diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 858 |
1 files changed, 529 insertions, 329 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index c9e018f73..6d67b5114 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -936,19 +936,25 @@ static void clif_clearunit_area(struct block_list *bl, enum clr_type type) static int clif_clearunit_delayed_sub(int tid, int64 tick, int id, intptr_t data) { struct block_list *bl = (struct block_list *)data; + nullpo_ret(bl); + Assert_ret(bl->m >= 0 && bl->m < map->count); + if (map->list[bl->m].block == NULL) { + // avoid error report for missing/removed map + ers_free(clif->delay_clearunit_ers, bl); + return 0; + } clif->clearunit_area(bl, (enum clr_type) id); - ers_free(clif->delay_clearunit_ers,bl); + ers_free(clif->delay_clearunit_ers, bl); return 0; } static void clif_clearunit_delayed(struct block_list *bl, enum clr_type type, int64 tick) { - struct block_list *tbl; - nullpo_retv(bl); - tbl = ers_alloc(clif->delay_clearunit_ers, struct block_list); - memcpy (tbl, bl, sizeof (struct block_list)); - timer->add(tick, clif->clearunit_delayed_sub, (int)type, (intptr_t)tbl); + Assert_retv(bl->type == BL_MOB); + struct mob_data *md = ers_alloc(clif->delay_clearunit_ers, struct mob_data); + memcpy (md, bl, sizeof (struct mob_data)); + timer->add(tick, clif->clearunit_delayed_sub, (int)type, (intptr_t)md); } /// Gets weapon view info from sd's inventory_data and points (*rhand,*lhand) @@ -1031,6 +1037,7 @@ static void clif_set_unit_idle2(struct block_list *bl, struct map_session_data * int g_id = status->get_guild_id(bl); nullpo_retv(bl); + nullpo_retv(vd); sd = BL_CAST(BL_PC, bl); p.PacketType = idle_unit2Type; @@ -1087,6 +1094,7 @@ static void clif_set_unit_idle(struct block_list *bl, struct map_session_data *t int g_id = status->get_guild_id(bl); nullpo_retv(bl); + nullpo_retv(vd); #if PACKETVER < 20091103 if (!pc->db_checkid(vd->class)) { @@ -1197,6 +1205,7 @@ static void clif_spawn_unit2(struct block_list *bl, enum send_target target) int g_id = status->get_guild_id(bl); nullpo_retv(bl); + nullpo_retv(vd); sd = BL_CAST(BL_PC, bl); p.PacketType = spawn_unit2Type; @@ -1244,6 +1253,7 @@ static void clif_spawn_unit(struct block_list *bl, enum send_target target) int g_id = status->get_guild_id(bl); nullpo_retv(bl); + nullpo_retv(vd); #if PACKETVER < 20091103 if (!pc->db_checkid(vd->class)) { @@ -1357,6 +1367,7 @@ static void clif_set_unit_walking(struct block_list *bl, struct map_session_data nullpo_retv(bl); nullpo_retv(ud); + nullpo_retv(vd); sd = BL_CAST(BL_PC, bl); @@ -6766,7 +6777,7 @@ static void clif_item_skill(struct map_session_data *sd, uint16 skill_id, uint16 struct PACKET_ZC_AUTORUN_SKILL *p = WFIFOP(fd, 0); int type = skill->get_inf(skill_id); - if (sd->state.itemskill_castonself == 1 && skill->is_item_skill(sd, skill_id, skill_lv)) + if (sd->auto_cast_current.itemskill_cast_on_self && sd->auto_cast_current.type == AUTOCAST_ITEM) type = INF_SELF_SKILL; p->packetType = HEADER_ZC_AUTORUN_SKILL; @@ -9382,82 +9393,98 @@ static void clif_send_selforarea(int fd, struct block_list *bl, const void *buf, } } -/// Updates the object's (bl) name on client. -/// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME) -/// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) -/// 0A30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title id>.L (ZC_ACK_REQNAMEALL2) +/** + * Updates a character's name on client. + * + * @code + * 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME) + * 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) + * 0A30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title id>.L (ZC_ACK_REQNAMEALL2) + * @endcode + * + * @param fd The incoming file descriptor. + * @param bl The related character's block list. + * + **/ static void clif_pcname_ack(int fd, struct block_list *bl) { nullpo_retv(bl); Assert_retv(bl->type == BL_PC); - struct PACKET_ZC_ACK_REQNAMEALL packet = { 0 }; - int len = sizeof(struct PACKET_ZC_ACK_REQNAMEALL); + struct PACKET_ZC_ACK_REQNAMEALL packet = {0}; + packet.packet_id = HEADER_ZC_ACK_REQNAMEALL; packet.gid = bl->id; const struct map_session_data *ssd = BL_UCCAST(BL_PC, bl); - if (ssd->fakename[0] != '\0') { - packet.packet_id = reqName; - len = sizeof(struct packet_reqname_ack); - } else { - packet.packet_id = HEADER_ZC_ACK_REQNAMEALL; - len = sizeof(struct PACKET_ZC_ACK_REQNAMEALL); - } - - //Requesting your own "shadow" name. [Skotlex] - if (ssd->fd == fd && ssd->disguise != -1) { + if (ssd->fd == fd && ssd->disguise != -1) // Requesting your own "shadow" name. packet.gid = -bl->id; - } - if (ssd->fakename[0] != '\0') { + if (ssd->fakename[0] != '\0') memcpy(packet.name, ssd->fakename, NAME_LENGTH); - } else { -#if PACKETVER_MAIN_NUM >= 20150225 || PACKETVER_RE_NUM >= 20141126 || defined(PACKETVER_ZERO) - // Title System [Dastgir/Hercules] - if (ssd->status.title_id > 0) { - packet.title_id = ssd->status.title_id; - } -#endif + else memcpy(packet.name, ssd->status.name, NAME_LENGTH); - const struct party_data *p = NULL; - int ps = -1; - if (ssd->status.party_id != 0) { - p = party->search(ssd->status.party_id); - } - const struct guild *g = NULL; - if (ssd->status.guild_id != 0) { - if ((g = ssd->guild) != NULL) { - int i; - ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); - if (i < g->max_member) - ps = g->member[i].position; - } - } + const struct party_data *p = NULL; - if (!battle_config.display_party_name && g == NULL) { - // do not display party unless the player is also in a guild - p = NULL; - } + if (ssd->status.party_id != 0) + p = party->search(ssd->status.party_id); + + const struct guild *g = NULL; + int pos_idx = INDEX_NOT_FOUND; + + if (ssd->status.guild_id != 0 && (g = ssd->guild) != NULL) { + int i; + int acc_id = ssd->status.account_id; + int chr_id = ssd->status.char_id; + + ARR_FIND(0, g->max_member, i, g->member[i].account_id == acc_id && g->member[i].char_id == chr_id); + + if (i < g->max_member) + pos_idx = g->member[i].position; + } - if (p != NULL) { + if (battle_config.display_party_name == 0 && g == NULL) + p = NULL; // Do not display party name, unless the character is also in a guild. + + if (p != NULL) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_PARTYNAME) != 0) + || ssd->fakename[0] == '\0') { memcpy(packet.party_name, p->party.name, NAME_LENGTH); } + } - if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) { + if (g != NULL && pos_idx >= 0 && pos_idx < MAX_GUILDPOSITION) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_GUILDNAME) != 