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sfx
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2012-10-18
Modified monsters.xml for adding loghead-hit1.ogg and added wolvern sounds
Yubaba
9
-0
/
+0
2011-06-21
Remove a bunch of executable bits
Ben Longbons
4
-0
/
+0
2010-09-01
Updated the reaper's particle effect.
nmaligec
1
-0
/
+0
2010-05-27
zombie sfx upgrade (By BCS)
Yohann Ferreira
6
-0
/
+0
2009-09-06
Finally, resolved Mantis #732 thanks to Krazyjakee and Freeyorp for his kind ...
Bertram
3
-0
/
+0
2009-09-03
Added the last usable SFX files from Mantis #732. (From Krazyjakee)
Bertram
6
-0
/
+0
2009-09-01
Add squirrel SFX provided by krazyjakee
Bertram
4
-0
/
+0
2009-08-03
Moved back the fist sound to keep backward compatibility.
Bertram
1
-0
/
+0
2009-08-03
Added sfx sounds to zombies. (bcs86's contribution.)
Bertram
6
-0
/
+0
2009-08-03
Rearranged the sfx files to handle the long term contributions more nicely...
Bertram
38
-0
/
+0
2009-08-03
Added Dariunas's Contribution: 3 environmental sounds; (River flow, Burning F...
Bertram
3
-0
/
+0
2007-10-26
Implemented monster hurt sounds and added new sound effects by Cosmostrator.
Philipp Sehmisch
5
-0
/
+0
2007-02-26
New sound effects by Cosmostrator.
Philipp Sehmisch
6
-0
/
+0
2006-12-23
Removed database files, minimaps, items, monster sprites, maps and sounds from
Bjørn Lindeijer
2
-63
/
+0
2006-12-12
Normalized versions of sound effects by Cosmostrator.
Philipp Sehmisch
27
-0
/
+0
2006-12-01
Monster sound effect patch
Philipp Sehmisch
26
-6
/
+52
2006-10-26
Merged CMake branch
Björn Steinbrink
1
-0
/
+7
2006-02-26
Got rid of .cvsignore files and converted them to svn:ignore properties.
Bjørn Lindeijer
1
-2
/
+0
2005-05-15
Ignore generated Makefile.in and Makefile.
Bjørn Lindeijer
1
-0
/
+2
2005-05-01
- Added installation of game data, install required on *nix systems
Rodney Dawes
1
-0
/
+10
2005-05-01
Using original sound effect
Eugenio Favalli
1
-0
/
+0
2005-04-16
- Cleaning Dev-Cpp project file
Eugenio Favalli
1
-0
/
+0
2005-04-10
Resource manager can now load sfx and music as samples.
Eugenio Favalli
1
-0
/
+0
2005-03-25
Got rid of non-free levelup sound and put bow sound under F7 for testing.
Bjørn Lindeijer
2
-0
/
+0
2005-03-25
Moved level.ogg to new location, and put playing levelup sound under F7.
Bjørn Lindeijer
1
-0
/
+0