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-rw-r--r--npc/cities/veins.txt2
-rw-r--r--npc/dev/ci_test.txt22
-rw-r--r--npc/kafras/kafras.txt2
-rw-r--r--npc/mobs/jail.txt2
-rw-r--r--npc/other/arena/arena_party.txt2
-rw-r--r--npc/other/books.txt2
-rw-r--r--npc/quests/gunslinger_quests.txt2
-rw-r--r--npc/quests/lvl4_weapon_quest.txt4
-rw-r--r--npc/quests/newgears/2006_headgears.txt2
-rw-r--r--npc/quests/quests_13_1.txt4
-rw-r--r--npc/quests/quests_lighthalzen.txt2
-rw-r--r--npc/quests/quests_veins.txt2
-rw-r--r--npc/re/cities/dewata.txt12
-rw-r--r--npc/re/jobs/2e/kagerou_oboro.txt4
-rw-r--r--npc/re/merchants/enchan_ko.txt2
-rw-r--r--npc/re/quests/eden/eden_quests.txt2
-rw-r--r--npc/re/quests/newgears/2012_headgears.txt2
-rw-r--r--npc/re/quests/quests_dicastes.txt2
-rw-r--r--npc/re/quests/quests_eclage.txt62
-rw-r--r--npc/re/quests/quests_malaya.txt2
-rw-r--r--npc/re/quests/quests_mora.txt2
-rw-r--r--npc/warps/dungeons/lhz_dun.txt2
-rw-r--r--npc/warps/fields/jawaii.txt2
-rw-r--r--npc/woe-fe/agit_main.txt2
-rw-r--r--npc/woe-fe/aldeg_cas01.txt4
-rw-r--r--npc/woe-fe/aldeg_cas03.txt4
-rw-r--r--npc/woe-fe/gefg_cas03.txt2
-rw-r--r--npc/woe-fe/prtg_cas02.txt16
28 files changed, 96 insertions, 74 deletions
diff --git a/npc/cities/veins.txt b/npc/cities/veins.txt
index d0b40a07d..c1815c828 100644
--- a/npc/cities/veins.txt
+++ b/npc/cities/veins.txt
@@ -551,7 +551,7 @@ ve_in,119,386,3 script Prisoner#ve1 4_M_DST_MASTER,{
close;
}
-ve_in,111,379,8 script Ward#ve1 4_M_DST_MASTER,{
+ve_in,111,379,0 script Ward#ve1 4_M_DST_MASTER,{
mes "[Ward]";
mes "This place ensures that";
mes "dangerous criminals aren't";
diff --git a/npc/dev/ci_test.txt b/npc/dev/ci_test.txt
new file mode 100644
index 000000000..058d25ad5
--- /dev/null
+++ b/npc/dev/ci_test.txt
@@ -0,0 +1,22 @@
+//===== Hercules Script ======================================
+//= Script engine self-tests, CI integration
+//===== By: ==================================================
+//= Haru
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= This script depends on npc/dev/test.txt, and extends it so
+// that it can be called in a CI environment and returns an
+// appropriate value upon termination.
+//= This script is part of the script_mapquit plugin
+// distribution, and requires said plugin to be loaded.
+//= Usage: ./map-server --load-plugin script_mapquit --load-script npc/dev/test.txt --load-script npc/dev/ci_test.txt
+
+- script HerculesSelfTestCI -1,{
+ end;
+
+OnInit:
+ .@val = callfunc("HerculesSelfTestHelper");
+ mapquit(.@val);
+ end;
+}
diff --git a/npc/kafras/kafras.txt b/npc/kafras/kafras.txt
index 0df94899d..cfdaf183b 100644
--- a/npc/kafras/kafras.txt
+++ b/npc/kafras/kafras.txt
@@ -596,7 +596,7 @@ niflheim,202,180,3 script Kafra Employee::kaf_niflheim 4_F_NFDEADKAFRA,{
// Dungeons and Fields
//============================================================
// - Byalan Island
-izlu2dun,106,58,8 script Kafra Employee::kaf_izlu2dun 4_F_KAFRA3,{
+izlu2dun,106,58,0 script Kafra Employee::kaf_izlu2dun 4_F_KAFRA3,{
cutin "kafra_03",2;
if (!RENEWAL && BaseJob == Job_Novice && job_merchant_q2 > 0) {
// Merchant Job Change Quest
diff --git a/npc/mobs/jail.txt b/npc/mobs/jail.txt
index bf18438db..048136dcf 100644
--- a/npc/mobs/jail.txt
+++ b/npc/mobs/jail.txt
@@ -8,7 +8,7 @@
//= Spawns monsters in Jail.
