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Diffstat (limited to 'npc/quests/newgears/2008_headgears.txt')
-rw-r--r--npc/quests/newgears/2008_headgears.txt48
1 files changed, 24 insertions, 24 deletions
diff --git a/npc/quests/newgears/2008_headgears.txt b/npc/quests/newgears/2008_headgears.txt
index 7e0946066..4fdd378cf 100644
--- a/npc/quests/newgears/2008_headgears.txt
+++ b/npc/quests/newgears/2008_headgears.txt
@@ -67,7 +67,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{
mes "[Myu]";
mes "If you manage to do that, I will give you something precious which I really adore.";
next;
- switch(select("That sounds troublesome..:What should I do?")){
+ switch(select("That sounds troublesome..", "What should I do?")){
case 1:
mes "[Myu]";
mes "Hmph, yeah, it was kinda funny huh.";
@@ -77,7 +77,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{
mes "[Myu]";
mes "...It was a fruitless effort Meow...";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes " (Meow again...What a weirdo.)";
close;
case 2:
@@ -102,7 +102,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{
next;
mes "As she says that, Myu slides her neck mocking like she's slitting her throat.";
next;
- switch(select("Isn't that too much?:That's easy")){
+ switch(select("Isn't that too much?", "That's easy")){
case 1:
mes "[Myu]";
mes "..But they won't give up if we dont really teach them a lesson.";
@@ -168,7 +168,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{
mes "ONE THOUSAND TIMES! -chuckles-";
mes "(Meow Meow Meow~)";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "(What a weirdo.. Anyways..what's with that meow meow sound?)";
mes "Just keep your promises.";
mes "after the work is done...Ok?";
@@ -193,7 +193,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{
mes "Her mouth looks like it's saying.";
mes " 'O.N.E. T.H.O.U.S.A.N.D.' ";
next;
- switch(select("NO!:Sure.")) {
+ switch(select("NO!", "Sure.")) {
case 1:
mes "[Myu]";
mes "...!...";
@@ -224,7 +224,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "Please talk to our teacher if you are here to make a dyes.";
mes "And talk to my friend next to me if it is about the delivery.";
next;
- switch(select("And just what are you doing?:I see.")){
+ switch(select("And just what are you doing?", "I see.")){
case 1:
mes "[Elgo]";
mes "Well, I dye clothes.";
@@ -246,24 +246,24 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "I want to challenge my skills!!";
next;
if (countitem(Fillet) > 0 || countitem(Fillet_White) > 0 || countitem(Fillet_Red) > 0 || countitem(Fillet_Blue) > 0 || countitem(Fillet_Green) > 0) {
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "(I have a Cute Ribbon...what should I do..?)";
next;
- switch(select("Ask Elgo to dye it.:Leave it alone.")){
+ switch(select("Ask Elgo to dye it.", "Leave it alone.")){
case 1:
mes "[Elgo]";
mes "Oh, So you want to dye your Cute Ribbon, aren't you?";
mes "What colour is your Cute Ribbon?";
mes "Which one is the one you want to be dyed?";
next;
- switch(select("Yellow one..:White one..:Blue one..:Red one..:Green one..:Never mind.")){
+ switch(select("Yellow one..", "White one..", "Blue one..", "Red one..", "Green one..", "Never mind.")){
case 1:
if(countitem(Fillet) > 0) {
mes "[Elgo]";
mes "Ok Ok, Yellow Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("White:Blue:Red:Green")){
+ switch(select("White", "Blue", "Red", "Green")){
case 1:
if(countitem(White_Dyestuffs) > 0) {
mes "[Elgo]";
@@ -360,7 +360,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "Ok Ok, This white Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("Yellow:Blue:Red:Green")) {
+ switch(select("Yellow", "Blue", "Red", "Green")) {
case 1:
if(countitem(Lemon_Dyestuffs) > 0) {
mes "[Elgo]";
@@ -457,7 +457,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "Ok Ok, This blue Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("White:Yellow:Red:Green")) {
+ switch(select("White", "Yellow", "Red", "Green")) {
case 1:
if(countitem(White_Dyestuffs) > 0) {
mes "[Elgo]";
@@ -554,7 +554,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "Ok Ok, This Red Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("White:Blue:Yellow:Green")){
+ switch(select("White", "Blue", "Yellow", "Green")){
case 1:
if (countitem(White_Dyestuffs) > 0){
mes "[Elgo]";
@@ -651,7 +651,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "Ok Ok, This Green Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
- switch(select("White:Blue:Red:Yellow")) {
+ switch(select("White", "Blue", "Red", "Yellow")) {
case 1:
if(countitem(White_Dyestuffs) > 0) {
mes "[Elgo]";
@@ -743,7 +743,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "But you don't even have one.";
close;
case 6:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Ah, I'm not sure this time. I will come back next time.";
mes "Take Care.";
next;
@@ -752,7 +752,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
close;
}
case 2:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hmm, I will bring you one next time.";
mes "Take Care.";
next;
@@ -772,17 +772,17 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
in_orcs01,119,106,3 script Orc Lady#2008hat03 ORC_LADY,2,2,{
OnTouch:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "This Orc Lady is absorbed in something.";
mes "I don't know what she's making...but she wouldn't notice me even I walk up on her.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Should I talk to her?...Uh..Do we even understand eachother?";
next;
mes "THe Orc Lady suddenly turns around looking surprised.";
mes "A Maneater Blossom fell on the ground out of her hands.";
next;
- switch(select("Pick up the flowers for Orc Lady.:Run away!")) {
+ switch(select("Pick up the flowers for Orc Lady.", "Run away!")) {
case 1:
mes "[Orc Lady]";
mes ".. ...";
@@ -790,11 +790,11 @@ OnTouch:
mes "You weirdo.";
mes "My name is Aite-Nah-Zir-Be.";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Surprisingly the Orc Lady introduced herself to me.";
mes "How should I react?";
next;
- switch(select("Ask her what she was up to.:Say good bye.")){
+ switch(select("Ask her what she was up to.", "Say good bye.")){
case 1:
mes "[Aite]";
mes "I'm making a Corolla.";
@@ -821,18 +821,18 @@ OnTouch:
mes "1,000 Maneater Blossoms..";
mes "Bring me....";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "(^4d4dff Silk Ribbon and 1,000 Maneater Blossoms^000000, huh..)";
mes "Got it. I will go and bring back the materials.";
close;
case 2:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I nodded goodbye to her with a smile on my face saying nothing.";
mes "She nodded back to be as if she understood that was my good bye.";
close;
}
case 2:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Let's run away while she's still in shock.";
close2;
warp "gef_fild10",223,203;