diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 675 |
1 files changed, 550 insertions, 125 deletions
diff --git a/src/map/script.c b/src/map/script.c index 755a099ec..0cfd6da73 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -10694,6 +10694,7 @@ static BUILDIN(checkmount) /** * Mounts or dismounts a combat mount. * + * setmount <flag>, <mtype>; * setmount <flag>; * setmount; * @@ -10712,6 +10713,8 @@ static BUILDIN(checkmount) * If an invalid value or no flag is specified, the appropriate mount is * auto-detected. As a result of this, there is no need to specify a flag at * all, unless it is a dragon color other than green. + * + * In newer clients you can specify the mado gear type though the mtype argument. */ static BUILDIN(setmount) { @@ -10724,6 +10727,12 @@ static BUILDIN(setmount) if (script_hasdata(st,2)) flag = script_getnum(st,2); + enum mado_type mtype = script_hasdata(st, 3) ? script_getnum(st, 3) : MADO_ROBOT; + if (mtype < MADO_ROBOT || mtype >= MADO_MAX) { + ShowError("script_setmount: Invalid mado type has been passed (%d).\n", flag); + return false; + } + // Color variants for Rune Knight dragon mounts. if (flag != SETMOUNT_TYPE_NONE) { if (flag < SETMOUNT_TYPE_AUTODETECT || flag >= SETMOUNT_TYPE_MAX) { @@ -10750,7 +10759,7 @@ static BUILDIN(setmount) } else if ((sd->job & MAPID_THIRDMASK) == MAPID_MECHANIC) { // Mechanic (Mado Gear) if (pc->checkskill(sd, NC_MADOLICENCE)) - pc->setmadogear(sd, true); + pc->setmadogear(sd, true, mtype); } else { // Knight / Crusader (Peco Peco) if (pc->checkskill(sd, KN_RIDING)) @@ -10764,7 +10773,7 @@ static BUILDIN(setmount) pc->setridingwug(sd, false); } if (pc_ismadogear(sd)) { - pc->setmadogear(sd, false); + pc->setmadogear(sd, false, mtype); } if (pc_isridingpeco(sd)) { pc->setridingpeco(sd, false); @@ -10976,33 +10985,51 @@ static BUILDIN(guildopenstorage) return true; } -/*========================================== - * Make player use a skill trought item usage - *------------------------------------------*/ -/// itemskill <skill id>,<level>{,flag -/// itemskill "<skill name>",<level>{,flag +/** + * Makes the attached character use a skill by using an item. + * + * @code{.herc} + * itemskill(<skill id>, <skill level>{, <flag>}); + * itemskill("<skill name>", <skill level>{, <flag>}); + * @endcode + * + */ static BUILDIN(itemskill) { - int id; - int lv; struct map_session_data *sd = script->rid2sd(st); + if (sd == NULL || sd->ud.skilltimer != INVALID_TIMER) return true; - id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); - lv = script_getnum(st,3); -/* temporarily disabled, awaiting for kenpachi to detail this so we can make it work properly */ -#if 0 - if( !script_hasdata(st, 4) ) { - if( !skill->check_condition_castbegin(sd,id,lv) || !skill->check_condition_castend(sd,id,lv) ) + sd->skillitem = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2); + sd->skillitemlv = script_getnum(st, 3); + sd->state.itemskill_conditions_checked = 0; // Skill casting items will check the conditions prior to the target selection in AEGIS. Thus we need a flag to prevent checking them twice. + + int flag = script_hasdata(st, 4) ? script_getnum(st, 4) : ISF_NONE; + + sd->state.itemskill_no_conditions = ((flag & ISF_IGNORECONDITIONS) == ISF_IGNORECONDITIONS) ? 1 : 0; // Unset in pc_itemskill_clear(). + + if (sd->state.itemskill_no_conditions == 0) { + if (skill->check_condition_castbegin(sd, sd->skillitem, sd->skillitemlv) == 0 + || skill->check_condition_castend(sd, sd->skillitem, sd->skillitemlv) == 0) { return true; + } + + sd->state.itemskill_conditions_checked = 1; // Unset in pc_itemskill_clear(). } -#endif - sd->skillitem=id; - sd->skillitemlv=lv; - clif->item_skill(sd,id,lv); + + sd->state.itemskill_no_casttime = ((flag & ISF_INSTANTCAST) == ISF_INSTANTCAST) ? 1 : 0; // Unset in pc_itemskill_clear(). + sd->state.itemskill_castonself = ((flag & ISF_CASTONSELF) == ISF_CASTONSELF) ? 