//============================================================
-sec_in02,139,80,20 monster Poring 1002,10,0,0,0
+sec_in02,139,80,20,20 monster Poring 1002,10,0,0,0
sec_in02,138,54,20,20 monster Marin 1242,5,0,0,0
sec_in02,161,46,15,15 monster Poporing 1031,5,0,0,0
sec_in02,114,47,10,10 monster Drops 1113,5,0,0,0
diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt
index ca4b74388..717e69fd3 100644
--- a/npc/other/arena/arena_party.txt
+++ b/npc/other/arena/arena_party.txt
@@ -38,7 +38,7 @@ OnStart:
end;
}
-prt_are_in,76,87,3 script Helper#party 67,4,4,{
+prt_are_in,76,87,3 script Helper#party 1_F_02,4,4,{
if($arn_partywait == 0) {
$arn_partywait = 1;
emotion e_gasp,0;
diff --git a/npc/other/books.txt b/npc/other/books.txt
index fed26bfeb..6ad8968b2 100644
--- a/npc/other/books.txt
+++ b/npc/other/books.txt
@@ -871,7 +871,7 @@ prt_in,159,56,4 script Monster Encyclopedia#2pr HIDDEN_NPC,{
}
}
-prt_in,161,50,4 script Monster Encyclopedia#3pr 111,{
+prt_in,161,50,4 script Monster Encyclopedia#3pr HIDDEN_NPC,{
mes "^FF0000[Monster Encyclopedia]^000000";
mes "This is a Monster Encyclopedia";
mes "containing information on Dark,";
diff --git a/npc/quests/gunslinger_quests.txt b/npc/quests/gunslinger_quests.txt
index 34ac3dbd6..c88e0b741 100644
--- a/npc/quests/gunslinger_quests.txt
+++ b/npc/quests/gunslinger_quests.txt
@@ -380,7 +380,7 @@ SubGarrison_:
}
}
-lighthalzen,322,247,6 script Ravey 86,{
+lighthalzen,322,247,6 script Ravey 4_M_04,{
if(gun_gs == 2)
{
diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt
index a2839d0cc..e55a57afc 100644
--- a/npc/quests/lvl4_weapon_quest.txt
+++ b/npc/quests/lvl4_weapon_quest.txt
@@ -2870,7 +2870,7 @@ niflheim,187,280,3 script Hein#lv4 4_M_NFDEADMAN,{
if (.@shobu > 1) {
mes "[Hein]";
mes "Let's see...";
- mes "You won " + shobu + " times.";
+ mes "You won " + .@shobu + " times.";
mes "You're really good at game!";
mes "Yes, your luck is at its highest!";
next;
@@ -3333,7 +3333,7 @@ niflheim,331,72,3 script Waltboughst#lv4 4_M_NFDEADMAN,{
next;
if (.@shobu > 1) {
mes "[Waltboughst]";
- mes "Excellent. You won " + shobu + " times,";
+ mes "Excellent. You won " + .@shobu + " times,";
mes "so your luck must be really high.";
mes "That means we can begin~!";
next;
diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt
index cc5c87752..4c41c657e 100644
--- a/npc/quests/newgears/2006_headgears.txt
+++ b/npc/quests/newgears/2006_headgears.txt
@@ -24,7 +24,7 @@
// Censor Bar
//============================================================
-rachel,91,273,8 script ? 4_M_RACHMAN2,{
+rachel,91,273,0 script ? 4_M_RACHMAN2,{
if (countitem(983) > 0 && countitem(7111) > 99 && countitem(938) > 98 && Zeny > 99999) {
mes "[?]";
mes "Giggle giggle...isn't it my partner, eh?";
