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-rw-r--r--src/map/npc.c964
1 files changed, 741 insertions, 223 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index c52dce325..36efc7267 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -12,6 +12,8 @@
#include "../common/ers.h"
#include "../common/db.h"
#include "../common/socket.h"
+#include "../common/HPM.h"
+
#include "map.h"
#include "log.h"
#include "clif.h"
@@ -54,6 +56,9 @@ struct npc_path_data *npc_last_npd;
static struct view_data npc_viewdb[MAX_NPC_CLASS];
static struct view_data npc_viewdb2[MAX_NPC_CLASS2_END-MAX_NPC_CLASS2_START];
+/* for speedup */
+unsigned int npc_market_qty[MAX_INVENTORY];
+
static struct script_event_s
{ //Holds pointers to the commonly executed scripts for speedup. [Skotlex]
struct event_data *event[UCHAR_MAX];
@@ -215,7 +220,7 @@ struct npc_data* npc_name2id(const char* name)
/**
* Timer to check for idle time and timeout the dialog if necessary
**/
-int npc_rr_secure_timeout_timer(int tid, unsigned int tick, int id, intptr_t data) {
+int npc_rr_secure_timeout_timer(int tid, int64 tick, int id, intptr_t data) {
#ifdef SECURE_NPCTIMEOUT
struct map_session_data* sd = NULL;
unsigned int timeout = NPC_SECURE_TIMEOUT_NEXT;
@@ -394,8 +399,7 @@ int npc_event_doall(const char* name)
* Clock event execution
* OnMinute/OnClock/OnHour/OnDay/OnDDHHMM
*------------------------------------------*/
-int npc_event_do_clock(int tid, unsigned int tick, int id, intptr_t data)
-{
+int npc_event_do_clock(int tid, int64 tick, int id, intptr_t data) {
static struct tm ev_tm_b; // tracks previous execution time
time_t clock;
struct tm* t;
@@ -459,10 +463,10 @@ void npc_event_do_oninit(void)
*------------------------------------------*/
int npc_timerevent_export(struct npc_data *nd, int i)
{
- int t = 0, k = 0;
+ int t = 0, len = 0;
char *lname = nd->u.scr.label_list[i].name;
int pos = nd->u.scr.label_list[i].pos;
- if (sscanf(lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0') {
+ if (sscanf(lname, "OnTimer%d%n", &t, &len) == 1 && lname[len] == '\0') {
// Timer event
struct npc_timerevent_list *te = nd->u.scr.timer_event;
int j, k = nd->u.scr.timeramount;
@@ -493,9 +497,9 @@ struct timer_event_data {
/*==========================================
* triger 'OnTimerXXXX' events
*------------------------------------------*/
-int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) {
+int npc_timerevent(int tid, int64 tick, int id, intptr_t data) {
int old_rid, old_timer;
- unsigned int old_tick;
+ int64 old_tick;
struct npc_data* nd=(struct npc_data *)map->id2bl(id);
struct npc_timerevent_list *te;
struct timer_event_data *ted = (struct timer_event_data*)data;
@@ -529,8 +533,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) {
ted->next++;
if( nd->u.scr.timeramount > ted->next )
{
- int next;
- next = nd->u.scr.timer_event[ ted->next ].timer - nd->u.scr.timer_event[ ted->next - 1 ].timer;
+ int next = nd->u.scr.timer_event[ ted->next ].timer - nd->u.scr.timer_event[ ted->next - 1 ].timer;
ted->time += next;
if( sd )
sd->npc_timer_id = timer->add(tick+next,npc->timerevent,id,(intptr_t)ted);
@@ -564,7 +567,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) {
*------------------------------------------*/
int npc_timerevent_start(struct npc_data* nd, int rid) {
int j;
- unsigned int tick = timer->gettick();
+ int64 tick = timer->gettick();
struct map_session_data *sd = NULL; //Player to whom script is attached.
nullpo_ret(nd);
@@ -642,7 +645,7 @@ int npc_timerevent_stop(struct npc_data* nd)
if( !sd && nd->u.scr.timertick )
{
- nd->u.scr.timer += DIFF_TICK(timer->gettick(),nd->u.scr.timertick); // Set 'timer' to the time that has passed since the beginning of the timers
+ nd->u.scr.timer += DIFF_TICK32(timer->gettick(),nd->u.scr.timertick); // Set 'timer' to the time that has passed since the beginning of the timers
nd->u.scr.timertick = 0; // Set 'tick' to zero so that we know it's off.
}
@@ -688,7 +691,7 @@ void npc_timerevent_quit(struct map_session_data* sd)
if( ev )
{
int old_rid,old_timer;
- unsigned int old_tick;
+ int64 old_tick;
//Set timer related info.
old_rid = (nd->u.scr.rid == sd->bl.id ? 0 : nd->u.scr.rid); // Detach rid if the last attached player logged off.
@@ -715,9 +718,8 @@ void npc_timerevent_quit(struct map_session_data* sd)
* Get the tick value of an NPC timer
* If it's stopped, return stopped time
*------------------------------------------*/
-int npc_gettimerevent_tick(struct npc_data* nd)
-{
- int tick;
+int64 npc_gettimerevent_tick(struct npc_data* nd) {
+ int64 tick;
nullpo_ret(nd);
// TODO: Get player attached timer's tick. Now we can just get it by using 'getnpctimer' inside OnTimer event.
@@ -1151,8 +1153,10 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd)
}
if(!nd) return 1;
+
if ((nd = npc->checknear(sd,&nd->bl)) == NULL)
return 1;
+
//Hidden/Disabled npc.
if (nd->class_ < 0 || nd->option&(OPTION_INVISIBLE|OPTION_HIDE))
return 1;
@@ -1165,7 +1169,11 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd)
clif->cashshop_show(sd,nd);
break;
case SCRIPT:
- script->run(nd->u.scr.script,0,sd->bl.id,nd->bl.id);
+ if( nd->u.scr.shop && nd->u.scr.shop->items && nd->u.scr.trader ) {
+ if( !npc->trader_open(sd,nd) )
+ return 1;
+ } else
+ script->run(nd->u.scr.script,0,sd->bl.id,nd->bl.id);
break;
case TOMB:
npc->run_tomb(sd,nd);
@@ -1232,16 +1240,22 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) {
if ((nd = npc->checknear(sd,map->id2bl(id))) == NULL)
return 1;
- if (nd->subtype!=SHOP) {
- ShowError("no such shop npc : %d\n",id);
+ if ( nd->subtype != SHOP && !(nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->items) ) {
+
+ if( nd->subtype == SCRIPT )
+ ShowError("npc_buysellsel: trader '%s' has no shop list!\n",nd->exname);
+ else
+ ShowError("npc_buysellsel: no such shop npc %d (%s)\n",id,nd->exname);
+
if (sd->npc_id == id)
- sd->npc_id=0;
+ sd->npc_id = 0;
return 1;
}
- if (nd->option & OPTION_INVISIBLE) // can't buy if npc is not visible (hack?)
+
+ if (nd->option & OPTION_INVISIBLE) // can't buy if npc is not visible (hack?)
