diff options
Diffstat (limited to 'graphics')
494 files changed, 3115 insertions, 11539 deletions
diff --git a/graphics/images/ambient/fog.png b/graphics/images/ambient/fog.png Binary files differindex 9e17805f..cdf37646 100644 --- a/graphics/images/ambient/fog.png +++ b/graphics/images/ambient/fog.png diff --git a/graphics/images/ambient/night.png b/graphics/images/ambient/night.png Binary files differindex 570e6859..d3c96a3d 100644 --- a/graphics/images/ambient/night.png +++ b/graphics/images/ambient/night.png diff --git a/graphics/images/ambient/rain.png b/graphics/images/ambient/rain.png Binary files differindex 6ee73a50..5e598ac0 100644 --- a/graphics/images/ambient/rain.png +++ b/graphics/images/ambient/rain.png diff --git a/graphics/items/equipment/ammo/arrow.png b/graphics/items/equipment/ammo/arrow.png Binary files differindex 824acf87..09f98b1d 100644 --- a/graphics/items/equipment/ammo/arrow.png +++ b/graphics/items/equipment/ammo/arrow.png diff --git a/graphics/items/equipment/ammo/ironarrow.png b/graphics/items/equipment/ammo/ironarrow.png Binary files differindex d720043a..85cca432 100644 --- a/graphics/items/equipment/ammo/ironarrow.png +++ b/graphics/items/equipment/ammo/ironarrow.png diff --git a/graphics/items/equipment/chest/bromenalchest.png b/graphics/items/equipment/chest/bromenalchest.png Binary files differindex 315a442c..65df4cb0 100644 --- a/graphics/items/equipment/chest/bromenalchest.png +++ b/graphics/items/equipment/chest/bromenalchest.png diff --git a/graphics/items/equipment/chest/chainmail.png b/graphics/items/equipment/chest/chainmail.png Binary files differindex 180dd1fc..1dbcbce4 100644 --- a/graphics/items/equipment/chest/chainmail.png +++ b/graphics/items/equipment/chest/chainmail.png diff --git a/graphics/items/equipment/chest/cottonshirt.png b/graphics/items/equipment/chest/cottonshirt.png Binary files differindex 449a8c19..7e3a4278 100644 --- a/graphics/items/equipment/chest/cottonshirt.png +++ b/graphics/items/equipment/chest/cottonshirt.png diff --git a/graphics/items/equipment/chest/desertshirt.png b/graphics/items/equipment/chest/desertshirt.png Binary files differindex d5a33582..54af2a3c 100644 --- a/graphics/items/equipment/chest/desertshirt.png +++ b/graphics/items/equipment/chest/desertshirt.png diff --git a/graphics/items/equipment/chest/leathershirt.png b/graphics/items/equipment/chest/leathershirt.png Binary files differindex 761b9bf6..a1e67d2c 100644 --- a/graphics/items/equipment/chest/leathershirt.png +++ b/graphics/items/equipment/chest/leathershirt.png diff --git a/graphics/items/equipment/chest/lightplatemail.png b/graphics/items/equipment/chest/lightplatemail.png Binary files differindex 6646b5e7..a4303b0d 100644 --- a/graphics/items/equipment/chest/lightplatemail.png +++ b/graphics/items/equipment/chest/lightplatemail.png diff --git a/graphics/items/equipment/chest/tanktop.png b/graphics/items/equipment/chest/tanktop.png Binary files differindex 5fd70feb..c6eff65a 100644 --- a/graphics/items/equipment/chest/tanktop.png +++ b/graphics/items/equipment/chest/tanktop.png diff --git a/graphics/items/equipment/chest/tnecksweater.png b/graphics/items/equipment/chest/tnecksweater.png Binary files differindex cee347a3..e8284d8a 100644 --- a/graphics/items/equipment/chest/tnecksweater.png +++ b/graphics/items/equipment/chest/tnecksweater.png diff --git a/graphics/items/equipment/chest/vnecksweater.png b/graphics/items/equipment/chest/vnecksweater.png Binary files differindex 7a2f95c2..d4d39594 100644 --- a/graphics/items/equipment/chest/vnecksweater.png +++ b/graphics/items/equipment/chest/vnecksweater.png diff --git a/graphics/items/equipment/chest/warlordplate.png b/graphics/items/equipment/chest/warlordplate.png Binary files differindex 571dae84..c8b46526 100644 --- a/graphics/items/equipment/chest/warlordplate.png +++ b/graphics/items/equipment/chest/warlordplate.png diff --git a/graphics/items/equipment/feet/assassinboots.png b/graphics/items/equipment/feet/assassinboots.png Binary files differindex 792755c3..952aaf77 100644 --- a/graphics/items/equipment/feet/assassinboots.png +++ b/graphics/items/equipment/feet/assassinboots.png diff --git a/graphics/items/equipment/feet/boots.png b/graphics/items/equipment/feet/boots.png Binary files differindex 07f0822e..6c069db5 100644 --- a/graphics/items/equipment/feet/boots.png +++ b/graphics/items/equipment/feet/boots.png diff --git a/graphics/items/equipment/feet/bromenalboots.png b/graphics/items/equipment/feet/bromenalboots.png Binary files differindex 451fe300..6cdb1a56 100644 --- a/graphics/items/equipment/feet/bromenalboots.png +++ b/graphics/items/equipment/feet/bromenalboots.png diff --git a/graphics/items/equipment/feet/warlordboots.png b/graphics/items/equipment/feet/warlordboots.png Binary files differindex c78d1505..41139b65 100644 --- a/graphics/items/equipment/feet/warlordboots.png +++ b/graphics/items/equipment/feet/warlordboots.png diff --git a/graphics/items/equipment/hands/assassingloves.png b/graphics/items/equipment/hands/assassingloves.png Binary files differindex 6533ed6d..c1d16973 100644 --- a/graphics/items/equipment/hands/assassingloves.png +++ b/graphics/items/equipment/hands/assassingloves.png diff --git a/graphics/items/equipment/hands/bromenalgloves.png b/graphics/items/equipment/hands/bromenalgloves.png Binary files differindex 5bdcaffc..25f98efe 100644 --- a/graphics/items/equipment/hands/bromenalgloves.png +++ b/graphics/items/equipment/hands/bromenalgloves.png diff --git a/graphics/items/equipment/hands/leathergloves.png b/graphics/items/equipment/hands/leathergloves.png Binary files differindex b991b7df..3d44c4ae 100644 --- a/graphics/items/equipment/hands/leathergloves.png +++ b/graphics/items/equipment/hands/leathergloves.png diff --git a/graphics/items/equipment/hands/minergloves.png b/graphics/items/equipment/hands/minergloves.png Binary files differindex c75a34aa..2b42b353 100644 --- a/graphics/items/equipment/hands/minergloves.png +++ b/graphics/items/equipment/hands/minergloves.png diff --git a/graphics/items/equipment/head/afkcap.png b/graphics/items/equipment/head/afkcap.png Binary files differindex a496544c..f457dcb5 100644 --- a/graphics/items/equipment/head/afkcap.png +++ b/graphics/items/equipment/head/afkcap.png diff --git a/graphics/items/equipment/head/antlerhat.png b/graphics/items/equipment/head/antlerhat.png Binary files differindex 7de53528..56a611db 100644 --- a/graphics/items/equipment/head/antlerhat.png +++ b/graphics/items/equipment/head/antlerhat.png diff --git a/graphics/items/equipment/head/axehat.png b/graphics/items/equipment/head/axehat.png Binary files differindex d8535025..edb7a437 100644 --- a/graphics/items/equipment/head/axehat.png +++ b/graphics/items/equipment/head/axehat.png diff --git a/graphics/items/equipment/head/bandana.png b/graphics/items/equipment/head/bandana.png Binary files differindex 6814e51e..b706c021 100644 --- a/graphics/items/equipment/head/bandana.png +++ 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a/graphics/items/equipment/head/bull.png +++ b/graphics/items/equipment/head/bull.png diff --git a/graphics/items/equipment/head/bunnyears.png b/graphics/items/equipment/head/bunnyears.png Binary files differindex 942d0b33..37071b3b 100644 --- a/graphics/items/equipment/head/bunnyears.png +++ b/graphics/items/equipment/head/bunnyears.png diff --git a/graphics/items/equipment/head/candlehelmet.png b/graphics/items/equipment/head/candlehelmet.png Binary files differindex 78b15635..dcde3f7c 100644 --- a/graphics/items/equipment/head/candlehelmet.png +++ b/graphics/items/equipment/head/candlehelmet.png diff --git a/graphics/items/equipment/head/cap.png b/graphics/items/equipment/head/cap.png Binary files differindex c3ac5ed2..36cd9af8 100644 --- a/graphics/items/equipment/head/cap.png +++ b/graphics/items/equipment/head/cap.png diff --git a/graphics/items/equipment/head/catears.png b/graphics/items/equipment/head/catears.png Binary files differindex 32d3ff34..fd5f8da6 100644 --- a/graphics/items/equipment/head/catears.png +++ b/graphics/items/equipment/head/catears.png diff --git a/graphics/items/equipment/head/chefhat.png b/graphics/items/equipment/head/chefhat.png Binary files differindex 4c1d6153..a0f2b436 100644 --- a/graphics/items/equipment/head/chefhat.png +++ b/graphics/items/equipment/head/chefhat.png diff --git a/graphics/items/equipment/head/crown.png b/graphics/items/equipment/head/crown.png Binary files differindex 630d2986..b0be9ed0 100644 --- a/graphics/items/equipment/head/crown.png +++ b/graphics/items/equipment/head/crown.png diff --git a/graphics/items/equipment/head/deserthat.png b/graphics/items/equipment/head/deserthat.png Binary files differindex ce127fe6..551de732 100644 --- a/graphics/items/equipment/head/deserthat.png +++ b/graphics/items/equipment/head/deserthat.png diff --git a/graphics/items/equipment/head/devcap.png b/graphics/items/equipment/head/devcap.png Binary files differindex 3547a14a..1719cee0 100644 --- 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differindex b17d5267..fcf80843 100644 --- a/graphics/minimaps/042-1.png +++ b/graphics/minimaps/042-1.png diff --git a/graphics/minimaps/botcheck.png b/graphics/minimaps/botcheck.png Binary files differindex 65b41406..ad4b8dca 100644 --- a/graphics/minimaps/botcheck.png +++ b/graphics/minimaps/botcheck.png diff --git a/graphics/particles/aniblaze-medium.png b/graphics/particles/aniblaze-medium.png Binary files differindex f49dea36..edc2c72b 100644 --- a/graphics/particles/aniblaze-medium.png +++ b/graphics/particles/aniblaze-medium.png diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png Binary files differindex 7249001c..e6750d1f 100644 --- a/graphics/particles/aniblaze.png +++ b/graphics/particles/aniblaze.png diff --git a/graphics/particles/bonfire.particle.xml b/graphics/particles/bonfire.particle.xml index c02afb60..f3a90fc2 100644 --- a/graphics/particles/bonfire.particle.xml +++ b/graphics/particles/bonfire.particle.xml @@ -11,7 +11,7 @@ Special fire animation for bonfire tile. Can be used only on the open air. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> @@ -27,7 +27,7 @@ Special fire animation for bonfire tile. Can be used only on the open air. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> @@ -42,7 +42,7 @@ Special fire animation for bonfire tile. Can be used only on the open air. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/circle-magic.xml b/graphics/particles/circle-magic.xml index ce597fba..64be7747 100644 --- a/graphics/particles/circle-magic.xml +++ b/graphics/particles/circle-magic.xml @@ -1,9 +1,16 @@ <?xml version="1.0"?> + <effect> - <particle position-x="16" position-y="24" position-z="0"> + <particle + position-x = "16" + position-y = "24" + position-z = "0" + > + <animation imageset="graphics/particles/circle-magic.png" width="78" height="55"> <sequence start="0" end="9" delay="80"/> </animation> + <emitter> <property name="horizontal-angle" min="0" max="360"/> <property name="vertical-angle" value="0"/> @@ -20,5 +27,6 @@ </animation> </emitter> </emitter> + </particle> </effect> diff --git a/graphics/particles/fog-medium-a.png b/graphics/particles/fog-medium-a.png Binary files differindex f2b29eb6..a488a86c 100644 --- a/graphics/particles/fog-medium-a.png +++ b/graphics/particles/fog-medium-a.png diff --git a/graphics/particles/fog-medium-b.png b/graphics/particles/fog-medium-b.png Binary files differindex f2a344a1..6698ef0d 100644 --- a/graphics/particles/fog-medium-b.png +++ b/graphics/particles/fog-medium-b.png diff --git a/graphics/particles/fog-medium-c.png b/graphics/particles/fog-medium-c.png Binary files differindex db3413e9..bb20be3f 100644 --- a/graphics/particles/fog-medium-c.png +++ b/graphics/particles/fog-medium-c.png diff --git a/graphics/particles/glow-medium.png b/graphics/particles/glow-medium.png Binary files differindex 580e6c6b..b7ef24e3 100644 --- a/graphics/particles/glow-medium.png +++ b/graphics/particles/glow-medium.png diff --git a/graphics/particles/glow-small.png b/graphics/particles/glow-small.png Binary files differindex c625f06d..f2d180d1 100644 --- a/graphics/particles/glow-small.png +++ b/graphics/particles/glow-small.png diff --git a/graphics/particles/gloworb-medium.png b/graphics/particles/gloworb-medium.png Binary files differindex d437ca58..0d45d78f 100644 --- a/graphics/particles/gloworb-medium.png +++ b/graphics/particles/gloworb-medium.png diff --git a/graphics/particles/gloworb-small.png b/graphics/particles/gloworb-small.png Binary files differindex fc7158d2..ab62402c 100644 --- a/graphics/particles/gloworb-small.png +++ b/graphics/particles/gloworb-small.png diff --git a/graphics/particles/heartnecklace.particle.xml b/graphics/particles/heartnecklace.particle.xml index fd63fdbc..aba3ef38 100644 --- a/graphics/particles/heartnecklace.particle.xml +++ b/graphics/particles/heartnecklace.particle.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> <!-- -Green stars which are supposed to engulf a character +Hearts which are supposed to engulf a character --> <effect> <particle position-x="0" position-y="0" position-z="0"> <emitter> - <property name="image" value="graphics/particles/single-heart.png"/> + <property name="image" value="graphics/particles/pinkheart.png"/> <property name="vertical-angle" value="90"/> <property name="gravity" min="-0.5" max="-0.6"/> <property name="momentum" value="0.0001"/> diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml index b9ab089c..55b45c20 100644 --- a/graphics/particles/hellblaze.particle.xml +++ b/graphics/particles/hellblaze.particle.xml @@ -8,10 +8,14 @@ It is about 100 pixels wide and 200 pixels high, takes about 280 particles and lowers my FPS by about 30%. --> <effect> - <particle position-x="0" position-y="0" position-z="150"> + <particle + position-x = "0" + position-y = "0" + position-z = "150" + > <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> <property name="acceleration" value="0.05"/> <property name="momentum" value="0.95"/> <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/> @@ -19,12 +23,12 @@ lowers my FPS by about 30%. <property name="fade-in" value="30"/> <property name="fade-out" value="30"/> <property name="output" min="1" max="2"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="1" max="3"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="1" max="3" /> </emitter> <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> <property name="acceleration" value="0.05"/> <property name="momentum" value="0.95"/> <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/> @@ -32,12 +36,12 @@ lowers my FPS by about 30%. <property name="fade-in" value="10"/> <property name="fade-out" value="30"/> <property name="output" min="0" max="1"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> </emitter> <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> <property name="acceleration" value="0.05"/> <property name="momentum" value="0.95"/> <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> @@ -45,13 +49,13 @@ lowers my FPS by about 30%. <property name="fade-in" value="10"/> <property name="fade-out" value="50"/> <property name="output" min="-1" max="1"/> - <property name="randomness" value="200"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> </emitter> <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> <property name="acceleration" value="0.05"/> <property name="momentum" value="0.95"/> <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> @@ -59,9 +63,25 @@ lowers my FPS by about 30%. <property name="fade-in" value="10"/> <property name="fade-out" value="50"/> <property name="output" min="-1" max="1"/> - <property name="randomness" value="200"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> + <sequence start="0" end="14" delay="20"/> + <frame index="14" delay="1000"/> + </animation> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> </emitter> </particle> </effect> diff --git a/graphics/particles/light-large.png b/graphics/particles/light-large.png Binary files differindex 9159ebf0..9ff0bfb7 100644 --- a/graphics/particles/light-large.png +++ b/graphics/particles/light-large.png diff --git a/graphics/particles/lightning2-263.png b/graphics/particles/lightning2-263.png Binary files differindex 2a4900da..3ce165cf 100644 --- a/graphics/particles/lightning2-263.png +++ b/graphics/particles/lightning2-263.png diff --git a/graphics/particles/lightning3-275.png b/graphics/particles/lightning3-275.png Binary files differindex c0f7ecec..4cd933c7 100644 --- a/graphics/particles/lightning3-275.png +++ b/graphics/particles/lightning3-275.png diff --git a/graphics/particles/magic.golden.xml b/graphics/particles/magic.golden.xml index 18fb52ca..2da3e32e 100644 --- a/graphics/particles/magic.golden.xml +++ b/graphics/particles/magic.golden.xml @@ -1,18 +1,27 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Alige, Unknown +Copyright (C) 2016 Evol Online +Copyright (C) 2004~2019 The Mana World --> + <effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> + <particle position-x="0" + position-y="0" + position-z="27" + lifetime="150"> + <emitter> + <animation imageset="graphics/particles/sparkles.png|W:#a0a000,ffdf10" width="15" height="15"> + <sequence start="0" end="3" delay="50"/> + <frame index="0" delay="100"/> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" value="1.1"/> + <property name="lifetime" min="50" max="60"/> + <property name="output" value="1"/> + <property name="output-pause" value="4"/> + <property name="fade-in" min="5" max="10"/> + <property name="fade-out" value="15"/> + <property name="position-x" min="-12" max="12"/> + <property name="position-y" value="32"/> + </emitter> + </particle> </effect> diff --git a/graphics/particles/magic.green.xml b/graphics/particles/magic.green.xml index 6641c6e8..5ca502a0 100644 --- a/graphics/particles/magic.green.xml +++ b/graphics/particles/magic.green.xml @@ -1,18 +1,27 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Alige, Unknown +Copyright (C) 2016 Evol Online +Copyright (C) 2004~2019 The Mana World --> + <effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> + <particle position-x="0" + position-y="0" + position-z="27" + lifetime="150"> + <emitter> + <animation imageset="graphics/particles/sparkles.png|W:#00a000,30ff30" width="15" height="15"> + <sequence start="0" end="3" delay="50"/> + <frame index="0" delay="100"/> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" value="1.1"/> + <property name="lifetime" min="50" max="60"/> + <property name="output" value="1"/> + <property name="output-pause" value="4"/> + <property name="fade-in" min="5" max="10"/> + <property name="fade-out" value="15"/> + <property name="position-x" min="-12" max="12"/> + <property name="position-y" value="32"/> + </emitter> + </particle> </effect> diff --git a/graphics/particles/magic.red.xml b/graphics/particles/magic.red.xml index 59a494ae..e918928a 100644 --- a/graphics/particles/magic.red.xml +++ b/graphics/particles/magic.red.xml @@ -1,18 +1,27 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Alige, Unknown +Copyright (C) 2016 Evol Online +Copyright (C) 2004~2019 The Mana World --> + <effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> + <particle position-x="0" + position-y="0" + position-z="27" + lifetime="150"> + <emitter> + <animation imageset="graphics/particles/sparkles.png|W:#b00000,ff8020" width="15" height="15"> + <sequence start="0" end="3" delay="50"/> + <frame index="0" delay="100"/> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" value="1.1"/> + <property name="lifetime" min="50" max="60"/> + <property name="output" value="1"/> + <property name="output-pause" value="4"/> + <property name="fade-in" min="5" max="10"/> + <property name="fade-out" value="15"/> + <property name="position-x" min="-12" max="12"/> + <property name="position-y" value="32"/> + </emitter> + </particle> </effect> diff --git a/graphics/particles/magic.white.xml b/graphics/particles/magic.white.xml index ef3d387f..344b8bd8 100644 --- a/graphics/particles/magic.white.xml +++ b/graphics/particles/magic.white.xml @@ -1,18 +1,27 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Alige, Unknown +Copyright (C) 2016 Evol Online +Copyright (C) 2004~2019 The Mana World --> + <effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#e0e0e0,ffffff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> + <particle position-x="0" + position-y="0" + position-z="27" + lifetime="150"> + <emitter> + <animation imageset="graphics/particles/sparkles.png|W:#e0e0e0,ffffff" width="15" height="15"> + <sequence start="0" end="3" delay="50"/> + <frame index="0" delay="100"/> + </animation> + <property name="vertical-angle" value="90"/> + <property name="power" value="1.1"/> + <property name="lifetime" min="50" max="60"/> + <property name="output" value="1"/> + <property name="output-pause" value="4"/> + <property name="fade-in" min="5" max="10"/> + <property name="fade-out" value="15"/> + <property name="position-x" min="-12" max="12"/> + <property name="position-y" value="32"/> + </emitter> + </particle> </effect> diff --git a/graphics/particles/monster-troll-foefire.particle.png b/graphics/particles/monster-troll-foefire.particle.png Binary files differindex 8928db3c..371f93b7 100644 --- a/graphics/particles/monster-troll-foefire.particle.png +++ b/graphics/particles/monster-troll-foefire.particle.png diff --git a/graphics/particles/orb-large.png b/graphics/particles/orb-large.png Binary files differindex 8886997f..dca87fdf 100644 --- a/graphics/particles/orb-large.png +++ b/graphics/particles/orb-large.png diff --git a/graphics/particles/orb-medium.png b/graphics/particles/orb-medium.png Binary files differindex 4c1edc35..602357b1 100644 --- a/graphics/particles/orb-medium.png +++ b/graphics/particles/orb-medium.png diff --git a/graphics/particles/orb-small.png b/graphics/particles/orb-small.png Binary files differindex 179be0d5..1d87f1d0 100644 --- a/graphics/particles/orb-small.png +++ b/graphics/particles/orb-small.png diff --git a/graphics/particles/python.png b/graphics/particles/python.png Binary files differindex a66b2e8b..26df79fd 100644 --- a/graphics/particles/python.png +++ b/graphics/particles/python.png diff --git a/graphics/particles/python.xml b/graphics/particles/python.xml index 459d50df..35c28b1e 100644 --- a/graphics/particles/python.xml +++ b/graphics/particles/python.xml @@ -1,9 +1,19 @@ <?xml version="1.0"?> +<!-- Author: Gumi +Copyright (C) 2004-2020 The Mana World --> + <effect> - <particle position-x="0" position-y="0" position-z="270" lifetime="300"> - <animation imageset="graphics/particles/python.png" width="512" height="512"> - <sequence start="0" end="8" delay="40"/> - <frame index="8"/> - </animation> - </particle> + <particle + position-x="0" + position-y="0" + position-z="270" + lifetime="300"> + <animation + imageset="graphics/particles/python.png" + width="512" + height="512"> + <sequence start="0" end="8" delay="40"/> + <frame index="8"/> + </animation> + </particle> </effect> diff --git a/graphics/particles/star-medium.png b/graphics/particles/star-medium.png Binary files differindex 01d8c156..c3020604 100644 --- a/graphics/particles/star-medium.png +++ b/graphics/particles/star-medium.png diff --git a/graphics/particles/star-small.png b/graphics/particles/star-small.png Binary files differindex da4b93cd..3af8bd02 100644 --- a/graphics/particles/star-small.png +++ b/graphics/particles/star-small.png diff --git a/graphics/particles/whirlpool.particle.xml b/graphics/particles/whirlpool.particle.xml index 5b18dfe5..f9356d76 100644 --- a/graphics/particles/whirlpool.particle.xml +++ b/graphics/particles/whirlpool.particle.xml @@ -7,7 +7,7 @@ White bubbles which come out of the ground and fill exactly one tile. <emitter> <property name="position-x" min="0" max="32"/> <property name="position-y" min="0" max="48"/> - <animation imageset="graphics/particles/bubble_8px.png" width="8" height="8"> + <animation imageset="graphics/particles/bubble.png" width="8" height="8"> <frame index="0" delay="50"/> <frame index="1" delay="50"/> <frame index="2" delay="50"/> diff --git a/graphics/sprites/emote.png b/graphics/sprites/emote.png Binary files differindex aaf6ff17..1d000420 100644 --- a/graphics/sprites/emote.png +++ b/graphics/sprites/emote.png diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml index 6a5653c2..af238f3f 100644 --- a/graphics/sprites/emote.xml +++ b/graphics/sprites/emote.xml @@ -1,9 +1,15 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> <sprite variants="18" variant_offset="1"> - <imageset name="emotes" src="graphics/sprites/emote.png" width="30" height="32"/> - <action name="stand" imageset="emotes"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> + <imageset name="emotes" + src="graphics/sprites/emote.png" + width="30" + height="32"/> + + <action name="default" imageset="emotes"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/equipment/chest/bra-female.png b/graphics/sprites/equipment/chest/bra-female.png Binary files differindex c905e69d..6a0b4fc8 100644 --- a/graphics/sprites/equipment/chest/bra-female.png +++ b/graphics/sprites/equipment/chest/bra-female.png diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bra-female.xml index 79276abc..6409d5b8 100644 --- a/graphics/sprites/equipment/chest/bra-female.xml +++ b/graphics/sprites/equipment/chest/bra-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/bra-female.