summaryrefslogtreecommitdiff
path: root/src/map/battle.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 3b50d3507..1b8e44cb3 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -663,10 +663,10 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in
break;
case W_1HSPEAR:
case W_2HSPEAR:
- if((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) {
- if(pc_isridingdragon(sd))
+ if ((skill_lv = pc->checkskill(sd,KN_SPEARMASTERY)) > 0) {
+ if (pc_isridingdragon(sd))
damage += (skill_lv * 10);
- else if(pc_isriding(sd))
+ else if (pc_isridingpeco(sd))
damage += (skill_lv * 5);
else
damage += (skill_lv * 4);
@@ -6144,7 +6144,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
TBL_SKILL *su = (TBL_SKILL*)target;
if( !su->group )
return 0;
- if( skill->get_inf2(su->group->skill_id)&INF2_TRAP ) { //Only a few skills can target traps...
+ if( skill->get_inf2(su->group->skill_id)&INF2_TRAP && su->group->unit_id != UNT_USED_TRAPS) { //Only a few skills can target traps...
switch( battle->get_current_skill(src) ) {
case RK_DRAGONBREATH:// it can only hit traps in pvp/gvg maps
case RK_DRAGONBREATH_WATER:
@@ -6243,6 +6243,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
break;
case BL_SKILL: {
struct skill_unit *su = (struct skill_unit *)src;
+ struct status_change* sc = status->get_sc(target);
if (!su->group)
return 0;
@@ -6253,6 +6254,11 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
if (inf2&INF2_TARGET_SELF)
return 1;
}
+ //Status changes that prevent traps from triggering
+ if (sc && sc->count && skill->get_inf2(su->group->skill_id)&INF2_TRAP) {
+ if( sc->data[SC_WZ_SIGHTBLASTER] && sc->data[SC_WZ_SIGHTBLASTER]->val2 > 0 && sc->data[SC_WZ_SIGHTBLASTER]->val4%2 == 0)
+ return -1;
+ }
}
break;
case BL_MER:
@@ -6830,7 +6836,8 @@ static const struct battle_data {
{ "guild_castle_expulsion", &battle_config.guild_castle_expulsion, 0, 0, 1, },
{ "song_timer_reset", &battle_config.song_timer_reset, 0, 0, 1, },
{ "snap_dodge", &battle_config.snap_dodge, 0, 0, 1, },
- { "monster_chase_refresh", &battle_config.mob_chase_refresh, 1, 0, 30, }
+ { "monster_chase_refresh", &battle_config.mob_chase_refresh, 1, 0, 30, },
+ { "icewall_walk_block", &battle_config.icewall_walk_block, 75, 0, 255, }
};
#ifndef STATS_OPT_OUT
/**