diff options
Diffstat (limited to 'graphics/sprites/monsters')
52 files changed, 1171 insertions, 904 deletions
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differindex 6396424b..d5fcfb86 100644 --- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png +++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differindex 9591e883..78d92547 100644 --- a/graphics/sprites/monsters/accessories/slime-bubble.png +++ b/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differindex aa6dea1b..433f47b9 100644 --- a/graphics/sprites/monsters/accessories/slime-littleslime.png +++ b/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differindex b4763489..b786aea4 100644 --- a/graphics/sprites/monsters/accessories/slime-rudolph.png +++ b/graphics/sprites/monsters/accessories/slime-rudolph.png diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png Binary files differindex a414f059..6f9b8c21 100644 --- a/graphics/sprites/monsters/accessories/slime-santa.png +++ b/graphics/sprites/monsters/accessories/slime-santa.png diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differindex 609c4acf..8e92c2f4 100644 --- a/graphics/sprites/monsters/accessories/slime-seajelly.png +++ b/graphics/sprites/monsters/accessories/slime-seajelly.png diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png Binary files differindex fbddf607..b554435f 100644 --- a/graphics/sprites/monsters/archant.png +++ b/graphics/sprites/monsters/archant.png diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml index 40486be3..42b3a5a0 100644 --- a/graphics/sprites/monsters/archant.xml +++ b/graphics/sprites/monsters/archant.xml @@ -1,6 +1,12 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW 2 Moubootaur Legends --> + <sprite> - <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> + <imageset name="base" src="graphics/sprites/monsters/archant.png" + width="24" + height="30"/> + <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="0" offsetY="2"/> @@ -15,6 +21,7 @@ <frame index="30" offsetX="-1" offsetY="-3"/> </animation> </action> + <action name="walk" imageset="base"> <animation direction="down"> <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> @@ -29,6 +36,7 @@ <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> </animation> </action> + <action name="dead" imageset="base"> <animation direction="down"> <frame index="9" offsetX="0" offsetY="2"/> @@ -43,6 +51,7 @@ <frame index="39" offsetX="-1" offsetY="-3"/> </animation> </action> + <action name="attack" imageset="base"> <animation direction="down"> <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png Binary files differindex e7137216..a0c2fd46 100644 --- a/graphics/sprites/monsters/bandit.png +++ b/graphics/sprites/monsters/bandit.png diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png Binary files differindex 899701f6..f84a1f76 100644 --- a/graphics/sprites/monsters/bat.png +++ b/graphics/sprites/monsters/bat.png diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png Binary files differindex 2f50f881..cd1f8bcd 100644 --- a/graphics/sprites/monsters/bee.png +++ b/graphics/sprites/monsters/bee.png diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differindex 0efe1eb5..764630a8 100644 --- a/graphics/sprites/monsters/bluepar.png +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png Binary files differindex b7f20113..f15cd2c7 100644 --- a/graphics/sprites/monsters/butterfly.png +++ b/graphics/sprites/monsters/butterfly.png diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml index c06457fe..43ed98fc 100644 --- a/graphics/sprites/monsters/crafty.xml +++ b/graphics/sprites/monsters/crafty.xml @@ -2,155 +2,176 @@ <!-- Author: Reid Copyleft (C) 2015 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="16" delay="180" offsetY="3"/> - <sequence start="17" end="19" delay="90" offsetY="3"/> - <frame index="1" delay="80" offsetY="1"/> - <jump action="stand"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="60" offsetY="-1"/> - <frame index="1" delay="50" offsetY="3"/> - <frame index="2" delay="50" offsetY="6"/> - <frame index="0" delay="60" offsetY="7"/> - <frame index="1" delay="50" offsetY="11"/> - <frame index="2" delay="50" offsetY="17"/> - <frame index="0" delay="60" offsetY="17"/> - <frame index="1" delay="50" offsetY="14"/> - <frame index="2" delay="50" offsetY="8"/> - <frame index="1" delay="60" offsetY="4"/> - <end/> - </animation> - <animation direction="right"> - <!-- Fall --> - <frame index="4" delay="30" offsetY="-1"/> - <frame index="4" delay="30" offsetY="2" offsetX="4"/> - <frame index="5" delay="40" offsetY="4" offsetX="8"/> - <frame index="6" delay="50" offsetY="4" offsetX="8"/> - <frame index="5" delay="30" offsetY="8" offsetX="12"/> - <frame index="4" delay="30" offsetY="8" offsetX="16"/> - <!-- Bite --> - <frame index="5" delay="40" offsetY="10" offsetX="12"/> - <frame index="6" delay="50" offsetY="10" offsetX="12"/> - <frame index="5" delay="30" offsetY="12" offsetX="16"/> - <!