pushint(st, sd->status.inventorySize);
+ return true;
+}
+
+// force close roulette window if it opened
+static BUILDIN(closeroulette)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ clif->roulette_close(sd);
+ return true;
+}
+
+static BUILDIN(openrefineryui)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ if (battle_config.enable_refinery_ui == 0) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ clif->OpenRefineryUI(sd);
+ script_pushint(st, 1);
+ return true;
+}
+
+/**
+ * identify(<item id>)
+ * Identifies the first unidentified <item id> item on player's inventory.
+ * Returns -2 on error, -1 if no item to identify was found, identified idx otherwise.
+ */
+static BUILDIN(identify)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, -2);
+ return true;
+ }
+
+ int itemid = script_getnum(st, 2);
+ if (itemdb->exists(itemid) == NULL) {
+ ShowError("buildin_identify: Invalid item ID (%d)\n", itemid);
+ script_pushint(st, -2);
+ return true;
+ }
+
+ int idx = -1;
+ ARR_FIND(0, sd->status.inventorySize, idx, (sd->status.inventory[idx].nameid == itemid && sd->status.inventory[idx].identify == 0));
+
+ if (idx < 0 || idx >= sd->status.inventorySize) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ sd->status.inventory[idx].identify = 1;
+ clif->item_identified(sd, idx, 0);
+ script_pushint(st, idx);
+
+ return true;
+}
+
+/**
+ * identifyidx(idx)
+ * Identifies item at idx.
+ * Returns true if item is identified, false otherwise.
+ */
+static BUILDIN(identifyidx)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, false);
+ return true;
+ }
+
+ int idx = script_getnum(st, 2);
+ if (idx < 0 || idx >= sd->status.inventorySize) {
+ ShowError("buildin_identifyidx: Invalid inventory index (%d), expected a value between 0 and %d\n", idx, sd->status.inventorySize);
+ script_pushint(st, false);
+ return true;
+ }
+
+ if (sd->status.inventory[idx].nameid <= 0 || sd->status.inventory[idx].identify != 0) {
+ script_pushint(st, false);
+ return true;
+ }
+
+ sd->status.inventory[idx].identify = 1;
+ clif->item_identified(sd, idx, 0);
+ script_pushint(st, true);
+
+ return true;
+}
+
+static BUILDIN(openlapineddukddakboxui)
+{
+ struct map_session_data *sd = script_rid2sd(st);
+ if (sd == NULL)
+ return false;
+ const int item_id = script_getnum(st, 2);
+ struct item_data *it = itemdb->exists(item_id);
+ if (it == NULL) {
+ ShowError("buildin_openlapineddukddakboxui: Item %d is not valid\n", item_id);
+ script->reportfunc(st);
+ script->reportsrc(st);
+ script_pushint(st, false);
+ return true;
+ }
+ clif->lapineDdukDdak_open(sd, item_id);
+ script_pushint(st, true);
+ return true;
+}
+
+// Reset 'Feeling' maps.
+BUILDIN(resetfeel)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 2))
+ sd = script->id2sd(st, script_getnum(st, 2));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ pc->resetfeel(sd);
+
+ return true;
+}
+
+// Reset hatred target marks.
+BUILDIN(resethate)
+{
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 2))
+ sd = script->id2sd(st, script_getnum(st, 2));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd != NULL)
+ pc->resethate(sd);
+
+ return true;
+}
+
/**
* Adds a built-in script function.
*
@@ -24952,6 +26191,52 @@ static void script_run_item_unequip_script(struct map_session_data *sd, struct i
script->current_item_id = 0;
}
+static void script_run_item_rental_start_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull(1, 2)));
+
+/**
+ * Run item rental start script
+ * @param sd player session data. Must be correct and checked before.
+ * @param data rental item data. Must be correct and checked before.
+ * @param oid npc id. Can be also 0 or fake npc id.
+ **/
+static void script_run_item_rental_start_script(struct map_session_data *sd, struct item_data *data, int oid)
+{
+ script->current_item_id = data->nameid;
+ script->run(data->rental_start_script, 0, sd->bl.id, oid);
+ script->current_item_id = 0;
+}
+
+static void script_run_item_rental_end_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull(1, 2)));
+
+/**
+* Run item rental end script
+* @param sd player session data. Must be correct and checked before.
+* @param data rental item data. Must be correct and checked before.
+* @param oid npc id. Can be also 0 or fake npc id.
+**/
+static void script_run_item_rental_end_script(struct map_session_data *sd, struct item_data *data, int oid)
+{
+ script->current_item_id = data->nameid;
+ script->run(data->rental_end_script, 0, sd->bl.id, oid);
+ script->current_item_id = 0;
+}
+
+static void script_run_item_lapineddukddak_script(struct map_session_data *sd, struct item_data *data, int oid) __attribute__((nonnull (1, 2)));
+
+/**
+ * Run item lapineddukddak script for item.
+ *
+ * @param sd player session data. Must be correct and checked before.
+ * @param data unequipped item data. Must be correct and checked before.
+ * @param oid npc id. Can be also 0 or fake npc id.
