diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-07-08 01:17:57 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-07-08 01:17:57 -0300 |
commit | 5b25b0e599a6640c2170451758ace3944ece466a (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /graphics | |
parent | 753ec372f49630eb5197fecbf70935e120664a96 (diff) | |
download | clientdata-5b25b0e599a6640c2170451758ace3944ece466a.tar.gz clientdata-5b25b0e599a6640c2170451758ace3944ece466a.tar.bz2 clientdata-5b25b0e599a6640c2170451758ace3944ece466a.tar.xz clientdata-5b25b0e599a6640c2170451758ace3944ece466a.zip |
Remove all Legacy (tmwAthena) files
Diffstat (limited to 'graphics')
2121 files changed, 0 insertions, 76858 deletions
diff --git a/graphics/badges/groups/admin.png b/graphics/badges/groups/admin.png Binary files differdeleted file mode 100644 index 4aa3e641..00000000 --- a/graphics/badges/groups/admin.png +++ /dev/null diff --git a/graphics/badges/groups/admin.xml b/graphics/badges/groups/admin.xml deleted file mode 100644 index 4d7d5ddc..00000000 --- a/graphics/badges/groups/admin.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<sprite> - <imageset name="icon" src="graphics/badges/groups/admin.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/badges/groups/bot.png b/graphics/badges/groups/bot.png Binary files differdeleted file mode 100644 index 56a6dc1d..00000000 --- a/graphics/badges/groups/bot.png +++ /dev/null diff --git a/graphics/badges/groups/bot.xml b/graphics/badges/groups/bot.xml deleted file mode 100644 index 16dbaca1..00000000 --- a/graphics/badges/groups/bot.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<sprite> - <imageset name="icon" src="graphics/badges/groups/bot.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/badges/groups/dev.png b/graphics/badges/groups/dev.png Binary files differdeleted file mode 100644 index 253997e5..00000000 --- a/graphics/badges/groups/dev.png +++ /dev/null diff --git a/graphics/badges/groups/dev.xml b/graphics/badges/groups/dev.xml deleted file mode 100644 index ccf8ae41..00000000 --- a/graphics/badges/groups/dev.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<sprite> - <imageset name="icon" src="graphics/badges/groups/dev.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/badges/groups/dev2.png b/graphics/badges/groups/dev2.png Binary files differdeleted file mode 100644 index b61e45de..00000000 --- a/graphics/badges/groups/dev2.png +++ /dev/null diff --git a/graphics/badges/groups/dev2.xml b/graphics/badges/groups/dev2.xml deleted file mode 100644 index 46182103..00000000 --- a/graphics/badges/groups/dev2.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<sprite> - <imageset name="icon" src="graphics/badges/groups/dev2.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/badges/groups/event.png b/graphics/badges/groups/event.png Binary files differdeleted file mode 100644 index 1f17a046..00000000 --- a/graphics/badges/groups/event.png +++ /dev/null diff --git a/graphics/badges/groups/event.xml b/graphics/badges/groups/event.xml deleted file mode 100644 index a2ae2ed5..00000000 --- a/graphics/badges/groups/event.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<sprite> - <imageset name="icon" src="graphics/badges/groups/event.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/badges/guilds/crc.png b/graphics/badges/guilds/crc.png Binary files differdeleted file mode 100644 index 5cbf49d7..00000000 --- a/graphics/badges/guilds/crc.png +++ /dev/null diff --git a/graphics/badges/guilds/crc.xml b/graphics/badges/guilds/crc.xml deleted file mode 100644 index 5bb1fb83..00000000 --- a/graphics/badges/guilds/crc.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Micksha --> -<sprite> - <imageset name="icon" src="graphics/badges/guilds/crc.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="00" delay="10000"/> - <frame index="01" delay="200"/> - <frame index="02" delay="150"/> - <frame index="03" delay="150"/> - <frame index="04" delay="150"/> - <frame index="05" delay="150"/> - <frame index="06" delay="150"/> - <frame index="07" delay="150"/> - <frame index="08" delay="5000"/> - <frame index="09" delay="200"/> - <frame index="10" delay="150"/> - <frame index="11" delay="150"/> - <frame index="12" delay="150"/> - <frame index="13" delay="150"/> - <frame index="14" delay="3500"/> - <frame index="15" delay="200"/> - <frame index="16" delay="150"/> - <frame index="17" delay="150"/> - <frame index="18" delay="150"/> - <frame index="19" delay="150"/> - <frame index="20" delay="1000"/> - <frame index="21" delay="200"/> - <frame index="22" delay="150"/> - <frame index="23" delay="150"/> - <frame index="24" delay="150"/> - <frame index="25" delay="150"/> - <frame index="26" delay="150"/> - </animation> - </action> -</sprite> diff --git a/graphics/badges/guilds/phoenixcouncil.png b/graphics/badges/guilds/phoenixcouncil.png Binary files differdeleted file mode 100644 index 6d738fc5..00000000 --- a/graphics/badges/guilds/phoenixcouncil.png +++ /dev/null diff --git a/graphics/badges/guilds/phoenixcouncil.xml b/graphics/badges/guilds/phoenixcouncil.xml deleted file mode 100644 index a4b9154c..00000000 --- a/graphics/badges/guilds/phoenixcouncil.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: 4144 -Copyright (C) 2015 ManaPlus developers --> -<sprite> - <imageset name="icon" src="graphics/badges/guilds/phoenixcouncil.png" width="16" height="16" offsetY="0"/> - <action name="default" imageset="icon"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/guiicons/edit.png b/graphics/guiicons/edit.png Binary files differdeleted file mode 100644 index d165001f..00000000 --- a/graphics/guiicons/edit.png +++ /dev/null diff --git a/graphics/guiicons/restart.png b/graphics/guiicons/restart.png Binary files differdeleted file mode 100644 index 81a8eb3c..00000000 --- a/graphics/guiicons/restart.png +++ /dev/null diff --git a/graphics/guiicons/toggle.png b/graphics/guiicons/toggle.png Binary files differdeleted file mode 100644 index 703cc653..00000000 --- a/graphics/guiicons/toggle.png +++ /dev/null diff --git a/graphics/images/ambient/clouds.png b/graphics/images/ambient/clouds.png Binary files differdeleted file mode 100644 index ea03f794..00000000 --- a/graphics/images/ambient/clouds.png +++ /dev/null diff --git a/graphics/images/ambient/dd5_absorb.png b/graphics/images/ambient/dd5_absorb.png Binary files differdeleted file mode 100644 index a7ea4089..00000000 --- a/graphics/images/ambient/dd5_absorb.png +++ /dev/null diff --git a/graphics/images/ambient/dd5_bones.png b/graphics/images/ambient/dd5_bones.png Binary files differdeleted 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file mode 100644 index 9a53925f..00000000 --- a/graphics/minimaps/099-7.png +++ /dev/null diff --git a/graphics/particles/angel.particle.xml b/graphics/particles/angel.particle.xml deleted file mode 100644 index b42a9696..00000000 --- a/graphics/particles/angel.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Light blue particles which fly up to the sky. About one tile wide, three tiles -high and supposed to give an object which is about half as large as a player -character some magical aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="20" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffffff"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/aniblaze-large.png b/graphics/particles/aniblaze-large.png Binary files differdeleted file mode 100644 index 439bec33..00000000 --- a/graphics/particles/aniblaze-large.png +++ /dev/null diff --git a/graphics/particles/aniblaze-medium.png b/graphics/particles/aniblaze-medium.png Binary files differdeleted file mode 100644 index f49dea36..00000000 --- a/graphics/particles/aniblaze-medium.png +++ /dev/null diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png Binary files differdeleted file mode 100644 index 7249001c..00000000 --- a/graphics/particles/aniblaze.png +++ /dev/null diff --git a/graphics/particles/anibubble_8px.png b/graphics/particles/anibubble_8px.png Binary files differdeleted file mode 100644 index 3e2ba19d..00000000 --- a/graphics/particles/anibubble_8px.png +++ /dev/null diff --git a/graphics/particles/anibubble_8px_green.png b/graphics/particles/anibubble_8px_green.png Binary files differdeleted file mode 100644 index 2d4e2103..00000000 --- a/graphics/particles/anibubble_8px_green.png +++ /dev/null diff --git a/graphics/particles/apple.particle.xml b/graphics/particles/apple.particle.xml deleted file mode 100644 index f3fdcc73..00000000 --- a/graphics/particles/apple.particle.xml +++ /dev/null @@ -1,44 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-13" max="30"/> - <property name="position-y" min="15" max="18"/> - <property name="position-z" min="35" max="88"/> - <property name="image" value="graphics/particles/apple.png"/> - <property name="output" min="-2350" max="1"/> - <property name="horizontal-angle" value="90"/> - <property name="gravity" value="0.01"/> - <property name="fade-in" value="50"/> - <property name="lifetime" value="1070"/> - <property name="fade-out" value="20"/> - <property name="bounce" min="0.2" max="0.2"/> - </emitter> - <emitter> - <property name="position-x" min="-15" max="0"/> - <property name="position-y" min="0" max="3"/> - <property name="position-z" min="15" max="15"/> - <property name="image" value="graphics/particles/apple.png"/> - <property name="output" min="-3000" max="1"/> - <property name="horizontal-angle" value="90"/> - <property name="gravity" value="0.01"/> - <property name="fade-in" value="30"/> - <property name="lifetime" value="870"/> - <property name="fade-out" value="20"/> - <property name="bounce" min="0.3" max="0.3"/> - </emitter> - <emitter> - <property name="position-x" min="13" max="30"/> - <property name="position-y" min="0" max="3"/> - <property name="position-z" min="15" max="15"/> - <property name="image" value="graphics/particles/apple.png"/> - <property name="output" min="-3000" max="1"/> - <property name="horizontal-angle" value="90"/> - <property name="gravity" value="0.01"/> - <property name="fade-in" value="30"/> - <property name="lifetime" value="870"/> - <property name="fade-out" value="20"/> - <property name="bounce" min="0.3" max="0.3"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/apple.png b/graphics/particles/apple.png Binary files differdeleted file mode 100644 index fc49ad49..00000000 --- a/graphics/particles/apple.png +++ /dev/null diff --git a/graphics/particles/arrow-banshee.particle.xml b/graphics/particles/arrow-banshee.particle.xml deleted file mode 100644 index 3f156558..00000000 --- a/graphics/particles/arrow-banshee.particle.xml +++ /dev/null @@ -1,44 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/arrowh-banshee.png" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#262B2F,333333"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#222222"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/arrow-down.png b/graphics/particles/arrow-down.png Binary files differdeleted file mode 100644 index 85d63f17..00000000 --- a/graphics/particles/arrow-down.png +++ /dev/null diff --git a/graphics/particles/arrow-hail.xml b/graphics/particles/arrow-hail.xml deleted file mode 100644 index 0b148030..00000000 --- a/graphics/particles/arrow-hail.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="400" lifetime="100"> - <!-- <property name="follow-parent" value="0"/> --> - <emitter> - <!-- <property name="follow-parent" value="0"/> --> - <property name="lifetime" min="180" max="180"/> - <property name="position-x" min="105" max="145"/> - <property name="position-y" min="-20" max="20"/> - <property name="vertical-angle" value="255"/> - <property name="power" value="14"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="10" max="20"/> - <property name="gravity" value="0.09"/> - <property name="image" value="graphics/particles/arrow-down.png"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/arrow.particle.xml b/graphics/particles/arrow.particle.xml deleted file mode 100644 index 37409035..00000000 --- a/graphics/particles/arrow.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/arrowh.png" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/arrowd.png b/graphics/particles/arrowd.png Binary files differdeleted file mode 100644 index 2eabaeb9..00000000 --- a/graphics/particles/arrowd.png +++ /dev/null diff --git a/graphics/particles/arrowh-banshee.png b/graphics/particles/arrowh-banshee.png Binary files differdeleted file mode 100644 index 6ec17c16..00000000 --- a/graphics/particles/arrowh-banshee.png +++ /dev/null diff --git a/graphics/particles/arrowh-green-slime.particle.xml b/graphics/particles/arrowh-green-slime.particle.xml deleted file mode 100644 index 993e7eff..00000000 --- a/graphics/particles/arrowh-green-slime.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/arrowh-slime.png|R:#72982c,8bd936" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/arrowh-sea-slime.particle.xml b/graphics/particles/arrowh-sea-slime.particle.xml deleted file mode 100644 index 202f4ab6..00000000 --- a/graphics/particles/arrowh-sea-slime.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/arrowh-slime.png|R:#4da4b3,69def2" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/arrowh-slime.particle.xml b/graphics/particles/arrowh-slime.particle.xml deleted file mode 100644 index c80d65fb..00000000 --- a/graphics/particles/arrowh-slime.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/arrowh-slime.png|R:#72982c,ffffff" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/arrowh-slime.png b/graphics/particles/arrowh-slime.png Binary files differdeleted file mode 100644 index b37b97d6..00000000 --- a/graphics/particles/arrowh-slime.png +++ /dev/null diff --git a/graphics/particles/arrowh.png b/graphics/particles/arrowh.png Binary files differdeleted file mode 100644 index 30425ea3..00000000 --- a/graphics/particles/arrowh.png +++ /dev/null diff --git a/graphics/particles/arrowu.png b/graphics/particles/arrowu.png Binary files differdeleted file mode 100644 index e456212b..00000000 --- a/graphics/particles/arrowu.png +++ /dev/null diff --git a/graphics/particles/attack.particle.xml b/graphics/particles/attack.particle.xml deleted file mode 100644 index 452e9df7..00000000 --- a/graphics/particles/attack.particle.xml +++ /dev/null @@ -1,53 +0,0 @@ -<?xml version="1.0"?> -<!-- -A burst of red particles emitted in a narrow, horizontal cone. Could be -used to visualize some kind of special attack. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="45"/> - <property name="horizontal-angle" min="45" max="135"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="100"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ff0000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="45"/> - <property name="horizontal-angle" min="45" max="135"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="45"/> - <property name="horizontal-angle" min="45" max="135"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="45"/> - <property name="horizontal-angle" min="45" max="135"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="3" max="6"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/bat-shadow.png b/graphics/particles/bat-shadow.png Binary files differdeleted file mode 100644 index 1e068c73..00000000 --- a/graphics/particles/bat-shadow.png +++ /dev/null diff --git a/graphics/particles/black-glow.particle.xml b/graphics/particles/black-glow.particle.xml deleted file mode 100644 index 3b0c01b8..00000000 --- a/graphics/particles/black-glow.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<!-- -Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" min="16" max="48"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="10" max="25"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#000000"/> - <property name="lifetime" value="35"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="lifetime" value="35"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/blaze.png b/graphics/particles/blaze.png Binary files differdeleted file mode 100644 index 946e6d8a..00000000 --- a/graphics/particles/blaze.png +++ /dev/null diff --git a/graphics/particles/blue-magic-cast.particle.xml b/graphics/particles/blue-magic-cast.particle.xml deleted file mode 100644 index 1f2542b2..00000000 --- a/graphics/particles/blue-magic-cast.particle.xml +++ /dev/null @@ -1,106 +0,0 @@ -<?xml version="1.0"?> -<!-- - Sparks and blue orbs raising slowly above the caster ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="0" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="position-x" min="-16" max="16"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="130"/> - <emitter> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-small.png|W:#A3EAFF,FFFFFF"/> - <property name="lifetime" value="400"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="6"/> - <property name="bounce" min="0" max="0.8"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - <emitter> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-small.png|W:#262B2F,333333"/> - <property name="lifetime" value="400"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="6"/> - <property name="bounce" min="0" max="0.8"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - </emitter> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="60"/> - <emitter> - <property name="position-y" min="16" max="32"/> - <property name="gravity" value="-0.11"/> - <property name="image" value="graphics/particles/star-small.png|W:#CDF5FF,FFFFFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="4" max="8"/> - <property name="bounce" min="0" max="0.6"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#A0CDF4"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="2" max="6"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-medium.png|W:#83C0F4"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="2" max="6"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#262B2F,333333"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="2" max="6"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="vertical-angle" value="90"/> - <property name="power" min="0" max="8"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/bonfire-shifted.particle.xml b/graphics/particles/bonfire-shifted.particle.xml deleted file mode 100644 index 7af3e097..00000000 --- a/graphics/particles/bonfire-shifted.particle.xml +++ /dev/null @@ -1,118 +0,0 @@ -<?xml version="1.0"?> -<!-- -Special fire animation for bonfire tile. Can be used only on the open air. -This one can be placed directly on the border between four tiles ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" value="-5"/> - <property name="position-y" min="-4" max="-4"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0.05"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" value="15"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" value="5"/> - <property name="position-y" min="-4" max="-2"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0.05"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" value="15"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-y" min="-4" max="0"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.0" max="0.05"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" value="15"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-y" min="-10" max="-20"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="50"/> - <property name="power" min="0.2" max="0.4"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16"> - <sequence start="0" end="8" delay="90"/> - <frame index="14" delay="200"/> - </animation> - <property name="lifetime" value="50"/> - <property name="output" min="0" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="180"/> - </emitter> - <emitter> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.5"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/fog-medium-c.png" width="32" height="32"> - <frame index="0" delay="100"/> - <frame index="0" delay="1000"/> - </animation> - <property name="lifetime" value="80"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="230"/> - </emitter> - <emitter> - <property name="position-x" min="2" max="3"/> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.2"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/orb-small.png|W:#f4c874" width="4" height="4"> - <frame index="0" delay="100"/> - <frame index="0" delay="1000"/> - </animation> - <property name="lifetime" value="60"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="1"/> - </emitter> - <emitter> - <property name="position-x" min="-3" max="4"/> - <property name="position-y" value="-9"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.2"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/orb-small.png|W:#e87a54" width="4" height="4"> - <frame index="0" delay="100"/> - <frame index="0" delay="1000"/> - </animation> - <property name="lifetime" value="60"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="150"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/bonfire.particle.xml b/graphics/particles/bonfire.particle.xml deleted file mode 100644 index c02afb60..00000000 --- a/graphics/particles/bonfire.particle.xml +++ /dev/null @@ -1,117 +0,0 @@ -<?xml version="1.0"?> -<!-- -Special fire animation for bonfire tile. Can be used only on the open air. ---> -<effect> - <particle position-x="15" position-y="0" position-z="15"> - <emitter> - <property name="position-x" value="-5"/> - <property name="position-y" min="-4" max="-4"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0.05"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" value="15"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" value="5"/> - <property name="position-y" min="-4" max="-2"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0.05"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" value="15"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-y" min="-4" max="0"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.0" max="0.05"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" value="15"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-y" min="-10" max="-20"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="50"/> - <property name="power" min="0.2" max="0.4"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16"> - <sequence start="0" end="8" delay="90"/> - <frame index="14" delay="200"/> - </animation> - <property name="lifetime" value="50"/> - <property name="output" min="0" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="180"/> - </emitter> - <emitter> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.5"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/fog-medium-c.png" width="32" height="32"> - <frame index="0" delay="100"/> - <frame index="0" delay="1000"/> - </animation> - <property name="lifetime" value="80"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="230"/> - </emitter> - <emitter> - <property name="position-x" min="2" max="3"/> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.2"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/orb-small.png|W:#f4c874" width="4" height="4"> - <frame index="0" delay="100"/> - <frame index="0" delay="1000"/> - </animation> - <property name="lifetime" value="60"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="1"/> - </emitter> - <emitter> - <property name="position-x" min="-3" max="4"/> - <property name="position-y" value="-9"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.2"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/orb-small.png|W:#e87a54" width="4" height="4"> - <frame index="0" delay="100"/> - <frame index="0" delay="1000"/> - </animation> - <property name="lifetime" value="60"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="150"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/bubble_12px.png b/graphics/particles/bubble_12px.png Binary files differdeleted file mode 100644 index 786cf619..00000000 --- a/graphics/particles/bubble_12px.png +++ /dev/null diff --git a/graphics/particles/bubble_32px.png b/graphics/particles/bubble_32px.png Binary files differdeleted file mode 100644 index 438b7963..00000000 --- a/graphics/particles/bubble_32px.png +++ /dev/null diff --git a/graphics/particles/bubble_8px.png b/graphics/particles/bubble_8px.png Binary files differdeleted file mode 100644 index c805908a..00000000 --- a/graphics/particles/bubble_8px.png +++ /dev/null diff --git a/graphics/particles/casket-lid.xml b/graphics/particles/casket-lid.xml deleted file mode 100644 index 80a79c4a..00000000 --- a/graphics/particles/casket-lid.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The lid opening portion of the casket trap--> - <particle position-x="0" position-y="0" position-z="43" lifetime="80"> - <emitter> - <property name="position-y" value="37"/> - <property name="lifetime" value="80"/> - <property name="output" value="1"/> - <property name="output-pause" value="12"/> - <animation imageset="graphics/particles/casket-trap_96x96.png" width="96" height="96"> - <frame index="10" delay="250"/> - <frame index="11" delay="400"/> - <frame index="10" delay="150"/> - </animation> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/casket-monster.xml b/graphics/particles/casket-monster.xml deleted file mode 100644 index 8857f029..00000000 --- a/graphics/particles/casket-monster.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The monster portion of the casket trap--> - <particle position-x="100" position-y="0" position-z="97" lifetime="80"> - <emitter> - <property name="position-y" value="114"/> - <property name="lifetime" value="80"/> - <property name="output" value="1"/> - <property name="output-pause" value="12"/> - <animation imageset="graphics/particles/casket-trap_96x96.png" width="96" height="96"> - <frame index="0" delay="250"/> - <sequence start="1" end="3" delay="70"/> - <frame index="4" delay="120"/> - <frame index="1" delay="70"/> - <frame index="0" delay="150"/> - </animation> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/casket-trap_96x96.png b/graphics/particles/casket-trap_96x96.png Binary files differdeleted file mode 100644 index ffba9984..00000000 --- a/graphics/particles/casket-trap_96x96.png +++ /dev/null diff --git a/graphics/particles/channelling-cast.particle.xml b/graphics/particles/channelling-cast.particle.xml deleted file mode 100644 index 2bbc357b..00000000 --- a/graphics/particles/channelling-cast.particle.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0"?> -<!-- - A large blue magical explosion ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-z" min="0" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="position-x" min="-16" max="16"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="600"/> - <emitter> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/> - <property name="lifetime" value="400"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="bounce" min="0" max="0.8"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/channelling-raise.particle.xml b/graphics/particles/channelling-raise.particle.xml deleted file mode 100644 index f8cfbdae..00000000 --- a/graphics/particles/channelling-raise.particle.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0"?> -<!-- - Blue lines raising to the sky ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-z" min="-32" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="position-x" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="10"/> - <property name="lifetime" value="1"/> - <property name="output" value="300"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="vertical-angle" value="90"/> - <property name="power" min="0" max="4"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/chillfog.particle.xml b/graphics/particles/chillfog.particle.xml deleted file mode 100644 index b92ad39d..00000000 --- a/graphics/particles/chillfog.particle.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0"?> -<!-- -Wight blaze: inspired by Demon fire ---> -<effect> - <particle position-x="10" position-y="5" position-z="38"> - <emitter> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.5" max="1.0"/> - <property name="gravity" value=".02"/> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#124ea3"/> - <property name="lifetime" value="100"/> - <property name="output" min="1" max="4"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="450"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/circle-magic-trail.png b/graphics/particles/circle-magic-trail.png Binary files differdeleted file mode 100644 index 4922c339..00000000 --- a/graphics/particles/circle-magic-trail.png +++ /dev/null diff --git a/graphics/particles/circle-magic.png b/graphics/particles/circle-magic.png Binary files differdeleted file mode 100644 index 39b9a722..00000000 --- a/graphics/particles/circle-magic.png +++ /dev/null diff --git a/graphics/particles/circle-magic.xml b/graphics/particles/circle-magic.xml deleted file mode 100644 index ce597fba..00000000 --- a/graphics/particles/circle-magic.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="16" position-y="24" position-z="0"> - <animation imageset="graphics/particles/circle-magic.png" width="78" height="55"> - <sequence start="0" end="9" delay="80"/> - </animation> - <emitter> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" value="0"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="1"/> - <property name="power" value="30"/> - <emitter> - <property name="vertical-angle" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" value="1"/> - <animation imageset="graphics/particles/circle-magic-trail.png" width="6" height="17"> - <sequence start="0" end="9" delay="80"/> - <end/> - </animation> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/circle.particle.xml b/graphics/particles/circle.particle.xml deleted file mode 100644 index b42aecf8..00000000 --- a/graphics/particles/circle.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -A circle on the ground 60 pixels in diameter made from particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="30"/> - <property name="lifetime" value="1"/> - <property name="output" value="3"/> - <emitter> - <property name="gravity" value="-0.7"/> - <property name="momentum" value="0.3"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/> - <property name="lifetime" value="50"/> - <property name="fade-out" value="50"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/colorful-orbits.particle.xml b/graphics/particles/colorful-orbits.particle.xml deleted file mode 100644 index e7a96936..00000000 --- a/graphics/particles/colorful-orbits.particle.xml +++ /dev/null @@ -1,112 +0,0 @@ -<?xml version="1.0"?> -<!-- -6 differently colored objects which orbit around a centerpoint in different -circular orbits forming a sphere with 80 pixels diameter. Beautiful but I can't -imagine any application for this effect as it is. It is basically a proof of -concept. - -Uses exactly 247 particles. Does not work with particleFastPhysics on 2. - -Want it bigger or smaller? When you half the orbit (distance) just double the -acceleration and vice versa. ---> -<effect> - <particle position-x="0" position-y="0" position-z="40" lifetime="1"> - <!-- BLUE --> - <emitter> - <property name="position-x" value="40"/> - <property name="position-y" value="0"/> - <property name="position-z" value="0"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#0000ff"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" value="0"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.2"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#0000ff,ffffff"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <!-- CYAN--> - <emitter> - <property name="position-x" value="-40"/> - <property name="position-y" value="0"/> - <property name="position-z" value="0"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff"/> - <property name="horizontal-angle" value="270"/> - <property name="vertical-angle" value="0"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.2"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <!-- GREEN --> - <emitter> - <property name="position-x" value="28.28"/> - <property name="position-y" value="-28.28"/> - <property name="position-z" value="0"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#00ff00"/> - <property name="horizontal-angle" value="0"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.2"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#00ff00,ffffff"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <!-- YELLOW --> - <emitter> - <property name="position-x" value="-28.28"/> - <property name="position-y" value="28.28"/> - <property name="position-z" value="0"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00"/> - <property name="horizontal-angle" value="0"/> - <property name="vertical-angle" value="270"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.2"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <!-- RED --> - <emitter> - <property name="position-x" value="0"/> - <property name="position-y" value="0"/> - <property name="position-z" value="40"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000"/> - <property name="horizontal-angle" value="45"/> - <property name="vertical-angle" value="0"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.2"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <!-- MAGENTA --> - <emitter> - <property name="position-x" value="0"/> - <property name="position-y" value="0"/> - <property name="position-z" value="-40"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ff00ff"/> - <property name="horizontal-angle" value="225"/> - <property name="vertical-angle" value="0"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.2"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#ff00ff,ffffff"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/comet-clockwise-bg.png b/graphics/particles/comet-clockwise-bg.png Binary files differdeleted file mode 100644 index 12f8eabb..00000000 --- a/graphics/particles/comet-clockwise-bg.png +++ /dev/null diff --git a/graphics/particles/comet-clockwise-fg.png b/graphics/particles/comet-clockwise-fg.png Binary files differdeleted file mode 100644 index 64dffe94..00000000 --- a/graphics/particles/comet-clockwise-fg.png +++ /dev/null diff --git a/graphics/particles/comet-counterclockwise-bg.png b/graphics/particles/comet-counterclockwise-bg.png Binary files differdeleted file mode 100644 index 459ac814..00000000 --- a/graphics/particles/comet-counterclockwise-bg.png +++ /dev/null diff --git a/graphics/particles/comet-counterclockwise-fg.png b/graphics/particles/comet-counterclockwise-fg.png Binary files differdeleted file mode 100644 index cfa6a7a4..00000000 --- a/graphics/particles/comet-counterclockwise-fg.png +++ /dev/null diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml deleted file mode 100644 index 59f42fac..00000000 --- a/graphics/particles/cookingfire.hoveringpot.particle.xml +++ /dev/null @@ -1,67 +0,0 @@ -<?xml version="1.0"?> -<!-- -A fire at the ground and some steam above it designed for use with the brass -cauldron from the woodland_indoor tileset. ---> -<effect> - <particle position-x="0" position-y="-6" position-z="8"> - <emitter> - <property name="position-x" min="6" max="28"/> - <property name="position-y" min="-6" max="12"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0.25"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="10"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="20" max="40"/> - <property name="output" min="0" max="4"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="30"/> - </emitter> - <emitter> - <property name="position-x" min="16" max="24"/> - <property name="position-y" min="-18" max="-10"/> - <property name="position-z" min="64" max="64"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="1.0"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="-2" max="1"/> - <property name="lifetime" min="20" max="60"/> - <property name="fade-out" value="100"/> - </emitter> - <emitter> - <property name="position-x" min="16" max="24"/> - <property name="position-y" min="-18" max="-10"/> - <property name="position-z" min="64" max="64"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="1.0"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="-2" max="1"/> - <property name="lifetime" min="40" max="100"/> - <property name="fade-out" value="100"/> - </emitter> - <emitter> - <property name="position-x" min="16" max="24"/> - <property name="position-y" min="-18" max="-10"/> - <property name="position-z" min="64" max="64"/> - <property name="image" value="graphics/particles/fog-medium-c.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="1.0"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="-2" max="1"/> - <property name="lifetime" min="40" max="100"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/cookingfire.particle.xml b/graphics/particles/cookingfire.particle.xml deleted file mode 100644 index 04bc4f66..00000000 --- a/graphics/particles/cookingfire.particle.xml +++ /dev/null @@ -1,67 +0,0 @@ -<?xml version="1.0"?> -<!-- -A fire at the ground and some steam above it designed for use with the brass -cauldron from the woodland_indoor tileset. ---> -<effect> - <particle position-x="0" position-y="-6" position-z="8"> - <emitter> - <property name="position-x" min="6" max="28"/> - <property name="position-y" min="-6" max="0"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0.25"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="10"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="20" max="40"/> - <property name="output" min="0" max="4"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="30"/> - </emitter> - <emitter> - <property name="position-x" min="16" max="24"/> - <property name="position-y" min="-18" max="-10"/> - <property name="position-z" min="32" max="32"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="1.0"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="-2" max="1"/> - <property name="lifetime" min="20" max="60"/> - <property name="fade-out" value="100"/> - </emitter> - <emitter> - <property name="position-x" min="16" max="24"/> - <property name="position-y" min="-18" max="-10"/> - <property name="position-z" min="32" max="32"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="1.0"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="-2" max="1"/> - <property name="lifetime" min="40" max="100"/> - <property name="fade-out" value="100"/> - </emitter> - <emitter> - <property name="position-x" min="16" max="24"/> - <property name="position-y" min="-18" max="-10"/> - <property name="position-z" min="32" max="32"/> - <property name="image" value="graphics/particles/fog-medium-c.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="1.0"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="-2" max="1"/> - <property name="lifetime" min="40" max="100"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/crit.particle.xml b/graphics/particles/crit.particle.xml deleted file mode 100644 index 7f534477..00000000 --- a/graphics/particles/crit.particle.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="70" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="1" max="4"/> - <property name="bounce" value="0.75"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffff00"/> - <property name="lifetime" min="120" max="180"/> - <property name="fade-out" value="120"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="70" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="1" max="4"/> - <property name="bounce" value="0.75"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffff00"/> - <property name="lifetime" min="120" max="180"/> - <property name="fade-out" value="120"/> - <property name="output" min="12" max="24"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/cursed-waterfall.particle.xml b/graphics/particles/cursed-waterfall.particle.xml deleted file mode 100644 index 6550b742..00000000 --- a/graphics/particles/cursed-waterfall.particle.xml +++ /dev/null @@ -1,66 +0,0 @@ -<?xml version="1.0"?> -<!-- -Purple particles falling as if they were going along a waterfall ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" value="16"/> - <property name="position-z" value="156"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="16" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="0.9"/> - <property name="momentum" value="0.7"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#663399"/> - <property name="lifetime" value="200"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="0.9"/> - <property name="momentum" value="0.7"/> - <property name="image" value="graphics/particles/orb-small.png|W:#663399"/> - <property name="lifetime" value="200"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-16"/> - <property name="position-z" value="156"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="16" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="0.9"/> - <property name="momentum" value="0.7"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#663399"/> - <property name="lifetime" value="200"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="0.9"/> - <property name="momentum" value="0.7"/> - <property name="image" value="graphics/particles/orb-small.png|W:#663399"/> - <property name="lifetime" value="200"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/dark-aura.particle.xml b/graphics/particles/dark-aura.particle.xml deleted file mode 100644 index 77827240..00000000 --- a/graphics/particles/dark-aura.particle.xml +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="-10" position-z="16"> - <emitter> - <property name="position-z" min="16" max="48"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="10" max="25"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <property name="follow-parent"/> - <emitter> - <property name="gravity" value="-0.06"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#401c52"/> - <property name="lifetime" value="35"/> - <property name="fade-in" value="2"/> - <property name="fade-out" value="10"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="120"/> - <property name="randomness" value="200"/> - <property name="acceleration" value="0.1"/> - <property name="follow-parent"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#401c52"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="120"/> - <property name="randomness" value="200"/> - <property name="acceleration" value="0.1"/> - <property name="follow-parent"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-large.png|W:#2c0c31"/> - <property name="lifetime" value="95"/> - <property name="fade-in" value="5"/> - <property name="position-y" value="40"/> - <property name="fade-out" value="40"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="50" max="100"/> - <property name="follow-parent"/> - <property name="gravity" value="-0.005"/> - <property name="acceleration" value="0.02"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/dark-talisman.xml b/graphics/particles/dark-talisman.xml deleted file mode 100644 index 0c479df8..00000000 --- a/graphics/particles/dark-talisman.xml +++ /dev/null @@ -1,39 +0,0 @@ -<?xml version="1.0"?> -<!--Dark Talisman FX effect by Hello=) of TMW--> -<effect> - <particle position-x="16" position-y="24" position-z="12"> - <animation imageset="graphics/particles/circle-magic.png|W:#AEAEAE" width="78" height="55"> - <sequence start="0" end="9" delay="120"/> - </animation> - <emitter> - <property name="position-z" min="16" max="48"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="10" max="25"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.4"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#B56565"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.4"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#B37010"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/dark-teleport.particle.xml b/graphics/particles/dark-teleport.particle.xml deleted file mode 100644 index 68479b95..00000000 --- a/graphics/particles/dark-teleport.particle.xml +++ /dev/null @@ -1,57 +0,0 @@ -<?xml version="1.0"?> -<!-- - Flying shadow-bats and dark fog ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="64"/> - <emitter> - <property name="gravity" value="-0.09"/> - <animation imageset="graphics/particles/bat-shadow.png" width="24" height="16"> - <sequence start="0" end="1" delay="50"/> - </animation> - <property name="lifetime" value="150"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="150"/> - <property name="output" min="0" max="1"/> - <property name="power" min="4" max="8"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.97"/> - <property name="randomness" value="50"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/fog-medium-b.png|W:#333333"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="4" max="8"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.9"/> - <property name="randomness" value="50"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/fog-medium-b.png|W:#333333"/> - <property name="image" value="graphics/particles/orb-small.png|W:#333333"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="4" max="8"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.9"/> - <property name="randomness" value="50"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/demonfire.particle.xml b/graphics/particles/demonfire.particle.xml deleted file mode 100644 index 1b624494..00000000 --- a/graphics/particles/demonfire.particle.xml +++ /dev/null @@ -1,61 +0,0 @@ -<?xml version="1.0"?> -<!-- -Demon fire: blue / black / purple flames and sparkles ---> -<effect> - <particle position-x="16" position-y="0" position-z="12"> - <emitter> - <property name="position-y" min="-10" max="-20"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="50"/> - <property name="power" min="0.2" max="0.4"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16"> - <sequence start="0" end="8" delay="90"/> - <frame index="14" delay="200"/> - </animation> - <property name="lifetime" value="50"/> - <property name="output" min="0" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="180"/> - </emitter> - <emitter> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.6"/> - <property name="gravity" value="-0.01"/> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#5A40A1"/> - <property name="lifetime" value="30"/> - <property name="output" min="1" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="230"/> - </emitter> - <emitter> - <property name="position-x" min="2" max="4"/> - <property name="position-y" value="-8"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.5"/> - <property name="gravity" value="-0.01"/> - <property name="image" value="graphics/particles/star-small.png|W:#73B5E8,FFFFFF"/> - <property name="lifetime" value="60"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="150"/> - </emitter> - <emitter> - <property name="position-x" min="-3" max="4"/> - <property name="position-y" value="-9"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="180"/> - <property name="power" value="0.2"/> - <property name="gravity" value="-0.01"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#2e2e2e"/> - <property name="lifetime" value="60"/> - <property name="output" value="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="150"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/demonic-aura.particle.xml b/graphics/particles/demonic-aura.particle.xml deleted file mode 100644 index e9e7ec2f..00000000 --- a/graphics/particles/demonic-aura.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- - Purple-ish ghost faces rise up from the ground ---> -<effect> - <particle position-x="16" position-y="16" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="gravity" value="-0.01"/> - <property name="lifetime" value="180"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="output-pause" min="11" max="61"/> - <property name="follow-parent"/> - <animation imageset="graphics/particles/mist-face-a.png|W:#855385" width="30" height="30"> - <sequence start="0" end="2" delay="300"/> - <frame index="3"/> - </animation> - </emitter> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="gravity" value="-0.01"/> - <property name="lifetime" value="180"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="output-pause" min="17" max="67"/> - <property name="follow-parent"/> - <animation imageset="graphics/particles/mist-face-b.png|W:#5b3558" width="30" height="30"> - <sequence start="0" end="2" delay="300"/> - <frame index="3"/> - </animation> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/doom.particle.xml b/graphics/particles/doom.particle.xml deleted file mode 100644 index f77a7172..00000000 --- a/graphics/particles/doom.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Light blue particles which fly up to the sky. About one tile wide, three tiles -high and supposed to give an object which is about half as large as a player -character some magical aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="20" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#ff0044"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ff0022"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/electricity-spark.png b/graphics/particles/electricity-spark.png Binary files differdeleted file mode 100644 index 9e5ff3b1..00000000 --- a/graphics/particles/electricity-spark.png +++ /dev/null diff --git a/graphics/particles/electricity.blue.large.xml b/graphics/particles/electricity.blue.large.xml deleted file mode 100644 index 5d140478..00000000 --- a/graphics/particles/electricity.blue.large.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="lifetime" value="80"/> - <property name="output" value="2"/> - <property name="position-x" min="-32" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="gravity" value="-1.5"/> - <property name="momentum" value="0.3"/> - <animation imageset="graphics/particles/electricity.particle.png|W:#0000FF" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="fade-out" value="30"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/electricity.blue.xml b/graphics/particles/electricity.blue.xml deleted file mode 100644 index 192e067f..00000000 --- a/graphics/particles/electricity.blue.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="300"> - <emitter> - <property name="lifetime" value="30"/> - <property name="output" value="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="gravity" value="-2"/> - <property name="momentum" value="0.3"/> - <animation imageset="graphics/particles/electricity.particle.png|W:#0000FF" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="fade-out" value="30"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/electricity.particle.png b/graphics/particles/electricity.particle.png Binary files differdeleted file mode 100644 index 8b3313fe..00000000 --- a/graphics/particles/electricity.particle.png +++ /dev/null diff --git a/graphics/particles/electricity.red.large.xml b/graphics/particles/electricity.red.large.xml deleted file mode 100644 index 462826c0..00000000 --- a/graphics/particles/electricity.red.large.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="lifetime" value="80"/> - <property name="output" value="2"/> - <property name="position-x" min="-32" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="gravity" value="-1.5"/> - <property name="momentum" value="0.3"/> - <animation imageset="graphics/particles/electricity.particle.png|W:#FF0000" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="fade-out" value="30"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/electricity.red.xml b/graphics/particles/electricity.red.xml deleted file mode 100644 index a831d38f..00000000 --- a/graphics/particles/electricity.red.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="300"> - <emitter> - <property name="lifetime" value="30"/> - <property name="output" value="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="gravity" value="-2"/> - <property name="momentum" value="0.3"/> - <animation imageset="graphics/particles/electricity.particle.png|W:#FF0000" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="fade-out" value="30"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/enchanted-door-broken.particle.xml b/graphics/particles/enchanted-door-broken.particle.xml deleted file mode 100644 index 63a0c7ea..00000000 --- a/graphics/particles/enchanted-door-broken.particle.xml +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0"?> -<!-- - An evil shield just being broken. ---> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="1"> - <emitter> - <property name="position-z" min="32" max="64"/> - <property name="position-y" min="-32" max="32"/> - <property name="position-x" min="-16" max="16"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="300"/> - <emitter> - <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/hex-facet-50.png|W:#3E2C51" width="9" height="11"> - <sequence start="0" end="7" delay="40"/> - </animation> - <property name="lifetime" value="250"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="bounce" min="0" max="0.8"/> - <property name="horizontal-angle" min="35" max="145"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/enchanted-door.particle.xml b/graphics/particles/enchanted-door.particle.xml deleted file mode 100644 index d3ab5362..00000000 --- a/graphics/particles/enchanted-door.particle.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<!-- -Dark purple aura ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="position-y" value="32"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="40"/> - <property name="lifetime" value="1"/> - <property name="output" value="2"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.7"/> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#855385,5b3558"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="200"/> - <property name="fade-out" value="250"/> - <property name="output" min="0" max="1"/> - </emitter> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/vline-small.png|W:#944ADE"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="50"/> - <property name="output" min="0" max="1"/> - <property name="randomness" min="10" max="20"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="gravity" value="-0.01"/> - <property name="lifetime" value="180"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="output-pause" min="11" max="61"/> - <property name="follow-parent"/> - <animation imageset="graphics/particles/mist-face-a.png|W:#855385" width="30" height="30"> - <sequence start="0" end="2" delay="300"/> - <frame index="3"/> - </animation> - </emitter> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="gravity" value="-0.01"/> - <property name="lifetime" value="180"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="output-pause" min="17" max="67"/> - <property name="follow-parent"/> - <animation imageset="graphics/particles/mist-face-b.png|W:#5b3558" width="30" height="30"> - <sequence start="0" end="2" delay="300"/> - <frame index="3"/> - </animation> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/epilogue.png b/graphics/particles/epilogue.png Binary files differdeleted file mode 100644 index 6cd49cb2..00000000 --- a/graphics/particles/epilogue.png +++ /dev/null diff --git a/graphics/particles/epilogue.xml b/graphics/particles/epilogue.xml deleted file mode 100644 index 0b7d4ae0..00000000 --- a/graphics/particles/epilogue.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="270" lifetime="60000"> - <animation imageset="graphics/particles/epilogue.png" width="800" height="30"> - <frame index="0" delay="2100"/> - <!-- 2.1 --> - <frame index="4" delay="200"/> - <!-- 2.3 --> - <frame index="1" delay="2500"/> - <!-- 4.8 --> - <frame index="2" delay="2100"/> - <!-- 6.9 --> - <frame index="3" delay="3600"/> - <!-- 10.5 --> - <frame index="4" delay="500"/> - <!-- 11.0 --> - <frame index="5" delay="3200"/> - <!-- 14.2 --> - <frame index="6" delay="3600"/> - <!-- 17.8 --> - <frame index="7" delay="5800"/> - <!-- 20.0 --> - <frame index="8" delay="400"/> - <!-- 20.4 --> - <frame index="9" delay="2000"/> - <!-- 22.4 --> - <frame index="10" delay="2900"/> - <!-- 25.3 --> - <frame index="11" delay="2300"/> - <!-- 27.6 --> - <frame index="12" delay="1700"/> - <!-- 29.0 --> - <frame index="13" delay="400"/> - <!-- 29.4 --> - <frame index="14" delay="2400"/> - <!-- 31.8 --> - <frame index="15" delay="1800"/> - <!-- 33.6 --> - <frame index="16" delay="400"/> - <!-- 34.0 --> - <frame index="17" delay="2200"/> - <!-- 36.2 --> - <frame index="18" delay="3300"/> - <!-- 39.5 --> - <frame index="19" delay="600"/> - <!-- 40.1 --> - <frame index="20" delay="3400"/> - <!-- 43.5 --> - <frame index="21" delay="2400"/> - <!-- 45.9 --> - <frame index="22" delay="400"/> - <!-- 46.3 --> - <frame index="23" delay="2400"/> - <!-- 48.7 --> - <frame index="24" delay="3100"/> - <!-- 51.8 --> - <frame index="25" delay="3300"/> - <!-- 55.1 --> - <frame index="26" delay="300"/> - <!-- 55.4 --> - <frame index="27"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/evil-summon.particle.xml b/graphics/particles/evil-summon.particle.xml deleted file mode 100644 index 96b05b73..00000000 --- a/graphics/particles/evil-summon.particle.xml +++ /dev/null @@ -1,56 +0,0 @@ -<?xml version="1.0"?> -<!-- - Sparks and dark orbs raising slowly above the caster ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="64"/> - <emitter> - <property name="image" value="graphics/particles/orb-large.png|W:#401c52"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/evilobelisk.particle.xml b/graphics/particles/evilobelisk.particle.xml deleted file mode 100644 index f5603022..00000000 --- a/graphics/particles/evilobelisk.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Red particles which fly up to the sky. About one tile wide, three tiles -high and supposed to give an object which is about half as large as a player -character some magical aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="20" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#f05050"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#f05050"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/fire-burst.xml b/graphics/particles/fire-burst.xml deleted file mode 100644 index b710c89b..00000000 --- a/graphics/particles/fire-burst.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="35" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="20"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="35" max="50"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-medium.png"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="65" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="-0.1"/> - <property name="image" value="graphics/particles/smoke-large-grey.png"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="1" max="2"/> - <property name="fade-out" value="80"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/fire-explosion.xml b/graphics/particles/fire-explosion.xml deleted file mode 100644 index 056b7f63..00000000 --- a/graphics/particles/fire-explosion.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="-10" max="10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="5"/> - <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="20"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="300" max="330"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="8"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-medium.png"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" min="-10" max="10"/> - <property name="position-y" min="-10" max="10"/> - <property name="vertical-angle" min="65" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="-0.1"/> - <property name="image" value="graphics/particles/smoke-large-grey.png"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="10" max="15"/> - <property name="fade-out" value="80"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/fireplace.particle.xml b/graphics/particles/fireplace.particle.xml deleted file mode 100644 index 9d78d4ac..00000000 --- a/graphics/particles/fireplace.particle.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0"?> -<!-- -A one tile wide rectangular fire effect intended for use with the fireplace -from the woodland_indoor tileset. ---> -<effect> - <particle position-x="0" position-y="32" position-z="16"> - <emitter> - <property name="position-x" min="0" max="32"/> - <property name="position-y" min="-24" max="-8"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.04"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="20"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="25" max="35"/> - <property name="output" min="0" max="20"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="15"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/firespot.particle.xml b/graphics/particles/firespot.particle.xml deleted file mode 100644 index 42af9b58..00000000 --- a/graphics/particles/firespot.particle.xml +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="32" position-z="16"> - <emitter> - <property name="position-x" min="0" max="16"/> - <property name="position-y" min="-24" max="-5"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.04"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="20"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="25" max="35"/> - <property name="output" min="0" max="20"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="15"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml deleted file mode 100644 index 78eb8a7c..00000000 --- a/graphics/particles/flame.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -Small flame with a point-like source designed for the lamps on the cave -tileset but it should also work to visualize some kind of torch or - when -launched by a parent emitter - a small fireball. ---> -<effect> - <particle position-x="17" position-y="0" position-z="32"> - <emitter> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="30"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="35" max="50"/> - <property name="output" min="0" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/flowing-blood.xml b/graphics/particles/flowing-blood.xml deleted file mode 100644 index 3858c592..00000000 --- a/graphics/particles/flowing-blood.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- Blood animation --> - <particle position-x="0" position-y="-20" position-z="0"> - <animation imageset="graphics/particles/fountain-blood.png" width="128" height="96"> - <frame index="0" delay="120"/> - <frame index="1" delay="120"/> - <frame index="2" delay="120"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/fog-medium-a.png b/graphics/particles/fog-medium-a.png Binary files differdeleted file mode 100644 index f2b29eb6..00000000 --- a/graphics/particles/fog-medium-a.png +++ /dev/null diff --git a/graphics/particles/fog-medium-b.png b/graphics/particles/fog-medium-b.png Binary files differdeleted file mode 100644 index f2a344a1..00000000 --- a/graphics/particles/fog-medium-b.png +++ /dev/null diff --git a/graphics/particles/fog-medium-c.png b/graphics/particles/fog-medium-c.png Binary files differdeleted file mode 100644 index db3413e9..00000000 --- a/graphics/particles/fog-medium-c.png +++ /dev/null diff --git a/graphics/particles/forge.particle.xml b/graphics/particles/forge.particle.xml deleted file mode 100644 index 10c8cfd6..00000000 --- a/graphics/particles/forge.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- -Smoke and embers for a glowing forge effect ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-14" max="36"/> - <property name="position-y" min="-30" max="-20"/> - <property name="output-pause" value="250"/> - <property name="output" value="5"/> - <property name="image" value="graphics/particles/fog-medium-c.png|W:#9999bb"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="lifetime" value="500"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> - <!-- reduce to sparks --> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="8" max="28"/> - <property name="position-y" min="30" max="-13"/> - <animation imageset="graphics/particles/hot_coals.png" width="8" height="8"> - <sequence start="0" end="28" delay="100"/> - <frame index="28" delay="1000"/> - </animation> - <property name="lifetime" value="2800"/> - <property name="output" value="10"/> - <property name="output-pause" value="200"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/fountain-blood.png b/graphics/particles/fountain-blood.png Binary files differdeleted file mode 100644 index 482c21e2..00000000 --- a/graphics/particles/fountain-blood.png +++ /dev/null diff --git a/graphics/particles/fountain-blood.xml b/graphics/particles/fountain-blood.xml deleted file mode 100644 index 2bc9bb88..00000000 --- a/graphics/particles/fountain-blood.xml +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0"?> -<!-- -A geysir which appears at regular intervals and becomes stronger and weaker. -An example of changing emitters. ---> -<effect> - <particle position-x="-30" position-y="80" position-z="0"> - <emitter> - <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="900"/> - <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="900"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="85" max="90"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#b30505,f70707"/> - <property name="gravity" value="0.1"/> - </emitter> - </particle> - <particle position-x="200" position-y="200" position-z="0"> - <emitter> - <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="1200"/> - <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="1200"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="85" max="90"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#b30505,f70707"/> - <property name="gravity" value="0.1"/> - </emitter> - </particle> - <particle position-x="200" position-y="50" position-z="0"> - <emitter> - <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="600"/> - <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="600"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="85" max="90"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#b30505,f70707"/> - <property name="gravity" value="0.1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/fountain.particle.xml b/graphics/particles/fountain.particle.xml deleted file mode 100644 index 5ab02632..00000000 --- a/graphics/particles/fountain.particle.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0"?> -<!-- -Fancy fireworks effect which fills the whole screen. ---> -<effect> - <particle position-x="0" position-y="0" position-z="32"> - <emitter> - <property name="position-x" min="0" max="32"/> - <property name="position-y" min="0" max="32"/> - <property name="position-z" min="0" max="32"/> - <property name="image" value="graphics/particles/star-medium.png|W:#00ffff,ffffff"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="power" min="6" max="7"/> - <property name="gravity" value="0.1"/> - <property name="lifetime" value="300"/> - <property name="output" min="0" max="1"/> - <emitter> - <property name="position-x" value="0"/> - <property name="position-y" value="0"/> - <property name="position-z" value="0"/> - <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" value="1"/> - <property name="randomness" value="100"/> - <property name="lifetime" min="20" max="30"/> - <property name="output" min="0" max="1"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/fullbubble-16px.png b/graphics/particles/fullbubble-16px.png Binary files differdeleted file mode 100644 index aa1651f8..00000000 --- a/graphics/particles/fullbubble-16px.png +++ /dev/null diff --git a/graphics/particles/gate-opening.xml b/graphics/particles/gate-opening.xml deleted file mode 100644 index 3a04b2a8..00000000 --- a/graphics/particles/gate-opening.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The gate opening animation --> - <particle position-x="0" position-y="0" position-z="32"> - <animation imageset="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192"> - <sequence start="0" end="4" delay="100"/> - <frame index="5"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/geyser.particle.xml b/graphics/particles/geyser.particle.xml deleted file mode 100644 index 1844de9b..00000000 --- a/graphics/particles/geyser.particle.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<!-- -A geysir which appears at regular intervals and becomes stronger and weaker. -An example of changing emitters. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="800"/> - <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="800"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="85" max="90"/> - <property name="image" value="graphics/particles/orb-medium.png"/> - <property name="gravity" value="0.1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/glow-medium.png b/graphics/particles/glow-medium.png Binary files differdeleted file mode 100644 index 580e6c6b..00000000 --- a/graphics/particles/glow-medium.png +++ /dev/null diff --git a/graphics/particles/glow-small.png b/graphics/particles/glow-small.png Binary files differdeleted file mode 100644 index c625f06d..00000000 --- a/graphics/particles/glow-small.png +++ /dev/null diff --git a/graphics/particles/gloworb-medium.png b/graphics/particles/gloworb-medium.png Binary files differdeleted file mode 100644 index d437ca58..00000000 --- a/graphics/particles/gloworb-medium.png +++ /dev/null diff --git a/graphics/particles/gloworb-small.png b/graphics/particles/gloworb-small.png Binary files differdeleted file mode 100644 index fc7158d2..00000000 --- a/graphics/particles/gloworb-small.png +++ /dev/null diff --git a/graphics/particles/golbenez.particle.xml b/graphics/particles/golbenez.particle.xml deleted file mode 100644 index 901cbb56..00000000 --- a/graphics/particles/golbenez.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Light red particles which fly up to the sky. About one tile wide, three tiles -high and supposed to give an object which is about half as large as a player -character some magical aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="20" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.5"/> - <property name="image" value="graphics/particles/star-small.png|W:#580000,A40000,C02020,ff6060"/> - <property name="lifetime" value="20"/> - <property name="fade-in" value="1"/> - <property name="fade-out" value="5"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="100"/> - </emitter> - <emitter> - <property name="gravity" value="0.2"/> - <property name="momentum" value="0.1"/> - <property name="image" value="graphics/particles/orb-large.png"/> - <property name="lifetime" value="5"/> - <property name="fade-in" value="1"/> - <property name="fade-out" value="5"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="100"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/green-bubbles.particle.xml b/graphics/particles/green-bubbles.particle.xml deleted file mode 100644 index f4a0582a..00000000 --- a/graphics/particles/green-bubbles.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green poison bubbles ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="90"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="4" max="15"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.9"/> - <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16"> - <frame index="0" delay="80"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="3" delay="80"/> - <frame index="4" delay="80"/> - <frame index="5" delay="30"/> - <frame index="6" delay="20"/> - <frame index="7" delay="-1"/> - </animation> - <property name="lifetime" value="45"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/ground-spawn.particle.xml b/graphics/particles/ground-spawn.particle.xml deleted file mode 100644 index e5c89a11..00000000 --- a/graphics/particles/ground-spawn.particle.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0"?> -<!-- - A little blue magical eruption. ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-z" min="0" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="position-x" min="-16" max="16"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="3"/> - <property name="lifetime" value="1"/> - <property name="output" value="150"/> - <emitter> - <property name="gravity" value="0.13"/> - <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="bounce" min="0" max="0.6"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/hadesblaze.particle.xml b/graphics/particles/hadesblaze.particle.xml deleted file mode 100644 index dee524a7..00000000 --- a/graphics/particles/hadesblaze.particle.xml +++ /dev/null @@ -1,39 +0,0 @@ -<?xml version="1.0"?> -<!-- -A huge, blue blaze-like effect about 100 pixels wide and 300 pixels high. -Takes exactly 1161 particles and reduces my framerate to one third but looks -really awesome. Maybe we can use this effect at some "special place". Maybe -some evil magicans laboratory or a demonic temple or something like that. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="30" max="34"/> - <property name="lifetime" value="1"/> - <property name="output" value="2"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff"/> - <property name="lifetime" value="180"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="150"/> - <property name="output" value="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/glow-medium.png|W:#0000ff"/> - <property name="lifetime" value="200"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="150"/> - <property name="output" value="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/heartnecklace.particle.xml b/graphics/particles/heartnecklace.particle.xml deleted file mode 100644 index fd63fdbc..00000000 --- a/graphics/particles/heartnecklace.particle.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green stars which are supposed to engulf a character ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="image" value="graphics/particles/single-heart.png"/> - <property name="vertical-angle" value="90"/> - <property name="gravity" min="-0.5" max="-0.6"/> - <property name="momentum" value="0.0001"/> - <property name="lifetime" value="166"/> - <property name="output" min="-2" max="1"/> - <property name="output-pause" min="15" max="24"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="16" max="32"/> - <property name="position-z" min="16" max="32"/> - <property name="fade-in" min="2" max="10"/> - <property name="fade-out" min="5" max="30"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/heat.xml b/graphics/particles/heat.xml deleted file mode 100644 index 3895e16a..00000000 --- a/graphics/particles/heat.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green poison bubbles ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="100"> - <emitter> - <property name="position-z" value="90"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="4" max="15"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.9"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <frame index="0" delay="80"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="3" delay="80"/> - <frame index="4" delay="80"/> - <frame index="5" delay="30"/> - <frame index="6" delay="20"/> - <frame index="7" delay="-1"/> - </animation> - <property name="lifetime" value="45"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-c.png|W:#fffacc,fffdeb"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="gravity" value="-0.1"/> - <property name="lifetime" value="35"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml deleted file mode 100644 index b9ab089c..00000000 --- a/graphics/particles/hellblaze.particle.xml +++ /dev/null @@ -1,67 +0,0 @@ -<?xml version="1.0"?> -<!