-- Fly back to current pos --> - <frame index="4" delay="50" offsetY="11" offsetX="14"/> - <frame index="5" delay="40" offsetY="8" offsetX="10"/> - <frame index="6" delay="50" offsetY="6" offsetX="7"/> - <frame index="5" delay="30" offsetY="3" offsetX="4"/> - <frame index="4" delay="40" offsetY="2" offsetX="1"/> - <end/> - </animation> - <animation direction="up"> - <frame index="8" delay="60" offsetY="-1"/> - <frame index="9" delay="50" offsetY="2"/> - <frame index="10" delay="50" offsetY="4"/> - <frame index="8" delay="60" offsetY="1"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="8" delay="60" offsetY="2"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="9" delay="60" offsetY="2"/> - <end/> - </animation> - <animation direction="left"> - <!-- Fall --> - <frame index="12" delay="30" offsetY="-1"/> - <frame index="12" delay="30" offsetY="2" offsetX="-4"/> - <frame index="13" delay="40" offsetY="4" offsetX="-8"/> - <frame index="14" delay="50" offsetY="4" offsetX="-8"/> - <frame index="13" delay="30" offsetY="8" offsetX="-12"/> - <frame index="12" delay="30" offsetY="8" offsetX="-16"/> - <!-- Bite --> - <frame index="13" delay="40" offsetY="10" offsetX="-12"/> - <frame index="14" delay="50" offsetY="10" offsetX="-12"/> - <frame index="13" delay="30" offsetY="12" offsetX="-16"/> - <!-- Fly back to current pos --> - <frame index="12" delay="50" offsetY="11" offsetX="-14"/> - <frame index="13" delay="40" offsetY="8" offsetX="-10"/> - <frame index="14" delay="50" offsetY="6" offsetX="-7"/> - <frame index="13" delay="30" offsetY="3" offsetX="-4"/> - <frame index="12" delay="40" offsetY="2" offsetX="-1"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="3" offsetY="10" delay="10"/> - <frame index="3" offsetY="20" delay="10"/> - <frame index="3" offsetY="30" delay="10"/> - <frame index="3" offsetY="40"/> - </animation> - <animation direction="right"> - <frame index="7" offsetY="10" delay="10"/> - <frame index="7" offsetY="20" delay="10"/> - <frame index="7" offsetY="30" delay="10"/> - <frame index="7" offsetY="40"/> - </animation> - <animation direction="up"> - <frame index="11" offsetY="10" delay="10"/> - <frame index="11" offsetY="20" delay="10"/> - <frame index="11" offsetY="30" delay="10"/> - <frame index="11" offsetY="40"/> - </animation> - <animation direction="left"> - <frame index="15" offsetY="10" delay="10"/> - <frame index="15" offsetY="20" delay="10"/> - <frame index="15" offsetY="30" delay="10"/> - <frame index="15" offsetY="40"/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/crafty.png" + width="32" + height="32" + offsetY="-40"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="16" delay="180" offsetY="3"/> + <sequence start="17" end="19" delay="90" offsetY="3"/> + <frame index="1" delay="80" offsetY="1"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="60" offsetY="-1"/> + <frame index="1" delay="50" offsetY="3"/> + <frame index="2" delay="50" offsetY="6"/> + <frame index="0" delay="60" offsetY="7"/> + <frame index="1" delay="50" offsetY="11"/> + <frame index="2" delay="50" offsetY="17"/> + <frame index="0" delay="60" offsetY="17"/> + <frame index="1" delay="50" offsetY="14"/> + <frame index="2" delay="50" offsetY="8"/> + <frame index="1" delay="60" offsetY="4"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Fall --> + <frame index="4" delay="30" offsetY="-1"/> + <frame index="4" delay="30" offsetY="2" offsetX="4"/> + <frame index="5" delay="40" offsetY="4" offsetX="8"/> + <frame index="6" delay="50" offsetY="4" offsetX="8"/> + <frame index="5" delay="30" offsetY="8" offsetX="12"/> + <frame index="4" delay="30" offsetY="8" offsetX="16"/> + <!-- Bite --> + <frame index="5" delay="40" offsetY="10" offsetX="12"/> + <frame index="6" delay="50" offsetY="10" offsetX="12"/> + <frame index="5" delay="30" offsetY="12" offsetX="16"/> + <!-- Fly back to current pos --> + <frame index="4" delay="50" offsetY="11" offsetX="14"/> + <frame index="5" delay="40" offsetY="8" offsetX="10"/> + <frame index="6" delay="50" offsetY="6" offsetX="7"/> + <frame index="5" delay="30" offsetY="3" offsetX="4"/> + <frame index="4" delay="40" offsetY="2" offsetX="1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="8" delay="60" offsetY="-1"/> + <frame index="9" delay="50" offsetY="2"/> + <frame index="10" delay="50" offsetY="4"/> + <frame index="8" delay="60" offsetY="1"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="8" delay="60" offsetY="2"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="9" delay="60" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Fall --> + <frame index="12" delay="30" offsetY="-1"/> + <frame index="12" delay="30" offsetY="2" offsetX="-4"/> + <frame index="13" delay="40" offsetY="4" offsetX="-8"/> + <frame index="14" delay="50" offsetY="4" offsetX="-8"/> + <frame index="13" delay="30" offsetY="8" offsetX="-12"/> + <frame index="12" delay="30" offsetY="8" offsetX="-16"/> + <!-- Bite --> + <frame index="13" delay="40" offsetY="10" offsetX="-12"/> + <frame index="14" delay="50" offsetY="10" offsetX="-12"/> + <frame index="13" delay="30" offsetY="12" offsetX="-16"/> + <!