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png Binary files differindex c45f38cc..17f5f35a 100644 --- a/graphics/sprites/equipment/chest/bromenalchest-female.png +++ b/graphics/sprites/equipment/chest/bromenalchest-female.png diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml index 5087c10f..9e35f978 100644 --- a/graphics/sprites/equipment/chest/bromenalchest-female.xml +++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/bromenalchest-female.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest.png b/graphics/sprites/equipment/chest/bromenalchest.png Binary files differindex 36db5887..17f5f35a 100644 --- a/graphics/sprites/equipment/chest/bromenalchest.png +++ b/graphics/sprites/equipment/chest/bromenalchest.png diff --git a/graphics/sprites/equipment/chest/bromenalchest.xml b/graphics/sprites/equipment/chest/bromenalchest.xml index 5d6e5d7b..1fdc7cb3 100644 --- a/graphics/sprites/equipment/chest/bromenalchest.xml +++ b/graphics/sprites/equipment/chest/bromenalchest.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/bromenalchest.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png Binary files differindex f57088e3..3f16fc55 100644 --- a/graphics/sprites/equipment/chest/chainmail-female.png +++ b/graphics/sprites/equipment/chest/chainmail-female.png diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml index 11c076d9..3ee7e4c2 100644 --- a/graphics/sprites/equipment/chest/chainmail-female.xml +++ b/graphics/sprites/equipment/chest/chainmail-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/chainmail-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/chainmail.png b/graphics/sprites/equipment/chest/chainmail.png Binary files differindex c3817650..e4575270 100644 --- a/graphics/sprites/equipment/chest/chainmail.png +++ b/graphics/sprites/equipment/chest/chainmail.png diff --git a/graphics/sprites/equipment/chest/chainmail.xml b/graphics/sprites/equipment/chest/chainmail.xml index 98e16e14..dc136dfb 100644 --- a/graphics/sprites/equipment/chest/chainmail.xml +++ b/graphics/sprites/equipment/chest/chainmail.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/chainmail.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/chainmail.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.png b/graphics/sprites/equipment/chest/lightplatemail-female.png Binary files differindex 2c13af29..db6c187b 100644 --- a/graphics/sprites/equipment/chest/lightplatemail-female.png +++ b/graphics/sprites/equipment/chest/lightplatemail-female.png diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml index 98d9aa14..7ef84ae5 100644 --- a/graphics/sprites/equipment/chest/lightplatemail-female.xml +++ b/graphics/sprites/equipment/chest/lightplatemail-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail.png b/graphics/sprites/equipment/chest/lightplatemail.png Binary files differindex 66878079..3a563bdc 100644 --- a/graphics/sprites/equipment/chest/lightplatemail.png +++ b/graphics/sprites/equipment/chest/lightplatemail.png diff --git a/graphics/sprites/equipment/chest/lightplatemail.xml b/graphics/sprites/equipment/chest/lightplatemail.xml index b3a11638..dbcd26b7 100644 --- a/graphics/sprites/equipment/chest/lightplatemail.xml +++ b/graphics/sprites/equipment/chest/lightplatemail.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/lightplatemail.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml index 6faa5878..864f2935 100644 --- a/graphics/sprites/equipment/chest/saviorarmor-female.xml +++ b/graphics/sprites/equipment/chest/saviorarmor-female.xml @@ -1,102 +1,110 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" offsetX="0" offsetY="0" delay="75"/> - <frame index="28" offsetX="0" offsetY="0" delay="75"/> - <frame index="29" offsetX="0" offsetY="0" delay="75"/> - <frame index="30" offsetX="4" offsetY="0" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="63" offsetX="0" offsetY="0" delay="75"/> - <frame index="64" offsetX="0" offsetY="0" delay="75"/> - <frame index="65" offsetX="0" offsetY="0" delay="75"/> - <frame index="66" offsetX="-4" offsetY="0" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="0" delay="75" /> + <frame index="28" offsetX="0" offsetY ="0" delay="75" /> + <frame index="29" offsetX="0" offsetY ="0" delay="75" /> + <frame index="30" offsetX="4" offsetY ="0" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY ="0" delay="75" /> + <frame index="64" offsetX="0" offsetY ="0" delay="75" /> + <frame index="65" offsetX="0" offsetY ="0" delay="75" /> + <frame index="66" offsetX="-4" offsetY ="0" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml deleted file mode 100644 index 92f8192e..00000000 --- a/graphics/sprites/equipment/chest/saviorarmor-male.xml +++ /dev/null @@ -1,102 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" offsetX="0" offsetY="0" delay="75"/> - <frame index="28" offsetX="0" offsetY="0" delay="75"/> - <frame index="29" offsetX="0" offsetY="0" delay="75"/> - <frame index="30" offsetX="4" offsetY="0" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="63" offsetX="0" offsetY="0" delay="75"/> - <frame index="64" offsetX="0" offsetY="0" delay="75"/> - <frame index="65" offsetX="0" offsetY="0" delay="75"/> - <frame index="66" offsetX="-4" offsetY="0" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor.png Binary files differindex 73292a11..73292a11 100644 --- a/graphics/sprites/equipment/chest/saviorarmor-male.png +++ b/graphics/sprites/equipment/chest/saviorarmor.png diff --git a/graphics/sprites/equipment/chest/saviorarmor.xml b/graphics/sprites/equipment/chest/saviorarmor.xml new file mode 100644 index 00000000..c98e47b7 --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor.xml @@ -0,0 +1,110 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="0" delay="75" /> + <frame index="28" offsetX="0" offsetY ="0" delay="75" /> + <frame index="29" offsetX="0" offsetY ="0" delay="75" /> + <frame index="30" offsetX="4" offsetY ="0" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY ="0" delay="75" /> + <frame index="64" offsetX="0" offsetY ="0" delay="75" /> + <frame index="65" offsetX="0" offsetY ="0" delay="75" /> + <frame index="66" offsetX="-4" offsetY ="0" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.png b/graphics/sprites/equipment/chest/shorttanktop-female.png Binary files differindex 4f2683e7..694c6e1b 100644 --- a/graphics/sprites/equipment/chest/shorttanktop-female.png +++ b/graphics/sprites/equipment/chest/shorttanktop-female.png diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml index e77a1ce0..c8a7b983 100644 --- a/graphics/sprites/equipment/chest/shorttanktop-female.xml +++ b/graphics/sprites/equipment/chest/shorttanktop-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop.png b/graphics/sprites/equipment/chest/shorttanktop.png Binary files differindex 4a103ae6..851918a4 100644 --- a/graphics/sprites/equipment/chest/shorttanktop.png +++ b/graphics/sprites/equipment/chest/shorttanktop.png diff --git a/graphics/sprites/equipment/chest/shorttanktop.xml b/graphics/sprites/equipment/chest/shorttanktop.xml index 7288c876..a07578ef 100644 --- a/graphics/sprites/equipment/chest/shorttanktop.xml +++ b/graphics/sprites/equipment/chest/shorttanktop.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/shorttanktop.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png Binary files differindex a8ecf79c..3f779385 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.png +++ b/graphics/sprites/equipment/chest/tanktop-female.png diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index cef042ae..26692532 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/tanktop-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop.png b/graphics/sprites/equipment/chest/tanktop.png Binary files differindex bda08a2e..30f0a4bf 100644 --- a/graphics/sprites/equipment/chest/tanktop.png +++ b/graphics/sprites/equipment/chest/tanktop.png diff --git a/graphics/sprites/equipment/chest/tanktop.xml b/graphics/sprites/equipment/chest/tanktop.xml index c83b9500..1361503b 100644 --- a/graphics/sprites/equipment/chest/tanktop.xml +++ b/graphics/sprites/equipment/chest/tanktop.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/tanktop.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.png b/graphics/sprites/equipment/chest/tnecksweater-female.png Binary files differindex 860b5315..7d32d09f 100644 --- a/graphics/sprites/equipment/chest/tnecksweater-female.png +++ b/graphics/sprites/equipment/chest/tnecksweater-female.png diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml index 0b1e19ff..fb25d885 100644 --- a/graphics/sprites/equipment/chest/tnecksweater-female.xml +++ b/graphics/sprites/equipment/chest/tnecksweater-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater.png b/graphics/sprites/equipment/chest/tnecksweater.png Binary files differindex 7e63f63c..d97ea273 100644 --- a/graphics/sprites/equipment/chest/tnecksweater.png +++ b/graphics/sprites/equipment/chest/tnecksweater.png diff --git a/graphics/sprites/equipment/chest/tnecksweater.xml b/graphics/sprites/equipment/chest/tnecksweater.xml index d3643412..5841844d 100644 --- a/graphics/sprites/equipment/chest/tnecksweater.xml +++ b/graphics/sprites/equipment/chest/tnecksweater.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/tnecksweater.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.png b/graphics/sprites/equipment/chest/vnecksweater-female.png Binary files differindex bbce3137..dec94ec9 100644 --- a/graphics/sprites/equipment/chest/vnecksweater-female.png +++ b/graphics/sprites/equipment/chest/vnecksweater-female.png diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml index 4aaa45e6..31b36576 100644 --- a/graphics/sprites/equipment/chest/vnecksweater-female.xml +++ b/graphics/sprites/equipment/chest/vnecksweater-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater.png b/graphics/sprites/equipment/chest/vnecksweater.png Binary files differindex ecf460b8..89d284b7 100644 --- a/graphics/sprites/equipment/chest/vnecksweater.png +++ b/graphics/sprites/equipment/chest/vnecksweater.png diff --git a/graphics/sprites/equipment/chest/vnecksweater.xml b/graphics/sprites/equipment/chest/vnecksweater.xml index 54356c1b..6fc921e7 100644 --- a/graphics/sprites/equipment/chest/vnecksweater.xml +++ b/graphics/sprites/equipment/chest/vnecksweater.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/vnecksweater.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png Binary files differindex 4274064d..e769f3a6 100644 --- a/graphics/sprites/equipment/chest/warlordplate-female.png +++ b/graphics/sprites/equipment/chest/warlordplate-female.png diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml index 5e6eecef..cd35e69e 100644 --- a/graphics/sprites/equipment/chest/warlordplate-female.xml +++ b/graphics/sprites/equipment/chest/warlordplate-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +--> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate.png b/graphics/sprites/equipment/chest/warlordplate.png Binary files differindex 7feeb650..c21499ac 100644 --- a/graphics/sprites/equipment/chest/warlordplate.png +++ b/graphics/sprites/equipment/chest/warlordplate.png diff --git a/graphics/sprites/equipment/chest/warlordplate.xml b/graphics/sprites/equipment/chest/warlordplate.xml index 936c621a..1d8addef 100644 --- a/graphics/sprites/equipment/chest/warlordplate.xml +++ b/graphics/sprites/equipment/chest/warlordplate.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png Binary files differindex 01021ff4..d88b9f60 100644 --- a/graphics/sprites/equipment/feet/boots-female.png +++ b/graphics/sprites/equipment/feet/boots-female.png diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml index 0a261553..c89a0e16 100644 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/boots-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots.png b/graphics/sprites/equipment/feet/boots.png Binary files differindex 719a1b08..75731367 100644 --- a/graphics/sprites/equipment/feet/boots.png +++ b/graphics/sprites/equipment/feet/boots.png diff --git a/graphics/sprites/equipment/feet/boots.xml b/graphics/sprites/equipment/feet/boots.xml index c07ec3ec..3de0a5b8 100644 --- a/graphics/sprites/equipment/feet/boots.xml +++ b/graphics/sprites/equipment/feet/boots.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/boots.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/boots.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.png b/graphics/sprites/equipment/feet/bromenalboots-female.png Binary files differindex 27aad618..4c5235cf 100644 --- a/graphics/sprites/equipment/feet/bromenalboots-female.png +++ b/graphics/sprites/equipment/feet/bromenalboots-female.png diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.xml b/graphics/sprites/equipment/feet/bromenalboots-female.xml index 33585d71..3026da49 100644 --- a/graphics/sprites/equipment/feet/bromenalboots-female.xml +++ b/graphics/sprites/equipment/feet/bromenalboots-female.xml @@ -1,5 +1,10 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-female.png" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/bromenalboots-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots.png b/graphics/sprites/equipment/feet/bromenalboots.png Binary files differindex 950b679d..dd6591d4 100644 --- a/graphics/sprites/equipment/feet/bromenalboots.png +++ b/graphics/sprites/equipment/feet/bromenalboots.png diff --git a/graphics/sprites/equipment/feet/bromenalboots.xml b/graphics/sprites/equipment/feet/bromenalboots.xml index 220f2919..aa4216aa 100644 --- a/graphics/sprites/equipment/feet/bromenalboots.xml +++ b/graphics/sprites/equipment/feet/bromenalboots.xml @@ -1,5 +1,10 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots.png" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/bromenalboots.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots-female.png b/graphics/sprites/equipment/feet/warlordboots-female.png Binary files differindex a98dc80c..c1cf49f9 100644 --- a/graphics/sprites/equipment/feet/warlordboots-female.png +++ b/graphics/sprites/equipment/feet/warlordboots-female.png diff --git a/graphics/sprites/equipment/feet/warlordboots-female.xml b/graphics/sprites/equipment/feet/warlordboots-female.xml index 37b21c9b..415a6abf 100644 --- a/graphics/sprites/equipment/feet/warlordboots-female.xml +++ b/graphics/sprites/equipment/feet/warlordboots-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online / TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/warlordboots-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots.png b/graphics/sprites/equipment/feet/warlordboots.png Binary files differindex c8ecc2e6..5603fc09 100644 --- a/graphics/sprites/equipment/feet/warlordboots.png +++ b/graphics/sprites/equipment/feet/warlordboots.png diff --git a/graphics/sprites/equipment/feet/warlordboots.xml b/graphics/sprites/equipment/feet/warlordboots.xml index 9dde07aa..4a448631 100644 --- a/graphics/sprites/equipment/feet/warlordboots.xml +++ b/graphics/sprites/equipment/feet/warlordboots.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online / TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/warlordboots.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png Binary files differindex b14c2a74..a84cd5b1 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.png +++ b/graphics/sprites/equipment/hands/bromenalgloves-female.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml index 374ae5b4..f096ae32 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.xml +++ b/graphics/sprites/equipment/hands/bromenalgloves-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/bromenalgloves-female.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves.png b/graphics/sprites/equipment/hands/bromenalgloves.png Binary files differindex c53e6f3b..237d7ac6 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves.png +++ b/graphics/sprites/equipment/hands/bromenalgloves.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves.xml b/graphics/sprites/equipment/hands/bromenalgloves.xml index 85f9f3fa..8def7e34 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves.xml +++ b/graphics/sprites/equipment/hands/bromenalgloves.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves.png" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/bromenalgloves.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png Binary files differindex daab1178..e968288c 100644 --- a/graphics/sprites/equipment/head/afkcap.png +++ b/graphics/sprites/equipment/head/afkcap.png diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml index 96434e17..a245e26f 100644 --- a/graphics/sprites/equipment/head/afkcap.xml +++ b/graphics/sprites/equipment/head/afkcap.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="150"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-41" delay="75"/> - <frame index="0" offsetX="0" offsetY="-40" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="3" offsetY="-43" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="225"/> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-45" delay="225"/> - <frame index="1" offsetX="3" offsetY="-46" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-45" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-46" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-36"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="27" offsetY="-16"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <frame index="0" offsetX="0" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-44" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-44" delay="140"/> - <frame index="3" offsetX="1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="4" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="100"/> - <frame index="0" offsetX="0" offsetY="-44" delay="100"/> - <frame index="0" offsetX="0" offsetY="-41" delay="100"/> - <frame index="0" offsetX="0" offsetY="-40" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="100"/> - <frame index="1" offsetX="2" offsetY="-47" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="3" offsetX="2" offsetY="-44" delay="100"/> - <frame index="3" offsetX="3" offsetY="-43" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-46" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="0" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="3" offsetX="3" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-46" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-48" delay="140"/> - <frame index="1" offsetX="2" offsetY="-47" delay="140"/> - <frame index="1" offsetX="3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-48" delay="140"/> - <frame index="3" offsetX="0" offsetY="-47" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-44" delay="140"/> - <end/> - </animation> - </action> -</sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/afkcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png Binary files differindex b64147e7..0b092dc8 100644 --- a/graphics/sprites/equipment/head/antlerhat.png +++ b/graphics/sprites/equipment/head/antlerhat.png diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png Binary files differindex 63a67d0f..f67b90a1 100644 --- a/graphics/sprites/equipment/head/axehat.png +++ b/graphics/sprites/equipment/head/axehat.png diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml index 5c9f320b..aa960a1d 100644 --- a/graphics/sprites/equipment/head/axehat.xml +++ b/graphics/sprites/equipment/head/axehat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/axehat.png" width="22" height="22"/> - 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<frame index="2" offsetX="-2" offsetY="-41" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-45" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-46" delay="100"/> - <frame index="3" offsetX="0" offsetY="-43" delay="100"/> - <frame index="3" offsetX="1" offsetY="-42" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-45" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-45" delay="140"/> - <frame index="1" offsetX="6" offsetY="-46" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-43" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-45" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-46" delay="140"/> - <frame index="3" offsetX="1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="3" offsetY="-42" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> - <frame index="0" offsetX="0" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="4" offsetY="-46" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-43" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-41" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="3" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> -</sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/axehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/bandana.png b/graphics/sprites/equipment/head/bandana.png Binary files differindex d10afef4..8ebbca1b 100644 --- a/graphics/sprites/equipment/head/bandana.png +++ b/graphics/sprites/equipment/head/bandana.png diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml index 33347c9d..945b0fdd 100644 --- a/graphics/sprites/equipment/head/bandana.xml +++ b/graphics/sprites/equipment/head/bandana.