0) + || ssd->fakename[0] == '\0') { memcpy(packet.guild_name, g->name,NAME_LENGTH); - memcpy(packet.position_name, g->position[ps].name, NAME_LENGTH); } - else if (ssd->status.clan_id != 0) { - struct clan *c = clan->search(ssd->status.clan_id); - if (c != 0) { + + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_GUILDPOSITION) != 0) + || ssd->fakename[0] == '\0') { + memcpy(packet.position_name, g->position[pos_idx].name, NAME_LENGTH); + } + } else if (ssd->status.clan_id != 0) { + struct clan *c = clan->search(ssd->status.clan_id); + + if (c != 0) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_CLANPOSITION) != 0) + || ssd->fakename[0] == '\0') { memcpy(packet.position_name, c->name, NAME_LENGTH); } } } - clif->send_selforarea(fd, bl, &packet, len); +#if PACKETVER_MAIN_NUM >= 20150225 || PACKETVER_RE_NUM >= 20141126 || defined(PACKETVER_ZERO) // Title system. + if (ssd->status.title_id > 0) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_TITLE) != 0) + || ssd->fakename[0] == '\0') { + packet.title_id = ssd->status.title_id; + } + } +#endif + + clif->send_selforarea(fd, bl, &packet, sizeof(struct PACKET_ZC_ACK_REQNAMEALL)); } /// Updates the object's (bl) name on client. @@ -9706,10 +9733,22 @@ static void clif_elemname_ack(int fd, struct block_list *bl) clif->send_selforarea(fd, bl, &packet, sizeof(struct PACKET_ZC_ACK_REQNAME_TITLE)); } +static void clif_skillname_ack(int fd, struct block_list *bl) +{ +} + +static void clif_itemname_ack(int fd, struct block_list *bl) +{ + nullpo_retv(bl); + ShowError("clif_itemname_ack: bad type %u(%d)\n", bl->type, bl->id); + Assert_retv(0); +} + static void clif_unknownname_ack(int fd, struct block_list *bl) { nullpo_retv(bl); ShowError("clif_blname_ack: bad type %u(%d)\n", bl->type, bl->id); + Assert_retv(0); } static void clif_blname_ack(int fd, struct block_list *bl) @@ -9741,62 +9780,102 @@ static void clif_blname_ack(int fd, struct block_list *bl) case BL_ELEM: clif->elemname_ack(fd, bl); break; + case BL_ITEM: + clif->itemname_ack(fd, bl); + break; + case BL_SKILL: + clif->skillname_ack(fd, bl); + break; default: clif->unknownname_ack(fd, bl); break; } } -//Used to update when a char leaves a party/guild. [Skotlex] -//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. +/** + * Updates a character's name on client when leaving a party/guild. + * + * @code + * 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) + * 0A30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title id>.L (ZC_ACK_REQNAMEALL2) + * @endcode + * + * @param ssd The related character. + * + **/ static void clif_charnameupdate(struct map_session_data *ssd) { - int ps = -1; - struct party_data *p = NULL; - struct guild *g = NULL; - struct PACKET_ZC_ACK_REQNAMEALL packet = { 0 }; - nullpo_retv(ssd); - if (ssd->fakename[0]) - return; //No need to update as the party/guild was not displayed anyway. - + struct PACKET_ZC_ACK_REQNAMEALL packet = {0}; packet.packet_id = HEADER_ZC_ACK_REQNAMEALL; packet.gid = ssd->bl.id; - memcpy(packet.name, ssd->status.name, NAME_LENGTH); + if (ssd->fakename[0] != '\0') + memcpy(packet.name, ssd->fakename, NAME_LENGTH); + else + memcpy(packet.name, ssd->status.name, NAME_LENGTH); - if (!battle_config.display_party_name) { - if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) - p = party->search(ssd->status.party_id); - } else { - if (ssd->status.party_id > 0) - p = party->search(ssd->status.party_id); - } + struct party_data *p = NULL; - if (ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) { + if (ssd->status.party_id != 0) + p = party->search(ssd->status.party_id); + + struct guild *g = NULL; + int pos_idx = INDEX_NOT_FOUND; + + if (ssd->status.guild_id != 0 && (g = ssd->guild) != NULL) { int i; - ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); - if( i < g->max_member ) ps = g->member[i].position; + int acc_id = ssd->status.account_id; + int chr_id = ssd->status.char_id; + + ARR_FIND(0, g->max_member, i, g->member[i].account_id == acc_id && g->member[i].char_id == chr_id); + + if (i < g->max_member) + pos_idx = g->member[i].position; } - if (p != NULL) - memcpy(packet.party_name, p->party.name, NAME_LENGTH); + if (battle_config.display_party_name == 0 && g == NULL) + p = NULL; // Do not display party name, unless the character is also in a guild. - if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) { - memcpy(packet.guild_name, g->name,NAME_LENGTH); - memcpy(packet.position_name, g->position[ps].name, NAME_LENGTH); + if (p != NULL) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_PARTYNAME) != 0) + || ssd->fakename[0] == '\0') { + memcpy(packet.party_name, p->party.name, NAME_LENGTH); + } } -#if PACKETVER_MAIN_NUM >= 20150225 || PACKETVER_RE_NUM >= 20141126 || defined(PACKETVER_ZERO) - // Achievement System [Dastgir/Hercules] + if (g != NULL && pos_idx >= 0 && pos_idx < MAX_GUILDPOSITION) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_GUILDNAME) != 0) + || ssd->fakename[0] == '\0') { + memcpy(packet.guild_name, g->name,NAME_LENGTH); + } + + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_GUILDPOSITION) != 0) + || ssd->fakename[0] == '\0') { + memcpy(packet.position_name, g->position[pos_idx].name, NAME_LENGTH); + } + } else if (ssd->status.clan_id != 0) { + struct clan *c = clan->search(ssd->status.clan_id); + + if (c != 0) { + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_CLANPOSITION) != 0) + || ssd->fakename[0] == '\0') { + memcpy(packet.position_name, c->name, NAME_LENGTH); + } + } + } + +#if PACKETVER_MAIN_NUM >= 20150225 || PACKETVER_RE_NUM >= 20141126 || defined(PACKETVER_ZERO) // Title system. if (ssd->status.title_id > 0) { - packet.title_id = ssd->status.title_id; + if ((ssd->fakename[0] != '\0' && (ssd->fakename_options & FAKENAME_OPTION_SHOW_TITLE) != 0) + || ssd->fakename[0] == '\0') { + packet.title_id = ssd->status.title_id; + } } #endif - // Update nearby clients - clif->send(&packet, sizeof(packet), &ssd->bl, AREA); + clif->send(&packet, sizeof(packet), &ssd->bl, AREA); // Update nearby clients. } /// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP). @@ -10321,7 +10400,8 @@ static const char *clif_process_chat_message(struct map_session_data *sd, const * @param[in] sd The source character. * @param[in] packet The packet data. * @param[out] out_name The parsed target name buffer (must be a valid - * buffer of size NAME_LENGTH). + * buffer of size NAME_LENGTH + 1 because the client + * can send 24 characters without NULL terminator). * @param[out] out_message The output message buffer (must be a valid buffer). * @param[in] out_messagelen The size of out_message. * @retval true if the validation succeeded and the message is a chat message. @@ -10331,7 +10411,7 @@ static const char *clif_process_chat_message(struct map_session_data *sd, const */ static bool clif_process_whisper_message(struct map_session_data *sd, const struct packet_whisper_message *packet, char *out_name, char *out_message, int out_messagelen) { - int namelen = 0, messagelen = 0; + int messagelen = 0; nullpo_retr(false, sd); nullpo_retr(false, packet); @@ -10344,15 +10424,6 @@ static bool clif_process_whisper_message(struct map_session_data *sd, const stru return false; } - // validate name - namelen = (int)strnlen(packet->name, NAME_LENGTH-1); // name length (w/o zero byte) - - if (packet->name[namelen] != '\0') { - // only restriction is that the name must be zero-terminated - ShowWarning("clif_process_whisper_message: Player '%s' sent an unterminated name!