-- Fly back to current pos --> + <frame index="12" delay="50" offsetY="11" offsetX="-14"/> + <frame index="13" delay="40" offsetY="8" offsetX="-10"/> + <frame index="14" delay="50" offsetY="6" offsetX="-7"/> + <frame index="13" delay="30" offsetY="3" offsetX="-4"/> + <frame index="12" delay="40" offsetY="2" offsetX="-1"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="3" offsetY="10" delay="10"/> + <frame index="3" offsetY="20" delay="10"/> + <frame index="3" offsetY="30" delay="10"/> + <frame index="3" offsetY="40"/> + </animation> + + <animation direction="right"> + <frame index="7" offsetY="10" delay="10"/> + <frame index="7" offsetY="20" delay="10"/> + <frame index="7" offsetY="30" delay="10"/> + <frame index="7" offsetY="40"/> + </animation> + + <animation direction="up"> + <frame index="11" offsetY="10" delay="10"/> + <frame index="11" offsetY="20" delay="10"/> + <frame index="11" offsetY="30" delay="10"/> + <frame index="11" offsetY="40"/> + </animation> + + <animation direction="left"> + <frame index="15" offsetY="10" delay="10"/> + <frame index="15" offsetY="20" delay="10"/> + <frame index="15" offsetY="30" delay="10"/> + <frame index="15" offsetY="40"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png Binary files differindex 29e0b7b1..ea97605a 100644 --- a/graphics/sprites/monsters/dragon.png +++ b/graphics/sprites/monsters/dragon.png diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml index 256c4ed9..58b79e03 100644 --- a/graphics/sprites/monsters/dragon.xml +++ b/graphics/sprites/monsters/dragon.xml @@ -1,46 +1,51 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1000" offsetY="10"/> - <frame index="1" delay="250" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="8" delay="1000" offsetY="10"/> - <frame index="9" delay="250" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="16" delay="1000" offsetY="10"/> - <frame index="17" delay="250" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="24" delay="1000" offsetY="10"/> - <frame index="25" delay="250" offsetY="10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="10" end="15" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="18" end="23" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="26" end="31" delay="100" offsetY="10"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="32" offsetY="10"/> - <end/> - </animation> - </action> + + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png Binary files differindex 719aa8ec..44319fb9 100644 --- a/graphics/sprites/monsters/duck.png +++ b/graphics/sprites/monsters/duck.png diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differindex 7ac2e309..d9ffe107 100644 --- a/graphics/sprites/monsters/fluffy.png +++ b/graphics/sprites/monsters/fluffy.png diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml index b28330e7..9fbdfdcc 100644 --- a/graphics/sprites/monsters/fluffy.xml +++ b/graphics/sprites/monsters/fluffy.xml @@ -1,64 +1,72 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online +Copyright (C) 2010 The Mana World Development Team --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-6"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100" offsetY="-3"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100" offsetY="-6"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100" offsetY="-4"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100" offsetY="-6"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-6"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="175" offsetY="-3"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="175" offsetY="-6"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="175" offsetY="-4"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="175" offsetY="-6"/> - <end/> - </animation> - </action> + <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png Binary files differindex 85871c9b..81287408 100644 --- a/graphics/sprites/monsters/golem.png +++ b/graphics/sprites/monsters/golem.png diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml index a10d06d6..03f9b740 100644 --- a/graphics/sprites/monsters/golem.xml +++ b/graphics/sprites/monsters/golem.xml @@ -2,149 +2,191 @@ <!-- Authors: Micksha Copyright (C) 2011-2020 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="214" delay="60"/> - <frame index="213" delay="60"/> - <frame index="212" delay="60"/> - <frame index="211" delay="60"/> - <frame index="210" delay="60"/> - <frame index="209" delay="60"/> - <frame index="208" delay="60"/> - <frame index="207" delay="60"/> - <frame index="206" delay="60"/> - <frame index="205" delay="60"/> - <frame index="204" delay="60"/> - <end/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downright"> - <frame index="1"/> - </animation> - <animation direction="right"> - <frame index="2"/> - </animation> - <animation direction="upright"> - <frame index="3"/> - </animation> - <animation direction="up"> - <frame index="4"/> - </animation> - <animation direction="upleft"> - <frame index="5"/> - </animation> - <animation direction="left"> - <frame index="6"/> - </animation> - <animation direction="downleft"> - <frame index="7"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="12" end="23" delay="120"/> - </animation> - <animation direction="downright"> - <sequence start="24" end="35" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="36" end="47" delay="120"/> - </animation> - <animation