diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 698 |
1 files changed, 423 insertions, 275 deletions
diff --git a/src/map/script.c b/src/map/script.c index b2f1120f1..25bf59839 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3316,95 +3316,28 @@ static void set_reg_npcscope_str(struct script_state *st, struct reg_db *n, int6 static void set_reg_pc_ref_str(struct script_state *st, struct reg_db *n, int64 num, const char *name, const char *str) { - struct script_reg_str *p = NULL; - unsigned int index = script_getvaridx(num); - - nullpo_retv(n); - - if ((p = i64db_get(n->vars, num)) != NULL) { - if (str[0]) { - if (p->value) { - aFree(p->value); - } else if (index) { - script->array_update(n, num, false); - } - p->value = aStrdup(str); - } else { - p->value = NULL; - if (index) { - script->array_update(n, num, true); - } - } + struct DBIterator *iter = db_iterator(map->pc_db); - if (!pc->reg_load) { - p->flag.update = 1; - } - } else if (str[0]) { - struct DBData prev; - if (index) { - script->array_update(n, num, false); - } - - p = ers_alloc(pc->str_reg_ers, struct script_reg_str); - p->value = aStrdup(str); - - if (!pc->reg_load) { - p->flag.update = 1; - } - p->flag.type = 1; - - if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) { - p = DB->data2ptr(&prev); - if (p->value) { - aFree(p->value); - } - ers_free(pc->str_reg_ers, p); + for (struct map_session_data *sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter)) { + if (sd != NULL && n == &sd->regs) { + pc->setregistry_str(sd, num, str); + break; } } + dbi_destroy(iter); } static void set_reg_pc_ref_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val) { - struct script_reg_num *p = NULL; - unsigned int index = script_getvaridx(num); - - nullpo_retv(n); + struct DBIterator *iter = db_iterator(map->pc_db); - if ((p = i64db_get(n->vars, num)) != NULL) { - if (val) { - if (!p->value && index) { - script->array_update(n, num, false); - } - p->value = val; - } else { - p->value = 0; - if (index) { - script->array_update(n, num, true); - } - } - - if (!pc->reg_load) { - p->flag.update = 1; - } - } else if (val) { - struct DBData prev; - if (index) { - script->array_update(n, num, false); - } - - p = ers_alloc(pc->num_reg_ers, struct script_reg_num); - p->value = val; - - if (!pc->reg_load) { - p->flag.update = 1; - } - p->flag.type = 1; - - if(n->vars->put(n->vars, DB->i642key(num), DB->ptr2data(p), &prev)) { - p = DB->data2ptr(&prev); - ers_free(pc->num_reg_ers, p); + for (struct map_session_data *sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter)) { + if (sd != NULL && n == &sd->regs) { + pc->setregistry(sd, num, val); + break; } } + dbi_destroy(iter); } static void set_reg_npcscope_num(struct script_state *st, struct reg_db *n, int64 num, const char *name, int val) @@ -6166,11 +6099,11 @@ static BUILDIN(menu) sd->state.menu_or_input = 1; /* menus beyond this length crash the client (see bugreport:6402) */ - if( StrBuf->Length(&buf) >= 2047 ) { + if( StrBuf->Length(&buf) >= MAX_MENU_LENGTH - 1 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StrBuf->Value(&buf), 2047); + CREATE(menu, char, MAX_MENU_LENGTH); + safestrncpy(menu, StrBuf->Value(&buf), MAX_MENU_LENGTH - 1); ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf)); clif->scriptmenu(sd, st->oid, menu); aFree(menu); @@ -6179,13 +6112,13 @@ static BUILDIN(menu) StrBuf->Destroy(&buf); - if( sd->npc_menu >= 0xff ) + if( sd->npc_menu >= MAX_MENU_OPTIONS ) {// client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow - ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + ShowWarning("buildin_menu: Too many options specified (current=%d, max=%d).\n", sd->npc_menu, MAX_MENU_OPTIONS - 1); script->reportsrc(st); } } - else if( sd->npc_menu == 0xff ) + else if( sd->npc_menu == MAX_MENU_OPTIONS ) {// Cancel was pressed sd->state.menu_or_input = 0; st->state = END; @@ -6267,11 +6200,11 @@ static BUILDIN(select) sd->state.menu_or_input = 1; /* menus beyond this length crash the client (see bugreport:6402) */ - if( StrBuf->Length(&buf) >= 2047 ) { + if( StrBuf->Length(&buf) >= MAX_MENU_LENGTH - 1 ) { struct npc_data * nd = map->id2nd(st->oid); char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StrBuf->Value(&buf), 2047); + CREATE(menu, char, MAX_MENU_LENGTH); + safestrncpy(menu, StrBuf->Value(&buf), MAX_MENU_LENGTH - 1); ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf)); clif->scriptmenu(sd, st->oid, menu); aFree(menu); @@ -6279,107 +6212,31 @@ static BUILDIN(select) clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); - if( sd->npc_menu >= 0xff ) { - ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + if( sd->npc_menu >= MAX_MENU_OPTIONS ) { + ShowWarning("buildin_select: Too many options specified (current=%d, max=%d).