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Diffstat (limited to 'graphics/sprites/hairstyles')
-rw-r--r--graphics/sprites/hairstyles/hairstyle00.xml181
-rw-r--r--graphics/sprites/hairstyles/hairstyle01.pngbin1284 -> 1327 bytes
2 files changed, 178 insertions, 3 deletions
diff --git a/graphics/sprites/hairstyles/hairstyle00.xml b/graphics/sprites/hairstyles/hairstyle00.xml
index cd45fa89..a09cc600 100644
--- a/graphics/sprites/hairstyles/hairstyle00.xml
+++ b/graphics/sprites/hairstyles/hairstyle00.xml
@@ -5,6 +5,7 @@ Copyright (C) 2012-2016 Evol Online
Copyright (C) 2020-2021 The Mana World -->
<sprite>
+
<imageset name="base"
src="graphics/sprites/hairstyles/hairstyle00.png"
width="40"
@@ -262,6 +263,14 @@ Copyright (C) 2020-2021 The Mana World -->
</animation>
</action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="6"/>
+ </animation>
+ </action>
+
+<!-- UNUSED, evol-based moves using incomplete equipment sprites, and riding -->
+
<action name="sittop" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-17"/>
@@ -322,9 +331,175 @@ Copyright (C) 2020-2021 The Mana World -->
</animation>
</action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="4" offsetX="21" offsetY="6"/>
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+
+<!-- UNUSED, old move replaced by rEvolt's attack_wand -->
+
+ <action name="cast" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-27" delay="80"/>
+ <frame index="0" offsetY="-28" delay="170"/>
+ <frame index="0" offsetY="-28" delay="70"/>
+ <frame index="0" offsetY="-25" delay="70"/>
+ <frame index="0" offsetY="-24" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="70"/>
+ <frame index="1" offsetY="-28" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="70"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="90"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="90"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX="-3" offsetY="-30" delay="80"/>
+ <frame index="60" offsetX="-3" offsetY="-29" delay="240"/>
+ <frame index="55" offsetX="-3" offsetY="-31" delay="70"/>
+ <frame index="55" offsetY="-28" delay="70"/>
+ <frame index="55" offsetX="1" offsetY="-27" delay="70"/>
+ <end />
</animation>
</action>
+
+<!-- UNUSED, old additional moves using incomplete equipment sprites -->
+
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetY="-24" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetY="-24" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-28" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="140"/>
+ <frame index="3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="140"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_chop_old" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="140"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetY="-23" delay="140"/>
+ <frame index="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetY="-23" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-27" delay="140"/>
+ <end />
+ </animation>
+ </action>
+
</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01.png b/graphics/sprites/hairstyles/hairstyle01.png
index 9cb45067..99e3cb47 100644
--- a/graphics/sprites/hairstyles/hairstyle01.png
+++ b/graphics/sprites/hairstyles/hairstyle01.png
Binary files differ