summaryrefslogtreecommitdiff
path: root/src/char/int_guild.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r--src/char/int_guild.c689
1 files changed, 199 insertions, 490 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 21f38d049..af2088403 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -2,8 +2,8 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2015 Hercules Dev Team
- * Copyright (C) Athena Dev Teams
+ * Copyright (C) 2012-2020 Hercules Dev Team
+ * Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -51,12 +51,13 @@
#define GUILD_ALLIANCE_TYPE_MASK 0x01
#define GUILD_ALLIANCE_REMOVE 0x08
-struct inter_guild_interface inter_guild_s;
+static struct inter_guild_interface inter_guild_s;
struct inter_guild_interface *inter_guild;
static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
-int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
+static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data)
+{
static int last_id = 0; //To know in which guild we were.
int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving.
struct DBIterator *iter = db_iterator(inter_guild->guild_db);
@@ -83,9 +84,9 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
state++;
}
- if( g->save_flag == GS_REMOVE )
- {// Nothing to save, guild is ready for removal.
- if (save_log)
+ if (g->save_flag == GS_REMOVE) {
+ // Nothing to save, guild is ready for removal.
+ if (chr->show_save_log)
ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name);
db_remove(inter_guild->guild_db, key);
}
@@ -101,7 +102,7 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
-int inter_guild_removemember_tosql(int account_id, int char_id)
+static int inter_guild_removemember_tosql(int account_id, int char_id)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) )
Sql_ShowDebug(inter->sql_handle);
@@ -111,7 +112,7 @@ int inter_guild_removemember_tosql(int account_id, int char_id)
}
// Save guild into sql
-int inter_guild_tosql(struct guild *g,int flag)
+static int inter_guild_tosql(struct guild *g, int flag)
{
// Table guild (GS_BASIC_MASK)
// GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data`
@@ -138,7 +139,7 @@ int inter_guild_tosql(struct guild *g,int flag)
if (g->guild_id<=0 && g->guild_id != -1) return 0;
#ifdef NOISY
- ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag);
+ ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).\n",g->guild_id, flag);
#endif
SQL->EscapeStringLen(inter->sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH));
@@ -146,22 +147,17 @@ int inter_guild_tosql(struct guild *g,int flag)
*t_info = '\0';
// Insert a new guild the guild
- if (flag&GS_BASIC && g->guild_id == -1)
- {
+ if (flag&GS_BASIC && g->guild_id == -1) {
strcat(t_info, " guild_create");
// Create a new guild
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` "
- "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) "
- "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')",
- guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) )
- {
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` "
+ "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) "
+ "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')",
+ guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id)) {
Sql_ShowDebug(inter->sql_handle);
- if (g->guild_id == -1)
- return 0; //Failed to create guild!
- }
- else
- {
+ return 0; //Failed to create guild!
+ } else {
g->guild_id = (int)SQL->LastInsertId(inter->sql_handle);
new_guild = 1;
}
@@ -256,7 +252,7 @@ int inter_guild_tosql(struct guild *g,int flag)
"VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')",
guild_member_db, g->guild_id, m->account_id, m->char_id,
m->hair, m->hair_color, m->gender,
- m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) )
+ m->class, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) )
Sql_ShowDebug(inter->sql_handle);
if (m->modified&GS_MEMBER_NEW || new_guild == 1)
{
@@ -323,8 +319,8 @@ int inter_guild_tosql(struct guild *g,int flag)
SQL->EscapeStringLen(inter->sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH));
SQL->EscapeStringLen(inter->sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes)));
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) "
- "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) )
+ if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`, `char_id`, `name`,`mes`) "
+ "VALUES ('%d','%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, e->char_id, esc_name, esc_mes) )
Sql_ShowDebug(inter->sql_handle);
}
}
@@ -342,13 +338,13 @@ int inter_guild_tosql(struct guild *g,int flag)
}
}
- if (save_log)
- ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info);
+ if (chr->show_save_log)
+ ShowInfo("Saved guild (%d - %s):%s\n", g->guild_id, g->name, t_info);
return 1;
}
// Read guild from sql
-struct guild * inter_guild_fromsql(int guild_id)
+static struct guild *inter_guild_fromsql(int guild_id)
{
struct guild *g;
char* data;
@@ -422,8 +418,8 @@ struct guild * inter_guild_fromsql(int guild_id)
}
// load guild member info
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` "
- "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) )
+ if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT g.`account_id`,g.`char_id`,g.`hair`,g.`hair_color`,g.`gender`,g.`class`,g.`lv`,g.`exp`,g.`exp_payper`,g.`online`,g.`position`,g.`name`,c.`last_login`"
+ "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d' ORDER BY `position`", guild_member_db, char_db, guild_id) )
{
Sql_ShowDebug(inter->sql_handle);
aFree(g);
@@ -438,7 +434,7 @@ struct guild * inter_guild_fromsql(int guild_id)