1 : 0; // Unset in pc_itemskill_clear(). + + // itemskill_conditions_checked/itemskill_no_conditions/itemskill_no_casttime/itemskill_castonself abuse prevention. Unset in pc_itemskill_clear(). + sd->itemskill_id = sd->skillitem; + sd->itemskill_lv = sd->skillitemlv; + + clif->item_skill(sd, sd->skillitem, sd->skillitemlv); + return true; } + /*========================================== * Attempt to create an item *------------------------------------------*/ @@ -11775,6 +11802,13 @@ static BUILDIN(getunits) const char *mapname = script_getstr(st, 5); int16 m = map->mapname2mapid(mapname); + if (m == -1) { + ShowError("script:getunits: Invalid map(%s) provided.\n", mapname); + script->reportdata(data); + st->state = END; + return false; + } + if (script_hasdata(st, 9)) { int16 x1 = script_getnum(st, 6); int16 y1 = script_getnum(st, 7); @@ -12489,6 +12523,56 @@ static BUILDIN(hideonnpc) npc->enable(str,4); return true; } +/*========================================== + *------------------------------------------*/ +static BUILDIN(cloakonnpc) +{ + struct npc_data *nd = npc->name2id(script_getstr(st, 2)); + if (nd == NULL) { + ShowError("buildin_cloakonnpc: invalid npc name '%s'.\n", script_getstr(st, 2)); + return false; + } + + if (script_hasdata(st, 3)) { + struct map_session_data *sd = map->id2sd(script_getnum(st, 3)); + if (sd == NULL) + return false; + + uint32 val = nd->option; + nd->option |= OPTION_CLOAK; + clif->changeoption_target(&nd->bl, &sd->bl, SELF); + nd->option = val; + } else { + nd->option |= OPTION_CLOAK; + clif->changeoption(&nd->bl); + } + return true; +} +/*========================================== + *------------------------------------------*/ +static BUILDIN(cloakoffnpc) +{ + struct npc_data *nd = npc->name2id(script_getstr(st, 2)); + if (nd == NULL) { + ShowError("buildin_cloakoffnpc: invalid npc name '%s'.\n", script_getstr(st, 2)); + return false; + } + + if (script_hasdata(st, 3)) { + struct map_session_data *sd = map->id2sd(script_getnum(st, 3)); + if (sd == NULL) + return false; + + uint32 val = nd->option; + nd->option &= ~OPTION_CLOAK; + clif->changeoption_target(&nd->bl, &sd->bl, SELF); + nd->option = val; + } else { + nd->option &= ~OPTION_CLOAK; + clif->changeoption(&nd->bl); + } + return true; +} /* Starts a status effect on the target unit or on the attached player. * @@ -14526,47 +14610,53 @@ static BUILDIN(strmobinfo) return true; } -/*========================================== - * Summon guardians [Valaris] - * guardian("<map name>",<x>,<y>,"<name to show>",<mob id>{,"<event label>"}{,<guardian index>}) -> <id> - *------------------------------------------*/ +/** + * Summons a castle guardian mob. + * + * @code{.herc} + * guardian("<map name>", <x>, <y>, "<name to show>", <mob id>{, <guardian index>}); + * guardian("<map name>", <x>, <y>, "<name to show>", <mob id>{, "<event label>"{, <guardian index>}}); + * @endcode + * + * @author Valaris + * + **/ static BUILDIN(guardian) { - int class_ = 0, x = 0, y = 0, guardian = 0; - const char *str, *mapname, *evt=""; bool has_index = false; + int guardian = 0; + const char *event = ""; - mapname = script_getstr(st,2); - x = script_getnum(st,3); - y = script_getnum(st,4); - str = script_getstr(st,5); - class_ = script_getnum(st,6); - - if( script_hasdata(st,8) ) - {// "<event label>",<guardian index> - evt=script_getstr(st,7); - guardian=script_getnum(st,8); + if (script_hasdata(st, 8)) { /// "<event label>", <guardian index> + event = script_getstr(st, 7); + script->check_event(st, event); + guardian = script_getnum(st, 8); has_index = true; - } else if( script_hasdata(st,7) ) { - struct script_data *data = script_getdata(st,7); - script->get_val(st,data); // Dereference if it's a variable - if( data_isstring(data) ) { - // "<event label>" - evt=script_getstr(st,7); - } else if( data_isint(data) ) { - // <guardian index> - guardian=script_getnum(st,7); + } else if (script_hasdata(st, 7)) { + struct script_data *data = script_getdata(st, 7); + + script->get_val(st, data); /// Dereference if it's a variable. + + if (data_isstring(data)) { /// "<event label>" + event = script_getstr(st, 7); + script->check_event(st, event); + } else if (data_isint(data)) { /// <guardian index> + guardian = script_getnum(st, 7); has_index = true; } else { - ShowError("script:guardian: invalid data type for argument #6 (from 1)\n"); + ShowError("script:guardian: Invalid data type for argument #6!