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/bandana.png|W;R" width="29" height="21"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-37" delay="75"/> - <frame index="0" offsetX="0" offsetY="-38" delay="150"/> - <frame index="0" offsetX="0" offsetY="-37" delay="75"/> - <frame index="0" offsetX="0" offsetY="-38" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-38" delay="75"/> - <frame index="1" offsetX="0" offsetY="-37" delay="75"/> - <frame index="1" offsetX="0" offsetY="-38" delay="150"/> - <frame index="1" offsetX="0" offsetY="-37" delay="75"/> - <frame index="1" offsetX="0" offsetY="-38" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-39" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-39" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-38" delay="75"/> - <frame index="3" offsetX="0" offsetY="-37" delay="75"/> - <frame index="3" offsetX="0" offsetY="-38" delay="150"/> - <frame index="3" offsetX="0" offsetY="-37" delay="75"/> - <frame index="3" offsetX="0" offsetY="-38" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-36" delay="75"/> - <frame index="0" offsetX="0" offsetY="-37" delay="75"/> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-39" delay="75"/> - <frame index="1" offsetX="4" offsetY="-40" delay="75"/> - <frame index="1" offsetX="0" offsetY="-37" delay="75"/> - 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\ No newline at end of file diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png Binary files differindex 5c81622b..aef9505e 100644 --- a/graphics/sprites/equipment/head/beaniecopter.png +++ b/graphics/sprites/equipment/head/beaniecopter.png diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png Binary files differindex c8a279fb..51d9410f 100644 --- a/graphics/sprites/equipment/head/bromenalhelmet.png +++ b/graphics/sprites/equipment/head/bromenalhelmet.png diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml index 5ff122dc..cb1dfe1a 100644 --- a/graphics/sprites/equipment/head/bromenalhelmet.xml +++ b/graphics/sprites/equipment/head/bromenalhelmet.xml @@ -1,230 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-42"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-42" delay="75"/> - <frame index="1" offsetX="4" offsetY="-41" delay="75"/> - <frame index="1" offsetX="4" offsetY="-42" delay="150"/> - <frame index="1" offsetX="4" offsetY="-41" delay="75"/> - <frame index="1" offsetX="4" offsetY="-42" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-42" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-43" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-42" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-43" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-42" delay="75"/> - <frame index="3" offsetX="2" offsetY="-41" delay="75"/> - <frame index="3" offsetX="2" offsetY="-42" delay="150"/> - <frame index="3" offsetX="2" offsetY="-41" delay="75"/> - <frame index="3" offsetX="2" offsetY="-42" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="7" offsetY="-43" delay="75"/> - <frame index="1" offsetX="7" offsetY="-44" delay="75"/> - <frame index="1" offsetX="3" offsetY="-41" delay="75"/> - <frame index="1" offsetX="2" offsetY="-40" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-42" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-39" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="1" offsetY="-41" delay="75"/> - <frame index="3" offsetX="2" offsetY="-40" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> - 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</animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-42" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="3" offsetX="0" offsetY="-45" delay="140"/> - <frame index="3" offsetX="4" offsetY="-41" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/bromenalhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bucket.png b/graphics/sprites/equipment/head/bucket.png Binary files differindex 8c3b527a..a7cfcdaf 100644 --- a/graphics/sprites/equipment/head/bucket.png +++ b/graphics/sprites/equipment/head/bucket.png diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml index 21ee9f4a..5d430392 100644 --- a/graphics/sprites/equipment/head/bucket.xml +++ b/graphics/sprites/equipment/head/bucket.xml @@ -1,230 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/bucket.png" width="21" height="21"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-39" delay="150"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-41" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-42" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-41" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-42" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39" delay="75"/> - <frame index="3" offsetX="0" offsetY="-38" delay="75"/> - <frame index="3" offsetX="0" offsetY="-39" delay="150"/> - <frame index="3" offsetX="0" offsetY="-38" delay="75"/> - <frame index="3" offsetX="0" offsetY="-39" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-40" delay="75"/> - <frame index="1" offsetX="3" offsetY="-41" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-38" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-41" delay="75"/> - <frame index="3" offsetX="0" offsetY="-38" delay="75"/> - <frame index="3" offsetX="1" offsetY="-37" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-40" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-39" delay="225"/> - <frame index="1" offsetX="4" offsetY="-40" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-41" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-40" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-41" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-39" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-40" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-30"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="22" offsetY="-15"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="4" offsetY="-41" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-38" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="3" offsetX="2" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-39" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-40" delay="100"/> - <frame index="1" offsetX="3" offsetY="-41" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-38" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> - <frame index="3" offsetX="0" offsetY="-38" delay="100"/> - <frame index="3" offsetX="1" offsetY="-37" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-42" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-40" delay="140"/> - <frame index="1" offsetX="5" offsetY="-41" delay="140"/> - <frame index="1" offsetX="0" offsetY="-42" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="1" offsetY="-42" delay="140"/> - <frame index="3" offsetX="3" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-42" delay="140"/> - <frame index="1" offsetX="3" offsetY="-41" delay="140"/> - <frame index="1" offsetX="3" offsetY="-42" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-41" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="3" offsetX="3" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/bucket.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png Binary files differindex e9dbd489..3cc51ad3 100644 --- a/graphics/sprites/equipment/head/bull.png +++ b/graphics/sprites/equipment/head/bull.png diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml index 986be1e4..be50c9ec 100644 --- a/graphics/sprites/equipment/head/bull.xml +++ b/graphics/sprites/equipment/head/bull.xml @@ -1,230 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="equipment" src="graphics/sprites/equipment/head/bull.png" width="27" height="26"/> - <action name="stand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action name="walk" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> - 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<frame index="1" offsetX="-2" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-37" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="1" offsetY="-43" delay="140"/> - <frame index="3" offsetX="3" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-42" delay="140"/> - <frame index="1" offsetX="3" offsetY="-41" delay="140"/> - <frame index="1" offsetX="3" offsetY="-43" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-37" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-43" delay="140"/> - <frame index="3" offsetX="3" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/bull.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bunnyears.png b/graphics/sprites/equipment/head/bunnyears.png Binary files differindex f732eee2..ee04c4ad 100644 --- a/graphics/sprites/equipment/head/bunnyears.png +++ b/graphics/sprites/equipment/head/bunnyears.png diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml index ae5ec96e..61661a25 100644 --- a/graphics/sprites/equipment/head/bunnyears.xml +++ b/graphics/sprites/equipment/head/bunnyears.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/bunnyears.png" width="24" height="24"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-46"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-47"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <frame index="0" offsetX="0" offsetY="-46" delay="150"/> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <frame index="0" offsetX="0" offsetY="-46" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-47" delay="75"/> - <frame index="3" offsetX="2" offsetY="-46" delay="75"/> - <frame index="3" offsetX="2" offsetY="-47" delay="150"/> - <frame index="3" offsetX="2" offsetY="-46" delay="75"/> - <frame index="3" offsetX="2" offsetY="-47" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <frame index="0" offsetX="0" offsetY="-42" delay="75"/> - <frame index="0" offsetX="0" offsetY="-41" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-48" delay="75"/> - <frame index="1" offsetX="2" offsetY="-49" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="2" offsetY="-46" delay="75"/> - <frame index="3" offsetX="3" offsetY="-45" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45" delay="225"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-47" delay="225"/> - <frame index="1" offsetX="3" offsetY="-48" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-38"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="38" offsetY="-11"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <frame index="0" offsetX="0" offsetY="-46" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-46" delay="140"/> - <frame index="1" offsetX="1" offsetY="-49" delay="140"/> - <frame index="1" offsetX="3" offsetY="-49" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-46" delay="140"/> - <frame index="3" offsetX="1" offsetY="-49" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="140"/> - <frame index="3" offsetX="4" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="100"/> - <frame index="0" offsetX="0" offsetY="-45" delay="100"/> - <frame index="0" offsetX="0" offsetY="-42" delay="100"/> - <frame index="0" offsetX="0" offsetY="-41" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-48" delay="100"/> - <frame index="1" offsetX="2" offsetY="-49" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="3" offsetX="2" offsetY="-46" delay="100"/> - <frame index="3" offsetX="3" offsetY="-45" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="4" offsetY="-49" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="3" offsetX="3" offsetY="-50" delay="140"/> - <frame index="3" offsetX="5" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-47" delay="140"/> - <frame index="0" offsetX="0" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-50" delay="140"/> - <frame index="1" offsetX="2" offsetY="-49" delay="140"/> - <frame index="1" offsetX="2" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-50" delay="140"/> - <frame index="3" offsetX="0" offsetY="-49" delay="140"/> - <frame index="3" offsetX="1" offsetY="-50" delay="140"/> - <frame index="3" offsetX="5" offsetY="-46" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/bunnyears.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png Binary files differindex b90042ae..74b9b43b 100644 --- a/graphics/sprites/equipment/head/candlehelmet.png +++ b/graphics/sprites/equipment/head/candlehelmet.png diff --git a/graphics/sprites/equipment/head/cap.png b/graphics/sprites/equipment/head/cap.png Binary files differindex b436dd4d..c2431416 100644 --- a/graphics/sprites/equipment/head/cap.png +++ b/graphics/sprites/equipment/head/cap.png diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml index 8662c9d8..b035752c 100644 --- a/graphics/sprites/equipment/head/cap.xml +++ b/graphics/sprites/equipment/head/cap.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/cap.png|R" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="150"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-41" delay="75"/> - 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<imageset name="base" src="graphics/sprites/equipment/head/catears.png|M;W" width="24" height="24"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-46"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-47"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <frame index="0" offsetX="0" offsetY="-46" delay="150"/> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <frame index="0" offsetX="0" offsetY="-46" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-47" delay="75"/> - <frame index="3" offsetX="2" offsetY="-46" delay="75"/> - <frame index="3" offsetX="2" offsetY="-47" delay="150"/> - <frame index="3" offsetX="2" offsetY="-46" delay="75"/> - <frame index="3" offsetX="2" offsetY="-47" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="75"/> - <frame index="0" offsetX="0" offsetY="-42" delay="75"/> - 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<end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="3" offsetX="3" offsetY="-50" delay="140"/> - <frame index="3" offsetX="5" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-47" delay="140"/> - <frame index="0" offsetX="0" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-50" delay="140"/> - <frame index="1" offsetX="2" offsetY="-49" delay="140"/> - <frame index="1" offsetX="2" offsetY="-50" delay="140"/> - 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\ No newline at end of file diff --git a/graphics/sprites/equipment/head/chefhat.png b/graphics/sprites/equipment/head/chefhat.png Binary files differindex 27823975..46c3a260 100644 --- a/graphics/sprites/equipment/head/chefhat.png +++ b/graphics/sprites/equipment/head/chefhat.png diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml index 14444f57..ccb95faf 100644 --- a/graphics/sprites/equipment/head/chefhat.xml +++ b/graphics/sprites/equipment/head/chefhat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-50" delay="150"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-50" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> - 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- </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-49" delay="140"/> - <frame index="1" offsetX="3" offsetY="-52" delay="140"/> - <frame index="1" offsetX="5" offsetY="-52" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-49" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-52" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="100"/> - <frame index="1" offsetX="4" offsetY="-52" delay="100"/> - <frame index="1" offsetX="0" offsetY="-49" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="3" offsetX="0" offsetY="-48" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-51" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-52" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-51" delay="140"/> - <frame index="1" offsetX="6" offsetY="-52" delay="140"/> - <frame index="1" offsetX="1" offsetY="-53" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-53" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-52" delay="140"/> - <frame index="3" offsetX="0" offsetY="-53" delay="140"/> - <frame index="3" offsetX="2" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-51" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-53" delay="140"/> - <frame index="1" offsetX="4" offsetY="-52" delay="140"/> - <frame index="1" offsetX="4" offsetY="-53" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-49" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-53" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-52" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-53" delay="140"/> - <frame index="3" offsetX="2" offsetY="-49" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/chefhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/crown.png b/graphics/sprites/equipment/head/crown.png Binary files differindex a4c21e1c..cd85bc93 100644 --- a/graphics/sprites/equipment/head/crown.png +++ b/graphics/sprites/equipment/head/crown.png diff --git a/graphics/sprites/equipment/head/crown.xml b/graphics/sprites/equipment/head/crown.xml index 74099c44..d5168951 100644 --- a/graphics/sprites/equipment/head/crown.xml +++ b/graphics/sprites/equipment/head/crown.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/crown.png" width="21" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-49"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-49"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-48" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="150"/> - <frame index="1" offsetX="0" offsetY="-48" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="150"/> - <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-50" delay="75"/> - <frame index="1" offsetX="4" offsetY="-51" delay="75"/> - <frame index="1" offsetX="0" offsetY="-48" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-47" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="75"/> - <frame index="3" offsetX="-4" offsetY="-51" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="3" offsetX="0" offsetY="-47" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-49" delay="225"/> - <frame index="1" offsetX="5" offsetY="-50" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-49" delay="225"/> - <frame index="3" offsetX="-6" offsetY="-50" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-40"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="0" offsetX="40" offsetY="-10"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-48" delay="140"/> - <frame index="1" offsetX="3" offsetY="-51" delay="140"/> - <frame index="1" offsetX="5" offsetY="-51" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="1" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-50" delay="100"/> - <frame index="1" offsetX="4" offsetY="-51" delay="100"/> - <frame index="1" offsetX="0" offsetY="-48" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-47" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="3" offsetX="0" offsetY="-47" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-50" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-51" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-50" delay="140"/> - <frame index="1" offsetX="6" offsetY="-51" delay="140"/> - <frame index="1" offsetX="1" offsetY="-52" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-51" delay="140"/> - <frame index="3" offsetX="0" offsetY="-52" delay="140"/> - <frame index="3" offsetX="2" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-52" delay="140"/> - <frame index="1" offsetX="4" offsetY="-51" delay="140"/> - <frame index="1" offsetX="4" offsetY="-52" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-52" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-52" delay="140"/> - <frame index="3" offsetX="2" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/crown.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/deserthat.png b/graphics/sprites/equipment/head/deserthat.png Binary files differindex 5734ed7f..8c61e886 100644 --- a/graphics/sprites/equipment/head/deserthat.png +++ b/graphics/sprites/equipment/head/deserthat.png diff --git a/graphics/sprites/equipment/head/deserthat.xml b/graphics/sprites/equipment/head/deserthat.xml index 7682f625..5296d1c1 100644 --- a/graphics/sprites/equipment/head/deserthat.xml +++ b/graphics/sprites/equipment/head/deserthat.xml @@ -17,99 +17,99 @@ </action> <action name="walk" imageset="base"> <animation direction="down"> - <frame index="1" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="4" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="5" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="6" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="6" offsetX="-1" offsetY="-32" delay="80"/> </animation> <animation direction="left"> - <frame index="8" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="9" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="10" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="11" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="12" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="13" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="8" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="9" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="10" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="12" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="13" offsetX="-1" offsetY="-32" delay="80"/> </animation> <animation direction="up"> - <frame index="16" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="17" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="18" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="19" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="20" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="21" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-32" delay="80"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="18" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="19" offsetX="-2" offsetY="-32" delay="80"/> + <frame index="20" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="21" offsetX="-2" offsetY="-33" delay="80"/> </animation> <animation direction="right"> - <frame index="23" offsetX="0" offsetY="-32" delay="75"/> - <frame index="24" offsetX="0" offsetY="-31" delay="75"/> - <frame index="25" offsetX="0" offsetY="-32" delay="75"/> - <frame index="26" offsetX="0" offsetY="-32" delay="75"/> - <frame index="27" offsetX="0" offsetY="-31" delay="75"/> - <frame index="28" offsetX="0" offsetY="-32" delay="75"/> + <frame index="23" offsetX="0" offsetY="-32" delay="80"/> + <frame index="24" offsetX="0" offsetY="-31" delay="80"/> + <frame index="25" offsetX="0" offsetY="-32" delay="80"/> + <frame index="26" offsetX="0" offsetY="-32" delay="80"/> + <frame index="27" offsetX="0" offsetY="-31" delay="80"/> + <frame index="28" offsetX="0" offsetY="-32" delay="80"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <frame index="1" offsetX="-1" offsetY="-30" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-29" delay="75"/> - <frame index="4" offsetX="-1" offsetY="-26" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-30" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="80"/> <end/> </animation> <animation direction="left"> - <frame index="8" offsetX="3" offsetY="-33" delay="75"/> - <frame index="9" offsetX="3" offsetY="-34" delay="75"/> - <frame index="10" offsetX="0" offsetY="-32" delay="75"/> - <frame index="11" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="8" offsetX="3" offsetY="-33" delay="80"/> + <frame index="9" offsetX="3" offsetY="-34" delay="80"/> + <frame index="10" offsetX="0" offsetY="-32" delay="80"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="80"/> <end/> </animation> <animation direction="up"> - <frame index="16" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="17" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="18" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="19" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="16" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="80"/> <end/> </animation> <animation direction="right"> - <frame index="23" offsetX="-3" offsetY="-33" delay="75"/> - <frame index="24" offsetX="-3" offsetY="-33" delay="75"/> - <frame index="25" offsetX="0" offsetY="-32" delay="75"/> - <frame index="26" offsetX="1" offsetY="-31" delay="75"/> + <frame index="23" offsetX="-3" offsetY="-33" delay="80"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="80"/> + <frame index="25" offsetX="0" offsetY="-32" delay="80"/> + <frame index="26" offsetX="1" offsetY="-31" delay="80"/> <end/> </animation> </action> <action name="attack_bow" imageset="base"> <animation direction="down"> - <frame index="1" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="4" offsetX="-1" offsetY="-30" delay="75"/> - <frame index="5" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-30" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="80"/> <end/> </animation> <animation direction="left"> - <frame index="8" offsetX="2" offsetY="-32" delay="75"/> - <frame index="9" offsetX="2" offsetY="-32" delay="75"/> - <frame index="10" offsetX="2" offsetY="-32" delay="75"/> - <frame index="11" offsetX="4" offsetY="-33" delay="75"/> - <frame index="12" offsetX="4" offsetY="-33" delay="75"/> + <frame index="8" offsetX="2" offsetY="-32" delay="80"/> + <frame index="9" offsetX="2" offsetY="-32" delay="80"/> + <frame index="10" offsetX="2" offsetY="-32" delay="80"/> + <frame index="11" offsetX="4" offsetY="-33" delay="80"/> + <frame index="12" offsetX="4" offsetY="-33" delay="80"/> <end/> </animation> <animation direction="up"> - <frame index="16" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="17" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="18" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="19" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="20" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="19" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="20" offsetX="-3" offsetY="-33" delay="80"/> <end/> </animation> <animation direction="right"> - <frame index="23" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="24" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="25" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="26" offsetX="-5" offsetY="-33" delay="75"/> - <frame index="27" offsetX="-5" offsetY="-33" delay="75"/> + <frame index="23" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="24" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="25" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="26" offsetX="-5" offsetY="-33" delay="80"/> + <frame index="27" offsetX="-5" offsetY="-33" delay="80"/> <end/> </animation> </action> @@ -132,6 +132,8 @@ <frame index="14" offsetX="20" offsetY="-6"/> </animation> </action> + <!