summaryrefslogtreecommitdiff
path: root/graphics
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-04-09 23:20:09 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-09 23:20:09 -0300
commit4903d41b99555c45be569de1c20ba4035854c888 (patch)
tree3a9a75e59f45ef9e415b50e28af89fd2fc56bd34 /graphics
downloadclientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.gz
clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.bz2
clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.xz
clientdata-4903d41b99555c45be569de1c20ba4035854c888.zip
Reinitialized git repository with Evol2 support
Major changes: - Makefile - Gitlab CI - Network update - Char Creation update
Diffstat (limited to 'graphics')
-rw-r--r--graphics/SPOTLIGHT_MASTER.xcfbin0 -> 330618 bytes
-rw-r--r--graphics/badges/groups/admin.pngbin0 -> 511 bytes
-rw-r--r--graphics/badges/groups/admin.xml9
-rw-r--r--graphics/badges/groups/bot.pngbin0 -> 853 bytes
-rw-r--r--graphics/badges/groups/bot.xml9
-rw-r--r--graphics/badges/groups/dev.pngbin0 -> 372 bytes
-rw-r--r--graphics/badges/groups/dev.xml9
-rw-r--r--graphics/badges/groups/dev2.pngbin0 -> 388 bytes
-rw-r--r--graphics/badges/groups/dev2.xml9
-rw-r--r--graphics/badges/groups/event.pngbin0 -> 701 bytes
-rw-r--r--graphics/badges/groups/event.xml9
-rw-r--r--graphics/badges/guilds/crc.pngbin0 -> 18431 bytes
-rw-r--r--graphics/badges/guilds/crc.xml36
-rw-r--r--graphics/badges/guilds/phoenixcouncil.pngbin0 -> 390 bytes
-rw-r--r--graphics/badges/guilds/phoenixcouncil.xml11
-rw-r--r--graphics/guiicons/edit.pngbin0 -> 224 bytes
-rw-r--r--graphics/guiicons/restart.pngbin0 -> 631 bytes
-rw-r--r--graphics/guiicons/toggle.pngbin0 -> 169 bytes
-rw-r--r--graphics/images/ambient/clouds.pngbin0 -> 113267 bytes
-rw-r--r--graphics/images/ambient/dd5_absorb.pngbin0 -> 67949 bytes
-rw-r--r--graphics/images/ambient/dd5_bones.pngbin0 -> 65626 bytes
-rw-r--r--graphics/images/ambient/dd5_doubledef.pngbin0 -> 69785 bytes
-rw-r--r--graphics/images/ambient/dd5_greed.pngbin0 -> 73828 bytes
-rw-r--r--graphics/images/ambient/dd5_invulnerable.pngbin0 -> 74419 bytes
-rw-r--r--graphics/images/ambient/dd5_kaflosh.pngbin0 -> 75809 bytes
-rw-r--r--graphics/images/ambient/dd5_melee.pngbin0 -> 63569 bytes
-rw-r--r--graphics/images/ambient/dd5_potions.pngbin0 -> 70143 bytes
-rw-r--r--graphics/images/ambient/fog.pngbin0 -> 26282 bytes
-rw-r--r--graphics/images/ambient/night.pngbin0 -> 5712 bytes
-rw-r--r--graphics/images/ambient/rain.pngbin0 -> 18146 bytes
-rw-r--r--graphics/images/ambient/sandstorm.pngbin0 -> 380452 bytes
-rw-r--r--graphics/images/ambient/snow.pngbin0 -> 57316 bytes
-rw-r--r--graphics/images/ambient/spotlight.pngbin0 -> 44393 bytes
-rw-r--r--graphics/images/ambient/warning.pngbin0 -> 16104 bytes
-rw-r--r--graphics/images/axe.pngbin0 -> 1678 bytes
-rw-r--r--graphics/images/bow.pngbin0 -> 1733 bytes
-rw-r--r--graphics/images/craft.pngbin0 -> 459 bytes
-rw-r--r--graphics/images/doomsday.pngbin0 -> 859510 bytes
-rw-r--r--graphics/images/help/tmwdyepallet.pngbin0 -> 171 bytes
-rw-r--r--graphics/images/kirin.pngbin0 -> 77781 bytes
-rw-r--r--graphics/images/knife.pngbin0 -> 1328 bytes
-rw-r--r--graphics/images/login_wallpaper.pngbin0 -> 903921 bytes
-rw-r--r--graphics/images/mace.pngbin0 -> 1780 bytes
-rw-r--r--graphics/images/magic.pngbin0 -> 459 bytes
-rw-r--r--graphics/images/polearm.pngbin0 -> 1765 bytes
-rw-r--r--graphics/images/shooting.pngbin0 -> 1795 bytes
-rw-r--r--graphics/images/staff.pngbin0 -> 1250 bytes
-rw-r--r--graphics/images/sword.pngbin0 -> 1583 bytes
-rw-r--r--graphics/images/thrown.pngbin0 -> 1525 bytes
-rw-r--r--graphics/images/unarmed.pngbin0 -> 2205 bytes
-rw-r--r--graphics/images/unknown.pngbin0 -> 459 bytes
-rw-r--r--graphics/images/whip.pngbin0 -> 2642 bytes
-rw-r--r--graphics/items/equipment/ammo/arrow.pngbin0 -> 345 bytes
-rw-r--r--graphics/items/equipment/ammo/bonedarts.pngbin0 -> 894 bytes
-rw-r--r--graphics/items/equipment/ammo/ironarrow.pngbin0 -> 362 bytes
-rw-r--r--graphics/items/equipment/ammo/snowball.pngbin0 -> 1799 bytes
-rw-r--r--graphics/items/equipment/ammo/stoneprojectile-icon.pngbin0 -> 965 bytes
-rw-r--r--graphics/items/equipment/charms/clover.pngbin0 -> 837 bytes
-rw-r--r--graphics/items/equipment/charms/darkpendant.pngbin0 -> 889 bytes
-rw-r--r--graphics/items/equipment/charms/enchanter.pngbin0 -> 1445 bytes
-rw-r--r--graphics/items/equipment/charms/fourleaf-amulet.pngbin0 -> 772 bytes
-rw-r--r--graphics/items/equipment/charms/heart-of-isis.pngbin0 -> 910 bytes
-rw-r--r--graphics/items/equipment/charms/heartnecklace.pngbin0 -> 561 bytes
-rw-r--r--graphics/items/equipment/charms/skeletoncharm.pngbin0 -> 517 bytes
-rw-r--r--graphics/items/equipment/charms/towel.pngbin0 -> 1728 bytes
-rw-r--r--graphics/items/equipment/chest/assassintop.pngbin0 -> 616 bytes
-rw-r--r--graphics/items/equipment/chest/bra-female.pngbin0 -> 237 bytes
-rw-r--r--graphics/items/equipment/chest/bromenalchest.pngbin0 -> 1338 bytes
-rw-r--r--graphics/items/equipment/chest/chainmail.pngbin0 -> 2620 bytes
-rw-r--r--graphics/items/equipment/chest/contributor.pngbin0 -> 4214 bytes
-rw-r--r--graphics/items/equipment/chest/cottonshirt.pngbin0 -> 649 bytes
-rw-r--r--graphics/items/equipment/chest/desertshirt.pngbin0 -> 698 bytes
-rw-r--r--graphics/items/equipment/chest/fine-dress.pngbin0 -> 1735 bytes
-rw-r--r--graphics/items/equipment/chest/forest-armor.pngbin0 -> 1468 bytes
-rw-r--r--graphics/items/equipment/chest/leathershirt.pngbin0 -> 684 bytes
-rw-r--r--graphics/items/equipment/chest/lightplatemail.pngbin0 -> 499 bytes
-rw-r--r--graphics/items/equipment/chest/saviorarmor.pngbin0 -> 2148 bytes
-rw-r--r--graphics/items/equipment/chest/silk-robe.pngbin0 -> 993 bytes
-rw-r--r--graphics/items/equipment/chest/sorcerer-robe.pngbin0 -> 1046 bytes
-rw-r--r--graphics/items/equipment/chest/tanktop-short.pngbin0 -> 517 bytes
-rw-r--r--graphics/items/equipment/chest/tanktop.pngbin0 -> 497 bytes
-rw-r--r--graphics/items/equipment/chest/terranite.pngbin0 -> 967 bytes
-rw-r--r--graphics/items/equipment/chest/tnecksweater.pngbin0 -> 578 bytes
-rw-r--r--graphics/items/equipment/chest/ugly-sweater.pngbin0 -> 594 bytes
-rw-r--r--graphics/items/equipment/chest/vnecksweater.pngbin0 -> 964 bytes
-rw-r--r--graphics/items/equipment/chest/warlordplate.pngbin0 -> 1853 bytes
-rw-r--r--graphics/items/equipment/feet/assassinboots.pngbin0 -> 359 bytes
-rw-r--r--graphics/items/equipment/feet/boots.pngbin0 -> 363 bytes
-rw-r--r--graphics/items/equipment/feet/bromenalboots.pngbin0 -> 418 bytes
-rw-r--r--graphics/items/equipment/feet/furboots.pngbin0 -> 1155 bytes
-rw-r--r--graphics/items/equipment/feet/warlordboots.pngbin0 -> 1009 bytes
-rw-r--r--graphics/items/equipment/hands/assassingloves.pngbin0 -> 723 bytes
-rw-r--r--graphics/items/equipment/hands/basicgloves.pngbin0 -> 559 bytes
-rw-r--r--graphics/items/equipment/hands/bromenalgloves.pngbin0 -> 1036 bytes
-rw-r--r--graphics/items/equipment/hands/leathergloves.pngbin0 -> 952 bytes
-rw-r--r--graphics/items/equipment/hands/minergloves.pngbin0 -> 1101 bytes
-rw-r--r--graphics/items/equipment/head/afkcap.pngbin0 -> 859 bytes
-rw-r--r--graphics/items/equipment/head/antlerhat.pngbin0 -> 475 bytes
-rw-r--r--graphics/items/equipment/head/aureole.pngbin0 -> 1742 bytes
-rw-r--r--graphics/items/equipment/head/autumn-mask.pngbin0 -> 450 bytes
-rw-r--r--graphics/items/equipment/head/axehat.pngbin0 -> 714 bytes
-rw-r--r--graphics/items/equipment/head/bandana.pngbin0 -> 586 bytes
-rw-r--r--graphics/items/equipment/head/beaniecopter.pngbin0 -> 702 bytes
-rw-r--r--graphics/items/equipment/head/beret.pngbin0 -> 477 bytes
-rw-r--r--graphics/items/equipment/head/blinkingevil.pngbin0 -> 542 bytes
-rw-r--r--graphics/items/equipment/head/blinkinghocus.pngbin0 -> 1067 bytes
-rw-r--r--graphics/items/equipment/head/blue-wolf-helmet.pngbin0 -> 1334 bytes
-rw-r--r--graphics/items/equipment/head/bowler-hat-brown.pngbin0 -> 675 bytes
-rw-r--r--graphics/items/equipment/head/bowler-hat.pngbin0 -> 660 bytes
-rw-r--r--graphics/items/equipment/head/bromenalhelmet.pngbin0 -> 966 bytes
-rw-r--r--graphics/items/equipment/head/bucket.pngbin0 -> 834 bytes
-rw-r--r--graphics/items/equipment/head/bull.pngbin0 -> 712 bytes
-rw-r--r--graphics/items/equipment/head/bunnyears.pngbin0 -> 319 bytes
-rw-r--r--graphics/items/equipment/head/candlehelmet.pngbin0 -> 1415 bytes
-rw-r--r--graphics/items/equipment/head/cap.pngbin0 -> 612 bytes
-rw-r--r--graphics/items/equipment/head/captain_hat.pngbin0 -> 881 bytes
-rw-r--r--graphics/items/equipment/head/cashiershade.pngbin0 -> 247 bytes
-rw-r--r--graphics/items/equipment/head/catears.pngbin0 -> 433 bytes
-rw-r--r--graphics/items/equipment/head/chefhat.pngbin0 -> 596 bytes
-rw-r--r--graphics/items/equipment/head/christmastree.pngbin0 -> 1719 bytes
-rw-r--r--graphics/items/equipment/head/circlet.pngbin0 -> 405 bytes
-rw-r--r--graphics/items/equipment/head/cloverhat.pngbin0 -> 895 bytes
-rw-r--r--graphics/items/equipment/head/cowboyblack.pngbin0 -> 777 bytes
-rw-r--r--graphics/items/equipment/head/cowboywhite.pngbin0 -> 868 bytes
-rw-r--r--graphics/items/equipment/head/crown.pngbin0 -> 1008 bytes
-rw-r--r--graphics/items/equipment/head/crusadehelm.pngbin0 -> 1429 bytes
-rw-r--r--graphics/items/equipment/head/dark-helm.pngbin0 -> 735 bytes
-rw-r--r--graphics/items/equipment/head/demonmask.pngbin0 -> 1552 bytes
-rw-r--r--graphics/items/equipment/head/desert-helmet.pngbin0 -> 908 bytes
-rw-r--r--graphics/items/equipment/head/deserthat.pngbin0 -> 506 bytes
-rw-r--r--graphics/items/equipment/head/devcap.pngbin0 -> 667 bytes
-rw-r--r--graphics/items/equipment/head/earmuffs.pngbin0 -> 993 bytes
-rw-r--r--graphics/items/equipment/head/eggshell-hat.pngbin0 -> 435 bytes
-rw-r--r--graphics/items/equipment/head/elf-nightcap.pngbin0 -> 400 bytes
-rw-r--r--graphics/items/equipment/head/eskimo.pngbin0 -> 832 bytes
-rw-r--r--graphics/items/equipment/head/eyepatch.pngbin0 -> 391 bytes
-rw-r--r--graphics/items/equipment/head/fairy_hat.pngbin0 -> 558 bytes
-rw-r--r--graphics/items/equipment/head/fancyhat.pngbin0 -> 564 bytes
-rw-r--r--graphics/items/equipment/head/fluffyhat.pngbin0 -> 842 bytes
-rw-r--r--graphics/items/equipment/head/funkyhat.pngbin0 -> 665 bytes
-rw-r--r--graphics/items/equipment/head/gas-carbon.pngbin0 -> 428 bytes
-rw-r--r--graphics/items/equipment/head/glasses.pngbin0 -> 202 bytes
-rw-r--r--graphics/items/equipment/head/gmcap.pngbin0 -> 704 bytes
-rw-r--r--graphics/items/equipment/head/goblin-mask.pngbin0 -> 589 bytes
-rw-r--r--graphics/items/equipment/head/goggles.pngbin0 -> 237 bytes
-rw-r--r--graphics/items/equipment/head/gradcap.pngbin0 -> 361 bytes
-rw-r--r--graphics/items/equipment/head/guyfawkes.pngbin0 -> 746 bytes
-rw-r--r--graphics/items/equipment/head/heart-glasses.pngbin0 -> 933 bytes
-rw-r--r--graphics/items/equipment/head/highpriest-crown.pngbin0 -> 1404 bytes
-rw-r--r--graphics/items/equipment/head/infantryhelm.pngbin0 -> 873 bytes
-rw-r--r--graphics/items/equipment/head/inspector-hat.pngbin0 -> 1067 bytes
-rw-r--r--graphics/items/equipment/head/jestermask.pngbin0 -> 1071 bytes
-rw-r--r--graphics/items/equipment/head/knighthelm.pngbin0 -> 1491 bytes
-rw-r--r--graphics/items/equipment/head/knit-cap.pngbin0 -> 8254 bytes
-rw-r--r--graphics/items/equipment/head/leathergoggles.pngbin0 -> 242 bytes
-rw-r--r--graphics/items/equipment/head/magicgmtophat.pngbin0 -> 869 bytes
-rw-r--r--graphics/items/equipment/head/mask.pngbin0 -> 800 bytes
-rw-r--r--graphics/items/equipment/head/minershat.pngbin0 -> 617 bytes
-rw-r--r--graphics/items/equipment/head/monocle.pngbin0 -> 863 bytes
-rw-r--r--graphics/items/equipment/head/monster-skull-helm.pngbin0 -> 1916 bytes
-rw-r--r--graphics/items/equipment/head/moonshroomhat.pngbin0 -> 620 bytes
-rw-r--r--graphics/items/equipment/head/mouboohead.pngbin0 -> 749 bytes
-rw-r--r--graphics/items/equipment/head/moubootaurhead.pngbin0 -> 661 bytes
-rw-r--r--graphics/items/equipment/head/mushroomhat.pngbin0 -> 411 bytes
-rw-r--r--graphics/items/equipment/head/nohmask.pngbin0 -> 1034 bytes
-rw-r--r--graphics/items/equipment/head/nutcrackerhat.pngbin0 -> 673 bytes
-rw-r--r--graphics/items/equipment/head/opera-mask.pngbin0 -> 581 bytes
-rw-r--r--graphics/items/equipment/head/overlord-helm.pngbin0 -> 1826 bytes
-rw-r--r--graphics/items/equipment/head/paladin-helm.pngbin0 -> 1713 bytes
-rw-r--r--graphics/items/equipment/head/panhat.pngbin0 -> 508 bytes
-rw-r--r--graphics/items/equipment/head/paperbag.pngbin0 -> 1760 bytes
-rw-r--r--graphics/items/equipment/head/parsley-earplugs.pngbin0 -> 2071 bytes
-rw-r--r--graphics/items/equipment/head/phylactery.pngbin0 -> 418 bytes
-rw-r--r--graphics/items/equipment/head/pilot-hat.pngbin0 -> 405 bytes
-rw-r--r--graphics/items/equipment/head/pinkie-helmet.pngbin0 -> 616 bytes
-rw-r--r--graphics/items/equipment/head/pinkiehat.pngbin0 -> 359 bytes
-rw-r--r--graphics/items/equipment/head/pipe.pngbin0 -> 263 bytes
-rw-r--r--graphics/items/equipment/head/piratehat.pngbin0 -> 585 bytes
-rw-r--r--graphics/items/equipment/head/presenthat.pngbin0 -> 538 bytes
-rw-r--r--graphics/items/equipment/head/pumpkinhelmet.pngbin0 -> 788 bytes
-rw-r--r--graphics/items/equipment/head/pvpcap-golden.pngbin0 -> 462 bytes
-rw-r--r--graphics/items/equipment/head/pvpcap.pngbin0 -> 840 bytes
-rw-r--r--graphics/items/equipment/head/rabbit-ears.pngbin0 -> 1273 bytes
-rw-r--r--graphics/items/equipment/head/rangerhat.pngbin0 -> 497 bytes
-rw-r--r--graphics/items/equipment/head/rednose.pngbin0 -> 547 bytes
-rw-r--r--graphics/items/equipment/head/rosehat.pngbin0 -> 450 bytes
-rw-r--r--graphics/items/equipment/head/sailor_hat.pngbin0 -> 812 bytes
-rw-r--r--graphics/items/equipment/head/santabeardhat.pngbin0 -> 1367 bytes
-rw-r--r--graphics/items/equipment/head/santahat.pngbin0 -> 559 bytes
-rw-r--r--graphics/items/equipment/head/scentedcandlehelmet.pngbin0 -> 1431 bytes
-rw-r--r--graphics/items/equipment/head/serf.pngbin0 -> 1275 bytes
-rw-r--r--graphics/items/equipment/head/shades.pngbin0 -> 307 bytes
-rw-r--r--graphics/items/equipment/head/shroomhat.pngbin0 -> 626 bytes
-rw-r--r--graphics/items/equipment/head/silkheadband.pngbin0 -> 1310 bytes
-rw-r--r--graphics/items/equipment/head/skullmask.pngbin0 -> 880 bytes
-rw-r--r--graphics/items/equipment/head/smileycap.pngbin0 -> 655 bytes
-rw-r--r--graphics/items/equipment/head/snowgoggles.pngbin0 -> 906 bytes
-rw-r--r--graphics/items/equipment/head/standardheadband.pngbin0 -> 709 bytes
-rw-r--r--graphics/items/equipment/head/sunglasses.pngbin0 -> 397 bytes
-rw-r--r--graphics/items/equipment/head/tamoshanter.pngbin0 -> 357 bytes
-rw-r--r--graphics/items/equipment/head/terranite-head.pngbin0 -> 495 bytes
-rw-r--r--graphics/items/equipment/head/terranitehelm.pngbin0 -> 571 bytes
-rw-r--r--graphics/items/equipment/head/thin-crown.pngbin0 -> 420 bytes
-rw-r--r--graphics/items/equipment/head/tophat.pngbin0 -> 655 bytes
-rw-r--r--graphics/items/equipment/head/underworld-mask.pngbin0 -> 862 bytes
-rw-r--r--graphics/items/equipment/head/warlordhelm.pngbin0 -> 1288 bytes
-rw-r--r--graphics/items/equipment/head/witch-doctor-mask.pngbin0 -> 1683 bytes
-rw-r--r--graphics/items/equipment/head/witch-hat.pngbin0 -> 358 bytes
-rw-r--r--graphics/items/equipment/head/witch-hat2.pngbin0 -> 454 bytes
-rw-r--r--graphics/items/equipment/head/wizard-hat.pngbin0 -> 498 bytes
-rw-r--r--graphics/items/equipment/head/woolen.pngbin0 -> 1010 bytes
-rw-r--r--graphics/items/equipment/head/xmaself.pngbin0 -> 1310 bytes
-rw-r--r--graphics/items/equipment/head/yeti-mask.pngbin0 -> 1502 bytes
-rw-r--r--graphics/items/equipment/legs/assassinpants.pngbin0 -> 1219 bytes
-rw-r--r--graphics/items/equipment/legs/bromenallegs.pngbin0 -> 1064 bytes
-rw-r--r--graphics/items/equipment/legs/chaps.pngbin0 -> 1297 bytes
-rw-r--r--graphics/items/equipment/legs/miniskirt.pngbin0 -> 937 bytes
-rw-r--r--graphics/items/equipment/legs/pants.pngbin0 -> 388 bytes
-rw-r--r--graphics/items/equipment/legs/shorts.pngbin0 -> 452 bytes
-rw-r--r--graphics/items/equipment/legs/silkpants.pngbin0 -> 462 bytes
-rw-r--r--graphics/items/equipment/legs/skirt.pngbin0 -> 1306 bytes
-rw-r--r--graphics/items/equipment/legs/terranitepants.pngbin0 -> 778 bytes
-rw-r--r--graphics/items/equipment/rings/gem.pngbin0 -> 1154 bytes
-rw-r--r--graphics/items/equipment/rings/magic.pngbin0 -> 1012 bytes
-rw-r--r--graphics/items/equipment/rings/simple.pngbin0 -> 1231 bytes
-rw-r--r--graphics/items/equipment/rings/valentines-ring.pngbin0 -> 1201 bytes
-rw-r--r--graphics/items/equipment/rings/wedding.pngbin0 -> 1066 bytes
-rw-r--r--graphics/items/equipment/shield/blade.pngbin0 -> 1884 bytes
-rw-r--r--graphics/items/equipment/shield/brit.pngbin0 -> 1283 bytes
-rw-r--r--graphics/items/equipment/shield/bromenal.pngbin0 -> 1291 bytes
-rw-r--r--graphics/items/equipment/shield/knight.pngbin0 -> 1390 bytes
-rw-r--r--graphics/items/equipment/shield/leather.pngbin0 -> 671 bytes
-rw-r--r--graphics/items/equipment/shield/scarabarmlet.pngbin0 -> 1499 bytes
-rw-r--r--graphics/items/equipment/shield/steel.pngbin0 -> 1732 bytes
-rw-r--r--graphics/items/equipment/shield/wooden.pngbin0 -> 773 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-axe.pngbin0 -> 937 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-blacksmithsaxe.pngbin0 -> 1065 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-butcherscleaver.pngbin0 -> 1093 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-hatchet.pngbin0 -> 682 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-meatcleaver.pngbin0 -> 979 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-pick.pngbin0 -> 987 bytes
-rw-r--r--graphics/items/equipment/weapon/axe-tomahawk.pngbin0 -> 1014 bytes
-rw-r--r--graphics/items/equipment/weapon/bow-bansheebow.pngbin0 -> 786 bytes
-rw-r--r--graphics/items/equipment/weapon/bow-bow.pngbin0 -> 666 bytes
-rw-r--r--graphics/items/equipment/weapon/bow-desertbow.pngbin0 -> 886 bytes
-rw-r--r--graphics/items/equipment/weapon/bow-forestbow.pngbin0 -> 758 bytes
-rw-r--r--graphics/items/equipment/weapon/bow-shortbow.pngbin0 -> 461 bytes
-rw-r--r--graphics/items/equipment/weapon/bow-slimecovered-forestbow.pngbin0 -> 975 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-boneknife.pngbin0 -> 999 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-dagger.pngbin0 -> 582 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-knive.pngbin0 -> 258 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-rockknive.pngbin0 -> 732 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-setzer.pngbin0 -> 1387 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-sharpknife.pngbin0 -> 564 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-shortsword.pngbin0 -> 633 bytes
-rw-r--r--graphics/items/equipment/weapon/dagger-stiletto.pngbin0 -> 365 bytes
-rw-r--r--graphics/items/equipment/weapon/kidbook.pngbin0 -> 987 bytes
-rw-r--r--graphics/items/equipment/weapon/mace-club.pngbin0 -> 467 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-bardiche.pngbin0 -> 454 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-dualspear.pngbin0 -> 635 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-halberd.pngbin0 -> 516 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-heavypike.pngbin0 -> 485 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-heavyspear.pngbin0 -> 498 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-pike.pngbin0 -> 447 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-scorpion.pngbin0 -> 699 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-scythe.pngbin0 -> 617 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-spear.pngbin0 -> 449 bytes
-rw-r--r--graphics/items/equipment/weapon/polearm-trident.pngbin0 -> 481 bytes
-rw-r--r--graphics/items/equipment/weapon/slingshot-icon.pngbin0 -> 538 bytes
-rw-r--r--graphics/items/equipment/weapon/staff-crescentrod.pngbin0 -> 654 bytes
-rw-r--r--graphics/items/equipment/weapon/staff-staffoffire.pngbin0 -> 921 bytes
-rw-r--r--graphics/items/equipment/weapon/staff-staffofice.pngbin0 -> 954 bytes
-rw-r--r--graphics/items/equipment/weapon/staff-staffoflife.pngbin0 -> 762 bytes
-rw-r--r--graphics/items/equipment/weapon/staff-woodstaff.pngbin0 -> 281 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-baselard.pngbin0 -> 695 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-bastardsword.pngbin0 -> 717 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-beheader.pngbin0 -> 896 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-broadsword.pngbin0 -> 1246 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-bronzesword.pngbin0 -> 838 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-dead.pngbin0 -> 914 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-falchion.pngbin0 -> 980 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-firesword.pngbin0 -> 948 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-ice.pngbin0 -> 669 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-jackal.pngbin0 -> 653 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-longsword.pngbin0 -> 690 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-rapier.pngbin0 -> 353 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-sabre.pngbin0 -> 1712 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-sandcutter.pngbin0 -> 934 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-scimitar.pngbin0 -> 1054 bytes
-rw-r--r--graphics/items/equipment/weapon/sword-sword.pngbin0 -> 787 bytes
-rw-r--r--graphics/items/equipment/weapon/wand-deathshand.pngbin0 -> 715 bytes
-rw-r--r--graphics/items/equipment/weapon/wand.pngbin0 -> 787 bytes
-rw-r--r--graphics/items/equipment/weapon/xmas-slingshot-icon.pngbin0 -> 563 bytes
-rw-r--r--graphics/items/generic/animal-bones.pngbin0 -> 491 bytes
-rw-r--r--graphics/items/generic/antlers.pngbin0 -> 442 bytes
-rw-r--r--graphics/items/generic/astral_cube.pngbin0 -> 302 bytes
-rw-r--r--graphics/items/generic/bandit-hood.pngbin0 -> 656 bytes
-rw-r--r--graphics/items/generic/batteeth.pngbin0 -> 252 bytes
-rw-r--r--graphics/items/generic/batwing.pngbin0 -> 300 bytes
-rw-r--r--graphics/items/generic/bent-needle.pngbin0 -> 230 bytes
-rw-r--r--graphics/items/generic/blackpearl.pngbin0 -> 425 bytes
-rw-r--r--graphics/items/generic/blanket.pngbin0 -> 473 bytes
-rw-r--r--graphics/items/generic/bloodstone.pngbin0 -> 516 bytes
-rw-r--r--graphics/items/generic/bone.pngbin0 -> 285 bytes
-rw-r--r--graphics/items/generic/bottle-empty.pngbin0 -> 473 bytes
-rw-r--r--graphics/items/generic/bottle-ice.pngbin0 -> 764 bytes
-rw-r--r--graphics/items/generic/bottle-sand.pngbin0 -> 619 bytes
-rw-r--r--graphics/items/generic/brainstem.pngbin0 -> 291 bytes
-rw-r--r--graphics/items/generic/broken-fourleaf-amulet.pngbin0 -> 356 bytes
-rw-r--r--graphics/items/generic/brokendoll.pngbin0 -> 755 bytes
-rw-r--r--graphics/items/generic/bugleg.pngbin0 -> 261 bytes
-rw-r--r--graphics/items/generic/casinocoins.pngbin0 -> 440 bytes
-rw-r--r--graphics/items/generic/cavesnakelamp.pngbin0 -> 320 bytes
-rw-r--r--graphics/items/generic/chocolatemouboo.pngbin0 -> 814 bytes
-rw-r--r--graphics/items/generic/christmasbox-closed.pngbin0 -> 432 bytes
-rw-r--r--graphics/items/generic/christmasbox-open.pngbin0 -> 761 bytes
-rw-r--r--graphics/items/generic/christmasbulb.pngbin0 -> 570 bytes
-rw-r--r--graphics/items/generic/claylump_big.pngbin0 -> 446 bytes
-rw-r--r--graphics/items/generic/claylump_small.pngbin0 -> 299 bytes
-rw-r--r--graphics/items/generic/coal.pngbin0 -> 461 bytes
-rw-r--r--graphics/items/generic/coinbag.pngbin0 -> 493 bytes
-rw-r--r--graphics/items/generic/cryptkey.pngbin0 -> 181 bytes
-rw-r--r--graphics/items/generic/crystal.pngbin0 -> 312 bytes
-rw-r--r--graphics/items/generic/dark-easter-egg.pngbin0 -> 520 bytes
-rw-r--r--graphics/items/generic/dark-petal.pngbin0 -> 349 bytes
-rw-r--r--graphics/items/generic/doll.pngbin0 -> 951 bytes
-rw-r--r--graphics/items/generic/dry-branch.pngbin0 -> 433 bytes
-rw-r--r--graphics/items/generic/ear-zombie.pngbin0 -> 441 bytes
-rw-r--r--graphics/items/generic/easterbasket.pngbin0 -> 915 bytes
-rw-r--r--graphics/items/generic/easteregg.pngbin0 -> 406 bytes
-rw-r--r--graphics/items/generic/ectoplasm.pngbin0 -> 317 bytes
-rw-r--r--graphics/items/generic/event-ticket.pngbin0 -> 403 bytes
-rw-r--r--graphics/items/generic/eyeball.pngbin0 -> 417 bytes
-rw-r--r--graphics/items/generic/fabric.pngbin0 -> 524 bytes
-rw-r--r--graphics/items/generic/fakefangs.pngbin0 -> 212 bytes
-rw-r--r--graphics/items/generic/flawed-lens.pngbin0 -> 443 bytes
-rw-r--r--graphics/items/generic/flighttalisman.pngbin0 -> 626 bytes
-rw-r--r--graphics/items/generic/frozen-yeti-tear.pngbin0 -> 435 bytes
-rw-r--r--graphics/items/generic/gempowder.pngbin0 -> 975 bytes
-rw-r--r--graphics/items/generic/gemstone-a.pngbin0 -> 233 bytes
-rw-r--r--graphics/items/generic/gemstone-b.pngbin0 -> 330 bytes
-rw-r--r--graphics/items/generic/gold-pieces.pngbin0 -> 739 bytes
-rw-r--r--graphics/items/generic/grassliner.pngbin0 -> 592 bytes
-rw-r--r--graphics/items/generic/grassseeds.pngbin0 -> 381 bytes
-rw-r--r--graphics/items/generic/grub-slime.pngbin0 -> 353 bytes
-rw-r--r--graphics/items/generic/hardspike.pngbin0 -> 307 bytes
-rw-r--r--graphics/items/generic/heart-diseased.pngbin0 -> 493 bytes
-rw-r--r--graphics/items/generic/heart-pendant-part.pngbin0 -> 891 bytes
-rw-r--r--graphics/items/generic/herb-alizarin.pngbin0 -> 491 bytes
-rw-r--r--graphics/items/generic/herb-cobalt.pngbin0 -> 471 bytes
-rw-r--r--graphics/items/generic/herb-gamboge.pngbin0 -> 486 bytes
-rw-r--r--graphics/items/generic/herb-mauve.pngbin0 -> 591 bytes
-rw-r--r--graphics/items/generic/herb.pngbin0 -> 1343 bytes
-rw-r--r--graphics/items/generic/hint.pngbin0 -> 445 bytes
-rw-r--r--graphics/items/generic/ice-cube.pngbin0 -> 599 bytes
-rw-r--r--graphics/items/generic/ingot.pngbin0 -> 385 bytes
-rw-r--r--graphics/items/generic/ironore.pngbin0 -> 812 bytes
-rw-r--r--graphics/items/generic/iten.pngbin0 -> 360 bytes
-rw-r--r--graphics/items/generic/jackolantern.pngbin0 -> 1244 bytes
-rw-r--r--graphics/items/generic/jarofblood.pngbin0 -> 726 bytes
-rw-r--r--graphics/items/generic/jellybeans.pngbin0 -> 526 bytes
-rw-r--r--graphics/items/generic/lazurite-crystal.pngbin0 -> 388 bytes
-rw-r--r--graphics/items/generic/lazurite-heart.pngbin0 -> 814 bytes
-rw-r--r--graphics/items/generic/lazurite-shard.pngbin0 -> 276 bytes
-rw-r--r--graphics/items/generic/leatherball.pngbin0 -> 536 bytes
-rw-r--r--graphics/items/generic/leathersuitcase.pngbin0 -> 775 bytes
-rw-r--r--graphics/items/generic/lockpicks.pngbin0 -> 778 bytes
-rw-r--r--graphics/items/generic/loveletter.pngbin0 -> 766 bytes
-rw-r--r--graphics/items/generic/maggotslime.pngbin0 -> 283 bytes
-rw-r--r--graphics/items/generic/moss.pngbin0 -> 660 bytes
-rw-r--r--graphics/items/generic/mylarin-dust.pngbin0 -> 846 bytes
-rw-r--r--graphics/items/generic/patch-leather.pngbin0 -> 616 bytes
-rw-r--r--graphics/items/generic/pearl.pngbin0 -> 442 bytes
-rw-r--r--graphics/items/generic/petal.pngbin0 -> 284 bytes
-rw-r--r--graphics/items/generic/petal2.pngbin0 -> 828 bytes
-rw-r--r--graphics/items/generic/petri-dish-with-sample.pngbin0 -> 1596 bytes
-rw-r--r--graphics/items/generic/petri-dish.pngbin0 -> 1130 bytes
-rw-r--r--graphics/items/generic/pinkantennae.pngbin0 -> 235 bytes
-rw-r--r--graphics/items/generic/plushmouboo.pngbin0 -> 933 bytes
-rw-r--r--graphics/items/generic/powder.pngbin0 -> 455 bytes
-rw-r--r--graphics/items/generic/presentbox.pngbin0 -> 697 bytes
-rw-r--r--graphics/items/generic/pumpkinseed.pngbin0 -> 342 bytes
-rw-r--r--graphics/items/generic/pvpcoin.pngbin0 -> 524 bytes
-rw-r--r--graphics/items/generic/quill.pngbin0 -> 589 bytes
-rw-r--r--graphics/items/generic/rags-rotten.pngbin0 -> 541 bytes
-rw-r--r--graphics/items/generic/rawlog.pngbin0 -> 558 bytes
-rw-r--r--graphics/items/generic/rawtalisman.pngbin0 -> 390 bytes
-rw-r--r--graphics/items/generic/realisticbrain.pngbin0 -> 1023 bytes
-rw-r--r--graphics/items/generic/redstocking.pngbin0 -> 523 bytes
-rw-r--r--graphics/items/generic/reedbundle.pngbin0 -> 789 bytes
-rw-r--r--graphics/items/generic/reinboo-stick.pngbin0 -> 510 bytes
-rw-r--r--graphics/items/generic/root.pngbin0 -> 641 bytes
-rw-r--r--graphics/items/generic/rose.pngbin0 -> 871 bytes
-rw-r--r--graphics/items/generic/rubberbat.pngbin0 -> 357 bytes
-rw-r--r--graphics/items/generic/runestone_a.pngbin0 -> 334 bytes
-rw-r--r--graphics/items/generic/runestone_l.pngbin0 -> 289 bytes
-rw-r--r--graphics/items/generic/runestone_n.pngbin0 -> 279 bytes
-rw-r--r--graphics/items/generic/runestone_t.pngbin0 -> 275 bytes
-rw-r--r--graphics/items/generic/runestone_w.pngbin0 -> 283 bytes
-rw-r--r--graphics/items/generic/saddlerug.pngbin0 -> 486 bytes
-rw-r--r--graphics/items/generic/santacookie.pngbin0 -> 390 bytes
-rw-r--r--graphics/items/generic/santaglobe.pngbin0 -> 791 bytes
-rw-r--r--graphics/items/generic/scissors.pngbin0 -> 363 bytes
-rw-r--r--graphics/items/generic/scorpionstinger.pngbin0 -> 256 bytes
-rw-r--r--graphics/items/generic/scroll.pngbin0 -> 540 bytes
-rw-r--r--graphics/items/generic/sealed-soul.pngbin0 -> 903 bytes
-rw-r--r--graphics/items/generic/silk-sheet.pngbin0 -> 1347 bytes
-rw-r--r--graphics/items/generic/silkcocoon.pngbin0 -> 584 bytes
-rw-r--r--graphics/items/generic/silverbell.pngbin0 -> 448 bytes
-rw-r--r--graphics/items/generic/silvermirror.pngbin0 -> 344 bytes
-rw-r--r--graphics/items/generic/skull.pngbin0 -> 530 bytes
-rw-r--r--graphics/items/generic/smallmushroom.pngbin0 -> 403 bytes
-rw-r--r--graphics/items/generic/snake-tongue.pngbin0 -> 304 bytes
-rw-r--r--graphics/items/generic/snakeskin.pngbin0 -> 481 bytes
-rw-r--r--graphics/items/generic/snowmanglobe.pngbin0 -> 724 bytes
-rw-r--r--graphics/items/generic/spectral-orb.pngbin0 -> 812 bytes
-rw-r--r--graphics/items/generic/spell-book-page.pngbin0 -> 509 bytes
-rw-r--r--graphics/items/generic/spell-book.pngbin0 -> 843 bytes
-rw-r--r--graphics/items/generic/spice.pngbin0 -> 546 bytes
-rw-r--r--graphics/items/generic/squirrel-pelt.pngbin0 -> 421 bytes
-rw-r--r--graphics/items/generic/stinger.pngbin0 -> 287 bytes
-rw-r--r--graphics/items/generic/strange-coin.pngbin0 -> 375 bytes
-rw-r--r--graphics/items/generic/terraniteore.pngbin0 -> 541 bytes
-rw-r--r--graphics/items/generic/tongue.pngbin0 -> 323 bytes
-rw-r--r--graphics/items/generic/toothbrush.pngbin0 -> 339 bytes
-rw-r--r--graphics/items/generic/transmutedflower.pngbin0 -> 432 bytes
-rw-r--r--graphics/items/generic/treasurekey.pngbin0 -> 268 bytes
-rw-r--r--graphics/items/generic/tuber.pngbin0 -> 464 bytes
-rw-r--r--graphics/items/generic/tulip.pngbin0 -> 705 bytes
-rw-r--r--graphics/items/generic/urn.pngbin0 -> 566 bytes
-rw-r--r--graphics/items/generic/vampirebatwing.pngbin0 -> 305 bytes
-rw-r--r--graphics/items/generic/warped-log.pngbin0 -> 490 bytes
-rw-r--r--graphics/items/generic/whitefur.pngbin0 -> 535 bytes
-rw-r--r--graphics/items/generic/wolvern-pelt.pngbin0 -> 1121 bytes