return 1;
- if( nd->class_ < 0 && !sd->state.callshop )
- {// not called through a script and is not a visible NPC so an invalid call
+
+ if( nd->class_ < 0 && !sd->state.callshop ) {// not called through a script and is not a visible NPC so an invalid call
return 1;
}
@@ -1254,21 +1268,42 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) {
} else {
clif->selllist(sd);
}
+
return 0;
}
+
/*==========================================
* Cash Shop Buy List
*------------------------------------------*/
int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list) {
int i, j, nameid, amount, new_, w, vt;
- struct npc_data *nd = (struct npc_data *)map->id2bl(sd->npc_shopid);
-
- if( !nd || nd->subtype != CASHSHOP )
- return 1;
+ struct npc_data *nd = NULL;
+ struct npc_item_list *shop = NULL;
+ unsigned short shop_size = 0;
if( sd->state.trading )
return 4;
+ if( count <= 0 )
+ return 5;
+
+ if( points < 0 )
+ return 6;
+
+ if( !(nd = (struct npc_data *)map->id2bl(sd->npc_shopid)) )
+ return 1;
+
+ if( nd->subtype != CASHSHOP ) {
+ if( nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type != NST_ZENY && nd->u.scr.shop->type != NST_MARKET ) {
+ shop = nd->u.scr.shop->item;
+ shop_size = nd->u.scr.shop->items;
+ } else
+ return 1;
+ } else {
+ shop = nd->u.shop.shop_item;
+ shop_size = nd->u.shop.count;
+ }
+
new_ = 0;
w = 0;
vt = 0; // Global Value
@@ -1281,12 +1316,13 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
if( !itemdb->exists(nameid) || amount <= 0 )
return 5;
- ARR_FIND(0,nd->u.shop.count,j,nd->u.shop.shop_item[j].nameid == nameid);
- if( j == nd->u.shop.count || nd->u.shop.shop_item[j].value <= 0 )
+ ARR_FIND(0,shop_size,j,shop[j].nameid == nameid);
+ if( j == shop_size || shop[j].value <= 0 )
return 5;
if( !itemdb->isstackable(nameid) && amount > 1 ) {
- ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
+ ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n",
+ sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
amount = item_list[i*2+0] = 1;
}
@@ -1298,21 +1334,27 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
return 3;
}
- vt += nd->u.shop.shop_item[j].value * amount;
+ vt += shop[j].value * amount;
w += itemdb_weight(nameid) * amount;
}
if( w + sd->weight > sd->max_weight )
return 3;
+
if( pc->inventoryblank(sd) < new_ )
return 3;
+
if( points > vt ) points = vt;
// Payment Process ----------------------------------------------------
- if( sd->kafraPoints < points || sd->cashPoints < (vt - points) )
- return 6;
- pc->paycash(sd,vt,points);
-
+ if( nd->subtype == SCRIPT && nd->u.scr.shop->type == NST_CUSTOM ) {
+ if( !npc->trader_pay(nd,sd,vt,points) )
+ return 6;
+ } else {
+ if( sd->kafraPoints < points || sd->cashPoints < (vt - points) )
+ return 6;
+ pc->paycash(sd,vt,points);
+ }
// Delivery Process ----------------------------------------------------
for( i = 0; i < count; i++ ) {
struct item item_tmp;
@@ -1356,45 +1398,263 @@ int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_lis
return 0;
}
+/**
+ * Loads persistent NPC Market Data from SQL
+ **/
+void npc_market_fromsql(void) {
+ SqlStmt* stmt = SQL->StmtMalloc(map->mysql_handle);
+ char name[NAME_LENGTH+1];
+ int itemid;
+ int amount;
+
+ /* TODO inter-server.conf npc_market_data */
+ if ( SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `name`, `itemid`, `amount` FROM `npc_market_data`")
+ || SQL_ERROR == SQL->StmtExecute(stmt)
+ ) {
+ SqlStmt_ShowDebug(stmt);
+ SQL->StmtFree(stmt);
+ return;
+ }
+
+ SQL->StmtBindColumn(stmt, 0, SQLDT_STRING, &name[0], sizeof(name), NULL, NULL);
+ SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &itemid, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &amount, 0, NULL, NULL);
+
+ while ( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) {
+ struct npc_data *nd = NULL;
+ unsigned short i;
+
+ if( !(nd = npc->name2id(name)) ) {
+ ShowError("npc_market_fromsql: NPC '%s' not found! skipping...\n",name);
+ npc->market_delfromsql_sub(name, USHRT_MAX);
+ continue;
+ } else if ( nd->subtype != SCRIPT || !nd->u.scr.shop || !nd->u.scr.shop->items || nd->u.scr.shop->type != NST_MARKET ) {
+ ShowError("npc_market_fromsql: NPC '%s' is not proper for market, skipping...\n",name);
+ npc->market_delfromsql_sub(name, USHRT_MAX);
+ continue;
+ }
+
+ for(i = 0; i < nd->u.scr.shop->items; i++) {
+ if( nd->u.scr.shop->item[i].nameid == itemid ) {
+ nd->u.scr.shop->item[i].qty = amount;
+ break;
+ }
+ }
+
+ if( i == nd->u.scr.shop->items ) {
+ ShowError("npc_market_fromsql: NPC '%s' does not sell item %d (qty %d), deleting...\n",name,itemid,amount);
+ npc->market_delfromsql_sub(name, itemid);
+ continue;
+ }
+
+ }
+
+ SQL->StmtFree(stmt);
+}
+/**
+ * Saves persistent NPC Market Data into SQL
+ **/
+void npc_market_tosql(struct npc_data *nd, unsigned short index) {
+ /* TODO inter-server.conf npc_market_data */
+ if( SQL_ERROR == SQL->Query(map->mysql_handle, "REPLACE INTO `npc_market_data` VALUES ('%s','%d','%d')", nd->exname, nd->u.scr.shop->item[index].nameid, nd->u.scr.shop->item[index].qty) )
+ Sql_ShowDebug(map->mysql_handle);
+}
+/**
+ * Removes persistent NPC Market Data from SQL
+ */
+void npc_market_delfromsql_sub(const char *npcname, unsigned short index) {
+ /* TODO inter-server.conf npc_market_data */
+ if( index == USHRT_MAX ) {
+ if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s'", npcname) )
+ Sql_ShowDebug(map->mysql_handle);
+ } else {
+ if( SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `npc_market_data` WHERE `name`='%s' AND `itemid`='%d' LIMIT 1", npcname, index) )
+ Sql_ShowDebug(map->mysql_handle);
+ }
+}
+/**
+ * Removes persistent NPC Market Data from SQL
+ **/
+void npc_market_delfromsql(struct npc_data *nd, unsigned short index) {
+ npc->market_delfromsql_sub(nd->exname, index == USHRT_MAX ? index : nd->u.scr.shop->item[index].nameid);
+}
+/**
+ * Judges whether to allow and spawn a trader's window.
+ **/
+bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) {
+
+ if( !nd->u.scr.shop || !nd->u.scr.shop->items )
+ return false;
+
+ switch( nd->u.scr.shop->type ) {
+ case NST_ZENY:
+ sd->state.callshop = 1;
+ clif->npcbuysell(sd,nd->bl.id);
+ return true;/* we skip sd->npc_shopid, npc->buysell will set it then when the player selects */
+ case NST_MARKET: {
+ unsigned short i;
+
+ for(i = 0; i < nd->u.scr.shop->items; i++) {
+ if( nd->u.scr.shop->item[i].qty )
+ break;
+ }
+
+ /* nothing to display, no items available */
+ if( i == nd->u.scr.shop->items ) {
+ clif->colormes(sd->fd,COLOR_RED,"Shop is out of stock! Come again later!");/* TODO messages.conf-it */
+ return false;
+ }
+ clif->npc_market_open(sd,nd);
+ }
+ break;
+ default:
+ clif->cashshop_show(sd,nd);
+ break;
+ }
+
+ sd->npc_shopid = nd->bl.id;
+
+ return true;
+}
+/**
+ * Creates (npc_data)->u.scr.shop and updates all duplicates across the server to match the created pointer
+ *
+ * @param master id of the original npc
+ **/
+void npc_trader_update(int master) {
+ DBIterator* iter;
+ struct block_list* bl;
+ struct npc_data *master_nd = map->id2nd(master);
+
+ CREATE(master_nd->u.scr.shop,struct npc_shop_data,1);
+
+ iter = db_iterator(map->id_db);
+
+ for( bl = (struct block_list*)dbi_first(iter); dbi_exists(iter); bl = (struct block_list*)dbi_next(iter) ) {
+ if( bl->type == BL_NPC ) {
+ struct npc_data* nd = (struct npc_data*)bl;
+
+ if( nd->src_id == master ) {
+ nd->u.scr.shop = master_nd->u.scr.shop;
+ }
+ }
+ }
+
+ dbi_destroy(iter);
+}
+/**
+ * Tries to issue a CountFunds event to the shop.
+ *
+ * @param nd shop
+ * @param sd player
+ **/
+void npc_trader_count_funds(struct npc_data *nd, struct map_session_data *sd) {
+ char evname[EVENT_NAME_LENGTH];
+ struct event_data *ev = NULL;
+
+ npc->trader_funds[0] = npc->trader_funds[1] = 0;/* clear */
+
+ switch( nd->u.scr.shop->type ) {
+ case NST_CASH:
+ npc->trader_funds[0] = sd->cashPoints;
+ npc->trader_funds[1] = sd->kafraPoints;
+ return;
+ case NST_CUSTOM:
+ break;
+ default:
+ ShowError("npc_trader_count_funds: unsupported shop type %d\n",nd->u.scr.shop->type);
+ return;
+ }
+
+ snprintf(evname, EVENT_NAME_LENGTH, "%s::OnCountFunds",nd->exname);
+
+ if ( (ev = strdb_get(npc->ev_db, evname)) )
+ script->run(ev->nd->u.scr.script, ev->pos, sd->bl.id, ev->nd->bl.id);
+ else
+ ShowError("npc_trader_count_funds: '%s' event '%s' not found, operation failed\n",nd->exname,evname);
+
+ /* the callee will rely on npc->trader_funds, upon success script->run updates them */
+}
+/**
+ * Tries to issue a payment to the NPC Event capable of handling it
+ *
+ * @param nd shop
+ * @param sd player
+ * @param price total cost