SQL->GetData(inter->sql_handle, 2, &data, NULL); m->hair = atoi(data);
SQL->GetData(inter->sql_handle, 3, &data, NULL); m->hair_color = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); m->gender = atoi(data);
- SQL->GetData(inter->sql_handle, 5, &data, NULL); m->class_ = atoi(data);
+ SQL->GetData(inter->sql_handle, 5, &data, NULL); m->class = atoi(data);
SQL->GetData(inter->sql_handle, 6, &data, NULL); m->lv = atoi(data);
SQL->GetData(inter->sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10);
SQL->GetData(inter->sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data);
@@ -447,6 +443,15 @@ struct guild * inter_guild_fromsql(int guild_id)
if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW]
m->position = MAX_GUILDPOSITION - 1;
SQL->GetData(inter->sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
+ SQL->GetData(inter->sql_handle, 12, &data, NULL);
+ if (data != NULL) {
+ m->last_login = atoi(data);
+ // 2036-12-31
+ if (m->last_login > 2114283600) {
+ ShowError("Last login time bigger than allowd value in %d:%s: %u\n", guild_id, g->name, m->last_login);
+ m->last_login = 0;
+ }
+ }
m->modified = GS_MEMBER_UNMODIFIED;
}
@@ -489,7 +494,7 @@ struct guild * inter_guild_fromsql(int guild_id)
}
//printf("- Read guild_expulsion %d from sql \n",guild_id);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) )
+ if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) )
{
Sql_ShowDebug(inter->sql_handle);
aFree(g);
@@ -500,8 +505,9 @@ struct guild * inter_guild_fromsql(int guild_id)
struct guild_expulsion *e = &g->expulsion[i];
SQL->GetData(inter->sql_handle, 0, &data, NULL); e->account_id = atoi(data);
- SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH));
- SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes)));
+ SQL->GetData(inter->sql_handle, 1, &data, NULL); e->char_id = atoi(data);
+ SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH));
+ SQL->GetData(inter->sql_handle, 3, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes)));
}
//printf("- Read guild_skill %d from sql \n",guild_id);
@@ -530,14 +536,14 @@ struct guild * inter_guild_fromsql(int guild_id)
idb_put(inter_guild->guild_db, guild_id, g); //Add to cache
g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long.
- if (save_log)
+ if (chr->show_save_log)
ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name);
return g;
}
// `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
-int inter_guild_castle_tosql(struct guild_castle *gc)
+static int inter_guild_castle_tosql(struct guild_castle *gc)
{
StringBuf buf;
int i;
@@ -553,7 +559,7 @@ int inter_guild_castle_tosql(struct guild_castle *gc)
if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
Sql_ShowDebug(inter->sql_handle);
- else if(save_log)
+ else if (chr->show_save_log)
ShowInfo("Saved guild castle (%d)\n", gc->castle_id);
StrBuf->Destroy(&buf);
@@ -561,7 +567,7 @@ int inter_guild_castle_tosql(struct guild_castle *gc)
}
// Read guild_castle from SQL
-struct guild_castle* inter_guild_castle_fromsql(int castle_id)
+static struct guild_castle *inter_guild_castle_fromsql(int castle_id)
{
char *data;
int i;
@@ -605,7 +611,7 @@ struct guild_castle* inter_guild_castle_fromsql(int castle_id)
idb_put(inter_guild->castle_db, castle_id, gc);
- if (save_log)
+ if (chr->show_save_log)
ShowInfo("Loaded guild castle (%d - guild %d)\n", castle_id, gc->guild_id);
return gc;
@@ -613,7 +619,8 @@ struct guild_castle* inter_guild_castle_fromsql(int castle_id)
// Read exp_guild.txt
-bool inter_guild_exp_parse_row(char* split[], int column, int current) {
+static bool inter_guild_exp_parse_row(char *split[], int column, int current)
+{
int64 exp = strtoll(split[0], NULL, 10);
nullpo_retr(true, split);
@@ -627,7 +634,8 @@ bool inter_guild_exp_parse_row(char* split[], int column, int current) {
}
-int inter_guild_CharOnline(int char_id, int guild_id) {
+static int inter_guild_CharOnline(int char_id, int guild_id)
+{
struct guild *g;
int i;
@@ -676,7 +684,7 @@ int inter_guild_CharOnline(int char_id, int guild_id) {
return 1;
}
-int inter_guild_CharOffline(int char_id, int guild_id)
+static int inter_guild_CharOffline(int char_id, int guild_id)
{
struct guild *g=NULL;
int online_count, i;
@@ -732,14 +740,14 @@ int inter_guild_CharOffline(int char_id, int guild_id)
}
// Initialize guild sql
-int inter_guild_sql_init(void)
+static int inter_guild_sql_init(void)
{
//Initialize the guild cache
inter_guild->guild_db= idb_alloc(DB_OPT_RELEASE_DATA);
inter_guild->castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
//Read exp file
- sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild->exp_parse_row);
+ sv->readdb(chr->db_path, DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild->exp_parse_row);
timer->add_func_list(inter_guild->save_timer, "inter_guild->save_timer");
timer->add(timer->gettick() + 10000, inter_guild->save_timer, 0, 0);
@@ -749,7 +757,7 @@ int inter_guild_sql_init(void)
/**
* @see DBApply
*/
-int inter_guild_db_final(union DBKey key, struct DBData *data, va_list ap)
+static int inter_guild_db_final(union DBKey key, struct DBData *data, va_list ap)
{
struct guild *g = DB->data2ptr(data);
nullpo_ret(g);
@@ -760,7 +768,7 @@ int inter_guild_db_final(union DBKey key, struct DBData *data, va_list ap)
return 0;
}
-void inter_guild_sql_final(void)
+static void inter_guild_sql_final(void)
{
inter_guild->guild_db->destroy(inter_guild->guild_db, inter_guild->db_final);
db_destroy(inter_guild->castle_db);
@@ -768,7 +776,7 @@ void inter_guild_sql_final(void)
}
// Get guild_id by its name. Returns 0 if not found, -1 on error.
