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-rw-r--r--doc/constants.md70
-rw-r--r--doc/item_db.txt2
-rw-r--r--doc/script_commands.txt2
3 files changed, 39 insertions, 35 deletions
diff --git a/doc/constants.md b/doc/constants.md
index bec13413b..65e26502d 100644
--- a/doc/constants.md
+++ b/doc/constants.md
@@ -384,38 +384,6 @@
- `cell_chknovending`: 12
- `cell_chknochat`: 13
-### Parameters
-
-- `BaseExp`: [param]
-- `JobExp`: [param]
-- `Karma`: [param]
-- `Manner`: [param]
-- `Hp`: [param]
-- `MaxHp`: [param]
-- `Sp`: [param]
-- `MaxSp`: [param]
-- `StatusPoint`: [param]
-- `BaseLevel`: [param]
-- `SkillPoint`: [param]
-- `Class`: [param]
-- `Zeny`: [param]
-- `Sex`: [param]
-- `NextBaseExp`: [param]
-- `NextJobExp`: [param]
-- `Weight`: [param]
-- `MaxWeight`: [param]
-- `JobLevel`: [param]
-- `Upper`: [param]
-- `BaseJob`: [param]
-- `BaseClass`: [param]
-- `killerrid`: [param]
-- `killedrid`: [param]
-- `SlotChange`: [param]
-- `CharRename`: [param]
-- `ModExp`: [param]
-- `ModDrop`: [param]
-- `ModDeath`: [param]
-
### Bonuses / Parameter IDs
- `bMaxHP`: 6
@@ -3683,7 +3651,7 @@
- `MAX_GUILD_STORAGE`: 600
- `MAX_CART`: 100
- `MAX_INVENTORY`: 100
-- `MAX_ZENY`: 1000000000
+- `MAX_ZENY`: 2147483647
- `MAX_BG_MEMBERS`: 30
- `MAX_CHAT_USERS`: 20
- `MAX_REFINE`: 20
@@ -3807,6 +3775,42 @@
- `RENEWAL_ASPD`: 1
+## Parameters (source)
+
+
+### Parameters
+
+- `BaseExp`: [param]
+- `JobExp`: [param]
+- `Karma`: [param]
+- `Manner`: [param]
+- `Hp`: [param]
+- `MaxHp`: [param]
+- `Sp`: [param]
+- `MaxSp`: [param]
+- `StatusPoint`: [param]
+- `BaseLevel`: [param]
+- `SkillPoint`: [param]
+- `Class`: [param]
+- `Zeny`: [param]
+- `Sex`: [param]
+- `NextBaseExp`: [param]
+- `NextJobExp`: [param]
+- `Weight`: [param]
+- `MaxWeight`: [param]
+- `JobLevel`: [param]
+- `Upper`: [param]
+- `BaseJob`: [param]
+- `BaseClass`: [param]
+- `killerrid`: [param]
+- `killedrid`: [param]
+- `SlotChange`: [param]
+- `CharRename`: [param]
+- `ModExp`: [param]
+- `ModDrop`: [param]
+- `ModDeath`: [param]
+
+
## Skills (db/re/skill_db.txt)
- `NV_BASIC`: 1
diff --git a/doc/item_db.txt b/doc/item_db.txt
index 3a31bb77c..7e637c3c8 100644
--- a/doc/item_db.txt
+++ b/doc/item_db.txt
@@ -45,7 +45,7 @@ item_db: (
Rogue: true/false (boolean, defaults to false)
Alchemist: true/false (boolean, defaults to false)
Bard: true/false (boolean, defaults to false)
- Gungslinger: true/false (boolean, defaults to false)
+ Gunslinger: true/false (boolean, defaults to false)
Ninja: true/false (boolean, defaults to false)
Taekwon: true/false (boolean, defaults to false)
Star_Gladiator: true/false (boolean, defaults to false)
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index c45b4e602..05d075ac1 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3516,7 +3516,7 @@ invoking character has. Here's what you get:
@skilllist_flag[] - see 'skill' for the meaning of skill flags.
@skilllist_count - number of skills in the above arrays.
-While 'getskillv' is probably more useful for most situations, this is the
+While 'getskilllv' is probably more useful for most situations, this is the
easiest way to store all the skills and make the character something else
for a while. Advanced job for a day? :) This could also be useful to see
how many skills a character has.