\n"); script->reportdata(data); return false; } } - script->check_event(st, evt); - script_pushint(st, mob->spawn_guardian(mapname,x,y,str,class_,evt,guardian,has_index)); + const char *mapname = script_getstr(st, 2); + const char *name = script_getstr(st, 5); + const int x = script_getnum(st, 3); + const int y = script_getnum(st, 4); + const int mob_id = script_getnum(st, 6); + script_pushint(st, mob->spawn_guardian(mapname, x, y, name, mob_id, event, guardian, has_index, st->oid)); return true; } /*========================================== @@ -16468,7 +16558,7 @@ static BUILDIN(npcwalkto) } else { status_calc_npc(nd, SCO_NONE); } - unit->walktoxy(&nd->bl, x, y, 0); + unit->walk_toxy(&nd->bl, x, y, 0); } return true; @@ -16894,38 +16984,54 @@ static BUILDIN(logmes) return true; } +/** + * Summons a mob which will act as a slave for the invoking character. + * + * @code{.herc} + * summon("mob name", <mob id>{, <timeout>{, "event label"}}); + * @endcode + * + * @author Celest + * + **/ static BUILDIN(summon) { - int class_, timeout=0; - const char *str,*event=""; - struct mob_data *md; - int64 tick = timer->gettick(); struct map_session_data *sd = script->rid2sd(st); + if (sd == NULL) return true; - str = script_getstr(st,2); - class_ = script_getnum(st,3); - if( script_hasdata(st,4) ) - timeout=script_getnum(st,4); - if( script_hasdata(st,5) ) { - event=script_getstr(st,5); + const int64 tick = timer->gettick(); + + clif->skill_poseffect(&sd->bl, AM_CALLHOMUN, 1, sd->bl.x, sd->bl.y, tick); + + const char *event = ""; + + if (script_hasdata(st, 5)) { + event = script_getstr(st, 5); script->check_event(st, event); } - clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); + const char *name = script_getstr(st, 2); + const int mob_id = script_getnum(st, 3); + struct mob_data *md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, name, mob_id, event, + SZ_SMALL, AI_NONE, 0); - md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_SMALL, AI_NONE); - if (md) { - md->master_id=sd->bl.id; + if (md != NULL) { + md->master_id = sd->bl.id; md->special_state.ai = AI_ATTACK; - if( md->deletetimer != INVALID_TIMER ) + + if (md->deletetimer != INVALID_TIMER) timer->delete(md->deletetimer, mob->timer_delete); - md->deletetimer = timer->add(tick+(timeout>0?timeout*1000:60000),mob->timer_delete,md->bl.id,0); - mob->spawn (md); //Now it is ready for spawning. - clif->specialeffect(&md->bl,344,AREA); + + const int timeout = script_hasdata(st, 4) ? script_getnum(st, 4) * 1000 : 60000; + + md->deletetimer = timer->add(tick + ((timeout == 0) ? 60000 : timeout), mob->timer_delete, md->bl.id, 0); + mob->spawn(md); + clif->specialeffect(&md->bl, 344, AREA); sc_start4(NULL, &md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); } + return true; } @@ -19574,7 +19680,7 @@ static BUILDIN(setunitdata) unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); break; case UDT_WALKTOXY: - if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0) unit->movepos(bl, (short) val, (short) val2, 0, 0); break; case UDT_SPEED: @@ -19621,7 +19727,7 @@ static BUILDIN(setunitdata) clif->changelook(bl, LOOK_WEAPON, val); break; case UDT_LOOKDIR: - unit->setdir(bl, (uint8) val); + unit->set_dir(bl, (enum unit_dir)val); break; case UDT_CANMOVETICK: md->ud.canmove_tick = val; @@ -19745,7 +19851,7 @@ static BUILDIN(setunitdata) unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); break; case UDT_WALKTOXY: - if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0) unit->movepos(bl, (short) val, (short) val2, 0, 0); break; case UDT_SPEED: @@ -19753,7 +19859,7 @@ static BUILDIN(setunitdata) status->calc_misc(bl, &hd->base_status, hd->homunculus.level); break; case UDT_LOOKDIR: - unit->setdir(bl, (unsigned char) val); + unit->set_dir(bl, (enum unit_dir)val); break; case UDT_CANMOVETICK: hd->ud.canmove_tick = val; @@ -19884,7 +19990,7 @@ static BUILDIN(setunitdata) unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); break; case UDT_WALKTOXY: - if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0) unit->movepos(bl, (short) val, (short) val2, 0, 0); break; case UDT_SPEED: @@ -19892,7 +19998,7 @@ static BUILDIN(setunitdata) status->calc_misc(bl, &pd->status, pd->pet.level); break; case UDT_LOOKDIR: - unit->setdir(bl, (unsigned char) val); + unit->set_dir(bl, (enum unit_dir)val); break; case UDT_CANMOVETICK: pd->ud.canmove_tick = val; @@ -20017,7 +20123,7 @@ static BUILDIN(setunitdata) unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); break; case UDT_WALKTOXY: - if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0) unit->movepos(bl, (short) val, (short) val2, 0, 0); break; case UDT_SPEED: @@ -20025,7 +20131,7 @@ static BUILDIN(setunitdata) status->calc_misc(bl, &mc->base_status, mc->db->lv); break; case UDT_LOOKDIR: - unit->setdir(bl, (unsigned char) val); + unit->set_dir(bl, (enum unit_dir)val); break; case UDT_CANMOVETICK: mc->ud.canmove_tick = val; @@ -20151,7 +20257,7 @@ static BUILDIN(setunitdata) unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); break; case UDT_WALKTOXY: - if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0) unit->movepos(bl, (short) val, (short) val2, 0, 0); break; case UDT_SPEED: @@ -20159,7 +20265,7 @@ static BUILDIN(setunitdata) status->calc_misc(bl, &ed->base_status, ed->db->lv); break; case UDT_LOOKDIR: - unit->setdir(bl, (unsigned char) val); + unit->set_dir(bl, (enum unit_dir)val); break; case UDT_CANMOVETICK: ed->ud.canmove_tick = val; @@ -20280,7 +20386,7 @@ static BUILDIN(setunitdata) unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT); break; case UDT_WALKTOXY: - if (!unit->walktoxy(bl, (short) val, (short) val2, 2)) + if (unit->walk_toxy(bl, (short)val, (short)val2, 2) != 0) unit->movepos(bl, (short) val, (short) val2, 0, 0); break; case UDT_CLASS: @@ -20291,7 +20397,7 @@ static BUILDIN(setunitdata) status->calc_misc(bl, &nd->status, nd->level); break; case UDT_LOOKDIR: - unit->setdir(bl, (unsigned char) val); + unit->set_dir(bl, (enum unit_dir)val); break; case UDT_STR: nd->status.str = (unsigned short) val; @@ -21015,7 +21121,10 @@ static BUILDIN(unitwalk) if (script_hasdata(st, 4)) { int x = script_getnum(st, 3); int y = script_getnum(st, 4); - script_pushint(st, unit->walktoxy(bl, x, y, 0));// We'll use harder calculations. + if (unit->walk_toxy(bl, x, y, 0) == 0) // We'll use harder calculations. + script_pushint(st, 1); + else + script_pushint(st, 0); } else { int target_id = script_getnum(st, 3); @@ -22251,6 +22360,23 @@ static BUILDIN(achievement_progress) return true; } +static BUILDIN(achievement_iscompleted) +{ + struct map_session_data *sd = script_hasdata(st, 3) ? map->id2sd(script_getnum(st, 3)) : script->rid2sd(st); + if (sd == NULL) + return false; + + int aid = script_getnum(st, 2); + const struct achievement_data *ad = achievement->get(aid); + if (ad == NULL) { + ShowError("buildin_achievement_iscompleted: Invalid Achievement %d provided.\n", aid); + return false; + } + + script_pushint(st, achievement->check_complete(sd, ad)); + return true; +} + /*========================================== * BattleGround System *------------------------------------------*/ @@ -22372,20 +22498,31 @@ static BUILDIN(bg_warp) return true; } +/** + * Spawns a mob with allegiance to the given battle group. + * + * @code{.herc} + * bg_monster(<battle group>, "<map name>", <x>, <y>, "<name to show>", <mob id>{, "<event label>"}); + * @endcode + * + **/ static BUILDIN(bg_monster) { - int class_ = 0, x = 0, y = 0, bg_id = 0; - const char *str, *mapname, *evt=""; + const char *event = ""; + + if (script_hasdata(st, 8)) { + event = script_getstr(st, 8); + script->check_event(st, event); + } - bg_id = script_getnum(st,2); - mapname = script_getstr(st,3); - x = script_getnum(st,4); - y = script_getnum(st,5); - str = script_getstr(st,6); - class_ = script_getnum(st,7); - if( script_hasdata(st,8) ) evt = script_getstr(st,8); - script->check_event(st, evt); - script_pushint(st, mob->spawn_bg(mapname,x,y,str,class_,evt,bg_id)); + const char *mapname = script_getstr(st, 3); + const char *name = script_getstr(st, 6); + const int bg_id = script_getnum(st, 2); + const int x = script_getnum(st, 4); + const int y = script_getnum(st, 5); + const int mob_id = script_getnum(st, 7); + + script_pushint(st, mob->spawn_bg(mapname, x, y, name, mob_id, event, bg_id, st->oid)); return true; } @@ -23148,7 +23285,6 @@ static BUILDIN(progressbar_unit) } static BUILDIN(pushpc) { - uint8 dir; int cells, dx, dy; struct map_session_data* sd; @@ -23157,14 +23293,14 @@ static BUILDIN(pushpc) return true; } - dir = script_getnum(st,2); - cells = script_getnum(st,3); + enum unit_dir dir = script_getnum(st, 2); + cells = script_getnum(st,3); - if (dir > 7) { + if (dir >= UNIT_DIR_MAX) { ShowWarning("buildin_pushpc: Invalid direction %d specified.