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index ce389970a..9eb179c30 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -8317,7 +8317,7 @@ spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 CLEAR_NPC
spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 CLEAR_NPC
mid_camp,75,135,0 duplicate(Fishinghole) School of Fish#4 CLEAR_NPC
-mid_camp,66,122,55 script Henry Clifford 4_M_05,{
+mid_camp,66,122,7 script Henry Clifford 4_M_05,{
if (countitem(6049) > 0) {
mes "[Henry Clifford]";
mes "Congratulations, you've caught a precious Marlin.";
@@ -8367,7 +8367,7 @@ mid_camp,66,122,55 script Henry Clifford 4_M_05,{
}
}
-mid_camp,88,100,55 script Cat Hand Mining Agent 4_CAT,{
+mid_camp,88,100,7 script Cat Hand Mining Agent 4_CAT,{
if (!questprogress(12062,PLAYTIME)) {
if ((countitem(6048) > 2) && (ep13_yong1 > 9)) {
mes "[Cat Hand Mining Agent]";
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 78419758b..7e34a9729 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -11115,7 +11115,7 @@ lighthalzen,141,162,3 script Old Man#reken 4_M_03,{
close;
}
-einbroch,55,52,3 script Laboratory Guard#reken 852,{
+einbroch,55,52,3 script Laboratory Guard#reken 4_M_EIN_SOLDIER,{
if(lhz_rekenber == 3)
{
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index 381b39671..d6a5ee15c 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -4773,7 +4773,7 @@ veins,78,226,5 script Camel#camelcc1::VeinsCamel 4_DST_CAMEL,{
veins,72,227,3 duplicate(VeinsCamel) Camel#camelcc3 4_DST_CAMEL
veins,81,222,1 duplicate(VeinsCamel) Camel#camelcc4 4_DST_CAMEL
veins,77,219,5 duplicate(VeinsCamel) Camel#camelcc5 4_DST_CAMEL
-veins,73,215,8 duplicate(VeinsCamel) Camel#camelcc6 4_DST_CAMEL
+veins,73,215,0 duplicate(VeinsCamel) Camel#camelcc6 4_DST_CAMEL
veins,68,215,5 duplicate(VeinsCamel) Camel#camelcc7 4_DST_CAMEL
ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{
diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt
index 022d3d715..fe6b661a3 100644
--- a/npc/re/cities/dewata.txt
+++ b/npc/re/cities/dewata.txt
@@ -418,7 +418,7 @@ dewata,99,203,4 script Tourist#dew4 4_M_SAGE_C,{
close;
}
-dewata,67,186,8 script Monk#dew1 4_M_BUDDHIST,{
+dewata,67,186,0 script Monk#dew1 4_M_BUDDHIST,{
mes "[Monk]";
mes "I am a monk, content to spend my days in religious study.";
next;
@@ -430,7 +430,7 @@ dewata,67,186,8 script Monk#dew1 4_M_BUDDHIST,{
close;
}
-dewata,65,188,8 script Monk#dew2 4_M_BUDDHIST,{
+dewata,65,188,0 script Monk#dew2 4_M_BUDDHIST,{
mes "[Monk]";
mes "Borobudur temple is one of few temples left for worshiping the Great Buddha.";
next;
@@ -439,7 +439,7 @@ dewata,65,188,8 script Monk#dew2 4_M_BUDDHIST,{
close;
}
-dewata,63,190,8 script Monk#dew3 4_M_BUDDHIST,{
+dewata,63,190,0 script Monk#dew3 4_M_BUDDHIST,{
mes "[Monk]";
mes "Are you a Tourist? You can make an offering and a wish to one of the shrines.";
next;
