diff options
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 497 |
1 files changed, 287 insertions, 210 deletions
diff --git a/src/map/map.h b/src/map/map.h index dbd30febf..2de6df2f7 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -2,8 +2,8 @@ * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * - * Copyright (C) 2012-2015 Hercules Dev Team - * Copyright (C) Athena Dev Teams + * Copyright (C) 2012-2020 Hercules Dev Team + * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -27,12 +27,14 @@ #include "common/db.h" #include "common/mapindex.h" #include "common/mmo.h" +#include "map/unitdefines.h" // enum unit_dir #include <stdio.h> #include <stdarg.h> /* Forward Declarations */ struct Sql; // common/sql.h +struct config_t; // common/conf.h struct mob_data; struct npc_data; struct channel_data; @@ -44,36 +46,12 @@ enum E_MAPSERVER_ST { MAPSERVER_ST_LAST }; -#define MAX_NPC_PER_MAP 512 -#define AREA_SIZE (battle->bc->area_size) -#define DAMAGELOG_SIZE 30 -#define LOOTITEM_SIZE 10 -#define MAX_MOBSKILL 50 -#define MAX_MOB_LIST_PER_MAP 100 -#define MAX_EVENTQUEUE 2 -#define MAX_EVENTTIMER 32 -#define NATURAL_HEAL_INTERVAL 500 -#define MIN_FLOORITEM 2 -#define MAX_FLOORITEM START_ACCOUNT_NUM -#define MAX_IGNORE_LIST 20 // official is 14 -#define MAX_VENDING 12 -#define MAX_MAP_SIZE (512*512) // Wasn't there something like this already? Can't find it.. [Shinryo] - -#define BLOCK_SIZE 8 -#define block_free_max 1048576 -#define BL_LIST_MAX 1048576 - -// For filtering and quick checking. -#define MAPID_BASEMASK 0x00ff -#define MAPID_UPPERMASK 0x0fff -#define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK) - //First Jobs //Note the oddity of the novice: //Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type. enum { //Novice And 1-1 Jobs - MAPID_NOVICE = 0x0, + MAPID_NOVICE = 0, MAPID_SWORDMAN, MAPID_MAGE, MAPID_ARCHER, @@ -87,146 +65,249 @@ enum { MAPID_XMAS, MAPID_SUMMER, MAPID_GANGSI, + MAPID_SUMMONER, + MAPID_1_1_MAX, + //2-1 Jobs - MAPID_SUPER_NOVICE = JOBL_2_1|0x0, - MAPID_KNIGHT, - MAPID_WIZARD, - MAPID_HUNTER, - MAPID_PRIEST, - MAPID_BLACKSMITH, - MAPID_ASSASSIN, - MAPID_STAR_GLADIATOR, - MAPID_REBELLION = JOBL_2_1|0x09, - MAPID_KAGEROUOBORO = JOBL_2_1|0x0A, - MAPID_DEATH_KNIGHT = JOBL_2_1|0x0E, + MAPID_SUPER_NOVICE = JOBL_2_1 | MAPID_NOVICE, + MAPID_KNIGHT = JOBL_2_1 | MAPID_SWORDMAN, + MAPID_WIZARD = JOBL_2_1 | MAPID_MAGE, + MAPID_HUNTER = JOBL_2_1 | MAPID_ARCHER, + MAPID_PRIEST = JOBL_2_1 | MAPID_ACOLYTE, + MAPID_BLACKSMITH = JOBL_2_1 | MAPID_MERCHANT, + MAPID_ASSASSIN = JOBL_2_1 | MAPID_THIEF, + MAPID_STAR_GLADIATOR = JOBL_2_1 | MAPID_TAEKWON, + // = JOBL_2_1 | MAPID_WEDDING, + MAPID_REBELLION = JOBL_2_1 | MAPID_GUNSLINGER, + MAPID_KAGEROUOBORO = JOBL_2_1 | MAPID_NINJA, + // = JOBL_2_1 | MAPID_XMAS, + // = JOBL_2_1 | MAPID_SUMMER, + MAPID_DEATH_KNIGHT = JOBL_2_1 | MAPID_GANGSI, + // = JOBL_2_1 | MAPID_SUMMONER, + //2-2 Jobs - MAPID_CRUSADER = JOBL_2_2|0x1, - MAPID_SAGE, - MAPID_BARDDANCER, - MAPID_MONK, - MAPID_ALCHEMIST, - MAPID_ROGUE, - MAPID_SOUL_LINKER, - MAPID_DARK_COLLECTOR = JOBL_2_2|0x0E, + // = JOBL_2_1 | MAPID_NOVICE, + MAPID_CRUSADER = JOBL_2_2 | MAPID_SWORDMAN, + MAPID_SAGE = JOBL_2_2 | MAPID_MAGE, + MAPID_BARDDANCER = JOBL_2_2 | MAPID_ARCHER, + MAPID_MONK = JOBL_2_2 | MAPID_ACOLYTE, + MAPID_ALCHEMIST = JOBL_2_2 | MAPID_MERCHANT, + MAPID_ROGUE = JOBL_2_2 | MAPID_THIEF, + MAPID_SOUL_LINKER = JOBL_2_2 | MAPID_TAEKWON, + // = JOBL_2_2 | MAPID_WEDDING, + // = JOBL_2_2 | MAPID_GUNSLINGER, + // = JOBL_2_2 | MAPID_NINJA, + // = JOBL_2_2 | MAPID_XMAS, + // = JOBL_2_2 | MAPID_SUMMER, + MAPID_DARK_COLLECTOR = JOBL_2_2 | MAPID_GANGSI, + // = JOBL_2_2 | MAPID_SUMMONER, + //Trans