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-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index ee05a4ef0..372616f83 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3421,7 +3421,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
//Card Fix, tsd side
- if(!sd && tsd) //if player on player then it was already measured above
+ if(tsd) //if player on player then it was already measured above
wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, flag.lh, wd.flag);
if( flag.infdef ) { //Plants receive 1 damage when hit