-- -A red and yellow blaze. Does not really look like fire but looks awesome -nevertheless. Maybe we could modify this effect and use it for some persistent -AoE fire magic spell. - -It is about 100 pixels wide and 200 pixels high, takes about 280 particles and -lowers my FPS by about 30%. ---> -<effect> - <particle position-x="0" position-y="0" position-z="150"> - <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> - <property name="acceleration" value="0.05"/> - <property name="momentum" value="0.95"/> - <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/> - <property name="lifetime" min="60" max="160"/> - <property name="fade-in" value="30"/> - <property name="fade-out" value="30"/> - <property name="output" min="1" max="2"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="1" max="3"/> - </emitter> - <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> - <property name="acceleration" value="0.05"/> - <property name="momentum" value="0.95"/> - <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/> - <property name="lifetime" min="40" max="140"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="30"/> - <property name="output" min="0" max="1"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - </emitter> - <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> - <property name="acceleration" value="0.05"/> - <property name="momentum" value="0.95"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> - <property name="lifetime" min="60" max="160"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="50"/> - <property name="output" min="-1" max="1"/> - <property name="randomness" value="200"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - </emitter> - <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> - <property name="acceleration" value="0.05"/> - <property name="momentum" value="0.95"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> - <property name="lifetime" min="60" max="160"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="50"/> - <property name="output" min="-1" max="1"/> - <property name="randomness" value="200"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/hex-facet-50.png b/graphics/particles/hex-facet-50.png Binary files differdeleted file mode 100644 index 8a832610..00000000 --- a/graphics/particles/hex-facet-50.png +++ /dev/null diff --git a/graphics/particles/hex-facet.png b/graphics/particles/hex-facet.png Binary files differdeleted file mode 100644 index e00676c9..00000000 --- a/graphics/particles/hex-facet.png +++ /dev/null diff --git a/graphics/particles/hillunderfall.particle.xml b/graphics/particles/hillunderfall.particle.xml deleted file mode 100644 index cdd89f24..00000000 --- a/graphics/particles/hillunderfall.particle.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-26" max="39"/> - <property name="position-y" min="-28" max="-24"/> - <property name="position-z" min="122" max="132"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="2" max="2"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/hillunderfall2.particle.xml b/graphics/particles/hillunderfall2.particle.xml deleted file mode 100644 index c28e4f4d..00000000 --- a/graphics/particles/hillunderfall2.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-26" max="39"/> - <property name="position-y" min="-28" max="-24"/> - <property name="position-z" min="78" max="88"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="2" max="2"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-42" max="50"/> - <property name="position-y" min="34" max="44"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="34" max="44"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/hit.particle.xml b/graphics/particles/hit.particle.xml deleted file mode 100644 index fc59c8ff..00000000 --- a/graphics/particles/hit.particle.xml +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-small.png"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-small.png|W:#ffffff,ffffff"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-medium.png"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="6" max="12"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="6"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-medium.png|W:#ffffff,ffffff"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="3" max="6"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/hot_coals.png b/graphics/particles/hot_coals.png Binary files differdeleted file mode 100644 index b2791e3a..00000000 --- a/graphics/particles/hot_coals.png +++ /dev/null diff --git a/graphics/particles/hug.particle.xml b/graphics/particles/hug.particle.xml deleted file mode 100644 index 551d0a4c..00000000 --- a/graphics/particles/hug.particle.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green stars which are supposed to engulf a character ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <property name="image" value="graphics/particles/single-heart.png"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="2"/> - <property name="lifetime" value="36"/> - <property name="output" min="-5" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="16" max="32"/> - <property name="position-z" min="16" max="32"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/large-explosion.xml b/graphics/particles/large-explosion.xml deleted file mode 100644 index 45cf6fbb..00000000 --- a/graphics/particles/large-explosion.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="-10" max="10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="5"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/smoke-large-grey.png"/> - <property name="lifetime" min="50" max="800"/> - <property name="output" min="300" max="330"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="60"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.8"/> - <property name="gravity" value="0.01"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="lifetime" min="70" max="180"/> - <property name="output" min="10" max="22"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-10" max="10"/> - <property name="position-y" min="-10" max="10"/> - <property name="position-z" min="30" max="40"/> - <property name="vertical-angle" min="15" max="40"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.7"/> - <property name="gravity" value="0.001"/> - <property name="image" value="graphics/particles/blaze.png"/> - <property name="lifetime" min="0" max="140"/> - <property name="output" min="20" max="35"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/leaf.png b/graphics/particles/leaf.png Binary files differdeleted file mode 100644 index feb28b40..00000000 --- a/graphics/particles/leaf.png +++ /dev/null diff --git a/graphics/particles/levelup.particle.xml b/graphics/particles/levelup.particle.xml deleted file mode 100644 index 17e10f82..00000000 --- a/graphics/particles/levelup.particle.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<!-- -Red stars which are supposed to engulf a character ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="2"/> - <property name="lifetime" value="36"/> - <property name="output" min="-5" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="0" max="32"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/light-large.png b/graphics/particles/light-large.png Binary files differdeleted file mode 100644 index 9159ebf0..00000000 --- a/graphics/particles/light-large.png +++ /dev/null diff --git a/graphics/particles/lightning-map.png b/graphics/particles/lightning-map.png Binary files differdeleted file mode 100644 index 02accca8..00000000 --- a/graphics/particles/lightning-map.png +++ /dev/null diff --git a/graphics/particles/lightning-map.xml b/graphics/particles/lightning-map.xml deleted file mode 100644 index c7cb2f69..00000000 --- a/graphics/particles/lightning-map.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0"?> -<!-- -An storm ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-1000" max="1000"/> - <property name="position-y" min="-1000" max="1000"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0" max="0"/> - <property name="gravity" value="0"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.04"/> - <property name="image" value="graphics/particles/lightning-map.png"/> - <property name="lifetime" min="3" max="5"/> - <property name="output" min="5" max="8"/> - <property name="output-pause" min="800" max="1000"/> - <property name="fade-in" value="1"/> - <property name="fade-out" value="1"/> - <property name="randomness" value="30"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/lightning1-240.png b/graphics/particles/lightning1-240.png Binary files differdeleted file mode 100644 index 74c22d6c..00000000 --- a/graphics/particles/lightning1-240.png +++ /dev/null diff --git a/graphics/particles/lightning1.xml b/graphics/particles/lightning1.xml deleted file mode 100644 index 0fe869b0..00000000 --- a/graphics/particles/lightning1.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="120" lifetime="1"> - <emitter> - <property name="power" min="0" max="0"/> - <property name="gravity" value="0"/> - <property name="image" value="graphics/particles/lightning1-240.png"/> - <property name="lifetime" min="5" max="10"/> - <property name="output" value="1"/> - <property name="fade-out" value="8"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/lightning2-263.png b/graphics/particles/lightning2-263.png Binary files differdeleted file mode 100644 index 2a4900da..00000000 --- a/graphics/particles/lightning2-263.png +++ /dev/null diff --git a/graphics/particles/lightning2.xml b/graphics/particles/lightning2.xml deleted file mode 100644 index 6f5d059d..00000000 --- a/graphics/particles/lightning2.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="131" lifetime="1"> - <emitter> - <property name="power" min="0" max="0"/> - <property name="gravity" value="0"/> - <property name="image" value="graphics/particles/lightning2-263.png"/> - <property name="lifetime" min="5" max="10"/> - <property name="output" value="1"/> - <property name="fade-out" value="8"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/lightning3-275.png b/graphics/particles/lightning3-275.png Binary files differdeleted file mode 100644 index c0f7ecec..00000000 --- a/graphics/particles/lightning3-275.png +++ /dev/null diff --git a/graphics/particles/lightning3.xml b/graphics/particles/lightning3.xml deleted file mode 100644 index 3734f1f8..00000000 --- a/graphics/particles/lightning3.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion of white particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="137" lifetime="1"> - <emitter> - <property name="power" min="0" max="0"/> - <property name="gravity" value="0"/> - <property name="image" value="graphics/particles/lightning3-275.png"/> - <property name="lifetime" min="5" max="10"/> - <property name="output" value="1"/> - <property name="fade-out" value="8"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/lobbed-object.xml b/graphics/particles/lobbed-object.xml deleted file mode 100644 index 5ce4ef77..00000000 --- a/graphics/particles/lobbed-object.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1200"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="60"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.8"/> - <property name="gravity" value="0.01"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="lifetime" min="7" max="18"/> - <property name="fade-out" value="6"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-10" max="10"/> - <property name="position-y" min="-10" max="10"/> - <property name="position-z" min="30" max="40"/> - <property name="vertical-angle" min="15" max="40"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.7"/> - <property name="gravity" value="0.001"/> - <property name="image" value="graphics/particles/blaze.png"/> - <property name="lifetime" min="0" max="14"/> - <property name="fade-out" value="10"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/luvia-attack.particle.xml b/graphics/particles/luvia-attack.particle.xml deleted file mode 100644 index 6118686b..00000000 --- a/graphics/particles/luvia-attack.particle.xml +++ /dev/null @@ -1,44 +0,0 @@ -<?xml version="1.0"?> -<!-- - Luvia's missile attack ---> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="102"> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/> - <property name="lifetime" value="50"/> - <property name="fade-out" value="90"/> - <property name="output" min="3" max="5"/> - <property name="power" min="1" max="6"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-large.png|W:#130F16"/> - <property name="lifetime" value="60"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="1"/> - <property name="horizontal-angle" min="-10" max="-10"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" value="50"/> - <property name="fade-out" value="90"/> - <property name="output" min="2" max="3"/> - <property name="power" min="1" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic-blue-teleport.particle.xml b/graphics/particles/magic-blue-teleport.particle.xml deleted file mode 100644 index a2f46c1d..00000000 --- a/graphics/particles/magic-blue-teleport.particle.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<!-- - Sparks and blue orbs raising slowly above the caster ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="64"/> - <emitter> - <property name="position-y" min="16" max="32"/> - <property name="gravity" value="-0.11"/> - <property name="image" value="graphics/particles/star-small.png|W:#CDF5FF,FFFFFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="2" max="4"/> - <property name="bounce" min="0" max="0.6"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - <emitter> - <property name="gravity" value="0.07"/> - <property name="image" value="graphics/particles/star-small.png|W:#99E8FF,FFFFFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="1" max="4"/> - <property name="bounce" min="0" max="0.75"/> - <property name="horizontal-angle" min="0" max="360"/> - </emitter> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="1" max="2"/> - <property name="vertical-angle" value="90"/> - <property name="power" min="2" max="10"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic-building-aura.particle.xml b/graphics/particles/magic-building-aura.particle.xml deleted file mode 100644 index 2038154c..00000000 --- a/graphics/particles/magic-building-aura.particle.xml +++ /dev/null @@ -1,75 +0,0 @@ -<?xml version="1.0"?> -<!-- -Light blue,white and green particles which fly up to the sky. Magical aura for buildings ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="1" max="100"/> - <property name="lifetime" value="100"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffffff"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#72982c"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#72982c"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic-dark-explosion.particle.xml b/graphics/particles/magic-dark-explosion.particle.xml deleted file mode 100644 index 7c1b65f5..00000000 --- a/graphics/particles/magic-dark-explosion.particle.xml +++ /dev/null @@ -1,58 +0,0 @@ -<?xml version="1.0"?> -<!-- - Sparks and dark orbs raising slowly above the caster ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="image" value="graphics/particles/orb-large.png|W:#130F16"/> - <property name="lifetime" value="120"/> - <property name="fade-out" value="90"/> - <property name="output" min="7" max="9"/> - <property name="power" min="4" max="12"/> - <property name="gravity" value="0.07"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="gravity" value="0.01"/> - </emitter> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="0"/> - <property name="lifetime" value="1"/> - <property name="output" value="84"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/> - <property name="lifetime" value="90"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="10"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" value="90"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="3"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.astral-summon.xml b/graphics/particles/magic.astral-summon.xml deleted file mode 100644 index d4151600..00000000 --- a/graphics/particles/magic.astral-summon.xml +++ /dev/null @@ -1,123 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="30" max="60"/> - <property name="output" min="6" max="20"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="150"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="77"/> - <property name="fade-in" value="57"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.black.xml b/graphics/particles/magic.black.xml deleted file mode 100644 index 88c8f9b8..00000000 --- a/graphics/particles/magic.black.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="0" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.blue.xml b/graphics/particles/magic.blue.xml deleted file mode 100644 index d047dcd9..00000000 --- a/graphics/particles/magic.blue.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.dark-summon.xml b/graphics/particles/magic.dark-summon.xml deleted file mode 100644 index 174d19ec..00000000 --- a/graphics/particles/magic.dark-summon.xml +++ /dev/null @@ -1,123 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#ff0000,000000" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="30" max="60"/> - <property name="output" min="6" max="20"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="150"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" value="77"/> - <property name="fade-in" value="57"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.darkred.xml b/graphics/particles/magic.darkred.xml deleted file mode 100644 index 96460946..00000000 --- a/graphics/particles/magic.darkred.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#ff0000,000000" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.default.xml b/graphics/particles/magic.default.xml deleted file mode 100644 index 0363f067..00000000 --- a/graphics/particles/magic.default.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#0020ff,20f0ff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.enhance.xml b/graphics/particles/magic.enhance.xml deleted file mode 100644 index 18fb52ca..00000000 --- a/graphics/particles/magic.enhance.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.generic.xml b/graphics/particles/magic.generic.xml deleted file mode 100644 index eb123202..00000000 --- a/graphics/particles/magic.generic.xml +++ /dev/null @@ -1,95 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <!-- red --> - <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" min="0" max="12"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <!-- green --> - <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" min="0" max="12"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <!-- blue --> - <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" min="0" max="12"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <!-- yellow --> - <animation imageset="graphics/particles/sparkle.png|W:#9090000,ffff00" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" min="0" max="12"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <!-- cyan --> - <animation imageset="graphics/particles/sparkle.png|W:#008080,00ffff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" min="0" max="12"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <!-- magenta --> - <animation imageset="graphics/particles/sparkle.png|W:#800080,ff00ff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" min="0" max="12"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.golden.xml b/graphics/particles/magic.golden.xml deleted file mode 100644 index 18fb52ca..00000000 --- a/graphics/particles/magic.golden.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.green.xml b/graphics/particles/magic.green.xml deleted file mode 100644 index 6641c6e8..00000000 --- a/graphics/particles/magic.green.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.grow-plant.xml b/graphics/particles/magic.grow-plant.xml deleted file mode 100644 index 175c8fee..00000000 --- a/graphics/particles/magic.grow-plant.xml +++ /dev/null @@ -1,123 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="30" max="60"/> - <property name="output" min="6" max="20"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="150"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <property name="lifetime" value="77"/> - <property name="fade-in" value="57"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.hit.evil.xml b/graphics/particles/magic.hit.evil.xml deleted file mode 100644 index 7392c63c..00000000 --- a/graphics/particles/magic.hit.evil.xml +++ /dev/null @@ -1,59 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="4"/> - <property name="gravity" value="100"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="30" max="60"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="4"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-medium.png|W:#000000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="40" max="55"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="4"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="60" max="80"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" min="10" max="800"/> - <property name="output" min="5" max="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.hit.xml b/graphics/particles/magic.hit.xml deleted file mode 100644 index 1141116c..00000000 --- a/graphics/particles/magic.hit.xml +++ /dev/null @@ -1,59 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="3"/> - <property name="gravity" value="100"/> - <property name="image" value="graphics/particles/orb-small.png|W:#000000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="30" max="60"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="3"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/star-medium.png|W:#000000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="30" max="50"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="3"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="40" max="60"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="1" max="5"/> - <property name="vertical-angle" min="45" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" min="10" max="800"/> - <property name="output" min="12" max="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.red.xml b/graphics/particles/magic.red.xml deleted file mode 100644 index 59a494ae..00000000 --- a/graphics/particles/magic.red.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.shield-ends.xml b/graphics/particles/magic.shield-ends.xml deleted file mode 100644 index 41d83e73..00000000 --- a/graphics/particles/magic.shield-ends.xml +++ /dev/null @@ -1,267 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="85" lifetime="1"> - <emitter> - <property name="vertical-angle" value="270"/> - <property name="power" value="4"/> - <property name="lifetime" value="1"/> - <property name="output" min="1" max="1"/> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="-11" max="11"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="4" end="4" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="11" max="33"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="3" end="3" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="34" max="56"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="2" end="2" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="56" max="78"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="1" end="1" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="79" max="101"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="0" end="0" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="101" max="123"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="7" end="7" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="124" max="146"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="6" end="6" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="146" max="168"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="0" end="0" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="169" max="191"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="4" end="4" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="191" max="213"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="3" end="3" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="214" max="236"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="2" end="2" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="236" max="258"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="1" end="1" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="259" max="281"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="0" end="0" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="281" max="303"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="7" end="7" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="304" max="326"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="6" end="6" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="326" max="348"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="10" max="15"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="0" end="0" delay="10000"/> - </animation> - <property name="position-z" min="-85" max="0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="40"/> - <property name="fade-out" value="40"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.shield.xml b/graphics/particles/magic.shield.xml deleted file mode 100644 index b964298b..00000000 --- a/graphics/particles/magic.shield.xml +++ /dev/null @@ -1,235 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <property name="vertical-angle" value="90"/> - <property name="power" value="4"/> - <property name="lifetime" value="25"/> - <property name="output" min="1" max="1"/> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="-11" max="11"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="4" end="4" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="11" max="33"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="3" end="3" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="34" max="56"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="2" end="2" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="56" max="78"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="1" end="1" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="79" max="101"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="0" end="0" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="101" max="123"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="7" end="7" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="124" max="146"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="6" end="6" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="146" max="168"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="5" end="5" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="169" max="191"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="4" end="4" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="191" max="213"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="3" end="3" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="214" max="236"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="2" end="2" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="236" max="258"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="1" end="1" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="259" max="281"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="0" end="0" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="281" max="303"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="7" end="7" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="304" max="326"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="6" end="6" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - <emitter> - <property name="vertical-angle" value="0"/> - <property name="horizontal-angle" min="326" max="348"/> - <property name="power" min="18" max="20"/> - <property name="lifetime" value="1"/> - <property name="output" min="0" max="2"/> - <emitter> - <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11"> - <sequence start="5" end="5" delay="10000"/> - </animation> - <property name="lifetime" value="40"/> - <property name="fade-in" value="5"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.teleport.xml b/graphics/particles/magic.teleport.xml deleted file mode 100644 index 7b4a1ef2..00000000 --- a/graphics/particles/magic.teleport.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="16"> - <emitter> - <animation imageset="graphics/particles/puff-blue.png" width="17" height="17"> - <sequence start="0" end="9" delay="30"/> - <frame index="0" delay="300"/> - <end/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" value="4"/> - <property name="lifetime" value="30"/> - <property name="output" min="2" max="5"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="0" max="3"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/magic.white.xml b/graphics/particles/magic.white.xml deleted file mode 100644 index ef3d387f..00000000 --- a/graphics/particles/magic.white.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#e0e0e0,ffffff" width="15" height="15"> - <sequence start="0" end="3" delay="50"/> - <frame index="0" delay="100"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="1" max="1"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/manapearl.particle.xml b/graphics/particles/manapearl.particle.xml deleted file mode 100644 index f285c89b..00000000 --- a/graphics/particles/manapearl.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- ---> -<effect> - <particle position-x="0" position-y="0" position-z="48"> - <emitter> - <property name="position-x" min="-32" max="32"/> - <property name="position-y" min="-32" max="32"/> - <property name="position-z" min="-32" max="32"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="1" max="2"/> - <property name="lifetime" value="120"/> - <property name="fade-out" value="20"/> - <property name="fade-in" value="20"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" value="160"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.9"/> - <property name="bounce" value="1"/> - <property name="image" value="graphics/particles/manapearl_4x4.png"/> - <property name="follow-parent"/> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#aaaaff,222222"/> - <property name="lifetime" value="80"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="70"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" value="45"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/manapearl_4x4.png b/graphics/particles/manapearl_4x4.png Binary files differdeleted file mode 100644 index 4d73a512..00000000 --- a/graphics/particles/manapearl_4x4.png +++ /dev/null diff --git a/graphics/particles/manaseed.particle.xml b/graphics/particles/manaseed.particle.xml deleted file mode 100644 index 71545064..00000000 --- a/graphics/particles/manaseed.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<!-- -A one tile wide rectangular fire effect intended for use with the fireplace -from the woodland_indoor tileset. ---> -<effect> - <particle position-x="0" position-y="8" position-z="16"> - <emitter> - <property name="randomness" value="100"/> - <property name="image" value="graphics/particles/star-small.png|W:#990000,ffffff"/> - <property name="gravity" value="-0.001"/> - <property name="lifetime" value="200"/> - <property name="output-pause" value="10"/> - <property name="output" min="0" max="1"/> - <property name="fade-out" value="100"/> - <property name="bounce" value="1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/medium-blindinglight.xml b/graphics/particles/medium-blindinglight.xml deleted file mode 100644 index 7c9480ab..00000000 --- a/graphics/particles/medium-blindinglight.xml +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0"?> -<!-- -A medium blinding light, that stay on the ground, like a layer of clouds. ---> -<effect> - <particle position-x="-16" position-y="0" position-z="40" lifetime="1"> - <emitter> - <property name="position-x" min="-2" max="2"/> - <property name="position-y" min="-2" max="2"/> - <property name="vertical-angle" min="-60" max="60"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="3"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/light-large.png"/> - <property name="lifetime" min="3000" max="4000"/> - <property name="output" min="10" max="800"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/medium-explosion.xml b/graphics/particles/medium-explosion.xml deleted file mode 100644 index ff37b920..00000000 --- a/graphics/particles/medium-explosion.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="-10" max="10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="5"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/smoke-large-grey.png"/> - <property name="lifetime" min="50" max="800"/> - <property name="output" min="100" max="230"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="60"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.8"/> - <property name="gravity" value="0.01"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="lifetime" min="70" max="180"/> - <property name="output" min="3" max="12"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-10" max="10"/> - <property name="position-y" min="-10" max="10"/> - <property name="position-z" min="30" max="40"/> - <property name="vertical-angle" min="15" max="40"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.7"/> - <property name="gravity" value="0.001"/> - <property name="image" value="graphics/particles/blaze.png"/> - <property name="lifetime" min="0" max="140"/> - <property name="output" min="10" max="15"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/medium-smoke.xml b/graphics/particles/medium-smoke.xml deleted file mode 100644 index 72e3a940..00000000 --- a/graphics/particles/medium-smoke.xml +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="-10" max="10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="5"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/smoke-large-grey.png"/> - <property name="lifetime" min="50" max="800"/> - <property name="output" min="10" max="130"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/mist-face-a.png b/graphics/particles/mist-face-a.png Binary files differdeleted file mode 100644 index d0674db2..00000000 --- a/graphics/particles/mist-face-a.png +++ /dev/null diff --git a/graphics/particles/mist-face-b.png b/graphics/particles/mist-face-b.png Binary files differdeleted file mode 100644 index 9ab270c9..00000000 --- a/graphics/particles/mist-face-b.png +++ /dev/null diff --git a/graphics/particles/monster-angry-fire-goblin.particle.xml b/graphics/particles/monster-angry-fire-goblin.particle.xml deleted file mode 100644 index a3052d5a..00000000 --- a/graphics/particles/monster-angry-fire-goblin.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -A fire effect intended for use with the fire goblin mob ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-11" max="13"/> - <property name="position-y" min="-22" max="-26"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> - <sequence start="0" end="14" delay="20"/> - <frame index="14" delay="1000"/> - </animation> - <property name="lifetime" min="25" max="35"/> - <property name="output" min="0" max="7"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="5"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-angry-green-slime.particle.xml b/graphics/particles/monster-angry-green-slime.particle.xml deleted file mode 100644 index ed1d0f8c..00000000 --- a/graphics/particles/monster-angry-green-slime.particle.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0"?> -<!-- -A bubble effect intended for use with the igreen slime mob. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-7" max="7"/> - <property name="position-y" min="-14" max="-22"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/anibubble_8px_green.png" width="8" height="8"> - <sequence start="0" end="14" delay="1000"/> - </animation> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="0" max="7"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="5"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-angry-sea-slime.particle.xml b/graphics/particles/monster-angry-sea-slime.particle.xml deleted file mode 100644 index b5ae198e..00000000 --- a/graphics/particles/monster-angry-sea-slime.particle.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0"?> -<!-- -A bubble effect intended for use with the sea slime mob. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-11" max="13"/> - <property name="position-y" min="-14" max="-22"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" min="0.1" max="0.3"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/anibubble_8px.png" width="8" height="8"> - <sequence start="0" end="14" delay="1000"/> - </animation> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="0" max="7"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="5"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-ball-lightning-blue.particle.xml b/graphics/particles/monster-ball-lightning-blue.particle.xml deleted file mode 100644 index 17c2387e..00000000 --- a/graphics/particles/monster-ball-lightning-blue.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="10"> - <emitter> - <property name="position-z" min="16" max="48"/> - <animation imageset="graphics/particles/electricity.particle.png|W:#0000FF" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="horizontal-angle" min="0" max="360"/> - <property name="gravity" value="0.1"/> - <property name="randomness" value="125"/> - <property name="lifetime" value="75"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="alpha" value="0.6"/> - <property name="output" value="1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-ball-lightning-red.particle.xml b/graphics/particles/monster-ball-lightning-red.particle.xml deleted file mode 100644 index 5681dacd..00000000 --- a/graphics/particles/monster-ball-lightning-red.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="10"> - <emitter> - <property name="position-z" min="16" max="48"/> - <animation imageset="graphics/particles/electricity.particle.png|W:#FF0000" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="horizontal-angle" min="0" max="360"/> - <property name="gravity" value="0.1"/> - <property name="randomness" value="125"/> - <property name="lifetime" value="75"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="alpha" value="0.6"/> - <property name="output" value="1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-ball-lightning.particle.png b/graphics/particles/monster-ball-lightning.particle.png Binary files differdeleted file mode 100644 index 06a7f733..00000000 --- a/graphics/particles/monster-ball-lightning.particle.png +++ /dev/null diff --git a/graphics/particles/monster-ball-lightning.particle.xml b/graphics/particles/monster-ball-lightning.particle.xml deleted file mode 100644 index 46235336..00000000 --- a/graphics/particles/monster-ball-lightning.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="10"> - <emitter> - <property name="position-z" min="16" max="48"/> - <animation imageset="graphics/particles/monster-ball-lightning.particle.png" width="15" height="15"> - <sequence start="0" end="7" delay="20"/> - </animation> - <property name="horizontal-angle" min="0" max="360"/> - <property name="gravity" value="0.1"/> - <property name="randomness" value="125"/> - <property name="lifetime" value="75"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="alpha" value="0.6"/> - <property name="output" value="1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-goblin-firebreath.particle.xml b/graphics/particles/monster-goblin-firebreath.particle.xml deleted file mode 100644 index 7ac82b5b..00000000 --- a/graphics/particles/monster-goblin-firebreath.particle.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> -<!-- -A horizontal flame burst with a range of about 60 pixels. -Creates up to 400 particles but only for a very brief moment. -used for the fire breath attack of the fire goblins. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="25"> - <emitter> - <property name="position-x" min="0" max="0"/> - <property name="position-y" min="-8" max="-8"/> - <property name="horizontal-angle" min="80" max="100"/> - <property name="vertical-angle" min="-20" max="20"/> - <property name="power" min="1" max="1.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,ff0000" width="16" height="16"> - <frame index="0" delay="5"/> - <frame index="1" delay="10"/> - <frame index="2" delay="15"/> - <frame index="3" delay="25"/> - <frame index="4" delay="35"/> - <frame index="5" delay="60"/> - <frame index="6" delay="95"/> - <frame index="7" delay="160"/> - <frame index="8" delay="9999"/> - </animation> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="5" max="10"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="60"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-leaf.particle.xml b/graphics/particles/monster-leaf.particle.xml deleted file mode 100644 index 9fa201ce..00000000 --- a/graphics/particles/monster-leaf.particle.xml +++ /dev/null @@ -1,95 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="40"> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <animation imageset="graphics/particles/leaf.png|W:#6a9419" width="8" height="8"> - <sequence start="0" end="6" delay="50"/> - </animation> - <property name="follow-parent"/> - </emitter> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <animation imageset="graphics/particles/leaf.png|W:#945019" width="8" height="8"> - <sequence start="0" end="6" delay="50"/> - </animation> - <property name="follow-parent"/> - </emitter> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <animation imageset="graphics/particles/leaf.png|W:#791b1b" width="8" height="8"> - <sequence start="0" end="6" delay="50"/> - </animation> - <property name="follow-parent"/> - </emitter> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <animation imageset="graphics/particles/leaf.png|W:#465018" width="8" height="8"> - <sequence start="0" end="6" delay="50"/> - </animation> - <property name="follow-parent"/> - </emitter> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <animation imageset="graphics/particles/leaf.png|W:#a05e00" width="8" height="8"> - <sequence start="0" end="6" delay="50"/> - </animation> - <property name="follow-parent"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-lizard-firebreath.particle.xml b/graphics/particles/monster-lizard-firebreath.particle.xml deleted file mode 100644 index 5c9152ac..00000000 --- a/graphics/particles/monster-lizard-firebreath.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- -A horizontal flame burst with a range of about 60 pixels. -Creates up to 400 particles but only for a very brief moment. -used for the fire breath attack of the fire lizard. mostly a copy&paste from the fire goblin, just with -positions and vectors tuned. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="25"> - <emitter> - <property name="position-x" min="0" max="0"/> - <property name="position-y" min="14" max="14"/> - <property name="position-z" min="40" max="40"/> - <property name="horizontal-angle" min="90" max="100"/> - <property name="vertical-angle" min="-30" max="-20"/> - <property name="power" min="2" max="4"/> - <property name="momentum" value="0.97"/> - <property name="gravity" value="-0.04"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,cc0000" width="16" height="16"> - <frame index="0" delay="5"/> - <frame index="1" delay="10"/> - <frame index="2" delay="15"/> - <frame index="3" delay="25"/> - <frame index="4" delay="35"/> - <frame index="5" delay="60"/> - <frame index="6" delay="95"/> - <frame index="7" delay="160"/> - <frame index="8" delay="9999"/> - </animation> - <property name="lifetime" min="0" max="80"/> - <property name="output" min="5" max="10"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="60"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-luvia.particle.xml b/graphics/particles/monster-luvia.particle.xml deleted file mode 100644 index dae3cf33..00000000 --- a/graphics/particles/monster-luvia.particle.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<!-- -Dark Purple particles flying around the target, giving a demonic aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="12"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="4" max="6"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#401c52"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - <emitter> - <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" value="90"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="4"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="50"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-moonshroom.particle.xml b/graphics/particles/monster-moonshroom.particle.xml deleted file mode 100644 index c3da0639..00000000 --- a/graphics/particles/monster-moonshroom.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -A small cloud particle effect intended for use with the Moonshroom mob ---> -<effect> - <particle position-x="0" position-y="0" position-z="48"> - <emitter> - <property name="position-x" min="-16" max="32"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/> - <property name="follow-parent"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-mouboo-demonic.particle.xml b/graphics/particles/monster-mouboo-demonic.particle.xml deleted file mode 100644 index 96fbad18..00000000 --- a/graphics/particles/monster-mouboo-demonic.particle.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<!-- -A smoke effect intended for use with the Demonic Mouboo mob ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-25" max="25"/> - <property name="position-y" min="-40" max="60"/> - <property name="position-z" min="64" max="64"/> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#1a1a1b"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.4"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="1" max="3"/> - <property name="lifetime" min="20" max="60"/> - <property name="fade-out" value="100"/> - </emitter> - <emitter> - <property name="position-x" min="-25" max="25"/> - <property name="position-y" min="-40" max="60"/> - <property name="position-z" min="64" max="64"/> - <property name="image" value="graphics/particles/fog-medium-b.png|W:#1a1a1b"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.4"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="1" max="3"/> - <property name="lifetime" min="40" max="100"/> - <property name="fade-out" value="100"/> - </emitter> - <emitter> - <property name="position-x" min="-25" max="25"/> - <property name="position-y" min="-40" max="60"/> - <property name="position-z" min="64" max="64"/> - <property name="image" value="graphics/particles/fog-medium-c.png|W:#1a1a1b"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.4"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="1" max="3"/> - <property name="lifetime" min="40" max="100"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-pumpkin-explosion.particle.xml b/graphics/particles/monster-pumpkin-explosion.particle.xml deleted file mode 100644 index 699c3f2d..00000000 --- a/graphics/particles/monster-pumpkin-explosion.particle.xml +++ /dev/null @@ -1,53 +0,0 @@ -<?xml version="1.0"?> -<!-- - Small yellow orbs and brown sparks ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="5"/> - <property name="lifetime" value="1"/> - <property name="output" value="22"/> - <emitter> - <property name="image" value="graphics/particles/orb-medium.png|W:#F8C429"/> - <property name="lifetime" value="70"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="15"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#5C3A1B,293D0D"/> - <property name="lifetime" value="70"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="15"/> - <property name="output" min="0" max="2"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#FFFF19"/> - <property name="lifetime" value="90"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="15"/> - <property name="output" min="1" max="3"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.96"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-reaper.particle.xml b/graphics/particles/monster-reaper.particle.xml deleted file mode 100644 index dfcfa029..00000000 --- a/graphics/particles/monster-reaper.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- -Purple-ish ghost faces rise up from the ground ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="gravity" value="-0.01"/> - <property name="lifetime" value="180"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="output-pause" min="11" max="61"/> - <property name="follow-parent"/> - <animation imageset="graphics/particles/mist-face-a.png|W:#855385" width="30" height="30"> - <sequence start="0" end="2" delay="300"/> - <frame index="3"/> - </animation> - </emitter> - <emitter> - <property name="position-x" min="-24" max="24"/> - <property name="position-z" min="2" max="32"/> - <property name="gravity" value="-0.01"/> - <property name="lifetime" value="180"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="output-pause" min="17" max="67"/> - <property name="follow-parent"/> - <animation imageset="graphics/particles/mist-face-b.png|W:#5b3558" width="30" height="30"> - <sequence start="0" end="2" delay="300"/> - <frame index="3"/> - </animation> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-snail-trail.particle.xml b/graphics/particles/monster-snail-trail.particle.xml deleted file mode 100644 index e86b02b1..00000000 --- a/graphics/particles/monster-snail-trail.particle.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<!-- A thin trail of slime. --> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-y" min="-1" max="5"/> - <property name="position-x" min="-3" max="3"/> - <property name="lifetime" value="400"/> - <property name="fade-out" value="100"/> - <property name="fade-in" value="40"/> - <property name="output" min="1" max="5"/> - <property name="output-pause" min="30" max="80"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#96A776,B9FF30,BDDF8F"/> - <property name="alpha" value=".1"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-souleater.particle.xml b/graphics/particles/monster-souleater.particle.xml deleted file mode 100644 index e0be7247..00000000 --- a/graphics/particles/monster-souleater.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- -Purple particles flying around the target. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="56"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="4" max="6"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="0.1"/> - <property name="momentum" value="0.6"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#4300A7"/> - <property name="lifetime" value="50"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="40"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="0.1"/> - <property name="momentum" value="0.6"/> - <property name="image" value="graphics/particles/orb-small.png|W:#4300A7"/> - <property name="lifetime" value="75"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-soulsnake.particle.xml b/graphics/particles/monster-soulsnake.particle.xml deleted file mode 100644 index 4359c5a5..00000000 --- a/graphics/particles/monster-soulsnake.particle.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<!-- -Light blue particles raising from the target, giving the target a magical aura ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="20" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.4"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/> - <property name="lifetime" value="30"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.4"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/> - <property name="lifetime" value="50"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-troll-foefire.particle.png b/graphics/particles/monster-troll-foefire.particle.png Binary files differdeleted file mode 100644 index 8928db3c..00000000 --- a/graphics/particles/monster-troll-foefire.particle.png +++ /dev/null diff --git a/graphics/particles/monster-troll-foefire.particle.xml b/graphics/particles/monster-troll-foefire.particle.xml deleted file mode 100644 index 6e3bcce2..00000000 --- a/graphics/particles/monster-troll-foefire.particle.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> -<!-- -A horizontal flame burst with a range of about 60 pixels. -Creates up to 400 particles but only for a very brief moment. -used for the foefire attack of the Trolls. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="25"> - <emitter> - <property name="position-x" min="0" max="0"/> - <property name="position-y" min="-8" max="-8"/> - <property name="horizontal-angle" min="80" max="100"/> - <property name="vertical-angle" min="-20" max="20"/> - <property name="power" min="1" max="1.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#00FFFF,0000ff" width="24" height="24"> - <frame index="0" delay="5"/> - <frame index="1" delay="10"/> - <frame index="2" delay="15"/> - <frame index="3" delay="25"/> - <frame index="4" delay="35"/> - <frame index="5" delay="60"/> - <frame index="6" delay="95"/> - <frame index="7" delay="160"/> - <frame index="8" delay="9999"/> - </animation> - <property name="lifetime" min="0" max="110"/> - <property name="output" min="5" max="10"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-undeadtroll-foefire.particle.xml b/graphics/particles/monster-undeadtroll-foefire.particle.xml deleted file mode 100644 index b90cc99a..00000000 --- a/graphics/particles/monster-undeadtroll-foefire.particle.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> -<!-- -A horizontal flame burst with a range of about 60 pixels. -Creates up to 400 particles but only for a very brief moment. -used for the fire breath attack of the fire goblins. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="25"> - <emitter> - <property name="position-x" min="0" max="0"/> - <property name="position-y" min="-8" max="-8"/> - <property name="horizontal-angle" min="80" max="100"/> - <property name="vertical-angle" min="-20" max="20"/> - <property name="power" min="1" max="1.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#36FF00,13B302" width="24" height="24"> - <frame index="0" delay="5"/> - <frame index="1" delay="10"/> - <frame index="2" delay="15"/> - <frame index="3" delay="25"/> - <frame index="4" delay="35"/> - <frame index="5" delay="60"/> - <frame index="6" delay="95"/> - <frame index="7" delay="160"/> - <frame index="8" delay="9999"/> - </animation> - <property name="lifetime" min="0" max="110"/> - <property name="output" min="5" max="10"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-virus-foefire.particle.xml b/graphics/particles/monster-virus-foefire.particle.xml deleted file mode 100644 index fdb76438..00000000 --- a/graphics/particles/monster-virus-foefire.particle.xml +++ /dev/null @@ -1,31 +0,0 @@ -<?xml version="1.0"?> -<!-- -A horizontal flame burst with a range of about 60 pixels. -Creates up to 400 particles but only for a very brief moment. -used for the foefire attack of the Virus. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="25"> - <emitter> - <property name="position-x" min="0" max="0"/> - <property name="position-y" min="-8" max="-8"/> - <property name="horizontal-angle" min="80" max="100"/> - <property name="vertical-angle" min="-20" max="20"/> - <property name="power" min="1" max="1.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/mist-face-b.particle.png|W:#00FF22" width="30" height="30"> - <frame index="0" delay="20"/> - <frame index="1" delay="30"/> - <frame index="2" delay="35"/> - <frame index="3" delay="45"/> - <frame index="2" delay="105"/> - <frame index="3" delay="9999"/> - </animation> - <property name="lifetime" min="0" max="110"/> - <property name="output" min="5" max="10"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/monster-witchguard.particle.xml b/graphics/particles/monster-witchguard.particle.xml deleted file mode 100644 index 38284e35..00000000 --- a/graphics/particles/monster-witchguard.particle.xml +++ /dev/null @@ -1,31 +0,0 @@ -<?xml version="1.0"?> -<!-- -Dark Purple particles flying around the target, giving a demonic aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="12"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="2" max="4"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <animation imageset="graphics/particles/electricity.particle.png|W:#555555" width="15" height="15"> - <sequence start="0" end="7" delay="10"/> - <frame index="0" delay="10"/> - </animation> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="25"/> - <property name="output" min="0" max="1"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="50"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/moonshroom-attack.particle.xml b/graphics/particles/moonshroom-attack.particle.xml deleted file mode 100644 index 95eed9e1..00000000 --- a/graphics/particles/moonshroom-attack.particle.xml +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0"?> -<!-- -A energy ball like particle effect intended for use of the Moonshroom's attacks. ---> -<effect> - <particle position-x="0" position-y="0" position-z="8" lifetime="102"> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#f7fe70,dfeb01"/> - <property name="lifetime" value="200"/> - <property name="fade-out" value="100"/> - <property name="output" min="1" max="2"/> - <property name="power" min="1" max="3"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-large.png|W:#f7fe70,dfeb01"/> - <property name="lifetime" value="225"/> - <property name="fade-out" value="100"/> - <property name="output" min="0" max="1"/> - <property name="power" value="1"/> - <property name="horizontal-angle" min="-10" max="-10"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="75"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/necroblast.particle.xml b/graphics/particles/necroblast.particle.xml deleted file mode 100644 index 44a64ecd..00000000 --- a/graphics/particles/necroblast.particle.xml +++ /dev/null @@ -1,61 +0,0 @@ -<?xml version="1.0"?> -<!-- -Wight blaze: inspired by Demon fire ---> -<effect> - <particle position-x="10" position-y="0" position-z="47"> - <emitter> - <property name="position-y" min="-10" max="-20"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#440808" width="16" height="16"> - <sequence start="0" end="8" delay="90"/> - <frame index="14" delay="200"/> - </animation> - <property name="lifetime" value="120"/> - <property name="output" min="1" max="3"/> - <property name="fade-in" value="25"/> - <property name="fade-out" value="200"/> - </emitter> - <emitter> - <property name="position-y" value="-10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#994040"/> - <property name="lifetime" value="100"/> - <property name="output" min="1" max="3"/> - <property name="fade-in" value="25"/> - <property name="fade-out" value="200"/> - </emitter> - <emitter> - <property name="position-x" min="2" max="4"/> - <property name="position-y" value="-8"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> - <property name="image" value="graphics/particles/star-small.png|W:#994040,5b0000"/> - <property name="lifetime" value="110"/> - <property name="output" value="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="300"/> - </emitter> - <emitter> - <property name="position-x" min="-3" max="4"/> - <property name="position-y" value="-9"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#bc0000"/> - <property name="lifetime" value="120"/> - <property name="output" value="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="300"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/nomadpipe.particle.xml b/graphics/particles/nomadpipe.particle.xml deleted file mode 100644 index 9c850371..00000000 --- a/graphics/particles/nomadpipe.particle.xml +++ /dev/null @@ -1,51 +0,0 @@ -<?xml version="1.0"?> -<!-- -Small smoke puffs emitted in irregular pulses. Designed for the pipe of the -nomad NPC. ---> -<effect> - <particle position-x="0" position-y="0" position-z="44"> - <emitter> - <property name="position-x" value="24"/> - <property name="output" value="1"/> - <property name="output-pause" min="300" max="330"/> - <property name="lifetime" value="10"/> - <emitter> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#9999bb"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="0" max="2"/> - <property name="lifetime" min="20" max="200"/> - <property name="fade-out" value="100"/> - <property name="randomness" value="50"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/fog-medium-b.png|W:#9999bb"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="0" max="2"/> - <property name="lifetime" min="20" max="200"/> - <property name="fade-out" value="100"/> - <property name="randomness" value="50"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/fog-medium-c.png|W:#9999bb"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="50" max="90"/> - <property name="power" value="0.5"/> - <property name="momentum" value="0.99"/> - <property name="gravity" value="0"/> - <property name="output" min="0" max="2"/> - <property name="lifetime" min="20" max="200"/> - <property name="fade-out" value="100"/> - <property name="randomness" value="50"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/object-getitem.particle.xml b/graphics/particles/object-getitem.particle.xml deleted file mode 100644 index 5c047ee2..00000000 --- a/graphics/particles/object-getitem.particle.xml +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0"?> -<!-- - Small green orbs and orange stars swirling around the player. ---> -<effect> - <particle position-x="0" position-y="0" position-z="16" lifetime="1"> - <emitter> - <property name="position-z" min="14" max="18"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-x" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="3"/> - <property name="lifetime" value="1"/> - <property name="output" value="16"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#57CA00"/> - <property name="lifetime" value="70"/> - <property name="output" min="1" max="2"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#FF6633,FFFFFF"/> - <property name="lifetime" value="70"/> - <property name="output" min="1" max="2"/> - <property name="power" min="0" max="2"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/orange-violent-glow.particle.xml b/graphics/particles/orange-violent-glow.particle.xml deleted file mode 100644 index 5e4d8cc8..00000000 --- a/graphics/particles/orange-violent-glow.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" min="16" max="48"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="10" max="25"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.4"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffa000"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.4"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffa000"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/orb-large.png b/graphics/particles/orb-large.png Binary files differdeleted file mode 100644 index 8886997f..00000000 --- a/graphics/particles/orb-large.png +++ /dev/null diff --git a/graphics/particles/orb-medium.png b/graphics/particles/orb-medium.png Binary files differdeleted file mode 100644 index 4c1edc35..00000000 --- a/graphics/particles/orb-medium.png +++ /dev/null diff --git a/graphics/particles/orb-small.png b/graphics/particles/orb-small.png Binary files differdeleted file mode 100644 index 179be0d5..00000000 --- a/graphics/particles/orb-small.png +++ /dev/null diff --git a/graphics/particles/pentagram-blacklinedraw.particle.xml b/graphics/particles/pentagram-blacklinedraw.particle.xml deleted file mode 100644 index 3b557296..00000000 --- a/graphics/particles/pentagram-blacklinedraw.particle.xml +++ /dev/null @@ -1,127 +0,0 @@ -<?xml version="1.0"?> -<!-- -Pentagram on floor effect with flashes along the lines. -Based on the one by fate with simplified structure and modified to be a permanent effect. -Particle count fluctuates around 800-1000 - - (0, -76.0), - -(-57, -35), (57, -35), - - - (-35, 33)] [(35, 33), ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="5"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <property name="lifetime" value="77"/> - <property name="fade-in" value="57"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/pentagram-buildup-short.xml b/graphics/particles/pentagram-buildup-short.xml deleted file mode 100644 index 587179a1..00000000 --- a/graphics/particles/pentagram-buildup-short.xml +++ /dev/null @@ -1,118 +0,0 @@ -<?xml version="1.0"?> -<!-- - (0, -76.0), - -(-57, -35), (57, -35), - - - (-35, 33)] [(35, 33), ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="150"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="77"/> - <property name="fade-in" value="57"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <emitter> - <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/pentagram-burst.xml b/graphics/particles/pentagram-burst.xml deleted file mode 100644 index 0f39c0f5..00000000 --- a/graphics/particles/pentagram-burst.xml +++ /dev/null @@ -1,142 +0,0 @@ -<?xml version="1.0"?> -<!-- -330 particles total. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="1"> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="130"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="120"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="80"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <property name="output" value="40"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="120"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="80"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <property name="output" value="40"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="120"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="80"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <property name="output" value="40"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="120"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="80"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <property name="output" value="40"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="120"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="80"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <property name="output" value="40"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="120"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="80"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/pentagram-raise.particle.xml b/graphics/particles/pentagram-raise.particle.xml deleted file mode 100644 index 4cb60d54..00000000 --- a/graphics/particles/pentagram-raise.particle.xml +++ /dev/null @@ -1,124 +0,0 @@ -<?xml version="1.0"?> -<!-- -Pentagram on floor effect. -based on the one by fate with simplified structure and modified to be a permanent effect. -1201 particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="5"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="60"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="60"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="lifetime" value="1"/> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="60"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="60"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="lifetime" value="1"/> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="60"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="lifetime" value="1"/> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0" max="114"/> - <emitter> - <property name="gravity" min="-0.005" max="-0.002"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="80" max="100"/> - <property name="power" min="0.01" max="0.4"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/> - <property name="lifetime" value="60"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/pentagram-redlinedraw.particle.xml b/graphics/particles/pentagram-redlinedraw.particle.xml deleted file mode 100644 index 95a90e5b..00000000 --- a/graphics/particles/pentagram-redlinedraw.particle.xml +++ /dev/null @@ -1,127 +0,0 @@ -<?xml version="1.0"?> -<!-- -Pentagram on floor effect with flashes along the lines. -Based on the one by fate with simplified structure and modified to be a permanent effect. -Particle count fluctuates around 800-1000 - - (0, -76.0), - -(-57, -35), (57, -35), - - - (-35, 33)] [(35, 33), ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-y" value="-16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="60"/> - <property name="lifetime" value="1"/> - <property name="output" value="5"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <property name="lifetime" value="77"/> - <property name="fade-in" value="57"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="57"/> - <property name="position-y" value="-35"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="180"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-57"/> - <property name="position-y" value="-35"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="36"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="35"/> - <property name="position-y" value="33"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="252"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-76"/> - <property name="position-x" value="0"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="108"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - <emitter> - <property name="position-x" value="-35"/> - <property name="position-y" value="33"/> - <property name="output" min="-50" max="1"/> - <property name="lifetime" value="1"/> - <emitter> - <property name="horizontal-angle" value="324"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="2"/> - <property name="lifetime" value="57"/> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/> - <property name="lifetime" value="20"/> - <property name="fade-out" value="20"/> - <property name="output" value="1"/> - </emitter> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/peppermint.particle.xml b/graphics/particles/peppermint.particle.xml deleted file mode 100644 index cee8d109..00000000 --- a/graphics/particles/peppermint.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/peppermint.png" width="8" height="8"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/peppermint.png b/graphics/particles/peppermint.png Binary files differdeleted file mode 100644 index 83498b5f..00000000 --- a/graphics/particles/peppermint.png +++ /dev/null diff --git a/graphics/particles/pink-violent-glow.particle.xml b/graphics/particles/pink-violent-glow.particle.xml deleted file mode 100644 index a588722f..00000000 --- a/graphics/particles/pink-violent-glow.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Pink-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" min="16" max="48"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="10" max="25"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.4"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#da69e5"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - <emitter> - <property name="gravity" value="-0.4"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#da69e5"/> - <property name="lifetime" value="25"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="20"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="30" max="80"/> - <property name="randomness" value="200"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/playerglow.particle.xml b/graphics/particles/playerglow.particle.xml deleted file mode 100644 index bae38447..00000000 --- a/graphics/particles/playerglow.particle.xml +++ /dev/null @@ -1,26 +0,0 @@ -<?xml version="1.0"?> -<!-- -Proof of concept of animated stationary particle effects (a bat ) and some -orbiting yellow particles. Rather useless but could be used as a template for -more useful status effect particle effects. ---> -<effect> - <particle position-x="0" position-y="0" position-z="64" lifetime="-1"> - <animation imageset="graphics/sprites/monster-bat.png" width="37" height="38"> - <sequence start="1" end="4" delay="50"/> - </animation> - <emitter> - <property name="position-x" min="-1" max="1"/> - <property name="position-y" min="-1" max="1"/> - <property name="position-z" min="0" max="0"/> - <property name="power" min="0" max="3"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="output" value="1"/> - <property name="lifetime" value="60"/> - <property name="fade-out" value="30"/> - <property name="acceleration" value="0.1"/> - <property name="momentum" value="0.998"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/polter.particle.xml b/graphics/particles/polter.particle.xml deleted file mode 100644 index 110d163a..00000000 --- a/graphics/particles/polter.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -A circle on the ground 60 pixels in diameter made from particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="48"> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <property name="image" value="graphics/particles/star-small.png|W:#77ffdd,77ddff"/> - <property name="follow-parent"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/pool-1-crozenite.particle.xml b/graphics/particles/pool-1-crozenite.particle.xml deleted file mode 100644 index e1523d6c..00000000 --- a/graphics/particles/pool-1-crozenite.particle.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- Crozenite pool --> - <particle position-x="16" position-y="0" position-z="44"> - <animation imageset="graphics/particles/pool-undyed.png|W:#332f27,584a31,af7817,ffffff" width="65" height="27"> - <sequence start="0" end="7" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-2-bromenal.particle.xml b/graphics/particles/pool-2-bromenal.particle.xml deleted file mode 100644 index ff1224bd..00000000 --- a/graphics/particles/pool-2-bromenal.particle.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- Crozenite pool --> - <particle position-x="16" position-y="0" position-z="44"> - <animation imageset="graphics/particles/pool-undyed.png|W:#3f2e26,644435,7c513c,ffffff" width="65" height="27"> - <sequence start="0" end="7" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-3-silver.particle.xml b/graphics/particles/pool-3-silver.particle.xml deleted file mode 100644 index 15ae2e46..00000000 --- a/graphics/particles/pool-3-silver.particle.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- Crozenite pool --> - <particle position-x="16" position-y="0" position-z="44"> - <animation imageset="graphics/particles/pool-undyed.png|W:#4c4c4c,737373,999999,ffffff" width="65" height="27"> - <sequence start="0" end="7" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-4-gold.particle.xml b/graphics/particles/pool-4-gold.particle.xml deleted file mode 100644 index d4b9fa12..00000000 --- a/graphics/particles/pool-4-gold.particle.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- Crozenite pool --> - <particle position-x="16" position-y="0" position-z="44"> - <animation imageset="graphics/particles/pool-undyed.png|W:#998100,bfa100,e6c100,ffffff" width="65" height="27"> - <sequence start="0" end="7" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-horiz-2.xml b/graphics/particles/pool-horiz-2.xml deleted file mode 100644 index 1215c72f..00000000 --- a/graphics/particles/pool-horiz-2.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The gate opening animation --> - <particle position-x="16" position-y="0" position-z="44"> - <animation imageset="graphics/particles/pool_65x27.particle.png" width="65" height="27"> - <sequence start="3" end="7" delay="235"/> - <sequence start="0" end="2" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-horiz.xml b/graphics/particles/pool-horiz.xml deleted file mode 100644 index 39420d6e..00000000 --- a/graphics/particles/pool-horiz.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The gate opening animation --> - <particle position-x="16" position-y="0" position-z="44"> - <animation imageset="graphics/particles/pool_65x27.particle.png" width="65" height="27"> - <sequence start="0" end="7" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-undyed.png b/graphics/particles/pool-undyed.png Binary files differdeleted file mode 100644 index 59302739..00000000 --- a/graphics/particles/pool-undyed.png +++ /dev/null diff --git a/graphics/particles/pool-vert-2.xml b/graphics/particles/pool-vert-2.xml deleted file mode 100644 index 64f8fb36..00000000 --- a/graphics/particles/pool-vert-2.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The gate opening animation --> - <particle position-x="0" position-y="0" position-z="60"> - <animation imageset="graphics/particles/pool_32x59.particle.png" width="32" height="59"> - <sequence start="4" end="7" delay="235"/> - <sequence start="0" end="3" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool-vert.xml b/graphics/particles/pool-vert.xml deleted file mode 100644 index cbc4f859..00000000 --- a/graphics/particles/pool-vert.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- The gate opening animation --> - <particle position-x="0" position-y="0" position-z="60"> - <animation imageset="graphics/particles/pool_32x59.particle.png" width="32" height="59"> - <sequence start="2" end="7" delay="235"/> - <sequence start="0" end="1" delay="235"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/pool_32x59.particle.png b/graphics/particles/pool_32x59.particle.png Binary files differdeleted file mode 100644 index ad362139..00000000 --- a/graphics/particles/pool_32x59.particle.png +++ /dev/null diff --git a/graphics/particles/pool_65x27.particle.png b/graphics/particles/pool_65x27.particle.png Binary files differdeleted file mode 100644 index 299e4f25..00000000 --- a/graphics/particles/pool_65x27.particle.png +++ /dev/null diff --git a/graphics/particles/portal-door.particle.xml b/graphics/particles/portal-door.particle.xml deleted file mode 100644 index 46ca3c24..00000000 --- a/graphics/particles/portal-door.particle.xml +++ /dev/null @@ -1,44 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="15" position-y="0" position-z="38"> - <emitter> - <property name="vertical-angle" min="0" max="360"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="8" max="10"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <!-- <property name="position-x" value="-5"/> --> - <property name="position-y" min="0" max="30"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" value="0.3"/> - <property name="gravity" value="-0.01"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#a831cf" width="16" height="16"> - <sequence start="0" end="8" delay="60"/> - <frame index="8" delay="900"/> - </animation> - <property name="lifetime" value="60"/> - <property name="output" min="0" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - </emitter> - <emitter> - <property name="position-x" min="20" max="-20"/> - <property name="position-y" min="-40" max="35"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" value="0.1"/> - <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/fog-medium-b.png|W:#535cd5" width="32" height="32"> - <frame index="0" delay="90"/> - <frame index="0" delay="900"/> - </animation> - <property name="lifetime" value="60"/> - <property name="output" min="0" max="2"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="130"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/portal.particle.xml b/graphics/particles/portal.particle.xml deleted file mode 100644 index 1892af9a..00000000 --- a/graphics/particles/portal.particle.xml +++ /dev/null @@ -1,39 +0,0 @@ -<?xml version="1.0"?> -<!-- -A red and yellow blaze. Does not really look like fire but looks awesome -nevertheless. Maybe we could modify this effect and use it for some persistent -AoE fire magic spell. - -It is about 100 pixels wide and 200 pixels high, takes about 280 particles and -lowers my FPS by about 30%. ---> -<effect> - <particle position-x="0" position-y="0" position-z="150"> - <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> - <property name="acceleration" value="0.05"/> - <property name="momentum" value="0.95"/> - <property name="image" value="graphics/particles/glow-medium.png|W:#000099"/> - <property name="lifetime" min="60" max="140"/> - <property name="fade-in" value="30"/> - <property name="fade-out" value="30"/> - <property name="output" min="1" max="2"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="1" max="3"/> - </emitter> - <emitter> - <property name="position-z" value="-150"/> - <property name="position-y" value="32"/> - <property name="acceleration" value="0.05"/> - <property name="momentum" value="0.95"/> - <property name="image" value="graphics/particles/glow-medium.png|W:#000022"/> - <property name="lifetime" min="40" max="140"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="30"/> - <property name="output" min="0" max="1"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="2"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/power-circle.particle.xml b/graphics/particles/power-circle.particle.xml deleted file mode 100644 index 58b43654..00000000 --- a/graphics/particles/power-circle.particle.xml +++ /dev/null @@ -1,43 +0,0 @@ -<?xml version="1.0"?> -<!-- - ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-y" value="-32"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="40"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.2"/> - <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/> - <property name="lifetime" value="30"/> - <property name="fade-in" value="5"/> - <property name="fade-out" value="10"/> - <property name="output" min="0" max="1"/> - <property name="randomness" min="100" max="200"/> - </emitter> - </emitter> - <emitter> - <property name="position-y" value="-32"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" value="40"/> - <property name="lifetime" value="1"/> - <property name="output" value="2"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/> - <property name="lifetime" value="100"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="90"/> - <property name="output" min="0" max="1"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/puff-blue.png b/graphics/particles/puff-blue.png Binary files differdeleted file mode 100644 index 08f78984..00000000 --- a/graphics/particles/puff-blue.png +++ /dev/null diff --git a/graphics/particles/python.png b/graphics/particles/python.png Binary files differdeleted file mode 100644 index a66b2e8b..00000000 --- a/graphics/particles/python.png +++ /dev/null diff --git a/graphics/particles/python.xml b/graphics/particles/python.xml deleted file mode 100644 index 459d50df..00000000 --- a/graphics/particles/python.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="270" lifetime="300"> - <animation imageset="graphics/particles/python.png" width="512" height="512"> - <sequence start="0" end="8" delay="40"/> - <frame index="8"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/questdone.particle.xml b/graphics/particles/questdone.particle.xml deleted file mode 100644 index c8b003c1..00000000 --- a/graphics/particles/questdone.particle.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green stars which are supposed to engulf a character ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <property name="image" value="graphics/particles/star-medium.png|W:#000000,ffffff"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="2"/> - <property name="lifetime" value="36"/> - <property name="output" min="-5" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="0" max="32"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/questup.particle.xml b/graphics/particles/questup.particle.xml deleted file mode 100644 index d4a59a75..00000000 --- a/graphics/particles/questup.particle.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green stars which are supposed to engulf a character ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <property name="image" value="graphics/particles/star-medium.png|W:#009600,ffffff"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="2"/> - <property name="lifetime" value="36"/> - <property name="output" min="-5" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="0" max="32"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/rain.xml b/graphics/particles/rain.xml deleted file mode 100644 index 4717325d..00000000 --- a/graphics/particles/rain.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="400" lifetime="100"> - <!-- <property name="follow-parent" value="0"/> --> - <emitter> - <!-- <property name="follow-parent" value="0"/> --> - <property name="lifetime" min="25" max="30"/> - <property name="position-x" min="60" max="120"/> - <property name="position-y" min="-30" max="30"/> - <property name="vertical-angle" value="260"/> - <property name="power" value="20"/> - <property name="output" min="0" max="1"/> - <property name="gravity" value="0.04"/> - <property name="image" value="graphics/particles/raindrop.png"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/raindrop.png b/graphics/particles/raindrop.png Binary files differdeleted file mode 100644 index 89fa8064..00000000 --- a/graphics/particles/raindrop.png +++ /dev/null diff --git a/graphics/particles/single-heart.png b/graphics/particles/single-heart.png Binary files differdeleted file mode 100644 index 1b342385..00000000 --- a/graphics/particles/single-heart.png +++ /dev/null diff --git a/graphics/particles/skillup.particle.xml b/graphics/particles/skillup.particle.xml deleted file mode 100644 index 897d03d4..00000000 --- a/graphics/particles/skillup.particle.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green stars which are supposed to engulf a character ---> -<effect> - <particle position-x="0" position-y="0" position-z="0" lifetime="128"> - <emitter> - <property name="image" value="graphics/particles/star-medium.png|W:#00ff00,ffffff"/> - <property name="vertical-angle" value="90"/> - <property name="power" value="2"/> - <property name="lifetime" value="36"/> - <property name="output" min="-5" max="1"/> - <property name="position-x" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="0" max="32"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/small-explosion.particle.xml b/graphics/particles/small-explosion.particle.xml deleted file mode 100644 index c0411819..00000000 --- a/graphics/particles/small-explosion.particle.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0"?> -<!-- -An explosion ---> -<effect> - <particle position-x="0" position-y="0" position-z="20" lifetime="1"> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="-10" max="10"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="5"/> - <property name="gravity" value="0.1"/> - <property name="image" value="graphics/particles/smoke-large-grey.png"/> - <property name="lifetime" min="50" max="800"/> - <property name="output" min="9" max="9"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="45" max="60"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.8"/> - <property name="gravity" value="0.01"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="lifetime" min="70" max="180"/> - <property name="output" min="3" max="6"/> - <property name="fade-out" value="10"/> - <property name="bounce" value="0.8"/> - </emitter> - <emitter> - <property name="position-x" min="-10" max="10"/> - <property name="position-y" min="-10" max="10"/> - <property name="position-z" min="30" max="40"/> - <property name="vertical-angle" min="15" max="40"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="0" max="0.7"/> - <property name="gravity" value="0.001"/> - <property name="image" value="graphics/particles/blaze.png"/> - <property name="lifetime" min="0" max="140"/> - <property name="output" min="6" max="9"/> - <property name="fade-out" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/small-green-bubbles.particle.xml b/graphics/particles/small-green-bubbles.particle.xml deleted file mode 100644 index 1826500d..00000000 --- a/graphics/particles/small-green-bubbles.particle.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> -<!-- -Green slow-poison bubbles ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="90"/> - <property name="position-y" min="-8" max="8"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="4" max="15"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.1"/> - <property name="momentum" value="0.9"/> - <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16"> - <frame index="0" delay="80"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="5" delay="30"/> - <frame index="6" delay="20"/> - <frame index="7" delay="-1"/> - </animation> - <property name="lifetime" value="29"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="10"/> - <property name="output" min="-3" max="1"/> - <property name="output-pause" min="30" max="80"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/smoke-large-grey.png b/graphics/particles/smoke-large-grey.png Binary files differdeleted file mode 100644 index 58099ed0..00000000 --- a/graphics/particles/smoke-large-grey.png +++ /dev/null diff --git a/graphics/particles/snow.particle.xml b/graphics/particles/snow.particle.xml deleted file mode 100644 index d6def9c1..00000000 --- a/graphics/particles/snow.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<!-- -Snowflakes which cover 200x200 tiles which is enough for most reasonably-sized -maps. Most people think it sucks. ---> -<effect> - <particle position-x="0" position-y="0" position-z="512"> - <emitter> - <property name="position-x" min="0.0" max="6400"/> - <property name="position-y" min="0.0" max="6400"/> - <property name="gravity" value="0.03"/> - <property name="momentum" value="0.97"/> - <!--<property name="randomnes" value="100"/>--> - <property name="image" value="graphics/particles/snowflake.png"/> - <property name="output" min="0" max="3"/> - <property name="fade-in" value="100"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/snowball-crit.particle.xml b/graphics/particles/snowball-crit.particle.xml deleted file mode 100644 index b13547c1..00000000 --- a/graphics/particles/snowball-crit.particle.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0"?> -<!-- -Snowball hit effect by Hello=) of TMW. Derived from arrow-banshee.particle.xml ---> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="45"> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#C0F0FF,B7D0E0"/> - <property name="gravity" value="0.2"/> - <property name="lifetime" value="35"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="10"/> - <property name="output" min="1" max="2"/> - <property name="power" min="2" max="4.5"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-medium.png|W:#C1F3FF,B7D2E0"/> - <property name="gravity" value="0.25"/> - <property name="lifetime" value="35"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="10"/> - <property name="output" min="1" max="2"/> - <property name="power" min="2" max="4.5"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-medium.png|W:#C2F0FF,B7D2E0"/> - <property name="gravity" value="0.23"/> - <property name="lifetime" value="35"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="10"/> - <property name="output" min="1" max="2"/> - <property name="power" min="2" max="4.5"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="100"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/snowball.particle.xml b/graphics/particles/snowball.particle.xml deleted file mode 100644 index cbb6ffc1..00000000 --- a/graphics/particles/snowball.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/snowball.png" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/snowball.png b/graphics/particles/snowball.png Binary files differdeleted file mode 100644 index 628ac5b0..00000000 --- a/graphics/particles/snowball.png +++ /dev/null diff --git a/graphics/particles/snowflake.png b/graphics/particles/snowflake.png Binary files differdeleted file mode 100644 index 6989c2c0..00000000 --- a/graphics/particles/snowflake.png +++ /dev/null diff --git a/graphics/particles/soulmenhir.particle.xml b/graphics/particles/soulmenhir.particle.xml deleted file mode 100644 index 7ec06263..00000000 --- a/graphics/particles/soulmenhir.particle.xml +++ /dev/null @@ -1,38 +0,0 @@ -<?xml version="1.0"?> -<!-- -Light blue particles which fly up to the sky. About one tile wide, three tiles -high and supposed to give an object which is about half as large as a player -character some magical aura. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-z" value="16"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" min="20" max="24"/> - <property name="lifetime" value="1"/> - <property name="output" value="1"/> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/> - <property name="lifetime" value="50"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="40"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="5" max="15"/> - </emitter> - <emitter> - <property name="gravity" value="-0.2"/> - <property name="momentum" value="0.9"/> - <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/> - <property name="lifetime" value="50"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="40"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="5" max="15"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/soulpool.png b/graphics/particles/soulpool.png Binary files differdeleted file mode 100644 index 4471f3e0..00000000 --- a/graphics/particles/soulpool.png +++ /dev/null diff --git a/graphics/particles/soulpool.xml b/graphics/particles/soulpool.xml deleted file mode 100644 index 3707b2ac..00000000 --- a/graphics/particles/soulpool.xml +++ /dev/null @@ -1,14 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- Soulpool animation --> - <particle position-x="0" position-y="0" position-z="0"> - <animation imageset="graphics/particles/soulpool.png" width="492" height="328"> - <frame index="0" delay="120"/> - <frame index="3" delay="120"/> - <frame index="1" delay="120"/> - <frame index="4" delay="120"/> - <frame index="2" delay="120"/> - <frame index="5" delay="120"/> - </animation> - </particle> -</effect> diff --git a/graphics/particles/sparkle.big.green.particle.xml b/graphics/particles/sparkle.big.green.particle.xml deleted file mode 100644 index 2f2c7b1a..00000000 --- a/graphics/particles/sparkle.big.green.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15"> - <sequence start="0" end="3" delay="100"/> - <frame index="0" delay="200"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="0.5" max="0.5"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" value="1"/> - <property name="position-x" min="-20" max="20"/> - <property name="position-y" min="-20" max="20"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/sparkle.green.particle.xml b/graphics/particles/sparkle.green.particle.xml deleted file mode 100644 index e78a1473..00000000 --- a/graphics/particles/sparkle.green.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15"> - <sequence start="0" end="3" delay="100"/> - <frame index="0" delay="200"/> - </animation> - <property name="vertical-angle" value="90"/> - <property name="power" min="0.5" max="0.5"/> - <property name="lifetime" min="15" max="25"/> - <property name="output" min="1" max="1"/> - <property name="output-pause" value="2"/> - <property name="position-x" min="-8" max="8"/> - <property name="position-y" min="-8" max="8"/> - <property name="position-z" min="29" max="40"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/sparkle.png b/graphics/particles/sparkle.png Binary files differdeleted file mode 100644 index e131c678..00000000 --- a/graphics/particles/sparkle.png +++ /dev/null diff --git a/graphics/particles/spectre.particle.xml b/graphics/particles/spectre.particle.xml deleted file mode 100644 index 632e5801..00000000 --- a/graphics/particles/spectre.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -A circle on the ground 60 pixels in diameter made from particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="48"> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <property name="image" value="graphics/particles/star-small.png|W:#ff77dd,dd77ff"/> - <property name="follow-parent"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/sphere-white.particle.xml b/graphics/particles/sphere-white.particle.xml deleted file mode 100644 index d9326523..00000000 --- a/graphics/particles/sphere-white.particle.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0"?> -<!-- -A sphere large enough for a player character. Useful to visualize a barrier. -481 particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="32"> - <emitter> - <property name="vertical-angle" min="0" max="360"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="power" value="17"/> - <property name="lifetime" value="1"/> - <property name="output" value="3"/> - <property name="follow-parent"/> - <emitter> - <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/> - <property name="lifetime" value="80"/> - <property name="fade-in" value="40"/> - <property name="fade-out" value="40"/> - <property name="output" value="1"/> - <property name="follow-parent"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/star-medium.png b/graphics/particles/star-medium.png Binary files differdeleted file mode 100644 index 01d8c156..00000000 --- a/graphics/particles/star-medium.png +++ /dev/null diff --git a/graphics/particles/star-small.png b/graphics/particles/star-small.png Binary files differdeleted file mode 100644 index da4b93cd..00000000 --- a/graphics/particles/star-small.png +++ /dev/null diff --git a/graphics/particles/stoneprojectile.particle.xml b/graphics/particles/stoneprojectile.particle.xml deleted file mode 100644 index 1eeadfb3..00000000 --- a/graphics/particles/stoneprojectile.particle.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="128"> - <rotation imageset="graphics/particles/stoneprojectile.png" width="16" height="16"> - <sequence start="0" end="7"/> - </rotation> - </particle> -</effect> diff --git a/graphics/particles/stoneprojectile.png b/graphics/particles/stoneprojectile.png Binary files differdeleted file mode 100644 index 44c500fa..00000000 --- a/graphics/particles/stoneprojectile.png +++ /dev/null diff --git a/graphics/particles/thelost-attack.particle.xml b/graphics/particles/thelost-attack.particle.xml deleted file mode 100644 index 07159b68..00000000 --- a/graphics/particles/thelost-attack.particle.xml +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0"?> -<!-- - The Lost's missile attack ---> -<effect> - <particle position-x="0" position-y="0" position-z="32" lifetime="102"> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#b00000,c70000"/> - <property name="lifetime" value="200"/> - <property name="fade-out" value="100"/> - <property name="output" min="0" max="2"/> - <property name="power" min="1" max="3"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-large.png|W:#b00000,c70000,ee7e00"/> - <property name="lifetime" value="225"/> - <property name="fade-out" value="100"/> - <property name="output" value="1"/> - <property name="power" value="1"/> - <property name="horizontal-angle" min="-10" max="-10"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="75"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/undead-witch-attack.particle.xml b/graphics/particles/undead-witch-attack.particle.xml deleted file mode 100644 index 5a5f8767..00000000 --- a/graphics/particles/undead-witch-attack.particle.xml +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0"?> -<!-- -A energy ball like particle effect intended for use of the Undead-Witch's attacks. ---> -<effect> - <particle position-x="0" position-y="0" position-z="8" lifetime="102"> - <emitter> - <property name="image" value="graphics/particles/star-small.png|W:#111111,222222,333333,444444,555555,aaaaaa"/> - <property name="lifetime" value="200"/> - <property name="fade-out" value="100"/> - <property name="output" min="0" max="1"/> - <property name="power" min="1" max="3"/> - <property name="horizontal-angle" min="-15" max="-175"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="200"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - <emitter> - <property name="image" value="graphics/particles/orb-large.png|W:#111111,222222,333333"/> - <property name="lifetime" value="225"/> - <property name="fade-out" value="100"/> - <property name="output" min="0" max="1"/> - <property name="power" value="1"/> - <property name="horizontal-angle" min="-10" max="-10"/> - <property name="momentum" value="0.95"/> - <property name="randomness" value="75"/> - <property name="vertical-angle" min="0" max="90"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/vline-small.png b/graphics/particles/vline-small.png Binary files differdeleted file mode 100644 index 427e6282..00000000 --- a/graphics/particles/vline-small.png +++ /dev/null diff --git a/graphics/particles/voidportal.particle.xml b/graphics/particles/voidportal.particle.xml deleted file mode 100644 index 8d6a0edb..00000000 --- a/graphics/particles/voidportal.particle.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0"?> -<effect> - <!-- -A black circle about 100 pixels in diameter with an unsharp border which emits -white particles. Looks like a portal to another dimension. It takes about 420 -particles and reduces the FPS by about 30%. - -Could be used for a monster spawn area. ---> - <particle position-x="0" position-y="0" position-z="64"> - <emitter> - <property name="power" min="1" max="2"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="position-x" min="-18" max="18"/> - <property name="position-z" min="-18" max="18"/> - <property name="image" value="graphics/particles/glow-medium.png|W:#000000"/> - <property name="output" min="1" max="2"/> - <property name="acceleration" value="0.05"/> - <property name="lifetime" value="80"/> - </emitter> - <emitter> - <property name="power" value="0.2"/> - <property name="vertical-angle" min="-80" max="80"/> - <property name="horizontal-angle" min="10" max="170"/> - <property name="momentum" value="1.03"/> - <property name="image" value="graphics/particles/orb-medium.png|W:#ffffff"/> - <property name="lifetime" value="90"/> - <property name="fade-out" value="45"/> - <property name="output" value="3"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/warparea.particle.xml b/graphics/particles/warparea.particle.xml deleted file mode 100644 index d3988c1d..00000000 --- a/graphics/particles/warparea.particle.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0"?> -<!-- -Fancy fireworks effect which fills the whole screen. ---> -<effect> - <particle position-x="0" position-y="0" position-z="1" size-adjustable="true"> - <emitter> - <property name="position-x" min="0" max="32"/> - <property name="position-y" min="0" max="48"/> - <property name="image" value="graphics/particles/star-medium.png"/> - <property name="gravity" value="-0.03"/> - <property name="lifetime" value="50"/> - <property name="output" min="0" max="1"/> - <property name="output-pause" min="10" max="15"/> - <property name="fade-in" value="10"/> - <property name="fade-out" value="10"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-1x2.particle.xml b/graphics/particles/waterfall-1x2.particle.xml deleted file mode 100644 index 9fe21913..00000000 --- a/graphics/particles/waterfall-1x2.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-4" max="14"/> - <property name="position-y" min="-28" max="-24"/> - <property name="position-z" min="52" max="62"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="0" max="1"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="26"/> - <property name="position-y" min="20" max="30"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="26"/> - <property name="position-y" min="20" max="30"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-1x3.particle.xml b/graphics/particles/waterfall-1x3.particle.xml deleted file mode 100644 index 3be4f8b4..00000000 --- a/graphics/particles/waterfall-1x3.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-4" max="14"/> - <property name="position-y" min="-28" max="-24"/> - <property name="position-z" min="72" max="82"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="0" max="1"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="26"/> - <property name="position-y" min="34" max="44"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="1"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="26"/> - <property name="position-y" min="34" max="44"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="1"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-2x1.particle.xml b/graphics/particles/waterfall-2x1.particle.xml deleted file mode 100644 index 1cca7cc3..00000000 --- a/graphics/particles/waterfall-2x1.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="30"/> - <property name="position-y" min="-28" max="-24"/> - <property name="position-z" min="27" max="37"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="2" max="2"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="20" max="30"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="2" max="3"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="20" max="30"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="2" max="3"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-2x2.particle.xml b/graphics/particles/waterfall-2x2.particle.xml deleted file mode 100644 index 985d8330..00000000 --- a/graphics/particles/waterfall-2x2.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="30"/> - <property name="position-y" min="-24" max="-20"/> - <property name="position-z" min="55" max="65"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="2" max="2"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="30" max="40"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="30" max="40"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-2x3.particle.xml b/graphics/particles/waterfall-2x3.particle.xml deleted file mode 100644 index 4b7c4e9d..00000000 --- a/graphics/particles/waterfall-2x3.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="30"/> - <property name="position-y" min="-28" max="-24"/> - <property name="position-z" min="0" max="100"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="2" max="2"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.7" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="34" max="44"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="34" max="44"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-2x4.particle.xml b/graphics/particles/waterfall-2x4.particle.xml deleted file mode 100644 index 6eec650a..00000000 --- a/graphics/particles/waterfall-2x4.particle.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="-24" max="30"/> - <property name="position-y" min="-62" max="-58"/> - <property name="position-z" min="105" max="115"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="2" max="2"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="20" max="30"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-40" max="48"/> - <property name="position-y" min="20" max="30"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/waterfall-a.png b/graphics/particles/waterfall-a.png Binary files differdeleted file mode 100644 index dd1f048a..00000000 --- a/graphics/particles/waterfall-a.png +++ /dev/null diff --git a/graphics/particles/waterfall.particle.xml b/graphics/particles/waterfall.particle.xml deleted file mode 100644 index 501f6400..00000000 --- a/graphics/particles/waterfall.particle.xml +++ /dev/null @@ -1,57 +0,0 @@ -<?xml version="1.0"?> -<!-- -A waterfall viewed from the front with some steam at the bottom. A little more -than one tile wide and about 3 tiles high. ---> -<effect> - <particle position-x="0" position-y="0" position-z="0"> - <emitter> - <property name="position-x" min="0" max="32"/> - <property name="position-y" min="0" max="8"/> - <property name="position-z" min="80" max="88"/> - <property name="image" value="graphics/particles/waterfall-a.png"/> - <property name="output" min="1" max="1"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" min="0" max="0"/> - <property name="power" min="0.8" max="1.0"/> - <property name="gravity" value="0.05"/> - <property name="fade-in" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="48"/> - <property name="position-y" min="48" max="58"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-a.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="48"/> - <property name="position-y" min="48" max="58"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-b.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - <emitter> - <property name="position-x" min="-16" max="48"/> - <property name="position-y" min="48" max="58"/> - <property name="position-z" min="0" max="8"/> - <property name="image" value="graphics/particles/fog-medium-c.png"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="90"/> - <property name="power" value="1.0"/> - <property name="output" min="1" max="2"/> - <property name="lifetime" min="20" max="40"/> - <property name="fade-out" value="20"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/whirlpool.particle.xml b/graphics/particles/whirlpool.particle.xml deleted file mode 100644 index 5b18dfe5..00000000 --- a/graphics/particles/whirlpool.particle.xml +++ /dev/null @@ -1,26 +0,0 @@ -<?xml version="1.0"?> -<!-- -White bubbles which come out of the ground and fill exactly one tile. ---> -<effect> - <particle position-x="0" position-y="0" position-z="1"> - <emitter> - <property name="position-x" min="0" max="32"/> - <property name="position-y" min="0" max="48"/> - <animation imageset="graphics/particles/bubble_8px.png" width="8" height="8"> - <frame index="0" delay="50"/> - <frame index="1" delay="50"/> - <frame index="2" delay="50"/> - <frame index="3" delay="50"/> - <frame index="4" delay="50"/> - <frame index="5" delay="50"/> - <frame index="6" delay="50"/> - <frame index="7" delay="-1"/> - </animation> - <property name="lifetime" value="100"/> - <property name="output" min="-1" max="1"/> - <property name="fade-in" value="0"/> - <property name="fade-out" value="0"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/wisp.particle.xml b/graphics/particles/wisp.particle.xml deleted file mode 100644 index d9ca2851..00000000 --- a/graphics/particles/wisp.particle.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0"?> -<!-- -A circle on the ground 60 pixels in diameter made from particles. ---> -<effect> - <particle position-x="0" position-y="0" position-z="48"> - <emitter> - <property name="position-y" min="-16" max="16"/> - <property name="position-y" min="-16" max="16"/> - <property name="position-z" min="-16" max="16"/> - <property name="horizontal-angle" min="0" max="360"/> - <property name="vertical-angle" min="0" max="360"/> - <property name="power" min="0.4" max="2"/> - <property name="lifetime" value="160"/> - <property name="fade-out" value="40"/> - <property name="fade-in" value="40"/> - <property name="output" min="-20" max="1"/> - <property name="acceleration" value="0.1"/> - <property name="alpha" value="0.5"/> - <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/> - <property name="follow-parent"/> - </emitter> - </particle> -</effect> diff --git a/graphics/particles/wispdance.particle.xml b/graphics/particles/wispdance.particle.xml deleted file mode 100644 index 3069fa3a..00000000 --- a/graphics/particles/wispdance.particle.xml +++ /dev/null @@ -1,49 +0,0 @@ -<?xml version="1.0"?> -<!-- -Two orbiting particles high above ground which leave a trail of falling sparks -and thus create a falling double helix. - -About 180 particles on max detail. - - Does not work with particleFastPhysics on 2. ---> -<effect> - <particle position-x="0" position-y="0" position-z="200" lifetime="1"> - <!-- PURPLE --> - <emitter> - <property name="position-x" value="60"/> - <property name="position-y" value="0"/> - <property name="position-z" value="20"/> - <property name="image" value="graphics/particles/orb-large.png|W:#dd66ff,ffffff"/> - <property name="horizontal-angle" value="90"/> - <property name="vertical-angle" value="0"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.1"/> - <emitter> - <property name="output" min="-2" max="2"/> - <property name="image" value="graphics/particles/star-small.png|W:#dd66ff,ffffff"/> - <property name="lifetime" min="200" max="250"/> - <property name="fade-out" value="200"/> - <property name="gravity" value="0.005"/> - </emitter> - </emitter> - <!-- CYAN--> - <emitter> - <property name="position-x" value="-60"/> - <property name="position-y" value="0"/> - <property name="position-z" value="20"/> - <property name="image" value="graphics/particles/orb-large.png|W:#00ffff,ffffff"/> - <property name="horizontal-angle" value="270"/> - <property name="vertical-angle" value="0"/> - <property name="power" value="3"/> - <property name="acceleration" value="0.1"/> - <emitter> - <property name="output" min="-2" max="2"/> - <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/> - <property name="lifetime" min="200" max="250"/> - <property name="fade-out" value="200"/> - <property name="gravity" value="0.005"/> - </emitter> - </emitter> - </particle> -</effect> diff --git a/graphics/skills/basic/emote.png b/graphics/skills/basic/emote.png Binary files differdeleted file mode 100644 index 49a47276..00000000 --- a/graphics/skills/basic/emote.png +++ /dev/null diff --git a/graphics/skills/basic/party.png b/graphics/skills/basic/party.png Binary files differdeleted file mode 100644 index 082206b0..00000000 --- a/graphics/skills/basic/party.png +++ /dev/null diff --git a/graphics/skills/basic/trade.png b/graphics/skills/basic/trade.png Binary files differdeleted file mode 100644 index 25c97fa1..00000000 --- a/graphics/skills/basic/trade.png +++ /dev/null diff --git a/graphics/skills/focus/astralsoul.png b/graphics/skills/focus/astralsoul.png Binary files differdeleted file mode 100644 index c16ea1d2..00000000 --- a/graphics/skills/focus/astralsoul.png +++ /dev/null diff --git a/graphics/skills/focus/brawling.png b/graphics/skills/focus/brawling.png Binary files differdeleted file mode 100644 index 89d4f38f..00000000 --- a/graphics/skills/focus/brawling.png +++ /dev/null diff --git a/graphics/skills/focus/focus.png b/graphics/skills/focus/focus.png Binary files differdeleted file mode 100644 index 36d5ba94..00000000 --- a/graphics/skills/focus/focus.png +++ /dev/null diff --git a/graphics/skills/focus/mallardseye.png b/graphics/skills/focus/mallardseye.png Binary files differdeleted file mode 100644 index aafa17d5..00000000 --- a/graphics/skills/focus/mallardseye.png +++ /dev/null diff --git a/graphics/skills/focus/raging.png b/graphics/skills/focus/raging.png Binary files differdeleted file mode 100644 index 2ad7ad6a..00000000 --- a/graphics/skills/focus/raging.png +++ /dev/null diff --git a/graphics/skills/focus/resistpoison.png b/graphics/skills/focus/resistpoison.png Binary files differdeleted file mode 100644 index 12d0220b..00000000 --- a/graphics/skills/focus/resistpoison.png +++ /dev/null diff --git a/graphics/skills/focus/speed.png b/graphics/skills/focus/speed.png Binary files differdeleted file mode 100644 index d46f64d1..00000000 --- a/graphics/skills/focus/speed.png +++ /dev/null diff --git a/graphics/skills/magic/astral.png b/graphics/skills/magic/astral.png Binary files differdeleted file mode 100644 index 72243c70..00000000 --- a/graphics/skills/magic/astral.png +++ /dev/null diff --git a/graphics/skills/magic/basic.png b/graphics/skills/magic/basic.png Binary files differdeleted file mode 100644 index c6cf3128..00000000 --- a/graphics/skills/magic/basic.png +++ /dev/null diff --git a/graphics/skills/magic/dark.png b/graphics/skills/magic/dark.png Binary files differdeleted file mode 100644 index 8b8bc8e3..00000000 --- a/graphics/skills/magic/dark.png +++ /dev/null diff --git a/graphics/skills/magic/life.png b/graphics/skills/magic/life.png Binary files differdeleted file mode 100644 index f6e4e204..00000000 --- a/graphics/skills/magic/life.png +++ /dev/null diff --git a/graphics/skills/magic/nature.png b/graphics/skills/magic/nature.png Binary files differdeleted file mode 100644 index 4d83f5d7..00000000 --- a/graphics/skills/magic/nature.png +++ /dev/null diff --git a/graphics/skills/magic/transmutation.png b/graphics/skills/magic/transmutation.png Binary files differdeleted file mode 100644 index 4e21b27c..00000000 --- a/graphics/skills/magic/transmutation.png +++ /dev/null diff --git a/graphics/skills/magic/war.png b/graphics/skills/magic/war.png Binary files differdeleted file mode 100644 index 0aa6f323..00000000 --- a/graphics/skills/magic/war.png +++ /dev/null diff --git a/graphics/skills/skill-icon-ring.png b/graphics/skills/skill-icon-ring.png Binary files differdeleted file mode 100644 index b816bdd9..00000000 --- a/graphics/skills/skill-icon-ring.png +++ /dev/null diff --git a/graphics/skills/unknown.png b/graphics/skills/unknown.png Binary files differdeleted file mode 100644 index 8e2d2a0c..00000000 --- a/graphics/skills/unknown.png +++ /dev/null diff --git a/graphics/sprites/emote.png b/graphics/sprites/emote.png Binary files differdeleted file mode 100644 index aaf6ff17..00000000 --- a/graphics/sprites/emote.png +++ /dev/null diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml deleted file mode 100644 index 6a5653c2..00000000 --- a/graphics/sprites/emote.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="18" variant_offset="1"> - <imageset name="emotes" src="graphics/sprites/emote.png" width="30" height="32"/> - <action name="stand" imageset="emotes"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/empty.xml b/graphics/sprites/empty.xml deleted file mode 100644 index c94bc9fc..00000000 --- a/graphics/sprites/empty.xml +++ /dev/null @@ -1,2 +0,0 @@ -<?xml version="1.0"?> -<sprite/> diff --git a/graphics/sprites/equipment/angel-wings.png b/graphics/sprites/equipment/angel-wings.png Binary files differdeleted file mode 100644 index 00290548..00000000 --- a/graphics/sprites/equipment/angel-wings.png +++ /dev/null diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/angel-wings.xml deleted file mode 100644 index 83844588..00000000 --- a/graphics/sprites/equipment/angel-wings.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel--> - <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> - </animation> - <animation direction="left"> - <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> - </animation> - <animation direction="up"> - <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> - </animation> - <animation direction="right"> - <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> - </animation> - <animation direction="left"> - <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> - </animation> - <animation direction="up"> - <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> - </animation> - <animation direction="right"> - <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/> - </animation> - <animation direction="left"> - <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6"/> - </animation> - <animation direction="up"> - <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0"/> - </animation> - <animation direction="right"> - <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/chest/assassin-female.png b/graphics/sprites/equipment/chest/assassin-female.png Binary files differdeleted file mode 100644 index a0494392..00000000 --- a/graphics/sprites/equipment/chest/assassin-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/assassin-female.xml b/graphics/sprites/equipment/chest/assassin-female.xml deleted file mode 100644 index ef1bdf5b..00000000 --- a/graphics/sprites/equipment/chest/assassin-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/assassin-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/assassin.png b/graphics/sprites/equipment/chest/assassin.png Binary files differdeleted file mode 100644 index 9fceb568..00000000 --- a/graphics/sprites/equipment/chest/assassin.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/assassin.xml b/graphics/sprites/equipment/chest/assassin.xml deleted file mode 100644 index 00fd7f1a..00000000 --- a/graphics/sprites/equipment/chest/assassin.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/assassin.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/bra-female.png b/graphics/sprites/equipment/chest/bra-female.png Binary files differdeleted file mode 100644 index c905e69d..00000000 --- a/graphics/sprites/equipment/chest/bra-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bra-female.xml deleted file mode 100644 index 79276abc..00000000 --- a/graphics/sprites/equipment/chest/bra-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png Binary files differdeleted file mode 100644 index c45f38cc..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml deleted file mode 100644 index 5087c10f..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest.png b/graphics/sprites/equipment/chest/bromenalchest.png Binary files differdeleted file mode 100644 index 36db5887..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/bromenalchest.xml b/graphics/sprites/equipment/chest/bromenalchest.xml deleted file mode 100644 index 5d6e5d7b..00000000 --- a/graphics/sprites/equipment/chest/bromenalchest.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png Binary files differdeleted file mode 100644 index f57088e3..00000000 --- a/graphics/sprites/equipment/chest/chainmail-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml deleted file mode 100644 index 11c076d9..00000000 --- a/graphics/sprites/equipment/chest/chainmail-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail.png b/graphics/sprites/equipment/chest/chainmail.png Binary files differdeleted file mode 100644 index c3817650..00000000 --- a/graphics/sprites/equipment/chest/chainmail.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/chainmail.xml b/graphics/sprites/equipment/chest/chainmail.xml deleted file mode 100644 index 98e16e14..00000000 --- a/graphics/sprites/equipment/chest/chainmail.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/chainmail.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/contributor-female.png b/graphics/sprites/equipment/chest/contributor-female.png Binary files differdeleted file mode 100644 index 94af00e1..00000000 --- a/graphics/sprites/equipment/chest/contributor-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/contributor-female.xml b/graphics/sprites/equipment/chest/contributor-female.xml deleted file mode 100644 index 27164d66..00000000 --- a/graphics/sprites/equipment/chest/contributor-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/contributor-female.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/contributor.png b/graphics/sprites/equipment/chest/contributor.png Binary files differdeleted file mode 100644 index a5ee1adb..00000000 --- a/graphics/sprites/equipment/chest/contributor.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/contributor.xml b/graphics/sprites/equipment/chest/contributor.xml deleted file mode 100644 index 50320c4f..00000000 --- a/graphics/sprites/equipment/chest/contributor.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/contributor.png|W;R" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/cotton-female.png b/graphics/sprites/equipment/chest/cotton-female.png Binary files differdeleted file mode 100644 index 2e894647..00000000 --- a/graphics/sprites/equipment/chest/cotton-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/cotton-female.xml b/graphics/sprites/equipment/chest/cotton-female.xml deleted file mode 100644 index 4ea6d8c7..00000000 --- a/graphics/sprites/equipment/chest/cotton-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/cotton-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/cotton.png b/graphics/sprites/equipment/chest/cotton.png Binary files differdeleted file mode 100644 index 588bc7f8..00000000 --- a/graphics/sprites/equipment/chest/cotton.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/cotton.xml b/graphics/sprites/equipment/chest/cotton.xml deleted file mode 100644 index 690acf54..00000000 --- a/graphics/sprites/equipment/chest/cotton.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/cotton.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.png b/graphics/sprites/equipment/chest/demonwarlordplate.png Binary files differdeleted file mode 100644 index d60f476a..00000000 --- a/graphics/sprites/equipment/chest/demonwarlordplate.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.xml b/graphics/sprites/equipment/chest/demonwarlordplate.xml deleted file mode 100644 index 5a716e14..00000000 --- a/graphics/sprites/equipment/chest/demonwarlordplate.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/chest/fine-dress-female.png b/graphics/sprites/equipment/chest/fine-dress-female.png Binary files differdeleted file mode 100644 index e7de5998..00000000 --- a/graphics/sprites/equipment/chest/fine-dress-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/fine-dress-female.xml b/graphics/sprites/equipment/chest/fine-dress-female.xml deleted file mode 100644 index 9b4e7b7c..00000000 --- a/graphics/sprites/equipment/chest/fine-dress-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/fine-dress.png b/graphics/sprites/equipment/chest/fine-dress.png Binary files differdeleted file mode 100644 index 68e9ea68..00000000 --- a/graphics/sprites/equipment/chest/fine-dress.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/fine-dress.xml b/graphics/sprites/equipment/chest/fine-dress.xml deleted file mode 100644 index 2c5980f9..00000000 --- a/graphics/sprites/equipment/chest/fine-dress.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/forest-armor-female.png b/graphics/sprites/equipment/chest/forest-armor-female.png Binary files differdeleted file mode 100644 index 863a014f..00000000 --- a/graphics/sprites/equipment/chest/forest-armor-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/forest-armor-female.xml b/graphics/sprites/equipment/chest/forest-armor-female.xml deleted file mode 100644 index 2f898678..00000000 --- a/graphics/sprites/equipment/chest/forest-armor-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/forest-armor.png b/graphics/sprites/equipment/chest/forest-armor.png Binary files differdeleted file mode 100644 index e804e012..00000000 --- a/graphics/sprites/equipment/chest/forest-armor.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/forest-armor.xml b/graphics/sprites/equipment/chest/forest-armor.xml deleted file mode 100644 index 2e8abe82..00000000 --- a/graphics/sprites/equipment/chest/forest-armor.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/leather-female.png b/graphics/sprites/equipment/chest/leather-female.png Binary files differdeleted file mode 100644 index 0d3f1e57..00000000 --- a/graphics/sprites/equipment/chest/leather-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/leather-female.xml b/graphics/sprites/equipment/chest/leather-female.xml deleted file mode 100644 index 07e407d3..00000000 --- a/graphics/sprites/equipment/chest/leather-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/leather-female.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/leather.png b/graphics/sprites/equipment/chest/leather.png Binary files differdeleted file mode 100644 index a1899fc7..00000000 --- a/graphics/sprites/equipment/chest/leather.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/leather.xml b/graphics/sprites/equipment/chest/leather.xml deleted file mode 100644 index 28a78fb8..00000000 --- a/graphics/sprites/equipment/chest/leather.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/leather.png|W;R" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.png b/graphics/sprites/equipment/chest/lightplatemail-female.png Binary files differdeleted file mode 100644 index 2c13af29..00000000 --- a/graphics/sprites/equipment/chest/lightplatemail-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml deleted file mode 100644 index 98d9aa14..00000000 --- a/graphics/sprites/equipment/chest/lightplatemail-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail.png b/graphics/sprites/equipment/chest/lightplatemail.png Binary files differdeleted file mode 100644 index 66878079..00000000 --- a/graphics/sprites/equipment/chest/lightplatemail.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/lightplatemail.xml b/graphics/sprites/equipment/chest/lightplatemail.xml deleted file mode 100644 index b3a11638..00000000 --- a/graphics/sprites/equipment/chest/lightplatemail.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/robe-female.png b/graphics/sprites/equipment/chest/robe-female.png Binary files differdeleted file mode 100644 index a6a231bb..00000000 --- a/graphics/sprites/equipment/chest/robe-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/robe-female.xml b/graphics/sprites/equipment/chest/robe-female.xml deleted file mode 100644 index 0f2296e3..00000000 --- a/graphics/sprites/equipment/chest/robe-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/robe-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/robe.png b/graphics/sprites/equipment/chest/robe.png Binary files differdeleted file mode 100644 index c06474df..00000000 --- a/graphics/sprites/equipment/chest/robe.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/robe.xml b/graphics/sprites/equipment/chest/robe.xml deleted file mode 100644 index 2889638d..00000000 --- a/graphics/sprites/equipment/chest/robe.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/robe.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.png b/graphics/sprites/equipment/chest/saviorarmor-female.png Binary files differdeleted file mode 100644 index 64e7e9cd..00000000 --- a/graphics/sprites/equipment/chest/saviorarmor-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml deleted file mode 100644 index 6faa5878..00000000 --- a/graphics/sprites/equipment/chest/saviorarmor-female.xml +++ /dev/null @@ -1,102 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" offsetX="0" offsetY="0" delay="75"/> - <frame index="28" offsetX="0" offsetY="0" delay="75"/> - <frame index="29" offsetX="0" offsetY="0" delay="75"/> - <frame index="30" offsetX="4" offsetY="0" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="63" offsetX="0" offsetY="0" delay="75"/> - <frame index="64" offsetX="0" offsetY="0" delay="75"/> - <frame index="65" offsetX="0" offsetY="0" delay="75"/> - <frame index="66" offsetX="-4" offsetY="0" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor-male.png Binary files differdeleted file mode 100644 index 73292a11..00000000 --- a/graphics/sprites/equipment/chest/saviorarmor-male.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml deleted file mode 100644 index 92f8192e..00000000 --- a/graphics/sprites/equipment/chest/saviorarmor-male.xml +++ /dev/null @@ -1,102 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27" offsetX="0" offsetY="0" delay="75"/> - <frame index="28" offsetX="0" offsetY="0" delay="75"/> - <frame index="29" offsetX="0" offsetY="0" delay="75"/> - <frame index="30" offsetX="4" offsetY="0" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="63" offsetX="0" offsetY="0" delay="75"/> - <frame index="64" offsetX="0" offsetY="0" delay="75"/> - <frame index="65" offsetX="0" offsetY="0" delay="75"/> - <frame index="66" offsetX="-4" offsetY="0" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.png b/graphics/sprites/equipment/chest/shorttanktop-female.png Binary files differdeleted file mode 100644 index 4f2683e7..00000000 --- a/graphics/sprites/equipment/chest/shorttanktop-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml deleted file mode 100644 index e77a1ce0..00000000 --- a/graphics/sprites/equipment/chest/shorttanktop-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop.png b/graphics/sprites/equipment/chest/shorttanktop.png Binary files differdeleted file mode 100644 index 4a103ae6..00000000 --- a/graphics/sprites/equipment/chest/shorttanktop.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/shorttanktop.xml b/graphics/sprites/equipment/chest/shorttanktop.xml deleted file mode 100644 index 7288c876..00000000 --- a/graphics/sprites/equipment/chest/shorttanktop.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png Binary files differdeleted file mode 100644 index 810877db..00000000 --- a/graphics/sprites/equipment/chest/sorcerer-robe-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml deleted file mode 100644 index bc0c8b44..00000000 --- a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/sorcerer-robe.png b/graphics/sprites/equipment/chest/sorcerer-robe.png Binary files differdeleted file mode 100644 index 708e3b2c..00000000 --- a/graphics/sprites/equipment/chest/sorcerer-robe.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/sorcerer-robe.xml b/graphics/sprites/equipment/chest/sorcerer-robe.xml deleted file mode 100644 index eaf34fca..00000000 --- a/graphics/sprites/equipment/chest/sorcerer-robe.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe.png|W;R" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png Binary files differdeleted file mode 100644 index a8ecf79c..00000000 --- a/graphics/sprites/equipment/chest/tanktop-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml deleted file mode 100644 index cef042ae..00000000 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/tanktop.png b/graphics/sprites/equipment/chest/tanktop.png Binary files differdeleted file mode 100644 index bda08a2e..00000000 --- a/graphics/sprites/equipment/chest/tanktop.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/tanktop.xml b/graphics/sprites/equipment/chest/tanktop.xml deleted file mode 100644 index c83b9500..00000000 --- a/graphics/sprites/equipment/chest/tanktop.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/terranite-female.png b/graphics/sprites/equipment/chest/terranite-female.png Binary files differdeleted file mode 100644 index 6e17dbe5..00000000 --- a/graphics/sprites/equipment/chest/terranite-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/terranite-female.xml b/graphics/sprites/equipment/chest/terranite-female.xml deleted file mode 100644 index ce28ae1e..00000000 --- a/graphics/sprites/equipment/chest/terranite-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/terranite-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/terranite.png b/graphics/sprites/equipment/chest/terranite.png Binary files differdeleted file mode 100644 index 293eaf53..00000000 --- a/graphics/sprites/equipment/chest/terranite.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/terranite.xml b/graphics/sprites/equipment/chest/terranite.xml deleted file mode 100644 index 1825b4e6..00000000 --- a/graphics/sprites/equipment/chest/terranite.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/terranite.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.png b/graphics/sprites/equipment/chest/tnecksweater-female.png Binary files differdeleted file mode 100644 index 860b5315..00000000 --- a/graphics/sprites/equipment/chest/tnecksweater-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml deleted file mode 100644 index 0b1e19ff..00000000 --- a/graphics/sprites/equipment/chest/tnecksweater-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater.png b/graphics/sprites/equipment/chest/tnecksweater.png Binary files differdeleted file mode 100644 index 7e63f63c..00000000 --- a/graphics/sprites/equipment/chest/tnecksweater.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/tnecksweater.xml b/graphics/sprites/equipment/chest/tnecksweater.xml deleted file mode 100644 index d3643412..00000000 --- a/graphics/sprites/equipment/chest/tnecksweater.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png Binary files differdeleted file mode 100644 index 806b9d85..00000000 --- a/graphics/sprites/equipment/chest/ugly-sweater-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml deleted file mode 100644 index 62f805b9..00000000 --- a/graphics/sprites/equipment/chest/ugly-sweater-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater.png b/graphics/sprites/equipment/chest/ugly-sweater.png Binary files differdeleted file mode 100644 index 8e7c41da..00000000 --- a/graphics/sprites/equipment/chest/ugly-sweater.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/ugly-sweater.xml b/graphics/sprites/equipment/chest/ugly-sweater.xml deleted file mode 100644 index ddda5318..00000000 --- a/graphics/sprites/equipment/chest/ugly-sweater.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater.png|W;Y;G;C" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.png b/graphics/sprites/equipment/chest/vnecksweater-female.png Binary files differdeleted file mode 100644 index bbce3137..00000000 --- a/graphics/sprites/equipment/chest/vnecksweater-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml deleted file mode 100644 index 4aaa45e6..00000000 --- a/graphics/sprites/equipment/chest/vnecksweater-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater.png b/graphics/sprites/equipment/chest/vnecksweater.png Binary files differdeleted file mode 100644 index ecf460b8..00000000 --- a/graphics/sprites/equipment/chest/vnecksweater.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/vnecksweater.xml b/graphics/sprites/equipment/chest/vnecksweater.xml deleted file mode 100644 index 54356c1b..00000000 --- a/graphics/sprites/equipment/chest/vnecksweater.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png Binary files differdeleted file mode 100644 index 4274064d..00000000 --- a/graphics/sprites/equipment/chest/warlordplate-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml deleted file mode 100644 index 5e6eecef..00000000 --- a/graphics/sprites/equipment/chest/warlordplate-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate.png b/graphics/sprites/equipment/chest/warlordplate.png Binary files differdeleted file mode 100644 index 7feeb650..00000000 --- a/graphics/sprites/equipment/chest/warlordplate.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/warlordplate.xml b/graphics/sprites/equipment/chest/warlordplate.xml deleted file mode 100644 index 936c621a..00000000 --- a/graphics/sprites/equipment/chest/warlordplate.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.png b/graphics/sprites/equipment/feet/assassin-boots-female.png Binary files differdeleted file mode 100644 index df031169..00000000 --- a/graphics/sprites/equipment/feet/assassin-boots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml deleted file mode 100644 index e214ff70..00000000 --- a/graphics/sprites/equipment/feet/assassin-boots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots.png b/graphics/sprites/equipment/feet/assassin-boots.png Binary files differdeleted file mode 100644 index e3e1ba5b..00000000 --- a/graphics/sprites/equipment/feet/assassin-boots.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/assassin-boots.xml b/graphics/sprites/equipment/feet/assassin-boots.xml deleted file mode 100644 index 5f96be25..00000000 --- a/graphics/sprites/equipment/feet/assassin-boots.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png Binary files differdeleted file mode 100644 index 01021ff4..00000000 --- a/graphics/sprites/equipment/feet/boots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml deleted file mode 100644 index 0a261553..00000000 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/boots.png b/graphics/sprites/equipment/feet/boots.png Binary files differdeleted file mode 100644 index 719a1b08..00000000 --- a/graphics/sprites/equipment/feet/boots.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/boots.xml b/graphics/sprites/equipment/feet/boots.xml deleted file mode 100644 index c07ec3ec..00000000 --- a/graphics/sprites/equipment/feet/boots.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/boots.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.png b/graphics/sprites/equipment/feet/bromenalboots-female.png Binary files differdeleted file mode 100644 index 27aad618..00000000 --- a/graphics/sprites/equipment/feet/bromenalboots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.xml b/graphics/sprites/equipment/feet/bromenalboots-female.xml deleted file mode 100644 index 33585d71..00000000 --- a/graphics/sprites/equipment/feet/bromenalboots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots.png b/graphics/sprites/equipment/feet/bromenalboots.png Binary files differdeleted file mode 100644 index 950b679d..00000000 --- a/graphics/sprites/equipment/feet/bromenalboots.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/bromenalboots.xml b/graphics/sprites/equipment/feet/bromenalboots.xml deleted file mode 100644 index 220f2919..00000000 --- a/graphics/sprites/equipment/feet/bromenalboots.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/furboots-female.png b/graphics/sprites/equipment/feet/furboots-female.png Binary files differdeleted file mode 100644 index 4e4c8f34..00000000 --- a/graphics/sprites/equipment/feet/furboots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/furboots-female.xml b/graphics/sprites/equipment/feet/furboots-female.xml deleted file mode 100644 index 591dab45..00000000 --- a/graphics/sprites/equipment/feet/furboots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/furboots-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/furboots.png b/graphics/sprites/equipment/feet/furboots.png Binary files differdeleted file mode 100644 index c6704991..00000000 --- a/graphics/sprites/equipment/feet/furboots.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/furboots.xml b/graphics/sprites/equipment/feet/furboots.xml deleted file mode 100644 index 246dd4b4..00000000 --- a/graphics/sprites/equipment/feet/furboots.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/furboots.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots-female.png b/graphics/sprites/equipment/feet/warlordboots-female.png Binary files differdeleted file mode 100644 index a98dc80c..00000000 --- a/graphics/sprites/equipment/feet/warlordboots-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/warlordboots-female.xml b/graphics/sprites/equipment/feet/warlordboots-female.xml deleted file mode 100644 index 37b21c9b..00000000 --- a/graphics/sprites/equipment/feet/warlordboots-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots.png b/graphics/sprites/equipment/feet/warlordboots.png Binary files differdeleted file mode 100644 index c8ecc2e6..00000000 --- a/graphics/sprites/equipment/feet/warlordboots.png +++ /dev/null diff --git a/graphics/sprites/equipment/feet/warlordboots.xml b/graphics/sprites/equipment/feet/warlordboots.xml deleted file mode 100644 index 9dde07aa..00000000 --- a/graphics/sprites/equipment/feet/warlordboots.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png Binary files differdeleted file mode 100644 index fd0c76c8..00000000 --- a/graphics/sprites/equipment/hands/assassin-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml deleted file mode 100644 index 1812b139..00000000 --- a/graphics/sprites/equipment/hands/assassin-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/assassin.png b/graphics/sprites/equipment/hands/assassin.png Binary files differdeleted file mode 100644 index 4bc5675b..00000000 --- a/graphics/sprites/equipment/hands/assassin.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/assassin.xml b/graphics/sprites/equipment/hands/assassin.xml deleted file mode 100644 index f1d33451..00000000 --- a/graphics/sprites/equipment/hands/assassin.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/assassin.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png Binary files differdeleted file mode 100644 index b14c2a74..00000000 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml deleted file mode 100644 index 374ae5b4..00000000 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves.png b/graphics/sprites/equipment/hands/bromenalgloves.png Binary files differdeleted file mode 100644 index c53e6f3b..00000000 --- a/graphics/sprites/equipment/hands/bromenalgloves.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/bromenalgloves.xml b/graphics/sprites/equipment/hands/bromenalgloves.xml deleted file mode 100644 index 85f9f3fa..00000000 --- a/graphics/sprites/equipment/hands/bromenalgloves.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png Binary files differdeleted file mode 100644 index 6337553f..00000000 --- a/graphics/sprites/equipment/hands/generic-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml deleted file mode 100644 index bc58665e..00000000 --- a/graphics/sprites/equipment/hands/generic-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/generic.png b/graphics/sprites/equipment/hands/generic.png Binary files differdeleted file mode 100644 index b703cb8a..00000000 --- a/graphics/sprites/equipment/hands/generic.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/generic.xml b/graphics/sprites/equipment/hands/generic.xml deleted file mode 100644 index a5fea111..00000000 --- a/graphics/sprites/equipment/hands/generic.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/hands/generic.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/hands/magefire.png b/graphics/sprites/equipment/hands/magefire.png Binary files differdeleted file mode 100644 index cef35897..00000000 --- a/graphics/sprites/equipment/hands/magefire.png +++ /dev/null diff --git a/graphics/sprites/equipment/hands/magefire.xml b/graphics/sprites/equipment/hands/magefire.xml deleted file mode 100644 index d2f5c537..00000000 --- a/graphics/sprites/equipment/hands/magefire.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/hands/magefire.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/afkcap-female.xml b/graphics/sprites/equipment/head/afkcap-female.xml deleted file mode 100644 index f5b11eaf..00000000 --- a/graphics/sprites/equipment/head/afkcap-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="19" name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-44"/> - <frame delay="150" index="0" offsetX="0" offsetY="-45"/> - <frame delay="75" index="0" offsetX="0" offsetY="-44"/> - <frame delay="150" index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-45"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-44"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-45"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-44"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="2" offsetY="-45"/> - <frame delay="75" index="3" offsetX="2" offsetY="-44"/> - <frame delay="150" index="3" offsetX="2" offsetY="-45"/> - <frame delay="75" index="3" offsetX="2" offsetY="-44"/> - <frame delay="75" index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-43"/> - <frame delay="75" index="0" offsetX="0" offsetY="-44"/> - <frame delay="75" index="0" offsetX="0" offsetY="-41"/> - <frame delay="75" index="0" offsetX="0" offsetY="-40"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-46"/> - <frame delay="75" index="1" offsetX="2" offsetY="-47"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-44"/> - <frame delay="75" index="1" offsetX="-3" offsetY="-43"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-45"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-43"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="3" offsetX="2" offsetY="-44"/> - <frame delay="75" index="3" offsetX="3" offsetY="-43"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-44"/> - <frame delay="75" index="0" offsetX="0" offsetY="-43"/> - <frame delay="75" index="0" offsetX="0" offsetY="-44"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="1" offsetY="-45"/> - <frame delay="150" index="1" offsetX="3" offsetY="-46"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-44"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-45"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-1" offsetY="-45"/> - <frame delay="150" index="3" offsetX="-3" offsetY="-46"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="27" offsetY="-16"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-42" delay="140"/> - <frame index="1" offsetX="0" offsetY="-45" delay="140"/> - <frame index="1" offsetX="3" offsetY="-45" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-42" delay="140"/> - <frame index="3" offsetX="1" offsetY="-45" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> - <frame index="3" offsetX="5" offsetY="-41" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="100"/> - <frame index="0" offsetX="0" offsetY="-44" delay="100"/> - <frame index="0" offsetX="0" offsetY="-41" delay="100"/> - <frame index="0" offsetX="0" offsetY="-40" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="100"/> - <frame index="1" offsetX="2" offsetY="-47" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="3" offsetX="2" offsetY="-44" delay="100"/> - <frame index="3" offsetX="3" offsetY="-43" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="140"/> - <frame index="1" offsetX="5" offsetY="-44" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-45" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-49" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-44" delay="140"/> - <frame index="3" offsetX="3" offsetY="-46" delay="140"/> - <frame index="3" offsetX="4" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-46" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="2" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="3" offsetX="0" offsetY="-47" delay="280"/> - <frame index="3" offsetX="5" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png Binary files differdeleted file mode 100644 index daab1178..00000000 --- a/graphics/sprites/equipment/head/afkcap.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml deleted file mode 100644 index 96434e17..00000000 --- a/graphics/sprites/equipment/head/afkcap.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="150"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="2" offsetY="-45" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-41" delay="75"/> - <frame index="0" offsetX="0" offsetY="-40" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-44" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-43" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="3" offsetX="2" offsetY="-44" delay="75"/> - <frame index="3" offsetX="3" offsetY="-43" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="225"/> - <frame index="0" offsetX="0" offsetY="-43" delay="75"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-45" delay="225"/> - <frame index="1" offsetX="3" offsetY="-46" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-45" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-46" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-36"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="27" offsetY="-16"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <frame index="0" offsetX="0" offsetY="-45" delay="140"/> - <frame index="0" offsetX="0" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-44" delay="140"/> - <frame index="1" offsetX="1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" 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mode 100644 index b64147e7..00000000 --- a/graphics/sprites/equipment/head/antlerhat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/antlerhat.xml b/graphics/sprites/equipment/head/antlerhat.xml deleted file mode 100644 index 9180e69c..00000000 --- a/graphics/sprites/equipment/head/antlerhat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" 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height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" 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offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/aureole.png b/graphics/sprites/equipment/head/aureole.png Binary files differdeleted file mode 100644 index 8f98fb99..00000000 --- a/graphics/sprites/equipment/head/aureole.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/aureole.xml b/graphics/sprites/equipment/head/aureole.xml deleted file mode 100644 index 07528de4..00000000 --- a/graphics/sprites/equipment/head/aureole.xml +++ /dev/null @@ -1,117 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/aureole.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-31"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-35"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-35" delay="150"/> - <frame index="0" offsetX="0" 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index="3" offsetX="0" offsetY="-35" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33" delay="75"/> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-31" delay="75"/> - <frame index="0" offsetX="0" offsetY="-30" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-36" delay="75"/> - <frame index="1" offsetX="4" offsetY="-37" delay="75"/> - <frame index="1" offsetX="0" offsetY="-34" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-31" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-29" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-36" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-37" 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a/graphics/sprites/equipment/head/autumn-mask.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/autumn-mask.xml b/graphics/sprites/equipment/head/autumn-mask.xml deleted file mode 100644 index 0a786dbf..00000000 --- a/graphics/sprites/equipment/head/autumn-mask.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-36"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34" 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a/graphics/sprites/equipment/head/beard-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/beard.png b/graphics/sprites/equipment/head/beard.png Binary files differdeleted file mode 100644 index ca230278..00000000 --- a/graphics/sprites/equipment/head/beard.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/beard.xml b/graphics/sprites/equipment/head/beard.xml deleted file mode 100644 index abd9e928..00000000 --- a/graphics/sprites/equipment/head/beard.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/beret-female.xml b/graphics/sprites/equipment/head/beret-female.xml deleted file mode 100644 index a6f082f5..00000000 --- a/graphics/sprites/equipment/head/beret-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="21" name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame 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index="2" offsetX="-3" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-42" delay="140"/> - <frame index="3" offsetX="1" offsetY="-43" delay="140"/> - <frame index="3" offsetX="3" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <frame index="0" offsetX="0" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-43" delay="140"/> - <frame index="1" offsetX="4" offsetY="-42" delay="140"/> - <frame index="1" offsetX="4" offsetY="-43" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-40" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-38" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-43" delay="140"/> - <frame index="3" offsetX="3" offsetY="-39" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.png b/graphics/sprites/equipment/head/blinkingevil-halloween.png Binary files differdeleted file mode 100644 index e117135e..00000000 --- a/graphics/sprites/equipment/head/blinkingevil-halloween.