direction="upright"> - <sequence start="48" end="59" delay="120"/> - </animation> - <animation direction="up"> - <sequence start="60" end="71" delay="120"/> - </animation> - <animation direction="upleft"> - <sequence start="72" end="83" delay="120"/> - </animation> - <animation direction="left"> - <sequence start="84" end="95" delay="120"/> - </animation> - <animation direction="downleft"> - <sequence start="96" end="107" delay="120"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="108" end="118" delay="80"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="120" end="130" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="132" end="142" delay="80"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="144" end="154" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="156" end="166" delay="80"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="168" end="178" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="180" end="190" delay="80"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="192" end="202" delay="80"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="204" end="214" delay="100"/> - <frame index="215"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="216" end="226" delay="100"/> - <frame index="227"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="228" end="238" delay="100"/> - <frame index="239"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="240" end="250" delay="100"/> - <frame index="255"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="252" end="262" delay="100"/> - <frame index="263"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="264" end="274" delay="100"/> - <frame index="275"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="276" end="286" delay="100"/> - <frame index="287"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="288" end="298" delay="100"/> - <frame index="299"/> - <end/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/golem.png" + width="128" + height="128" + offsetY="-4"/> + + <action name="spawn" imageset="mob"> + + <animation direction="default"> + <frame index="214" delay="60"/> + <frame index="213" delay="60"/> + <frame index="212" delay="60"/> + <frame index="211" delay="60"/> + <frame index="210" delay="60"/> + <frame index="209" delay="60"/> + <frame index="208" delay="60"/> + <frame index="207" delay="60"/> + <frame index="206" delay="60"/> + <frame index="205" delay="60"/> + <frame index="204" delay="60"/> + <end /> + + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="120"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="120"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="120"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="120"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="120"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="120"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="120"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="118" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="120" end="130" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="132" end="142" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="144" end="154" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="156" end="166" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="168" end="178" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="180" end="190" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="192" end="202" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + + <animation direction="down"> + <sequence start="204" end="214" delay="100"/> + <frame index="215" /> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="216" end="226" delay="100"/> + <frame index="227" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="228" end="238" delay="100"/> + <frame index="239" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="240" end="250" delay="100"/> + <frame index="255" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="252" end="262" delay="100"/> + <frame index="263" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="264" end="274" delay="100"/> + <frame index="275" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="276" end="286" delay="100"/> + <frame index="287" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="288" end="298" delay="100"/> + <frame index="299" /> + <end /> + </animation> + + </action> + </sprite> diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png Binary files differindex 547eb840..84e9ad6e 100644 --- a/graphics/sprites/monsters/larvespa.png +++ b/graphics/sprites/monsters/larvespa.png diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differindex 93b829cf..64474f94 100644 --- a/graphics/sprites/monsters/maggot.png +++ b/graphics/sprites/monsters/maggot.png diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png Binary files differindex 956b636c..9645ff0c 100644 --- a/graphics/sprites/monsters/moggun.png +++ b/graphics/sprites/monsters/moggun.png diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png Binary files differindex 27b21fdd..66d98851 100644 --- a/graphics/sprites/monsters/moonshroom.png +++ b/graphics/sprites/monsters/moonshroom.png diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml index 6e4f2100..9a051d20 100644 --- a/graphics/sprites/monsters/moubi.xml +++ b/graphics/sprites/monsters/moubi.xml @@ -1,60 +1,68 @@ <?xml version="1.0"?