diff options
Diffstat (limited to 'src/char/char.c')
-rw-r--r-- | src/char/char.c | 81 |
1 files changed, 49 insertions, 32 deletions
diff --git a/src/char/char.c b/src/char/char.c index f66108c00..78b2d19fa 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -34,6 +34,7 @@ #include "char/int_party.h" #include "char/int_pet.h" #include "char/int_quest.h" +#include "char/int_rodex.h" #include "char/int_storage.h" #include "char/inter.h" #include "char/loginif.h" @@ -97,6 +98,8 @@ char auction_db[256] = "auction"; // Auctions System char friend_db[256] = "friends"; char hotkey_db[256] = "hotkey"; char quest_db[256] = "quest"; +char rodex_db[256] = "rodex_mail"; +char rodex_item_db[256] = "rodex_items"; char homunculus_db[256] = "homunculus"; char skill_homunculus_db[256] = "skill_homunculus"; char mercenary_db[256] = "mercenary"; @@ -457,10 +460,10 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || (p->option != cp->option) || (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || - (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) || - (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) || - (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) || - (p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->robe != cp->robe) || + (p->pet_id != cp->pet_id) || (p->look.weapon != cp->look.weapon) || (p->hom_id != cp->hom_id) || + (p->ele_id != cp->ele_id) || (p->look.shield != cp->look.shield) || (p->look.head_top != cp->look.head_top) || + (p->look.head_mid != cp->look.head_mid) || (p->look.head_bottom != cp->look.head_bottom) || (p->delete_date != cp->delete_date) || + (p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->look.robe != cp->look.robe) || (p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) ) { @@ -473,7 +476,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) opt |= OPT_SHOW_EQUIP; if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," - "`base_exp`='%u', `job_exp`='%u', `zeny`='%d'," + "`base_exp`='%"PRIu64"', `job_exp`='%"PRIu64"', `zeny`='%d'," "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d'," "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," "`option`='%u',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," @@ -487,11 +490,11 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, + p->look.weapon, p->look.shield, p->look.head_top, p->look.head_mid, p->look.head_bottom, mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, (unsigned long)p->delete_date, // FIXME: platform-dependent size - p->robe,p->slotchange,opt,p->font,p->uniqueitem_counter, + p->look.robe,p->slotchange,opt,p->font,p->uniqueitem_counter, p->hotkey_rowshift, p->account_id, p->char_id) ) { @@ -924,7 +927,7 @@ int char_memitemdata_to_sql(const struct item *p_items, int guid, enum inventory if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); } - + aFree(deletes); } @@ -1069,8 +1072,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_SHORT, &p.class, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_INT, &p.base_level, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p.job_level, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL) @@ -1091,15 +1094,15 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) || SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_SHORT, &p.body, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_SHORT, &p.weapon, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_SHORT, &p.shield, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_SHORT, &p.head_top, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_SHORT, &p.look.weapon, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_SHORT, &p.look.shield, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_SHORT, &p.look.head_top, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT, &p.look.head_mid, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT, &p.look.head_bottom, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_USHORT, &p.rename, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_SHORT, &p.robe, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_SHORT, &p.look.robe, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_USHORT, &p.slotchange, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_LONG, &unban_time, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL) @@ -1178,8 +1181,8 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_SHORT, &p->class, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p->base_level, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_INT, &p->job_level, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL) @@ -1205,11 +1208,11 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_SHORT, &p->body, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_SHORT, &p->weapon, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_SHORT, &p->shield, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_SHORT, &p->head_top, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_SHORT, &p->look.weapon, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_SHORT, &p->look.shield, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_SHORT, &p->look.head_top, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_SHORT, &p->look.head_mid, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_SHORT, &p->look.head_bottom, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 41, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL) @@ -1223,7 +1226,7 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every || SQL_ERROR == SQL->StmtBindColumn(stmt, 49, SQLDT_INT, &p->fame, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 50, SQLDT_USHORT, &p->rename, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 51, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 52, SQLDT_SHORT, &p->robe, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 52, SQLDT_SHORT, &p->look.robe, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 53, SQLDT_USHORT, &p->slotchange, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 54, SQLDT_UINT, &opt, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 55, SQLDT_UCHAR, &p->font, 0, NULL, NULL) @@ -1906,10 +1909,23 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) { return 0; buf = WBUFP(buffer,0); + WBUFL(buf,0) = p->char_id; - WBUFL(buf,4) = min(p->base_exp, INT32_MAX); +#if PACKETVER >= 20170830 + WBUFQ(buf,4) = min(p->base_exp, INT64_MAX); + offset += 4; + buf = WBUFP(buffer, offset); +#else + WBUFL(buf,4) = min((uint32)(p->base_exp), INT32_MAX); +#endif WBUFL(buf,8) = p->zeny; - WBUFL(buf,12) = min(p->job_exp, INT32_MAX); +#if PACKETVER >= 20170830 + WBUFQ(buf,12) = min(p->job_exp, INT64_MAX); + offset += 4; + buf = WBUFP(buffer, offset); +#else + WBUFL(buf,12) = min((uint32)(p->job_exp), INT32_MAX); +#endif WBUFL(buf,16) = p->job_level; WBUFL(buf,20) = 0; // probably opt1 WBUFL(buf,24) = 0; // probably opt2 @@ -1939,14 +1955,14 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) { //When the weapon is sent and your option is riding, the client crashes on login!? // FIXME[Haru]: is OPTION_HANBOK intended to be part of this list? And if it is, should the list also include other OPTION_ costumes? - WBUFW(buf,56) = (p->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_HANBOK)) ? 0 : p->weapon; + WBUFW(buf,56) = (p->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_HANBOK)) ? 0 : p->look.weapon; WBUFW(buf,58) = p->base_level; WBUFW(buf,60) = min(p->skill_point, INT16_MAX); - WBUFW(buf,62) = p->head_bottom; - WBUFW(buf,64) = p->shield; - WBUFW(buf,66) = p->head_top; - WBUFW(buf,68) = p->head_mid; + WBUFW(buf,62) = p->look.head_bottom; + WBUFW(buf,64) = p->look.shield; + WBUFW(buf,66) = p->look.head_top; + WBUFW(buf,68) = p->look.head_mid; WBUFW(buf,70) = p->hair_color; WBUFW(buf,72) = p->clothes_color; memcpy(WBUFP(buf,74), p->name, NAME_LENGTH); @@ -1970,7 +1986,7 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) { offset += 4; #endif #if PACKETVER >= 20110111 - WBUFL(buf,128) = p->robe; + WBUFL(buf,128) = p->look.robe; offset += 4; #endif #if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity. @@ -6412,6 +6428,7 @@ void char_load_defaults(void) inter_pet_defaults(); inter_quest_defaults(); inter_storage_defaults(); + inter_rodex_defaults(); inter_defaults(); geoip_defaults(); } |