-rw-r--r--graphics/items/generic/wolvern-tooth.pngbin0 -> 474 bytes
-rw-r--r--graphics/items/generic/wooden-mouboo.pngbin0 -> 773 bytes
-rw-r--r--graphics/items/generic/wraithhorn.pngbin0 -> 533 bytes
-rw-r--r--graphics/items/generic/wrapping-paper-dotted.pngbin0 -> 503 bytes
-rw-r--r--graphics/items/generic/wrapping-paper-striped.pngbin0 -> 524 bytes
-rw-r--r--graphics/items/generic/wrapping-paper.pngbin0 -> 396 bytes
-rw-r--r--graphics/items/generic/wumpus-egg.pngbin0 -> 1164 bytes
-rw-r--r--graphics/items/generic/yeti-claw.pngbin0 -> 334 bytes
-rw-r--r--graphics/items/use/food/acorn.pngbin0 -> 357 bytes
-rw-r--r--graphics/items/use/food/acornroasted.pngbin0 -> 317 bytes
-rw-r--r--graphics/items/use/food/apple.pngbin0 -> 324 bytes
-rw-r--r--graphics/items/use/food/beer.pngbin0 -> 557 bytes
-rw-r--r--graphics/items/use/food/bigcake.pngbin0 -> 642 bytes
-rw-r--r--graphics/items/use/food/blueberries.pngbin0 -> 449 bytes
-rw-r--r--graphics/items/use/food/boxofchocolates.pngbin0 -> 1716 bytes
-rw-r--r--graphics/items/use/food/cake.pngbin0 -> 309 bytes
-rw-r--r--graphics/items/use/food/candy.pngbin0 -> 338 bytes
-rw-r--r--graphics/items/use/food/candycane.pngbin0 -> 215 bytes
-rw-r--r--graphics/items/use/food/candypumpkin.pngbin0 -> 437 bytes
-rw-r--r--graphics/items/use/food/caramelapple.pngbin0 -> 400 bytes
-rw-r--r--graphics/items/use/food/caramelcandy.pngbin0 -> 1324 bytes
-rw-r--r--graphics/items/use/food/cherry.pngbin0 -> 426 bytes
-rw-r--r--graphics/items/use/food/cherrycake.pngbin0 -> 353 bytes
-rw-r--r--graphics/items/use/food/chickenleg.pngbin0 -> 459 bytes
-rw-r--r--graphics/items/use/food/chocolatebar.pngbin0 -> 340 bytes
-rw-r--r--graphics/items/use/food/decorcandy.pngbin0 -> 222 bytes
-rw-r--r--graphics/items/use/food/easteregg.pngbin0 -> 460 bytes
-rw-r--r--graphics/items/use/food/gingerbreadman.pngbin0 -> 343 bytes
-rw-r--r--graphics/items/use/food/golden-apple.pngbin0 -> 679 bytes
-rw-r--r--graphics/items/use/food/honey.pngbin0 -> 471 bytes
-rw-r--r--graphics/items/use/food/jello.pngbin0 -> 633 bytes
-rw-r--r--graphics/items/use/food/jellyskull.pngbin0 -> 310 bytes
-rw-r--r--graphics/items/use/food/juice.pngbin0 -> 514 bytes
-rw-r--r--graphics/items/use/food/lady-fingers.pngbin0 -> 618 bytes
-rw-r--r--graphics/items/use/food/lollipop.pngbin0 -> 275 bytes
-rw-r--r--graphics/items/use/food/lollipop2.pngbin0 -> 322 bytes
-rw-r--r--graphics/items/use/food/marshmallow.pngbin0 -> 329 bytes
-rw-r--r--graphics/items/use/food/milk.pngbin0 -> 376 bytes
-rw-r--r--graphics/items/use/food/orange.pngbin0 -> 409 bytes
-rw-r--r--graphics/items/use/food/orangecupcake.pngbin0 -> 373 bytes
-rw-r--r--graphics/items/use/food/pear.pngbin0 -> 425 bytes
-rw-r--r--graphics/items/use/food/pickled_beets.pngbin0 -> 693 bytes
-rw-r--r--graphics/items/use/food/plum.pngbin0 -> 405 bytes
-rw-r--r--graphics/items/use/food/roastedmaggot.pngbin0 -> 420 bytes
-rw-r--r--graphics/items/use/food/sex-candy.pngbin0 -> 321 bytes
-rw-r--r--graphics/items/use/food/shock-candy.pngbin0 -> 339 bytes
-rw-r--r--graphics/items/use/food/skull-mug.pngbin0 -> 581 bytes
-rw-r--r--graphics/items/use/food/snake-egg.pngbin0 -> 494 bytes
-rw-r--r--graphics/items/use/food/snapple.pngbin0 -> 367 bytes
-rw-r--r--graphics/items/use/food/steak.pngbin0 -> 517 bytes
-rw-r--r--graphics/items/use/food/tonoridelight.pngbin0 -> 326 bytes
-rw-r--r--graphics/items/use/food/water.pngbin0 -> 516 bytes
-rw-r--r--graphics/items/use/food/wine.pngbin0 -> 453 bytes
-rw-r--r--graphics/items/use/food/xmascake.pngbin0 -> 353 bytes
-rw-r--r--graphics/items/use/food/xmascandycane.pngbin0 -> 300 bytes
-rw-r--r--graphics/items/use/food/zombie-nachos.pngbin0 -> 1082 bytes
-rw-r--r--graphics/items/use/others/warp-towel.pngbin0 -> 1177 bytes
-rw-r--r--graphics/items/use/potions/a.pngbin0 -> 326 bytes
-rw-r--r--graphics/items/use/potions/b.pngbin0 -> 358 bytes
-rw-r--r--graphics/items/use/potions/c.pngbin0 -> 399 bytes
-rw-r--r--graphics/items/use/potions/d.pngbin0 -> 367 bytes
-rw-r--r--graphics/items/use/potions/e.pngbin0 -> 543 bytes
-rw-r--r--graphics/items/use/potions/f.pngbin0 -> 477 bytes
-rw-r--r--graphics/items/use/potions/love.pngbin0 -> 775 bytes
-rw-r--r--graphics/items/use/potions/skull.pngbin0 -> 847 bytes
-rw-r--r--graphics/items/use/scrolls/firescroll.pngbin0 -> 625 bytes
-rw-r--r--graphics/minimaps/000-1.pngbin0 -> 339 bytes
-rw-r--r--graphics/minimaps/001-1.pngbin0 -> 15660 bytes
-rw-r--r--graphics/minimaps/001-2.pngbin0 -> 6804 bytes
-rw-r--r--graphics/minimaps/001-3.pngbin0 -> 4376 bytes
-rw-r--r--graphics/minimaps/002-1.pngbin0 -> 16846 bytes
-rw-r--r--graphics/minimaps/002-2.pngbin0 -> 6714 bytes
-rw-r--r--graphics/minimaps/002-3.pngbin0 -> 3321 bytes
-rw-r--r--graphics/minimaps/002-4.pngbin0 -> 4012 bytes
-rw-r--r--graphics/minimaps/002-5.pngbin0 -> 4096 bytes
-rw-r--r--graphics/minimaps/003-1.pngbin0 -> 4949 bytes
-rw-r--r--graphics/minimaps/003-4.pngbin0 -> 15594 bytes
-rw-r--r--graphics/minimaps/004-1.pngbin0 -> 12697 bytes
-rw-r--r--graphics/minimaps/004-3.pngbin0 -> 4398 bytes
-rw-r--r--graphics/minimaps/004-4.pngbin0 -> 3956 bytes
-rw-r--r--graphics/minimaps/004-5.pngbin0 -> 3478 bytes
-rw-r--r--graphics/minimaps/005-3.pngbin0 -> 7127 bytes
-rw-r--r--graphics/minimaps/006-1.pngbin0 -> 13057 bytes
-rw-r--r--graphics/minimaps/006-2.pngbin0 -> 3359 bytes
-rw-r--r--graphics/minimaps/006-3.pngbin0 -> 9140 bytes
-rw-r--r--graphics/minimaps/007-1.pngbin0 -> 22476 bytes
-rw-r--r--graphics/minimaps/007-2.pngbin0 -> 872 bytes
-rw-r--r--graphics/minimaps/008-1.pngbin0 -> 24439 bytes
-rw-r--r--graphics/minimaps/008-3-0.pngbin0 -> 10671 bytes
-rw-r--r--graphics/minimaps/009-1.pngbin0 -> 11666 bytes
-rw-r--r--graphics/minimaps/009-2.pngbin0 -> 4750 bytes
-rw-r--r--graphics/minimaps/009-3.pngbin0 -> 8325 bytes
-rw-r--r--graphics/minimaps/009-4.pngbin0 -> 5499 bytes
-rw-r--r--graphics/minimaps/009-5.pngbin0 -> 1697 bytes
-rw-r--r--graphics/minimaps/009-6.pngbin0 -> 1118 bytes
-rw-r--r--graphics/minimaps/009-7.pngbin0 -> 1867 bytes
-rw-r--r--graphics/minimaps/009-8.pngbin0 -> 475 bytes
-rw-r--r--graphics/minimaps/010-1.pngbin0 -> 30813 bytes
-rw-r--r--graphics/minimaps/010-2.pngbin0 -> 3232 bytes
-rw-r--r--graphics/minimaps/011-1.pngbin0 -> 28909 bytes
-rw-r--r--graphics/minimaps/011-3.pngbin0 -> 1066 bytes
-rw-r--r--graphics/minimaps/011-4.pngbin0 -> 6662 bytes
-rw-r--r--graphics/minimaps/011-6.pngbin0 -> 16199 bytes
-rw-r--r--graphics/minimaps/012-1.pngbin0 -> 28819 bytes
-rw-r--r--graphics/minimaps/012-3.pngbin0 -> 17791 bytes
-rw-r--r--graphics/minimaps/012-4.pngbin0 -> 22385 bytes
-rw-r--r--graphics/minimaps/013-1.pngbin0 -> 23650 bytes
-rw-r--r--graphics/minimaps/013-2.pngbin0 -> 1316 bytes
-rw-r--r--graphics/minimaps/013-3.pngbin0 -> 5717 bytes
-rw-r--r--graphics/minimaps/014-1.pngbin0 -> 28622 bytes
-rw-r--r--graphics/minimaps/014-3.pngbin0 -> 4988 bytes
-rw-r--r--graphics/minimaps/015-1.pngbin0 -> 36986 bytes
-rw-r--r--graphics/minimaps/015-3.pngbin0 -> 876 bytes
-rw-r--r--graphics/minimaps/016-1.pngbin0 -> 28286 bytes
-rw-r--r--graphics/minimaps/016-2.pngbin0 -> 669 bytes
-rw-r--r--graphics/minimaps/017-1.pngbin0 -> 38736 bytes
-rw-r--r--graphics/minimaps/017-2.pngbin0 -> 405 bytes
-rw-r--r--graphics/minimaps/017-3.pngbin0 -> 2520 bytes
-rw-r--r--graphics/minimaps/017-4.pngbin0 -> 2501 bytes
-rw-r--r--graphics/minimaps/017-9.pngbin0 -> 559 bytes
-rw-r--r--graphics/minimaps/018-1.pngbin0 -> 20124 bytes
-rw-r--r--graphics/minimaps/018-2.pngbin0 -> 2393 bytes
-rw-r--r--graphics/minimaps/018-3.pngbin0 -> 8138 bytes
-rw-r--r--graphics/minimaps/019-1.pngbin0 -> 14223 bytes
-rw-r--r--graphics/minimaps/019-3.pngbin0 -> 3543 bytes
-rw-r--r--graphics/minimaps/019-4.pngbin0 -> 2183 bytes
-rw-r--r--graphics/minimaps/020-1.pngbin0 -> 18352 bytes
-rw-r--r--graphics/minimaps/020-2.pngbin0 -> 2731 bytes
-rw-r--r--graphics/minimaps/020-3.pngbin0 -> 3909 bytes
-rw-r--r--graphics/minimaps/021-3.pngbin0 -> 10277 bytes
-rw-r--r--graphics/minimaps/023-1.pngbin0 -> 11304 bytes
-rw-r--r--graphics/minimaps/023-2.pngbin0 -> 761 bytes
-rw-r--r--graphics/minimaps/023-3.pngbin0 -> 10042 bytes
-rw-r--r--graphics/minimaps/025-1.pngbin0 -> 45245 bytes
-rw-r--r--graphics/minimaps/025-3.pngbin0 -> 7743 bytes
-rw-r--r--graphics/minimaps/025-4.pngbin0 -> 9355 bytes
-rw-r--r--graphics/minimaps/026-1.pngbin0 -> 46599 bytes
-rw-r--r--graphics/minimaps/026-2.pngbin0 -> 3843 bytes
-rw-r--r--graphics/minimaps/027-1.pngbin0 -> 37893 bytes
-rw-r--r--graphics/minimaps/027-2.pngbin0 -> 2424 bytes
-rw-r--r--graphics/minimaps/027-3.pngbin0 -> 5227 bytes
-rw-r--r--graphics/minimaps/027-4.pngbin0 -> 7097 bytes
-rw-r--r--graphics/minimaps/027-5.pngbin0 -> 3449 bytes
-rw-r--r--graphics/minimaps/027-6.pngbin0 -> 1343 bytes
-rw-r--r--graphics/minimaps/027-7.pngbin0 -> 1384 bytes
-rw-r--r--graphics/minimaps/027-8.pngbin0 -> 1226 bytes
-rw-r--r--graphics/minimaps/028-1.pngbin0 -> 10927 bytes
-rw-r--r--graphics/minimaps/028-3.pngbin0 -> 2474 bytes
-rw-r--r--graphics/minimaps/029-1.pngbin0 -> 11644 bytes
-rw-r--r--graphics/minimaps/029-2.pngbin0 -> 3149 bytes
-rw-r--r--graphics/minimaps/029-3.pngbin0 -> 1621 bytes
-rw-r--r--graphics/minimaps/029-4.pngbin0 -> 3474 bytes
-rw-r--r--graphics/minimaps/030-1.pngbin0 -> 16794 bytes
-rw-r--r--graphics/minimaps/030-2.pngbin0 -> 5993 bytes
-rw-r--r--graphics/minimaps/030-3.pngbin0 -> 3739 bytes
-rw-r--r--graphics/minimaps/030-4.pngbin0 -> 962 bytes
-rw-r--r--graphics/minimaps/031-1.pngbin0 -> 17548 bytes
-rw-r--r--graphics/minimaps/031-2.pngbin0 -> 781 bytes
-rw-r--r--graphics/minimaps/031-3.pngbin0 -> 15121 bytes
-rw-r--r--graphics/minimaps/031-4.pngbin0 -> 3551 bytes
-rw-r--r--graphics/minimaps/032-3.pngbin0 -> 4523 bytes
-rw-r--r--graphics/minimaps/033-1.pngbin0 -> 16719 bytes
-rw-r--r--graphics/minimaps/034-1.pngbin0 -> 22706 bytes
-rw-r--r--graphics/minimaps/034-2.pngbin0 -> 856 bytes
-rw-r--r--graphics/minimaps/035-2.pngbin0 -> 732 bytes
-rw-r--r--graphics/minimaps/036-2.pngbin0 -> 732 bytes
-rw-r--r--graphics/minimaps/041-1.pngbin0 -> 10523 bytes
-rw-r--r--graphics/minimaps/042-1.pngbin0 -> 14964 bytes
-rw-r--r--graphics/minimaps/043-1.pngbin0 -> 6824 bytes
-rw-r--r--graphics/minimaps/043-3.pngbin0 -> 4575 bytes
-rw-r--r--graphics/minimaps/043-4.pngbin0 -> 9150 bytes
-rw-r--r--graphics/minimaps/045-1.pngbin0 -> 40505 bytes
-rw-r--r--graphics/minimaps/046-1.pngbin0 -> 23380 bytes
-rw-r--r--graphics/minimaps/046-3.pngbin0 -> 3828 bytes
-rw-r--r--graphics/minimaps/047-1.pngbin0 -> 43803 bytes
-rw-r--r--graphics/minimaps/047-3.pngbin0 -> 5000 bytes
-rw-r--r--graphics/minimaps/048-2.pngbin0 -> 7058 bytes
-rw-r--r--graphics/minimaps/051-1.pngbin0 -> 19778 bytes
-rw-r--r--graphics/minimaps/051-3.pngbin0 -> 6372 bytes
-rw-r--r--graphics/minimaps/052-1.pngbin0 -> 4647 bytes
-rw-r--r--graphics/minimaps/052-2.pngbin0 -> 4504 bytes
-rw-r--r--graphics/minimaps/055-1.pngbin0 -> 21784 bytes
-rw-r--r--graphics/minimaps/055-3.pngbin0 -> 3720 bytes
-rw-r--r--graphics/minimaps/056-2.pngbin0 -> 1219 bytes
-rw-r--r--graphics/minimaps/057-1.pngbin0 -> 12124 bytes
-rw-r--r--graphics/minimaps/069-2.pngbin0 -> 4094 bytes
-rw-r--r--graphics/minimaps/070-1.pngbin0 -> 29072 bytes
-rw-r--r--graphics/minimaps/070-3.pngbin0 -> 2151 bytes
-rw-r--r--graphics/minimaps/099-1.pngbin0 -> 2704 bytes
-rw-r--r--graphics/minimaps/099-2.pngbin0 -> 2719 bytes
-rw-r--r--graphics/minimaps/099-3.pngbin0 -> 3293 bytes
-rw-r--r--graphics/minimaps/099-4.pngbin0 -> 313 bytes
-rw-r--r--graphics/minimaps/099-5.pngbin0 -> 313 bytes
-rw-r--r--graphics/minimaps/099-6.pngbin0 -> 2673 bytes
-rw-r--r--graphics/minimaps/099-7.pngbin0 -> 19752 bytes
-rw-r--r--graphics/minimaps/099-8.pngbin0 -> 21089 bytes
-rw-r--r--graphics/minimaps/botcheck.pngbin0 -> 452 bytes
-rw-r--r--graphics/particles/angel.particle.xml38
-rw-r--r--graphics/particles/aniblaze-large.pngbin0 -> 8486 bytes
-rw-r--r--graphics/particles/aniblaze-medium.pngbin0 -> 2410 bytes
-rw-r--r--graphics/particles/aniblaze.pngbin0 -> 2075 bytes
-rw-r--r--graphics/particles/anibubble_8px.pngbin0 -> 2069 bytes
-rw-r--r--graphics/particles/anibubble_8px_green.pngbin0 -> 1944 bytes
-rw-r--r--graphics/particles/apple.particle.xml44
-rw-r--r--graphics/particles/apple.pngbin0 -> 150 bytes
-rw-r--r--graphics/particles/arrow-banshee.particle.xml44
-rw-r--r--graphics/particles/arrow-down.pngbin0 -> 303 bytes
-rw-r--r--graphics/particles/arrow-hail.xml18
-rw-r--r--graphics/particles/arrow.particle.xml8
-rw-r--r--graphics/particles/arrowd.pngbin0 -> 317 bytes
-rw-r--r--graphics/particles/arrowh-banshee.pngbin0 -> 1217 bytes
-rw-r--r--graphics/particles/arrowh-green-slime.particle.xml8
-rw-r--r--graphics/particles/arrowh-sea-slime.particle.xml8
-rw-r--r--graphics/particles/arrowh-slime.particle.xml8
-rw-r--r--graphics/particles/arrowh-slime.pngbin0 -> 862 bytes
-rw-r--r--graphics/particles/arrowh.pngbin0 -> 1295 bytes
-rw-r--r--graphics/particles/arrowu.pngbin0 -> 287 bytes
-rw-r--r--graphics/particles/attack.particle.xml53
-rw-r--r--graphics/particles/bat-shadow.pngbin0 -> 649 bytes
-rw-r--r--graphics/particles/black-glow.particle.xml41
-rw-r--r--graphics/particles/blaze.pngbin0 -> 360 bytes
-rw-r--r--graphics/particles/blue-magic-cast.particle.xml106
-rw-r--r--graphics/particles/bonfire-shifted.particle.xml118
-rw-r--r--graphics/particles/bonfire.particle.xml117
-rw-r--r--graphics/particles/bubble_12px.pngbin0 -> 553 bytes
-rw-r--r--graphics/particles/bubble_32px.pngbin0 -> 1371 bytes
-rw-r--r--graphics/particles/bubble_8px.pngbin0 -> 302 bytes
-rw-r--r--graphics/particles/casket-lid.xml17
-rw-r--r--graphics/particles/casket-monster.xml19
-rw-r--r--graphics/particles/casket-trap_96x96.pngbin0 -> 57126 bytes
-rw-r--r--graphics/particles/channelling-cast.particle.xml28
-rw-r--r--graphics/particles/channelling-raise.particle.xml28
-rw-r--r--graphics/particles/chillfog.particle.xml20
-rw-r--r--graphics/particles/circle-magic-trail.pngbin0 -> 676 bytes
-rw-r--r--graphics/particles/circle-magic.pngbin0 -> 41506 bytes
-rw-r--r--graphics/particles/circle-magic.xml24
-rw-r--r--graphics/particles/circle.particle.xml24
-rw-r--r--graphics/particles/colorful-orbits.particle.xml112
-rw-r--r--graphics/particles/comet-clockwise-bg.pngbin0 -> 877 bytes
-rw-r--r--graphics/particles/comet-clockwise-fg.pngbin0 -> 1008 bytes
-rw-r--r--graphics/particles/comet-counterclockwise-bg.pngbin0 -> 843 bytes
-rw-r--r--graphics/particles/comet-counterclockwise-fg.pngbin0 -> 930 bytes
-rw-r--r--graphics/particles/cookingfire.hoveringpot.particle.xml67
-rw-r--r--graphics/particles/cookingfire.particle.xml67
-rw-r--r--graphics/particles/crit.particle.xml34
-rw-r--r--graphics/particles/cursed-waterfall.particle.xml66
-rw-r--r--graphics/particles/dark-aura.particle.xml52
-rw-r--r--graphics/particles/dark-talisman.xml39
-rw-r--r--graphics/particles/dark-teleport.particle.xml57
-rw-r--r--graphics/particles/demonfire.particle.xml61
-rw-r--r--graphics/particles/demonic-aura.particle.xml36
-rw-r--r--graphics/particles/doom.particle.xml38
-rw-r--r--graphics/particles/doomsday.xml71
-rw-r--r--graphics/particles/electricity-spark.pngbin0 -> 557 bytes
-rw-r--r--graphics/particles/electricity.blue.large.xml17
-rw-r--r--graphics/particles/electricity.blue.xml17
-rw-r--r--graphics/particles/electricity.particle.pngbin0 -> 522 bytes
-rw-r--r--graphics/particles/electricity.red.large.xml17
-rw-r--r--graphics/particles/electricity.red.xml17
-rw-r--r--graphics/particles/enchanted-door-broken.particle.xml30
-rw-r--r--graphics/particles/enchanted-door.particle.xml64
-rw-r--r--graphics/particles/epilogue.pngbin0 -> 85174 bytes
-rw-r--r--graphics/particles/epilogue.xml64
-rw-r--r--graphics/particles/evil-summon.particle.xml56
-rw-r--r--graphics/particles/evilobelisk.particle.xml38
-rw-r--r--graphics/particles/fire-burst.xml47
-rw-r--r--graphics/particles/fire-explosion.xml47
-rw-r--r--graphics/particles/fireplace.particle.xml25
-rw-r--r--graphics/particles/firespot.particle.xml21
-rw-r--r--graphics/particles/flame.particle.xml24
-rw-r--r--graphics/particles/flowing-blood.xml11
-rw-r--r--graphics/particles/fog-medium-a.pngbin0 -> 1604 bytes
-rw-r--r--graphics/particles/fog-medium-b.pngbin0 -> 1186 bytes
-rw-r--r--graphics/particles/fog-medium-c.pngbin0 -> 773 bytes
-rw-r--r--graphics/particles/forge.particle.xml36
-rw-r--r--graphics/particles/fountain-blood.pngbin0 -> 5817 bytes
-rw-r--r--graphics/particles/fountain-blood.xml37
-rw-r--r--graphics/particles/fountain.particle.xml32
-rw-r--r--graphics/particles/fullbubble-16px.pngbin0 -> 582 bytes
-rw-r--r--graphics/particles/gate-opening.xml10
-rw-r--r--graphics/particles/geyser.particle.xml17
-rw-r--r--graphics/particles/glow-medium.pngbin0 -> 709 bytes
-rw-r--r--graphics/particles/glow-small.pngbin0 -> 365 bytes
-rw-r--r--graphics/particles/gloworb-medium.pngbin0 -> 805 bytes
-rw-r--r--graphics/particles/gloworb-small.pngbin0 -> 416 bytes
-rw-r--r--graphics/particles/golbenez.particle.xml38
-rw-r--r--graphics/particles/green-bubbles.particle.xml36
-rw-r--r--graphics/particles/ground-spawn.particle.xml28
-rw-r--r--graphics/particles/hadesblaze.particle.xml39
-rw-r--r--graphics/particles/heartnecklace.particle.xml22
-rw-r--r--graphics/particles/heat.xml50
-rw-r--r--graphics/particles/hellblaze.particle.xml67
-rw-r--r--graphics/particles/hex-facet-50.pngbin0 -> 574 bytes
-rw-r--r--graphics/particles/hex-facet.pngbin0 -> 534 bytes
-rw-r--r--graphics/particles/hillunderfall.particle.xml17
-rw-r--r--graphics/particles/hillunderfall2.particle.xml41
-rw-r--r--graphics/particles/hit.particle.xml52
-rw-r--r--graphics/particles/hot_coals.pngbin0 -> 2813 bytes
-rw-r--r--graphics/particles/hug.particle.xml18
-rw-r--r--graphics/particles/large-explosion.xml47
-rw-r--r--graphics/particles/leaf.pngbin0 -> 415 bytes
-rw-r--r--graphics/particles/levelup.particle.xml18
-rw-r--r--graphics/particles/light-large.pngbin0 -> 960 bytes
-rw-r--r--graphics/particles/lightning-map.pngbin0 -> 2522 bytes
-rw-r--r--graphics/particles/lightning-map.xml25
-rw-r--r--graphics/particles/lightning1-240.pngbin0 -> 1926 bytes
-rw-r--r--graphics/particles/lightning1.xml16
-rw-r--r--graphics/particles/lightning2-263.pngbin0 -> 2478 bytes
-rw-r--r--graphics/particles/lightning2.xml16
-rw-r--r--graphics/particles/lightning3-275.pngbin0 -> 1409 bytes
-rw-r--r--graphics/particles/lightning3.xml16
-rw-r--r--graphics/particles/lobbed-object.xml29
-rw-r--r--graphics/particles/luvia-attack.particle.xml44
-rw-r--r--graphics/particles/magic-blue-teleport.particle.xml50
-rw-r--r--graphics/particles/magic-building-aura.particle.xml75
-rw-r--r--graphics/particles/magic-dark-explosion.particle.xml58
-rw-r--r--graphics/particles/magic.astral-summon.xml123
-rw-r--r--graphics/particles/magic.black.xml18
-rw-r--r--graphics/particles/magic.blue.xml18
-rw-r--r--graphics/particles/magic.dark-summon.xml123
-rw-r--r--graphics/particles/magic.darkred.xml18
-rw-r--r--graphics/particles/magic.default.xml18
-rw-r--r--graphics/particles/magic.enhance.xml18
-rw-r--r--graphics/particles/magic.generic.xml95
-rw-r--r--graphics/particles/magic.golden.xml18
-rw-r--r--graphics/particles/magic.green.xml18
-rw-r--r--graphics/particles/magic.grow-plant.xml123
-rw-r--r--graphics/particles/magic.hit.evil.xml59
-rw-r--r--graphics/particles/magic.hit.xml59
-rw-r--r--graphics/particles/magic.red.xml18
-rw-r--r--graphics/particles/magic.shield-ends.xml267
-rw-r--r--graphics/particles/magic.shield.xml235
-rw-r--r--graphics/particles/magic.teleport.xml19
-rw-r--r--graphics/particles/magic.white.xml18
-rw-r--r--graphics/particles/manaseed.particle.xml19
-rw-r--r--graphics/particles/medium-blindinglight.xml21
-rw-r--r--graphics/particles/medium-explosion.xml47
-rw-r--r--graphics/particles/medium-smoke.xml21
-rw-r--r--graphics/particles/mist-face-a.pngbin0 -> 3635 bytes
-rw-r--r--graphics/particles/mist-face-b.pngbin0 -> 3886 bytes
-rw-r--r--graphics/particles/monster-angry-fire-goblin.particle.xml24
-rw-r--r--graphics/particles/monster-angry-green-slime.particle.xml23
-rw-r--r--graphics/particles/monster-angry-sea-slime.particle.xml23
-rw-r--r--graphics/particles/monster-ball-lightning-blue.particle.xml19
-rw-r--r--graphics/particles/monster-ball-lightning-red.particle.xml19
-rw-r--r--graphics/particles/monster-ball-lightning.particle.pngbin0 -> 542 bytes
-rw-r--r--graphics/particles/monster-ball-lightning.particle.xml19
-rw-r--r--graphics/particles/monster-goblin-firebreath.particle.xml34
-rw-r--r--graphics/particles/monster-leaf.particle.xml95
-rw-r--r--graphics/particles/monster-lizard-firebreath.particle.xml36
-rw-r--r--graphics/particles/monster-luvia.particle.xml64
-rw-r--r--graphics/particles/monster-moonshroom.particle.xml24
-rw-r--r--graphics/particles/monster-mouboo-demonic.particle.xml50
-rw-r--r--graphics/particles/monster-pumpkin-explosion.particle.xml53
-rw-r--r--graphics/particles/monster-reaper.particle.xml36
-rw-r--r--graphics/particles/monster-snail-trail.particle.xml17
-rw-r--r--graphics/particles/monster-souleater.particle.xml36
-rw-r--r--graphics/particles/monster-soulsnake.particle.xml36
-rw-r--r--graphics/particles/monster-troll-foefire.particle.pngbin0 -> 1777 bytes
-rw-r--r--graphics/particles/monster-troll-foefire.particle.xml34
-rw-r--r--graphics/particles/monster-undeadtroll-foefire.particle.xml34
-rw-r--r--graphics/particles/monster-virus-foefire.particle.xml31
-rw-r--r--graphics/particles/monster-witchguard.particle.xml31
-rw-r--r--graphics/particles/moonshroom-attack.particle.xml30
-rw-r--r--graphics/particles/necroblast.particle.xml61
-rw-r--r--graphics/particles/nomadpipe.particle.xml51
-rw-r--r--graphics/particles/object-getitem.particle.xml37
-rw-r--r--graphics/particles/orange-violent-glow.particle.xml38
-rw-r--r--graphics/particles/orb-large.pngbin0 -> 874 bytes
-rw-r--r--graphics/particles/orb-medium.pngbin0 -> 176 bytes
-rw-r--r--graphics/particles/orb-small.pngbin0 -> 125 bytes
-rw-r--r--graphics/particles/pentagram-blacklinedraw.particle.xml127
-rw-r--r--graphics/particles/pentagram-buildup-short.xml118
-rw-r--r--graphics/particles/pentagram-burst.xml142
-rw-r--r--graphics/particles/pentagram-raise.particle.xml124
-rw-r--r--graphics/particles/pentagram-redlinedraw.particle.xml127
-rw-r--r--graphics/particles/peppermint.particle.xml8
-rw-r--r--graphics/particles/peppermint.pngbin0 -> 772 bytes
-rw-r--r--graphics/particles/pink-violent-glow.particle.xml38
-rw-r--r--graphics/particles/playerglow.particle.xml26
-rw-r--r--graphics/particles/polter.particle.xml24
-rw-r--r--graphics/particles/pool-1-crozenite.particle.xml9
-rw-r--r--graphics/particles/pool-2-bromenal.particle.xml9
-rw-r--r--graphics/particles/pool-3-silver.particle.xml9
-rw-r--r--graphics/particles/pool-4-gold.particle.xml9
-rw-r--r--graphics/particles/pool-horiz-2.xml10
-rw-r--r--graphics/particles/pool-horiz.xml9
-rw-r--r--graphics/particles/pool-undyed.pngbin0 -> 4486 bytes
-rw-r--r--graphics/particles/pool-vert-2.xml10
-rw-r--r--graphics/particles/pool-vert.xml10
-rw-r--r--graphics/particles/pool_32x59.particle.pngbin0 -> 4416 bytes
-rw-r--r--graphics/particles/pool_65x27.particle.pngbin0 -> 4450 bytes
-rw-r--r--graphics/particles/portal-door.particle.xml44
-rw-r--r--graphics/particles/portal.particle.xml39
-rw-r--r--graphics/particles/power-circle.particle.xml43
-rw-r--r--graphics/particles/puff-blue.pngbin0 -> 2773 bytes
-rw-r--r--graphics/particles/python.pngbin0 -> 800431 bytes
-rw-r--r--graphics/particles/python.xml9
-rw-r--r--graphics/particles/questdone.particle.xml18
-rw-r--r--graphics/particles/questup.particle.xml18
-rw-r--r--graphics/particles/rain.xml17
-rw-r--r--graphics/particles/raindrop.pngbin0 -> 290 bytes
-rw-r--r--graphics/particles/single-heart.pngbin0 -> 476 bytes
-rw-r--r--graphics/particles/skillup.particle.xml18
-rw-r--r--graphics/particles/small-explosion.particle.xml47
-rw-r--r--graphics/particles/small-green-bubbles.particle.xml34
-rw-r--r--graphics/particles/smoke-large-grey.pngbin0 -> 804 bytes
-rw-r--r--graphics/particles/snow.particle.xml19
-rw-r--r--graphics/particles/snowball-crit.particle.xml47
-rw-r--r--graphics/particles/snowball.particle.xml8
-rw-r--r--graphics/particles/snowball.pngbin0 -> 2813 bytes
-rw-r--r--graphics/particles/snowflake.pngbin0 -> 523 bytes
-rw-r--r--graphics/particles/soulmenhir.particle.xml38
-rw-r--r--graphics/particles/soulpool.pngbin0 -> 471322 bytes
-rw-r--r--graphics/particles/soulpool.xml14
-rw-r--r--graphics/particles/sparkle.big.green.particle.xml19
-rw-r--r--graphics/particles/sparkle.green.particle.xml19
-rw-r--r--graphics/particles/sparkle.pngbin0 -> 497 bytes
-rw-r--r--graphics/particles/spectre.particle.xml24
-rw-r--r--graphics/particles/sphere-white.particle.xml25
-rw-r--r--graphics/particles/star-medium.pngbin0 -> 821 bytes
-rw-r--r--graphics/particles/star-small.pngbin0 -> 243 bytes
-rw-r--r--graphics/particles/stoneprojectile.particle.xml8
-rw-r--r--graphics/particles/stoneprojectile.pngbin0 -> 1266 bytes
-rw-r--r--graphics/particles/thelost-attack.particle.xml30
-rw-r--r--graphics/particles/undead-witch-attack.particle.xml30
-rw-r--r--graphics/particles/vline-small.pngbin0 -> 126 bytes
-rw-r--r--graphics/particles/voidportal.particle.xml32
-rw-r--r--graphics/particles/warparea.particle.xml19
-rw-r--r--graphics/particles/waterfall-1x2.particle.xml41
-rw-r--r--graphics/particles/waterfall-1x3.particle.xml41
-rw-r--r--graphics/particles/waterfall-2x1.particle.xml41
-rw-r--r--graphics/particles/waterfall-2x2.particle.xml41
-rw-r--r--graphics/particles/waterfall-2x3.particle.xml41
-rw-r--r--graphics/particles/waterfall-2x4.particle.xml41
-rw-r--r--graphics/particles/waterfall-a.pngbin0 -> 1858 bytes
-rw-r--r--graphics/particles/waterfall.particle.xml57
-rw-r--r--graphics/particles/whirlpool.particle.xml26
-rw-r--r--graphics/particles/wisp.particle.xml24
-rw-r--r--graphics/particles/wispdance.particle.xml49
-rw-r--r--graphics/skills/basic/emote.pngbin0 -> 2323 bytes
-rw-r--r--graphics/skills/basic/party.pngbin0 -> 2042 bytes
-rw-r--r--graphics/skills/basic/trade.pngbin0 -> 2367 bytes
-rw-r--r--graphics/skills/focus/astralsoul.pngbin0 -> 2474 bytes
-rw-r--r--graphics/skills/focus/brawling.pngbin0 -> 2304 bytes
-rw-r--r--graphics/skills/focus/focus.pngbin0 -> 2363 bytes
-rw-r--r--graphics/skills/focus/mallardseye.pngbin0 -> 2460 bytes
-rw-r--r--graphics/skills/focus/raging.pngbin0 -> 2335 bytes
-rw-r--r--graphics/skills/focus/resistpoison.pngbin0 -> 2175 bytes
-rw-r--r--graphics/skills/focus/speed.pngbin0 -> 2142 bytes
-rw-r--r--graphics/skills/magic/astral.pngbin0 -> 2181 bytes
-rw-r--r--graphics/skills/magic/basic.pngbin0 -> 2320 bytes
-rw-r--r--graphics/skills/magic/dark.pngbin0 -> 1455 bytes
-rw-r--r--graphics/skills/magic/life.pngbin0 -> 2328 bytes
-rw-r--r--graphics/skills/magic/nature.pngbin0 -> 2389 bytes
-rw-r--r--graphics/skills/magic/transmutation.pngbin0 -> 2143 bytes
-rw-r--r--graphics/skills/magic/war.pngbin0 -> 2516 bytes
-rw-r--r--graphics/skills/skill-icon-ring.pngbin0 -> 1026 bytes
-rw-r--r--graphics/skills/unknown.pngbin0 -> 467 bytes
-rw-r--r--graphics/sprites/emote.pngbin0 -> 19268 bytes
-rw-r--r--graphics/sprites/emote.xml9
-rw-r--r--graphics/sprites/empty.xml2
-rw-r--r--graphics/sprites/equipment/angel-wings.pngbin0 -> 38504 bytes
-rw-r--r--graphics/sprites/equipment/angel-wings.xml97
-rw-r--r--graphics/sprites/equipment/chest/assassin-female.pngbin0 -> 38497 bytes
-rw-r--r--graphics/sprites/equipment/chest/assassin-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/assassin.pngbin0 -> 39674 bytes
-rw-r--r--graphics/sprites/equipment/chest/assassin.xml5
-rw-r--r--graphics/sprites/equipment/chest/bra-female.pngbin0 -> 13728 bytes
-rw-r--r--graphics/sprites/equipment/chest/bra-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.pngbin0 -> 85819 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest.pngbin0 -> 85980 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest.xml5
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.pngbin0 -> 81129 bytes
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/chainmail.pngbin0 -> 72812 bytes
-rw-r--r--graphics/sprites/equipment/chest/chainmail.xml5
-rw-r--r--graphics/sprites/equipment/chest/contributor-female.pngbin0 -> 93202 bytes
-rw-r--r--graphics/sprites/equipment/chest/contributor-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/contributor.pngbin0 -> 92209 bytes
-rw-r--r--graphics/sprites/equipment/chest/contributor.xml5
-rw-r--r--graphics/sprites/equipment/chest/cotton-female.pngbin0 -> 38370 bytes
-rw-r--r--graphics/sprites/equipment/chest/cotton-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/cotton.pngbin0 -> 54754 bytes
-rw-r--r--graphics/sprites/equipment/chest/cotton.xml5
-rw-r--r--graphics/sprites/equipment/chest/demonwarlordplate.pngbin0 -> 45064 bytes
-rw-r--r--graphics/sprites/equipment/chest/demonwarlordplate.xml96
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-female.pngbin0 -> 155314 bytes
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/fine-dress.pngbin0 -> 146129 bytes
-rw-r--r--graphics/sprites/equipment/chest/fine-dress.xml5
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-female.pngbin0 -> 42882 bytes
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/forest-armor.pngbin0 -> 41013 bytes
-rw-r--r--graphics/sprites/equipment/chest/forest-armor.xml5
-rw-r--r--graphics/sprites/equipment/chest/leather-female.pngbin0 -> 29262 bytes
-rw-r--r--graphics/sprites/equipment/chest/leather-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/leather.pngbin0 -> 52134 bytes
-rw-r--r--graphics/sprites/equipment/chest/leather.xml5
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-female.pngbin0 -> 25462 bytes
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail.pngbin0 -> 20053 bytes
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail.xml5
-rw-r--r--graphics/sprites/equipment/chest/robe-female.pngbin0 -> 92215 bytes
-rw-r--r--graphics/sprites/equipment/chest/robe-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/robe.pngbin0 -> 82054 bytes
-rw-r--r--graphics/sprites/equipment/chest/robe.xml5
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-female.pngbin0 -> 116035 bytes
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-female.xml102
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-male.pngbin0 -> 125407 bytes
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-male.xml102
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop.pngbin0 -> 27448 bytes
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop.xml5
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.pngbin0 -> 88698 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe.pngbin0 -> 80448 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe.xml5
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/tanktop.pngbin0 -> 30803 bytes
-rw-r--r--graphics/sprites/equipment/chest/tanktop.xml5
-rw-r--r--graphics/sprites/equipment/chest/terranite-female.pngbin0 -> 37005 bytes