+ */
+static void script_run_item_lapineddukddak_script(struct map_session_data *sd, struct item_data *data, int oid)
+{
+ script->current_item_id = data->nameid;
+ script->run(data->lapineddukddak->script, 0, sd->bl.id, oid);
+ script->current_item_id = 0;
+}
+
#define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args, false }
#define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args, false }
#define BUILDIN_DEF_DEPRECATED(x,args) { buildin_ ## x , #x , args, true }
@@ -24967,11 +26252,12 @@ static void script_parse_builtin(void)
BUILDIN_DEF(mes, "?"),
BUILDIN_DEF(mesf, "s*"),
BUILDIN_DEF(next,""),
+ BUILDIN_DEF(mesclear,""),
BUILDIN_DEF(close,""),
BUILDIN_DEF(close2,""),
BUILDIN_DEF(menu,"sl*"),
BUILDIN_DEF(select,"s*"), //for future jA script compatibility
- BUILDIN_DEF(prompt,"s*"),
+ BUILDIN_DEF2(select, "prompt", "s*"),
//
BUILDIN_DEF(goto,"l"),
BUILDIN_DEF(callsub,"l*"),
@@ -24984,8 +26270,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(warp,"sii?"),
BUILDIN_DEF(areawarp,"siiiisii??"),
BUILDIN_DEF(warpchar,"siii"), // [LuzZza]
- BUILDIN_DEF(warpparty,"siii??"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir]
- BUILDIN_DEF(warpguild,"siii?"), // [Fredzilla]
+ BUILDIN_DEF(warpparty,"siii???"), // [Fredzilla] [Paradox924X] [Jedzkie] [Dastgir]
+ BUILDIN_DEF(warpguild,"siii??"), // [Fredzilla]
BUILDIN_DEF(setlook,"ii"),
BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it
BUILDIN_DEF2(__setr,"set","rv"),
@@ -25005,6 +26291,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(makeitem2,"viiiiiiii????"),
BUILDIN_DEF(delitem,"vi?"),
BUILDIN_DEF(delitem2,"viiiiiiii?"),
+ BUILDIN_DEF(delitemidx, "i??"),
BUILDIN_DEF2(enableitemuse,"enable_items",""),
BUILDIN_DEF2(disableitemuse,"disable_items",""),
BUILDIN_DEF(cutin,"si"),
@@ -25015,19 +26302,22 @@ static void script_parse_builtin(void)
BUILDIN_DEF(rand,"i?"),
BUILDIN_DEF(countitem,"v"),
BUILDIN_DEF(countitem2,"viiiiiii"),
+ BUILDIN_DEF(countnameditem,"v?"),
BUILDIN_DEF(checkweight,"vi*"),
BUILDIN_DEF(checkweight2,"rr"),
BUILDIN_DEF(readparam,"i?"),
BUILDIN_DEF(setparam,"ii?"),
BUILDIN_DEF(getcharid,"i?"),
- BUILDIN_DEF(getnpcid,"i?"),
+ BUILDIN_DEF(getnpcid, "?"),
BUILDIN_DEF(getpartyname,"i"),
BUILDIN_DEF(getpartymember,"i?"),
BUILDIN_DEF(getpartyleader,"i?"),
- BUILDIN_DEF(getguildname,"i"),
- BUILDIN_DEF(getguildmaster,"i"),
- BUILDIN_DEF(getguildmasterid,"i"),
+ BUILDIN_DEF_DEPRECATED(getguildname,"i"),
+ BUILDIN_DEF_DEPRECATED(getguildmaster,"i"),
+ BUILDIN_DEF_DEPRECATED(getguildmasterid,"i"),
BUILDIN_DEF(getguildmember,"i?"),
+ BUILDIN_DEF(getguildinfo,"i?"),
+ BUILDIN_DEF(getguildonline, "i?"),
BUILDIN_DEF(strcharinfo,"i??"),
BUILDIN_DEF(strnpcinfo,"i??"),
BUILDIN_DEF(charid2rid,"i"),
@@ -25040,7 +26330,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getequipisequiped,"i"),
BUILDIN_DEF(getequipisenableref,"i"),
BUILDIN_DEF(getequipisidentify,"i"),
- BUILDIN_DEF(getequiprefinerycnt,"i"),
+ BUILDIN_DEF(getequiprefinerycnt,"i*"),
BUILDIN_DEF(getequipweaponlv,"i"),
BUILDIN_DEF(getequippercentrefinery,"i?"),
BUILDIN_DEF(successrefitem,"i?"),
@@ -25048,6 +26338,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(downrefitem,"i?"),
BUILDIN_DEF(statusup,"i"),
BUILDIN_DEF(statusup2,"ii"),
+ BUILDIN_DEF(needed_status_point, "ii"),
BUILDIN_DEF(bonus,"iv"),
BUILDIN_DEF2(bonus,"bonus2","ivi"),
BUILDIN_DEF2(bonus,"bonus3","ivii"),
@@ -25078,7 +26369,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(savepoint,"sii"),
BUILDIN_DEF(gettimetick,"i"),
BUILDIN_DEF(gettime,"i"),
- BUILDIN_DEF(gettimestr,"si"),
+ BUILDIN_DEF(gettimestr, "si?"),
BUILDIN_DEF(openstorage,""),
BUILDIN_DEF(guildopenstorage,""),
BUILDIN_DEF(itemskill,"vi?"),
@@ -25089,6 +26380,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(areamonster,"siiiisii???"),
