diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 78 |
1 files changed, 76 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 9ca35acce..8ac820d79 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -10989,7 +10989,7 @@ static int map_day_timer(int tid, int64 tick, int id, intptr_t data) map->night_flag = 0; // 0=day, 1=night [Yor] map->foreachpc(pc->daynight_timer_sub); safestrncpy(tmp_soutput, (data == 0) ? msg_txt(502) : msg_txt(60), sizeof(tmp_soutput)); // The day has arrived! - intif->broadcast(tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT); + clif->broadcast(NULL, tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT, ALL_CLIENT); return 0; } @@ -11010,7 +11010,7 @@ static int map_night_timer(int tid, int64 tick, int id, intptr_t data) map->night_flag = 1; // 0=day, 1=night [Yor] map->foreachpc(pc->daynight_timer_sub); safestrncpy(tmp_soutput, (data == 0) ? msg_txt(503) : msg_txt(59), sizeof(tmp_soutput)); // The night has fallen... - intif->broadcast(tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT); + clif->broadcast(NULL, tmp_soutput, (int)strlen(tmp_soutput) + 1, BC_DEFAULT, ALL_CLIENT); return 0; } @@ -12214,6 +12214,29 @@ static int pc_have_magnifier(struct map_session_data *sd) } /** + * checks if player have any item that listed in item chain + * @param sd map_session_data of Player + * @param chain_id unsigned short of item chain id + * @return index of inventory, INDEX_NOT_FOUND if it is not found + */ +static int pc_have_item_chain(struct map_session_data *sd, unsigned short chain_id) +{ + if (chain_id >= itemdb->chain_count) { + ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id); + return INDEX_NOT_FOUND; + } + + for (int n = 0; n < itemdb->chains[chain_id].qty; n++) { + struct item_chain_entry *entry = &itemdb->chains[chain_id].items[n]; + int index = pc->search_inventory(sd, entry->id); + if (index != INDEX_NOT_FOUND) + return index; + } + + return INDEX_NOT_FOUND; +} + +/** * Checks if player have basic skills learned. * @param sd Player Data * @param level Required Level of Novice Skill @@ -12310,6 +12333,54 @@ static void pc_check_supernovice_call(struct map_session_data *sd, const char *m } } +/** + * Sends a message t all online GMs having the specified permission. + * + * @param sender_name Sender character name. + * @param permission The required permission to receive this message. + * @param message The message body. + * + * @return The amount of characters the message was delivered to. + */ +// The transmission of GM only Wisp/Page from server to inter-server +static int pc_wis_message_to_gm(const char *sender_name, int permission, const char *message) +{ + nullpo_ret(sender_name); + nullpo_ret(message); + int mes_len = (int)strlen(message) + 1; // + null + int count = 0; + + // information is sent to all online GM + map->foreachpc(pc->wis_message_to_gm_sub, permission, sender_name, message, mes_len, &count); + + return count; +} + +/** + * Helper function for pc_wis_message_to_gm(). + */ +static int pc_wis_message_to_gm_sub(struct map_session_data *sd, va_list va) +{ + nullpo_ret(sd); + + int permission = va_arg(va, int); + if (!pc_has_permission(sd, permission)) + return 0; + + const char *sender_name = va_arg(va, const char *); + const char *message = va_arg(va, const char *); + int len = va_arg(va, int); + int *count = va_arg(va, int *); + + nullpo_ret(sender_name); + nullpo_ret(message); + nullpo_ret(count); + + clif->wis_message(sd->fd, sender_name, message, len); + ++*count; + return 1; +} + static void pc_update_job_and_level(struct map_session_data *sd) { nullpo_retv(sd); @@ -12757,6 +12828,8 @@ void pc_defaults(void) pc->check_supernovice_call = pc_check_supernovice_call; pc->process_chat_message = pc_process_chat_message; + pc->wis_message_to_gm = pc_wis_message_to_gm; + pc->wis_message_to_gm_sub = pc_wis_message_to_gm_sub; /** * Autotrade persistency [Ind/Hercules <3] @@ -12772,6 +12845,7 @@ void pc_defaults(void) pc->update_idle_time = pc_update_idle_time; pc->have_magnifier = pc_have_magnifier; + pc->have_item_chain = pc_have_item_chain; pc->check_basicskill = pc_check_basicskill; |