\n", sd->npc_menu, MAX_MENU_OPTIONS - 1); script->reportsrc(st); } - } else if( sd->npc_menu == 0xff ) {// Cancel was pressed + } else if(sd->npc_menu == MAX_MENU_OPTIONS) { // Cancel was pressed sd->state.menu_or_input = 0; - st->state = END; - } else {// return selected option - int menu = 0; - - sd->state.menu_or_input = 0; - for( i = 2; i <= script_lastdata(st); ++i ) { - text = script_getstr(st, i); - sd->npc_menu -= script->menu_countoptions(text, sd->npc_menu, &menu); - if( sd->npc_menu <= 0 ) - break;// entry found - } - pc->setreg(sd, script->add_variable("@menu"), menu); - script_pushint(st, menu); - st->state = RUN; - } - return true; -} - -/// Displays a menu with options and returns the selected option. -/// Behaves like 'menu' without the target labels, except when cancel is -/// pressed. -/// When cancel is pressed, the script continues and 255 is returned. -/// -/// prompt(<option_text>{,<option_text>,...}) -> <selected_option> -/// -/// @see menu -static BUILDIN(prompt) -{ - int i; - const char *text; - struct map_session_data *sd = script->rid2sd(st); - if (sd == NULL) - return true; - -#ifdef SECURE_NPCTIMEOUT - sd->npc_idle_type = NPCT_MENU; -#endif - - if( sd->state.menu_or_input == 0 ) - { - struct StringBuf buf; - - StrBuf->Init(&buf); - sd->npc_menu = 0; - for( i = 2; i <= script_lastdata(st); ++i ) - { - text = script_getstr(st, i); - if( sd->npc_menu > 0 ) - StrBuf->AppendStr(&buf, ":"); - StrBuf->AppendStr(&buf, text); - sd->npc_menu += script->menu_countoptions(text, 0, NULL); - } - - st->state = RERUNLINE; - sd->state.menu_or_input = 1; - /* menus beyond this length crash the client (see bugreport:6402) */ - if( StrBuf->Length(&buf) >= 2047 ) { - struct npc_data * nd = map->id2nd(st->oid); - char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StrBuf->Value(&buf), 2047); - ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StrBuf->Length(&buf)); - clif->scriptmenu(sd, st->oid, menu); - aFree(menu); - } else - clif->scriptmenu(sd, st->oid, StrBuf->Value(&buf)); - StrBuf->Destroy(&buf); - - if( sd->npc_menu >= 0xff ) - { - ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu); - script->reportsrc(st); + if (strncmp(get_buildin_name(st), "prompt", 6) == 0) { + pc->setreg(sd, script->add_variable("@menu"), MAX_MENU_OPTIONS); + script_pushint(st, MAX_MENU_OPTIONS); // XXX: we should really be pushing -1 instead + st->state = RUN; + } else { + st->state = END; } - } - else if( sd->npc_menu == 0xff ) - {// Cancel was pressed - sd->state.menu_or_input = 0; - pc->setreg(sd, script->add_variable("@menu"), 0xff); - script_pushint(st, 0xff); - st->state = RUN; - } - else - {// return selected option + } else {// return selected option int menu = 0; sd->state.menu_or_input = 0; - for( i = 2; i <= script_lastdata(st); ++i ) - { + for( i = 2; i <= script_lastdata(st); ++i ) { text = script_getstr(st, i); sd->npc_menu -= script->menu_countoptions(text, sd->npc_menu, &menu); if( sd->npc_menu <= 0 ) break;// entry found } - pc->setreg(sd, script->add_variable("@menu"), menu); + pc->setreg(sd, script->add_variable("@menu"), menu); // TODO: throw a deprecation warning for scripts using @menu script_pushint(st, menu); st->state = RUN; } @@ -6998,7 +6855,7 @@ static BUILDIN(heal) hp=script_getnum(st,2); sp=script_getnum(st,3); - status->heal(&sd->bl, hp, sp, 1); + status->heal(&sd->bl, hp, sp, STATUS_HEAL_FORCED); return true; } /*========================================== @@ -7696,7 +7553,6 @@ static BUILDIN(viewpoint) *------------------------------------------*/ static BUILDIN(countitem) { - int nameid, i; int count = 0; struct item_data* id = NULL; @@ -7718,11 +7574,12 @@ static BUILDIN(countitem) return false; } - nameid = id->nameid; + int nameid = id->nameid; - for(i = 0; i < MAX_INVENTORY; i++) - if(sd->status.inventory[i].nameid == nameid) + for (int i = 0; i < sd->status.inventorySize; i++) { + if (sd->status.inventory[i].nameid == nameid) count += sd->status.inventory[i].amount; + } script_pushint(st,count); return true; @@ -7736,7 +7593,6 @@ static BUILDIN(countitem2) { int