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Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index f64c7e582..35e0cd5ab 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1079,7 +1079,7 @@ int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap)
) { //Pick closest target?
#ifdef ACTIVEPATHSEARCH
struct walkpath_data wpd;
- if (!path->search(&wpd, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells
+ if (!path->search(&wpd, &md->bl, md->bl.m, md->bl.x, md->bl.y, bl->x, bl->y, 0, CELL_CHKNOPASS)) // Count walk path cells
return 0;
//Standing monsters use range2, walking monsters use range3
if ((md->ud.walktimer == INVALID_TIMER && wpd.path_len > md->db->range2)
@@ -2064,13 +2064,13 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage) {
return;
#if PACKETVER >= 20120404
- if( !(md->status.mode&MD_BOSS) ){
+ if (battle_config.show_monster_hp_bar && !(md->status.mode&MD_BOSS)) {
int i;
for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob.
- if( md->dmglog[i].id ) {
+ if (md->dmglog[i].id) {
struct map_session_data *sd = map->charid2sd(md->dmglog[i].id);
- if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range
- clif->monster_hp_bar(md,sd);
+ if (sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE)) // check if in range
+ clif->monster_hp_bar(md, sd);
}
}
}
@@ -2798,19 +2798,19 @@ int mob_class_change (struct mob_data *md, int class_)
/*==========================================
* mob heal, update display hp info of mob for players
*------------------------------------------*/
-void mob_heal(struct mob_data *md,unsigned int heal)
+void mob_heal(struct mob_data *md, unsigned int heal)
{
if (battle_config.show_mob_info&3)
clif->charnameack (0, &md->bl);
-
+
#if PACKETVER >= 20120404
- if( !(md->status.mode&MD_BOSS) ){
+ if (battle_config.show_monster_hp_bar && !(md->status.mode&MD_BOSS)) {
int i;
for(i = 0; i < DAMAGELOG_SIZE; i++){ // must show hp bar to all char who already hit the mob.
- if( md->dmglog[i].id ) {
+ if (md->dmglog[i].id) {
struct map_session_data *sd = map->charid2sd(md->dmglog[i].id);
- if( sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE) ) // check if in range
- clif->monster_hp_bar(md,sd);
+ if (sd && check_distance_bl(&md->bl, &sd->bl, AREA_SIZE)) // check if in range
+ clif->monster_hp_bar(md, sd);
}
}
}