diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index f64c7e582..35e0cd5ab 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1079,7 +1079,7 @@ int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) ) { //Pick closest target? #ifdef ACTIVEPATHSEARCH struct walkpath_data wpd; - if (!path->search(&wpd, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells + if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells return 0; //Standing monsters use range2, walking monsters use range3 if ((md->ud.walktimer == INVALID_TIMER && wpd.path_len > md->db->range2) @@ -2064,13 +2064,13 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage) { return; #if PACKETVER >= 20120404 - if( !(md->status.mode&MD_BOSS) ){ + if (battle_config.show_monster_hp_bar && !(md->status.mode&MD_BOSS)) { int i; for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob. - if( md->dmglog[i].id ) { + if (md->dmglog[i].id) { struct map_session_data *sd = map->charid2sd(md->dmglog[i].id); - if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range - clif->monster_hp_bar(md,sd); + if (sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE)) // check if in range + clif->monster_hp_bar(md, sd); } } } @@ -2798,19 +2798,19 @@ int mob_class_change (struct mob_data *md, int class_) /*========================================== * mob heal, update display hp info of mob for players *------------------------------------------*/ -void mob_heal(struct mob_data *md,unsigned int heal) +void mob_heal(struct mob_data *md, unsigned int heal) { if (battle_config.show_mob_info&3) clif->charnameack (0, &md->bl); - + #if PACKETVER >= 20120404 - if( !(md->status.mode&MD_BOSS) ){ + if (battle_config.show_monster_hp_bar && !(md->status.mode&MD_BOSS)) { int i; for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob. - if( md->dmglog[i].id ) { + if (md->dmglog[i].id) { struct map_session_data *sd = map->charid2sd(md->dmglog[i].id); - if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range - clif->monster_hp_bar(md,sd); + if (sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE)) // check if in range + clif->monster_hp_bar(md, sd); } } } |