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Diffstat (limited to 'db/pre-re/item_combo_db.conf')
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1 files changed, 0 insertions, 1280 deletions
diff --git a/db/pre-re/item_combo_db.conf b/db/pre-re/item_combo_db.conf deleted file mode 100644 index 61e6ad1d4..000000000 --- a/db/pre-re/item_combo_db.conf +++ /dev/null @@ -1,1280 +0,0 @@ -//================= Hercules Database ===================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2019-2020 Hercules Dev Team -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//================= Description =========================================== -// Configurations file for status effects -//========================================================================= - -combo_db: ( -/************************************************************************** - ************* Entry structure ******************************************** - ************************************************************************** -{ - // ================ Mandatory fields =============================== - Items: ["item_list"] (string, array) list of items - Script: <" - Script - (it can be multi-line) - "> -} -**************************************************************************/ -{ - Items: ["Dragon_Slayer", "Dragon_Breath"] - Script: <" - bonus2 bAddRace, RC_Dragon, 5; - "> -}, -{ - Items: ["Long_Horn", "Valkyrjas_Shield"] - Script: <" - bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 2, 5; - "> -}, -{ - Items: ["Long_Horn", "Tournament_Shield"] - Script: <" - bonus2 bAddRace, RC_All, 4; - bonus bDef, 2; - "> -}, -{ - Items: ["Battle_Hook", "Tournament_Shield"] - Script: <" - bonus2 bAddRace, RC_All, 4; - bonus bDef, 2; - "> -}, -{ - Items: ["Hunting_Spear", "Tournament_Shield"] - Script: <" - bonus2 bAddRace, RC_All, 4; - bonus bDef, 2; - "> -}, -{ - Items: ["Long_Horn_M", "Valkyrjas_Shield"] - Script: <" - bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 2, 5; - "> -}, -{ - Items: ["Staff_Of_Soul", "Spiritual_Ring"] - Script: <" - bonus bMatkRate, 6; - bonus bDex, 2; - bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); - "> -}, -{ - Items: ["Staff_Of_Soul", "Spiritual_Ring_C"] - Script: <" - bonus bMatkRate, 6; - bonus bDex, 2; - bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); - "> -}, -{ - Items: ["Wizardy_Staff", "Spiritual_Ring"] - Script: <" - bonus bMatkRate, 6; - bonus bDex, 2; - bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); - "> -}, -{ - Items: ["Wizardy_Staff", "Spiritual_Ring_C"] - Script: <" - bonus bMatkRate, 6; - bonus bDex, 2; - bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); - "> -}, -{ - Items: ["Gae_Bolg", "Dragon_Breath"] - Script: <" - bonus2 bAddRace, RC_Dragon, 5; - "> -}, -{ - Items: ["Spectral_Spear", "Red_Silk_Seal"] - Script: <" - bonus2 bResEff, Eff_Confusion, 9500; - "> -}, -{ - Items: ["Spectral_Spear_", "Red_Silk_Seal"] - Script: <" - bonus2 bResEff, Eff_Confusion, 9500; - "> -}, -{ - Items: ["Hollgrehenn_Hammer", "B_Harword_Card"] - Script: <" - bonus bBreakArmorRate, 900; - bonus bBreakWeaponRate, 900; - "> -}, -{ - Items: ["Principles_Of_Magic", "Librarian_Glove", "Pocket_Watch_"] - Script: <" - bonus bInt, 5; - bonus bMaxHP, 700; - bonus bAspdRate, 5; - "> -}, -{ - Items: ["Ancient_Magic", "Mage_Coat"] - Script: <" - bonus bMdef, 8; - bonus bMaxSPrate, 10; - bonus bInt, 4; - "> -}, -{ - Items: ["Ancient_Magic", "Mage_Coat_"] - Script: <" - bonus bMdef, 8; - bonus bMaxSPrate, 10; - bonus bInt, 4; - "> -}, -{ - Items: ["Ancient_Magic", "Librarian_Glove", "Pocket_Watch_"] - Script: <" - bonus bInt, 5; - bonus bMaxHP, 700; - bonus bAspdRate, 5; - "> -}, -{ - Items: ["Bone_Wand", "Skull_Cap"] - Script: <" - bonus bMatk, 10 * getequiprefinerycnt(EQI_HAND_R); - bonus bCastrate, -10; - "> -}, -{ - Items: ["Staff_Of_Wing", "Wing_Of_Eagle"] - Script: <" - bonus bSpeedRate, 25; - "> -}, -{ - Items: ["Survival_Rod_", "Clack_Of_Servival"] - Script: <" - bonus bMaxHP, 300; - bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R) - 5; - bonus2 bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_R) * 3; - "> -}, -{ - Items: ["Survival_Rod_", "Cloak_Of_Survival_C"] - Script: <" - bonus bMatkRate, 5; - bonus2 bSubEle, Ele_Neutral, 25; - "> -}, -{ - Items: ["Survival_Rod2_", "Clack_Of_Servival"] - Script: <" - bonus bMaxHP, 300; - bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R) - 5; - bonus2 bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_R) * 3; - "> -}, -{ - Items: ["Survival_Rod2_", "Cloak_Of_Survival_C"] - Script: <" - bonus bMatkRate, 5; - bonus2 bSubEle, Ele_Neutral, 25; - "> -}, -{ - Items: ["Walking_Stick", "Magician_Hat"] - Script: <" - bonus bDex, 2; - bonus bInt, 2; - bonus bSPrecovRate, 5; - bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R); - "> -}, -{ - Items: ["Holy_Stick", "Exorcism_Bible"] - Script: <" - bonus2 bSkillAtk, "PR_MAGNUS", 20; - bonus3 bAutoSpellWhenHit, "PR_TURNUNDEAD", 1, 20; - "> -}, -{ - Items: ["Thorn_Staff", "Skull_Cap"] - Script: <" - bonus bMatk, 10 * getequiprefinerycnt(EQI_HAND_R); - bonus bCastrate, -10; - "> -}, -{ - Items: ["Luna_Bow", "Lunatic_Brooch"] - Script: <" - bonus bDex, 1; - bonus bMaxSP, 50; - bonus bSPrecovRate, 10; - "> -}, -{ - Items: ["Burning_Bow", "Fire_Arrow"] - Script: <" - bonus bLongAtkRate, 25; - "> -}, -{ - Items: ["Frozen_Bow", "Crystal_Arrow"] - Script: <" - bonus bLongAtkRate, 25; - "> -}, -{ - Items: ["Earth_Bow", "Stone_Arrow"] - Script: <" - bonus bLongAtkRate, 25; - bonus2 bAddEff, Eff_Stone, 1000; - "> -}, -{ - Items: ["Gust_Bow", "Arrow_Of_Wind"] - Script: <" - bonus bLongAtkRate, 25; - bonus3 bAutoSpell, "NJ_HUUJIN", 5, 100; - if (readparam(bInt) > 39) - bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200; - "> -}, -{ - Items: ["Orc_Archer_Bow", "Steel_Arrow"] - Script: <" - bonus bLongAtkRate, 50; - "> -}, -{ - Items: ["Cursed_Lyre", "Cursed_Star"] - Script: <" - bonus bAtk, 25; - bonus3 bAddEff, Eff_Curse, 200, ATF_WEAPON | ATF_LONG | ATF_TARGET; - "> -}, -{ - Items: ["Divine_Cross", "Spiritual_Ring"] - Script: <" - bonus bMatkRate, 10; - bonus bDex, 2; - bonus2 bSubRace, RC_Demon, 10; - bonus2 bSubRace, RC_Undead, 10; - "> -}, -{ - Items: ["Divine_Cross", "Spiritual_Ring_C"] - Script: <" - bonus bMatkRate, 10; - bonus bDex, 2; - bonus2 bSubRace, RC_Demon, 10; - bonus2 bSubRace, RC_Undead, 10; - "> -}, -{ - Items: ["Memorize_Book", "Pocket_Watch_", "One_Eyed_Glass"] - Script: <" - bonus bHPrecovRate, 15; - bonus bSPrecovRate, 15; - bonus bMatkRate, 7; - "> -}, -{ - Items: ["Stone_Buckler", "Odins_Blessing", "Magni_Cap"] - Script: <" - bonus bStr, 2; - bonus bDef, 5; - bonus bMdef, 5; - if (BaseClass == Job_Swordman) - bonus bDef, 6; - "> -}, -{ - Items: ["Valkyrjas_Shield", "Odins_Blessing", "Fricca_Circlet"] - Script: <" - bonus bDef, 2 - getequiprefinerycnt(EQI_HAND_L) - getequiprefinerycnt(EQI_HEAD_TOP); - bonus bMdef, 5 + getequiprefinerycnt(EQI_HAND_L) + getequiprefinerycnt(EQI_HEAD_TOP); - "> -}, -{ - Items: ["Angels_Safeguard", "Angels_Protection", "Angels_Arrival", "Angels_Warmth", "Kiss_Of_Angel"] - Script: <" - bonus bMaxHP, 900; - bonus bMaxSP, 100; - bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 1, 30; - "> -}, -{ - Items: ["Memorize_Book_", "Pocket_Watch_", "One_Eyed_Glass"] - Script: <" - bonus bHPrecovRate, 15; - bonus bSPrecovRate, 15; - bonus bMatkRate, 7; - "> -}, -{ - Items: ["Orleans_Server", "Orleans_Glove"] - Script: <" - bonus bCastrate, -10; - "> -}, -{ - Items: ["Thorny_Buckler", "Bison_Horn"] - Script: <" - bonus bAspdRate, 10; - bonus bShortWeaponDamageReturn, 5; - "> -}, -{ - Items: ["Shadow_Guard", "Shadow_Walk"] - Script: <" - bonus2 bAddEff, Eff_Blind, 500; - autobonus "{ bonus bFlee,20; }", 200, 10000, BF_WEAPON, "{ specialeffect(EF_INCAGILITY, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Valkyrjas_Shield_C", "Odins_Blessing", "Fricca_Circlet"] - Script: <" - bonus bDef, 2 - getrefine() - getequiprefinerycnt(EQI_HEAD_TOP); - bonus bMdef, 5 + getrefine() + getequiprefinerycnt(EQI_HEAD_TOP); - "> -}, -{ - Items: ["Mr_Smile", "Wit_Pumpkin_Hat"] - Script: <" - bonus2 bAddMonsterDropItem, 12192, 1; - "> -}, -{ - Items: ["Phantom_Of_Opera", "Wit_Pumpkin_Hat"] - Script: <" - bonus bFlee, 10; - bonus2 bAddEff, Eff_Stun, 1000; - "> -}, -{ - Items: ["Elven_Ears", "Skull_Cap"] - Script: <" - bonus bUseSPrate, -3; - "> -}, -{ - Items: ["Padded_Armor", "Hyper_Changer"] - Script: <" - bonus bDef, 5; - bonus bMaxHP, 150; - "> -}, -{ - Items: ["Padded_Armor_", "Hyper_Changer"] - Script: <" - bonus bDef, 5; - bonus bMaxHP, 150; - "> -}, -{ - Items: ["Ninja_Suit", "Shinobis_Sash"] - Script: <" - bonus bUseSPrate, -20; - bonus bMaxHP, 300; - "> -}, -{ - Items: ["G_Strings", "Undershirt"] - Script: <" - bonus bAgi, 5; - bonus bFlee, 10; - "> -}, -{ - Items: ["G_Strings", "Undershirt_"] - Script: <" - bonus bAgi, 5; - bonus bFlee, 10; - "> -}, -{ - Items: ["Odins_Blessing", "Fricco_Shoes", "Falcon_Robe"] - Script: <" - bonus bAgi, 3; - bonus bMaxHPrate, 5; - bonus bMaxSPrate, 5; - "> -}, -{ - Items: ["Odins_Blessing", "Vidars_Boots", "Valis_Manteau"] - Script: <" - bonus bVit, 5; - bonus bHPrecovRate, 10; - bonus bSPrecovRate, 10; - "> -}, -{ - Items: ["Odins_Blessing", "Ulle_Cap"] - Script: <" - if (readparam(bDex) > 69) - bonus bUseSPrate, -10; - "> -}, -{ - Items: ["Odins_Blessing", "Ulle_Cap_I"] - Script: <" - if (readparam(bDex) > 69) - bonus bUseSPrate, -10; - "> -}, -{ - Items: ["Goibnes_Armor", "Goibnes_Combat_Boots", "Goibnes_Shoulder_Arms", "Goibnes_Helmet"] - Script: <" - bonus bVit, 5; - bonus bMaxHPrate, 15; - bonus bMaxSPrate, 5; - bonus bDef, 5; - bonus bMdef, 15; - bonus2 bSubEle, Ele_Water, 