+ * @param points the amount input in the shop by the user to use from the secondary currency (if any is being employed)
+ *
+ * @return bool whether it was successful (if the script does not respond it will fail)
+ **/
+bool npc_trader_pay(struct npc_data *nd, struct map_session_data *sd, int price, int points) {
+ char evname[EVENT_NAME_LENGTH];
+ struct event_data *ev = NULL;
+
+ npc->trader_ok = false;/* clear */
+
+ snprintf(evname, EVENT_NAME_LENGTH, "%s::OnPayFunds",nd->exname);
+
+ if ( (ev = strdb_get(npc->ev_db, evname)) ) {
+ pc->setreg(sd,script->add_str("@price"),price);
+ pc->setreg(sd,script->add_str("@points"),points);
+
+ script->run(ev->nd->u.scr.script, ev->pos, sd->bl.id, ev->nd->bl.id);
+ } else
+ ShowError("npc_trader_pay: '%s' event '%s' not found, operation failed\n",nd->exname,evname);
+
+ return npc->trader_ok;/* run script will deal with it */
+}
/*==========================================
* Cash Shop Buy
*------------------------------------------*/
int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points) {
- struct npc_data *nd = (struct npc_data *)map->id2bl(sd->npc_shopid);
+ struct npc_data *nd = NULL;
struct item_data *item;
+ struct npc_item_list *shop = NULL;
int i, price, w;
-
+ unsigned short shop_size = 0;
+
if( amount <= 0 )
return 5;
if( points < 0 )
return 6;
- if( !nd || nd->subtype != CASHSHOP )
- return 1;
-
if( sd->state.trading )
return 4;
+
+ if( !(nd = (struct npc_data *)map->id2bl(sd->npc_shopid)) )
+ return 1;
if( (item = itemdb->exists(nameid)) == NULL )
return 5; // Invalid Item
- ARR_FIND(0, nd->u.shop.count, i, nd->u.shop.shop_item[i].nameid == nameid);
- if( i == nd->u.shop.count )
+ if( nd->subtype != CASHSHOP ) {
+ if( nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type != NST_ZENY && nd->u.scr.shop->type != NST_MARKET ) {
+ shop = nd->u.scr.shop->item;
+ shop_size = nd->u.scr.shop->items;
+ } else
+ return 1;
+ } else {
+ shop = nd->u.shop.shop_item;
+ shop_size = nd->u.shop.count;
+ }
+
+ ARR_FIND(0, shop_size, i, shop[i].nameid == nameid);
+
+ if( i == shop_size )
return 5;
- if( nd->u.shop.shop_item[i].value <= 0 )
+
+ if( shop[i].value <= 0 )
return 5;
- if(!itemdb->isstackable(nameid) && amount > 1)
- {
+ if(!itemdb->isstackable(nameid) && amount > 1) {
ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n",
sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
amount = 1;
}
- switch( pc->checkadditem(sd, nameid, amount) )
- {
+ switch( pc->checkadditem(sd, nameid, amount) ) {
case ADDITEM_NEW:
if( pc->inventoryblank(sd) == 0 )
return 3;
@@ -1407,26 +1667,31 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
if( w + sd->weight > sd->max_weight )
return 3;
- if( (double)nd->u.shop.shop_item[i].value * amount > INT_MAX ) {
+ if( (double)shop[i].value * amount > INT_MAX ) {
ShowWarning("npc_cashshop_buy: Item '%s' (%d) price overflow attempt!\n", item->name, nameid);
ShowDebug("(NPC:'%s' (%s,%d,%d), player:'%s' (%d/%d), value:%d, amount:%d)\n",
nd->exname, map->list[nd->bl.m].name, nd->bl.x, nd->bl.y,
sd->status.name, sd->status.account_id, sd->status.char_id,
- nd->u.shop.shop_item[i].value, amount);
+ shop[i].value, amount);
return 5;
}
- price = nd->u.shop.shop_item[i].value * amount;
+ price = shop[i].value * amount;
+
if( points > price )
points = price;
- if( (sd->kafraPoints < points) || (sd->cashPoints < price - points) )
- return 6;
-
- pc->paycash(sd, price, points);
+ if( nd->subtype == SCRIPT && nd->u.scr.shop->type == NST_CUSTOM ) {
+ if( !npc->trader_pay(nd,sd,price,points) )
+ return 6;
+ } else {
+ if( (sd->kafraPoints < points) || (sd->cashPoints < price - points) )
+ return 6;
+
+ pc->paycash(sd, price, points);
+ }
- if( !pet->create_egg(sd, nameid) )
- {
+ if( !pet->create_egg(sd, nameid) ) {
struct item item_tmp;
memset(&item_tmp, 0, sizeof(struct item));
item_tmp.nameid = nameid;
@@ -1444,104 +1709,115 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
/// @return result code for clif->parse_NpcBuyListSend
int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
struct npc_data* nd;
+ struct npc_item_list *shop = NULL;
double z;
int i,j,w,skill_t,new_, idx = skill->get_index(MC_DISCOUNT);
-
+ unsigned short shop_size = 0;
+
nullpo_retr(3, sd);
nullpo_retr(3, item_list);
-
+
nd = npc->checknear(sd,map->id2bl(sd->npc_shopid));
if( nd == NULL )
return 3;
- if( nd->subtype != SHOP )
- return 3;
-
+
+ if( nd->subtype != SHOP ) {
+ if( nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type == NST_ZENY ) {
+ shop = nd->u.scr.shop->item;
+ shop_size = nd->u.scr.shop->items;
+ } else
+ return 3;
+ } else {
+ shop = nd->u.shop.shop_item;
+ shop_size = nd->u.shop.count;
+ }
+
z = 0;
w = 0;
new_ = 0;
// process entries in buy list, one by one
for( i = 0; i < n; ++i ) {
int nameid, amount, value;
-
+
// find this entry in the shop's sell list
- ARR_FIND( 0, nd->u.shop.count, j,
- item_list[i*2+1] == nd->u.shop.shop_item[j].nameid || //Normal items
- item_list[i*2+1] == itemdb_viewid(nd->u.shop.shop_item[j].nameid) //item_avail replacement
- );
-
- if( j == nd->u.shop.count )
+ ARR_FIND( 0, shop_size, j,
+ item_list[i*2+1] == shop[j].nameid || //Normal items
+ item_list[i*2+1] == itemdb_viewid(shop[j].nameid) //item_avail replacement
+ );
+
+ if( j == shop_size )
return 3; // no such item in shop
-
+
amount = item_list[i*2+0];
- nameid = item_list[i*2+1] = nd->u.shop.shop_item[j].nameid; //item_avail replacement
- value = nd->u.shop.shop_item[j].value;
-
+ nameid = item_list[i*2+1] = shop[j].nameid; //item_avail replacement
+ value = shop[j].value;
+
if( !itemdb->exists(nameid) )
return 3; // item no longer in itemdb
-
+
if( !itemdb->isstackable(nameid) && amount > 1 ) {
//Exploit? You can't buy more than 1 of equipment types o.O
ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n",
- sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
+ sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
amount = item_list[i*2+0] = 1;
}
-
+
if( nd->master_nd ) {
// Script-controlled shops decide by themselves, what can be bought and for what price.
continue;
}
-
+
switch( pc->checkadditem(sd,nameid,amount) ) {
case ADDITEM_EXIST:
break;
-
+
case ADDITEM_NEW:
new_++;
break;
-
+
case ADDITEM_OVERAMOUNT:
return 2;
}
-
+
value = pc->modifybuyvalue(sd,value);
-
+
z += (double)value * amount;
w += itemdb_weight(nameid) * amount;
}
-
+
if( nd->master_nd != NULL ) //Script-based shops.
return npc->buylist_sub(sd,n,item_list,nd->master_nd);
-
+
if( z > (double)sd->status.zeny )
return 1; // Not enough Zeny
if( w + sd->weight > sd->max_weight )
return 2; // Too heavy
if( pc->inventoryblank(sd) < new_ )
return 3; // Not enough space to store items
-
+
pc->payzeny(sd,(int)z,LOG_TYPE_NPC, NULL);
-
+
for( i = 0; i < n; ++i ) {
int nameid = item_list[i*2+1];
int amount = item_list[i*2+0];
struct item item_tmp;
-
+
if (itemdb_type(nameid) == IT_PETEGG)
pet->create_egg(sd, nameid);
else {
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = nameid;
item_tmp.identify = 1;
-
+
pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC);
}
}
-
+
// custom merchant shop exp bonus
if( battle_config.shop_exp > 0 && z > 0 && (skill_t = pc->checkskill2(sd,idx)) > 0 ) {
if( sd->status.skill[idx].flag >= SKILL_FLAG_REPLACED_LV_0 )
skill_t = sd->status.skill[idx].flag - SKILL_FLAG_REPLACED_LV_0;
-
+
if( skill_t > 0 ) {
z = z * (double)skill_t * (double)battle_config.shop_exp/10000.;
if( z < 1 )
@@ -1549,10 +1825,120 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) {
pc->gainexp(sd,NULL,0,(int)z, false);
}
}
-
+
return 0;
}
+/**
+ * parses incoming npc market purchase list
+ **/
+int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, struct packet_npc_market_purchase *p) {
+ struct npc_data* nd;
+ struct npc_item_list *shop = NULL;
+ double z;
+ int i,j,w,new_;
+ unsigned short shop_size = 0;
+
+ nullpo_retr(1, sd);
+ nullpo_retr(1, p);
+
+ nd = npc->checknear(sd,map->id2bl(sd->npc_shopid));
+
+ if( nd == NULL || nd->subtype != SCRIPT || !list_size || !nd->u.scr.shop || nd->u.scr.shop->type != NST_MARKET )
+ return 1;
+
+ shop = nd->u.scr.shop->item;
+ shop_size = nd->u.scr.shop->items;
+
+ z = 0;
+ w = 0;
+ new_ = 0;
+
+ // process entries in buy list, one by one
+ for( i = 0; i < list_size; ++i ) {
+ int nameid, amount, value;
+
+ // find this entry in the shop's sell list
+ ARR_FIND( 0, shop_size, j,
+ p->list[i].ITID == shop[j].nameid || //Normal items
+ p->list[i].ITID == itemdb_viewid(shop[j].nameid) //item_avail replacement
+ );
+
+ if( j == shop_size ) /* TODO find official response for this */
+ return 1; // no such item in shop
+
+ if( p->list[i].qty > shop[j].qty )
+ return 1;
+
+ amount = p->list[i].qty;
