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repo-recursive-tests/clientdata
ci_test
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xmas2021
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Commit message (
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Author
Files
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2021-12-07
Sorry, my bad
Jesusaves
1
-2
/
+2
2021-12-07
I forgot you D:
Jesusaves
3
-1
/
+6
2021-12-05
Seal 080-1 (Gameplay)
Jesusaves
1
-1
/
+208
2021-12-05
Reserve Mob ID 1166 Snowman. Assign Mob ID 1167 Der Scheneeman.
Jesusaves
3
-0
/
+11
2021-12-04
Update map 080-3
poppet
1
-1
/
+1
2021-11-28
Add a couple mising stuff
Jesusaves
4
-2
/
+52
2021-11-28
Now I only need Hocus' monsters
Jesusaves
3
-0
/
+46
2021-11-28
Add Thermal Potion (TMW-BR) and Christmas Seeds (Saulc/Enchilado)
Jesusaves
4
-0
/
+14
2021-11-26
Minor fixes
Jesusaves
1
-3
/
+3
2021-11-23
Fix typos (playtest)
Jesusaves
1
-3
/
+3
2021-11-23
Some more subtle decoration on the Forgotten Glade.
Jesusaves
1
-2
/
+2
2021-11-23
Plant the artifacts over 080-3 Peaceful Glade.
Jesusaves
1
-6
/
+11
2021-11-23
Add map 080-3 Alyssa's Cutscene Map
Jesusaves
2
-1
/
+1999
2021-11-21
I've forgot some decoration
Jesusaves
1
-6
/
+6
2021-11-21
Punch holes in poppet's map
Jesusaves
2
-322
/
+646
2021-11-21
081-2 Northen Lights
poppet
4
-51
/
+2346
2021-11-21
Bring some particle effects. Apart from 081-2, this should complete mapping.
Jesusaves
1
-2
/
+6
2021-11-21
Fix tiny mapping bugs. Client Data seems to be ready for Hocus.
Jesusaves
1
-1
/
+1
2021-11-21
081-3 Existential Frontier
Jesusaves
2
-127
/
+593
2021-11-21
Include the minimap from Moubootaur Legends (too lazy to regenerate)
Jesusaves
1
-0
/
+0
2021-11-21
Small corrections
Jesusaves
1
-26
/
+26
2021-11-21
Modify 081-1 (bg)
Jesusaves
4
-133
/
+263
2021-11-21
Borrow 081-1 from Moubootaur Legends - Christmas 2021 Exclusive
Jesusaves
10
-0
/
+820
2021-11-21
Fix collision index error
Jesusaves
1
-115
/
+115
2021-11-21
Fill in missing metadata
Jesusaves
1
-5
/
+5
2021-11-21
Include 080-1.tmx special Christmas 2021 map
Jesusaves
1
-0
/
+1666
2021-08-17
Merge branch 'Micksha-master-patch-33462' into 'master'
Jesusaves
2
-1
/
+2
2021-08-17
testxml should use Debian Buster
Jesusaves
1
-0
/
+1
2021-08-16
Update skills.xml to have blue particle effect on target
Micksha
1
-1
/
+1
2021-08-13
Missing XML file
Jesusaves
1
-0
/
+56
2021-08-13
Add Friday, Hocus' special event cat
Jesusaves
5
-0
/
+14
2021-08-12
Merge branch 'Itenplz-hit-effect' into 'master'
Micksha
1
-1
/
+1
2021-08-12
Merge branch 'shortsword' into 'master'
Micksha
1
-0
/
+0
2021-08-12
Update effects.xml to make itenplz-hit blue instead of multicolor
Micksha
1
-1
/
+1
2021-08-12
make the short sword shorter, as per HoraK request
Micksha
1
-0
/
+0
2021-08-10
Merge branch 'Pike-spear' into 'master'
Micksha
1
-1
/
+1
2021-08-10
Update items/equip-2hand.xml
Micksha
1
-1
/
+1
2021-08-10
Merge branch 'dagger' into 'master'
Micksha
1
-0
/
+0
2021-08-10
update spritesheet size for dagger as per #23
Micksha
1
-0
/
+0
2021-08-10
Merge branch 'Headmodel-offset' into 'master'
Micksha
1
-1
/
+1
2021-08-10
Update graphics/sprites/model/headmodel.xml
Micksha
1
-1
/
+1
2021-08-10
Merge branch 'Golem_offset' into 'master'
Micksha
2
-2
/
+2
2021-08-10
Update graphics/sprites/monsters/golem.xml, graphics/sprites/monsters/golem-r...
Micksha
2
-2
/
+2
2021-08-08
Nerf Iilia's Bandit Cave (47 -> 37 bandits)
Jesusaves
1
-4
/
+4
2021-08-06
Swap Pike and Halberd icons so @HoraK stop whinning (╯°□°)╯︵ â”»â...
Jesusaves
1
-2
/
+2
2021-08-06
Fix assassin items IDs
Jesusaves
3
-4
/
+4
2021-08-06
close clientdata#12 by replacing the tanktop image
Jesusaves
1
-0
/
+0
2021-08-06
Merge branch 'golem' into 'master'
Jesusaves
9
-459
/
+13
2021-08-06
Close serverdata#69
Jesusaves
1
-2
/
+2
2021-08-05
fix further problems with assassin mask
Micksha
2
-1
/
+0
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