-- FIXME MISSING: sittop standride spawnride ride attackride --> + <!-- <action name="attack_2hand" imageset="base"> <animation direction="down"> <frame index="1" offsetX="-1" offsetY="-31" delay="140"/> @@ -252,4 +254,5 @@ <end/> </animation> </action> + --> </sprite> diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png Binary files differindex 2dc10dc2..2e32c9b0 100644 --- a/graphics/sprites/equipment/head/devcap.png +++ b/graphics/sprites/equipment/head/devcap.png diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml index 5bc2fe8b..a410967a 100644 --- a/graphics/sprites/equipment/head/devcap.xml +++ b/graphics/sprites/equipment/head/devcap.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="150"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-41" delay="75"/> - <frame index="0" offsetX="0" offsetY="-40" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="3" offsetY="-43" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="225"/> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-45" delay="225"/> - <frame index="1" offsetX="3" offsetY="-46" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-45" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-46" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-36"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="27" offsetY="-16"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <frame index="0" offsetX="0" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-44" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-44" delay="140"/> - <frame index="3" offsetX="1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="4" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="100"/> - <frame index="0" offsetX="0" offsetY="-44" delay="100"/> - <frame index="0" offsetX="0" offsetY="-41" delay="100"/> - <frame index="0" offsetX="0" offsetY="-40" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="100"/> - <frame index="1" offsetX="2" offsetY="-47" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="3" offsetX="2" offsetY="-44" delay="100"/> - <frame index="3" offsetX="3" offsetY="-43" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-46" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="0" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="3" offsetX="3" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-46" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-48" delay="140"/> - <frame index="1" offsetX="2" offsetY="-47" delay="140"/> - <frame index="1" offsetX="3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-48" delay="140"/> - <frame index="3" offsetX="0" offsetY="-47" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-44" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/devcap.png|W;R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/earmuffs.png b/graphics/sprites/equipment/head/earmuffs.png Binary files differindex c5c99e65..0cbabe81 100644 --- a/graphics/sprites/equipment/head/earmuffs.png +++ b/graphics/sprites/equipment/head/earmuffs.png diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml index 1de35980..8e324d00 100644 --- a/graphics/sprites/equipment/head/earmuffs.xml +++ b/graphics/sprites/equipment/head/earmuffs.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23" height="29"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> - <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34" delay="75"/> - <frame index="2" offsetX="1" offsetY="-33" delay="75"/> - <frame index="2" offsetX="1" offsetY="-34" delay="150"/> - <frame index="2" offsetX="1" offsetY="-33" delay="75"/> - <frame index="2" offsetX="1" offsetY="-34" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="75"/> - <frame index="1" offsetX="2" offsetY="-36" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> - <frame index="2" offsetX="0" offsetY="-33" delay="75"/> - <frame index="2" offsetX="1" offsetY="-32" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="225"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-34" delay="225"/> - <frame index="1" offsetX="4" offsetY="-35" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-33" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-34" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> - <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-6" offsetY="-28"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="25" offsetY="0"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="140"/> - <frame index="1" offsetX="3" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="2" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="2" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="100"/> - <frame index="1" offsetX="2" offsetY="-36" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <frame index="2" offsetX="0" offsetY="-33" delay="100"/> - <frame index="2" offsetX="1" offsetY="-32" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-35" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-35" delay="140"/> - <frame index="1" offsetX="4" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="420"/> - <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> - <frame index="2" offsetX="1" offsetY="-37" delay="140"/> - <frame index="2" offsetX="3" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-36" delay="140"/> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="2" offsetX="3" offsetY="-33" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/earmuffs.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/fancyhat.png b/graphics/sprites/equipment/head/fancyhat.png Binary files differindex 1b9f2e28..87453a12 100644 --- a/graphics/sprites/equipment/head/fancyhat.png +++ b/graphics/sprites/equipment/head/fancyhat.png diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml index 6f3e00e4..d0ce0631 100644 --- a/graphics/sprites/equipment/head/fancyhat.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/fancyhat.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - 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offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" 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src="graphics/sprites/equipment/head/fancyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/fluffyhat.png b/graphics/sprites/equipment/head/fluffyhat.png Binary files differindex bb341140..fa713cc0 100644 --- a/graphics/sprites/equipment/head/fluffyhat.png +++ b/graphics/sprites/equipment/head/fluffyhat.png diff --git a/graphics/sprites/equipment/head/fluffyhat.xml b/graphics/sprites/equipment/head/fluffyhat.xml index fe583925..6bde0f15 100644 --- a/graphics/sprites/equipment/head/fluffyhat.xml +++ b/graphics/sprites/equipment/head/fluffyhat.xml @@ -1,231 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/fluffyhat.png" width="25" height="22"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-44"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38" delay="75"/> - <frame index="1" offsetX="2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="2" offsetY="-38" delay="150"/> - <frame index="1" offsetX="2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="2" offsetY="-38" delay="75"/> - </animation> - 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</animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-38" delay="225"/> - <frame index="1" offsetX="7" offsetY="-39" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-38" delay="225"/> - <frame index="3" offsetX="-6" offsetY="-39" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-32"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="35" offsetY="-10"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="5" offsetY="-40" delay="140"/> - <frame index="1" offsetX="7" offsetY="-40" delay="140"/> - <frame index="1" offsetX="0" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="2" offsetX="0" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-37" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="140"/> - <frame index="3" offsetX="1" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-39" delay="100"/> - <frame index="1" offsetX="6" offsetY="-40" delay="100"/> - <frame index="1" offsetX="2" offsetY="-37" delay="100"/> - <frame index="1" offsetX="1" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38" delay="300"/> - <frame index="2" offsetX="-1" offsetY="-35" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="0" offsetY="-36" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="7" offsetY="-39" delay="140"/> - <frame index="1" offsetX="8" offsetY="-40" delay="140"/> - <frame index="1" offsetX="3" offsetY="-41" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38" delay="420"/> - <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-40" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame index="3" offsetX="2" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-41" delay="140"/> - <frame index="1" offsetX="6" offsetY="-40" delay="140"/> - <frame index="1" offsetX="6" offsetY="-41" delay="140"/> - <frame index="1" offsetX="1" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="3" offsetX="2" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/fluffyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/gmcap.png b/graphics/sprites/equipment/head/gmcap.png Binary files differindex c52dc450..200d3f85 100644 --- a/graphics/sprites/equipment/head/gmcap.png +++ b/graphics/sprites/equipment/head/gmcap.png diff --git a/graphics/sprites/equipment/head/gmcap.xml b/graphics/sprites/equipment/head/gmcap.xml index 79cac04e..95d311c9 100644 --- a/graphics/sprites/equipment/head/gmcap.xml +++ b/graphics/sprites/equipment/head/gmcap.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/gmcap.png|R" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="150"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-41" delay="75"/> - <frame index="0" offsetX="0" offsetY="-40" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="75"/> - <frame index="1" 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name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <frame index="0" offsetX="0" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-44" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-44" delay="140"/> - <frame index="3" offsetX="1" offsetY="-47" 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direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="3" offsetX="2" offsetY="-44" delay="100"/> - <frame index="3" offsetX="3" offsetY="-43" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-46" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="0" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="3" offsetX="3" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-46" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-48" delay="140"/> - <frame index="1" offsetX="2" offsetY="-47" delay="140"/> - <frame index="1" offsetX="3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-48" delay="140"/> - <frame index="3" offsetX="0" offsetY="-47" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-44" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/gmcap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/headmodel.png b/graphics/sprites/equipment/head/headmodel.png Binary files differindex 42d1b660..90aeb983 100644 --- a/graphics/sprites/equipment/head/headmodel.png +++ b/graphics/sprites/equipment/head/headmodel.png diff --git a/graphics/sprites/equipment/head/moonshroomhat.png b/graphics/sprites/equipment/head/moonshroomhat.png Binary files differindex eb3a8891..c6b933b3 100644 --- a/graphics/sprites/equipment/head/moonshroomhat.png +++ b/graphics/sprites/equipment/head/moonshroomhat.png diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml index 7d591353..363e01b3 100644 --- a/graphics/sprites/equipment/head/moonshroomhat.xml +++ b/graphics/sprites/equipment/head/moonshroomhat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/moonshroomhat.png" width="26" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-47"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="0" offsetY="-47"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-47" delay="75"/> - <frame index="1" offsetX="0" offsetY="-46" delay="75"/> - <frame index="1" offsetX="0" offsetY="-47" delay="150"/> - <frame index="1" offsetX="0" offsetY="-46" delay="75"/> - <frame index="1" offsetX="0" offsetY="-47" delay="75"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="150"/> - <frame index="1" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="150"/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="1" offsetY="-47" delay="75"/> - <frame index="1" offsetX="1" offsetY="-46" delay="75"/> - <frame index="1" offsetX="1" offsetY="-47" delay="150"/> - <frame index="1" offsetX="1" offsetY="-46" delay="75"/> - <frame index="1" offsetX="1" offsetY="-47" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-48" delay="75"/> - <frame index="1" offsetX="4" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-47" delay="225"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-46" delay="75"/> - <frame index="1" offsetX="1" offsetY="-45" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-47" delay="225"/> - <frame index="1" offsetX="5" offsetY="-48" delay="150"/> - <end/> - </animation> - 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delay="140"/> - <frame index="1" offsetX="-3" offsetY="-49" delay="140"/> - <frame index="1" offsetX="2" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-48" delay="100"/> - <frame index="1" offsetX="4" offsetY="-49" delay="100"/> - <frame index="1" offsetX="0" offsetY="-46" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-47" delay="300"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-49" delay="100"/> - <frame index="1" offsetX="0" offsetY="-46" delay="100"/> - <frame index="1" offsetX="1" offsetY="-45" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-48" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-48" delay="140"/> - <frame index="1" offsetX="6" offsetY="-49" delay="140"/> - <frame index="1" offsetX="1" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-47" delay="420"/> - <frame index="1" offsetX="-3" offsetY="-50" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="1" offsetX="1" offsetY="-50" delay="140"/> - <frame index="1" offsetX="3" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-50" delay="140"/> - <frame index="1" offsetX="4" offsetY="-49" delay="140"/> - <frame index="1" offsetX="4" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-47" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-2" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-50" delay="140"/> - <frame index="1" offsetX="3" offsetY="-46" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/moonshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png Binary files differindex 4072eade..93deffa0 100644 --- a/graphics/sprites/equipment/head/operamask.png +++ b/graphics/sprites/equipment/head/operamask.png diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml index 7211c2fd..a7b2905a 100644 --- a/graphics/sprites/equipment/head/operamask.xml +++ b/graphics/sprites/equipment/head/operamask.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/operamask.png" width="25" height="23"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-38" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38" delay="75"/> - <frame index="3" offsetX="1" offsetY="-37" delay="75"/> - <frame index="3" offsetX="1" offsetY="-38" delay="150"/> - <frame index="3" offsetX="1" offsetY="-37" delay="75"/> - <frame index="3" offsetX="1" offsetY="-38" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-39" delay="75"/> - <frame index="1" offsetX="2" offsetY="-40" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-36" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" 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offsetY="-38" delay="225"/> - <frame index="3" offsetX="-4" offsetY="-39" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-29"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="17" offsetY="-14"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="1" offsetY="-40" delay="140"/> - <frame index="1" offsetX="3" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-37" delay="140"/> - <frame index="3" offsetX="0" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="3" offsetX="3" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" 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name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-39" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-39" delay="140"/> - <frame index="1" offsetX="4" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="2" offsetY="-41" delay="140"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="2" offsetY="-40" delay="140"/> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame index="3" offsetX="4" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/operamask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/paperbag.png b/graphics/sprites/equipment/head/paperbag.png Binary files differindex 280050e5..f18ee594 100644 --- a/graphics/sprites/equipment/head/paperbag.png +++ b/graphics/sprites/equipment/head/paperbag.png diff --git a/graphics/sprites/equipment/head/paperbag.xml b/graphics/sprites/equipment/head/paperbag.xml index c47d725e..957f4676 100644 --- a/graphics/sprites/equipment/head/paperbag.xml +++ b/graphics/sprites/equipment/head/paperbag.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/paperbag.png" width="40" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-28"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="150"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-27" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="150"/> - <frame index="1" offsetX="0" offsetY="-27" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-29" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-29" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <frame index="3" offsetX="1" offsetY="-28" delay="150"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <frame index="3" offsetX="1" offsetY="-28" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26" delay="75"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <frame index="0" offsetX="0" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="75"/> - <frame index="1" offsetX="3" offsetY="-30" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-26" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="225"/> - <frame index="2" offsetX="0" offsetY="-26" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-30" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <frame index="3" offsetX="2" offsetY="-26" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="225"/> - <frame index="0" offsetX="0" offsetY="-26" delay="75"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-28" delay="225"/> - <frame index="1" offsetX="3" offsetY="-29" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="225"/> - <frame index="2" offsetX="-1" offsetY="-27" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-28" delay="225"/> - <frame index="3" offsetX="-4" offsetY="-29" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-16"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-19"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-20"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-19"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="20" offsetY="-7"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="0" offsetY="-23" delay="140"/> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-23" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <frame index="1" offsetX="2" offsetY="-30" delay="140"/> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="280"/> - <frame index="2" offsetX="0" offsetY="-26" delay="140"/> - <frame index="2" offsetX="1" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <frame index="3" offsetX="0" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="3" offsetX="3" offsetY="-26" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26" delay="100"/> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <frame index="0" offsetX="0" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="100"/> - <frame index="1" offsetX="3" offsetY="-30" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-26" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="300"/> - <frame index="2" offsetX="0" offsetY="-26" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-30" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <frame index="3" offsetX="2" offsetY="-26" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="420"/> - <frame index="2" offsetX="-1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="4" offsetY="-26" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="280"/> - <frame index="2" offsetX="0" offsetY="-26" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="0" offsetY="-31" delay="140"/> - <frame index="3" offsetX="4" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/paperbag.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/phylactery.png b/graphics/sprites/equipment/head/phylactery.png Binary files differindex 8d744178..583edea6 100644 --- a/graphics/sprites/equipment/head/phylactery.png +++ b/graphics/sprites/equipment/head/phylactery.png diff --git a/graphics/sprites/equipment/head/phylactery.xml b/graphics/sprites/equipment/head/phylactery.xml index 82a63c64..df71e7e1 100644 --- a/graphics/sprites/equipment/head/phylactery.xml +++ b/graphics/sprites/equipment/head/phylactery.xml @@ -1,206 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/phylactery.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-18"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="75"/> - <frame index="0" offsetX="0" offsetY="-26" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="22" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-29" delay="100"/> - <frame index="0" offsetX="0" offsetY="-26" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-31" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-31" delay="140"/> - <frame index="0" offsetX="0" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/phylactery.