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Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c96
1 files changed, 57 insertions, 39 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index f0bad2b3d..5df05d301 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -6,31 +6,33 @@
#include "battleground.h"
+#include "map/battle.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/map.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h" // struct mob_data
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/HPM.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <string.h>
-#include "battle.h"
-#include "clif.h"
-#include "homunculus.h"
-#include "map.h"
-#include "mapreg.h"
-#include "mercenary.h"
-#include "mob.h" // struct mob_data
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/HPM.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
struct battleground_interface bg_s;
+struct battleground_interface *bg;
/// Search a BG Team using bg_id
struct battleground_data* bg_team_search(int bg_id) {
@@ -211,7 +213,7 @@ int bg_team_get_id(struct block_list *bl) {
{
struct map_session_data *msd;
struct mob_data *md = (TBL_MOB*)bl;
- if( md->special_state.ai && (msd = map->id2sd(md->master_id)) != NULL )
+ if (md->special_state.ai != AI_NONE && (msd = map->id2sd(md->master_id)) != NULL)
return msd->bg_id;
return md->bg_id;
}
@@ -234,6 +236,7 @@ bool bg_send_message(struct map_session_data *sd, const char *mes, int len) {
struct battleground_data *bgd;
nullpo_ret(sd);
+ nullpo_ret(mes);
if( sd->bg_id == 0 || (bgd = bg->team_search(sd->bg_id)) == NULL )
return false; // Couldn't send message
clif->bg_message(bgd, sd->bl.id, sd->status.name, mes, len);
@@ -269,6 +272,7 @@ enum bg_queue_types bg_str2teamtype (const char *str) {
char temp[200], *parse;
enum bg_queue_types type = BGQT_INVALID;
+ nullpo_retr(type, str);
safestrncpy(temp, str, 200);
parse = strtok(temp,"|");
@@ -455,11 +459,12 @@ void bg_config_read(void) {
}
bg->arenas = arena_count;
}
- libconfig->destroy(&bg_conf);
}
+ libconfig->destroy(&bg_conf);
}
struct bg_arena *bg_name2arena (char *name) {
int i;
+ nullpo_retr(NULL, name);
for(i = 0; i < bg->arenas; i++) {
if( strcmpi(bg->arena[i]->name,name) == 0 )
return bg->arena[i];
@@ -482,6 +487,8 @@ int bg_id2pos ( int queue_id, int account_id ) {
return 0;
}
void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bool response) {
+ nullpo_retv(arena);
+ nullpo_retv(sd);
if( arena->begin_timer == INVALID_TIMER || !sd->bg_queue.arena || sd->bg_queue.arena != arena ) {
bg->queue_pc_cleanup(sd);
return;
@@ -494,7 +501,7 @@ void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bo
sd->bg_queue.ready = 1;
for( i = 0; i < queue->size; i++ ) {
- if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) {
+ if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) {
if( sd->bg_queue.ready == 1 )
count++;
}
@@ -509,6 +516,7 @@ void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bo
}
void bg_queue_player_cleanup(struct map_session_data *sd) {
+ nullpo_retv(sd);
if ( sd->bg_queue.client_has_bg_data ) {
if( sd->bg_queue.arena )
clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW,sd->bg_queue.arena->name);
@@ -526,6 +534,7 @@ void bg_match_over(struct bg_arena *arena, bool canceled) {
struct hQueue *queue = &script->hq[arena->queue_id];
int i;
+ nullpo_retv(arena);
if( !arena->ongoing )
return;
arena->ongoing = false;
@@ -533,16 +542,15 @@ void bg_match_over(struct bg_arena *arena, bool canceled) {
for( i = 0; i < queue->size; i++ ) {
struct map_session_data * sd = NULL;
- if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) {
+ if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) {
if( sd->bg_queue.arena ) {
bg->team_leave(sd, 0);
bg->queue_pc_cleanup(sd);
}
- if( canceled )
- clif->colormes(sd->fd,COLOR_RED,"BG Match Canceled: not enough players");
- else {
+ if (canceled)
+ clif->messagecolor_self(sd->fd, COLOR_RED, "BG Match Canceled: not enough players");
+ else
