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-rw-r--r--conf/map/battle/party.conf6
-rw-r--r--doc/script_commands.txt39
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h3
-rw-r--r--src/map/clif.h1
-rw-r--r--src/map/party.c5
-rw-r--r--src/map/script.c118
7 files changed, 158 insertions, 15 deletions
diff --git a/conf/map/battle/party.conf b/conf/map/battle/party.conf
index 07a0bdaea..a38321806 100644
--- a/conf/map/battle/party.conf
+++ b/conf/map/battle/party.conf
@@ -41,6 +41,12 @@ party_update_interval: 1000
// 1: Athena - bar is updated with the party map dots (up to 1 second delay)
party_hp_mode: 0
+// When changing party leader, should the new leader be in the same map
+// as the current leader. (Note 1)
+// true: Aegis - They must be in the same map
+// false: Athena - They can be in different maps
+party_change_leader_same_map: true
+
// When 'Party Share' item sharing is enabled in a party,
// announce in the party which party-member received the item and what's he received? (Note 1)
show_party_share_picker: true
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 331bed1c7..5c730106b 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3305,6 +3305,27 @@ Notice that NPC objects disabled with disablenpc() will still be located.
---------------------------------------
+*getmapinfo(<info>{, "<map name>"})
+*getmapinfo(<info>{, <map id>})
+
+This command returns various information about a specific map. If the second
+argument is omitted, it will try to use the map of the attached NPC, or the
+map of the attached player if the NPC can't be found.
+
+Valid <info> are:
+ MAPINFO_NAME name of the map
+ MAPINFO_ID numeric ID of the map
+ MAPINFO_ZONE name of the zone used by the map
+ MAPINFO_SIZE_X width of the map (cells on the x axis)
+ MAPINFO_SIZE_Y height of the map (cells on the y axis)
+
+Examples:
+ getmapinfo(MAPINFO_ID, "map name"); // ID from name
+ getmapinfo(MAPINFO_NAME, 3); // name from ID
+ getmapinfo(MAPINFO_ZONE); // zone, ie Normal, PvP, Jail, ...
+
+---------------------------------------
+
*getunits(<type>, <variable>, <limit>, "<map>"{, <x1>, <y1>, <x2>, <y2>})
This function searches a whole map or area for units and adds their GID to
@@ -7506,13 +7527,21 @@ window). It will not be displayed anywhere else.
debugmes("\033[38D\033[K ==Message== \n"); // enable colour code.
---------------------------------------
-*logmes("<message>")
+*logmes("<message>"{, <log type>})
+
+This command will write the message given to the map server log files, as
+specified in 'conf/map/logs.conf'. If SQL logging is enabled, the message will
+go to the specified log table. If logs are not enabled, nothing will happen.
+
+Log types are:
-This command will write the message given to the map server NPC log file,
-as specified in 'conf/map/logs.conf'. If SQL logging is enabled, the message
-will go to the 'npclog' table.
+LOGMES_NPC - log to the 'npclog' table (Default)
+LOGMES_ATCOMMAND - log to the 'atcommandlog' table
+
+Example:
-If logs are not enabled for NPCs, nothing will happen.
