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path: root/npc/quests/The_Sign_Quest(unfinished).txt
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Diffstat (limited to 'npc/quests/The_Sign_Quest(unfinished).txt')
-rw-r--r--npc/quests/The_Sign_Quest(unfinished).txt60
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/quests/The_Sign_Quest(unfinished).txt b/npc/quests/The_Sign_Quest(unfinished).txt
index 58f766d23..4d905d4e3 100644
--- a/npc/quests/The_Sign_Quest(unfinished).txt
+++ b/npc/quests/The_Sign_Quest(unfinished).txt
@@ -411,7 +411,7 @@ s_5W:
else if(ariantest < 8)
{
- emotion 19;
+ emotion e_swt2;
mes "[Gaanan]";
mes "The weather here in";
mes "Morroc is too hot for me.";
@@ -440,7 +440,7 @@ morocc_in.gat,115,154,5 script Rogue 810,{
else if(signquest < 3 || signquest > 5)
{
- emotion 9;
+ emotion e_dots;
end;
}
else if(signquest == 3)
@@ -860,7 +860,7 @@ payon_in03.gat,11,31,4 script Daewoon 808,{
mes "you and reveal it to";
mes "Daewoon's roving eyes.";
next;
- emotion 0;
+ emotion e_gasp;
mes "[Daewoon]";
mes "Eh? Why that's...";
mes "I see now, Arian must";
@@ -893,7 +893,7 @@ payon_in03.gat,11,31,4 script Daewoon 808,{
next;
menu "It's handy.",-,"I actually don't know...",s_Honest;
- emotion 9;
+ emotion e_dots;
mes "[Daewoon]";
mes "Mmm...?";
mes "Handy? If you truly";
@@ -903,7 +903,7 @@ payon_in03.gat,11,31,4 script Daewoon 808,{
next;
goto s_Cont;
s_Honest:
- emotion 32;
+ emotion e_pif;
mes "[Daewoon]";
mes "Really?";
mes "Mm. At least you";
@@ -911,7 +911,7 @@ s_Honest:
next;
goto s_Cont;
s_How:
- emotion 9;
+ emotion e_dots;
mes "[Daewoon]";
mes "...";
mes "A rather crass way";
@@ -964,7 +964,7 @@ s_Cont:
goto s_Question;
s_Best:
- emotion 33;
+ emotion e_ok;
mes "[Daewoon]";
mes "Mwah ah hah";
mes "That's exactly what";
@@ -991,7 +991,7 @@ s_Rude:
goto s_Question;
s_GetOver:
- emotion 9;
+ emotion e_dots;
mes "[Daewoon]";
mes "Hmm. That kind of half-hearted";
mes "attitude won't get you very far on";
@@ -1001,7 +1001,7 @@ s_GetOver:
mes "surviving your challenges.";
next;
s_Question:
- emotion 20;
+ emotion e_hmm;
set @DaewoonTest,0;
mes "[Daewoon]";
mes "Now, metz expects me to ask";
@@ -1020,7 +1020,7 @@ s_Question:
menu "Yes, I do",-,"I prefer soloing.",s_Solo,"I am lonely.",s_Lonely;
set @DaewoonTest,1;
- emotion 23;
+ emotion e_omg;
mes "[Daewoon]";
mes "Oh, that's great~!";
mes "To have many friends";
@@ -1076,7 +1076,7 @@ s_Mobtrain:
next;
menu "Awesome~!",-,"I hate people who do that.",s_Hate,"I do it sometime...",s_Sometimes;
- emotion 32;
+ emotion e_pif;
mes "[Daewoon]";
mes "But...";
mes "Wouldn't that be really";
@@ -1115,7 +1115,7 @@ s_Hate:
mes "myself irked when encountering";
mes "such troublemakers.";
next;
- emotion 21;
+ emotion e_no1;
mes "[Daewoon]";
mes "When you face obstacles";
mes "in your own training, never give in";
@@ -1295,7 +1295,7 @@ s_Life:
menu "Yes",-,"No",s_No;