-int inter_guild_search_guildname(const char *str)
+static int inter_guild_search_guildname(const char *str)
{
int guild_id;
char esc_name[NAME_LENGTH*2+1];
@@ -811,7 +819,8 @@ static bool inter_guild_check_empty(struct guild *g)
return true;
}
-unsigned int inter_guild_nextexp(int level) {
+static unsigned int inter_guild_nextexp(int level)
+{
if (level == 0)
return 1;
if (level <= 0 || level > MAX_GUILDLEVEL)
@@ -820,7 +829,7 @@ unsigned int inter_guild_nextexp(int level) {
return inter_guild->exp[level-1];
}
-int inter_guild_checkskill(struct guild *g, int id)
+static int inter_guild_checkskill(struct guild *g, int id)
{
int idx = id - GD_SKILLBASE;
@@ -831,7 +840,7 @@ int inter_guild_checkskill(struct guild *g, int id)
return g->skill[idx].lv;
}
-int inter_guild_calcinfo(struct guild *g)
+static int inter_guild_calcinfo(struct guild *g)
{
int i,c;
unsigned int nextexp;
@@ -895,276 +904,7 @@ int inter_guild_calcinfo(struct guild *g)
return 0;
}
-//-------------------------------------------------------------------
-// Packet sent to map server
-
-int mapif_guild_created(int fd, int account_id, struct guild *g)
-{
- WFIFOHEAD(fd, 10);
- WFIFOW(fd,0)=0x3830;
- WFIFOL(fd,2)=account_id;
- if(g != NULL)
- {
- WFIFOL(fd,6)=g->guild_id;
- ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name);
- } else
- WFIFOL(fd,6)=0;
-
- WFIFOSET(fd,10);
- return 0;
-}
-
-// Guild not found
-int mapif_guild_noinfo(int fd, int guild_id)
-{
- unsigned char buf[12];
- WBUFW(buf,0)=0x3831;
- WBUFW(buf,2)=8;
- WBUFL(buf,4)=guild_id;
- ShowWarning("int_guild: info not found %d\n",guild_id);
- if(fd<0)
- mapif->sendall(buf,8);
- else
- mapif->send(fd,buf,8);
- return 0;
-}
-
-// Send guild info
-int mapif_guild_info(int fd, struct guild *g)
-{
- unsigned char buf[8+sizeof(struct guild)];
- nullpo_ret(g);
- WBUFW(buf,0)=0x3831;
- WBUFW(buf,2)=4+sizeof(struct guild);
- memcpy(buf+4,g,sizeof(struct guild));
- if(fd<0)
- mapif->sendall(buf,WBUFW(buf,2));
- else
- mapif->send(fd,buf,WBUFW(buf,2));
- return 0;
-}
-
-// ACK member add
-int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag)
-{
- WFIFOHEAD(fd, 15);
- WFIFOW(fd,0)=0x3832;
- WFIFOL(fd,2)=guild_id;
- WFIFOL(fd,6)=account_id;
- WFIFOL(fd,10)=char_id;
- WFIFOB(fd,14)=flag;
- WFIFOSET(fd,15);
- return 0;
-}
-
-// ACK member leave
-int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes)
-{
- unsigned char buf[55+NAME_LENGTH];
-
- nullpo_ret(name);
- nullpo_ret(mes);
-
- WBUFW(buf, 0)=0x3834;
- WBUFL(buf, 2)=guild_id;
- WBUFL(buf, 6)=account_id;
- WBUFL(buf,10)=char_id;
- WBUFB(buf,14)=flag;
- memcpy(WBUFP(buf,15),mes,40);
- memcpy(WBUFP(buf,55),name,NAME_LENGTH);
- mapif->sendall(buf,55+NAME_LENGTH);
- ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n",guild_id,account_id,name,mes);
- return 0;
-}
-
-// Send short member's info
-int mapif_guild_memberinfoshort(struct guild *g, int idx)
-{
- unsigned char buf[19];
- nullpo_ret(g);
- Assert_ret(idx >= 0 && idx < MAX_GUILD);
- WBUFW(buf, 0)=0x3835;
- WBUFL(buf, 2)=g->guild_id;
- WBUFL(buf, 6)=g->member[idx].account_id;
- WBUFL(buf,10)=g->member[idx].char_id;
- WBUFB(buf,14)=(unsigned char)g->member[idx].online;
- WBUFW(buf,15)=g->member[idx].lv;
- WBUFW(buf,17)=g->member[idx].class_;
- mapif->sendall(buf,19);
- return 0;
-}
-
-// Send guild broken
-int mapif_guild_broken(int guild_id, int flag)
-{
- unsigned char buf[7];
- WBUFW(buf,0)=0x3836;
- WBUFL(buf,2)=guild_id;
- WBUFB(buf,6)=flag;
- mapif->sendall(buf,7);
- ShowInfo("int_guild: Guild broken (%d)\n",guild_id);
- return 0;
-}
-
-// Send guild message
-int mapif_guild_message(int guild_id, int account_id, const char *mes, int len, int sfd)
-{
- unsigned char buf[512];
- nullpo_ret(mes);
- if (len > 500)
- len = 500;
- WBUFW(buf,0)=0x3837;
- WBUFW(buf,2)=len+12;
- WBUFL(buf,4)=guild_id;
- WBUFL(buf,8)=account_id;
- memcpy(WBUFP(buf,12),mes,len);
- mapif->sendallwos(sfd, buf,len+12);
- return 0;
-}
-
-// Send basic info
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len)
-{
- unsigned char buf[2048];
- nullpo_ret(data);
- if (len > 2038)
- len = 2038;
- WBUFW(buf, 0)=0x3839;
- WBUFW(buf, 2)=len+10;
- WBUFL(buf, 4)=guild_id;
- WBUFW(buf, 8)=type;
- memcpy(WBUFP(buf,10),data,len);