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.xml b/graphics/sprites/equipment/head/blinkingevil-halloween.xml deleted file mode 100644 index 984de65d..00000000 --- a/graphics/sprites/equipment/head/blinkingevil-halloween.xml +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil-halloween.png" width="21" height="21"/> - <!-- Supposed to have special Halloween effects --> - <include file="equipment/head/blinkingevil.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/blinkingevil.png b/graphics/sprites/equipment/head/blinkingevil.png Binary files differdeleted file mode 100644 index 5fcae6d2..00000000 --- a/graphics/sprites/equipment/head/blinkingevil.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/blinkingevil.xml b/graphics/sprites/equipment/head/blinkingevil.xml deleted file mode 100644 index 4c9b81b1..00000000 --- a/graphics/sprites/equipment/head/blinkingevil.xml +++ /dev/null @@ -1,291 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil.png|R" width="21" height="21"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="2000"/> - <frame index="10" offsetX="-1" offsetY="-34" delay="75"/> - <frame index="11" offsetX="-2" offsetY="-34" delay="300"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="1500"/> - <frame index="11" offsetX="-2" offsetY="-34" delay="300"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="500"/> - <frame index="11" offsetX="-2" offsetY="-34" delay="350"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="1500"/> - <frame index="10" offsetX="-1" offsetY="-34" delay="3500"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-4" offsetY="-37" delay="1750"/> - <frame index="13" offsetX="-7" offsetY="-35" delay="100"/> - <frame index="14" offsetX="-5" offsetY="-35" delay="300"/> - <frame index="1" offsetX="-4" offsetY="-37" delay="1000"/> - <frame index="13" offsetX="-7" offsetY="-35" delay="150"/> - <frame index="14" offsetX="-5" offsetY="-35" delay="300"/> - <frame index="1" offsetX="-4" offsetY="-37" delay="2500"/> - <frame index="13" offsetX="-7" offsetY="-35" delay="100"/> - <frame index="14" offsetX="-5" offsetY="-35" delay="300"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-37" delay="1750"/> - <frame index="12" offsetX="1" offsetY="-35" delay="150"/> - <frame index="3" offsetX="2" offsetY="-37" delay="300"/> - <frame index="12" offsetX="1" offsetY="-35" delay="150"/> - <frame index="3" offsetX="2" offsetY="-37" delay="1500"/> - <frame index="12" offsetX="1" offsetY="-35" delay="250"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-4" offsetY="-37" delay="75"/> - <frame index="1" offsetX="-4" offsetY="-36" delay="75"/> - <frame index="1" offsetX="-4" offsetY="-37" delay="150"/> - <frame index="1" offsetX="-4" offsetY="-36" delay="75"/> - <frame index="1" offsetX="-4" offsetY="-37" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="3" offsetY="-36" delay="75"/> - <frame index="2" offsetX="3" offsetY="-37" delay="150"/> - <frame index="2" offsetX="3" offsetY="-36" delay="75"/> - <frame index="2" offsetX="3" offsetY="-37" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-37" delay="75"/> - <frame index="3" offsetX="2" offsetY="-36" delay="75"/> - <frame index="3" offsetX="2" offsetY="-37" delay="150"/> - <frame index="3" offsetX="2" offsetY="-36" delay="75"/> - <frame index="3" offsetX="2" offsetY="-37" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> - <frame index="16" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="16" offsetX="-2" offsetY="-30" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-37" delay="75"/> - <frame index="1" offsetX="0" offsetY="-38" delay="75"/> - <frame index="18" offsetX="-8" offsetY="-33" delay="75"/> - <frame index="18" offsetX="-9" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-38" delay="75"/> - <frame index="17" offsetX="0" offsetY="-33" delay="75"/> - <frame index="17" offsetX="0" offsetY="-32" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-34" delay="225"/> - <frame index="16" offsetX="-2" offsetY="-31" delay="75"/> - <frame index="16" offsetX="-2" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-36" delay="225"/> - <frame index="18" offsetX="-3" offsetY="-35" delay="75"/> - <frame index="18" offsetX="-3" offsetY="-35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-36" delay="225"/> - <frame index="17" offsetX="-5" offsetY="-35" delay="75"/> - <frame index="17" offsetX="-5" offsetY="-35" delay="75"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-23" delay="750"/> - <frame index="11" offsetX="-2" offsetY="-22" delay="250"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="1500"/> - <frame index="11" offsetX="-2" offsetY="-22" delay="250"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="2500"/> - <frame index="10" offsetX="-1" offsetY="-22" delay="300"/> - <frame index="11" offsetX="-2" offsetY="-22" delay="300"/> - <frame index="15" offsetX="-1" offsetY="-21" delay="3000"/> - <frame index="11" offsetX="-2" offsetY="-22" delay="300"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="1000"/> - <frame index="10" offsetX="-1" offsetY="-22" delay="400"/> - <frame index="11" offsetX="-2" offsetY="-22" delay="1500"/> - <frame index="10" offsetX="-1" offsetY="-22" delay="400"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-27" delay="1500"/> - <frame index="14" offsetX="-1" offsetY="-25" delay="300"/> - <frame index="1" offsetX="0" offsetY="-27" delay="250"/> - <frame index="13" offsetX="-3" offsetY="-25" delay="250"/> - <frame index="1" offsetX="0" offsetY="-27" delay="1500"/> - <frame index="13" offsetX="-3" offsetY="-25" delay="250"/> - <frame index="14" offsetX="-1" offsetY="-25" delay="2500"/> - <frame index="13" offsetX="-3" offsetY="-25" delay="200"/> - </animation> - <animation direction="up"> - <frame index="2"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-27" delay="1500"/> - <frame index="12" offsetX="-4" offsetY="-25" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-27" delay="600"/> - <frame index="12" offsetX="-4" offsetY="-25" delay="350"/> - <frame index="3" offsetX="-3" offsetY="-27" delay="450"/> - <frame index="12" offsetX="-4" offsetY="-25" delay="1500"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="17" offsetY="-13" delay="200"/> - <frame index="5" offsetX="17" offsetY="-13" delay="200"/> - <frame index="6" offsetX="17" offsetY="-13" delay="200"/> - <frame index="7" offsetX="17" offsetY="-13" delay="200"/> - <frame index="8" offsetX="17" offsetY="-13" delay="200"/> - <frame index="6" offsetX="17" offsetY="-13" delay="250"/> - <frame index="5" offsetX="17" offsetY="-13" delay="250"/> - <frame index="8" offsetX="17" offsetY="-13" delay="300"/> - <frame index="7" offsetX="17" offsetY="-13" delay="250"/> - <frame index="8" offsetX="17" offsetY="-13" delay="250"/> - <frame index="9" offsetX="17" offsetY="-13" delay="4000"/> - <frame index="8" offsetX="17" offsetY="-13" delay="400"/> - <frame index="7" offsetX="17" offsetY="-13" delay="350"/> - <frame index="6" offsetX="17" offsetY="-13" delay="300"/> - <frame index="5" offsetX="17" offsetY="-13" delay="300"/> - <frame index="4" offsetX="17" offsetY="-13" delay="2500"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> - <frame index="16" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="16" offsetX="-2" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="18" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="18" offsetX="-10" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-37" delay="140"/> - <frame index="17" offsetX="-3" offsetY="-37" delay="140"/> - <frame index="17" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> - <frame index="16" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> - <frame index="16" offsetX="-1" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-39" delay="100"/> - <frame index="18" offsetX="2" offsetY="-40" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> - <frame index="18" offsetX="-3" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="100"/> - <frame index="17" offsetX="-2" offsetY="-40" delay="100"/> - <frame index="3" offsetX="1" offsetY="-37" delay="100"/> - <frame index="17" offsetX="2" offsetY="-36" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-39" delay="280"/> - <frame index="16" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="16" offsetX="-2" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-39" delay="140"/> - <frame index="18" offsetX="4" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="18" offsetX="-3" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="17" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="2" offsetY="-41" delay="140"/> - <frame index="17" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="16" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="16" offsetX="-1" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="18" offsetX="2" offsetY="-40" delay="140"/> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="18" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="17" offsetX="-1" offsetY="-40" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame index="17" offsetX="4" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/blinkinghocus.png b/graphics/sprites/equipment/head/blinkinghocus.png Binary files differdeleted file mode 100644 index 61c5b2c3..00000000 --- a/graphics/sprites/equipment/head/blinkinghocus.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/blinkinghocus.xml b/graphics/sprites/equipment/head/blinkinghocus.xml deleted file mode 100644 index 9761f7a3..00000000 --- a/graphics/sprites/equipment/head/blinkinghocus.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/blinkinghocus.png" width="21" height="21"/> - <include file="equipment/head/blinkingevil.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.png b/graphics/sprites/equipment/head/blue-wolf-helmet.png Binary files differdeleted file mode 100644 index 7bf4bc9b..00000000 --- a/graphics/sprites/equipment/head/blue-wolf-helmet.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.xml b/graphics/sprites/equipment/head/blue-wolf-helmet.xml deleted file mode 100644 index 0af0d796..00000000 --- a/graphics/sprites/equipment/head/blue-wolf-helmet.xml +++ /dev/null @@ -1,7 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc, Maria -Copyright (C) 2018 Moubootaur Legends --> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/blue-wolf-helmet.png" width="32" height="64" offsetY="1"/> - <include file="equipment/head/headmodel.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/bowler-hat-brown-female.xml b/graphics/sprites/equipment/head/bowler-hat-brown-female.xml deleted file mode 100644 index 1596ca17..00000000 --- a/graphics/sprites/equipment/head/bowler-hat-brown-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/bowler-hat-brown.png|W" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation 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a/graphics/sprites/equipment/head/bowler-hat.png b/graphics/sprites/equipment/head/bowler-hat.png Binary files differdeleted file mode 100644 index 6564fb5d..00000000 --- a/graphics/sprites/equipment/head/bowler-hat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/bowler-hat.xml b/graphics/sprites/equipment/head/bowler-hat.xml deleted file mode 100644 index 782da0e9..00000000 --- a/graphics/sprites/equipment/head/bowler-hat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/bowler-hat.png|W" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" 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delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" 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delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/bromenalhelmet-female.xml b/graphics/sprites/equipment/head/bromenalhelmet-female.xml deleted file mode 100644 index a960ceec..00000000 --- a/graphics/sprites/equipment/head/bromenalhelmet-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="19" name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-42"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-42"/> - <frame delay="75" index="1" offsetX="4" offsetY="-41"/> - <frame delay="150" index="1" offsetX="4" offsetY="-42"/> - <frame delay="75" index="1" offsetX="4" offsetY="-41"/> - <frame delay="75" index="1" offsetX="4" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-42"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-43"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-42"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-43"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="2" offsetY="-42"/> - <frame delay="75" index="3" offsetX="2" offsetY="-41"/> - <frame delay="150" index="3" offsetX="2" offsetY="-42"/> - <frame delay="75" index="3" offsetX="2" offsetY="-41"/> - <frame delay="75" index="3" offsetX="2" offsetY="-42"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-40"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="7" offsetY="-43"/> - <frame delay="75" index="1" offsetX="7" offsetY="-44"/> - <frame delay="75" 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offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-39" delay="140"/> - <frame index="1" offsetX="5" offsetY="-42" delay="140"/> - <frame index="1" offsetX="7" offsetY="-42" delay="140"/> - <frame index="1" offsetX="0" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-41" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-39" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-39" delay="140"/> - 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<end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-44" delay="100"/> - <frame index="3" offsetX="1" offsetY="-41" delay="100"/> - <frame index="3" offsetX="2" offsetY="-40" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-42" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-43" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="7" offsetY="-43" delay="140"/> - <frame index="1" offsetX="10" offsetY="-41" delay="140"/> - <frame index="1" offsetX="3" offsetY="-43" delay="140"/> - <frame index="1" offsetX="3" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="3" offsetY="-40" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-39" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-43" delay="140"/> - <frame index="1" offsetX="6" offsetY="-44" delay="280"/> - <frame index="1" offsetX="1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-40" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-44" delay="280"/> - <frame index="3" offsetX="4" offsetY="-40" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png Binary files differdeleted file mode 100644 index c8a279fb..00000000 --- a/graphics/sprites/equipment/head/bromenalhelmet.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml deleted file mode 100644 index 5ff122dc..00000000 --- a/graphics/sprites/equipment/head/bromenalhelmet.xml +++ /dev/null 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a/graphics/sprites/equipment/head/bucket-female.xml b/graphics/sprites/equipment/head/bucket-female.xml deleted file mode 100644 index cb309ffc..00000000 --- a/graphics/sprites/equipment/head/bucket-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="21" name="base" src="graphics/sprites/equipment/head/bucket.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-40"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-41"/> - <frame 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index e9dbd489..00000000 --- a/graphics/sprites/equipment/head/bull.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml deleted file mode 100644 index 986be1e4..00000000 --- a/graphics/sprites/equipment/head/bull.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="equipment" src="graphics/sprites/equipment/head/bull.png" width="27" height="26"/> - <action name="stand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action name="walk" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" 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mode 100644 index b1c13e65..00000000 --- a/graphics/sprites/equipment/head/candlehelmet-female.xml +++ /dev/null @@ -1,298 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="44" name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25"/> - <imageset height="44" name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="4" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="5" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="left"> - <frame delay="75" index="6" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="7" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="8" 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a/graphics/sprites/equipment/head/captain-hat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/captain-hat.xml b/graphics/sprites/equipment/head/captain-hat.xml deleted file mode 100644 index 00f1677c..00000000 --- a/graphics/sprites/equipment/head/captain-hat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/captain-hat.png" width="21" height="21"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-43"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-43"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-43"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-43"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42" 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a/graphics/sprites/equipment/head/cashiershade.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="equipment" src="graphics/sprites/equipment/head/cashiershade.png|G;W" width="27" height="26"/> - <action name="stand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action name="walk" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> - </animation> - <animation 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+++ /dev/null diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml deleted file mode 100644 index 14444f57..00000000 --- a/graphics/sprites/equipment/head/chefhat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - 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a/graphics/sprites/equipment/head/circlet.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/circlet.xml b/graphics/sprites/equipment/head/circlet.xml deleted file mode 100644 index 88a05045..00000000 --- a/graphics/sprites/equipment/head/circlet.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/circlet.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" 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offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/cloverhat.png b/graphics/sprites/equipment/head/cloverhat.png Binary files differdeleted file mode 100644 index 0dd502ea..00000000 --- a/graphics/sprites/equipment/head/cloverhat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/cloverhat.xml b/graphics/sprites/equipment/head/cloverhat.xml deleted file mode 100644 index d4693709..00000000 --- a/graphics/sprites/equipment/head/cloverhat.xml +++ /dev/null @@ -1,7 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc, Maria -Copyright (C) 2018 Moubootaur Legends --> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/cloverhat.png" width="32" height="64" offsetY="1"/> - <include file="equipment/head/headmodel.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/cowboyblack-female.xml b/graphics/sprites/equipment/head/cowboyblack-female.xml deleted file mode 100644 index f3916ff1..00000000 --- a/graphics/sprites/equipment/head/cowboyblack-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="18" name="base" src="graphics/sprites/equipment/head/cowboyblack.png" width="28"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-47"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-46"/> - <frame delay="150" index="0" offsetX="0" offsetY="-47"/> - <frame delay="75" index="0" offsetX="0" 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<end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="37" offsetY="-11"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" 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offsetX="3" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/cowboyblack.png b/graphics/sprites/equipment/head/cowboyblack.png Binary files differdeleted file mode 100644 index 1f3f525f..00000000 --- a/graphics/sprites/equipment/head/cowboyblack.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/cowboyblack.xml b/graphics/sprites/equipment/head/cowboyblack.xml deleted file mode 100644 index 11e37163..00000000 --- a/graphics/sprites/equipment/head/cowboyblack.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/cowboyblack.png" width="28" height="18"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="2" 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mode 100644 index 4f43c65b..00000000 --- a/graphics/sprites/equipment/head/cowboywhite.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/cowboywhite.png" width="28" height="18"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-47"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-46" delay="75"/> - <frame index="0" offsetX="0" offsetY="-47" delay="150"/> - <frame index="0" offsetX="0" offsetY="-46" delay="75"/> - <frame index="0" offsetX="0" offsetY="-47" delay="150"/> - 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index faef3474..00000000 --- a/graphics/sprites/equipment/head/demonmask.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/demonmask.png|W;R" width="25" height="23"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> - </animation> - 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+++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - 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b/graphics/sprites/equipment/head/earmuffs-female.xml deleted file mode 100644 index 27b3bc00..00000000 --- a/graphics/sprites/equipment/head/earmuffs-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="29" name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> 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f7418672..00000000 --- a/graphics/sprites/equipment/head/eggshell.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/eggshell.png|W" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation 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a/graphics/sprites/equipment/head/elf-nightcap-female.xml b/graphics/sprites/equipment/head/elf-nightcap-female.xml deleted file mode 100644 index d953951f..00000000 --- a/graphics/sprites/equipment/head/elf-nightcap-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="31" name="base" src="graphics/sprites/equipment/head/elf-nightcap.png" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-32"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="150" index="0" offsetX="-1" 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+++ /dev/null diff --git a/graphics/sprites/equipment/head/eskimohat.xml b/graphics/sprites/equipment/head/eskimohat.xml deleted file mode 100644 index 820b6438..00000000 --- a/graphics/sprites/equipment/head/eskimohat.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/eskimohat.png" width="33" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="4" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="7" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="3" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="8" offsetY="-42"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="4" offsetY="-41" delay="75"/> - <frame index="0" offsetX="4" offsetY="-42" delay="150"/> - 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a/graphics/sprites/equipment/head/eyepatch-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="32" name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - 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a/graphics/sprites/equipment/head/eyepatch.png b/graphics/sprites/equipment/head/eyepatch.png Binary files differdeleted file mode 100644 index df51cb9a..00000000 --- a/graphics/sprites/equipment/head/eyepatch.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/eyepatch.xml b/graphics/sprites/equipment/head/eyepatch.xml deleted file mode 100644 index f2e607a8..00000000 --- a/graphics/sprites/equipment/head/eyepatch.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - 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383de6f3..00000000 --- a/graphics/sprites/equipment/head/fancyhat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/fancyhat.png" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation 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a/graphics/sprites/equipment/head/gas-carbon.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/gas-carbon.xml b/graphics/sprites/equipment/head/gas-carbon.xml deleted file mode 100644 index 978aab5f..00000000 --- a/graphics/sprites/equipment/head/gas-carbon.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/gas-carbon.png" width="25" height="23"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - 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name="base" src="graphics/sprites/equipment/head/gmcap.png|R" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - <frame index="0" offsetX="0" offsetY="-44" delay="75"/> - <frame index="0" offsetX="0" offsetY="-45" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <frame index="1" 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offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-48" delay="140"/> - <frame index="1" offsetX="2" offsetY="-47" delay="140"/> - <frame index="1" offsetX="3" offsetY="-48" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-48" delay="140"/> - <frame index="3" offsetX="0" offsetY="-47" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <frame index="3" offsetX="5" offsetY="-44" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/goatee-female.xml b/graphics/sprites/equipment/head/goatee-female.xml deleted file mode 100644 index f13c4abf..00000000 --- a/graphics/sprites/equipment/head/goatee-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/goatee.png b/graphics/sprites/equipment/head/goatee.png Binary files differdeleted file mode 100644 index 1f45013a..00000000 --- a/graphics/sprites/equipment/head/goatee.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/goatee.xml b/graphics/sprites/equipment/head/goatee.xml deleted file mode 100644 index 44d2ee6e..00000000 --- a/graphics/sprites/equipment/head/goatee.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/> - <include file="equipment/head/mustache.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/goblin-mask-female.xml b/graphics/sprites/equipment/head/goblin-mask-female.xml deleted file mode 100644 index 7939609d..00000000 --- a/graphics/sprites/equipment/head/goblin-mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="23" name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> - <frame delay="150" index="0" offsetX="-1" 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</animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/gradcap-female.xml b/graphics/sprites/equipment/head/gradcap-female.xml deleted file mode 100644 index 44560b2f..00000000 --- a/graphics/sprites/equipment/head/gradcap-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="14" name="base" src="graphics/sprites/equipment/head/gradcap.png" width="27"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-49"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-49"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-49"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="150" 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a/graphics/sprites/equipment/head/guyfawkes.xml b/graphics/sprites/equipment/head/guyfawkes.xml deleted file mode 100644 index 3cf880e9..00000000 --- a/graphics/sprites/equipment/head/guyfawkes.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/guyfawkes.png" width="25" height="23"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> - <frame index="0" 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offsetY="-37" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-39" delay="100"/> - <frame index="1" offsetX="2" offsetY="-40" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-40" delay="100"/> - <frame index="3" offsetX="1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="2" offsetY="-36" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-39" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-39" delay="140"/> - <frame index="1" offsetX="4" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="2" offsetY="-41" delay="140"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="2" offsetY="-40" delay="140"/> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-40" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame index="3" offsetX="4" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/headmodel.png b/graphics/sprites/equipment/head/headmodel.png Binary files differdeleted file mode 100644 index 42d1b660..00000000 --- a/graphics/sprites/equipment/head/headmodel.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/headmodel.xml b/graphics/sprites/equipment/head/headmodel.xml deleted file mode 100644 index 461cfb40..00000000 --- a/graphics/sprites/equipment/head/headmodel.xml +++ /dev/null @@ -1,205 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc -Copyright (C) 2018 TMW2 --> -<sprite> - <imageset name="base" - src="graphics/sprites/equipment/head/headmodel.png" - width="32" - height="64"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-27"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> - <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-27" delay="80"/> - <frame index="3" offsetX="1" offsetY="-26" delay="80"/> - <frame index="3" offsetX="1" offsetY="-27" delay="160"/> - <frame index="3" offsetX="1" offsetY="-26" delay="80"/> - <frame index="3" offsetX="1" offsetY="-27" delay="80"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28" delay="80"/> - <frame index="1" offsetX="3" offsetY="-29" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> - <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> - <frame index="3" offsetY="-26" delay="80"/> - <frame index="3" offsetY="-25" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-27" delay="240"/> - <frame index="1" offsetX="4" offsetY="-28" delay="160"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-17"/> - </animation> - </action> - - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - - <action name="attackride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - - <!-- FIXME --> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="13" offsetY="8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/heart-glasses-female.xml b/graphics/sprites/equipment/head/heart-glasses-female.xml deleted file mode 100644 index 7eec7166..00000000 --- a/graphics/sprites/equipment/head/heart-glasses-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="29" name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> - <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> - <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> - <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame delay="75" index="2" offsetX="1" offsetY="-34"/> - <frame delay="75" index="2" offsetX="1" offsetY="-33"/> - <frame delay="150" index="2" offsetX="1" offsetY="-34"/> - <frame delay="75" index="2" offsetX="1" offsetY="-33"/> - <frame delay="75" index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-30"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-29"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="2" offsetY="-36"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="3" offsetX="-3" offsetY="-34"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> - <frame delay="75" index="2" offsetX="0" offsetY="-33"/> - <frame delay="75" index="2" offsetX="1" offsetY="-32"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="2" offsetY="-34"/> - <frame delay="150" index="1" offsetX="4" offsetY="-35"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="3" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-33"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-34"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="150" index="2" offsetX="-5" offsetY="-35"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-6" offsetY="-28"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="19" offsetY="-12"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="0" offsetY="-34" delay="140"/> - <frame index="1" offsetX="2" offsetY="-34" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-4" offsetY="-33" delay="280"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="2" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> - <frame index="2" offsetX="3" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="100"/> - <frame index="1" offsetX="2" offsetY="-36" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <frame index="2" offsetX="0" offsetY="-33" delay="100"/> - <frame index="2" offsetX="1" offsetY="-32" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="0" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="5" offsetY="-33" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-5" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="2" offsetX="1" offsetY="-35" delay="140"/> - <frame index="2" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-31" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="280"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame 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<imageset name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23" height="29"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> - <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34" delay="75"/> - <frame index="2" offsetX="1" offsetY="-33" delay="75"/> - <frame index="2" offsetX="1" offsetY="-34" delay="150"/> - <frame index="2" offsetX="1" offsetY="-33" delay="75"/> - <frame index="2" offsetX="1" offsetY="-34" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="75"/> - <frame index="1" offsetX="2" offsetY="-36" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> - <frame index="2" offsetX="0" offsetY="-33" delay="75"/> - <frame index="2" offsetX="1" offsetY="-32" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="225"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-34" delay="225"/> - <frame index="1" offsetX="4" offsetY="-35" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-33" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-34" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> - <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-1" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-6" offsetY="-28"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="19" offsetY="-12"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="140"/> - <frame index="1" offsetX="3" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="2" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="2" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="100"/> - <frame index="1" offsetX="2" offsetY="-36" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <frame index="2" offsetX="0" offsetY="-33" delay="100"/> - <frame index="2" offsetX="1" offsetY="-32" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-35" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - 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<frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-36" delay="140"/> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="2" offsetX="3" offsetY="-33" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/highpriest-crown-female.xml b/graphics/sprites/equipment/head/highpriest-crown-female.xml deleted file mode 100644 index 516b2166..00000000 --- a/graphics/sprites/equipment/head/highpriest-crown-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40"/> - <include file="equipment/head/monster-skull-helm-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/highpriest-crown.png b/graphics/sprites/equipment/head/highpriest-crown.png Binary files differdeleted file mode 100644 index b0717849..00000000 --- a/graphics/sprites/equipment/head/highpriest-crown.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/highpriest-crown.xml b/graphics/sprites/equipment/head/highpriest-crown.xml deleted file mode 100644 index ab3484df..00000000 --- a/graphics/sprites/equipment/head/highpriest-crown.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40" height="40"/> - <include file="equipment/head/monster-skull-helm.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelm-female.xml b/graphics/sprites/equipment/head/infantryhelm-female.xml deleted file mode 100644 index adaac249..00000000 --- a/graphics/sprites/equipment/head/infantryhelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="22" name="base" src="graphics/sprites/equipment/head/infantryhelm.png" width="25"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <frame delay="150" index="0" offsetX="0" offsetY="-38"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <frame delay="150" index="0" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-38"/> - <frame delay="75" index="1" offsetX="2" offsetY="-37"/> - <frame delay="150" index="1" offsetX="2" offsetY="-38"/> - <frame delay="75" index="1" offsetX="2" offsetY="-37"/> - <frame delay="75" index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <frame delay="75" index="0" offsetX="0" offsetY="-34"/> - <frame delay="75" index="0" offsetX="0" offsetY="-33"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="6" offsetY="-39"/> - <frame delay="75" index="1" offsetX="6" offsetY="-40"/> - <frame delay="75" index="1" offsetX="2" offsetY="-37"/> - <frame delay="75" index="1" offsetX="1" offsetY="-36"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-4" offsetY="-39"/> - <frame delay="75" index="3" offsetX="-4" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="3" offsetX="0" offsetY="-36"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-37"/> - <frame delay="75" index="0" offsetX="0" offsetY="-36"/> - <frame delay="75" index="0" offsetX="0" offsetY="-37"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="5" offsetY="-38"/> - <frame delay="150" index="1" offsetX="7" offsetY="-39"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-38"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-4" offsetY="-38"/> - <frame delay="150" index="3" offsetX="-6" offsetY="-39"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="35" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="140"/> - <frame index="1" offsetX="4" offsetY="-38" delay="140"/> - <frame index="1" offsetX="6" offsetY="-38" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-35" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-38" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-38" delay="140"/> - <frame index="3" offsetX="2" offsetY="-34" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-36" delay="100"/> - <frame index="0" offsetX="0" offsetY="-37" delay="100"/> - <frame index="0" offsetX="0" offsetY="-34" delay="100"/> - <frame index="0" offsetX="0" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-39" delay="100"/> - <frame index="1" offsetX="6" offsetY="-40" delay="100"/> - <frame index="1" offsetX="2" offsetY="-37" delay="100"/> - <frame index="1" offsetX="1" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-38" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="0" offsetY="-36" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-38" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-39" delay="140"/> - <frame index="1" offsetX="9" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-39" delay="140"/> - <frame index="1" offsetX="2" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-37" delay="140"/> - <frame index="3" offsetX="0" offsetY="-39" delay="140"/> - <frame index="3" offsetX="1" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-39" delay="140"/> - <frame index="1" offsetX="5" offsetY="-40" delay="280"/> - <frame index="1" offsetX="0" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="280"/> - <frame index="3" offsetX="2" offsetY="-36" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelm.png b/graphics/sprites/equipment/head/infantryhelm.png Binary files differdeleted file mode 100644 index b71f1f91..00000000 --- a/graphics/sprites/equipment/head/infantryhelm.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/infantryhelm.xml b/graphics/sprites/equipment/head/infantryhelm.xml deleted file mode 100644 index be90144b..00000000 --- a/graphics/sprites/equipment/head/infantryhelm.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/infantryhelm.png" width="25" height="22"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-37" delay="75"/> - <frame index="0" offsetX="0" offsetY="-38" delay="150"/> - <frame index="0" offsetX="0" offsetY="-37" delay="75"/> - <frame index="0" offsetX="0" offsetY="-38" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-38" delay="75"/> - <frame index="1" offsetX="2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="2" offsetY="-38" delay="150"/> - <frame index="1" offsetX="2" offsetY="-37" delay="75"/> - <frame index="1" offsetX="2" offsetY="-38" 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b/graphics/sprites/equipment/head/inspector-hat.xml deleted file mode 100644 index 8002ce7f..00000000 --- a/graphics/sprites/equipment/head/inspector-hat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/inspector-hat.png|W" width="21" height="14"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-47" 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</animation> - <animation direction="left"> - <sequence delay="75" end="30" start="27"/> - <end/> - </animation> - <animation direction="up"> - <sequence delay="75" end="48" start="45"/> - <end/> - </animation> - <animation direction="right"> - <sequence delay="75" end="66" start="63"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <sequence delay="75" end="17" start="13"/> - <end/> - </animation> - <animation direction="left"> - <sequence delay="75" end="35" start="31"/> - <end/> - </animation> - <animation direction="up"> - <sequence delay="75" end="53" start="49"/> - <end/> - </animation> - <animation direction="right"> - <sequence delay="75" end="71" start="67"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - 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b/graphics/sprites/equipment/head/jestermask.png Binary files differdeleted file mode 100644 index 1a40afce..00000000 --- a/graphics/sprites/equipment/head/jestermask.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/jestermask.xml b/graphics/sprites/equipment/head/jestermask.xml deleted file mode 100644 index d1d6bcd1..00000000 --- a/graphics/sprites/equipment/head/jestermask.xml +++ /dev/null @@ -1,152 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack_dagger_stab" imageset="base"> - 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<end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <end/> - </animation> - <animation direction="left"> - <end/> - </animation> - <animation direction="up"> - <end/> - </animation> - <animation direction="right"> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/katzeur.png b/graphics/sprites/equipment/head/katzeur.png Binary files differdeleted file mode 100644 index a736890e..00000000 --- a/graphics/sprites/equipment/head/katzeur.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/katzeur.xml b/graphics/sprites/equipment/head/katzeur.xml deleted file mode 100644 index a9f772e4..00000000 --- a/graphics/sprites/equipment/head/katzeur.xml +++ /dev/null @@ -1,127 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/katzeur.png" width="22" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-16"/> - </animation> - <animation direction="left"> - <frame index="1" offsetY="-16"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-16"/> - </animation> - <animation direction="right"> - <frame index="3" offsetY="-16"/> - </animation> - </action> - <action name="walk" 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b/graphics/sprites/equipment/head/knighthelm-female.xml deleted file mode 100644 index ff3bcc88..00000000 --- a/graphics/sprites/equipment/head/knighthelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="25" name="base" src="graphics/sprites/equipment/head/knighthelm.png" width="25"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-36"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-36"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-36"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> - <frame delay="75" index="0" offsetX="-1" 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a/graphics/sprites/equipment/head/knit-cap.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/knit-cap.xml b/graphics/sprites/equipment/head/knit-cap.xml deleted file mode 100644 index e1b826f4..00000000 --- a/graphics/sprites/equipment/head/knit-cap.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/knit-cap.png|W;Y;R" width="24" height="26"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-39" delay="75"/> - <frame 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delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-41" delay="140"/> - <frame index="1" offsetX="7" offsetY="-42" delay="140"/> - <frame index="1" offsetX="2" offsetY="-43" delay="140"/> - <frame index="1" offsetX="0" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-41" delay="420"/> - <frame index="2" offsetX="-2" offsetY="-44" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-42" delay="140"/> - <frame index="3" offsetX="0" offsetY="-43" delay="140"/> - <frame index="3" offsetX="2" offsetY="-38" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-38" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="0" offsetX="0" offsetY="-41" delay="140"/> - <frame index="0" offsetX="0" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-43" delay="140"/> - <frame index="1" offsetX="5" offsetY="-42" delay="140"/> - <frame index="1" offsetX="5" offsetY="-43" delay="140"/> - <frame index="1" offsetX="0" offsetY="-39" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-41" delay="280"/> - <frame index="2" offsetX="-1" offsetY="-39" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-43" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-42" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> - <frame index="3" offsetX="2" offsetY="-39" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/long-beard-female.xml b/graphics/sprites/equipment/head/long-beard-female.xml deleted file mode 100644 index ec8a5a43..00000000 --- a/graphics/sprites/equipment/head/long-beard-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/long-beard.png b/graphics/sprites/equipment/head/long-beard.png Binary files differdeleted file mode 100644 index e95aecb4..00000000 --- a/graphics/sprites/equipment/head/long-beard.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/long-beard.xml b/graphics/sprites/equipment/head/long-beard.xml deleted file mode 100644 index 6253c057..00000000 --- a/graphics/sprites/equipment/head/long-beard.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/> - <include file="equipment/head/mustache.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/magicgmtophat-female.xml b/graphics/sprites/equipment/head/magicgmtophat-female.xml deleted file mode 100644 index dc186745..00000000 --- a/graphics/sprites/equipment/head/magicgmtophat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="34" name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-50"/> - <frame delay="75" index="1" offsetX="0" offsetY="-49"/> - <frame delay="150" index="1" offsetX="0" offsetY="-50"/> - <frame delay="75" index="1" offsetX="0" offsetY="-49"/> - <frame delay="75" index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-50"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-51"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-50"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-51"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-45"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-51"/> - <frame delay="75" index="1" offsetX="4" offsetY="-52"/> - <frame delay="75" index="1" offsetX="0" offsetY="-49"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-48"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-50"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-48"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-4" offsetY="-51"/> - <frame delay="75" index="3" offsetX="-4" offsetY="-52"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="3" offsetX="0" offsetY="-48"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-50"/> - <frame delay="150" index="1" offsetX="5" offsetY="-51"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-50"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-49"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-50"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-4" offsetY="-50"/> - <frame delay="150" index="3" offsetX="-6" offsetY="-51"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-41"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="40" offsetY="-6"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-44" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="1" offsetX="2" offsetY="-50" delay="140"/> - <frame index="1" offsetX="4" offsetY="-50" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-49" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-50" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-50" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="3" offsetX="2" offsetY="-46" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="100"/> - <frame index="1" offsetX="4" offsetY="-52" delay="100"/> - <frame index="1" offsetX="0" offsetY="-49" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="100"/> - <frame index="3" offsetX="0" offsetY="-48" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-50" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-51" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="140"/> - <frame index="1" offsetX="7" offsetY="-49" delay="140"/> - <frame index="1" offsetX="0" offsetY="-51" delay="140"/> - <frame index="1" offsetX="0" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-50" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-50" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-54" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-49" delay="140"/> - <frame index="3" offsetX="0" offsetY="-51" delay="140"/> - <frame index="3" offsetX="1" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-47" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-51" delay="140"/> - <frame index="1" offsetX="3" offsetY="-52" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-48" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-52" delay="280"/> - <frame index="3" offsetX="2" offsetY="-48" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/magicgmtophat.png b/graphics/sprites/equipment/head/magicgmtophat.png Binary files differdeleted file mode 100644 index 1ef8d71f..00000000 --- a/graphics/sprites/equipment/head/magicgmtophat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/magicgmtophat.xml b/graphics/sprites/equipment/head/magicgmtophat.xml deleted file mode 100644 index c4cc5347..00000000 --- a/graphics/sprites/equipment/head/magicgmtophat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21" height="34"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" 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index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/minershat.png b/graphics/sprites/equipment/head/minershat.png Binary files differdeleted file mode 100644 index 3854c64e..00000000 --- a/graphics/sprites/equipment/head/minershat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/minershat.xml b/graphics/sprites/equipment/head/minershat.xml deleted file mode 100644 index 3ae2f591..00000000 --- a/graphics/sprites/equipment/head/minershat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/minershat.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation 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a/graphics/sprites/equipment/head/monocle-female.xml b/graphics/sprites/equipment/head/monocle-female.xml deleted file mode 100644 index 6481dba0..00000000 --- a/graphics/sprites/equipment/head/monocle-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="29" name="base" src="graphics/sprites/equipment/head/monocle.png" width="23"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> - <frame 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b/graphics/sprites/equipment/head/mouboohead.png Binary files differdeleted file mode 100644 index 62d62ff4..00000000 --- a/graphics/sprites/equipment/head/mouboohead.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/mouboohead.xml b/graphics/sprites/equipment/head/mouboohead.xml deleted file mode 100644 index 8bd29dd5..00000000 --- a/graphics/sprites/equipment/head/mouboohead.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/mouboohead.png" width="28" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-35"/> - </animation> - </action> - <action 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a/graphics/sprites/equipment/head/moubootaurhead.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/moubootaurhead.xml b/graphics/sprites/equipment/head/moubootaurhead.xml deleted file mode 100644 index 82f5f3a7..00000000 --- a/graphics/sprites/equipment/head/moubootaurhead.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80" height="51"/> - <include file="equipment/head/christmastree.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/mushroom-female.xml b/graphics/sprites/equipment/head/mushroom-female.xml deleted file mode 100644 index e6dbf7b7..00000000 --- a/graphics/sprites/equipment/head/mushroom-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="15" name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame 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b/graphics/sprites/equipment/head/mushroom.xml deleted file mode 100644 index 8fb5b8eb..00000000 --- a/graphics/sprites/equipment/head/mushroom.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="0" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="0" offsetX="-2" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> - <frame 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a/graphics/sprites/equipment/head/nohmask.xml b/graphics/sprites/equipment/head/nohmask.xml deleted file mode 100644 index f978968d..00000000 --- a/graphics/sprites/equipment/head/nohmask.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/nohmask.png" width="25" height="23"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-38"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> - <frame index="0" 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file mode 100644 index 31660e5a..00000000 --- a/graphics/sprites/equipment/head/overlordhelm.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/overlordhelm.png" width="39" height="39"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-31"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-31"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-32"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-31"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-30" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="150"/> - 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b/graphics/sprites/equipment/head/parsley-earplugs.xml deleted file mode 100644 index 1b4e1db8..00000000 --- a/graphics/sprites/equipment/head/parsley-earplugs.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/parsley-earplugs.png" width="32" height="16"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-40" 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a/graphics/sprites/equipment/head/pinkie-helmet.xml b/graphics/sprites/equipment/head/pinkie-helmet.xml deleted file mode 100644 index cce7d1ae..00000000 --- a/graphics/sprites/equipment/head/pinkie-helmet.xml +++ /dev/null @@ -1,231 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/pinkie-helmet.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-35"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="5" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-35" delay="150"/> - <frame 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offsetX="0" offsetY="-26" delay="140"/> - <frame index="2" offsetX="1" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <frame index="3" offsetX="0" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="3" offsetX="3" offsetY="-26" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26" delay="100"/> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <frame index="0" offsetX="0" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="100"/> - <frame index="1" offsetX="3" offsetY="-30" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-26" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="300"/> - <frame index="2" offsetX="0" offsetY="-26" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-30" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <frame index="3" offsetX="2" offsetY="-26" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="420"/> - <frame index="2" offsetX="-1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="4" offsetY="-26" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28" delay="280"/> - <frame index="2" offsetX="0" offsetY="-26" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="0" offsetY="-31" delay="140"/> - <frame index="3" offsetX="4" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/pipe.png b/graphics/sprites/equipment/head/pipe.png Binary files differdeleted file mode 100644 index 34b5a696..00000000 --- a/graphics/sprites/equipment/head/pipe.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/pipe.xml b/graphics/sprites/equipment/head/pipe.xml deleted file mode 100644 index 00608e39..00000000 --- a/graphics/sprites/equipment/head/pipe.xml +++ /dev/null @@ -1,223 +0,0 @@ -<?xml version="1.0"?> -<!-- Needs a Complete Male/Female Xml (Only NPC works for now) --> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/pipe.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="left"> - <frame index="0" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="1" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="3" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="4" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="5" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="6" offsetX="-12" offsetY="-26" delay="150"/> - <frame index="7" offsetX="-12" offsetY="-26" delay="150"/> - </animation> - <animation direction="down"> - <frame index="8" offsetX="0" offsetY="-19" delay="150"/> - <frame index="9" offsetX="0" offsetY="-19" delay="150"/> - <frame index="10" offsetX="0" offsetY="-19" delay="150"/> - <frame index="11" offsetX="0" offsetY="-19" delay="150"/> - <frame index="12" offsetX="0" offsetY="-19" delay="150"/> - <frame index="13" offsetX="0" offsetY="-19" delay="150"/> - <frame index="14" offsetX="0" offsetY="-19" delay="150"/> - <frame index="15" offsetX="0" offsetY="-19" delay="150"/> - </animation> - <animation direction="right"> - <frame index="16" offsetX="13" offsetY="-26" delay="150"/> - <frame index="17" offsetX="13" offsetY="-26" delay="150"/> - <frame index="18" offsetX="13" offsetY="-26" delay="150"/> - <frame index="19" offsetX="13" offsetY="-26" delay="150"/> - <frame index="20" offsetX="13" offsetY="-26" delay="150"/> - <frame index="21" offsetX="13" offsetY="-26" delay="150"/> - <frame index="22" offsetX="13" offsetY="-26" delay="150"/> - <frame index="23" offsetX="13" offsetY="-26" delay="150"/> - </animation> - <animation direction="up"> - <frame index="27" offsetX="0" offsetY="0"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="8" offsetX="0" offsetY="-19" delay="150"/> - <frame index="9" offsetX="0" offsetY="-19" delay="150"/> - <frame index="10" offsetX="0" offsetY="-19" delay="150"/> - <frame index="11" offsetX="0" offsetY="-19" delay="150"/> - <frame index="12" offsetX="0" offsetY="-19" delay="150"/> - <frame index="13" offsetX="0" offsetY="-19" delay="150"/> - <frame index="14" offsetX="0" offsetY="-19" delay="150"/> - <frame index="15" offsetX="0" offsetY="-19" delay="150"/> - </animation> - <animation direction="left"> - <frame index="0" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="1" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="2" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="3" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="4" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="5" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="6" offsetX="-12" offsetY="-25" delay="150"/> - <frame index="7" offsetX="-12" offsetY="-25" delay="150"/> - </animation> - <animation direction="up"> - <frame index="27"/> - </animation> - <animation direction="right"> - <frame index="16" offsetX="12" offsetY="-25" delay="150"/> - <frame index="17" offsetX="12" offsetY="-25" delay="150"/> - <frame index="18" offsetX="12" offsetY="-25" delay="150"/> - <frame index="19" offsetX="12" offsetY="-25" delay="150"/> - <frame index="20" offsetX="12" offsetY="-25" delay="150"/> - <frame index="21" offsetX="12" offsetY="-25" delay="150"/> - <frame index="22" offsetX="12" offsetY="-25" delay="150"/> - <frame index="23" offsetX="12" offsetY="-25" delay="150"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="27"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27"/> - <end/> - </animation> - <animation direction="up"> - <frame index="27"/> - <end/> - </animation> - <animation direction="right"> - <frame index="27"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="27"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27"/> - <end/> - </animation> - <animation direction="up"> - <frame index="27"/> - <end/> - </animation> - <animation direction="right"> - <frame index="27"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="left"> - <frame index="0" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="1" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="2" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="3" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="4" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="5" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="6" offsetX="-8" offsetY="-17" delay="150"/> - <frame index="7" offsetX="-8" offsetY="-17" delay="150"/> - </animation> - <animation direction="down"> - <frame index="8" offsetX="0" offsetY="-14" delay="150"/> - <frame index="9" offsetX="0" offsetY="-14" delay="150"/> - <frame index="10" offsetX="0" offsetY="-14" delay="150"/> - <frame index="11" offsetX="0" offsetY="-14" delay="150"/> - <frame index="12" offsetX="0" offsetY="-14" delay="150"/> - <frame index="13" offsetX="0" offsetY="-14" delay="150"/> - <frame index="14" offsetX="0" offsetY="-14" delay="150"/> - <frame index="15" offsetX="0" offsetY="-14" delay="150"/> - </animation> - <animation direction="right"> - <frame index="16" offsetX="7" offsetY="-17" delay="150"/> - <frame index="17" offsetX="7" offsetY="-17" delay="150"/> - <frame index="18" offsetX="7" offsetY="-17" delay="150"/> - <frame index="19" offsetX="7" offsetY="-17" delay="150"/> - <frame index="20" offsetX="7" offsetY="-17" delay="150"/> - <frame index="21" offsetX="7" offsetY="-17" delay="150"/> - <frame index="22" offsetX="7" offsetY="-17" delay="150"/> - <frame index="23" offsetX="7" offsetY="-17" delay="150"/> - </animation> - <animation direction="up"> - <frame index="27"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="31" offsetX="19" offsetY="10"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="27"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27"/> - <end/> - </animation> - <animation direction="up"> - <frame index="27"/> - <end/> - </animation> - <animation direction="right"> - <frame index="27"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="27"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27"/> - <end/> - </animation> - <animation direction="up"> - <frame index="27"/> - <end/> - </animation> - <animation direction="right"> - <frame index="27"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="27"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27"/> - <end/> - </animation> - <animation direction="up"> - <frame index="27"/> - <end/> - </animation> - <animation direction="right"> - <frame index="27"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="27"/> - <end/> - </animation> - <animation direction="left"> - <frame index="27"/> - <end/> - </animation> - <animation direction="up"> - <frame index="27"/> - <end/> - </animation> - <animation direction="right"> - <frame index="27"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/piratehat-female.xml b/graphics/sprites/equipment/head/piratehat-female.xml deleted file mode 100644 index f1eb31e9..00000000 --- a/graphics/sprites/equipment/head/piratehat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="17" name="base" src="graphics/sprites/equipment/head/piratehat.png" width="27"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-47"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-47"/> - <frame delay="75" index="1" offsetX="2" offsetY="-46"/> - <frame delay="150" index="1" offsetX="2" offsetY="-47"/> - <frame delay="75" index="1" offsetX="2" offsetY="-46"/> - <frame delay="75" index="1" offsetX="2" offsetY="-47"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-47"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-46"/> - <frame delay="150" index="3" offsetX="-3" offsetY="-47"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-46"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-47"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-44"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-43"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="6" offsetY="-48"/> - <frame delay="75" index="1" offsetX="6" offsetY="-49"/> - <frame delay="75" index="1" offsetX="2" offsetY="-46"/> - <frame delay="75" index="1" offsetX="1" offsetY="-45"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-45"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-43"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-6" offsetY="-48"/> - <frame delay="75" index="3" offsetX="-6" offsetY="-49"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-46"/> - <frame delay="75" index="3" offsetX="-2" offsetY="-45"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="5" offsetY="-47"/> - <frame delay="150" index="1" offsetX="7" offsetY="-48"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-45"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-44"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-45"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-6" offsetY="-47"/> - <frame delay="150" index="3" offsetX="-8" offsetY="-48"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-38"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-9" offsetY="-38"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="0" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-42" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-44" delay="140"/> - <frame index="1" offsetX="4" offsetY="-47" delay="140"/> - <frame index="1" offsetX="6" offsetY="-47" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-44" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-47" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-47" delay="140"/> - <frame index="3" offsetX="0" offsetY="-43" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-48" delay="100"/> - <frame index="1" offsetX="6" offsetY="-49" delay="100"/> - <frame index="1" offsetX="2" offsetY="-46" delay="100"/> - <frame index="1" offsetX="1" offsetY="-45" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-48" delay="100"/> - <frame index="3" offsetX="-6" offsetY="-49" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-46" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-45" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-48" delay="140"/> - <frame index="1" offsetX="9" offsetY="-46" delay="140"/> - <frame index="1" offsetX="2" offsetY="-48" delay="140"/> - <frame index="1" offsetX="2" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-45" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-49" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-8" offsetY="-46" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-48" delay="140"/> - <frame index="1" offsetX="5" offsetY="-49" delay="280"/> - <frame index="1" offsetX="0" offsetY="-45" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-48" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-49" delay="280"/> - <frame index="3" offsetX="0" offsetY="-45" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/piratehat.png b/graphics/sprites/equipment/head/piratehat.png Binary files differdeleted file mode 100644 index 66a6ef30..00000000 --- a/graphics/sprites/equipment/head/piratehat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/piratehat.xml b/graphics/sprites/equipment/head/piratehat.xml deleted file mode 100644 index 25fe5bb8..00000000 --- a/graphics/sprites/equipment/head/piratehat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/piratehat.png" width="27" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-47"/> - </animation> - <animation 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100644 index 6136d410..00000000 --- a/graphics/sprites/equipment/head/presenthat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/presenthat.png|W;R" width="40" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-28"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-28"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="150"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="150"/> - </animation> - 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differdeleted file mode 100644 index 4c7e8a55..00000000 --- a/graphics/sprites/equipment/head/pvpcap-golden.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/pvpcap-golden.xml b/graphics/sprites/equipment/head/pvpcap-golden.xml deleted file mode 100644 index 56967106..00000000 --- a/graphics/sprites/equipment/head/pvpcap-golden.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/pvpcap-golden.png" width="28" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-45"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-45"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-45"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation 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b/graphics/sprites/equipment/head/rednose.xml deleted file mode 100644 index 5b3d4eb9..00000000 --- a/graphics/sprites/equipment/head/rednose.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18" height="15"/> - <action name="stand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-36"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-39"/> - </animation> - </action> - <action name="walk" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35" delay="75"/> - <frame index="0" offsetX="0" offsetY="-36" delay="150"/> - <frame index="0" offsetX="0" offsetY="-35" delay="75"/> - 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- </animation> - </action> - <action name="attack_chop" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="0" offsetX="0" offsetY="-37" delay="140"/> - <frame index="0" offsetX="0" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-42" delay="140"/> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="3" offsetY="-42" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-41" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-39" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-42" delay="140"/> - <frame index="3" offsetX="0" offsetY="-41" delay="140"/> - <frame 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offsetX="4" offsetY="-48"/> - <frame delay="75" index="3" offsetX="4" offsetY="-47"/> - <frame delay="150" index="3" offsetX="4" offsetY="-48"/> - <frame delay="75" index="3" offsetX="4" offsetY="-47"/> - <frame delay="75" index="3" offsetX="4" offsetY="-48"/> - </animation> - </action> - <action imageset="equipment" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-4" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-4" offsetY="-49"/> - <frame delay="75" index="0" offsetX="-4" offsetY="-46"/> - <frame delay="75" index="0" offsetX="-4" offsetY="-45"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-51"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-52"/> - <frame delay="75" index="1" offsetX="-6" offsetY="-49"/> - <frame delay="75" index="1" offsetX="-7" offsetY="-48"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="4" 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offsetY="-53" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-49" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> - <frame index="3" offsetX="5" offsetY="-50" delay="140"/> - <frame index="3" offsetX="6" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-5" offsetY="-47" delay="280"/> - <frame index="0" offsetX="-5" offsetY="-49" delay="140"/> - <frame index="0" offsetX="-5" offsetY="-43" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-51" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-52" delay="280"/> - <frame index="1" offsetX="-8" offsetY="-48" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="3" offsetY="-48" delay="140"/> - <frame index="2" offsetX="3" offsetY="-47" delay="280"/> - <frame index="2" offsetX="3" offsetY="-46" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-49" delay="140"/> - <frame index="3" offsetX="2" offsetY="-50" delay="140"/> - <frame index="3" offsetX="2" offsetY="-51" delay="140"/> - <frame index="3" offsetX="7" offsetY="-47" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/rosehat.png b/graphics/sprites/equipment/head/rosehat.png Binary files differdeleted file mode 100644 index 20b32529..00000000 --- a/graphics/sprites/equipment/head/rosehat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml deleted file mode 100644 index 9215ff31..00000000 --- a/graphics/sprites/equipment/head/rosehat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="equipment" 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mode 100644 index 116bae84..00000000 --- a/graphics/sprites/equipment/head/sailor-hat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-48"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> - 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index e94589ea..00000000 --- a/graphics/sprites/equipment/head/santabeardhat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/santabeardhat.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - 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diff --git a/graphics/sprites/equipment/head/santahat-female.xml b/graphics/sprites/equipment/head/santahat-female.xml deleted file mode 100644 index b719000d..00000000 --- a/graphics/sprites/equipment/head/santahat-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/santahat.png|R;W" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="1" offsetY="-27"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-29"/> - <frame delay="150" index="1" offsetX="5" offsetY="-30"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - 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index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/santahat.png b/graphics/sprites/equipment/head/santahat.png Binary files differdeleted file mode 100644 index f381afd6..00000000 --- a/graphics/sprites/equipment/head/santahat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/santahat.xml b/graphics/sprites/equipment/head/santahat.xml deleted file mode 100644 index a1ced392..00000000 --- a/graphics/sprites/equipment/head/santahat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|R;W" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="200"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/santahatS-female.xml b/graphics/sprites/equipment/head/santahatS-female.xml deleted file mode 100644 index f22ac58e..00000000 --- a/graphics/sprites/equipment/head/santahatS-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/santahat.png|S" width="40"/> - <include file="equipment/head/santahat-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/santahatS.xml b/graphics/sprites/equipment/head/santahatS.xml deleted file mode 100644 index e368a7a0..00000000 --- a/graphics/sprites/equipment/head/santahatS.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|S" width="40" height="40"/> - <include file="equipment/head/santahat.