10; - bonus2 bSubEle, Ele_Earth, 10; - bonus2 bSubEle, Ele_Fire, 10; - bonus2 bSubEle, Ele_Wind, 10; - "> -}, -{ - Items: ["Valkyrie_Armor", "Valkyrie_Shoes", "Valkyrie_Manteau", "Valkyrie_Helm"] - Script: <" - bonus bAllStats, 1; - "> -}, -{ - Items: ["Dress_Of_Angel", "Angeling_Hairpin"] - Script: <" - bonus bLuk, 6; - bonus bFlee, 5; - bonus bInt, 2; - "> -}, -{ - Items: ["Ninja_Suit_", "Shinobis_Sash"] - Script: <" - bonus bUseSPrate, -20; - bonus bMaxHP, 300; - "> -}, -{ - Items: ["G_Strings_", "Undershirt"] - Script: <" - bonus bAgi, 5; - bonus bFlee, 10; - "> -}, -{ - Items: ["G_Strings_", "Undershirt_"] - Script: <" - bonus bAgi, 5; - bonus bFlee, 10; - "> -}, -{ - Items: ["Diabolus_Robe", "Diabolus_Ring"] - Script: <" - bonus2 bAddRace, RC_All, 3; - bonus bMatkRate, 3; - "> -}, -{ - Items: ["Diabolus_Armor", "Diabolus_Ring"] - Script: <" - bonus2 bAddRace, RC_All, 3; - bonus bMatkRate, 3; - "> -}, -{ - Items: ["Assaulter_Plate", "Battle_Greave", "Commander_Manteau"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bVit, 3; - bonus bMaxHPrate, 12; - bonus bHealPower2, 10; - bonus bAddItemHealRate, 10; - autobonus2 "{ bonus2 bHPRegenRate,600,1000; }", 5, 10000, BF_WEAPON, "{ specialeffect(EF_HEAL, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Elite_Engineer_Armor", "Battle_Greave", "Commander_Manteau"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bStr, 3; - bonus bMaxHPrate, 12; - bonus2 bSkillAtk, "MC_MAMMONITE", 20; - bonus2 bSkillHeal, "AM_POTIONPITCHER", 10; - bonus2 bSkillHeal2, "AM_POTIONPITCHER", 10; - bonus2 bSkillHeal2, "AL_HEAL", 10; - bonus bUnbreakableArmor, 0; - "> -}, -{ - Items: ["Assassin_Robe", "Battle_Greave", "Commander_Manteau"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bAgi, 3; - bonus bMaxHPrate, 12; - bonus bCritical, 5; - bonus bAspdRate, 5; - autobonus "{ bonus2 bHPRegenRate,300,1000; }", 10, 10000, BF_WEAPON, "{ specialeffect(EF_HEAL, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Warlock_Battle_Robe", "Combat_Boots", "Commander_Manteau_"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bInt, 3; - bonus bMaxHPrate, 12; - bonus2 bResEff, Eff_Stun, 2000; - autobonus2 "{ bonus bDefEle,Ele_Ghost; }", 30, 10000, BF_WEAPON, "{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Medic_Robe", "Combat_Boots", "Commander_Manteau_"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bInt, 3; - bonus bMaxHPrate, 12; - bonus2 bCastrate, "AL_HOLYLIGHT", -50; - bonus bHealPower, 6; - autobonus2 "{ bonus bDefEle,Ele_Ghost; }", 30, 10000, BF_WEAPON, "{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Elite_Archer_Suit", "Combat_Boots", "Commander_Manteau_"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bDex, 3; - bonus bMaxHPrate, 12; - bonus bLongAtkDef, 10; - bonus bDelayrate, -25; - "> -}, -{ - Items: ["Elite_Shooter_Suit", "Battle_Boots", "Sheriff_Manteau"] - Script: <" - bonus2 bSubRace, RC_NonDemiPlayer, -300; - bonus bDex, 3; - bonus bMaxHPrate, 12; - bonus bLongAtkDef, 10; - bonus bDelayrate, -25; - "> -}, -{ - Items: ["Sprint_Mail", "Sprint_Shoes", "Sprint_Ring"] - Script: <" - bonus bMaxHPrate, 7; - bonus bMaxSPrate, 7; - bonus bCastrate, -3; - bonus bDelayrate, -15; - "> -}, -{ - Items: ["Improved_Tights", "Linen_Glove"] - Script: <" - bonus bFlee2, 5; - "> -}, -{ - Items: ["Krieger_Suit1", "Krieger_Shoes1", "Krieger_Muffler1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 5; - bonus2 bResEff, Eff_Freeze, 10000; - bonus2 bSkillHeal2, "AM_POTIONPITCHER", 3; - bonus2 bSkillHeal2, "AL_HEAL", 3; - bonus2 bSkillHeal2, "PR_SANCTUARY", 3; - "> -}, -{ - Items: ["Dragon_Vest", "Dragon_Manteau"] - Script: <" - bonus bAgi, 5; - bonus bFlee, 15; - "> -}, -{ - Items: ["Cuffs", "Bloody_Iron_Ball"] - Script: <" - bonus bBaseAtk, 50; - bonus2 bAddDefClass, 1196, 20; - bonus2 bAddDefClass, 1197, 20; - "> -}, -{ - Items: ["Tidal_Shoes", "Wool_Scarf"] - Script: <" - bonus bHPrecovRate, 5; - bonus bMaxHPrate, 10; - "> -}, -{ - Items: ["Black_Leather_Boots", "Rider_Insignia"] - Script: <" - bonus bFlee, 10; - "> -}, -{ - Items: ["Black_Leather_Boots", "Rider_Insignia_"] - Script: <" - bonus bFlee, 10; - "> -}, -{ - Items: ["Black_Leather_Boots", "Rider_Insignia_M"] - Script: <" - bonus bFlee, 10; - "> -}, -{ - Items: ["Diabolus_Boots", "Diabolus_Manteau"] - Script: <" - bonus bMaxHPrate, 6; - "> -}, -{ - Items: ["Black_Leather_Boots_", "Rider_Insignia"] - Script: <" - bonus bFlee, 10; - "> -}, -{ - Items: ["Black_Leather_Boots_", "Rider_Insignia_"] - Script: <" - bonus bFlee, 10; - "> -}, -{ - Items: ["Black_Leather_Boots_", "Rider_Insignia_M"] - Script: <" - bonus bFlee, 10; - "> -}, -{ - Items: ["Beach_Sandal", "Beach_Manteau"] - Script: <" - bonus bFlee, 5; - "> -}, -{ - Items: ["Morpheuss_Shawl", "Morpheuss_Ring", "Morpheuss_Armlet", "Morpheuss_Hood"] - Script: <" - bonus bInt, 5; - bonus bMdef, 11; - bonus bMaxSPrate, 20; - bonus bNoCastCancel, 0; - bonus bCastrate, 25; - "> -}, -{ - Items: ["Morriganes_Manteau", "Morriganes_Belt", "Morriganes_Pendant", "Morriganes_Helm"] - Script: <" - bonus bStr, 2; - bonus bLuk, 9; - bonus bCritical, 13; - bonus bBaseAtk, 18; - bonus bFlee2, 13; - "> -}, -{ - Items: ["Dragon_Breath", "Dragon_Killer"] - Script: <" - bonus2 bAddRace, RC_Dragon, 5; - "> -}, -{ - Items: ["Clip", "Spiritual_Ring"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Clip", "Spiritual_Ring_C"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Clip", "Spiritual_Ring_M"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Rosary", "Spiritual_Ring"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Rosary", "Spiritual_Ring_C"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Rosary", "Spiritual_Ring_M"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Ring_Of_Rogue", "Cold_Heart"] - Script: <" - bonus2 bAddSize, Size_Medium, 8; - bonus bAspdRate, getequiprefinerycnt(EQI_HAND_R) / 2; - "> -}, -{ - Items: ["Ring_Of_Rogue", "Black_Cat"] - Script: <" - bonus2 bAddSize, Size_Large, 8; - bonus bHit, getequiprefinerycnt(EQI_HAND_R) / 2; - bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R) / 2; - "> -}, -{ - Items: ["Rosary_", "Spiritual_Ring"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Rosary_", "Spiritual_Ring_C"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Rosary_", "Spiritual_Ring_M"] - Script: <" - bonus2 bSkillAtk, "AL_HEAL", 50; - bonus2 bSkillAtk, "PR_MAGNUS", 30; - bonus bSPrecovRate, 9; - "> -}, -{ - Items: ["Ring_Of_Flame_Lord", "Ring_Of_Resonance"] - Script: <" - bonus4 bAutoSpell, "MO_EXTREMITYFIST", 1, 3, 1; - bonus3 bAutoSpell, "PR_LEXAETERNA", 1, 20; - bonus3 bAutoSpell, "AS_SONICBLOW", 5, 50; - bonus3 bAutoSpell, "MO_INVESTIGATE", 5, 20; - bonus3 bAutoSpell, "ASC_METEORASSAULT", 2, 50; - "> -}, -{ - Items: ["Medal_Swordman", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Medal_Thief", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Medal_Acolyte", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Medal_Mage", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Medal_Archer", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Medal_Merchant", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Icarus_Wing", "Bowman_Scarf"] - Script: <" - bonus bUseSPrate, -25; - "> -}, -{ - Items: ["Medal_Gunner", "Krieger_Ring1"] - Script: <" - bonus2 bAddRace, RC_All, 5; - bonus bMatkRate, 3; - bonus bHealPower, 5; - "> -}, -{ - Items: ["Shaman_Ring", "Shaman_Earing", "Shamans_Hair_Ornament"] - Script: <" - bonus bMaxHP, 300; - bonus bMatkRate, 5; - bonus2 bSubEle, Ele_Neutral, 5; - "> -}, -{ - Items: ["Dark_Knight_Belt", "Dark_Knight_Glove", "Dark_Knight_Mask"] - Script: <" - bonus bMatkRate, 10; - bonus bInt, 5; - bonus2 bSubRace, RC_Angel, 10; - "> -}, -{ - Items: ["Dark_Knight_Belt", "Dark_Knight_Glove", "Dark_Knight_MaskB"] - Script: <" - bonus bMatkRate, 10; - bonus bInt, 5; - bonus2 bSubRace, RC_Angel, 10; - "> -}, -{ - Items: ["Poring_Card", "Mastering_Card"] - Script: <" - bonus bFlee, 18; - "> -}, -{ - Items: ["Lunatic_Card", "Eclipse_Card"] - Script: <" - bonus bFlee, 18; - "> -}, -{ - Items: ["Chonchon_Card", "Dragon_Fly_Card"] - Script: <" - bonus bFlee, 18; - "> -}, -{ - Items: ["Roda_Frog_Card", "Toad_Card"] - Script: <" - bonus bFlee, 18; - "> -}, -{ - Items: ["Rocker_Card", "Vocal_Card"] - Script: <" - bonus bFlee, 18; - "> -}, -{ - Items: ["Skeleton_Card", "Skel_Prisoner_Card"] - Script: <" - bonus2 bAddEffWhenHit, Eff_Sleep, 600; - "> -}, -{ - Items: ["Tarou_Card", "Cramp_Card"] - Script: <" - bonus bStr, 3; - "> -}, -{ - Items: ["Wolf_Card", "Vagabond_Wolf_Card"] - Script: <" - bonus bFlee, 18; - "> -}, -{ - Items: ["Pecopeco_Card", "Grand_Peco_Card"] - Script: <" - bonus bDef, 3; - bonus bVit, 3; - "> -}, -{ - Items: ["Muka_Card", "Raggler_Card", "Baby_Leopard_Card", "Zipper_Bear_Card", "Mole_Card"] - Script: <" - bonus bStr, 4; - bonus bMaxHPrate, 7; - bonus bMaxSPrate, 7; - bonus2 bSkillAtk, "MC_MAMMONITE", 20; - bonus bSPDrainValue, 1; - if (BaseJob == Job_Alchemist) { - bonus3 bAutoSpell, "BS_ADRENALINE", 1, 10; - bonus2 bAddMonsterDropItem, 7139, 3; - bonus2 bAddMonsterDropItem, 905, 10; - } - "> -}, -{ - Items: ["Stainer_Card", "Wander_Man_Card", "Shinobi_Card", "Wild_Rose_Card", "Whikebain_Card"] - Script: <" - bonus bStr, 6; - bonus bAgi, 4; - bonus2 bSkillAtk, "RG_BACKSTAP", 10; - if (getskilllv("RG_STRIPARMOR") == 5) - bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50; - if (BaseJob == Job_Rogue) { - bonus bUseSPrate, -20; - bonus3 bAutoSpell, "RG_INTIMIDATE", 1, -20; - } - "> -}, -{ - Items: ["BigFoot_Card", "Grizzly_Card"] - Script: <" - bonus2 bAddEffWhenHit, Eff_Blind, 600; - "> -}, -{ - Items: ["Munak_Card", "Bon_Gun_Card", "Hyegun_Card"] - Script: <" - bonus bAllStats, 1; - "> -}, -{ - Items: ["Mummy_Card", "Ancient_Mummy_Card"] - Script: <" - bonus bPerfectHitAddRate, 20; - "> -}, -{ - Items: ["Nightmare_Card", "Nightmare_Terror_Card"] - Script: <" - bonus2 bAddEffWhenHit, Eff_Curse, 600; - "> -}, -{ - Items: ["Crab_Card", "Aster_Card", "Shellfish_Card"] - Script: <" - bonus3 bAddMonsterDropItem, 544, RC_Fish, 3000; - bonus2 bAddEle, Ele_Water, 30; - "> -}, -{ - Items: ["Dark_Lord_Card", "Dark_Illusion_Card"] - Script: <" - bonus bMaxHPrate, 20; - bonus bMaxSPrate, 20; - bonus bCastrate, -10; - "> -}, -{ - Items: ["The_Paper_Card", "Wander_Man_Card", "Shinobi_Card", "Wild_Rose_Card", "Dancing_Dragon_Card"] - Script: <" - bonus bAgi, 5; - bonus bStr, 5; - bonus bAspdRate, 5; - bonus bSpeedRate, 25; - bonus2 bSPDrainValue, 1, 0; - if (BaseClass == Job_Thief) - bonus bNoGemStone, 0; - "> -}, -{ - Items: ["Dragon_Tail_Card", "Merman_Card", "Anolian_Card", "Alligator_Card", "Cruiser_Card"] - Script: <" - bonus bAgi, 5; - bonus bDex, 3; - bonus bLongAtkRate, 20; - bonus bPerfectHitAddRate, 20; - if (BaseClass == Job_Archer) { - bonus2 bExpAddRace, RC_Brute, 5; - bonus2 bWeaponComaRace, RC_Brute, 100; - } - "> -}, -{ - Items: ["Dragon_Tail_Card", "Anolian_Card", "Alligator_Card", "Cruiser_Card", "Ferus__Card"] - Script: <" - bonus bDex, 5; - bonus2 bSkillAtk, "CG_ARROWVULCAN", 5; - bonus2 bSkillAtk, "DC_THROWARROW", 10; - bonus2 bSkillAtk, "BA_MUSICALSTRIKE", 10; - if (BaseJob == Job_Bard || BaseJob == Job_Dancer) - bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50; - "> -}, -{ - Items: ["Rideword_Card", "Live_Peach_Tree_Card", "Geographer_Card", "Cookie_Card", "Fur_Seal_Card"] - Script: <" - bonus bVit, 10; - bonus bCastrate, -10; - bonus bUseSPrate, -10; - if (BaseClass == Job_Acolyte) { - bonus2 bExpAddRace, RC_Undead, 5; - bonus2 bExpAddRace, RC_Demon, 5; - bonus2 bSubRace, RC_Undead, 30; - bonus2 bSubRace, RC_Demon, 30; - } - "> -}, -{ - Items: ["Rideword_Card", "Cookie_Card", "Fur_Seal_Card", "Waste_Stove_Card"] - Script: <" - bonus bStr, 3; - bonus bMaxSP, 80; - bonus bBaseAtk, 25; - bonus3 bAutoSpell, "AL_CRUCIS", 5, 10; - bonus2 bSkillAtk, "MO_EXTREMITYFIST", 10; - if (BaseJob == Job_Monk) { - bonus bUseSPrate, -10; - bonus bNoCastCancel, 0; - } - "> -}, -{ - Items: ["Raggler_Card", "Mystcase_Card", "Baby_Leopard_Card", "Zipper_Bear_Card", "Hylozoist_Card"] - Script: <" - bonus bLuk, 10; - bonus2 bSPDrainValue, 2, 0; - bonus2 bSkillAtk, 42, 20; - if (BaseClass == Job_Merchant) { - bonus2 bAddMonsterDropItem, 617, 5; - bonus bMagicDamageReturn, 20; - } - "> -}, -{ - Items: ["Loli_Ruri_Card", "Miyabi_Ningyo_Card", "Wicked_Nymph_Card", "Parasite_Card", "Harpy_Card", "Blood_Butterfly_Card"] - Script: <" - bonus bMaxHP, 500; - bonus bDef, 5; - bonus bMdef, 5; - bonus2 bSkillAtk, 14, 10; - bonus2 bSkillAtk, 19, 10; - bonus2 bSkillAtk, 20, 10; - if (BaseClass == Job_Mage) { - bonus bMatkRate, 3; - bonus bCastrate, -15; - } - "> -}, -{ - Items: ["Lude_Card", "Quve_Card"] - Script: <" - bonus bMaxHP, 300; - bonus bMaxSP, 60; - "> -}, -{ - Items: ["Miyabi_Ningyo_Card", "Wicked_Nymph_Card", "Harpy_Card", "Blood_Butterfly_Card", "Novus__Card"] - Script: <" - bonus bInt, 3; - bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 