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-rw-r--r--db/pre-re/map_zone_db.conf2
-rw-r--r--db/pre-re/skill_db.conf3
2 files changed, 2 insertions, 3 deletions
diff --git a/db/pre-re/map_zone_db.conf b/db/pre-re/map_zone_db.conf
index cab00bbb9..a3d465c0a 100644
--- a/db/pre-re/map_zone_db.conf
+++ b/db/pre-re/map_zone_db.conf
@@ -66,7 +66,7 @@ zones: (
//heal: 70
}
skill_damage_cap: {
- //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
+ //Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage,
// (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
// when cast vs players and monsters.
//MG_COLDBOLT: (50,"PLAYER | MONSTER")
diff --git a/db/pre-re/skill_db.conf b/db/pre-re/skill_db.conf
index 95683a9e0..a5c27257f 100644
--- a/db/pre-re/skill_db.conf
+++ b/db/pre-re/skill_db.conf
@@ -14881,11 +14881,10 @@ skill_db: (
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
- Self: true
+ Enemy: true
}
SkillInfo: {
Spirit: true
- NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"