- mapif->sendall(buf,len+10);
- return 0;
-}
-
-// Send member info
-int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len)
-{
- unsigned char buf[2048];
- nullpo_ret(data);
- if (len > 2030)
- len = 2030;
- WBUFW(buf, 0)=0x383a;
- WBUFW(buf, 2)=len+18;
- WBUFL(buf, 4)=guild_id;
- WBUFL(buf, 8)=account_id;
- WBUFL(buf,12)=char_id;
- WBUFW(buf,16)=type;
- memcpy(WBUFP(buf,18),data,len);
- mapif->sendall(buf,len+18);
- return 0;
-}
-
-// ACK guild skill up
-int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id)
-{
- unsigned char buf[14];
- WBUFW(buf, 0)=0x383c;
- WBUFL(buf, 2)=guild_id;
- WBUFL(buf, 6)=skill_id;
- WBUFL(buf,10)=account_id;
- mapif->sendall(buf,14);
- return 0;
-}
-
-// ACK guild alliance
-int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2)
-{
- unsigned char buf[19+2*NAME_LENGTH];
- nullpo_ret(name1);
- nullpo_ret(name2);
- WBUFW(buf, 0)=0x383d;
- WBUFL(buf, 2)=guild_id1;
- WBUFL(buf, 6)=guild_id2;
- WBUFL(buf,10)=account_id1;
- WBUFL(buf,14)=account_id2;
- WBUFB(buf,18)=flag;
- memcpy(WBUFP(buf,19),name1,NAME_LENGTH);
- memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH);
- mapif->sendall(buf,19+2*NAME_LENGTH);
- return 0;
-}
-
-// Send a guild position desc
-int mapif_guild_position(struct guild *g, int idx)
-{
- unsigned char buf[12 + sizeof(struct guild_position)];
- nullpo_ret(g);
- Assert_ret(idx >= 0 && idx < MAX_GUILDPOSITION);
- WBUFW(buf,0)=0x383b;
- WBUFW(buf,2)=sizeof(struct guild_position)+12;
- WBUFL(buf,4)=g->guild_id;
- WBUFL(buf,8)=idx;
- memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
- mapif->sendall(buf,WBUFW(buf,2));
- return 0;
-}
-
-// Send the guild notice
-int mapif_guild_notice(struct guild *g)
-{
- unsigned char buf[256];
- nullpo_ret(g);
- WBUFW(buf,0)=0x383e;
- WBUFL(buf,2)=g->guild_id;
- memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1);
- memcpy(WBUFP(buf,66),g->mes2,MAX_GUILDMES2);
- mapif->sendall(buf,186);
- return 0;
-}
-
-// Send emblem data
-int mapif_guild_emblem(struct guild *g)
-{
- unsigned char buf[12 + sizeof(g->emblem_data)];
- nullpo_ret(g);
- WBUFW(buf,0)=0x383f;
- WBUFW(buf,2)=g->emblem_len+12;
- WBUFL(buf,4)=g->guild_id;
- WBUFL(buf,8)=g->emblem_id;
- memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
- mapif->sendall(buf,WBUFW(buf,2));
- return 0;
-}
-
-int mapif_guild_master_changed(struct guild *g, int aid, int cid)
-{
- unsigned char buf[14];
- nullpo_ret(g);
- WBUFW(buf,0)=0x3843;
- WBUFL(buf,2)=g->guild_id;
- WBUFL(buf,6)=aid;
- WBUFL(buf,10)=cid;
- mapif->sendall(buf,14);
- return 0;
-}
-
-int mapif_guild_castle_dataload(int fd, int sz, const int *castle_ids)
-{
- struct guild_castle *gc = NULL;
- int num = (sz - 4) / sizeof(int);
- int len = 4 + num * sizeof(*gc);
- int i;
-
- nullpo_ret(castle_ids);
- WFIFOHEAD(fd, len);
- WFIFOW(fd, 0) = 0x3840;
- WFIFOW(fd, 2) = len;
- for (i = 0; i < num; i++) {
- gc = inter_guild->castle_fromsql(*(castle_ids++));
- memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc));
- }
- WFIFOSET(fd, len);
- return 0;
-}
-
-//-------------------------------------------------------------------
-// Packet received from map server
-
-
-// Guild creation request
-int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const struct guild_member *master)
+static struct guild *inter_guild_create(const char *name, const struct guild_member *master)
{
struct guild *g;
int i=0;
@@ -1175,21 +915,18 @@ int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const stru
nullpo_ret(master);
if(inter_guild->search_guildname(name) != 0){
ShowInfo("int_guild: guild with same name exists [%s]\n",name);
- mapif->guild_created(fd,account_id,NULL);
- return 0;
+ return NULL;
}
// Check Authorized letters/symbols in the name of the character
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) == NULL) {
- mapif->guild_created(fd,account_id,NULL);
- return 0;
+ return NULL;
}
} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) != NULL) {
- mapif->guild_created(fd,account_id,NULL);
- return 0;
+ return NULL;
}
}
@@ -1225,113 +962,90 @@ int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const stru
if (!inter_guild->tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) {