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml b/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml deleted file mode 100644 index 4f31f0b5..00000000 --- a/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="44" name="base" src="graphics/sprites/equipment/head/scentedcandlehelmet.png" width="25"/> - <include file="equipment/head/candlehelmet-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet.png b/graphics/sprites/equipment/head/scentedcandlehelmet.png Binary files differdeleted file mode 100644 index 52e20a39..00000000 --- a/graphics/sprites/equipment/head/scentedcandlehelmet.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet.xml b/graphics/sprites/equipment/head/scentedcandlehelmet.xml deleted file mode 100644 index 0bf1f546..00000000 --- a/graphics/sprites/equipment/head/scentedcandlehelmet.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/scentedcandlehelmet.png" width="25" height="44"/> - <include file="equipment/head/candlehelmet.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/head/serf-female.xml b/graphics/sprites/equipment/head/serf-female.xml deleted file mode 100644 index 6fba764d..00000000 --- a/graphics/sprites/equipment/head/serf-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="26" name="base" src="graphics/sprites/equipment/head/serf.png" width="24"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - <frame delay="75" index="0" offsetX="0" offsetY="-39"/> - <frame delay="150" index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="1" offsetY="-40"/> - <frame delay="75" index="1" offsetX="1" offsetY="-39"/> - <frame delay="150" index="1" offsetX="1" 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a/graphics/sprites/equipment/head/serf.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/serf.xml b/graphics/sprites/equipment/head/serf.xml deleted file mode 100644 index bb7f68fe..00000000 --- a/graphics/sprites/equipment/head/serf.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/serf.png" width="24" height="26"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-40"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-40"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-39" delay="75"/> - <frame index="0" offsetX="0" 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name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png Binary files differdeleted file mode 100644 index 15f5e026..00000000 --- a/graphics/sprites/equipment/head/skullmask.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml deleted file mode 100644 index b7b85406..00000000 --- a/graphics/sprites/equipment/head/skullmask.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> 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offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" 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delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/smileycap.png b/graphics/sprites/equipment/head/smileycap.png Binary files differdeleted file mode 100644 index cfcc9112..00000000 --- a/graphics/sprites/equipment/head/smileycap.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/smileycap.xml b/graphics/sprites/equipment/head/smileycap.xml deleted file mode 100644 index 345a9f5a..00000000 --- a/graphics/sprites/equipment/head/smileycap.xml +++ /dev/null @@ -1,191 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc, Seeds -Copyright (C) 2018-2020 The Mana World --> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/smileycap.png" width="32" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-27"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> - <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-27" delay="80"/> - <frame index="3" offsetX="1" offsetY="-26" delay="80"/> - <frame index="3" offsetX="1" offsetY="-27" delay="160"/> - <frame index="3" offsetX="1" offsetY="-26" delay="80"/> - <frame index="3" offsetX="1" offsetY="-27" delay="80"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-28" delay="80"/> - <frame index="1" offsetX="3" offsetY="-29" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> - <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> - <frame index="3" offsetY="-26" delay="80"/> - <frame index="3" offsetY="-25" delay="80"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-27" delay="240"/> - <frame index="1" offsetX="4" offsetY="-28" delay="160"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="sittop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="standride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="spawnride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-17"/> - </animation> - </action> - <action name="ride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <action name="attackride" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-14"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="2" offsetY="-18"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-17"/> - </animation> - </action> - <!-- FIXME --> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="13" offsetY="8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/snowgoggles-female.xml b/graphics/sprites/equipment/head/snowgoggles-female.xml deleted file mode 100644 index 6c5baf20..00000000 --- a/graphics/sprites/equipment/head/snowgoggles-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="29" name="base" 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6117a789..00000000 --- a/graphics/sprites/equipment/head/snowgoggles.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/snowgoggles.xml b/graphics/sprites/equipment/head/snowgoggles.xml deleted file mode 100644 index 3c92e427..00000000 --- a/graphics/sprites/equipment/head/snowgoggles.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23" height="29"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="3" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" 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b/graphics/sprites/equipment/head/tamoshanter.xml deleted file mode 100644 index 0f2aff0b..00000000 --- a/graphics/sprites/equipment/head/tamoshanter.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="equipment" src="graphics/sprites/equipment/head/tamoshanter.png|R;B" width="27" height="26"/> - <action name="stand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action name="walk" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> - <frame index="0" offsetX="-1" 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3437f360..00000000 --- a/graphics/sprites/equipment/head/terranitehelm.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/terranitehelm.xml b/graphics/sprites/equipment/head/terranitehelm.xml deleted file mode 100644 index 6422fa57..00000000 --- a/graphics/sprites/equipment/head/terranitehelm.xml +++ /dev/null @@ -1,228 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/terranitehelm.png" width="19" height="26"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="2" offsetX="-1" offsetY="-41"/> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-41"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" 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-<?xml version="1.0"?> -<sprite> - <imageset height="17" name="base" src="graphics/sprites/equipment/head/tophat.png" width="21"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-50"/> - <frame delay="75" index="1" 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differdeleted file mode 100644 index b8c89b50..00000000 --- a/graphics/sprites/equipment/head/tophat.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml deleted file mode 100644 index dd767090..00000000 --- a/graphics/sprites/equipment/head/tophat.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/tophat.png" width="21" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" 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89a106d7..00000000 --- a/graphics/sprites/equipment/head/warlordhelm-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="19" name="base" src="graphics/sprites/equipment/head/warlordhelm.png" width="27"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-42"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-42"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> - </animation> - 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b/graphics/sprites/equipment/head/witch-doctor-mask.xml deleted file mode 100644 index c1ed9f64..00000000 --- a/graphics/sprites/equipment/head/witch-doctor-mask.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/witch-doctor-mask.png" width="40" height="31"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-4" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-30"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-34"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33" delay="75"/> - <frame index="0" offsetX="0" offsetY="-34" delay="150"/> - <frame index="0" offsetX="0" offsetY="-33" 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31950b77..00000000 --- a/graphics/sprites/equipment/head/woolen.xml +++ /dev/null @@ -1,228 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/woolen.png|W" width="18" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-48"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-48"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="+1" offsetY="-48"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-47" delay="75"/> - <frame index="0" offsetX="0" offsetY="-48" delay="150"/> - <frame index="0" offsetX="0" offsetY="-47" delay="75"/> - <frame index="0" offsetX="0" offsetY="-48" delay="150"/> - </animation> - <animation 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</animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/xmaself.png b/graphics/sprites/equipment/head/xmaself.png Binary files differdeleted file mode 100644 index 7c7e6895..00000000 --- a/graphics/sprites/equipment/head/xmaself.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/xmaself.xml b/graphics/sprites/equipment/head/xmaself.xml deleted file mode 100644 index bdfa27f6..00000000 --- a/graphics/sprites/equipment/head/xmaself.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/xmaself.png" width="21" height="20"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-42"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-40"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-41"/> - </animation> - <animation direction="right"> - <frame 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<animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-32"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="150" index="1" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="150" index="2" offsetX="-3" offsetY="-35"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="150" index="2" offsetX="-3" offsetY="-35"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-31"/> - <frame delay="150" index="3" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-31"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-32"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-29"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="2" offsetY="-35"/> - <frame delay="75" index="1" offsetX="2" offsetY="-36"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> - <frame delay="75" index="1" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-34"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-32"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-5" offsetY="-33"/> - <frame delay="75" index="3" offsetX="-5" offsetY="-34"/> - <frame delay="75" index="3" offsetX="-2" offsetY="-31"/> - <frame delay="75" index="3" offsetX="-1" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-32"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="1" offsetY="-34"/> - <frame delay="150" index="1" offsetX="3" offsetY="-35"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-34"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-33"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-34"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-5" offsetY="-33"/> - <frame delay="150" index="3" offsetX="-7" offsetY="-34"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-19"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-23"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-24"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-8" offsetY="-23"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="0" offsetY="-34" delay="140"/> - <frame index="1" offsetX="2" offsetY="-34" delay="140"/> - <frame index="1" offsetX="-5" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-33" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" 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offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="100"/> - <frame index="3" offsetX="-5" offsetY="-34" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-33" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="5" offsetY="-33" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-7" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-33" delay="140"/> - <frame index="3" offsetX="0" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="280"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-32" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-34" delay="280"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png Binary files differdeleted file mode 100644 index a1d87c70..00000000 --- a/graphics/sprites/equipment/head/yeti-mask.png +++ /dev/null diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml deleted file mode 100644 index 401d4681..00000000 --- a/graphics/sprites/equipment/head/yeti-mask.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-32"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="150"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-35" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="150"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-29" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="75"/> - <frame index="1" offsetX="2" offsetY="-36" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="75"/> - <frame index="3" offsetX="-5" offsetY="-34" delay="75"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-32" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-34" delay="225"/> - <frame index="1" offsetX="3" offsetY="-35" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-34" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="225"/> - <frame index="3" offsetX="-7" offsetY="-34" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-19"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-23"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-24"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-8" offsetY="-23"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> - <frame index="1" offsetX="1" offsetY="-36" delay="140"/> - <frame index="1" offsetX="3" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-32" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-34" delay="140"/> - <frame index="3" offsetX="0" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-29" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-35" delay="100"/> - <frame index="1" offsetX="2" offsetY="-36" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-32" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="100"/> - <frame index="3" offsetX="-5" offsetY="-34" delay="100"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-30" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-35" delay="140"/> - <frame index="1" offsetX="4" offsetY="-36" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> - <frame index="3" offsetX="-6" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-36" delay="140"/> - <frame index="1" offsetX="2" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-34" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-32" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-35" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/legs/assassin-female.png b/graphics/sprites/equipment/legs/assassin-female.png Binary files differdeleted file mode 100644 index fd83aad3..00000000 --- a/graphics/sprites/equipment/legs/assassin-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml deleted file mode 100644 index 77886e95..00000000 --- a/graphics/sprites/equipment/legs/assassin-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/assassin.png b/graphics/sprites/equipment/legs/assassin.png Binary files differdeleted file mode 100644 index f63fc910..00000000 --- a/graphics/sprites/equipment/legs/assassin.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/assassin.xml b/graphics/sprites/equipment/legs/assassin.xml deleted file mode 100644 index 66943c11..00000000 --- a/graphics/sprites/equipment/legs/assassin.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/assassin.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.png b/graphics/sprites/equipment/legs/bromenallegs-female.png Binary files differdeleted file mode 100644 index 8d3cccc7..00000000 --- a/graphics/sprites/equipment/legs/bromenallegs-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.xml b/graphics/sprites/equipment/legs/bromenallegs-female.xml deleted file mode 100644 index c67050a5..00000000 --- a/graphics/sprites/equipment/legs/bromenallegs-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/bromenallegs.png b/graphics/sprites/equipment/legs/bromenallegs.png Binary files differdeleted file mode 100644 index 85980b11..00000000 --- a/graphics/sprites/equipment/legs/bromenallegs.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/bromenallegs.xml b/graphics/sprites/equipment/legs/bromenallegs.xml deleted file mode 100644 index a682be3a..00000000 --- a/graphics/sprites/equipment/legs/bromenallegs.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/chaps-female.png b/graphics/sprites/equipment/legs/chaps-female.png Binary files differdeleted file mode 100644 index 8200f283..00000000 --- a/graphics/sprites/equipment/legs/chaps-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml deleted file mode 100644 index ec296947..00000000 --- a/graphics/sprites/equipment/legs/chaps-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/chaps.png b/graphics/sprites/equipment/legs/chaps.png Binary files differdeleted file mode 100644 index 0cb47d7c..00000000 --- a/graphics/sprites/equipment/legs/chaps.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/chaps.xml b/graphics/sprites/equipment/legs/chaps.xml deleted file mode 100644 index ed0eaf81..00000000 --- a/graphics/sprites/equipment/legs/chaps.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/chaps.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png Binary files differdeleted file mode 100644 index 4e7c001a..00000000 --- a/graphics/sprites/equipment/legs/miniskirt-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml deleted file mode 100644 index 2081e8e6..00000000 --- a/graphics/sprites/equipment/legs/miniskirt-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt.png b/graphics/sprites/equipment/legs/miniskirt.png Binary files differdeleted file mode 100644 index 6ffc3917..00000000 --- a/graphics/sprites/equipment/legs/miniskirt.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/miniskirt.xml b/graphics/sprites/equipment/legs/miniskirt.xml deleted file mode 100644 index 64b48eff..00000000 --- a/graphics/sprites/equipment/legs/miniskirt.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/pants-female.png b/graphics/sprites/equipment/legs/pants-female.png Binary files differdeleted file mode 100644 index 593a31e4..00000000 --- a/graphics/sprites/equipment/legs/pants-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/pants-female.xml b/graphics/sprites/equipment/legs/pants-female.xml deleted file mode 100644 index a957616a..00000000 --- a/graphics/sprites/equipment/legs/pants-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/pants-male-oversized.xml b/graphics/sprites/equipment/legs/pants-male-oversized.xml deleted file mode 100644 index afa541c6..00000000 --- a/graphics/sprites/equipment/legs/pants-male-oversized.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/> - <action name="default" imageset="base"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/legs/pants-oversized.xml b/graphics/sprites/equipment/legs/pants-oversized.xml deleted file mode 100644 index 9acbedbc..00000000 --- a/graphics/sprites/equipment/legs/pants-oversized.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> - <action name="default" imageset="base"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/legs/pants.png b/graphics/sprites/equipment/legs/pants.png Binary files differdeleted file mode 100644 index fc35e1f3..00000000 --- a/graphics/sprites/equipment/legs/pants.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/pants.xml b/graphics/sprites/equipment/legs/pants.xml deleted file mode 100644 index 50ee7b64..00000000 --- a/graphics/sprites/equipment/legs/pants.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png Binary files differdeleted file mode 100644 index 4a8343f2..00000000 --- a/graphics/sprites/equipment/legs/shorts-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml deleted file mode 100644 index 3658e995..00000000 --- a/graphics/sprites/equipment/legs/shorts-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/shorts.png b/graphics/sprites/equipment/legs/shorts.png Binary files differdeleted file mode 100644 index 5f3aa504..00000000 --- a/graphics/sprites/equipment/legs/shorts.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/shorts.xml b/graphics/sprites/equipment/legs/shorts.xml deleted file mode 100644 index 683a7134..00000000 --- a/graphics/sprites/equipment/legs/shorts.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/shorts.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png Binary files differdeleted file mode 100644 index 53609581..00000000 --- a/graphics/sprites/equipment/legs/silkpants-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml deleted file mode 100644 index 8c6d88d0..00000000 --- a/graphics/sprites/equipment/legs/silkpants-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/silkpants-female.png|W" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants.png b/graphics/sprites/equipment/legs/silkpants.png Binary files differdeleted file mode 100644 index 7cfb29ed..00000000 --- a/graphics/sprites/equipment/legs/silkpants.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/silkpants.xml b/graphics/sprites/equipment/legs/silkpants.xml deleted file mode 100644 index 78793ca4..00000000 --- a/graphics/sprites/equipment/legs/silkpants.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/silkpants.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/skirt-female.png b/graphics/sprites/equipment/legs/skirt-female.png Binary files differdeleted file mode 100644 index 8a123b28..00000000 --- a/graphics/sprites/equipment/legs/skirt-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/skirt-female.xml b/graphics/sprites/equipment/legs/skirt-female.xml deleted file mode 100644 index c4d1a9d0..00000000 --- a/graphics/sprites/equipment/legs/skirt-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/skirt-female.png|W" width="64" height="64"/> - <include file="model/female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/skirt.png b/graphics/sprites/equipment/legs/skirt.png Binary files differdeleted file mode 100644 index 65c52bc1..00000000 --- a/graphics/sprites/equipment/legs/skirt.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/skirt.xml b/graphics/sprites/equipment/legs/skirt.xml deleted file mode 100644 index 11606c5e..00000000 --- a/graphics/sprites/equipment/legs/skirt.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/skirt.png|W" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/terranite-female.png b/graphics/sprites/equipment/legs/terranite-female.png Binary files differdeleted file mode 100644 index c7527fb6..00000000 --- a/graphics/sprites/equipment/legs/terranite-female.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml deleted file mode 100644 index 8119a9f0..00000000 --- a/graphics/sprites/equipment/legs/terranite-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64"/> - <include file="model/male.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/legs/terranite.png b/graphics/sprites/equipment/legs/terranite.png Binary files differdeleted file mode 100644 index 4fada679..00000000 --- a/graphics/sprites/equipment/legs/terranite.png +++ /dev/null diff --git a/graphics/sprites/equipment/legs/terranite.xml b/graphics/sprites/equipment/legs/terranite.xml deleted file mode 100644 index 72f27002..00000000 --- a/graphics/sprites/equipment/legs/terranite.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/legs/terranite.png" width="64" height="64"/> - <include file="model/base.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/override/adult-head.png b/graphics/sprites/equipment/override/adult-head.png Binary files differdeleted file mode 100644 index e5c7e613..00000000 --- a/graphics/sprites/equipment/override/adult-head.png +++ /dev/null diff --git a/graphics/sprites/equipment/override/adult-head.xml b/graphics/sprites/equipment/override/adult-head.xml deleted file mode 100644 index 3e42fd73..00000000 --- a/graphics/sprites/equipment/override/adult-head.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="8" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/override/adult-head.png|W;Y;G;C;B;M;R" width="32" height="64"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetX="0" offsetY="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/override/adult-outfits.png b/graphics/sprites/equipment/override/adult-outfits.png Binary files differdeleted file mode 100644 index fee26677..00000000 --- a/graphics/sprites/equipment/override/adult-outfits.png +++ /dev/null diff --git a/graphics/sprites/equipment/override/adult-outfits.xml b/graphics/sprites/equipment/override/adult-outfits.xml deleted file mode 100644 index 0bafd361..00000000 --- a/graphics/sprites/equipment/override/adult-outfits.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="16" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/override/adult-outfits.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/override/child-head-in-bed.xml b/graphics/sprites/equipment/override/child-head-in-bed.xml deleted file mode 100644 index 7c8c4a5f..00000000 --- a/graphics/sprites/equipment/override/child-head-in-bed.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="6" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/override/child-head.png|W;R" width="30" height="30"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetX="14" offsetY="-34"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/override/child-head.png b/graphics/sprites/equipment/override/child-head.png Binary files differdeleted file mode 100644 index 145bc7ed..00000000 --- a/graphics/sprites/equipment/override/child-head.png +++ /dev/null diff --git a/graphics/sprites/equipment/override/child-head.xml b/graphics/sprites/equipment/override/child-head.xml deleted file mode 100644 index 3ff02638..00000000 --- a/graphics/sprites/equipment/override/child-head.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="6" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/override/child-head.png|W;R" width="30" height="30"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetX="0" offsetY="-37"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/override/child-outfits-in-bed.xml b/graphics/sprites/equipment/override/child-outfits-in-bed.xml deleted file mode 100644 index b5afcb01..00000000 --- a/graphics/sprites/equipment/override/child-outfits-in-bed.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="22" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/override/child-outfits.png|W;Y;G;C;B;M;R" width="30" height="65"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" offsetX="23" offsetY="4"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/override/child-outfits.png b/graphics/sprites/equipment/override/child-outfits.png Binary files differdeleted file mode 100644 index c5e26c58..00000000 --- a/graphics/sprites/equipment/override/child-outfits.png +++ /dev/null diff --git a/graphics/sprites/equipment/override/child-outfits.xml b/graphics/sprites/equipment/override/child-outfits.xml deleted file mode 100644 index 7deb0ba5..00000000 --- a/graphics/sprites/equipment/override/child-outfits.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="22" variant_offset="1"> - <imageset name="base" src="graphics/sprites/equipment/override/child-outfits.png|W;Y;G;C;B;M;R" width="30" height="65"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml deleted file mode 100644 index 8885903c..00000000 --- a/graphics/sprites/equipment/weapons/axe-chop-female.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-chop"/> - <action name="stand" imageset="axe-chop"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-chop"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_chop" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-chop.png b/graphics/sprites/equipment/weapons/axe-chop.png Binary files differdeleted file mode 100644 index 63e1cfea..00000000 --- a/graphics/sprites/equipment/weapons/axe-chop.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/axe-chop.xml b/graphics/sprites/equipment/weapons/axe-chop.xml deleted file mode 100644 index 8885903c..00000000 --- a/graphics/sprites/equipment/weapons/axe-chop.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-chop"/> - <action name="stand" imageset="axe-chop"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-chop"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_chop" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml deleted file mode 100644 index 476e6e79..00000000 --- a/graphics/sprites/equipment/weapons/axe-stab-female.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-stab"/> - <action name="stand" imageset="axe-stab"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-stab"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-stab"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="axe-stab"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-stab.png b/graphics/sprites/equipment/weapons/axe-stab.png Binary files differdeleted file mode 100644 index c732597f..00000000 --- a/graphics/sprites/equipment/weapons/axe-stab.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/axe-stab.xml b/graphics/sprites/equipment/weapons/axe-stab.xml deleted file mode 100644 index 476e6e79..00000000 --- a/graphics/sprites/equipment/weapons/axe-stab.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-stab"/> - <action name="stand" imageset="axe-stab"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-stab"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-stab"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="axe-stab"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/beheader.png b/graphics/sprites/equipment/weapons/beheader.png Binary files differdeleted file mode 100644 index b7984e9e..00000000 --- a/graphics/sprites/equipment/weapons/beheader.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/beheader.xml b/graphics/sprites/equipment/weapons/beheader.xml deleted file mode 100644 index d2f96f33..00000000 --- a/graphics/sprites/equipment/weapons/beheader.xml +++ /dev/null @@ -1,80 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="sword" src="graphics/sprites/equipment/weapons/beheader.png" width="64" height="64"/> - <action name="default" imageset="sword"> - </action> - <action name="stand" imageset="sword"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="sword"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="sword"> - <animation direction="down"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - </action> - <action name="attack" imageset="sword"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml deleted file mode 100644 index 14078256..00000000 --- a/graphics/sprites/equipment/weapons/bow-banshee-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/> - <action name="default" imageset="banshee-bow"/> - <action name="stand" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="banshee-bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="banshee-bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-banshee.png b/graphics/sprites/equipment/weapons/bow-banshee.png Binary files differdeleted file mode 100644 index fab77f29..00000000 --- a/graphics/sprites/equipment/weapons/bow-banshee.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/bow-banshee.xml b/graphics/sprites/equipment/weapons/bow-banshee.xml deleted file mode 100644 index 14078256..00000000 --- a/graphics/sprites/equipment/weapons/bow-banshee.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/> - <action name="default" imageset="banshee-bow"/> - <action name="stand" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="banshee-bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="banshee-bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="banshee-bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml deleted file mode 100644 index 1ed461b1..00000000 --- a/graphics/sprites/equipment/weapons/bow-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml deleted file mode 100644 index 584bb97d..00000000 --- a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered.png b/graphics/sprites/equipment/weapons/bow-slimecovered.png Binary files differdeleted file mode 100644 index 49543d12..00000000 --- a/graphics/sprites/equipment/weapons/bow-slimecovered.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered.xml b/graphics/sprites/equipment/weapons/bow-slimecovered.xml deleted file mode 100644 index 584bb97d..00000000 --- a/graphics/sprites/equipment/weapons/bow-slimecovered.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml deleted file mode 100644 index 50a593a5..00000000 --- a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.png b/graphics/sprites/equipment/weapons/bow-slingshot.png Binary files differdeleted file mode 100644 index f6ea1ce3..00000000 --- a/graphics/sprites/equipment/weapons/bow-slingshot.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.xml b/graphics/sprites/equipment/weapons/bow-slingshot.xml deleted file mode 100644 index 50a593a5..00000000 --- a/graphics/sprites/equipment/weapons/bow-slingshot.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png Binary files differdeleted file mode 100644 index d2c273e7..00000000 --- a/graphics/sprites/equipment/weapons/bow.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml deleted file mode 100644 index 1ed461b1..00000000 --- a/graphics/sprites/equipment/weapons/bow.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/> - <action name="default" imageset="bow"/> - <action name="stand" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="bow"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence offsetY="32" start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml deleted file mode 100644 index d100e878..00000000 --- a/graphics/sprites/equipment/weapons/dagger-female.xml +++ /dev/null @@ -1,83 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/> - <action name="default" imageset="dagger"/> - <action name="stand" imageset="dagger"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="dagger"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.png b/graphics/sprites/equipment/weapons/dagger.png Binary files differdeleted file mode 100644 index f6cd07b6..00000000 --- a/graphics/sprites/equipment/weapons/dagger.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml deleted file mode 100644 index d100e878..00000000 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ /dev/null @@ -1,83 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/> - <action name="default" imageset="dagger"/> - <action name="stand" imageset="dagger"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="dagger"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="dagger"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml deleted file mode 100644 index 45efe267..00000000 --- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/> - <action name="default" imageset="polearm-blunt"/> - <action name="stand" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt.png b/graphics/sprites/equipment/weapons/polearm-blunt.png Binary files differdeleted file mode 100644 index 18882798..00000000 --- a/graphics/sprites/equipment/weapons/polearm-blunt.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/polearm-blunt.xml b/graphics/sprites/equipment/weapons/polearm-blunt.xml deleted file mode 100644 index 45efe267..00000000 --- a/graphics/sprites/equipment/weapons/polearm-blunt.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/> - <action name="default" imageset="polearm-blunt"/> - <action name="stand" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-blunt"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack" imageset="polearm-blunt"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml deleted file mode 100644 index 6a75fed0..00000000 --- a/graphics/sprites/equipment/weapons/polearm-chop-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-chop"/> - <action name="stand" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_2hand" imageset="polearm-chop"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-chop.png b/graphics/sprites/equipment/weapons/polearm-chop.png Binary files differdeleted file mode 100644 index 9af9d6dd..00000000 --- a/graphics/sprites/equipment/weapons/polearm-chop.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/polearm-chop.xml b/graphics/sprites/equipment/weapons/polearm-chop.xml deleted file mode 100644 index 6a75fed0..00000000 --- a/graphics/sprites/equipment/weapons/polearm-chop.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-chop"/> - <action name="stand" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-chop"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_2hand" imageset="polearm-chop"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml deleted file mode 100644 index 66402495..00000000 --- a/graphics/sprites/equipment/weapons/polearm-spear-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-spear"/> - <action name="stand" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-spear"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_spear" imageset="polearm-spear"> - <animation direction="down"> - <sequence offsetY="32" start="72" end="75" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="76" end="79" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="81" end="84" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="85" end="88" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-spear.png b/graphics/sprites/equipment/weapons/polearm-spear.png Binary files differdeleted file mode 100644 index 96520c58..00000000 --- a/graphics/sprites/equipment/weapons/polearm-spear.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/polearm-spear.xml b/graphics/sprites/equipment/weapons/polearm-spear.xml deleted file mode 100644 index 66402495..00000000 --- a/graphics/sprites/equipment/weapons/polearm-spear.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-spear"/> - <action name="stand" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-spear"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-spear"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_spear" imageset="polearm-spear"> - <animation direction="down"> - <sequence offsetY="32" start="72" end="75" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="76" end="79" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="81" end="84" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="85" end="88" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml deleted file mode 100644 index dd501b2f..00000000 --- a/graphics/sprites/equipment/weapons/polearm-stab-female.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/> - <action name="default" imageset="polearm-stab"/> - <action name="stand" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-stab"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_2hand" imageset="polearm-stab"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-stab.png b/graphics/sprites/equipment/weapons/polearm-stab.png Binary files differdeleted file mode 100644 index 304a62ff..00000000 --- a/graphics/sprites/equipment/weapons/polearm-stab.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/polearm-stab.xml b/graphics/sprites/equipment/weapons/polearm-stab.xml deleted file mode 100644 index 240599e3..00000000 --- a/graphics/sprites/equipment/weapons/polearm-stab.xml +++ /dev/null @@ -1,78 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/> - <action name="stand" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="0"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="18"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="36"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="54"/> - </animation> - </action> - <action name="walk" imageset="polearm-stab"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="polearm-stab"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_2hand" imageset="polearm-stab"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sandcutter.png Binary files differdeleted file mode 100644 index fc1e909e..00000000 --- a/graphics/sprites/equipment/weapons/sandcutter.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sandcutter.xml deleted file mode 100644 index 854e1f57..00000000 --- a/graphics/sprites/equipment/weapons/sandcutter.xml +++ /dev/null @@ -1,80 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="sword" src="graphics/sprites/equipment/weapons/sandcutter.png" width="64" height="64"/> - <action name="default" imageset="sword"> - </action> - <action name="stand" imageset="sword"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="sword"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="sword"> - <animation direction="down"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="8" offsetX="0" offsetY="32"/> - </animation> - </action> - <action name="attack" imageset="sword"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml deleted file mode 100644 index 71ef39fd..00000000 --- a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/> - <include file="equipment/weapons/sword-long-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-deadsword.png b/graphics/sprites/equipment/weapons/sword-deadsword.png Binary files differdeleted file mode 100644 index 303a27e4..00000000 --- a/graphics/sprites/equipment/weapons/sword-deadsword.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/sword-deadsword.xml b/graphics/sprites/equipment/weapons/sword-deadsword.xml deleted file mode 100644 index f35e9b77..00000000 --- a/graphics/sprites/equipment/weapons/sword-deadsword.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/> - <include file="equipment/weapons/sword-long.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml deleted file mode 100644 index b7ded47d..00000000 --- a/graphics/sprites/equipment/weapons/sword-long-female.xml +++ /dev/null @@ -1,115 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/> - <action name="default" imageset="sword-long"/> - <action name="stand" imageset="sword-long"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword-long"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="sword-long"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-long.png b/graphics/sprites/equipment/weapons/sword-long.png Binary files differdeleted file mode 100644 index 412fbbf4..00000000 --- a/graphics/sprites/equipment/weapons/sword-long.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/sword-long.xml b/graphics/sprites/equipment/weapons/sword-long.xml deleted file mode 100644 index b7ded47d..00000000 --- a/graphics/sprites/equipment/weapons/sword-long.xml +++ /dev/null @@ -1,115 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/> - <action name="default" imageset="sword-long"/> - <action name="stand" imageset="sword-long"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword-long"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="sword-long"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack_sword_stab" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="sword-long"> - <animation direction="down"> - <sequence offsetY="32" start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="121" end="124" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml deleted file mode 100644 index 04cc7fe6..00000000 --- a/graphics/sprites/equipment/weapons/sword-short-female.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/> - <action name="default" imageset="sword-short"/> - <action name="stand" imageset="sword-short"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword-short"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="sword-short"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-short.png b/graphics/sprites/equipment/weapons/sword-short.png Binary files differdeleted file mode 100644 index 7c544a1c..00000000 --- a/graphics/sprites/equipment/weapons/sword-short.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/sword-short.xml b/graphics/sprites/equipment/weapons/sword-short.xml deleted file mode 100644 index 04cc7fe6..00000000 --- a/graphics/sprites/equipment/weapons/sword-short.xml +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/> - <action name="default" imageset="sword-short"/> - <action name="stand" imageset="sword-short"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="sword-short"> - <animation direction="down"> - <frame offsetY="32" index="7"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="25"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="43"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="61"/> - </animation> - </action> - <action name="dead" imageset="sword-short"> - <animation direction="down"> - <frame offsetY="32" index="8"/> - </animation> - <animation direction="left"> - <frame offsetY="32" index="26"/> - </animation> - <animation direction="up"> - <frame offsetY="32" index="44"/> - </animation> - <animation direction="right"> - <frame offsetY="32" index="62"/> - </animation> - </action> - <action name="attack" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="sword-short"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml deleted file mode 100644 index d9b7ef7c..00000000 --- a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/> - <include file="equipment/weapons/wand-female.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-deathshand.png b/graphics/sprites/equipment/weapons/wand-deathshand.png Binary files differdeleted file mode 100644 index cd13a756..00000000 --- a/graphics/sprites/equipment/weapons/wand-deathshand.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/wand-deathshand.xml b/graphics/sprites/equipment/weapons/wand-deathshand.xml deleted file mode 100644 index c8590111..00000000 --- a/graphics/sprites/equipment/weapons/wand-deathshand.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/> - <include file="equipment/weapons/wand.xml"/> -</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml deleted file mode 100644 index 07f18b59..00000000 --- a/graphics/sprites/equipment/weapons/wand-female.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/> - <action name="default" imageset="wand"/> - <action name="stand" imageset="wand"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="wand"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="wand"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack" imageset="wand"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/wand.png b/graphics/sprites/equipment/weapons/wand.png Binary files differdeleted file mode 100644 index 6757c2fc..00000000 --- a/graphics/sprites/equipment/weapons/wand.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/wand.xml b/graphics/sprites/equipment/weapons/wand.xml deleted file mode 100644 index c2164aff..00000000 --- a/graphics/sprites/equipment/weapons/wand.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/> - <action name="default" imageset="wand"/> - <action name="stand" imageset="wand"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="wand"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="wand"> - <animation direction="down"> - <sequence offsetY="32" start="0" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="18" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="36" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="54" end="60" delay="75"/> - </animation> - </action> - <action name="attack" imageset="wand"> - <animation direction="down"> - <sequence offsetY="32" start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png Binary files differdeleted file mode 100644 index 76c15f6d..00000000 --- a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png +++ /dev/null diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml deleted file mode 100644 index 9eb35bba..00000000 --- a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/xmas-bow-slingshot.png" width="128" height="128"/> - <include file="equipment/weapons/bow-slingshot.xml"/> -</sprite> diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png Binary files differdeleted file mode 100644 index b4aa28c9..00000000 --- a/graphics/sprites/error.png +++ /dev/null diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml deleted file mode 100644 index 22fbf937..00000000 --- a/graphics/sprites/error.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/error.png" width="32" height="32"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle00-female.png b/graphics/sprites/hairstyles/hairstyle00-female.png Binary files differdeleted file mode 100644 index ed361994..00000000 --- a/graphics/sprites/hairstyles/hairstyle00-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle00-female.xml b/graphics/sprites/hairstyles/hairstyle00-female.xml deleted file mode 100644 index e0551e41..00000000 --- a/graphics/sprites/hairstyles/hairstyle00-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle00-male.png b/graphics/sprites/hairstyles/hairstyle00-male.png Binary files differdeleted file mode 100644 index f343a76e..00000000 --- a/graphics/sprites/hairstyles/hairstyle00-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle00-male.xml b/graphics/sprites/hairstyles/hairstyle00-male.xml deleted file mode 100644 index 0b07b71d..00000000 --- a/graphics/sprites/hairstyles/hairstyle00-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle00.png b/graphics/sprites/hairstyles/hairstyle00.png Binary files differdeleted file mode 100644 index 3abf86bf..00000000 --- a/graphics/sprites/hairstyles/hairstyle00.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle00.xml b/graphics/sprites/hairstyles/hairstyle00.xml deleted file mode 100644 index 77cf5dbc..00000000 --- a/graphics/sprites/hairstyles/hairstyle00.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01-female.png b/graphics/sprites/hairstyles/hairstyle01-female.png Binary files differdeleted file mode 100644 index ec99915b..00000000 --- a/graphics/sprites/hairstyles/hairstyle01-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle01-female.xml b/graphics/sprites/hairstyles/hairstyle01-female.xml deleted file mode 100644 index 12429a1b..00000000 --- a/graphics/sprites/hairstyles/hairstyle01-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle01-female.png|W;B;R" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="1" offsetY="-27"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-29"/> - <frame delay="150" index="1" offsetX="5" offsetY="-30"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="1" offsetX="2" offsetY="-29" delay="140"/> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-26" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> - <frame index="3" offsetX="3" offsetY="-25" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01-male.png b/graphics/sprites/hairstyles/hairstyle01-male.png Binary files differdeleted file mode 100644 index 37ec3e31..00000000 --- a/graphics/sprites/hairstyles/hairstyle01-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle01-male.xml b/graphics/sprites/hairstyles/hairstyle01-male.xml deleted file mode 100644 index 282ebbf4..00000000 --- a/graphics/sprites/hairstyles/hairstyle01-male.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01-male.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.png b/graphics/sprites/hairstyles/hairstyle01.png Binary files differdeleted file mode 100644 index fd5a8192..00000000 --- a/graphics/sprites/hairstyles/hairstyle01.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml deleted file mode 100644 index 8d6bd1d8..00000000 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02-female.png b/graphics/sprites/hairstyles/hairstyle02-female.png Binary files differdeleted file mode 100644 index 425152f5..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle02-female.xml b/graphics/sprites/hairstyles/hairstyle02-female.xml deleted file mode 100644 index f998d65b..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml b/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml deleted file mode 100644 index 8cb00e49..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-32"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02-male.png b/graphics/sprites/hairstyles/hairstyle02-male.png Binary files differdeleted file mode 100644 index 72a35dae..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle02-male.xml b/graphics/sprites/hairstyles/hairstyle02-male.xml deleted file mode 100644 index 8bc8a72e..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02-oversized.xml b/graphics/sprites/hairstyles/hairstyle02-oversized.xml deleted file mode 100644 index 8cb00e49..00000000 --- a/graphics/sprites/hairstyles/hairstyle02-oversized.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-32"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle02.png b/graphics/sprites/hairstyles/hairstyle02.png Binary files differdeleted file mode 100644 index a1db4f8e..00000000 --- a/graphics/sprites/hairstyles/hairstyle02.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml deleted file mode 100644 index afc9a4fa..00000000 --- a/graphics/sprites/hairstyles/hairstyle02.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03-female.png b/graphics/sprites/hairstyles/hairstyle03-female.png Binary files differdeleted file mode 100644 index 9c1f9a33..00000000 --- a/graphics/sprites/hairstyles/hairstyle03-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle03-female.xml b/graphics/sprites/hairstyles/hairstyle03-female.xml deleted file mode 100644 index 32dba643..00000000 --- a/graphics/sprites/hairstyles/hairstyle03-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03-male.png b/graphics/sprites/hairstyles/hairstyle03-male.png Binary files differdeleted file mode 100644 index f8063b89..00000000 --- a/graphics/sprites/hairstyles/hairstyle03-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle03-male.xml b/graphics/sprites/hairstyles/hairstyle03-male.xml deleted file mode 100644 index 30249445..00000000 --- a/graphics/sprites/hairstyles/hairstyle03-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle03.png b/graphics/sprites/hairstyles/hairstyle03.png Binary files differdeleted file mode 100644 index f3c38a50..00000000 --- a/graphics/sprites/hairstyles/hairstyle03.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml deleted file mode 100644 index 5ad863e4..00000000 --- a/graphics/sprites/hairstyles/hairstyle03.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04-female.png b/graphics/sprites/hairstyles/hairstyle04-female.png Binary files differdeleted file mode 100644 index 1a4d6781..00000000 --- a/graphics/sprites/hairstyles/hairstyle04-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle04-female.xml b/graphics/sprites/hairstyles/hairstyle04-female.xml deleted file mode 100644 index a740efd5..00000000 --- a/graphics/sprites/hairstyles/hairstyle04-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04-male.png b/graphics/sprites/hairstyles/hairstyle04-male.png Binary files differdeleted file mode 100644 index 39a4d38c..00000000 --- a/graphics/sprites/hairstyles/hairstyle04-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle04-male.xml b/graphics/sprites/hairstyles/hairstyle04-male.xml deleted file mode 100644 index 18cf9dea..00000000 --- a/graphics/sprites/hairstyles/hairstyle04-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle04.png b/graphics/sprites/hairstyles/hairstyle04.png Binary files differdeleted file mode 100644 index f1532b9f..00000000 --- a/graphics/sprites/hairstyles/hairstyle04.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml deleted file mode 100644 index b5e51ed7..00000000 --- a/graphics/sprites/hairstyles/hairstyle04.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05-female.png b/graphics/sprites/hairstyles/hairstyle05-female.png Binary files differdeleted file mode 100644 index b6ba773a..00000000 --- a/graphics/sprites/hairstyles/hairstyle05-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle05-female.xml b/graphics/sprites/hairstyles/hairstyle05-female.xml deleted file mode 100644 index 06d672c4..00000000 --- a/graphics/sprites/hairstyles/hairstyle05-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05-male.png b/graphics/sprites/hairstyles/hairstyle05-male.png Binary files differdeleted file mode 100644 index c49a9ba6..00000000 --- a/graphics/sprites/hairstyles/hairstyle05-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle05-male.xml b/graphics/sprites/hairstyles/hairstyle05-male.xml deleted file mode 100644 index 971d1f57..00000000 --- a/graphics/sprites/hairstyles/hairstyle05-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle05.png b/graphics/sprites/hairstyles/hairstyle05.png Binary files differdeleted file mode 100644 index 3e1dea0f..00000000 --- a/graphics/sprites/hairstyles/hairstyle05.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml deleted file mode 100644 index 676214a2..00000000 --- a/graphics/sprites/hairstyles/hairstyle05.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06-female.png b/graphics/sprites/hairstyles/hairstyle06-female.png Binary files differdeleted file mode 100644 index defebe34..00000000 --- a/graphics/sprites/hairstyles/hairstyle06-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle06-female.xml b/graphics/sprites/hairstyles/hairstyle06-female.xml deleted file mode 100644 index 0f298d64..00000000 --- a/graphics/sprites/hairstyles/hairstyle06-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06-male.png b/graphics/sprites/hairstyles/hairstyle06-male.png Binary files differdeleted file mode 100644 index 1ba347bf..00000000 --- a/graphics/sprites/hairstyles/hairstyle06-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle06-male.xml b/graphics/sprites/hairstyles/hairstyle06-male.xml deleted file mode 100644 index 344815d3..00000000 --- a/graphics/sprites/hairstyles/hairstyle06-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle06.png b/graphics/sprites/hairstyles/hairstyle06.png Binary files differdeleted file mode 100644 index 4ffd3cd8..00000000 --- a/graphics/sprites/hairstyles/hairstyle06.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml deleted file mode 100644 index 30e6452d..00000000 --- a/graphics/sprites/hairstyles/hairstyle06.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07-female.png b/graphics/sprites/hairstyles/hairstyle07-female.png Binary files differdeleted file mode 100644 index 821b7977..00000000 --- a/graphics/sprites/hairstyles/hairstyle07-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle07-female.xml b/graphics/sprites/hairstyles/hairstyle07-female.xml deleted file mode 100644 index 1e782e14..00000000 --- a/graphics/sprites/hairstyles/hairstyle07-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07-male.png b/graphics/sprites/hairstyles/hairstyle07-male.png Binary files differdeleted file mode 100644 index ac956ff9..00000000 --- a/graphics/sprites/hairstyles/hairstyle07-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle07-male.xml b/graphics/sprites/hairstyles/hairstyle07-male.xml deleted file mode 100644 index 5f9d7329..00000000 --- a/graphics/sprites/hairstyles/hairstyle07-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle07.png b/graphics/sprites/hairstyles/hairstyle07.png Binary files differdeleted file mode 100644 index eb37b864..00000000 --- a/graphics/sprites/hairstyles/hairstyle07.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml deleted file mode 100644 index 92df8e39..00000000 --- a/graphics/sprites/hairstyles/hairstyle07.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08-female.png b/graphics/sprites/hairstyles/hairstyle08-female.png Binary files differdeleted file mode 100644 index 37644bf5..00000000 --- a/graphics/sprites/hairstyles/hairstyle08-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle08-female.xml b/graphics/sprites/hairstyles/hairstyle08-female.xml deleted file mode 100644 index b0ccc5b3..00000000 --- a/graphics/sprites/hairstyles/hairstyle08-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08-male.png b/graphics/sprites/hairstyles/hairstyle08-male.png Binary files differdeleted file mode 100644 index d8fc2091..00000000 --- a/graphics/sprites/hairstyles/hairstyle08-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle08-male.xml b/graphics/sprites/hairstyles/hairstyle08-male.xml deleted file mode 100644 index 0ace921e..00000000 --- a/graphics/sprites/hairstyles/hairstyle08-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle08.png b/graphics/sprites/hairstyles/hairstyle08.png Binary files differdeleted file mode 100644 index 234bfba6..00000000 --- a/graphics/sprites/hairstyles/hairstyle08.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml deleted file mode 100644 index 0b2cef20..00000000 --- a/graphics/sprites/hairstyles/hairstyle08.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09-female.png b/graphics/sprites/hairstyles/hairstyle09-female.png Binary files differdeleted file mode 100644 index 819fcee8..00000000 --- a/graphics/sprites/hairstyles/hairstyle09-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle09-female.xml b/graphics/sprites/hairstyles/hairstyle09-female.xml deleted file mode 100644 index 00deebd1..00000000 --- a/graphics/sprites/hairstyles/hairstyle09-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09-male.png b/graphics/sprites/hairstyles/hairstyle09-male.png Binary files differdeleted file mode 100644 index d3d76760..00000000 --- a/graphics/sprites/hairstyles/hairstyle09-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle09-male.xml b/graphics/sprites/hairstyles/hairstyle09-male.xml deleted file mode 100644 index bc04fbab..00000000 --- a/graphics/sprites/hairstyles/hairstyle09-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle09.png b/graphics/sprites/hairstyles/hairstyle09.png Binary files differdeleted file mode 100644 index e51e40ab..00000000 --- a/graphics/sprites/hairstyles/hairstyle09.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml deleted file mode 100644 index ae86df67..00000000 --- a/graphics/sprites/hairstyles/hairstyle09.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10-female.png b/graphics/sprites/hairstyles/hairstyle10-female.png Binary files differdeleted file mode 100644 index e89d234d..00000000 --- a/graphics/sprites/hairstyles/hairstyle10-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle10-female.xml b/graphics/sprites/hairstyles/hairstyle10-female.xml deleted file mode 100644 index a521a54c..00000000 --- a/graphics/sprites/hairstyles/hairstyle10-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10-male.png b/graphics/sprites/hairstyles/hairstyle10-male.png Binary files differdeleted file mode 100644 index f3e53fad..00000000 --- a/graphics/sprites/hairstyles/hairstyle10-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle10-male.xml b/graphics/sprites/hairstyles/hairstyle10-male.xml deleted file mode 100644 index 0cdc17c0..00000000 --- a/graphics/sprites/hairstyles/hairstyle10-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle10.png b/graphics/sprites/hairstyles/hairstyle10.png Binary files differdeleted file mode 100644 index 30e5e000..00000000 --- a/graphics/sprites/hairstyles/hairstyle10.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml deleted file mode 100644 index aaabe35a..00000000 --- a/graphics/sprites/hairstyles/hairstyle10.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11-female.png b/graphics/sprites/hairstyles/hairstyle11-female.png Binary files differdeleted file mode 100644 index 47a80377..00000000 --- a/graphics/sprites/hairstyles/hairstyle11-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle11-female.xml b/graphics/sprites/hairstyles/hairstyle11-female.xml deleted file mode 100644 index 3280f431..00000000 --- a/graphics/sprites/hairstyles/hairstyle11-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11-male.png b/graphics/sprites/hairstyles/hairstyle11-male.png Binary files differdeleted file mode 100644 index 831b12e2..00000000 --- a/graphics/sprites/hairstyles/hairstyle11-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle11-male.xml b/graphics/sprites/hairstyles/hairstyle11-male.xml deleted file mode 100644 index dc616407..00000000 --- a/graphics/sprites/hairstyles/hairstyle11-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle11.png b/graphics/sprites/hairstyles/hairstyle11.png Binary files differdeleted file mode 100644 index a1fe76f9..00000000 --- a/graphics/sprites/hairstyles/hairstyle11.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml deleted file mode 100644 index e2bd6e55..00000000 --- a/graphics/sprites/hairstyles/hairstyle11.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12-female.png b/graphics/sprites/hairstyles/hairstyle12-female.png Binary files differdeleted file mode 100644 index 545c029b..00000000 --- a/graphics/sprites/hairstyles/hairstyle12-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle12-female.xml b/graphics/sprites/hairstyles/hairstyle12-female.xml deleted file mode 100644 index 44a38077..00000000 --- a/graphics/sprites/hairstyles/hairstyle12-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12-male.png b/graphics/sprites/hairstyles/hairstyle12-male.png Binary files differdeleted file mode 100644 index 6f59d6ea..00000000 --- a/graphics/sprites/hairstyles/hairstyle12-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle12-male.xml b/graphics/sprites/hairstyles/hairstyle12-male.xml deleted file mode 100644 index 63fabb88..00000000 --- a/graphics/sprites/hairstyles/hairstyle12-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle12.png b/graphics/sprites/hairstyles/hairstyle12.png Binary files differdeleted file mode 100644 index 88c8f5cd..00000000 --- a/graphics/sprites/hairstyles/hairstyle12.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml deleted file mode 100644 index 5b56ebf7..00000000 --- a/graphics/sprites/hairstyles/hairstyle12.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13-female.png b/graphics/sprites/hairstyles/hairstyle13-female.png Binary files differdeleted file mode 100644 index 3013359d..00000000 --- a/graphics/sprites/hairstyles/hairstyle13-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle13-female.xml b/graphics/sprites/hairstyles/hairstyle13-female.xml deleted file mode 100644 index 28d8c013..00000000 --- a/graphics/sprites/hairstyles/hairstyle13-female.xml +++ /dev/null @@ -1,228 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="32" name="base" src="graphics/sprites/hairstyles/hairstyle13-female.png|W;B;R" width="32"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" 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<frame delay="225" index="9" offsetX="0" offsetY="-33"/> - <frame delay="150" index="9" offsetX="-2" offsetY="-34"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-21"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-24"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="4" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="-3" offsetY="-24"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="12" offsetX="23" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-29" delay="140"/> - <frame index="0" offsetX="2" offsetY="-26" delay="140"/> - <frame index="0" offsetX="2" offsetY="-31" delay="140"/> - <frame index="0" 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<animation direction="down"> - <frame index="0" offsetX="1" offsetY="-32" delay="280"/> - <frame index="0" offsetX="1" offsetY="-33" delay="140"/> - <frame index="0" offsetX="1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="140"/> - <frame index="3" offsetX="10" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-34" delay="140"/> - <frame index="3" offsetX="3" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="0" offsetY="-33" delay="140"/> - <frame index="6" offsetX="1" offsetY="-33" delay="140"/> - <frame index="6" offsetX="1" offsetY="-32" delay="140"/> - <frame index="6" offsetX="0" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="140"/> - <frame index="9" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="9" offsetX="4" 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delay="280"/> - <frame index="9" offsetX="6" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13-male.png b/graphics/sprites/hairstyles/hairstyle13-male.png Binary files differdeleted file mode 100644 index c0a6d541..00000000 --- a/graphics/sprites/hairstyles/hairstyle13-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle13-male.xml b/graphics/sprites/hairstyles/hairstyle13-male.xml deleted file mode 100644 index a07cd9af..00000000 --- a/graphics/sprites/hairstyles/hairstyle13-male.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13-male.png|W;B;R" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="1" offsetX="3" offsetY="-33" delay="150"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="2" offsetX="3" offsetY="-33" delay="150"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33" delay="75"/> - <frame index="4" offsetX="3" offsetY="-32" delay="75"/> - <frame index="4" offsetX="3" offsetY="-33" delay="150"/> - <frame index="5" offsetX="3" offsetY="-32" delay="75"/> - <frame index="5" offsetX="3" offsetY="-33" delay="75"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="7" offsetX="3" offsetY="-34" delay="150"/> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="8" offsetX="3" offsetY="-34" delay="150"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33" delay="75"/> - <frame index="10" offsetX="3" offsetY="-32" delay="75"/> - <frame index="10" offsetX="3" offsetY="-33" delay="150"/> - <frame index="11" offsetX="3" offsetY="-32" delay="75"/> - <frame index="11" offsetX="3" offsetY="-33" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="75"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-28" delay="75"/> - <frame index="0" offsetX="3" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="75"/> - <frame index="3" offsetX="7" offsetY="-35" delay="75"/> - <frame index="3" offsetX="3" 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</animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-31" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <frame index="0" offsetX="3" offsetY="-32" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="6" offsetY="-35" delay="140"/> - <frame index="3" offsetX="8" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="140"/> - <frame index="6" offsetX="3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="5" offsetY="-32" delay="140"/> - <frame index="9" 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direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="1" offsetY="-36" delay="140"/> - <frame index="9" offsetX="1" offsetY="-35" delay="140"/> - <frame index="9" offsetX="2" offsetY="-36" delay="140"/> - <frame index="9" offsetX="6" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle13.png b/graphics/sprites/hairstyles/hairstyle13.png Binary files differdeleted file mode 100644 index 0d941722..00000000 --- a/graphics/sprites/hairstyles/hairstyle13.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml deleted file mode 100644 index b297337b..00000000 --- a/graphics/sprites/hairstyles/hairstyle13.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W;B;R" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="1" offsetX="3" offsetY="-33" delay="150"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <frame index="2" offsetX="3" offsetY="-33" delay="150"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-33" delay="75"/> - <frame index="4" offsetX="3" offsetY="-32" delay="75"/> - <frame index="4" offsetX="3" offsetY="-33" delay="150"/> - <frame index="5" offsetX="3" offsetY="-32" delay="75"/> - <frame index="5" offsetX="3" offsetY="-33" delay="75"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="7" offsetX="3" offsetY="-34" delay="150"/> - <frame index="6" offsetX="3" offsetY="-33" delay="75"/> - <frame index="8" offsetX="3" offsetY="-34" delay="150"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="3" offsetY="-33" delay="75"/> - <frame index="10" offsetX="3" offsetY="-32" delay="75"/> - <frame index="10" offsetX="3" offsetY="-33" delay="150"/> - <frame index="11" offsetX="3" offsetY="-32" delay="75"/> - <frame index="11" offsetX="3" offsetY="-33" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="75"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-28" delay="75"/> - <frame index="0" offsetX="3" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="75"/> - <frame index="3" offsetX="7" offsetY="-35" delay="75"/> - <frame index="3" offsetX="3" offsetY="-32" delay="75"/> - <frame index="3" offsetX="2" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="225"/> - <frame index="6" offsetX="2" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="75"/> - <frame index="9" offsetX="0" offsetY="-35" delay="75"/> - <frame index="9" offsetX="3" offsetY="-32" delay="75"/> - <frame index="9" offsetX="4" offsetY="-31" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-32" delay="225"/> - <frame index="0" offsetX="3" offsetY="-31" delay="75"/> - <frame index="0" offsetX="3" offsetY="-32" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="6" offsetY="-33" delay="225"/> - <frame index="3" offsetX="8" offsetY="-34" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="3" offsetY="-33" delay="225"/> - <frame index="6" offsetX="2" offsetY="-32" delay="75"/> - <frame index="6" offsetX="2" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-33" delay="225"/> - <frame index="9" offsetX="-2" offsetY="-34" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-21"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-24"/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="4" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="-3" offsetY="-24"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="12" offsetX="23" offsetY="-8"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-31" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <frame index="0" offsetX="3" offsetY="-32" delay="140"/> - <frame index="0" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="3" offsetY="-32" delay="140"/> - <frame index="3" offsetX="6" offsetY="-35" delay="140"/> - <frame index="3" offsetX="8" offsetY="-35" delay="140"/> - <frame index="3" offsetX="1" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="140"/> - <frame index="6" offsetX="3" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="5" offsetY="-32" delay="140"/> - <frame index="9" offsetX="2" offsetY="-35" delay="140"/> - <frame index="9" offsetX="0" offsetY="-35" delay="140"/> - <frame index="9" offsetX="5" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="100"/> - <frame index="0" offsetX="3" offsetY="-31" delay="100"/> - <frame index="0" offsetX="3" offsetY="-28" delay="100"/> - <frame index="0" offsetX="3" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-34" delay="100"/> - <frame index="3" offsetX="7" offsetY="-35" delay="100"/> - <frame index="3" offsetX="3" offsetY="-32" delay="100"/> - <frame index="3" offsetX="2" offsetY="-31" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="300"/> - <frame index="6" offsetX="2" offsetY="-31" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="100"/> - <frame index="9" offsetX="0" offsetY="-35" delay="100"/> - <frame index="9" offsetX="3" offsetY="-32" delay="100"/> - <frame index="9" offsetX="4" offsetY="-31" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-33" delay="280"/> - <frame index="0" offsetX="2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="8" offsetY="-34" delay="140"/> - <frame index="3" offsetX="9" offsetY="-35" delay="140"/> - <frame index="3" offsetX="4" offsetY="-36" delay="140"/> - <frame index="3" offsetX="2" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="420"/> - <frame index="6" offsetX="1" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="0" offsetY="-34" delay="140"/> - <frame index="9" offsetX="-1" offsetY="-35" delay="140"/> - <frame index="9" offsetX="4" offsetY="-36" delay="140"/> - <frame index="9" offsetX="6" offsetY="-31" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="3" offsetY="-30" delay="140"/> - <frame index="0" offsetX="2" offsetY="-31" delay="140"/> - <frame index="0" offsetX="3" offsetY="-33" delay="140"/> - <frame index="0" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="7" offsetY="-36" delay="140"/> - <frame index="3" offsetX="7" offsetY="-35" delay="140"/> - <frame index="3" offsetX="7" offsetY="-36" delay="140"/> - <frame index="3" offsetX="2" offsetY="-32" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="2" offsetY="-33" delay="280"/> - <frame index="6" offsetX="2" offsetY="-31" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="1" offsetY="-36" delay="140"/> - <frame index="9" offsetX="1" offsetY="-35" delay="140"/> - <frame index="9" offsetX="2" offsetY="-36" delay="140"/> - <frame index="9" offsetX="6" offsetY="-32" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14-female.png b/graphics/sprites/hairstyles/hairstyle14-female.png Binary files differdeleted file mode 100644 index 1ea4121c..00000000 --- a/graphics/sprites/hairstyles/hairstyle14-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle14-female.xml b/graphics/sprites/hairstyles/hairstyle14-female.xml deleted file mode 100644 index 2bf8df2f..00000000 --- a/graphics/sprites/hairstyles/hairstyle14-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14-male.png b/graphics/sprites/hairstyles/hairstyle14-male.png Binary files differdeleted file mode 100644 index c72a77cf..00000000 --- a/graphics/sprites/hairstyles/hairstyle14-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle14-male.xml b/graphics/sprites/hairstyles/hairstyle14-male.xml deleted file mode 100644 index 612e727d..00000000 --- a/graphics/sprites/hairstyles/hairstyle14-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle14.png b/graphics/sprites/hairstyles/hairstyle14.png Binary files differdeleted file mode 100644 index 5bdd86d6..00000000 --- a/graphics/sprites/hairstyles/hairstyle14.