BUILDIN_DEF(killmonster,"ss?"),
BUILDIN_DEF(killmonsterall,"s?"),
+ BUILDIN_DEF(killmonstergid, "i"),
BUILDIN_DEF(clone,"siisi????"),
BUILDIN_DEF(doevent,"s"),
BUILDIN_DEF(donpcevent,"s"),
@@ -25105,6 +26397,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest]
BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest]
BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex]
+ BUILDIN_DEF(mobattached, ""),
BUILDIN_DEF(announce,"si?????"),
BUILDIN_DEF(mapannounce,"ssi?????"),
BUILDIN_DEF(areaannounce,"siiiisi?????"),
@@ -25123,12 +26416,15 @@ static void script_parse_builtin(void)
BUILDIN_DEF(sc_end,"i?"),
BUILDIN_DEF(getstatus, "i?"),
BUILDIN_DEF(getscrate,"ii?"),
- BUILDIN_DEF(debugmes,"v*"),
+ BUILDIN_DEF_DEPRECATED(debugmes,"v*"),
+ BUILDIN_DEF(consolemes,"iv*"),
BUILDIN_DEF2(catchpet,"pet","i"),
BUILDIN_DEF2(birthpet,"bpet",""),
BUILDIN_DEF(resetlvl,"i"),
BUILDIN_DEF(resetstatus,""),
BUILDIN_DEF(resetskill,""),
+ BUILDIN_DEF(resetfeel, "?"),
+ BUILDIN_DEF(resethate, "?"),
BUILDIN_DEF(skillpointcount,""),
BUILDIN_DEF(changebase,"i?"),
BUILDIN_DEF(changesex,""),
@@ -25199,6 +26495,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(skilleffect,"vi"), // skill effect [Celest]
BUILDIN_DEF(npcskilleffect,"viii"), // npc skill effect [Valaris]
BUILDIN_DEF(specialeffect,"i???"), // npc skill effect [Valaris]
+ BUILDIN_DEF(specialeffectnum,"iii???"), // npc skill effect with num [4144]
+ BUILDIN_DEF(removespecialeffect,"i???"),
BUILDIN_DEF_DEPRECATED(specialeffect2,"i??"), // skill effect on players[Valaris]
BUILDIN_DEF(nude,""), // nude command [Valaris]
BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT
@@ -25206,6 +26504,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr]
BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr]
BUILDIN_DEF(message,"vs"), // [MouseJstr]
+ BUILDIN_DEF(servicemessage, "si?"),
BUILDIN_DEF(npctalk,"s??"), // [Valaris][Murilo BiO]
BUILDIN_DEF(mobcount,"ss"),
BUILDIN_DEF(getlook,"i"),
@@ -25251,6 +26550,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(charat,"si"),
BUILDIN_DEF(isstr,"v"),
BUILDIN_DEF(getdatatype, "?"),
+ BUILDIN_DEF(data_to_string, "?"),
+ BUILDIN_DEF2(getd, "string_to_data", "?"),
BUILDIN_DEF(chr,"i"),
BUILDIN_DEF(ord,"s"),
BUILDIN_DEF(setchar,"ssi"),
@@ -25286,13 +26587,14 @@ static void script_parse_builtin(void)
// <--- List of mathematics commands
BUILDIN_DEF(min, "i*"),
BUILDIN_DEF(max, "i*"),
+ BUILDIN_DEF(cap_value, "iii"),
BUILDIN_DEF(md5,"s"),
BUILDIN_DEF(swap,"rr"),
// [zBuffer] List of dynamic var commands --->
BUILDIN_DEF(getd,"s"),
BUILDIN_DEF(setd,"sv"),
// <--- [zBuffer] List of dynamic var commands
- BUILDIN_DEF(petstat,"i"),
+ BUILDIN_DEF_DEPRECATED(petstat, "i"), // Deprecated 2019-03-11
BUILDIN_DEF(callshop,"s?"), // [Skotlex]
BUILDIN_DEF(npcshopitem,"sii*"), // [Lance]
BUILDIN_DEF(npcshopadditem,"sii*"),
@@ -25330,6 +26632,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(getunitdata,"ii?"),
BUILDIN_DEF(getunitname,"i"),
BUILDIN_DEF(setunitname,"is"),
+ BUILDIN_DEF(getunittitle,"i"),
+ BUILDIN_DEF(setunittitle,"is"),
BUILDIN_DEF(unitwalk,"ii?"),
BUILDIN_DEF(unitkill,"i"),
BUILDIN_DEF(unitwarp,"isii"),
@@ -25372,6 +26676,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(mercenary_set_faith,"ii"),
BUILDIN_DEF(readbook,"ii"),
BUILDIN_DEF(setfont,"i"),
+ BUILDIN_DEF(getfont, ""),
BUILDIN_DEF(areamobuseskill,"siiiiviiiii"),
BUILDIN_DEF(progressbar,"si"),
BUILDIN_DEF(progressbar_unit,"si?"),
@@ -25498,8 +26803,8 @@ static void script_parse_builtin(void)
/* New Shop Support */
BUILDIN_DEF(openshop,"?"),
- BUILDIN_DEF(sellitem,"i??"),
- BUILDIN_DEF(stopselling,"i"),
+ BUILDIN_DEF(sellitem,"i???"),
+ BUILDIN_DEF(stopselling,"i??"),
