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-rw-r--r--conf-tmpl/Changelog.txt5
-rw-r--r--conf-tmpl/battle/skill.conf6
2 files changed, 8 insertions, 3 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt
index 4cb9f338c..16853afb7 100644
--- a/conf-tmpl/Changelog.txt
+++ b/conf-tmpl/Changelog.txt
@@ -1,5 +1,10 @@
Date Added
+2006/10/24
+ * Changed the way the skill_steal_max_tries work. Now it actually MEANS the
+ max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
+ * Changed the default of skill_steal_max_tries to 0 as there's no proof
+ anywhere that there should be such a limit. [Skotlex]
2006/10/20
* Added config setting "summon_flora_setting" (skill.conf), with it you can
decide now two things: a. Whether or not players can harm your floras
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 4455f5f86..42c4486f0 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -212,9 +212,9 @@ backstab_bow_penalty: yes
skill_steal_type: yes
// How many times you could try to steal from a mob.
-// Note: It helps to avoid stealing exploit on monstewrs with few rare items
-// 0..254 = number of tries +1
-skill_steal_max_tries: 15
+// Note: It helps to avoid stealing exploit on monsters with few rare items
+// Use 0 to disable (max allowed value is 255)
+skill_steal_max_tries: 0
// Can Rogues plagiarize advanced job skills
// 0 = no restriction