> -<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva +<!-- Authors: Micksha, Reid, Yuuki Copyright (C) 2016-2020 Evol Online --> + <sprite> - <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/moubi.png" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png Binary files differindex 68a39d3a..39ee00d7 100644 --- a/graphics/sprites/monsters/mouboo.png +++ b/graphics/sprites/monsters/mouboo.png diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml index bca5a93e..c1f884a1 100644 --- a/graphics/sprites/monsters/mouboo.xml +++ b/graphics/sprites/monsters/mouboo.xml @@ -1,58 +1,68 @@ <?xml version="1.0"?> -<sprite variants="60" variant_offset="1"> - <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> +<!-- Authors: Reid, Yuuki +Copyright (C) 2016 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/mouboo.png|W" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differindex 5187132a..31339c73 100644 --- a/graphics/sprites/monsters/mushroom-wicked.png +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differindex 003d2e1a..8dc8a55f 100644 --- a/graphics/sprites/monsters/nutcracker.png +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml index 2569b3d6..598fa1d2 100644 --- a/graphics/sprites/monsters/nutcracker.xml +++ b/graphics/sprites/monsters/nutcracker.xml @@ -1,64 +1,13 @@ <?xml version="1.0"?> -<sprite variants="72" variant_offset="1"> - <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> + +<sprite variants="72" + variant_offset="1"> + + <imageset + name="base" + src="graphics/sprites/monsters/nutcracker.png" + width="64" + height="64"/> + + <include file="races/human.xml"/> </sprite> diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png Binary files differindex 4e6d7fc3..4d045554 100644 --- a/graphics/sprites/monsters/plant.png +++ b/graphics/sprites/monsters/plant.png diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png Binary files differindex 01019a62..011b097b 100644 --- a/graphics/sprites/monsters/pumpkin.png +++ b/graphics/sprites/monsters/pumpkin.png diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml index 88b26b8e..4b81c956 100644 --- a/graphics/sprites/monsters/reaper.xml +++ b/graphics/sprites/monsters/reaper.xml @@ -1,6 +1,8 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> + <imageset name="base" src="graphics/sprites/monsters/reaper.png" + width="100" + height="100"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="25" delay="300"/> @@ -95,4 +97,4 @@ <frame index="45"/> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png Binary files differindex 05309321..78941ffd 100644 --- a/graphics/sprites/monsters/scorpion.png +++ b/graphics/sprites/monsters/scorpion.png diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml index 4812aefe..52ff76df 100644 --- a/graphics/sprites/monsters/scorpion.xml +++ b/graphics/sprites/monsters/scorpion.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/> + <imageset name="base" src="graphics/sprites/monsters/scorpion.png" width="48" height="45"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetY="2"/> diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png Binary files differindex 539a9960..3432dcf4 100644 --- a/graphics/sprites/monsters/serqet.png +++ b/graphics/sprites/monsters/serqet.png diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml index e0070841..41acaaaf 100644 --- a/graphics/sprites/monsters/serqet.xml +++ b/graphics/sprites/monsters/serqet.xml @@ -35,16 +35,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="30" end="32" delay="5000"/> + <sequence start="30" end="32" delay="0"/> </animation> <animation direction="left"> - <sequence start="19" end="21" delay="5000"/> + <sequence start="19" end="21" delay="0"/> </animation> <animation direction="up"> - <sequence start="41" end="43" delay="5000"/> + <sequence start="41" end="43" delay="0"/> </animation> <animation direction="right"> - <sequence start="8" end="10" delay="5000"/> + <sequence start="8" end="10" delay="0"/> </animation> </action> <action name="attack" imageset="base"> diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png Binary files differindex 56bc4fca..b5a78964 100644 --- a/graphics/sprites/monsters/silkworm.png +++ b/graphics/sprites/monsters/silkworm.png diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png Binary files differindex b5d8d38f..ed4f0bde 100644 --- a/graphics/sprites/monsters/skeleton.png +++ b/graphics/sprites/monsters/skeleton.png diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml index 46ec397a..9f70357e 100644 --- a/graphics/sprites/monsters/skeleton.xml +++ b/graphics/sprites/monsters/skeleton.xml @@ -1,96 +1,166 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/monsters/skeleton.png|W" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png Binary files differindex 7c36d1ab..ef0e79a6 100644 --- a/graphics/sprites/monsters/slime-mother.png +++ b/graphics/sprites/monsters/slime-mother.png diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differindex a68aaa88..ab14bbb5 100644 --- a/graphics/sprites/monsters/slime.png +++ b/graphics/sprites/monsters/slime.png diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml index 82a626cf..24159c72 100644 --- a/graphics/sprites/monsters/spider.xml +++ b/graphics/sprites/monsters/spider.xml @@ -1,4 +1,5 @@ <?xml version="1.0"?