-rw-r--r--graphics/sprites/equipment/chest/terranite-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/terranite.pngbin0 -> 35654 bytes
-rw-r--r--graphics/sprites/equipment/chest/terranite.xml5
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-female.pngbin0 -> 92166 bytes
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater.pngbin0 -> 91097 bytes
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater.xml5
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.pngbin0 -> 27745 bytes
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater.pngbin0 -> 21440 bytes
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater.xml5
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-female.pngbin0 -> 72882 bytes
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater.pngbin0 -> 80627 bytes
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater.xml5
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.pngbin0 -> 61492 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/warlordplate.pngbin0 -> 64840 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate.xml5
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots-female.pngbin0 -> 17797 bytes
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots.xml5
-rw-r--r--graphics/sprites/equipment/feet/boots-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/boots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/boots.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/boots.xml5
-rw-r--r--graphics/sprites/equipment/feet/bromenalboots-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/bromenalboots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/bromenalboots.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/bromenalboots.xml5
-rw-r--r--graphics/sprites/equipment/feet/furboots-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/furboots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/furboots.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/furboots.xml5
-rw-r--r--graphics/sprites/equipment/feet/warlordboots-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/feet/warlordboots-female.xml5
-rw-r--r--graphics/sprites/equipment/feet/warlordboots.pngbin0 -> 25628 bytes
-rw-r--r--graphics/sprites/equipment/feet/warlordboots.xml5
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.xml5
-rw-r--r--graphics/sprites/equipment/hands/assassin.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/hands/assassin.xml5
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-female.xml5
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves.xml5
-rw-r--r--graphics/sprites/equipment/hands/generic-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/hands/generic-female.xml5
-rw-r--r--graphics/sprites/equipment/hands/generic.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/hands/generic.xml5
-rw-r--r--graphics/sprites/equipment/hands/magefire.pngbin0 -> 5638 bytes
-rw-r--r--graphics/sprites/equipment/hands/magefire.xml96
-rw-r--r--graphics/sprites/equipment/head/afkcap-female.xml230
-rw-r--r--graphics/sprites/equipment/head/afkcap.pngbin0 -> 2910 bytes
-rw-r--r--graphics/sprites/equipment/head/afkcap.xml229
-rw-r--r--graphics/sprites/equipment/head/antlerhat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/antlerhat.pngbin0 -> 720 bytes
-rw-r--r--graphics/sprites/equipment/head/antlerhat.xml229
-rw-r--r--graphics/sprites/equipment/head/aureole.pngbin0 -> 1108 bytes
-rw-r--r--graphics/sprites/equipment/head/aureole.xml117
-rw-r--r--graphics/sprites/equipment/head/autumn-mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/autumn-mask.pngbin0 -> 1036 bytes
-rw-r--r--graphics/sprites/equipment/head/autumn-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/axehat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/axehat.pngbin0 -> 942 bytes
-rw-r--r--graphics/sprites/equipment/head/axehat.xml229
-rw-r--r--graphics/sprites/equipment/head/bandana-female.xml228
-rw-r--r--graphics/sprites/equipment/head/bandana.pngbin0 -> 2338 bytes
-rw-r--r--graphics/sprites/equipment/head/bandana.xml229
-rw-r--r--graphics/sprites/equipment/head/beaniecopter-female.xml381
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.pngbin0 -> 3974 bytes
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.xml381
-rw-r--r--graphics/sprites/equipment/head/beard-female.xml5
-rw-r--r--graphics/sprites/equipment/head/beard.pngbin0 -> 316 bytes
-rw-r--r--graphics/sprites/equipment/head/beard.xml5
-rw-r--r--graphics/sprites/equipment/head/beret-female.xml230
-rw-r--r--graphics/sprites/equipment/head/beret.pngbin0 -> 1133 bytes
-rw-r--r--graphics/sprites/equipment/head/beret.xml230
-rw-r--r--graphics/sprites/equipment/head/blinkingevil-halloween.pngbin0 -> 5110 bytes
-rw-r--r--graphics/sprites/equipment/head/blinkingevil-halloween.xml6
-rw-r--r--graphics/sprites/equipment/head/blinkingevil.pngbin0 -> 4891 bytes
-rw-r--r--graphics/sprites/equipment/head/blinkingevil.xml291
-rw-r--r--graphics/sprites/equipment/head/blinkinghocus.pngbin0 -> 4469 bytes
-rw-r--r--graphics/sprites/equipment/head/blinkinghocus.xml5
-rw-r--r--graphics/sprites/equipment/head/blue-wolf-helmet.pngbin0 -> 7336 bytes
-rw-r--r--graphics/sprites/equipment/head/blue-wolf-helmet.xml7
-rw-r--r--graphics/sprites/equipment/head/bowler-hat-brown-female.xml229
-rw-r--r--graphics/sprites/equipment/head/bowler-hat-brown.pngbin0 -> 1598 bytes
-rw-r--r--graphics/sprites/equipment/head/bowler-hat-brown.xml229
-rw-r--r--graphics/sprites/equipment/head/bowler-hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/bowler-hat.pngbin0 -> 1592 bytes
-rw-r--r--graphics/sprites/equipment/head/bowler-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet-female.xml229
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.pngbin0 -> 3814 bytes
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.xml230
-rw-r--r--graphics/sprites/equipment/head/bucket-female.xml229
-rw-r--r--graphics/sprites/equipment/head/bucket.pngbin0 -> 1234 bytes
-rw-r--r--graphics/sprites/equipment/head/bucket.xml230
-rw-r--r--graphics/sprites/equipment/head/bull-female.xml230
-rw-r--r--graphics/sprites/equipment/head/bull.pngbin0 -> 2761 bytes
-rw-r--r--graphics/sprites/equipment/head/bull.xml230
-rw-r--r--graphics/sprites/equipment/head/bunnyears-female.xml229
-rw-r--r--graphics/sprites/equipment/head/bunnyears.pngbin0 -> 1075 bytes
-rw-r--r--graphics/sprites/equipment/head/bunnyears.xml229
-rw-r--r--graphics/sprites/equipment/head/candlehelmet-female.xml298
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.pngbin0 -> 13047 bytes
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.xml298
-rw-r--r--graphics/sprites/equipment/head/cap-female.xml230
-rw-r--r--graphics/sprites/equipment/head/cap.pngbin0 -> 2376 bytes
-rw-r--r--graphics/sprites/equipment/head/cap.xml229
-rw-r--r--graphics/sprites/equipment/head/captain-hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/captain-hat.pngbin0 -> 2954 bytes
-rw-r--r--graphics/sprites/equipment/head/captain-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/cashiershade-female.xml230
-rw-r--r--graphics/sprites/equipment/head/cashiershade.pngbin0 -> 580 bytes
-rw-r--r--graphics/sprites/equipment/head/cashiershade.xml230
-rw-r--r--graphics/sprites/equipment/head/catears-female.xml229
-rw-r--r--graphics/sprites/equipment/head/catears.pngbin0 -> 856 bytes
-rw-r--r--graphics/sprites/equipment/head/catears.xml229
-rw-r--r--graphics/sprites/equipment/head/chefhat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/chefhat.pngbin0 -> 1146 bytes
-rw-r--r--graphics/sprites/equipment/head/chefhat.xml229
-rw-r--r--graphics/sprites/equipment/head/christmastree-female.xml229
-rw-r--r--graphics/sprites/equipment/head/christmastree.pngbin0 -> 1721 bytes
-rw-r--r--graphics/sprites/equipment/head/christmastree.xml229
-rw-r--r--graphics/sprites/equipment/head/circlet-female.xml229
-rw-r--r--graphics/sprites/equipment/head/circlet.pngbin0 -> 1514 bytes
-rw-r--r--graphics/sprites/equipment/head/circlet.xml229
-rw-r--r--graphics/sprites/equipment/head/cloverhat.pngbin0 -> 2591 bytes
-rw-r--r--graphics/sprites/equipment/head/cloverhat.xml7
-rw-r--r--graphics/sprites/equipment/head/cowboyblack-female.xml229
-rw-r--r--graphics/sprites/equipment/head/cowboyblack.pngbin0 -> 2969 bytes
-rw-r--r--graphics/sprites/equipment/head/cowboyblack.xml229
-rw-r--r--graphics/sprites/equipment/head/cowboywhite-female.xml229
-rw-r--r--graphics/sprites/equipment/head/cowboywhite.pngbin0 -> 3404 bytes
-rw-r--r--graphics/sprites/equipment/head/cowboywhite.xml229
-rw-r--r--graphics/sprites/equipment/head/crown-female.xml229
-rw-r--r--graphics/sprites/equipment/head/crown.pngbin0 -> 3350 bytes
-rw-r--r--graphics/sprites/equipment/head/crown.xml229
-rw-r--r--graphics/sprites/equipment/head/crusadehelm-female.xml229
-rw-r--r--graphics/sprites/equipment/head/crusadehelm.pngbin0 -> 5428 bytes
-rw-r--r--graphics/sprites/equipment/head/crusadehelm.xml230
-rw-r--r--graphics/sprites/equipment/head/dark-helm-female.xml227
-rw-r--r--graphics/sprites/equipment/head/dark-helm.pngbin0 -> 2570 bytes
-rw-r--r--graphics/sprites/equipment/head/dark-helm.xml228
-rw-r--r--graphics/sprites/equipment/head/demonmask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/demonmask.pngbin0 -> 2733 bytes
-rw-r--r--graphics/sprites/equipment/head/demonmask.xml229
-rw-r--r--graphics/sprites/equipment/head/desert-helmet-female.xml229
-rw-r--r--graphics/sprites/equipment/head/desert-helmet.pngbin0 -> 3408 bytes
-rw-r--r--graphics/sprites/equipment/head/desert-helmet.xml229
-rw-r--r--graphics/sprites/equipment/head/deserthat-female.xml255
-rw-r--r--graphics/sprites/equipment/head/deserthat.pngbin0 -> 2223 bytes
-rw-r--r--graphics/sprites/equipment/head/deserthat.xml255
-rw-r--r--graphics/sprites/equipment/head/devcap-female.xml230
-rw-r--r--graphics/sprites/equipment/head/devcap.pngbin0 -> 2587 bytes
-rw-r--r--graphics/sprites/equipment/head/devcap.xml229
-rw-r--r--graphics/sprites/equipment/head/earmuffs-female.xml229
-rw-r--r--graphics/sprites/equipment/head/earmuffs.pngbin0 -> 2210 bytes
-rw-r--r--graphics/sprites/equipment/head/earmuffs.xml229
-rw-r--r--graphics/sprites/equipment/head/eggshell-female.xml229
-rw-r--r--graphics/sprites/equipment/head/eggshell.pngbin0 -> 1549 bytes
-rw-r--r--graphics/sprites/equipment/head/eggshell.xml229
-rw-r--r--graphics/sprites/equipment/head/elf-nightcap-female.xml229
-rw-r--r--graphics/sprites/equipment/head/elf-nightcap.pngbin0 -> 1314 bytes
-rw-r--r--graphics/sprites/equipment/head/elf-nightcap.xml229
-rw-r--r--graphics/sprites/equipment/head/eskimohat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/eskimohat.pngbin0 -> 1744 bytes
-rw-r--r--graphics/sprites/equipment/head/eskimohat.xml230
-rw-r--r--graphics/sprites/equipment/head/evileyes.pngbin0 -> 5453 bytes
-rw-r--r--graphics/sprites/equipment/head/evileyes.xml5
-rw-r--r--graphics/sprites/equipment/head/eyepatch-female.xml229
-rw-r--r--graphics/sprites/equipment/head/eyepatch.pngbin0 -> 868 bytes
-rw-r--r--graphics/sprites/equipment/head/eyepatch.xml229
-rw-r--r--graphics/sprites/equipment/head/fairy_hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/fairy_hat.pngbin0 -> 2103 bytes
-rw-r--r--graphics/sprites/equipment/head/fairy_hat.xml229
-rw-r--r--graphics/sprites/equipment/head/fancyhat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/fancyhat.pngbin0 -> 1130 bytes
-rw-r--r--graphics/sprites/equipment/head/fancyhat.xml229
-rw-r--r--graphics/sprites/equipment/head/fluffyhat-female.xml230
-rw-r--r--graphics/sprites/equipment/head/fluffyhat.pngbin0 -> 3629 bytes
-rw-r--r--graphics/sprites/equipment/head/fluffyhat.xml231
-rw-r--r--graphics/sprites/equipment/head/funkywinter-female.xml229
-rw-r--r--graphics/sprites/equipment/head/funkywinter.pngbin0 -> 1785 bytes
-rw-r--r--graphics/sprites/equipment/head/funkywinter.xml229
-rw-r--r--graphics/sprites/equipment/head/gas-carbon-female.xml229
-rw-r--r--graphics/sprites/equipment/head/gas-carbon.pngbin0 -> 1270 bytes
-rw-r--r--graphics/sprites/equipment/head/gas-carbon.xml229
-rw-r--r--graphics/sprites/equipment/head/gasmask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/gasmask.pngbin0 -> 2285 bytes
-rw-r--r--graphics/sprites/equipment/head/gasmask.xml229
-rw-r--r--graphics/sprites/equipment/head/glasses-female.xml229
-rw-r--r--graphics/sprites/equipment/head/glasses.pngbin0 -> 389 bytes
-rw-r--r--graphics/sprites/equipment/head/glasses.xml229
-rw-r--r--graphics/sprites/equipment/head/gmcap-female.xml230
-rw-r--r--graphics/sprites/equipment/head/gmcap.pngbin0 -> 2875 bytes
-rw-r--r--graphics/sprites/equipment/head/gmcap.xml229
-rw-r--r--graphics/sprites/equipment/head/goatee-female.xml5
-rw-r--r--graphics/sprites/equipment/head/goatee.pngbin0 -> 305 bytes
-rw-r--r--graphics/sprites/equipment/head/goatee.xml5
-rw-r--r--graphics/sprites/equipment/head/goblin-mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/goblin-mask.pngbin0 -> 1892 bytes
-rw-r--r--graphics/sprites/equipment/head/goblin-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/goggles-female.xml229
-rw-r--r--graphics/sprites/equipment/head/goggles.pngbin0 -> 698 bytes
-rw-r--r--graphics/sprites/equipment/head/goggles.xml229
-rw-r--r--graphics/sprites/equipment/head/gradcap-female.xml229
-rw-r--r--graphics/sprites/equipment/head/gradcap.pngbin0 -> 706 bytes
-rw-r--r--graphics/sprites/equipment/head/gradcap.xml229
-rw-r--r--graphics/sprites/equipment/head/guyfawkes-female.xml229
-rw-r--r--graphics/sprites/equipment/head/guyfawkes.pngbin0 -> 2626 bytes
-rw-r--r--graphics/sprites/equipment/head/guyfawkes.xml229
-rw-r--r--graphics/sprites/equipment/head/headmodel.pngbin0 -> 635 bytes
-rw-r--r--graphics/sprites/equipment/head/headmodel.xml205
-rw-r--r--graphics/sprites/equipment/head/heart-glasses-female.xml229
-rw-r--r--graphics/sprites/equipment/head/heart-glasses.pngbin0 -> 676 bytes
-rw-r--r--graphics/sprites/equipment/head/heart-glasses.xml229
-rw-r--r--graphics/sprites/equipment/head/highpriest-crown-female.xml5
-rw-r--r--graphics/sprites/equipment/head/highpriest-crown.pngbin0 -> 4753 bytes
-rw-r--r--graphics/sprites/equipment/head/highpriest-crown.xml5
-rw-r--r--graphics/sprites/equipment/head/infantryhelm-female.xml229
-rw-r--r--graphics/sprites/equipment/head/infantryhelm.pngbin0 -> 3346 bytes
-rw-r--r--graphics/sprites/equipment/head/infantryhelm.xml230
-rw-r--r--graphics/sprites/equipment/head/inspector-hat-female.xml225
-rw-r--r--graphics/sprites/equipment/head/inspector-hat.pngbin0 -> 1056 bytes
-rw-r--r--graphics/sprites/equipment/head/inspector-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/jestermask-female.xml152
-rw-r--r--graphics/sprites/equipment/head/jestermask.pngbin0 -> 70385 bytes
-rw-r--r--graphics/sprites/equipment/head/jestermask.xml152
-rw-r--r--graphics/sprites/equipment/head/katzeur.pngbin0 -> 533 bytes
-rw-r--r--graphics/sprites/equipment/head/katzeur.xml127
-rw-r--r--graphics/sprites/equipment/head/knighthelm-female.xml229
-rw-r--r--graphics/sprites/equipment/head/knighthelm.pngbin0 -> 5397 bytes
-rw-r--r--graphics/sprites/equipment/head/knighthelm.xml230
-rw-r--r--graphics/sprites/equipment/head/knit-cap-female.xml230
-rw-r--r--graphics/sprites/equipment/head/knit-cap.pngbin0 -> 2614 bytes
-rw-r--r--graphics/sprites/equipment/head/knit-cap.xml230
-rw-r--r--graphics/sprites/equipment/head/long-beard-female.xml5
-rw-r--r--graphics/sprites/equipment/head/long-beard.pngbin0 -> 827 bytes
-rw-r--r--graphics/sprites/equipment/head/long-beard.xml5
-rw-r--r--graphics/sprites/equipment/head/magicgmtophat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/magicgmtophat.pngbin0 -> 2542 bytes
-rw-r--r--graphics/sprites/equipment/head/magicgmtophat.xml229
-rw-r--r--graphics/sprites/equipment/head/mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/mask.pngbin0 -> 2427 bytes
-rw-r--r--graphics/sprites/equipment/head/mask.xml229
-rw-r--r--graphics/sprites/equipment/head/minershat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/minershat.pngbin0 -> 788 bytes
-rw-r--r--graphics/sprites/equipment/head/minershat.xml229
-rw-r--r--graphics/sprites/equipment/head/monocle-female.xml229
-rw-r--r--graphics/sprites/equipment/head/monocle.pngbin0 -> 1249 bytes
-rw-r--r--graphics/sprites/equipment/head/monocle.xml229
-rw-r--r--graphics/sprites/equipment/head/monster-skull-helm-female.xml229
-rw-r--r--graphics/sprites/equipment/head/monster-skull-helm.pngbin0 -> 6727 bytes
-rw-r--r--graphics/sprites/equipment/head/monster-skull-helm.xml229
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat.pngbin0 -> 644 bytes
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat.xml229
-rw-r--r--graphics/sprites/equipment/head/mouboohead-female.xml230
-rw-r--r--graphics/sprites/equipment/head/mouboohead.pngbin0 -> 2818 bytes
-rw-r--r--graphics/sprites/equipment/head/mouboohead.xml229
-rw-r--r--graphics/sprites/equipment/head/moubootaurhead-female.xml5
-rw-r--r--graphics/sprites/equipment/head/moubootaurhead.pngbin0 -> 5914 bytes
-rw-r--r--graphics/sprites/equipment/head/moubootaurhead.xml5
-rw-r--r--graphics/sprites/equipment/head/mushroom-female.xml229
-rw-r--r--graphics/sprites/equipment/head/mushroom.pngbin0 -> 517 bytes
-rw-r--r--graphics/sprites/equipment/head/mushroom.xml229
-rw-r--r--graphics/sprites/equipment/head/mustache-female.xml229
-rw-r--r--graphics/sprites/equipment/head/mustache.pngbin0 -> 399 bytes
-rw-r--r--graphics/sprites/equipment/head/mustache.xml229
-rw-r--r--graphics/sprites/equipment/head/nohmask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/nohmask.pngbin0 -> 2416 bytes
-rw-r--r--graphics/sprites/equipment/head/nohmask.xml229
-rw-r--r--graphics/sprites/equipment/head/nutcrackerhat-female.xml231
-rw-r--r--graphics/sprites/equipment/head/nutcrackerhat.pngbin0 -> 1370 bytes
-rw-r--r--graphics/sprites/equipment/head/nutcrackerhat.xml229
-rw-r--r--graphics/sprites/equipment/head/operamask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/operamask.pngbin0 -> 2390 bytes
-rw-r--r--graphics/sprites/equipment/head/operamask.xml229
-rw-r--r--graphics/sprites/equipment/head/overlordhelm-female.xml231
-rw-r--r--graphics/sprites/equipment/head/overlordhelm.pngbin0 -> 9844 bytes
-rw-r--r--graphics/sprites/equipment/head/overlordhelm.xml231
-rw-r--r--graphics/sprites/equipment/head/paladinhelm-female.xml231
-rw-r--r--graphics/sprites/equipment/head/paladinhelm.pngbin0 -> 7835 bytes
-rw-r--r--graphics/sprites/equipment/head/paladinhelm.xml231
-rw-r--r--graphics/sprites/equipment/head/panhat-female.xml226
-rw-r--r--graphics/sprites/equipment/head/panhat.pngbin0 -> 1620 bytes
-rw-r--r--graphics/sprites/equipment/head/panhat.xml227
-rw-r--r--graphics/sprites/equipment/head/paperbag-female.xml229
-rw-r--r--graphics/sprites/equipment/head/paperbag.pngbin0 -> 5962 bytes
-rw-r--r--graphics/sprites/equipment/head/paperbag.xml229
-rw-r--r--graphics/sprites/equipment/head/parsley-earplugs-female.xml229
-rw-r--r--graphics/sprites/equipment/head/parsley-earplugs.pngbin0 -> 933 bytes
-rw-r--r--graphics/sprites/equipment/head/parsley-earplugs.xml229
-rw-r--r--graphics/sprites/equipment/head/phylactery-female.xml204
-rw-r--r--graphics/sprites/equipment/head/phylactery.pngbin0 -> 807 bytes
-rw-r--r--graphics/sprites/equipment/head/phylactery.xml206
-rw-r--r--graphics/sprites/equipment/head/pilot-hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/pilot-hat.pngbin0 -> 1228 bytes
-rw-r--r--graphics/sprites/equipment/head/pilot-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/pinkie-helmet-female.xml233
-rw-r--r--graphics/sprites/equipment/head/pinkie-helmet.pngbin0 -> 2576 bytes
-rw-r--r--graphics/sprites/equipment/head/pinkie-helmet.xml231
-rw-r--r--graphics/sprites/equipment/head/pinkiehat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.pngbin0 -> 1248 bytes
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.xml229
-rw-r--r--graphics/sprites/equipment/head/pipe.pngbin0 -> 5808 bytes
-rw-r--r--graphics/sprites/equipment/head/pipe.xml223
-rw-r--r--graphics/sprites/equipment/head/piratehat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/piratehat.pngbin0 -> 1281 bytes
-rw-r--r--graphics/sprites/equipment/head/piratehat.xml229
-rw-r--r--graphics/sprites/equipment/head/presenthat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/presenthat.pngbin0 -> 1671 bytes
-rw-r--r--graphics/sprites/equipment/head/presenthat.xml229
-rw-r--r--graphics/sprites/equipment/head/pumpkinhelmet-female.xml229
-rw-r--r--graphics/sprites/equipment/head/pumpkinhelmet.pngbin0 -> 1857 bytes
-rw-r--r--graphics/sprites/equipment/head/pumpkinhelmet.xml229
-rw-r--r--graphics/sprites/equipment/head/pvp-cap.pngbin0 -> 2878 bytes
-rw-r--r--graphics/sprites/equipment/head/pvp-cap.xml229
-rw-r--r--graphics/sprites/equipment/head/pvpcap-golden.pngbin0 -> 1078 bytes
-rw-r--r--graphics/sprites/equipment/head/pvpcap-golden.xml229
-rw-r--r--graphics/sprites/equipment/head/rabbit-ears-female.xml229
-rw-r--r--graphics/sprites/equipment/head/rabbit-ears.pngbin0 -> 1595 bytes
-rw-r--r--graphics/sprites/equipment/head/rabbit-ears.xml229
-rw-r--r--graphics/sprites/equipment/head/rangerhat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/rangerhat.pngbin0 -> 4350 bytes
-rw-r--r--graphics/sprites/equipment/head/rangerhat.xml229
-rw-r--r--graphics/sprites/equipment/head/rednose-female.xml231
-rw-r--r--graphics/sprites/equipment/head/rednose.pngbin0 -> 403 bytes
-rw-r--r--graphics/sprites/equipment/head/rednose.xml230
-rw-r--r--graphics/sprites/equipment/head/rosehat-female.xml230
-rw-r--r--graphics/sprites/equipment/head/rosehat.pngbin0 -> 527 bytes
-rw-r--r--graphics/sprites/equipment/head/rosehat.xml229
-rw-r--r--graphics/sprites/equipment/head/sailor-hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/sailor-hat.pngbin0 -> 1604 bytes
-rw-r--r--graphics/sprites/equipment/head/sailor-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/santabeardhat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/santabeardhat.pngbin0 -> 2760 bytes
-rw-r--r--graphics/sprites/equipment/head/santabeardhat.xml229
-rw-r--r--graphics/sprites/equipment/head/santahat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/santahat.pngbin0 -> 1501 bytes
-rw-r--r--graphics/sprites/equipment/head/santahat.xml229
-rw-r--r--graphics/sprites/equipment/head/santahatS-female.xml5
-rw-r--r--graphics/sprites/equipment/head/santahatS.xml5
-rw-r--r--graphics/sprites/equipment/head/scentedcandlehelmet-female.xml5
-rw-r--r--graphics/sprites/equipment/head/scentedcandlehelmet.pngbin0 -> 13008 bytes
-rw-r--r--graphics/sprites/equipment/head/scentedcandlehelmet.xml5
-rw-r--r--graphics/sprites/equipment/head/serf-female.xml229
-rw-r--r--graphics/sprites/equipment/head/serf.pngbin0 -> 4970 bytes
-rw-r--r--graphics/sprites/equipment/head/serf.xml229
-rw-r--r--graphics/sprites/equipment/head/shades.pngbin0 -> 579 bytes
-rw-r--r--graphics/sprites/equipment/head/shades.xml135
-rw-r--r--graphics/sprites/equipment/head/shroom-female.xml229
-rw-r--r--graphics/sprites/equipment/head/shroom.pngbin0 -> 1561 bytes
-rw-r--r--graphics/sprites/equipment/head/shroom.xml229
-rw-r--r--graphics/sprites/equipment/head/silkheadband-female.xml229
-rw-r--r--graphics/sprites/equipment/head/silkheadband.pngbin0 -> 2496 bytes
-rw-r--r--graphics/sprites/equipment/head/silkheadband.xml229
-rw-r--r--graphics/sprites/equipment/head/skullmask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/skullmask.pngbin0 -> 2042 bytes
-rw-r--r--graphics/sprites/equipment/head/skullmask.xml229
-rw-r--r--graphics/sprites/equipment/head/smileycap.pngbin0 -> 2574 bytes
-rw-r--r--graphics/sprites/equipment/head/smileycap.xml191
-rw-r--r--graphics/sprites/equipment/head/snowgoggles-female.xml229
-rw-r--r--graphics/sprites/equipment/head/snowgoggles.pngbin0 -> 1793 bytes
-rw-r--r--graphics/sprites/equipment/head/snowgoggles.xml229
-rw-r--r--graphics/sprites/equipment/head/standardheadband-female.xml229
-rw-r--r--graphics/sprites/equipment/head/standardheadband.pngbin0 -> 1011 bytes
-rw-r--r--graphics/sprites/equipment/head/standardheadband.xml229
-rw-r--r--graphics/sprites/equipment/head/sunglasses-female.xml229
-rw-r--r--graphics/sprites/equipment/head/sunglasses.pngbin0 -> 794 bytes
-rw-r--r--graphics/sprites/equipment/head/sunglasses.xml229
-rw-r--r--graphics/sprites/equipment/head/tamoshanter-female.xml230
-rw-r--r--graphics/sprites/equipment/head/tamoshanter.pngbin0 -> 1111 bytes
-rw-r--r--graphics/sprites/equipment/head/tamoshanter.xml230
-rw-r--r--graphics/sprites/equipment/head/terranite-mask.pngbin0 -> 1025 bytes
-rw-r--r--graphics/sprites/equipment/head/terranite-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/terranitehelm-female.xml229
-rw-r--r--graphics/sprites/equipment/head/terranitehelm.pngbin0 -> 1050 bytes
-rw-r--r--graphics/sprites/equipment/head/terranitehelm.xml228
-rw-r--r--graphics/sprites/equipment/head/thin-crown-female.xml229
-rw-r--r--graphics/sprites/equipment/head/thin-crown.pngbin0 -> 901 bytes
-rw-r--r--graphics/sprites/equipment/head/thin-crown.xml229
-rw-r--r--graphics/sprites/equipment/head/tophat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/tophat.pngbin0 -> 1204 bytes
-rw-r--r--graphics/sprites/equipment/head/tophat.xml229
-rw-r--r--graphics/sprites/equipment/head/underworld-mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/underworld-mask.pngbin0 -> 2408 bytes
-rw-r--r--graphics/sprites/equipment/head/underworld-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/warlordhelm-female.xml229
-rw-r--r--graphics/sprites/equipment/head/warlordhelm.pngbin0 -> 5744 bytes
-rw-r--r--graphics/sprites/equipment/head/warlordhelm.xml230
-rw-r--r--graphics/sprites/equipment/head/witch-doctor-mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/witch-doctor-mask.pngbin0 -> 5353 bytes
-rw-r--r--graphics/sprites/equipment/head/witch-doctor-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/witch-hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/witch-hat.pngbin0 -> 1030 bytes
-rw-r--r--graphics/sprites/equipment/head/witch-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/witch-hat2-female.xml228
-rw-r--r--graphics/sprites/equipment/head/witch-hat2.pngbin0 -> 846 bytes
-rw-r--r--graphics/sprites/equipment/head/witch-hat2.xml229
-rw-r--r--graphics/sprites/equipment/head/wizard-hat-female.xml229
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.pngbin0 -> 1325 bytes
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.xml229
-rw-r--r--graphics/sprites/equipment/head/woolen-female.xml227
-rw-r--r--graphics/sprites/equipment/head/woolen.pngbin0 -> 1002 bytes
-rw-r--r--graphics/sprites/equipment/head/woolen.xml228
-rw-r--r--graphics/sprites/equipment/head/xmaself-female.xml229
-rw-r--r--graphics/sprites/equipment/head/xmaself.pngbin0 -> 3924 bytes
-rw-r--r--graphics/sprites/equipment/head/xmaself.xml229
-rw-r--r--graphics/sprites/equipment/head/yeti-mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/yeti-mask.pngbin0 -> 7401 bytes
-rw-r--r--graphics/sprites/equipment/head/yeti-mask.xml229
-rw-r--r--graphics/sprites/equipment/legs/assassin-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/assassin-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/assassin.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/assassin.xml5
-rw-r--r--graphics/sprites/equipment/legs/bromenallegs-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/bromenallegs-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/bromenallegs.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/bromenallegs.xml5
-rw-r--r--graphics/sprites/equipment/legs/chaps-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/chaps-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/chaps.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/chaps.xml5
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/miniskirt.pngbin0 -> 35160 bytes
-rw-r--r--graphics/sprites/equipment/legs/miniskirt.xml5
-rw-r--r--graphics/sprites/equipment/legs/pants-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/pants-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/pants-male-oversized.xml10
-rw-r--r--graphics/sprites/equipment/legs/pants-oversized.xml10
-rw-r--r--graphics/sprites/equipment/legs/pants.pngbin0 -> 60129 bytes
-rw-r--r--graphics/sprites/equipment/legs/pants.xml5
-rw-r--r--graphics/sprites/equipment/legs/shorts-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/shorts-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/shorts.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/shorts.xml5
-rw-r--r--graphics/sprites/equipment/legs/silkpants-female.pngbin0 -> 31683 bytes
-rw-r--r--graphics/sprites/equipment/legs/silkpants-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/silkpants.pngbin0 -> 30366 bytes
-rw-r--r--graphics/sprites/equipment/legs/silkpants.xml5
-rw-r--r--graphics/sprites/equipment/legs/skirt-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/skirt-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/skirt.pngbin0 -> 52327 bytes
-rw-r--r--graphics/sprites/equipment/legs/skirt.xml5
-rw-r--r--graphics/sprites/equipment/legs/terranite-female.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/terranite-female.xml5
-rw-r--r--graphics/sprites/equipment/legs/terranite.pngbin0 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/legs/terranite.xml5
-rw-r--r--graphics/sprites/equipment/override/adult-head.pngbin0 -> 2428 bytes
-rw-r--r--graphics/sprites/equipment/override/adult-head.xml9
-rw-r--r--graphics/sprites/equipment/override/adult-outfits.pngbin0 -> 13776 bytes
-rw-r--r--graphics/sprites/equipment/override/adult-outfits.xml9
-rw-r--r--graphics/sprites/equipment/override/child-head-in-bed.xml9
-rw-r--r--graphics/sprites/equipment/override/child-head.pngbin0 -> 2136 bytes
-rw-r--r--graphics/sprites/equipment/override/child-head.xml9
-rw-r--r--graphics/sprites/equipment/override/child-outfits-in-bed.xml9
-rw-r--r--graphics/sprites/equipment/override/child-outfits.pngbin0 -> 10454 bytes
-rw-r--r--graphics/sprites/equipment/override/child-outfits.xml9
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-female.xml65
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop.pngbin0 -> 16241 bytes
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop.xml65
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-female.xml65
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab.pngbin0 -> 8863671 bytes
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab.xml65
-rw-r--r--graphics/sprites/equipment/weapons/beheader.pngbin0 -> 49930 bytes
-rw-r--r--graphics/sprites/equipment/weapons/beheader.xml80
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee.pngbin0 -> 17434 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered.pngbin0 -> 16684 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot.pngbin0 -> 13289 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot.xml79