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml deleted file mode 100644 index ee0a5cd9..00000000 --- a/graphics/sprites/hairstyles/hairstyle14.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15-female.png b/graphics/sprites/hairstyles/hairstyle15-female.png Binary files differdeleted file mode 100644 index db3076d0..00000000 --- a/graphics/sprites/hairstyles/hairstyle15-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle15-female.xml b/graphics/sprites/hairstyles/hairstyle15-female.xml deleted file mode 100644 index 79606d35..00000000 --- a/graphics/sprites/hairstyles/hairstyle15-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15-male.png b/graphics/sprites/hairstyles/hairstyle15-male.png Binary files differdeleted file mode 100644 index 6c7cc25f..00000000 --- a/graphics/sprites/hairstyles/hairstyle15-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle15-male.xml b/graphics/sprites/hairstyles/hairstyle15-male.xml deleted file mode 100644 index 78385bf6..00000000 --- a/graphics/sprites/hairstyles/hairstyle15-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle15.png b/graphics/sprites/hairstyles/hairstyle15.png Binary files differdeleted file mode 100644 index 2fdf0704..00000000 --- a/graphics/sprites/hairstyles/hairstyle15.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml deleted file mode 100644 index 0a9de742..00000000 --- a/graphics/sprites/hairstyles/hairstyle15.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16-female.png b/graphics/sprites/hairstyles/hairstyle16-female.png Binary files differdeleted file mode 100644 index 2ec4630d..00000000 --- a/graphics/sprites/hairstyles/hairstyle16-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle16-female.xml b/graphics/sprites/hairstyles/hairstyle16-female.xml deleted file mode 100644 index 78441178..00000000 --- a/graphics/sprites/hairstyles/hairstyle16-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16-male.png b/graphics/sprites/hairstyles/hairstyle16-male.png Binary files differdeleted file mode 100644 index 37ebde61..00000000 --- a/graphics/sprites/hairstyles/hairstyle16-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle16-male.xml b/graphics/sprites/hairstyles/hairstyle16-male.xml deleted file mode 100644 index 25e4de8a..00000000 --- a/graphics/sprites/hairstyles/hairstyle16-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle16.png b/graphics/sprites/hairstyles/hairstyle16.png Binary files differdeleted file mode 100644 index c56474ad..00000000 --- a/graphics/sprites/hairstyles/hairstyle16.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml deleted file mode 100644 index bdee3372..00000000 --- a/graphics/sprites/hairstyles/hairstyle16.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17-female.png b/graphics/sprites/hairstyles/hairstyle17-female.png Binary files differdeleted file mode 100644 index db2ebda7..00000000 --- a/graphics/sprites/hairstyles/hairstyle17-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle17-female.xml b/graphics/sprites/hairstyles/hairstyle17-female.xml deleted file mode 100644 index bb6bb71c..00000000 --- a/graphics/sprites/hairstyles/hairstyle17-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17-male.png b/graphics/sprites/hairstyles/hairstyle17-male.png Binary files differdeleted file mode 100644 index b21d60e4..00000000 --- a/graphics/sprites/hairstyles/hairstyle17-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle17-male.xml b/graphics/sprites/hairstyles/hairstyle17-male.xml deleted file mode 100644 index 3baf34a1..00000000 --- a/graphics/sprites/hairstyles/hairstyle17-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle17.png b/graphics/sprites/hairstyles/hairstyle17.png Binary files differdeleted file mode 100644 index cec23ae8..00000000 --- a/graphics/sprites/hairstyles/hairstyle17.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml deleted file mode 100644 index aba6291f..00000000 --- a/graphics/sprites/hairstyles/hairstyle17.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18-female.png b/graphics/sprites/hairstyles/hairstyle18-female.png Binary files differdeleted file mode 100644 index 7734af79..00000000 --- a/graphics/sprites/hairstyles/hairstyle18-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle18-female.xml b/graphics/sprites/hairstyles/hairstyle18-female.xml deleted file mode 100644 index be829987..00000000 --- a/graphics/sprites/hairstyles/hairstyle18-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18-male.png b/graphics/sprites/hairstyles/hairstyle18-male.png Binary files differdeleted file mode 100644 index 6637bb57..00000000 --- a/graphics/sprites/hairstyles/hairstyle18-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle18-male.xml b/graphics/sprites/hairstyles/hairstyle18-male.xml deleted file mode 100644 index f49f85a6..00000000 --- a/graphics/sprites/hairstyles/hairstyle18-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle18.png b/graphics/sprites/hairstyles/hairstyle18.png Binary files differdeleted file mode 100644 index ed1a9c05..00000000 --- a/graphics/sprites/hairstyles/hairstyle18.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml deleted file mode 100644 index 198f4d7e..00000000 --- a/graphics/sprites/hairstyles/hairstyle18.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19-female.png b/graphics/sprites/hairstyles/hairstyle19-female.png Binary files differdeleted file mode 100644 index 48ff2f3f..00000000 --- a/graphics/sprites/hairstyles/hairstyle19-female.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle19-female.xml b/graphics/sprites/hairstyles/hairstyle19-female.xml deleted file mode 100644 index 5e7a0908..00000000 --- a/graphics/sprites/hairstyles/hairstyle19-female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19-female.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-female.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19-male.png b/graphics/sprites/hairstyles/hairstyle19-male.png Binary files differdeleted file mode 100644 index 1d4e65b2..00000000 --- a/graphics/sprites/hairstyles/hairstyle19-male.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle19-male.xml b/graphics/sprites/hairstyles/hairstyle19-male.xml deleted file mode 100644 index 271ba2f0..00000000 --- a/graphics/sprites/hairstyles/hairstyle19-male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19-male.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01-male.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle19.png b/graphics/sprites/hairstyles/hairstyle19.png Binary files differdeleted file mode 100644 index 64716ae6..00000000 --- a/graphics/sprites/hairstyles/hairstyle19.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml deleted file mode 100644 index 23f72efb..00000000 --- a/graphics/sprites/hairstyles/hairstyle19.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W;B;R" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle20-female.xml b/graphics/sprites/hairstyles/hairstyle20-female.xml deleted file mode 100644 index 23936690..00000000 --- a/graphics/sprites/hairstyles/hairstyle20-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame 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- <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame 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a/graphics/sprites/hairstyles/hairstyle20.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml deleted file mode 100644 index 4ae83e3b..00000000 --- a/graphics/sprites/hairstyles/hairstyle20.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame 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a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml deleted file mode 100644 index 1063d5b6..00000000 --- a/graphics/sprites/hairstyles/hairstyle22.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" 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b/graphics/sprites/hairstyles/hairstyle26.xml deleted file mode 100644 index 4eb958a5..00000000 --- a/graphics/sprites/hairstyles/hairstyle26.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame 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b/graphics/sprites/hairstyles/hairstyle28.xml deleted file mode 100644 index a226c45d..00000000 --- a/graphics/sprites/hairstyles/hairstyle28.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle28.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame 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offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle32.png b/graphics/sprites/hairstyles/hairstyle32.png Binary files differdeleted file mode 100644 index 60ec3fe6..00000000 --- a/graphics/sprites/hairstyles/hairstyle32.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle32.xml b/graphics/sprites/hairstyles/hairstyle32.xml deleted file mode 100644 index 177664c1..00000000 --- a/graphics/sprites/hairstyles/hairstyle32.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle32.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle33.png b/graphics/sprites/hairstyles/hairstyle33.png Binary files differdeleted file mode 100644 index 4c2957c0..00000000 --- a/graphics/sprites/hairstyles/hairstyle33.png +++ /dev/null diff --git a/graphics/sprites/hairstyles/hairstyle33.xml b/graphics/sprites/hairstyles/hairstyle33.xml deleted file mode 100644 index 19b9d724..00000000 --- a/graphics/sprites/hairstyles/hairstyle33.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/hairstyles/hairstyle33.png|W;B;R" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/feather.png b/graphics/sprites/icons/feather.png Binary files differdeleted file mode 100644 index 334ddc9c..00000000 --- a/graphics/sprites/icons/feather.png +++ /dev/null diff --git a/graphics/sprites/icons/feather.xml b/graphics/sprites/icons/feather.xml deleted file mode 100644 index 010e25c4..00000000 --- a/graphics/sprites/icons/feather.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/feather.png" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/green-barrier.png b/graphics/sprites/icons/green-barrier.png Binary files differdeleted file mode 100644 index a14e4bda..00000000 --- a/graphics/sprites/icons/green-barrier.png +++ /dev/null diff --git a/graphics/sprites/icons/green-barrier.xml b/graphics/sprites/icons/green-barrier.xml deleted file mode 100644 index 0e74d763..00000000 --- a/graphics/sprites/icons/green-barrier.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/green-barrier.png" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/haste-potion.xml b/graphics/sprites/icons/haste-potion.xml deleted file mode 100644 index 887d1b91..00000000 --- a/graphics/sprites/icons/haste-potion.xml +++ /dev/null @@ -1,12 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/potion-c.png|G" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="100"/> - <frame index="1" offsetY="-12" delay="100"/> - <frame index="2" offsetY="-12" delay="100"/> - <frame index="3" offsetY="-12" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png Binary files differdeleted file mode 100644 index dd5221af..00000000 --- a/graphics/sprites/icons/hidden.png +++ /dev/null diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml deleted file mode 100644 index e2b8f1d9..00000000 --- a/graphics/sprites/icons/hidden.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="15" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/invisible.png b/graphics/sprites/icons/invisible.png Binary files differdeleted file mode 100644 index 22fd72b2..00000000 --- a/graphics/sprites/icons/invisible.png +++ /dev/null diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml deleted file mode 100644 index cbb4d0cd..00000000 --- a/graphics/sprites/icons/invisible.xml +++ /dev/null @@ -1,35 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/invisible.png" width="16" height="24"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-10" delay="2000"/> - <frame index="1" offsetY="-10" delay="100"/> - <frame index="2" offsetY="-10" delay="100"/> - <frame index="3" offsetY="-10" delay="100"/> - <frame index="4" offsetY="-10" delay="100"/> - <frame index="0" offsetY="-10" delay="5000"/> - <frame index="1" offsetY="-10" delay="100"/> - <frame index="2" offsetY="-10" delay="100"/> - <frame index="3" offsetY="-10" delay="100"/> - <frame index="4" offsetY="-10" delay="100"/> - <frame index="0" offsetY="-10" delay="3000"/> - <frame index="7" offsetY="-10" delay="500"/> - <frame index="0" offsetY="-10" delay="3000"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="5" offsetY="-10" delay="50"/> - <frame index="6" offsetY="-10" delay="50"/> - <frame index="0" offsetY="-10" delay="3000"/> - <frame index="7" offsetY="-10" delay="300"/> - <frame index="0" offsetY="-10" delay="5000"/> - <frame index="7" offsetY="-10" delay="200"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/iron-potion.xml b/graphics/sprites/icons/iron-potion.xml deleted file mode 100644 index 2d34a4d0..00000000 --- a/graphics/sprites/icons/iron-potion.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/potion-b.png|G" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/poison.png b/graphics/sprites/icons/poison.png Binary files differdeleted file mode 100644 index a07ec402..00000000 --- a/graphics/sprites/icons/poison.png +++ /dev/null diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml deleted file mode 100644 index e4827cf9..00000000 --- a/graphics/sprites/icons/poison.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/poison.png" width="12" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="80"/> - <frame index="1" offsetY="-12" delay="80"/> - <frame index="2" offsetY="-12" delay="80"/> - <frame index="3" offsetY="-12" delay="80"/> - <frame index="4" offsetY="-12" delay="80"/> - <frame index="5" offsetY="-12" delay="80"/> - <frame index="6" offsetY="-12" delay="80"/> - <frame index="7" offsetY="-12" delay="80"/> - <frame index="8" offsetY="-12" delay="80"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/potion-b.png b/graphics/sprites/icons/potion-b.png Binary files differdeleted file mode 100644 index b7fc0d02..00000000 --- a/graphics/sprites/icons/potion-b.png +++ /dev/null diff --git a/graphics/sprites/icons/potion-c.png b/graphics/sprites/icons/potion-c.png Binary files differdeleted file mode 100644 index eac5ddee..00000000 --- a/graphics/sprites/icons/potion-c.png +++ /dev/null diff --git a/graphics/sprites/icons/quest-continue.xml b/graphics/sprites/icons/quest-continue.xml deleted file mode 100644 index 265eda76..00000000 --- a/graphics/sprites/icons/quest-continue.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/icons/quest-indicators.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="1"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/quest-indicators.png b/graphics/sprites/icons/quest-indicators.png Binary files differdeleted file mode 100644 index 0418ddc9..00000000 --- a/graphics/sprites/icons/quest-indicators.png +++ /dev/null diff --git a/graphics/sprites/icons/quest-start.xml b/graphics/sprites/icons/quest-start.xml deleted file mode 100644 index 485cbb65..00000000 --- a/graphics/sprites/icons/quest-start.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="2" variant_offset="1"> - <imageset name="base" src="graphics/sprites/icons/quest-indicators.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/red-rotating-hex.xml b/graphics/sprites/icons/red-rotating-hex.xml deleted file mode 100644 index 107b16be..00000000 --- a/graphics/sprites/icons/red-rotating-hex.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/particles/hex-facet-50.png|W" width="9" height="11"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetX="-2" offsetY="-16" delay="120"/> - <frame index="1" offsetX="-2" offsetY="-16" delay="120"/> - <frame index="2" offsetX="-2" offsetY="-16" delay="120"/> - <frame index="3" offsetX="-2" offsetY="-16" delay="120"/> - <frame index="4" offsetX="-2" offsetY="-16" delay="120"/> - <frame index="5" offsetX="-3" offsetY="-16" delay="120"/> - <frame index="6" offsetX="-2" offsetY="-16" delay="120"/> - <frame index="7" offsetX="-2" offsetY="-16" delay="120"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/slow-poison.png b/graphics/sprites/icons/slow-poison.png Binary files differdeleted file mode 100644 index 32402784..00000000 --- a/graphics/sprites/icons/slow-poison.png +++ /dev/null diff --git a/graphics/sprites/icons/slow-poison.xml b/graphics/sprites/icons/slow-poison.xml deleted file mode 100644 index df6b9652..00000000 --- a/graphics/sprites/icons/slow-poison.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/slow-poison.png" width="12" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="190"/> - <frame index="1" offsetY="-12" delay="275"/> - <frame index="2" offsetY="-12" delay="300"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/spell-attack-generic.png b/graphics/sprites/icons/spell-attack-generic.png Binary files differdeleted file mode 100644 index fdd932fe..00000000 --- a/graphics/sprites/icons/spell-attack-generic.png +++ /dev/null diff --git a/graphics/sprites/icons/spell-attack-generic.xml b/graphics/sprites/icons/spell-attack-generic.xml deleted file mode 100644 index c4185bc5..00000000 --- a/graphics/sprites/icons/spell-attack-generic.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/spell-attack-generic.png" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/spell-haste.png b/graphics/sprites/icons/spell-haste.png Binary files differdeleted file mode 100644 index 47661a7b..00000000 --- a/graphics/sprites/icons/spell-haste.png +++ /dev/null diff --git a/graphics/sprites/icons/spell-haste.xml b/graphics/sprites/icons/spell-haste.xml deleted file mode 100644 index 1c7c4969..00000000 --- a/graphics/sprites/icons/spell-haste.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/spell-haste.png" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-23" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/spell-protection-generic.png b/graphics/sprites/icons/spell-protection-generic.png Binary files differdeleted file mode 100644 index c7ddff6f..00000000 --- a/graphics/sprites/icons/spell-protection-generic.png +++ /dev/null diff --git a/graphics/sprites/icons/spell-protection-generic.xml b/graphics/sprites/icons/spell-protection-generic.xml deleted file mode 100644 index 6bb0501c..00000000 --- a/graphics/sprites/icons/spell-protection-generic.xml +++ /dev/null @@ -1,12 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/spell-protection-generic.png" width="12" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="400"/> - <frame index="1" offsetY="-12" delay="200"/> - <frame index="2" offsetY="-12" delay="250"/> - <frame index="1" offsetY="-12" delay="200"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/icons/spell-shearing.png b/graphics/sprites/icons/spell-shearing.png Binary files differdeleted file mode 100644 index 6daa4574..00000000 --- a/graphics/sprites/icons/spell-shearing.png +++ /dev/null diff --git a/graphics/sprites/icons/spell-shearing.xml b/graphics/sprites/icons/spell-shearing.xml deleted file mode 100644 index f2e73c75..00000000 --- a/graphics/sprites/icons/spell-shearing.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/icons/spell-shearing.png" width="13" height="20"/> - <action name="default" imageset="base"> - <animation direction="default"> - <frame index="0" offsetY="-12" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/base.xml b/graphics/sprites/model/base.xml deleted file mode 100644 index 790ccee4..00000000 --- a/graphics/sprites/model/base.xml +++ /dev/null @@ -1,6 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <!-- uses the male model because otherwise the neutral tank top shows on some npcs --> - <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/> - <include file="model/neutral.xml"/> -</sprite> diff --git a/graphics/sprites/model/child-in-bed.xml b/graphics/sprites/model/child-in-bed.xml deleted file mode 100644 index 5fd2dcf0..00000000 --- a/graphics/sprites/model/child-in-bed.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="7" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" offsetX="14" offsetY="3"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/child.png b/graphics/sprites/model/child.png Binary files differdeleted file mode 100644 index 85149a64..00000000 --- a/graphics/sprites/model/child.png +++ /dev/null diff --git a/graphics/sprites/model/child.xml b/graphics/sprites/model/child.xml deleted file mode 100644 index c93ec7d6..00000000 --- a/graphics/sprites/model/child.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="7" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/city-emblems.png b/graphics/sprites/model/city-emblems.png Binary files differdeleted file mode 100644 index c747b339..00000000 --- a/graphics/sprites/model/city-emblems.png +++ /dev/null diff --git a/graphics/sprites/model/city-emblems.xml b/graphics/sprites/model/city-emblems.xml deleted file mode 100644 index 14a72f4a..00000000 --- a/graphics/sprites/model/city-emblems.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="8" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/city-emblems.png" width="32" height="96"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/female.png b/graphics/sprites/model/female.png Binary files differdeleted file mode 100644 index 898f64f4..00000000 --- a/graphics/sprites/model/female.png +++ /dev/null diff --git a/graphics/sprites/model/female.xml b/graphics/sprites/model/female.xml deleted file mode 100644 index 6c070232..00000000 --- a/graphics/sprites/model/female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/> - <include file="model/neutral.xml"/> -</sprite> diff --git a/graphics/sprites/model/male.png b/graphics/sprites/model/male.png Binary files differdeleted file mode 100644 index b57a692a..00000000 --- a/graphics/sprites/model/male.png +++ /dev/null diff --git a/graphics/sprites/model/male.xml b/graphics/sprites/model/male.xml deleted file mode 100644 index 364efa34..00000000 --- a/graphics/sprites/model/male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/> - <include file="model/neutral.xml"/> -</sprite> diff --git a/graphics/sprites/model/neutral.png b/graphics/sprites/model/neutral.png Binary files differdeleted file mode 100644 index 7d0c1e15..00000000 --- a/graphics/sprites/model/neutral.png +++ /dev/null diff --git a/graphics/sprites/model/neutral.xml b/graphics/sprites/model/neutral.xml deleted file mode 100644 index 0cbdaf45..00000000 --- a/graphics/sprites/model/neutral.xml +++ /dev/null @@ -1,187 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/> - <action name="default" imageset="base"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <sequence start="72" end="75" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="76" end="79" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="81" end="84" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="85" end="88" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <sequence start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="103" end="106" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <sequence start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="121" end="124" delay="140"/> - <end/> - </animation> - </action> - <action name="cast" imageset="base"> - <animation direction="down"> - <sequence start="126" end="127" delay="250"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="128" end="129" delay="250"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="130" end="131" delay="250"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="132" end="133" delay="250"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/oversized.png b/graphics/sprites/model/oversized.png Binary files differdeleted file mode 100644 index 5b400ffe..00000000 --- a/graphics/sprites/model/oversized.png +++ /dev/null diff --git a/graphics/sprites/model/oversized.xml b/graphics/sprites/model/oversized.xml deleted file mode 100644 index dbd717ce..00000000 --- a/graphics/sprites/model/oversized.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="10" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/oversized.png" width="90" height="100"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/unique.png b/graphics/sprites/model/unique.png Binary files differdeleted file mode 100644 index 20582a3d..00000000 --- a/graphics/sprites/model/unique.png +++ /dev/null diff --git a/graphics/sprites/model/unique.xml b/graphics/sprites/model/unique.xml deleted file mode 100644 index 077387a5..00000000 --- a/graphics/sprites/model/unique.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="30" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/unique.png" width="50" height="80"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/SUSAN.png b/graphics/sprites/monsters/SUSAN.png Binary files differdeleted file mode 100644 index 7b1bd07b..00000000 --- a/graphics/sprites/monsters/SUSAN.png +++ /dev/null diff --git a/graphics/sprites/monsters/SUSAN.xml b/graphics/sprites/monsters/SUSAN.xml deleted file mode 100644 index b5f6b87f..00000000 --- a/graphics/sprites/monsters/SUSAN.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/SUSAN.png" width="58" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="10"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="29"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml deleted file mode 100644 index 0d811374..00000000 --- a/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> - <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="5"/> - </animation> - </action> - <action name="dead" imageset="empty"> - <animation> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml deleted file mode 100644 index 0d811374..00000000 --- a/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> - <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="5"/> - </animation> - </action> - <action name="dead" imageset="empty"> - <animation> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/bow-slimecovered.png b/graphics/sprites/monsters/accessories/bow-slimecovered.png Binary files differdeleted file mode 100644 index 755462f2..00000000 --- a/graphics/sprites/monsters/accessories/bow-slimecovered.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/empty-frame.png b/graphics/sprites/monsters/accessories/empty-frame.png Binary files differdeleted file mode 100644 index dabd9f21..00000000 --- a/graphics/sprites/monsters/accessories/empty-frame.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png Binary files differdeleted file mode 100644 index 1c43e809..00000000 --- a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml deleted file mode 100644 index acf2cd6c..00000000 --- a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png Binary files differdeleted file mode 100644 index 6396424b..00000000 --- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml deleted file mode 100644 index 9affd612..00000000 --- a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle01.png b/graphics/sprites/monsters/accessories/hairstyle01.png Binary files differdeleted file mode 100644 index bdc246c9..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle01.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle01.xml b/graphics/sprites/monsters/accessories/hairstyle01.xml deleted file mode 100644 index ea9f33ee..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle01.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle01.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle02.png b/graphics/sprites/monsters/accessories/hairstyle02.png Binary files differdeleted file mode 100644 index d0e388e0..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle02.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle02.xml b/graphics/sprites/monsters/accessories/hairstyle02.xml deleted file mode 100644 index 92775886..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle02.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle02.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle03.png b/graphics/sprites/monsters/accessories/hairstyle03.png Binary files differdeleted file mode 100644 index 233a980e..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle03.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle03.xml b/graphics/sprites/monsters/accessories/hairstyle03.xml deleted file mode 100644 index e5a6744d..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle03.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle03.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle04.png b/graphics/sprites/monsters/accessories/hairstyle04.png Binary files differdeleted file mode 100644 index d46fdc77..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle04.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle04.xml b/graphics/sprites/monsters/accessories/hairstyle04.xml deleted file mode 100644 index 9a559d75..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle04.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle04.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle05.png b/graphics/sprites/monsters/accessories/hairstyle05.png Binary files differdeleted file mode 100644 index 007c12e3..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle05.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle05.xml b/graphics/sprites/monsters/accessories/hairstyle05.xml deleted file mode 100644 index 6a4d9eb4..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle05.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle05.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle06.png b/graphics/sprites/monsters/accessories/hairstyle06.png Binary files differdeleted file mode 100644 index 5ef89329..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle06.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle06.xml b/graphics/sprites/monsters/accessories/hairstyle06.xml deleted file mode 100644 index ce641369..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle06.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle06.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle07.png b/graphics/sprites/monsters/accessories/hairstyle07.png Binary files differdeleted file mode 100644 index 308ea857..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle07.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle07.xml b/graphics/sprites/monsters/accessories/hairstyle07.xml deleted file mode 100644 index d4769375..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle07.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle07.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle08.png b/graphics/sprites/monsters/accessories/hairstyle08.png Binary files differdeleted file mode 100644 index 20830783..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle08.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle08.xml b/graphics/sprites/monsters/accessories/hairstyle08.xml deleted file mode 100644 index f1742e05..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle08.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle08.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle09.png b/graphics/sprites/monsters/accessories/hairstyle09.png Binary files differdeleted file mode 100644 index 8a219fd2..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle09.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle09.xml b/graphics/sprites/monsters/accessories/hairstyle09.xml deleted file mode 100644 index 7e0f4f52..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle09.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle09.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle10.png b/graphics/sprites/monsters/accessories/hairstyle10.png Binary files differdeleted file mode 100644 index bbe2a975..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle10.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle10.xml b/graphics/sprites/monsters/accessories/hairstyle10.xml deleted file mode 100644 index 3dcdf2c0..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle10.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle10.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle11.png b/graphics/sprites/monsters/accessories/hairstyle11.png Binary files differdeleted file mode 100644 index 1971ccf4..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle11.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle11.xml b/graphics/sprites/monsters/accessories/hairstyle11.xml deleted file mode 100644 index e92ebdad..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle11.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle11.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle12.png b/graphics/sprites/monsters/accessories/hairstyle12.png Binary files differdeleted file mode 100644 index 200d328f..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle12.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle12.xml b/graphics/sprites/monsters/accessories/hairstyle12.xml deleted file mode 100644 index c12734ef..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle12.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle12.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle13.png b/graphics/sprites/monsters/accessories/hairstyle13.png Binary files differdeleted file mode 100644 index d1d51c11..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle13.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle13.xml b/graphics/sprites/monsters/accessories/hairstyle13.xml deleted file mode 100644 index f7e1858a..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle13.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle13.png|W" width="32" height="32"/> - <include file="hairstyles/hairstyle13.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle14.png b/graphics/sprites/monsters/accessories/hairstyle14.png Binary files differdeleted file mode 100644 index 36fe6688..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle14.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle14.xml b/graphics/sprites/monsters/accessories/hairstyle14.xml deleted file mode 100644 index cda6517a..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle14.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle14.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle15.png b/graphics/sprites/monsters/accessories/hairstyle15.png Binary files differdeleted file mode 100644 index cd77639c..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle15.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle15.xml b/graphics/sprites/monsters/accessories/hairstyle15.xml deleted file mode 100644 index e988d33e..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle15.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle15.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle16.png b/graphics/sprites/monsters/accessories/hairstyle16.png Binary files differdeleted file mode 100644 index 5fd47eec..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle16.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle16.xml b/graphics/sprites/monsters/accessories/hairstyle16.xml deleted file mode 100644 index 6bb4621f..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle16.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle16.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle17.png b/graphics/sprites/monsters/accessories/hairstyle17.png Binary files differdeleted file mode 100644 index 1c2fbd54..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle17.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle17.xml b/graphics/sprites/monsters/accessories/hairstyle17.xml deleted file mode 100644 index 96945e04..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle17.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle17.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle18.png b/graphics/sprites/monsters/accessories/hairstyle18.png Binary files differdeleted file mode 100644 index b6839304..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle18.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle18.xml b/graphics/sprites/monsters/accessories/hairstyle18.xml deleted file mode 100644 index 01a15c70..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle18.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle18.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/hairstyle19.png b/graphics/sprites/monsters/accessories/hairstyle19.png Binary files differdeleted file mode 100644 index 72e19d28..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle19.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/hairstyle19.xml b/graphics/sprites/monsters/accessories/hairstyle19.xml deleted file mode 100644 index 8faffeb7..00000000 --- a/graphics/sprites/monsters/accessories/hairstyle19.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle19.png|W" width="40" height="40"/> - <include file="hairstyles/hairstyle01.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.png b/graphics/sprites/monsters/accessories/mouboo-antlers.png Binary files differdeleted file mode 100644 index c67f18a2..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-antlers.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-antlers.xml deleted file mode 100644 index e38c37e8..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-antlers.xml +++ /dev/null @@ -1,98 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="28" height="21"/> - <action name="stand" imageset="accessory"> - <animation direction="down"> - <frame index="0" offsetY="-49"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-16" offsetY="-55"/> - </animation> - <animation direction="up"> - <frame index="0" offsetY="-56"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="16" offsetY="-55"/> - </animation> - </action> - <action name="walk" imageset="accessory"> - <animation direction="down"> - <frame index="0" delay="75" offsetY="-52"/> - <frame index="0" delay="150" offsetY="-54"/> - <frame index="0" delay="75" offsetY="-51"/> - <frame index="0" delay="75" offsetY="-48"/> - <frame index="0" delay="75" offsetY="-49"/> - </animation> - <animation direction="left"> - <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> - <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> - <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> - <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> - <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> - <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> - </animation> - <animation direction="up"> - <frame index="0" delay="75" offsetY="-59"/> - <frame index="0" delay="75" offsetY="-60"/> - <frame index="0" delay="75" offsetY="-63"/> - <frame index="0" delay="75" offsetY="-61"/> - <frame index="0" delay="75" offsetY="-60"/> - <frame index="0" delay="75" offsetY="-58"/> - </animation> - <animation direction="right"> - <frame index="2" delay="75" offsetX="16" offsetY="-59"/> - <frame index="2" delay="75" offsetX="14" offsetY="-59"/> - <frame index="2" delay="75" offsetX="15" offsetY="-61"/> - <frame index="2" delay="75" offsetX="20" offsetY="-60"/> - <frame index="2" delay="75" offsetX="20" offsetY="-56"/> - <frame index="2" delay="75" offsetX="21" offsetY="-51"/> - </animation> - </action> - <action name="attack" imageset="accessory"> - <animation direction="down"> - <frame index="0" delay="75" offsetY="-50"/> - <frame index="0" delay="75" offsetY="-52"/> - <frame index="0" delay="75" offsetY="-39"/> - <frame index="0" delay="75" offsetY="-31"/> - <frame index="0" delay="75" offsetY="-30"/> - <frame index="0" delay="75" offsetY="-31"/> - <frame index="0" delay="75" offsetY="-38"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> - <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> - <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> - <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> - <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> - <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> - <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" delay="75" offsetY="-55"/> - <frame index="0" delay="75" offsetY="-53"/> - <frame index="0" delay="75" offsetY="-59"/> - <frame index="0" delay="75" offsetY="-53"/> - <frame index="0" delay="75" offsetY="-51"/> - <frame index="0" delay="75" offsetY="-54"/> - <frame index="0" delay="75" offsetY="-56"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" delay="75" offsetX="14" offsetY="-56"/> - <frame index="2" delay="75" offsetX="7" offsetY="-56"/> - <frame index="2" delay="75" offsetX="21" offsetY="-40"/> - <frame index="2" delay="75" offsetX="23" offsetY="-40"/> - <frame index="2" delay="75" offsetX="27" offsetY="-40"/> - <frame index="2" delay="75" offsetX="24" offsetY="-49"/> - <frame index="2" delay="75" offsetX="16" offsetY="-55"/> - <end/> - </animation> - </action> - <action name="dead" imageset="accessory"> - <animation> - <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png Binary files differdeleted file mode 100644 index ab8590dd..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml deleted file mode 100644 index 324eda8e..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml +++ /dev/null @@ -1,98 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37" height="30"/> - <action name="stand" imageset="accessory"> - <animation direction="down"> - <frame index="0" offsetY="-49"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-16" offsetY="-55"/> - </animation> - <animation direction="up"> - <frame index="0" offsetY="-56"/> - </animation> - <animation direction="right"> - <frame index="2" offsetX="19" offsetY="-55"/> - </animation> - </action> - <action name="walk" imageset="accessory"> - <animation direction="down"> - <frame index="0" delay="75" offsetY="-52"/> - <frame index="0" delay="150" offsetY="-54"/> - <frame index="0" delay="75" offsetY="-51"/> - <frame index="0" delay="75" offsetY="-48"/> - <frame index="0" delay="75" offsetY="-49"/> - </animation> - <animation direction="left"> - <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> - <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> - <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> - <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> - <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> - <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> - </animation> - <animation direction="up"> - <frame index="0" delay="75" offsetY="-59"/> - <frame index="0" delay="75" offsetY="-60"/> - <frame index="0" delay="75" offsetY="-63"/> - <frame index="0" delay="75" offsetY="-61"/> - <frame index="0" delay="75" offsetY="-60"/> - <frame index="0" delay="75" offsetY="-58"/> - </animation> - <animation direction="right"> - <frame index="2" delay="75" offsetX="16" offsetY="-59"/> - <frame index="2" delay="75" offsetX="14" offsetY="-59"/> - <frame index="2" delay="75" offsetX="15" offsetY="-61"/> - <frame index="2" delay="75" offsetX="20" offsetY="-60"/> - <frame index="2" delay="75" offsetX="20" offsetY="-56"/> - <frame index="2" delay="75" offsetX="21" offsetY="-51"/> - </animation> - </action> - <action name="attack" imageset="accessory"> - <animation direction="down"> - <frame index="0" delay="75" offsetY="-50"/> - <frame index="0" delay="75" offsetY="-52"/> - <frame index="0" delay="75" offsetY="-39"/> - <frame index="0" delay="75" offsetY="-31"/> - <frame index="0" delay="75" offsetY="-30"/> - <frame index="0" delay="75" offsetY="-31"/> - <frame index="0" delay="75" offsetY="-38"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> - <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> - <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> - <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> - <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> - <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> - <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" delay="75" offsetY="-55"/> - <frame index="0" delay="75" offsetY="-53"/> - <frame index="0" delay="75" offsetY="-59"/> - <frame index="0" delay="75" offsetY="-53"/> - <frame index="0" delay="75" offsetY="-51"/> - <frame index="0" delay="75" offsetY="-54"/> - <frame index="0" delay="75" offsetY="-56"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" delay="75" offsetX="14" offsetY="-56"/> - <frame index="2" delay="75" offsetX="7" offsetY="-56"/> - <frame index="2" delay="75" offsetX="21" offsetY="-40"/> - <frame index="2" delay="75" offsetX="23" offsetY="-40"/> - <frame index="2" delay="75" offsetX="27" offsetY="-40"/> - <frame index="2" delay="75" offsetX="24" offsetY="-49"/> - <frame index="2" delay="75" offsetX="16" offsetY="-55"/> - <end/> - </animation> - </action> - <action name="dead" imageset="accessory"> - <animation> - <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/graphics/sprites/monsters/accessories/mouboo-red-nose.png Binary files differdeleted file mode 100644 index 4fa1f84e..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-red-nose.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml deleted file mode 100644 index 297f18cf..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-red-nose.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/> - <include file="monsters/mouboo.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png Binary files differdeleted file mode 100644 index 1f87c496..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-red-saddle.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml deleted file mode 100644 index fd2ce1e7..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/> - <include file="monsters/mouboo.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png Binary files differdeleted file mode 100644 index 68df91db..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-red-shoes.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml deleted file mode 100644 index 4b48e8df..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/> - <include file="monsters/mouboo.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png Binary files differdeleted file mode 100644 index 2c93390e..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-santa-hat.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml deleted file mode 100644 index ed788518..00000000 --- a/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/> - <include file="monsters/mouboo.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png Binary files differdeleted file mode 100644 index dc20e782..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml deleted file mode 100644 index 9b903035..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml +++ /dev/null @@ -1,101 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-5"/> - </animation> - <animation direction="downleft"> - <frame index="10" offsetX="-2" offsetY="-5"/> - </animation> - <animation direction="downright"> - <frame index="30" offsetX="2" offsetY="-5"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-5"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-5"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-5"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150" offsetY="-5"/> - <frame index="2" delay="75" offsetY="-10"/> - <frame index="3" delay="150" offsetY="-5"/> - </animation> - <animation direction="downleft"> - <frame index="10" delay="150" offsetX="2" offsetY="-5"/> - <frame index="13" delay="75" offsetX="2" offsetY="-8"/> - <frame index="14" delay="75" offsetX="2" offsetY="-5"/> - <frame index="14" delay="75" offsetX="2" offsetY="-6"/> - </animation> - <animation direction="downright"> - <frame index="30" delay="150" offsetX="-2" offsetY="-5"/> - <frame index="33" delay="75" offsetX="-2" offsetY="-6"/> - <frame index="34" delay="75" offsetX="-2" offsetY="-5"/> - <frame index="34" delay="75" offsetX="-2" offsetY="-6"/> - </animation> - <animation direction="left"> - <frame index="10" delay="150" offsetY="-5"/> - <frame index="13" delay="75" offsetY="-8"/> - <frame index="14" delay="75" offsetY="-5"/> - <frame index="14" delay="75" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="20" delay="150" offsetY="-5"/> - <frame index="23" delay="75" offsetY="-10"/> - <frame index="24" delay="75" offsetY="-5"/> - <frame index="24" delay="75" offsetY="-6"/> - </animation> - <animation direction="right"> - <frame index="30" delay="150" offsetY="-5"/> - <frame index="33" delay="75" offsetY="-6"/> - <frame index="34" delay="75" offsetY="-5"/> - <frame index="34" delay="75" offsetY="-6"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetY="-5"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png Binary files differdeleted file mode 100644 index f73d56fe..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml deleted file mode 100644 index c6279afe..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml +++ /dev/null @@ -1,84 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-20"/> - </animation> - <animation direction="left"> - <frame index="1" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="1" offsetY="-20"/> - </animation> - <animation direction="right"> - <frame index="0" offsetY="-20"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150" offsetY="-20"/> - <frame index="2" delay="75" offsetY="-26"/> - <frame index="0" delay="75" offsetY="-20"/> - <frame index="3" delay="75" offsetY="-20"/> - </animation> - <animation direction="left"> - <frame index="1" delay="150" offsetY="-19"/> - <frame index="1" delay="75" offsetX="2" offsetY="-20"/> - <frame index="1" delay="75" offsetY="-19"/> - <frame index="1" delay="75" offsetY="-17"/> - </animation> - <animation direction="up"> - <frame index="0" delay="150" offsetY="-20"/> - <frame index="3" delay="75" offsetY="-25"/> - <frame index="0" delay="75" offsetY="-20"/> - <frame index="0" delay="75" offsetY="-21"/> - </animation> - <animation direction="right"> - <frame index="1" delay="150" offsetY="-19"/> - <frame index="1" delay="75" offsetX="-2" offsetY="-20"/> - <frame index="1" delay="75" offsetY="-19"/> - <frame index="1" delay="75" offsetY="-17"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="5" offsetY="12"/> - </animation> - <animation direction="left"> - <frame index="8" offsetX="-12" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="9" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="10" offsetX="12" offsetY="2"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="4" delay="75" offsetY="-19"/> - <frame index="4" delay="75" offsetY="-17"/> - <frame index="0" delay="150" offsetY="-20"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" delay="75" offsetY="-19"/> - <frame index="1" delay="75" offsetY="-17"/> - <frame index="1" delay="150" offsetY="-20"/> - <end/> - </animation> - <animation direction="up"> - <frame index="4" delay="75" offsetY="-19"/> - <frame index="4" delay="75" offsetY="-17"/> - <frame index="0" delay="150" offsetY="-20"/> - <end/> - </animation> - <animation direction="right"> - <frame index="1" delay="75" offsetY="-19"/> - <frame index="1" delay="75" offsetY="-17"/> - <frame index="1" delay="150" offsetY="-20"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png Binary files differdeleted file mode 100644 index dcc050ef..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml deleted file mode 100644 index f4ffb4ad..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml +++ /dev/null @@ -1,84 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="up"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="0" offsetY="-12"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="1" delay="75" offsetY="-19"/> - <frame index="0" delay="75" offsetY="-12"/> - <frame index="2" delay="75" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="5" delay="75" offsetY="-14"/> - <frame index="0" delay="75" offsetY="-13"/> - <frame index="6" delay="75" offsetY="-9"/> - </animation> - <animation direction="up"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="2" delay="75" offsetY="-19"/> - <frame index="0" delay="75" offsetY="-12"/> - <frame index="1" delay="75" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="6" delay="75" offsetY="-14"/> - <frame index="0" delay="75" offsetY="-13"/> - <frame index="5" delay="75" offsetY="-9"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="4" offsetY="8"/> - </animation> - <animation direction="left"> - <frame index="7" offsetX="-8"/> - </animation> - <animation direction="up"> - <frame index="8" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png Binary files differdeleted file mode 100644 index bb0cec8a..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml deleted file mode 100644 index 90ea51cc..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml +++ /dev/null @@ -1,84 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="up"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="0" offsetY="-12"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="1" delay="75" offsetY="-19"/> - <frame index="0" delay="75" offsetY="-12"/> - <frame index="2" delay="75" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="5" delay="75" offsetY="-14"/> - <frame index="0" delay="75" offsetY="-13"/> - <frame index="6" delay="75" offsetY="-9"/> - </animation> - <animation direction="up"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="2" delay="75" offsetY="-19"/> - <frame index="0" delay="75" offsetY="-12"/> - <frame index="1" delay="75" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="0" delay="150" offsetY="-12"/> - <frame index="6" delay="75" offsetY="-14"/> - <frame index="0" delay="75" offsetY="-13"/> - <frame index="5" delay="75" offsetY="-9"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="4" offsetY="8"/> - </animation> - <animation direction="left"> - <frame index="7" offsetX="-8"/> - </animation> - <animation direction="up"> - <frame index="8" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="9" offsetX="11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - <animation direction="left"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - <animation direction="up"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" delay="75" offsetY="-12"/> - <frame index="3" delay="75" offsetY="-10"/> - <frame index="0" delay="150" offsetY="-12"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face1.png b/graphics/sprites/monsters/accessories/mushroom-base1-face1.png Binary files differdeleted file mode 100644 index 869d3447..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-face1.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml deleted file mode 100644 index a2e7ee1d..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml +++ /dev/null @@ -1,108 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="2200" offsetY="-5"/> - <frame index="1" delay="80" offsetY="-5"/> - </animation> - <animation direction="downleft"> - <frame index="18" delay="2200" offsetY="-5"/> - <frame index="19" delay="80" offsetY="-5"/> - </animation> - <animation direction="downright"> - <frame index="6" delay="2200" offsetY="-5"/> - <frame index="7" delay="80" offsetY="-5"/> - </animation> - <animation direction="left"> - <frame index="24" delay="2200" offsetY="-5"/> - <frame index="25" delay="80" offsetY="-5"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="12" delay="2200" offsetY="-5"/> - <frame index="13" delay="80" offsetY="-5"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150" offsetY="-5"/> - <frame index="2" delay="75" offsetY="-10"/> - <frame index="3" delay="150" offsetY="-5"/> - </animation> - <animation direction="downleft"> - <frame index="18" delay="150" offsetY="-5"/> - <frame index="21" delay="75" offsetY="-8"/> - <frame index="22" delay="75" offsetY="-5"/> - <frame index="22" delay="75" offsetY="-4"/> - </animation> - <animation direction="downright"> - <frame index="6" delay="150" offsetY="-5"/> - <frame index="8" delay="75" offsetY="-8"/> - <frame index="9" delay="75" offsetY="-5"/> - <frame index="9" delay="75" offsetY="-4"/> - </animation> - <animation direction="left"> - <frame index="24" delay="150" offsetY="-5"/> - <frame index="26" delay="75" offsetY="-6"/> - <frame index="27" delay="75" offsetY="-5"/> - <frame index="27" delay="75" offsetY="-4"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="12" delay="150" offsetY="-5"/> - <frame index="14" delay="75" offsetY="-6"/> - <frame index="15" delay="75" offsetY="-5"/> - <frame index="15" delay="75" offsetY="-4"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="30"/> - </animation> - <animation direction="left"> - <frame index="30"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="5" delay="150" offsetY="-5"/> - <frame index="4" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="downleft"> - <frame index="23" delay="150" offsetY="-5"/> - <frame index="22" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="downright"> - <frame index="11" delay="150" offsetY="-5"/> - <frame index="10" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="left"> - <frame index="29" delay="150" offsetY="-5"/> - <frame index="28" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="up"> - <frame index="30"/> - <end/> - </animation> - <animation direction="right"> - <frame index="17" delay="150" offsetY="-5"/> - <frame index="16" delay="75" offsetY="-5"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face2.png b/graphics/sprites/monsters/accessories/mushroom-base1-face2.png Binary files differdeleted file mode 100644 index 4fa89a66..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-face2.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml deleted file mode 100644 index 6433a2d3..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml +++ /dev/null @@ -1,108 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="2200" offsetY="-5"/> - <frame index="1" delay="80" offsetY="-5"/> - </animation> - <animation direction="downleft"> - <frame index="18" delay="2200" offsetY="-5"/> - <frame index="19" delay="80" offsetY="-5"/> - </animation> - <animation direction="downright"> - <frame index="6" delay="2200" offsetY="-5"/> - <frame index="7" delay="80" offsetY="-5"/> - </animation> - <animation direction="left"> - <frame index="24" delay="2200" offsetY="-5"/> - <frame index="25" delay="80" offsetY="-5"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="12" delay="2200" offsetY="-5"/> - <frame index="13" delay="80" offsetY="-5"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150" offsetY="-5"/> - <frame index="2" delay="75" offsetY="-10"/> - <frame index="3" delay="150" offsetY="-5"/> - </animation> - <animation direction="downleft"> - <frame index="18" delay="150" offsetY="-5"/> - <frame index="21" delay="75" offsetY="-8"/> - <frame index="22" delay="75" offsetY="-5"/> - <frame index="22" delay="75" offsetY="-4"/> - </animation> - <animation direction="downright"> - <frame index="6" delay="150" offsetY="-5"/> - <frame index="8" delay="75" offsetY="-8"/> - <frame index="9" delay="75" offsetY="-5"/> - <frame index="9" delay="75" offsetY="-4"/> - </animation> - <animation direction="left"> - <frame index="24" delay="150" offsetY="-5"/> - <frame index="26" delay="75" offsetY="-6"/> - <frame index="27" delay="75" offsetY="-5"/> - <frame index="27" delay="75" offsetY="-4"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="12" delay="150" offsetY="-5"/> - <frame index="14" delay="75" offsetY="-6"/> - <frame index="15" delay="75" offsetY="-5"/> - <frame index="15" delay="75" offsetY="-4"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="30"/> - </animation> - <animation direction="left"> - <frame index="30"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="5" delay="150" offsetY="-5"/> - <frame index="4" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="downleft"> - <frame index="23" delay="150" offsetY="-5"/> - <frame index="22" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="downright"> - <frame index="11" delay="150" offsetY="-5"/> - <frame index="10" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="left"> - <frame index="29" delay="150" offsetY="-5"/> - <frame index="28" delay="75" offsetY="-5"/> - <end/> - </animation> - <animation direction="up"> - <frame index="30"/> - <end/> - </animation> - <animation direction="right"> - <frame index="17" delay="150" offsetY="-5"/> - <frame index="16" delay="75" offsetY="-5"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/mushroom-base1.png b/graphics/sprites/monsters/accessories/mushroom-base1.png Binary files differdeleted file mode 100644 index cd4d9626..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/mushroom-base1.xml b/graphics/sprites/monsters/accessories/mushroom-base1.xml deleted file mode 100644 index 32c8e6bc..00000000 --- a/graphics/sprites/monsters/accessories/mushroom-base1.xml +++ /dev/null @@ -1,76 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="0"/> - </animation> - <animation direction="right"> - <frame index="0"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" delay="150"/> - <frame index="1" delay="75" offsetY="-6"/> - <frame index="2" delay="75"/> - <frame index="3" delay="75"/> - </animation> - <animation direction="left"> - <frame index="5" delay="150"/> - <frame index="6" delay="75" offsetY="-4"/> - <frame index="2" delay="75" offsetY="-3"/> - <frame index="8" delay="75" offsetY="-2"/> - </animation> - <animation direction="up"> - <frame index="0" delay="150"/> - <frame index="1" delay="75" offsetY="-6"/> - <frame index="2" delay="75"/> - <frame index="3" delay="75"/> - </animation> - <animation direction="right"> - <frame index="10" delay="150"/> - <frame index="11" delay="75" offsetY="-4"/> - <frame index="2" delay="75" offsetY="-3"/> - <frame index="13" delay="75" offsetY="-2"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="20"/> - </animation> - <animation direction="left"> - <frame index="21"/> - </animation> - <animation direction="up"> - <frame index="22"/> - </animation> - <animation direction="right"> - <frame index="23"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="4"/> - <end/> - </animation> - <animation direction="left"> - <frame index="4"/> - <end/> - </animation> - <animation direction="up"> - <frame index="4"/> - <end/> - </animation> - <animation direction="right"> - <frame index="4"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/graphics/sprites/monsters/accessories/nutcrackerhat.xml deleted file mode 100644 index 5979c83f..00000000 --- a/graphics/sprites/monsters/accessories/nutcrackerhat.xml +++ /dev/null @@ -1,117 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-46"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-46"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-46"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="150"/> - <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY="-46" delay="75"/> - <frame index="3" offsetX="1" offsetY="-45" delay="75"/> - <frame index="3" offsetX="1" offsetY="-46" delay="150"/> - <frame index="3" offsetX="1" offsetY="-45" delay="75"/> - <frame index="3" offsetX="1" offsetY="-46" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-47" delay="75"/> - <frame index="1" offsetX="2" offsetY="-48" delay="75"/> - <frame index="1" offsetX="0" offsetY="-46" delay="75"/> - <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-46" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-47" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="3" offsetX="0" offsetY="-45" delay="75"/> - <frame index="3" offsetX="1" offsetY="-44" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-45" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-47" delay="225"/> - <frame index="1" offsetX="3" offsetY="-48" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-46" delay="225"/> - <frame index="2" offsetX="-4" offsetY="-45" delay="75"/> - <frame index="2" offsetX="-4" offsetY="-46" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-34"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-5" offsetY="-37"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="3" offsetX="37" offsetY="-10"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/reaper-shadow.xml b/graphics/sprites/monsters/accessories/reaper-shadow.xml deleted file mode 100644 index 94eb61cd..00000000 --- a/graphics/sprites/monsters/accessories/reaper-shadow.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/> - <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="-2"/> - </animation> - </action> - <action name="dead" imageset="empty"> - <animation> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/scythe-shadow.png b/graphics/sprites/monsters/accessories/scythe-shadow.png Binary files differdeleted file mode 100644 index c4471ca5..00000000 --- a/graphics/sprites/monsters/accessories/scythe-shadow.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/scythe-shadow.xml b/graphics/sprites/monsters/accessories/scythe-shadow.xml deleted file mode 100644 index dc14033b..00000000 --- a/graphics/sprites/monsters/accessories/scythe-shadow.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/scythe-shadow.png" width="100" height="100"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <sequence start="0" end="7" delay="40" offsetY="35"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="default"> - <sequence start="0" end="7" delay="40" offsetY="35"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="8" delay="80" offsetY="35"/> - <frame index="9" delay="80" offsetY="35"/> - <frame index="10" delay="80" offsetY="35"/> - <frame index="11" offsetY="35"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="default"> - <sequence start="0" end="7" delay="40" offsetY="35"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differdeleted file mode 100644 index 9591e883..00000000 --- a/graphics/sprites/monsters/accessories/slime-bubble.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/slime-bubble.xml b/graphics/sprites/monsters/accessories/slime-bubble.xml deleted file mode 100644 index eb2887d5..00000000 --- a/graphics/sprites/monsters/accessories/slime-bubble.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25"/> - <action name="stand" imageset="base"> - <animation> - <sequence start="0" end="2" offsetY="-7" delay="200"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation> - <sequence start="0" end="2" offsetY="-7" delay="200"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation> - <sequence start="0" end="2" offsetY="-7" delay="200"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="3"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-covered-bow.xml b/graphics/sprites/monsters/accessories/slime-covered-bow.xml deleted file mode 100644 index 6f3429c2..00000000 --- a/graphics/sprites/monsters/accessories/slime-covered-bow.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="bow" src="graphics/sprites/monsters/accessories/bow-slimecovered.png|B;R;W" width="64" height="64"/> - <action name="default" imageset="bow"/> - <action name="attack" imageset="bow"> - <animation direction="down"> - <sequence start="0" end="4" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="5" end="9" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="10" end="14" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="15" end="19" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differdeleted file mode 100644 index aa6dea1b..00000000 --- a/graphics/sprites/monsters/accessories/slime-littleslime.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.xml b/graphics/sprites/monsters/accessories/slime-littleslime.xml deleted file mode 100644 index b985c12b..00000000 --- a/graphics/sprites/monsters/accessories/slime-littleslime.xml +++ /dev/null @@ -1,57 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="16"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="2" delay="200" offsetY="16"/> - </animation> - <animation direction="left"> - <frame index="0" delay="200" offsetY="16"/> - <sequence start="3" end="4" delay="200" offsetY="16"/> - </animation> - <animation direction="up"> - <frame index="0" delay="200" offsetY="16"/> - <sequence start="5" end="6" delay="200" offsetY="16"/> - </animation> - <animation direction="right"> - <frame index="0" delay="200" offsetY="16"/> - <sequence start="7" end="8" delay="200" offsetY="16"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="9" offsetY="16"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" delay="200" offsetY="16"/> - <frame index="1" delay="200" offsetY="16"/> - <frame index="5" delay="200" offsetY="16"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" delay="200" offsetY="16"/> - <frame index="1" delay="200" offsetY="16"/> - <frame index="5" delay="200" offsetY="16"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" delay="200" offsetY="16"/> - <frame index="1" delay="200" offsetY="16"/> - <frame index="5" delay="200" offsetY="16"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" delay="200" offsetY="16"/> - <frame index="1" delay="200" offsetY="16"/> - <frame index="5" delay="200" offsetY="16"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png Binary files differdeleted file mode 100644 index b4763489..00000000 --- a/graphics/sprites/monsters/accessories/slime-rudolph.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.xml b/graphics/sprites/monsters/accessories/slime-rudolph.xml deleted file mode 100644 index 5db91dfe..00000000 --- a/graphics/sprites/monsters/accessories/slime-rudolph.xml +++ /dev/null @@ -1,46 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-rudolph.png" width="26" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-16"/> - </animation> - <animation direction="left"> - <frame index="2" offsetY="-16"/> - </animation> - <animation direction="up"> - <frame index="0" offsetY="-16"/> - </animation> - <animation direction="right"> - <frame index="6" offsetY="-16"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="2" offsetY="-16"/> - </animation> - <animation direction="left"> - <frame index="2" offsetY="-16"/> - </animation> - <animation direction="up"> - <frame index="6" offsetY="-16"/> - </animation> - <animation direction="right"> - <frame index="6" offsetY="-16"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="3" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="3" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="7" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="7" offsetY="-8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png Binary files differdeleted file mode 100644 index a414f059..00000000 --- a/graphics/sprites/monsters/accessories/slime-santa.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/slime-santa.xml b/graphics/sprites/monsters/accessories/slime-santa.xml deleted file mode 100644 index 30803a80..00000000 --- a/graphics/sprites/monsters/accessories/slime-santa.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-santa.png" width="18" height="14"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-16"/> - </animation> - <animation direction="left"> - <frame index="3" offsetX="2" offsetY="-14"/> - </animation> - <animation direction="up"> - <frame index="4" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="7" offsetX="-4" offsetY="-14"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="2" offsetX="3" offsetY="-15"/> - <end/> - </animation> - <animation direction="left"> - <frame index="2" offsetX="3" offsetY="-15"/> - <end/> - </animation> - <animation direction="up"> - <frame index="6" offsetX="-3" offsetY="-15"/> - <end/> - </animation> - <animation direction="right"> - <frame index="6" offsetX="-3" offsetY="-15"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="3" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="3" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="7" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="7" offsetY="-8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png Binary files differdeleted file mode 100644 index 609c4acf..00000000 --- a/graphics/sprites/monsters/accessories/slime-seajelly.png +++ /dev/null diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.xml b/graphics/sprites/monsters/accessories/slime-seajelly.xml deleted file mode 100644 index 87c4d928..00000000 --- a/graphics/sprites/monsters/accessories/slime-seajelly.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-seajelly.png|W" width="26" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-5"/> - </animation> - <animation direction="left"> - <frame index="1" offsetY="-5"/> - </animation> - <animation direction="up"> - <frame index="0" offsetY="-5"/> - </animation> - <animation direction="right"> - <frame index="1" offsetY="-5"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation> - <sequence start="0" end="1" delay="600" offsetY="-5"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation> - <sequence start="0" end="1" delay="75" offsetY="-5"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="2"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-slimeblast.xml b/graphics/sprites/monsters/accessories/slime-slimeblast.xml deleted file mode 100644 index 0025d7df..00000000 --- a/graphics/sprites/monsters/accessories/slime-slimeblast.xml +++ /dev/null @@ -1,46 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="0"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="2" delay="200" offsetY="0"/> - </animation> - <animation direction="left"> - <sequence start="3" end="4" delay="200" offsetY="0"/> - </animation> - <animation direction="up"> - <sequence start="5" end="6" delay="200" offsetY="0"/> - </animation> - <animation direction="right"> - <sequence start="7" end="8" delay="200" offsetY="0"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="9" offsetY="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="9" delay="200" offsetY="0"/> - <end/> - </animation> - <animation direction="left"> - <frame index="9" delay="200" offsetY="0"/> - <end/> - </animation> - <animation direction="up"> - <frame index="9" delay="200" offsetY="0"/> - <end/> - </animation> - <animation direction="right"> - <frame index="9" delay="200" offsetY="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png Binary files differdeleted file mode 100644 index fbddf607..00000000 --- a/graphics/sprites/monsters/archant.png +++ /dev/null diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml deleted file mode 100644 index 40486be3..00000000 --- a/graphics/sprites/monsters/archant.