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png Binary files differindex 0107e514..556fe28f 100644 --- a/graphics/sprites/equipment/head/pinkiehat.png +++ b/graphics/sprites/equipment/head/pinkiehat.png diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml index 8f154b40..5f0bcec2 100644 --- a/graphics/sprites/equipment/head/pinkiehat.xml +++ b/graphics/sprites/equipment/head/pinkiehat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/pinkiehat.png" width="40" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-28"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="150"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-27" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="150"/> - <frame index="1" offsetX="0" offsetY="-27" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-29" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-29" delay="150"/> - 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direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="225"/> - <frame index="2" offsetX="0" offsetY="-26" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-30" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <frame index="3" offsetX="2" offsetY="-26" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="225"/> - <frame index="0" offsetX="0" offsetY="-26" delay="75"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-28" delay="225"/> - <frame index="1" offsetX="3" offsetY="-29" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="225"/> - <frame index="2" offsetX="-1" offsetY="-27" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-28" delay="225"/> - <frame index="3" offsetX="-4" offsetY="-29" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-16"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-19"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-20"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-19"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="20" offsetY="-7"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" 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offsetX="-2" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="4" offsetY="-26" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="280"/> - <frame index="2" offsetX="0" offsetY="-26" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="0" offsetY="-31" delay="140"/> - <frame index="3" offsetX="4" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/pinkiehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/santabeardhat.png b/graphics/sprites/equipment/head/santabeardhat.png Binary files differindex 42872f5f..72c3159c 100644 --- a/graphics/sprites/equipment/head/santabeardhat.png +++ b/graphics/sprites/equipment/head/santabeardhat.png diff --git a/graphics/sprites/equipment/head/santabeardhat.xml b/graphics/sprites/equipment/head/santabeardhat.xml index e94589ea..48fb735e 100644 --- a/graphics/sprites/equipment/head/santabeardhat.xml +++ b/graphics/sprites/equipment/head/santabeardhat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/santabeardhat.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" 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offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/santabeardhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/santahat.png b/graphics/sprites/equipment/head/santahat.png Binary files differindex f381afd6..e6016ef9 100644 --- a/graphics/sprites/equipment/head/santahat.png +++ b/graphics/sprites/equipment/head/santahat.png diff --git a/graphics/sprites/equipment/head/santahat.xml b/graphics/sprites/equipment/head/santahat.xml index a1ced392..b2b66562 100644 --- a/graphics/sprites/equipment/head/santahat.xml +++ b/graphics/sprites/equipment/head/santahat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|R;W" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" 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- </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame 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index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="200"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/santahat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/silkheadband.png b/graphics/sprites/equipment/head/silkheadband.png Binary files differindex 4dca7367..5e00613f 100644 --- a/graphics/sprites/equipment/head/silkheadband.png +++ b/graphics/sprites/equipment/head/silkheadband.png diff --git a/graphics/sprites/equipment/head/silkheadband.xml b/graphics/sprites/equipment/head/silkheadband.xml index b7dfe1fc..5155d507 100644 --- a/graphics/sprites/equipment/head/silkheadband.xml +++ b/graphics/sprites/equipment/head/silkheadband.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/silkheadband.png|W" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation 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name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/silkheadband.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png Binary files differindex 15f5e026..f1dc6800 100644 --- a/graphics/sprites/equipment/head/skullmask.png +++ b/graphics/sprites/equipment/head/skullmask.png diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml index b7b85406..1603b699 100644 --- a/graphics/sprites/equipment/head/skullmask.xml +++ b/graphics/sprites/equipment/head/skullmask.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/skullmask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/smileycap.xml b/graphics/sprites/equipment/head/smileycap.xml index 345a9f5a..42fd2841 100644 --- a/graphics/sprites/equipment/head/smileycap.xml +++ b/graphics/sprites/equipment/head/smileycap.xml @@ -1,191 +1,12 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc, Seeds -Copyright (C) 2018-2020 The Mana World --> +<!-- Author: Seeds +Copyright (C) 2020 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/smileycap.png" width="32" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-27"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> - <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-27" delay="80"/> - <frame index="3" offsetX="1" offsetY="-26" delay="80"/> - <frame index="3" offsetX="1" offsetY="-27" delay="160"/> - <frame index="3" offsetX="1" offsetY="-26" delay="80"/> - <frame index="3" offsetX="1" offsetY="-27" delay="80"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28" delay="80"/> - <frame index="1" offsetX="3" offsetY="-29" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> - <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> - <frame index="3" offsetY="-26" delay="80"/> - <frame index="3" offsetY="-25" delay="80"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-27" delay="240"/> - <frame index="1" offsetX="4" offsetY="-28" delay="160"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-17"/> - </animation> - </action> - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="attackride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <!-- FIXME --> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="13" offsetY="8"/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/smileycap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/standardheadband.png b/graphics/sprites/equipment/head/standardheadband.png Binary files differindex 99c7c8fc..a9f26c8b 100644 --- a/graphics/sprites/equipment/head/standardheadband.png +++ b/graphics/sprites/equipment/head/standardheadband.png diff --git a/graphics/sprites/equipment/head/standardheadband.xml b/graphics/sprites/equipment/head/standardheadband.xml index 0ab6356b..ee200305 100644 --- a/graphics/sprites/equipment/head/standardheadband.xml +++ b/graphics/sprites/equipment/head/standardheadband.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/standardheadband.png|W" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/standardheadband.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png Binary files differindex b8c89b50..f483319b 100644 --- a/graphics/sprites/equipment/head/tophat.png +++ b/graphics/sprites/equipment/head/tophat.png diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml index dd767090..c726c93f 100644 --- a/graphics/sprites/equipment/head/tophat.xml +++ b/graphics/sprites/equipment/head/tophat.xml @@ -1,229 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/tophat.png" width="21" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-50" delay="150"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-50" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-50" delay="150"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-50" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="75"/> - <frame index="1" offsetX="4" offsetY="-52" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="75"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="0" offsetY="-48" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-50" delay="225"/> - <frame index="1" offsetX="5" offsetY="-51" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-50" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="225"/> - <frame index="3" offsetX="-6" offsetY="-51" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-41"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="40" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-49" delay="140"/> - <frame index="1" offsetX="3" offsetY="-52" delay="140"/> - <frame index="1" offsetX="5" offsetY="-52" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-49" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-52" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="100"/> - <frame index="1" offsetX="4" offsetY="-52" delay="100"/> - <frame index="1" offsetX="0" offsetY="-49" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="3" offsetX="0" offsetY="-48" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-51" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-52" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-51" delay="140"/> - <frame index="1" offsetX="6" offsetY="-52" delay="140"/> - <frame index="1" offsetX="1" offsetY="-53" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-53" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-52" delay="140"/> - <frame index="3" offsetX="0" offsetY="-53" delay="140"/> - <frame index="3" offsetX="2" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-51" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-53" delay="140"/> - <frame index="1" offsetX="4" offsetY="-52" delay="140"/> - <frame index="1" offsetX="4" offsetY="-53" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-49" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-53" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-52" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-53" delay="140"/> - <frame index="3" offsetX="2" offsetY="-49" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/tophat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png Binary files differindex 4e7c001a..280fb34d 100644 --- a/graphics/sprites/equipment/legs/miniskirt-female.png +++ b/graphics/sprites/equipment/legs/miniskirt-female.png diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml index 2081e8e6..7b7f0fbd 100644 --- a/graphics/sprites/equipment/legs/miniskirt-female.xml +++ b/graphics/sprites/equipment/legs/miniskirt-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/miniskirt-female.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt.png b/graphics/sprites/equipment/legs/miniskirt.png Binary files differindex 6ffc3917..a1aa8a9d 100644 --- a/graphics/sprites/equipment/legs/miniskirt.png +++ b/graphics/sprites/equipment/legs/miniskirt.png diff --git a/graphics/sprites/equipment/legs/miniskirt.xml b/graphics/sprites/equipment/legs/miniskirt.xml index 64b48eff..331ece82 100644 --- a/graphics/sprites/equipment/legs/miniskirt.xml +++ b/graphics/sprites/equipment/legs/miniskirt.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/miniskirt.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/pants-male-oversized.xml b/graphics/sprites/equipment/legs/pants-male-oversized.xml deleted file mode 100644 index afa541c6..00000000 --- a/graphics/sprites/equipment/legs/pants-male-oversized.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/> - <action name="default" imageset="base"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/legs/pants-oversized.xml b/graphics/sprites/equipment/legs/pants-oversized.xml index 9acbedbc..afa541c6 100644 --- a/graphics/sprites/equipment/legs/pants-oversized.xml +++ b/graphics/sprites/equipment/legs/pants-oversized.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/> <action name="default" imageset="base"/> <action name="stand" imageset="base"> <animation direction="down"> diff --git a/graphics/sprites/equipment/legs/shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png Binary files differindex 4a8343f2..0cc0a846 100644 --- a/graphics/sprites/equipment/legs/shorts-female.png +++ b/graphics/sprites/equipment/legs/shorts-female.png diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml index 3658e995..986aa52b 100644 --- a/graphics/sprites/equipment/legs/shorts-female.xml +++ b/graphics/sprites/equipment/legs/shorts-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/shorts-female.png|S" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/shorts.png b/graphics/sprites/equipment/legs/shorts.png Binary files differindex 5f3aa504..8aea03a2 100644 --- a/graphics/sprites/equipment/legs/shorts.png +++ b/graphics/sprites/equipment/legs/shorts.png diff --git a/graphics/sprites/equipment/legs/shorts.xml b/graphics/sprites/equipment/legs/shorts.xml index 683a7134..263c5d3e 100644 --- a/graphics/sprites/equipment/legs/shorts.xml +++ b/graphics/sprites/equipment/legs/shorts.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/shorts.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/shorts.png|S" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png Binary files differindex 53609581..fede06a9 100644 --- a/graphics/sprites/equipment/legs/silkpants-female.png +++ b/graphics/sprites/equipment/legs/silkpants-female.png diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml index 8c6d88d0..4ce9c5f0 100644 --- a/graphics/sprites/equipment/legs/silkpants-female.xml +++ b/graphics/sprites/equipment/legs/silkpants-female.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/silkpants-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/silkpants-female.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/legs/silkpants.png b/graphics/sprites/equipment/legs/silkpants.png Binary files differindex 7cfb29ed..a9e67807 100644 --- a/graphics/sprites/equipment/legs/silkpants.png +++ b/graphics/sprites/equipment/legs/silkpants.png diff --git a/graphics/sprites/equipment/legs/silkpants.xml b/graphics/sprites/equipment/legs/silkpants.xml index 78793ca4..32584d72 100644 --- a/graphics/sprites/equipment/legs/silkpants.xml +++ b/graphics/sprites/equipment/legs/silkpants.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/silkpants.png|W" width="64" height="64"/> - <include file="model/base.xml"/> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/silkpants.png|W" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png Binary files differindex d2c273e7..50cc1cfa 100644 --- a/graphics/sprites/equipment/weapons/bow.png +++ b/graphics/sprites/equipment/weapons/bow.png diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index 1ed461b1..ed26a529 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -1,79 +1,12 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/bow.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png Binary files differindex b4aa28c9..0328bd19 100644 --- a/graphics/sprites/error.png +++ b/graphics/sprites/error.png diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml index 22fbf937..c53dd1f2 100644 --- a/graphics/sprites/error.xml +++ b/graphics/sprites/error.xml @@ -1,9 +1,15 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/error.png" width="32" height="32"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> + <imageset name="error" + src="graphics/sprites/error.png" + width="32" + height="32"/> + + <action name="default" imageset="error"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle00-male.png b/graphics/sprites/hairstyles/hairstyle00-male.png Binary files differdeleted file mode 100644 index f343a76e..00000000 --- a/graphics/sprites/hairstyles/hairstyle00-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle00-male.xml b/graphics/sprites/hairstyles/hairstyle00-male.xml deleted file mode 100644 index 0b07b71d..00000000 --- a/graphics/sprites/hairstyles/hairstyle00-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle00.png b/graphics/sprites/hairstyles/hairstyle00.png Binary files differindex 3abf86bf..f343a76e 100644 --- a/graphics/sprites/hairstyles/hairstyle00.png +++ b/graphics/sprites/hairstyles/hairstyle00.png diff --git a/graphics/sprites/hairstyles/hairstyle01-male.png b/graphics/sprites/hairstyles/hairstyle01-male.png Binary files differdeleted file mode 100644 index 37ec3e31..00000000 --- a/graphics/sprites/hairstyles/hairstyle01-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle01-male.xml b/graphics/sprites/hairstyles/hairstyle01-male.xml deleted file mode 100644 index 282ebbf4..00000000 --- a/graphics/sprites/hairstyles/hairstyle01-male.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01-male.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame 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</animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.png b/graphics/sprites/hairstyles/hairstyle01.png Binary files differindex fd5a8192..1ef26f96 100644 --- a/graphics/sprites/hairstyles/hairstyle01.png +++ b/graphics/sprites/hairstyles/hairstyle01.png diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml index 8d6bd1d8..42ac4948 100644 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -1,229 +1,203 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2016 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" 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<animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="6"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml b/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml deleted file mode 100644 index 8cb00e49..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-32"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02-male.png b/graphics/sprites/hairstyles/hairstyle02-male.png Binary files differdeleted file mode 100644 index 72a35dae..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle02-male.xml b/graphics/sprites/hairstyles/hairstyle02-male.xml deleted file mode 100644 index 8bc8a72e..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02.png b/graphics/sprites/hairstyles/hairstyle02.png Binary files differindex a1db4f8e..99177930 100644 --- a/graphics/sprites/hairstyles/hairstyle02.png +++ b/graphics/sprites/hairstyles/hairstyle02.png diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml index afc9a4fa..f11e4c31 100644 --- a/graphics/sprites/hairstyles/hairstyle02.xml +++ b/graphics/sprites/hairstyles/hairstyle02.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle02.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03-male.png b/graphics/sprites/hairstyles/hairstyle03-male.png Binary files differdeleted file mode 100644 index f8063b89..00000000 --- a/graphics/sprites/hairstyles/hairstyle03-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle03-male.xml b/graphics/sprites/hairstyles/hairstyle03-male.xml deleted file mode 100644 index 30249445..00000000 --- a/graphics/sprites/hairstyles/hairstyle03-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03.png b/graphics/sprites/hairstyles/hairstyle03.png Binary files differindex f3c38a50..484a8d2c 100644 --- a/graphics/sprites/hairstyles/hairstyle03.png +++ b/graphics/sprites/hairstyles/hairstyle03.png diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml index 5ad863e4..5cbf11c4 100644 --- a/graphics/sprites/hairstyles/hairstyle03.xml +++ b/graphics/sprites/hairstyles/hairstyle03.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle03.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04-male.png b/graphics/sprites/hairstyles/hairstyle04-male.png Binary files differdeleted file mode 100644 index 39a4d38c..00000000 --- a/graphics/sprites/hairstyles/hairstyle04-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle04-male.xml b/graphics/sprites/hairstyles/hairstyle04-male.xml deleted file mode 100644 index 18cf9dea..00000000 --- a/graphics/sprites/hairstyles/hairstyle04-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04.png b/graphics/sprites/hairstyles/hairstyle04.png Binary files differindex f1532b9f..ab9cbcd1 100644 --- a/graphics/sprites/hairstyles/hairstyle04.png +++ b/graphics/sprites/hairstyles/hairstyle04.png diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml index b5e51ed7..6e103bfb 100644 --- a/graphics/sprites/hairstyles/hairstyle04.xml +++ b/graphics/sprites/hairstyles/hairstyle04.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle04.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05-male.png b/graphics/sprites/hairstyles/hairstyle05-male.png Binary files differdeleted file mode 100644 index c49a9ba6..00000000 --- a/graphics/sprites/hairstyles/hairstyle05-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle05-male.xml b/graphics/sprites/hairstyles/hairstyle05-male.xml deleted file mode 100644 index 971d1f57..00000000 --- a/graphics/sprites/hairstyles/hairstyle05-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05.png b/graphics/sprites/hairstyles/hairstyle05.png Binary files differindex 3e1dea0f..2e979980 100644 --- a/graphics/sprites/hairstyles/hairstyle05.png +++ b/graphics/sprites/hairstyles/hairstyle05.png diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml index 676214a2..afa5cb60 100644 --- a/graphics/sprites/hairstyles/hairstyle05.xml +++ b/graphics/sprites/hairstyles/hairstyle05.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle05.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06-male.png b/graphics/sprites/hairstyles/hairstyle06-male.png Binary files differdeleted file mode 100644 index 1ba347bf..00000000 --- a/graphics/sprites/hairstyles/hairstyle06-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle06-male.xml b/graphics/sprites/hairstyles/hairstyle06-male.xml deleted file mode 100644 index 344815d3..00000000 --- a/graphics/sprites/hairstyles/hairstyle06-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06.png b/graphics/sprites/hairstyles/hairstyle06.png Binary files differindex 4ffd3cd8..c8ab59a0 100644 --- a/graphics/sprites/hairstyles/hairstyle06.png +++ b/graphics/sprites/hairstyles/hairstyle06.png diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml index 30e6452d..d398ed3a 100644 --- a/graphics/sprites/hairstyles/hairstyle06.xml +++ b/graphics/sprites/hairstyles/hairstyle06.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle06.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07-male.png b/graphics/sprites/hairstyles/hairstyle07-male.png Binary files differdeleted file mode 100644 index ac956ff9..00000000 --- a/graphics/sprites/hairstyles/hairstyle07-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle07-male.xml b/graphics/sprites/hairstyles/hairstyle07-male.xml deleted file mode 100644 index 5f9d7329..00000000 --- a/graphics/sprites/hairstyles/hairstyle07-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07.png b/graphics/sprites/hairstyles/hairstyle07.png Binary files differindex eb37b864..70799618 100644 --- a/graphics/sprites/hairstyles/hairstyle07.png +++ b/graphics/sprites/hairstyles/hairstyle07.png diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml index 92df8e39..8198b17b 100644 --- a/graphics/sprites/hairstyles/hairstyle07.xml +++ b/graphics/sprites/hairstyles/hairstyle07.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle07.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08-male.png b/graphics/sprites/hairstyles/hairstyle08-male.png Binary files differdeleted file mode 100644 index d8fc2091..00000000 --- a/graphics/sprites/hairstyles/hairstyle08-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle08-male.xml b/graphics/sprites/hairstyles/hairstyle08-male.xml deleted file mode 100644 index 0ace921e..00000000 --- a/graphics/sprites/hairstyles/hairstyle08-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08.png b/graphics/sprites/hairstyles/hairstyle08.png Binary files differindex 234bfba6..163a3d81 100644 --- a/graphics/sprites/hairstyles/hairstyle08.png +++ b/graphics/sprites/hairstyles/hairstyle08.png diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml index 0b2cef20..8354f96d 100644 --- a/graphics/sprites/hairstyles/hairstyle08.xml +++ b/graphics/sprites/hairstyles/hairstyle08.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle08.