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-rw-r--r--src/map/pc.c174
1 files changed, 75 insertions, 99 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index feca11758..fc1d56b6d 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -77,15 +77,6 @@ struct map_session_data* pc_get_dummy_sd(void)
}
/**
- * Gets player's group level.
- * @see pc_group_get_level()
- */
-int pc_get_group_level(struct map_session_data *sd)
-{
- return pcg->get_level(sd->group);
-}
-
-/**
* Sets player's group.
* Caller should handle error (preferably display message and disconnect).
* @param group_id Group ID
@@ -102,14 +93,6 @@ int pc_set_group(struct map_session_data *sd, int group_id)
}
/**
- * Checks if player has permission to perform action.
- */
-bool pc_has_permission(struct map_session_data *sd, unsigned int permission)
-{
- return ((sd->extra_temp_permissions&permission) != 0 || pcg->has_permission(sd->group, permission));
-}
-
-/**
* Checks if commands used by player should be logged.
*/
bool pc_should_log_commands(struct map_session_data *sd)
@@ -560,22 +543,6 @@ void pc_inventory_rental_add(struct map_session_data *sd, int seconds)
sd->rental_timer = timer->add(timer->gettick() + min(tick,3600000), pc->inventory_rental_end, sd->bl.id, 0);
}
-/**
- * Determines if player can give / drop / trade / vend items
- */
-bool pc_can_give_items(struct map_session_data *sd)
-{
- return pc->has_permission(sd, PC_PERM_TRADE);
-}
-
-/**
- * Determines if player can give / drop / trade / vend bounded items
- */
-bool pc_can_give_bound_items(struct map_session_data *sd)
-{
- return pc->has_permission(sd, PC_PERM_TRADE_BOUND);
-}
-
/*==========================================
* prepares character for saving.
*------------------------------------------*/
@@ -929,7 +896,7 @@ int pc_isequip(struct map_session_data *sd,int n)
item = sd->inventory_data[n];
- if(pc->has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT))
+ if(pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT))
return 1;
if(item == NULL)
@@ -1136,12 +1103,17 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
for( i = 0; i < 3; i++ )
sd->hate_mob[i] = -1;
- //warp player
+ sd->quest_log = NULL;
+ sd->num_quests = 0;
+ sd->avail_quests = 0;
+ sd->save_quest = false;
+
+ //warp player
if ((i=pc->setpos(sd,sd->status.last_point.map, sd->status.last_point.x, sd->status.last_point.y, CLR_OUTSIGHT)) != 0) {
ShowError ("Last_point_map %s - id %d not found (error code %d)\n", mapindex_id2name(sd->status.last_point.map), sd->status.last_point.map, i);
// try warping to a default map instead (church graveyard)
- if (pc->setpos(sd, mapindex_name2id(MAP_PRONTERA), 273, 354, CLR_OUTSIGHT) != 0) {
+ if (pc->setpos(sd, mapindex->name2id(MAP_PRONTERA), 273, 354, CLR_OUTSIGHT) != 0) {
// if we fail again
clif->authfail_fd(sd->fd, 0);
return false;
@@ -1446,7 +1418,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
}
}
- if( pc->has_permission(sd, PC_PERM_ALL_SKILL) ) {
+ if( pc_has_permission(sd, PC_PERM_ALL_SKILL) ) {
for( i = 0; i < MAX_SKILL; i++ ) {
switch(skill->db[i].nameid) {
/**
@@ -1642,7 +1614,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
int skill_point, novice_skills;
int c = sd->class_;
- if (!battle_config.skillup_limit || pc->has_permission(sd, PC_PERM_ALL_SKILL))
+ if (!battle_config.skillup_limit || pc_has_permission(sd, PC_PERM_ALL_SKILL))
return c;
skill_point = pc->calc_skillpoint(sd);
@@ -1785,9 +1757,8 @@ int pc_disguise(struct map_session_data *sd, int class_) {
}
if (sd->chatID) {
struct chat_data* cd;
- nullpo_retr(1, sd);
- cd = (struct chat_data*)map->id2bl(sd->chatID);
- if( cd != NULL || (struct block_list*)sd == cd->owner )
+
+ if( (cd = (struct chat_data*)map->id2bl(sd->chatID)) )
clif->dispchat(cd,0);