-rw-r--r--graphics/sprites/equipment/weapons/bow.pngbin0 -> 15983 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml79
-rw-r--r--graphics/sprites/equipment/weapons/dagger-female.xml83
-rw-r--r--graphics/sprites/equipment/weapons/dagger.pngbin0 -> 12271 bytes
-rw-r--r--graphics/sprites/equipment/weapons/dagger.xml83
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-female.xml97
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt.pngbin0 -> 11875 bytes
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt.xml97
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop.pngbin0 -> 23143 bytes
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop.xml79
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear.pngbin0 -> 13169 bytes
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear.xml79
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-female.xml79
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab.pngbin0 -> 20275 bytes
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab.xml78
-rw-r--r--graphics/sprites/equipment/weapons/sandcutter.pngbin0 -> 35706 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sandcutter.xml80
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword-female.xml5
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword.pngbin0 -> 29885 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword.xml5
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-female.xml115
-rw-r--r--graphics/sprites/equipment/weapons/sword-long.pngbin0 -> 19535 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-long.xml115
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-female.xml97
-rw-r--r--graphics/sprites/equipment/weapons/sword-short.pngbin0 -> 13401 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-short.xml97
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand-female.xml5
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand.pngbin0 -> 14706 bytes
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand.xml5
-rw-r--r--graphics/sprites/equipment/weapons/wand-female.xml65
-rw-r--r--graphics/sprites/equipment/weapons/wand.pngbin0 -> 8863671 bytes
-rw-r--r--graphics/sprites/equipment/weapons/wand.xml65
-rw-r--r--graphics/sprites/equipment/weapons/xmas-bow-slingshot.pngbin0 -> 45866 bytes
-rw-r--r--graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml5
-rw-r--r--graphics/sprites/error.pngbin0 -> 243 bytes
-rw-r--r--graphics/sprites/error.xml9
-rw-r--r--graphics/sprites/hairstyles/hairstyle00-female.pngbin0 -> 2365 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle00-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle00-male.pngbin0 -> 1782 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle00-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle00.pngbin0 -> 1670 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle00.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle01-female.pngbin0 -> 2502 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle01-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle01-male.pngbin0 -> 2388 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle01-male.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle01.pngbin0 -> 2343 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle01.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle02-female.pngbin0 -> 2329 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle02-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle02-male-oversized.xml9
-rw-r--r--graphics/sprites/hairstyles/hairstyle02-male.pngbin0 -> 2202 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle02-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle02-oversized.xml9
-rw-r--r--graphics/sprites/hairstyles/hairstyle02.pngbin0 -> 2148 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle02.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle03-female.pngbin0 -> 2507 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle03-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle03-male.pngbin0 -> 2315 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle03-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle03.pngbin0 -> 2242 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle03.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle04-female.pngbin0 -> 2453 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle04-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle04-male.pngbin0 -> 2309 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle04-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle04.pngbin0 -> 2259 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle04.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle05-female.pngbin0 -> 4098 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle05-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle05-male.pngbin0 -> 3842 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle05-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle05.pngbin0 -> 3710 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle05.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle06-female.pngbin0 -> 2542 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle06-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle06-male.pngbin0 -> 2421 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle06-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle06.pngbin0 -> 2341 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle06.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle07-female.pngbin0 -> 2387 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle07-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle07-male.pngbin0 -> 2189 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle07-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle07.pngbin0 -> 2059 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle07.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle08-female.pngbin0 -> 2596 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle08-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle08-male.pngbin0 -> 2516 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle08-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle08.pngbin0 -> 2486 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle08.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle09-female.pngbin0 -> 2664 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle09-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle09-male.pngbin0 -> 2562 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle09-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle09.pngbin0 -> 2535 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle09.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle10-female.pngbin0 -> 2649 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle10-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle10-male.pngbin0 -> 2492 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle10-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle10.pngbin0 -> 2424 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle10.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle11-female.pngbin0 -> 3286 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle11-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle11-male.pngbin0 -> 3175 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle11-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle11.pngbin0 -> 3180 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle11.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle12-female.pngbin0 -> 2748 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle12-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle12-male.pngbin0 -> 2632 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle12-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle12.pngbin0 -> 2586 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle12.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle13-female.pngbin0 -> 3124 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle13-female.xml228
-rw-r--r--graphics/sprites/hairstyles/hairstyle13-male.pngbin0 -> 2896 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle13-male.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle13.pngbin0 -> 2963 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle13.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle14-female.pngbin0 -> 2834 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle14-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle14-male.pngbin0 -> 2681 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle14-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle14.pngbin0 -> 2693 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle14.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle15-female.pngbin0 -> 3003 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle15-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle15-male.pngbin0 -> 2972 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle15-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle15.pngbin0 -> 2948 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle15.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle16-female.pngbin0 -> 2437 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle16-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle16-male.pngbin0 -> 2313 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle16-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle16.pngbin0 -> 2297 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle16.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle17-female.pngbin0 -> 2819 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle17-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle17-male.pngbin0 -> 2705 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle17-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle17.pngbin0 -> 2638 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle17.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle18-female.pngbin0 -> 2462 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle18-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle18-male.pngbin0 -> 2262 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle18-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle18.pngbin0 -> 2256 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle18.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle19-female.pngbin0 -> 3365 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle19-female.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle19-male.pngbin0 -> 3254 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle19-male.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle19.pngbin0 -> 3227 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle19.xml5
-rw-r--r--graphics/sprites/hairstyles/hairstyle20-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle20-male.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle20.pngbin0 -> 2034 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle20.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle21-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle21.pngbin0 -> 2662 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle21.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle22-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle22.pngbin0 -> 2526 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle22.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle23-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle23.pngbin0 -> 1983 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle23.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle24-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle24.pngbin0 -> 2185 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle24.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle25-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle25.pngbin0 -> 2583 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle25.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle26-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle26.pngbin0 -> 2568 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle26.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle27-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle27.pngbin0 -> 3021 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle27.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle28-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle28.pngbin0 -> 2110 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle28.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle29-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle29.pngbin0 -> 1799 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle29.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle30-female.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle30.pngbin0 -> 2469 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle30.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle31.pngbin0 -> 2693 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle31.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle32.pngbin0 -> 2531 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle32.xml229
-rw-r--r--graphics/sprites/hairstyles/hairstyle33.pngbin0 -> 2211 bytes
-rw-r--r--graphics/sprites/hairstyles/hairstyle33.xml229
-rw-r--r--graphics/sprites/icons/feather.pngbin0 -> 436 bytes
-rw-r--r--graphics/sprites/icons/feather.xml9
-rw-r--r--graphics/sprites/icons/green-barrier.pngbin0 -> 469 bytes
-rw-r--r--graphics/sprites/icons/green-barrier.xml9
-rw-r--r--graphics/sprites/icons/haste-potion.xml12
-rw-r--r--graphics/sprites/icons/hidden.pngbin0 -> 350 bytes
-rw-r--r--graphics/sprites/icons/hidden.xml9
-rw-r--r--graphics/sprites/icons/invisible.pngbin0 -> 684 bytes
-rw-r--r--graphics/sprites/icons/invisible.xml35
-rw-r--r--graphics/sprites/icons/iron-potion.xml9
-rw-r--r--graphics/sprites/icons/poison.pngbin0 -> 1795 bytes
-rw-r--r--graphics/sprites/icons/poison.xml17
-rw-r--r--graphics/sprites/icons/potion-b.pngbin0 -> 382 bytes
-rw-r--r--graphics/sprites/icons/potion-c.pngbin0 -> 664 bytes
-rw-r--r--graphics/sprites/icons/quest-continue.xml9
-rw-r--r--graphics/sprites/icons/quest-indicators.pngbin0 -> 8322 bytes
-rw-r--r--graphics/sprites/icons/quest-start.xml9
-rw-r--r--graphics/sprites/icons/red-rotating-hex.xml16
-rw-r--r--graphics/sprites/icons/slow-poison.pngbin0 -> 976 bytes
-rw-r--r--graphics/sprites/icons/slow-poison.xml11
-rw-r--r--graphics/sprites/icons/spell-attack-generic.pngbin0 -> 522 bytes
-rw-r--r--graphics/sprites/icons/spell-attack-generic.xml9
-rw-r--r--graphics/sprites/icons/spell-haste.pngbin0 -> 487 bytes
-rw-r--r--graphics/sprites/icons/spell-haste.xml9
-rw-r--r--graphics/sprites/icons/spell-protection-generic.pngbin0 -> 1089 bytes
-rw-r--r--graphics/sprites/icons/spell-protection-generic.xml12
-rw-r--r--graphics/sprites/icons/spell-shearing.pngbin0 -> 380 bytes
-rw-r--r--graphics/sprites/icons/spell-shearing.xml9
-rw-r--r--graphics/sprites/model/base.xml6
-rw-r--r--graphics/sprites/model/child-in-bed.xml9
-rw-r--r--graphics/sprites/model/child.pngbin0 -> 4537 bytes
-rw-r--r--graphics/sprites/model/child.xml9
-rw-r--r--graphics/sprites/model/city-emblems.pngbin0 -> 14238 bytes
-rw-r--r--graphics/sprites/model/city-emblems.xml9
-rw-r--r--graphics/sprites/model/female.pngbin0 -> 144278 bytes
-rw-r--r--graphics/sprites/model/female.xml5
-rw-r--r--graphics/sprites/model/male.pngbin0 -> 98743 bytes
-rw-r--r--graphics/sprites/model/male.xml5
-rw-r--r--graphics/sprites/model/neutral.pngbin0 -> 102308 bytes
-rw-r--r--graphics/sprites/model/neutral.xml187
-rw-r--r--graphics/sprites/model/oversized.pngbin0 -> 45235 bytes
-rw-r--r--graphics/sprites/model/oversized.xml9
-rw-r--r--graphics/sprites/model/unique.pngbin0 -> 61489 bytes
-rw-r--r--graphics/sprites/model/unique.xml9
-rw-r--r--graphics/sprites/monsters/SUSAN.pngbin0 -> 19647 bytes
-rw-r--r--graphics/sprites/monsters/SUSAN.xml64
-rw-r--r--graphics/sprites/monsters/accessories/ball-lighning-shadow.xml15
-rw-r--r--graphics/sprites/monsters/accessories/ball-lightning-shadow.xml15
-rw-r--r--graphics/sprites/monsters/accessories/bow-slimecovered.pngbin0 -> 4097 bytes
-rw-r--r--graphics/sprites/monsters/accessories/empty-frame.pngbin0 -> 83 bytes
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-medium-circle.pngbin0 -> 591 bytes
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml9
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-small-circle.pngbin0 -> 327 bytes
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml9
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle01.pngbin0 -> 1980 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle01.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle02.pngbin0 -> 1560 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle02.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle03.pngbin0 -> 1644 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle03.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle04.pngbin0 -> 1739 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle04.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle05.pngbin0 -> 3265 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle05.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle06.pngbin0 -> 1551 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle06.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle07.pngbin0 -> 1343 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle07.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle08.pngbin0 -> 4603 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle08.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle09.pngbin0 -> 3513 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle09.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle10.pngbin0 -> 4266 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle10.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle11.pngbin0 -> 6335 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle11.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle12.pngbin0 -> 2404 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle12.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle13.pngbin0 -> 1864 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle13.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle14.pngbin0 -> 5155 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle14.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle15.pngbin0 -> 3217 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle15.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle16.pngbin0 -> 4531 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle16.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle17.pngbin0 -> 4638 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle17.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle18.pngbin0 -> 1981 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle18.xml5
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle19.pngbin0 -> 3262 bytes
-rw-r--r--graphics/sprites/monsters/accessories/hairstyle19.xml5
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-antlers.pngbin0 -> 525 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-antlers.xml98
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-demonic-antlers.pngbin0 -> 698 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml98
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-red-nose.pngbin0 -> 2508 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-red-nose.xml5
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-red-saddle.pngbin0 -> 9788 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-red-saddle.xml5
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-red-shoes.pngbin0 -> 8307 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-red-shoes.xml5
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-santa-hat.pngbin0 -> 10033 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-santa-hat.xml5
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-arms1.pngbin0 -> 1731 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml101
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.pngbin0 -> 1083 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml84
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1.pngbin0 -> 2441 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml84
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap2.pngbin0 -> 3419 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml84
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-face1.pngbin0 -> 1618 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-face1.xml108
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-face2.pngbin0 -> 1666 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-face2.xml108
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1.pngbin0 -> 3213 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1.xml76
-rw-r--r--graphics/sprites/monsters/accessories/nutcrackerhat.xml117
-rw-r--r--graphics/sprites/monsters/accessories/reaper-shadow.xml15
-rw-r--r--graphics/sprites/monsters/accessories/scythe-shadow.pngbin0 -> 22262 bytes
-rw-r--r--graphics/sprites/monsters/accessories/scythe-shadow.xml28
-rw-r--r--graphics/sprites/monsters/accessories/slime-bubble.pngbin0 -> 1145 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-bubble.xml25
-rw-r--r--graphics/sprites/monsters/accessories/slime-covered-bow.xml23
-rw-r--r--graphics/sprites/monsters/accessories/slime-littleslime.pngbin0 -> 1101 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-littleslime.xml57
-rw-r--r--graphics/sprites/monsters/accessories/slime-rudolph.pngbin0 -> 1102 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-rudolph.xml46
-rw-r--r--graphics/sprites/monsters/accessories/slime-santa.pngbin0 -> 1779 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-santa.xml50
-rw-r--r--graphics/sprites/monsters/accessories/slime-seajelly.pngbin0 -> 659 bytes
-rw-r--r--graphics/sprites/monsters/accessories/slime-seajelly.xml34
-rw-r--r--graphics/sprites/monsters/accessories/slime-slimeblast.xml46
-rw-r--r--graphics/sprites/monsters/archant.pngbin0 -> 5926 bytes
-rw-r--r--graphics/sprites/monsters/archant.xml64
-rw-r--r--graphics/sprites/monsters/ball-lightning.pngbin0 -> 9643 bytes
-rw-r--r--graphics/sprites/monsters/ball-lightning.xml26
-rw-r--r--graphics/sprites/monsters/bandit-lord.pngbin0 -> 92259 bytes
-rw-r--r--graphics/sprites/monsters/bandit-lord.xml64
-rw-r--r--graphics/sprites/monsters/bandit.pngbin0 -> 83747 bytes
-rw-r--r--graphics/sprites/monsters/bandit.xml64
-rw-r--r--graphics/sprites/monsters/bat.pngbin0 -> 15837 bytes
-rw-r--r--graphics/sprites/monsters/bat.xml50
-rw-r--r--graphics/sprites/monsters/bee.pngbin0 -> 5128 bytes
-rw-r--r--graphics/sprites/monsters/bee.xml94
-rw-r--r--graphics/sprites/monsters/bluepar.pngbin0 -> 7803 bytes
-rw-r--r--graphics/sprites/monsters/bluepar.xml64
-rw-r--r--graphics/sprites/monsters/butterfly.pngbin0 -> 1846 bytes
-rw-r--r--graphics/sprites/monsters/butterfly.xml98
-rw-r--r--graphics/sprites/monsters/cave-maggot-giant.pngbin0 -> 17819 bytes
-rw-r--r--graphics/sprites/monsters/cave-maggot-giant.xml64
-rw-r--r--graphics/sprites/monsters/cave-maggot.pngbin0 -> 4549 bytes
-rw-r--r--graphics/sprites/monsters/cave-maggot.xml64
-rw-r--r--graphics/sprites/monsters/christmas-mouboo.pngbin0 -> 46486 bytes
-rw-r--r--graphics/sprites/monsters/christmas-mouboo.xml5
-rw-r--r--graphics/sprites/monsters/clover.pngbin0 -> 770 bytes
-rw-r--r--graphics/sprites/monsters/clover.xml14
-rw-r--r--graphics/sprites/monsters/crafty.pngbin0 -> 5907 bytes
-rw-r--r--graphics/sprites/monsters/crafty.xml156
-rw-r--r--graphics/sprites/monsters/demon.pngbin0 -> 84728 bytes
-rw-r--r--graphics/sprites/monsters/demon.xml64
-rw-r--r--graphics/sprites/monsters/dragon.pngbin0 -> 849487 bytes
-rw-r--r--graphics/sprites/monsters/dragon.xml46
-rw-r--r--graphics/sprites/monsters/duck.pngbin0 -> 6045 bytes
-rw-r--r--graphics/sprites/monsters/duck.xml64
-rw-r--r--graphics/sprites/monsters/element-ball.pngbin0 -> 54248 bytes
-rw-r--r--graphics/sprites/monsters/element-ball.xml121
-rw-r--r--graphics/sprites/monsters/flower.pngbin0 -> 10222 bytes
-rw-r--r--graphics/sprites/monsters/flower.xml50
-rw-r--r--graphics/sprites/monsters/fluffy.pngbin0 -> 6451 bytes
-rw-r--r--graphics/sprites/monsters/fluffy.xml64
-rw-r--r--graphics/sprites/monsters/ghost-pumpkin.pngbin0 -> 22201 bytes
-rw-r--r--graphics/sprites/monsters/ghost-pumpkin.xml42
-rw-r--r--graphics/sprites/monsters/goblin-fire.pngbin0 -> 8543 bytes
-rw-r--r--graphics/sprites/monsters/goblin-fire.xml64
-rw-r--r--graphics/sprites/monsters/goblin-ice.pngbin0 -> 14706 bytes
-rw-r--r--graphics/sprites/monsters/goblin-ice.xml64
-rw-r--r--graphics/sprites/monsters/golem-red.pngbin0 -> 1313083 bytes
-rw-r--r--graphics/sprites/monsters/golem-red.xml5
-rw-r--r--graphics/sprites/monsters/golem.pngbin0 -> 1264809 bytes
-rw-r--r--graphics/sprites/monsters/golem.xml150
-rw-r--r--graphics/sprites/monsters/grinchboo.pngbin0 -> 95608 bytes
-rw-r--r--graphics/sprites/monsters/grinchboo.xml60
-rw-r--r--graphics/sprites/monsters/larvespa.pngbin0 -> 15692 bytes
-rw-r--r--graphics/sprites/monsters/larvespa.xml64
-rw-r--r--graphics/sprites/monsters/lizard.pngbin0 -> 43717 bytes
-rw-r--r--graphics/sprites/monsters/lizard.xml58
-rw-r--r--graphics/sprites/monsters/logmonster.pngbin0 -> 78409 bytes
-rw-r--r--graphics/sprites/monsters/logmonster.xml66
-rw-r--r--graphics/sprites/monsters/lovely-maggot.pngbin0 -> 4500 bytes
-rw-r--r--graphics/sprites/monsters/lovely-maggot.xml64
-rw-r--r--graphics/sprites/monsters/maggot-giant.pngbin0 -> 18914 bytes
-rw-r--r--graphics/sprites/monsters/maggot-giant.xml64
-rw-r--r--graphics/sprites/monsters/maggot.pngbin0 -> 4501 bytes
-rw-r--r--graphics/sprites/monsters/maggot.xml64
-rw-r--r--graphics/sprites/monsters/mana-bug.pngbin0 -> 3599 bytes
-rw-r--r--graphics/sprites/monsters/mana-bug.xml122
-rw-r--r--graphics/sprites/monsters/mana-ghost.pngbin0 -> 49696 bytes
-rw-r--r--graphics/sprites/monsters/mana-ghost.xml64
-rw-r--r--graphics/sprites/monsters/moggun.pngbin0 -> 57785 bytes
-rw-r--r--graphics/sprites/monsters/moggun.xml64
-rw-r--r--graphics/sprites/monsters/moonshroom.pngbin0 -> 11206 bytes
-rw-r--r--graphics/sprites/monsters/moonshroom.xml64
-rw-r--r--graphics/sprites/monsters/moubi.pngbin0 -> 50892 bytes
-rw-r--r--graphics/sprites/monsters/moubi.xml60
-rw-r--r--graphics/sprites/monsters/mouboo-demonic.pngbin0 -> 57682 bytes
-rw-r--r--graphics/sprites/monsters/mouboo-demonic.xml58
-rw-r--r--graphics/sprites/monsters/mouboo.pngbin0 -> 47156 bytes
-rw-r--r--graphics/sprites/monsters/mouboo.xml58
-rw-r--r--graphics/sprites/monsters/mushroom-red.pngbin0 -> 9412 bytes
-rw-r--r--graphics/sprites/monsters/mushroom-red.xml64
-rw-r--r--graphics/sprites/monsters/mushroom-spiky.pngbin0 -> 9534 bytes
-rw-r--r--graphics/sprites/monsters/mushroom-spiky.xml64
-rw-r--r--graphics/sprites/monsters/mushroom-void.pngbin0 -> 15135 bytes
-rw-r--r--graphics/sprites/monsters/mushroom-void.xml64
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.pngbin0 -> 15692 bytes
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.xml64
-rw-r--r--graphics/sprites/monsters/nutcracker.pngbin0 -> 39361 bytes
-rw-r--r--graphics/sprites/monsters/nutcracker.xml64
-rw-r--r--graphics/sprites/monsters/penguin.pngbin0 -> 11309 bytes
-rw-r--r--graphics/sprites/monsters/penguin.xml94
-rw-r--r--graphics/sprites/monsters/pinkie.pngbin0 -> 10444 bytes
-rw-r--r--graphics/sprites/monsters/pinkie.xml64
-rw-r--r--graphics/sprites/monsters/plant.pngbin0 -> 1585 bytes
-rw-r--r--graphics/sprites/monsters/plant.xml14
-rw-r--r--graphics/sprites/monsters/psi-brain.pngbin0 -> 90792 bytes
-rw-r--r--graphics/sprites/monsters/psi-brain.xml36
-rw-r--r--graphics/sprites/monsters/psi-bubble.xml48
-rw-r--r--graphics/sprites/monsters/pumpkin.pngbin0 -> 1966 bytes
-rw-r--r--graphics/sprites/monsters/pumpkin.xml14
-rw-r--r--graphics/sprites/monsters/reaper.pngbin0 -> 111714 bytes
-rw-r--r--graphics/sprites/monsters/reaper.xml98
-rw-r--r--graphics/sprites/monsters/sasquatch.pngbin0 -> 80454 bytes
-rw-r--r--graphics/sprites/monsters/sasquatch.xml69
-rw-r--r--graphics/sprites/monsters/scorpion.pngbin0 -> 10235 bytes
-rw-r--r--graphics/sprites/monsters/scorpion.xml64
-rw-r--r--graphics/sprites/monsters/serqet.pngbin0 -> 11211 bytes
-rw-r--r--graphics/sprites/monsters/serqet.xml68
-rw-r--r--graphics/sprites/monsters/silkworm.pngbin0 -> 3158 bytes
-rw-r--r--graphics/sprites/monsters/silkworm.xml37
-rw-r--r--graphics/sprites/monsters/skeleton.pngbin0 -> 46218 bytes
-rw-r--r--graphics/sprites/monsters/skeleton.xml96
-rw-r--r--graphics/sprites/monsters/skeleton_inv.pngbin0 -> 45399 bytes
-rw-r--r--graphics/sprites/monsters/skeleton_inv.xml96
-rw-r--r--graphics/sprites/monsters/skull-fire.pngbin0 -> 22861 bytes
-rw-r--r--graphics/sprites/monsters/skull-fire.xml50
-rw-r--r--graphics/sprites/monsters/skull-ice.pngbin0 -> 20089 bytes
-rw-r--r--graphics/sprites/monsters/skull-ice.xml72
-rw-r--r--graphics/sprites/monsters/skull-poison.pngbin0 -> 24563 bytes
-rw-r--r--graphics/sprites/monsters/skull-poison.xml50
-rw-r--r--graphics/sprites/monsters/sleeping-bandit.pngbin0 -> 4444 bytes
-rw-r--r--graphics/sprites/monsters/sleeping-bandit.xml18
-rw-r--r--graphics/sprites/monsters/slime-littleslime.xml57
-rw-r--r--graphics/sprites/monsters/slime-mother.pngbin0 -> 106562 bytes
-rw-r--r--graphics/sprites/monsters/slime-mother.xml90
-rw-r--r--graphics/sprites/monsters/slime.pngbin0 -> 13685 bytes
-rw-r--r--graphics/sprites/monsters/slime.xml49
-rw-r--r--graphics/sprites/monsters/snail.pngbin0 -> 13633 bytes
-rw-r--r--graphics/sprites/monsters/snail.xml100
-rw-r--r--graphics/sprites/monsters/snake-cave.pngbin0 -> 41259 bytes
-rw-r--r--graphics/sprites/monsters/snake-cave.xml76
-rw-r--r--graphics/sprites/monsters/snake.pngbin0 -> 10539 bytes
-rw-r--r--graphics/sprites/monsters/snake.xml64
-rw-r--r--graphics/sprites/monsters/snowflower.pngbin0 -> 13090 bytes
-rw-r--r--graphics/sprites/monsters/snowflower.xml50
-rw-r--r--graphics/sprites/monsters/spider.pngbin0 -> 12296 bytes
-rw-r--r--graphics/sprites/monsters/spider.xml68
-rw-r--r--graphics/sprites/monsters/spinning-scythe.pngbin0 -> 54298 bytes
-rw-r--r--graphics/sprites/monsters/spinning-scythe.xml32
-rw-r--r--graphics/sprites/monsters/spirit-demonic.pngbin0 -> 58732 bytes
-rw-r--r--graphics/sprites/monsters/spirit-demonic.xml68
-rw-r--r--graphics/sprites/monsters/squirrel.pngbin0 -> 12848 bytes
-rw-r--r--graphics/sprites/monsters/squirrel.xml68
-rw-r--r--graphics/sprites/monsters/tengu.pngbin0 -> 2273016 bytes
-rw-r--r--graphics/sprites/monsters/tengu.xml161