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09-male.png b/graphics/sprites/hairstyles/hairstyle09-male.png Binary files differdeleted file mode 100644 index d3d76760..00000000 --- a/graphics/sprites/hairstyles/hairstyle09-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle09-male.xml b/graphics/sprites/hairstyles/hairstyle09-male.xml deleted file mode 100644 index bc04fbab..00000000 --- a/graphics/sprites/hairstyles/hairstyle09-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09.png b/graphics/sprites/hairstyles/hairstyle09.png Binary files differindex e51e40ab..5a51dfe5 100644 --- a/graphics/sprites/hairstyles/hairstyle09.png +++ b/graphics/sprites/hairstyles/hairstyle09.png diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml index ae86df67..96e23749 100644 --- a/graphics/sprites/hairstyles/hairstyle09.xml +++ b/graphics/sprites/hairstyles/hairstyle09.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle09.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10-male.png b/graphics/sprites/hairstyles/hairstyle10-male.png Binary files differdeleted file mode 100644 index f3e53fad..00000000 --- a/graphics/sprites/hairstyles/hairstyle10-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle10-male.xml b/graphics/sprites/hairstyles/hairstyle10-male.xml deleted file mode 100644 index 0cdc17c0..00000000 --- a/graphics/sprites/hairstyles/hairstyle10-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.png b/graphics/sprites/hairstyles/hairstyle10.png Binary files differindex 30e5e000..56db45f7 100644 --- a/graphics/sprites/hairstyles/hairstyle10.png +++ b/graphics/sprites/hairstyles/hairstyle10.png diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml index aaabe35a..60b9dd56 100644 --- a/graphics/sprites/hairstyles/hairstyle10.xml +++ b/graphics/sprites/hairstyles/hairstyle10.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle10.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11-male.png b/graphics/sprites/hairstyles/hairstyle11-male.png Binary files differdeleted file mode 100644 index 831b12e2..00000000 --- a/graphics/sprites/hairstyles/hairstyle11-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle11-male.xml b/graphics/sprites/hairstyles/hairstyle11-male.xml deleted file mode 100644 index dc616407..00000000 --- a/graphics/sprites/hairstyles/hairstyle11-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.png b/graphics/sprites/hairstyles/hairstyle11.png Binary files differindex a1fe76f9..6afcd54c 100644 --- a/graphics/sprites/hairstyles/hairstyle11.png +++ b/graphics/sprites/hairstyles/hairstyle11.png diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml index e2bd6e55..d00cbf54 100644 --- a/graphics/sprites/hairstyles/hairstyle11.xml +++ b/graphics/sprites/hairstyles/hairstyle11.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle11.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12-male.png b/graphics/sprites/hairstyles/hairstyle12-male.png Binary files differdeleted file mode 100644 index 6f59d6ea..00000000 --- a/graphics/sprites/hairstyles/hairstyle12-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle12-male.xml b/graphics/sprites/hairstyles/hairstyle12-male.xml deleted file mode 100644 index 63fabb88..00000000 --- a/graphics/sprites/hairstyles/hairstyle12-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.png b/graphics/sprites/hairstyles/hairstyle12.png Binary files differindex 88c8f5cd..01fac13b 100644 --- a/graphics/sprites/hairstyles/hairstyle12.png +++ b/graphics/sprites/hairstyles/hairstyle12.png diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml index 5b56ebf7..5866587f 100644 --- a/graphics/sprites/hairstyles/hairstyle12.xml +++ b/graphics/sprites/hairstyles/hairstyle12.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle12.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13-male.png b/graphics/sprites/hairstyles/hairstyle13-male.png Binary files differdeleted file mode 100644 index c0a6d541..00000000 --- a/graphics/sprites/hairstyles/hairstyle13-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle13-male.xml b/graphics/sprites/hairstyles/hairstyle13-male.xml deleted file mode 100644 index a07cd9af..00000000 --- a/graphics/sprites/hairstyles/hairstyle13-male.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13-male.png|W;B;R" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="1" offsetX="3" offsetY="-33" delay="150"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="2" offsetX="3" offsetY="-33" delay="150"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33" delay="75"/> - <frame index="4" offsetX="3" offsetY="-32" delay="75"/> - <frame index="4" offsetX="3" offsetY="-33" delay="150"/> - <frame index="5" offsetX="3" offsetY="-32" delay="75"/> - <frame index="5" offsetX="3" offsetY="-33" delay="75"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="7" offsetX="3" offsetY="-34" delay="150"/> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="8" offsetX="3" offsetY="-34" delay="150"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33" delay="75"/> - <frame index="10" offsetX="3" offsetY="-32" delay="75"/> - <frame index="10" offsetX="3" offsetY="-33" delay="150"/> - <frame index="11" offsetX="3" offsetY="-32" delay="75"/> - <frame index="11" offsetX="3" offsetY="-33" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="75"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-28" delay="75"/> - <frame index="0" offsetX="3" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="75"/> - <frame index="3" offsetX="7" offsetY="-35" delay="75"/> - <frame index="3" offsetX="3" offsetY="-32" delay="75"/> - <frame index="3" offsetX="2" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="225"/> - <frame index="6" offsetX="2" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="75"/> - <frame index="9" offsetX="0" offsetY="-35" delay="75"/> - <frame index="9" offsetX="3" offsetY="-32" delay="75"/> - <frame index="9" offsetX="4" offsetY="-31" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="225"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="6" offsetY="-33" delay="225"/> - <frame index="3" offsetX="8" offsetY="-34" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="225"/> - <frame index="6" offsetX="2" offsetY="-32" delay="75"/> - <frame index="6" offsetX="2" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-33" delay="225"/> - <frame index="9" offsetX="-2" offsetY="-34" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-21"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-24"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="4" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="-3" offsetY="-24"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="12" offsetX="23" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-31" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <frame index="0" offsetX="3" offsetY="-32" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="6" offsetY="-35" delay="140"/> - <frame index="3" offsetX="8" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="140"/> - <frame index="6" offsetX="3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="5" offsetY="-32" delay="140"/> - <frame index="9" offsetX="2" offsetY="-35" delay="140"/> - <frame index="9" offsetX="0" offsetY="-35" delay="140"/> - <frame index="9" offsetX="5" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="100"/> - <frame index="0" offsetX="3" offsetY="-31" delay="100"/> - <frame index="0" offsetX="3" offsetY="-28" delay="100"/> - <frame index="0" offsetX="3" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="100"/> - <frame index="3" offsetX="7" offsetY="-35" delay="100"/> - <frame index="3" offsetX="3" offsetY="-32" delay="100"/> - <frame index="3" offsetX="2" offsetY="-31" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="300"/> - <frame index="6" offsetX="2" offsetY="-31" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="100"/> - <frame index="9" offsetX="0" offsetY="-35" delay="100"/> - <frame index="9" offsetX="3" offsetY="-32" delay="100"/> - <frame index="9" offsetX="4" offsetY="-31" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-33" delay="280"/> - <frame index="0" offsetX="2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="8" offsetY="-34" delay="140"/> - <frame index="3" offsetX="9" offsetY="-35" delay="140"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <frame index="3" offsetX="2" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="420"/> - <frame index="6" offsetX="1" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="140"/> - <frame index="9" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="9" offsetX="4" offsetY="-36" delay="140"/> - <frame index="9" offsetX="6" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="140"/> - <frame index="0" offsetX="2" offsetY="-31" delay="140"/> - <frame index="0" offsetX="3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-36" delay="140"/> - <frame index="3" offsetX="7" offsetY="-35" delay="140"/> - <frame index="3" offsetX="7" offsetY="-36" delay="140"/> - <frame index="3" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="1" offsetY="-36" delay="140"/> - <frame index="9" offsetX="1" offsetY="-35" delay="140"/> - <frame index="9" offsetX="2" offsetY="-36" delay="140"/> - <frame index="9" offsetX="6" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.png b/graphics/sprites/hairstyles/hairstyle13.png Binary files differindex 0d941722..2eaa7253 100644 --- a/graphics/sprites/hairstyles/hairstyle13.png +++ b/graphics/sprites/hairstyles/hairstyle13.png diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml index b297337b..49539f88 100644 --- a/graphics/sprites/hairstyles/hairstyle13.xml +++ b/graphics/sprites/hairstyles/hairstyle13.xml @@ -1,229 +1,206 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W;B;R" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="1" offsetX="3" offsetY="-33" delay="150"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="2" offsetX="3" offsetY="-33" delay="150"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33" delay="75"/> - <frame index="4" offsetX="3" offsetY="-32" delay="75"/> - <frame index="4" offsetX="3" offsetY="-33" delay="150"/> - <frame index="5" offsetX="3" offsetY="-32" delay="75"/> - <frame index="5" offsetX="3" offsetY="-33" delay="75"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="7" offsetX="3" offsetY="-34" delay="150"/> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="8" offsetX="3" offsetY="-34" delay="150"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33" delay="75"/> - <frame index="10" offsetX="3" offsetY="-32" delay="75"/> - <frame index="10" offsetX="3" offsetY="-33" delay="150"/> - <frame index="11" offsetX="3" offsetY="-32" delay="75"/> - <frame index="11" offsetX="3" offsetY="-33" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="75"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-28" delay="75"/> - <frame index="0" offsetX="3" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="75"/> - <frame index="3" offsetX="7" offsetY="-35" delay="75"/> - <frame index="3" offsetX="3" offsetY="-32" delay="75"/> - <frame index="3" offsetX="2" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="225"/> - <frame index="6" offsetX="2" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="75"/> - <frame index="9" offsetX="0" offsetY="-35" delay="75"/> - <frame index="9" offsetX="3" offsetY="-32" delay="75"/> - <frame index="9" offsetX="4" offsetY="-31" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="225"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="6" offsetY="-33" delay="225"/> - <frame index="3" offsetX="8" offsetY="-34" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="225"/> - <frame index="6" offsetX="2" offsetY="-32" delay="75"/> - <frame index="6" offsetX="2" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-33" delay="225"/> - <frame index="9" offsetX="-2" offsetY="-34" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-21"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-24"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="4" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="-3" offsetY="-24"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="12" offsetX="23" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-31" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <frame index="0" offsetX="3" offsetY="-32" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="6" offsetY="-35" delay="140"/> - <frame index="3" offsetX="8" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="140"/> - <frame index="6" offsetX="3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="5" offsetY="-32" delay="140"/> - <frame index="9" offsetX="2" offsetY="-35" delay="140"/> - <frame index="9" offsetX="0" offsetY="-35" delay="140"/> - <frame index="9" offsetX="5" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="100"/> - <frame 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offsetX="2" offsetY="-36" delay="140"/> - <frame index="9" offsetX="6" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle13.png|S" + width="32" + height="32"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="3" offsetY="-33"/> + </animation> + </action> + +<action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-32" delay="80"/> + <frame index="1" offsetX="3" offsetY="-33" delay="160"/> + <frame index="0" offsetX="3" offsetY="-32" delay="80"/> + <frame index="2" offsetX="3" offsetY="-33" delay="160"/> + </animation> + <animation 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index="9" offsetX="3" offsetY="-32" delay="80"/> + <frame index="9" offsetX="4" offsetY="-31" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-32" delay="240"/> + <frame index="0" offsetX="3" offsetY="-31" delay="80"/> + <frame index="0" offsetX="3" offsetY="-32" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="3" offsetX="6" offsetY="-33" delay="240"/> + <frame index="3" offsetX="8" offsetY="-34" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="6" offsetX="3" offsetY="-33" delay="160"/> + <frame index="6" offsetX="2" offsetY="-33" delay="80"/> + <frame index="6" offsetX="2" offsetY="-32" delay="80"/> + <frame index="6" offsetX="2" offsetY="-33" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="9" offsetY="-33" delay="240"/> + <frame index="9" offsetX="-2" offsetY="-34" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-26" offsetX="3"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-21" offsetX="3"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-21" offsetX="3"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-21" offsetX="3"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-21" offsetX="3"/> + </animation> + <animation direction="left"> + <frame index="3" offsetX="7" offsetY="-24"/> + </animation> + <animation direction="up"> + <frame index="6" offsetX="4" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="9" offsetX="-3" offsetY="-24"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" offsetX="23" offsetY="2"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14-male.png b/graphics/sprites/hairstyles/hairstyle14-male.png Binary files differdeleted file mode 100644 index c72a77cf..00000000 --- a/graphics/sprites/hairstyles/hairstyle14-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle14-male.xml b/graphics/sprites/hairstyles/hairstyle14-male.xml deleted file mode 100644 index 612e727d..00000000 --- a/graphics/sprites/hairstyles/hairstyle14-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14.png b/graphics/sprites/hairstyles/hairstyle14.png Binary files differindex 5bdd86d6..b8719c93 100644 --- a/graphics/sprites/hairstyles/hairstyle14.png +++ b/graphics/sprites/hairstyles/hairstyle14.png diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml index ee0a5cd9..0e8d923f 100644 --- a/graphics/sprites/hairstyles/hairstyle14.xml +++ b/graphics/sprites/hairstyles/hairstyle14.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle14.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15-male.png b/graphics/sprites/hairstyles/hairstyle15-male.png Binary files differdeleted file mode 100644 index 6c7cc25f..00000000 --- a/graphics/sprites/hairstyles/hairstyle15-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle15-male.xml b/graphics/sprites/hairstyles/hairstyle15-male.xml deleted file mode 100644 index 78385bf6..00000000 --- a/graphics/sprites/hairstyles/hairstyle15-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.png b/graphics/sprites/hairstyles/hairstyle15.png Binary files differindex 2fdf0704..cff849c3 100644 --- a/graphics/sprites/hairstyles/hairstyle15.png +++ b/graphics/sprites/hairstyles/hairstyle15.png diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml index 0a9de742..499ff5a8 100644 --- a/graphics/sprites/hairstyles/hairstyle15.xml +++ b/graphics/sprites/hairstyles/hairstyle15.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle15.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16-male.png b/graphics/sprites/hairstyles/hairstyle16-male.png Binary files differdeleted file mode 100644 index 37ebde61..00000000 --- a/graphics/sprites/hairstyles/hairstyle16-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle16-male.xml b/graphics/sprites/hairstyles/hairstyle16-male.xml deleted file mode 100644 index 25e4de8a..00000000 --- a/graphics/sprites/hairstyles/hairstyle16-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.png b/graphics/sprites/hairstyles/hairstyle16.png Binary files differindex c56474ad..118c58b9 100644 --- a/graphics/sprites/hairstyles/hairstyle16.png +++ b/graphics/sprites/hairstyles/hairstyle16.png diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml index bdee3372..ea0f53b6 100644 --- a/graphics/sprites/hairstyles/hairstyle16.xml +++ b/graphics/sprites/hairstyles/hairstyle16.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle16.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17-male.png b/graphics/sprites/hairstyles/hairstyle17-male.png Binary files differdeleted file mode 100644 index b21d60e4..00000000 --- a/graphics/sprites/hairstyles/hairstyle17-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle17-male.xml b/graphics/sprites/hairstyles/hairstyle17-male.xml deleted file mode 100644 index 3baf34a1..00000000 --- a/graphics/sprites/hairstyles/hairstyle17-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.png b/graphics/sprites/hairstyles/hairstyle17.png Binary files differindex cec23ae8..1d6fac26 100644 --- a/graphics/sprites/hairstyles/hairstyle17.png +++ b/graphics/sprites/hairstyles/hairstyle17.png diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml index aba6291f..e28bad26 100644 --- a/graphics/sprites/hairstyles/hairstyle17.xml +++ b/graphics/sprites/hairstyles/hairstyle17.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle17.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18-male.png b/graphics/sprites/hairstyles/hairstyle18-male.png Binary files differdeleted file mode 100644 index 6637bb57..00000000 --- a/graphics/sprites/hairstyles/hairstyle18-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle18-male.xml b/graphics/sprites/hairstyles/hairstyle18-male.xml deleted file mode 100644 index f49f85a6..00000000 --- a/graphics/sprites/hairstyles/hairstyle18-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.png b/graphics/sprites/hairstyles/hairstyle18.png Binary files differindex ed1a9c05..5299eb85 100644 --- a/graphics/sprites/hairstyles/hairstyle18.png +++ b/graphics/sprites/hairstyles/hairstyle18.png diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml index 198f4d7e..08d3cf43 100644 --- a/graphics/sprites/hairstyles/hairstyle18.xml +++ b/graphics/sprites/hairstyles/hairstyle18.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle18.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19-male.png b/graphics/sprites/hairstyles/hairstyle19-male.png Binary files differdeleted file mode 100644 index 1d4e65b2..00000000 --- a/graphics/sprites/hairstyles/hairstyle19-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle19-male.xml b/graphics/sprites/hairstyles/hairstyle19-male.xml deleted file mode 100644 index 271ba2f0..00000000 --- a/graphics/sprites/hairstyles/hairstyle19-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.png b/graphics/sprites/hairstyles/hairstyle19.png Binary files differindex 64716ae6..b2beed1f 100644 --- a/graphics/sprites/hairstyles/hairstyle19.png +++ b/graphics/sprites/hairstyles/hairstyle19.png diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml index 23f72efb..b9cb2d0b 100644 --- a/graphics/sprites/hairstyles/hairstyle19.xml +++ b/graphics/sprites/hairstyles/hairstyle19.xml @@ -1,5 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle19.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20-male.xml b/graphics/sprites/hairstyles/hairstyle20-male.xml deleted file mode 100644 index 4ae83e3b..00000000 --- a/graphics/sprites/hairstyles/hairstyle20-male.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20.png b/graphics/sprites/hairstyles/hairstyle20.png Binary files differindex 566d02fc..ee46da8a 100644 --- a/graphics/sprites/hairstyles/hairstyle20.png +++ b/graphics/sprites/hairstyles/hairstyle20.png diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml index 4ae83e3b..e2449fc2 100644 --- a/graphics/sprites/hairstyles/hairstyle20.xml +++ b/graphics/sprites/hairstyles/hairstyle20.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle20.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle21.png b/graphics/sprites/hairstyles/hairstyle21.png Binary files differindex d82406e1..75f250e2 100644 --- a/graphics/sprites/hairstyles/hairstyle21.png +++ b/graphics/sprites/hairstyles/hairstyle21.png diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml index cca79f8a..e133870c 100644 --- a/graphics/sprites/hairstyles/hairstyle21.xml +++ b/graphics/sprites/hairstyles/hairstyle21.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle21.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle22.png b/graphics/sprites/hairstyles/hairstyle22.png Binary files differindex bcbc0b54..8c2ff3eb 100644 --- a/graphics/sprites/hairstyles/hairstyle22.png +++ b/graphics/sprites/hairstyles/hairstyle22.png diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml index 1063d5b6..4d4d2099 100644 --- a/graphics/sprites/hairstyles/hairstyle22.xml +++ b/graphics/sprites/hairstyles/hairstyle22.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" 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index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle22.png|W" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle23.png b/graphics/sprites/hairstyles/hairstyle23.png Binary files differindex 456e6cb6..321e542c 100644 --- a/graphics/sprites/hairstyles/hairstyle23.png +++ b/graphics/sprites/hairstyles/hairstyle23.png diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml index fc77324f..1da8885a 100644 --- a/graphics/sprites/hairstyles/hairstyle23.xml +++ b/graphics/sprites/hairstyles/hairstyle23.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" 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offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle23.png|S" + width="32" + height="32"/> + + <include file="hairstyles/hairstyle13.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle24.png b/graphics/sprites/hairstyles/hairstyle24.png Binary files differindex 2db22790..6b64268c 100644 --- a/graphics/sprites/hairstyles/hairstyle24.png +++ b/graphics/sprites/hairstyles/hairstyle24.png diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml index 83de94a1..9f394f2b 100644 --- a/graphics/sprites/hairstyles/hairstyle24.xml +++ b/graphics/sprites/hairstyles/hairstyle24.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" 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offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle24.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle25.png b/graphics/sprites/hairstyles/hairstyle25.png Binary files differindex a77fd5b1..88c9cfdb 100644 --- a/graphics/sprites/hairstyles/hairstyle25.png +++ b/graphics/sprites/hairstyles/hairstyle25.png diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml index da5adec8..09cc80f6 100644 --- a/graphics/sprites/hairstyles/hairstyle25.xml +++ b/graphics/sprites/hairstyles/hairstyle25.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle25.