diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 53 |
1 files changed, 38 insertions, 15 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 24f71f47b..8ac820d79 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1536,17 +1536,16 @@ static int pc_reg_received(struct map_session_data *sd) if (sd->status.guild_id) guild->member_joined(sd); - // pet - if (sd->status.pet_id > 0) - intif->request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id); - - // Homunculus [albator] - if( sd->status.hom_id > 0 ) - intif->homunculus_requestload(sd->status.account_id, sd->status.hom_id); - if( sd->status.mer_id > 0 ) - intif->mercenary_request(sd->status.mer_id, sd->status.char_id); - if( sd->status.ele_id > 0 ) - intif->elemental_request(sd->status.ele_id, sd->status.char_id); + if (sd->state.standalone == 0 && sd->state.autotrade == 0) { // prevents loading pets, homunculi, mercenaries or elementals if the character doesn't have a client attached + if (sd->status.pet_id != 0) + intif->request_petdata(sd->status.account_id, sd->status.char_id, sd->status.pet_id); + if (sd->status.hom_id != 0) + intif->homunculus_requestload(sd->status.account_id, sd->status.hom_id); + if (sd->status.mer_id != 0) + intif->mercenary_request(sd->status.mer_id, sd->status.char_id); + if (sd->status.ele_id != 0) + intif->elemental_request(sd->status.ele_id, sd->status.char_id); + } map->addiddb(&sd->bl); map->delnickdb(sd->status.char_id, sd->status.name); @@ -7765,7 +7764,7 @@ static int pc_resetskill(struct map_session_data *sd, int flag) pc->setoption(sd, i); if( homun_alive(sd->hd) && pc->checkskill(sd, AM_CALLHOMUN) ) - homun->vaporize(sd, HOM_ST_REST); + homun->vaporize(sd, HOM_ST_REST, true); if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE))) status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER); @@ -8006,7 +8005,7 @@ static void pc_damage(struct map_session_data *sd, struct block_list *src, unsig if( sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support ) pet->target_check(sd,src,1); - if( sd->status.ele_id > 0 ) + if (sd->status.ele_id != 0 && sd->ed != NULL) elemental->set_target(sd,src); if (battle_config.prevent_logout_trigger & PLT_DAMAGE) @@ -8054,7 +8053,7 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src) if (sd->status.hom_id > 0){ if(battle_config.homunculus_auto_vapor && sd->hd) - homun->vaporize(sd, HOM_ST_REST); + homun->vaporize(sd, HOM_ST_REST, true); } if( sd->md ) @@ -9069,7 +9068,7 @@ static int pc_jobchange(struct map_session_data *sd, int class, int upper) pc->setoption(sd, i); if(homun_alive(sd->hd) && !pc->checkskill(sd, AM_CALLHOMUN)) - homun->vaporize(sd, HOM_ST_REST); + homun->vaporize(sd, HOM_ST_REST, true); if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE))) status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER); @@ -12215,6 +12214,29 @@ static int pc_have_magnifier(struct map_session_data *sd) } /** + * checks if player have any item that listed in item chain + * @param sd map_session_data of Player + * @param chain_id unsigned short of item chain id + * @return index of inventory, INDEX_NOT_FOUND if it is not found + */ +static int pc_have_item_chain(struct map_session_data *sd, unsigned short chain_id) +{ + if (chain_id >= itemdb->chain_count) { + ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id); + return INDEX_NOT_FOUND; + } + + for (int n = 0; n < itemdb->chains[chain_id].qty; n++) { + struct item_chain_entry *entry = &itemdb->chains[chain_id].items[n]; + int index = pc->search_inventory(sd, entry->id); + if (index != INDEX_NOT_FOUND) + return index; + } + + return INDEX_NOT_FOUND; +} + +/** * Checks if player have basic skills learned. * @param sd Player Data * @param level Required Level of Novice Skill @@ -12823,6 +12845,7 @@ void pc_defaults(void) pc->update_idle_time = pc_update_idle_time; pc->have_magnifier = pc_have_magnifier; + pc->have_item_chain = pc_have_item_chain; pc->check_basicskill = pc_check_basicskill; |