\n", dir); script->reportsrc(st); - dir%= 8; // trim spin-over + dir %= UNIT_DIR_MAX; // trim spin-over } if(!cells) @@ -23173,10 +23309,11 @@ static BUILDIN(pushpc) } else if(cells<0) {// pushing backwards - dir = (dir+4)%8; // turn around - cells = -cells; + dir = unit_get_opposite_dir(dir); + cells = -cells; } + Assert_retr(false, dir >= UNIT_DIR_FIRST && dir < UNIT_DIR_MAX); dx = dirx[dir]; dy = diry[dir]; @@ -24709,6 +24846,133 @@ static BUILDIN(openshop) return true; } +static bool script_sellitemcurrency_add(struct npc_data *nd, struct script_state* st, int argIndex) +{ + nullpo_retr(false, nd); + nullpo_retr(false, st); + + if (!script_hasdata(st, argIndex + 1)) + return false; + + int id = script_getnum(st, argIndex); + struct item_data *it; + if (!(it = itemdb->exists(id))) { + ShowWarning("buildin_sellitemcurrency: unknown item id '%d'!\n", id); + return false; + } + int qty = 0; + if ((qty = script_getnum(st, argIndex + 1)) <= 0) { + ShowError("buildin_sellitemcurrency: invalid 'qty'!\n"); + return false; + } + int refine_level = -1; + if (script_hasdata(st, argIndex + 2)) { + refine_level = script_getnum(st, argIndex + 2); + } + int items = nd->u.scr.shop->items; + if (nd->u.scr.shop == NULL || items == 0) { + ShowWarning("buildin_sellitemcurrency: shop not have items!\n"); + return false; + } + if (nd->u.scr.shop->shop_last_index >= items || nd->u.scr.shop->shop_last_index < 0) { + ShowWarning("buildin_sellitemcurrency: wrong selected shop index!\n"); + return false; + } + + struct npc_item_list *item_list = &nd->u.scr.shop->item[nd->u.scr.shop->shop_last_index]; + int index = item_list->value2; + if (item_list->currency == NULL) { + CREATE(item_list->currency, struct npc_barter_currency, 1); + item_list->value2 ++; + } else { + RECREATE(item_list->currency, struct npc_barter_currency, ++item_list->value2); + } + struct npc_barter_currency *currency = &item_list->currency[index]; + currency->nameid = id; + currency->refine = refine_level; + currency->amount = qty; + return true; +} + +/** + * @call sellitemcurrency <Item_ID>,qty{,refine}}; + * + * adds <Item_ID> to last item in expanded barter shop + **/ +static BUILDIN(sellitemcurrency) +{ + struct npc_data *nd; + if ((nd = map->id2nd(st->oid)) == NULL) { + ShowWarning("buildin_sellitemcurrency: trying to run without a proper NPC!\n"); + return false; + } + if (nd->u.scr.shop == NULL || nd->u.scr.shop->type != NST_EXPANDED_BARTER) { + ShowWarning("buildin_sellitemcurrency: this command can be used only with expanded barter shops!\n"); + return false; + } + + script->sellitemcurrency_add(nd, st, 2); + return true; +} + +/** + * @call endsellitem; + * + * complete sell item in expanded barter shop (NST_EXPANDED_BARTER) + **/ +static BUILDIN(endsellitem) +{ + struct npc_data *nd; + if ((nd = map->id2nd(st->oid)) == NULL) { + ShowWarning("buildin_endsellitem: trying to run without a proper NPC!\n"); + return false; + } + if (nd->u.scr.shop == NULL || nd->u.scr.shop->type != NST_EXPANDED_BARTER) { + ShowWarning("buildin_endsellitem: this command can be used only with expanded barter shops!\n"); + return false; + } + + int newIndex = nd->u.scr.shop->shop_last_index; + const struct npc_item_list *const newItem = &nd->u.scr.shop->item[newIndex]; + int i = 0; + for (i = 0; i < nd->u.scr.shop->items - 1; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid != newItem->nameid || item->value != newItem->value) + continue; + if (item->value2 != newItem->value2) + continue; + bool found = true; + for (int k = 0; k < item->value2; k ++) { + struct npc_barter_currency *currency = &item->currency[k]; + struct npc_barter_currency *newCurrency = &newItem->currency[k]; + if (currency->nameid != newCurrency->nameid || + currency->amount != newCurrency->amount || + currency->refine != newCurrency->refine) { + found = false; + break; + } + } + if (!found) + continue; + break; + } + + if (i != nd->u.scr.shop->items - 1) { + if (nd->u.scr.shop->item[i].qty != -1) { + nd->u.scr.shop->item[i].qty += nd->u.scr.shop->item[newIndex].qty; + npc->expanded_barter_tosql(nd, i); + } + nd->u.scr.shop->shop_last_index --; + nd->u.scr.shop->items--; + if (nd->u.scr.shop->item[newIndex].currency != NULL) { + aFree(nd->u.scr.shop->item[newIndex].currency); + nd->u.scr.shop->item[newIndex].currency = NULL; + } + } + + return true; +} + /** * @call sellitem <Item_ID>,{,price{,qty}}; * @@ -24732,30 +24996,65 @@ static BUILDIN(sellitem) return false; } - if (!nd->u.scr.shop) { + const bool have_shop = (nd->u.scr.shop != NULL); + if (!have_shop) { npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id); - if (nd->u.scr.shop->type == NST_BARTER) { - if (!script_hasdata(st, 5)) { - ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); - return false; - } - value = script_getnum(st, 4); - value2 = script_getnum(st, 5); + } + + if (nd->u.scr.shop->type != NST_BARTER) { + value = script_hasdata(st, 3) ? script_getnum(st, 3) : it->value_buy; + if (value == -1) + value = it->value_buy; + } + + if (nd->u.scr.shop->type == NST_BARTER) { + if (!script_hasdata(st, 5)) { + ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); + return false; + } + value = script_getnum(st, 4); + value2 = script_getnum(st, 5); + } else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) { + if (!script_hasdata(st, 4)) { + ShowError("buildin_sellitem: invalid number of parameters for expanded barter type shop!\n"); + return false; + } + if ((qty = script_getnum(st, 4)) <= 0 && qty != -1) { + ShowError("buildin_sellitem: invalid 'qty' for expanded barter type shop!\n"); + return false; } - } else {/* no need to run this if its empty */ + } + + if (have_shop) { if (nd->u.scr.shop->type == NST_BARTER) { - if (!script_hasdata(st, 5)) { - ShowError("buildin_sellitem: invalid number of parameters for barter-type shop!\n"); - return false; - } - value = script_getnum(st, 4); - value2 = script_getnum(st, 5); for (i = 0; i < nd->u.scr.shop->items; i++) { const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; if (item->nameid == id && item->value == value && item->value2 == value2) { break; } } + } else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) { + for (i = 0; i < nd->u.scr.shop->items; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid != id || item->value != value) + continue; + if (item->value2 != (script_lastdata(st) - 4) / 3) + continue; + bool found = true; + for (int k = 0; k < item->value2; k ++) { + const int scriptOffset = k * 3 + 5; + struct npc_barter_currency *currency = &item->currency[k]; + if (currency->nameid != script_getnum(st, scriptOffset) || + currency->amount != script_getnum(st, scriptOffset + 1) || + currency->refine != script_getnum(st, scriptOffset + 2)) { + found = false; + break; + } + } + if (!found) + continue; + break; + } } else { for (i = 0; i < nd->u.scr.shop->items; i++) { if (nd->u.scr.shop->item[i].nameid == id) { @@ -24765,12 +25064,6 @@ static BUILDIN(sellitem) } } - if (nd->u.scr.shop->type != NST_BARTER) { - value = script_hasdata(st,3) ? script_getnum(st, 3) : it->value_buy; - if( value == -1 ) - value = it->value_buy; - } - if( nd->u.scr.shop->type == NST_MARKET ) { if( !script_hasdata(st,4) || ( qty = script_getnum(st, 4) ) <= 0 ) { ShowError("buildin_sellitem: invalid 'qty' for market-type shop!\n"); @@ -24791,7 +25084,8 @@ static BUILDIN(sellitem) } } - if (i != nd->u.scr.shop->items) { + bool foundInShop = (i != nd->u.scr.shop->items); + if (foundInShop) { nd->u.scr.shop->item[i].value = value; nd->u.scr.shop->item[i].qty = qty; if (nd->u.scr.shop->type == NST_MARKET) /* has been manually updated, make it reflect on sql */ @@ -24817,8 +25111,84 @@ static BUILDIN(sellitem) nd->u.scr.shop->item[i].value = value; nd->u.scr.shop->item[i].value2 = value2; nd->u.scr.shop->item[i].qty = qty; + nd->u.scr.shop->item[i].currency = NULL; + } + nd->u.scr.shop->shop_last_index = i; + + if (!foundInShop) { + for (int k = 5; k <= script_lastdata(st); k += 3) { + script->sellitemcurrency_add(nd, st, k); + } } + if (foundInShop) { + if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) { /* has been manually updated, make it reflect on sql */ + npc->expanded_barter_tosql(nd, i); + } + } + return true; +} + +/** + * @call startsellitem <Item_ID>,{,price{,qty}}; + * + * Starts adding item into expanded barter shop (NST_EXPANDED_BARTER) + **/ +static BUILDIN(startsellitem) +{ + struct npc_data *nd; + struct item_data *it; + int i = 0, id = script_getnum(st,2); + int value2 = 0; + int qty = 0; + + if (!