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle26.png b/graphics/sprites/hairstyles/hairstyle26.png Binary files differindex bd0d3d37..89b2a1ea 100644 --- a/graphics/sprites/hairstyles/hairstyle26.png +++ b/graphics/sprites/hairstyles/hairstyle26.png diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml index 4eb958a5..b603317c 100644 --- a/graphics/sprites/hairstyles/hairstyle26.xml +++ b/graphics/sprites/hairstyles/hairstyle26.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" 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- </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle26.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle27.png b/graphics/sprites/hairstyles/hairstyle27.png Binary files differindex ca2dd2c9..fee07bf9 100644 --- a/graphics/sprites/hairstyles/hairstyle27.png +++ b/graphics/sprites/hairstyles/hairstyle27.png diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml index abf05830..a06aaf7e 100644 --- a/graphics/sprites/hairstyles/hairstyle27.xml +++ b/graphics/sprites/hairstyles/hairstyle27.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle27.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle28.png b/graphics/sprites/hairstyles/hairstyle28.png Binary files differindex bfd80bf3..86f6b1ce 100644 --- a/graphics/sprites/hairstyles/hairstyle28.png +++ b/graphics/sprites/hairstyles/hairstyle28.png diff --git a/graphics/sprites/hairstyles/hairstyle28.xml b/graphics/sprites/hairstyles/hairstyle28.xml index a226c45d..23abdd1c 100644 --- a/graphics/sprites/hairstyles/hairstyle28.xml +++ b/graphics/sprites/hairstyles/hairstyle28.xml @@ -1,229 +1,11 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle28.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/hairstyles/hairstyle28.png|S" + width="40" + height="50"/> + + <include file="hairstyles/hairstyle01.xml"/> </sprite> diff --git a/graphics/sprites/icons/invisible.png b/graphics/sprites/icons/invisible.png Binary files differindex 22fd72b2..e03a2b0c 100644 --- a/graphics/sprites/icons/invisible.png +++ b/graphics/sprites/icons/invisible.png diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml index cbb4d0cd..38961e96 100644 --- a/graphics/sprites/icons/invisible.xml +++ b/graphics/sprites/icons/invisible.xml @@ -1,35 +1,30 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/icons/invisible.png" width="16" height="24"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-10" delay="2000"/> - <frame index="1" offsetY="-10" delay="100"/> - <frame index="2" offsetY="-10" delay="100"/> - <frame index="3" offsetY="-10" delay="100"/> - <frame index="4" offsetY="-10" delay="100"/> - <frame index="0" offsetY="-10" delay="5000"/> - <frame index="1" offsetY="-10" delay="100"/> - <frame index="2" offsetY="-10" delay="100"/> - <frame index="3" offsetY="-10" delay="100"/> - <frame index="4" offsetY="-10" delay="100"/> - <frame index="0" offsetY="-10" delay="3000"/> - <frame index="7" offsetY="-10" delay="500"/> - <frame index="0" offsetY="-10" delay="3000"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="0" offsetY="-10" delay="3000"/> - <frame index="7" offsetY="-10" delay="300"/> - <frame index="0" offsetY="-10" delay="5000"/> - <frame index="7" offsetY="-10" delay="200"/> - </animation> - </action> + <imageset name="icon" + src="graphics/sprites/icons/invisible.png" + width="16" + height="24" + offsetY="-8"/> + + <action name="default" imageset="icon"> + <animation direction="default"> + <frame index="0" delay="2000"/> + <sequence start="1" end="4" delay="100"/> + <frame index="0" delay="5000"/> + <sequence start="1" end="4" delay="100"/> + <frame index="0" delay="3000"/> + <frame index="7" delay="500"/> + <frame index="0" delay="3000"/> + <sequence start="5" end="6" delay="50" repeat="5"/> + <frame index="0" delay="3000"/> + <frame index="7" delay="300"/> + <frame index="0" delay="5000"/> + <frame index="7" delay="200"/> + <sequence start="0" end="4" delay="100"/> + <frame index="7" delay="5000"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/icons/poison.png b/graphics/sprites/icons/poison.png Binary files differindex a07ec402..c5dfe165 100644 --- a/graphics/sprites/icons/poison.png +++ b/graphics/sprites/icons/poison.png diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml index e4827cf9..2349533a 100644 --- a/graphics/sprites/icons/poison.xml +++ b/graphics/sprites/icons/poison.xml @@ -1,17 +1,17 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2010-2011 Evol Online --> + <sprite> - <imageset name="base" src="graphics/sprites/icons/poison.png" width="12" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="80"/> - <frame index="1" offsetY="-12" delay="80"/> - <frame index="2" offsetY="-12" delay="80"/> - <frame index="3" offsetY="-12" delay="80"/> - <frame index="4" offsetY="-12" delay="80"/> - <frame index="5" offsetY="-12" delay="80"/> - <frame index="6" offsetY="-12" delay="80"/> - <frame index="7" offsetY="-12" delay="80"/> - <frame index="8" offsetY="-12" delay="80"/> - </animation> - </action> + <imageset name="icon" + src="graphics/sprites/icons/poison.png" + width="12" + height="20" + offsetY="-11"/> + + <action name="default" imageset="icon"> + <animation direction="default"> + <sequence start="0" end="8" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differindex 6396424b..d5fcfb86 100644 --- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png +++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differindex 9591e883..78d92547 100644 --- a/graphics/sprites/monsters/accessories/slime-bubble.png +++ b/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differindex aa6dea1b..433f47b9 100644 --- a/graphics/sprites/monsters/accessories/slime-littleslime.png +++ b/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differindex b4763489..b786aea4 100644 --- a/graphics/sprites/monsters/accessories/slime-rudolph.png +++ b/graphics/sprites/monsters/accessories/slime-rudolph.png diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png Binary files differindex a414f059..6f9b8c21 100644 --- a/graphics/sprites/monsters/accessories/slime-santa.png +++ b/graphics/sprites/monsters/accessories/slime-santa.png diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differindex 609c4acf..8e92c2f4 100644 --- a/graphics/sprites/monsters/accessories/slime-seajelly.png +++ b/graphics/sprites/monsters/accessories/slime-seajelly.png diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png Binary files differindex fbddf607..b554435f 100644 --- a/graphics/sprites/monsters/archant.png +++ b/graphics/sprites/monsters/archant.png diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml index 40486be3..42b3a5a0 100644 --- a/graphics/sprites/monsters/archant.xml +++ b/graphics/sprites/monsters/archant.xml @@ -1,6 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW 2 Moubootaur Legends --> + <sprite> - <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> + <imageset name="base" src="graphics/sprites/monsters/archant.png" + width="24" + height="30"/> + <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="0" offsetY="2"/> @@ -15,6 +21,7 @@ <frame index="30" offsetX="-1" offsetY="-3"/> </animation> </action> + <action name="walk" imageset="base"> <animation direction="down"> <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> @@ -29,6 +36,7 @@ <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> </animation> </action> + <action name="dead" imageset="base"> <animation direction="down"> <frame index="9" offsetX="0" offsetY="2"/> @@ -43,6 +51,7 @@ <frame index="39" offsetX="-1" offsetY="-3"/> </animation> </action> + <action name="attack" imageset="base"> <animation direction="down"> <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png Binary files differindex e7137216..a0c2fd46 100644 --- a/graphics/sprites/monsters/bandit.png +++ b/graphics/sprites/monsters/bandit.png diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png Binary files differindex 899701f6..f84a1f76 100644 --- a/graphics/sprites/monsters/bat.png +++ b/graphics/sprites/monsters/bat.png diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png Binary files differindex 2f50f881..cd1f8bcd 100644 --- a/graphics/sprites/monsters/bee.png +++ b/graphics/sprites/monsters/bee.png diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differindex 0efe1eb5..764630a8 100644 --- a/graphics/sprites/monsters/bluepar.png +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png Binary files differindex b7f20113..f15cd2c7 100644 --- a/graphics/sprites/monsters/butterfly.png +++ b/graphics/sprites/monsters/butterfly.png diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml index c06457fe..43ed98fc 100644 --- a/graphics/sprites/monsters/crafty.xml +++ b/graphics/sprites/monsters/crafty.xml @@ -2,155 +2,176 @@ <!-- Author: Reid Copyleft (C) 2015 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="16" delay="180" offsetY="3"/> - <sequence start="17" end="19" delay="90" offsetY="3"/> - <frame index="1" delay="80" offsetY="1"/> - <jump action="stand"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="60" offsetY="-1"/> - <frame index="1" delay="50" offsetY="3"/> - <frame index="2" delay="50" offsetY="6"/> - <frame index="0" delay="60" offsetY="7"/> - <frame index="1" delay="50" offsetY="11"/> - <frame index="2" delay="50" offsetY="17"/> - <frame index="0" delay="60" offsetY="17"/> - <frame index="1" delay="50" offsetY="14"/> - <frame index="2" delay="50" offsetY="8"/> - <frame index="1" delay="60" offsetY="4"/> - <end/> - </animation> - <animation direction="right"> - <!-- Fall --> - <frame index="4" delay="30" offsetY="-1"/> - <frame index="4" delay="30" offsetY="2" offsetX="4"/> - <frame index="5" delay="40" offsetY="4" offsetX="8"/> - <frame index="6" delay="50" offsetY="4" offsetX="8"/> - <frame index="5" delay="30" offsetY="8" offsetX="12"/> - <frame index="4" delay="30" offsetY="8" offsetX="16"/> - <!-- Bite --> - <frame index="5" delay="40" offsetY="10" offsetX="12"/> - <frame index="6" delay="50" offsetY="10" offsetX="12"/> - <frame index="5" delay="30" offsetY="12" offsetX="16"/> - <!-- Fly back to current pos --> - <frame index="4" delay="50" offsetY="11" offsetX="14"/> - <frame index="5" delay="40" offsetY="8" offsetX="10"/> - <frame index="6" delay="50" offsetY="6" offsetX="7"/> - <frame index="5" delay="30" offsetY="3" offsetX="4"/> - <frame index="4" delay="40" offsetY="2" offsetX="1"/> - <end/> - </animation> - <animation direction="up"> - <frame index="8" delay="60" offsetY="-1"/> - <frame index="9" delay="50" offsetY="2"/> - <frame index="10" delay="50" offsetY="4"/> - <frame index="8" delay="60" offsetY="1"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="8" delay="60" offsetY="2"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="9" delay="60" offsetY="2"/> - <end/> - </animation> - <animation direction="left"> - <!-- Fall --> - <frame index="12" delay="30" offsetY="-1"/> - <frame index="12" delay="30" offsetY="2" offsetX="-4"/> - <frame index="13" delay="40" offsetY="4" offsetX="-8"/> - <frame index="14" delay="50" offsetY="4" offsetX="-8"/> - <frame index="13" delay="30" offsetY="8" offsetX="-12"/> - <frame index="12" delay="30" offsetY="8" offsetX="-16"/> - <!-- Bite --> - <frame index="13" delay="40" offsetY="10" offsetX="-12"/> - <frame index="14" delay="50" offsetY="10" offsetX="-12"/> - <frame index="13" delay="30" offsetY="12" offsetX="-16"/> - <!-- Fly back to current pos --> - <frame index="12" delay="50" offsetY="11" offsetX="-14"/> - <frame index="13" delay="40" offsetY="8" offsetX="-10"/> - <frame index="14" delay="50" offsetY="6" offsetX="-7"/> - <frame index="13" delay="30" offsetY="3" offsetX="-4"/> - <frame index="12" delay="40" offsetY="2" offsetX="-1"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="3" offsetY="10" delay="10"/> - <frame index="3" offsetY="20" delay="10"/> - <frame index="3" offsetY="30" delay="10"/> - <frame index="3" offsetY="40"/> - </animation> - <animation direction="right"> - <frame index="7" offsetY="10" delay="10"/> - <frame index="7" offsetY="20" delay="10"/> - <frame index="7" offsetY="30" delay="10"/> - <frame index="7" offsetY="40"/> - </animation> - <animation direction="up"> - <frame index="11" offsetY="10" delay="10"/> - <frame index="11" offsetY="20" delay="10"/> - <frame index="11" offsetY="30" delay="10"/> - <frame index="11" offsetY="40"/> - </animation> - <animation direction="left"> - <frame index="15" offsetY="10" delay="10"/> - <frame index="15" offsetY="20" delay="10"/> - <frame index="15" offsetY="30" delay="10"/> - <frame index="15" offsetY="40"/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/crafty.png" + width="32" + height="32" + offsetY="-40"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="16" delay="180" offsetY="3"/> + <sequence start="17" end="19" delay="90" offsetY="3"/> + <frame index="1" delay="80" offsetY="1"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="60" offsetY="-1"/> + <frame index="1" delay="50" offsetY="3"/> + <frame index="2" delay="50" offsetY="6"/> + <frame index="0" delay="60" offsetY="7"/> + <frame index="1" delay="50" offsetY="11"/> + <frame index="2" delay="50" offsetY="17"/> + <frame index="0" delay="60" offsetY="17"/> + <frame index="1" delay="50" offsetY="14"/> + <frame index="2" delay="50" offsetY="8"/> + <frame index="1" delay="60" offsetY="4"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Fall --> + <frame index="4" delay="30" offsetY="-1"/> + <frame index="4" delay="30" offsetY="2" offsetX="4"/> + <frame index="5" delay="40" offsetY="4" offsetX="8"/> + <frame index="6" delay="50" offsetY="4" offsetX="8"/> + <frame index="5" delay="30" offsetY="8" offsetX="12"/> + <frame index="4" delay="30" offsetY="8" offsetX="16"/> + <!-- Bite --> + <frame index="5" delay="40" offsetY="10" offsetX="12"/> + <frame index="6" delay="50" offsetY="10" offsetX="12"/> + <frame index="5" delay="30" offsetY="12" offsetX="16"/> + <!-- Fly back to current pos --> + <frame index="4" delay="50" offsetY="11" offsetX="14"/> + <frame index="5" delay="40" offsetY="8" offsetX="10"/> + <frame index="6" delay="50" offsetY="6" offsetX="7"/> + <frame index="5" delay="30" offsetY="3" offsetX="4"/> + <frame index="4" delay="40" offsetY="2" offsetX="1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="8" delay="60" offsetY="-1"/> + <frame index="9" delay="50" offsetY="2"/> + <frame index="10" delay="50" offsetY="4"/> + <frame index="8" delay="60" offsetY="1"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="8" delay="60" offsetY="2"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="9" delay="60" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Fall --> + <frame index="12" delay="30" offsetY="-1"/> + <frame index="12" delay="30" offsetY="2" offsetX="-4"/> + <frame index="13" delay="40" offsetY="4" offsetX="-8"/> + <frame index="14" delay="50" offsetY="4" offsetX="-8"/> + <frame index="13" delay="30" offsetY="8" offsetX="-12"/> + <frame index="12" delay="30" offsetY="8" offsetX="-16"/> + <!-- Bite --> + <frame index="13" delay="40" offsetY="10" offsetX="-12"/> + <frame index="14" delay="50" offsetY="10" offsetX="-12"/> + <frame index="13" delay="30" offsetY="12" offsetX="-16"/> + <!-- Fly back to current pos --> + <frame index="12" delay="50" offsetY="11" offsetX="-14"/> + <frame index="13" delay="40" offsetY="8" offsetX="-10"/> + <frame index="14" delay="50" offsetY="6" offsetX="-7"/> + <frame index="13" delay="30" offsetY="3" offsetX="-4"/> + <frame index="12" delay="40" offsetY="2" offsetX="-1"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="3" offsetY="10" delay="10"/> + <frame index="3" offsetY="20" delay="10"/> + <frame index="3" offsetY="30" delay="10"/> + <frame index="3" offsetY="40"/> + </animation> + + <animation direction="right"> + <frame index="7" offsetY="10" delay="10"/> + <frame index="7" offsetY="20" delay="10"/> + <frame index="7" offsetY="30" delay="10"/> + <frame index="7" offsetY="40"/> + </animation> + + <animation direction="up"> + <frame index="11" offsetY="10" delay="10"/> + <frame index="11" offsetY="20" delay="10"/> + <frame index="11" offsetY="30" delay="10"/> + <frame index="11" offsetY="40"/> + </animation> + + <animation direction="left"> + <frame index="15" offsetY="10" delay="10"/> + <frame index="15" offsetY="20" delay="10"/> + <frame index="15" offsetY="30" delay="10"/> + <frame index="15" offsetY="40"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png Binary files differindex 29e0b7b1..ea97605a 100644 --- a/graphics/sprites/monsters/dragon.png +++ b/graphics/sprites/monsters/dragon.png diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml index 256c4ed9..58b79e03 100644 --- a/graphics/sprites/monsters/dragon.xml +++ b/graphics/sprites/monsters/dragon.xml @@ -1,46 +1,51 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1000" offsetY="10"/> - <frame index="1" delay="250" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="8" delay="1000" offsetY="10"/> - <frame index="9" delay="250" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="16" delay="1000" offsetY="10"/> - <frame index="17" delay="250" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="24" delay="1000" offsetY="10"/> - <frame index="25" delay="250" offsetY="10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="10" end="15" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="18" end="23" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="26" end="31" delay="100" offsetY="10"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="32" offsetY="10"/> - <end/> - </animation> - </action> + + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png Binary files differindex 719aa8ec..44319fb9 100644 --- a/graphics/sprites/monsters/duck.png +++ b/graphics/sprites/monsters/duck.png diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differindex 7ac2e309..d9ffe107 100644 --- a/graphics/sprites/monsters/fluffy.png +++ b/graphics/sprites/monsters/fluffy.png diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml index b28330e7..9fbdfdcc 100644 --- a/graphics/sprites/monsters/fluffy.xml +++ b/graphics/sprites/monsters/fluffy.xml @@ -1,64 +1,72 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online +Copyright (C) 2010 The Mana World Development Team --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-6"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100" offsetY="-3"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100" offsetY="-6"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100" offsetY="-4"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100" offsetY="-6"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-6"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="175" offsetY="-3"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="175" offsetY="-6"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="175" offsetY="-4"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="175" offsetY="-6"/> - <end/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png Binary files differindex 85871c9b..81287408 100644 --- a/graphics/sprites/monsters/golem.png +++ b/graphics/sprites/monsters/golem.png diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml index a10d06d6..03f9b740 100644 --- a/graphics/sprites/monsters/golem.xml +++ b/graphics/sprites/monsters/golem.xml @@ -2,149 +2,191 @@ <!-- Authors: Micksha Copyright (C) 2011-2020 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="214" delay="60"/> - <frame index="213" delay="60"/> - <frame index="212" delay="60"/> - <frame index="211" delay="60"/> - <frame index="210" delay="60"/> - <frame index="209" delay="60"/> - <frame index="208" delay="60"/> - <frame index="207" delay="60"/> - <frame index="206" delay="60"/> - <frame index="205" delay="60"/> - <frame index="204" delay="60"/> - <end/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downright"> - <frame index="1"/> - </animation> - <animation direction="right"> - <frame index="2"/> - </animation> - <animation direction="upright"> - <frame index="3"/> - </animation> - <animation direction="up"> - <frame index="4"/> - </animation> - <animation direction="upleft"> - <frame index="5"/> - </animation> - <animation direction="left"> - <frame index="6"/> - </animation> - <animation direction="downleft"> - <frame index="7"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="12" end="23" delay="120"/> - </animation> - <animation direction="downright"> - <sequence start="24" end="35" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="36" end="47" delay="120"/> - </animation> - <animation direction="upright"> - <sequence start="48" end="59" delay="120"/> - </animation> - <animation direction="up"> - <sequence start="60" end="71" delay="120"/> - </animation> - <animation direction="upleft"> - <sequence start="72" end="83" delay="120"/> - </animation> - <animation direction="left"> - <sequence start="84" end="95" delay="120"/> - </animation> - <animation direction="downleft"> - <sequence start="96" end="107" delay="120"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="108" end="118" delay="80"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="120" end="130" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="132" end="142" delay="80"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="144" end="154" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="156" end="166" delay="80"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="168" end="178" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="180" end="190" delay="80"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="192" end="202" delay="80"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="204" end="214" delay="100"/> - <frame index="215"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="216" end="226" delay="100"/> - <frame index="227"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="228" end="238" delay="100"/> - <frame index="239"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="240" end="250" delay="100"/> - <frame index="255"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="252" end="262" delay="100"/> - <frame index="263"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="264" end="274" delay="100"/> - <frame index="275"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="276" end="286" delay="100"/> - <frame index="287"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="288" end="298" delay="100"/> - <frame index="299"/> - <end/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/golem.png" + width="128" + height="128" + offsetY="-4"/> + + <action name="spawn" imageset="mob"> + + <animation direction="default"> + <frame index="214" delay="60"/> + <frame index="213" delay="60"/> + <frame index="212" delay="60"/> + <frame index="211" delay="60"/> + <frame index="210" delay="60"/> + <frame index="209" delay="60"/> + <frame index="208" delay="60"/> + <frame index="207" delay="60"/> + <frame index="206" delay="60"/> + <frame index="205" delay="60"/> + <frame index="204" delay="60"/> + <end /> + + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="120"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="120"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="120"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="120"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="120"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="120"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="120"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="118" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="120" end="130" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="132" end="142" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="144" end="154" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="156" end="166" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="168" end="178" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="180" end="190" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="192" end="202" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + + <animation direction="down"> + <sequence start="204" end="214" delay="100"/> + <frame index="215" /> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="216" end="226" delay="100"/> + <frame index="227" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="228" end="238" delay="100"/> + <frame index="239" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="240" end="250" delay="100"/> + <frame index="255" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="252" end="262" delay="100"/> + <frame index="263" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="264" end="274" delay="100"/> + <frame index="275" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="276" end="286" delay="100"/> + <frame index="287" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="288" end="298" delay="100"/> + <frame index="299" /> + <end /> + </animation> + + </action> + </sprite> diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png Binary files differindex 547eb840..84e9ad6e 100644 --- a/graphics/sprites/monsters/larvespa.png +++ b/graphics/sprites/monsters/larvespa.png diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differindex 93b829cf..64474f94 100644 --- a/graphics/sprites/monsters/maggot.png +++ b/graphics/sprites/monsters/maggot.png diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png Binary files differindex 956b636c..9645ff0c 100644 --- a/graphics/sprites/monsters/moggun.png +++ b/graphics/sprites/monsters/moggun.png diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png Binary files differindex 27b21fdd..66d98851 100644 --- a/graphics/sprites/monsters/moonshroom.png +++ b/graphics/sprites/monsters/moonshroom.png diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml index 6e4f2100..9a051d20 100644 --- a/graphics/sprites/monsters/moubi.xml +++ b/graphics/sprites/monsters/moubi.xml @@ -1,60 +1,68 @@ <?xml version="1.0"?