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-rw-r--r--graphics/particles/flame.particle.xml24
1 files changed, 0 insertions, 24 deletions
diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml
deleted file mode 100644
index 78eb8a7c..00000000
--- a/graphics/particles/flame.particle.xml
+++ /dev/null
@@ -1,24 +0,0 @@
-<?xml version="1.0"?>
-<!--
-Small flame with a point-like source designed for the lamps on the cave
-tileset but it should also work to visualize some kind of torch or - when
-launched by a parent emitter - a small fireball.
--->
-<effect>
- <particle position-x="17" position-y="0" position-z="32">
- <emitter>
- <property name="horizontal-angle" min="0" max="360"/>
- <property name="vertical-angle" min="0" max="90"/>
- <property name="power" min="0.1" max="0.3"/>
- <property name="gravity" value="-0.02"/>
- <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
- <sequence start="0" end="14" delay="30"/>
- <frame index="14" delay="1000"/>
- </animation>
- <property name="lifetime" min="35" max="50"/>
- <property name="output" min="0" max="2"/>
- <property name="fade-in" value="0"/>
- <property name="fade-out" value="10"/>
- </emitter>
- </particle>
-</effect>