\n", sd->status.name); - return false; - } - #if PACKETVER >= 20151001 // Packet doesn't include a NUL terminator messagelen = packet->packet_len - NAME_LENGTH - 4; @@ -10371,7 +10442,7 @@ static bool clif_process_whisper_message(struct map_session_data *sd, const stru return false; } - safestrncpy(out_name, packet->name, namelen+1); // [!] packet->name is not NUL terminated + safestrncpy(out_name, packet->name, NAME_LENGTH + 1); // [!] packet->name is not NUL terminated safestrncpy(out_message, packet->message, messagelen+1); // [!] packet->message is not necessarily NUL terminated if (!pc->process_chat_message(sd, out_message)) @@ -10539,51 +10610,60 @@ static void clif_parse_WantToConnection(int fd, struct map_session_data *sd) chrif->authreq(sd,false); } +/** + * Notification from the client, that it has finished map loading and is about to display player's character. (CZ_NOTIFY_ACTORINIT) + * + * @code + * 007d + * @endcode + * + * @param fd The incoming file descriptor. + * @param sd The related character. + * + **/ static void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); -/// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT). -/// 007d static void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) { - bool first_time = false; - - if(sd->bl.prev != NULL) + if (sd->bl.prev != NULL) return; - if (!sd->state.active) { //Character loading is not complete yet! - //Let pc->reg_received reinvoke this when ready. + if (sd->state.active == 0) { // Character loading is not complete yet! Let pc->reg_received reinvoke this when ready. sd->state.connect_new = 0; return; } - if (sd->state.rewarp) { //Rewarp player. + if (sd->state.rewarp != 0) { // Rewarp character. sd->state.rewarp = 0; clif->changemap(sd, sd->bl.m, sd->bl.x, sd->bl.y); return; } sd->state.warping = 0; - sd->state.dialog = 0;/* reset when warping, client dialog will go missing */ + sd->state.dialog = 0; // Reset when warping. Client dialog will go missing. - // Character Looks + // Character looks. #if PACKETVER < 4 clif->changelook(&sd->bl, LOOK_WEAPON, sd->status.look.weapon); clif->changelook(&sd->bl, LOOK_SHIELD, sd->status.look.shield); #else - clif->changelook(&sd->bl,LOOK_WEAPON,0); + clif->changelook(&sd->bl, LOOK_WEAPON, 0); #endif - if(sd->vd.cloth_color) - clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); + if (sd->vd.cloth_color != 0) + clif->refreshlook(&sd->bl, sd->bl.id, LOOK_CLOTHES_COLOR, sd->vd.cloth_color, SELF); - if (sd->vd.body_style) - clif->refreshlook(&sd->bl,sd->bl.id,LOOK_BODY2,sd->vd.body_style,SELF); + if (sd->vd.body_style != 0) + clif->refreshlook(&sd->bl, sd->bl.id, LOOK_BODY2, sd->vd.body_style, SELF); - // Send character inventory to the client. - // call this before pc->checkitem() so that the client isn't called to delete a non-existent item. + /** + * Send character inventory to the client. + * Call this before pc->checkitem() so that the client isn't called to delete a non-existent items. + * + **/ clif->inventoryList(sd); // Send the cart inventory, counts & weight to the client. - if(pc_iscarton(sd)) { + if (pc_iscarton(sd)) { clif->cartList(sd); clif->updatestatus(sd, SP_CARTINFO); } @@ -10654,309 +10734,330 @@ static void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) clif->updatestatus(sd, SP_WEIGHT); clif->updatestatus(sd, SP_MAXWEIGHT); - // guild - // (needs to go before clif_spawn() to show guild emblems correctly) - if(sd->status.guild_id) - guild->send_memberinfoshort(sd,1); + // Send character's guild info to the client. Call this before clif->spawn() to show guild emblems correctly. + if (sd->status.guild_id != 0) + guild->send_memberinfoshort(sd, 1); - if(battle_config.pc_invincible_time > 0) { - pc->setinvincibletimer(sd,battle_config.pc_invincible_time); - } + if (battle_config.pc_invincible_time > 0) + pc->setinvincibletimer(sd, battle_config.pc_invincible_time); - if( map->list[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs ) + if (map->list[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs != 0) map->spawnmobs(sd->bl.m); - if( map->list[sd->bl.m].instance_id >= 0 ) { + if (map->list[sd->bl.m].instance_id >= 0) { instance->list[map->list[sd->bl.m].instance_id].users++; instance->check_idle(map->list[sd->bl.m].instance_id); } - if( pc_has_permission(sd,PC_PERM_VIEW_HPMETER) ) { + if (pc_has_permission(sd, PC_PERM_VIEW_HPMETER)) { map->list[sd->bl.m].hpmeter_visible++; sd->state.hpmeter_visible = 1; } - if (!pc_isinvisible(sd)) { // increment the number of pvp players on the map + if (!pc_isinvisible(sd)) // Increment the number of pvp players on the map. map->list[sd->bl.m].users_pvp++; - } - - sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS] - // reset the callshop flag if the player changes map - sd->state.callshop = 0; + sd->state.debug_remove_map = 0; // Temporary state to track double calls of unit->remove_map(). [FlavioJS] + sd->state.callshop = 0; // Reset the callshop flag if the character changes map. + map->addblock(&sd->bl); // Add the character to the map. + clif->spawn(&sd->bl); // Spawn character client side. - map->addblock(&sd->bl); - clif->spawn(&sd->bl); - - // Party - // (needs to go after clif_spawn() to show hp bars correctly) - if(sd->status.party_id) { + // Send character's party info to the client. Call this after clif->spawn() to show HP bars correctly. + if (sd->status.party_id != 0) { party->send_movemap(sd); - clif->party_hp(sd); // Show hp after displacement [LuzZza] + clif->party_hp(sd); // Show HP after displacement. [LuzZza] } - if( sd->bg_id ) clif->bg_hp(sd); // BattleGround System + if (sd->bg_id != 0) + clif->bg_hp(sd); // BattleGround