diff options
Diffstat (limited to 'npc/quests/newgears/2008_headgears.txt')
-rw-r--r-- | npc/quests/newgears/2008_headgears.txt | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/npc/quests/newgears/2008_headgears.txt b/npc/quests/newgears/2008_headgears.txt index 7e0946066..4fdd378cf 100644 --- a/npc/quests/newgears/2008_headgears.txt +++ b/npc/quests/newgears/2008_headgears.txt @@ -67,7 +67,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{ mes "[Myu]"; mes "If you manage to do that, I will give you something precious which I really adore."; next; - switch(select("That sounds troublesome..:What should I do?")){ + switch(select("That sounds troublesome..", "What should I do?")){ case 1: mes "[Myu]"; mes "Hmph, yeah, it was kinda funny huh."; @@ -77,7 +77,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{ mes "[Myu]"; mes "...It was a fruitless effort Meow..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes " (Meow again...What a weirdo.)"; close; case 2: @@ -102,7 +102,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{ next; mes "As she says that, Myu slides her neck mocking like she's slitting her throat."; next; - switch(select("Isn't that too much?:That's easy")){ + switch(select("Isn't that too much?", "That's easy")){ case 1: mes "[Myu]"; mes "..But they won't give up if we dont really teach them a lesson."; @@ -168,7 +168,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{ mes "ONE THOUSAND TIMES! -chuckles-"; mes "(Meow Meow Meow~)"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(What a weirdo.. Anyways..what's with that meow meow sound?)"; mes "Just keep your promises."; mes "after the work is done...Ok?"; @@ -193,7 +193,7 @@ gef_fild05,80,149,3 script Myu#08_hat 4_F_YUNYANG,{ mes "Her mouth looks like it's saying."; mes " 'O.N.E. T.H.O.U.S.A.N.D.' "; next; - switch(select("NO!:Sure.")) { + switch(select("NO!", "Sure.")) { case 1: mes "[Myu]"; mes "...!..."; @@ -224,7 +224,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "Please talk to our teacher if you are here to make a dyes."; mes "And talk to my friend next to me if it is about the delivery."; next; - switch(select("And just what are you doing?:I see.")){ + switch(select("And just what are you doing?", "I see.")){ case 1: mes "[Elgo]"; mes "Well, I dye clothes."; @@ -246,24 +246,24 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "I want to challenge my skills!!"; next; if (countitem(Fillet) > 0 || countitem(Fillet_White) > 0 || countitem(Fillet_Red) > 0 || countitem(Fillet_Blue) > 0 || countitem(Fillet_Green) > 0) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(I have a Cute Ribbon...what should I do..?)"; next; - switch(select("Ask Elgo to dye it.:Leave it alone.")){ + switch(select("Ask Elgo to dye it.", "Leave it alone.")){ case 1: mes "[Elgo]"; mes "Oh, So you want to dye your Cute Ribbon, aren't you?"; mes "What colour is your Cute Ribbon?"; mes "Which one is the one you want to be dyed?"; next; - switch(select("Yellow one..:White one..:Blue one..:Red one..:Green one..:Never mind.")){ + switch(select("Yellow one..", "White one..", "Blue one..", "Red one..", "Green one..", "Never mind.")){ case 1: if(countitem(Fillet) > 0) { mes "[Elgo]"; mes "Ok Ok, Yellow Cute Ribbon, huh?"; mes "What color do you want it to be dyed?"; next; - switch(select("White:Blue:Red:Green")){ + switch(select("White", "Blue", "Red", "Green")){ case 1: if(countitem(White_Dyestuffs) > 0) { mes "[Elgo]"; @@ -360,7 +360,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "Ok Ok, This white Cute Ribbon, huh?"; mes "What color do you want it to be dyed?"; next; - switch(select("Yellow:Blue:Red:Green")) { + switch(select("Yellow", "Blue", "Red", "Green")) { case 1: if(countitem(Lemon_Dyestuffs) > 0) { mes "[Elgo]"; @@ -457,7 +457,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "Ok Ok, This blue Cute Ribbon, huh?"; mes "What color do you want it to be dyed?"; next; - switch(select("White:Yellow:Red:Green")) { + switch(select("White", "Yellow", "Red", "Green")) { case 1: if(countitem(White_Dyestuffs) > 0) { mes "[Elgo]"; @@ -554,7 +554,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "Ok Ok, This Red Cute Ribbon, huh?"; mes "What color do you want it to be dyed?"; next; - switch(select("White:Blue:Yellow:Green")){ + switch(select("White", "Blue", "Yellow", "Green")){ case 1: if (countitem(White_Dyestuffs) > 0){ mes "[Elgo]"; @@ -651,7 +651,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "Ok Ok, This Green Cute Ribbon, huh?"; mes "What color do you want it to be dyed?"; next; - switch(select("White:Blue:Red:Yellow")) { + switch(select("White", "Blue", "Red", "Yellow")) { case 1: if(countitem(White_Dyestuffs) > 0) { mes "[Elgo]"; @@ -743,7 +743,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ mes "But you don't even have one."; close; case 6: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ah, I'm not sure this time. I will come back next time."; mes "Take Care."; next; @@ -752,7 +752,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ close; } case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hmm, I will bring you one next time."; mes "Take Care."; next; @@ -772,17 +772,17 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{ in_orcs01,119,106,3 script Orc Lady#2008hat03 ORC_LADY,2,2,{ OnTouch: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This Orc Lady is absorbed in something."; mes "I don't know what she's making...but she wouldn't notice me even I walk up on her."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Should I talk to her?...Uh..Do we even understand eachother?"; next; mes "THe Orc Lady suddenly turns around looking surprised."; mes "A Maneater Blossom fell on the ground out of her hands."; next; - switch(select("Pick up the flowers for Orc Lady.:Run away!")) { + switch(select("Pick up the flowers for Orc Lady.", "Run away!")) { case 1: mes "[Orc Lady]"; mes ".. ..."; @@ -790,11 +790,11 @@ OnTouch: mes "You weirdo."; mes "My name is Aite-Nah-Zir-Be."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Surprisingly the Orc Lady introduced herself to me."; mes "How should I react?"; next; - switch(select("Ask her what she was up to.:Say good bye.")){ + switch(select("Ask her what she was up to.", "Say good bye.")){ case 1: mes "[Aite]"; mes "I'm making a Corolla."; @@ -821,18 +821,18 @@ OnTouch: mes "1,000 Maneater Blossoms.."; mes "Bring me...."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^4d4dff Silk Ribbon and 1,000 Maneater Blossoms^000000, huh..)"; mes "Got it. I will go and bring back the materials."; close; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I nodded goodbye to her with a smile on my face saying nothing."; mes "She nodded back to be as if she understood that was my good bye."; close; } case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's run away while she's still in shock."; close2; warp "gef_fild10",223,203; |