> +<!-- Spider xml for new sprite --> <sprite> <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/> <action name="stand" imageset="base"> @@ -65,4 +66,4 @@ <end/> </animation> </action> -</sprite> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differindex 7f99b32d..36e863ca 100644 --- a/graphics/sprites/monsters/squirrel.png +++ b/graphics/sprites/monsters/squirrel.png diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml index 651c684a..5e451410 100644 --- a/graphics/sprites/monsters/tengu.xml +++ b/graphics/sprites/monsters/tengu.xml @@ -1,161 +1,201 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online --> +<!-- Authors: Micksha +Copyright (C) 2011-2019 Evol Online --> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <sequence start="512" end="520" delay="100"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downleft"> - <frame index="224"/> - </animation> - <animation direction="left"> - <frame index="192"/> - </animation> - <animation direction="upleft"> - <frame index="160"/> - </animation> - <animation direction="up"> - <frame index="128"/> - </animation> - <animation direction="upright"> - <frame index="96"/> - </animation> - <animation direction="right"> - <frame index="64"/> - </animation> - <animation direction="downright"> - <frame index="32"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="4" end="16" delay="50"/> - </animation> - <animation direction="downleft"> - <sequence start="228" end="240" delay="50"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="196" end="208" delay="50"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="164" end="176" delay="50"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="132" end="144" delay="50"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="100" end="112" delay="50"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="68" end="80" delay="50"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="36" end="48" delay="50"/> - <end/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="17" end="31" delay="50"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="241" end="255" delay="50"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="209" end="223" delay="50"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="177" end="191" delay="50"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="145" end="159" delay="50"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="113" end="127" delay="50"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="81" end="95" delay="50"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="49" end="63" delay="50"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="256" end="260" delay="70"/> - <frame index="260" delay="500"/> - <sequence start="261" end="265" delay="100"/> - <frame index="266"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="480" end="484" delay="70"/> - <frame index="484" delay="500"/> - <sequence start="485" end="489" delay="100"/> - <frame index="490"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="448" end="452" delay="70"/> - <frame index="452" delay="500"/> - <sequence start="453" end="457" delay="100"/> - <frame index="458"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="416" end="420" delay="70"/> - <frame index="420" delay="500"/> - <sequence start="421" end="425" delay="100"/> - <frame index="426"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="384" end="388" delay="70"/> - <frame index="388" delay="500"/> - <sequence start="389" end="393" delay="100"/> - <frame index="394"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="352" end="356" delay="70"/> - <frame index="356" delay="500"/> - <sequence start="357" end="361" delay="100"/> - <frame index="362"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="320" end="324" delay="70"/> - <frame index="324" delay="500"/> - <sequence start="325" end="329" delay="100"/> - <frame index="330"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="288" end="292" delay="70"/> - <frame index="292" delay="500"/> - <sequence start="293" end="297" delay="100"/> - <frame index="298"/> - <end/> - </animation> - </action> + <imageset name="mob" + src="graphics/sprites/monsters/tengu.png" + width="128" + height="128" + offsetY="0"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="512" end="520" delay="100"/> + <end/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="224"/> + </animation> + + <animation direction="left"> + <frame index="192"/> + </animation> + + <animation direction="upleft"> + <frame index="160"/> + </animation> + + <animation direction="up"> + <frame index="128"/> + </animation> + + <animation direction="upright"> + <frame index="96"/> + </animation> + + <animation