+ nameid = p->list[i].ITID = shop[j].nameid; //item_avail replacement
+ value = shop[j].value;
+ npc_market_qty[i] = j;
+
+ if( !itemdb->exists(nameid) ) /* TODO find official response for this */
+ return 1; // item no longer in itemdb
+
+ if( !itemdb->isstackable(nameid) && amount > 1 ) {
+ //Exploit? You can't buy more than 1 of equipment types o.O
+ ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n",
+ sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid);
+ amount = p->list[i].qty = 1;
+ }
+
+ switch( pc->checkadditem(sd,nameid,amount) ) {
+ case ADDITEM_EXIST:
+ break;
+
+ case ADDITEM_NEW:
+ new_++;
+ break;
+
+ case ADDITEM_OVERAMOUNT: /* TODO find official response for this */
+ return 1;
+ }
+
+ z += (double)value * amount;
+ w += itemdb_weight(nameid) * amount;
+ }
+
+ if( z > (double)sd->status.zeny ) /* TODO find official response for this */
+ return 1; // Not enough Zeny
+
+ if( w + sd->weight > sd->max_weight ) /* TODO find official response for this */
+ return 1; // Too heavy
+
+ if( pc->inventoryblank(sd) < new_ ) /* TODO find official response for this */
+ return 1; // Not enough space to store items
+
+ pc->payzeny(sd,(int)z,LOG_TYPE_NPC, NULL);
+
+ for( i = 0; i < list_size; ++i ) {
+ int nameid = p->list[i].ITID;
+ int amount = p->list[i].qty;
+ struct item item_tmp;
+
+ j = npc_market_qty[i];
+
+ if( p->list[i].qty > shop[j].qty ) /* wohoo someone tampered with the packet. */
+ return 1;
+
+ shop[j].qty -= amount;
+
+ npc->market_tosql(nd,j);
+
+ if (itemdb_type(nameid) == IT_PETEGG)
+ pet->create_egg(sd, nameid);
+ else {
+ memset(&item_tmp,0,sizeof(item_tmp));
+ item_tmp.nameid = nameid;
+ item_tmp.identify = 1;
+
+ pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC);
+ }
+ }
+
+ return 0;
+}
/// npc_selllist for script-controlled shops
int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
@@ -1616,16 +2002,22 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li
/// @return result code for clif->parse_NpcSellListSend
int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) {
double z;
- int i,skill_t, idx = skill->get_index(MC_OVERCHARGE);
+ int i,skill_t, skill_idx = skill->get_index(MC_OVERCHARGE);
struct npc_data *nd;
nullpo_retr(1, sd);
nullpo_retr(1, item_list);
- if( ( nd = npc->checknear(sd, map->id2bl(sd->npc_shopid)) ) == NULL || nd->subtype != SHOP ) {
+ if( ( nd = npc->checknear(sd, map->id2bl(sd->npc_shopid)) ) == NULL ) {
return 1;
}
+ if( nd->subtype != SHOP ) {
+ if( !(nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type == NST_ZENY) )
+ return 1;
+ }
+
+
z = 0;
// verify the sell list
@@ -1680,9 +2072,9 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
pc->getzeny(sd, (int)z, LOG_TYPE_NPC, NULL);
// custom merchant shop exp bonus
- if( battle_config.shop_exp > 0 && z > 0 && ( skill_t = pc->checkskill2(sd,idx) ) > 0) {
- if( sd->status.skill[idx].flag >= SKILL_FLAG_REPLACED_LV_0 )
- skill_t = sd->status.skill[idx].flag - SKILL_FLAG_REPLACED_LV_0;
+ if( battle_config.shop_exp > 0 && z > 0 && ( skill_t = pc->checkskill2(sd,skill_idx) ) > 0) {
+ if( sd->status.skill[skill_idx].flag >= SKILL_FLAG_REPLACED_LV_0 )
+ skill_t = sd->status.skill[skill_idx].flag - SKILL_FLAG_REPLACED_LV_0;
if( skill_t > 0 ) {
z = z * (double)skill_t * (double)battle_config.shop_exp/10000.;
@@ -1765,6 +2157,8 @@ void npc_unload_duplicates(struct npc_data* nd) {
//Removes an npc from map and db.
//Single is to free name (for duplicates).
int npc_unload(struct npc_data* nd, bool single) {
+ unsigned int i;
+
nullpo_ret(nd);
npc->remove_map(nd);
@@ -1790,8 +2184,11 @@ int npc_unload(struct npc_data* nd, bool single) {
aFree(nd->path);/* remove now that no other instances exist */
}
}
+
+ if( single && nd->bl.m != -1 )
+ map->remove_questinfo(nd->bl.m,nd);
- if( (nd->subtype == SHOP || nd->subtype == CASHSHOP) && nd->src_id == 0) //src check for duplicate shops [Orcao]
+ if( nd->src_id == 0 && ( nd->subtype == SHOP || nd->subtype == CASHSHOP ) ) //src check for duplicate shops [Orcao]
aFree(nd->u.shop.shop_item);
else if( nd->subtype == SCRIPT ) {
struct s_mapiterator* iter;
@@ -1839,6 +2236,11 @@ int npc_unload(struct npc_data* nd, bool single) {
nd->u.scr.label_list = NULL;
nd->u.scr.label_list_num = 0;
}
+ if(nd->u.scr.shop) {
+ if(nd->u.scr.shop->item)
+ aFree(nd->u.scr.shop->item);
+ aFree(nd->u.scr.shop);
+ }
}
if( nd->u.scr.guild_id )
guild->flag_remove(nd);
@@ -1849,6 +2251,15 @@ int npc_unload(struct npc_data* nd, bool single) {
nd->ud = NULL;
}
+ for( i = 0; i < nd->hdatac; i++ ) {
+ if( nd->hdata[i]->flag.free ) {
+ aFree(nd->hdata[i]->data);
+ }
+ aFree(nd->hdata[i]);
+ }
+ if( nd->hdata )
+ aFree(nd->hdata);
+
aFree(nd);
return 0;
@@ -1944,7 +2355,7 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
if( p ) { // <Display name>::<Unique name>
size_t len = p-name;
if( len > NAME_LENGTH ) {
- ShowWarning("npc_parsename: Display name of '%s' is too long (len=%u) in file '%s', line'%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
+ ShowWarning("npc_parsename: Display name of '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
safestrncpy(nd->name, name, sizeof(nd->name));
} else {
memcpy(nd->name, name, len);
@@ -1952,19 +2363,19 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
}
len = strlen(p+2);
if( len > NAME_LENGTH )
- ShowWarning("npc_parsename: Unique name of '%s' is too long (len=%u) in file '%s', line'%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
+ ShowWarning("npc_parsename: Unique name of '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
safestrncpy(nd->exname, p+2, sizeof(nd->exname));
} else {// <Display name>
size_t len = strlen(name);
if( len > NAME_LENGTH )
- ShowWarning("npc_parsename: Name '%s' is too long (len=%u) in file '%s', line'%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
+ ShowWarning("npc_parsename: Name '%s' is too long (len=%u) in file '%s', line '%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH);
safestrncpy(nd->name, name, sizeof(nd->name));
safestrncpy(nd->exname, name, sizeof(nd->exname));
}
if( *nd->exname == '\0' || strstr(nd->exname,"::") != NULL ) {// invalid
snprintf(newname, ARRAYLENGTH(newname), "0_%d_%d_%d", nd->bl.m, nd->bl.x, nd->bl.y);
- ShowWarning("npc_parsename: Invalid unique name in file '%s', line'%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname);
+ ShowWarning("npc_parsename: Invalid unique name in file '%s', line '%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname);
safestrncpy(nd->exname, newname, sizeof(nd->exname));
}
@@ -1981,7 +2392,7 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
strcpy(this_mapname, (nd->bl.m == -1 ? "(not on a map)" : mapindex_id2name(map_id2index(nd->bl.m))));
strcpy(other_mapname, (dnd->bl.m == -1 ? "(not on a map)" : mapindex_id2name(map_id2index(dnd->bl.m))));
- ShowWarning("npc_parsename: Duplicate unique name in file '%s', line'%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname);
+ ShowWarning("npc_parsename: Duplicate unique name in file '%s', line '%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname);
ShowDebug("this npc:\n display name '%s'\n unique name '%s'\n map=%s, x=%d, y=%d\n", nd->name, nd->exname, this_mapname, nd->bl.x, nd->bl.y);
ShowDebug("other npc in '%s' :\n display name '%s'\n unique name '%s'\n map=%s, x=%d, y=%d\n",dnd->path, dnd->name, dnd->exname, other_mapname, dnd->bl.x, dnd->bl.y);
safestrncpy(nd->exname, newname, sizeof(nd->exname));
@@ -2013,6 +2424,53 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
}
}
+// Parse View
+// Support for using Constants in place of NPC View IDs.
+int npc_parseview(const char* w4, const char* start, const char* buffer, const char* filepath) {
+ int val = -1, i = 0;
+ char viewid[1024]; // Max size of name from const.txt, see script->read_constdb.
+
+ // Extract view ID / constant
+ while (w4[i] != '\0') {
+ if (ISSPACE(w4[i]) || w4[i] == '/' || w4[i] == ',')
+ break;
+
+ i++;
+ }
+
+ safestrncpy(viewid, w4, i+=1);
+
+ // Check if view id is not an ID (only numbers).
+ if(!npc->viewisid(viewid))
+ {
+ // Check if constant exists and get its value.
+ if(!script->get_constant(viewid, &val)) {
+ ShowWarning("npc_parseview: Invalid NPC constant '%s' specified in file '%s', line'%d'. Defaulting to INVISIBLE_CLASS. \n", viewid, filepath, strline(buffer,start-buffer));
+ val = INVISIBLE_CLASS;
+ }
+ } else {
+ // NPC has an ID specified for view id.
+ val = atoi(w4);
+ }
+
+ return val;
+}
+
+// View is ID
+// Checks if given view is an ID or constant.
+bool npc_viewisid(const char * viewid)
+{
+ if(atoi(viewid) != -1)
+ {
+ // Loop through view, looking for non-numeric character.