@@ -448,7 +448,7 @@ dewata,63,190,8 script Monk#dew3 4_M_BUDDHIST,{
close;
}
-dewata,62,192,8 script Monk#dew4 4_M_BUDDHIST,{
+dewata,62,192,0 script Monk#dew4 4_M_BUDDHIST,{
mes "[Monk]";
mes "Our great Buddha is the king of souls and the leader of all good Gods.";
next;
@@ -657,7 +657,7 @@ OnTouch:
close;
}
-dewata,233,263,8 script Sweet Married Couple#1 4_M_ROGUE,2,3,{
+dewata,233,263,0 script Sweet Married Couple#1 4_M_ROGUE,2,3,{
OnTouch:
mes "[Sweet Husband]";
mes "You are the most beautiful thing in the world baby~";
@@ -677,7 +677,7 @@ OnTouch:
close;
}
-dewata,234,263,8 script Sweet Married Couple#2 4_F_JOB_HUNTER,2,3,{
+dewata,234,263,0 script Sweet Married Couple#2 4_F_JOB_HUNTER,2,3,{
OnTouch:
mes "[Sweet Wife]";
mes "Baby~ You know what flower that is~?";
diff --git a/npc/re/jobs/2e/kagerou_oboro.txt b/npc/re/jobs/2e/kagerou_oboro.txt
index 8c8e0bf3e..c9f639d67 100644
--- a/npc/re/jobs/2e/kagerou_oboro.txt
+++ b/npc/re/jobs/2e/kagerou_oboro.txt
@@ -1348,7 +1348,7 @@ OnTouch:
job_ko,41,16,4 duplicate(Sight#ko_trap) Sight#ko_02 4_BULLETIN_BOARD2,1,1
-job_ko,33,16,4 script Sight#ko_03 858,1,1,{
+job_ko,33,16,4 script Sight#ko_03 4_BULLETIN_BOARD2,1,1,{
callfunc "F_KO_Survival_mes",3;
end;
OnTouch:
@@ -2859,4 +2859,4 @@ job_ko,4,1,4 script Guide#ko_helper 4_M_KAGE_OLD,{
close;
}
end;
-} \ No newline at end of file
+}
diff --git a/npc/re/merchants/enchan_ko.txt b/npc/re/merchants/enchan_ko.txt
index c162b4be6..98e309abb 100644
--- a/npc/re/merchants/enchan_ko.txt
+++ b/npc/re/merchants/enchan_ko.txt
@@ -13,7 +13,7 @@
// Main NPC :: job_ko
//============================================================
-que_ng,75,20,3 script Artisan Tene#ko 762,{
+que_ng,75,20,3 script Artisan Tene#ko 4_M_JPN2,{
disable_items;
mes "[Artisan Tene]";
mes "Hello? I'm Artisan Tene, the most respectful blacksmith of them all.";
diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt
index f9030964c..1d25e17d3 100644
--- a/npc/re/quests/eden/eden_quests.txt
+++ b/npc/re/quests/eden/eden_quests.txt
@@ -2150,7 +2150,7 @@ S_Select:
close;
}
-moc_para01,179,44,3 script Chef 820,{
+moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
mes "[Chef]";
mes "What's up?";
mes "Do you want a Meal? Or do you have other business?";
diff --git a/npc/re/quests/newgears/2012_headgears.txt b/npc/re/quests/newgears/2012_headgears.txt
index c96c47ede..167817a10 100644
--- a/npc/re/quests/newgears/2012_headgears.txt
+++ b/npc/re/quests/newgears/2012_headgears.txt
@@ -14,7 +14,7 @@
// Main NPC :: 2012_hat_quest
//============================================================
-moc_para01,41,169,3 script Reno#2012hat 64,{
+moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{
// iRO has (very) minor differences in dialogue from the original script.
// To use iRO's version, uncomment the line below.
