diff options
-rw-r--r-- | graphics/sprites/equipment/shield/leather.png | bin | 0 -> 41096 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shield/leather.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shield/standard.xml | 87 | ||||
-rw-r--r-- | graphics/sprites/equipment/shield/steel.png | bin | 0 -> 46026 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shield/steel.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shield/wooden.png | bin | 0 -> 48818 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shield/wooden.xml | 11 | ||||
-rw-r--r-- | items/equip-shield.xml | 12 |
8 files changed, 129 insertions, 3 deletions
diff --git a/graphics/sprites/equipment/shield/leather.png b/graphics/sprites/equipment/shield/leather.png Binary files differnew file mode 100644 index 00000000..54c2e5b4 --- /dev/null +++ b/graphics/sprites/equipment/shield/leather.png diff --git a/graphics/sprites/equipment/shield/leather.xml b/graphics/sprites/equipment/shield/leather.xml new file mode 100644 index 00000000..0c7ae539 --- /dev/null +++ b/graphics/sprites/equipment/shield/leather.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shield/leather.png" + width="64" + height="64"/> + + <include file="equipment/shield/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shield/standard.xml b/graphics/sprites/equipment/shield/standard.xml new file mode 100644 index 00000000..b051adb1 --- /dev/null +++ b/graphics/sprites/equipment/shield/standard.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shield/leather.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/shield/steel.png b/graphics/sprites/equipment/shield/steel.png Binary files differnew file mode 100644 index 00000000..696307fd --- /dev/null +++ b/graphics/sprites/equipment/shield/steel.png diff --git a/graphics/sprites/equipment/shield/steel.xml b/graphics/sprites/equipment/shield/steel.xml new file mode 100644 index 00000000..42be5e29 --- /dev/null +++ b/graphics/sprites/equipment/shield/steel.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shield/steel.png" + width="64" + height="64"/> + + <include file="equipment/shield/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shield/wooden.png b/graphics/sprites/equipment/shield/wooden.png Binary files differnew file mode 100644 index 00000000..0958c470 --- /dev/null +++ b/graphics/sprites/equipment/shield/wooden.png diff --git a/graphics/sprites/equipment/shield/wooden.xml b/graphics/sprites/equipment/shield/wooden.xml new file mode 100644 index 00000000..9bad4f27 --- /dev/null +++ b/graphics/sprites/equipment/shield/wooden.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shield/wooden.png" + width="64" + height="64"/> + + <include file="equipment/shield/standard.xml"/> +</sprite> diff --git a/items/equip-shield.xml b/items/equip-shield.xml index 2a2af716..e7d71d06 100644 --- a/items/equip-shield.xml +++ b/items/equip-shield.xml @@ -7,7 +7,9 @@ mattack="-200" defense="20" type="equip-shield" - weight="2500" /> + weight="2500"> + <sprite>equipment/shield/steel.xml</sprite> + </item> <item id="602" image="equipment/shield/wooden.png" name="Wooden Shield" @@ -15,7 +17,9 @@ mattack="-70" defense="14" type="equip-shield" - weight="1500" /> + weight="1500"> + <sprite>equipment/shield/wooden.xml</sprite> + </item> <item id="603" image="equipment/shield/leather.png" name="Leather Shield" @@ -23,5 +27,7 @@ mattack="-35" defense="7" type="equip-shield" - weight="1300" /> + weight="1300"> + <sprite>equipment/shield/leather.xml</sprite> + </item> </items> |