BUILDIN_DEF(setcurrency,"i?"),
BUILDIN_DEF(tradertype,"i"),
BUILDIN_DEF(purchaseok,""),
@@ -25516,7 +26821,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(channelmes, "ss"),
BUILDIN_DEF(addchannelhandler, "ss"),
BUILDIN_DEF(removechannelhandler, "ss"),
- BUILDIN_DEF(showscript, "s?"),
+ BUILDIN_DEF(showscript, "s??"),
BUILDIN_DEF(mergeitem,""),
BUILDIN_DEF(getcalendartime, "ii??"),
@@ -25532,6 +26837,26 @@ static void script_parse_builtin(void)
// -- HatEffect
BUILDIN_DEF(hateffect, "ii"),
+
+ // camera
+ BUILDIN_DEF(camerainfo, ""),
+ BUILDIN_DEF(changecamera, "iii?"),
+
+ BUILDIN_DEF(itempreview, "i"),
+ BUILDIN_DEF(enchantitem, "iii"),
+ BUILDIN_DEF(expandinventoryack, "i?"),
+ BUILDIN_DEF(expandinventoryresult, "i"),
+ BUILDIN_DEF(expandinventory, "i"),
+ BUILDIN_DEF(getinventorysize, ""),
+
+ BUILDIN_DEF(closeroulette, ""),
+ BUILDIN_DEF(openrefineryui, ""),
+ BUILDIN_DEF(setfavoriteitemidx, "ii"),
+ BUILDIN_DEF(autofavoriteitem, "ii"),
+
+ BUILDIN_DEF(identify, "i"),
+ BUILDIN_DEF(identifyidx, "i"),
+ BUILDIN_DEF(openlapineddukddakboxui, "i"),
};
int i, len = ARRAYLENGTH(BUILDIN);
RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up
@@ -25571,13 +26896,20 @@ static void script_hardcoded_constants(void)
script->set_constant("MAX_LEVEL",MAX_LEVEL,false, false);
script->set_constant("MAX_STORAGE",MAX_STORAGE,false, false);
script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false, false);
- script->set_constant("MAX_CART",MAX_INVENTORY,false, false);
+ script->set_constant("MAX_CART", MAX_CART, false, false);
script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false, false);
+ script->set_constant("FIXED_INVENTORY_SIZE", FIXED_INVENTORY_SIZE, false, false);
script->set_constant("MAX_ZENY",MAX_ZENY,false, false);
script->set_constant("MAX_BANK_ZENY", MAX_BANK_ZENY, false, false);
script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false);
script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false);
script->set_constant("MAX_REFINE",MAX_REFINE,false, false);
+ script->set_constant("MAX_ITEM_ID",MAX_ITEM_ID,false, false);
+ script->set_constant("MAX_MENU_OPTIONS", MAX_MENU_OPTIONS, false, false);
+ script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false);
+ script->set_constant("MOB_CLONE_START", MOB_CLONE_START, false, false);
+ script->set_constant("MOB_CLONE_END", MOB_CLONE_END, false, false);
+ script->set_constant("MAX_NPC_PER_MAP", MAX_NPC_PER_MAP, false, false);
script->constdb_comment("status options");
script->set_constant("Option_Nothing",OPTION_NOTHING,false, false);
@@ -25757,6 +27089,7 @@ static void script_hardcoded_constants(void)
script->set_constant("PERM_DISABLE_STORE", PC_PERM_DISABLE_STORE, false, false);
script->set_constant("PERM_DISABLE_EXP", PC_PERM_DISABLE_EXP, false, false);
script->set_constant("PERM_DISABLE_SKILL_USAGE", PC_PERM_DISABLE_SKILL_USAGE, false, false);
+ script->set_constant("PERM_BYPASS_NOSTORAGE", PC_PERM_BYPASS_NOSTORAGE, false, false);
script->constdb_comment("Data types");
script->set_constant("DATATYPE_NIL", DATATYPE_NIL, false, false);
@@ -25828,6 +27161,15 @@ static void script_hardcoded_constants(void)
script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false);
script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false);
script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false);
+ script->set_constant("MAPINFO_NPC_COUNT", MAPINFO_NPC_COUNT, false, false);
+
+ script->constdb_comment("consolemes options");
+ script->set_constant("CONSOLEMES_DEBUG", CONSOLEMES_DEBUG, false, false);
+ script->set_constant("CONSOLEMES_ERROR", CONSOLEMES_ERROR, false, false);
+ script->set_constant("CONSOLEMES_WARNING", CONSOLEMES_WARNING, false, false);
