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-rw-r--r--src/common/mmo.h145
1 files changed, 96 insertions, 49 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 205cf8425..2b66c516c 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -2,8 +2,8 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#ifndef _MMO_H_
-#define _MMO_H_
+#ifndef _COMMON_MMO_H_
+#define _COMMON_MMO_H_
#include "cbasetypes.h"
#include "../common/db.h"
@@ -48,18 +48,20 @@
// 20120307 - 2012-03-07aRagexeRE+ - 0x970
#ifndef PACKETVER
- #define PACKETVER 20120418
-#endif
+ #define PACKETVER 20131223
+#endif // PACKETVER
-// Comment the following line if your client is NOT ragexeRE (required because of conflicting packets in ragexe vs ragexeRE).
-#define PACKETVER_RE
+//Uncomment the following line if your client is ragexeRE instead of ragexe (required because of conflicting packets in ragexe vs ragexeRE).
+//#define ENABLE_PACKETVER_RE
+#ifdef ENABLE_PACKETVER_RE
+ #define PACKETVER_RE
+ #undef ENABLE_PACKETVER_RE
+#endif // DISABLE_PACKETVER_RE
// Client support for experimental RagexeRE UI present in 2012-04-10 and 2012-04-18
-#ifdef PACKETVER_RE
-#if (PACKETVER == 20120410) || (PACKETVER == 20120418)
- #define PARTY_RECRUIT
-#endif
-#endif
+#if defined(PACKETVER_RE) && ( PACKETVER == 20120410 || PACKETVER == 20120418 )
+#define PARTY_RECRUIT
+#endif // PACKETVER_RE && (PACKETVER == 20120410 || PACKETVER == 10120418)
// Comment the following line to disable sc_data saving. [Skotlex]
#define ENABLE_SC_SAVING
@@ -90,6 +92,10 @@
//Max amount of a single stacked item
#define MAX_AMOUNT 30000
#define MAX_ZENY 1000000000
+
+//Official Limit: 2.1b ( the var that stores the money doesn't go much higher than this by default )
+#define MAX_BANK_ZENY 2100000000
+
#define MAX_FAME 1000000000
#define MAX_CART 100
#define MAX_SKILL 1478
@@ -97,25 +103,19 @@
//Update this max as necessary. 55 is the value needed for Super Baby currently
//Raised to 84 since Expanded Super Novice needs it.
#define MAX_SKILL_TREE 84
-#define GLOBAL_REG_NUM 256 // Max permanent character variables per char
-#define ACCOUNT_REG_NUM 64 // Max permanent local account variables per account
-#define ACCOUNT_REG2_NUM 16 // Max permanent global account variables per account
-//Should hold the max of GLOBAL/ACCOUNT/ACCOUNT2 (needed for some arrays that hold all three)
-#define MAX_REG_NUM 256
#define DEFAULT_WALK_SPEED 150
-#define MIN_WALK_SPEED 0
+#define MIN_WALK_SPEED 20 /* below 20 clips animation */
#define MAX_WALK_SPEED 1000
#define MAX_STORAGE 600
#define MAX_GUILD_STORAGE 600
#define MAX_PARTY 12
-#define MAX_GUILD 16+10*6 // Increased max guild members +6 per 1 extension levels [Lupus]
+#define MAX_GUILD (16+10*6) // Increased max guild members +6 per 1 extension levels [Lupus]
#define MAX_GUILDPOSITION 20 // Increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
#define MAX_GUILDEXPULSION 32
#define MAX_GUILDALLIANCE 16
#define MAX_GUILDSKILL 15 // Increased max guild skills because of new skills [Sara-chan]
#define MAX_GUILDLEVEL 50
#define MAX_GUARDIANS 8 // Local max per castle. [Skotlex]
-#define MAX_QUEST_DB 2662 // Max quests that the server will load
#define MAX_QUEST_OBJECTIVES 3 // Max quest objectives for a quest
#define MAX_START_ITEMS 32 // Max number of items allowed to be given to a char whenever it's created. [mkbu95]
@@ -180,6 +180,8 @@
#define EL_CLASS_BASE 2114
#define EL_CLASS_MAX (EL_CLASS_BASE+MAX_ELEMENTAL_CLASS-1)
+struct HPluginData;
+
enum item_types {
IT_HEALING = 0,
IT_UNKNOWN, //1
@@ -198,27 +200,33 @@ enum item_types {
};
-// Questlog system [Kevin] [Inkfish]
-typedef enum quest_state { Q_INACTIVE, Q_ACTIVE, Q_COMPLETE } quest_state;
+// Questlog states
+enum quest_state {
+ Q_INACTIVE, ///< Inactive quest (the user can toggle between active and inactive quests)
+ Q_ACTIVE, ///< Active quest
+ Q_COMPLETE, ///< Completed quest
+};
+/// Questlog entry
struct quest {
- int quest_id;
- unsigned int time;
- int count[MAX_QUEST_OBJECTIVES];
- quest_state state;
+ int quest_id; ///< Quest ID
+ unsigned int time; ///< Expiration time
+ int count[MAX_QUEST_OBJECTIVES]; ///< Kill counters of each quest objective
+ enum quest_state state; ///< Current quest state
};
struct item {
int id;
short nameid;
short amount;
- unsigned short equip; // Location(s) where item is equipped (using enum equip_pos for bitmasking).