pc_setglobalreg(sd, script->add_str(arena->delay_var), (unsigned int)time(NULL));
- }
}
}
@@ -555,10 +563,11 @@ void bg_begin(struct bg_arena *arena) {
struct hQueue *queue = &script->hq[arena->queue_id];
int i, count = 0;
+ nullpo_retv(arena);
for( i = 0; i < queue->size; i++ ) {
struct map_session_data * sd = NULL;
- if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) {
+ if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) {
if( sd->bg_queue.ready == 1 )
count++;
else
@@ -585,7 +594,7 @@ void bg_begin(struct bg_arena *arena) {
for( i = 0; i < queue->size; i++ ) {
struct map_session_data * sd = NULL;
- if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) {
+ if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) {
if( sd->bg_queue.ready == 1 ) {
mapreg->setreg(reference_uid(script->add_str("$@bg_member"), count), sd->status.account_id);
mapreg->setreg(reference_uid(script->add_str("$@bg_member_group"), count),
@@ -636,13 +645,15 @@ int bg_afk_timer(int tid, int64 tick, int id, intptr_t data) {
}
void bg_queue_pregame(struct bg_arena *arena) {
- struct hQueue *queue = &script->hq[arena->queue_id];
+ struct hQueue *queue;
int i;
+ nullpo_retv(arena);
+ queue = &script->hq[arena->queue_id];
for( i = 0; i < queue->size; i++ ) {
struct map_session_data * sd = NULL;
- if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) {
+ if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) {
clif->bgqueue_battlebegins(sd,arena->id,SELF);
}
}
@@ -655,7 +666,10 @@ int bg_fillup_timer(int tid, int64 tick, int id, intptr_t data) {
}
void bg_queue_check(struct bg_arena *arena) {
- int count = script->hq[arena->queue_id].items;
+ int count;
+
+ nullpo_retv(arena);
+ count = script->hq[arena->queue_id].items;
if( count == arena->max_players ) {
if( arena->fillup_timer != INVALID_TIMER ) {
timer->delete(arena->fillup_timer,bg->fillup_timer);
@@ -671,6 +685,8 @@ void bg_queue_add(struct map_session_data *sd, struct bg_arena *arena, enum bg_q
struct hQueue *queue;
int i, count = 0;
+ nullpo_retv(sd);
+ nullpo_retv(arena);
if( arena->begin_timer != INVALID_TIMER || arena->ongoing ) {
clif->bgqueue_ack(sd,BGQA_FAIL_QUEUING_FINISHED,arena->id);
return;
@@ -749,6 +765,8 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
int tick;
unsigned int tsec;
+ nullpo_retr(BGQA_FAIL_TYPE_INVALID, sd);
+ nullpo_retr(BGQA_FAIL_TYPE_INVALID, arena);
if( !(arena->allowed_types & type) )
return BGQA_FAIL_TYPE_INVALID;
@@ -766,7 +784,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "You are a deserter! Wait %d minute(s) before you can apply again",(tick-tsec)/60);
else
sprintf(response, "You are a deserter! Wait %d seconds before you can apply again",(tick-tsec));
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_DESERTER;
}
@@ -776,7 +794,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %d minute(s)",(tick-tsec)/60);
else
sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %d seconds",(tick-tsec));
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_COOLDOWN;
}
@@ -800,7 +818,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d",arena->min_team_players);
else
sprintf(response, "Can't apply: not enough members in your team/guild, minimum is %d",arena->min_team_players);
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_TEAM_COUNT;
}
}
@@ -832,7 +850,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d",arena->min_team_players);
else
sprintf(response, "Can't apply: not enough members in your team/party, minimum is %d",arena->min_team_players);
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_TEAM_COUNT;
}
} else
@@ -863,6 +881,7 @@ void do_init_battleground(bool minimal) {
int bg_team_db_final(DBKey key, DBData *data, va_list ap) {
struct battleground_data* bgd = DB->data2ptr(data);
int i;
+ nullpo_ret(bgd);
for(i = 0; i < bgd->hdatac; i++ ) {
if( bgd->hdata[i]->flag.free ) {
aFree(bgd->hdata[i]->data);
@@ -887,7 +906,6 @@ void do_final_battleground(void)
}
aFree(bg->arena);
}
-
}
void battleground_defaults(void) {
bg = &bg_s;