10; - bonus2 bSkillAtk, "MG_THUNDERSTORM", 10; - if (BaseJob == Job_Sage) { - bonus bMagicDamageReturn, 20; - bonus2 bAddMonsterDropItem, 716, 100; - bonus2 bAddMonsterDropItem, 715, 100; - bonus bCastrate, -20; - } - "> -}, -{ - Items: ["Succubus_Card", "Incubus_Card"] - Script: <" - bonus bHPrecovRate, 30; - bonus bSPrecovRate, 30; - bonus bVit, 4; - bonus bInt, 4; - "> -}, -{ - Items: ["Solider_Card", "Assulter_Card", "Permeter_Card", "Freezer_Card", "Heater_Card"] - Script: <" - bonus bStr, 10; - bonus bMaxHPrate, 20; - bonus bHPrecovRate, 50; - bonus3 bAutoSpell, "BS_WEAPONPERFECT", 1, 3; - bonus2 bAddMonsterDropItem, 501, 500; - if (BaseClass == Job_Swordman) { - bonus2 bAddItemHealRate, Red_Potion, 50; - bonus2 bAddItemHealRate, Yellow_Potion, 50; - bonus2 bAddItemHealRate, Orange_Potion, 50; - bonus2 bAddItemHealRate, White_Potion, 50; - } - "> -}, -{ - Items: ["C_Tower_Manager_Card", "Alarm_Card", "Clock_Card", "Punk_Card"] - Script: <" - bonus bDef, 3; - bonus bMdef, 3; - "> -}, -{ - Items: ["Owl_Duke_Card", "Owl_Baron_Card"] - Script: <" - bonus3 bAutoSpell, "MG_LIGHTNINGBOLT", 5, 20; - "> -}, -{ - Items: ["Injustice_Card", "Zherlthsh_Card"] - Script: <" - bonus bBaseAtk, 20; - bonus bLuk, 3; - "> -}, -{ - Items: ["Permeter_Card", "Freezer_Card", "Heater_Card", "Archdam_Card"] - Script: <" - bonus bInt, 1; - bonus bStr, 1; - bonus bDef, 2; - bonus bSPrecovRate, 10; - bonus2 bSkillAtk, "PA_SHIELDCHAIN", 10; - bonus2 bSkillAtk, "PA_SACRIFICE", 10; - bonus bCastrate, -10; - if (BaseJob == Job_Crusader) - bonus bDefEle, Ele_Holy; - "> -}, -{ - Items: ["Garm_Baby_Card", "Garm_Card"] - Script: <" - bonus3 bAutoSpell, "MG_FROSTDIVER", 3, 250; - "> -}, -{ - Items: ["Zombie_Slaughter_Card", "Ragged_Zombie_Card"] - Script: <" - bonus2 bSPGainRace, RC_DemiPlayer, 2; - "> -}, -{ - Items: ["Blush", "Necktie"] - Script: <" - bonus bAspdRate, 3; - bonus bCastrate, 3; - "> -}, -{ - Items: ["Ear_Of_Devils_Wing", "Darkness_Helm_J"] - Script: <" - bonus bStr, 1; - bonus bAtkRate, 5; - "> -}, -{ - Items: ["Ear_Of_Angels_Wing", "Darkness_Helm_J"] - Script: <" - bonus bStr, 1; - bonus bAspdRate, 2; - "> -}, -{ - Items: ["Alarm_Mask", "Wit_Pumpkin_Hat"] - Script: <" - bonus2 bAddMonsterDropItem, 12192, 1; - bonus2 bAddMonsterDropItem, 538, 1; - bonus2 bAddItemHealRate, 12192, 100; - bonus2 bAddItemHealRate, 538, 100; - "> -}, -{ - Items: ["Hahoe_Mask", "Wit_Pumpkin_Hat"] - Script: <" - bonus bAspdRate, 5; - autobonus "{ bonus bAtk,50; }", 5, 10000, 0, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Pecopeco_Wing_Ears", "Darkness_Helm_J"] - Script: <" - bonus bAgi, 1; - bonus bFlee, 3; - "> -}, -{ - Items: ["Black_Glasses", "Darkness_Helm_J"] - Script: <" - bonus bInt, 1; - bonus bMatkRate, 2; - "> -}, -{ - Items: ["Pencil_In_Mouth", "Cap_Of_Concentration"] - Script: <" - bonus bDex, 2; - bonus bDef, 2; - "> -}, -{ - Items: ["Twilight_Desert", "Sandstorm"] - Script: <" - bonus bMaxSP, 20; - bonus bMaxHPrate, 5; - bonus bHit, 10; - bonus2 bAddSize, Size_Large, 30; - autobonus "{ bonus bAspdRate,100; }", 1, 7000, 0, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; - "> -}, -{ - Items: ["Elven_Ears_", "Skull_Cap"] - Script: <" - bonus bUseSPrate, -3; - "> -}, -) |