-rw-r--r--graphics/sprites/monsters/terranite.pngbin0 -> 55420 bytes
-rw-r--r--graphics/sprites/monsters/terranite.xml64
-rw-r--r--graphics/sprites/monsters/troll-race.xml104
-rw-r--r--graphics/sprites/monsters/troll.pngbin0 -> 79076 bytes
-rw-r--r--graphics/sprites/monsters/troll.xml104
-rw-r--r--graphics/sprites/monsters/vampire-bat.pngbin0 -> 12256 bytes
-rw-r--r--graphics/sprites/monsters/vampire-bat.xml50
-rw-r--r--graphics/sprites/monsters/vespa.pngbin0 -> 30923 bytes
-rw-r--r--graphics/sprites/monsters/vespa.xml64
-rw-r--r--graphics/sprites/monsters/virus.pngbin0 -> 313913 bytes
-rw-r--r--graphics/sprites/monsters/virus.xml104
-rw-r--r--graphics/sprites/monsters/void-maggot.pngbin0 -> 4579 bytes
-rw-r--r--graphics/sprites/monsters/void-maggot.xml64
-rw-r--r--graphics/sprites/monsters/wight.pngbin0 -> 11831 bytes
-rw-r--r--graphics/sprites/monsters/wight.xml96
-rw-r--r--graphics/sprites/monsters/wisp.pngbin0 -> 47879 bytes
-rw-r--r--graphics/sprites/monsters/wisp.xml72
-rw-r--r--graphics/sprites/monsters/wolvern.pngbin0 -> 64621 bytes
-rw-r--r--graphics/sprites/monsters/wolvern.xml104
-rw-r--r--graphics/sprites/monsters/wraith.pngbin0 -> 80818 bytes
-rw-r--r--graphics/sprites/monsters/wraith.xml68
-rw-r--r--graphics/sprites/monsters/yeti.pngbin0 -> 94055 bytes
-rw-r--r--graphics/sprites/monsters/yeti.xml64
-rw-r--r--graphics/sprites/monsters/zombie.pngbin0 -> 63529 bytes
-rw-r--r--graphics/sprites/monsters/zombie.xml56
-rw-r--r--graphics/sprites/npcs/2006__npcs.pngbin0 -> 56609 bytes
-rw-r--r--graphics/sprites/npcs/airship.pngbin0 -> 89799 bytes
-rw-r--r--graphics/sprites/npcs/airship.xml9
-rw-r--r--graphics/sprites/npcs/anon.pngbin0 -> 2837 bytes
-rw-r--r--graphics/sprites/npcs/anon.xml9
-rw-r--r--graphics/sprites/npcs/bleeding-heart-tree-sm.pngbin0 -> 1047 bytes
-rw-r--r--graphics/sprites/npcs/bleeding-heart-tree.pngbin0 -> 4449 bytes
-rw-r--r--graphics/sprites/npcs/christmastree.pngbin0 -> 76114 bytes
-rw-r--r--graphics/sprites/npcs/christmastree.xml9
-rw-r--r--graphics/sprites/npcs/koga.pngbin0 -> 116899 bytes
-rw-r--r--graphics/sprites/npcs/koga.xml9
-rw-r--r--graphics/sprites/npcs/npc-beerguyghost.pngbin0 -> 9806 bytes
-rw-r--r--graphics/sprites/npcs/npc-beerguyghost.xml21
-rw-r--r--graphics/sprites/npcs/npc-chronos.pngbin0 -> 3603 bytes
-rw-r--r--graphics/sprites/npcs/npc-chronos.xml18
-rw-r--r--graphics/sprites/npcs/npc-creepysurgeon.pngbin0 -> 26154 bytes
-rw-r--r--graphics/sprites/npcs/npc-creepysurgeon.xml28
-rw-r--r--graphics/sprites/npcs/npc-cryingchild.pngbin0 -> 3547 bytes
-rw-r--r--graphics/sprites/npcs/npc-cryingchild.xml15
-rw-r--r--graphics/sprites/npcs/npc-dice.pngbin0 -> 10637 bytes
-rw-r--r--graphics/sprites/npcs/npc-dice.xml41
-rw-r--r--graphics/sprites/npcs/npc-ghostinnkeeper.pngbin0 -> 20925 bytes
-rw-r--r--graphics/sprites/npcs/npc-ghostinnkeeper.xml25
-rw-r--r--graphics/sprites/npcs/npc-guard.pngbin0 -> 14101 bytes
-rw-r--r--graphics/sprites/npcs/npc-guard.xml22
-rw-r--r--graphics/sprites/npcs/npc-headhang.pngbin0 -> 12564 bytes
-rw-r--r--graphics/sprites/npcs/npc-headhang.xml29
-rw-r--r--graphics/sprites/npcs/npc-headless.pngbin0 -> 8615 bytes
-rw-r--r--graphics/sprites/npcs/npc-headless.xml29
-rw-r--r--graphics/sprites/npcs/npc-joyful.pngbin0 -> 5070 bytes
-rw-r--r--graphics/sprites/npcs/npc-joyful.xml48
-rw-r--r--graphics/sprites/npcs/npc-lightman.pngbin0 -> 27192 bytes
-rw-r--r--graphics/sprites/npcs/npc-lightman.xml29
-rw-r--r--graphics/sprites/npcs/npc-lumberjack.pngbin0 -> 3731 bytes
-rw-r--r--graphics/sprites/npcs/npc-lumberjack.xml15
-rw-r--r--graphics/sprites/npcs/npc-mirak.pngbin0 -> 2111 bytes
-rw-r--r--graphics/sprites/npcs/npc-mirak.xml9
-rw-r--r--graphics/sprites/npcs/npc-reaper.xml13
-rw-r--r--graphics/sprites/npcs/npc-receptionist.pngbin0 -> 7885 bytes
-rw-r--r--graphics/sprites/npcs/npc-receptionist.xml18
-rw-r--r--graphics/sprites/npcs/npc-skeletons.xml9
-rw-r--r--graphics/sprites/npcs/npc-undeadbanker.pngbin0 -> 3288 bytes
-rw-r--r--graphics/sprites/npcs/npc-undeadbanker.xml16
-rw-r--r--graphics/sprites/npcs/palm-tree.xml9
-rw-r--r--graphics/sprites/npcs/present.xml9
-rw-r--r--graphics/sprites/npcs/signs.pngbin0 -> 6598 bytes
-rw-r--r--graphics/sprites/npcs/signs.xml9
-rw-r--r--graphics/sprites/npcs/sittingsage.pngbin0 -> 4625 bytes
-rw-r--r--graphics/sprites/npcs/sittingsage.xml21
-rw-r--r--graphics/sprites/npcs/snowtree.xml9
-rw-r--r--graphics/sprites/npcs/switch-offline.xml10
-rw-r--r--graphics/sprites/npcs/switch-online.xml14
-rw-r--r--graphics/sprites/npcs/switch.pngbin0 -> 1273 bytes
-rw-r--r--graphics/sprites/npcs/tal.pngbin0 -> 8298 bytes
-rw-r--r--graphics/sprites/npcs/tal.xml9
-rw-r--r--graphics/sprites/npcs/tree-large.pngbin0 -> 19687 bytes
-rw-r--r--graphics/sprites/npcs/tree-large.xml9
-rw-r--r--graphics/sprites/npcs/tree.xml9
-rw-r--r--graphics/sprites/npcs/undead-mouboo-master.pngbin0 -> 14809 bytes
-rw-r--r--graphics/sprites/npcs/weaver-wheel.xml9
-rw-r--r--graphics/sprites/npcs/xmas-palm.pngbin0 -> 11201 bytes
-rw-r--r--graphics/sprites/npcs/xmas-palm.xml9
-rw-r--r--graphics/sprites/npcs/xmastree-nosnow.pngbin0 -> 33772 bytes
-rw-r--r--graphics/sprites/npcs/xmastree-nosnow.xml9
-rw-r--r--graphics/tiles/2006__desert1.pngbin0 -> 295336 bytes
-rw-r--r--graphics/tiles/2006__desert2.pngbin0 -> 179534 bytes
-rw-r--r--graphics/tiles/2006__desert_x2.pngbin0 -> 18093 bytes
-rw-r--r--graphics/tiles/2006__desert_x3.pngbin0 -> 21957 bytes
-rw-r--r--graphics/tiles/arena.pngbin0 -> 67695 bytes
-rw-r--r--graphics/tiles/arrows.pngbin0 -> 4446 bytes
-rw-r--r--graphics/tiles/artis-indoor.pngbin0 -> 81555 bytes
-rw-r--r--graphics/tiles/artis-lamps-x1x3.pngbin0 -> 1913 bytes
-rw-r--r--graphics/tiles/barbarians_outdoor.pngbin0 -> 3359 bytes
-rw-r--r--graphics/tiles/barbarians_yurt_x4.pngbin0 -> 25427 bytes
-rw-r--r--graphics/tiles/castle1.pngbin0 -> 431497 bytes
-rw-r--r--graphics/tiles/castle2.pngbin0 -> 364474 bytes
-rw-r--r--graphics/tiles/cave.pngbin0 -> 134564 bytes
-rw-r--r--graphics/tiles/cave2.pngbin0 -> 170519 bytes
-rw-r--r--graphics/tiles/cave2_bilevel.pngbin0 -> 208227 bytes
-rw-r--r--graphics/tiles/cave2_bilevel_water_lava.pngbin0 -> 238267 bytes
-rw-r--r--graphics/tiles/cave2_sewer_mine.pngbin0 -> 173570 bytes
-rw-r--r--graphics/tiles/cave2_sewer_mine_x2.pngbin0 -> 58040 bytes
-rw-r--r--graphics/tiles/cave2_sewer_mine_x3.pngbin0 -> 14910 bytes
-rw-r--r--graphics/tiles/cave2_sewer_mine_x4.pngbin0 -> 13686 bytes
-rw-r--r--graphics/tiles/cave2_sewers.pngbin0 -> 51954 bytes
-rw-r--r--graphics/tiles/cave2_transistions.pngbin0 -> 117271 bytes
-rw-r--r--graphics/tiles/cave2_x2.pngbin0 -> 32385 bytes
-rw-r--r--graphics/tiles/cave_ani_wetwall.pngbin0 -> 8469 bytes
-rw-r--r--graphics/tiles/cave_bilevel.pngbin0 -> 183744 bytes
-rw-r--r--graphics/tiles/cave_x2.pngbin0 -> 13283 bytes
-rw-r--r--graphics/tiles/clock.pngbin0 -> 2443 bytes
-rw-r--r--graphics/tiles/collision.pngbin0 -> 177 bytes
-rw-r--r--graphics/tiles/crypt1.pngbin0 -> 248055 bytes
-rw-r--r--graphics/tiles/crypt2.pngbin0 -> 128992 bytes
-rw-r--r--graphics/tiles/crypt2_x4.pngbin0 -> 52795 bytes
-rw-r--r--graphics/tiles/crypt_blockwall.pngbin0 -> 292270 bytes
-rw-r--r--graphics/tiles/crypt_fringe2_x3.pngbin0 -> 98591 bytes
-rw-r--r--graphics/tiles/crypt_fringe_x3.pngbin0 -> 202028 bytes
-rw-r--r--graphics/tiles/crypt_reaper_room.pngbin0 -> 126315 bytes
-rw-r--r--graphics/tiles/crypt_x2.pngbin0 -> 18486 bytes
-rw-r--r--graphics/tiles/crypt_x4.pngbin0 -> 212753 bytes
-rw-r--r--graphics/tiles/crypt_x5.pngbin0 -> 83625 bytes
-rw-r--r--graphics/tiles/crypt_x8.pngbin0 -> 26142 bytes
-rw-r--r--graphics/tiles/dark-tileset-accessory.pngbin0 -> 32981 bytes
-rw-r--r--graphics/tiles/desert1.pngbin0 -> 332796 bytes
-rw-r--r--graphics/tiles/desert2.pngbin0 -> 240478 bytes
-rw-r--r--graphics/tiles/desert3.pngbin0 -> 92215 bytes
-rw-r--r--graphics/tiles/desert_castle.pngbin0 -> 435237 bytes
-rw-r--r--graphics/tiles/desert_castle2.pngbin0 -> 361176 bytes
-rw-r--r--graphics/tiles/desert_castle_interior.pngbin0 -> 374924 bytes
-rw-r--r--graphics/tiles/desert_castle_interior_x2.pngbin0 -> 17700 bytes
-rw-r--r--graphics/tiles/desert_castle_interior_x4.pngbin0 -> 132651 bytes
-rw-r--r--graphics/tiles/desert_castle_interior_x5.pngbin0 -> 45164 bytes
-rw-r--r--graphics/tiles/desert_castle_x2.pngbin0 -> 83107 bytes
-rw-r--r--graphics/tiles/desert_castle_x3.pngbin0 -> 82682 bytes
-rw-r--r--graphics/tiles/desert_city.pngbin0 -> 113861 bytes
-rw-r--r--graphics/tiles/desert_city_indoors.pngbin0 -> 72113 bytes
-rw-r--r--graphics/tiles/desert_city_indoors_x3.pngbin0 -> 45423 bytes
-rw-r--r--graphics/tiles/desert_city_x2.pngbin0 -> 23999 bytes
-rw-r--r--graphics/tiles/desert_city_x4.pngbin0 -> 2472 bytes
-rw-r--r--graphics/tiles/desert_x2.pngbin0 -> 46557 bytes
-rw-r--r--graphics/tiles/desert_x3.pngbin0 -> 35681 bytes
-rw-r--r--graphics/tiles/desert_x5.pngbin0 -> 11254 bytes
-rw-r--r--graphics/tiles/docks.pngbin0 -> 115812 bytes
-rw-r--r--graphics/tiles/docks_x2.pngbin0 -> 52960 bytes
-rw-r--r--graphics/tiles/docks_x3.pngbin0 -> 15704 bytes
-rw-r--r--graphics/tiles/docks_x4.pngbin0 -> 19415 bytes
-rw-r--r--graphics/tiles/evil-obelisk.pngbin0 -> 8066 bytes
-rw-r--r--graphics/tiles/evil_obelisk.pngbin0 -> 8066 bytes
-rw-r--r--graphics/tiles/forest.pngbin0 -> 438681 bytes
-rw-r--r--graphics/tiles/forest_cover.pngbin0 -> 78601 bytes
-rw-r--r--graphics/tiles/forge_x4.pngbin0 -> 16137 bytes
-rw-r--r--graphics/tiles/hurns-ground.pngbin0 -> 131107 bytes
-rw-r--r--graphics/tiles/icecave.pngbin0 -> 116660 bytes
-rw-r--r--graphics/tiles/inn.pngbin0 -> 211801 bytes
-rw-r--r--graphics/tiles/inn2.pngbin0 -> 123409 bytes
-rw-r--r--graphics/tiles/inn_x2.pngbin0 -> 36890 bytes
-rw-r--r--graphics/tiles/inn_x3.pngbin0 -> 89943 bytes
-rw-r--r--graphics/tiles/inn_x4.pngbin0 -> 22057 bytes
-rw-r--r--graphics/tiles/light-flickering-x1x4.pngbin0 -> 84819 bytes
-rw-r--r--graphics/tiles/mountain.pngbin0 -> 43143 bytes
-rw-r--r--graphics/tiles/mushrooms.pngbin0 -> 35133 bytes
-rw-r--r--graphics/tiles/pots_x2.pngbin0 -> 38029 bytes
-rw-r--r--graphics/tiles/power_circle_x2.pngbin0 -> 9483 bytes
-rw-r--r--graphics/tiles/snow.pngbin0 -> 176155 bytes
-rw-r--r--graphics/tiles/snow_docks.pngbin0 -> 100080 bytes
-rw-r--r--graphics/tiles/snow_ground.pngbin0 -> 76792 bytes
-rw-r--r--graphics/tiles/snow_tree_x3.pngbin0 -> 45160 bytes
-rw-r--r--graphics/tiles/snow_village.pngbin0 -> 51697 bytes
-rw-r--r--graphics/tiles/snow_village2.pngbin0 -> 110115 bytes
-rw-r--r--graphics/tiles/snow_village_x3.pngbin0 -> 5061 bytes
-rw-r--r--graphics/tiles/snow_village_x4.pngbin0 -> 3697 bytes
-rw-r--r--graphics/tiles/snow_x2.pngbin0 -> 20567 bytes
-rw-r--r--graphics/tiles/snow_x3.pngbin0 -> 11683 bytes
-rw-r--r--graphics/tiles/snow_x4.pngbin0 -> 3523 bytes
-rw-r--r--graphics/tiles/soulmenhirs_x2.pngbin0 -> 19912 bytes
-rw-r--r--graphics/tiles/spinning_wheel.pngbin0 -> 4216 bytes
-rw-r--r--graphics/tiles/stone_lab.pngbin0 -> 37557 bytes
-rw-r--r--graphics/tiles/trans_woodland_desert.pngbin0 -> 114753 bytes
-rw-r--r--graphics/tiles/water.pngbin0 -> 79738 bytes
-rw-r--r--graphics/tiles/water_overflow.pngbin0 -> 53567 bytes
-rw-r--r--graphics/tiles/waterflow.pngbin0 -> 53283 bytes
-rw-r--r--graphics/tiles/witch_sisters_picture_x3.pngbin0 -> 12407 bytes
-rw-r--r--graphics/tiles/wood_lab.pngbin0 -> 16329 bytes
-rw-r--r--graphics/tiles/wood_lab_small.pngbin0 -> 4846 bytes
-rw-r--r--graphics/tiles/woodenpump.pngbin0 -> 4858 bytes
-rw-r--r--graphics/tiles/woodland_graveyard_crypt.pngbin0 -> 94857 bytes
-rw-r--r--graphics/tiles/woodland_graveyard_ground.pngbin0 -> 29658 bytes
-rw-r--r--graphics/tiles/woodland_graveyard_x3.pngbin0 -> 150359 bytes
-rw-r--r--graphics/tiles/woodland_graveyard_x4.pngbin0 -> 85344 bytes
-rw-r--r--graphics/tiles/woodland_ground.pngbin0 -> 286178 bytes
-rw-r--r--graphics/tiles/woodland_ground2.pngbin0 -> 309788 bytes
-rw-r--r--graphics/tiles/woodland_indoor.pngbin0 -> 107288 bytes
-rw-r--r--graphics/tiles/woodland_indoor_x2.pngbin0 -> 23365 bytes
-rw-r--r--graphics/tiles/woodland_indoor_x3.pngbin0 -> 56563 bytes
-rw-r--r--graphics/tiles/woodland_swamp.pngbin0 -> 66508 bytes
-rw-r--r--graphics/tiles/woodland_village.pngbin0 -> 163091 bytes
-rw-r--r--graphics/tiles/woodland_village_x2.pngbin0 -> 21719 bytes
-rw-r--r--graphics/tiles/woodland_village_x3.pngbin0 -> 104763 bytes
-rw-r--r--graphics/tiles/woodland_water.pngbin0 -> 8715 bytes
-rw-r--r--graphics/tiles/woodland_x2.pngbin0 -> 45599 bytes
-rw-r--r--graphics/tiles/woodland_x3.pngbin0 -> 83054 bytes
-rw-r--r--graphics/tiles/woodland_x4.pngbin0 -> 50487 bytes
-rw-r--r--graphics/tiles/woodland_x5.pngbin0 -> 61567 bytes
-rw-r--r--graphics/tiles/woodland_x8.pngbin0 -> 68567 bytes
2126 files changed, 76391 insertions, 0 deletions
diff --git a/graphics/SPOTLIGHT_MASTER.xcf b/graphics/SPOTLIGHT_MASTER.xcf
new file mode 100644
index 00000000..e2088f51
--- /dev/null
+++ b/graphics/SPOTLIGHT_MASTER.xcf
Binary files differ
diff --git a/graphics/badges/groups/admin.png b/graphics/badges/groups/admin.png
new file mode 100644
index 00000000..4aa3e641
--- /dev/null
+++ b/graphics/badges/groups/admin.png
Binary files differ
diff --git a/graphics/badges/groups/admin.xml b/graphics/badges/groups/admin.xml
new file mode 100644
index 00000000..4d7d5ddc
--- /dev/null
+++ b/graphics/badges/groups/admin.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="icon" src="graphics/badges/groups/admin.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/badges/groups/bot.png b/graphics/badges/groups/bot.png
new file mode 100644
index 00000000..56a6dc1d
--- /dev/null
+++ b/graphics/badges/groups/bot.png
Binary files differ
diff --git a/graphics/badges/groups/bot.xml b/graphics/badges/groups/bot.xml
new file mode 100644
index 00000000..16dbaca1
--- /dev/null
+++ b/graphics/badges/groups/bot.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="icon" src="graphics/badges/groups/bot.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/badges/groups/dev.png b/graphics/badges/groups/dev.png
new file mode 100644
index 00000000..253997e5
--- /dev/null
+++ b/graphics/badges/groups/dev.png
Binary files differ
diff --git a/graphics/badges/groups/dev.xml b/graphics/badges/groups/dev.xml
new file mode 100644
index 00000000..ccf8ae41
--- /dev/null
+++ b/graphics/badges/groups/dev.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="icon" src="graphics/badges/groups/dev.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/badges/groups/dev2.png b/graphics/badges/groups/dev2.png
new file mode 100644
index 00000000..b61e45de
--- /dev/null
+++ b/graphics/badges/groups/dev2.png
Binary files differ
diff --git a/graphics/badges/groups/dev2.xml b/graphics/badges/groups/dev2.xml
new file mode 100644
index 00000000..46182103
--- /dev/null
+++ b/graphics/badges/groups/dev2.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="icon" src="graphics/badges/groups/dev2.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/badges/groups/event.png b/graphics/badges/groups/event.png
new file mode 100644
index 00000000..1f17a046
--- /dev/null
+++ b/graphics/badges/groups/event.png
Binary files differ
diff --git a/graphics/badges/groups/event.xml b/graphics/badges/groups/event.xml
new file mode 100644
index 00000000..a2ae2ed5
--- /dev/null
+++ b/graphics/badges/groups/event.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<sprite>
+ <imageset name="icon" src="graphics/badges/groups/event.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/badges/guilds/crc.png b/graphics/badges/guilds/crc.png
new file mode 100644
index 00000000..5cbf49d7
--- /dev/null
+++ b/graphics/badges/guilds/crc.png
Binary files differ
diff --git a/graphics/badges/guilds/crc.xml b/graphics/badges/guilds/crc.xml
new file mode 100644
index 00000000..5bb1fb83
--- /dev/null
+++ b/graphics/badges/guilds/crc.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha -->
+<sprite>
+ <imageset name="icon" src="graphics/badges/guilds/crc.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="00" delay="10000"/>
+ <frame index="01" delay="200"/>
+ <frame index="02" delay="150"/>
+ <frame index="03" delay="150"/>
+ <frame index="04" delay="150"/>
+ <frame index="05" delay="150"/>
+ <frame index="06" delay="150"/>
+ <frame index="07" delay="150"/>
+ <frame index="08" delay="5000"/>
+ <frame index="09" delay="200"/>
+ <frame index="10" delay="150"/>
+ <frame index="11" delay="150"/>
+ <frame index="12" delay="150"/>
+ <frame index="13" delay="150"/>
+ <frame index="14" delay="3500"/>
+ <frame index="15" delay="200"/>
+ <frame index="16" delay="150"/>
+ <frame index="17" delay="150"/>
+ <frame index="18" delay="150"/>
+ <frame index="19" delay="150"/>
+ <frame index="20" delay="1000"/>
+ <frame index="21" delay="200"/>
+ <frame index="22" delay="150"/>
+ <frame index="23" delay="150"/>
+ <frame index="24" delay="150"/>
+ <frame index="25" delay="150"/>
+ <frame index="26" delay="150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/badges/guilds/phoenixcouncil.png b/graphics/badges/guilds/phoenixcouncil.png
new file mode 100644
index 00000000..6d738fc5
--- /dev/null
+++ b/graphics/badges/guilds/phoenixcouncil.png
Binary files differ
diff --git a/graphics/badges/guilds/phoenixcouncil.xml b/graphics/badges/guilds/phoenixcouncil.xml
new file mode 100644
index 00000000..a4b9154c
--- /dev/null
+++ b/graphics/badges/guilds/phoenixcouncil.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: 4144
+Copyright (C) 2015 ManaPlus developers -->
+<sprite>
+ <imageset name="icon" src="graphics/badges/guilds/phoenixcouncil.png" width="16" height="16" offsetY="0"/>
+ <action name="default" imageset="icon">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/guiicons/edit.png b/graphics/guiicons/edit.png
new file mode 100644
index 00000000..d165001f
--- /dev/null
+++ b/graphics/guiicons/edit.png
Binary files differ
diff --git a/graphics/guiicons/restart.png b/graphics/guiicons/restart.png
new file mode 100644
index 00000000..81a8eb3c
--- /dev/null
+++ b/graphics/guiicons/restart.png
Binary files differ
diff --git a/graphics/guiicons/toggle.png b/graphics/guiicons/toggle.png
new file mode 100644
index 00000000..703cc653
--- /dev/null
+++ b/graphics/guiicons/toggle.png
Binary files differ
diff --git a/graphics/images/ambient/clouds.png b/graphics/images/ambient/clouds.png
new file mode 100644
index 00000000..ea03f794
--- /dev/null
+++ b/graphics/images/ambient/clouds.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_absorb.png b/graphics/images/ambient/dd5_absorb.png
new file mode 100644
index 00000000..a7ea4089
--- /dev/null
+++ b/graphics/images/ambient/dd5_absorb.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_bones.png b/graphics/images/ambient/dd5_bones.png
new file mode 100644
index 00000000..c83be258
--- /dev/null
+++ b/graphics/images/ambient/dd5_bones.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_doubledef.png b/graphics/images/ambient/dd5_doubledef.png
new file mode 100644
index 00000000..91a09f6e
--- /dev/null
+++ b/graphics/images/ambient/dd5_doubledef.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_greed.png b/graphics/images/ambient/dd5_greed.png
new file mode 100644
index 00000000..1b299ae8
--- /dev/null
+++ b/graphics/images/ambient/dd5_greed.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_invulnerable.png b/graphics/images/ambient/dd5_invulnerable.png
new file mode 100644
index 00000000..a6104beb
--- /dev/null
+++ b/graphics/images/ambient/dd5_invulnerable.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_kaflosh.png b/graphics/images/ambient/dd5_kaflosh.png
new file mode 100644
index 00000000..80ec6d8b
--- /dev/null
+++ b/graphics/images/ambient/dd5_kaflosh.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_melee.png b/graphics/images/ambient/dd5_melee.png
new file mode 100644
index 00000000..90a0158f
--- /dev/null
+++ b/graphics/images/ambient/dd5_melee.png
Binary files differ
diff --git a/graphics/images/ambient/dd5_potions.png b/graphics/images/ambient/dd5_potions.png
new file mode 100644
index 00000000..69ae1307
--- /dev/null
+++ b/graphics/images/ambient/dd5_potions.png
Binary files differ
diff --git a/graphics/images/ambient/fog.png b/graphics/images/ambient/fog.png
new file mode 100644
index 00000000..9e17805f
--- /dev/null
+++ b/graphics/images/ambient/fog.png
Binary files differ
diff --git a/graphics/images/ambient/night.png b/graphics/images/ambient/night.png
new file mode 100644
index 00000000..570e6859
--- /dev/null
+++ b/graphics/images/ambient/night.png
Binary files differ
diff --git a/graphics/images/ambient/rain.png b/graphics/images/ambient/rain.png
new file mode 100644
index 00000000..6ee73a50
--- /dev/null
+++ b/graphics/images/ambient/rain.png
Binary files differ
diff --git a/graphics/images/ambient/sandstorm.png b/graphics/images/ambient/sandstorm.png
new file mode 100644
index 00000000..702820f0
--- /dev/null
+++ b/graphics/images/ambient/sandstorm.png
Binary files differ
diff --git a/graphics/images/ambient/snow.png b/graphics/images/ambient/snow.png
new file mode 100644
index 00000000..f71533f6
--- /dev/null
+++ b/graphics/images/ambient/snow.png
Binary files differ
diff --git a/graphics/images/ambient/spotlight.png b/graphics/images/ambient/spotlight.png
new file mode 100644
index 00000000..2bccd68a
--- /dev/null
+++ b/graphics/images/ambient/spotlight.png
Binary files differ
diff --git a/graphics/images/ambient/warning.png b/graphics/images/ambient/warning.png
new file mode 100644
index 00000000..41abacf1
--- /dev/null
+++ b/graphics/images/ambient/warning.png
Binary files differ
diff --git a/graphics/images/axe.png b/graphics/images/axe.png
new file mode 100644
index 00000000..ddb49f79
--- /dev/null
+++ b/graphics/images/axe.png
Binary files differ
diff --git a/graphics/images/bow.png b/graphics/images/bow.png
new file mode 100644
index 00000000..8f76a00a
--- /dev/null
+++ b/graphics/images/bow.png
Binary files differ
diff --git a/graphics/images/craft.png b/graphics/images/craft.png
new file mode 100644
index 00000000..7195da90
--- /dev/null
+++ b/graphics/images/craft.png
Binary files differ
diff --git a/graphics/images/doomsday.png b/graphics/images/doomsday.png
new file mode 100644
index 00000000..838ff74d
--- /dev/null
+++ b/graphics/images/doomsday.png
Binary files differ
diff --git a/graphics/images/help/tmwdyepallet.png b/graphics/images/help/tmwdyepallet.png
new file mode 100644
index 00000000..de8ad3df
--- /dev/null
+++ b/graphics/images/help/tmwdyepallet.png
Binary files differ
diff --git a/graphics/images/kirin.png b/graphics/images/kirin.png
new file mode 100644
index 00000000..01dc3aef
--- /dev/null
+++ b/graphics/images/kirin.png
Binary files differ
diff --git a/graphics/images/knife.png b/graphics/images/knife.png
new file mode 100644
index 00000000..bece675f
--- /dev/null
+++ b/graphics/images/knife.png
Binary files differ
diff --git a/graphics/images/login_wallpaper.png b/graphics/images/login_wallpaper.png
new file mode 100644
index 00000000..5604c9c3
--- /dev/null
+++ b/graphics/images/login_wallpaper.png
Binary files differ
diff --git a/graphics/images/mace.png b/graphics/images/mace.png
new file mode 100644
index 00000000..777c8c27
--- /dev/null
+++ b/graphics/images/mace.png
Binary files differ
diff --git a/graphics/images/magic.png b/graphics/images/magic.png
new file mode 100644
index 00000000..7195da90
--- /dev/null
+++ b/graphics/images/magic.png
Binary files differ
diff --git a/graphics/images/polearm.png b/graphics/images/polearm.png
new file mode 100644
index 00000000..d73680d8
--- /dev/null
+++ b/graphics/images/polearm.png
Binary files differ
diff --git a/graphics/images/shooting.png b/graphics/images/shooting.png
new file mode 100644
index 00000000..a90c568c
--- /dev/null
+++ b/graphics/images/shooting.png
Binary files differ
diff --git a/graphics/images/staff.png b/graphics/images/staff.png
new file mode 100644
index 00000000..77e1f6eb
--- /dev/null
+++ b/graphics/images/staff.png
Binary files differ
diff --git a/graphics/images/sword.png b/graphics/images/sword.png
new file mode 100644
index 00000000..ae323bbb
--- /dev/null
+++ b/graphics/images/sword.png
Binary files differ
diff --git a/graphics/images/thrown.png b/graphics/images/thrown.png
new file mode 100644
index 00000000..f6bac34c
--- /dev/null
+++ b/graphics/images/thrown.png
Binary files differ
diff --git a/graphics/images/unarmed.png b/graphics/images/unarmed.png
new file mode 100644
index 00000000..b6d8a3d0
--- /dev/null
+++ b/graphics/images/unarmed.png
Binary files differ
diff --git a/graphics/images/unknown.png b/graphics/images/unknown.png
new file mode 100644
index 00000000..7195da90
--- /dev/null
+++ b/graphics/images/unknown.png
Binary files differ
diff --git a/graphics/images/whip.png b/graphics/images/whip.png
new file mode 100644
index 00000000..86612304
--- /dev/null
+++ b/graphics/images/whip.png
Binary files differ
diff --git a/graphics/items/equipment/ammo/arrow.png b/graphics/items/equipment/ammo/arrow.png
new file mode 100644
index 00000000..824acf87
--- /dev/null
+++ b/graphics/items/equipment/ammo/arrow.png
Binary files differ
diff --git a/graphics/items/equipment/ammo/bonedarts.png b/graphics/items/equipment/ammo/bonedarts.png
new file mode 100644
index 00000000..f8536d3b
--- /dev/null
+++ b/graphics/items/equipment/ammo/bonedarts.png
Binary files differ
diff --git a/graphics/items/equipment/ammo/ironarrow.png b/graphics/items/equipment/ammo/ironarrow.png
new file mode 100644
index 00000000..d720043a
--- /dev/null
+++ b/graphics/items/equipment/ammo/ironarrow.png
Binary files differ
diff --git a/graphics/items/equipment/ammo/snowball.png b/graphics/items/equipment/ammo/snowball.png
new file mode 100644
index 00000000..5d5e059d
--- /dev/null
+++ b/graphics/items/equipment/ammo/snowball.png
Binary files differ
diff --git a/graphics/items/equipment/ammo/stoneprojectile-icon.png b/graphics/items/equipment/ammo/stoneprojectile-icon.png
new file mode 100644
index 00000000..7ada9756
--- /dev/null
+++ b/graphics/items/equipment/ammo/stoneprojectile-icon.png
Binary files differ
diff --git a/graphics/items/equipment/charms/clover.png b/graphics/items/equipment/charms/clover.png
new file mode 100644
index 00000000..8ed3ddfa
--- /dev/null
+++ b/graphics/items/equipment/charms/clover.png
Binary files differ
diff --git a/graphics/items/equipment/charms/darkpendant.png b/graphics/items/equipment/charms/darkpendant.png
new file mode 100644
index 00000000..31b01407
--- /dev/null
+++ b/graphics/items/equipment/charms/darkpendant.png
Binary files differ
diff --git a/graphics/items/equipment/charms/enchanter.png b/graphics/items/equipment/charms/enchanter.png
new file mode 100644
index 00000000..3023715e
--- /dev/null
+++ b/graphics/items/equipment/charms/enchanter.png
Binary files differ
diff --git a/graphics/items/equipment/charms/fourleaf-amulet.png b/graphics/items/equipment/charms/fourleaf-amulet.png
new file mode 100644
index 00000000..894b7f60
--- /dev/null
+++ b/graphics/items/equipment/charms/fourleaf-amulet.png
Binary files differ
diff --git a/graphics/items/equipment/charms/heart-of-isis.png b/graphics/items/equipment/charms/heart-of-isis.png
new file mode 100644
index 00000000..f80b12a1
--- /dev/null
+++ b/graphics/items/equipment/charms/heart-of-isis.png
Binary files differ
diff --git a/graphics/items/equipment/charms/heartnecklace.png b/graphics/items/equipment/charms/heartnecklace.png
new file mode 100644
index 00000000..46cf1cb5
--- /dev/null
+++ b/graphics/items/equipment/charms/heartnecklace.png
Binary files differ
diff --git a/graphics/items/equipment/charms/skeletoncharm.png b/graphics/items/equipment/charms/skeletoncharm.png
new file mode 100644
index 00000000..2cf1222e
--- /dev/null
+++ b/graphics/items/equipment/charms/skeletoncharm.png
Binary files differ
diff --git a/graphics/items/equipment/charms/towel.png b/graphics/items/equipment/charms/towel.png
new file mode 100644
index 00000000..d3ccfbe7
--- /dev/null
+++ b/graphics/items/equipment/charms/towel.png
Binary files differ
diff --git a/graphics/items/equipment/chest/assassintop.png b/graphics/items/equipment/chest/assassintop.png
new file mode 100644
index 00000000..2d725b1d
--- /dev/null
+++ b/graphics/items/equipment/chest/assassintop.png
Binary files differ
diff --git a/graphics/items/equipment/chest/bra-female.png b/graphics/items/equipment/chest/bra-female.png
new file mode 100644
index 00000000..2066b2f0
--- /dev/null
+++ b/graphics/items/equipment/chest/bra-female.png
Binary files differ
diff --git a/graphics/items/equipment/chest/bromenalchest.png b/graphics/items/equipment/chest/bromenalchest.png
new file mode 100644
index 00000000..315a442c
--- /dev/null
+++ b/graphics/items/equipment/chest/bromenalchest.png
Binary files differ
diff --git a/graphics/items/equipment/chest/chainmail.png b/graphics/items/equipment/chest/chainmail.png
new file mode 100644
index 00000000..180dd1fc
--- /dev/null
+++ b/graphics/items/equipment/chest/chainmail.png
Binary files differ
diff --git a/graphics/items/equipment/chest/contributor.png b/graphics/items/equipment/chest/contributor.png
new file mode 100644
index 00000000..d64d50e7
--- /dev/null
+++ b/graphics/items/equipment/chest/contributor.png
Binary files differ
diff --git a/graphics/items/equipment/chest/cottonshirt.png b/graphics/items/equipment/chest/cottonshirt.png
new file mode 100644
index 00000000..449a8c19
--- /dev/null
+++ b/graphics/items/equipment/chest/cottonshirt.png
Binary files differ
diff --git a/graphics/items/equipment/chest/desertshirt.png b/graphics/items/equipment/chest/desertshirt.png
new file mode 100644
index 00000000..d5a33582
--- /dev/null
+++ b/graphics/items/equipment/chest/desertshirt.png
Binary files differ
diff --git a/graphics/items/equipment/chest/fine-dress.png b/graphics/items/equipment/chest/fine-dress.png
new file mode 100644
index 00000000..ea5ffd90
--- /dev/null
+++ b/graphics/items/equipment/chest/fine-dress.png
Binary files differ
diff --git a/graphics/items/equipment/chest/forest-armor.png b/graphics/items/equipment/chest/forest-armor.png
new file mode 100644
index 00000000..45c764c6
--- /dev/null
+++ b/graphics/items/equipment/chest/forest-armor.png
Binary files differ
diff --git a/graphics/items/equipment/chest/leathershirt.png b/graphics/items/equipment/chest/leathershirt.png
new file mode 100644
index 00000000..761b9bf6
--- /dev/null
+++ b/graphics/items/equipment/chest/leathershirt.png
Binary files differ
diff --git a/graphics/items/equipment/chest/lightplatemail.png b/graphics/items/equipment/chest/lightplatemail.png
new file mode 100644
index 00000000..6646b5e7
--- /dev/null
+++ b/graphics/items/equipment/chest/lightplatemail.png
Binary files differ
diff --git a/graphics/items/equipment/chest/saviorarmor.png b/graphics/items/equipment/chest/saviorarmor.png
new file mode 100644
index 00000000..25a8bb74
--- /dev/null