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="2"/> - </animation> - <animation direction="left"> - <frame index="10" offsetX="-1" offsetY="-3"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="0" offsetY="3"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="-1" offsetY="-3"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetX="-1" offsetY="-3"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetX="0" offsetY="3"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetX="0" offsetY="2"/> - </animation> - <animation direction="left"> - <frame index="19" offsetX="-1" offsetY="-3"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="0" offsetY="3"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="-1" offsetY="-3"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetX="-1" offsetY="-3"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetX="0" offsetY="3"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="-1" offsetY="-3"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/ball-lightning.png b/graphics/sprites/monsters/ball-lightning.png Binary files differdeleted file mode 100644 index 7fea2a00..00000000 --- a/graphics/sprites/monsters/ball-lightning.png +++ /dev/null diff --git a/graphics/sprites/monsters/ball-lightning.xml b/graphics/sprites/monsters/ball-lightning.xml deleted file mode 100644 index 6bc6f98c..00000000 --- a/graphics/sprites/monsters/ball-lightning.xml +++ /dev/null @@ -1,26 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/ball-lightning.png" width="70" height="60"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <sequence start="0" end="2" delay="100"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="default"> - <sequence start="0" end="2" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="3" end="5" delay="100"/> - <frame index="6"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="default"> - <sequence start="0" end="2" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/bandit-lord.png b/graphics/sprites/monsters/bandit-lord.png Binary files differdeleted file mode 100644 index be68b1bd..00000000 --- a/graphics/sprites/monsters/bandit-lord.png +++ /dev/null diff --git a/graphics/sprites/monsters/bandit-lord.xml b/graphics/sprites/monsters/bandit-lord.xml deleted file mode 100644 index eb81d35a..00000000 --- a/graphics/sprites/monsters/bandit-lord.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/bandit-lord.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png Binary files differdeleted file mode 100644 index e7137216..00000000 --- a/graphics/sprites/monsters/bandit.png +++ /dev/null diff --git a/graphics/sprites/monsters/bandit.xml b/graphics/sprites/monsters/bandit.xml deleted file mode 100644 index f117a8e9..00000000 --- a/graphics/sprites/monsters/bandit.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/bandit.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png Binary files differdeleted file mode 100644 index 899701f6..00000000 --- a/graphics/sprites/monsters/bat.png +++ /dev/null diff --git a/graphics/sprites/monsters/bat.xml b/graphics/sprites/monsters/bat.xml deleted file mode 100644 index 502325a7..00000000 --- a/graphics/sprites/monsters/bat.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/bat.png" width="37" height="58"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="50" offsetY="0"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="50" offsetY="0"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="50" offsetY="0"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="50" offsetY="0"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="0"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="0"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="0"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="0"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="0"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="0"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetY="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png Binary files differdeleted file mode 100644 index 2f50f881..00000000 --- a/graphics/sprites/monsters/bee.png +++ /dev/null diff --git a/graphics/sprites/monsters/bee.xml b/graphics/sprites/monsters/bee.xml deleted file mode 100644 index c718bbd0..00000000 --- a/graphics/sprites/monsters/bee.xml +++ /dev/null @@ -1,94 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/bee.png" width="20" height="19"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="8" end="11" delay="75" offsetY="-20"/> - </animation> - <animation direction="left"> - <sequence start="0" end="3" delay="75" offsetY="-20"/> - </animation> - <animation direction="up"> - <sequence start="12" end="15" delay="75" offsetY="-20"/> - </animation> - <animation direction="right"> - <sequence start="4" end="7" delay="75" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="16" end="19" delay="75" offsetY="-16"/> - <sequence start="16" end="19" delay="75" offsetY="-12"/> - <sequence start="16" end="19" delay="75" offsetY="-8"/> - <sequence start="16" end="19" delay="75" offsetY="-4"/> - <sequence start="16" end="19" delay="75" offsetY="0"/> - <frame index="16" offsetY="16"/> - </animation> - <animation direction="left"> - <sequence start="16" end="19" delay="75" offsetY="-8"/> - <sequence start="16" end="19" delay="75" offsetY="-12"/> - <sequence start="16" end="19" delay="75" offsetY="-8"/> - <sequence start="16" end="19" delay="75" offsetY="-4"/> - <sequence start="16" end="19" delay="75" offsetY="0"/> - <frame index="17" offsetY="8"/> - </animation> - <animation direction="up"> - <sequence start="16" end="19" delay="75" offsetY="-16"/> - <sequence start="16" end="19" delay="75" offsetY="-12"/> - <sequence start="16" end="19" delay="75" offsetY="-8"/> - <sequence start="16" end="19" delay="75" offsetY="-4"/> - <sequence start="16" end="19" delay="75" offsetY="0"/> - <frame index="18" offsetY="4"/> - </animation> - <animation direction="right"> - <sequence start="16" end="19" delay="75" offsetY="-16"/> - <sequence start="16" end="19" delay="75" offsetY="-12"/> - <sequence start="16" end="19" delay="75" offsetY="-8"/> - <sequence start="16" end="19" delay="75" offsetY="-4"/> - <sequence start="16" end="19" delay="75" offsetY="0"/> - <frame index="19" offsetY="12"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="8" delay="75" offsetY="-12"/> - <frame index="9" delay="75" offsetY="-8"/> - <frame index="10" delay="75" offsetY="-4"/> - <frame index="11" delay="75" offsetY="0"/> - <frame index="10" delay="75" offsetY="-4"/> - <frame index="9" delay="75" offsetY="-8"/> - <frame index="8" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" delay="75" offsetY="-16" offsetX="0"/> - <frame index="1" delay="75" offsetY="-16" offsetX="-4"/> - <frame index="2" delay="75" offsetY="-16" offsetX="-8"/> - <frame index="3" delay="75" offsetY="-16" offsetX="-12"/> - <frame index="2" delay="75" offsetY="-16" offsetX="-8"/> - <frame index="1" delay="75" offsetY="-16" offsetX="-4"/> - <frame index="0" delay="75" offsetY="-16" offsetX="0"/> - <end/> - </animation> - <animation direction="up"> - <frame index="12" delay="75" offsetY="-14"/> - <frame index="13" delay="75" offsetY="-16"/> - <frame index="14" delay="75" offsetY="-18"/> - <frame index="15" delay="75" offsetY="-20"/> - <frame index="14" delay="75" offsetY="-18"/> - <frame index="13" delay="75" offsetY="-16"/> - <frame index="12" delay="75" offsetY="-14"/> - <end/> - </animation> - <animation direction="right"> - <frame index="4" delay="75" offsetY="-16" offsetX="0"/> - <frame index="5" delay="75" offsetY="-16" offsetX="4"/> - <frame index="6" delay="75" offsetY="-16" offsetX="8"/> - <frame index="7" delay="75" offsetY="-16" offsetX="12"/> - <frame index="6" delay="75" offsetY="-16" offsetX="8"/> - <frame index="5" delay="75" offsetY="-16" offsetX="4"/> - <frame index="4" delay="75" offsetY="-16" offsetX="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differdeleted file mode 100644 index 0efe1eb5..00000000 --- a/graphics/sprites/monsters/bluepar.png +++ /dev/null diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml deleted file mode 100644 index a5a99067..00000000 --- a/graphics/sprites/monsters/bluepar.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-12"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-12"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetY="-12"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetY="-12"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetY="-12"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetY="-12"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-12"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-12"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetY="-12"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png Binary files differdeleted file mode 100644 index b7f20113..00000000 --- a/graphics/sprites/monsters/butterfly.png +++ /dev/null diff --git a/graphics/sprites/monsters/butterfly.xml b/graphics/sprites/monsters/butterfly.xml deleted file mode 100644 index 9d0af81e..00000000 --- a/graphics/sprites/monsters/butterfly.xml +++ /dev/null @@ -1,98 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28"/> - <action name="stand" imageset="base"> - <animation direction="up"> - <sequence start="0" end="3" delay="120" offsetY="-20"/> - </animation> - <animation direction="down"> - <sequence start="0" end="3" delay="120" offsetY="-20"/> - </animation> - <animation direction="right"> - <sequence start="4" end="7" delay="120" offsetY="-20"/> - </animation> - <animation direction="left"> - <sequence start="8" end="11" delay="120" offsetY="-20"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="up"> - <sequence start="0" end="3" delay="75" offsetY="-20"/> - </animation> - <animation direction="down"> - <sequence start="0" end="3" delay="75" offsetY="-20"/> - </animation> - <animation direction="right"> - <sequence start="4" end="7" delay="75" offsetY="-20"/> - </animation> - <animation direction="left"> - <sequence start="8" end="11" delay="75" offsetY="-20"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="up"> - <frame index="0" delay="50" offsetY="-24"/> - <frame index="1" delay="50" offsetY="-36"/> - <frame index="2" delay="50" offsetY="-84"/> - <frame index="3" delay="60" offsetY="-52"/> - <frame index="2" delay="60" offsetY="-36"/> - <frame index="1" delay="60" offsetY="-28"/> - <frame index="0" delay="60" offsetY="-24"/> - <end/> - </animation> - <animation direction="down"> - <frame index="0" delay="50" offsetY="-16"/> - <frame index="1" delay="50" offsetY="-4"/> - <frame index="2" delay="50" offsetY="44"/> - <frame index="3" delay="60" offsetY="12"/> - <frame index="2" delay="60" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-12"/> - <frame index="0" delay="60" offsetY="-16"/> - <end/> - </animation> - <animation direction="right"> - <frame index="4" delay="50" offsetY="-20" offsetX="4"/> - <frame index="5" delay="50" offsetY="-20" offsetX="16"/> - <frame index="6" delay="50" offsetY="-20" offsetX="64"/> - <frame index="7" delay="60" offsetY="-20" offsetX="32"/> - <frame index="6" delay="60" offsetY="-20" offsetX="16"/> - <frame index="5" delay="60" offsetY="-20" offsetX="8"/> - <frame index="4" delay="60" offsetY="-20" offsetX="4"/> - <end/> - </animation> - <animation direction="left"> - <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> - <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> - <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> - <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> - <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> - <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> - <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="12" delay="70" offsetY="-19" offsetX="2"/> - <frame index="13" delay="70" offsetY="-18" offsetX="4"/> - <frame index="14" delay="70" offsetY="-17" offsetX="8"/> - <frame index="13" delay="70" offsetY="-16" offsetX="10"/> - <frame index="12" delay="75" offsetY="-15" offsetX="8"/> - <frame index="13" delay="75" offsetY="-14" offsetX="4"/> - <frame index="14" delay="75" offsetY="-13" offsetX="2"/> - <frame index="13" delay="75" offsetY="-12" offsetX="0"/> - <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> - <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> - <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> - <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> - <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> - <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> - <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> - <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> - <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> - <frame index="13" delay="90" offsetY="-2" offsetX="0"/> - <frame index="14" delay="90" offsetY="-1" offsetX="2"/> - <frame index="15" delay="5000" offsetY="0" offsetX="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/cave-maggot-giant.png b/graphics/sprites/monsters/cave-maggot-giant.png Binary files differdeleted file mode 100644 index fc059d19..00000000 --- a/graphics/sprites/monsters/cave-maggot-giant.png +++ /dev/null diff --git a/graphics/sprites/monsters/cave-maggot-giant.xml b/graphics/sprites/monsters/cave-maggot-giant.xml deleted file mode 100644 index c4a63558..00000000 --- a/graphics/sprites/monsters/cave-maggot-giant.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/cave-maggot-giant.png|W" width="58" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="10"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="29"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/cave-maggot.png b/graphics/sprites/monsters/cave-maggot.png Binary files differdeleted file mode 100644 index fd403034..00000000 --- a/graphics/sprites/monsters/cave-maggot.png +++ /dev/null diff --git a/graphics/sprites/monsters/cave-maggot.xml b/graphics/sprites/monsters/cave-maggot.xml deleted file mode 100644 index ce7e9ffe..00000000 --- a/graphics/sprites/monsters/cave-maggot.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/cave-maggot.png|W" width="20" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-11"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="150" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="150" offsetY="-11"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="150" offsetY="-10"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="150" offsetY="-11"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="150" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="150" offsetY="-11"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="150" offsetY="-10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="150" offsetY="-11"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/christmas-mouboo.png b/graphics/sprites/monsters/christmas-mouboo.png Binary files differdeleted file mode 100644 index 7bb48763..00000000 --- a/graphics/sprites/monsters/christmas-mouboo.png +++ /dev/null diff --git a/graphics/sprites/monsters/christmas-mouboo.xml b/graphics/sprites/monsters/christmas-mouboo.xml deleted file mode 100644 index 074acefb..00000000 --- a/graphics/sprites/monsters/christmas-mouboo.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="60" variant_offset="1"> - <imageset name="mob" src="graphics/sprites/monsters/christmas-mouboo.png" width="80" height="80"/> - <include file="monsters/mouboo.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/clover.png b/graphics/sprites/monsters/clover.png Binary files differdeleted file mode 100644 index 2aaa4f53..00000000 --- a/graphics/sprites/monsters/clover.png +++ /dev/null diff --git a/graphics/sprites/monsters/clover.xml b/graphics/sprites/monsters/clover.xml deleted file mode 100644 index a3976baf..00000000 --- a/graphics/sprites/monsters/clover.xml +++ /dev/null @@ -1,14 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/clover.png" width="30" height="30"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="1"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/crafty.png b/graphics/sprites/monsters/crafty.png Binary files differdeleted file mode 100644 index 7ddba6da..00000000 --- a/graphics/sprites/monsters/crafty.png +++ /dev/null diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml deleted file mode 100644 index c06457fe..00000000 --- a/graphics/sprites/monsters/crafty.xml +++ /dev/null @@ -1,156 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid -Copyleft (C) 2015 Evol Online --> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="16" delay="180" offsetY="3"/> - <sequence start="17" end="19" delay="90" offsetY="3"/> - <frame index="1" delay="80" offsetY="1"/> - <jump action="stand"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="90" offsetY="-1"/> - <frame index="1" delay="80" offsetY="2"/> - <frame index="2" delay="80" offsetY="4"/> - </animation> - <animation direction="right"> - <frame index="4" delay="90" offsetY="-1" offsetX="2"/> - <frame index="5" delay="60" offsetY="2"/> - <frame index="6" delay="80" offsetY="4" offsetX="-2"/> - <frame index="5" delay="60" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="8" delay="90" offsetY="-1"/> - <frame index="9" delay="80" offsetY="2"/> - <frame index="10" delay="80" offsetY="4"/> - </animation> - <animation direction="left"> - <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> - <frame index="13" delay="60" offsetY="2"/> - <frame index="14" delay="80" offsetY="4" offsetX="2"/> - <frame index="13" delay="60" offsetY="2"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <frame index="0" delay="60" offsetY="-1"/> - <frame index="1" delay="50" offsetY="3"/> - <frame index="2" delay="50" offsetY="6"/> - <frame index="0" delay="60" offsetY="7"/> - <frame index="1" delay="50" offsetY="11"/> - <frame index="2" delay="50" offsetY="17"/> - <frame index="0" delay="60" offsetY="17"/> - <frame index="1" delay="50" offsetY="14"/> - <frame index="2" delay="50" offsetY="8"/> - <frame index="1" delay="60" offsetY="4"/> - <end/> - </animation> - <animation direction="right"> - <!-- Fall --> - <frame index="4" delay="30" offsetY="-1"/> - <frame index="4" delay="30" offsetY="2" offsetX="4"/> - <frame index="5" delay="40" offsetY="4" offsetX="8"/> - <frame index="6" delay="50" offsetY="4" offsetX="8"/> - <frame index="5" delay="30" offsetY="8" offsetX="12"/> - <frame index="4" delay="30" offsetY="8" offsetX="16"/> - <!-- Bite --> - <frame index="5" delay="40" offsetY="10" offsetX="12"/> - <frame index="6" delay="50" offsetY="10" offsetX="12"/> - <frame index="5" delay="30" offsetY="12" offsetX="16"/> - <!-- Fly back to current pos --> - <frame index="4" delay="50" offsetY="11" offsetX="14"/> - <frame index="5" delay="40" offsetY="8" offsetX="10"/> - <frame index="6" delay="50" offsetY="6" offsetX="7"/> - <frame index="5" delay="30" offsetY="3" offsetX="4"/> - <frame index="4" delay="40" offsetY="2" offsetX="1"/> - <end/> - </animation> - <animation direction="up"> - <frame index="8" delay="60" offsetY="-1"/> - <frame index="9" delay="50" offsetY="2"/> - <frame index="10" delay="50" offsetY="4"/> - <frame index="8" delay="60" offsetY="1"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="8" delay="60" offsetY="2"/> - <frame index="9" delay="50" offsetY="4"/> - <frame index="10" delay="50" offsetY="6"/> - <frame index="9" delay="60" offsetY="2"/> - <end/> - </animation> - <animation direction="left"> - <!-- Fall --> - <frame index="12" delay="30" offsetY="-1"/> - <frame index="12" delay="30" offsetY="2" offsetX="-4"/> - <frame index="13" delay="40" offsetY="4" offsetX="-8"/> - <frame index="14" delay="50" offsetY="4" offsetX="-8"/> - <frame index="13" delay="30" offsetY="8" offsetX="-12"/> - <frame index="12" delay="30" offsetY="8" offsetX="-16"/> - <!-- Bite --> - <frame index="13" delay="40" offsetY="10" offsetX="-12"/> - <frame index="14" delay="50" offsetY="10" offsetX="-12"/> - <frame index="13" delay="30" offsetY="12" offsetX="-16"/> - <!-- Fly back to current pos --> - <frame index="12" delay="50" offsetY="11" offsetX="-14"/> - <frame index="13" delay="40" offsetY="8" offsetX="-10"/> - <frame index="14" delay="50" offsetY="6" offsetX="-7"/> - <frame index="13" delay="30" offsetY="3" offsetX="-4"/> - <frame index="12" delay="40" offsetY="2" offsetX="-1"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <frame index="3" offsetY="10" delay="10"/> - <frame index="3" offsetY="20" delay="10"/> - <frame index="3" offsetY="30" delay="10"/> - <frame index="3" offsetY="40"/> - </animation> - <animation direction="right"> - <frame index="7" offsetY="10" delay="10"/> - <frame index="7" offsetY="20" delay="10"/> - <frame index="7" offsetY="30" delay="10"/> - <frame index="7" offsetY="40"/> - </animation> - <animation direction="up"> - <frame index="11" offsetY="10" delay="10"/> - <frame index="11" offsetY="20" delay="10"/> - <frame index="11" offsetY="30" delay="10"/> - <frame index="11" offsetY="40"/> - </animation> - <animation direction="left"> - <frame index="15" offsetY="10" delay="10"/> - <frame index="15" offsetY="20" delay="10"/> - <frame index="15" offsetY="30" delay="10"/> - <frame index="15" offsetY="40"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/demon.png b/graphics/sprites/monsters/demon.png Binary files differdeleted file mode 100644 index 229e619f..00000000 --- a/graphics/sprites/monsters/demon.png +++ /dev/null diff --git a/graphics/sprites/monsters/demon.xml b/graphics/sprites/monsters/demon.xml deleted file mode 100644 index 357b4862..00000000 --- a/graphics/sprites/monsters/demon.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/demon.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png Binary files differdeleted file mode 100644 index 29e0b7b1..00000000 --- a/graphics/sprites/monsters/dragon.png +++ /dev/null diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml deleted file mode 100644 index 256c4ed9..00000000 --- a/graphics/sprites/monsters/dragon.xml +++ /dev/null @@ -1,46 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1000" offsetY="10"/> - <frame index="1" delay="250" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="8" delay="1000" offsetY="10"/> - <frame index="9" delay="250" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="16" delay="1000" offsetY="10"/> - <frame index="17" delay="250" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="24" delay="1000" offsetY="10"/> - <frame index="25" delay="250" offsetY="10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="10" end="15" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="18" end="23" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="26" end="31" delay="100" offsetY="10"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="32" offsetY="10"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png Binary files differdeleted file mode 100644 index 719aa8ec..00000000 --- a/graphics/sprites/monsters/duck.png +++ /dev/null diff --git a/graphics/sprites/monsters/duck.xml b/graphics/sprites/monsters/duck.xml deleted file mode 100644 index 209c0774..00000000 --- a/graphics/sprites/monsters/duck.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="10"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="3" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="11" end="13" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="21" end="23" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="31" end="33" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="29"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/element-ball.png b/graphics/sprites/monsters/element-ball.png Binary files differdeleted file mode 100644 index a626fb0b..00000000 --- a/graphics/sprites/monsters/element-ball.png +++ /dev/null diff --git a/graphics/sprites/monsters/element-ball.xml b/graphics/sprites/monsters/element-ball.xml deleted file mode 100644 index dfdcdab7..00000000 --- a/graphics/sprites/monsters/element-ball.xml +++ /dev/null @@ -1,121 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/element-ball.png|W" width="50" height="80"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="2" delay="90"/> - <frame index="3" delay="90"/> - <frame index="4" delay="90"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="90"/> - <frame index="10" delay="90"/> - <frame index="11" delay="90"/> - <frame index="12" delay="90"/> - <frame index="13" delay="90"/> - <frame index="14" delay="90"/> - <frame index="15" delay="90"/> - <frame index="16" delay="90"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="0" delay="55" offsetY="1"/> - <frame index="0" delay="55" offsetY="2"/> - <frame index="0" delay="45" offsetY="3"/> - <frame index="0" delay="45" offsetY="4"/> - <frame index="0" delay="45" offsetY="5"/> - <frame index="0" delay="45" offsetY="6"/> - <frame index="0" delay="35" offsetY="7"/> - <frame index="0" delay="35" offsetY="8"/> - <frame index="0" delay="25" offsetY="9"/> - <frame index="0" delay="25" offsetY="10"/> - <frame index="0" delay="25" offsetY="11"/> - <frame index="0" delay="25" offsetY="12"/> - <frame index="0" delay="25" offsetY="13"/> - <frame index="0" delay="15" offsetY="14"/> - <frame index="0" delay="15" offsetY="15"/> - <frame index="40" delay="140" offsetY="15"/> - <frame index="41" delay="140" offsetY="15"/> - <frame index="42" delay="140" offsetY="15"/> - <frame index="43" delay="140" offsetY="15"/> - <frame index="44" delay="140" offsetY="15"/> - <frame index="45" delay="110" offsetY="15"/> - <frame index="46" delay="110" offsetY="15"/> - <frame index="47" delay="110" offsetY="15"/> - <frame index="48" delay="110" offsetY="15"/> - <frame index="49" delay="110" offsetY="15"/> - <frame index="17"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="20" delay="80"/> - <frame index="21" delay="80"/> - <frame index="22" delay="80"/> - <frame index="23" delay="80"/> - <frame index="24" delay="80"/> - <frame index="25" delay="80"/> - <frame index="26" delay="220"/> - <frame index="25" delay="180"/> - <frame index="24" delay="140"/> - <frame index="23" delay="100"/> - <frame index="22" delay="80"/> - <frame index="21" delay="60"/> - <frame index="20" delay="60"/> - <end/> - </animation> - <animation direction="right"> - <frame index="20" delay="80"/> - <frame index="21" delay="80"/> - <frame index="22" delay="80"/> - <frame index="23" delay="80"/> - <frame index="24" delay="80"/> - <frame index="25" delay="80"/> - <frame index="26" delay="220"/> - <frame index="25" delay="180"/> - <frame index="24" delay="140"/> - <frame index="23" delay="100"/> - <frame index="22" delay="80"/> - <frame index="21" delay="60"/> - <frame index="20" delay="60"/> - <end/> - </animation> - <animation direction="up"> - <frame index="36" delay="80"/> - <frame index="35" delay="80"/> - <frame index="34" delay="80"/> - <frame index="33" delay="80"/> - <frame index="32" delay="80"/> - <frame index="31" delay="80"/> - <frame index="30" delay="220"/> - <frame index="31" delay="180"/> - <frame index="32" delay="140"/> - <frame index="33" delay="100"/> - <frame index="34" delay="80"/> - <frame index="35" delay="60"/> - <frame index="36" delay="60"/> - <end/> - </animation> - <animation direction="left"> - <frame index="36" delay="80"/> - <frame index="35" delay="80"/> - <frame index="34" delay="80"/> - <frame index="33" delay="80"/> - <frame index="32" delay="80"/> - <frame index="31" delay="80"/> - <frame index="30" delay="220"/> - <frame index="31" delay="180"/> - <frame index="32" delay="140"/> - <frame index="33" delay="100"/> - <frame index="34" delay="80"/> - <frame index="35" delay="60"/> - <frame index="36" delay="60"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/flower.png b/graphics/sprites/monsters/flower.png Binary files differdeleted file mode 100644 index fafb5b85..00000000 --- a/graphics/sprites/monsters/flower.png +++ /dev/null diff --git a/graphics/sprites/monsters/flower.xml b/graphics/sprites/monsters/flower.xml deleted file mode 100644 index 5a385cb2..00000000 --- a/graphics/sprites/monsters/flower.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/flower.png|W;R;Y" width="58" height="45"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="3"/> - </animation> - <animation direction="left"> - <frame index="6" offsetY="3"/> - </animation> - <animation direction="up"> - <frame index="12" offsetY="3"/> - </animation> - <animation direction="right"> - <frame index="18" offsetY="3"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="5" offsetY="3"/> - </animation> - <animation direction="left"> - <frame index="11" offsetY="3"/> - </animation> - <animation direction="up"> - <frame index="17" offsetY="3"/> - </animation> - <animation direction="right"> - <frame index="23" offsetY="3"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="1" end="5" delay="75" offsetY="3"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="7" end="10" delay="75" offsetY="3"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="13" end="16" delay="75" offsetY="3"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="19" end="22" delay="75" offsetY="3"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differdeleted file mode 100644 index 7ac2e309..00000000 --- a/graphics/sprites/monsters/fluffy.png +++ /dev/null diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml deleted file mode 100644 index b28330e7..00000000 --- a/graphics/sprites/monsters/fluffy.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-6"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100" offsetY="-3"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100" offsetY="-6"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100" offsetY="-4"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100" offsetY="-6"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-6"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-6"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="175" offsetY="-3"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="175" offsetY="-6"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="175" offsetY="-4"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="175" offsetY="-6"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/ghost-pumpkin.png b/graphics/sprites/monsters/ghost-pumpkin.png Binary files differdeleted file mode 100644 index e86f6bf6..00000000 --- a/graphics/sprites/monsters/ghost-pumpkin.png +++ /dev/null diff --git a/graphics/sprites/monsters/ghost-pumpkin.xml b/graphics/sprites/monsters/ghost-pumpkin.xml deleted file mode 100644 index 85b76e93..00000000 --- a/graphics/sprites/monsters/ghost-pumpkin.xml +++ /dev/null @@ -1,42 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/ghost-pumpkin.png" width="60" height="60"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="0" end="2" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="3" end="5" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="6" end="8" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="9" end="11" delay="200"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="12" end="14" delay="200"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="15" end="17" delay="200"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="18" end="20" delay="200"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="21" end="23" delay="200"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="24" end="28" delay="200"/> - <frame index="28" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/goblin-fire.png b/graphics/sprites/monsters/goblin-fire.png Binary files differdeleted file mode 100644 index b52d274e..00000000 --- a/graphics/sprites/monsters/goblin-fire.png +++ /dev/null diff --git a/graphics/sprites/monsters/goblin-fire.xml b/graphics/sprites/monsters/goblin-fire.xml deleted file mode 100644 index 3365c0bf..00000000 --- a/graphics/sprites/monsters/goblin-fire.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/goblin-fire.png" width="60" height="43"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="6" offsetY="-8"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="6" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="6" offsetY="-8"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/goblin-ice.png b/graphics/sprites/monsters/goblin-ice.png Binary files differdeleted file mode 100644 index 10f08872..00000000 --- a/graphics/sprites/monsters/goblin-ice.png +++ /dev/null diff --git a/graphics/sprites/monsters/goblin-ice.xml b/graphics/sprites/monsters/goblin-ice.xml deleted file mode 100644 index 6359ef5a..00000000 --- a/graphics/sprites/monsters/goblin-ice.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/goblin-ice.png" width="60" height="43"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="6" offsetY="-8"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetX="-6" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="6" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="6" offsetY="-8"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/golem-red.png b/graphics/sprites/monsters/golem-red.png Binary files differdeleted file mode 100644 index 47a9c7e0..00000000 --- a/graphics/sprites/monsters/golem-red.png +++ /dev/null diff --git a/graphics/sprites/monsters/golem-red.xml b/graphics/sprites/monsters/golem-red.xml deleted file mode 100644 index be5d8eeb..00000000 --- a/graphics/sprites/monsters/golem-red.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="-4"/> - <include file="monsters/golem.xml"/> -</sprite> diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png Binary files differdeleted file mode 100644 index b4eea99f..00000000 --- a/graphics/sprites/monsters/golem.png +++ /dev/null diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml deleted file mode 100644 index a10d06d6..00000000 --- a/graphics/sprites/monsters/golem.xml +++ /dev/null @@ -1,150 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha -Copyright (C) 2011-2020 Evol Online --> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <frame index="214" delay="60"/> - <frame index="213" delay="60"/> - <frame index="212" delay="60"/> - <frame index="211" delay="60"/> - <frame index="210" delay="60"/> - <frame index="209" delay="60"/> - <frame index="208" delay="60"/> - <frame index="207" delay="60"/> - <frame index="206" delay="60"/> - <frame index="205" delay="60"/> - <frame index="204" delay="60"/> - <end/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downright"> - <frame index="1"/> - </animation> - <animation direction="right"> - <frame index="2"/> - </animation> - <animation direction="upright"> - <frame index="3"/> - </animation> - <animation direction="up"> - <frame index="4"/> - </animation> - <animation direction="upleft"> - <frame index="5"/> - </animation> - <animation direction="left"> - <frame index="6"/> - </animation> - <animation direction="downleft"> - <frame index="7"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="12" end="23" delay="120"/> - </animation> - <animation direction="downright"> - <sequence start="24" end="35" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="36" end="47" delay="120"/> - </animation> - <animation direction="upright"> - <sequence start="48" end="59" delay="120"/> - </animation> - <animation direction="up"> - <sequence start="60" end="71" delay="120"/> - </animation> - <animation direction="upleft"> - <sequence start="72" end="83" delay="120"/> - </animation> - <animation direction="left"> - <sequence start="84" end="95" delay="120"/> - </animation> - <animation direction="downleft"> - <sequence start="96" end="107" delay="120"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="108" end="118" delay="80"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="120" end="130" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="132" end="142" delay="80"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="144" end="154" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="156" end="166" delay="80"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="168" end="178" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="180" end="190" delay="80"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="192" end="202" delay="80"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="204" end="214" delay="100"/> - <frame index="215"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="216" end="226" delay="100"/> - <frame index="227"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="228" end="238" delay="100"/> - <frame index="239"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="240" end="250" delay="100"/> - <frame index="255"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="252" end="262" delay="100"/> - <frame index="263"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="264" end="274" delay="100"/> - <frame index="275"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="276" end="286" delay="100"/> - <frame index="287"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="288" end="298" delay="100"/> - <frame index="299"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/grinchboo.png b/graphics/sprites/monsters/grinchboo.png Binary files differdeleted file mode 100644 index c165e8db..00000000 --- a/graphics/sprites/monsters/grinchboo.png +++ /dev/null diff --git a/graphics/sprites/monsters/grinchboo.xml b/graphics/sprites/monsters/grinchboo.xml deleted file mode 100644 index 9563eb4d..00000000 --- a/graphics/sprites/monsters/grinchboo.xml +++ /dev/null @@ -1,60 +0,0 @@ -<?xml version="1.0"?> -<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva -Copyright (C) 2020 The Mana World --> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/grinchboo.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png Binary files differdeleted file mode 100644 index 547eb840..00000000 --- a/graphics/sprites/monsters/larvespa.png +++ /dev/null diff --git a/graphics/sprites/monsters/larvespa.xml b/graphics/sprites/monsters/larvespa.xml deleted file mode 100644 index a431f679..00000000 --- a/graphics/sprites/monsters/larvespa.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="27" delay="150"/> - </animation> - <animation direction="left"> - <frame index="0" delay="150"/> - </animation> - <animation direction="up"> - <frame index="9" delay="150"/> - </animation> - <animation direction="right"> - <frame index="18" delay="150"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="27" end="31" delay="150"/> - </animation> - <animation direction="left"> - <sequence start="0" end="4" delay="150"/> - </animation> - <animation direction="up"> - <sequence start="9" end="13" delay="150"/> - </animation> - <animation direction="right"> - <sequence start="18" end="22" delay="150"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="right"> - <frame index="26" delay="0"/> - </animation> - <animation direction="down"> - <frame index="35" delay="0"/> - </animation> - <animation direction="left"> - <frame index="8" delay="0"/> - </animation> - <animation direction="up"> - <frame index="17" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="32" end="34" delay="150"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="5" end="7" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="14" end="16" delay="150"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="23" end="25" delay="150"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/lizard.png b/graphics/sprites/monsters/lizard.png Binary files differdeleted file mode 100644 index 8a50d4af..00000000 --- a/graphics/sprites/monsters/lizard.png +++ /dev/null diff --git a/graphics/sprites/monsters/lizard.xml b/graphics/sprites/monsters/lizard.xml deleted file mode 100644 index 9558904e..00000000 --- a/graphics/sprites/monsters/lizard.xml +++ /dev/null @@ -1,58 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/lizard.png|W" width="80" height="56"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="26"/> - </animation> - <animation direction="left"> - <frame index="14"/> - </animation> - <animation direction="up"> - <frame index="38"/> - </animation> - <animation direction="right"> - <frame index="2"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="24" end="29" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="12" end="17" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="36" end="41" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="0" end="5" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="11" delay="100"/> - <frame index="23" delay="100"/> - <frame index="35" delay="100"/> - <frame index="47" delay="5000"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="30" end="34" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="18" end="22" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="42" end="46" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="6" end="10" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/logmonster.png b/graphics/sprites/monsters/logmonster.png Binary files differdeleted file mode 100644 index b0a14c16..00000000 --- a/graphics/sprites/monsters/logmonster.png +++ /dev/null diff --git a/graphics/sprites/monsters/logmonster.xml b/graphics/sprites/monsters/logmonster.xml deleted file mode 100644 index 5cd3c847..00000000 --- a/graphics/sprites/monsters/logmonster.xml +++ /dev/null @@ -1,66 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/logmonster.png" width="45" height="43"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="100"/> - <frame index="1" delay="100"/> - <frame index="0" delay="100"/> - <frame index="1" delay="3500"/> - <frame index="0" delay="100"/> - <frame index="1" delay="4000"/> - </animation> - <animation direction="right"> - <frame index="18" delay="100"/> - <frame index="19" delay="100"/> - <frame index="18" delay="100"/> - <frame index="19" delay="3500"/> - <frame index="18" delay="100"/> - <frame index="19" delay="4000"/> - </animation> - <animation direction="up"> - <frame index="6"/> - </animation> - <animation direction="left"> - <frame index="12"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="2" end="5" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="20" end="23" delay="120"/> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="120"/> - </animation> - <animation direction="left"> - <sequence start="14" end="17" delay="120"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="24" end="29" delay="400"/> - <frame index="29" delay="5000"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="34" end="35" delay="120"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="46" end="47" delay="120"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="40" end="41" delay="120"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="52" end="53" delay="120"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/lovely-maggot.png b/graphics/sprites/monsters/lovely-maggot.png Binary files differdeleted file mode 100644 index 92a501e7..00000000 --- a/graphics/sprites/monsters/lovely-maggot.png +++ /dev/null diff --git a/graphics/sprites/monsters/lovely-maggot.xml b/graphics/sprites/monsters/lovely-maggot.xml deleted file mode 100644 index b73ef7c7..00000000 --- a/graphics/sprites/monsters/lovely-maggot.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/lovely-maggot.png|S" width="20" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-11"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="150" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="150" offsetY="-11"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="150" offsetY="-10"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="150" offsetY="-11"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="150" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="150" offsetY="-11"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="150" offsetY="-10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="150" offsetY="-11"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/maggot-giant.png b/graphics/sprites/monsters/maggot-giant.png Binary files differdeleted file mode 100644 index ae97770f..00000000 --- a/graphics/sprites/monsters/maggot-giant.png +++ /dev/null diff --git a/graphics/sprites/monsters/maggot-giant.xml b/graphics/sprites/monsters/maggot-giant.xml deleted file mode 100644 index 78fdf8ee..00000000 --- a/graphics/sprites/monsters/maggot-giant.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/maggot-giant.png" width="58" height="46"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="10"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="29"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png Binary files differdeleted file mode 100644 index 93b829cf..00000000 --- a/graphics/sprites/monsters/maggot.png +++ /dev/null diff --git a/graphics/sprites/monsters/maggot.xml b/graphics/sprites/monsters/maggot.xml deleted file mode 100644 index fa093e05..00000000 --- a/graphics/sprites/monsters/maggot.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/maggot.png" width="20" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-11"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="150" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="150" offsetY="-11"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="150" offsetY="-10"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="150" offsetY="-11"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="150" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="150" offsetY="-11"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="150" offsetY="-10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="150" offsetY="-11"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mana-bug.png b/graphics/sprites/monsters/mana-bug.png Binary files differdeleted file mode 100644 index 2843a562..00000000 --- a/graphics/sprites/monsters/mana-bug.png +++ /dev/null diff --git a/graphics/sprites/monsters/mana-bug.xml b/graphics/sprites/monsters/mana-bug.xml deleted file mode 100644 index 37319dbb..00000000 --- a/graphics/sprites/monsters/mana-bug.xml +++ /dev/null @@ -1,122 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/mana-bug.png|W" width="16" height="16"/> - <action name="stand" imageset="base"> - <animation direction="up"> - <sequence start="0" end="1" delay="6" offsetY="-20"/> - </animation> - <animation direction="down"> - <sequence start="12" end="13" delay="6" offsetY="-20"/> - </animation> - <animation direction="right"> - <sequence start="4" end="5" delay="6" offsetY="-20"/> - </animation> - <animation direction="left"> - <sequence start="8" end="9" delay="6" offsetY="-20"/> - </animation> - <animation direction="upright"> - <sequence start="2" end="3" delay="6" offsetY="-20"/> - </animation> - <animation direction="upleft"> - <sequence start="6" end="7" delay="6" offsetY="-20"/> - </animation> - <animation direction="downright"> - <sequence start="10" end="11" delay="6" offsetY="-20"/> - </animation> - <animation direction="downleft"> - <sequence start="14" end="15" delay="6" offsetY="-20"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="up"> - <sequence start="0" end="1" delay="7" offsetY="-20"/> - </animation> - <animation direction="down"> - <sequence start="12" end="13" delay="7" offsetY="-20"/> - </animation> - <animation direction="right"> - <sequence start="4" end="5" delay="7" offsetY="-20"/> - </animation> - <animation direction="left"> - <sequence start="8" end="9" delay="7" offsetY="-20"/> - </animation> - <animation direction="upright"> - <sequence start="2" end="3" delay="7" offsetY="-20"/> - </animation> - <animation direction="upleft"> - <sequence start="6" end="7" delay="7" offsetY="-20"/> - </animation> - <animation direction="downright"> - <sequence start="10" end="11" delay="7" offsetY="-20"/> - </animation> - <animation direction="downleft"> - <sequence start="14" end="15" delay="7" offsetY="-20"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="up"> - <frame index="0" delay="50" offsetY="-24"/> - <frame index="1" delay="50" offsetY="-36"/> - <frame index="2" delay="50" offsetY="-84"/> - <frame index="3" delay="60" offsetY="-52"/> - <frame index="2" delay="60" offsetY="-36"/> - <frame index="1" delay="60" offsetY="-28"/> - <frame index="0" delay="60" offsetY="-24"/> - <end/> - </animation> - <animation direction="down"> - <frame index="0" delay="50" offsetY="-16"/> - <frame index="1" delay="50" offsetY="-4"/> - <frame index="2" delay="50" offsetY="44"/> - <frame index="3" delay="60" offsetY="12"/> - <frame index="2" delay="60" offsetY="-4"/> - <frame index="1" delay="60" offsetY="-12"/> - <frame index="0" delay="60" offsetY="-16"/> - <end/> - </animation> - <animation direction="right"> - <frame index="4" delay="50" offsetY="-20" offsetX="4"/> - <frame index="5" delay="50" offsetY="-20" offsetX="16"/> - <frame index="6" delay="50" offsetY="-20" offsetX="64"/> - <frame index="7" delay="60" offsetY="-20" offsetX="32"/> - <frame index="6" delay="60" offsetY="-20" offsetX="16"/> - <frame index="5" delay="60" offsetY="-20" offsetX="8"/> - <frame index="4" delay="60" offsetY="-20" offsetX="4"/> - <end/> - </animation> - <animation direction="left"> - <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> - <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> - <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> - <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> - <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> - <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> - <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="12" delay="70" offsetY="-19" offsetX="2"/> - <frame index="13" delay="70" offsetY="-18" offsetX="4"/> - <frame index="14" delay="70" offsetY="-17" offsetX="8"/> - <frame index="13" delay="70" offsetY="-16" offsetX="10"/> - <frame index="12" delay="75" offsetY="-15" offsetX="8"/> - <frame index="13" delay="75" offsetY="-14" offsetX="4"/> - <frame index="14" delay="75" offsetY="-13" offsetX="2"/> - <frame index="13" delay="75" offsetY="-12" offsetX="0"/> - <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> - <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> - <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> - <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> - <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> - <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> - <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> - <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> - <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> - <frame index="13" delay="90" offsetY="-2" offsetX="0"/> - <frame index="14" delay="90" offsetY="-1" offsetX="2"/> - <frame index="15" delay="5000" offsetY="0" offsetX="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mana-ghost.png b/graphics/sprites/monsters/mana-ghost.png Binary files differdeleted file mode 100644 index 0983cd33..00000000 --- a/graphics/sprites/monsters/mana-ghost.png +++ /dev/null diff --git a/graphics/sprites/monsters/mana-ghost.xml b/graphics/sprites/monsters/mana-ghost.xml deleted file mode 100644 index ada1522a..00000000 --- a/graphics/sprites/monsters/mana-ghost.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/mana-ghost.png" width="50" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="right"> - <frame index="30"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="left"> - <frame index="10"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="4" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="30" end="34" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="20" end="24" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="10" end="14" delay="200"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="0" end="8" delay="150"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="30" end="38" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="20" end="28" delay="150"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="10" end="18" delay="150"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" delay="0"/> - </animation> - <animation direction="right"> - <frame index="39" delay="0"/> - </animation> - <animation direction="up"> - <frame index="29" delay="0"/> - </animation> - <animation direction="left"> - <frame index="19" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png Binary files differdeleted file mode 100644 index 956b636c..00000000 --- a/graphics/sprites/monsters/moggun.png +++ /dev/null diff --git a/graphics/sprites/monsters/moggun.xml b/graphics/sprites/monsters/moggun.xml deleted file mode 100644 index 49b90477..00000000 --- a/graphics/sprites/monsters/moggun.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="14"/> - </animation> - <animation direction="left"> - <frame index="7"/> - </animation> - <animation direction="up"> - <frame index="21"/> - </animation> - <animation direction="right"> - <frame index="0"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="14" end="17" delay="120"/> - </animation> - <animation direction="left"> - <sequence start="7" end="10" delay="120"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="0" end="3" delay="120"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="20" delay="900"/> - </animation> - <animation direction="left"> - <frame index="13" delay="900"/> - </animation> - <animation direction="up"> - <frame index="27" delay="900"/> - </animation> - <animation direction="right"> - <frame index="6" delay="900"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="18" end="19" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="11" end="12" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="26" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="4" end="5" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png Binary files differdeleted file mode 100644 index 27b21fdd..00000000 --- a/graphics/sprites/monsters/moonshroom.png +++ /dev/null diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/moonshroom.xml deleted file mode 100644 index be815e17..00000000 --- a/graphics/sprites/monsters/moonshroom.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="left"> - <frame index="10" offsetX="5" offsetY="-10"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="7" offsetY="-10"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="left"> - <frame index="19" offsetX="5" offsetY="-10"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="7" offsetY="-10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/moubi.png b/graphics/sprites/monsters/moubi.png Binary files differdeleted file mode 100644 index 5873f24b..00000000 --- a/graphics/sprites/monsters/moubi.png +++ /dev/null diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml deleted file mode 100644 index 6e4f2100..00000000 --- a/graphics/sprites/monsters/moubi.xml +++ /dev/null @@ -1,60 +0,0 @@ -<?xml version="1.0"?> -<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva -Copyright (C) 2016-2020 Evol Online --> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mouboo-demonic.png b/graphics/sprites/monsters/mouboo-demonic.png Binary files differdeleted file mode 100644 index 6dfb90c8..00000000 --- a/graphics/sprites/monsters/mouboo-demonic.png +++ /dev/null diff --git a/graphics/sprites/monsters/mouboo-demonic.xml b/graphics/sprites/monsters/mouboo-demonic.xml deleted file mode 100644 index d3d11834..00000000 --- a/graphics/sprites/monsters/mouboo-demonic.xml +++ /dev/null @@ -1,58 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/mouboo-demonic.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png Binary files differdeleted file mode 100644 index 68a39d3a..00000000 --- a/graphics/sprites/monsters/mouboo.png +++ /dev/null diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml deleted file mode 100644 index bca5a93e..00000000 --- a/graphics/sprites/monsters/mouboo.xml +++ /dev/null @@ -1,58 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="60" variant_offset="1"> - <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="15"/> - </animation> - <animation direction="up"> - <frame index="30"/> - </animation> - <animation direction="right"> - <frame index="45"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="16" end="21" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="31" end="36" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="46" end="51" delay="75"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="7" end="13" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="22" end="28" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="37" end="43" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="52" end="58" delay="75"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation> - <frame index="14" delay="150"/> - <frame index="29" delay="150"/> - <frame index="44" delay="150"/> - <frame index="59" delay="5150"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mushroom-red.png b/graphics/sprites/monsters/mushroom-red.png Binary files differdeleted file mode 100644 index 743d83e7..00000000 --- a/graphics/sprites/monsters/mushroom-red.png +++ /dev/null diff --git a/graphics/sprites/monsters/mushroom-red.xml b/graphics/sprites/monsters/mushroom-red.xml deleted file mode 100644 index dc669756..00000000 --- a/graphics/sprites/monsters/mushroom-red.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/mushroom-red.png" width="42" height="33"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="left"> - <frame index="10" offsetX="5" offsetY="-10"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="7" offsetY="-10"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="left"> - <frame index="19" offsetX="5" offsetY="-10"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="7" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="7" offsetY="-10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetX="7" offsetY="-10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetX="5" offsetY="-10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetX="7" offsetY="-10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="7" offsetY="-10"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mushroom-spiky.png b/graphics/sprites/monsters/mushroom-spiky.png Binary files differdeleted file mode 100644 index 78ac875d..00000000 --- a/graphics/sprites/monsters/mushroom-spiky.png +++ /dev/null diff --git a/graphics/sprites/monsters/mushroom-spiky.xml b/graphics/sprites/monsters/mushroom-spiky.xml deleted file mode 100644 index 1800abdc..00000000 --- a/graphics/sprites/monsters/mushroom-spiky.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/mushroom-spiky.png" width="42" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetY="-8"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetY="-8"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mushroom-void.png b/graphics/sprites/monsters/mushroom-void.png Binary files differdeleted file mode 100644 index 83781962..00000000 --- a/graphics/sprites/monsters/mushroom-void.png +++ /dev/null diff --git a/graphics/sprites/monsters/mushroom-void.xml b/graphics/sprites/monsters/mushroom-void.xml deleted file mode 100644 index 7d052b88..00000000 --- a/graphics/sprites/monsters/mushroom-void.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/mushroom-void.png" width="42" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetY="-8"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetY="-8"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differdeleted file mode 100644 index 5187132a..00000000 --- a/graphics/sprites/monsters/mushroom-wicked.png +++ /dev/null diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml deleted file mode 100644 index d7cc3581..00000000 --- a/graphics/sprites/monsters/mushroom-wicked.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetY="-8"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetY="-8"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-8"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-8"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="1" offsetY="-8"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="-8"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differdeleted file mode 100644 index 003d2e1a..00000000 --- a/graphics/sprites/monsters/nutcracker.png +++ /dev/null diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml deleted file mode 100644 index 2569b3d6..00000000 --- a/graphics/sprites/monsters/nutcracker.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="72" variant_offset="1"> - <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/penguin.png b/graphics/sprites/monsters/penguin.png Binary files differdeleted file mode 100644 index 1100a3f4..00000000 --- a/graphics/sprites/monsters/penguin.png +++ /dev/null diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml deleted file mode 100644 index 374f53ec..00000000 --- a/graphics/sprites/monsters/penguin.xml +++ /dev/null @@ -1,94 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1500"/> - <frame index="2" delay="200"/> - </animation> - <animation direction="left"> - <frame index="44" delay="1500"/> - <frame index="46" delay="200"/> - </animation> - <animation direction="up"> - <frame index="32" delay="1500"/> - <frame index="34" delay="200"/> - </animation> - <animation direction="right"> - <frame index="20" delay="1500"/> - <frame index="22" delay="200"/> - </animation> - <animation direction="downleft"> - <frame index="56" delay="1500"/> - <frame index="58" delay="200"/> - </animation> - <animation direction="downright"> - <frame index="8" delay="1500"/> - <frame index="10" delay="200"/> - </animation> - <animation direction="upleft"> - <frame index="40" delay="1500"/> - <frame index="42" delay="200"/> - </animation> - <animation direction="upright"> - <frame index="24" delay="1500"/> - <frame index="26" delay="200"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="44" end="47" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="32" end="35" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="20" end="23" delay="200"/> - </animation> - <animation direction="downleft"> - <sequence start="56" end="59" delay="200"/> - </animation> - <animation direction="downright"> - <sequence start="8" end="11" delay="200"/> - </animation> - <animation direction="upleft"> - <sequence start="40" end="43" delay="200"/> - </animation> - <animation direction="upright"> - <sequence start="24" end="27" delay="200"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="0" delay="100"/> - <frame index="8" delay="100"/> - <frame index="16" delay="100"/> - <frame index="24" delay="100"/> - <frame index="32" delay="100"/> - <frame index="40" delay="100"/> - <frame index="48" delay="100"/> - <frame index="56" delay="5000"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="1" end="2" delay="10" offsetY="-5"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="45" end="46" delay="10" offsetY="-5"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="33" end="34" delay="10" offsetY="-5"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="20" end="21" delay="10" offsetY="-5"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/pinkie.png b/graphics/sprites/monsters/pinkie.png Binary files differdeleted file mode 100644 index 6621c89d..00000000 --- a/graphics/sprites/monsters/pinkie.png +++ /dev/null diff --git a/graphics/sprites/monsters/pinkie.xml b/graphics/sprites/monsters/pinkie.xml deleted file mode 100644 index 5069c612..00000000 --- a/graphics/sprites/monsters/pinkie.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/pinkie.png" width="50" height="42"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-12"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-12"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetY="-12"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetY="-12"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetY="-12"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetY="-12"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-12"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-12"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-12"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-12"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="-12"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetY="-12"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png Binary files differdeleted file mode 100644 index 4e6d7fc3..00000000 --- a/graphics/sprites/monsters/plant.png +++ /dev/null diff --git a/graphics/sprites/monsters/plant.xml b/graphics/sprites/monsters/plant.xml deleted file mode 100644 index a7c2fd82..00000000 --- a/graphics/sprites/monsters/plant.xml +++ /dev/null @@ -1,14 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/plant.png|W" width="46" height="42"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="1"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/psi-brain.png b/graphics/sprites/monsters/psi-brain.png Binary files differdeleted file mode 100644 index 662f7717..00000000 --- a/graphics/sprites/monsters/psi-brain.png +++ /dev/null diff --git a/graphics/sprites/monsters/psi-brain.xml b/graphics/sprites/monsters/psi-brain.xml deleted file mode 100644 index 2fef27a3..00000000 --- a/graphics/sprites/monsters/psi-brain.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="64" height="67"/> - <action name="default" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="125"/> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="125"/> - </animation> - <animation direction="up"> - <sequence start="6" end="9" delay="125"/> - </animation> - <animation direction="left"> - <sequence start="18" end="21" delay="125"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="24" end="27" delay="200"/> - <frame index="27" delay="0"/> - </animation> - <animation direction="right"> - <sequence start="24" end="27" delay="200"/> - <frame index="27" delay="0"/> - </animation> - <animation direction="up"> - <sequence start="24" end="27" delay="200"/> - <frame index="27" delay="0"/> - </animation> - <animation direction="left"> - <sequence start="24" end="27" delay="200"/> - <frame index="27" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/psi-bubble.xml b/graphics/sprites/monsters/psi-bubble.xml deleted file mode 100644 index 2183428e..00000000 --- a/graphics/sprites/monsters/psi-bubble.xml +++ /dev/null @@ -1,48 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="128" height="67"/> - <action name="default" imageset="base"> - <animation direction="down"> - <frame index="14" delay="0"/> - </animation> - <animation direction="right"> - <frame index="14" delay="0"/> - </animation> - <animation direction="up"> - <frame index="14" delay="0"/> - </animation> - <animation direction="left"> - <frame index="14" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="2" delay="100"/> - <frame index="5" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="2" delay="100"/> - <frame index="5" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" delay="100"/> - <frame index="5" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="2" delay="100"/> - <frame index="5" delay="100"/> - <frame index="8" delay="100"/> - <frame index="11" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png Binary files differdeleted file mode 100644 index 01019a62..00000000 --- a/graphics/sprites/monsters/pumpkin.png +++ /dev/null diff --git a/graphics/sprites/monsters/pumpkin.xml b/graphics/sprites/monsters/pumpkin.xml deleted file mode 100644 index a71c6ceb..00000000 --- a/graphics/sprites/monsters/pumpkin.xml +++ /dev/null @@ -1,14 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/pumpkin.png" width="50" height="50"/> - <action name="stand" imageset="base"> - <animation> - <frame index="1" offsetX="4" offsetY="3"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="0" offsetX="4" offsetY="3"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/reaper.png b/graphics/sprites/monsters/reaper.png Binary files differdeleted file mode 100644 index 59ec7d78..00000000 --- a/graphics/sprites/monsters/reaper.png +++ /dev/null diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml deleted file mode 100644 index 88b26b8e..00000000 --- a/graphics/sprites/monsters/reaper.xml +++ /dev/null @@ -1,98 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="25" delay="300"/> - <frame index="25" delay="300" offsetY="-1"/> - <frame index="25" delay="300" offsetY="-2"/> - <frame index="25" delay="300" offsetY="-1"/> - </animation> - <animation direction="left"> - <frame index="29" delay="300"/> - <frame index="29" delay="300" offsetY="-1"/> - <frame index="29" delay="300" offsetY="-2"/> - <frame index="29" delay="300" offsetY="-1"/> - </animation> - <animation direction="up"> - <frame index="19" delay="300"/> - <frame index="19" delay="300" offsetY="-1"/> - <frame index="19" delay="300" offsetY="-2"/> - <frame index="19" delay="300" offsetY="-1"/> - </animation> - <animation direction="right"> - <frame index="23" delay="300"/> - <frame index="23" delay="300" offsetY="-1"/> - <frame index="23" delay="300" offsetY="-2"/> - <frame index="23" delay="300" offsetY="-1"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="25" delay="75" offsetY="0"/> - <frame index="26" delay="75" offsetY="-1"/> - <frame index="25" delay="75" offsetY="-2"/> - <frame index="24" delay="75" offsetY="-1"/> - </animation> - <animation direction="left"> - <frame index="28" delay="75" offsetY="0"/> - <frame index="27" delay="75" offsetY="-1"/> - <frame index="28" delay="75" offsetY="-2"/> - <frame index="27" delay="75" offsetY="-1"/> - </animation> - <animation direction="up"> - <frame index="19" delay="75" offsetY="0"/> - <frame index="20" delay="75" offsetY="-1"/> - <frame index="19" delay="75" offsetY="-2"/> - <frame index="18" delay="75" offsetY="-1"/> - </animation> - <animation direction="right"> - <frame index="22" delay="75" offsetY="0"/> - <frame index="21" delay="75" offsetY="-1"/> - <frame index="22" delay="75" offsetY="-2"/> - <frame index="21" delay="75" offsetY="-1"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="75"/> - <frame index="4" delay="75"/> - <frame index="3" delay="75"/> - <frame index="2" delay="75"/> - <frame index="1" delay="75"/> - <frame index="0" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="17" delay="150" offsetY="-1"/> - <frame index="16" delay="150" offsetY="-1"/> - <frame index="15" delay="225"/> - <frame index="16" delay="150" offsetY="-1"/> - <frame index="17" delay="150" offsetY="-1"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="6" end="11" delay="75"/> - <frame index="10" delay="75"/> - <frame index="9" delay="75"/> - <frame index="8" delay="75"/> - <frame index="7" delay="75"/> - <frame index="6" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="12" delay="150" offsetY="-1"/> - <frame index="13" delay="150" offsetY="-1"/> - <frame index="14" delay="225"/> - <frame index="13" delay="150" offsetY="-1"/> - <frame index="12" delay="150" offsetY="-1"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="30" end="44" delay="150"/> - <frame index="45"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/sasquatch.png b/graphics/sprites/monsters/sasquatch.png Binary files differdeleted file mode 100644 index dbbb5e20..00000000 --- a/graphics/sprites/monsters/sasquatch.png +++ /dev/null diff --git a/graphics/sprites/monsters/sasquatch.xml b/graphics/sprites/monsters/sasquatch.xml deleted file mode 100644 index 68faf64f..00000000 --- a/graphics/sprites/monsters/sasquatch.xml +++ /dev/null @@ -1,69 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/sasquatch.png" width="80" height="80"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="3" delay="250"/> - <frame index="4" delay="250"/> - </animation> - <animation> - <frame index="10" delay="250"/> - <frame index="11" delay="250"/> - </animation> - <animation direction="up"> - <frame index="31" delay="250"/> - <frame index="34" delay="250"/> - <frame index="35" delay="250"/> - </animation> - <animation direction="right"> - <frame index="20" delay="250"/> - <frame index="21" delay="250"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="160"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="160"/> - </animation> - <animation direction="up"> - <sequence start="31" end="34" delay="160"/> - </animation> - <animation direction="right"> - <sequence start="21" end="24" delay="160"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="39"/> - </animation> - <animation direction="right"> - <frame index="29"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="105"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="105"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="35" end="38" delay="105"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="25" end="28" delay="105"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png Binary files differdeleted file mode 100644 index 05309321..00000000 --- a/graphics/sprites/monsters/scorpion.png +++ /dev/null diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml deleted file mode 100644 index 4812aefe..00000000 --- a/graphics/sprites/monsters/scorpion.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="2"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="-1" offsetY="3"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="2"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="75" offsetY="2"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="75" offsetY="2"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="75" offsetY="2"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="2"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="2"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="-1" offsetY="3"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="2"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="2"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="2"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetY="2"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png Binary files differdeleted file mode 100644 index 539a9960..00000000 --- a/graphics/sprites/monsters/serqet.png +++ /dev/null diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml deleted file mode 100644 index e0070841..00000000 --- a/graphics/sprites/monsters/serqet.xml +++ /dev/null @@ -1,68 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="22" delay="1000"/> - <frame index="23" delay="100"/> - </animation> - <animation direction="left"> - <frame index="11" delay="1000"/> - <frame index="12" delay="100"/> - </animation> - <animation direction="up"> - <frame index="33" delay="1000"/> - <frame index="34" delay="100"/> - </animation> - <animation direction="right"> - <frame index="0" delay="1000"/> - <frame index="1" delay="100"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="24" end="27" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="13" end="16" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="35" end="38" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="2" end="5" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="30" end="32" delay="5000"/> - </animation> - <animation direction="left"> - <sequence start="19" end="21" delay="5000"/> - </animation> - <animation direction="up"> - <sequence start="41" end="43" delay="5000"/> - </animation> - <animation direction="right"> - <sequence start="8" end="10" delay="5000"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="28" end="29" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="17" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="39" end="40" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="6" end="7" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png Binary files differdeleted file mode 100644 index 56bc4fca..00000000 --- a/graphics/sprites/monsters/silkworm.png +++ /dev/null diff --git a/graphics/sprites/monsters/silkworm.xml b/graphics/sprites/monsters/silkworm.xml deleted file mode 100644 index 572c7c85..00000000 --- a/graphics/sprites/monsters/silkworm.xml +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="5"/> - </animation> - <animation direction="left"> - <frame index="0"/> - </animation> - <animation direction="up"> - <frame index="15"/> - </animation> - <animation direction="right"> - <frame index="10"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="0" end="3" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="15" end="18" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="10" end="13" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="4"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png Binary files differdeleted file mode 100644 index b5d8d38f..00000000 --- a/graphics/sprites/monsters/skeleton.png +++ /dev/null diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml deleted file mode 100644 index 46ec397a..00000000 --- a/graphics/sprites/monsters/skeleton.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/skeleton_inv.png b/graphics/sprites/monsters/skeleton_inv.png Binary files differdeleted file mode 100644 index fd85c9cc..00000000 --- a/graphics/sprites/monsters/skeleton_inv.png +++ /dev/null diff --git a/graphics/sprites/monsters/skeleton_inv.xml b/graphics/sprites/monsters/skeleton_inv.xml deleted file mode 100644 index 543cf5ce..00000000 --- a/graphics/sprites/monsters/skeleton_inv.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/skeleton_inv.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/skull-fire.png b/graphics/sprites/monsters/skull-fire.png Binary files differdeleted file mode 100644 index 8917d944..00000000 --- a/graphics/sprites/monsters/skull-fire.png +++ /dev/null diff --git a/graphics/sprites/monsters/skull-fire.xml b/graphics/sprites/monsters/skull-fire.xml deleted file mode 100644 index 5125aa40..00000000 --- a/graphics/sprites/monsters/skull-fire.