//Failed to Create guild....
ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master);
- mapif->guild_created(fd,account_id,NULL);
aFree(g);
- return 0;
+ return NULL;
}
ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master);
//Add to cache
idb_put(inter_guild->guild_db, g->guild_id, g);
- // Report to client
- mapif->guild_created(fd,account_id,g);
- mapif->guild_info(fd,g);
-
- if(log_inter)
+ if (inter->enable_logs)
inter->log("guild %s (id=%d) created by master %s (id=%d)\n",
- name, g->guild_id, master->name, master->account_id );
+ name, g->guild_id, master->name, master->account_id);
- return 0;
-}
-
-// Return guild info to client
-int mapif_parse_GuildInfo(int fd, int guild_id)
-{
- struct guild * g = inter_guild->fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex]
- if(g)
- {
- if (!inter_guild->calcinfo(g))
- mapif->guild_info(fd,g);
- }
- else
- mapif->guild_noinfo(fd,guild_id); // Failed to load info
- return 0;
+ return g;
}
// Add member to guild
-int mapif_parse_GuildAddMember(int fd, int guild_id, const struct guild_member *m)
+static bool inter_guild_add_member(int guild_id, const struct guild_member *member, int map_fd)
{
struct guild * g;
int i;
+ nullpo_ret(member);
- nullpo_ret(m);
g = inter_guild->fromsql(guild_id);
- if(g==NULL){
- mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); // 1: Failed to add
- return 0;
+ if (g == NULL) {
+ mapif->guild_memberadded(map_fd, guild_id, member->account_id, member->char_id, 1); // 1: Failed to add
+ return false;
}
// Find an empty slot
- for(i=0;i<g->max_member;i++)
- {
- if(g->member[i].account_id==0)
- {
- memcpy(&g->member[i],m,sizeof(struct guild_member));
+ for (i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id == 0) {
+ g->member[i] = *member;
g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED);
- mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); // 0: success
+ mapif->guild_memberadded(map_fd, guild_id, member->account_id, member->char_id, 0); // 0: success
if (!inter_guild->calcinfo(g)) //Send members if it was not invoked.
- mapif->guild_info(-1,g);
+ mapif->guild_info(-1, g);
g->save_flag |= GS_MEMBER;
if (g->save_flag&GS_REMOVE)
g->save_flag&=~GS_REMOVE;
- return 0;
+ return true;
}
}
- mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); // 1: Failed to add
- return 0;
+ mapif->guild_memberadded(map_fd, guild_id, member->account_id, member->char_id, 1); // 1: Failed to add
+ return false;
}
// Delete member from guild
-int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes)
+static bool inter_guild_leave(int guild_id, int account_id, int char_id, int flag, const char *mes, int map_fd)
{
int i;
- struct guild* g = inter_guild->fromsql(guild_id);
- if( g == NULL )
- {
+ struct guild *g = inter_guild->fromsql(guild_id);
+ if (g == NULL) {
// Unknown guild, just update the player
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id))
Sql_ShowDebug(inter->sql_handle);
// mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
- return 0;
+ return false;
}
nullpo_ret(mes);
// Find the member
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
- if( i == g->max_member )
- {
+ ARR_FIND(0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id);
+ if (i == g->max_member) {
//TODO
- return 0;
+ return false;
}
if (flag) {
// Write expulsion reason
// Find an empty slot
int j;
- ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 );
- if( j == MAX_GUILDEXPULSION )
- {
+ ARR_FIND(0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0);
+ if (j == MAX_GUILDEXPULSION) {
// Expulsion list is full, flush the oldest one
- for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ )
+ for (j = 0; j < MAX_GUILDEXPULSION - 1; j++)
g->expulsion[j] = g->expulsion[j+1];
j = MAX_GUILDEXPULSION-1;
}
// Save the expulsion entry
g->expulsion[j].account_id = account_id;
+ g->expulsion[j].char_id = char_id;
safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
safestrncpy(g->expulsion[j].mes, mes, 40);
}
@@ -1341,38 +1055,38 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
memset(&g->member[i],0,sizeof(struct guild_member));
- if( inter_guild->check_empty(g) )
- mapif->parse_BreakGuild(-1,guild_id); //Break the guild.