}
}
@@ -2002,8 +1973,8 @@ int pc_delautobonus(struct map_session_data* sd, struct s_autobonus *autobonus,c
if( autobonus[i].bonus_script )
{
int j;
- ARR_FIND( 0, EQI_MAX-1, j, sd->equip_index[j] >= 0 && sd->status.inventory[sd->equip_index[j]].equip == autobonus[i].pos );
- if( j < EQI_MAX-1 )
+ ARR_FIND( 0, EQI_MAX, j, sd->equip_index[j] >= 0 && sd->status.inventory[sd->equip_index[j]].equip == autobonus[i].pos );
+ if( j < EQI_MAX )
script->run_autobonus(autobonus[i].bonus_script,sd->bl.id,sd->equip_index[j]);
}
continue;
@@ -2033,8 +2004,8 @@ int pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus)
if( autobonus->other_script )
{
int j;
- ARR_FIND( 0, EQI_MAX-1, j, sd->equip_index[j] >= 0 && sd->status.inventory[sd->equip_index[j]].equip == autobonus->pos );
- if( j < EQI_MAX-1 )
+ ARR_FIND( 0, EQI_MAX, j, sd->equip_index[j] >= 0 && sd->status.inventory[sd->equip_index[j]].equip == autobonus->pos );
+ if( j < EQI_MAX )
script->run_autobonus(autobonus->other_script,sd->bl.id,sd->equip_index[j]);
}
@@ -4206,12 +4177,17 @@ int pc_isUseitem(struct map_session_data *sd,int n)
if( !item->script ) //if it has no script, you can't really consume it!
return 0;
- if( (item->item_usage.flag&NOUSE_SITTING) && (pc_issit(sd) == 1) && (pc->get_group_level(sd) < item->item_usage.override) ) {
+ if( (item->item_usage.flag&NOUSE_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override) ) {
clif->msgtable(sd->fd,0x297);
//clif->colormes(sd->fd,COLOR_WHITE,msg_txt(1474));
return 0; // You cannot use this item while sitting.
}
+ if (sd->state.storage_flag && item->type != IT_CASH) {
+ clif->colormes(sd->fd, COLOR_RED, msg_txt(1475));
+ return 0; // You cannot use this item while storage is open.
+ }
+
switch( nameid ) { // TODO: Is there no better way to handle this, other than hardcoding item IDs?
case ITEMID_ANODYNE:
if( map_flag_gvg2(sd->bl.m) )
@@ -4305,10 +4281,15 @@ int pc_isUseitem(struct map_session_data *sd,int n)
else if( itemdb_is_poison(nameid) && (sd->class_&MAPID_THIRDMASK) != MAPID_GUILLOTINE_CROSS )
return 0;
- if( (item->package || item->group) && pc_is90overweight(sd) ) {
- //##TODO## find official response to this
- clif->colormes(sd->fd,COLOR_RED,msg_txt(1477));// Item cannot be open when overweight by 90%
- return 0;
+ if( item->package || item->group ) {
+ if( pc_is90overweight(sd) ) {
+ clif->msgtable(sd->fd,ITEM_CANT_OBTAIN_WEIGHT);
+ return 0;
+ }
+ if( !pc->inventoryblank(sd) ) {
+ clif->colormes(sd->fd,COLOR_RED,msg_txt(1477));
+ return 0;
+ }
}
//Gender check
@@ -4428,7 +4409,6 @@ int pc_useitem(struct map_session_data *sd,int n) {
return 0;
if( sd->inventory_data[n]->delay > 0 ) {
- int i;
ARR_FIND(0, MAX_ITEMDELAYS, i, sd->item_delay[i].nameid == nameid );
if( i == MAX_ITEMDELAYS ) /* item not found. try first empty now */
ARR_FIND(0, MAX_ITEMDELAYS, i, !sd->item_delay[i].nameid );
@@ -4531,7 +4511,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
return 1;
}
- if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > IBT_ACCOUNT && !pc->can_give_bound_items(sd)))
+ if( !itemdb_cancartstore(item_data, pc_get_group_level(sd)) || (item_data->bound > IBT_ACCOUNT && !pc_can_give_bound_items(sd)))
{ // Check item trade restrictions [Skotlex]
clif->message (sd->fd, msg_txt(264));
return 1;/* TODO: there is no official response to this? */
@@ -4814,14 +4794,16 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil
return 1;
}
-/*==========================================
- * Stole zeny from bl (mob)
- * return
- * 0 = fail
- * 1 = success
- *------------------------------------------*/
-int pc_steal_coin(struct map_session_data *sd,struct block_list *target) {
- int rate,skill_lv;
+/**
+ * Steals zeny from a monster through the RG_STEALCOIN skill.