+ while (*viewid) {
+ if (ISDIGIT(*viewid++) == 0) return false;
+ }
+ }
+
+ return true;
+}
+
//Add then display an npc warp on map
struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y) {
int i, flag = 0;
@@ -2079,7 +2537,7 @@ const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const char* s
}
m = map->mapname2mapid(mapname);
- i = mapindex_name2id(to_mapname);
+ i = mapindex->name2id(to_mapname);
if( i == 0 )
{
ShowError("npc_parse_warp: Unknown destination map in file '%s', line '%d' : %s\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), to_mapname, w1, w2, w3, w4);
@@ -2157,7 +2615,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s
return strchr(start,'\n');;//try next
}
- if( !strcasecmp(w2,"cashshop") )
+ if( strcmp(w2,"cashshop") == 0 )
type = CASHSHOP;
else
type = SHOP;
@@ -2193,7 +2651,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s
}
if( type == SHOP && value*0.75 < id->value_sell*1.24 )
{// Exploit possible: you can buy and sell back with profit
- ShowWarning("npc_parse_shop: Item %s [%d] discounted buying price (%d->%d) is less than overcharged selling price (%d->%d) at file '%s', line '%d'.\n",
+ ShowWarning("npc_parse_shop: Item %s [%d] discounted buying price (%d->%d) is less than overcharged selling price (%d->%d) in file '%s', line '%d'.\n",
id->name, nameid, value, (int)(value*0.75), id->value_sell, (int)(id->value_sell*1.24), filepath, strline(buffer,start-buffer));
}
//for logs filters, atcommands and iteminfo script command
@@ -2220,7 +2678,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s
nd->bl.y = y;
nd->bl.id = npc->get_new_npc_id();
npc->parsename(nd, w3, start, buffer, filepath);
- nd->class_ = m==-1?-1:atoi(w4);
+ nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath);
nd->speed = 200;
++npc_shop;
@@ -2250,7 +2708,7 @@ void npc_convertlabel_db(struct npc_label_list* label_list, const char *filepath
int lpos = script->labels[i].pos;
struct npc_label_list* label;
const char *p;
- int len;
+ size_t len;
// In case of labels not terminated with ':', for user defined function support
p = lname;
@@ -2261,7 +2719,7 @@ void npc_convertlabel_db(struct npc_label_list* label_list, const char *filepath
// here we check if the label fit into the buffer
if( len > 23 ) {
- ShowError("npc_parse_script: label name longer than 23 chars! '%s'\n (%s)", lname, filepath);
+ ShowError("npc_parse_script: label name longer than 23 chars! (%s) in file '%s'.\n", lname, filepath);
return;
}
@@ -2285,7 +2743,7 @@ const char* npc_skip_script(const char* start, const char* buffer, const char* f
p = strchr(start,'{');
if( p == NULL )
{
- ShowError("npc_skip_script: Missing left curly in file '%s', line'%d'.", filepath, strline(buffer,start-buffer));
+ ShowError("npc_skip_script: Missing left curly in file '%s', line '%d'.\n", filepath, strline(buffer,start-buffer));
return NULL;// can't continue
}
@@ -2321,7 +2779,7 @@ const char* npc_skip_script(const char* start, const char* buffer, const char* f
}
else if( *p == '\0' )
{// end of buffer
- ShowError("Missing %d right curlys at file '%s', line '%d'.\n", curly_count, filepath, strline(buffer,p-buffer));
+ ShowError("Missing %d right curlys in file '%s', line '%d'.\n", curly_count, filepath, strline(buffer,p-buffer));
return NULL;// can't continue
}
}
@@ -2334,8 +2792,8 @@ const char* npc_skip_script(const char* start, const char* buffer, const char* f
/// -%TAB%script%TAB%<NPC Name>%TAB%-1,{<code>}
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,{<code>}
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>}
-const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) {
- int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0; // [Valaris] thanks to fov
+const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, int options) {
+ int x, y, dir = 0, m, xs = 0, ys = 0; // [Valaris] thanks to fov
char mapname[32];
struct script_code *scriptroot;
int i;
@@ -2383,14 +2841,13 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
CREATE(nd, struct npc_data, 1);
- if( sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3 )
+ if( sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2 )
{// OnTouch area defined
nd->u.scr.xs = xs;
nd->u.scr.ys = ys;
}
else
{// no OnTouch area
- class_ = atoi(w4);
nd->u.scr.xs = -1;
nd->u.scr.ys = -1;
}
@@ -2401,12 +2858,15 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
nd->bl.y = y;
npc->parsename(nd, w3, start, buffer, filepath);
nd->bl.id = npc->get_new_npc_id();
- nd->class_ = class_;
+ nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath);
nd->speed = 200;
nd->u.scr.script = scriptroot;
nd->u.scr.label_list = label_list;
nd->u.scr.label_list_num = label_list_num;
-
+ if( options&NPO_TRADER )
+ nd->u.scr.trader = true;
+ nd->u.scr.shop = NULL;
+
++npc_script;
nd->bl.type = BL_NPC;
nd->subtype = SCRIPT;
@@ -2417,7 +2877,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
nd->dir = dir;
npc->setcells(nd);
map->addblock(&nd->bl);
- if( class_ >= 0 ) {
+ if( nd->class_ >= 0 ) {
status->set_viewdata(&nd->bl, nd->class_);
if( map->list[nd->bl.m].users )
clif->spawn(&nd->bl);
@@ -2432,7 +2892,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
// Loop through labels to export them as necessary
for (i = 0; i < nd->u.scr.label_list_num; i++) {
if (npc->event_export(nd, i)) {
- ShowWarning("npc_parse_script : duplicate event %s::%s (%s)\n",
+ ShowWarning("npc_parse_script: duplicate event %s::%s in file '%s'.\n",
nd->exname, nd->u.scr.label_list[i].name, filepath);
}
npc->timerevent_export(nd, i);
@@ -2440,7 +2900,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
nd->u.scr.timerid = INVALID_TIMER;
- if( runOnInit ) {
+ if( options&NPO_ONINIT ) {
char evname[EVENT_NAME_LENGTH];
struct event_data *ev;
@@ -2465,7 +2925,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
/// npc: <map name>,<x>,<y>,<facing>%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>
const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
{
- int x, y, dir, m, xs = -1, ys = -1, class_ = 0;
+ int x, y, dir, m, xs = -1, ys = -1;
char mapname[32];
char srcname[128];
int i;
@@ -2483,14 +2943,14 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
// get the npc being duplicated
if( w2[length-1] != ')' || length <= 11 || length-11 >= sizeof(srcname) )
{// does not match 'duplicate(%127s)', name is empty or too long
- ShowError("npc_parse_script: bad duplicate name in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), w2);
+ ShowError("npc_parse_script: bad duplicate name in file '%s', line '%d': %s\n", filepath, strline(buffer,start-buffer), w2);
return end;// next line, try to continue
}
safestrncpy(srcname, w2+10, length-10);
dnd = npc->name2id(srcname);
if( dnd == NULL) {
- ShowError("npc_parse_script: original npc not found for duplicate in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), srcname);
+ ShowError("npc_parse_script: original npc not found for duplicate in file '%s', line '%d': %s\n", filepath, strline(buffer,start-buffer), srcname);
return end;// next line, try to continue
}
src_id = dnd->bl.id;
@@ -2501,8 +2961,10 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
x = y = dir = 0;
m = -1;
} else {
- if( sscanf(w1, "%31[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 )// <map name>,<x>,<y>,<facing>
- {
+ int fields = sscanf(w1, "%31[^,],%d,%d,%d", mapname, &x, &y, &dir);
+ if( type == WARP && fields == 3 ) { // <map name>,<x>,<y>
+ dir = 0;
+ } else if( fields != 4 ) {// <map name>,<x>,<y>,<facing>
ShowError("npc_parse_duplicate: Invalid placement format for duplicate in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return end;// next line, try to continue
}
@@ -2515,9 +2977,8 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
}
if( type == WARP && sscanf(w4, "%d,%d", &xs, &ys) == 2 );// <spanx>,<spany>
- else if( type == SCRIPT && sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3);// <sprite id>,<triggerX>,<triggerY>
- else if( type != WARP ) class_ = atoi(w4);// <sprite id>
- else {
+ else if( type == SCRIPT && sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2);// <sprite id>,<triggerX>,<triggerY>
+ else if( type == WARP ) {
ShowError("npc_parse_duplicate: Invalid span format for duplicate warp in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return end;// next line, try to continue
}
@@ -2530,7 +2991,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->bl.y = y;
npc->parsename(nd, w3, start, buffer, filepath);
nd->bl.id = npc->get_new_npc_id();
- nd->class_ = class_;
+ nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath);
nd->speed = 200;
nd->src_id = src_id;
nd->bl.type = BL_NPC;
@@ -2543,6 +3004,8 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->u.scr.script = dnd->u.scr.script;
nd->u.scr.label_list = dnd->u.scr.label_list;
nd->u.scr.label_list_num = dnd->u.scr.label_list_num;
+ nd->u.scr.shop = dnd->u.scr.shop;
+ nd->u.scr.trader = dnd->u.scr.trader;
break;
case SHOP:
@@ -2573,7 +3036,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->dir = dir;
npc->setcells(nd);
map->addblock(&nd->bl);
- if( class_ >= 0 ) {
+ if( nd->class_ >= 0 ) {
status->set_viewdata(&nd->bl, nd->class_);
if( map->list[nd->bl.m].users )
clif->spawn(&nd->bl);
@@ -2591,7 +3054,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
// Loop through labels to export them as necessary
for (i = 0; i < nd->u.scr.label_list_num; i++) {
if (npc->event_export(nd, i)) {
- ShowWarning("npc_parse_duplicate : duplicate event %s::%s (%s)\n",
+ ShowWarning("npc_parse_duplicate: duplicate event %s::%s in file '%s'.\n",
nd->exname, nd->u.scr.label_list[i].name, filepath);
}
npc->timerevent_export(nd, i);
@@ -2710,12 +3173,17 @@ void npc_unsetcells(struct npc_data* nd) {
int16 m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys;
int i,j, x0, x1, y0, y1;
- if (nd->subtype == WARP) {
- xs = nd->u.warp.xs;
- ys = nd->u.warp.ys;
- } else {
- xs = nd->u.scr.xs;
- ys = nd->u.scr.ys;
+ switch(nd->subtype) {
+ case WARP:
+ xs = nd->u.warp.xs;
+ ys = nd->u.warp.ys;
+ break;
+ case SCRIPT:
+ xs = nd->u.scr.xs;
+ ys = nd->u.scr.ys;
+ break;
+ default:
+ return; // Other types doesn't have touch area
}
if (m < 0 || xs < 0 || ys < 0 || map->list[m].cell == (struct mapcell *)0xdeadbeaf)
@@ -2798,7 +3266,6 @@ int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const c
}
if( sd->npc_id != 0 ) { // Enqueue the event trigger.