nameid, iden, ref, attr, c1, c2, c3, c4; int count = 0; - int i; struct item_data* id = NULL; struct map_session_data *sd = script->rid2sd(st); @@ -7766,7 +7622,7 @@ static BUILDIN(countitem2) c3 = script_getnum(st,8); c4 = script_getnum(st,9); - for(i = 0; i < MAX_INVENTORY; i++) + for (int i = 0; i < sd->status.inventorySize; i++) if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref && @@ -8841,32 +8697,23 @@ static BUILDIN(getcharid) return true; } + /*========================================== * returns the GID of an NPC *------------------------------------------*/ static BUILDIN(getnpcid) { - int num = script_getnum(st,2); - struct npc_data* nd = NULL; - - if( script_hasdata(st,3) ) - {// unique npc name - if( ( nd = npc->name2id(script_getstr(st,3)) ) == NULL ) - { - ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3)); - script_pushint(st,0); - return false; + if (script_hasdata(st, 2)) { + if (script_isinttype(st, 2)) { + // Deprecate old form - getnpcid(<type>{, <"npc name">}) + ShowWarning("buildin_getnpcid: Use of type is deprecated. Format - getnpcid({<\"npc name\">})\n"); + script_pushint(st, 0); + } else { + struct npc_data *nd = npc->name2id(script_getstr(st, 2)); + script_pushint(st, (nd != NULL) ? nd->bl.id : 0); } - } - - switch (num) { - case 0: - script_pushint(st,nd ? nd->bl.id : st->oid); - break; - default: - ShowError("buildin_getnpcid: invalid parameter (%d).\n", num); - script_pushint(st,0); - return false; + } else { + script_pushint(st, st->oid); } return true; @@ -9300,13 +9147,13 @@ static BUILDIN(getequipname) *------------------------------------------*/ static BUILDIN(getbrokenid) { - int i,num,id=0,brokencounter=0; + int num,id=0,brokencounter=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; num=script_getnum(st,2); - for(i=0; i<MAX_INVENTORY; i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) { @@ -9333,7 +9180,7 @@ static BUILDIN(getbrokencount) if (sd == NULL) return true; - for (i = 0; i < MAX_INVENTORY; i++) { + for (i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) @@ -9350,14 +9197,13 @@ static BUILDIN(getbrokencount) *------------------------------------------*/ static BUILDIN(repair) { - int i,num; int repaircounter=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - num=script_getnum(st,2); - for(i=0; i<MAX_INVENTORY; i++) { + int num = script_getnum(st, 2); + for(int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) { @@ -9381,12 +9227,12 @@ static BUILDIN(repair) *------------------------------------------*/ static BUILDIN(repairall) { - int i, repaircounter = 0; + int repaircounter = 0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - for(i = 0; i < MAX_INVENTORY; i++) + for (int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].card[0] == CARD0_PET) continue; @@ -11462,7 +11308,7 @@ static int buildin_getunits_sub(struct block_list *bl, va_list ap) (const void *)h64BPTRSIZE(bl->id), ref); (*count)++; - return 0; + return 1; } static int buildin_getunits_sub_pc(struct map_session_data *sd, va_list ap) @@ -11534,18 +11380,10 @@ static BUILDIN(getunits) int16 x2 = script_getnum(st, 8); int16 y2 = script_getnum(st, 9); - // FIXME: map_foreachinarea does NOT stop iterating when the callback - // function returns -1. we still limit the array size, but - // this doesn't break the loop. We need a foreach function - // that behaves like map_foreachiddb, but for areas - map->foreachinarea(buildin_getunits_sub, m, x1, y1, x2, y2, type, + map->forcountinarea(buildin_getunits_sub, m, x1, y1, x2, y2, limit, type, st, sd, id, start, &count, limit, name, ref, type); } else { - // FIXME: map_foreachinmap does NOT stop iterating when the callback - // function returns -1. we still limit the array size, but - // this doesn't break the loop. We need a foreach function - // that behaves like map_foreachiddb, but for maps - map->foreachinmap(buildin_getunits_sub, m, type, + map->forcountinmap(buildin_getunits_sub, m, limit, type, st, sd, id, start, &count, limit, name, ref, type); } } else { @@ -12354,7 +12192,9 @@ static BUILDIN(sc_end) } //This should help status_change_end force disabling the SC in case it has no limit. - sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0; + if (type != SC_BERSERK) + sce->val1 = 0; // SC_BERSERK requires skill_lv that's stored in sce->val1 when being removed [KirieZ] + sce->val2 = sce->val3 = sce->val4 = 0; status_change_end(bl, (sc_type)type, INVALID_TIMER); } else @@ -14499,6 +14339,9 @@ static BUILDIN(getiteminfo) case ITEMINFO_VIEWSPRITE: script_pushint(st, it->view_sprite); break; + case ITEMINFO_TRADE: + script_pushint(st, it->flag.trade_restriction); + break; default: ShowError("buildin_getiteminfo: Invalid item type %d.