+++ b/graphics/items/equipment/chest/saviorarmor.png
Binary files differ
diff --git a/graphics/items/equipment/chest/silk-robe.png b/graphics/items/equipment/chest/silk-robe.png
new file mode 100644
index 00000000..78c816c4
--- /dev/null
+++ b/graphics/items/equipment/chest/silk-robe.png
Binary files differ
diff --git a/graphics/items/equipment/chest/sorcerer-robe.png b/graphics/items/equipment/chest/sorcerer-robe.png
new file mode 100644
index 00000000..72db0c80
--- /dev/null
+++ b/graphics/items/equipment/chest/sorcerer-robe.png
Binary files differ
diff --git a/graphics/items/equipment/chest/tanktop-short.png b/graphics/items/equipment/chest/tanktop-short.png
new file mode 100644
index 00000000..ab955d91
--- /dev/null
+++ b/graphics/items/equipment/chest/tanktop-short.png
Binary files differ
diff --git a/graphics/items/equipment/chest/tanktop.png b/graphics/items/equipment/chest/tanktop.png
new file mode 100644
index 00000000..5fd70feb
--- /dev/null
+++ b/graphics/items/equipment/chest/tanktop.png
Binary files differ
diff --git a/graphics/items/equipment/chest/terranite.png b/graphics/items/equipment/chest/terranite.png
new file mode 100644
index 00000000..183ecee7
--- /dev/null
+++ b/graphics/items/equipment/chest/terranite.png
Binary files differ
diff --git a/graphics/items/equipment/chest/tnecksweater.png b/graphics/items/equipment/chest/tnecksweater.png
new file mode 100644
index 00000000..cee347a3
--- /dev/null
+++ b/graphics/items/equipment/chest/tnecksweater.png
Binary files differ
diff --git a/graphics/items/equipment/chest/ugly-sweater.png b/graphics/items/equipment/chest/ugly-sweater.png
new file mode 100644
index 00000000..b0426d1e
--- /dev/null
+++ b/graphics/items/equipment/chest/ugly-sweater.png
Binary files differ
diff --git a/graphics/items/equipment/chest/vnecksweater.png b/graphics/items/equipment/chest/vnecksweater.png
new file mode 100644
index 00000000..7a2f95c2
--- /dev/null
+++ b/graphics/items/equipment/chest/vnecksweater.png
Binary files differ
diff --git a/graphics/items/equipment/chest/warlordplate.png b/graphics/items/equipment/chest/warlordplate.png
new file mode 100644
index 00000000..571dae84
--- /dev/null
+++ b/graphics/items/equipment/chest/warlordplate.png
Binary files differ
diff --git a/graphics/items/equipment/feet/assassinboots.png b/graphics/items/equipment/feet/assassinboots.png
new file mode 100644
index 00000000..792755c3
--- /dev/null
+++ b/graphics/items/equipment/feet/assassinboots.png
Binary files differ
diff --git a/graphics/items/equipment/feet/boots.png b/graphics/items/equipment/feet/boots.png
new file mode 100644
index 00000000..07f0822e
--- /dev/null
+++ b/graphics/items/equipment/feet/boots.png
Binary files differ
diff --git a/graphics/items/equipment/feet/bromenalboots.png b/graphics/items/equipment/feet/bromenalboots.png
new file mode 100644
index 00000000..451fe300
--- /dev/null
+++ b/graphics/items/equipment/feet/bromenalboots.png
Binary files differ
diff --git a/graphics/items/equipment/feet/furboots.png b/graphics/items/equipment/feet/furboots.png
new file mode 100644
index 00000000..5ed98832
--- /dev/null
+++ b/graphics/items/equipment/feet/furboots.png
Binary files differ
diff --git a/graphics/items/equipment/feet/warlordboots.png b/graphics/items/equipment/feet/warlordboots.png
new file mode 100644
index 00000000..c78d1505
--- /dev/null
+++ b/graphics/items/equipment/feet/warlordboots.png
Binary files differ
diff --git a/graphics/items/equipment/hands/assassingloves.png b/graphics/items/equipment/hands/assassingloves.png
new file mode 100644
index 00000000..6533ed6d
--- /dev/null
+++ b/graphics/items/equipment/hands/assassingloves.png
Binary files differ
diff --git a/graphics/items/equipment/hands/basicgloves.png b/graphics/items/equipment/hands/basicgloves.png
new file mode 100644
index 00000000..b1957794
--- /dev/null
+++ b/graphics/items/equipment/hands/basicgloves.png
Binary files differ
diff --git a/graphics/items/equipment/hands/bromenalgloves.png b/graphics/items/equipment/hands/bromenalgloves.png
new file mode 100644
index 00000000..5bdcaffc
--- /dev/null
+++ b/graphics/items/equipment/hands/bromenalgloves.png
Binary files differ
diff --git a/graphics/items/equipment/hands/leathergloves.png b/graphics/items/equipment/hands/leathergloves.png
new file mode 100644
index 00000000..b991b7df
--- /dev/null
+++ b/graphics/items/equipment/hands/leathergloves.png
Binary files differ
diff --git a/graphics/items/equipment/hands/minergloves.png b/graphics/items/equipment/hands/minergloves.png
new file mode 100644
index 00000000..c75a34aa
--- /dev/null
+++ b/graphics/items/equipment/hands/minergloves.png
Binary files differ
diff --git a/graphics/items/equipment/head/afkcap.png b/graphics/items/equipment/head/afkcap.png
new file mode 100644
index 00000000..a496544c
--- /dev/null
+++ b/graphics/items/equipment/head/afkcap.png
Binary files differ
diff --git a/graphics/items/equipment/head/antlerhat.png b/graphics/items/equipment/head/antlerhat.png
new file mode 100644
index 00000000..7de53528
--- /dev/null
+++ b/graphics/items/equipment/head/antlerhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/aureole.png b/graphics/items/equipment/head/aureole.png
new file mode 100644
index 00000000..5e27c517
--- /dev/null
+++ b/graphics/items/equipment/head/aureole.png
Binary files differ
diff --git a/graphics/items/equipment/head/autumn-mask.png b/graphics/items/equipment/head/autumn-mask.png
new file mode 100644
index 00000000..0f04d411
--- /dev/null
+++ b/graphics/items/equipment/head/autumn-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/axehat.png b/graphics/items/equipment/head/axehat.png
new file mode 100644
index 00000000..d8535025
--- /dev/null
+++ b/graphics/items/equipment/head/axehat.png
Binary files differ
diff --git a/graphics/items/equipment/head/bandana.png b/graphics/items/equipment/head/bandana.png
new file mode 100644
index 00000000..6814e51e
--- /dev/null
+++ b/graphics/items/equipment/head/bandana.png
Binary files differ
diff --git a/graphics/items/equipment/head/beaniecopter.png b/graphics/items/equipment/head/beaniecopter.png
new file mode 100644
index 00000000..388af710
--- /dev/null
+++ b/graphics/items/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/items/equipment/head/beret.png b/graphics/items/equipment/head/beret.png
new file mode 100644
index 00000000..e8da517b
--- /dev/null
+++ b/graphics/items/equipment/head/beret.png
Binary files differ
diff --git a/graphics/items/equipment/head/blinkingevil.png b/graphics/items/equipment/head/blinkingevil.png
new file mode 100644
index 00000000..22c9766d
--- /dev/null
+++ b/graphics/items/equipment/head/blinkingevil.png
Binary files differ
diff --git a/graphics/items/equipment/head/blinkinghocus.png b/graphics/items/equipment/head/blinkinghocus.png
new file mode 100644
index 00000000..b353314e
--- /dev/null
+++ b/graphics/items/equipment/head/blinkinghocus.png
Binary files differ
diff --git a/graphics/items/equipment/head/blue-wolf-helmet.png b/graphics/items/equipment/head/blue-wolf-helmet.png
new file mode 100644
index 00000000..cf27db97
--- /dev/null
+++ b/graphics/items/equipment/head/blue-wolf-helmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/bowler-hat-brown.png b/graphics/items/equipment/head/bowler-hat-brown.png
new file mode 100644
index 00000000..c38c0362
--- /dev/null
+++ b/graphics/items/equipment/head/bowler-hat-brown.png
Binary files differ
diff --git a/graphics/items/equipment/head/bowler-hat.png b/graphics/items/equipment/head/bowler-hat.png
new file mode 100644
index 00000000..bbbaf628
--- /dev/null
+++ b/graphics/items/equipment/head/bowler-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/bromenalhelmet.png b/graphics/items/equipment/head/bromenalhelmet.png
new file mode 100644
index 00000000..165ab723
--- /dev/null
+++ b/graphics/items/equipment/head/bromenalhelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/bucket.png b/graphics/items/equipment/head/bucket.png
new file mode 100644
index 00000000..16bc4956
--- /dev/null
+++ b/graphics/items/equipment/head/bucket.png
Binary files differ
diff --git a/graphics/items/equipment/head/bull.png b/graphics/items/equipment/head/bull.png
new file mode 100644
index 00000000..50d4ffb8
--- /dev/null
+++ b/graphics/items/equipment/head/bull.png
Binary files differ
diff --git a/graphics/items/equipment/head/bunnyears.png b/graphics/items/equipment/head/bunnyears.png
new file mode 100644
index 00000000..942d0b33
--- /dev/null
+++ b/graphics/items/equipment/head/bunnyears.png
Binary files differ
diff --git a/graphics/items/equipment/head/candlehelmet.png b/graphics/items/equipment/head/candlehelmet.png
new file mode 100644
index 00000000..78b15635
--- /dev/null
+++ b/graphics/items/equipment/head/candlehelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/cap.png b/graphics/items/equipment/head/cap.png
new file mode 100644
index 00000000..c3ac5ed2
--- /dev/null
+++ b/graphics/items/equipment/head/cap.png
Binary files differ
diff --git a/graphics/items/equipment/head/captain_hat.png b/graphics/items/equipment/head/captain_hat.png
new file mode 100644
index 00000000..8ebb6761
--- /dev/null
+++ b/graphics/items/equipment/head/captain_hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/cashiershade.png b/graphics/items/equipment/head/cashiershade.png
new file mode 100644
index 00000000..286a299c
--- /dev/null
+++ b/graphics/items/equipment/head/cashiershade.png
Binary files differ
diff --git a/graphics/items/equipment/head/catears.png b/graphics/items/equipment/head/catears.png
new file mode 100644
index 00000000..32d3ff34
--- /dev/null
+++ b/graphics/items/equipment/head/catears.png
Binary files differ
diff --git a/graphics/items/equipment/head/chefhat.png b/graphics/items/equipment/head/chefhat.png
new file mode 100644
index 00000000..4c1d6153
--- /dev/null
+++ b/graphics/items/equipment/head/chefhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/christmastree.png b/graphics/items/equipment/head/christmastree.png
new file mode 100644
index 00000000..bc724bb1
--- /dev/null
+++ b/graphics/items/equipment/head/christmastree.png
Binary files differ
diff --git a/graphics/items/equipment/head/circlet.png b/graphics/items/equipment/head/circlet.png
new file mode 100644
index 00000000..66b5b2f0
--- /dev/null
+++ b/graphics/items/equipment/head/circlet.png
Binary files differ
diff --git a/graphics/items/equipment/head/cloverhat.png b/graphics/items/equipment/head/cloverhat.png
new file mode 100644
index 00000000..bc6ca619
--- /dev/null
+++ b/graphics/items/equipment/head/cloverhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/cowboyblack.png b/graphics/items/equipment/head/cowboyblack.png
new file mode 100644
index 00000000..7ad418b5
--- /dev/null
+++ b/graphics/items/equipment/head/cowboyblack.png
Binary files differ
diff --git a/graphics/items/equipment/head/cowboywhite.png b/graphics/items/equipment/head/cowboywhite.png
new file mode 100644
index 00000000..306b9890
--- /dev/null
+++ b/graphics/items/equipment/head/cowboywhite.png
Binary files differ
diff --git a/graphics/items/equipment/head/crown.png b/graphics/items/equipment/head/crown.png
new file mode 100644
index 00000000..630d2986
--- /dev/null
+++ b/graphics/items/equipment/head/crown.png
Binary files differ
diff --git a/graphics/items/equipment/head/crusadehelm.png b/graphics/items/equipment/head/crusadehelm.png
new file mode 100644
index 00000000..933a5734
--- /dev/null
+++ b/graphics/items/equipment/head/crusadehelm.png
Binary files differ
diff --git a/graphics/items/equipment/head/dark-helm.png b/graphics/items/equipment/head/dark-helm.png
new file mode 100644
index 00000000..8a034e0d
--- /dev/null
+++ b/graphics/items/equipment/head/dark-helm.png
Binary files differ
diff --git a/graphics/items/equipment/head/demonmask.png b/graphics/items/equipment/head/demonmask.png
new file mode 100644
index 00000000..4d4705af
--- /dev/null
+++ b/graphics/items/equipment/head/demonmask.png
Binary files differ
diff --git a/graphics/items/equipment/head/desert-helmet.png b/graphics/items/equipment/head/desert-helmet.png
new file mode 100644
index 00000000..5a1b1e8e
--- /dev/null
+++ b/graphics/items/equipment/head/desert-helmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/deserthat.png b/graphics/items/equipment/head/deserthat.png
new file mode 100644
index 00000000..ce127fe6
--- /dev/null
+++ b/graphics/items/equipment/head/deserthat.png
Binary files differ
diff --git a/graphics/items/equipment/head/devcap.png b/graphics/items/equipment/head/devcap.png
new file mode 100644
index 00000000..3547a14a
--- /dev/null
+++ b/graphics/items/equipment/head/devcap.png
Binary files differ
diff --git a/graphics/items/equipment/head/earmuffs.png b/graphics/items/equipment/head/earmuffs.png
new file mode 100644
index 00000000..5c694a7e
--- /dev/null
+++ b/graphics/items/equipment/head/earmuffs.png
Binary files differ
diff --git a/graphics/items/equipment/head/eggshell-hat.png b/graphics/items/equipment/head/eggshell-hat.png
new file mode 100644
index 00000000..882d9d3a
--- /dev/null
+++ b/graphics/items/equipment/head/eggshell-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/elf-nightcap.png b/graphics/items/equipment/head/elf-nightcap.png
new file mode 100644
index 00000000..32f46d4f
--- /dev/null
+++ b/graphics/items/equipment/head/elf-nightcap.png
Binary files differ
diff --git a/graphics/items/equipment/head/eskimo.png b/graphics/items/equipment/head/eskimo.png
new file mode 100644
index 00000000..ba0e122c
--- /dev/null
+++ b/graphics/items/equipment/head/eskimo.png
Binary files differ
diff --git a/graphics/items/equipment/head/eyepatch.png b/graphics/items/equipment/head/eyepatch.png
new file mode 100644
index 00000000..4dcd88c9
--- /dev/null
+++ b/graphics/items/equipment/head/eyepatch.png
Binary files differ
diff --git a/graphics/items/equipment/head/fairy_hat.png b/graphics/items/equipment/head/fairy_hat.png
new file mode 100644
index 00000000..2306f99d
--- /dev/null
+++ b/graphics/items/equipment/head/fairy_hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/fancyhat.png b/graphics/items/equipment/head/fancyhat.png
new file mode 100644
index 00000000..ba2e86d6
--- /dev/null
+++ b/graphics/items/equipment/head/fancyhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/fluffyhat.png b/graphics/items/equipment/head/fluffyhat.png
new file mode 100644
index 00000000..efd08844
--- /dev/null
+++ b/graphics/items/equipment/head/fluffyhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/funkyhat.png b/graphics/items/equipment/head/funkyhat.png
new file mode 100644
index 00000000..aef3105d
--- /dev/null
+++ b/graphics/items/equipment/head/funkyhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/gas-carbon.png b/graphics/items/equipment/head/gas-carbon.png
new file mode 100644
index 00000000..cef1d594
--- /dev/null
+++ b/graphics/items/equipment/head/gas-carbon.png
Binary files differ
diff --git a/graphics/items/equipment/head/glasses.png b/graphics/items/equipment/head/glasses.png
new file mode 100644
index 00000000..66fec80f
--- /dev/null
+++ b/graphics/items/equipment/head/glasses.png
Binary files differ
diff --git a/graphics/items/equipment/head/gmcap.png b/graphics/items/equipment/head/gmcap.png
new file mode 100644
index 00000000..ac99356e
--- /dev/null
+++ b/graphics/items/equipment/head/gmcap.png
Binary files differ
diff --git a/graphics/items/equipment/head/goblin-mask.png b/graphics/items/equipment/head/goblin-mask.png
new file mode 100644
index 00000000..10145117
--- /dev/null
+++ b/graphics/items/equipment/head/goblin-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/goggles.png b/graphics/items/equipment/head/goggles.png
new file mode 100644
index 00000000..09d1f8a4
--- /dev/null
+++ b/graphics/items/equipment/head/goggles.png
Binary files differ
diff --git a/graphics/items/equipment/head/gradcap.png b/graphics/items/equipment/head/gradcap.png
new file mode 100644
index 00000000..12fc72ed
--- /dev/null
+++ b/graphics/items/equipment/head/gradcap.png
Binary files differ
diff --git a/graphics/items/equipment/head/guyfawkes.png b/graphics/items/equipment/head/guyfawkes.png
new file mode 100644
index 00000000..4dc3e6fa
--- /dev/null
+++ b/graphics/items/equipment/head/guyfawkes.png
Binary files differ
diff --git a/graphics/items/equipment/head/heart-glasses.png b/graphics/items/equipment/head/heart-glasses.png
new file mode 100644
index 00000000..71c188ad
--- /dev/null
+++ b/graphics/items/equipment/head/heart-glasses.png
Binary files differ
diff --git a/graphics/items/equipment/head/highpriest-crown.png b/graphics/items/equipment/head/highpriest-crown.png
new file mode 100644
index 00000000..d93891d8
--- /dev/null
+++ b/graphics/items/equipment/head/highpriest-crown.png
Binary files differ
diff --git a/graphics/items/equipment/head/infantryhelm.png b/graphics/items/equipment/head/infantryhelm.png
new file mode 100644
index 00000000..e6d43c0e
--- /dev/null
+++ b/graphics/items/equipment/head/infantryhelm.png
Binary files differ
diff --git a/graphics/items/equipment/head/inspector-hat.png b/graphics/items/equipment/head/inspector-hat.png
new file mode 100644
index 00000000..9d95ae0d
--- /dev/null
+++ b/graphics/items/equipment/head/inspector-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/jestermask.png b/graphics/items/equipment/head/jestermask.png
new file mode 100644
index 00000000..815185ec
--- /dev/null
+++ b/graphics/items/equipment/head/jestermask.png
Binary files differ
diff --git a/graphics/items/equipment/head/knighthelm.png b/graphics/items/equipment/head/knighthelm.png
new file mode 100644
index 00000000..f7fcf191
--- /dev/null
+++ b/graphics/items/equipment/head/knighthelm.png
Binary files differ
diff --git a/graphics/items/equipment/head/knit-cap.png b/graphics/items/equipment/head/knit-cap.png
new file mode 100644
index 00000000..ceafba2e
--- /dev/null
+++ b/graphics/items/equipment/head/knit-cap.png
Binary files differ
diff --git a/graphics/items/equipment/head/leathergoggles.png b/graphics/items/equipment/head/leathergoggles.png
new file mode 100644
index 00000000..f9bc9629
--- /dev/null
+++ b/graphics/items/equipment/head/leathergoggles.png
Binary files differ
diff --git a/graphics/items/equipment/head/magicgmtophat.png b/graphics/items/equipment/head/magicgmtophat.png
new file mode 100644
index 00000000..d6728216
--- /dev/null
+++ b/graphics/items/equipment/head/magicgmtophat.png
Binary files differ
diff --git a/graphics/items/equipment/head/mask.png b/graphics/items/equipment/head/mask.png
new file mode 100644
index 00000000..e79b3d42
--- /dev/null
+++ b/graphics/items/equipment/head/mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/minershat.png b/graphics/items/equipment/head/minershat.png
new file mode 100644
index 00000000..491a8740
--- /dev/null
+++ b/graphics/items/equipment/head/minershat.png
Binary files differ
diff --git a/graphics/items/equipment/head/monocle.png b/graphics/items/equipment/head/monocle.png
new file mode 100644
index 00000000..dc06a391
--- /dev/null
+++ b/graphics/items/equipment/head/monocle.png
Binary files differ
diff --git a/graphics/items/equipment/head/monster-skull-helm.png b/graphics/items/equipment/head/monster-skull-helm.png
new file mode 100644
index 00000000..0ea4d17b
--- /dev/null
+++ b/graphics/items/equipment/head/monster-skull-helm.png
Binary files differ
diff --git a/graphics/items/equipment/head/moonshroomhat.png b/graphics/items/equipment/head/moonshroomhat.png
new file mode 100644
index 00000000..e29ad79d
--- /dev/null
+++ b/graphics/items/equipment/head/moonshroomhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/mouboohead.png b/graphics/items/equipment/head/mouboohead.png
new file mode 100644
index 00000000..c92e5035
--- /dev/null
+++ b/graphics/items/equipment/head/mouboohead.png
Binary files differ
diff --git a/graphics/items/equipment/head/moubootaurhead.png b/graphics/items/equipment/head/moubootaurhead.png
new file mode 100644
index 00000000..dada7938
--- /dev/null
+++ b/graphics/items/equipment/head/moubootaurhead.png
Binary files differ
diff --git a/graphics/items/equipment/head/mushroomhat.png b/graphics/items/equipment/head/mushroomhat.png
new file mode 100644
index 00000000..464f07d6
--- /dev/null
+++ b/graphics/items/equipment/head/mushroomhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/nohmask.png b/graphics/items/equipment/head/nohmask.png
new file mode 100644
index 00000000..46b42e05
--- /dev/null
+++ b/graphics/items/equipment/head/nohmask.png
Binary files differ
diff --git a/graphics/items/equipment/head/nutcrackerhat.png b/graphics/items/equipment/head/nutcrackerhat.png
new file mode 100644
index 00000000..5a576702
--- /dev/null
+++ b/graphics/items/equipment/head/nutcrackerhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/opera-mask.png b/graphics/items/equipment/head/opera-mask.png
new file mode 100644
index 00000000..5a8ec9f2
--- /dev/null
+++ b/graphics/items/equipment/head/opera-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/overlord-helm.png b/graphics/items/equipment/head/overlord-helm.png
new file mode 100644
index 00000000..8d382062
--- /dev/null
+++ b/graphics/items/equipment/head/overlord-helm.png
Binary files differ
diff --git a/graphics/items/equipment/head/paladin-helm.png b/graphics/items/equipment/head/paladin-helm.png
new file mode 100644
index 00000000..8373d461
--- /dev/null
+++ b/graphics/items/equipment/head/paladin-helm.png
Binary files differ
diff --git a/graphics/items/equipment/head/panhat.png b/graphics/items/equipment/head/panhat.png
new file mode 100644
index 00000000..63f85a45
--- /dev/null
+++ b/graphics/items/equipment/head/panhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/paperbag.png b/graphics/items/equipment/head/paperbag.png
new file mode 100644
index 00000000..02a1c9f9
--- /dev/null
+++ b/graphics/items/equipment/head/paperbag.png
Binary files differ
diff --git a/graphics/items/equipment/head/parsley-earplugs.png b/graphics/items/equipment/head/parsley-earplugs.png
new file mode 100644
index 00000000..056a15ec
--- /dev/null
+++ b/graphics/items/equipment/head/parsley-earplugs.png
Binary files differ
diff --git a/graphics/items/equipment/head/phylactery.png b/graphics/items/equipment/head/phylactery.png
new file mode 100644
index 00000000..5eee81d7
--- /dev/null
+++ b/graphics/items/equipment/head/phylactery.png
Binary files differ
diff --git a/graphics/items/equipment/head/pilot-hat.png b/graphics/items/equipment/head/pilot-hat.png
new file mode 100644
index 00000000..ae9b9c55
--- /dev/null
+++ b/graphics/items/equipment/head/pilot-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/pinkie-helmet.png b/graphics/items/equipment/head/pinkie-helmet.png
new file mode 100644
index 00000000..4b21b4dc
--- /dev/null
+++ b/graphics/items/equipment/head/pinkie-helmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/pinkiehat.png b/graphics/items/equipment/head/pinkiehat.png
new file mode 100644
index 00000000..6c62060c
--- /dev/null
+++ b/graphics/items/equipment/head/pinkiehat.png
Binary files differ
diff --git a/graphics/items/equipment/head/pipe.png b/graphics/items/equipment/head/pipe.png
new file mode 100644
index 00000000..d839c86e
--- /dev/null
+++ b/graphics/items/equipment/head/pipe.png
Binary files differ
diff --git a/graphics/items/equipment/head/piratehat.png b/graphics/items/equipment/head/piratehat.png
new file mode 100644
index 00000000..9774ca4c
--- /dev/null
+++ b/graphics/items/equipment/head/piratehat.png
Binary files differ
diff --git a/graphics/items/equipment/head/presenthat.png b/graphics/items/equipment/head/presenthat.png
new file mode 100644
index 00000000..eca09018
--- /dev/null
+++ b/graphics/items/equipment/head/presenthat.png
Binary files differ
diff --git a/graphics/items/equipment/head/pumpkinhelmet.png b/graphics/items/equipment/head/pumpkinhelmet.png
new file mode 100644
index 00000000..a830296c
--- /dev/null
+++ b/graphics/items/equipment/head/pumpkinhelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/pvpcap-golden.png b/graphics/items/equipment/head/pvpcap-golden.png
new file mode 100644
index 00000000..bc0246fe
--- /dev/null
+++ b/graphics/items/equipment/head/pvpcap-golden.png
Binary files differ
diff --git a/graphics/items/equipment/head/pvpcap.png b/graphics/items/equipment/head/pvpcap.png
new file mode 100644
index 00000000..765c1af5
--- /dev/null
+++ b/graphics/items/equipment/head/pvpcap.png
Binary files differ
diff --git a/graphics/items/equipment/head/rabbit-ears.png b/graphics/items/equipment/head/rabbit-ears.png
new file mode 100644
index 00000000..e53753a0
--- /dev/null
+++ b/graphics/items/equipment/head/rabbit-ears.png
Binary files differ
diff --git a/graphics/items/equipment/head/rangerhat.png b/graphics/items/equipment/head/rangerhat.png
new file mode 100644
index 00000000..f3a419ae
--- /dev/null
+++ b/graphics/items/equipment/head/rangerhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/rednose.png b/graphics/items/equipment/head/rednose.png
new file mode 100644
index 00000000..f07c1cc1
--- /dev/null
+++ b/graphics/items/equipment/head/rednose.png
Binary files differ
diff --git a/graphics/items/equipment/head/rosehat.png b/graphics/items/equipment/head/rosehat.png
new file mode 100644
index 00000000..24f1e74b
--- /dev/null
+++ b/graphics/items/equipment/head/rosehat.png
Binary files differ
diff --git a/graphics/items/equipment/head/sailor_hat.png b/graphics/items/equipment/head/sailor_hat.png
new file mode 100644
index 00000000..97140701
--- /dev/null
+++ b/graphics/items/equipment/head/sailor_hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/santabeardhat.png b/graphics/items/equipment/head/santabeardhat.png
new file mode 100644
index 00000000..679551fc
--- /dev/null
+++ b/graphics/items/equipment/head/santabeardhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/santahat.png b/graphics/items/equipment/head/santahat.png
new file mode 100644
index 00000000..d46f9e41
--- /dev/null
+++ b/graphics/items/equipment/head/santahat.png
Binary files differ
diff --git a/graphics/items/equipment/head/scentedcandlehelmet.png b/graphics/items/equipment/head/scentedcandlehelmet.png
new file mode 100644
index 00000000..a5bd0a75
--- /dev/null
+++ b/graphics/items/equipment/head/scentedcandlehelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/serf.png b/graphics/items/equipment/head/serf.png
new file mode 100644
index 00000000..b75cae92
--- /dev/null
+++ b/graphics/items/equipment/head/serf.png
Binary files differ
diff --git a/graphics/items/equipment/head/shades.png b/graphics/items/equipment/head/shades.png
new file mode 100644
index 00000000..85da04a7
--- /dev/null
+++ b/graphics/items/equipment/head/shades.png
Binary files differ
diff --git a/graphics/items/equipment/head/shroomhat.png b/graphics/items/equipment/head/shroomhat.png
new file mode 100644
index 00000000..8dd65d46
--- /dev/null
+++ b/graphics/items/equipment/head/shroomhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/silkheadband.png b/graphics/items/equipment/head/silkheadband.png
new file mode 100644
index 00000000..87d80032
--- /dev/null
+++ b/graphics/items/equipment/head/silkheadband.png
Binary files differ
diff --git a/graphics/items/equipment/head/skullmask.png b/graphics/items/equipment/head/skullmask.png
new file mode 100644
index 00000000..6b0386c9
--- /dev/null
+++ b/graphics/items/equipment/head/skullmask.png
Binary files differ
diff --git a/graphics/items/equipment/head/smileycap.png b/graphics/items/equipment/head/smileycap.png
new file mode 100644
index 00000000..69f45c22
--- /dev/null
+++ b/graphics/items/equipment/head/smileycap.png
Binary files differ
diff --git a/graphics/items/equipment/head/snowgoggles.png b/graphics/items/equipment/head/snowgoggles.png
new file mode 100644
index 00000000..69339746
--- /dev/null
+++ b/graphics/items/equipment/head/snowgoggles.png
Binary files differ
diff --git a/graphics/items/equipment/head/standardheadband.png b/graphics/items/equipment/head/standardheadband.png
new file mode 100644
index 00000000..13771f16
--- /dev/null
+++ b/graphics/items/equipment/head/standardheadband.png
Binary files differ
diff --git a/graphics/items/equipment/head/sunglasses.png b/graphics/items/equipment/head/sunglasses.png
new file mode 100644
index 00000000..d39eb6ab
--- /dev/null
+++ b/graphics/items/equipment/head/sunglasses.png
Binary files differ
diff --git a/graphics/items/equipment/head/tamoshanter.png b/graphics/items/equipment/head/tamoshanter.png
new file mode 100644
index 00000000..8fcc0b80
--- /dev/null
+++ b/graphics/items/equipment/head/tamoshanter.png
Binary files differ
diff --git a/graphics/items/equipment/head/terranite-head.png b/graphics/items/equipment/head/terranite-head.png
new file mode 100644
index 00000000..c34c1851
--- /dev/null
+++ b/graphics/items/equipment/head/terranite-head.png
Binary files differ
diff --git a/graphics/items/equipment/head/terranitehelm.png b/graphics/items/equipment/head/terranitehelm.png
new file mode 100644
index 00000000..84167987
--- /dev/null
+++ b/graphics/items/equipment/head/terranitehelm.png
Binary files differ
diff --git a/graphics/items/equipment/head/thin-crown.png b/graphics/items/equipment/head/thin-crown.png
new file mode 100644
index 00000000..24b07a51
--- /dev/null
+++ b/graphics/items/equipment/head/thin-crown.png
Binary files differ
diff --git a/graphics/items/equipment/head/tophat.png b/graphics/items/equipment/head/tophat.png
new file mode 100644
index 00000000..89fb8ef2
--- /dev/null
+++ b/graphics/items/equipment/head/tophat.png
Binary files differ
diff --git a/graphics/items/equipment/head/underworld-mask.png b/graphics/items/equipment/head/underworld-mask.png
new file mode 100644
index 00000000..d5c562fc
--- /dev/null
+++ b/graphics/items/equipment/head/underworld-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/warlordhelm.png b/graphics/items/equipment/head/warlordhelm.png
new file mode 100644
index 00000000..befa489d
--- /dev/null
+++ b/graphics/items/equipment/head/warlordhelm.png
Binary files differ
diff --git a/graphics/items/equipment/head/witch-doctor-mask.png b/graphics/items/equipment/head/witch-doctor-mask.png
new file mode 100644
index 00000000..f2a641d1
--- /dev/null
+++ b/graphics/items/equipment/head/witch-doctor-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/witch-hat.png b/graphics/items/equipment/head/witch-hat.png
new file mode 100644
index 00000000..f559b0f6
--- /dev/null
+++ b/graphics/items/equipment/head/witch-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/witch-hat2.png b/graphics/items/equipment/head/witch-hat2.png
new file mode 100644
index 00000000..e60ef64f
--- /dev/null
+++ b/graphics/items/equipment/head/witch-hat2.png
Binary files differ
