Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-04-11 | Permit use of Evol2 spritesheets and replace it as default for players. | Jesusaves | 5 | -2/+344 | |
Can be easily reverted, though. | |||||
2021-04-11 | Fix typo | Jesusaves | 1 | -1/+1 | |
2021-04-10 | Fix a converter typo | Jesusaves | 3 | -16/+16 | |
2021-04-10 | map 009-1 updated its minimap | HoraK-FDF | 1 | -0/+0 | |
2021-04-10 | fixed map 031-1 and updated its minimap | HoraK-FDF | 2 | -22/+23 | |
2021-04-10 | I know that, now shut up | Jesusaves | 1 | -14/+14 | |
2021-04-10 | Update status-effects | Jesusaves | 1 | -19/+640 | |
2021-04-10 | Shut up | Jesusaves | 1 | -0/+1 | |
2021-04-10 | Add a symlink to License file | Jesusaves | 1 | -0/+1 | |
2021-04-10 | Imagemagick fix | Jesusaves | 4 | -0/+0 | |
2021-04-10 | sed -i '/its\:/d' **.xml | Jesusaves | 1036 | -6213/+0 | |
2021-04-10 | DyeCMD improper images (non 32 bit RBGA or interlaced) | Jesusaves | 2 | -0/+0 | |
2021-04-09 | A few messed up maps, and resave a few others | Jesusaves | 14 | -223/+226 | |
2021-04-09 | Add missing file | Jesusaves | 1 | -0/+39 | |
2021-04-09 | Reinitialized git repository with Evol2 support | Jesusaves | 4102 | -0/+237332 | |
Major changes: - Makefile - Gitlab CI - Network update - Char Creation update | |||||
2021-04-07 | map 13-3 added Demon Mask chest collusion tile | HoraK-FDF | 1 | -1/+1 | |
2021-03-27 | Fix typo | Jesusaves | 1 | -1/+1 | |
2021-03-25 | fixed map 025-4 (#438) | HoraK-FDF | 1 | -41/+41 | |
Added three missing black roof tiles that where missing in the great round room. | |||||
2021-03-25 | fixed map 020-2 (#437) | HoraK-FDF | 1 | -17/+17 | |
Moved ben's desk in the right layer because high hats where behind it therefore i moved ben on tile up. | |||||
2021-03-25 | fixed map 009-1 (#436) | HoraK-FDF | 1 | -55/+55 | |
- upper part of left entrance was in wrong layer and was drawn over player when passing through. - many multipart tile objects where drawn in the same layer as ground layer so on certain positions the tree was only half way visible so i moved it into the right layer. - added a missing tree that was see able from 008-1. | |||||
2021-03-25 | fixed map 013-3 (#435) | HoraK-FDF | 1 | -90/+90 | |
Added missing collision tile on chest | |||||
2021-03-25 | fixed map 002-1 (#431) | HoraK-FDF | 1 | -20/+20 | |
* Corrected missing parts of leaves of palms * Corrected a half only half see able cactus * Corrected strange tiles behind a cactus and in front of it | |||||
2021-03-25 | fixed map 001-1 (#430) | HoraK-FDF | 1 | -13/+13 | |
Corrected missing parts of leaves of palms. | |||||
2021-03-25 | fixed map 010-1 (#432) | HoraK-FDF | 1 | -42/+42 | |
Lifted lower part of dimonds edge to over 1 layer because snail traces, bee/butterfly shadows and player auras could be seen in the middle of the building. | |||||
2021-03-25 | Add missing hat | Jesusaves | 5 | -0/+39 | |
2021-03-25 | fixed Sandcutter sprite sheet (#429) | HoraK-FDF | 1 | -0/+0 | |
2021-03-17 | fixed map 018-1 | HoraK-FDF | 1 | -29/+29 | |
2021-03-12 | fixed map 012-4 | HoraK-FDF | 1 | -10/+10 | |
2021-03-12 | fixed map 011-1 | HoraK-FDF | 1 | -11/+11 | |
2021-03-04 | Makes female NPCs, female again. Candide kept as a man. (#427) | Jesusaves | 31 | -138/+138 | |
See also issue #338 | |||||
2021-03-04 | Terranite Head (5209) offset fix (#422) | HoraK-FDF | 4 | -118/+230 | |
also moved terranite head png+xml to right folder | |||||
2021-02-19 | Fix typo | Jesusaves | 1 | -7/+2 | |
2021-02-15 | Valentine Day 2021 Event Rewards | Jesusaves | 9 | -0/+260 | |
2021-02-12 | Valentine Day 2021 - Express Patch | Jesusaves | 5 | -0/+25 | |
2021-02-11 | moved beheader files to right place | HoraK-FDF | 2 | -0/+0 | |
2021-02-11 | Beheader sprite-sheet + XMLs | Jesusaves | 3 | -2/+81 | |
2021-02-11 | changed NPC 401 from male to female | HoraK-FDF | 1 | -3/+3 | |
2021-02-06 | Added scythe sfx to beheader. Seems to fit the weight of this weapon (#416) | Ledmitz | 1 | -2/+6 | |
* Update item576_Beheader.xml | |||||
2021-02-04 | Update Beheader stats | Jesusaves | 1 | -1/+1 | |
2021-01-31 | Tweak Beheader to be more comparable with Sand Cutter than with Setzer | Jesusaves | 1 | -1/+1 | |
2021-01-29 | Magic bonus was incorrect at 4 while DB reported 2. Fixed. (#415) | Ledmitz | 1 | -1/+1 | |
2021-01-17 | Fixed Item XMLs and corrected map bugs. (#413) | HoraK-FDF | 13 | -103/+103 | |
2021-01-05 | NPC ID 429 The Beheader | Jesusaves | 2 | -0/+10 | |
2021-01-05 | Update a few outdated item XML: Banshee Bow, Savior Armor, Assassin Shirt | Jesusaves | 3 | -3/+3 | |
2021-01-05 | Add Beheader back to itemspec | Jesusaves | 2 | -0/+16 | |
2020-12-27 | Illia monster restore (#410) | Ledmitz | 1 | -1/+60 | |
* Used bandit actions in demon.xml to stop lag from non-existent frames | |||||
2020-12-27 | Nutcracker restore (#409) | Ledmitz | 1 | -1/+60 | |
* Fix for missing nutcracker animations | |||||
2020-12-25 | Merge pull request #411 from kiwiCage/master | WildX | 1 | -0/+0 | |
revert xmas tree hat sprite | |||||
2020-12-25 | revert xmas tree hat sprite | cage | 1 | -0/+0 | |
2020-12-16 | Lizandra has agreed with the dual licensing, | Jesusaves | 1 | -12/+12 | |
and they also agreed with BY-SA 4.0 if anyone is interested. |