\n", n); script_pushint(st,-1); @@ -14765,6 +14608,9 @@ static BUILDIN(setiteminfo) case ITEMINFO_VIEWSPRITE: it->view_sprite = value; break; + case ITEMINFO_TRADE: + it->flag.trade_restriction = value; + break; default: ShowError("buildin_setiteminfo: invalid type %d.\n", n); script_pushint(st,-1); @@ -14893,10 +14739,10 @@ static BUILDIN(getinventorylist) struct map_session_data *sd = script->rid2sd(st); char card_var[SCRIPT_VARNAME_LENGTH]; - int i,j=0,k; + int j=0,k; if(!sd) return true; - for(i=0;i<MAX_INVENTORY;i++) { + for (int i = 0;i < sd->status.inventorySize; i++) { if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_id"), j),sd->status.inventory[i].nameid); pc->setreg(sd,reference_uid(script->add_variable("@inventorylist_amount"), j),sd->status.inventory[i].amount); @@ -14987,10 +14833,9 @@ static BUILDIN(getskilllist) static BUILDIN(clearitem) { struct map_session_data *sd = script->rid2sd(st); - int i; if (sd == NULL) return true; - for (i=0; i<MAX_INVENTORY; i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].amount) { pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT); } @@ -15447,6 +15292,50 @@ static BUILDIN(specialeffect2) return true; } +static BUILDIN(removespecialeffect) +{ + struct block_list *bl = NULL; + int type = script_getnum(st, 2); + enum send_target target = AREA; + + if (script_hasdata(st, 3)) { + target = script_getnum(st, 3); + } + + if (script_hasdata(st, 4)) { + if (script_isstringtype(st, 4)) { + struct npc_data *nd = npc->name2id(script_getstr(st, 4)); + if (nd != NULL) { + bl = &nd->bl; + } + } else { + bl = map->id2bl(script_getnum(st, 4)); + } + } else { + bl = map->id2bl(st->oid); + } + + if (bl == NULL) { + return true; + } + + if (target == SELF) { + struct map_session_data *sd; + if (script_hasdata(st, 5)) { + sd = map->id2sd(script_getnum(st, 5)); + } else { + sd = script->rid2sd(st); + } + if (sd != NULL) { + clif->removeSpecialEffect_single(bl, type, &sd->bl); + } + } else { + clif->removeSpecialEffect(bl, type, target); + } + + return true; +} + /*========================================== * Nude [Valaris] *------------------------------------------*/ @@ -15717,19 +15606,18 @@ static BUILDIN(getmercinfo) *------------------------------------------*/ static BUILDIN(checkequipedcard) { - int n,i,c=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true; - c = script_getnum(st,2); + int c = script_getnum(st,2); - for( i=0; i<MAX_INVENTORY; i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) { if (itemdb_isspecial(sd->status.inventory[i].card[0])) continue; - for(n=0;n<sd->inventory_data[i]->slot;n++) { + for (int n = 0; n < sd->inventory_data[i]->slot; n++) { if(sd->status.inventory[i].card[n]==c) { script_pushint(st,1); return true; @@ -15805,6 +15693,29 @@ static BUILDIN(message) return true; } +static BUILDIN(servicemessage) +{ + struct map_session_data *sd = NULL; + + if (script_hasdata(st, 4)) { + if (script_isstringtype(st, 4)) + sd = script->nick2sd(st, script_getstr(st, 4)); + else + sd = script->id2sd(st, script_getnum(st, 4)); + } else { + sd = script->rid2sd(st); + } + + if (sd == NULL) + return true; + + const char *message = script_getstr(st, 2); + const int color = script_getnum(st, 3); + clif->serviceMessageColor(sd, color, message); + + return true; +} + /*========================================== * npctalk (sends message to surrounding area) * usage: npctalk("<message>"{, "<npc name>"{, <show_name>}}); @@ -16574,9 +16485,9 @@ static BUILDIN(equip) ShowError("wrong item ID : equipitem(%d)\n",nameid); return false; } - ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0 ); - if( i < MAX_INVENTORY ) - pc->equipitem(sd,i,item_data->equip); + ARR_FIND(0, sd->status.inventorySize, i, sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].equip == 0); + if (i < sd->status.inventorySize) + pc->equipitem(sd, i, item_data->equip); return true; } @@ -16634,21 +16545,21 @@ static BUILDIN(equip2) c2 = script_getnum(st, 7); c3 = script_getnum(st, 8); - ARR_FIND( 0, MAX_INVENTORY, i,( sd->status.inventory[i].equip == 0 && + ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].equip == 0 && sd->status.inventory[i].nameid == nameid && sd->status.inventory[i].refine == ref && sd->status.inventory[i].attribute == attr && sd->status.inventory[i].card[0] == c0 && sd->status.inventory[i].card[1] == c1 && sd->status.inventory[i].card[2] == c2 && - sd->status.inventory[i].card[3] == c3 ) ); + sd->status.inventory[i].card[3] == c3)); - if( i < MAX_INVENTORY ) { + if (i < sd->status.inventorySize) { script_pushint(st,1); pc->equipitem(sd,i,item_data->equip); - } - else + } else { script_pushint(st,0); + } return true; } @@ -16835,6 +16746,63 @@ static BUILDIN(getdatatype) return true; } +static BUILDIN(data_to_string) +{ + if (script_hasdata(st, 2)) { + struct script_data *data = script_getdata(st, 2); + + if (data_isstring(data)) { + script_pushcopy(st, 2); + } else if (data_isint(data)) { + char *str = NULL; + + CREATE(str, char, 20); + safesnprintf(str, 20, "%"PRId64"", data->u.num); + script_pushstr(st, str); + } else if (data_islabel(data)) { + const char *str = ""; + + // XXX: because all we have is the label pos we can't be sure which + // one is the correct label if more than one has the same pos. + // We might want to store both the pos and str_data index in + // data->u.num, similar to how C_NAME stores both the array + // index and str_data index in u.num with bitmasking. This + // would also avoid the awkward for() loops as we could + // directly access the string with script->get_str(). + + if (st->oid) { + struct npc_data *nd = map->id2nd(st->oid); + + for (int i = 0; i < nd->u.scr.label_list_num; ++i) { + if (nd->u.scr.label_list[i].pos == data->u.num) { + str = nd->u.scr.label_list[i].name; + break; + } + } + } else { + for (int i = LABEL_START; script->str_data[i].next != 0; i = script->str_data[i].next) { + if (script->str_data[i].label == data->u.num) { + str = script->get_str(i); + break; + } + } + } + + script_pushconststr(st, str); + } else if (data_isreference(data)) { + script_pushstrcopy(st, reference_getname(data)); + } else { + ShowWarning("script:data_to_string: unknown data type!\n"); + script->reportdata(data); + script_pushconststr(st, ""); + } + } else { + script_pushconststr(st, ""); // NIL + } + + return true; +} + //======================================================= // chr <int> //------------------------------------------------------- @@ -17889,7 +17857,9 @@ static BUILDIN(getd) id = script->add_variable(varname); - if (script->str_data[id].type != C_NAME) { + if (script->str_data[id].type != C_NAME && // variable + script->str_data[id].type != C_PARAM && // param + script->str_data[id].type != C_INT) { // constant ShowError("script:getd: `%s` is already used by something that is not a variable.\n", varname); st->state = END; return false; @@ -18849,7 +18819,7 @@ static BUILDIN(setunitdata) md->level = val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); clif->charnameack(0, &md->bl); break; case UDT_MAXHP: @@ -18857,7 +18827,7 @@ static BUILDIN(setunitdata) clif->charnameack(0, &md->bl); break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: md->status.max_sp = (unsigned int) val; @@ -19018,13 +18988,13 @@ static BUILDIN(setunitdata) hd->homunculus.level = (short) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: hd->homunculus.max_hp = val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: hd->homunculus.max_sp = val; @@ -19157,13 +19127,13 @@ static BUILDIN(setunitdata) pd->pet.level = (short) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: pd->status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: pd->status.max_sp = (unsigned int) val; @@ -19291,13 +19261,13 @@ static BUILDIN(setunitdata) mc->base_status.size = (unsigned char) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: mc->base_status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: mc->base_status.max_sp = (unsigned int) val; @@ -19425,13 +19395,13 @@ static BUILDIN(setunitdata) ed->base_status.size = (unsigned char) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: ed->base_status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: ed->base_status.max_sp = (unsigned int) val; @@ -19557,13 +19527,13 @@ static BUILDIN(setunitdata) nd->level = (unsigned short) val; break; case UDT_HP: - status->set_hp(bl, (unsigned int) val, 0); + status->set_hp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXHP: nd->status.max_hp = (unsigned int) val; break; case UDT_SP: - status->set_sp(bl, (unsigned int) val, 