+ script->set_constant("CONSOLEMES_INFO", CONSOLEMES_INFO, false, false);
+ script->set_constant("CONSOLEMES_STATUS", CONSOLEMES_STATUS, false, false);
+ script->set_constant("CONSOLEMES_NOTICE", CONSOLEMES_NOTICE, false, false);
script->constdb_comment("set/getiteminfo options");
script->set_constant("ITEMINFO_BUYPRICE", ITEMINFO_BUYPRICE, false, false);
@@ -25847,6 +27189,56 @@ static void script_hardcoded_constants(void)
script->set_constant("ITEMINFO_VIEWID", ITEMINFO_VIEWID, false, false);
script->set_constant("ITEMINFO_MATK", ITEMINFO_MATK, false, false);
script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false);
+ script->set_constant("ITEMINFO_TRADE", ITEMINFO_TRADE, false, false);
+ script->set_constant("ITEMINFO_ELV_MAX", ITEMINFO_ELV_MAX, false, false);
+ script->set_constant("ITEMINFO_DROPEFFECT_MODE", ITEMINFO_DROPEFFECT_MODE, false, false);
+ script->set_constant("ITEMINFO_DELAY", ITEMINFO_DELAY, false, false);
+ script->set_constant("ITEMINFO_CLASS_BASE_1", ITEMINFO_CLASS_BASE_1, false, false);
+ script->set_constant("ITEMINFO_CLASS_BASE_2", ITEMINFO_CLASS_BASE_2, false, false);
+ script->set_constant("ITEMINFO_CLASS_BASE_3", ITEMINFO_CLASS_BASE_3, false, false);
+ script->set_constant("ITEMINFO_CLASS_UPPER", ITEMINFO_CLASS_UPPER, false, false);
+ script->set_constant("ITEMINFO_FLAG_NO_REFINE", ITEMINFO_FLAG_NO_REFINE, false, false);
+ script->set_constant("ITEMINFO_FLAG_DELAY_CONSUME", ITEMINFO_FLAG_DELAY_CONSUME, false, false);
+ script->set_constant("ITEMINFO_FLAG_AUTOEQUIP", ITEMINFO_FLAG_AUTOEQUIP, false, false);
+ script->set_constant("ITEMINFO_FLAG_AUTO_FAVORITE", ITEMINFO_FLAG_AUTO_FAVORITE, false, false);
+ script->set_constant("ITEMINFO_FLAG_BUYINGSTORE", ITEMINFO_FLAG_BUYINGSTORE, false, false);
+ script->set_constant("ITEMINFO_FLAG_BINDONEQUIP", ITEMINFO_FLAG_BINDONEQUIP, false, false);
+ script->set_constant("ITEMINFO_FLAG_KEEPAFTERUSE", ITEMINFO_FLAG_KEEPAFTERUSE, false, false);
+ script->set_constant("ITEMINFO_FLAG_FORCE_SERIAL", ITEMINFO_FLAG_FORCE_SERIAL, false, false);
+ script->set_constant("ITEMINFO_FLAG_NO_OPTIONS", ITEMINFO_FLAG_NO_OPTIONS, false, false);
+ script->set_constant("ITEMINFO_FLAG_DROP_ANNOUNCE", ITEMINFO_FLAG_DROP_ANNOUNCE, false, false);
+ script->set_constant("ITEMINFO_FLAG_SHOWDROPEFFECT", ITEMINFO_FLAG_SHOWDROPEFFECT, false, false);
+ script->set_constant("ITEMINFO_STACK_AMOUNT", ITEMINFO_STACK_AMOUNT, false, false);
+ script->set_constant("ITEMINFO_STACK_FLAG", ITEMINFO_STACK_FLAG, false, false);
+ script->set_constant("ITEMINFO_ITEM_USAGE_FLAG", ITEMINFO_ITEM_USAGE_FLAG, false, false);
+ script->set_constant("ITEMINFO_ITEM_USAGE_OVERRIDE", ITEMINFO_ITEM_USAGE_OVERRIDE, false, false);
+ script->set_constant("ITEMINFO_GM_LV_TRADE_OVERRIDE", ITEMINFO_GM_LV_TRADE_OVERRIDE, false, false);
+
+ script->constdb_comment("getmercinfo options");
+ script->set_constant("MERCINFO_ID,", MERCINFO_ID, false, false);
+ script->set_constant("MERCINFO_CLASS", MERCINFO_CLASS, false, false);
+ script->set_constant("MERCINFO_NAME", MERCINFO_NAME, false, false);
+ script->set_constant("MERCINFO_FAITH", MERCINFO_FAITH, false, false);
+ script->set_constant("MERCINFO_CALLS", MERCINFO_CALLS, false, false);
+ script->set_constant("MERCINFO_KILLCOUNT", MERCINFO_KILLCOUNT, false, false);
+ script->set_constant("MERCINFO_LIFETIME", MERCINFO_LIFETIME, false, false);
+ script->set_constant("MERCINFO_LEVEL", MERCINFO_LEVEL, false, false);
+ script->set_constant("MERCINFO_GID", MERCINFO_GID, false, false);
+
+ script->constdb_comment("getpetinfo options");
+ script->set_constant("PETINFO_ID", PETINFO_ID, false, false);
+ script->set_constant("PETINFO_CLASS", PETINFO_CLASS, false, false);
+ script->set_constant("PETINFO_NAME", PETINFO_NAME, false, false);