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/skull-fire.png" width="50" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="10" end="13" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="20" end="23" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="30" end="33" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="29"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="4" end="8" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="14" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="24" end="28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="34" end="38" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/skull-ice.png b/graphics/sprites/monsters/skull-ice.png Binary files differdeleted file mode 100644 index 715ac681..00000000 --- a/graphics/sprites/monsters/skull-ice.png +++ /dev/null diff --git a/graphics/sprites/monsters/skull-ice.xml b/graphics/sprites/monsters/skull-ice.xml deleted file mode 100644 index 6b34efd6..00000000 --- a/graphics/sprites/monsters/skull-ice.xml +++ /dev/null @@ -1,72 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/skull-ice.png" width="45" height="60"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="350"/> - <frame index="1" delay="350"/> - </animation> - <animation direction="left"> - <frame index="12" delay="350"/> - <frame index="13" delay="350"/> - </animation> - <animation direction="up"> - <frame index="24" delay="350"/> - <frame index="25" delay="350"/> - </animation> - <animation direction="right"> - <frame index="36" delay="350"/> - <frame index="37" delay="350"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="4" delay="150"/> - </animation> - <animation direction="left"> - <sequence start="12" end="16" delay="150"/> - </animation> - <animation direction="up"> - <sequence start="24" end="28" delay="150"/> - </animation> - <animation direction="right"> - <sequence start="36" end="40" delay="150"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="right"> - <sequence start="44" end="46" delay="150"/> - <frame index="47" delay="0"/> - </animation> - <animation direction="down"> - <sequence start="8" end="10" delay="150"/> - <frame index="11" delay="0"/> - </animation> - <animation direction="left"> - <sequence start="20" end="22" delay="150"/> - <frame index="23" delay="0"/> - </animation> - <animation direction="up"> - <sequence start="32" end="34" delay="150"/> - <frame index="35" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="7" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="17" end="19" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="29" end="31" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="41" end="43" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/skull-poison.png b/graphics/sprites/monsters/skull-poison.png Binary files differdeleted file mode 100644 index 5272eb08..00000000 --- a/graphics/sprites/monsters/skull-poison.png +++ /dev/null diff --git a/graphics/sprites/monsters/skull-poison.xml b/graphics/sprites/monsters/skull-poison.xml deleted file mode 100644 index 3ea3cfe8..00000000 --- a/graphics/sprites/monsters/skull-poison.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="29"/> - </animation> - <animation direction="right"> - <frame index="39"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/sleeping-bandit.png b/graphics/sprites/monsters/sleeping-bandit.png Binary files differdeleted file mode 100644 index e7b2c224..00000000 --- a/graphics/sprites/monsters/sleeping-bandit.png +++ /dev/null diff --git a/graphics/sprites/monsters/sleeping-bandit.xml b/graphics/sprites/monsters/sleeping-bandit.xml deleted file mode 100644 index badd931e..00000000 --- a/graphics/sprites/monsters/sleeping-bandit.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/sleeping-bandit.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation> - <frame index="4" delay="1500"/> - <frame index="3" delay="1500"/> - <frame index="2" delay="1500"/> - <frame index="1" delay="1500"/> - <frame index="0" delay="1500"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="5"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/slime-littleslime.xml b/graphics/sprites/monsters/slime-littleslime.xml deleted file mode 100644 index d8cf5c18..00000000 --- a/graphics/sprites/monsters/slime-littleslime.xml +++ /dev/null @@ -1,57 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="2" delay="200"/> - </animation> - <animation direction="left"> - <frame index="0" delay="200"/> - <sequence start="3" end="4" delay="200"/> - </animation> - <animation direction="up"> - <frame index="0" delay="200"/> - <sequence start="5" end="6" delay="200"/> - </animation> - <animation direction="right"> - <frame index="0" delay="200"/> - <sequence start="7" end="8" delay="200"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="9"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png Binary files differdeleted file mode 100644 index 7c36d1ab..00000000 --- a/graphics/sprites/monsters/slime-mother.png +++ /dev/null diff --git a/graphics/sprites/monsters/slime-mother.xml b/graphics/sprites/monsters/slime-mother.xml deleted file mode 100644 index 1ea9db9a..00000000 --- a/graphics/sprites/monsters/slime-mother.xml +++ /dev/null @@ -1,90 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/slime-mother.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="8" delay="400"/> - <frame index="26" delay="400"/> - <frame index="44" delay="400"/> - <frame index="62" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differdeleted file mode 100644 index a68aaa88..00000000 --- a/graphics/sprites/monsters/slime.png +++ /dev/null diff --git a/graphics/sprites/monsters/slime.xml b/graphics/sprites/monsters/slime.xml deleted file mode 100644 index 77b873f9..00000000 --- a/graphics/sprites/monsters/slime.xml +++ /dev/null @@ -1,49 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/> - <action name="stand" imageset="base"> - <animation> - <frame index="0" offsetY="-4"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="200" offsetY="-4"/> - </animation> - <animation direction="left"> - <frame index="0" delay="200" offsetY="-4"/> - <sequence start="10" end="12" delay="200" offsetY="-4"/> - </animation> - <animation direction="up"> - <frame index="0" delay="200" offsetY="-4"/> - <sequence start="19" end="21" delay="200" offsetY="-4"/> - </animation> - <animation direction="right"> - <frame index="0" delay="200" offsetY="-4"/> - <sequence start="28" end="30" delay="200" offsetY="-4"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <frame index="8" offsetY="-4"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="4" end="7" delay="100" offsetY="-4"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="100" offsetY="-4"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="22" end="25" delay="100" offsetY="-4"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="22" end="25" delay="100" offsetY="-4"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/snail.png b/graphics/sprites/monsters/snail.png Binary files differdeleted file mode 100644 index 2c58069f..00000000 --- a/graphics/sprites/monsters/snail.png +++ /dev/null diff --git a/graphics/sprites/monsters/snail.xml b/graphics/sprites/monsters/snail.xml deleted file mode 100644 index 46a86138..00000000 --- a/graphics/sprites/monsters/snail.xml +++ /dev/null @@ -1,100 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/snail.png|W;R;Y;G;C;B" width="50" height="50"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="30"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="right"> - <frame index="10"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="31" end="34" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="12" end="14" delay="200"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" delay="50"/> - <frame index="9" delay="50" offsetY="-2"/> - <frame index="9" delay="50" offsetY="-1"/> - <frame index="9" delay="50"/> - <frame index="9" delay="50" offsetY="-2"/> - <frame index="9" delay="50" offsetY="-1"/> - <frame index="9" delay="6000" offsetY="-2"/> - </animation> - <animation direction="left"> - <frame index="39" delay="50"/> - <frame index="39" delay="50" offsetY="-2"/> - <frame index="39" delay="50" offsetY="-1"/> - <frame index="39" delay="50"/> - <frame index="39" delay="50" offsetY="-2"/> - <frame index="39" delay="50" offsetY="-1"/> - <frame index="39" delay="6000" offsetY="-2"/> - </animation> - <animation direction="up"> - <frame index="29" delay="50"/> - <frame index="29" delay="50" offsetY="-2"/> - <frame index="29" delay="50" offsetY="-1"/> - <frame index="29" delay="50"/> - <frame index="29" delay="50" offsetY="-2"/> - <frame index="29" delay="50" offsetY="-1"/> - <frame index="29" delay="6000" offsetY="-2"/> - </animation> - <animation direction="right"> - <frame index="19" delay="50"/> - <frame index="19" delay="50" offsetY="-2"/> - <frame index="19" delay="50" offsetY="-1"/> - <frame index="19" delay="50"/> - <frame index="19" delay="50" offsetY="-2"/> - <frame index="19" delay="50" offsetY="-1"/> - <frame index="19" delay="6000" offsetY="-2"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="5" delay="150" offsetY="-1"/> - <frame index="6" delay="150" offsetY="-2"/> - <frame index="7" delay="150" offsetY="-3"/> - <frame index="8" delay="150" offsetY="-2"/> - <end/> - </animation> - <animation direction="left"> - <frame index="35" delay="150" offsetX="-1"/> - <frame index="36" delay="150" offsetX="-2"/> - <frame index="37" delay="150" offsetX="-3"/> - <frame index="38" delay="150" offsetX="-2"/> - <end/> - </animation> - <animation direction="up"> - <frame index="25" delay="150" offsetY="1"/> - <frame index="26" delay="150" offsetY="2"/> - <frame index="27" delay="150" offsetY="3"/> - <frame index="28" delay="150" offsetY="2"/> - <end/> - </animation> - <animation direction="right"> - <frame index="15" delay="150" offsetX="1"/> - <frame index="16" delay="150" offsetX="2"/> - <frame index="17" delay="150" offsetX="3"/> - <frame index="18" delay="150" offsetX="2"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/snake-cave.png b/graphics/sprites/monsters/snake-cave.png Binary files differdeleted file mode 100644 index 58a28824..00000000 --- a/graphics/sprites/monsters/snake-cave.png +++ /dev/null diff --git a/graphics/sprites/monsters/snake-cave.xml b/graphics/sprites/monsters/snake-cave.xml deleted file mode 100644 index ff503052..00000000 --- a/graphics/sprites/monsters/snake-cave.xml +++ /dev/null @@ -1,76 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/snake-cave.png" width="96" height="56"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="6"/> - </animation> - <animation direction="left"> - <frame index="7" offsetX="-1" offsetY="4"/> - </animation> - <animation direction="up"> - <frame index="14" offsetX="0" offsetY="-5"/> - </animation> - <animation direction="right"> - <frame index="21" offsetX="1" offsetY="5"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/> - </animation> - <animation direction="left"> - <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/> - </animation> - <animation direction="up"> - <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/> - </animation> - <animation direction="right"> - <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="29" delay="300" offsetX="0" offsetY="6"/> - <frame index="28" delay="500" offsetX="0" offsetY="6"/> - <frame index="30" delay="5000" offsetX="0" offsetY="6"/> - </animation> - <animation direction="left"> - <frame index="36" delay="300" offsetX="0" offsetY="6"/> - <frame index="8" delay="500" offsetX="0" offsetY="6"/> - <frame index="37" delay="5000" offsetX="0" offsetY="6"/> - </animation> - <animation direction="up"> - <frame index="43" delay="300" offsetX="0" offsetY="6"/> - <frame index="42" delay="500" offsetX="0" offsetY="6"/> - <frame index="44" delay="5000" offsetX="0" offsetY="6"/> - </animation> - <animation direction="right"> - <frame index="50" delay="300" offsetX="0" offsetY="6"/> - <frame index="22" delay="500" offsetX="0" offsetY="6"/> - <frame index="51" delay="5000" offsetX="0" offsetY="6"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/> - <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/> - <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/> - <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/> - <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/snake.png b/graphics/sprites/monsters/snake.png Binary files differdeleted file mode 100644 index 95253365..00000000 --- a/graphics/sprites/monsters/snake.png +++ /dev/null diff --git a/graphics/sprites/monsters/snake.xml b/graphics/sprites/monsters/snake.xml deleted file mode 100644 index 5aeff357..00000000 --- a/graphics/sprites/monsters/snake.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/snake.png|W" width="48" height="29"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="10" offsetX="-1" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="20" offsetX="0" offsetY="-5"/> - </animation> - <animation direction="right"> - <frame index="30" offsetX="-1" offsetY="-11"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" offsetX="0" offsetY="-3" delay="150"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" offsetX="-1" offsetY="-11" delay="150"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" offsetX="0" offsetY="-5" delay="150"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" offsetX="-1" offsetY="-11" delay="150"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetX="0" offsetY="-3"/> - </animation> - <animation direction="left"> - <frame index="19" offsetX="-1" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="29" offsetX="0" offsetY="-5"/> - </animation> - <animation direction="right"> - <frame index="39" offsetX="-1" offsetY="-11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="150" offsetX="0" offsetY="-3"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="150" offsetX="-1" offsetY="-11"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="150" offsetX="0" offsetY="-5"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="150" offsetX="-1" offsetY="-11"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/snowflower.png b/graphics/sprites/monsters/snowflower.png Binary files differdeleted file mode 100644 index c4a79776..00000000 --- a/graphics/sprites/monsters/snowflower.png +++ /dev/null diff --git a/graphics/sprites/monsters/snowflower.xml b/graphics/sprites/monsters/snowflower.xml deleted file mode 100644 index 4670fccc..00000000 --- a/graphics/sprites/monsters/snowflower.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/snowflower.png" width="58" height="45"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="6" offsetX="0" offsetY="-1"/> - </animation> - <animation direction="up"> - <frame index="12"/> - </animation> - <animation direction="right"> - <frame index="18"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="7" end="10" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="13" end="16" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="19" end="22" delay="100"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="5"/> - </animation> - <animation direction="left"> - <frame index="11"/> - </animation> - <animation direction="up"> - <frame index="17"/> - </animation> - <animation direction="right"> - <frame index="23"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/spider.png b/graphics/sprites/monsters/spider.png Binary files differdeleted file mode 100644 index f961b101..00000000 --- a/graphics/sprites/monsters/spider.png +++ /dev/null diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml deleted file mode 100644 index 82a626cf..00000000 --- a/graphics/sprites/monsters/spider.xml +++ /dev/null @@ -1,68 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="275"/> - <frame index="2" delay="275"/> - </animation> - <animation direction="left"> - <frame index="7" delay="275"/> - <frame index="9" delay="275"/> - </animation> - <animation direction="up"> - <frame index="14" delay="275"/> - <frame index="16" delay="275"/> - </animation> - <animation direction="right"> - <frame index="21" delay="275"/> - <frame index="23" delay="275"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="7" end="10" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="14" end="17" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="21" end="24" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="6"/> - </animation> - <animation direction="left"> - <frame index="13"/> - </animation> - <animation direction="up"> - <frame index="20"/> - </animation> - <animation direction="right"> - <frame index="27"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="4" end="5" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="11" end="12" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="18" end="19" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="25" end="26" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/spinning-scythe.png b/graphics/sprites/monsters/spinning-scythe.png Binary files differdeleted file mode 100644 index 896b342e..00000000 --- a/graphics/sprites/monsters/spinning-scythe.png +++ /dev/null diff --git a/graphics/sprites/monsters/spinning-scythe.xml b/graphics/sprites/monsters/spinning-scythe.xml deleted file mode 100644 index 4301748c..00000000 --- a/graphics/sprites/monsters/spinning-scythe.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/spinning-scythe.png" width="100" height="100"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <sequence start="0" end="7" delay="40"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="default"> - <sequence start="0" end="7" delay="40"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="8" delay="80" offsetY="-10"/> - <frame index="9" delay="90" offsetY="10"/> - <frame index="10" delay="110" offsetY="20"/> - <frame index="11" delay="140" offsetY="35"/> - <frame index="12" delay="110" offsetY="35"/> - <frame index="13" delay="80" offsetY="35"/> - <frame index="14" delay="120" offsetY="35"/> - <frame index="15" offsetY="35"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="default"> - <sequence start="0" end="7" delay="40"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/spirit-demonic.png b/graphics/sprites/monsters/spirit-demonic.png Binary files differdeleted file mode 100644 index 20972932..00000000 --- a/graphics/sprites/monsters/spirit-demonic.png +++ /dev/null diff --git a/graphics/sprites/monsters/spirit-demonic.xml b/graphics/sprites/monsters/spirit-demonic.xml deleted file mode 100644 index b937cdae..00000000 --- a/graphics/sprites/monsters/spirit-demonic.xml +++ /dev/null @@ -1,68 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/spirit-demonic.png|W" width="48" height="29"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="0" end="1" offsetX="0" offsetY="-3" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="13" end="14" offsetX="-1" offsetY="-11" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="26" end="27" offsetX="0" offsetY="-5" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="39" end="40" offsetX="-1" offsetY="-11" delay="200"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="2" end="5" offsetX="0" offsetY="-3" delay="150"/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" offsetX="-1" offsetY="-11" delay="150"/> - </animation> - <animation direction="up"> - <sequence start="28" end="31" offsetX="0" offsetY="-5" delay="150"/> - </animation> - <animation direction="right"> - <sequence start="41" end="44" offsetX="-1" offsetY="-11" delay="150"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="10" end="12" offsetX="0" offsetY="-3" delay="200"/> - <frame index="12" delay="0"/> - </animation> - <animation direction="left"> - <sequence start="23" end="25" offsetX="-1" offsetY="-11" delay="200"/> - <frame index="25" delay="0"/> - </animation> - <animation direction="up"> - <sequence start="36" end="38" offsetX="0" offsetY="-5" delay="200"/> - <frame index="38" delay="0"/> - </animation> - <animation direction="right"> - <sequence start="49" end="51" offsetX="-1" offsetY="-11" delay="200"/> - <frame index="51" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="6" end="9" delay="150" offsetX="0" offsetY="-3"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="19" end="22" delay="150" offsetX="-1" offsetY="-11"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="32" end="35" delay="150" offsetX="0" offsetY="-5"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="45" end="48" delay="150" offsetX="-1" offsetY="-11"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differdeleted file mode 100644 index 7f99b32d..00000000 --- a/graphics/sprites/monsters/squirrel.png +++ /dev/null diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml deleted file mode 100644 index 8bf96d79..00000000 --- a/graphics/sprites/monsters/squirrel.xml +++ /dev/null @@ -1,68 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="16" end="19" delay="375"/> - <sequence start="20" end="25" delay="75"/> - <sequence start="16" end="19" delay="120"/> - </animation> - <animation direction="right"> - <sequence start="0" end="3" delay="375"/> - <sequence start="4" end="7" delay="75"/> - <sequence start="0" end="3" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="24" end="27" delay="375"/> - <sequence start="28" end="31" delay="75"/> - <sequence start="24" end="27" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="8" end="11" delay="375"/> - <sequence start="12" end="15" delay="75"/> - <sequence start="8" end="11" delay="75"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="48" end="50" delay="110"/> - </animation> - <animation direction="right"> - <sequence start="32" end="34" delay="110"/> - </animation> - <animation direction="up"> - <sequence start="56" end="58" delay="110"/> - </animation> - <animation direction="left"> - <sequence start="40" end="42" delay="110"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <sequence start="54" end="55" delay="800"/> - <frame index="55" delay="5000"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="16" delay="250"/> - <frame index="52" delay="250"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" delay="250"/> - <frame index="36" delay="250"/> - <end/> - </animation> - <animation direction="up"> - <frame index="24" delay="250"/> - <frame index="60" delay="250"/> - <end/> - </animation> - <animation direction="left"> - <frame index="8" delay="250"/> - <frame index="44" delay="250"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/tengu.png b/graphics/sprites/monsters/tengu.png Binary files differdeleted file mode 100644 index d7db48d9..00000000 --- a/graphics/sprites/monsters/tengu.png +++ /dev/null diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml deleted file mode 100644 index 651c684a..00000000 --- a/graphics/sprites/monsters/tengu.xml +++ /dev/null @@ -1,161 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online --> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <sequence start="512" end="520" delay="100"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downleft"> - <frame index="224"/> - </animation> - <animation direction="left"> - <frame index="192"/> - </animation> - <animation direction="upleft"> - <frame index="160"/> - </animation> - <animation direction="up"> - <frame index="128"/> - </animation> - <animation direction="upright"> - <frame index="96"/> - </animation> - <animation direction="right"> - <frame index="64"/> - </animation> - <animation direction="downright"> - <frame index="32"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="4" end="16" delay="50"/> - </animation> - <animation direction="downleft"> - <sequence start="228" end="240" delay="50"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="196" end="208" delay="50"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="164" end="176" delay="50"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="132" end="144" delay="50"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="100" end="112" delay="50"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="68" end="80" delay="50"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="36" end="48" delay="50"/> - <end/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="17" end="31" delay="50"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="241" end="255" delay="50"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="209" end="223" delay="50"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="177" end="191" delay="50"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="145" end="159" delay="50"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="113" end="127" delay="50"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="81" end="95" delay="50"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="49" end="63" delay="50"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="down"> - <sequence start="256" end="260" delay="70"/> - <frame index="260" delay="500"/> - <sequence start="261" end="265" delay="100"/> - <frame index="266"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="480" end="484" delay="70"/> - <frame index="484" delay="500"/> - <sequence start="485" end="489" delay="100"/> - <frame index="490"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="448" end="452" delay="70"/> - <frame index="452" delay="500"/> - <sequence start="453" end="457" delay="100"/> - <frame index="458"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="416" end="420" delay="70"/> - <frame index="420" delay="500"/> - <sequence start="421" end="425" delay="100"/> - <frame index="426"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="384" end="388" delay="70"/> - <frame index="388" delay="500"/> - <sequence start="389" end="393" delay="100"/> - <frame index="394"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="352" end="356" delay="70"/> - <frame index="356" delay="500"/> - <sequence start="357" end="361" delay="100"/> - <frame index="362"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="320" end="324" delay="70"/> - <frame index="324" delay="500"/> - <sequence start="325" end="329" delay="100"/> - <frame index="330"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="288" end="292" delay="70"/> - <frame index="292" delay="500"/> - <sequence start="293" end="297" delay="100"/> - <frame index="298"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png Binary files differdeleted file mode 100644 index e5381369..00000000 --- a/graphics/sprites/monsters/terranite.png +++ /dev/null diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml deleted file mode 100644 index 130f6789..00000000 --- a/graphics/sprites/monsters/terranite.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/troll-race.xml b/graphics/sprites/monsters/troll-race.xml deleted file mode 100644 index 52de0366..00000000 --- a/graphics/sprites/monsters/troll-race.xml +++ /dev/null @@ -1,104 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="300"/> - </animation> - <animation direction="downright"> - <sequence start="6" end="11" delay="300"/> - </animation> - <animation direction="right"> - <sequence start="12" end="17" delay="300"/> - </animation> - <animation direction="upright"> - <sequence start="18" end="23" delay="300"/> - </animation> - <animation direction="up"> - <sequence start="24" end="29" delay="300"/> - </animation> - <animation direction="upleft"> - <sequence start="30" end="35" delay="300"/> - </animation> - <animation direction="left"> - <sequence start="36" end="41" delay="300"/> - </animation> - <animation direction="downleft"> - <sequence start="42" end="47" delay="300"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="48" end="53" delay="100"/> - </animation> - <animation direction="downright"> - <sequence start="54" end="59" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="60" end="65" delay="100"/> - </animation> - <animation direction="upright"> - <sequence start="66" end="71" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="72" end="77" delay="100"/> - </animation> - <animation direction="upleft"> - <sequence start="78" end="83" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="84" end="89" delay="100"/> - </animation> - <animation direction="downleft"> - <sequence start="90" end="95" delay="100"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="96" end="101" delay="100"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="102" end="107" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="108" end="113" delay="100"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="114" end="119" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="120" end="125" delay="100"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="126" end="131" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="132" end="137" delay="100"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="138" end="143" delay="100"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="146"/> - </animation> - <animation direction="right"> - <frame index="152"/> - </animation> - <animation direction="up"> - <frame index="158"/> - </animation> - <animation direction="left"> - <frame index="164"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png Binary files differdeleted file mode 100644 index eb6a6259..00000000 --- a/graphics/sprites/monsters/troll.png +++ /dev/null diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml deleted file mode 100644 index f8ab7ea6..00000000 --- a/graphics/sprites/monsters/troll.xml +++ /dev/null @@ -1,104 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="300"/> - </animation> - <animation direction="downright"> - <sequence start="6" end="11" delay="300"/> - </animation> - <animation direction="right"> - <sequence start="12" end="17" delay="300"/> - </animation> - <animation direction="upright"> - <sequence start="18" end="23" delay="300"/> - </animation> - <animation direction="up"> - <sequence start="24" end="29" delay="300"/> - </animation> - <animation direction="upleft"> - <sequence start="30" end="35" delay="300"/> - </animation> - <animation direction="left"> - <sequence start="36" end="41" delay="300"/> - </animation> - <animation direction="downleft"> - <sequence start="42" end="47" delay="300"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="48" end="53" delay="100"/> - </animation> - <animation direction="downright"> - <sequence start="54" end="59" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="60" end="65" delay="100"/> - </animation> - <animation direction="upright"> - <sequence start="66" end="71" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="72" end="77" delay="100"/> - </animation> - <animation direction="upleft"> - <sequence start="78" end="83" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="84" end="89" delay="100"/> - </animation> - <animation direction="downleft"> - <sequence start="90" end="95" delay="100"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="96" end="101" delay="100"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="102" end="107" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="108" end="113" delay="100"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="114" end="119" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="120" end="125" delay="100"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="126" end="131" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="132" end="137" delay="100"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="138" end="143" delay="100"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="144" end="149" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="150" end="155" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="156" end="161" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="162" end="167" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/vampire-bat.png b/graphics/sprites/monsters/vampire-bat.png Binary files differdeleted file mode 100644 index d31c2fbe..00000000 --- a/graphics/sprites/monsters/vampire-bat.png +++ /dev/null diff --git a/graphics/sprites/monsters/vampire-bat.xml b/graphics/sprites/monsters/vampire-bat.xml deleted file mode 100644 index cdc592ef..00000000 --- a/graphics/sprites/monsters/vampire-bat.xml +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/vampire-bat.png" width="37" height="58"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="50" offsetY="0"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="50" offsetY="0"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="50" offsetY="0"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="50" offsetY="0"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="0"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="0"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="0"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="75" offsetY="0"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="75" offsetY="0"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="75" offsetY="0"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="75" offsetY="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/vespa.png b/graphics/sprites/monsters/vespa.png Binary files differdeleted file mode 100644 index 9f568f80..00000000 --- a/graphics/sprites/monsters/vespa.png +++ /dev/null diff --git a/graphics/sprites/monsters/vespa.xml b/graphics/sprites/monsters/vespa.xml deleted file mode 100644 index d90138a0..00000000 --- a/graphics/sprites/monsters/vespa.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/vespa.png|R;G" width="65" height="75"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="60"/> - </animation> - <animation direction="left"> - <sequence start="26" end="30" delay="60"/> - </animation> - <animation direction="up"> - <sequence start="39" end="43" delay="60"/> - </animation> - <animation direction="right"> - <sequence start="0" end="4" delay="60"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="13" end="20" delay="65"/> - </animation> - <animation direction="left"> - <sequence start="26" end="33" delay="65"/> - </animation> - <animation direction="up"> - <sequence start="39" end="46" delay="65"/> - </animation> - <animation direction="right"> - <sequence start="0" end="7" delay="65"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="right"> - <frame index="12" delay="0"/> - </animation> - <animation direction="down"> - <frame index="25" delay="0"/> - </animation> - <animation direction="left"> - <frame index="38" delay="0"/> - </animation> - <animation direction="up"> - <frame index="51" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="21" end="24" delay="65"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="34" end="37" delay="65"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="47" end="50" delay="65"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="8" end="11" delay="65"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/virus.png b/graphics/sprites/monsters/virus.png Binary files differdeleted file mode 100644 index e0f072ae..00000000 --- a/graphics/sprites/monsters/virus.png +++ /dev/null diff --git a/graphics/sprites/monsters/virus.xml b/graphics/sprites/monsters/virus.xml deleted file mode 100644 index 2cb4d627..00000000 --- a/graphics/sprites/monsters/virus.xml +++ /dev/null @@ -1,104 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Authors: Micksha -Copyright (C) 2011-2020 Evol Online --> -<sprite> - <imageset name="mob" src="graphics/sprites/monsters/virus.png" width="48" height="48"/> - <action name="spawn" imageset="mob"> - <animation direction="default"> - <sequence start="156" end="161" delay="100"/> - </animation> - </action> - <action name="stand" imageset="mob"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="downleft"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="6"/> - </animation> - <animation direction="upleft"> - <frame index="5"/> - </animation> - <animation direction="up"> - <frame index="4"/> - </animation> - <animation direction="upright"> - <frame index="3"/> - </animation> - <animation direction="right"> - <frame index="2"/> - </animation> - <animation direction="downright"> - <frame index="1"/> - </animation> - </action> - <action name="walk" imageset="mob"> - <animation direction="down"> - <sequence start="12" end="23" delay="100"/> - </animation> - <animation direction="downleft"> - <sequence start="96" end="107" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="84" end="95" delay="100"/> - </animation> - <animation direction="upleft"> - <sequence start="72" end="83" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="60" end="71" delay="100"/> - </animation> - <animation direction="upright"> - <sequence start="48" end="59" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="36" end="47" delay="100"/> - </animation> - <animation direction="downright"> - <sequence start="24" end="35" delay="100"/> - </animation> - </action> - <action name="attack" imageset="mob"> - <animation direction="down"> - <sequence start="108" end="112" delay="70"/> - <end/> - </animation> - <animation direction="downleft"> - <sequence start="149" end="153" delay="70"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="144" end="148" delay="70"/> - <end/> - </animation> - <animation direction="upleft"> - <sequence start="137" end="141" delay="70"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="132" end="136" delay="70"/> - <end/> - </animation> - <animation direction="upright"> - <sequence start="125" end="129" delay="70"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="120" end="124" delay="70"/> - <end/> - </animation> - <animation direction="downright"> - <sequence start="113" end="117" delay="70"/> - <end/> - </animation> - </action> - <action name="dead" imageset="mob"> - <animation direction="default"> - <sequence start="162" end="166" delay="100"/> - <frame index="154"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/void-maggot.png b/graphics/sprites/monsters/void-maggot.png Binary files differdeleted file mode 100644 index 517d1dac..00000000 --- a/graphics/sprites/monsters/void-maggot.png +++ /dev/null diff --git a/graphics/sprites/monsters/void-maggot.xml b/graphics/sprites/monsters/void-maggot.xml deleted file mode 100644 index c865bbcd..00000000 --- a/graphics/sprites/monsters/void-maggot.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/void-maggot.png" width="20" height="15"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="10" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="20" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="30" offsetY="-11"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="150" offsetY="-8"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="150" offsetY="-11"/> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="150" offsetY="-10"/> - </animation> - <animation direction="right"> - <sequence start="31" end="34" delay="150" offsetY="-11"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9" offsetY="-8"/> - </animation> - <animation direction="left"> - <frame index="19" offsetY="-11"/> - </animation> - <animation direction="up"> - <frame index="29" offsetY="-10"/> - </animation> - <animation direction="right"> - <frame index="39" offsetY="-11"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="150" offsetY="-8"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="150" offsetY="-11"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="25" end="28" delay="150" offsetY="-10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="35" end="38" delay="150" offsetY="-11"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/wight.png b/graphics/sprites/monsters/wight.png Binary files differdeleted file mode 100644 index 8b5ed747..00000000 --- a/graphics/sprites/monsters/wight.png +++ /dev/null diff --git a/graphics/sprites/monsters/wight.xml b/graphics/sprites/monsters/wight.xml deleted file mode 100644 index 768d0fdb..00000000 --- a/graphics/sprites/monsters/wight.xml +++ /dev/null @@ -1,96 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/wight.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/wisp.png b/graphics/sprites/monsters/wisp.png Binary files differdeleted file mode 100644 index b18ee94a..00000000 --- a/graphics/sprites/monsters/wisp.png +++ /dev/null diff --git a/graphics/sprites/monsters/wisp.xml b/graphics/sprites/monsters/wisp.xml deleted file mode 100644 index 39753943..00000000 --- a/graphics/sprites/monsters/wisp.xml +++ /dev/null @@ -1,72 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="2" delay="100"/> - <frame index="1" delay="100"/> - <frame index="0" delay="100"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="3" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="5" end="8" delay="150"/> - <frame index="9" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="2" delay="50" offsetY="16"/> - <frame index="3" delay="50" offsetY="32"/> - <frame index="4" delay="50" offsetY="64"/> - <frame index="3" delay="50" offsetY="32"/> - <frame index="2" delay="50" offsetY="16"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="0" delay="0" offsetY="4"/> - <end/> - </animation> - <animation direction="right"> - <frame index="0" delay="50" offsetX="4"/> - <frame index="1" delay="50" offsetX="8"/> - <frame index="2" delay="50" offsetX="16"/> - <frame index="3" delay="50" offsetX="32"/> - <frame index="4" delay="50" offsetX="64"/> - <frame index="3" delay="50" offsetX="32"/> - <frame index="2" delay="50" offsetX="16"/> - <frame index="1" delay="50" offsetX="8"/> - <frame index="0" delay="0" offsetX="4"/> - <end/> - </animation> - <animation direction="up"> - <frame index="0" delay="50" offsetY="0"/> - <frame index="1" delay="50" offsetY="-4"/> - <frame index="2" delay="50" offsetY="-8"/> - <frame index="3" delay="50" offsetY="-16"/> - <frame index="4" delay="50" offsetY="-32"/> - <frame index="3" delay="50" offsetY="-16"/> - <frame index="2" delay="50" offsetY="-8"/> - <frame index="1" delay="50" offsetY="-4"/> - <frame index="0" delay="0" offsetY="0"/> - <end/> - </animation> - <animation direction="left"> - <frame index="0" delay="50" offsetX="0"/> - <frame index="1" delay="50" offsetX="-4"/> - <frame index="2" delay="50" offsetX="-8"/> - <frame index="3" delay="50" offsetX="-16"/> - <frame index="4" delay="50" offsetX="-32"/> - <frame index="3" delay="50" offsetX="-16"/> - <frame index="2" delay="50" offsetX="-8"/> - <frame index="1" delay="50" offsetX="-4"/> - <frame index="0" delay="0" offsetX="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differdeleted file mode 100644 index 73ec2dd9..00000000 --- a/graphics/sprites/monsters/wolvern.png +++ /dev/null diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml deleted file mode 100644 index 39ac12b5..00000000 --- a/graphics/sprites/monsters/wolvern.xml +++ /dev/null @@ -1,104 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="28" delay="300"/> - <frame index="29" delay="300"/> - <frame index="30" delay="300"/> - <frame index="29" delay="300"/> - <frame index="30" delay="300"/> - <frame index="28" delay="300"/> - <frame index="30" delay="300"/> - <frame index="31" delay="500"/> - <frame index="32" delay="600"/> - <frame index="31" delay="400"/> - <frame index="32" delay="700"/> - </animation> - <animation direction="left"> - <frame index="6" delay="300"/> - <frame index="7" delay="300"/> - <frame index="8" delay="300"/> - <frame index="7" delay="300"/> - <frame index="8" delay="300"/> - <frame index="6" delay="300"/> - <frame index="8" delay="300"/> - <frame index="9" delay="500"/> - <frame index="10" delay="600"/> - <frame index="9" delay="400"/> - <frame index="10" delay="700"/> - </animation> - <animation direction="up"> - <frame index="39" delay="300"/> - <frame index="40" delay="300"/> - <frame index="41" delay="300"/> - <frame index="40" delay="300"/> - <frame index="41" delay="300"/> - <frame index="39" delay="300"/> - <frame index="41" delay="300"/> - <frame index="42" delay="500"/> - <frame index="43" delay="600"/> - <frame index="42" delay="400"/> - <frame index="43" delay="700"/> - </animation> - <animation direction="right"> - <frame index="17" delay="300"/> - <frame index="18" delay="300"/> - <frame index="19" delay="300"/> - <frame index="18" delay="300"/> - <frame index="19" delay="300"/> - <frame index="17" delay="300"/> - <frame index="19" delay="300"/> - <frame index="20" delay="500"/> - <frame index="21" delay="600"/> - <frame index="20" delay="400"/> - <frame index="21" delay="700"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="22" end="27" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="0" end="5" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="33" end="38" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="11" end="16" delay="100"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="up"> - <frame index="54" delay="0"/> - </animation> - <animation direction="down"> - <frame index="65" delay="0"/> - </animation> - <animation direction="right"> - <frame index="54" delay="0"/> - </animation> - <animation direction="left"> - <frame index="65" delay="0"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="55" end="59" delay="70"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="49" end="53" delay="70"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="60" end="64" delay="70"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="44" end="48" delay="70"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/wraith.png b/graphics/sprites/monsters/wraith.png Binary files differdeleted file mode 100644 index 591ded54..00000000 --- a/graphics/sprites/monsters/wraith.png +++ /dev/null diff --git a/graphics/sprites/monsters/wraith.xml b/graphics/sprites/monsters/wraith.xml deleted file mode 100644 index 5d74fe81..00000000 --- a/graphics/sprites/monsters/wraith.xml +++ /dev/null @@ -1,68 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/wraith.png" width="97" height="127"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="right"> - <frame index="24"/> - </animation> - <animation direction="up"> - <frame index="16"/> - </animation> - <animation direction="left"> - <frame index="8"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="0" end="2" delay="100"/> - </animation> - <animation direction="right"> - <sequence start="24" end="26" delay="100"/> - </animation> - <animation direction="up"> - <sequence start="16" end="18" delay="100"/> - </animation> - <animation direction="left"> - <sequence start="8" end="10" delay="100"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="0" end="4" delay="150"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="24" end="28" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="16" end="20" delay="150"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="8" end="12" delay="150"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <sequence start="5" end="7" delay="200"/> - <frame index="7" delay="0"/> - </animation> - <animation direction="right"> - <sequence start="29" end="31" delay="200"/> - <frame index="31" delay="0"/> - </animation> - <animation direction="up"> - <sequence start="21" end="23" delay="200"/> - <frame index="23" delay="0"/> - </animation> - <animation direction="left"> - <sequence start="13" end="15" delay="200"/> - <frame index="15" delay="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png Binary files differdeleted file mode 100644 index 3a98b4f0..00000000 --- a/graphics/sprites/monsters/yeti.png +++ /dev/null diff --git a/graphics/sprites/monsters/yeti.xml b/graphics/sprites/monsters/yeti.xml deleted file mode 100644 index 9d1e995a..00000000 --- a/graphics/sprites/monsters/yeti.xml +++ /dev/null @@ -1,64 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="3"/> - </animation> - <animation> - <frame index="10"/> - </animation> - <animation direction="up"> - <frame index="31"/> - </animation> - <animation direction="right"> - <frame index="20"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" delay="70"/> - </animation> - <animation direction="left"> - <sequence start="11" end="14" delay="70"/> - </animation> - <animation direction="up"> - <sequence start="31" end="34" delay="70"/> - </animation> - <animation direction="right"> - <sequence start="21" end="24" delay="70"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="9"/> - </animation> - <animation direction="left"> - <frame index="19"/> - </animation> - <animation direction="up"> - <frame index="39"/> - </animation> - <animation direction="right"> - <frame index="29"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="8" delay="60"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="15" end="18" delay="60"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="35" end="38" delay="60"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="25" end="28" delay="60"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/monsters/zombie.png b/graphics/sprites/monsters/zombie.png Binary files differdeleted file mode 100644 index bf1f1818..00000000 --- a/graphics/sprites/monsters/zombie.png +++ /dev/null diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml deleted file mode 100644 index ad4250cf..00000000 --- a/graphics/sprites/monsters/zombie.xml +++ /dev/null @@ -1,56 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="56" variant_offset="1"> - <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="right"> - <frame index="7"/> - </animation> - <animation direction="up"> - <frame index="21"/> - </animation> - <animation direction="left"> - <frame index="14"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="200"/> - </animation> - <animation direction="right"> - <sequence start="8" end="13" delay="200"/> - </animation> - <animation direction="up"> - <sequence start="21" end="27" delay="200"/> - </animation> - <animation direction="left"> - <sequence start="14" end="20" delay="200"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation> - <sequence start="44" end="55" delay="100"/> - <frame index="55" delay="5000"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="28" end="31" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="32" end="35" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="40" end="43" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="36" end="39" delay="100"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/2006__npcs.png b/graphics/sprites/npcs/2006__npcs.png Binary files differdeleted file mode 100644 index b55ad174..00000000 --- a/graphics/sprites/npcs/2006__npcs.png +++ /dev/null diff --git a/graphics/sprites/npcs/airship.png b/graphics/sprites/npcs/airship.png Binary files differdeleted file mode 100644 index 45a8c053..00000000 --- a/graphics/sprites/npcs/airship.png +++ /dev/null diff --git a/graphics/sprites/npcs/airship.xml b/graphics/sprites/npcs/airship.xml deleted file mode 100644 index 8bd888a7..00000000 --- a/graphics/sprites/npcs/airship.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/airship.png" width="640" height="307"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/anon.png b/graphics/sprites/npcs/anon.png Binary files differdeleted file mode 100644 index 4e3cb8d8..00000000 --- a/graphics/sprites/npcs/anon.png +++ /dev/null diff --git a/graphics/sprites/npcs/anon.xml b/graphics/sprites/npcs/anon.xml deleted file mode 100644 index 3f701ee0..00000000 --- a/graphics/sprites/npcs/anon.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/anon.png" width="60" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/bleeding-heart-tree-sm.png b/graphics/sprites/npcs/bleeding-heart-tree-sm.png Binary files differdeleted file mode 100644 index cf456361..00000000 --- a/graphics/sprites/npcs/bleeding-heart-tree-sm.png +++ /dev/null diff --git a/graphics/sprites/npcs/bleeding-heart-tree.png b/graphics/sprites/npcs/bleeding-heart-tree.png Binary files differdeleted file mode 100644 index 04c91a60..00000000 --- a/graphics/sprites/npcs/bleeding-heart-tree.png +++ /dev/null diff --git a/graphics/sprites/npcs/christmastree.png b/graphics/sprites/npcs/christmastree.png Binary files differdeleted file mode 100644 index b2404f44..00000000 --- a/graphics/sprites/npcs/christmastree.png +++ /dev/null diff --git a/graphics/sprites/npcs/christmastree.xml b/graphics/sprites/npcs/christmastree.xml deleted file mode 100644 index 00cf7748..00000000 --- a/graphics/sprites/npcs/christmastree.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/christmastree.png" width="192" height="256"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame offsetX="18" offsetY="18" index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/koga.png b/graphics/sprites/npcs/koga.png Binary files differdeleted file mode 100644 index fc35090d..00000000 --- a/graphics/sprites/npcs/koga.png +++ /dev/null diff --git a/graphics/sprites/npcs/koga.xml b/graphics/sprites/npcs/koga.xml deleted file mode 100644 index cff9a83e..00000000 --- a/graphics/sprites/npcs/koga.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/koga.png" width="634" height="477"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-beerguyghost.png b/graphics/sprites/npcs/npc-beerguyghost.png Binary files differdeleted file mode 100644 index 5b614ac6..00000000 --- a/graphics/sprites/npcs/npc-beerguyghost.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-beerguyghost.xml b/graphics/sprites/npcs/npc-beerguyghost.xml deleted file mode 100644 index 53f6f88a..00000000 --- a/graphics/sprites/npcs/npc-beerguyghost.xml +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Ghost beer --> - <frame index="0" delay="225"/> - <frame index="1" delay="225"/> - <frame index="2" delay="225"/> - <frame index="3" delay="225"/> - <frame index="4" delay="225"/> - <frame index="5" delay="225"/> - <frame index="6" delay="225"/> - <frame index="7" delay="225"/> - <frame index="8" delay="225"/> - <frame index="9" delay="225"/> - <frame index="10" delay="225"/> - <frame index="11" delay="225"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-chronos.png b/graphics/sprites/npcs/npc-chronos.png Binary files differdeleted file mode 100644 index fd9eb845..00000000 --- a/graphics/sprites/npcs/npc-chronos.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-chronos.xml b/graphics/sprites/npcs/npc-chronos.xml deleted file mode 100644 index 91b40c9d..00000000 --- a/graphics/sprites/npcs/npc-chronos.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Chronos --> - <frame index="0" delay="1000"/> - <frame index="1" delay="1000"/> - <frame index="2" delay="1000"/> - <frame index="3" delay="1000"/> - <frame index="4" delay="1000"/> - <frame index="5" delay="1000"/> - <frame index="6" delay="1000"/> - <frame index="7" delay="1000"/> - <frame index="8" delay="1000"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-creepysurgeon.png b/graphics/sprites/npcs/npc-creepysurgeon.png Binary files differdeleted file mode 100644 index 60c650d0..00000000 --- a/graphics/sprites/npcs/npc-creepysurgeon.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-creepysurgeon.xml b/graphics/sprites/npcs/npc-creepysurgeon.xml deleted file mode 100644 index efcd173c..00000000 --- a/graphics/sprites/npcs/npc-creepysurgeon.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-creepysurgeon.png" width="50" height="70"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Scissor demonstration --> - <sequence start="1" end="9" delay="200"/> - <frame index="10" delay="500"/> - <frame index="11" delay="500"/> - <frame index="10" delay="500"/> - <frame index="11" delay="500"/> - <frame index="10" delay="500"/> - <frame index="11" delay="500"/> - <frame index="10" delay="500"/> - <frame index="12" delay="300"/> - <frame index="13" delay="1000"/> - <sequence start="14" end="16" delay="400"/> - <frame index="0" delay="3000"/> - <!-- blinking --> - <frame index="19" delay="500"/> - <frame index="0" delay="3000"/> - <!-- checking pocket --> - <frame index="12" delay="1000"/> - <sequence start="14" end="16" delay="400"/> - <frame index="0" delay="3000"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-cryingchild.png b/graphics/sprites/npcs/npc-cryingchild.png Binary files differdeleted file mode 100644 index e839bd01..00000000 --- a/graphics/sprites/npcs/npc-cryingchild.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-cryingchild.xml b/graphics/sprites/npcs/npc-cryingchild.xml deleted file mode 100644 index ca6f8bcc..00000000 --- a/graphics/sprites/npcs/npc-cryingchild.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="30" height="50"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Crying child animation --> - <frame index="0" delay="180"/> - <frame index="1" delay="180"/> - <frame index="2" delay="180"/> - <frame index="3" delay="180"/> - <frame index="4" delay="180"/> - <frame index="5" delay="180"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-dice.png b/graphics/sprites/npcs/npc-dice.png Binary files differdeleted file mode 100644 index 8e9b6990..00000000 --- a/graphics/sprites/npcs/npc-dice.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-dice.xml b/graphics/sprites/npcs/npc-dice.xml deleted file mode 100644 index 6e8e4141..00000000 --- a/graphics/sprites/npcs/npc-dice.xml +++ /dev/null @@ -1,41 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- dice hand --> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="2" delay="90"/> - <frame index="3" delay="90"/> - <frame index="4" delay="90"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="90"/> - <frame index="10" delay="90"/> - <frame index="11" delay="90"/> - <frame index="12" delay="90"/> - <frame index="13" delay="90"/> - <frame index="14" delay="90"/> - <frame index="13" delay="90"/> - <frame index="12" delay="90"/> - <frame index="11" delay="90"/> - <frame index="10" delay="90"/> - <frame index="9" delay="90"/> - <frame index="8" delay="90"/> - <frame index="7" delay="90"/> - <frame index="6" delay="90"/> - <frame index="5" delay="400"/> - <frame index="4" delay="90"/> - <frame index="3" delay="90"/> - <frame index="2" delay="90"/> - <frame index="1" delay="90"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.png b/graphics/sprites/npcs/npc-ghostinnkeeper.png Binary files differdeleted file mode 100644 index e78b88e8..00000000 --- a/graphics/sprites/npcs/npc-ghostinnkeeper.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.xml b/graphics/sprites/npcs/npc-ghostinnkeeper.xml deleted file mode 100644 index 732093d7..00000000 --- a/graphics/sprites/npcs/npc-ghostinnkeeper.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Ghost --> - <frame index="0" delay="190"/> - <frame index="1" delay="190"/> - <frame index="2" delay="190"/> - <frame index="3" delay="190"/> - <frame index="4" delay="190"/> - <frame index="5" delay="190"/> - <frame index="6" delay="190"/> - <frame index="7" delay="190"/> - <frame index="8" delay="190"/> - <frame index="9" delay="190"/> - <frame index="10" delay="190"/> - <frame index="11" delay="190"/> - <frame index="12" delay="190"/> - <frame index="13" delay="190"/> - <frame index="14" delay="190"/> - <frame index="15" delay="190"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-guard.png b/graphics/sprites/npcs/npc-guard.png Binary files differdeleted file mode 100644 index 60319fbc..00000000 --- a/graphics/sprites/npcs/npc-guard.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-guard.xml b/graphics/sprites/npcs/npc-guard.xml deleted file mode 100644 index 281351cb..00000000 --- a/graphics/sprites/npcs/npc-guard.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Bloody Eyes --> - <frame index="0" delay="500"/> - <frame index="1" delay="90"/> - <frame index="2" delay="90"/> - <frame index="3" delay="90"/> - <frame index="4" delay="90"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="90"/> - <frame index="10" delay="90"/> - <frame index="11" delay="90"/> - <frame index="12" delay="90"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-headhang.png b/graphics/sprites/npcs/npc-headhang.png Binary files differdeleted file mode 100644 index 90973a7d..00000000 --- a/graphics/sprites/npcs/npc-headhang.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-headhang.xml b/graphics/sprites/npcs/npc-headhang.xml deleted file mode 100644 index f457add5..00000000 --- a/graphics/sprites/npcs/npc-headhang.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Hanghead --> - <frame index="0" delay="500"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="5" delay="100"/> - <frame index="7" delay="100"/> - <frame index="6" delay="80"/> - <frame index="7" delay="300"/> - <frame index="5" delay="100"/> - <frame index="4" delay="100"/> - <frame index="3" delay="100"/> - <frame index="2" delay="100"/> - <frame index="1" delay="100"/> - <frame index="9" delay="80"/> - <frame index="8" delay="100"/> - <frame index="9" delay="80"/> - <frame index="8" delay="100"/> - <frame index="9" delay="80"/> - <frame index="0" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-headless.png b/graphics/sprites/npcs/npc-headless.png Binary files differdeleted file mode 100644 index c5370b8c..00000000 --- a/graphics/sprites/npcs/npc-headless.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-headless.xml b/graphics/sprites/npcs/npc-headless.xml deleted file mode 100644 index a6d77b95..00000000 --- a/graphics/sprites/npcs/npc-headless.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Head animation --> - <frame index="0" delay="300"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="5" delay="100"/> - <frame index="6" delay="100"/> - <frame index="7" delay="100"/> - <frame index="8" delay="100"/> - <frame index="9" delay="200"/> - <frame index="19" delay="200"/> - <frame index="18" delay="100"/> - <frame index="17" delay="100"/> - <frame index="16" delay="100"/> - <frame index="15" delay="100"/> - <frame index="14" delay="100"/> - <frame index="13" delay="100"/> - <frame index="12" delay="100"/> - <frame index="11" delay="100"/> - <frame index="10" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-joyful.png b/graphics/sprites/npcs/npc-joyful.png Binary files differdeleted file mode 100644 index dc39b114..00000000 --- a/graphics/sprites/npcs/npc-joyful.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-joyful.xml b/graphics/sprites/npcs/npc-joyful.xml deleted file mode 100644 index 8afd68be..00000000 --- a/graphics/sprites/npcs/npc-joyful.xml +++ /dev/null @@ -1,48 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-joyful.png" width="44" height="45"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" offsetX="5" offsetY="-2" delay="150"/> - <frame index="1" offsetX="15" offsetY="-6" delay="150"/> - <frame index="2" offsetX="30" offsetY="-11" delay="150"/> - <frame index="3" offsetX="32" offsetY="-15" delay="150"/> - <frame index="4" offsetX="35" offsetY="-20" delay="150"/> - <frame index="3" offsetX="30" offsetY="-24" delay="150"/> - <frame index="2" offsetX="28" offsetY="-26" delay="150"/> - <frame index="1" offsetX="26" offsetY="-27" delay="150"/> - <frame index="0" offsetX="20" offsetY="-30" delay="150"/> - <frame index="1" offsetX="15" offsetY="-36" delay="150"/> - <frame index="2" offsetX="10" offsetY="-42" delay="150"/> - <frame index="3" offsetX="6" offsetY="-44" delay="150"/> - <frame index="4" offsetX="0" offsetY="-45" delay="150"/> - <frame index="3" offsetX="-9" offsetY="-41" delay="150"/> - <frame index="2" offsetX="-18" offsetY="-38" delay="150"/> - <frame index="1" offsetX="-27" offsetY="-34" delay="150"/> - <frame index="0" offsetX="-35" offsetY="-30" delay="150"/> - <frame index="1" offsetX="-30" offsetY="-27" delay="150"/> - <frame index="2" offsetX="-28" offsetY="-23" delay="150"/> - <frame index="3" offsetX="-27" offsetY="-20" delay="150"/> - <frame index="4" offsetX="-25" offsetY="-18" delay="150"/> - <frame index="3" offsetX="-18" offsetY="-20" delay="150"/> - <frame index="2" offsetX="-10" offsetY="-19" delay="150"/> - <frame index="1" offsetX="1" offsetY="-20" delay="150"/> - <frame index="0" offsetX="10" offsetY="-20" delay="150"/> - <frame index="1" offsetX="4" offsetY="-21" delay="150"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="150"/> - <frame index="3" offsetX="-18" offsetY="-24" delay="150"/> - <frame index="4" offsetX="-24" offsetY="-25" delay="150"/> - <frame index="3" offsetX="-28" offsetY="-20" delay="150"/> - <frame index="2" offsetX="-32" offsetY="-18" delay="150"/> - <frame index="1" offsetX="-36" offsetY="-15" delay="150"/> - <frame index="0" offsetX="-40" offsetY="-9" delay="150"/> - <frame index="1" offsetX="-35" offsetY="-7" delay="150"/> - <frame index="2" offsetX="-31" offsetY="-5" delay="150"/> - <frame index="3" offsetX="-24" offsetY="-4" delay="150"/> - <frame index="4" offsetX="-19" offsetY="-4" delay="150"/> - <frame index="3" offsetX="-9" offsetY="-2" delay="150"/> - <frame index="2" offsetX="-3" offsetY="0" delay="150"/> - <frame index="1" offsetX="-0" offsetY="-1" delay="150"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-lightman.png b/graphics/sprites/npcs/npc-lightman.png Binary files differdeleted file mode 100644 index a91afec7..00000000 --- a/graphics/sprites/npcs/npc-lightman.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-lightman.xml b/graphics/sprites/npcs/npc-lightman.xml deleted file mode 100644 index 21f79f23..00000000 --- a/graphics/sprites/npcs/npc-lightman.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Light animation --> - <frame index="0" delay="80"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="3" delay="80"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="9" delay="80"/> - <frame index="10" delay="80"/> - <frame index="11" delay="80"/> - <frame index="12" delay="80"/> - <frame index="13" delay="80"/> - <frame index="14" delay="80"/> - <frame index="15" delay="80"/> - <frame index="16" delay="80"/> - <frame index="17" delay="80"/> - <frame index="18" delay="80"/> - <frame index="19" delay="80"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-lumberjack.png b/graphics/sprites/npcs/npc-lumberjack.png Binary files differdeleted file mode 100644 index 67ca603d..00000000 --- a/graphics/sprites/npcs/npc-lumberjack.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-lumberjack.xml b/graphics/sprites/npcs/npc-lumberjack.xml deleted file mode 100644 index c099838b..00000000 --- a/graphics/sprites/npcs/npc-lumberjack.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- eyes movements --> - <frame index="0" delay="3000"/> - <frame index="1" delay="80"/> - <frame index="0" delay="1500"/> - <frame index="1" delay="80"/> - <frame index="0" delay="3000"/> - <frame index="1" delay="300"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-mirak.png b/graphics/sprites/npcs/npc-mirak.png Binary files differdeleted file mode 100644 index d12b24bf..00000000 --- a/graphics/sprites/npcs/npc-mirak.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-mirak.xml b/graphics/sprites/npcs/npc-mirak.xml deleted file mode 100644 index 6178dbdf..00000000 --- a/graphics/sprites/npcs/npc-mirak.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-mirak.png" width="81" height="74"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-reaper.xml b/graphics/sprites/npcs/npc-reaper.xml deleted file mode 100644 index c2996cad..00000000 --- a/graphics/sprites/npcs/npc-reaper.xml +++ /dev/null @@ -1,13 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- reaper float --> - <frame index="25" delay="300"/> - <frame index="25" delay="300" offsetY="-1"/> - <frame index="25" delay="300" offsetY="-2"/> - <frame index="25" delay="300" offsetY="-1"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-receptionist.png b/graphics/sprites/npcs/npc-receptionist.png Binary files differdeleted file mode 100644 index 8d8fa2ca..00000000 --- a/graphics/sprites/npcs/npc-receptionist.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-receptionist.xml b/graphics/sprites/npcs/npc-receptionist.xml deleted file mode 100644 index fc1052e3..00000000 --- a/graphics/sprites/npcs/npc-receptionist.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Bloody body --> - <frame index="0" delay="500"/> - <frame index="1" delay="370"/> - <frame index="2" delay="330"/> - <frame index="3" delay="320"/> - <frame index="4" delay="340"/> - <frame index="5" delay="320"/> - <frame index="6" delay="330"/> - <frame index="7" delay="370"/> - <frame index="8" delay="500"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-skeletons.xml b/graphics/sprites/npcs/npc-skeletons.xml deleted file mode 100644 index e86fff11..00000000 --- a/graphics/sprites/npcs/npc-skeletons.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="1"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/npc-undeadbanker.png b/graphics/sprites/npcs/npc-undeadbanker.png Binary files differdeleted file mode 100644 index 54691e5d..00000000 --- a/graphics/sprites/npcs/npc-undeadbanker.png +++ /dev/null diff --git a/graphics/sprites/npcs/npc-undeadbanker.xml b/graphics/sprites/npcs/npc-undeadbanker.xml deleted file mode 100644 index f7bd5fda..00000000 --- a/graphics/sprites/npcs/npc-undeadbanker.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Banker Blood --> - <frame index="0" delay="500"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="3" delay="80"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="80"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/palm-tree.xml b/graphics/sprites/npcs/palm-tree.xml deleted file mode 100644 index eff38982..00000000 --- a/graphics/sprites/npcs/palm-tree.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/tiles/desert_x5.png" width="96" height="160"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/present.xml b/graphics/sprites/npcs/present.xml deleted file mode 100644 index 90271cd1..00000000 --- a/graphics/sprites/npcs/present.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/items/generic/presentbox.png|R;W" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/signs.png b/graphics/sprites/npcs/signs.png Binary files differdeleted file mode 100644 index 4262335a..00000000 --- a/graphics/sprites/npcs/signs.png +++ /dev/null diff --git a/graphics/sprites/npcs/signs.xml b/graphics/sprites/npcs/signs.xml deleted file mode 100644 index 40f914df..00000000 --- a/graphics/sprites/npcs/signs.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="24" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/signs.png" width="32" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/sittingsage.png b/graphics/sprites/npcs/sittingsage.png Binary files differdeleted file mode 100644 index 39ac0ce1..00000000 --- a/graphics/sprites/npcs/sittingsage.png +++ /dev/null diff --git a/graphics/sprites/npcs/sittingsage.xml b/graphics/sprites/npcs/sittingsage.xml deleted file mode 100644 index cec21443..00000000 --- a/graphics/sprites/npcs/sittingsage.xml +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/sittingsage.png" width="40" height="49"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- First Line --> - <frame index="0" delay="140"/> - <frame index="1" delay="140"/> - <frame index="2" delay="160"/> - <!-- Goto Second Line --> - <frame index="1" delay="90"/> - <!-- Second Line --> - <frame index="3" delay="160"/> - <frame index="4" delay="140"/> - <frame index="5" delay="160"/> - <!-- Goto First Line --> - <frame index="4" delay="80"/> - <frame index="1" delay="100"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/snowtree.xml b/graphics/sprites/npcs/snowtree.xml deleted file mode 100644 index fbe21b2c..00000000 --- a/graphics/sprites/npcs/snowtree.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="4" variant_offset="1"> - <imageset name="base" src="graphics/tiles/snow_tree_x3.png" width="64" height="96"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame offsetX="18" index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/switch-offline.xml b/graphics/sprites/npcs/switch-offline.xml deleted file mode 100644 index ca1ee5d6..00000000 --- a/graphics/sprites/npcs/switch-offline.xml +++ /dev/null @@ -1,10 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/switch.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/switch-online.xml b/graphics/sprites/npcs/switch-online.xml deleted file mode 100644 index 18496968..00000000 --- a/graphics/sprites/npcs/switch-online.xml +++ /dev/null @@ -1,14 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/switch.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" delay="50"/> - <frame index="1" delay="110"/> - <frame index="2" delay="110"/> - <frame index="3" delay="110"/> - <frame index="4"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/switch.png b/graphics/sprites/npcs/switch.png Binary files differdeleted file mode 100644 index 49d7d8bc..00000000 --- a/graphics/sprites/npcs/switch.png +++ /dev/null diff --git a/graphics/sprites/npcs/tal.png b/graphics/sprites/npcs/tal.png Binary files differdeleted file mode 100644 index f567ffc9..00000000 --- a/graphics/sprites/npcs/tal.png +++ /dev/null diff --git a/graphics/sprites/npcs/tal.xml b/graphics/sprites/npcs/tal.xml deleted file mode 100644 index 6e53ce71..00000000 --- a/graphics/sprites/npcs/tal.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/tal.png" width="192" height="192"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/tree-large.png b/graphics/sprites/npcs/tree-large.png Binary files differdeleted file mode 100644 index e6f1627a..00000000 --- a/graphics/sprites/npcs/tree-large.png +++ /dev/null diff --git a/graphics/sprites/npcs/tree-large.xml b/graphics/sprites/npcs/tree-large.xml deleted file mode 100644 index 4a7948e4..00000000 --- a/graphics/sprites/npcs/tree-large.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/tree-large.png" width="96" height="160"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/tree.xml b/graphics/sprites/npcs/tree.xml deleted file mode 100644 index bed8673e..00000000 --- a/graphics/sprites/npcs/tree.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="3" variant_offset="1"> - <imageset name="base" src="graphics/tiles/woodland_x3.png" width="64" height="96"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/undead-mouboo-master.png b/graphics/sprites/npcs/undead-mouboo-master.png Binary files differdeleted file mode 100644 index ca14a6d4..00000000 --- a/graphics/sprites/npcs/undead-mouboo-master.png +++ /dev/null diff --git a/graphics/sprites/npcs/weaver-wheel.xml b/graphics/sprites/npcs/weaver-wheel.xml deleted file mode 100644 index 9f4e041a..00000000 --- a/graphics/sprites/npcs/weaver-wheel.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/tiles/spinning_wheel.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" offsetX="-16" offsetY="8"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/xmas-palm.png b/graphics/sprites/npcs/xmas-palm.png Binary files differdeleted file mode 100644 index 8c9ef5bb..00000000 --- a/graphics/sprites/npcs/xmas-palm.png +++ /dev/null diff --git a/graphics/sprites/npcs/xmas-palm.xml b/graphics/sprites/npcs/xmas-palm.xml deleted file mode 100644 index f266b048..00000000 --- a/graphics/sprites/npcs/xmas-palm.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/xmas-palm.png" width="95" height="144"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/npcs/xmastree-nosnow.png b/graphics/sprites/npcs/xmastree-nosnow.png Binary files differdeleted file mode 100644 index 96975aa8..00000000 --- a/graphics/sprites/npcs/xmastree-nosnow.png +++ /dev/null diff --git a/graphics/sprites/npcs/xmastree-nosnow.xml b/graphics/sprites/npcs/xmastree-nosnow.xml deleted file mode 100644 index 0065606a..00000000 --- a/graphics/sprites/npcs/xmastree-nosnow.xml +++ /dev/null @@ -1,9 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="1" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/xmastree-nosnow.png" width="128" height="192"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame offsetY="18" index="0"/> - </animation> - </action> -</sprite> diff --git a/graphics/tiles/2006__desert1.png b/graphics/tiles/2006__desert1.png Binary files differdeleted file mode 100644 index 58131198..00000000 --- a/graphics/tiles/2006__desert1.png +++ /dev/null diff --git a/graphics/tiles/2006__desert2.png b/graphics/tiles/2006__desert2.png Binary files differdeleted file mode 100644 index 98a87402..00000000 --- a/graphics/tiles/2006__desert2.png +++ /dev/null diff --git a/graphics/tiles/2006__desert_x2.png b/graphics/tiles/2006__desert_x2.png Binary files differdeleted file mode 100644 index 8b14d635..00000000 --- a/graphics/tiles/2006__desert_x2.png +++ /dev/null diff --git a/graphics/tiles/2006__desert_x3.png b/graphics/tiles/2006__desert_x3.png Binary files differdeleted file mode 100644 index 54537611..00000000 --- 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