- else {
+ if (inter_guild->check_empty(g)) {
+ inter_guild->disband(guild_id);
+ } else {
//Update member info.
if (!inter_guild->calcinfo(g))
- mapif->guild_info(fd,g);
+ mapif->guild_info(map_fd,g);
g->save_flag |= GS_EXPULSION;
}
- return 0;
+ return true;
}
// Change member info
-int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_)
+static bool inter_guild_update_member_info_short(int guild_id, int account_id, int char_id, int online, int lv, int class)
{
// Could speed up by manipulating only guild_member
- struct guild * g;
+ struct guild *g;
int i,sum,c;
int prev_count, prev_alv;
g = inter_guild->fromsql(guild_id);
- if(g==NULL)
- return 0;
+ if (g == NULL)
+ return false;
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
- if( i < g->max_member )
- {
+ ARR_FIND(0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id);
+ if (i < g->max_member) {
g->member[i].online = online;
g->member[i].lv = lv;
- g->member[i].class_ = class_;
+ g->member[i].class = class;
+ g->member[i].last_login = (uint32)time(NULL);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif->guild_memberinfoshort(g,i);
+ mapif->guild_memberinfoshort(g, i);
}
prev_count = g->connect_member;
@@ -1383,99 +1097,90 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id,
c = 0;
sum = 0;
- for( i = 0; i < g->max_member; i++ )
- {
- if( g->member[i].account_id > 0 )
- {
+ for (i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id > 0) {
sum += g->member[i].lv;
c++;
}
- if( g->member[i].online )
+ if (g->member[i].online)
g->connect_member++;
}
- if( c ) // this check should always succeed...
- {
+ if (c != 0) { // this check should always succeed...
g->average_lv = sum / c;
- if( g->connect_member != prev_count || g->average_lv != prev_alv )
+ if (g->connect_member != prev_count || g->average_lv != prev_alv)
g->save_flag |= GS_CONNECT;
- if( g->save_flag & GS_REMOVE )
+ if (g->save_flag & GS_REMOVE)
g->save_flag &= ~GS_REMOVE;
}
g->save_flag |= GS_MEMBER; //Update guild member data
- return 0;
+ return true;
}
// BreakGuild
-int mapif_parse_BreakGuild(int fd, int guild_id)
+static bool inter_guild_disband(int guild_id)
{
- struct guild * g;
-
- g = inter_guild->fromsql(guild_id);
- if(g==NULL)
- return 0;
+ struct guild *g = inter_guild->fromsql(guild_id);
+ if (g == NULL)
+ return false;
// Delete guild from sql
//printf("- Delete guild %d from guild\n",guild_id);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
//printf("- Update guild %d of char\n",guild_id);
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) )
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id))
Sql_ShowDebug(inter->sql_handle);
- mapif->guild_broken(guild_id,0);
+ mapif->guild_broken(guild_id, 0);
- if(log_inter)
- inter->log("guild %s (id=%d) broken\n",g->name,guild_id);
+ if (inter->enable_logs)
+ inter->log("guild %s (id=%d) broken\n", g->name, guild_id);
//Remove the guild from memory. [Skotlex]
idb_remove(inter_guild->guild_db, guild_id);
- return 0;
-}
-// Forward Guild message to others map servers
-int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, const char *mes, int len)
-{
- return mapif->guild_message(guild_id,account_id,mes,len, fd);
+ return true;
}
/**
* Changes basic guild information
* The types are available in mmo.h::guild_basic_info
**/
-int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len) {
+static bool inter_guild_update_basic_info(int guild_id, int type, const void *data, int len)
+{
struct guild *g;
struct guild_skill gd_skill;
short value;
g = inter_guild->fromsql(guild_id);
- if( g == NULL )
- return 0;
+ if (g == NULL)
+ return false;
nullpo_ret(data);
- switch(type) {
+ switch (type) {
case GBI_EXP:
value = *((const int16 *)data);
if( value < 0 && abs(value) > g->exp )
@@ -1511,26 +1216,25 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void
default:
ShowError("int_guild: GuildBasicInfoChange: Unknown type %d, see mmo.h::guild_basic_info for more information\n",type);
- return 0;
+ return false;
}
mapif->guild_info(-1,g);
g->save_flag |= GS_LEVEL;
- // Information is already sent in mapif->guild_info
- //mapif->guild_basicinfochanged(guild_id,type,data,len);
- return 0;
+
+ return true;
}
// Modification of the guild
-int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len)
+static bool inter_guild_update_member_info(int guild_id, int account_id, int char_id, int type, const char *data, int len)
{
// Could make some improvement in speed, because only change guild_member
int i;
- struct guild * g;
+ struct guild *g;
nullpo_ret(data);
g = inter_guild->fromsql(guild_id);
if(g==NULL)
- return 0;
+ return false;
// Search the member
for (i = 0; i < g->max_member; i++) {
@@ -1542,7 +1246,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
if(i==g->max_member){
ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n",
account_id,char_id,guild_id,g->name);
- return 0;
+ return false;
}
switch(type)
@@ -1607,7 +1311,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
}
case GMI_CLASS:
{
- g->member[i].class_ = *(const short *)data;
+ g->member[i].class = *(const int16 *)data;
g->member[i].modified = GS_MEMBER_MODIFIED;
mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER; //Save new data.