Novice And Trans 1-1 Jobs - MAPID_NOVICE_HIGH = JOBL_UPPER|0x0, - MAPID_SWORDMAN_HIGH, - MAPID_MAGE_HIGH, - MAPID_ARCHER_HIGH, - MAPID_ACOLYTE_HIGH, - MAPID_MERCHANT_HIGH, - MAPID_THIEF_HIGH, + MAPID_NOVICE_HIGH = JOBL_UPPER | MAPID_NOVICE, + MAPID_SWORDMAN_HIGH = JOBL_UPPER | MAPID_SWORDMAN, + MAPID_MAGE_HIGH = JOBL_UPPER | MAPID_MAGE, + MAPID_ARCHER_HIGH = JOBL_UPPER | MAPID_ARCHER, + MAPID_ACOLYTE_HIGH = JOBL_UPPER | MAPID_ACOLYTE, + MAPID_MERCHANT_HIGH = JOBL_UPPER | MAPID_MERCHANT, + MAPID_THIEF_HIGH = JOBL_UPPER | MAPID_THIEF, + // = JOBL_UPPER | MAPID_TAEKWON, + // = JOBL_UPPER | MAPID_WEDDING, + // = JOBL_UPPER | MAPID_GUNSLINGER, + // = JOBL_UPPER | MAPID_NINJA, + // = JOBL_UPPER | MAPID_XMAS, + // = JOBL_UPPER | MAPID_SUMMER, + // = JOBL_UPPER | MAPID_GANGSI, + // = JOBL_UPPER | MAPID_SUMMONER, + //Trans 2-1 Jobs - MAPID_LORD_KNIGHT = JOBL_UPPER|JOBL_2_1|0x1, - MAPID_HIGH_WIZARD, - MAPID_SNIPER, - MAPID_HIGH_PRIEST, - MAPID_WHITESMITH, - MAPID_ASSASSIN_CROSS, + // = JOBL_UPPER | JOBL_2_1 | MAPID_NOVICE, + MAPID_LORD_KNIGHT = JOBL_UPPER | JOBL_2_1 | MAPID_SWORDMAN, + MAPID_HIGH_WIZARD = JOBL_UPPER | JOBL_2_1 | MAPID_MAGE, + MAPID_SNIPER = JOBL_UPPER | JOBL_2_1 | MAPID_ARCHER, + MAPID_HIGH_PRIEST = JOBL_UPPER | JOBL_2_1 | MAPID_ACOLYTE, + MAPID_WHITESMITH = JOBL_UPPER | JOBL_2_1 | MAPID_MERCHANT, + MAPID_ASSASSIN_CROSS = JOBL_UPPER | JOBL_2_1 | MAPID_THIEF, + // = JOBL_UPPER | JOBL_2_1 | MAPID_TAEKWON, + // = JOBL_UPPER | JOBL_2_1 | MAPID_WEDDING, + // = JOBL_UPPER | JOBL_2_1 | MAPID_GUNSLINGER, + // = JOBL_UPPER | JOBL_2_1 | MAPID_NINJA, + // = JOBL_UPPER | JOBL_2_1 | MAPID_XMAS, + // = JOBL_UPPER | JOBL_2_1 | MAPID_SUMMER, + // = JOBL_UPPER | JOBL_2_1 | MAPID_GANGSI, + // = JOBL_UPPER | JOBL_2_1 | MAPID_SUMMONER, + //Trans 2-2 Jobs - MAPID_PALADIN = JOBL_UPPER|JOBL_2_2|0x1, - MAPID_PROFESSOR, - MAPID_CLOWNGYPSY, - MAPID_CHAMPION, - MAPID_CREATOR, - MAPID_STALKER, + // = JOBL_UPPER | JOBL_2_2 | MAPID_NOVICE, + MAPID_PALADIN = JOBL_UPPER | JOBL_2_2 | MAPID_SWORDMAN, + MAPID_PROFESSOR = JOBL_UPPER | JOBL_2_2 | MAPID_MAGE, + MAPID_CLOWNGYPSY = JOBL_UPPER | JOBL_2_2 | MAPID_ARCHER, + MAPID_CHAMPION = JOBL_UPPER | JOBL_2_2 | MAPID_ACOLYTE, + MAPID_CREATOR = JOBL_UPPER | JOBL_2_2 | MAPID_MERCHANT, + MAPID_STALKER = JOBL_UPPER | JOBL_2_2 | MAPID_THIEF, + // = JOBL_UPPER | JOBL_2_2 | MAPID_TAEKWON, + // = JOBL_UPPER | JOBL_2_2 | MAPID_WEDDING, + // = JOBL_UPPER | JOBL_2_2 | MAPID_GUNSLINGER, + // = JOBL_UPPER | JOBL_2_2 | MAPID_NINJA, + // = JOBL_UPPER | JOBL_2_2 | MAPID_XMAS, + // = JOBL_UPPER | JOBL_2_2 | MAPID_SUMMER, + // = JOBL_UPPER | JOBL_2_2 | MAPID_GANGSI, + // = JOBL_UPPER | JOBL_2_2 | MAPID_SUMMONER, + //Baby Novice And Baby 1-1 Jobs - MAPID_BABY = JOBL_BABY|0x0, - MAPID_BABY_SWORDMAN, - MAPID_BABY_MAGE, - MAPID_BABY_ARCHER, - MAPID_BABY_ACOLYTE, - MAPID_BABY_MERCHANT, - MAPID_BABY_THIEF, + MAPID_BABY = JOBL_BABY | MAPID_NOVICE, + MAPID_BABY_SWORDMAN = JOBL_BABY | MAPID_SWORDMAN, + MAPID_BABY_MAGE = JOBL_BABY | MAPID_MAGE, + MAPID_BABY_ARCHER = JOBL_BABY | MAPID_ARCHER, + MAPID_BABY_ACOLYTE = JOBL_BABY | MAPID_ACOLYTE, + MAPID_BABY_MERCHANT = JOBL_BABY | MAPID_MERCHANT, + MAPID_BABY_THIEF = JOBL_BABY | MAPID_THIEF, + // = JOBL_BABY | MAPID_TAEKWON, + // = JOBL_BABY | MAPID_WEDDING, + // = JOBL_BABY | MAPID_GUNSLINGER, + // = JOBL_BABY | MAPID_NINJA, + // = JOBL_BABY | MAPID_XMAS, + // = JOBL_BABY | MAPID_SUMMER, + // = JOBL_BABY | MAPID_GANGSI, + // = JOBL_BABY | MAPID_SUMMONER, + //Baby 2-1 Jobs - MAPID_SUPER_BABY = JOBL_BABY|JOBL_2_1|0x0, - MAPID_BABY_KNIGHT, - MAPID_BABY_WIZARD, - MAPID_BABY_HUNTER, - MAPID_BABY_PRIEST, - MAPID_BABY_BLACKSMITH, - MAPID_BABY_ASSASSIN, + MAPID_SUPER_BABY = JOBL_BABY | JOBL_2_1 | MAPID_NOVICE, + MAPID_BABY_KNIGHT = JOBL_BABY | JOBL_2_1 | MAPID_SWORDMAN, + MAPID_BABY_WIZARD = JOBL_BABY | JOBL_2_1 | MAPID_MAGE, + MAPID_BABY_HUNTER = JOBL_BABY | JOBL_2_1 | MAPID_ARCHER, + MAPID_BABY_PRIEST = JOBL_BABY | JOBL_2_1 | MAPID_ACOLYTE, + MAPID_BABY_BLACKSMITH = JOBL_BABY | JOBL_2_1 | MAPID_MERCHANT, + MAPID_BABY_ASSASSIN = JOBL_BABY | JOBL_2_1 | MAPID_THIEF, + // = JOBL_BABY | JOBL_2_1 | MAPID_TAEKWON, + // = JOBL_BABY | JOBL_2_1 | MAPID_WEDDING, + // = JOBL_BABY | JOBL_2_1 | MAPID_GUNSLINGER, + // = JOBL_BABY | JOBL_2_1 | MAPID_NINJA, + // = JOBL_BABY | JOBL_2_1 | MAPID_XMAS, + // = JOBL_BABY | JOBL_2_1 | MAPID_SUMMER, + // = JOBL_BABY | JOBL_2_1 | MAPID_GANGSI, + // = JOBL_BABY | JOBL_2_1 | MAPID_SUMMONER, + //Baby 2-2 Jobs - MAPID_BABY_CRUSADER = JOBL_BABY|JOBL_2_2|0x1, - MAPID_BABY_SAGE, - MAPID_BABY_BARDDANCER, - MAPID_BABY_MONK, - MAPID_BABY_ALCHEMIST, - MAPID_BABY_ROGUE, + // = JOBL_BABY | JOBL_2_2 | MAPID_NOVICE, + MAPID_BABY_CRUSADER = JOBL_BABY | JOBL_2_2 | MAPID_SWORDMAN, + MAPID_BABY_SAGE = JOBL_BABY | JOBL_2_2 | MAPID_MAGE, + MAPID_BABY_BARDDANCER = JOBL_BABY | JOBL_2_2 | MAPID_ARCHER, + MAPID_BABY_MONK = JOBL_BABY | JOBL_2_2 | MAPID_ACOLYTE, + MAPID_BABY_ALCHEMIST = JOBL_BABY | JOBL_2_2 | MAPID_MERCHANT, + MAPID_BABY_ROGUE = JOBL_BABY | JOBL_2_2 | MAPID_THIEF, + // = JOBL_BABY | JOBL_2_2 | MAPID_TAEKWON, + // = JOBL_BABY | JOBL_2_2 | MAPID_WEDDING, + // = JOBL_BABY | JOBL_2_2 | MAPID_GUNSLINGER, + // = JOBL_BABY | JOBL_2_2 | MAPID_NINJA, + // = JOBL_BABY | JOBL_2_2 | MAPID_XMAS, + // = JOBL_BABY | JOBL_2_2 | MAPID_SUMMER, + // = JOBL_BABY | JOBL_2_2 | MAPID_GANGSI, + // = JOBL_BABY | JOBL_2_2 | MAPID_SUMMONER, + //3-1 Jobs - MAPID_SUPER_NOVICE_E = JOBL_THIRD|JOBL_2_1|0x0, - MAPID_RUNE_KNIGHT, - MAPID_WARLOCK, - MAPID_RANGER, - MAPID_ARCH_BISHOP, - MAPID_MECHANIC, - MAPID_GUILLOTINE_CROSS, + MAPID_SUPER_NOVICE_E = JOBL_THIRD | JOBL_2_1 | MAPID_NOVICE, + MAPID_RUNE_KNIGHT = JOBL_THIRD | JOBL_2_1 | MAPID_SWORDMAN, + MAPID_WARLOCK = JOBL_THIRD | JOBL_2_1 | MAPID_MAGE, + MAPID_RANGER = JOBL_THIRD | JOBL_2_1 | MAPID_ARCHER, + MAPID_ARCH_BISHOP = JOBL_THIRD | JOBL_2_1 | MAPID_ACOLYTE, + MAPID_MECHANIC = JOBL_THIRD | JOBL_2_1 | MAPID_MERCHANT, + MAPID_GUILLOTINE_CROSS = JOBL_THIRD | JOBL_2_1 | MAPID_THIEF, + // = JOBL_THIRD | JOBL_2_1 | MAPID_TAEKWON, + // = JOBL_THIRD | JOBL_2_1 | MAPID_WEDDING, + // = JOBL_THIRD | JOBL_2_1 | MAPID_GUNSLINGER, + // = JOBL_THIRD | JOBL_2_1 | MAPID_NINJA, + // = JOBL_THIRD | JOBL_2_1 | MAPID_XMAS, + // = JOBL_THIRD | JOBL_2_1 | MAPID_SUMMER, + // = JOBL_THIRD | JOBL_2_1 | MAPID_GANGSI, + // = JOBL_THIRD | JOBL_2_1 | MAPID_SUMMONER, + //3-2 Jobs - MAPID_ROYAL_GUARD = JOBL_THIRD|JOBL_2_2|0x1, - MAPID_SORCERER, - MAPID_MINSTRELWANDERER, - MAPID_SURA, - MAPID_GENETIC, - MAPID_SHADOW_CHASER, + // = JOBL_THIRD | JOBL_2_2 | MAPID_NOVICE, + MAPID_ROYAL_GUARD = JOBL_THIRD | JOBL_2_2 | MAPID_SWORDMAN, + MAPID_SORCERER = JOBL_THIRD | JOBL_2_2 | MAPID_MAGE, + MAPID_MINSTRELWANDERER = JOBL_THIRD | JOBL_2_2 | MAPID_ARCHER, + MAPID_SURA = JOBL_THIRD | JOBL_2_2 | MAPID_ACOLYTE, + MAPID_GENETIC = JOBL_THIRD | JOBL_2_2 | MAPID_MERCHANT, + MAPID_SHADOW_CHASER = JOBL_THIRD | JOBL_2_2 | MAPID_THIEF, + // = JOBL_THIRD | JOBL_2_2 | MAPID_TAEKWON, + // = JOBL_THIRD | JOBL_2_2 | MAPID_WEDDING, + // = JOBL_THIRD | JOBL_2_2 | MAPID_GUNSLINGER, + // = JOBL_THIRD | JOBL_2_2 | MAPID_NINJA, + // = JOBL_THIRD | JOBL_2_2 | MAPID_XMAS, + // = JOBL_THIRD | JOBL_2_2 | MAPID_SUMMER, + // = JOBL_THIRD | JOBL_2_2 | MAPID_GANGSI, + // = JOBL_THIRD | JOBL_2_2 | MAPID_SUMMONER, + //Trans 3-1 Jobs - MAPID_RUNE_KNIGHT_T = JOBL_THIRD|JOBL_UPPER|JOBL_2_1|0x1, - MAPID_WARLOCK_T, - MAPID_RANGER_T, - MAPID_ARCH_BISHOP_T, - MAPID_MECHANIC_T, - MAPID_GUILLOTINE_CROSS_T, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_NOVICE, + MAPID_RUNE_KNIGHT_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_SWORDMAN, + MAPID_WARLOCK_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_MAGE, + MAPID_RANGER_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_ARCHER, + MAPID_ARCH_BISHOP_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_ACOLYTE, + MAPID_MECHANIC_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_MERCHANT, + MAPID_GUILLOTINE_CROSS_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_THIEF, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_TAEKWON, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_WEDDING, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_GUNSLINGER, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_NINJA, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_XMAS, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_SUMMER, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_GANGSI, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_1 | MAPID_SUMMONER, + //Trans 3-2 Jobs - MAPID_ROYAL_GUARD_T = JOBL_THIRD|JOBL_UPPER|JOBL_2_2|0x1, - MAPID_SORCERER_T, - MAPID_MINSTRELWANDERER_T, - MAPID_SURA_T, - MAPID_GENETIC_T, - MAPID_SHADOW_CHASER_T, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_NOVICE, + MAPID_ROYAL_GUARD_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_SWORDMAN, + MAPID_SORCERER_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_MAGE, + MAPID_MINSTRELWANDERER_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_ARCHER, + MAPID_SURA_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_ACOLYTE, + MAPID_GENETIC_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_MERCHANT, + MAPID_SHADOW_CHASER_T = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_THIEF, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_TAEKWON, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_WEDDING, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_GUNSLINGER, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_NINJA, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_XMAS, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_SUMMER, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_GANGSI, + // = JOBL_THIRD | JOBL_UPPER | JOBL_2_2 | MAPID_SUMMONER, + //Baby 3-1 Jobs - MAPID_SUPER_BABY_E = JOBL_THIRD|JOBL_BABY|JOBL_2_1|0x0, - MAPID_BABY_RUNE, - MAPID_BABY_WARLOCK, - MAPID_BABY_RANGER, - MAPID_BABY_BISHOP, - MAPID_BABY_MECHANIC, - MAPID_BABY_CROSS, + MAPID_SUPER_BABY_E = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_NOVICE, + MAPID_BABY_RUNE = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_SWORDMAN, + MAPID_BABY_WARLOCK = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_MAGE, + MAPID_BABY_RANGER = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_ARCHER, + MAPID_BABY_BISHOP = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_ACOLYTE, + MAPID_BABY_MECHANIC = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_MERCHANT, + MAPID_BABY_CROSS = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_THIEF, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_TAEKWON, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_WEDDING, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_GUNSLINGER, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_NINJA, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_XMAS, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_SUMMER, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_GANGSI, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_1 | MAPID_SUMMONER, + //Baby 3-2 Jobs - MAPID_BABY_GUARD = JOBL_THIRD|JOBL_BABY|JOBL_2_2|0x1, - MAPID_BABY_SORCERER, - MAPID_BABY_MINSTRELWANDERER, - MAPID_BABY_SURA, - MAPID_BABY_GENETIC, - MAPID_BABY_CHASER, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_NOVICE, + MAPID_BABY_GUARD = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_SWORDMAN, + MAPID_BABY_SORCERER = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_MAGE, + MAPID_BABY_MINSTRELWANDERER = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_ARCHER, + MAPID_BABY_SURA = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_ACOLYTE, + MAPID_BABY_GENETIC = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_MERCHANT, + MAPID_BABY_CHASER = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_THIEF, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_TAEKWON, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_WEDDING, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_GUNSLINGER, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_NINJA, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_XMAS, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_SUMMER, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_GANGSI, + // = JOBL_THIRD | JOBL_BABY | JOBL_2_2 | MAPID_SUMMONER, }; -// Max size for inputs to Graffiti, Talkie Box and Vending text prompts -#define MESSAGE_SIZE (79 + 1) -// String length you can write in the 'talking box' -#define CHATBOX_SIZE (70 + 1) -// Chatroom-related string sizes -#define CHATROOM_TITLE_SIZE (36 + 1) -#define CHATROOM_PASS_SIZE (8 + 1) -// Max allowed chat text length -#define CHAT_SIZE_MAX (255 + 1) -// 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS -#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 ) -#define DEFAULT_AUTOSAVE_INTERVAL (5*60*1000) -// Specifies maps where players may hit each other -#define map_flag_vs(m) ( \ - map->list[m].flag.pvp \ - || map->list[m].flag.gvg_dungeon \ - || map->list[m].flag.gvg \ - || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) \ - || map->list[m].flag.battleground \ - ) -// Specifies maps that have special GvG/WoE restrictions -#define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle)) -// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status) -#define map_flag_gvg2(m) (map->list[m].flag.gvg || map->list[m].flag.gvg_castle) -// No Kill Steal Protection -#define map_flag_ks(m) (map->list[m].flag.town || map->list[m].flag.pvp || map->list[m].flag.gvg || map->list[m].flag.battleground) -// No ViewID -#define map_no_view(m, view) (map->list[m].flag.noviewid & (view)) +STATIC_ASSERT(((MAPID_1_1_MAX - 1) | MAPID_BASEMASK) == MAPID_BASEMASK, "First class map IDs do not fit into MAPID_BASEMASK"); //This stackable implementation does not means a BL can be more than one type at a time, but it's // meant to make it easier to check for multiple types at a time on invocations such as map_foreach* calls [Skotlex] @@ -246,9 +327,6 @@ enum bl_type { BL_ALL = 0xFFF, }; -// For common mapforeach calls. Since pets cannot be affected, they aren't included here yet. -#define BL_CHAR (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM) - enum npc_subtype { WARP, SHOP, SCRIPT, CASHSHOP, TOMB }; /** @@ -372,7 +450,7 @@ struct block_list { // Mob List Held in memory for Dynamic Mobs [Wizputer] // Expanded to specify all mob-related spawn data by [Skotlex] struct spawn_data { - short class_; ///< Class, used because a mob can change it's class + int class_; ///< Class, used because a mob can change it's class unsigned short m, x, y; ///< Spawn information (map, point, spawn-area around point) signed short xs, ys; unsigned short num; ///< Number of mobs using this structure @@ -385,7 +463,7 @@ struct spawn_data { //0: Normal mob | 1: Standard summon, attacks mobs //2: Alchemist Marine Sphere | 3: Alchemist Summon Flora | 4: Summon Zanzou unsigned int dynamic : 1; ///< Whether this data is indexed by a map's dynamic mob list - unsigned int boss : 1; ///< 0: Non-boss monster | 1: Boss monster + uint8 boss; ///< 0: Non-boss monster | 1: Boss monster | 2: MVP } state; char name[NAME_LENGTH], eventname[EVENT_NAME_LENGTH]; //Name/event }; @@ -397,9 +475,11 @@ struct flooritem_data { int first_get_charid,second_get_charid,third_get_charid; int64 first_get_tick,second_get_tick,third_get_tick; struct item item_data; + bool showdropeffect; }; enum status_point_types { //we better clean up this enum and change it name [Hemagx] + SP_NONE = -1, SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7 SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15 SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23 @@ -419,6 +499,7 @@ enum status_point_types { //we better clean up this enum and change it name [Hem SP_MOD_EXP=125, SP_MOD_DROP=126, SP_MOD_DEATH=127, + SP_BANKVAULT=128, // Mercenaries SP_MERCFLEE=165, SP_MERCKILLS=189, SP_MERCFAITH=190, @@ -488,6 +569,10 @@ enum look { LOOK_FLOOR, LOOK_ROBE, LOOK_BODY2, + +#ifndef LOOK_MAX + LOOK_MAX +#endif }; // used by map_setcell() @@ -573,7 +658,7 @@ enum map_zone_skill_subtype { }; struct map_zone_disabled_skill_entry { - unsigned short nameid; + int nameid; enum bl_type type; enum map_zone_skill_subtype subtype; }; @@ -583,7 +668,7 @@ struct map_zone_disabled_command_entry { }; struct map_zone_skill_damage_cap_entry { - unsigned short nameid; + int nameid; unsigned int cap; enum bl_type type; enum map_zone_skill_subtype subtype; @@ -595,15 +680,6 @@ enum map_zone_merge_type { MZMT_NEVERMERGE, ///< Cannot merge with any zones. }; -#define MAP_ZONE_NAME_LENGTH 60 -#define MAP_ZONE_ALL_NAME "All" -#define MAP_ZONE_NORMAL_NAME "Normal" -#define MAP_ZONE_PVP_NAME "PvP" -#define MAP_ZONE_GVG_NAME "GvG" -#define MAP_ZONE_BG_NAME "Battlegrounds" -#define MAP_ZONE_PK_NAME "PK Mode" -#define MAP_ZONE_MAPFLAG_LENGTH 50 - struct map_zone_data { char name[MAP_ZONE_NAME_LENGTH];/* 20'd */ enum map_zone_merge_type merge_type; @@ -630,17 +706,6 @@ struct map_drop_list { int drop_per; }; - -struct questinfo { - struct npc_data *nd; - unsigned short icon; - unsigned char color; - int quest_id; - bool hasJob; - unsigned short job;/* perhaps a mapid mask would be most flexible? */ -}; - - struct map_data { char name[MAP_NAME_LENGTH]; uint16 index; // The map index used by the mapindex* functions. @@ -687,6 +752,7 @@ struct map_data { unsigned gvg_dungeon : 1; // Celest unsigned gvg_noparty : 1; unsigned battleground : 2; // [BattleGround System] + unsigned cvc : 1; unsigned nozenypenalty : 1; unsigned notrade : 1; unsigned noskill : 1; @@ -717,6 +783,11 @@ struct map_data { unsigned noknockback : 1; unsigned notomb : 1; unsigned nocashshop : 1; + unsigned noautoloot : 1; + unsigned pairship_startable : 1; + unsigned pairship_endable : 1; + unsigned nostorage : 2; + unsigned nogstorage : 2; uint32 noviewid; ///< noviewid (bitmask - @see enum equip_pos) } flag; struct point save; @@ -769,11 +840,13 @@ struct map_data { /* */ int (*getcellp)(struct map_data* m, const struct block_list *bl, int16 x, int16 y, cell_chk cellchk); void (*setcell) (int16 m, int16 x, int16 y, cell_t cell, bool flag); - char *cellPos; + struct { + uint8 *data; + int len; + } cell_buf; - /* ShowEvent Data Cache */ - struct questinfo *qi_data; - unsigned short qi_count; + /* questinfo entries list */ + VECTOR_DECL(struct npc_data *) qi_list; /* speeds up clif_updatestatus processing by causing hpmeter