//.@features_iRO = 1;
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt
index 48e116884..10bb003e5 100644
--- a/npc/re/quests/quests_dicastes.txt
+++ b/npc/re/quests/quests_dicastes.txt
@@ -693,7 +693,7 @@ dic_in01,51,270,7 script Supply Dept. 1 Manager 4_MAN_BENKUNI,{
close;
}
-dic_in01,48,273,8 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{
+dic_in01,48,273,1 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{
if (!checkweight(1201,1)) {
mes "You have too many kinds of items. Let's try again after you reduce the number of items.";
close;
diff --git a/npc/re/quests/quests_eclage.txt b/npc/re/quests/quests_eclage.txt
index 4f85b42c8..918a8edd3 100644
--- a/npc/re/quests/quests_eclage.txt
+++ b/npc/re/quests/quests_eclage.txt
@@ -87,7 +87,7 @@ dic_fild01,161,266,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.6#6 4_M_BOSS
// Eclage's Entrance
//============================================================
-ecl_fild01,97,322,0 script #ep14_2Entrance 45,3,3,{
+ecl_fild01,97,322,0 script #ep14_2Entrance WARPNPC,3,3,{
end;
OnTouch:
@@ -464,7 +464,7 @@ ecl_fild01,88,315,5 script Tourist#ep14_2f12 4_WHITE_COW,{
// Oliver Wolf Hood(Dreaming Time)
//============================================================
-eclage,101,29,0 script #ep14_2Bridge 139,3,3,{
+eclage,101,29,0 script #ep14_2Bridge HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
if (BaseLevel >= 120) {
@@ -2310,7 +2310,7 @@ ecl_in01,70,88,4 script Sack Merchant#ep14_2 4_M_MERCAT1,{
close;
}
-eclage,292,265,0 script #ep14_2Yube Entrance 45,2,2,{
+eclage,292,265,0 script #ep14_2Yube Entrance WARPNPC,2,2,{
end;
OnTouch:
@@ -4136,7 +4136,7 @@ end;
}
-eclage,200,272,4 script Masione#eclbig 437,{
+eclage,200,272,4 script Masione#eclbig 4_F_FAIRYKID2,{
if (checkweight(Knife,1) == 0 || (MaxWeight - Weight)<2000) {
mes "- Stop Here!! -";
mes "- You have too many items. -";
@@ -8829,7 +8829,7 @@ OnTouch:
}
}
-ecl_in01,79,84,0 script #kusa 139,3,3,{
+ecl_in01,79,84,0 script #kusa HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
if (questprogress(4262) == 1) {
@@ -8862,7 +8862,7 @@ OnTouch:
}
}
-ecl_in01,1,1,0 script #call_ne 139,{
+ecl_in01,1,1,0 script #call_ne HIDDEN_WARP_NPC,{
end;
OnInit:
initnpctimer;
@@ -8876,7 +8876,7 @@ OnCall:
end;
}
-ecl_in01,2,2,0 script #call_kusa 139,{
+ecl_in01,2,2,0 script #call_kusa HIDDEN_WARP_NPC,{
end;
OnInit:
initnpctimer;
@@ -9467,7 +9467,7 @@ ecl_in02,98,32,3 script Eclage Guard#tl1b 4_M_FAIRYSOLDIER2,{
close;
}
-ecl_in02,133,115,0 script #pa0829Prison Guard 139,3,3,{
+ecl_in02,133,115,0 script #pa0829Prison Guard HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
@@ -11311,7 +11311,7 @@ ecl_tdun01,60,56,4 script #pa0829EtranInterio HIDDEN_NPC,{
close;
}
-ecl_tdun01,60,56,0 script #pa0829EtranInterioTouch 139,4,4,{
+ecl_tdun01,60,56,0 script #pa0829EtranInterioTouch HIDDEN_WARP_NPC,4,4,{
end;
OnTouch:
disable_items;
@@ -11338,7 +11338,7 @@ OnTouch:
end;
}
-ecl_fild01,183,94,0 script #pa0829EtranExterioTouch 139,3,3,{
+ecl_fild01,183,94,0 script #pa0829EtranExterioTouch HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11465,7 +11465,7 @@ OnTouch:
end;
}
-eclage,291,301,0 script #pa0829RobertExteriTouch 139,3,3,{
+eclage,291,301,0 script #pa0829RobertExteriTouch HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11507,7 +11507,7 @@ OnTouch:
end;
}
-ecl_fild01,110,240,0 script #pa0829Reactor1 139,3,3,{