+ *
+ * @param sd Source character
+ * @param target Target monster
+ *
+ * @return Amount of stolen zeny (0 in case of failure)
+ **/
+int pc_steal_coin(struct map_session_data *sd, struct block_list *target) {
+ int rate, skill_lv;
struct mob_data *md;
if(!sd || !target || target->type != BL_MOB)
return 0;
@@ -4833,15 +4815,14 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target) {
if( mob_is_treasure(md) )
return 0;
- // FIXME: This formula is either custom or outdated.
- skill_lv = pc->checkskill(sd,RG_STEALCOIN)*10;
- rate = skill_lv + (sd->status.base_level - md->level)*3 + sd->battle_status.dex*2 + sd->battle_status.luk*2;
+ skill_lv = pc->checkskill(sd, RG_STEALCOIN);
+ rate = skill_lv*10 + (sd->status.base_level - md->level)*2 + sd->battle_status.dex/2 + sd->battle_status.luk/2;
if(rnd()%1000 < rate) {
- int amount = md->level*10 + rnd()%100;
+ int amount = md->level * skill_lv / 10 + md->level*8 + rnd()%(md->level*2 + 1); // mob_lv * skill_lv / 10 + random [mob_lv*8; mob_lv*10]
pc->getzeny(sd, amount, LOG_TYPE_STEAL, NULL);
md->state.steal_coin_flag = 1;
- return 1;
+ return amount;
}
return 0;
}
@@ -4853,13 +4834,13 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target) {
* 1 - Invalid map index.
* 2 - Map not in this map-server, and failed to locate alternate map-server.
*------------------------------------------*/
-int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, clr_type clrtype) {
+int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int y, clr_type clrtype) {
int16 m;
nullpo_ret(sd);
- if( !mapindex || !mapindex_id2name(mapindex) || ( m = map->mapindex2mapid(mapindex) ) == -1 ) {
- ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex);
+ if( !map_index || !mapindex_id2name(map_index) || ( m = map->mapindex2mapid(map_index) ) == -1 ) {
+ ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", map_index);
return 1;
}
@@ -4883,7 +4864,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( i != sd->instances ) {
m = instance->list[sd->instance[i]].map[j];
- mapindex = map_id2index(m);
+ map_index = map_id2index(m);
stop = true;
}
}
@@ -4897,7 +4878,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( i != p->instances ) {
m = instance->list[p->instance[i]].map[j];
- mapindex = map_id2index(m);
+ map_index = map_id2index(m);
stop = true;
}
}
@@ -4911,21 +4892,22 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( i != sd->guild->instances ) {
m = instance->list[sd->guild->instance[i]].map[j];
- mapindex = map_id2index(m);
- stop = true;
+ map_index = map_id2index(m);
+ //stop = true; Uncomment if adding new checks
}
}
+
/* we hit a instance, if empty we populate the spawn data */
if( map->list[m].instance_id >= 0 && instance->list[map->list[m].instance_id].respawn.map == 0 &&
instance->list[map->list[m].instance_id].respawn.x == 0 &&
instance->list[map->list[m].instance_id].respawn.y == 0) {
- instance->list[map->list[m].instance_id].respawn.map = mapindex;
+ instance->list[map->list[m].instance_id].respawn.map = map_index;
instance->list[map->list[m].instance_id].respawn.x = x;
instance->list[map->list[m].instance_id].respawn.y = y;
}
}
- sd->state.changemap = (sd->mapindex != mapindex);
+ sd->state.changemap = (sd->mapindex != map_index);
sd->state.warping = 1;
sd->state.workinprogress = 0;
if( sd->state.changemap ) { // Misc map-changing settings
@@ -4988,7 +4970,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
uint32 ip;
uint16 port;
//if can't find any map-servers, just abort setting position.
