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path: root/graphics/sprites/equipment/head/jestermask.xml
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Diffstat (limited to 'graphics/sprites/equipment/head/jestermask.xml')
-rw-r--r--graphics/sprites/equipment/head/jestermask.xml152
1 files changed, 152 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/jestermask.xml b/graphics/sprites/equipment/head/jestermask.xml
new file mode 100644
index 00000000..d1d6bcd1
--- /dev/null
+++ b/graphics/sprites/equipment/head/jestermask.xml
@@ -0,0 +1,152 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack_dagger_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+</sprite>