to run only when someone with the permission can view it */ unsigned short hpmeter_visible; @@ -924,20 +997,20 @@ struct charid2nick { struct charid_request* requests;// requests of notification on this nick }; -// This is the main header found at the very beginning of the map cache -struct map_cache_main_header { - uint32 file_size; - uint16 map_count; -}; - -// This is the header appended before every compressed map cells info in the map cache -struct map_cache_map_info { - char name[MAP_NAME_LENGTH]; +// New mcache file format header +#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#pragma pack(push, 1) +#endif // not NetBSD < 6 / Solaris +struct map_cache_header { + int16 version; + uint8 md5_checksum[16]; int16 xs; int16 ys; int32 len; -}; - +} __attribute__((packed)); +#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#pragma pack(pop) +#endif // not NetBSD < 6 / Solaris /*===================================== * Interface : map.h @@ -967,7 +1040,6 @@ struct map_interface { char db_path[256]; char help_txt[256]; - char help2_txt[256]; char charhelp_txt[256]; char wisp_server_name[NAME_LENGTH]; @@ -984,6 +1056,8 @@ struct map_interface { char autotrade_merchants_db[32]; char autotrade_data_db[32]; char npc_market_data_db[32]; + char npc_barter_data_db[32]; + char npc_expanded_barter_data_db[32]; char default_codepage[32]; char default_lang_str[64]; @@ -996,7 +1070,7 @@ struct map_interface { char server_db[32]; struct Sql *mysql_handle; - int port; + uint16 port; int users; int enable_grf; //To enable/disable reading maps from GRF files, bypassing mapcache [blackhole89] bool ip_set; @@ -1028,7 +1102,6 @@ END_ZEROED_BLOCK; struct map_data *list; /* [Ind/Hercules] */ struct eri *iterator_ers; - char *cache_buffer; // Has the uncompressed gat data of all maps, so just one allocation has to be made /* */ struct eri *flooritem_ers; /* */ @@ -1038,9 +1111,11 @@ END_ZEROED_BLOCK; /* funcs */ void (*zone_init) (void); void (*zone_remove) (int m); + void (*zone_remove_all) (int m); void (*zone_apply) (int m, struct map_zone_data *zone, const char* start, const char* buffer, const char* filepath); void (*zone_change) (int m, struct map_zone_data *zone, const char* start, const char* buffer, const char* filepath); void (*zone_change2) (int m, struct map_zone_data *zone); + void (*zone_reload) (void); int (*getcell) (int16 m, const struct block_list *bl, int16 x, int16 y, cell_chk cellchk); void (*setgatcell) (int16 m, int16 x, int16 y, int gat); @@ -1073,7 +1148,7 @@ END_ZEROED_BLOCK; int (*clearflooritem_timer) (int tid, int64 tick, int id, intptr_t data); int (*removemobs_timer) (int tid, int64 tick, int id, intptr_t data); void (*clearflooritem) (struct block_list* bl); - int (*addflooritem) (const struct block_list *bl, struct item *item_data, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags); + int (*addflooritem) (const struct block_list *bl, struct item *item_data, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags, bool showdropeffect); // player to map session void (*addnickdb) (int charid, const char* nick); void (*delnickdb) (int charid, const char* nick); @@ -1110,6 +1185,7 @@ END_ZEROED_BLOCK; int (*foreachinpath) (int (*func)(struct block_list*,va_list), int16 m, int16 x0, int16 y0, int16 x1, int16 y1, int16 range, int length, int type, ...); int (*vforeachinmap) (int (*func)(struct block_list*,va_list), int16 m, int type, va_list args); int (*foreachinmap) (int (*func)(struct block_list*,va_list), int16 m, int type, ...); + int (*forcountinmap) (int (*func)(struct block_list*,va_list), int16 m, int count, int type, ...); int (*vforeachininstance)(int (*func)(struct