@@ -1623,17 +1327,18 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
}
default:
ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
+ return false;
break;
}
- return 0;
+ return true;
}
-int inter_guild_sex_changed(int guild_id, int account_id, int char_id, short gender)
+static int inter_guild_sex_changed(int guild_id, int account_id, int char_id, short gender)
{
- return mapif->parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
+ return inter_guild->update_member_info(guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
}
-int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char *name)
+static int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char *name)
{
struct guild *g;
int i, flag = 0;
@@ -1671,35 +1376,34 @@ int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char
}
// Change a position desc
-int mapif_parse_GuildPosition(int fd, int guild_id, int idx, const struct guild_position *p)
+static bool inter_guild_update_position(int guild_id, int idx, const struct guild_position *p)
{
// Could make some improvement in speed, because only change guild_position
- struct guild * g;
+ struct guild *g;
nullpo_ret(p);
g = inter_guild->fromsql(guild_id);
if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION)
- return 0;
+ return false;
memcpy(&g->position[idx],p,sizeof(struct guild_position));
mapif->guild_position(g,idx);
g->position[idx].modified = GS_POSITION_MODIFIED;
g->save_flag |= GS_POSITION; // Change guild_position
- return 0;
+ return true;
}
// Guild Skill UP
-int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max)
+static bool inter_guild_use_skill_point(int guild_id, uint16 skill_id, int account_id, int max)
{
struct guild * g;
int idx = skill_id - GD_SKILLBASE;
g = inter_guild->fromsql(guild_id);
if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
- return 0;
+ return false;
- if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<max )
- {
+ if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < max) {
g->skill[idx].lv++;
g->skill_point--;
if (!inter_guild->calcinfo(g))
@@ -1707,11 +1411,11 @@ int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_
mapif->guild_skillupack(guild_id,skill_id,account_id);
g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill
}
- return 0;
+ return true;
}
//Manual deletion of an alliance when partnering guild does not exists. [Skotlex]
-int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
+static bool inter_guild_remove_alliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
{
int i;
char name[NAME_LENGTH];
@@ -1719,18 +1423,18 @@ int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_i
nullpo_retr(-1, g);
ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id );
if( i == MAX_GUILDALLIANCE )
- return -1;
+ return false;
strcpy(name, g->alliance[i].name);
g->alliance[i].guild_id=0;
mapif->guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
g->save_flag |= GS_ALLIANCE;
- return 0;
+ return true;
}
// Alliance modification
-int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag)
+static bool inter_guild_change_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag)
{
// Could speed up
struct guild *g[2] = { NULL };
@@ -1739,10 +1443,10 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
g[1] = inter_guild->fromsql(guild_id2);
if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild.
- return mapif->parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild.
+ return inter_guild->remove_alliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild.