- int i;
ARR_FIND( 0, MAX_EVENTQUEUE, i, sd->eventqueue[i][0] == '\0' );
if( i < MAX_EVENTQUEUE ) {
safestrncpy(sd->eventqueue[i],eventname,50); //Event enqueued.
@@ -2874,7 +3341,7 @@ const char* npc_parse_function(char* w1, char* w2, char* w3, char* w4, const cha
if (func_db->put(func_db, DB->str2key(w3), DB->ptr2data(scriptroot), &old_data))
{
struct script_code *oldscript = (struct script_code*)DB->data2ptr(&old_data);
- ShowInfo("npc_parse_function: Overwriting user function [%s] (%s:%d)\n", w3, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_function: Overwriting user function [%s] in file '%s', line '%d'.\n", w3, filepath, strline(buffer,start-buffer));
script->free_vars(oldscript->script_vars);
aFree(oldscript->script_buf);
aFree(oldscript);
@@ -2910,7 +3377,7 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
memset(&mobspawn, 0, sizeof(struct spawn_data));
- mobspawn.state.boss = !strcmpi(w2,"boss_monster");
+ mobspawn.state.boss = (strcmp(w2,"boss_monster") == 0 ? 1 : 0);
// w1=<map name>,<x>,<y>,<xs>,<ys>
// w3=<mob name>{,<mob level>}
@@ -2922,7 +3389,7 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return strchr(start,'\n');// skip and continue
}
- if( mapindex_name2id(mapname) == 0 ) {
+ if( mapindex->name2id(mapname) == 0 ) {
ShowError("npc_parse_mob: Unknown map '%s' in file '%s', line '%d'.\n", mapname, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
@@ -2932,33 +3399,33 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
mobspawn.m = (unsigned short)m;
if( x < 0 || x >= map->list[mobspawn.m].xs || y < 0 || y >= map->list[mobspawn.m].ys ) {
- ShowError("npc_parse_mob: Spawn coordinates out of range: %s (%d,%d), map size is (%d,%d) - %s %s (file '%s', line '%d').\n", map->list[mobspawn.m].name, x, y, (map->list[mobspawn.m].xs-1), (map->list[mobspawn.m].ys-1), w1, w3, filepath, strline(buffer,start-buffer));
+ ShowError("npc_parse_mob: Spawn coordinates out of range: %s (%d,%d), map size is (%d,%d) - %s %s in file '%s', line '%d'.\n", map->list[mobspawn.m].name, x, y, (map->list[mobspawn.m].xs-1), (map->list[mobspawn.m].ys-1), w1, w3, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
// check monster ID if exists!
if( mob->db_checkid(class_) == 0 ) {
- ShowError("npc_parse_mob: Unknown mob ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer));
+ ShowError("npc_parse_mob: Unknown mob ID %d in file '%s', line '%d'.\n", class_, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
if( num < 1 || num > 1000 ) {
- ShowError("npc_parse_mob: Invalid number of monsters %d, must be inside the range [1,1000] (file '%s', line '%d').\n", num, filepath, strline(buffer,start-buffer));
+ ShowError("npc_parse_mob: Invalid number of monsters %d, must be inside the range [1,1000] in file '%s', line '%d'.\n", num, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
if( (mobspawn.state.size < 0 || mobspawn.state.size > 2) && size != -1 ) {
- ShowError("npc_parse_mob: Invalid size number %d for mob ID %d (file '%s', line '%d').\n", mobspawn.state.size, class_, filepath, strline(buffer, start - buffer));
+ ShowError("npc_parse_mob: Invalid size number %d for mob ID %d in file '%s', line '%d'.\n", mobspawn.state.size, class_, filepath, strline(buffer, start - buffer));
return strchr(start, '\n');
}
if( (mobspawn.state.ai < 0 || mobspawn.state.ai > 4) && ai != -1 ) {
- ShowError("npc_parse_mob: Invalid ai %d for mob ID %d (file '%s', line '%d').\n", mobspawn.state.ai, class_, filepath, strline(buffer, start - buffer));
+ ShowError("npc_parse_mob: Invalid ai %d for mob ID %d in file '%s', line '%d'.\n", mobspawn.state.ai, class_, filepath, strline(buffer, start - buffer));
return strchr(start, '\n');
}
if( (mob_lv == 0 || mob_lv > MAX_LEVEL) && mob_lv != -1 ) {
- ShowError("npc_parse_mob: Invalid level %d for mob ID %d (file '%s', line '%d').\n", mob_lv, class_, filepath, strline(buffer, start - buffer));
+ ShowError("npc_parse_mob: Invalid level %d for mob ID %d in file '%s', line '%d'.\n", mob_lv, class_, filepath, strline(buffer, start - buffer));
return strchr(start, '\n');
}
@@ -2988,7 +3455,7 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
}
if(mobspawn.delay1>0xfffffff || mobspawn.delay2>0xfffffff) {
- ShowError("npc_parse_mob: Invalid spawn delays %u %u (file '%s', line '%d').\n", mobspawn.delay1, mobspawn.delay2, filepath, strline(buffer,start-buffer));
+ ShowError("npc_parse_mob: Invalid spawn delays %u %u in file '%s', line '%d'.\n", mobspawn.delay1, mobspawn.delay2, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
@@ -3002,7 +3469,7 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
//Verify dataset.
if( !mob->parse_dataset(&mobspawn) ) {
- ShowError("npc_parse_mob: Invalid dataset for monster ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer));
+ ShowError("npc_parse_mob: Invalid dataset for monster ID %d in file '%s', line '%d'.\n", class_, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
@@ -3087,16 +3554,16 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
int savex, savey;
if (state == 0)
; //Map flag disabled.
- else if (!strcmpi(w4, "SavePoint")) {
+ else if (w4 && !strcmpi(w4, "SavePoint")) {
map->list[m].save.map = 0;
map->list[m].save.x = -1;
map->list[m].save.y = -1;
} else if (sscanf(w4, "%31[^,],%d,%d", savemap, &savex, &savey) == 3) {
- map->list[m].save.map = mapindex_name2id(savemap);
+ map->list[m].save.map = mapindex->name2id(savemap);
map->list[m].save.x = savex;
map->list[m].save.y = savey;
if (!map->list[m].save.map) {
- ShowWarning("npc_parse_mapflag: Specified save point map '%s' for mapflag 'nosave' not found (file '%s', line '%d'), using 'SavePoint'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", savemap, filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
+ ShowWarning("npc_parse_mapflag: Specified save point map '%s' for mapflag 'nosave' not found in file '%s', line '%d', using 'SavePoint'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", savemap, filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
map->list[m].save.x = -1;
map->list[m].save.y = -1;
}
@@ -3134,11 +3601,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
map->list[m].flag.gvg = 0;
map->list[m].flag.gvg_dungeon = 0;
map->list[m].flag.gvg_castle = 0;
- ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing GvG flags from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing GvG flags from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
}
if( state && map->list[m].flag.battleground ) {
map->list[m].flag.battleground = 0;
- ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing BattleGround flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing BattleGround flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
}
if( state && (zone = strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)) && map->list[m].zone != zone ) {
map->zone_change(m,zone,start,buffer,filepath);
@@ -3184,11 +3651,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
map->list[m].flag.gvg = state;
if( state && map->list[m].flag.pvp ) {
map->list[m].flag.pvp = 0;
- ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing PvP flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing PvP flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
}
if( state && map->list[m].flag.battleground ) {
map->list[m].flag.battleground = 0;
- ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing BattleGround flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing BattleGround flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
}
if( state && (zone = strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)) && map->list[m].zone != zone ) {
map->zone_change(m,zone,start,buffer,filepath);
@@ -3216,13 +3683,13 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
if( map->list[m].flag.battleground && map->list[m].flag.pvp ) {