(nd = map->id2nd(st->oid))) { + ShowWarning("buildin_startsellitem: trying to run without a proper NPC!\n"); + return false; + } else if (!(it = itemdb->exists(id))) { + ShowWarning("buildin_startsellitem: unknown item id '%d'!\n", id); + return false; + } + + const bool have_shop = (nd->u.scr.shop != NULL); + if (!have_shop) { + npc->trader_update(nd->src_id ? nd->src_id : nd->bl.id); + } + + if (nd->u.scr.shop->type != NST_EXPANDED_BARTER) { + ShowWarning("script_startsellitem: can works only for NST_EXPANDED_BARTER shops"); + return false; + } + + int value = script_hasdata(st, 3) ? script_getnum(st, 3) : it->value_buy; + if (value == -1) + value = it->value_buy; + + if ((qty = script_getnum(st, 4)) <= 0 && qty != -1) { + ShowError("buildin_startsellitem: invalid 'qty' for expanded barter type shop!\n"); + return false; + } + + for (i = 0; i < nd->u.scr.shop->items; i++) { + if (nd->u.scr.shop->item[i].nameid == 0) + break; + } + + if (i == nd->u.scr.shop->items) { + if (nd->u.scr.shop->items == USHRT_MAX) { + ShowWarning("buildin_startsellitem: Can't add %s (%s/%s), shop list is full!\n", it->name, nd->exname, nd->path); + return false; + } + i = nd->u.scr.shop->items; + RECREATE(nd->u.scr.shop->item, struct npc_item_list, ++nd->u.scr.shop->items); + } + + nd->u.scr.shop->item[i].nameid = it->nameid; + nd->u.scr.shop->item[i].value = value; + nd->u.scr.shop->item[i].value2 = value2; + nd->u.scr.shop->item[i].qty = qty; + nd->u.scr.shop->item[i].currency = NULL; + nd->u.scr.shop->shop_last_index = i; return true; } @@ -24852,6 +25222,18 @@ static BUILDIN(stopselling) break; } } + } else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) { + if (!script_hasdata(st, 3)) { + ShowError("buildin_stopselling: called with wrong number of arguments\n"); + return false; + } + const int price = script_getnum(st, 3); + for (i = 0; i < nd->u.scr.shop->items; i++) { + const struct npc_item_list *const item = &nd->u.scr.shop->item[i]; + if (item->nameid == id && item->value == price) { + break; + } + } } else { for (i = 0; i < nd->u.scr.shop->items; i++) { if (nd->u.scr.shop->item[i].nameid == id) { @@ -24865,13 +25247,19 @@ static BUILDIN(stopselling) if (nd->u.scr.shop->type == NST_MARKET) npc->market_delfromsql(nd, i); - if (nd->u.scr.shop->type == NST_BARTER) + else if (nd->u.scr.shop->type == NST_BARTER) npc->barter_delfromsql(nd, i); + else if (nd->u.scr.shop->type == NST_EXPANDED_BARTER) + npc->expanded_barter_delfromsql(nd, i); nd->u.scr.shop->item[i].nameid = 0; nd->u.scr.shop->item[i].value = 0; nd->u.scr.shop->item[i].value2 = 0; nd->u.scr.shop->item[i].qty = 0; + if (nd->u.scr.shop->item[i].currency != NULL) { + aFree(nd->u.scr.shop->item[i].currency); + nd->u.scr.shop->item[i].currency = NULL; + } for (i = 0, cursor = 0; i < nd->u.scr.shop->items; i++) { if (nd->u.scr.shop->item[i].nameid == 0) @@ -24882,14 +25270,18 @@ static BUILDIN(stopselling) nd->u.scr.shop->item[cursor].value = nd->u.scr.shop->item[i].value; nd->u.scr.shop->item[cursor].value2 = nd->u.scr.shop->item[i].value2; nd->u.scr.shop->item[cursor].qty = nd->u.scr.shop->item[i].qty; + nd->u.scr.shop->item[cursor].currency = nd->u.scr.shop->item[i].currency; } cursor++; } + nd->u.scr.shop->items--; + nd->u.scr.shop->item[nd->u.scr.shop->items].currency = NULL; script_pushint(st, 1); - } else + } else { script_pushint(st, 0); + } return true; } @@ -24948,6 +25340,7 @@ static BUILDIN(tradertype) } npc->market_delfromsql(nd, INT_MAX); npc->barter_delfromsql(nd, INT_MAX); + npc->expanded_barter_delfromsql(nd, INT_MAX); } #if PACKETVER < 20131223 @@ -24962,6 +25355,12 @@ static BUILDIN(tradertype) script->reportsrc(st); } #endif +#if PACKETVER_MAIN_NUM < 20191120 && PACKETVER_RE_NUM < 20191106 && PACKETVER_ZERO_NUM < 20191127 + if (type == NST_EXPANDED_BARTER) { + ShowWarning("buildin_tradertype: NST_EXPANDED_BARTER is only available with PACKETVER_ZERO_NUM 20191127 or PACKETVER_MAIN_NUM 20191120 or PACKETVER_RE_NUM 20191106 or newer!