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path: root/npc/custom/battleground/bg_kvm01.txt
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Diffstat (limited to 'npc/custom/battleground/bg_kvm01.txt')
-rw-r--r--npc/custom/battleground/bg_kvm01.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt
index 36c758f37..ed8e0ad76 100644
--- a/npc/custom/battleground/bg_kvm01.txt
+++ b/npc/custom/battleground/bg_kvm01.txt
@@ -5,7 +5,7 @@
// Registration NPC's
// *********************************************************************
-bat_room,253,227,4 script Registration::KvM01R_Guillaume 418,{ // KvM Guillaume
+bat_room,253,227,4 script Registration::KvM01R_Guillaume 4_M_KY_KNT,{ // KvM Guillaume
end;
OnInit:
@@ -17,7 +17,7 @@ OnEnterBG:
end;
}
-bat_room,253,204,0 script Registration::KvM01R_Croix 414,{ // KvM Croix
+bat_room,253,204,0 script Registration::KvM01R_Croix 4_M_CRU_KNT,{ // KvM Croix
end;
OnInit:
@@ -32,7 +32,7 @@ OnEnterBG:
// Light Effects
// *********************************************************************
-bat_c01,54,123,0 script #bat_c01a 111,{
+bat_c01,54,123,0 script #bat_c01a HIDDEN_NPC,{
end;
OnKvM01LightA: misceffect 54; end;
@@ -40,11 +40,11 @@ OnKvM01LightB: misceffect 55; end;
OnKvM01LightC: misceffect 56; end;
}
-bat_c01,56,125,0 duplicate(#bat_c01a) #bat_c01b 111
-bat_c01,58,127,0 duplicate(#bat_c01a) #bat_c01c 111
-bat_c01,141,56,0 duplicate(#bat_c01a) #bat_c01d 111
-bat_c01,143,58,0 duplicate(#bat_c01a) #bat_c01e 111
-bat_c01,145,60,0 duplicate(#bat_c01a) #bat_c01f 111
+bat_c01,56,125,0 duplicate(#bat_c01a) #bat_c01b HIDDEN_NPC
+bat_c01,58,127,0 duplicate(#bat_c01a) #bat_c01c HIDDEN_NPC
+bat_c01,141,56,0 duplicate(#bat_c01a) #bat_c01d HIDDEN_NPC
+bat_c01,143,58,0 duplicate(#bat_c01a) #bat_c01e HIDDEN_NPC
+bat_c01,145,60,0 duplicate(#bat_c01a) #bat_c01f HIDDEN_NPC
// Battleground Engine
// *********************************************************************
@@ -282,7 +282,7 @@ OnTimer60000:
// Battleground Therapist
// *********************************************************************
-bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 95,{
+bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 4_F_SISTER,{
mes "[Therapist in battle]";
mes "Just close your eyes, and take a deep breathe.";
mes "You can be free from pain.";
@@ -290,7 +290,7 @@ bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 95,{
close;
}
-bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 95,{
+bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 4_F_SISTER,{
mes "[Therapist in battle]";
mes "Just close your eyes, and take a deep breathe.";
mes "You can be free from pain.";
@@ -301,7 +301,7 @@ bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 95,{
// Battleground rewards
// *********************************************************************
-bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{
+bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 4_M_KY_HEAD,{
if( $@KvM01BG_Victory )
{
if( $@KvM01BG_Victory == 3 )
@@ -339,7 +339,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{
end;
}
-bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 415,{
+bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 4_M_CRU_HEAD,{
if( $@KvM01BG_Victory )
{
if( $@KvM01BG_Victory == 3 )