diff options
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/map/script.c b/src/map/script.c index c3e8436f7..b89176dba 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -12489,6 +12489,56 @@ static BUILDIN(hideonnpc) npc->enable(str,4); return true; } +/*========================================== + *------------------------------------------*/ +static BUILDIN(cloakonnpc) +{ + struct npc_data *nd = npc->name2id(script_getstr(st, 2)); + if (nd == NULL) { + ShowError("buildin_cloakonnpc: invalid npc name '%s'.\n", script_getstr(st, 2)); + return false; + } + + if (script_hasdata(st, 3)) { + struct map_session_data *sd = map->id2sd(script_getnum(st, 3)); + if (sd == NULL) + return false; + + uint32 val = nd->option; + nd->option |= OPTION_CLOAK; + clif->changeoption_target(&nd->bl, &sd->bl, SELF); + nd->option = val; + } else { + nd->option |= OPTION_CLOAK; + clif->changeoption(&nd->bl); + } + return true; +} +/*========================================== + *------------------------------------------*/ +static BUILDIN(cloakoffnpc) +{ + struct npc_data *nd = npc->name2id(script_getstr(st, 2)); + if (nd == NULL) { + ShowError("buildin_cloakoffnpc: invalid npc name '%s'.\n", script_getstr(st, 2)); + return false; + } + + if (script_hasdata(st, 3)) { + struct map_session_data *sd = map->id2sd(script_getnum(st, 3)); + if (sd == NULL) + return false; + + uint32 val = nd->option; + nd->option &= ~OPTION_CLOAK; + clif->changeoption_target(&nd->bl, &sd->bl, SELF); + nd->option = val; + } else { + nd->option &= ~OPTION_CLOAK; + clif->changeoption(&nd->bl); + } + return true; +} /* Starts a status effect on the target unit or on the attached player. * @@ -22241,6 +22291,23 @@ static BUILDIN(achievement_progress) return true; } +static BUILDIN(achievement_iscompleted) +{ + struct map_session_data *sd = script_hasdata(st, 3) ? map->id2sd(script_getnum(st, 3)) : script->rid2sd(st); + if (sd == NULL) + return false; + + int aid = script_getnum(st, 2); + const struct achievement_data *ad = achievement->get(aid); + if (ad == NULL) { + ShowError("buildin_achievement_iscompleted: Invalid Achievement %d provided.\n", aid); + return false; + } + + script_pushint(st, achievement->check_complete(sd, ad)); + return true; +} + /*========================================== * BattleGround System *------------------------------------------*/ @@ -26705,6 +26772,8 @@ static void script_parse_builtin(void) BUILDIN_DEF(disablenpc,"s"), BUILDIN_DEF(hideoffnpc,"s"), BUILDIN_DEF(hideonnpc,"s"), + BUILDIN_DEF(cloakonnpc,"s?"), + BUILDIN_DEF(cloakoffnpc,"s?"), BUILDIN_DEF(sc_start,"iii???"), BUILDIN_DEF2(sc_start,"sc_start2","iiii???"), BUILDIN_DEF2(sc_start,"sc_start4","iiiiii???"), @@ -26987,6 +27056,7 @@ static void script_parse_builtin(void) BUILDIN_DEF(agitcheck2,""), // Achievements [Smokexyz/Hercules] BUILDIN_DEF(achievement_progress, "iiii?"), + BUILDIN_DEF(achievement_iscompleted, "i?"), // BattleGround BUILDIN_DEF(waitingroom2bg,"siiss?"), BUILDIN_DEF(waitingroom2bg_single,"isiis"), |