- if(!sd->mapindex || map->mapname2ipport(mapindex,&ip,&port))
+ if(!sd->mapindex || map->mapname2ipport(map_index,&ip,&port))
return 2;
if (sd->npc_id)
@@ -4996,7 +4978,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
npc->script_event(sd, NPCE_LOGOUT);
//remove from map, THEN change x/y coordinates
unit->remove_map_pc(sd,clrtype);
- sd->mapindex = mapindex;
+ sd->mapindex = map_index;
sd->bl.x=x;
sd->bl.y=y;
pc->clean_skilltree(sd);
@@ -5010,7 +4992,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( x < 0 || x >= map->list[m].xs || y < 0 || y >= map->list[m].ys ) {
- ShowError("pc_setpos: attempt to place player %s (%d:%d) on invalid coordinates (%s-%d,%d)\n", sd->status.name, sd->status.account_id, sd->status.char_id, mapindex_id2name(mapindex),x,y);
+ ShowError("pc_setpos: attempt to place player %s (%d:%d) on invalid coordinates (%s-%d,%d)\n", sd->status.name, sd->status.account_id, sd->status.char_id, mapindex_id2name(map_index),x,y);
x = y = 0; // make it random
}
@@ -5033,7 +5015,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
//Tag player for rewarping after map-loading is done. [Skotlex]
sd->state.rewarp = 1;
- sd->mapindex = mapindex;
+ sd->mapindex = map_index;
sd->bl.m = m;
sd->bl.x = sd->ud.to_x = x;
sd->bl.y = sd->ud.to_y = y;
@@ -5111,7 +5093,7 @@ int pc_memo(struct map_session_data* sd, int pos) {
nullpo_ret(sd);
// check mapflags
- if( sd->bl.m >= 0 && (map->list[sd->bl.m].flag.nomemo || map->list[sd->bl.m].flag.nowarpto) && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
+ if( sd->bl.m >= 0 && (map->list[sd->bl.m].flag.nomemo || map->list[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
clif->skill_mapinfomessage(sd, 1); // "Saved point cannot be memorized."