if(g[0]==NULL || g[1]==NULL)
- return 0;
+ return false;
if( flag&GUILD_ALLIANCE_REMOVE ) {
// Remove alliance/opposition, in case of alliance, remove on both side
@@ -1771,11 +1475,11 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
// Mark the two guild to be saved
g[0]->save_flag |= GS_ALLIANCE;
g[1]->save_flag |= GS_ALLIANCE;
- return 0;
+ return true;
}
// Change guild message
-int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2)
+static bool inter_guild_update_notice(int guild_id, const char *mes1, const char *mes2)
{
struct guild *g;
@@ -1783,22 +1487,23 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *
nullpo_ret(mes2);
g = inter_guild->fromsql(guild_id);
if(g==NULL)
- return 0;
+ return false;
memcpy(g->mes1,mes1,MAX_GUILDMES1);
memcpy(g->mes2,mes2,MAX_GUILDMES2);
g->save_flag |= GS_MES; //Change mes of guild
- return mapif->guild_notice(g);
+ mapif->guild_notice(g);
+ return true;
}
-int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data)
+static bool inter_guild_update_emblem(int len, int guild_id, const char *data)
{
struct guild * g;
nullpo_ret(data);
g = inter_guild->fromsql(guild_id);
if(g==NULL)
- return 0;
+ return false;
if (len > sizeof(g->emblem_data))
len = sizeof(g->emblem_data);
@@ -1807,26 +1512,22 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char
g->emblem_len=len;
g->emblem_id++;
g->save_flag |= GS_EMBLEM; //Change guild
- return mapif->guild_emblem(g);
-}
-
-int mapif_parse_GuildCastleDataLoad(int fd, int len, const int *castle_ids)
-{
- return mapif->guild_castle_dataload(fd, len, castle_ids);
+ mapif->guild_emblem(g);
+ return true;
}
-int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
+static bool inter_guild_update_castle_data(int castle_id, int index, int value)
{
struct guild_castle *gc = inter_guild->castle_fromsql(castle_id);
if (gc == NULL) {
- ShowError("mapif->parse_GuildCastleDataSave: castle id=%d not found\n", castle_id);
- return 0;
+ ShowError("inter_guild->update_castle_data: castle id=%d not found\n", castle_id);
+ return false;
}
switch (index) {
case 1:
- if (log_inter && gc->guild_id != value) {
+ if (inter->enable_logs && gc->guild_id != value) {
int gid = (value) ? value : gc->guild_id;
struct guild *g = idb_get(inter_guild->guild_db, gid);
inter->log("guild %s (id=%d) %s castle id=%d\n",
@@ -1847,14 +1548,14 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
gc->guardian[index-10].visible = value;
break;
}
- ShowError("mapif->parse_GuildCastleDataSave: not found index=%d\n", index);
- return 0;
+ ShowError("inter_guild->update_castle_data: not found index=%d\n", index);
+ return false;
}
inter_guild->castle_tosql(gc);
- return 0;
+ return true;
}
-int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len)
+static bool inter_guild_change_leader(int guild_id, const char *name, int len)
{
struct guild * g;
struct guild_member gm;
@@ -1889,7 +1590,8 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name);
g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data.
- return mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
+ mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
+ return true;
}
// Communication from the map server
@@ -1899,7 +1601,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
// Must Return
// 1 : ok
// 0 : error
-int inter_guild_parse_frommap(int fd)
+static int inter_guild_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)) {
@@ -1908,9 +1610,8 @@ int inter_guild_parse_frommap(int fd)
case 0x3032: mapif->parse_GuildAddMember(fd, RFIFOL(fd,4), RFIFOP(fd,8)); break;
case 0x3033: mapif->parse_GuildMasterChange(fd, RFIFOL(fd,4), RFIFOP(fd,8), RFIFOW(fd,2)-8); break;
case 0x3034: mapif->parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOP(fd,15)); break;
- case 0x3035: mapif->parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
+ case 0x3035: mapif->parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOL(fd,15),RFIFOL(fd,19)); break;
case 0x3036: mapif->parse_BreakGuild(fd,RFIFOL(fd,2)); break;
- case 0x3037: mapif->parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
case 0x3039: mapif->parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
case 0x303A: mapif->parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
case 0x303B: mapif->parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12)); break;
@@ -1928,13 +1629,7 @@ int inter_guild_parse_frommap(int fd)
return 1;
}
-//Leave request from the server (for deleting character from guild)
-int inter_guild_leave(int guild_id, int account_id, int char_id)
-{
- return mapif->parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
-}
-
-int inter_guild_broken(int guild_id)
+static int inter_guild_broken(int guild_id)
{
return mapif->guild_broken(guild_id, 0);
}
@@ -1967,6 +1662,20 @@ void inter_guild_defaults(void)
inter_guild->sex_changed = inter_guild_sex_changed;
inter_guild->charname_changed = inter_guild_charname_changed;
inter_guild->parse_frommap = inter_guild_parse_frommap;
- inter_guild->leave = inter_guild_leave;
inter_guild->broken = inter_guild_broken;
+ inter_guild->create = inter_guild_create;
+ inter_guild->add_member = inter_guild_add_member;
+ inter_guild->leave = inter_guild_leave;
+ inter_guild->update_member_info_short = inter_guild_update_member_info_short;
+ inter_guild->update_member_info = inter_guild_update_member_info;
+ inter_guild->disband = inter_guild_disband;
+ inter_guild->update_basic_info = inter_guild_update_basic_info;
+ inter_guild->update_position = inter_guild_update_position;
+ inter_guild->use_skill_point = inter_guild_use_skill_point;
+ inter_guild->remove_alliance = inter_guild_remove_alliance;
+ inter_guild->change_alliance = inter_guild_change_alliance;
+ inter_guild->update_notice = inter_guild_update_notice;
+ inter_guild->update_emblem = inter_guild_update_emblem;
+ inter_guild->update_castle_data = inter_guild_update_castle_data;
+ inter_guild->change_leader = inter_guild_change_leader;
}