+ script->set_constant("PETINFO_INTIMACY", PETINFO_INTIMACY, false, false);
+ script->set_constant("PETINFO_HUNGRY", PETINFO_HUNGRY, false, false);
+ script->set_constant("PETINFO_RENAME", PETINFO_RENAME, false, false);
+ script->set_constant("PETINFO_GID", PETINFO_GID, false, false);
+ script->set_constant("PETINFO_EGGITEM", PETINFO_EGGITEM, false, false);
+ script->set_constant("PETINFO_FOODITEM", PETINFO_FOODITEM, false, false);
+ script->set_constant("PETINFO_ACCESSORYITEM", PETINFO_ACCESSORYITEM, false, false);
+ script->set_constant("PETINFO_ACCESSORYFLAG", PETINFO_ACCESSORYFLAG, false, false);
+ script->set_constant("PETINFO_EVO_EGGID", PETINFO_EVO_EGGID, false, false);
+ script->set_constant("PETINFO_AUTOFEED", PETINFO_AUTOFEED, false, false);
script->constdb_comment("monster skill states");
script->set_constant("MSS_ANY", MSS_ANY, false, false);
@@ -25912,6 +27304,7 @@ static void script_hardcoded_constants(void)
script->set_constant("PCBLOCK_IMMUNE", PCBLOCK_IMMUNE, false, false);
script->set_constant("PCBLOCK_SITSTAND", PCBLOCK_SITSTAND, false, false);
script->set_constant("PCBLOCK_COMMANDS", PCBLOCK_COMMANDS, false, false);
+ script->set_constant("PCBLOCK_NPC", PCBLOCK_NPC, false, false);
script->constdb_comment("private airship responds");
script->set_constant("P_AIRSHIP_NONE", P_AIRSHIP_NONE, false, false);
@@ -25930,6 +27323,7 @@ static void script_hardcoded_constants(void)
script->set_constant("QINFO_HOMUN_LEVEL", QINFO_HOMUN_LEVEL, false, false);
script->set_constant("QINFO_HOMUN_TYPE", QINFO_HOMUN_TYPE, false, false);
script->set_constant("QINFO_QUEST", QINFO_QUEST, false, false);
+ script->set_constant("QINFO_MERCENARY_CLASS", QINFO_MERCENARY_CLASS, false, false);
script->constdb_comment("function types");
script->set_constant("FUNCTION_IS_COMMAND", FUNCTION_IS_COMMAND, false, false);
@@ -25937,6 +27331,124 @@ static void script_hardcoded_constants(void)
script->set_constant("FUNCTION_IS_LOCAL", FUNCTION_IS_LOCAL, false, false);
script->set_constant("FUNCTION_IS_LABEL", FUNCTION_IS_LABEL, false, false);
+ script->constdb_comment("item trade restrictions");
+ script->set_constant("ITR_NONE", ITR_NONE, false, false);
+ script->set_constant("ITR_NODROP", ITR_NODROP, false, false);
+ script->set_constant("ITR_NOTRADE", ITR_NOTRADE, false, false);
+ script->set_constant("ITR_PARTNEROVERRIDE", ITR_PARTNEROVERRIDE, false, false);
+ script->set_constant("ITR_NOSELLTONPC", ITR_NOSELLTONPC, false, false);
+ script->set_constant("ITR_NOCART", ITR_NOCART, false, false);
+ script->set_constant("ITR_NOSTORAGE", ITR_NOSTORAGE, false, false);
+ script->set_constant("ITR_NOGSTORAGE", ITR_NOGSTORAGE, false, false);
+ script->set_constant("ITR_NOMAIL", ITR_NOMAIL, false, false);
+ script->set_constant("ITR_NOAUCTION", ITR_NOAUCTION, false, false);
+ script->set_constant("ITR_ALL", ITR_ALL, false, false);
+
+ script->constdb_comment("inventory expand ack responds");
+ script->set_constant("EXPAND_INV_ASK_CONFIRMATION", EXPAND_INVENTORY_ASK_CONFIRMATION, false, false);
+ script->set_constant("EXPAND_INV_FAILED", EXPAND_INVENTORY_FAILED, false, false);
+ script->set_constant("EXPAND_INV_OTHER_WORK", EXPAND_INVENTORY_OTHER_WORK, false, false);
+ script->set_constant("EXPAND_INV_MISSING_ITEM", EXPAND_INVENTORY_MISSING_ITEM, false, false);
+ script->set_constant("EXPAND_INV_MAX_SIZE", EXPAND_INVENTORY_MAX_SIZE, false, false);
+
+ script->constdb_comment("inventory expand final responds");
+ script->set_constant("EXPAND_INV_RESULT_SUCCESS", EXPAND_INVENTORY_RESULT_SUCCESS, false, false);
+ script->set_constant("EXPAND_INV_RESULT_FAILED", EXPAND_INVENTORY_RESULT_FAILED, false, false);
+ script->set_constant("EXPAND_INV_RESULT_OTHER_WORK", EXPAND_INVENTORY_RESULT_OTHER_WORK, false, false);
