diff options
Diffstat (limited to 'graphics/sprites/hairstyles')
-rw-r--r-- | graphics/sprites/hairstyles/hairstyle00.xml | 181 | ||||
-rw-r--r-- | graphics/sprites/hairstyles/hairstyle01.png | bin | 1284 -> 1327 bytes |
2 files changed, 178 insertions, 3 deletions
diff --git a/graphics/sprites/hairstyles/hairstyle00.xml b/graphics/sprites/hairstyles/hairstyle00.xml index cd45fa89..a09cc600 100644 --- a/graphics/sprites/hairstyles/hairstyle00.xml +++ b/graphics/sprites/hairstyles/hairstyle00.xml @@ -5,6 +5,7 @@ Copyright (C) 2012-2016 Evol Online Copyright (C) 2020-2021 The Mana World --> <sprite> + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00.png" width="40" @@ -262,6 +263,14 @@ Copyright (C) 2020-2021 The Mana World --> </animation> </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="6"/> + </animation> + </action> + +<!-- UNUSED, evol-based moves using incomplete equipment sprites, and riding --> + <action name="sittop" imageset="base"> <animation direction="down"> <frame index="0" offsetY="-17"/> @@ -322,9 +331,175 @@ Copyright (C) 2020-2021 The Mana World --> </animation> </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="6"/> + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + +<!-- UNUSED, old move replaced by rEvolt's attack_wand --> + + <action name="cast" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-27" delay="80"/> + <frame index="0" offsetY="-28" delay="170"/> + <frame index="0" offsetY="-28" delay="70"/> + <frame index="0" offsetY="-25" delay="70"/> + <frame index="0" offsetY="-24" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="80"/> + <frame index="1" offsetX="3" offsetY="-29" delay="240"/> + <frame index="1" offsetX="4" offsetY="-31" delay="70"/> + <frame index="1" offsetY="-28" delay="70"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="90"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" offsetX="-3" offsetY="-30" delay="80"/> + <frame index="60" offsetX="-3" offsetY="-29" delay="240"/> + <frame index="55" offsetX="-3" offsetY="-31" delay="70"/> + <frame index="55" offsetY="-28" delay="70"/> + <frame index="55" offsetX="1" offsetY="-27" delay="70"/> + <end /> </animation> </action> + +<!-- UNUSED, old additional moves using incomplete equipment sprites --> + + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-27" delay="100"/> + <frame index="0" offsetY="-28" delay="100"/> + <frame index="0" offsetY="-25" delay="100"/> + <frame index="0" offsetY="-24" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end /> + </animation> + </action> + + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> + <frame index="0" offsetY="-24" delay="140"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-30" delay="140"/> + <frame index="1" offsetX="2" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-28" delay="140"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="140"/> + <frame index="3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-28" delay="140"/> + <end /> + </animation> + </action> + + <action name="attack_chop_old" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-32" delay="140"/> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="1" offsetY="-29" delay="140"/> + <end /> + </animation> + </action> + + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-27" delay="140"/> + <frame index="0" offsetY="-23" delay="140"/> + <frame index="0" offsetY="-29" delay="140"/> + <frame index="0" offsetY="-23" delay="140"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="140"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-32" delay="140"/> + <frame index="3" offsetX="4" offsetY="-27" delay="140"/> + <end /> + </animation> + </action> + </sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.png b/graphics/sprites/hairstyles/hairstyle01.png Binary files differindex 9cb45067..99e3cb47 100644 --- a/graphics/sprites/hairstyles/hairstyle01.png +++ b/graphics/sprites/hairstyles/hairstyle01.png |