+ logmes("foobar");
+ logmes("foobar", LOGMES_ATCOMMAND);
---------------------------------------
diff --git a/src/map/battle.c b/src/map/battle.c
index 2861599b8..9c6e67694 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7096,6 +7096,7 @@ static const struct battle_data {
{ "vending_over_max", &battle_config.vending_over_max, 1, 0, 1, },
{ "show_steal_in_same_party", &battle_config.show_steal_in_same_party, 0, 0, 1, },
{ "party_hp_mode", &battle_config.party_hp_mode, 0, 0, 1, },
+ { "party_change_leader_same_map", &battle_config.party_change_leader_same_map, 0, 0, 1, },
{ "show_party_share_picker", &battle_config.party_show_share_picker, 1, 0, 1, },
{ "show_picker_item_type", &battle_config.show_picker_item_type, 112, 0, INT_MAX, },
{ "party_update_interval", &battle_config.party_update_interval, 1000, 100, INT_MAX, },
diff --git a/src/map/battle.h b/src/map/battle.h
index e6129ca7c..4a63887c4 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -298,6 +298,7 @@ struct Battle_Config {
int show_steal_in_same_party;
int party_share_type;
int party_hp_mode;
+ int party_change_leader_same_map;
int party_show_share_picker;
int show_picker_item_type;
int attack_attr_none;
@@ -545,7 +546,7 @@ struct Battle_Config {
int player_warp_keep_direction;
int atcommand_levelup_events; // Enable atcommands trigger level up events for NPCs
-
+
int bow_unequip_arrow;
int max_summoner_parameter; // Summoner Max Stats
diff --git a/src/map/clif.h b/src/map/clif.h
index ac8cc8d35..73cb72128 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -385,6 +385,7 @@ enum clif_messages {
MSG_SECONDS_UNTIL_USE = 0x746, ///< %d seconds left until you can use
MSG_NPC_WORK_IN_PROGRESS = 0x783, // FIXME[Haru]: This seems to be 0x784 in the msgstringtable files I found.
MSG_REINS_CANT_USE_MOUNTED = 0x78b, // FIXME[Haru]: This seems to be 0x785 in the msgstringtalbe files I found.
+ MSG_PARTY_LEADER_SAMEMAP = 0x82e, //< It is only possible to change the party leader while on the same map.
};
/**
diff --git a/src/map/party.c b/src/map/party.c
index 26b4bae8b..a4a7e6dca 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -731,6 +731,11 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts
return false;
}
+ if (battle_config.party_change_leader_same_map && sd->bl.m != tsd->bl.m) {
+ clif->msgtable(sd, MSG_PARTY_LEADER_SAMEMAP); // It is only possible to change the party leader while on the same map.
+ return false;
+ }
+
if( map->list[sd->bl.m].flag.partylock ) {
clif->message(sd->fd, msg_sd(sd,287)); // You cannot change party leaders in this map.
return false;
diff --git a/src/map/script.c b/src/map/script.c
index 367c9927d..e2f53088c 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12779,6 +12779,76 @@ BUILDIN(setmapflagnosave) {
return true;
}
+enum mapinfo_info {
+ MAPINFO_NAME,
+ MAPINFO_ID,
+ MAPINFO_SIZE_X,
+ MAPINFO_SIZE_Y,
+ MAPINFO_ZONE
+};
+
+BUILDIN(getmapinfo)
+{
+ enum mapinfo_info mode = script_getnum(st, 2);
+ int16 m;
+
+ if (script_hasdata(st, 3)) {
+ if (script_isstringtype(st, 3)) {
+ const char *str = script_getstr(st, 3);
+ m = map->mapname2mapid(str);
+ } else {
+ m = script_getnum(st, 3);
+ }
+ } else {
+ struct block_list *bl = NULL;
+
+ if (st->oid) {
+ bl = map->id2bl(st->oid);
+ } else if (st->rid) {
+ bl = map->id2bl(st->rid);
+ }
+
+ if (bl == NULL) {
+ ShowError("script:getmapinfo: map not supplied and NPC/PC not attached!\n");
+ script_pushint(st, -3);
+ return false;
+ }
+
+ m = bl->m;
+ }
+
+ if (m < 0) {
+ // here we don't throw an error, so the command can be used
+ // to detect whether or not a map exists
