diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 3b50d3507..1b8e44cb3 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -663,10 +663,10 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in break; case W_1HSPEAR: case W_2HSPEAR: - if((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) { - if(pc_isridingdragon(sd)) + if ((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) { + if (pc_isridingdragon(sd)) damage += (skill_lv * 10); - else if(pc_isriding(sd)) + else if (pc_isridingpeco(sd)) damage += (skill_lv * 5); else damage += (skill_lv * 4); @@ -6144,7 +6144,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f TBL_SKILL *su = (TBL_SKILL*)target; if( !su->group ) return 0; - if( skill->get_inf2(su->group->skill_id)&INF2_TRAP ) { //Only a few skills can target traps... + if( skill->get_inf2(su->group->skill_id)&INF2_TRAP && su->group->unit_id != UNT_USED_TRAPS) { //Only a few skills can target traps... switch( battle->get_current_skill(src) ) { case RK_DRAGONBREATH:// it can only hit traps in pvp/gvg maps case RK_DRAGONBREATH_WATER: @@ -6243,6 +6243,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f break; case BL_SKILL: { struct skill_unit *su = (struct skill_unit *)src; + struct status_change* sc = status->get_sc(target); if (!su->group) return 0; @@ -6253,6 +6254,11 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if (inf2&INF2_TARGET_SELF) return 1; } + //Status changes that prevent traps from triggering + if (sc && sc->count && skill->get_inf2(su->group->skill_id)&INF2_TRAP) { + if( sc->data[SC_WZ_SIGHTBLASTER] && sc->data[SC_WZ_SIGHTBLASTER]->val2 > 0 && sc->data[SC_WZ_SIGHTBLASTER]->val4%2 == 0) + return -1; + } } break; case BL_MER: @@ -6830,7 +6836,8 @@ static const struct battle_data { { "guild_castle_expulsion", &battle_config.guild_castle_expulsion, 0, 0, 1, }, { "song_timer_reset", &battle_config.song_timer_reset, 0, 0, 1, }, { "snap_dodge", &battle_config.snap_dodge, 0, 0, 1, }, - { "monster_chase_refresh", &battle_config.mob_chase_refresh, 1, 0, 30, } + { "monster_chase_refresh", &battle_config.mob_chase_refresh, 1, 0, 30, }, + { "icewall_walk_block", &battle_config.icewall_walk_block, 75, 0, 255, } }; #ifndef STATS_OPT_OUT /** |