direction="right"> + <frame index="64"/> + </animation> + + <animation direction="downright"> + <frame index="32"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="4" end="16" delay="50"/> + </animation> + + <animation direction="downleft"> + <sequence start="228" end="240" delay="50"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="196" end="208" delay="50"/> + <end/> + </animation> + + <animation direction="upleft"> + <sequence start="164" end="176" delay="50"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="132" end="144" delay="50"/> + <end/> + </animation> + + <animation direction="upright"> + <sequence start="100" end="112" delay="50"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="68" end="80" delay="50"/> + <end/> + </animation> + + <animation direction="downright"> + <sequence start="36" end="48" delay="50"/> + <end/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="17" end="31" delay="50"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="241" end="255" delay="50"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="209" end="223" delay="50"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="177" end="191" delay="50"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="145" end="159" delay="50"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="113" end="127" delay="50"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="81" end="95" delay="50"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="49" end="63" delay="50"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <sequence start="256" end="260" delay="70"/> + <frame index="260" delay="500"/> + <sequence start="261" end="265" delay="100"/> + <frame index="266"/> + <end/> + </animation> + + <animation direction="downleft"> + <sequence start="480" end="484" delay="70"/> + <frame index="484" delay="500"/> + <sequence start="485" end="489" delay="100"/> + <frame index="490"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="448" end="452" delay="70"/> + <frame index="452" delay="500"/> + <sequence start="453" end="457" delay="100"/> + <frame index="458"/> + <end/> + </animation> + + <animation direction="upleft"> + <sequence start="416" end="420" delay="70"/> + <frame index="420" delay="500"/> + <sequence start="421" end="425" delay="100"/> + <frame index="426"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="384" end="388" delay="70"/> + <frame index="388" delay="500"/> + <sequence start="389" end="393" delay="100"/> + <frame index="394"/> + <end/> + </animation> + + <animation direction="upright"> + <sequence start="352" end="356" delay="70"/> + <frame index="356" delay="500"/> + <sequence start="357" end="361" delay="100"/> + <frame index="362"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="320" end="324" delay="70"/> + <frame index="324" delay="500"/> + <sequence start="325" end="329" delay="100"/> + <frame index="330"/> + <end/> + </animation> + + <animation direction="downright"> + <sequence start="288" end="292" delay="70"/> + <frame index="292" delay="500"/> + <sequence start="293" end="297" delay="100"/> + <frame index="298"/> + <end/> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png Binary files differindex e5381369..bdff9bab 100644 --- a/graphics/sprites/monsters/terranite.png +++ b/graphics/sprites/monsters/terranite.png diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml index 130f6789..d32b083b 100644 --- a/graphics/sprites/monsters/terranite.xml +++ b/graphics/sprites/monsters/terranite.xml @@ -1,64 +1,167 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> - <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/monsters/terranite.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png Binary files differindex eb6a6259..01b5ba75 100644 --- a/graphics/sprites/monsters/troll.png +++ b/graphics/sprites/monsters/troll.png diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml index f8ab7ea6..7451bdc8 100644 --- a/graphics/sprites/monsters/troll.xml +++ b/graphics/sprites/monsters/troll.xml @@ -1,4 +1,3 @@ -<?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> <action name="stand" imageset="base"> @@ -89,16 +88,16 @@ </action> <action name="dead" imageset="base"> <animation direction="down"> - <sequence start="144" end="149" delay="100"/> + <sequence start="144" end="149" delay="0"/> </animation> <animation direction="right"> - <sequence start="150" end="155" delay="100"/> + <sequence start="150" end="155" delay="0"/> </animation> <animation direction="up"> - <sequence start="156" end="161" delay="100"/> + <sequence start="156" end="161" delay="0"/> </animation> <animation direction="left"> - <sequence start="162" end="167" delay="100"/> + <sequence start="162" end="167" delay="0"/> </animation> </action> </sprite> diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differindex 73ec2dd9..803c4e78 100644 --- a/graphics/sprites/monsters/wolvern.png +++ b/graphics/sprites/monsters/wolvern.png diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png Binary files differindex 3a98b4f0..5ccfe7b7 100644 --- a/graphics/sprites/monsters/yeti.png +++ b/graphics/sprites/monsters/yeti.png |