diff options
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r-- | src/common/mmo.h | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index 9c29b8a0e..b3069b27c 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -114,7 +114,15 @@ #define MAX_INVENTORY 100 //Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well. -#define MAX_CHARS 9 +#if PACKETVER >= 20100413 +#ifndef MAX_CHARS + #define MAX_CHARS 12 +#endif +#else +#ifndef MAX_CHARS + #define MAX_CHARS 9 +#endif +#endif //Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex] //Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size. #define MAX_SLOTS 4 @@ -256,6 +264,12 @@ #define MAX_ELESKILLTREE 3 #endif +// Maximum item options [Smokexyz] +#ifndef MAX_ITEM_OPTIONS +#define MAX_ITEM_OPTIONS 5 +#endif +STATIC_ASSERT(MAX_ITEM_OPTIONS <= 5, "This value is limited by the client and database layout and should only be increased if you know the consequences."); + // The following system marks a different job ID system used by the map server, // which makes a lot more sense than the normal one. [Skotlex] // These marks the "level" of the job. @@ -326,6 +340,12 @@ struct item { char favorite; unsigned char bound; uint64 unique_id; + + struct { + int16 index; + int16 value; + uint8 param; + } option[MAX_ITEM_OPTIONS]; }; //Equip position constants |