+ script->set_constant("EXPAND_INV_RESULT_MISSING_ITEM", EXPAND_INVENTORY_RESULT_MISSING_ITEM, false, false);
+ script->set_constant("EXPAND_INV_RESULT_MAX_SIZE", EXPAND_INVENTORY_RESULT_MAX_SIZE, false, false);
+
+ script->constdb_comment("trader type");
+ script->set_constant("NST_ZENY", NST_ZENY, false, false);
+ script->set_constant("NST_CASH", NST_CASH, false, false);
+ script->set_constant("NST_MARKET", NST_MARKET, false, false);
+ script->set_constant("NST_CUSTOM", NST_CUSTOM, false, false);
+ script->set_constant("NST_BARTER", NST_BARTER, false, false);
+
+ script->constdb_comment("script unit data types");
+ script->set_constant("UDT_TYPE", UDT_TYPE, false, false);
+ script->set_constant("UDT_SIZE", UDT_SIZE, false, false);
+ script->set_constant("UDT_LEVEL", UDT_LEVEL, false, false);
+ script->set_constant("UDT_HP", UDT_HP, false, false);
+ script->set_constant("UDT_MAXHP", UDT_MAXHP, false, false);
+ script->set_constant("UDT_SP", UDT_SP, false, false);
+ script->set_constant("UDT_MAXSP", UDT_MAXSP, false, false);
+ script->set_constant("UDT_MASTERAID", UDT_MASTERAID, false, false);
+ script->set_constant("UDT_MASTERCID", UDT_MASTERCID, false, false);
+ script->set_constant("UDT_MAPIDXY", UDT_MAPIDXY, false, true); // for setunitdata use *unitwarp, for getunitdata use *getmapxy
+ script->set_constant("UDT_WALKTOXY", UDT_WALKTOXY, false, true); // use *unitwalk
+ script->set_constant("UDT_SPEED", UDT_SPEED, false, false);
+ script->set_constant("UDT_MODE", UDT_MODE, false, false);
+ script->set_constant("UDT_AI", UDT_AI, false, false);
+ script->set_constant("UDT_SCOPTION", UDT_SCOPTION, false, false);
+ script->set_constant("UDT_SEX", UDT_SEX, false, false);
+ script->set_constant("UDT_CLASS", UDT_CLASS, false, false);
+ script->set_constant("UDT_HAIRSTYLE", UDT_HAIRSTYLE, false, false);
+ script->set_constant("UDT_HAIRCOLOR", UDT_HAIRCOLOR, false, false);
+ script->set_constant("UDT_HEADBOTTOM", UDT_HEADBOTTOM, false, false);
+ script->set_constant("UDT_HEADMIDDLE", UDT_HEADMIDDLE, false, false);
+ script->set_constant("UDT_HEADTOP", UDT_HEADTOP, false, false);
+ script->set_constant("UDT_CLOTHCOLOR", UDT_CLOTHCOLOR, false, false);
+ script->set_constant("UDT_SHIELD", UDT_SHIELD, false, false);
+ script->set_constant("UDT_WEAPON", UDT_WEAPON, false, false);
+ script->set_constant("UDT_LOOKDIR", UDT_LOOKDIR, false, false);
+ script->set_constant("UDT_CANMOVETICK", UDT_CANMOVETICK, false, false);
+ script->set_constant("UDT_STR", UDT_STR, false, false);
+ script->set_constant("UDT_AGI", UDT_AGI, false, false);
+ script->set_constant("UDT_VIT", UDT_VIT, false, false);
+ script->set_constant("UDT_INT", UDT_INT, false, false);
+ script->set_constant("UDT_DEX", UDT_DEX, false, false);
+ script->set_constant("UDT_LUK", UDT_LUK, false, false);
+ script->set_constant("UDT_ATKRANGE", UDT_ATKRANGE, false, false);
+ script->set_constant("UDT_ATKMIN", UDT_ATKMIN, false, false);
+ script->set_constant("UDT_ATKMAX", UDT_ATKMAX, false, false);
+ script->set_constant("UDT_MATKMIN", UDT_MATKMIN, false, false);
+ script->set_constant("UDT_MATKMAX", UDT_MATKMAX, false, false);
+ script->set_constant("UDT_DEF", UDT_DEF, false, false);
+ script->set_constant("UDT_MDEF", UDT_MDEF, false, false);
+ script->set_constant("UDT_HIT", UDT_HIT, false, false);
+ script->set_constant("UDT_FLEE", UDT_FLEE, false, false);
+ script->set_constant("UDT_PDODGE", UDT_PDODGE, false, false);
+ script->set_constant("UDT_CRIT", UDT_CRIT, false, false);
+ script->set_constant("UDT_RACE", UDT_RACE, false, false);
+ script->set_constant("UDT_ELETYPE", UDT_ELETYPE, false, false);
+ script->set_constant("UDT_ELELEVEL", UDT_ELELEVEL, false, false);