0); + status->set_sp(bl, (unsigned int) val, STATUS_HEAL_DEFAULT); break; case UDT_MAXSP: nd->status.max_sp = (unsigned int) val; @@ -20717,7 +20687,7 @@ static BUILDIN(getvariableofpc) } if (!sd->regs.vars) - sd->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); + sd->regs.vars = i64db_alloc(DB_OPT_BASE); script->push_val(st->stack, C_NAME, reference_getuid(data), &sd->regs); return true; @@ -20874,7 +20844,7 @@ static BUILDIN(mercenary_heal) hp = script_getnum(st,2); sp = script_getnum(st,3); - status->heal(&sd->md->bl, hp, sp, 0); + status->heal(&sd->md->bl, hp, sp, STATUS_HEAL_DEFAULT); return true; } @@ -21209,6 +21179,17 @@ static BUILDIN(setquestinfo) VECTOR_PUSH(qi->quest_requirement, quest_req); break; } + case QINFO_MERCENARY_CLASS: + { + int mer_class = script_getnum(st, 3); + + if (!mercenary->class(mer_class)) { + ShowWarning("buildin_setquestinfo: invalid mercenary class given (%d).\n", mer_class); + return false; + } + qi->mercenary_class = mer_class; + break; + } default: ShowWarning("buildin_setquestinfo: invalid type given (%u).\n", type); return false; @@ -21362,18 +21343,7 @@ static BUILDIN(showevent) } } -#if PACKETVER >= 20170315 - if (icon < 0 || (icon > 10 && icon != 9999)) - icon = 9999; -#elif PACKETVER >= 20120410 - if (icon < 0 || (icon > 8 && icon != 9999) || icon == 7) - icon = 9999; // Default to nothing if icon id is invalid. -#else - if (icon < 0 || icon > 7) - icon = 0; - else - icon = icon + 1; -#endif + icon = quest->questinfo_validate_icon(icon); clif->quest_show_event(sd, &nd->bl, icon, color); return true; @@ -23703,7 +23673,7 @@ static BUILDIN(bg_join_team) *------------------------------------------*/ static BUILDIN(countbound) { - int i, type, j=0, k=0; + int type, j=0, k=0; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) @@ -23711,7 +23681,7 @@ static BUILDIN(countbound) type = script_hasdata(st,2)?script_getnum(st,2):0; - for(i=0;i<MAX_INVENTORY;i++) { + for (int i = 0; i < sd->status.inventorySize; i++) { if(sd->status.inventory[i].nameid > 0 && ( (!type && sd->status.inventory[i].bound > 0) || (type && sd->status.inventory[i].bound == type) @@ -23757,20 +23727,21 @@ static BUILDIN(checkbound) ShowError("script_checkbound: Not a valid bind type! Type=%d\n", bound_type); } - ARR_FIND( 0, MAX_INVENTORY, i, (sd->status.inventory[i].nameid == nameid && + ARR_FIND(0, sd->status.inventorySize, i, (sd->status.inventory[i].nameid == nameid && ( sd->status.inventory[i].refine == (script_hasdata(st,4)? script_getnum(st,4) : sd->status.inventory[i].refine) ) && ( sd->status.inventory[i].attribute == (script_hasdata(st,5)? script_getnum(st,5) : sd->status.inventory[i].attribute) ) && ( sd->status.inventory[i].card[0] == (script_hasdata(st,6)? script_getnum(st,6) : sd->status.inventory[i].card[0]) ) && ( sd->status.inventory[i].card[1] == (script_hasdata(st,7)? script_getnum(st,7) : sd->status.inventory[i].card[1]) ) && ( sd->status.inventory[i].card[2] == (script_hasdata(st,8)? script_getnum(st,8) : sd->status.inventory[i].card[2]) ) && ( sd->status.inventory[i].card[3] == (script_hasdata(st,9)? script_getnum(st,9) : sd->status.inventory[i].card[3]) ) && - ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type )) ); + ((sd->status.inventory[i].bound > 0 && !bound_type) || sd->status.inventory[i].bound == bound_type))); - if( i < MAX_INVENTORY ){ + if (i < sd->status.inventorySize) { script_pushint(st, sd->status.inventory[i].bound); return true; - } else + } else { script_pushint(st,0); + } return true; } @@ -24822,6 +24793,136 @@ static BUILDIN(msgtable2) return true; } +// show/hide camera info +static BUILDIN(camerainfo) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + + clif->camera_showWindow(sd); + return true; +} + +// allow change some camera parameters +static BUILDIN(changecamera) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + + enum send_target target = SELF; + if (script_hasdata(st, 5)) { + target = script_getnum(st, 5); + } + clif->camera_change(sd, (float)script_getnum(st, 2), (float)script_getnum(st, 3), (float)script_getnum(st, 4), target); + return true; +} + +// update preview window to given item +static BUILDIN(itempreview) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + clif->item_preview(sd, script_getnum(st, 2)); + return true; +} + +// insert or remove card into equipped item +static BUILDIN(enchantitem) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + const int pos = script_getnum(st, 2); + if ((pos < EQI_ACC_L || pos > EQI_HAND_R) && pos != EQI_AMMO) { + ShowError("Wrong equip position: %d\n", pos); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const int cardId = script_getnum(st, 4); + struct item_data *it = itemdb->exists(cardId); + if (it == NULL || it->type != IT_CARD) { + ShowError("Item id is not card or not exists: %d\n", cardId); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const int n = sd->equip_index[pos]; + if (n < 0) { + ShowError("Item in equipment slot %d is not equipped\n", pos); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const int cardSlot = script_getnum(st, 3); + if (cardSlot < 0 || cardSlot >= MAX_SLOTS) { + ShowError("Wrong card slot %d. Must be in range 0-3.\n", cardSlot); + script->reportfunc(st); + script->reportsrc(st); + script_pushint(st, false); + return true; + } + const bool res = clif->enchant_equipment(sd, pc->equip_pos[pos], cardSlot, cardId); + if (res) { + logs->pick_pc(sd, LOG_TYPE_CARD, -1, &sd->status.inventory[n],sd->inventory_data[n]); + sd->status.inventory[n].card[cardSlot] = cardId; + logs->pick_pc(sd, LOG_TYPE_CARD, 1, &sd->status.inventory[n],sd->inventory_data[n]); + status_calc_pc(sd, SCO_NONE); + } + script_pushint(st, res); + return true; +} + +// send ack to inventory expand request +static BUILDIN(expandInventoryAck) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + int itemId = 0; + if (script_hasdata(st, 3)) { + itemId = script_getnum(st, 3); + } + clif->inventoryExpandAck(sd, script_getnum(st, 2), itemId); + return true; +} + +// send final ack to inventory expand request +static BUILDIN(expandInventoryResult) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + clif->inventoryExpandResult(sd, script_getnum(st, 2)); + return true; +} + +// adjust player inventory size to given value positive or negative +static BUILDIN(expandInventory) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + script_pushint(st, pc->expandInventory(sd, script_getnum(st, 2))); + return true; +} + +// return current player inventory size +static BUILDIN(getInventorySize) +{ + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL) + return false; + script_pushint(st, sd->status.inventorySize); + return true; +} + /** * Adds a built-in script function. * @@ -24990,7 +25091,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(close2,""), BUILDIN_DEF(menu,"sl*"), BUILDIN_DEF(select,"s*"), //for future jA script compatibility - BUILDIN_DEF(prompt,"s*"), + BUILDIN_DEF2(select, "prompt", "s*"), // BUILDIN_DEF(goto,"l"), BUILDIN_DEF(callsub,"l*"), @@ -25039,7 +25140,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(readparam,"i?"), BUILDIN_DEF(setparam,"ii?"), BUILDIN_DEF(getcharid,"i?"), - BUILDIN_DEF(getnpcid,"i?"), + BUILDIN_DEF(getnpcid, "?"), BUILDIN_DEF(getpartyname,"i"), BUILDIN_DEF(getpartymember,"i?"), BUILDIN_DEF(getpartyleader,"i?"), @@ -25219,6 +25320,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(skilleffect,"vi"), // skill effect [Celest] BUILDIN_DEF(npcskilleffect,"viii"), // npc skill effect [Valaris] BUILDIN_DEF(specialeffect,"i???"), // npc skill effect [Valaris] + BUILDIN_DEF(removespecialeffect,"i???"), BUILDIN_DEF_DEPRECATED(specialeffect2,"i??"), // skill effect on players[Valaris] BUILDIN_DEF(nude,""), // nude command [Valaris] BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT @@ -25226,6 +25328,7 @@ static void script_parse_builtin(void) BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr] BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr] BUILDIN_DEF(message,"vs"), // [MouseJstr] + BUILDIN_DEF(servicemessage, "si?"), BUILDIN_DEF(npctalk,"s??"), // [Valaris][Murilo BiO] BUILDIN_DEF(mobcount,"ss"), BUILDIN_DEF(getlook,"i"), @@ -25271,6 +25374,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(charat,"si"), BUILDIN_DEF(isstr,"v"), BUILDIN_DEF(getdatatype, "?"), + BUILDIN_DEF(data_to_string, "?"), + BUILDIN_DEF2(getd, "string_to_data", "?"), BUILDIN_DEF(chr,"i"), BUILDIN_DEF(ord,"s"), BUILDIN_DEF(setchar,"ssi"), @@ -25552,6 +25657,17 @@ static void script_parse_builtin(void) // -- HatEffect BUILDIN_DEF(hateffect, "ii"), + + // camera + BUILDIN_DEF(camerainfo, ""), + BUILDIN_DEF(changecamera, "iii?"), + + BUILDIN_DEF(itempreview, "i"), + BUILDIN_DEF(enchantitem, "iii"), + BUILDIN_DEF(expandInventoryAck, "i?"), + BUILDIN_DEF(expandInventoryResult, "i"), + BUILDIN_DEF(expandInventory, "i"), + BUILDIN_DEF(getInventorySize, ""), }; int