+ecl_fild01,110,240,0 script #pa0829Reactor1 HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11543,9 +11543,9 @@ OnTouch:
}
end;
}
-ecl_fild01,234,266,0 duplicate(#pa0829Reactor1) #pa0829Reactor6 139,3,3
+ecl_fild01,234,266,0 duplicate(#pa0829Reactor1) #pa0829Reactor6 HIDDEN_WARP_NPC,3,3
-ecl_fild01,110,198,0 script #pa0829Reactor2 139,3,3,{
+ecl_fild01,110,198,0 script #pa0829Reactor2 HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11594,9 +11594,9 @@ OnTouch:
}
end;
}
-ecl_fild01,179,125,0 duplicate(#pa0829Reactor2) #pa0829Reactor7 139,3,3
+ecl_fild01,179,125,0 duplicate(#pa0829Reactor2) #pa0829Reactor7 HIDDEN_WARP_NPC,3,3
-ecl_fild01,165,158,0 script #pa0829Reactor3 139,3,3,{
+ecl_fild01,165,158,0 script #pa0829Reactor3 HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11643,9 +11643,9 @@ OnTouch:
}
end;
}
-ecl_fild01,179,179,0 duplicate(#pa0829Reactor3) #pa0829Reactor8 139,3,3
+ecl_fild01,179,179,0 duplicate(#pa0829Reactor3) #pa0829Reactor8 HIDDEN_WARP_NPC,3,3
-ecl_fild01,237,166,0 script #pa0829Reactor4 139,3,3,{
+ecl_fild01,237,166,0 script #pa0829Reactor4 HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11687,9 +11687,9 @@ OnTouch:
}
end;
}
-ecl_fild01,187,243,0 duplicate(#pa0829Reactor4) #pa0829Reactor9 139,3,3
+ecl_fild01,187,243,0 duplicate(#pa0829Reactor4) #pa0829Reactor9 HIDDEN_WARP_NPC,3,3
-ecl_fild01,230,206,0 script #pa0829Reactor5 139,3,3,{
+ecl_fild01,230,206,0 script #pa0829Reactor5 HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
disable_items;
@@ -11734,7 +11734,7 @@ OnTouch:
}
end;
}
-ecl_fild01,159,278,0 duplicate(#pa0829Reactor5) #pa0829Reactor10 139,3,3
+ecl_fild01,159,278,0 duplicate(#pa0829Reactor5) #pa0829Reactor10 HIDDEN_WARP_NPC,3,3
eclage,155,91,4 script #pa0829Hiel's Door10 2_BOARD2,3,3,{
mes "[Notice]";
@@ -14124,7 +14124,7 @@ ecl_tdun04,26,39,1 script Professor Worm#worm 4_M_PROFESSORWORM,{
}
}
-ecl_tdun04,21,41,0 script #pf 139,2,2,{
+ecl_tdun04,21,41,0 script #pf HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
@@ -14173,9 +14173,9 @@ if (ep14_2_profe == 1) {
}
}
-ecl_tdun04,37,21,0 duplicate(#pf) #pf3 139,2,2
+ecl_tdun04,37,21,0 duplicate(#pf) #pf3 HIDDEN_WARP_NPC,2,2
-ecl_tdun04,39,27,0 script #prf1 139,2,2,{
+ecl_tdun04,39,27,0 script #prf1 HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
if (questprogress(1218) == 0 && ep14_2_profe==4) {
@@ -14212,7 +14212,7 @@ OnTouch:
}
-ecl_tdun04,35,31,0 script #prf2 139,2,2,{
+ecl_tdun04,35,31,0 script #prf2 HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
if (questprogress(1219) == 0 && ep14_2_profe==4) {
@@ -14254,7 +14254,7 @@ OnTouch:
}
-ecl_tdun04,28,43,0 script #prf3 139,2,2,{
+ecl_tdun04,28,43,0 script #prf3 HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
if (questprogress(1220) == 0 && ep14_2_profe==4) {
@@ -14306,7 +14306,7 @@ OnTouch:
}
}
-ecl_tdun04,39,31,0 script #prf4 139,2,2,{
+ecl_tdun04,39,31,0 script #prf4 HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
if (questprogress(1221) == 0 && ep14_2_profe==4) {
@@ -14340,7 +14340,7 @@ OnTouch:
}
}
-ecl_tdun04,24,31,0 script #prf5 139,2,2,{
+ecl_tdun04,24,31,0 script #prf5 HIDDEN_WARP_NPC,2,2,{
end;
OnTouch:
if (questprogress(1222) == 0 && ep14_2_profe == 4 ) {
@@ -18225,7 +18225,7 @@ ecl_fild01,205,86,3 script Eclage Messenger Roy#tl 4_M_FAIRYSOLDIER2,{
mes "This is a little something for you.";
mes "I'll be looking forward to seeing you!";
delitem Mail_Package,1; //Mail_Package
- changequest 7430,4731;