+ unsigned int equip; // Location(s) where item is equipped (using enum equip_pos for bitmasking).
char identify;
char refine;
char attribute;
short card[MAX_SLOTS];
unsigned int expire_time;
char favorite;
+ unsigned char bound;
uint64 unique_id;
};
@@ -245,28 +253,41 @@ enum e_mmo_charstatus_opt {
OPT_ALLOW_PARTY = 0x2,
};
+enum e_item_bound_type {
+ IBT_MIN = 0x1,
+ IBT_ACCOUNT = 0x1,
+ IBT_GUILD = 0x2,
+ IBT_PARTY = 0x3,
+ IBT_CHARACTER = 0x4,
+ IBT_MAX = 0x4,
+};
+
struct s_skill {
unsigned short id;
unsigned char lv;
unsigned char flag; // See enum e_skill_flag
};
-struct global_reg {
- char str[32];
- char value[256];
+struct script_reg_state {
+ unsigned int type : 1;/* because I'm a memory hoarder and having them in the same struct would be a 8-byte/instance waste while ints outnumber str on a 10000-to-1 ratio. */
+ unsigned int update : 1;/* whether it needs to be sent to char server for insertion/update/delete */
};
-// Holds array of global registries, used by the char server and converter.
-struct accreg {
- int account_id, char_id;
- int reg_num;
- struct global_reg reg[MAX_REG_NUM];
+struct script_reg_num {
+ struct script_reg_state flag;
+ int value;
+};
+
+struct script_reg_str {
+ struct script_reg_state flag;
+ char *value;
};
// For saving status changes across sessions. [Skotlex]
struct status_change_data {
unsigned short type; //SC_type
- long val1, val2, val3, val4, tick; //Remaining duration.
+ int val1, val2, val3, val4;
+ unsigned int tick; //Remaining duration.
};
struct storage_data {
@@ -366,6 +387,7 @@ struct mmo_charstatus {
unsigned int base_exp,job_exp;
int zeny;
+ int bank_vault;
short class_;
unsigned int status_point,skill_point;
@@ -409,6 +431,11 @@ struct mmo_charstatus {
unsigned short slotchange;
time_t delete_date;
+
+ /* `account_data` modifiers */
+ unsigned short mod_exp,mod_drop,mod_death;
+
+ unsigned char font;
};
typedef enum mail_status {
@@ -458,15 +485,6 @@ struct auction_data {
int auction_end_timer;
};
-struct registry {
- int global_num;
- struct global_reg global[GLOBAL_REG_NUM];
- int account_num;
- struct global_reg account[ACCOUNT_REG_NUM];
- int account2_num;
- struct global_reg account2[ACCOUNT_REG2_NUM];
-};
-
struct party_member {
int account_id;
int char_id;
@@ -484,7 +502,7 @@ struct party {
unsigned char count; //Count of online characters.
unsigned exp : 1,
item : 2; //&1: Party-Share (round-robin), &2: pickup style: shared.
- struct party_member member[MAX_PARTY];
+ struct party_member member[MAX_PARTY];
};
struct map_session_data;
@@ -522,6 +540,7 @@ struct guild_skill {
int id,lv;
};
+struct hChSysCh;
struct guild {
int guild_id;
short guild_lv, connect_member, max_member, average_lv;
@@ -538,13 +557,17 @@ struct guild {
struct guild_expulsion expulsion[MAX_GUILDEXPULSION];
struct guild_skill skill[MAX_GUILDSKILL];
- /* TODO: still used for something?|: */
- unsigned short save_flag; // for TXT saving
+ /* used on char.c to state what kind of data is being saved/processed */
+ unsigned short save_flag;
short *instance;
unsigned short instances;
- void *channel;
+ struct hChSysCh *channel;
+
+ /* HPM Custom Struct */
+ struct HPluginData **hdata;
+ unsigned int hdatac;
};
struct guild_castle {
@@ -833,10 +856,34 @@ enum ammo_type {
A_THROWWEAPON //9
};
+enum e_char_server_type {
+ CST_NORMAL = 0,
+ CST_MAINTENANCE = 1,
+ CST_OVER18 = 2,
+ CST_PAYING = 3,
+ CST_F2P = 4,
+};
+
+enum e_pc_reg_loading {
+ PRL_NONE = 0x0,
+ PRL_CHAR = 0x1,
+ PRL_ACCL = 0x2,/* local */
+ PRL_ACCG = 0x4,/* global */
+ PRL_ALL = 0xFF,
+};
+
+/* packet size constant for itemlist */
+#if MAX_INVENTORY > MAX_STORAGE && MAX_INVENTORY > MAX_CART
+#define MAX_ITEMLIST MAX_INVENTORY
+#elif MAX_CART > MAX_INVENTORY && MAX_CART > MAX_STORAGE
+#define MAX_ITEMLIST MAX_CART
+#else
+#define MAX_ITEMLIST MAX_STORAGE
+#endif
// sanity checks...
#if MAX_ZENY > INT_MAX
#error MAX_ZENY is too big
#endif
-#endif /* _MMO_H_ */
+#endif /* _COMMON_MMO_H_ */