i, len = ARRAYLENGTH(BUILDIN); RECREATE(script->buildin, char *, script->buildin_count + len); // Pre-alloc to speed up @@ -25591,13 +25707,16 @@ static void script_hardcoded_constants(void) script->set_constant("MAX_LEVEL",MAX_LEVEL,false, false); script->set_constant("MAX_STORAGE",MAX_STORAGE,false, false); script->set_constant("MAX_GUILD_STORAGE",MAX_GUILD_STORAGE,false, false); - script->set_constant("MAX_CART",MAX_INVENTORY,false, false); + script->set_constant("MAX_CART", MAX_CART, false, false); script->set_constant("MAX_INVENTORY",MAX_INVENTORY,false, false); + script->set_constant("FIXED_INVENTORY_SIZE", FIXED_INVENTORY_SIZE, false, false); script->set_constant("MAX_ZENY",MAX_ZENY,false, false); script->set_constant("MAX_BANK_ZENY", MAX_BANK_ZENY, false, false); script->set_constant("MAX_BG_MEMBERS",MAX_BG_MEMBERS,false, false); script->set_constant("MAX_CHAT_USERS",MAX_CHAT_USERS,false, false); script->set_constant("MAX_REFINE",MAX_REFINE,false, false); + script->set_constant("MAX_MENU_OPTIONS", MAX_MENU_OPTIONS, false, false); + script->set_constant("MAX_MENU_LENGTH", MAX_MENU_LENGTH, false, false); script->constdb_comment("status options"); script->set_constant("Option_Nothing",OPTION_NOTHING,false, false); @@ -25867,6 +25986,7 @@ static void script_hardcoded_constants(void) script->set_constant("ITEMINFO_VIEWID", ITEMINFO_VIEWID, false, false); script->set_constant("ITEMINFO_MATK", ITEMINFO_MATK, false, false); script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false); + script->set_constant("ITEMINFO_TRADE", ITEMINFO_TRADE, false, false); script->constdb_comment("monster skill states"); script->set_constant("MSS_ANY", MSS_ANY, false, false); @@ -25950,6 +26070,7 @@ static void script_hardcoded_constants(void) script->set_constant("QINFO_HOMUN_LEVEL", QINFO_HOMUN_LEVEL, false, false); script->set_constant("QINFO_HOMUN_TYPE", QINFO_HOMUN_TYPE, false, false); script->set_constant("QINFO_QUEST", QINFO_QUEST, false, false); + script->set_constant("QINFO_MERCENARY_CLASS", QINFO_MERCENARY_CLASS, false, false); script->constdb_comment("function types"); script->set_constant("FUNCTION_IS_COMMAND", FUNCTION_IS_COMMAND, false, false); @@ -25957,6 +26078,33 @@ static void script_hardcoded_constants(void) script->set_constant("FUNCTION_IS_LOCAL", FUNCTION_IS_LOCAL, false, false); script->set_constant("FUNCTION_IS_LABEL", FUNCTION_IS_LABEL, false, false); + script->constdb_comment("item trade restrictions"); + script->set_constant("ITR_NONE", ITR_NONE, false, false); + script->set_constant("ITR_NODROP", ITR_NODROP, false, false); + script->set_constant("ITR_NOTRADE", ITR_NOTRADE, false, false); + script->set_constant("ITR_PARTNEROVERRIDE", ITR_PARTNEROVERRIDE, false, false); + script->set_constant("ITR_NOSELLTONPC", ITR_NOSELLTONPC, false, false); + script->set_constant("ITR_NOCART", ITR_NOCART, false, false); + script->set_constant("ITR_NOSTORAGE", ITR_NOSTORAGE, false, false); + script->set_constant("ITR_NOGSTORAGE", ITR_NOGSTORAGE, false, false); + script->set_constant("ITR_NOMAIL", ITR_NOMAIL, false, false); + script->set_constant("ITR_NOAUCTION", ITR_NOAUCTION, false, false); + script->set_constant("ITR_ALL", ITR_ALL, false, false); + + script->constdb_comment("inventory expand ack responds"); + script->set_constant("EXPAND_INV_ASK_CONFIRMATION", EXPAND_INVENTORY_ASK_CONFIRMATION, false, false); + script->set_constant("EXPAND_INV_FAILED", EXPAND_INVENTORY_FAILED, false, false); + script->set_constant("EXPAND_INV_OTHER_WORK", EXPAND_INVENTORY_OTHER_WORK, false, false); + script->set_constant("EXPAND_INV_MISSING_ITEM", EXPAND_INVENTORY_MISSING_ITEM, false, false); + script->set_constant("EXPAND_INV_MAX_SIZE", EXPAND_INVENTORY_MAX_SIZE, false, false); + + script->constdb_comment("inventory expand final responds"); + script->set_constant("EXPAND_INV_RESULT_SUCCESS", EXPAND_INVENTORY_RESULT_SUCCESS, false, false); + script->set_constant("EXPAND_INV_RESULT_FAILED", EXPAND_INVENTORY_RESULT_FAILED, false, false); + script->set_constant("EXPAND_INV_RESULT_OTHER_WORK", EXPAND_INVENTORY_RESULT_OTHER_WORK, false, false); + script->set_constant("EXPAND_INV_RESULT_MISSING_ITEM", EXPAND_INVENTORY_RESULT_MISSING_ITEM, false, false); + script->set_constant("EXPAND_INV_RESULT_MAX_SIZE", EXPAND_INVENTORY_RESULT_MAX_SIZE, false, false); + script->constdb_comment("Renewal"); #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); |