+ changequest 7430,7431;
getexp 200000,200000;
getitem Splendide_Coin,1; //Splendide_Coin
close;
@@ -18931,7 +18931,7 @@ ecl_tdun04,32,35,3 script Hisie#tlord 4_M_FARIY_HISIE,{
end;
}
-eclage,280,290,0 script #Hisie01 139,0,3,{
+eclage,280,290,0 script #Hisie01 HIDDEN_WARP_NPC,0,3,{
end;
OnTouch:
if (ep14_2_mylord == 19) {
@@ -19103,7 +19103,7 @@ OnTimer400000:
end;
}
-que_avan01,26,26,0 script #tltimer 139,0,1,{
+que_avan01,26,26,0 script #tltimer HIDDEN_WARP_NPC,0,1,{
end;
OnTouch:
mes "It was definitely a small Yai when first entered, but upon regaining consciousness after being very dizzy, a huge space appeared.";
diff --git a/npc/re/quests/quests_malaya.txt b/npc/re/quests/quests_malaya.txt
index 76e9a9536..e67a827e9 100644
--- a/npc/re/quests/quests_malaya.txt
+++ b/npc/re/quests/quests_malaya.txt
@@ -8932,7 +8932,7 @@ ma_fild01,173,223,0 duplicate(Ancient Grudge#01) Ancient Grudge#03 HIDDEN_WARP_N
ma_fild01,172,222,0 duplicate(Ancient Grudge#01) Ancient Grudge#04 HIDDEN_WARP_NPC
ma_fild01,171,223,0 duplicate(Ancient Grudge#01) Ancient Grudge#05 HIDDEN_WARP_NPC
-ma_fild01,192,200,8 script Tourist#pin01 1_M_MERCHANT,{
+ma_fild01,192,200,0 script Tourist#pin01 1_M_MERCHANT,{
mes "[Tourist]";
mes "I came from afar and dropped everything to come and enjoy the 'Pintados Festival'.";
next;
diff --git a/npc/re/quests/quests_mora.txt b/npc/re/quests/quests_mora.txt
index fc076a6b3..55a60de98 100644
--- a/npc/re/quests/quests_mora.txt
+++ b/npc/re/quests/quests_mora.txt
@@ -4466,7 +4466,7 @@ mora,133,80,6 script Elephantine#pa0829 4_ELEPHANT,{
close;
}
-mora,115,98,8 script Hotcha#pa0829 4_ELEPHANT,{
+mora,115,98,0 script Hotcha#pa0829 4_ELEPHANT,{
if (checkweight(1201,1) == 0) {
mes "You have too many kinds of things with you to do that. Throw out some of them and try again.";
close;
diff --git a/npc/warps/dungeons/lhz_dun.txt b/npc/warps/dungeons/lhz_dun.txt
index 59277921d..b77b0d2ef 100644
--- a/npc/warps/dungeons/lhz_dun.txt
+++ b/npc/warps/dungeons/lhz_dun.txt
@@ -207,6 +207,6 @@ function script randomw {
switch(rand(3)) {
case 1: warp "lhz_cube",66,136; end;
case 2: warp "lhz_cube",66,74; end;
- default: warp "lhz_cube",67,193; end;
+ default: warp "lhz_cube",67,193; end;
}
}
diff --git a/npc/warps/fields/jawaii.txt b/npc/warps/fields/jawaii.txt
index d59563853..4d3b0879c 100644
--- a/npc/warps/fields/jawaii.txt
+++ b/npc/warps/fields/jawaii.txt
@@ -20,5 +20,5 @@ jawaii_in,133,107,0 warp jawaiiwarp003 1,1,jawaii,111,199
jawaii_in,88,117,0 warp jawaiiwarp004 1,1,jawaii,109,186
jawaii,192,215,0 warp jawaiiwarp005 1,1,jawaii_in,28,94
jawaii_in,27,91,4 script jawaiiwarp006 WARPNPC,1,1,{
-if (getpartnerid() > 0) warp "jawaii",192,218; else warp "jawaii_in",27,94;
+ if (getpartnerid() > 0) warp "jawaii",192,218; else warp "jawaii_in",27,94;
}
diff --git a/npc/woe-fe/agit_main.txt b/npc/woe-fe/agit_main.txt
index 527bebce4..6f4130962 100644
--- a/npc/woe-fe/agit_main.txt
+++ b/npc/woe-fe/agit_main.txt
@@ -102,7 +102,7 @@ OnAgitBreak:
// Show and log error if an unguilded player breaks the Emperium. (Should NEVER happen)
if (.@GID <= 0) {
.@notice$ = "Character "+strcharinfo(0)+" ("+getcharid(0)+") broke the Emperium in Castle: "+strnpcinfo(2)+" while guildless. No data will be saved and Emperium respawned.";
- logmes .@notice$; debugmes .@notice$;
+ logmes .@notice$; debugmes .@notice$;
donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena";