> -<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva +<!-- Authors: Micksha, Reid, Yuuki Copyright (C) 2016-2020 Evol Online --> + <sprite> - <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/moubi.png" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png Binary files differindex 68a39d3a..39ee00d7 100644 --- a/graphics/sprites/monsters/mouboo.png +++ b/graphics/sprites/monsters/mouboo.png diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml index bca5a93e..c1f884a1 100644 --- a/graphics/sprites/monsters/mouboo.xml +++ b/graphics/sprites/monsters/mouboo.xml @@ -1,58 +1,68 @@ <?xml version="1.0"?> -<sprite variants="60" variant_offset="1"> - <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> +<!-- Authors: Reid, Yuuki +Copyright (C) 2016 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/mouboo.png|W" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differindex 5187132a..31339c73 100644 --- a/graphics/sprites/monsters/mushroom-wicked.png +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differindex 003d2e1a..8dc8a55f 100644 --- a/graphics/sprites/monsters/nutcracker.png +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml index 2569b3d6..598fa1d2 100644 --- a/graphics/sprites/monsters/nutcracker.xml +++ b/graphics/sprites/monsters/nutcracker.xml @@ -1,64 +1,13 @@ <?xml version="1.0"?> -<sprite variants="72" variant_offset="1"> - <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> + +<sprite variants="72" + variant_offset="1"> + + <imageset + name="base" + src="graphics/sprites/monsters/nutcracker.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png Binary files differindex 4e6d7fc3..4d045554 100644 --- a/graphics/sprites/monsters/plant.png +++ b/graphics/sprites/monsters/plant.png diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png Binary files differindex 01019a62..011b097b 100644 --- a/graphics/sprites/monsters/pumpkin.png +++ b/graphics/sprites/monsters/pumpkin.png diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml index 88b26b8e..4b81c956 100644 --- a/graphics/sprites/monsters/reaper.xml +++ b/graphics/sprites/monsters/reaper.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> + <imageset name="base" src="graphics/sprites/monsters/reaper.png" + width="100" + height="100"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="25" delay="300"/> @@ -95,4 +97,4 @@ <frame index="45"/> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png Binary files differindex 05309321..78941ffd 100644 --- a/graphics/sprites/monsters/scorpion.png +++ b/graphics/sprites/monsters/scorpion.png diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml index 4812aefe..52ff76df 100644 --- a/graphics/sprites/monsters/scorpion.xml +++ b/graphics/sprites/monsters/scorpion.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/> + <imageset name="base" src="graphics/sprites/monsters/scorpion.png" width="48" height="45"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png Binary files differindex 539a9960..3432dcf4 100644 --- a/graphics/sprites/monsters/serqet.png +++ b/graphics/sprites/monsters/serqet.png diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml index e0070841..41acaaaf 100644 --- a/graphics/sprites/monsters/serqet.xml +++ b/graphics/sprites/monsters/serqet.xml @@ -35,16 +35,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="30" end="32" delay="5000"/> + <sequence start="30" end="32" delay="0"/> </animation> <animation direction="left"> - <sequence start="19" end="21" delay="5000"/> + <sequence start="19" end="21" delay="0"/> </animation> <animation direction="up"> - <sequence start="41" end="43" delay="5000"/> + <sequence start="41" end="43" delay="0"/> </animation> <animation direction="right"> - <sequence start="8" end="10" delay="5000"/> + <sequence start="8" end="10" delay="0"/> </animation> </action> <action name="attack" imageset="base"> diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png Binary files differindex 56bc4fca..b5a78964 100644 --- a/graphics/sprites/monsters/silkworm.png +++ b/graphics/sprites/monsters/silkworm.png diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png Binary files differindex b5d8d38f..ed4f0bde 100644 --- a/graphics/sprites/monsters/skeleton.png +++ b/graphics/sprites/monsters/skeleton.png diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml index 46ec397a..9f70357e 100644 --- a/graphics/sprites/monsters/skeleton.xml +++ b/graphics/sprites/monsters/skeleton.xml @@ -1,96 +1,166 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/monsters/skeleton.png|W" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png Binary files differindex 7c36d1ab..ef0e79a6 100644 --- a/graphics/sprites/monsters/slime-mother.png +++ b/graphics/sprites/monsters/slime-mother.png diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differindex a68aaa88..ab14bbb5 100644 --- a/graphics/sprites/monsters/slime.png +++ b/graphics/sprites/monsters/slime.png diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml index 82a626cf..24159c72 100644 --- a/graphics/sprites/monsters/spider.xml +++ b/graphics/sprites/monsters/spider.xml @@ -1,4 +1,5 @@ <?xml version="1.0"?> +<!-- Spider xml for new sprite --> <sprite> <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/> <action name="stand" imageset="base"> @@ -65,4 +66,4 @@ <end/> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differindex 7f99b32d..36e863ca 100644 --- a/graphics/sprites/monsters/squirrel.png +++ b/graphics/sprites/monsters/squirrel.png diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml index 651c684a..5e451410 100644 --- a/graphics/sprites/monsters/tengu.xml +++ b/graphics/sprites/monsters/tengu.xml @@ -1,161 +1,201 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online --> +<!-- Authors: Micksha +Copyright (C) 2011-2019 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <sequence start="512" end="520" delay="100"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downleft"> - <frame index="224"/> - </animation> - <animation direction="left"> - <frame index="192"/> - </animation> - <animation direction="upleft"> - <frame index="160"/> - </animation> - <animation direction="up"> - <frame index="128"/> - </animation> - <animation direction="upright"> - <frame index="96"/> - </animation> - <animation direction="right"> - <frame index="64"/> - </animation> - <animation direction="downright"> - <frame index="32"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="4" end="16" delay="50"/> - </animation> - <animation direction="downleft"> - <sequence start="228" end="240" delay="50"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="196" end="208" delay="50"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="164" end="176" delay="50"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="132" end="144" delay="50"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="100" end="112" delay="50"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="68" end="80" delay="50"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="36" end="48" delay="50"/> - <end/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="17" end="31" delay="50"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="241" end="255" delay="50"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="209" end="223" delay="50"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="177" end="191" delay="50"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="145" end="159" delay="50"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="113" end="127" delay="50"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="81" end="95" delay="50"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="49" end="63" delay="50"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="256" end="260" delay="70"/> - <frame index="260" delay="500"/> - <sequence start="261" end="265" delay="100"/> - <frame index="266"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="480" end="484" delay="70"/> - <frame index="484" delay="500"/> - <sequence start="485" end="489" delay="100"/> - <frame index="490"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="448" end="452" delay="70"/> - <frame index="452" delay="500"/> - <sequence start="453" end="457" delay="100"/> - <frame index="458"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="416" end="420" delay="70"/> - <frame index="420" delay="500"/> - <sequence start="421" end="425" delay="100"/> - <frame index="426"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="384" end="388" delay="70"/> - <frame index="388" delay="500"/> - <sequence start="389" end="393" delay="100"/> - <frame index="394"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="352" end="356" delay="70"/> - <frame index="356" delay="500"/> - <sequence start="357" end="361" delay="100"/> - <frame index="362"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="320" end="324" delay="70"/> - <frame index="324" delay="500"/> - <sequence start="325" end="329" delay="100"/> - <frame index="330"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="288" end="292" delay="70"/> - <frame index="292" delay="500"/> - <sequence start="293" end="297" delay="100"/> - <frame index="298"/> - <end/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/tengu.png" + width="128" + height="128" + offsetY="0"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="512" end="520" delay="100"/> + <end/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="224"/> + </animation> + + <animation direction="left"> + <frame index="192"/> + </animation> + + <animation direction="upleft"> + <frame index="160"/> + </animation> + + <animation direction="up"> + <frame index="128"/> + </animation> + + <animation direction="upright"> + <frame index="96"/> + </animation> + + <animation direction="right"> + <frame index="64"/> + </animation> + + <animation direction="downright"> + <frame index="32"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="4" end="16" delay="50"/> + </animation> + + <animation direction="downleft"> + <sequence start="228" end="240" delay="50"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="196" end="208" delay="50"/> + <end/> + </animation> + + <animation direction="upleft"> + <sequence start="164" end="176" delay="50"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="132" end="144" delay="50"/> + <end/> + </animation> + + <animation direction="upright"> + <sequence start="100" end="112" delay="50"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="68" end="80" delay="50"/> + <end/> + </animation> + + <animation direction="downright"> + <sequence start="36" end="48" delay="50"/> + <end/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="17" end="31" delay="50"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="241" end="255" delay="50"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="209" end="223" delay="50"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="177" end="191" delay="50"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="145" end="159" delay="50"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="113" end="127" delay="50"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="81" end="95" delay="50"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="49" end="63" delay="50"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <sequence start="256" end="260" delay="70"/> + <frame index="260" delay="500"/> + <sequence start="261" end="265" delay="100"/> + <frame index="266"/> + <end/> + </animation> + + <animation direction="downleft"> + <sequence start="480" end="484" delay="70"/> + <frame index="484" delay="500"/> + <sequence start="485" end="489" delay="100"/> + <frame index="490"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="448" end="452" delay="70"/> + <frame index="452" delay="500"/> + <sequence start="453" end="457" delay="100"/> + <frame index="458"/> + <end/> + </animation> + + <animation direction="upleft"> + <sequence start="416" end="420" delay="70"/> + <frame index="420" delay="500"/> + <sequence start="421" end="425" delay="100"/> + <frame index="426"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="384" end="388" delay="70"/> + <frame index="388" delay="500"/> + <sequence start="389" end="393" delay="100"/> + <frame index="394"/> + <end/> + </animation> + + <animation direction="upright"> + <sequence start="352" end="356" delay="70"/> + <frame index="356" delay="500"/> + <sequence start="357" end="361" delay="100"/> + <frame index="362"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="320" end="324" delay="70"/> + <frame index="324" delay="500"/> + <sequence start="325" end="329" delay="100"/> + <frame index="330"/> + <end/> + </animation> + + <animation direction="downright"> + <sequence start="288" end="292" delay="70"/> + <frame index="292" delay="500"/> + <sequence start="293" end="297" delay="100"/> + <frame index="298"/> + <end/> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png Binary files differindex e5381369..bdff9bab 100644 --- a/graphics/sprites/monsters/terranite.png +++ b/graphics/sprites/monsters/terranite.png diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml index 130f6789..d32b083b 100644 --- a/graphics/sprites/monsters/terranite.xml +++ b/graphics/sprites/monsters/terranite.xml @@ -1,64 +1,167 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/monsters/terranite.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png Binary files differindex eb6a6259..01b5ba75 100644 --- a/graphics/sprites/monsters/troll.png +++ b/graphics/sprites/monsters/troll.png diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml index f8ab7ea6..7451bdc8 100644 --- a/graphics/sprites/monsters/troll.xml +++ b/graphics/sprites/monsters/troll.xml @@ -1,4 +1,3 @@ -<?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> <action name="stand" imageset="base"> @@ -89,16 +88,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="144" end="149" delay="100"/> + <sequence start="144" end="149" delay="0"/> </animation> <animation direction="right"> - <sequence start="150" end="155" delay="100"/> + <sequence start="150" end="155" delay="0"/> </animation> <animation direction="up"> - <sequence start="156" end="161" delay="100"/> + <sequence start="156" end="161" delay="0"/> </animation> <animation direction="left"> - <sequence start="162" end="167" delay="100"/> + <sequence start="162" end="167" delay="0"/> </animation> </action> </sprite> diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differindex 73ec2dd9..803c4e78 100644 --- a/graphics/sprites/monsters/wolvern.png +++ b/graphics/sprites/monsters/wolvern.png diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png Binary files differindex 3a98b4f0..5ccfe7b7 100644 --- a/graphics/sprites/monsters/yeti.png +++ b/graphics/sprites/monsters/yeti.png diff --git a/graphics/sprites/races/human-female.xml b/graphics/sprites/races/human-female.xml index 92325515..56d8bd14 100644 --- a/graphics/sprites/races/human-female.xml +++ b/graphics/sprites/races/human-female.xml @@ -7,5 +7,5 @@ Copyright (C) 2012 Evol Online --> width="64" height="64"/> - <include file="races/human-male.xml"/> + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml deleted file mode 100644 index bbb088ea..00000000 --- a/graphics/sprites/races/human-male.xml +++ /dev/null @@ -1,365 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid, Micksha -Copyright (C) 2019-2021 The Mana World -Copyright (C) 2012-2013 Evol Online --> -<!-- TODO: attack_2hand attack_spear attack_sword_stab --> -<sprite> - <imageset name="base" - src="graphics/sprites/races/human-male.png" - width="64" - height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="16"/> - </animation> - <animation direction="up"> - <frame index="32"/> - </animation> - <animation direction="right"> - <frame index="48"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="80"/> - </animation> - <animation direction="left"> - <sequence start="17" end="22" delay="80"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="80"/> - </animation> - <animation direction="right"> - <sequence start="49" end="54" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="7" end="10" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="23" end="26" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="39" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="55" end="58" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="11" end="15" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="31" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="43" end="47" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="59" end="63" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="11" delay="90"/> - <sequence start="8" end="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="80"/> - <frame index="28" delay="80"/> - <frame index="27" delay="90"/> - <frame index="28" delay="70"/> - <sequence start="24" end="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="43" delay="90"/> - <sequence start="40" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="80"/> - <frame index="60" delay="80"/> - <frame index="59" delay="90"/> - <frame index="60" delay="70"/> - <sequence start="56" end="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="11" delay="100"/> - <frame index="8" delay="100"/> - <frame index="9" delay="90"/> - <frame index="7" delay="90"/> - <frame index="10" delay="85"/> - <frame index="7" delay="90"/> - <frame index="9" delay="90"/> - <frame index="8" delay="100"/> - <end /> - </animation> - <animation direction="left"> - <frame index="27" delay="100"/> - <frame index="23" delay="90"/> - <frame index="24" delay="90"/> - <frame index="25" delay="80"/> - <frame index="26" delay="90"/> - <frame index="25" delay="90"/> - <frame index="24" delay="100"/> - <frame index="23" delay="90"/> - <end /> - </animation> - <animation direction="up"> - <frame index="43" delay="100"/> - <frame index="42" delay="90"/> - <frame index="41" delay="90"/> - <frame index="40" delay="80"/> - <frame index="39" delay="90"/> - <frame index="40" delay="90"/> - <frame index="41" delay="100"/> - <frame index="42" delay="90"/> - <end /> - </animation> - <animation direction="right"> - <frame index="59" delay="100"/> - <frame index="55" delay="90"/> - <frame index="56" delay="90"/> - <frame index="57" delay="80"/> - <frame index="58" delay="90"/> - <frame index="57" delay="90"/> - <frame index="56" delay="100"/> - <frame index="55" delay="90"/> - <end /> - </animation> - </action> - - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="7" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="120"/> - <frame index="9" delay="90"/> - <frame index="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="100"/> - <frame index="24" delay="100"/> - <frame index="27" delay="120"/> - <frame index="25" delay="90"/> - <frame index="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="100"/> - <frame index="40" delay="100"/> - <frame index="41" delay="120"/> - <frame index="42" delay="90"/> - <frame index="44" delay="70"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="100"/> - <frame index="56" delay="100"/> - <frame index="59" delay="120"/> - <frame index="57" delay="90"/> - <frame index="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="attack_chop_long" imageset="base"> - <animation direction="down"> - <frame index="8" delay="120"/> - <frame index="11" delay="130"/> - <frame index="7" delay="70"/> - <frame index="10" delay="70"/> - <frame index="9" delay="90"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="120"/> - <frame index="27" delay="130"/> - <frame index="26" delay="80"/> - <frame index="25" delay="100"/> - <frame index="24" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="120"/> - <frame index="40" delay="80"/> - <frame index="41" delay="130"/> - <frame index="42" delay="70"/> - <frame index="44" delay="100"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="120"/> - <frame index="59" delay="130"/> - <frame index="58" delay="80"/> - <frame index="57" delay="100"/> - <frame index="56" delay="80"/> - <end /> - </animation> - </action> - - <action name="cast" imageset="base"> - <animation direction="down"> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="11" delay="90"/> - <sequence start="8" end="10" delay="70"/> - <end /> - </animation> - <animation direction="left"> - <frame index="23" delay="80"/> - <frame index="28" delay="80"/> - <frame index="27" delay="90"/> - <frame index="28" delay="70"/> - <sequence start="24" end="26" delay="70"/> - <end /> - </animation> - <animation direction="up"> - <frame index="39" delay="90"/> - <frame index="43" delay="90"/> - <sequence start="40" end="42" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="55" delay="80"/> - <frame index="60" delay="80"/> - <frame index="59" delay="90"/> - <frame index="60" delay="70"/> - <sequence start="56" end="58" delay="70"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="64"/><!-- 68~71 are sit2 --> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="68"/> - </animation> - <animation direction="left"> - <frame index="69"/> - </animation> - <animation direction="up"> - <frame index="70"/> - </animation> - <animation direction="right"> - <frame index="71"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="64"/> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="attackride" imageset="base"> - <animation direction="down"> - <frame index="64"/><!-- 68~71 are sit2 --> - </animation> - <animation direction="left"> - <frame index="65"/> - </animation> - <animation direction="up"> - <frame index="66"/> - </animation> - <animation direction="right"> - <frame index="67"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="72"/> - </animation> - <animation direction="left"> - <frame index="72"/> - </animation> - <animation direction="up"> - <frame index="72"/> - </animation> - <animation direction="right"> - <frame index="72"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human.png Binary files differindex e6f0167c..e6f0167c 100644 --- a/graphics/sprites/races/human-male.png +++ b/graphics/sprites/races/human.png diff --git a/graphics/sprites/races/human.xml b/graphics/sprites/races/human.xml new file mode 100644 index 00000000..d36cbd6c --- /dev/null +++ b/graphics/sprites/races/human.xml @@ -0,0 +1,182 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> +</sprite> |