+ script->set_constant("UDT_AMOTION", UDT_AMOTION, false, false);
+ script->set_constant("UDT_ADELAY", UDT_ADELAY, false, false);
+ script->set_constant("UDT_DMOTION", UDT_DMOTION, false, false);
+ script->set_constant("UDT_HUNGER", UDT_HUNGER, false, false);
+ script->set_constant("UDT_INTIMACY", UDT_INTIMACY, false, false);
+ script->set_constant("UDT_LIFETIME", UDT_LIFETIME, false, false);
+ script->set_constant("UDT_MERC_KILLCOUNT", UDT_MERC_KILLCOUNT, false, false);
+ script->set_constant("UDT_STATPOINT", UDT_STATPOINT, false, false);
+ script->set_constant("UDT_ROBE", UDT_ROBE, false, false);
+ script->set_constant("UDT_BODY2", UDT_BODY2, false, false);
+ script->set_constant("UDT_GROUP", UDT_GROUP, false, false);
+ script->set_constant("UDT_DAMAGE_TAKEN_RATE", UDT_DAMAGE_TAKEN_RATE, false, false);
+
+ script->constdb_comment("getguildonline types");
+ script->set_constant("GUILD_ONLINE_ALL", GUILD_ONLINE_ALL, false, false);
+ script->set_constant("GUILD_ONLINE_VENDOR", GUILD_ONLINE_VENDOR, false, false);
+ script->set_constant("GUILD_ONLINE_NO_VENDOR", GUILD_ONLINE_NO_VENDOR, false, false);
+
+ script->constdb_comment("Siege Types");
+ script->set_constant("SIEGE_TYPE_FE", SIEGE_TYPE_FE, false, false);
+ script->set_constant("SIEGE_TYPE_SE", SIEGE_TYPE_SE, false, false);
+ script->set_constant("SIEGE_TYPE_TE", SIEGE_TYPE_TE, false, false);
+
+ script->constdb_comment("guildinfo types");
+ script->set_constant("GUILDINFO_NAME", GUILDINFO_NAME, false, false);
+ script->set_constant("GUILDINFO_ID", GUILDINFO_ID, false, false);
+ script->set_constant("GUILDINFO_LEVEL", GUILDINFO_LEVEL, false, false);
+ script->set_constant("GUILDINFO_ONLINE", GUILDINFO_ONLINE, false, false);
+ script->set_constant("GUILDINFO_AV_LEVEL", GUILDINFO_AV_LEVEL, false, false);
+ script->set_constant("GUILDINFO_MAX_MEMBERS", GUILDINFO_MAX_MEMBERS, false, false);
+ script->set_constant("GUILDINFO_EXP", GUILDINFO_EXP, false, false);
+ script->set_constant("GUILDINFO_NEXT_EXP", GUILDINFO_NEXT_EXP, false, false);
+ script->set_constant("GUILDINFO_SKILL_POINTS", GUILDINFO_SKILL_POINTS, false, false);
+ script->set_constant("GUILDINFO_MASTER_NAME", GUILDINFO_MASTER_NAME, false, false);
+ script->set_constant("GUILDINFO_MASTER_CID", GUILDINFO_MASTER_CID, false, false);
+
script->constdb_comment("Renewal");
#ifdef RENEWAL
script->set_constant("RENEWAL", 1, false, false);
@@ -25974,7 +27486,6 @@ static void script_hardcoded_constants(void)
script->set_constant("RENEWAL_ASPD", 0, false, false);
#endif
script->constdb_comment(NULL);
-#include "constants.inc"
}
/**
@@ -26286,15 +27797,19 @@ void script_defaults(void)
script->string_dup = script_string_dup;
script->load_translations = script_load_translations;
script->load_translation_addstring = script_load_translation_addstring;
+ script->load_translation_file = script_load_translation_file;
script->load_translation = script_load_translation;
script->translation_db_destroyer = script_translation_db_destroyer;
script->clear_translations = script_clear_translations;
script->parse_cleanup_timer = script_parse_cleanup_timer;
script->add_language = script_add_language;
- script->get_translation_file_name = script_get_translation_file_name;
+ script->get_translation_dir_name = script_get_translation_dir_name;
script->parser_clean_leftovers = script_parser_clean_leftovers;
script->run_use_script = script_run_use_script;
script->run_item_equip_script = script_run_item_equip_script;
script->run_item_unequip_script = script_run_item_unequip_script;
+ script->run_item_rental_start_script = script_run_item_rental_start_script;
+ script->run_item_rental_end_script = script_run_item_rental_end_script;
+ script->run_item_lapineddukddak_script = script_run_item_lapineddukddak_script;
}