end;
}
diff --git a/npc/woe-fe/aldeg_cas01.txt b/npc/woe-fe/aldeg_cas01.txt
index e72b121c5..401a0040a 100644
--- a/npc/woe-fe/aldeg_cas01.txt
+++ b/npc/woe-fe/aldeg_cas01.txt
@@ -66,8 +66,8 @@ OnRecvCastleA01:
alde_gld,61,87,6 duplicate(OutsideFlagsA1) Neuschwanstein#1-2 GUILD_FLAG
alde_gld,61,79,6 duplicate(OutsideFlagsA1) Neuschwanstein#2 GUILD_FLAG
-alde_gld,45,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG
-alde_gld,51,87,8 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG
+alde_gld,45,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#3 GUILD_FLAG
+alde_gld,51,87,0 duplicate(OutsideFlagsA1) Neuschwanstein#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
diff --git a/npc/woe-fe/aldeg_cas03.txt b/npc/woe-fe/aldeg_cas03.txt
index c595a8681..8d05d0a12 100644
--- a/npc/woe-fe/aldeg_cas03.txt
+++ b/npc/woe-fe/aldeg_cas03.txt
@@ -64,8 +64,8 @@ OnRecvCastleA03:
end;
}
-alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG
-alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG
+alde_gld,146,82,0 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG
+alde_gld,138,82,0 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG
// Guild Flag (Inside Castle)
//============================================================
diff --git a/npc/woe-fe/gefg_cas03.txt b/npc/woe-fe/gefg_cas03.txt
index a206c8bac..69f629a71 100644
--- a/npc/woe-fe/gefg_cas03.txt
+++ b/npc/woe-fe/gefg_cas03.txt
@@ -92,7 +92,7 @@ gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-geffen,120,132,8 duplicate(InsideFlagsG3) Yesnelph#15 GUILD_FLAG
+geffen,120,132,0 duplicate(InsideFlagsG3) Yesnelph#15 GUILD_FLAG
// Kafra Employee
//============================================================
diff --git a/npc/woe-fe/prtg_cas02.txt b/npc/woe-fe/prtg_cas02.txt
index 315478ba1..3500cfbff 100644
--- a/npc/woe-fe/prtg_cas02.txt
+++ b/npc/woe-fe/prtg_cas02.txt
@@ -66,10 +66,10 @@ OnRecvCastlePt02:
end;
}
-prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 GUILD_FLAG
-prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG
-prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG
-prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG
+prt_gld,244,126,0 duplicate(OutsideFlagsPR2) Swanhild#1-2 GUILD_FLAG
+prt_gld,244,128,0 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG
+prt_gld,236,126,0 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG
+prt_gld,236,128,0 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
@@ -87,10 +87,10 @@ prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 GUILD_FLAG
prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 GUILD_FLAG
prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 GUILD_FLAG
prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 GUILD_FLAG
-prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 GUILD_FLAG
-prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 GUILD_FLAG
-prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 GUILD_FLAG
-prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG
+prtg_cas02,79,227,0 duplicate(InsideFlagsPR2) Swanhild#11 GUILD_FLAG
+prtg_cas02,70,227,0 duplicate(InsideFlagsPR2) Swanhild#12 GUILD_FLAG
+prtg_cas02,38,189,0 duplicate(InsideFlagsPR2) Swanhild#13 GUILD_FLAG
+prtg_cas02,34,189,0 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG
prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 GUILD_FLAG
prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 GUILD_FLAG