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2021-12-07Sorry, my badJesusaves1-2/+2
2021-12-07I forgot you D:Jesusaves3-1/+6
2021-12-05Seal 080-1 (Gameplay)Jesusaves1-1/+208
2021-12-05Reserve Mob ID 1166 Snowman. Assign Mob ID 1167 Der Scheneeman.Jesusaves3-0/+11
2021-12-04Update map 080-3poppet1-1/+1
2021-11-28Add a couple mising stuffJesusaves4-2/+52
2021-11-28Now I only need Hocus' monstersJesusaves3-0/+46
2021-11-28Add Thermal Potion (TMW-BR) and Christmas Seeds (Saulc/Enchilado)Jesusaves4-0/+14
2021-11-26Minor fixesJesusaves1-3/+3
2021-11-23Fix typos (playtest)Jesusaves1-3/+3
2021-11-23Some more subtle decoration on the Forgotten Glade.Jesusaves1-2/+2
2021-11-23Plant the artifacts over 080-3 Peaceful Glade.Jesusaves1-6/+11
2021-11-23Add map 080-3 Alyssa's Cutscene MapJesusaves2-1/+1999
2021-11-21I've forgot some decorationJesusaves1-6/+6
2021-11-21Punch holes in poppet's mapJesusaves2-322/+646
2021-11-21081-2 Northen Lightspoppet4-51/+2346
2021-11-21Bring some particle effects. Apart from 081-2, this should complete mapping.Jesusaves1-2/+6
2021-11-21Fix tiny mapping bugs. Client Data seems to be ready for Hocus.Jesusaves1-1/+1
2021-11-21081-3 Existential FrontierJesusaves2-127/+593
2021-11-21Include the minimap from Moubootaur Legends (too lazy to regenerate)Jesusaves1-0/+0
2021-11-21Small correctionsJesusaves1-26/+26
2021-11-21Modify 081-1 (bg)Jesusaves4-133/+263
2021-11-21Borrow 081-1 from Moubootaur Legends - Christmas 2021 ExclusiveJesusaves10-0/+820
2021-11-21Fix collision index errorJesusaves1-115/+115
2021-11-21Fill in missing metadataJesusaves1-5/+5
2021-11-21Include 080-1.tmx special Christmas 2021 mapJesusaves1-0/+1666
2021-08-17Merge branch 'Micksha-master-patch-33462' into 'master'Jesusaves2-1/+2
2021-08-17testxml should use Debian BusterJesusaves1-0/+1
2021-08-16Update skills.xml to have blue particle effect on targetMicksha1-1/+1
2021-08-13Missing XML fileJesusaves1-0/+56
2021-08-13Add Friday, Hocus' special event catJesusaves5-0/+14
2021-08-12Merge branch 'Itenplz-hit-effect' into 'master'Micksha1-1/+1
2021-08-12Merge branch 'shortsword' into 'master'Micksha1-0/+0
2021-08-12Update effects.xml to make itenplz-hit blue instead of multicolorMicksha1-1/+1
2021-08-12make the short sword shorter, as per HoraK requestMicksha1-0/+0
2021-08-10Merge branch 'Pike-spear' into 'master'Micksha1-1/+1
2021-08-10Update items/equip-2hand.xmlMicksha1-1/+1
2021-08-10Merge branch 'dagger' into 'master'Micksha1-0/+0
2021-08-10update spritesheet size for dagger as per #23Micksha1-0/+0
2021-08-10Merge branch 'Headmodel-offset' into 'master'Micksha1-1/+1
2021-08-10Update graphics/sprites/model/headmodel.xmlMicksha1-1/+1
2021-08-10Merge branch 'Golem_offset' into 'master'Micksha2-2/+2
2021-08-10Update graphics/sprites/monsters/golem.xml, graphics/sprites/monsters/golem-r...Micksha2-2/+2
2021-08-08Nerf Iilia's Bandit Cave (47 -> 37 bandits)Jesusaves1-4/+4
2021-08-06Swap Pike and Halberd icons so @HoraK stop whinning (╯°□°)╯︵ â”»â...Jesusaves1-2/+2
2021-08-06Fix assassin items IDsJesusaves3-4/+4
2021-08-06close clientdata#12 by replacing the tanktop imageJesusaves1-0/+0
2021-08-06Merge branch 'golem' into 'master'Jesusaves9-459/+13
2021-08-06Close serverdata#69Jesusaves1-2/+2
2021-08-05fix further problems with assassin maskMicksha2-1/+0