return 0;
}
@@ -6308,7 +6290,7 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) {
clif->updatestatus(sd,SP_SKILLPOINT);
if( skill_id == GN_REMODELING_CART ) /* cart weight info was updated by status_calc_pc */
clif->updatestatus(sd,SP_CARTINFO);
- if (!pc->has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown
+ if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown
clif->skillinfoblock(sd);
} else if( battle_config.skillup_limit ){
if( sd->sktree.second )
@@ -6341,7 +6323,7 @@ int pc_allskillup(struct map_session_data *sd)
}
}
- if (pc->has_permission(sd, PC_PERM_ALL_SKILL)) { //Get ALL skills except npc/guild ones. [Skotlex]
+ if (pc_has_permission(sd, PC_PERM_ALL_SKILL)) { //Get ALL skills except npc/guild ones. [Skotlex]
//and except SG_DEVIL [Komurka] and MO_TRIPLEATTACK and RG_SNATCHER [ultramage]
for(i=0;i<MAX_SKILL;i++){
switch( skill->db[i].nameid ) {
@@ -6779,15 +6761,15 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h
* Invoked when a player has negative current hp
*------------------------------------------*/
int pc_dead(struct map_session_data *sd,struct block_list *src) {
- int i=0,j=0,k=0;
+ int i=0,j=0;
int64 tick = timer->gettick();
- for(k = 0; k < 5; k++)
- if (sd->devotion[k]){
- struct map_session_data *devsd = map->id2sd(sd->devotion[k]);
+ for(j = 0; j < 5; j++)
+ if (sd->devotion[j]){
+ struct map_session_data *devsd = map->id2sd(sd->devotion[j]);
if (devsd)
status_change_end(&devsd->bl, SC_DEVOTION, INVALID_TIMER);
- sd->devotion[k] = 0;
+ sd->devotion[j] = 0;
}
if(sd->status.pet_id > 0 && sd->pd) {
@@ -7047,14 +7029,13 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
if(id == 0)
continue;
if(id == -1){
- int eq_num=0,eq_n[MAX_INVENTORY];
+ int eq_num=0,eq_n[MAX_INVENTORY],k;
memset(eq_n,0,sizeof(eq_n));
for(i=0;i<MAX_INVENTORY;i++){
if( (type == 1 && !sd->status.inventory[i].equip)
|| (type == 2 && sd->status.inventory[i].equip)
|| type == 3)
{
- int k;
ARR_FIND( 0, MAX_INVENTORY, k, eq_n[k] <= 0 );
if( k < MAX_INVENTORY )
eq_n[k] = i;
@@ -8057,11 +8038,11 @@ int pc_setmadogear(TBL_PC* sd, int flag)
*------------------------------------------*/
int pc_candrop(struct map_session_data *sd, struct item *item)
{
- if( item && (item->expire_time || (item->bound && !pc->can_give_bound_items(sd))) )
+ if( item && (item->expire_time || (item->bound && !pc_can_give_bound_items(sd))) )
return 0;
- if( !pc->can_give_items(sd) ) //check if this GM level can drop items
+ if( !pc_can_give_items(sd) ) //check if this GM level can drop items
return 0;
- return (itemdb_isdropable(item, pc->get_group_level(sd)));
+ return (itemdb_isdropable(item, pc_get_group_level(sd)));
}
/*==========================================
@@ -9372,11 +9353,10 @@ void pc_regen (struct map_session_data *sd, unsigned int diff_tick) {
/*==========================================
* Memo player sd savepoint. (map,x,y)
*------------------------------------------*/
-int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y)
-{
+int pc_setsavepoint(struct map_session_data *sd, short map_index, int x, int y) {
nullpo_ret(sd);
- sd->status.save_point.map = mapindex;
+ sd->status.save_point.map = map_index;
sd->status.save_point.x = x;
sd->status.save_point.y = y;
@@ -10197,7 +10177,7 @@ int pc_readdb(void) {
int stat;
if(line[0]=='/' && line[1]=='/')
continue;
- if ((stat=strtoul(line,NULL,10))<0)
+ if ((stat=(int)strtol(line,NULL,10))<0)
stat=0;
if (i > MAX_LEVEL)
break;
@@ -10464,12 +10444,8 @@ void pc_defaults(void) {
pc->get_dummy_sd = pc_get_dummy_sd;
pc->class2idx = pc_class2idx;
- pc->get_group_level = pc_get_group_level;
- pc->can_give_items = pc_can_give_items;
- pc->can_give_bound_items = pc_can_give_bound_items;
pc->can_use_command = pc_can_use_command;
- pc->has_permission = pc_has_permission;
pc->set_group = pc_set_group;
pc->should_log_commands = pc_should_log_commands;