\n"); + script->reportsrc(st); + } +#endif if( nd->u.scr.shop ) nd->u.scr.shop->type = type; @@ -25005,8 +25404,8 @@ static BUILDIN(shopcount) } else if ( !nd->u.scr.shop || !nd->u.scr.shop->items ) { ShowWarning("buildin_shopcount(%d): trying to use without any items!\n",id); return false; - } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER) { - ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER shop!\n",id); + } else if (nd->u.scr.shop->type != NST_MARKET && nd->u.scr.shop->type != NST_BARTER && nd->u.scr.shop->type != NST_EXPANDED_BARTER) { + ShowWarning("buildin_shopcount(%d): trying to use on a non-NST_MARKET and non-NST_BARTER and non-NST_EXPANDED_BARTER shop!\n",id); return false; } @@ -26395,7 +26794,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(checkcart,""), BUILDIN_DEF(setfalcon,"?"), BUILDIN_DEF(checkfalcon,""), - BUILDIN_DEF(setmount,"?"), + BUILDIN_DEF(setmount,"??"), BUILDIN_DEF(checkmount,""), BUILDIN_DEF(checkwug,""), BUILDIN_DEF(savepoint,"sii"), @@ -26442,6 +26841,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(disablenpc,"s"), BUILDIN_DEF(hideoffnpc,"s"), BUILDIN_DEF(hideonnpc,"s"), + BUILDIN_DEF(cloakonnpc,"s?"), + BUILDIN_DEF(cloakoffnpc,"s?"), BUILDIN_DEF(sc_start,"iii???"), BUILDIN_DEF2(sc_start,"sc_start2","iiii???"), BUILDIN_DEF2(sc_start,"sc_start4","iiiiii???"), @@ -26725,6 +27126,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(agitcheck2,""), // Achievements [Smokexyz/Hercules] BUILDIN_DEF(achievement_progress, "iiii?"), + BUILDIN_DEF(achievement_iscompleted, "i?"), // BattleGround BUILDIN_DEF(waitingroom2bg,"siiss?"), BUILDIN_DEF(waitingroom2bg_single,"isiis"), @@ -26836,7 +27238,10 @@ static void script_parse_builtin(void) /* New Shop Support */ BUILDIN_DEF(openshop,"?"), - BUILDIN_DEF(sellitem,"i???"), + BUILDIN_DEF(sellitem, "i???*"), + BUILDIN_DEF(sellitemcurrency, "ii?"), + BUILDIN_DEF(startsellitem, "iii"), + BUILDIN_DEF(endsellitem, ""), BUILDIN_DEF(stopselling,"i??"), BUILDIN_DEF(setcurrency,"i?"), BUILDIN_DEF(tradertype,"i"), @@ -27397,6 +27802,7 @@ static void script_hardcoded_constants(void) script->set_constant("NST_MARKET", NST_MARKET, false, false); script->set_constant("NST_CUSTOM", NST_CUSTOM, false, false); script->set_constant("NST_BARTER", NST_BARTER, false, false); + script->set_constant("NST_EXPANDED_BARTER", NST_EXPANDED_BARTER, false, false); script->constdb_comment("script unit data types"); script->set_constant("UDT_TYPE", UDT_TYPE, false, false); @@ -27482,6 +27888,23 @@ static void script_hardcoded_constants(void) script->set_constant("GUILDINFO_MASTER_NAME", GUILDINFO_MASTER_NAME, false, false); script->set_constant("GUILDINFO_MASTER_CID", GUILDINFO_MASTER_CID, false, false); + script->constdb_comment("madogear types"); + script->set_constant("MADO_ROBOT", MADO_ROBOT, false, false); + script->set_constant("MADO_SUITE", MADO_SUITE, false, false); + + script->constdb_comment("itemskill option flags"); + script->set_constant("ISF_NONE", ISF_NONE, false, false); + script->set_constant("ISF_IGNORECONDITIONS", ISF_IGNORECONDITIONS, false, false); + script->set_constant("ISF_INSTANTCAST", ISF_INSTANTCAST, false, false); + script->set_constant("ISF_CASTONSELF", ISF_CASTONSELF, false, false); + + script->constdb_comment("Item Bound Types"); + script->set_constant("IBT_ANY", IBT_NONE, false, false); // for *checkbound() + script->set_constant("IBT_ACCOUNT", IBT_ACCOUNT, false, false); + script->set_constant("IBT_GUILD", IBT_GUILD, false, false); + script->set_constant("IBT_PARTY", IBT_PARTY, false, false); + script->set_constant("IBT_CHARACTER", IBT_CHARACTER, false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); @@ -27845,4 +28268,6 @@ void script_defaults(void) script->run_item_rental_start_script = script_run_item_rental_start_script; script->run_item_rental_end_script = script_run_item_rental_end_script; script->run_item_lapineddukddak_script = script_run_item_lapineddukddak_script; + + script->sellitemcurrency_add = script_sellitemcurrency_add; } |