system. + + if (map->list[sd->bl.m].flag.pvp != 0 && !pc_isinvisible(sd)) { + if (battle_config.pk_mode == 0) { // Remove PVP stuff for pk_mode. [Valaris] + if (map->list[sd->bl.m].flag.pvp_nocalcrank == 0) + sd->pvp_timer = timer->add(timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0); - if (map->list[sd->bl.m].flag.pvp && !pc_isinvisible(sd)) { - if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] - if (!map->list[sd->bl.m].flag.pvp_nocalcrank) - sd->pvp_timer = timer->add(timer->gettick()+200, pc->calc_pvprank_timer, sd->bl.id, 0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; sd->pvp_point = 5; sd->pvp_won = 0; sd->pvp_lost = 0; } + clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); - } else - // set flag, if it's a duel [LuzZza] - if(sd->duel_group) + } else if(sd->duel_group != 0) { // Set flag, if it's a duel. [LuzZza] clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); + } - if (map->list[sd->bl.m].flag.gvg_dungeon) + if (map->list[sd->bl.m].flag.gvg_dungeon != 0) clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); //TODO: Figure out the real packet to send here. - if( map_flag_gvg2(sd->bl.m) ) + if (map_flag_gvg2(sd->bl.m)) clif->map_property(sd, MAPPROPERTY_AGITZONE); - // info about nearby objects - // must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange) - map->foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd); + // Info about nearby objects. Must use map->foreachinarea(). (CIRCULAR_AREA interferes with map->foreachinrange().) + map->foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, + sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, BL_ALL, sd); - // pet - if( sd->pd ) { - if( battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m) ) { //Return the pet to egg. [Skotlex] - clif->message(sd->fd, msg_sd(sd,866)); // "Pets are not allowed in Guild Wars." - pet->menu(sd, 3); //Option 3 is return to egg. + // Spawn pet. + if (sd->pd != NULL) { + if (battle_config.pet_no_gvg != 0 && map_flag_gvg2(sd->bl.m)) { // Return the pet to egg. [Skotlex] + clif->message(sd->fd, msg_sd(sd, 866)); // "Pets are not allowed in Guild Wars." + pet->menu(sd, 3); // Option 3 is return to egg. } else { map->addblock(&sd->pd->bl); clif->spawn(&sd->pd->bl); - clif->send_petdata(sd,sd->pd,0,0); + clif->send_petdata(sd,sd->pd, 0, 0); clif->send_petstatus(sd); - //skill->unit_move(&sd->pd->bl,timer->gettick(),1); } } - //homunculus [blackhole89] - if( homun_alive(sd->hd) ) { + // Spawn homunculus. [blackhole89] + if (homun_alive(sd->hd)) { map->addblock(&sd->hd->bl); clif->spawn(&sd->hd->bl); - clif->send_homdata(sd,SP_ACK,0); - clif->hominfo(sd,sd->hd,1); - clif->hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice + clif->send_homdata(sd, SP_ACK, 0); + clif->hominfo(sd,sd->hd, 1); + clif->hominfo(sd,sd->hd, 0); // For some reason, at least older clients want this sent twice. clif->homskillinfoblock(sd); - if( battle_config.hom_setting&0x8 ) - status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change - if( !(battle_config.hom_setting&0x2) ) - skill->unit_move(&sd->hd->bl,timer->gettick(),1); // apply land skills immediately + + if ((battle_config.hom_setting & 0x8) != 0) + status_calc_bl(&sd->hd->bl, SCB_SPEED); // Homunculi mimic their master's speed on each map change. + + if ((battle_config.hom_setting & 0x2) == 0) + skill->unit_move(&sd->hd->bl, timer->gettick(), 1); // Apply land skills immediately. } - if( sd->md ) { + // Spawn mercenary. + if (sd->md != NULL) { map->addblock(&sd->md->bl); clif->spawn(&sd->md->bl); clif->mercenary_info(sd); clif->mercenary_skillblock(sd); - status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenary mimic their master's speed on each map change + status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenaries mimic their master's speed on each map change. } - if( sd->ed ) { + // Spawn elemental. + if (sd->ed != NULL) { map->addblock(&sd->ed->bl); clif->spawn(&sd->ed->bl); clif->elemental_info(sd); - clif->elemental_updatestatus(sd,SP_HP); - clif->hpmeter_single(sd->fd,sd->ed->bl.id,sd->ed->battle_status.hp,sd->ed->battle_status.max_hp); - clif->elemental_updatestatus(sd,SP_SP); - status_calc_bl(&sd->ed->bl, SCB_SPEED); //Elemental mimic their master's speed on each map change + clif->elemental_updatestatus(sd, SP_HP); + clif->hpmeter_single(sd->fd, sd->ed->bl.id, sd->ed->battle_status.hp, sd->ed->battle_status.max_hp); + clif->elemental_updatestatus(sd, SP_SP); + status_calc_bl(&sd->ed->bl, SCB_SPEED); // Elementals mimic their master's speed on each map change. } - if(sd->state.connect_new) { - int lv; + bool first_time = false; + + if (sd->state.connect_new != 0) { first_time = true; sd->state.connect_new = 0; clif->skillinfoblock(sd); clif->hotkeysAll(sd); - clif->updatestatus(sd,SP_BASEEXP); - clif->updatestatus(sd,SP_NEXTBASEEXP); - clif->updatestatus(sd,SP_JOBEXP); - clif->updatestatus(sd,SP_NEXTJOBEXP); - clif->updatestatus(sd,SP_SKILLPOINT); + clif->updatestatus(sd, SP_BASEEXP); + clif->updatestatus(sd, SP_NEXTBASEEXP); + clif->updatestatus(sd, SP_JOBEXP); + clif->updatestatus(sd, SP_NEXTJOBEXP); + clif->updatestatus(sd, SP_SKILLPOINT); clif->initialstatus(sd); - if (pc_isfalcon(sd)) - clif->status_change(&sd->bl, status->get_sc_icon(SC_FALCON), status->get_sc_relevant_bl_types(SC_FALCON), 1, 0, 0, 0, 0); - if (pc_isridingpeco(sd) || pc_isridingdragon(sd)) - clif->status_change(&sd->bl, status->get_sc_icon(SC_RIDING), status->get_sc_relevant_bl_types(SC_RIDING), 1, 0, 0, 0, 0); - else if (pc_isridingwug(sd)) - clif->status_change(&sd->bl, status->get_sc_icon(SC_WUGRIDER), status->get_sc_relevant_bl_types(SC_WUGRIDER), 1, 0, 0, 0, 0); + if (pc_isfalcon(sd)) { + int sc_icn = status->get_sc_icon(SC_FALCON); + int sc_typ = status->get_sc_relevant_bl_types(SC_FALCON); + clif->status_change(&sd->bl, sc_icn, sc_typ, 1, 0, 0, 0, 0); + } - if(sd->status.manner < 0) - sc_start(NULL,&sd->bl,SC_NOCHAT,100,0,0); + if (pc_isridingpeco(sd) || pc_isridingdragon(sd)) { + int sc_icn = status->get_sc_icon(SC_RIDING); + int sc_typ = status->get_sc_relevant_bl_types(SC_RIDING); + clif->status_change(&sd->bl, sc_icn, sc_typ, 1, 0, 0, 0, 0); + } else if (pc_isridingwug(sd)) { + int sc_icn = status->get_sc_icon(SC_WUGRIDER); + int sc_typ = status->get_sc_relevant_bl_types(SC_WUGRIDER); + clif->status_change(&sd->bl, sc_icn, sc_typ, 1, 0, 0, 0, 0); + } - //Auron reported that This skill only triggers when you logon on the map o.O [Skotlex] - if ((lv = pc->checkskill(sd,SG_KNOWLEDGE)) > 0) { - int i; - for (i = 0; i < MAX_PC_FEELHATE; i++) { + if (sd->status.manner < 0) + sc_start(NULL, &sd->bl, SC_NOCHAT, 100, 0, 0); + + int lv = pc->checkskill(sd,SG_KNOWLEDGE); + + // Auron reported that this skill only triggers when you logon on the map. [Skotlex] + if (lv > 0) { + for (int i = 0; i < MAX_PC_FEELHATE; i++) { if (sd->bl.m == sd->feel_map[i].m) { - sc_start(NULL,&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv)); + sc_start(NULL, &sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv)); break; } } } - if(sd->pd && sd->pd->pet.intimate > 900) - clif->pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet->hungry_val(sd->pd)); + if (sd->pd != NULL && sd->pd->pet.intimate > PET_INTIMACY_LOYAL) + clif->pet_emotion(sd->pd, (sd->pd->pet.class_ - 100) * 100 + 50 + pet->hungry_val(sd->pd)); - if(homun_alive(sd->hd)) + if (homun_alive(sd->hd)) homun->init_timers(sd->hd); - if (map->night_flag && map->list[sd->bl.m].flag.nightenabled) { + if (map->night_flag != 0 && map->list[sd->bl.m].flag.nightenabled != 0) { + int sc_icn = status->get_sc_icon(SC_SKE); + int sc_typ = status->get_sc_relevant_bl_types(SC_SKE); + sd->state.night = 1; - clif->status_change(&sd->bl, status->get_sc_icon(SC_SKE), status->get_sc_relevant_bl_types(SC_SKE), 1, 0, 0, 0, 0); + clif->status_change(&sd->bl, sc_icn, sc_typ, 1, 0, 0, 0, 0); } - // Notify everyone that this char logged in [Skotlex]. + // Notify everyone that this character logged in. [Skotlex] map->foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); - //Login Event + // Run OnPCLoginEvent labels. npc->script_event(sd, NPCE_LOGIN); } else { - //For some reason the client "loses" these on warp/map-change. - clif->updatestatus(sd,SP_STR); - clif->updatestatus(sd,SP_AGI); - clif->updatestatus(sd,SP_VIT); - clif->updatestatus(sd,SP_INT); - clif->updatestatus(sd,SP_DEX); - clif->updatestatus(sd,SP_LUK); - - if (sd->state.warp_clean) { - // abort currently running script + // For some reason the client "loses" these on warp/map-change. + clif->updatestatus(sd, SP_STR); + clif->updatestatus(sd, SP_AGI); + clif->updatestatus(sd, SP_VIT); + clif->updatestatus(sd, SP_INT); + clif->updatestatus(sd, SP_DEX); + clif->updatestatus(sd, SP_LUK); + + if (sd->state.warp_clean != 0) { // Abort currently running script. sd->state.using_fake_npc = 0; sd->state.menu_or_input = 0; sd->npc_menu = 0; - if(sd->npc_id) + + if (sd->npc_id != 0) npc->event_dequeue(sd); } else { sd->state.warp_clean = 1; } - if( sd->guild && ( battle_config.guild_notice_changemap == 2 || ( battle_config.guild_notice_changemap == 1 && sd->state.changemap ) ) ) - clif->guild_notice(sd,sd->guild); + + if (sd->guild != NULL && ((battle_config.guild_notice_changemap == 1 && sd->state.changemap != 0) + || battle_config.guild_notice_changemap == 2)) { + clif->guild_notice(sd, sd->guild); + } } - if( sd->state.changemap ) {// restore information that gets lost on map-change + if (sd->state.changemap != 0) { // Restore information that gets lost on map-change. #if PACKETVER >= 20070918 clif->partyinvitationstate(sd); clif->equpcheckbox(sd); #endif #if PACKETVER_MAIN_NUM >= 20171025 || PACKETVER_RE_NUM >= 20170920 - if (sd->hd != NULL) - clif->zc_config(sd, CZ_CONFIG_HOMUNCULUS_AUTOFEEDING, sd->hd->homunculus.autofeed); - else - clif->zc_config(sd, CZ_CONFIG_HOMUNCULUS_AUTOFEEDING, false); + if (sd->hd != NULL) + clif->zc_config(sd, CZ_CONFIG_HOMUNCULUS_AUTOFEEDING, sd->hd->homunculus.autofeed); + else + clif->zc_config(sd, CZ_CONFIG_HOMUNCULUS_AUTOFEEDING, false); #endif - if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100) - && (map_flag_gvg2(sd->state.pmap) || map_flag_gvg2(sd->bl.m) - || map->list[sd->state.pmap].flag.battleground || map->list[sd->bl.m].flag.battleground) ) - status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty - if( map->night_flag && map->list[sd->bl.m].flag.nightenabled ) { - //Display night. - if( !sd->state.night ) { + bool flee_penalty = (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100); + bool is_gvg = (map_flag_gvg2(sd->state.pmap) || map_flag_gvg2(sd->bl.m)); + bool is_bg = (map->list[sd->state.pmap].flag.battleground != 0 || map->list[sd->bl.m].flag.battleground != 0); + + if (flee_penalty && (is_gvg || is_bg)) + status_calc_bl(&sd->bl, SCB_FLEE); // Refresh flee penalty. + + if (map->night_flag != 0 && map->list[sd->bl.m].flag.nightenabled != 0) { + if (sd->state.night == 0) { // Display night. + int sc_icn = status->get_sc_icon(SC_SKE); + int sc_typ = status->get_sc_relevant_bl_types(SC_SKE); + sd->state.night = 1; - clif->status_change(&sd->bl, status->get_sc_icon(SC_SKE), status->get_sc_relevant_bl_types(SC_SKE), 1, 0, 0, 0, 0); + clif->status_change(&sd->bl, sc_icn, sc_typ, 1, 0, 0, 0, 0); } - } else if( sd->state.night ) { //Clear night display. + } else if (sd->state.night != 0) { // Clear night display. sd->state.night = 0; clif->sc_end(&sd->bl, sd->bl.id, SELF, status->get_sc_icon(SC_SKE)); } - if( map->list[sd->bl.m].flag.battleground ) { - clif->map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode - if( map->list[sd->bl.m].flag.battleground == 2 ) + if (map->list[sd->bl.m].flag.battleground != 0) { + clif->map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground mode. + + if (map->list[sd->bl.m].flag.battleground == 2) clif->bg_updatescore_single(sd); } - if( map->list[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) ) { + if (map->list[sd->bl.m].flag.allowks != 0 && !map_flag_ks(sd->bl.m)) { char output[128]; + sprintf(output, "%s", msg_sd(sd, 893)); // [ Kill Steal Protection Disabled. KS is allowed in this map ] clif->broadcast(&sd->bl, output, (int)strlen(output) + 1, BC_BLUE, SELF); } - map->iwall_get(sd); // Updates Walls Info on this Map to Client - status_calc_pc(sd, SCO_NONE);/* some conditions are map-dependent so we must recalculate */ + map->iwall_get(sd); // Updates walls info on this map to client. + status_calc_pc(sd, SCO_NONE); // Some conditions are map-dependent so we must recalculate. sd->state.changemap = false; - if (channel->config->local && channel->config->local_autojoin) { + if (channel->config->local && channel->config->local_autojoin) channel->map_join(sd); - } - if (channel->config->irc && channel->config->irc_autojoin) { + + if (channel->config->irc && channel->config->irc_autojoin) channel->irc_join(sd); - } } mail->clear(sd); + clif->maptypeproperty2(&sd->bl, SELF); - clif->maptypeproperty2(&sd->bl,SELF); - - /* Guild Aura Init */ - if( sd->state.gmaster_flag ) { - guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->guild,GD_LEADERSHIP)); - guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->guild,GD_GLORYWOUNDS)); - guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->guild,GD_SOULCOLD)); - guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->guild,GD_HAWKEYES)); + // Init guild aura. + if (sd->state.gmaster_flag != 0) { + guild->aura_refresh(sd, GD_LEADERSHIP, guild->checkskill(sd->guild, GD_LEADERSHIP)); + guild->aura_refresh(sd, GD_GLORYWOUNDS, guild->checkskill(sd->guild, GD_GLORYWOUNDS)); + guild->aura_refresh(sd, GD_SOULCOLD, guild->checkskill(sd->guild, GD_SOULCOLD)); + guild->aura_refresh(sd, GD_HAWKEYES, guild->checkskill(sd->guild, GD_HAWKEYES)); } - if( sd->state.vending ) { /* show we have a vending */ - clif->openvending(sd,sd->bl.id,sd->vending); - clif->showvendingboard(&sd->bl,sd->message,0); + if (sd->state.vending != 0) { // Character is vending. + clif->openvending(sd, sd->bl.id, sd->vending); + clif->showvendingboard(&sd->bl, sd->message, 0); } - if(map->list[sd->bl.m].flag.loadevent) // Lance + if (map->list[sd->bl.m].flag.loadevent != 0) // Run OnPCLoadMapEvent labels. [Lance] npc->script_event(sd, NPCE_LOADMAP); - if (pc->checkskill(sd, SG_DEVIL) && !pc->nextjobexp(sd)) //blindness [Komurka] + if (pc->checkskill(sd, SG_DEVIL) > 0 && pc->nextjobexp(sd) == 0) // Blindness. [Komurka] clif->sc_end(&sd->bl, sd->bl.id, SELF, status->get_sc_icon(SC_DEVIL1)); - if (sd->sc.opt2) //Client loses these on warp. + if (sd->sc.opt2 != 0) // Client loses these on warp. clif->changeoption(&sd->bl); - if( sd->sc.data[SC_MONSTER_TRANSFORM] && battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ){ + if (sd->sc.data[SC_MONSTER_TRANSFORM] != NULL && battle_config.mon_trans_disable_in_gvg != 0 + && map_flag_gvg2(sd->bl.m)) { status_change_end(&sd->bl, SC_MONSTER_TRANSFORM, INVALID_TIMER); - clif->message(sd->fd, msg_sd(sd,1488)); // Transforming into monster is not allowed in Guild Wars. + clif->message(sd->fd, msg_sd(sd, 1488)); // Transforming into monster is not allowed in Guild Wars. } clif->weather_check(sd); - // This should be displayed last - if( sd->guild && first_time ) + // This should be displayed last. + if (sd->guild != NULL && first_time) clif->guild_notice(sd, sd->guild); - // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) - if (map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y, CELL_CHKNPC)) - npc->touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); + // For automatic triggering of NPCs after map loading. (So you don't need to walk 1 step first.) + if (map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y, CELL_CHKNPC) != 0) + npc->touch_areanpc(sd, sd->bl.m, sd->bl.x, sd->bl.y); else npc->untouch_areanpc(sd, sd->bl.m, sd->bl.x, sd->bl.y); - /* it broke at some point (e.g. during a crash), so we make it visibly dead again. */ - if( !sd->status.hp && !pc_isdead(sd) && status->isdead(&sd->bl) ) + // It broke at some point (e.g. during a crash), so we make it visibly dead again. + if (sd->status.hp == 0 && !pc_isdead(sd) && status->isdead(&sd->bl) != 0) pc_setdead(sd); - // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] - if(pc_isdead(sd)) + // Send death packet, if character is dead and is spawned (such as @refresh). [Valaris] + if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); - else { + } else { skill->usave_trigger(sd); + if (battle_config.player_warp_keep_direction == 1) clif->changed_dir(&sd->bl, SELF); // Visually updates player facing direction } - // Trigger skill effects if you appear standing on them - if(!battle_config.pc_invincible_time) - skill->unit_move(&sd->bl,timer->gettick(),1); + // Trigger skill effects if you appear standing on them. + if (battle_config.pc_invincible_time == 0) + skill->unit_move(&sd->bl, timer->gettick(), 1); - // NPC Quest / Event Icon Check [Kisuka] #if PACKETVER >= 20090218 - quest->questinfo_refresh(sd); + quest->questinfo_refresh(sd); // NPC quest/event icon check. [Kisuka] #endif } @@ -11680,7 +11781,8 @@ static void clif_parse_WisMessage(int fd, struct map_session_data *sd) struct map_session_data* dstsd; int i; - char target[NAME_LENGTH], message[CHAT_SIZE_MAX + 1]; + char target[NAME_LENGTH + 1]; // Client can send 24 characters without NULL terminator. + char message[CHAT_SIZE_MAX + 1]; const struct packet_whisper_message *packet = RP2PTR(fd); if (!clif->process_whisper_message(sd, packet, target, message, sizeof message)) @@ -11696,7 +11798,7 @@ static void clif_parse_WisMessage(int fd, struct map_session_data *sd) char *str = target + 4; // Skip the NPC: string part. struct npc_data *nd; if ((nd = npc->name2id(str))) { - char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX]; + char split_data[NUM_WHISPER_VAR][SCRIPT_STRING_VAR_LENGTH + 1]; char *split; char output[256]; @@ -12706,6 +12808,16 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill { int64 tick = timer->gettick(); + pc->autocast_set_current(sd, skill_id); + + /** + * According to Skotlex' comment below, the client sometimes passes 0 for the skill level. + * Even though this seems to only affect guild skills, sd->autocast.skill_lv is used + * for the auto-cast data validation if skill_lv is 0. + * + **/ + skill->validate_autocast_data(sd, skill_id, (skill_lv == 0) ? sd->auto_cast_current.skill_lv : skill_lv); + if (skill_lv < 1) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex] @@ -12756,10 +12868,10 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill target_id = sd->bl.id; if (sd->ud.skilltimer != INVALID_TIMER) { - if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST) + if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST && sd->auto_cast_current.type == AUTOCAST_NONE) return; } else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { - if (sd->skillitem != skill_id) { + if (sd->auto_cast_current.type == AUTOCAST_NONE) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0, 0); return; } @@ -12777,16 +12889,16 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill } else if (sd->menuskill_id != SA_AUTOSPELL) return; //Can't use skills while a menu is open. } - if (sd->skillitem == skill_id) { - if (skill_lv != sd->skillitemlv) - skill_lv = sd->skillitemlv; + if (sd->auto_cast_current.type != AUTOCAST_NONE) { + if (skill_lv != sd->auto_cast_current.skill_lv) + skill_lv = sd->auto_cast_current.skill_lv; if (!