block_list*,va_list), int16 instance_id, int type, va_list ap); int (*foreachininstance)(int (*func)(struct block_list*,va_list), int16 instance_id, int type,...); @@ -1134,25 +1210,25 @@ END_ZEROED_BLOCK; void (*addiddb) (struct block_list *bl); void (*deliddb) (struct block_list *bl); /* */ - struct map_session_data * (*nick2sd) (const char *nick); + struct map_session_data * (*nick2sd) (const char *nick, bool allow_partial); struct mob_data * (*getmob_boss) (int16 m); struct mob_data * (*id2boss) (int id); uint32 (*race_id2mask) (int race); // reload config file looking only for npcs void (*reloadnpc) (bool clear); - int (*check_dir) (int s_dir,int t_dir); - uint8 (*calc_dir) (struct block_list *src,int16 x,int16 y); + int (*check_dir) (enum unit_dir s_dir, enum unit_dir t_dir); + enum unit_dir (*calc_dir) (const struct block_list *src, int16 x, int16 y); int (*random_dir) (struct block_list *bl, short *x, short *y); // [Skotlex] int (*cleanup_sub) (struct block_list *bl, va_list ap); - int (*delmap) (char* mapname); + int (*delmap) (const char *mapname); void (*flags_init) (void); bool (*iwall_set) (int16 m, int16 x, int16 y, int size, int8 dir, bool shootable, const char* wall_name); void (*iwall_get) (struct map_session_data *sd); - void (*iwall_remove) (const char *wall_name); + bool (*iwall_remove) (const char *wall_name); int (*addmobtolist) (unsigned short m, struct spawn_data *spawn); // [Wizputer] void (*spawnmobs) (int16 m); // [Wizputer] @@ -1178,8 +1254,8 @@ END_ZEROED_BLOCK; void (*iwall_nextxy) (int16 x, int16 y, int8 dir, int pos, int16 *x1, int16 *y1); struct DBData (*create_map_data_other_server) (union DBKey key, va_list args); int (*eraseallipport_sub) (union DBKey key, struct DBData *data, va_list va); - char* (*init_mapcache) (FILE *fp); - int (*readfromcache) (struct map_data *m, char *buffer); + bool (*readfromcache) (struct map_data *m); + bool (*readfromcache_v1) (FILE *fp, struct map_data *m, unsigned int file_size); int (*addmap) (const char *mapname); void (*delmapid) (int id); void (*zone_db_clear) (void); @@ -1187,14 +1263,15 @@ END_ZEROED_BLOCK; int (*waterheight) (char *mapname); int (*readgat) (struct map_data *m); int (*readallmaps) (void); - int (*config_read) (char *cfgName); - int (*config_read_sub) (char *cfgName); - void (*reloadnpc_sub) (char *cfgName); - int (*inter_config_read) (char *cfgName); + bool (*config_read) (const char *filename, bool imported); + bool (*read_npclist) (const char *filename, bool imported); + bool (*inter_config_read) (const char *filename, bool imported); + bool (*inter_config_read_database_names) (const char *filename, const struct config_t *config, bool imported); + bool (*inter_config_read_connection) (const char *filename, const struct config_t *config, bool imported); int (*sql_init) (void); int (*sql_close) (void); bool (*zone_mf_cache) (int m, char *flag, char *params); - unsigned short (*zone_str2itemid) (const char *name); + int (*zone_str2itemid) (const char *name); unsigned short (*zone_str2skillid) (const char *name); enum bl_type (*zone_bl_type) (const char *entry, enum map_zone_skill_subtype *subtype); void (*read_zone_db) (void); @@ -1204,7 +1281,7 @@ END_ZEROED_BLOCK; int (*abort_sub) (struct map_session_data *sd, va_list ap); void (*update_cell_bl) (struct block_list *bl, bool increase); int (*get_new_bonus_id) (void); - void (*add_questinfo) (int m, struct questinfo *qi); + bool (*add_questinfo) (int m, struct npc_data *nd); bool (*remove_questinfo) (int m, struct npc_data *nd); struct map_zone_data *(*merge_zone) (struct map_zone_data *main, struct map_zone_data *other); void (*zone_clear_single) (struct map_zone_data *zone); |