diff --git a/graphics/items/equipment/head/wizard-hat.png b/graphics/items/equipment/head/wizard-hat.png
new file mode 100644
index 00000000..20160a96
--- /dev/null
+++ b/graphics/items/equipment/head/wizard-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/woolen.png b/graphics/items/equipment/head/woolen.png
new file mode 100644
index 00000000..e3738272
--- /dev/null
+++ b/graphics/items/equipment/head/woolen.png
Binary files differ
diff --git a/graphics/items/equipment/head/xmaself.png b/graphics/items/equipment/head/xmaself.png
new file mode 100644
index 00000000..196b4277
--- /dev/null
+++ b/graphics/items/equipment/head/xmaself.png
Binary files differ
diff --git a/graphics/items/equipment/head/yeti-mask.png b/graphics/items/equipment/head/yeti-mask.png
new file mode 100644
index 00000000..0acd021e
--- /dev/null
+++ b/graphics/items/equipment/head/yeti-mask.png
Binary files differ
diff --git a/graphics/items/equipment/legs/assassinpants.png b/graphics/items/equipment/legs/assassinpants.png
new file mode 100644
index 00000000..216afcca
--- /dev/null
+++ b/graphics/items/equipment/legs/assassinpants.png
Binary files differ
diff --git a/graphics/items/equipment/legs/bromenallegs.png b/graphics/items/equipment/legs/bromenallegs.png
new file mode 100644
index 00000000..66140b2c
--- /dev/null
+++ b/graphics/items/equipment/legs/bromenallegs.png
Binary files differ
diff --git a/graphics/items/equipment/legs/chaps.png b/graphics/items/equipment/legs/chaps.png
new file mode 100644
index 00000000..f9dfe20c
--- /dev/null
+++ b/graphics/items/equipment/legs/chaps.png
Binary files differ
diff --git a/graphics/items/equipment/legs/miniskirt.png b/graphics/items/equipment/legs/miniskirt.png
new file mode 100644
index 00000000..f725d2d4
--- /dev/null
+++ b/graphics/items/equipment/legs/miniskirt.png
Binary files differ
diff --git a/graphics/items/equipment/legs/pants.png b/graphics/items/equipment/legs/pants.png
new file mode 100644
index 00000000..213722d1
--- /dev/null
+++ b/graphics/items/equipment/legs/pants.png
Binary files differ
diff --git a/graphics/items/equipment/legs/shorts.png b/graphics/items/equipment/legs/shorts.png
new file mode 100644
index 00000000..518de123
--- /dev/null
+++ b/graphics/items/equipment/legs/shorts.png
Binary files differ
diff --git a/graphics/items/equipment/legs/silkpants.png b/graphics/items/equipment/legs/silkpants.png
new file mode 100644
index 00000000..814070e2
--- /dev/null
+++ b/graphics/items/equipment/legs/silkpants.png
Binary files differ
diff --git a/graphics/items/equipment/legs/skirt.png b/graphics/items/equipment/legs/skirt.png
new file mode 100644
index 00000000..b20cd9fc
--- /dev/null
+++ b/graphics/items/equipment/legs/skirt.png
Binary files differ
diff --git a/graphics/items/equipment/legs/terranitepants.png b/graphics/items/equipment/legs/terranitepants.png
new file mode 100644
index 00000000..a17628c5
--- /dev/null
+++ b/graphics/items/equipment/legs/terranitepants.png
Binary files differ
diff --git a/graphics/items/equipment/rings/gem.png b/graphics/items/equipment/rings/gem.png
new file mode 100644
index 00000000..d47c31ed
--- /dev/null
+++ b/graphics/items/equipment/rings/gem.png
Binary files differ
diff --git a/graphics/items/equipment/rings/magic.png b/graphics/items/equipment/rings/magic.png
new file mode 100644
index 00000000..401d6fde
--- /dev/null
+++ b/graphics/items/equipment/rings/magic.png
Binary files differ
diff --git a/graphics/items/equipment/rings/simple.png b/graphics/items/equipment/rings/simple.png
new file mode 100644
index 00000000..eb3cbdb6
--- /dev/null
+++ b/graphics/items/equipment/rings/simple.png
Binary files differ
diff --git a/graphics/items/equipment/rings/valentines-ring.png b/graphics/items/equipment/rings/valentines-ring.png
new file mode 100644
index 00000000..b4ad6f97
--- /dev/null
+++ b/graphics/items/equipment/rings/valentines-ring.png
Binary files differ
diff --git a/graphics/items/equipment/rings/wedding.png b/graphics/items/equipment/rings/wedding.png
new file mode 100644
index 00000000..6efff0cd
--- /dev/null
+++ b/graphics/items/equipment/rings/wedding.png
Binary files differ
diff --git a/graphics/items/equipment/shield/blade.png b/graphics/items/equipment/shield/blade.png
new file mode 100644
index 00000000..593d35d9
--- /dev/null
+++ b/graphics/items/equipment/shield/blade.png
Binary files differ
diff --git a/graphics/items/equipment/shield/brit.png b/graphics/items/equipment/shield/brit.png
new file mode 100644
index 00000000..361aa41d
--- /dev/null
+++ b/graphics/items/equipment/shield/brit.png
Binary files differ
diff --git a/graphics/items/equipment/shield/bromenal.png b/graphics/items/equipment/shield/bromenal.png
new file mode 100644
index 00000000..2ac248ce
--- /dev/null
+++ b/graphics/items/equipment/shield/bromenal.png
Binary files differ
diff --git a/graphics/items/equipment/shield/knight.png b/graphics/items/equipment/shield/knight.png
new file mode 100644
index 00000000..ace127f8
--- /dev/null
+++ b/graphics/items/equipment/shield/knight.png
Binary files differ
diff --git a/graphics/items/equipment/shield/leather.png b/graphics/items/equipment/shield/leather.png
new file mode 100644
index 00000000..4c581432
--- /dev/null
+++ b/graphics/items/equipment/shield/leather.png
Binary files differ
diff --git a/graphics/items/equipment/shield/scarabarmlet.png b/graphics/items/equipment/shield/scarabarmlet.png
new file mode 100644
index 00000000..c0a597b9
--- /dev/null
+++ b/graphics/items/equipment/shield/scarabarmlet.png
Binary files differ
diff --git a/graphics/items/equipment/shield/steel.png b/graphics/items/equipment/shield/steel.png
new file mode 100644
index 00000000..7765ce66
--- /dev/null
+++ b/graphics/items/equipment/shield/steel.png
Binary files differ
diff --git a/graphics/items/equipment/shield/wooden.png b/graphics/items/equipment/shield/wooden.png
new file mode 100644
index 00000000..18ffa180
--- /dev/null
+++ b/graphics/items/equipment/shield/wooden.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-axe.png b/graphics/items/equipment/weapon/axe-axe.png
new file mode 100644
index 00000000..bec92fea
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-axe.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-blacksmithsaxe.png b/graphics/items/equipment/weapon/axe-blacksmithsaxe.png
new file mode 100644
index 00000000..ff4c27bd
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-blacksmithsaxe.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-butcherscleaver.png b/graphics/items/equipment/weapon/axe-butcherscleaver.png
new file mode 100644
index 00000000..da7cb1dd
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-butcherscleaver.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-hatchet.png b/graphics/items/equipment/weapon/axe-hatchet.png
new file mode 100644
index 00000000..34ad55d9
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-hatchet.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-meatcleaver.png b/graphics/items/equipment/weapon/axe-meatcleaver.png
new file mode 100644
index 00000000..786a21b9
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-meatcleaver.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-pick.png b/graphics/items/equipment/weapon/axe-pick.png
new file mode 100644
index 00000000..81cab483
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-pick.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/axe-tomahawk.png b/graphics/items/equipment/weapon/axe-tomahawk.png
new file mode 100644
index 00000000..ffaf4502
--- /dev/null
+++ b/graphics/items/equipment/weapon/axe-tomahawk.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/bow-bansheebow.png b/graphics/items/equipment/weapon/bow-bansheebow.png
new file mode 100644
index 00000000..202a35fe
--- /dev/null
+++ b/graphics/items/equipment/weapon/bow-bansheebow.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/bow-bow.png b/graphics/items/equipment/weapon/bow-bow.png
new file mode 100644
index 00000000..2ab672dc
--- /dev/null
+++ b/graphics/items/equipment/weapon/bow-bow.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/bow-desertbow.png b/graphics/items/equipment/weapon/bow-desertbow.png
new file mode 100644
index 00000000..9ed99df9
--- /dev/null
+++ b/graphics/items/equipment/weapon/bow-desertbow.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/bow-forestbow.png b/graphics/items/equipment/weapon/bow-forestbow.png
new file mode 100644
index 00000000..fb3580b8
--- /dev/null
+++ b/graphics/items/equipment/weapon/bow-forestbow.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/bow-shortbow.png b/graphics/items/equipment/weapon/bow-shortbow.png
new file mode 100644
index 00000000..8ceec1ca
--- /dev/null
+++ b/graphics/items/equipment/weapon/bow-shortbow.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/bow-slimecovered-forestbow.png b/graphics/items/equipment/weapon/bow-slimecovered-forestbow.png
new file mode 100644
index 00000000..c7066c03
--- /dev/null
+++ b/graphics/items/equipment/weapon/bow-slimecovered-forestbow.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-boneknife.png b/graphics/items/equipment/weapon/dagger-boneknife.png
new file mode 100644
index 00000000..1e32aeee
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-boneknife.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-dagger.png b/graphics/items/equipment/weapon/dagger-dagger.png
new file mode 100644
index 00000000..cdfc3708
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-dagger.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-knive.png b/graphics/items/equipment/weapon/dagger-knive.png
new file mode 100644
index 00000000..ace6eec3
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-knive.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-rockknive.png b/graphics/items/equipment/weapon/dagger-rockknive.png
new file mode 100644
index 00000000..423171aa
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-rockknive.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-setzer.png b/graphics/items/equipment/weapon/dagger-setzer.png
new file mode 100644
index 00000000..7b03ed33
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-setzer.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-sharpknife.png b/graphics/items/equipment/weapon/dagger-sharpknife.png
new file mode 100644
index 00000000..eed9780f
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-sharpknife.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-shortsword.png b/graphics/items/equipment/weapon/dagger-shortsword.png
new file mode 100644
index 00000000..762ffa7f
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-shortsword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/dagger-stiletto.png b/graphics/items/equipment/weapon/dagger-stiletto.png
new file mode 100644
index 00000000..d08a0ea3
--- /dev/null
+++ b/graphics/items/equipment/weapon/dagger-stiletto.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/kidbook.png b/graphics/items/equipment/weapon/kidbook.png
new file mode 100644
index 00000000..ecd1d9db
--- /dev/null
+++ b/graphics/items/equipment/weapon/kidbook.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/mace-club.png b/graphics/items/equipment/weapon/mace-club.png
new file mode 100644
index 00000000..ee930796
--- /dev/null
+++ b/graphics/items/equipment/weapon/mace-club.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-bardiche.png b/graphics/items/equipment/weapon/polearm-bardiche.png
new file mode 100644
index 00000000..8b950254
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-bardiche.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-dualspear.png b/graphics/items/equipment/weapon/polearm-dualspear.png
new file mode 100644
index 00000000..2aa78c1a
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-dualspear.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-halberd.png b/graphics/items/equipment/weapon/polearm-halberd.png
new file mode 100644
index 00000000..7cc83788
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-halberd.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-heavypike.png b/graphics/items/equipment/weapon/polearm-heavypike.png
new file mode 100644
index 00000000..29a3a884
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-heavypike.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-heavyspear.png b/graphics/items/equipment/weapon/polearm-heavyspear.png
new file mode 100644
index 00000000..2e9e1945
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-heavyspear.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-pike.png b/graphics/items/equipment/weapon/polearm-pike.png
new file mode 100644
index 00000000..15b80076
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-pike.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-scorpion.png b/graphics/items/equipment/weapon/polearm-scorpion.png
new file mode 100644
index 00000000..54be14f5
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-scorpion.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-scythe.png b/graphics/items/equipment/weapon/polearm-scythe.png
new file mode 100644
index 00000000..646da795
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-scythe.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-spear.png b/graphics/items/equipment/weapon/polearm-spear.png
new file mode 100644
index 00000000..2a36cfbb
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-spear.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/polearm-trident.png b/graphics/items/equipment/weapon/polearm-trident.png
new file mode 100644
index 00000000..f950b9b9
--- /dev/null
+++ b/graphics/items/equipment/weapon/polearm-trident.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/slingshot-icon.png b/graphics/items/equipment/weapon/slingshot-icon.png
new file mode 100644
index 00000000..b284143f
--- /dev/null
+++ b/graphics/items/equipment/weapon/slingshot-icon.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/staff-crescentrod.png b/graphics/items/equipment/weapon/staff-crescentrod.png
new file mode 100644
index 00000000..2f8c87df
--- /dev/null
+++ b/graphics/items/equipment/weapon/staff-crescentrod.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/staff-staffoffire.png b/graphics/items/equipment/weapon/staff-staffoffire.png
new file mode 100644
index 00000000..ad6b5e60
--- /dev/null
+++ b/graphics/items/equipment/weapon/staff-staffoffire.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/staff-staffofice.png b/graphics/items/equipment/weapon/staff-staffofice.png
new file mode 100644
index 00000000..01db15d3
--- /dev/null
+++ b/graphics/items/equipment/weapon/staff-staffofice.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/staff-staffoflife.png b/graphics/items/equipment/weapon/staff-staffoflife.png
new file mode 100644
index 00000000..a0e7dee7
--- /dev/null
+++ b/graphics/items/equipment/weapon/staff-staffoflife.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/staff-woodstaff.png b/graphics/items/equipment/weapon/staff-woodstaff.png
new file mode 100644
index 00000000..b310f4c6
--- /dev/null
+++ b/graphics/items/equipment/weapon/staff-woodstaff.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-baselard.png b/graphics/items/equipment/weapon/sword-baselard.png
new file mode 100644
index 00000000..a43e7f2b
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-baselard.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-bastardsword.png b/graphics/items/equipment/weapon/sword-bastardsword.png
new file mode 100644
index 00000000..5d309c0a
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-bastardsword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-beheader.png b/graphics/items/equipment/weapon/sword-beheader.png
new file mode 100644
index 00000000..3017bd31
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-beheader.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-broadsword.png b/graphics/items/equipment/weapon/sword-broadsword.png
new file mode 100644
index 00000000..e012c23e
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-broadsword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-bronzesword.png b/graphics/items/equipment/weapon/sword-bronzesword.png
new file mode 100644
index 00000000..18c9b1f5
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-bronzesword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-dead.png b/graphics/items/equipment/weapon/sword-dead.png
new file mode 100644
index 00000000..93a6f98f
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-dead.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-falchion.png b/graphics/items/equipment/weapon/sword-falchion.png
new file mode 100644
index 00000000..87f7943d
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-falchion.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-firesword.png b/graphics/items/equipment/weapon/sword-firesword.png
new file mode 100644
index 00000000..0cd724c4
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-firesword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-ice.png b/graphics/items/equipment/weapon/sword-ice.png
new file mode 100644
index 00000000..88e98af2
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-ice.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-jackal.png b/graphics/items/equipment/weapon/sword-jackal.png
new file mode 100644
index 00000000..f1f0a76a
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-jackal.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-longsword.png b/graphics/items/equipment/weapon/sword-longsword.png
new file mode 100644
index 00000000..19f26ebf
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-longsword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-rapier.png b/graphics/items/equipment/weapon/sword-rapier.png
new file mode 100644
index 00000000..f011f788
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-rapier.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-sabre.png b/graphics/items/equipment/weapon/sword-sabre.png
new file mode 100644
index 00000000..60dec1e0
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-sabre.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-sandcutter.png b/graphics/items/equipment/weapon/sword-sandcutter.png
new file mode 100644
index 00000000..98b8351e
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-sandcutter.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-scimitar.png b/graphics/items/equipment/weapon/sword-scimitar.png
new file mode 100644
index 00000000..6b68186a
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-scimitar.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/sword-sword.png b/graphics/items/equipment/weapon/sword-sword.png
new file mode 100644
index 00000000..db2f88e8
--- /dev/null
+++ b/graphics/items/equipment/weapon/sword-sword.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/wand-deathshand.png b/graphics/items/equipment/weapon/wand-deathshand.png
new file mode 100644
index 00000000..4d29718e
--- /dev/null
+++ b/graphics/items/equipment/weapon/wand-deathshand.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/wand.png b/graphics/items/equipment/weapon/wand.png
new file mode 100644
index 00000000..5bbe161a
--- /dev/null
+++ b/graphics/items/equipment/weapon/wand.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/xmas-slingshot-icon.png b/graphics/items/equipment/weapon/xmas-slingshot-icon.png
new file mode 100644
index 00000000..8040506b
--- /dev/null
+++ b/graphics/items/equipment/weapon/xmas-slingshot-icon.png
Binary files differ
diff --git a/graphics/items/generic/animal-bones.png b/graphics/items/generic/animal-bones.png
new file mode 100644
index 00000000..4051fa0b
--- /dev/null
+++ b/graphics/items/generic/animal-bones.png
Binary files differ
diff --git a/graphics/items/generic/antlers.png b/graphics/items/generic/antlers.png
new file mode 100644
index 00000000..8902a6b4
--- /dev/null
+++ b/graphics/items/generic/antlers.png
Binary files differ
diff --git a/graphics/items/generic/astral_cube.png b/graphics/items/generic/astral_cube.png
new file mode 100644
index 00000000..170a2a1d
--- /dev/null
+++ b/graphics/items/generic/astral_cube.png
Binary files differ
diff --git a/graphics/items/generic/bandit-hood.png b/graphics/items/generic/bandit-hood.png
new file mode 100644
index 00000000..50fe6255
--- /dev/null
+++ b/graphics/items/generic/bandit-hood.png
Binary files differ
diff --git a/graphics/items/generic/batteeth.png b/graphics/items/generic/batteeth.png
new file mode 100644
index 00000000..2ae2332d
--- /dev/null
+++ b/graphics/items/generic/batteeth.png
Binary files differ
diff --git a/graphics/items/generic/batwing.png b/graphics/items/generic/batwing.png
new file mode 100644
index 00000000..a1455125
--- /dev/null
+++ b/graphics/items/generic/batwing.png
Binary files differ
diff --git a/graphics/items/generic/bent-needle.png b/graphics/items/generic/bent-needle.png
new file mode 100644
index 00000000..f854b9f3
--- /dev/null
+++ b/graphics/items/generic/bent-needle.png
Binary files differ
diff --git a/graphics/items/generic/blackpearl.png b/graphics/items/generic/blackpearl.png
new file mode 100644
index 00000000..7253cd09
--- /dev/null
+++ b/graphics/items/generic/blackpearl.png
Binary files differ
diff --git a/graphics/items/generic/blanket.png b/graphics/items/generic/blanket.png
new file mode 100644
index 00000000..c93a920b
--- /dev/null
+++ b/graphics/items/generic/blanket.png
Binary files differ
diff --git a/graphics/items/generic/bloodstone.png b/graphics/items/generic/bloodstone.png
new file mode 100644
index 00000000..59b1aea2
--- /dev/null
+++ b/graphics/items/generic/bloodstone.png
Binary files differ
diff --git a/graphics/items/generic/bone.png b/graphics/items/generic/bone.png
new file mode 100644
index 00000000..ff94de41
--- /dev/null
+++ b/graphics/items/generic/bone.png
Binary files differ
diff --git a/graphics/items/generic/bottle-empty.png b/graphics/items/generic/bottle-empty.png
new file mode 100644
index 00000000..624815a0
--- /dev/null
+++ b/graphics/items/generic/bottle-empty.png
Binary files differ
diff --git a/graphics/items/generic/bottle-ice.png b/graphics/items/generic/bottle-ice.png
new file mode 100644
index 00000000..07aa8dbd
--- /dev/null
+++ b/graphics/items/generic/bottle-ice.png
Binary files differ
diff --git a/graphics/items/generic/bottle-sand.png b/graphics/items/generic/bottle-sand.png
new file mode 100644
index 00000000..1b568651
--- /dev/null
+++ b/graphics/items/generic/bottle-sand.png
Binary files differ
diff --git a/graphics/items/generic/brainstem.png b/graphics/items/generic/brainstem.png
new file mode 100644
index 00000000..30dd7ac7
--- /dev/null
+++ b/graphics/items/generic/brainstem.png
Binary files differ
diff --git a/graphics/items/generic/broken-fourleaf-amulet.png b/graphics/items/generic/broken-fourleaf-amulet.png
new file mode 100644
index 00000000..73d62e2a
--- /dev/null
+++ b/graphics/items/generic/broken-fourleaf-amulet.png
Binary files differ
diff --git a/graphics/items/generic/brokendoll.png b/graphics/items/generic/brokendoll.png
new file mode 100644
index 00000000..aa44fd49
--- /dev/null
+++ b/graphics/items/generic/brokendoll.png
Binary files differ
diff --git a/graphics/items/generic/bugleg.png b/graphics/items/generic/bugleg.png
new file mode 100644
index 00000000..baa1205a
--- /dev/null
+++ b/graphics/items/generic/bugleg.png
Binary files differ
diff --git a/graphics/items/generic/casinocoins.png b/graphics/items/generic/casinocoins.png
new file mode 100644
index 00000000..d17f44c7
--- /dev/null
+++ b/graphics/items/generic/casinocoins.png
Binary files differ
diff --git a/graphics/items/generic/cavesnakelamp.png b/graphics/items/generic/cavesnakelamp.png
new file mode 100644
index 00000000..09cc197b
--- /dev/null
+++ b/graphics/items/generic/cavesnakelamp.png
Binary files differ
diff --git a/graphics/items/generic/chocolatemouboo.png b/graphics/items/generic/chocolatemouboo.png
new file mode 100644
index 00000000..fb2217d1
--- /dev/null
+++ b/graphics/items/generic/chocolatemouboo.png
Binary files differ
diff --git a/graphics/items/generic/christmasbox-closed.png b/graphics/items/generic/christmasbox-closed.png
new file mode 100644
index 00000000..026f4a2a
--- /dev/null
+++ b/graphics/items/generic/christmasbox-closed.png
Binary files differ
diff --git a/graphics/items/generic/christmasbox-open.png b/graphics/items/generic/christmasbox-open.png
new file mode 100644
index 00000000..8f88afac
--- /dev/null
+++ b/graphics/items/generic/christmasbox-open.png
Binary files differ
diff --git a/graphics/items/generic/christmasbulb.png b/graphics/items/generic/christmasbulb.png
new file mode 100644
index 00000000..ce50e567
--- /dev/null
+++ b/graphics/items/generic/christmasbulb.png
Binary files differ
diff --git a/graphics/items/generic/claylump_big.png b/graphics/items/generic/claylump_big.png
new file mode 100644
index 00000000..e411c661
--- /dev/null
+++ b/graphics/items/generic/claylump_big.png
Binary files differ
diff --git a/graphics/items/generic/claylump_small.png b/graphics/items/generic/claylump_small.png
new file mode 100644
index 00000000..c5d1eb38
--- /dev/null
+++ b/graphics/items/generic/claylump_small.png
Binary files differ
diff --git a/graphics/items/generic/coal.png b/graphics/items/generic/coal.png
new file mode 100644
index 00000000..e9297f8a
--- /dev/null
+++ b/graphics/items/generic/coal.png
Binary files differ
diff --git a/graphics/items/generic/coinbag.png b/graphics/items/generic/coinbag.png
new file mode 100644
index 00000000..c0764387
--- /dev/null
+++ b/graphics/items/generic/coinbag.png
Binary files differ
diff --git a/graphics/items/generic/cryptkey.png b/graphics/items/generic/cryptkey.png
new file mode 100644
index 00000000..c190ac9d
--- /dev/null
+++ b/graphics/items/generic/cryptkey.png
Binary files differ
diff --git a/graphics/items/generic/crystal.png b/graphics/items/generic/crystal.png
new file mode 100644
index 00000000..b1eb013f
--- /dev/null
+++ b/graphics/items/generic/crystal.png
Binary files differ
diff --git a/graphics/items/generic/dark-easter-egg.png b/graphics/items/generic/dark-easter-egg.png
new file mode 100644
index 00000000..efd61058
--- /dev/null
+++ b/graphics/items/generic/dark-easter-egg.png
Binary files differ
diff --git a/graphics/items/generic/dark-petal.png b/graphics/items/generic/dark-petal.png
new file mode 100644
index 00000000..335a0315
--- /dev/null
+++ b/graphics/items/generic/dark-petal.png
Binary files differ
diff --git a/graphics/items/generic/doll.png b/graphics/items/generic/doll.png
new file mode 100644
index 00000000..7f64aae1
--- /dev/null
+++ b/graphics/items/generic/doll.png
Binary files differ
diff --git a/graphics/items/generic/dry-branch.png b/graphics/items/generic/dry-branch.png
new file mode 100644
index 00000000..afbb40f7
--- /dev/null
+++ b/graphics/items/generic/dry-branch.png
Binary files differ
diff --git a/graphics/items/generic/ear-zombie.png b/graphics/items/generic/ear-zombie.png
new file mode 100644
index 00000000..b135c4db
--- /dev/null
+++ b/graphics/items/generic/ear-zombie.png
Binary files differ
diff --git a/graphics/items/generic/easterbasket.png b/graphics/items/generic/easterbasket.png
new file mode 100644
index 00000000..2863189c
--- /dev/null
+++ b/graphics/items/generic/easterbasket.png
Binary files differ
diff --git a/graphics/items/generic/easteregg.png b/graphics/items/generic/easteregg.png
new file mode 100644
index 00000000..ef7f7ba6
--- /dev/null
+++ b/graphics/items/generic/easteregg.png
Binary files differ
diff --git a/graphics/items/generic/ectoplasm.png b/graphics/items/generic/ectoplasm.png
new file mode 100644
index 00000000..61469949
--- /dev/null
+++ b/graphics/items/generic/ectoplasm.png
Binary files differ
diff --git a/graphics/items/generic/event-ticket.png b/graphics/items/generic/event-ticket.png
new file mode 100644
index 00000000..ca75ae51
--- /dev/null
+++ b/graphics/items/generic/event-ticket.png
Binary files differ
diff --git a/graphics/items/generic/eyeball.png b/graphics/items/generic/eyeball.png
new file mode 100644
index 00000000..a2ae6819
--- /dev/null
+++ b/graphics/items/generic/eyeball.png
Binary files differ
diff --git a/graphics/items/generic/fabric.png b/graphics/items/generic/fabric.png
new file mode 100644
index 00000000..ddb216c4
--- /dev/null
+++ b/graphics/items/generic/fabric.png
Binary files differ
diff --git a/graphics/items/generic/fakefangs.png b/graphics/items/generic/fakefangs.png
new file mode 100644
index 00000000..37581b01
--- /dev/null
+++ b/graphics/items/generic/fakefangs.png
Binary files differ
diff --git a/graphics/items/generic/flawed-lens.png b/graphics/items/generic/flawed-lens.png
new file mode 100644
index 00000000..cb7f0c5a
--- /dev/null
+++ b/graphics/items/generic/flawed-lens.png
Binary files differ
diff --git a/graphics/items/generic/flighttalisman.png b/graphics/items/generic/flighttalisman.png
new file mode 100644
index 00000000..0fcdffcd
--- /dev/null
+++ b/graphics/items/generic/flighttalisman.png
Binary files differ
diff --git a/graphics/items/generic/frozen-yeti-tear.png b/graphics/items/generic/frozen-yeti-tear.png
new file mode 100644
index 00000000..dc22936b
--- /dev/null
+++ b/graphics/items/generic/frozen-yeti-tear.png
Binary files differ
diff --git a/graphics/items/generic/gempowder.png b/graphics/items/generic/gempowder.png
new file mode 100644
index 00000000..39074f0e
--- /dev/null
+++ b/graphics/items/generic/gempowder.png
Binary files differ
diff --git a/graphics/items/generic/gemstone-a.png b/graphics/items/generic/gemstone-a.png
new file mode 100644
index 00000000..fac4326c
--- /dev/null
+++ b/graphics/items/generic/gemstone-a.png
Binary files differ
diff --git a/graphics/items/generic/gemstone-b.png b/graphics/items/generic/gemstone-b.png
new file mode 100644
index 00000000..97c9a108
--- /dev/null
+++ b/graphics/items/generic/gemstone-b.png
Binary files differ
diff --git a/graphics/items/generic/gold-pieces.png b/graphics/items/generic/gold-pieces.png
new file mode 100644
index 00000000..01ea8136
--- /dev/null
+++ b/graphics/items/generic/gold-pieces.png
Binary files differ
diff --git a/graphics/items/generic/grassliner.png b/graphics/items/generic/grassliner.png
new file mode 100644
index 00000000..7dab619b
--- /dev/null
+++ b/graphics/items/generic/grassliner.png
Binary files differ
diff --git a/graphics/items/generic/grassseeds.png b/graphics/items/generic/grassseeds.png
new file mode 100644
index 00000000..62e4f81e
--- /dev/null
+++ b/graphics/items/generic/grassseeds.png
Binary files differ
diff --git a/graphics/items/generic/grub-slime.png b/graphics/items/generic/grub-slime.png
new file mode 100644
index 00000000..b2ad92c0
--- /dev/null
+++ b/graphics/items/generic/grub-slime.png
Binary files differ
diff --git a/graphics/items/generic/hardspike.png b/graphics/items/generic/hardspike.png