+ script_pushint(st, -1);
+ return true;
+ }
+
+ switch (mode) {
+ case MAPINFO_NAME:
+ script_pushconststr(st, map->list[m].name);
+ break;
+ case MAPINFO_ID:
+ script_pushint(st, m);
+ break;
+ case MAPINFO_SIZE_X:
+ script_pushint(st, map->list[m].xs);
+ break;
+ case MAPINFO_SIZE_Y:
+ script_pushint(st, map->list[m].ys);
+ break;
+ case MAPINFO_ZONE:
+ script_pushstrcopy(st, map->list[m].zone->name);
+ break;
+ default:
+ ShowError("script:getmapinfo: unknown option in second argument (%u).\n", mode);
+ script_pushint(st, -2);
+ return false;
+ }
+
+ return true;
+}
+
BUILDIN(getmapflag)
{
int16 m,i;
@@ -15785,19 +15855,37 @@ BUILDIN(getmapxy)
return true;
}
+enum logmes_type {
+ LOGMES_NPC,
+ LOGMES_ATCOMMAND
+};
+
/*==========================================
- * Allows player to write NPC logs (i.e. Bank NPC, etc) [Lupus]
+ * Allows player to write logs (i.e. Bank NPC, etc) [Lupus]
*------------------------------------------*/
-BUILDIN(logmes)
-{
- const char *str;
+BUILDIN(logmes) {
+ const char *str = script_getstr(st, 2);
struct map_session_data *sd = script->rid2sd(st);
+ enum logmes_type type = LOGMES_NPC;
+ nullpo_retr(sd, false);
- if (sd == NULL)
- return true;
+ if (script_hasdata(st, 3)) {
+ type = script_getnum(st, 3);
+ }
+
+ switch (type) {
+ case LOGMES_ATCOMMAND:
+ logs->atcommand(sd, str);
+ break;
+ case LOGMES_NPC:
+ logs->npc(sd, str);
+ break;
+ default:
+ ShowError("script:logmes: Unknown log type!\n");
+ st->state = END;
+ return false;
+ }
- str = script_getstr(st,2);
- logs->npc(sd,str);
return true;
}
@@ -23994,6 +24082,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(isloggedin,"i?"),
BUILDIN_DEF(setmapflagnosave,"ssii"),
BUILDIN_DEF(getmapflag,"si"),
+ BUILDIN_DEF(getmapinfo,"i?"),
BUILDIN_DEF(setmapflag,"si?"),
BUILDIN_DEF(removemapflag,"si"),
BUILDIN_DEF(pvpon,"s"),
@@ -24070,7 +24159,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(checkoption2,"i?"),
BUILDIN_DEF(guildgetexp,"i"),
BUILDIN_DEF(guildchangegm,"is"),
- BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus]
+ BUILDIN_DEF(logmes,"s?"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus]
BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest]
BUILDIN_DEF(isnight,""), // check whether it is night time [Celest]
BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest]
@@ -24597,6 +24686,10 @@ void script_hardcoded_constants(void)
script->set_constant("DATATYPE_VAR", DATATYPE_VAR, false, false);
script->set_constant("DATATYPE_LABEL", DATATYPE_LABEL, false, false);
+ script->constdb_comment("Logmes types");
+ script->set_constant("LOGMES_NPC", LOGMES_NPC, false, false);
+ script->set_constant("LOGMES_ATCOMMAND", LOGMES_ATCOMMAND, false, false);
+
script->constdb_comment("Item Subtypes (Weapon types)");
script->set_constant("W_FIST", W_FIST, false, false);
script->set_constant("W_DAGGER", W_DAGGER, false, false);
@@ -24648,6 +24741,13 @@ void script_hardcoded_constants(void)
script->set_constant("DRESSROOM_OPEN", DRESSROOM_OPEN, false, false);
script->set_constant("DRESSROOM_CLOSE", DRESSROOM_CLOSE, false, false);
+ script->constdb_comment("getmapinfo options");
+ script->set_constant("MAPINFO_NAME", MAPINFO_NAME, false, false);
+ script->set_constant("MAPINFO_ID", MAPINFO_ID, false, false);
+ script->set_constant("MAPINFO_SIZE_X", MAPINFO_SIZE_X, false, false);
+ script->set_constant("MAPINFO_SIZE_Y", MAPINFO_SIZE_Y, false, false);
+ script->set_constant("MAPINFO_ZONE", MAPINFO_ZONE, false, false);
+
script->constdb_comment("Renewal");
#ifdef RENEWAL
script->set_constant("RENEWAL", 1, false, false);