diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/constants.md | 70 | ||||
-rw-r--r-- | doc/item_db.txt | 2 | ||||
-rw-r--r-- | doc/script_commands.txt | 2 |
3 files changed, 39 insertions, 35 deletions
diff --git a/doc/constants.md b/doc/constants.md index bec13413b..65e26502d 100644 --- a/doc/constants.md +++ b/doc/constants.md @@ -384,38 +384,6 @@ - `cell_chknovending`: 12 - `cell_chknochat`: 13 -### Parameters - -- `BaseExp`: [param] -- `JobExp`: [param] -- `Karma`: [param] -- `Manner`: [param] -- `Hp`: [param] -- `MaxHp`: [param] -- `Sp`: [param] -- `MaxSp`: [param] -- `StatusPoint`: [param] -- `BaseLevel`: [param] -- `SkillPoint`: [param] -- `Class`: [param] -- `Zeny`: [param] -- `Sex`: [param] -- `NextBaseExp`: [param] -- `NextJobExp`: [param] -- `Weight`: [param] -- `MaxWeight`: [param] -- `JobLevel`: [param] -- `Upper`: [param] -- `BaseJob`: [param] -- `BaseClass`: [param] -- `killerrid`: [param] -- `killedrid`: [param] -- `SlotChange`: [param] -- `CharRename`: [param] -- `ModExp`: [param] -- `ModDrop`: [param] -- `ModDeath`: [param] - ### Bonuses / Parameter IDs - `bMaxHP`: 6 @@ -3683,7 +3651,7 @@ - `MAX_GUILD_STORAGE`: 600 - `MAX_CART`: 100 - `MAX_INVENTORY`: 100 -- `MAX_ZENY`: 1000000000 +- `MAX_ZENY`: 2147483647 - `MAX_BG_MEMBERS`: 30 - `MAX_CHAT_USERS`: 20 - `MAX_REFINE`: 20 @@ -3807,6 +3775,42 @@ - `RENEWAL_ASPD`: 1 +## Parameters (source) + + +### Parameters + +- `BaseExp`: [param] +- `JobExp`: [param] +- `Karma`: [param] +- `Manner`: [param] +- `Hp`: [param] +- `MaxHp`: [param] +- `Sp`: [param] +- `MaxSp`: [param] +- `StatusPoint`: [param] +- `BaseLevel`: [param] +- `SkillPoint`: [param] +- `Class`: [param] +- `Zeny`: [param] +- `Sex`: [param] +- `NextBaseExp`: [param] +- `NextJobExp`: [param] +- `Weight`: [param] +- `MaxWeight`: [param] +- `JobLevel`: [param] +- `Upper`: [param] +- `BaseJob`: [param] +- `BaseClass`: [param] +- `killerrid`: [param] +- `killedrid`: [param] +- `SlotChange`: [param] +- `CharRename`: [param] +- `ModExp`: [param] +- `ModDrop`: [param] +- `ModDeath`: [param] + + ## Skills (db/re/skill_db.txt) - `NV_BASIC`: 1 diff --git a/doc/item_db.txt b/doc/item_db.txt index 3a31bb77c..7e637c3c8 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -45,7 +45,7 @@ item_db: ( Rogue: true/false (boolean, defaults to false) Alchemist: true/false (boolean, defaults to false) Bard: true/false (boolean, defaults to false) - Gungslinger: true/false (boolean, defaults to false) + Gunslinger: true/false (boolean, defaults to false) Ninja: true/false (boolean, defaults to false) Taekwon: true/false (boolean, defaults to false) Star_Gladiator: true/false (boolean, defaults to false) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index c45b4e602..05d075ac1 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -3516,7 +3516,7 @@ invoking character has. Here's what you get: @skilllist_flag[] - see 'skill' for the meaning of skill flags. @skilllist_count - number of skills in the above arrays. -While 'getskillv' is probably more useful for most situations, this is the +While 'getskilllv' is probably more useful for most situations, this is the easiest way to store all the skills and make the character something else for a while. Advanced job for a day? :) This could also be useful to see how many skills a character has. |