(tmp&INF_SELF_SKILL)) pc->delinvincibletimer(sd); // Target skills through items cancel invincibility. [Inkfish] unit->skilluse_id(&sd->bl, target_id, skill_id, skill_lv); return; } - sd->skillitem = sd->skillitemlv = 0; + pc->autocast_clear(sd); if (skill_id >= GD_SKILLBASE && skill_id < GD_MAX) { if (sd->state.gmaster_flag) @@ -12847,6 +12959,18 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin int64 tick = timer->gettick(); nullpo_retv(sd); + + pc->autocast_set_current(sd, skill_id); + + /** + * When using clif_item_skill() to initiate the execution of ground skills, + * the client sometimes passes 0 for the skill level in packet 0x0af4. + * In that case sd->autocast.skill_lv is used for the auto-cast data validation, + * since clif_item_skill() is only used for auto-cast skills. + * + **/ + skill->validate_autocast_data(sd, skill_id, (skill_lv == 0) ? sd->auto_cast_current.skill_lv : skill_lv); + if( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) ) return; //Using a target skill on the ground? WRONG. @@ -12883,11 +13007,11 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin safestrncpy(sd->message, RFIFOP(fd, skillmoreinfo), TALKBOX_MESSAGE_SIZE); } - if( sd->ud.skilltimer != INVALID_TIMER ) + if (sd->ud.skilltimer != INVALID_TIMER && sd->auto_cast_current.type == AUTOCAST_NONE) return; if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) { - if( sd->skillitem != skill_id ) { + if (sd->auto_cast_current.type == AUTOCAST_NONE) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0, 0); return; } @@ -12908,13 +13032,13 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin pc->delinvincibletimer(sd); - if( sd->skillitem == skill_id ) { - if( skill_lv != sd->skillitemlv ) - skill_lv = sd->skillitemlv; + if (sd->auto_cast_current.type != AUTOCAST_NONE) { + if (skill_lv != sd->auto_cast_current.skill_lv) + skill_lv = sd->auto_cast_current.skill_lv; unit->skilluse_pos(&sd->bl, x, y, skill_id, skill_lv); } else { int lv; - sd->skillitem = sd->skillitemlv = 0; + pc->autocast_clear(sd); if( (lv = pc->checkskill(sd, skill_id)) > 0 ) { if( skill_lv > lv ) skill_lv = lv; @@ -12984,10 +13108,18 @@ static void clif_parse_UseSkillMap(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); return; } + + pc->autocast_set_current(sd, skill_id); + + /** + * Since no skill level was passed use 0 to notify skill_validate_autocast_data() of this special case. + * + **/ + skill->validate_autocast_data(sd, skill_id, 0); pc->delinvincibletimer(sd); skill->castend_map(sd,skill_id,map_name); - pc->itemskill_clear(sd); + pc->autocast_clear(sd); } static void clif_parse_RequestMemo(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); @@ -15180,58 +15312,68 @@ static void clif_parse_ChangePetName(int fd, struct map_session_data *sd) pet->change_name(sd, RFIFOP(fd,2)); } +/** + * Request to evolve the pet. (CZ_PET_EVOLUTION) + * + * @code + * 09fb <Length>.W <EvolvedPetEggID>.W {<index>.W <amount>.W}*items + * @endcode + * + * @param fd The incoming file descriptor. + * @param sd The related character. + * + **/ static void clif_parse_pet_evolution(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); -/// Request to Evolve the pet (CZ_PET_EVOLUTION) [Dastgir/Hercules] -/// 09fb <Length>.W <EvolvedPetEggID>.W {<index>.W <amount>.W}*items static void clif_parse_pet_evolution(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading != 0 || pc_isdead(sd) || pc_isvending(sd)) return; - const struct PACKET_CZ_PET_EVOLUTION *p = RP2PTR(fd); - int i = 0, idx, petIndex; - - Assert_retv(p->PacketLength >= (uint16)sizeof(struct PACKET_CZ_PET_EVOLUTION)); - - if (sd->status.pet_id == 0) { + if (sd->pd == NULL || sd->status.pet_id == 0) { // No pet. clif->petEvolutionResult(fd, PET_EVOL_NO_CALLPET); return; } - ARR_FIND(0, sd->status.inventorySize, idx, sd->status.inventory[idx].card[0] == CARD0_PET && - sd->status.pet_id == MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2])); + int inv_index; - if (idx == sd->status.inventorySize) { + ARR_FIND(0, sd->status.inventorySize, inv_index, sd->status.inventory[inv_index].card[0] == CARD0_PET + && sd->status.pet_id == MakeDWord(sd->status.inventory[inv_index].card[1], + sd->status.inventory[inv_index].card[2])); + + if (inv_index == sd->status.inventorySize) { // No pet egg. clif->petEvolutionResult(fd, PET_EVOL_NO_PETEGG); return; } - // Not Loyal Yet - if (sd->pd == NULL || sd->pd->pet.intimate < 900) { + if (sd->pd->pet.intimate < PET_INTIMACY_LOYAL) { // Pet isn't loyal. clif->petEvolutionResult(fd, PET_EVOL_RG_FAMILIAR); return; } - ARR_FIND(0, MAX_PET_DB, petIndex, pet->db[petIndex].class_ == sd->pd->pet.class_); + int pet_index; + + ARR_FIND(0, MAX_PET_DB, pet_index, pet->db[pet_index].class_ == sd->pd->pet.class_); - if (petIndex == MAX_PET_DB) { - // Which error? - clif->petEvolutionResult(fd, PET_EVOL_UNKNOWN); + if (pet_index == MAX_PET_DB) { + clif->petEvolutionResult(fd, PET_EVOL_UNKNOWN); // Which error? return; } + const struct PACKET_CZ_PET_EVOLUTION *p = RP2PTR(fd); + + Assert_retv(p->PacketLength >= (uint16)sizeof(struct PACKET_CZ_PET_EVOLUTION)); + // Client side validation is not done as it is insecure. - for (i = 0; i < VECTOR_LENGTH(pet->db[petIndex].evolve_data); i++) { - struct pet_evolve_data *ped = &VECTOR_INDEX(pet->db[petIndex].evolve_data, i); - if (ped->petEggId == p->EvolvedPetEggID) { - int j; - int pet_id; + for (int i = 0; i < VECTOR_LENGTH(pet->db[pet_index].evolve_data); i++) { + struct pet_evolve_data *ped = &VECTOR_INDEX(pet->db[pet_index].evolve_data, i); + if (ped->petEggId == p->EvolvedPetEggID) { if (VECTOR_LENGTH(ped->items) == 0) { clif->petEvolutionResult(fd, PET_EVOL_NO_RECIPE); return; } - for (j = 0; j < VECTOR_LENGTH(ped->items); j++) { + + for (int j = 0; j < VECTOR_LENGTH(ped->items); j++) { struct itemlist_entry *list = &VECTOR_INDEX(ped->items, j); int n = pc->search_inventory(sd, list->id); @@ -15241,7 +15383,7 @@ static void clif_parse_pet_evolution(int fd, struct map_session_data *sd) } } - for (j = 0; j < VECTOR_LENGTH(ped->items); j++) { + for (int j = 0; j < VECTOR_LENGTH(ped->items); j++) { struct itemlist_entry *list = &VECTOR_INDEX(ped->items, j); int n = pc->search_inventory(sd, list->id); @@ -15251,27 +15393,26 @@ static void clif_parse_pet_evolution(int fd, struct map_session_data *sd) } } - // Return to Egg - pet->return_egg(sd, sd->pd); + pet->return_egg(sd, sd->pd); // Return pet to egg. - if (pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_EGG) == 1) { + if (pc->delitem(sd, inv_index, 1, 0, DELITEM_NORMAL, LOG_TYPE_EGG) == 1) { clif->petEvolutionResult(fd, PET_EVOL_NO_PETEGG); return; } - pet_id = pet->search_petDB_index(ped->petEggId, PET_EGG); + int pet_id = pet->search_petDB_index(ped->petEggId, PET_EGG); + if (pet_id >= 0) { sd->catch_target_class = pet->db[pet_id].class_; - - intif->create_pet( - sd->status.account_id, sd->status.char_id, - pet->db[pet_id].class_, mob->db(pet->db[pet_id].class_)->lv, - pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, - 100, 0, 1, pet->db[pet_id].jname); + intif->create_pet(sd->status.account_id, sd->status.char_id, pet->db[pet_id].class_, + mob->db(pet->db[pet_id].class_)->lv, pet->db[pet_id].EggID, + 0, (short)pet->db[pet_id].intimate, PET_HUNGER_STUFFED, + 0, 1, pet->db[pet_id].jname); clif->petEvolutionResult(fd, PET_EVOL_SUCCESS); } else { clif->petEvolutionResult(fd, PET_EVOL_UNKNOWN); } + return; } } @@ -15344,6 +15485,7 @@ static void clif_parse_GMKick(int fd, struct map_session_data *sd) } npc->unload_duplicates(nd, true); npc->unload(nd, true, true); + npc->motd = npc->name2id("HerculesMOTD"); npc->read_event_script(); } break; @@ -19797,9 +19939,9 @@ static int clif_autoshadowspell_list(struct map_session_data *sd) WFIFOHEAD(fd, 2 * 6 + 4); WFIFOW(fd,0) = 0x442; for (i = 0, c = 0; i < MAX_SKILL_DB; i++) - if( sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 && - sd->status.skill[i].id < GS_GLITTERING && skill->get_type(sd->status.skill[i].id) == BF_MAGIC ) - { // Can't auto cast both Extended class and 3rd class skills. + if (sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 && sd->status.skill[i].id < GS_GLITTERING + && skill->get_type(sd->status.skill[i].id, sd->status.skill[i].lv) == BF_MAGIC) { + // Can't auto cast both Extended class and 3rd class skills. WFIFOW(fd,8+c*2) = sd->status.skill[i].id; c++; } @@ -20091,7 +20233,7 @@ static void clif_parse_cashShopOpen2(int fd, struct map_session_data *sd) static void clif_cashShopOpen(int fd, struct map_session_data *sd, int tab) { -#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || PACKETVER_ZERO_NUM >= defined(PACKETVER_ZERO) +#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined(PACKETVER_ZERO) WFIFOHEAD(fd, sizeof(struct PACKET_ZC_SE_CASHSHOP_OPEN)); struct PACKET_ZC_SE_CASHSHOP_OPEN *p = WFIFOP(fd, 0); p->packetType = HEADER_ZC_SE_CASHSHOP_OPEN; @@ -22169,7 +22311,7 @@ static void clif_rodex_checkname_result(struct map_session_data *sd, int char_id sPacket->Class = class_; sPacket->BaseLevel = base_level; #if PACKETVER >= 20160316 - strncpy(sPacket->Name, name, NAME_LENGTH); + safestrncpy(sPacket->Name, name, NAME_LENGTH); #endif WFIFOSET(fd, sizeof(*sPacket)); #endif @@ -23666,12 +23808,15 @@ static void clif_parse_lapineDdukDdak_ack(int fd, struct map_session_data *sd) _ static void clif_parse_lapineDdukDdak_ack(int fd, struct map_session_data *sd) { #if PACKETVER >= 20160302 + if (sd->state.lapine_ui == 0) + return; + const struct PACKET_CZ_LAPINEDDUKDDAK_ACK *p = RP2PTR(fd); struct item_data *it = itemdb->exists(p->itemId); if (it == NULL || it->lapineddukddak == NULL) return; - if (pc_cant_act(sd)) + if (pc_cant_act_except_lapine(sd)) return; if (pc->search_inventory(sd, it->nameid) == INDEX_NOT_FOUND) return; @@ -23732,6 +23877,55 @@ static void clif_parse_lapineDdukDdak_close(int fd, struct map_session_data *sd) #endif // PACKETVER >= 20160504 } +static bool clif_lapineUpgrade_open(struct map_session_data *sd, int item_id) +{ +#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) + nullpo_retr(false, sd); + nullpo_retr(false, itemdb->exists(item_id)); + struct PACKET_ZC_LAPINEUPGRADE_OPEN p; + + p.packetType = HEADER_ZC_LAPINEUPGRADE_OPEN; + p.itemId = item_id; + clif->send(&p, sizeof(p), &sd->bl, SELF); + + return true; +#else + return false; +#endif // PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) +} + +static void clif_parse_lapineUpgrade_close(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); +static void clif_parse_lapineUpgrade_close(int fd, struct map_session_data *sd) +{ +#if PACKETVER_MAIN_NUM >= 20170111 || PACKETVER_RE_NUM >= 20170111 || defined(PACKETVER_ZERO) +#endif // PACKETVER_MAIN_NUM >= 20170111 || PACKETVER_RE_NUM >= 20170111 || defined(PACKETVER_ZERO) +} + +static void clif_parse_lapineUpgrade_makeItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); +static void clif_parse_lapineUpgrade_makeItem(int fd, struct map_session_data *sd) +{ +#if PACKETVER_MAIN_NUM >= 20170111 || PACKETVER_RE_NUM >= 20170111 || defined(PACKETVER_ZERO) + ShowError("Lapin upgrade not implimented yet"); + clif->lapineUpgrade_result(sd, LAPINE_UPGRADE_FAILED); +#endif // PACKETVER_MAIN_NUM >= 20170111 || PACKETVER_RE_NUM >= 20170111 || defined(PACKETVER_ZERO) +} + +static bool clif_lapineUpgrade_result(struct map_session_data *sd, enum lapineUpgrade_result result) +{ +#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) + nullpo_retr(false, sd); + struct PACKET_ZC_LAPINEUPGRADE_RESULT p; + + p.packetType = HEADER_ZC_LAPINEUPGRADE_RESULT; + p.result = result; + clif->send(&p, sizeof(p), &sd->bl, SELF); + + return true; +#else + return false; +#endif // PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) +} + /*========================================== * Main client packet processing function *------------------------------------------*/ @@ -24010,7 +24204,7 @@ static int do_init_clif(bool minimal) timer->add_func_list(clif->clearunit_delayed_sub, "clif_clearunit_delayed_sub"); timer->add_func_list(clif->delayquit, "clif_delayquit"); - clif->delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.c::delay_clearunit_ers",ERS_OPT_CLEAR); + clif->delay_clearunit_ers = ers_new(sizeof(struct mob_data), "clif.c::delay_clearunit_ers", ERS_OPT_CLEAR); clif->delayed_damage_ers = ers_new(sizeof(struct cdelayed_damage),"clif.c::delayed_damage_ers",ERS_OPT_CLEAR); #if PACKETVER_MAIN_NUM >= 20190403 || PACKETVER_RE_NUM >= 20190320 @@ -24232,6 +24426,8 @@ void clif_defaults(void) clif->mobname_normal_ack = clif_mobname_normal_ack; clif->chatname_ack = clif_chatname_ack; clif->elemname_ack = clif_elemname_ack; + clif->skillname_ack = clif_skillname_ack; + clif->itemname_ack = clif_itemname_ack; clif->unknownname_ack = clif_unknownname_ack; clif->monster_hp_bar = clif_monster_hp_bar; clif->hpmeter = clif_hpmeter; @@ -24975,5 +25171,9 @@ void clif_defaults(void) clif->lapineDdukDdak_result = clif_lapineDdukDdak_result; clif->plapineDdukDdak_ack = clif_parse_lapineDdukDdak_ack; clif->plapineDdukDdak_close = clif_parse_lapineDdukDdak_close; + clif->lapineUpgrade_open = clif_lapineUpgrade_open; + clif->lapineUpgrade_result = clif_lapineUpgrade_result; + clif->pLapineUpgrade_close = clif_parse_lapineUpgrade_close; + clif->pLapineUpgrade_makeItem = clif_parse_lapineUpgrade_makeItem; clif->pReqGearOff = clif_parse_reqGearOff; } |