map->list[m].flag.pvp = 0;
- ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing PvP flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing PvP flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
}
if( map->list[m].flag.battleground && (map->list[m].flag.gvg || map->list[m].flag.gvg_dungeon || map->list[m].flag.gvg_castle) ) {
map->list[m].flag.gvg = 0;
map->list[m].flag.gvg_dungeon = 0;
map->list[m].flag.gvg_castle = 0;
- ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing GvG flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing GvG flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
}
if( state && (zone = strdb_get(map->zone_db, MAP_ZONE_BG_NAME)) && map->list[m].zone != zone ) {
@@ -3309,10 +3776,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
else if (!strcmpi(w3,"adjust_unit_duration")) {
int skill_id, k;
char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH];
- int len = strlen(w4);
+ size_t len = w4 ? strlen(w4) : 0;
modifier[0] = '\0';
- memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH);
+ if( w4 )
+ memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH);
for(k = 0; k < len; k++) {
if( skill_name[k] == '\t' ) {
@@ -3323,11 +3791,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
}
if( modifier[0] == '\0' ) {
- ShowWarning("npc_parse_mapflag: Missing 5th param for 'adjust_unit_duration' flag! removing flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Missing 5th param for 'adjust_unit_duration' flag! removing flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
} else if( !( skill_id = skill->name2id(skill_name) ) || !skill->get_unit_id( skill->name2id(skill_name), 0) ) {
- ShowWarning("npc_parse_mapflag: Unknown skill (%s) for 'adjust_unit_duration' flag! removing flag from %s (file '%s', line '%d').\n",skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Unknown skill (%s) for 'adjust_unit_duration' flag! removing flag from %s in file '%s', line '%d'.\n",skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
} else if ( atoi(modifier) < 1 || atoi(modifier) > USHRT_MAX ) {
- ShowWarning("npc_parse_mapflag: Invalid modifier '%d' for skill '%s' for 'adjust_unit_duration' flag! removing flag from %s (file '%s', line '%d').\n", atoi(modifier), skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Invalid modifier '%d' for skill '%s' for 'adjust_unit_duration' flag! removing flag from %s in file '%s', line '%d'.\n", atoi(modifier), skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
} else {
int idx = map->list[m].unit_count;
@@ -3363,10 +3831,12 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
} else if (!strcmpi(w3,"adjust_skill_damage")) {
int skill_id, k;
char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH];
- int len = strlen(w4);
+ size_t len = w4 ? strlen(w4) : 0;
modifier[0] = '\0';
- memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH);
+
+ if( w4 )
+ memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH);
for(k = 0; k < len; k++) {
if( skill_name[k] == '\t' ) {
@@ -3377,11 +3847,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
}
if( modifier[0] == '\0' ) {
- ShowWarning("npc_parse_mapflag: Missing 5th param for 'adjust_skill_damage' flag! removing flag from %s (file '%s', line '%d').\n", map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Missing 5th param for 'adjust_skill_damage' flag! removing flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer));
} else if( !( skill_id = skill->name2id(skill_name) ) ) {
- ShowWarning("npc_parse_mapflag: Unknown skill (%s) for 'adjust_skill_damage' flag! removing flag from %s (file '%s', line '%d').\n", skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Unknown skill (%s) for 'adjust_skill_damage' flag! removing flag from %s in file '%s', line '%d'.\n", skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
} else if ( atoi(modifier) < 1 || atoi(modifier) > USHRT_MAX ) {
- ShowWarning("npc_parse_mapflag: Invalid modifier '%d' for skill '%s' for 'adjust_skill_damage' flag! removing flag from %s (file '%s', line '%d').\n", atoi(modifier), skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Invalid modifier '%d' for skill '%s' for 'adjust_skill_damage' flag! removing flag from %s in file '%s', line '%d'.\n", atoi(modifier), skill_name, map->list[m].name, filepath, strline(buffer,start-buffer));
} else {
int idx = map->list[m].skill_count;
@@ -3419,7 +3889,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
struct map_zone_data *zone;
if( !(zone = strdb_get(map->zone_db, w4)) ) {
- ShowWarning("npc_parse_mapflag: Invalid zone '%s'! removing flag from %s (file '%s', line '%d').\n", w4, map->list[m].name, filepath, strline(buffer,start-buffer));
+ ShowWarning("npc_parse_mapflag: Invalid zone '%s'! removing flag from %s in file '%s', line '%d'.\n", w4, map->list[m].name, filepath, strline(buffer,start-buffer));
} else if( map->list[m].zone != zone ) {
map->zone_change(m,zone,start,buffer,filepath);
}
@@ -3439,16 +3909,19 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
map->list[m].short_damage_rate = (state) ? atoi(w4) : 100;
} else if ( !strcmpi(w3,"long_damage_rate") ) {
map->list[m].long_damage_rate = (state) ? atoi(w4) : 100;
+ } else if ( !strcmpi(w3,"src4instance") ) {
+ map->list[m].flag.src4instance = (state) ? 1 : 0;
+ } else if ( !strcmpi(w3,"nocashshop") ) {
+ map->list[m].flag.nocashshop = (state) ? 1 : 0;
} else
- ShowError("npc_parse_mapflag: unrecognized mapflag '%s' (file '%s', line '%d').\n", w3, filepath, strline(buffer,start-buffer));
+ ShowError("npc_parse_mapflag: unrecognized mapflag '%s' in file '%s', line '%d'.\n", w3, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// continue
}
//Read file and create npc/func/mapflag/monster... accordingly.
//@runOnInit should we exec OnInit when it's done ?
-void npc_parsesrcfile(const char* filepath, bool runOnInit)
-{
+int npc_parsesrcfile(const char* filepath, bool runOnInit) {
int16 m, x, y;
int lines = 0;
FILE* fp;
@@ -3461,7 +3934,7 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
if( fp == NULL )
{
ShowError("npc_parsesrcfile: File not found '%s'.\n", filepath);
- return;
+ return -1;
}
fseek(fp, 0, SEEK_END);
len = ftell(fp);
@@ -3474,7 +3947,7 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
ShowError("npc_parsesrcfile: Failed to read file '%s' - %s\n", filepath, strerror(errno));
aFree(buffer);
fclose(fp);
- return;
+ return -1;
}
fclose(fp);
@@ -3487,7 +3960,7 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
lines++;
// w1<TAB>w2<TAB>w3<TAB>w4
- count = sv->parse(p, len+buffer-p, 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF));
+ count = sv->parse(p, (int)(len+buffer-p), 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF));
if( count < 0 )
{
ShowError("npc_parsesrcfile: Parse error in file '%s', line '%d'. Stopping...\n", filepath, strline(buffer,p-buffer));
@@ -3529,15 +4002,15 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
break;
}
- if( strcmp(w1,"-") !=0 && strcasecmp(w1,"function") != 0 )
+ if( strcmp(w1,"-") != 0 && strcmp(w1,"function") != 0 )
{// w1 = <map name>,<x>,<y>,<facing>
char mapname[MAP_NAME_LENGTH*2];
x = y = 0;
sscanf(w1,"%23[^,],%hd,%hd[^,]",mapname,&x,&y);
- if( !mapindex_name2id(mapname) )
+ if( !mapindex->name2id(mapname) )
{// Incorrect map, we must skip the script info...
ShowError("npc_parsesrcfile: Unknown map '%s' in file '%s', line '%d'. Skipping line...\n", mapname, filepath, strline(buffer,p-buffer));
- if( strcasecmp(w2,"script") == 0 && count > 3 )
+ if( strcmp(w2,"script") == 0 && count > 3 )
{
if((p = npc->skip_script(p,buffer,filepath)) == NULL)
{
@@ -3550,7 +4023,7 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
m = map->mapname2mapid(mapname);
if( m < 0 ) {
// "mapname" is not assigned to this server, we must skip the script info...
