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-rw-r--r--src/map/map.c63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/map/map.c b/src/map/map.c
index ce8f4cdf5..d4d6e3323 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -635,6 +635,18 @@ static int map_foreachinmap(int (*func)(struct block_list*, va_list), int16 m, i
return returnCount;
}
+static int map_forcountinmap(int (*func)(struct block_list*, va_list), int16 m, int count, int type, ...)
+{
+ int returnCount;
+ va_list ap;
+
+ va_start(ap, type);
+ returnCount = map->vforcountinarea(func, m, 0, 0, map->list[m].bxs, map->list[m].bys, count, type, ap);
+ va_end(ap);
+
+ return returnCount;
+}
+
/**
* Applies func to every block_list object of bl_type type on all maps
* of instance instance_id.
@@ -3690,6 +3702,33 @@ static void do_final_maps(void)
map->zone_db_clear();
}
+
+static void map_zonedb_reload(void)
+{
+ // first, reset maps to their initial zones:
+ for (int i = 0; i < map->count; i++) {
+ map->zone_remove_all(i);
+
+ if (battle_config.pk_mode) {
+ map->list[i].flag.pvp = 1;
+ map->list[i].zone = &map->zone_pk;
+ } else {
+ map->list[i].flag.pvp = 0;
+ map->list[i].zone = &map->zone_all;
+ }
+
+ map->list[i].prev_zone = map->list[i].zone;
+ }
+
+ // now it's safe to remove the zones:
+ map->zone_db_clear();
+
+ // then reload everything from scratch:
+ map->zone_db = strdb_alloc(DB_OPT_DUP_KEY | DB_OPT_RELEASE_DATA, MAP_ZONE_NAME_LENGTH);
+ map->read_zone_db();
+}
+
+
/// Initializes map flags and adjusts them depending on configuration.
static void map_flags_init(void)
{
@@ -4649,6 +4688,27 @@ static void map_zone_remove(int m)
map->list[m].zone_mf = NULL;
map->list[m].zone_mf_count = 0;
}
+// this one removes every flag, even if they were previously turned on before
+// the current zone was applied
+static void map_zone_remove_all(int m)
+{
+ Assert_retv(m >= 0 && m < map->count);
+
+ for (unsigned short k = 0; k < map->list[m].zone_mf_count; k++) {
+ char flag[MAP_ZONE_MAPFLAG_LENGTH];
+
+ memcpy(flag, map->list[m].zone_mf[k], MAP_ZONE_MAPFLAG_LENGTH);
+ strtok(flag, "\t");
+
+ npc->parse_mapflag(map->list[m].name, "", flag, "off", "", "", "", NULL);
+ aFree(map->list[m].zone_mf[k]);
+ map->list[m].zone_mf[k] = NULL;
+ }
+
+ aFree(map->list[m].zone_mf);
+ map->list[m].zone_mf = NULL;
+ map->list[m].zone_mf_count = 0;
+}
static inline void map_zone_mf_cache_add(int m, char *rflag)
{
Assert_retv(m >= 0 && m < map->count);
@@ -6801,9 +6861,11 @@ void map_defaults(void)
/* funcs */
map->zone_init = map_zone_init;
map->zone_remove = map_zone_remove;
+ map->zone_remove_all = map_zone_remove_all;
map->zone_apply = map_zone_apply;
map->zone_change = map_zone_change;
map->zone_change2 = map_zone_change2;
+ map->zone_reload = map_zonedb_reload;
map->getcell = map_getcell;
map->setgatcell = map_setgatcell;
@@ -6873,6 +6935,7 @@ void map_defaults(void)
map->foreachinpath = map_foreachinpath;
map->vforeachinmap = map_vforeachinmap;
map->foreachinmap = map_foreachinmap;
+ map->forcountinmap = map_forcountinmap;
map->vforeachininstance = map_vforeachininstance;
map->foreachininstance = map_foreachininstance;