set @DaewoonTest,@DaewoonTest + 1;
- emotion 18;
+ emotion e_heh;
mes "[Daewoon]";
mes "I'm glad.";
mes "When you don't live";
@@ -1338,7 +1338,7 @@ s_No:
mes "why I think it's good to experience";
mes "new things as well as reflect.";
next;
- emotion 21;
+ emotion e_no1;
mes "[Daewoon]";
mes "Now, what's precious to me?";
mes "Three things, actually...";
@@ -1453,7 +1453,7 @@ OnTouch:
aldeba_in.gat,156,118,4 script Piru Piru 700,{
- emotion 28;
+ emotion e_sob;
mes "[Piru Piru]";
mes "Oh, I'm sooo tired~";
mes "But we can't sleep yet.";
@@ -1554,7 +1554,7 @@ aldeba_in.gat,155,101,2 script Jore#SignAldeNpc 805,{
delitem 511,10;
delitem 610,2;
set signquest,7;
- emotion 15;
+ emotion e_thx;
mes "[Sir Jore]";
mes "Ah! Th-thank you for";
mes "bringing what I need.";
@@ -1593,7 +1593,7 @@ aldeba_in.gat,155,101,2 script Jore#SignAldeNpc 805,{
mes "[" + strcharinfo(0) + "]";
mes "Excuse me...";
next;
- emotion 23;
+ emotion e_omg;
mes "^3131FF*Clink*";
next;
mes "[Sir Jore]";
@@ -1607,7 +1607,7 @@ aldeba_in.gat,155,101,2 script Jore#SignAldeNpc 805,{
mes "Look what you";
mes "made me do!";
next;
- emotion 28;
+ emotion e_sob;
mes "[Sir Jore]";
mes "I've been fiddling";
mes "with this sample for";
@@ -1634,7 +1634,7 @@ aldeba_in.gat,155,101,2 script Jore#SignAldeNpc 805,{
close;
s_Daewoon:
- emotion 4;
+ emotion e_swt;
mes "[Sir Jore]";
mes "O-oh!";
mes "That's right.";
@@ -1700,7 +1700,7 @@ s_Daewoon:
mes "Yggdrasil. They can be used";
mes "to revive the dead, after all.";
next;
- emotion 4;
+ emotion e_swt;
mes "[Sir Jore]";
mes "Oh, and make sure to";
mes "bring those things to me";
@@ -1775,12 +1775,12 @@ s_Again:
OnPotion:
if(rand(0,1) == 1)
{
- emotion 5;
+ emotion e_ic;
misceffect 305;
}
else
{
- emotion 23;
+ emotion e_omg;
misceffect 306;
}
end;
@@ -1846,16 +1846,16 @@ else
end;
}
OnHo:
- emotion 2;
+ emotion e_ho;
end;
OnKis2:
- emotion 31;
+ emotion e_kis2;
end;
OnExclamation:
- emotion 0;
+ emotion e_gasp;
end;
OnOmg:
- emotion 23;
+ emotion e_omg;
end;
}
@@ -1874,7 +1874,7 @@ prt_maze02.gat,14,183,3 script Gordon 51,{
mes "with a white bear and a";
mes "blue bear, father.";
next;
- emotion 2;
+ emotion e_ho;
mes "[Gordon]";
mes "Darling...";
mes "Aren't you tired";
@@ -1890,7 +1890,7 @@ prt_maze02.gat,14,183,3 script Gordon 51,{
mes "in peace. I think we deserve to rest";
mes "after accomplishing our goals...";
next;
- emotion 28;
+ emotion e_sob;
mes "[Gordon]";
mes "Thank you, Pluer.";
mes "I have no regrets about";
@@ -1901,7 +1901,7 @@ prt_maze02.gat,14,183,3 script Gordon 51,{
menu "Roar~!",-,"Excuse me.",s_Excuse;
callfunc "Sign_Alch_Summon";
- emotion 23;
+ emotion e_omg;
donpcevent "Pleur::OnOmg";
set ScareAlchSign,1;
mes "[Pleur]";
@@ -1914,7 +1914,7 @@ prt_maze02.gat,14,183,3 script Gordon 51,{
close;
s_Excuse:
- emotion 0;
+ emotion e_gasp;
donpcevent "Pleur::OnExclamation";
mes "[Gordon]";
mes "Eh?! Don't you know";