- if( strcasecmp(w2,"script") == 0 && count > 3 )
+ if( strcmp(w2,"script") == 0 && count > 3 )
{
if((p = npc->skip_script(p,buffer,filepath)) == NULL)
{
@@ -3562,7 +4035,7 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
}
if (x < 0 || x >= map->list[m].xs || y < 0 || y >= map->list[m].ys) {
ShowError("npc_parsesrcfile: Unknown coordinates ('%d', '%d') for map '%s' in file '%s', line '%d'. Skipping line...\n", x, y, mapname, filepath, strline(buffer,p-buffer));
- if( strcasecmp(w2,"script") == 0 && count > 3 )
+ if( strcmp(w2,"script") == 0 && count > 3 )
{
if((p = npc->skip_script(p,buffer,filepath)) == NULL)
{
@@ -3574,42 +4047,65 @@ void npc_parsesrcfile(const char* filepath, bool runOnInit)
}
}
- if( strcasecmp(w2,"warp") == 0 && count > 3 )
+ if( strcmp(w2,"warp") == 0 && count > 3 )
{
p = npc->parse_warp(w1,w2,w3,w4, p, buffer, filepath);
}
- else if( (!strcasecmp(w2,"shop") || !strcasecmp(w2,"cashshop")) && count > 3 )
+ else if( (strcmp(w2,"shop") == 0 || strcmp(w2,"cashshop") == 0) && count > 3 )
{
p = npc->parse_shop(w1,w2,w3,w4, p, buffer, filepath);
}
- else if( strcasecmp(w2,"script") == 0 && count > 3 )
+ else if( strcmp(w2,"script") == 0 && count > 3 )
{
- if( strcasecmp(w1,"function") == 0 )
+ if( strcmp(w1,"function") == 0 ) {
p = npc->parse_function(w1, w2, w3, w4, p, buffer, filepath);
- else
- p = npc->parse_script(w1,w2,w3,w4, p, buffer, filepath,runOnInit);
+ } else {
+#ifdef ENABLE_CASE_CHECK
+ if( strcasecmp(w1, "function") == 0 ) DeprecationWarning("npc_parsesrcfile", w1, "function", filepath, strline(buffer, p-buffer)); // TODO
+#endif // ENABLE_CASE_CHECK
+ p = npc->parse_script(w1,w2,w3,w4, p, buffer, filepath,runOnInit?NPO_ONINIT:NPO_NONE);
+ }
+ }
+ else if( strcmp(w2,"trader") == 0 && count > 3 ) {
+ p = npc->parse_script(w1,w2,w3,w4, p, buffer, filepath,(runOnInit?NPO_ONINIT:NPO_NONE)|NPO_TRADER);
}
else if( (i=0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3 )
{
p = npc->parse_duplicate(w1,w2,w3,w4, p, buffer, filepath);
}
- else if( (strcmpi(w2,"monster") == 0 || strcmpi(w2,"boss_monster") == 0) && count > 3 )
+ else if( (strcmp(w2,"monster") == 0 || strcmp(w2,"boss_monster") == 0) && count > 3 )
{
p = npc->parse_mob(w1, w2, w3, w4, p, buffer, filepath);
}
- else if( strcmpi(w2,"mapflag") == 0 && count >= 3 )
+ else if( strcmp(w2,"mapflag") == 0 && count >= 3 )
{
p = npc->parse_mapflag(w1, w2, trim(w3), trim(w4), p, buffer, filepath);
}
else
{
+#ifdef ENABLE_CASE_CHECK
+ if( strcasecmp(w2, "warp") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "warp", filepath, strline(buffer, p-buffer)); } // TODO
+ else if( strcasecmp(w2,"shop") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "shop", filepath, strline(buffer, p-buffer)); } // TODO
+ else if( strcasecmp(w2,"cashshop") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "cashshop", filepath, strline(buffer, p-buffer)); } // TODO
+ else if( strcasecmp(w2, "script") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "script", filepath, strline(buffer, p-buffer)); } // TODO
+ else if( strcasecmp(w2,"trader") == 0 ) DeprecationWarning("npc_parsesrcfile", w2, "trader", filepath, strline(buffer, p-buffer)) // TODO
+ else if( strncasecmp(w2, "duplicate", 9) == 0 ) {
+ char temp[10];
+ safestrncpy(temp, w2, 10);
+ DeprecationWarning("npc_parsesrcfile", temp, "duplicate", filepath, strline(buffer, p-buffer)); // TODO
+ }
+ else if( strcasecmp(w2,"monster") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "monster", filepath, strline(buffer, p-buffer)); } // TODO:
+ else if( strcasecmp(w2,"boss_monster") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "boss_monster", filepath, strline(buffer, p-buffer)); } // TODO
+ else if( strcasecmp(w2, "mapflag") == 0 ) { DeprecationWarning("npc_parsesrcfile", w2, "mapflag", filepath, strline(buffer, p-buffer)); } // TODO
+ else
+#endif // ENABLE_CASE_CHECK
ShowError("npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,p-buffer), w1, w2, w3, w4);
p = strchr(p,'\n');// skip and continue
}
}
aFree(buffer);
- return;
+ return 0;
}
int npc_script_event(struct map_session_data* sd, enum npce_event type)
@@ -3666,11 +4162,15 @@ void npc_read_event_script(void)
break;
}
- if( (p=strchr(p,':')) && p && strcmpi(name,p)==0 )
+ if( (p=strchr(p,':')) && strcmp(name,p) == 0 )
{
script_event[i].event[count] = ed;
script_event[i].event_name[count] = key.str;
script_event[i].event_count++;
+#ifdef ENABLE_CASE_CHECK
+ } else if( p && strcasecmp(name, p) == 0 ) {
+ DeprecationWarning2("npc_read_event_script", p, name, config[i].event_name); // TODO
+#endif // ENABLE_CASE_CHECK
}
}
dbi_destroy(iter);
@@ -3782,12 +4282,10 @@ int npc_reload(void) {
"\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n"
"\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n",
npc_id - npc_new_min, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
-
+
itemdb->name_constants();
-
- for(i = 0; i < instance->instances; i++) {
- instance->destroy(i);
- }
+
+ instance->reload();
map->zone_init();
@@ -3803,6 +4301,8 @@ int npc_reload(void) {
//Execute the OnInit event for freshly loaded npcs. [Skotlex]
ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n",npc->event_doall("OnInit"));
+ npc->market_fromsql();/* after OnInit */
+
// Execute rest of the startup events if connected to char-server. [Lance]
if(!intif->CheckForCharServer()){
ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc->event_doall("OnInterIfInit"));
@@ -3818,7 +4318,7 @@ bool npc_unloadfile( const char* filepath ) {
bool found = false;
for( nd = dbi_first(iter); dbi_exists(iter); nd = dbi_next(iter) ) {
- if( nd->path && strcasecmp(nd->path,filepath) == 0 ) {
+ if( nd->path && strcasecmp(nd->path,filepath) == 0 ) { // FIXME: This can break in case-sensitive file systems
found = true;
npc->unload_duplicates(nd);/* unload any npcs which could duplicate this but be in a different file */
npc->unload(nd, true);
@@ -3888,8 +4388,7 @@ static void npc_debug_warps(void) {
/*==========================================
* npc initialization
*------------------------------------------*/
-int do_init_npc(void)
-{
+int do_init_npc(bool minimal) {
struct npc_src_list *file;
int i;
@@ -3911,48 +4410,52 @@ int do_init_npc(void)
for( i = MAX_NPC_CLASS2_START; i < MAX_NPC_CLASS2_END; i++ )
npc_viewdb2[i - MAX_NPC_CLASS2_START].class_ = i;
- npc->ev_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, EVENT_NAME_LENGTH);
- npc->ev_label_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, NAME_LENGTH);
+ npc->ev_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, EVENT_NAME_LENGTH);
+ npc->ev_label_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, NAME_LENGTH);
npc->name_db = strdb_alloc(DB_OPT_BASE, NAME_LENGTH);
npc->path_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, 0);
- npc->timer_event_ers = ers_new(sizeof(struct timer_event_data),"clif.c::timer_event_ers",ERS_OPT_NONE);
-
npc_last_npd = NULL;
npc_last_path = NULL;
npc_last_ref = NULL;
- // process all npc files
- ShowStatus("Loading NPCs...\r");
- for( file = npc->src_files; file != NULL; file = file->next ) {
- ShowStatus("Loading NPC file: %s"CL_CLL"\r", file->name);
- npc->parsesrcfile(file->name,false);
+ if (!minimal) {
+ npc->timer_event_ers = ers_new(sizeof(struct timer_event_data),"clif.c::timer_event_ers",ERS_OPT_NONE);
+
+ // process all npc files
+ ShowStatus("Loading NPCs...\r");
+ for( file = npc->src_files; file != NULL; file = file->next ) {
+ ShowStatus("Loading NPC file: %s"CL_CLL"\r", file->name);
+ npc->parsesrcfile(file->name,false);
+ }
+ ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n"
+ "\t-'"CL_WHITE"%d"CL_RESET"' Warps\n"
+ "\t-'"CL_WHITE"%d"CL_RESET"' Shops\n"
+ "\t-'"CL_WHITE"%d"CL_RESET"' Scripts\n"
+ "\t-'"CL_WHITE"%d"CL_RESET"' Spawn sets\n"
+ "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n"
+ "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n",
+ npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
}
- ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n"
- "\t-'"CL_WHITE"%d"CL_RESET"' Warps\n"
- "\t-'"CL_WHITE"%d"CL_RESET"' Shops\n"
- "\t-'"CL_WHITE"%d"CL_RESET"' Scripts\n"
- "\t-'"CL_WHITE"%d"CL_RESET"' Spawn sets\n"
- "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n"
- "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n",
- npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
-
- itemdb->name_constants();
- map->zone_init();
+ itemdb->name_constants();
+
+ if (!minimal) {
+ map->zone_init();
- npc->motd = npc->name2id("HerculesMOTD"); /* [Ind/Hercules] */
+ npc->motd = npc->name2id("HerculesMOTD"); /* [Ind/Hercules] */
- // set up the events cache
- memset(script_event, 0, sizeof(script_event));
- npc->read_event_script();
+ // set up the events cache
+ memset(script_event, 0, sizeof(script_event));
+ npc->read_event_script();
- //Debug function to locate all endless loop warps.
- if (battle_config.warp_point_debug)
- npc->debug_warps();
+ //Debug function to locate all endless loop warps.
+ if (battle_config.warp_point_debug)
+ npc->debug_warps();
- timer->add_func_list(npc->event_do_clock,"npc_event_do_clock");
- timer->add_func_list(npc->timerevent,"npc_timerevent");
+ timer->add_func_list(npc->event_do_clock,"npc_event_do_clock");
+ timer->add_func_list(npc->timerevent,"npc_timerevent");
+ }
// Init dummy NPC
npc->fake_nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data));
@@ -3986,6 +4489,9 @@ void npc_defaults(void) {
npc->fake_nd = NULL;
npc->src_files = NULL;
/* */
+ npc->trader_ok = false;
+ npc->trader_funds[0] = npc->trader_funds[1] = 0;
+ /* */
npc->init = do_init_npc;
npc->final = do_final_npc;
/* */
@@ -4043,6 +4549,8 @@ void npc_defaults(void) {
npc->addsrcfile = npc_addsrcfile;
npc->delsrcfile = npc_delsrcfile;
npc->parsename = npc_parsename;
+ npc->parseview = npc_parseview;
+ npc->viewisid = npc_viewisid;
npc->add_warp = npc_add_warp;
npc->parse_warp = npc_parse_warp;
npc->parse_shop = npc_parse_shop;
@@ -4073,4 +4581,14 @@ void npc_defaults(void) {
npc->debug_warps_sub = npc_debug_warps_sub;
npc->debug_warps = npc_debug_warps;
npc->secure_timeout_timer = npc_rr_secure_timeout_timer;
+ /* */
+ npc->trader_count_funds = npc_trader_count_funds;
+ npc->trader_pay = npc_trader_pay;
+ npc->trader_update = npc_trader_update;
+ npc->market_buylist = npc_market_buylist;
+ npc->trader_open = npc_trader_open;
+ npc->market_fromsql = npc_market_fromsql;
+ npc->market_tosql = npc_market_tosql;
+ npc->market_delfromsql = npc_market_delfromsql;
+ npc->market_delfromsql_sub = npc_market_delfromsql_sub;
}