new file mode 100644
index 00000000..91e048ef
--- /dev/null
+++ b/graphics/items/generic/hardspike.png
Binary files differ
diff --git a/graphics/items/generic/heart-diseased.png b/graphics/items/generic/heart-diseased.png
new file mode 100644
index 00000000..7cf6722f
--- /dev/null
+++ b/graphics/items/generic/heart-diseased.png
Binary files differ
diff --git a/graphics/items/generic/heart-pendant-part.png b/graphics/items/generic/heart-pendant-part.png
new file mode 100644
index 00000000..694a2a66
--- /dev/null
+++ b/graphics/items/generic/heart-pendant-part.png
Binary files differ
diff --git a/graphics/items/generic/herb-alizarin.png b/graphics/items/generic/herb-alizarin.png
new file mode 100644
index 00000000..fe170068
--- /dev/null
+++ b/graphics/items/generic/herb-alizarin.png
Binary files differ
diff --git a/graphics/items/generic/herb-cobalt.png b/graphics/items/generic/herb-cobalt.png
new file mode 100644
index 00000000..b60e7d5e
--- /dev/null
+++ b/graphics/items/generic/herb-cobalt.png
Binary files differ
diff --git a/graphics/items/generic/herb-gamboge.png b/graphics/items/generic/herb-gamboge.png
new file mode 100644
index 00000000..5ca7916a
--- /dev/null
+++ b/graphics/items/generic/herb-gamboge.png
Binary files differ
diff --git a/graphics/items/generic/herb-mauve.png b/graphics/items/generic/herb-mauve.png
new file mode 100644
index 00000000..4d1fcf48
--- /dev/null
+++ b/graphics/items/generic/herb-mauve.png
Binary files differ
diff --git a/graphics/items/generic/herb.png b/graphics/items/generic/herb.png
new file mode 100644
index 00000000..02b4eee7
--- /dev/null
+++ b/graphics/items/generic/herb.png
Binary files differ
diff --git a/graphics/items/generic/hint.png b/graphics/items/generic/hint.png
new file mode 100644
index 00000000..44b59e31
--- /dev/null
+++ b/graphics/items/generic/hint.png
Binary files differ
diff --git a/graphics/items/generic/ice-cube.png b/graphics/items/generic/ice-cube.png
new file mode 100644
index 00000000..75c51c23
--- /dev/null
+++ b/graphics/items/generic/ice-cube.png
Binary files differ
diff --git a/graphics/items/generic/ingot.png b/graphics/items/generic/ingot.png
new file mode 100644
index 00000000..aec6fba1
--- /dev/null
+++ b/graphics/items/generic/ingot.png
Binary files differ
diff --git a/graphics/items/generic/ironore.png b/graphics/items/generic/ironore.png
new file mode 100644
index 00000000..f8f5d276
--- /dev/null
+++ b/graphics/items/generic/ironore.png
Binary files differ
diff --git a/graphics/items/generic/iten.png b/graphics/items/generic/iten.png
new file mode 100644
index 00000000..bae99711
--- /dev/null
+++ b/graphics/items/generic/iten.png
Binary files differ
diff --git a/graphics/items/generic/jackolantern.png b/graphics/items/generic/jackolantern.png
new file mode 100644
index 00000000..f6882d9c
--- /dev/null
+++ b/graphics/items/generic/jackolantern.png
Binary files differ
diff --git a/graphics/items/generic/jarofblood.png b/graphics/items/generic/jarofblood.png
new file mode 100644
index 00000000..29517836
--- /dev/null
+++ b/graphics/items/generic/jarofblood.png
Binary files differ
diff --git a/graphics/items/generic/jellybeans.png b/graphics/items/generic/jellybeans.png
new file mode 100644
index 00000000..5440c126
--- /dev/null
+++ b/graphics/items/generic/jellybeans.png
Binary files differ
diff --git a/graphics/items/generic/lazurite-crystal.png b/graphics/items/generic/lazurite-crystal.png
new file mode 100644
index 00000000..bade6bed
--- /dev/null
+++ b/graphics/items/generic/lazurite-crystal.png
Binary files differ
diff --git a/graphics/items/generic/lazurite-heart.png b/graphics/items/generic/lazurite-heart.png
new file mode 100644
index 00000000..7028b0d1
--- /dev/null
+++ b/graphics/items/generic/lazurite-heart.png
Binary files differ
diff --git a/graphics/items/generic/lazurite-shard.png b/graphics/items/generic/lazurite-shard.png
new file mode 100644
index 00000000..2b48883b
--- /dev/null
+++ b/graphics/items/generic/lazurite-shard.png
Binary files differ
diff --git a/graphics/items/generic/leatherball.png b/graphics/items/generic/leatherball.png
new file mode 100644
index 00000000..222b51ff
--- /dev/null
+++ b/graphics/items/generic/leatherball.png
Binary files differ
diff --git a/graphics/items/generic/leathersuitcase.png b/graphics/items/generic/leathersuitcase.png
new file mode 100644
index 00000000..96459214
--- /dev/null
+++ b/graphics/items/generic/leathersuitcase.png
Binary files differ
diff --git a/graphics/items/generic/lockpicks.png b/graphics/items/generic/lockpicks.png
new file mode 100644
index 00000000..5b7f72cf
--- /dev/null
+++ b/graphics/items/generic/lockpicks.png
Binary files differ
diff --git a/graphics/items/generic/loveletter.png b/graphics/items/generic/loveletter.png
new file mode 100644
index 00000000..6671b170
--- /dev/null
+++ b/graphics/items/generic/loveletter.png
Binary files differ
diff --git a/graphics/items/generic/maggotslime.png b/graphics/items/generic/maggotslime.png
new file mode 100644
index 00000000..6de0ec8e
--- /dev/null
+++ b/graphics/items/generic/maggotslime.png
Binary files differ
diff --git a/graphics/items/generic/moss.png b/graphics/items/generic/moss.png
new file mode 100644
index 00000000..0a23ee39
--- /dev/null
+++ b/graphics/items/generic/moss.png
Binary files differ
diff --git a/graphics/items/generic/mylarin-dust.png b/graphics/items/generic/mylarin-dust.png
new file mode 100644
index 00000000..31392335
--- /dev/null
+++ b/graphics/items/generic/mylarin-dust.png
Binary files differ
diff --git a/graphics/items/generic/patch-leather.png b/graphics/items/generic/patch-leather.png
new file mode 100644
index 00000000..bbc49f21
--- /dev/null
+++ b/graphics/items/generic/patch-leather.png
Binary files differ
diff --git a/graphics/items/generic/pearl.png b/graphics/items/generic/pearl.png
new file mode 100644
index 00000000..18cd5b63
--- /dev/null
+++ b/graphics/items/generic/pearl.png
Binary files differ
diff --git a/graphics/items/generic/petal.png b/graphics/items/generic/petal.png
new file mode 100644
index 00000000..4e619f11
--- /dev/null
+++ b/graphics/items/generic/petal.png
Binary files differ
diff --git a/graphics/items/generic/petal2.png b/graphics/items/generic/petal2.png
new file mode 100644
index 00000000..36c2a7f0
--- /dev/null
+++ b/graphics/items/generic/petal2.png
Binary files differ
diff --git a/graphics/items/generic/petri-dish-with-sample.png b/graphics/items/generic/petri-dish-with-sample.png
new file mode 100644
index 00000000..7520634c
--- /dev/null
+++ b/graphics/items/generic/petri-dish-with-sample.png
Binary files differ
diff --git a/graphics/items/generic/petri-dish.png b/graphics/items/generic/petri-dish.png
new file mode 100644
index 00000000..b152c673
--- /dev/null
+++ b/graphics/items/generic/petri-dish.png
Binary files differ
diff --git a/graphics/items/generic/pinkantennae.png b/graphics/items/generic/pinkantennae.png
new file mode 100644
index 00000000..76b64eb7
--- /dev/null
+++ b/graphics/items/generic/pinkantennae.png
Binary files differ
diff --git a/graphics/items/generic/plushmouboo.png b/graphics/items/generic/plushmouboo.png
new file mode 100644
index 00000000..ae6bf137
--- /dev/null
+++ b/graphics/items/generic/plushmouboo.png
Binary files differ
diff --git a/graphics/items/generic/powder.png b/graphics/items/generic/powder.png
new file mode 100644
index 00000000..6bbbedf4
--- /dev/null
+++ b/graphics/items/generic/powder.png
Binary files differ
diff --git a/graphics/items/generic/presentbox.png b/graphics/items/generic/presentbox.png
new file mode 100644
index 00000000..270166b9
--- /dev/null
+++ b/graphics/items/generic/presentbox.png
Binary files differ
diff --git a/graphics/items/generic/pumpkinseed.png b/graphics/items/generic/pumpkinseed.png
new file mode 100644
index 00000000..8b7a7169
--- /dev/null
+++ b/graphics/items/generic/pumpkinseed.png
Binary files differ
diff --git a/graphics/items/generic/pvpcoin.png b/graphics/items/generic/pvpcoin.png
new file mode 100644
index 00000000..c5253919
--- /dev/null
+++ b/graphics/items/generic/pvpcoin.png
Binary files differ
diff --git a/graphics/items/generic/quill.png b/graphics/items/generic/quill.png
new file mode 100644
index 00000000..297a912b
--- /dev/null
+++ b/graphics/items/generic/quill.png
Binary files differ
diff --git a/graphics/items/generic/rags-rotten.png b/graphics/items/generic/rags-rotten.png
new file mode 100644
index 00000000..8641e339
--- /dev/null
+++ b/graphics/items/generic/rags-rotten.png
Binary files differ
diff --git a/graphics/items/generic/rawlog.png b/graphics/items/generic/rawlog.png
new file mode 100644
index 00000000..3880a808
--- /dev/null
+++ b/graphics/items/generic/rawlog.png
Binary files differ
diff --git a/graphics/items/generic/rawtalisman.png b/graphics/items/generic/rawtalisman.png
new file mode 100644
index 00000000..f2c2b123
--- /dev/null
+++ b/graphics/items/generic/rawtalisman.png
Binary files differ
diff --git a/graphics/items/generic/realisticbrain.png b/graphics/items/generic/realisticbrain.png
new file mode 100644
index 00000000..ba07c80f
--- /dev/null
+++ b/graphics/items/generic/realisticbrain.png
Binary files differ
diff --git a/graphics/items/generic/redstocking.png b/graphics/items/generic/redstocking.png
new file mode 100644
index 00000000..58bdabed
--- /dev/null
+++ b/graphics/items/generic/redstocking.png
Binary files differ
diff --git a/graphics/items/generic/reedbundle.png b/graphics/items/generic/reedbundle.png
new file mode 100644
index 00000000..72bcc217
--- /dev/null
+++ b/graphics/items/generic/reedbundle.png
Binary files differ
diff --git a/graphics/items/generic/reinboo-stick.png b/graphics/items/generic/reinboo-stick.png
new file mode 100644
index 00000000..3650581b
--- /dev/null
+++ b/graphics/items/generic/reinboo-stick.png
Binary files differ
diff --git a/graphics/items/generic/root.png b/graphics/items/generic/root.png
new file mode 100644
index 00000000..92010d27
--- /dev/null
+++ b/graphics/items/generic/root.png
Binary files differ
diff --git a/graphics/items/generic/rose.png b/graphics/items/generic/rose.png
new file mode 100644
index 00000000..7f9955f4
--- /dev/null
+++ b/graphics/items/generic/rose.png
Binary files differ
diff --git a/graphics/items/generic/rubberbat.png b/graphics/items/generic/rubberbat.png
new file mode 100644
index 00000000..1f1ed22b
--- /dev/null
+++ b/graphics/items/generic/rubberbat.png
Binary files differ
diff --git a/graphics/items/generic/runestone_a.png b/graphics/items/generic/runestone_a.png
new file mode 100644
index 00000000..cc6adec5
--- /dev/null
+++ b/graphics/items/generic/runestone_a.png
Binary files differ
diff --git a/graphics/items/generic/runestone_l.png b/graphics/items/generic/runestone_l.png
new file mode 100644
index 00000000..b463697d
--- /dev/null
+++ b/graphics/items/generic/runestone_l.png
Binary files differ
diff --git a/graphics/items/generic/runestone_n.png b/graphics/items/generic/runestone_n.png
new file mode 100644
index 00000000..501b8442
--- /dev/null
+++ b/graphics/items/generic/runestone_n.png
Binary files differ
diff --git a/graphics/items/generic/runestone_t.png b/graphics/items/generic/runestone_t.png
new file mode 100644
index 00000000..782c5b54
--- /dev/null
+++ b/graphics/items/generic/runestone_t.png
Binary files differ
diff --git a/graphics/items/generic/runestone_w.png b/graphics/items/generic/runestone_w.png
new file mode 100644
index 00000000..fda1882e
--- /dev/null
+++ b/graphics/items/generic/runestone_w.png
Binary files differ
diff --git a/graphics/items/generic/saddlerug.png b/graphics/items/generic/saddlerug.png
new file mode 100644
index 00000000..709b6bbf
--- /dev/null
+++ b/graphics/items/generic/saddlerug.png
Binary files differ
diff --git a/graphics/items/generic/santacookie.png b/graphics/items/generic/santacookie.png
new file mode 100644
index 00000000..1f1e0eef
--- /dev/null
+++ b/graphics/items/generic/santacookie.png
Binary files differ
diff --git a/graphics/items/generic/santaglobe.png b/graphics/items/generic/santaglobe.png
new file mode 100644
index 00000000..70b9ed2d
--- /dev/null
+++ b/graphics/items/generic/santaglobe.png
Binary files differ
diff --git a/graphics/items/generic/scissors.png b/graphics/items/generic/scissors.png
new file mode 100644
index 00000000..58fd2f14b
--- /dev/null
+++ b/graphics/items/generic/scissors.png
Binary files differ
diff --git a/graphics/items/generic/scorpionstinger.png b/graphics/items/generic/scorpionstinger.png
new file mode 100644
index 00000000..87780bf8
--- /dev/null
+++ b/graphics/items/generic/scorpionstinger.png
Binary files differ
diff --git a/graphics/items/generic/scroll.png b/graphics/items/generic/scroll.png
new file mode 100644
index 00000000..c340b859
--- /dev/null
+++ b/graphics/items/generic/scroll.png
Binary files differ
diff --git a/graphics/items/generic/sealed-soul.png b/graphics/items/generic/sealed-soul.png
new file mode 100644
index 00000000..6e841b23
--- /dev/null
+++ b/graphics/items/generic/sealed-soul.png
Binary files differ
diff --git a/graphics/items/generic/silk-sheet.png b/graphics/items/generic/silk-sheet.png
new file mode 100644
index 00000000..98a82060
--- /dev/null
+++ b/graphics/items/generic/silk-sheet.png
Binary files differ
diff --git a/graphics/items/generic/silkcocoon.png b/graphics/items/generic/silkcocoon.png
new file mode 100644
index 00000000..4e7b4e40
--- /dev/null
+++ b/graphics/items/generic/silkcocoon.png
Binary files differ
diff --git a/graphics/items/generic/silverbell.png b/graphics/items/generic/silverbell.png
new file mode 100644
index 00000000..be3928e0
--- /dev/null
+++ b/graphics/items/generic/silverbell.png
Binary files differ
diff --git a/graphics/items/generic/silvermirror.png b/graphics/items/generic/silvermirror.png
new file mode 100644
index 00000000..890fca0f
--- /dev/null
+++ b/graphics/items/generic/silvermirror.png
Binary files differ
diff --git a/graphics/items/generic/skull.png b/graphics/items/generic/skull.png
new file mode 100644
index 00000000..ab7d3ee5
--- /dev/null
+++ b/graphics/items/generic/skull.png
Binary files differ
diff --git a/graphics/items/generic/smallmushroom.png b/graphics/items/generic/smallmushroom.png
new file mode 100644
index 00000000..9847de1f
--- /dev/null
+++ b/graphics/items/generic/smallmushroom.png
Binary files differ
diff --git a/graphics/items/generic/snake-tongue.png b/graphics/items/generic/snake-tongue.png
new file mode 100644
index 00000000..3c56bd7f
--- /dev/null
+++ b/graphics/items/generic/snake-tongue.png
Binary files differ
diff --git a/graphics/items/generic/snakeskin.png b/graphics/items/generic/snakeskin.png
new file mode 100644
index 00000000..6b5b6df9
--- /dev/null
+++ b/graphics/items/generic/snakeskin.png
Binary files differ
diff --git a/graphics/items/generic/snowmanglobe.png b/graphics/items/generic/snowmanglobe.png
new file mode 100644
index 00000000..a83ac701
--- /dev/null
+++ b/graphics/items/generic/snowmanglobe.png
Binary files differ
diff --git a/graphics/items/generic/spectral-orb.png b/graphics/items/generic/spectral-orb.png
new file mode 100644
index 00000000..5dbb8d4c
--- /dev/null
+++ b/graphics/items/generic/spectral-orb.png
Binary files differ
diff --git a/graphics/items/generic/spell-book-page.png b/graphics/items/generic/spell-book-page.png
new file mode 100644
index 00000000..d90e7207
--- /dev/null
+++ b/graphics/items/generic/spell-book-page.png
Binary files differ
diff --git a/graphics/items/generic/spell-book.png b/graphics/items/generic/spell-book.png
new file mode 100644
index 00000000..1652d30c
--- /dev/null
+++ b/graphics/items/generic/spell-book.png
Binary files differ
diff --git a/graphics/items/generic/spice.png b/graphics/items/generic/spice.png
new file mode 100644
index 00000000..ae2e9629
--- /dev/null
+++ b/graphics/items/generic/spice.png
Binary files differ
diff --git a/graphics/items/generic/squirrel-pelt.png b/graphics/items/generic/squirrel-pelt.png
new file mode 100644
index 00000000..559ea5b4
--- /dev/null
+++ b/graphics/items/generic/squirrel-pelt.png
Binary files differ
diff --git a/graphics/items/generic/stinger.png b/graphics/items/generic/stinger.png
new file mode 100644
index 00000000..4a8d60b7
--- /dev/null
+++ b/graphics/items/generic/stinger.png
Binary files differ
diff --git a/graphics/items/generic/strange-coin.png b/graphics/items/generic/strange-coin.png
new file mode 100644
index 00000000..8cdffa6a
--- /dev/null
+++ b/graphics/items/generic/strange-coin.png
Binary files differ
diff --git a/graphics/items/generic/terraniteore.png b/graphics/items/generic/terraniteore.png
new file mode 100644
index 00000000..c1152d51
--- /dev/null
+++ b/graphics/items/generic/terraniteore.png
Binary files differ
diff --git a/graphics/items/generic/tongue.png b/graphics/items/generic/tongue.png
new file mode 100644
index 00000000..6fe8d143
--- /dev/null
+++ b/graphics/items/generic/tongue.png
Binary files differ
diff --git a/graphics/items/generic/toothbrush.png b/graphics/items/generic/toothbrush.png
new file mode 100644
index 00000000..94e52be2
--- /dev/null
+++ b/graphics/items/generic/toothbrush.png
Binary files differ
diff --git a/graphics/items/generic/transmutedflower.png b/graphics/items/generic/transmutedflower.png
new file mode 100644
index 00000000..8b88d5a7
--- /dev/null
+++ b/graphics/items/generic/transmutedflower.png
Binary files differ
diff --git a/graphics/items/generic/treasurekey.png b/graphics/items/generic/treasurekey.png
new file mode 100644
index 00000000..1fb3f4e8
--- /dev/null
+++ b/graphics/items/generic/treasurekey.png
Binary files differ
diff --git a/graphics/items/generic/tuber.png b/graphics/items/generic/tuber.png
new file mode 100644
index 00000000..12a89505
--- /dev/null
+++ b/graphics/items/generic/tuber.png
Binary files differ
diff --git a/graphics/items/generic/tulip.png b/graphics/items/generic/tulip.png
new file mode 100644
index 00000000..5eaa6318
--- /dev/null
+++ b/graphics/items/generic/tulip.png
Binary files differ
diff --git a/graphics/items/generic/urn.png b/graphics/items/generic/urn.png
new file mode 100644
index 00000000..47af216b
--- /dev/null
+++ b/graphics/items/generic/urn.png
Binary files differ
diff --git a/graphics/items/generic/vampirebatwing.png b/graphics/items/generic/vampirebatwing.png
new file mode 100644
index 00000000..b87be0f2
--- /dev/null
+++ b/graphics/items/generic/vampirebatwing.png
Binary files differ
diff --git a/graphics/items/generic/warped-log.png b/graphics/items/generic/warped-log.png
new file mode 100644
index 00000000..826f5dba
--- /dev/null
+++ b/graphics/items/generic/warped-log.png
Binary files differ
diff --git a/graphics/items/generic/whitefur.png b/graphics/items/generic/whitefur.png
new file mode 100644
index 00000000..89278922
--- /dev/null
+++ b/graphics/items/generic/whitefur.png
Binary files differ
diff --git a/graphics/items/generic/wolvern-pelt.png b/graphics/items/generic/wolvern-pelt.png
new file mode 100644
index 00000000..483f9967
--- /dev/null
+++ b/graphics/items/generic/wolvern-pelt.png
Binary files differ
diff --git a/graphics/items/generic/wolvern-tooth.png b/graphics/items/generic/wolvern-tooth.png
new file mode 100644
index 00000000..599784a9
--- /dev/null
+++ b/graphics/items/generic/wolvern-tooth.png
Binary files differ
diff --git a/graphics/items/generic/wooden-mouboo.png b/graphics/items/generic/wooden-mouboo.png
new file mode 100644
index 00000000..afd5d850
--- /dev/null
+++ b/graphics/items/generic/wooden-mouboo.png
Binary files differ
diff --git a/graphics/items/generic/wraithhorn.png b/graphics/items/generic/wraithhorn.png
new file mode 100644
index 00000000..8215bbfd
--- /dev/null
+++ b/graphics/items/generic/wraithhorn.png
Binary files differ
diff --git a/graphics/items/generic/wrapping-paper-dotted.png b/graphics/items/generic/wrapping-paper-dotted.png
new file mode 100644
index 00000000..5b1c8296
--- /dev/null
+++ b/graphics/items/generic/wrapping-paper-dotted.png
Binary files differ
diff --git a/graphics/items/generic/wrapping-paper-striped.png b/graphics/items/generic/wrapping-paper-striped.png
new file mode 100644
index 00000000..b6f49ff4
--- /dev/null
+++ b/graphics/items/generic/wrapping-paper-striped.png
Binary files differ
diff --git a/graphics/items/generic/wrapping-paper.png b/graphics/items/generic/wrapping-paper.png
new file mode 100644
index 00000000..17850707
--- /dev/null
+++ b/graphics/items/generic/wrapping-paper.png
Binary files differ
diff --git a/graphics/items/generic/wumpus-egg.png b/graphics/items/generic/wumpus-egg.png
new file mode 100644
index 00000000..5b66dfa4
--- /dev/null
+++ b/graphics/items/generic/wumpus-egg.png
Binary files differ
diff --git a/graphics/items/generic/yeti-claw.png b/graphics/items/generic/yeti-claw.png
new file mode 100644
index 00000000..75250c67
--- /dev/null
+++ b/graphics/items/generic/yeti-claw.png
Binary files differ
diff --git a/graphics/items/use/food/acorn.png b/graphics/items/use/food/acorn.png
new file mode 100644
index 00000000..136af571
--- /dev/null
+++ b/graphics/items/use/food/acorn.png
Binary files differ
diff --git a/graphics/items/use/food/acornroasted.png b/graphics/items/use/food/acornroasted.png
new file mode 100644
index 00000000..b2e47c7a
--- /dev/null
+++ b/graphics/items/use/food/acornroasted.png
Binary files differ
diff --git a/graphics/items/use/food/apple.png b/graphics/items/use/food/apple.png
new file mode 100644
index 00000000..b7097889
--- /dev/null
+++ b/graphics/items/use/food/apple.png
Binary files differ
diff --git a/graphics/items/use/food/beer.png b/graphics/items/use/food/beer.png
new file mode 100644
index 00000000..44387183
--- /dev/null
+++ b/graphics/items/use/food/beer.png
Binary files differ
diff --git a/graphics/items/use/food/bigcake.png b/graphics/items/use/food/bigcake.png
new file mode 100644
index 00000000..ac997a20
--- /dev/null
+++ b/graphics/items/use/food/bigcake.png
Binary files differ
diff --git a/graphics/items/use/food/blueberries.png b/graphics/items/use/food/blueberries.png
new file mode 100644
index 00000000..bdb00429
--- /dev/null
+++ b/graphics/items/use/food/blueberries.png
Binary files differ
diff --git a/graphics/items/use/food/boxofchocolates.png b/graphics/items/use/food/boxofchocolates.png
new file mode 100644
index 00000000..60cec5eb
--- /dev/null
+++ b/graphics/items/use/food/boxofchocolates.png
Binary files differ
diff --git a/graphics/items/use/food/cake.png b/graphics/items/use/food/cake.png
new file mode 100644
index 00000000..b1f7d950
--- /dev/null
+++ b/graphics/items/use/food/cake.png
Binary files differ
diff --git a/graphics/items/use/food/candy.png b/graphics/items/use/food/candy.png
new file mode 100644
index 00000000..0064c199
--- /dev/null
+++ b/graphics/items/use/food/candy.png
Binary files differ
diff --git a/graphics/items/use/food/candycane.png b/graphics/items/use/food/candycane.png
new file mode 100644
index 00000000..94c5f3dc
--- /dev/null
+++ b/graphics/items/use/food/candycane.png
Binary files differ
diff --git a/graphics/items/use/food/candypumpkin.png b/graphics/items/use/food/candypumpkin.png
new file mode 100644
index 00000000..b6af00cc
--- /dev/null
+++ b/graphics/items/use/food/candypumpkin.png
Binary files differ
diff --git a/graphics/items/use/food/caramelapple.png b/graphics/items/use/food/caramelapple.png
new file mode 100644
index 00000000..70a445b3
--- /dev/null
+++ b/graphics/items/use/food/caramelapple.png
Binary files differ
diff --git a/graphics/items/use/food/caramelcandy.png b/graphics/items/use/food/caramelcandy.png
new file mode 100644
index 00000000..101d755a
--- /dev/null
+++ b/graphics/items/use/food/caramelcandy.png
Binary files differ
diff --git a/graphics/items/use/food/cherry.png b/graphics/items/use/food/cherry.png
new file mode 100644
index 00000000..e6f17d5e
--- /dev/null
+++ b/graphics/items/use/food/cherry.png
Binary files differ
diff --git a/graphics/items/use/food/cherrycake.png b/graphics/items/use/food/cherrycake.png
new file mode 100644
index 00000000..1a90a697
--- /dev/null
+++ b/graphics/items/use/food/cherrycake.png
Binary files differ
diff --git a/graphics/items/use/food/chickenleg.png b/graphics/items/use/food/chickenleg.png
new file mode 100644
index 00000000..b9437109
--- /dev/null
+++ b/graphics/items/use/food/chickenleg.png
Binary files differ
diff --git a/graphics/items/use/food/chocolatebar.png b/graphics/items/use/food/chocolatebar.png
new file mode 100644
index 00000000..33a64572
--- /dev/null
+++ b/graphics/items/use/food/chocolatebar.png
Binary files differ
diff --git a/graphics/items/use/food/decorcandy.png b/graphics/items/use/food/decorcandy.png
new file mode 100644
index 00000000..943d6795
--- /dev/null
+++ b/graphics/items/use/food/decorcandy.png
Binary files differ
diff --git a/graphics/items/use/food/easteregg.png b/graphics/items/use/food/easteregg.png
new file mode 100644
index 00000000..3e3af71a
--- /dev/null
+++ b/graphics/items/use/food/easteregg.png
Binary files differ
diff --git a/graphics/items/use/food/gingerbreadman.png b/graphics/items/use/food/gingerbreadman.png
new file mode 100644
index 00000000..17073c66
--- /dev/null
+++ b/graphics/items/use/food/gingerbreadman.png
Binary files differ
diff --git a/graphics/items/use/food/golden-apple.png b/graphics/items/use/food/golden-apple.png
new file mode 100644
index 00000000..793b903c
--- /dev/null
+++ b/graphics/items/use/food/golden-apple.png
Binary files differ
diff --git a/graphics/items/use/food/honey.png b/graphics/items/use/food/honey.png
new file mode 100644
index 00000000..b427ff46
--- /dev/null
+++ b/graphics/items/use/food/honey.png
Binary files differ
diff --git a/graphics/items/use/food/jello.png b/graphics/items/use/food/jello.png
new file mode 100644
index 00000000..6462e15f
--- /dev/null
+++ b/graphics/items/use/food/jello.png
Binary files differ
diff --git a/graphics/items/use/food/jellyskull.png b/graphics/items/use/food/jellyskull.png
new file mode 100644
index 00000000..39437ae5
--- /dev/null
+++ b/graphics/items/use/food/jellyskull.png
Binary files differ
diff --git a/graphics/items/use/food/juice.png b/graphics/items/use/food/juice.png
new file mode 100644
index 00000000..c116c81f
--- /dev/null
+++ b/graphics/items/use/food/juice.png
Binary files differ
diff --git a/graphics/items/use/food/lady-fingers.png b/graphics/items/use/food/lady-fingers.png
new file mode 100644
index 00000000..d0cb785f
--- /dev/null
+++ b/graphics/items/use/food/lady-fingers.png
Binary files differ
diff --git a/graphics/items/use/food/lollipop.png b/graphics/items/use/food/lollipop.png
new file mode 100644
index 00000000..6953c8f1
--- /dev/null
+++ b/graphics/items/use/food/lollipop.png
Binary files differ
diff --git a/graphics/items/use/food/lollipop2.png b/graphics/items/use/food/lollipop2.png
new file mode 100644
index 00000000..2a46c54a
--- /dev/null
+++ b/graphics/items/use/food/lollipop2.png
Binary files differ
diff --git a/graphics/items/use/food/marshmallow.png b/graphics/items/use/food/marshmallow.png
new file mode 100644
index 00000000..b49f7fda
--- /dev/null
+++ b/graphics/items/use/food/marshmallow.png
Binary files differ
diff --git a/graphics/items/use/food/milk.png b/graphics/items/use/food/milk.png
new file mode 100644
index 00000000..e982ab86
--- /dev/null
+++ b/graphics/items/use/food/milk.png
Binary files differ
diff --git a/graphics/items/use/food/orange.png b/graphics/items/use/food/orange.png
new file mode 100644
index 00000000..26e584f4
--- /dev/null
+++ b/graphics/items/use/food/orange.png
Binary files differ
diff --git a/graphics/items/use/food/orangecupcake.png b/graphics/items/use/food/orangecupcake.png
new file mode 100644
index 00000000..b68bb20e
--- /dev/null
+++ b/graphics/items/use/food/orangecupcake.png
Binary files differ
diff --git a/graphics/items/use/food/pear.png b/graphics/items/use/food/pear.png
new file mode 100644
index 00000000..e51fb1d8
--- /dev/null
+++ b/graphics/items/use/food/pear.png
Binary files differ
diff --git a/graphics/items/use/food/pickled_beets.png b/graphics/items/use/food/pickled_beets.png
new file mode 100644
index 00000000..12ca511c
--- /dev/null
+++ b/graphics/items/use/food/pickled_beets.png
Binary files differ
diff --git a/graphics/items/use/food/plum.png b/graphics/items/use/food/plum.png
new file mode 100644
index 00000000..2ee4abe5
--- /dev/null
+++ b/graphics/items/use/food/plum.png
Binary files differ
diff --git a/graphics/items/use/food/roastedmaggot.png b/graphics/items/use/food/roastedmaggot.png
new file mode 100644
index 00000000..676edf70
--- /dev/null
+++ b/graphics/items/use/food/roastedmaggot.png
Binary files differ
diff --git a/graphics/items/use/food/sex-candy.png b/graphics/items/use/food/sex-candy.png
new file mode 100644
index 00000000..a4eb06d1
--- /dev/null
+++ b/graphics/items/use/food/sex-candy.png
Binary files differ
diff --git a/graphics/items/use/food/shock-candy.png b/graphics/items/use/food/shock-candy.png
new file mode 100644
index 00000000..d94987ef
--- /dev/null
+++ b/graphics/items/use/food/shock-candy.png
Binary files differ
diff --git a/graphics/items/use/food/skull-mug.png b/graphics/items/use/food/skull-mug.png
new file mode 100644
index 00000000..7ce83365
--- /dev/null
+++ b/graphics/items/use/food/skull-mug.png
Binary files differ
diff --git a/graphics/items/use/food/snake-egg.png b/graphics/items/use/food/snake-egg.png
new file mode 100644
index 00000000..4ec92912
--- /dev/null
+++ b/graphics/items/use/food/snake-egg.png
Binary files differ
diff --git a/graphics/items/use/food/snapple.png b/graphics/items/use/food/snapple.png
new file mode 100644
index 00000000..937a3312
--- /dev/null
+++ b/graphics/items/use/food/snapple.png
Binary files differ
diff --git a/graphics/items/use/food/steak.png b/graphics/items/use/food/steak.png
new file mode 100644
index 00000000..08a9c4f3
--- /dev/null
+++ b/graphics/items/use/food/steak.png
Binary files differ
diff --git a/graphics/items/use/food/tonoridelight.png b/graphics/items/use/food/tonoridelight.png
new file mode 100644
index 00000000..9f44cb78
--- /dev/null
+++ b/graphics/items/use/food/tonoridelight.png
Binary files differ
diff --git a/graphics/items/use/food/water.png b/graphics/items/use/food/water.png
new file mode 100644
index 00000000..d6743695
--- /dev/null
+++ b/graphics/items/use/food/water.png
Binary files differ
diff --git a/graphics/items/use/food/wine.png b/graphics/items/use/food/wine.png
new file mode 100644
index 00000000..2b5fc401
--- /dev/null
+++ b/graphics/items/use/food/wine.png
Binary files differ
diff --git a/graphics/items/use/food/xmascake.png b/graphics/items/use/food/xmascake.png
new file mode 100644
index 00000000..bf8c8f30
--- /dev/null
+++ b/graphics/items/use/food/xmascake.png
Binary files differ
diff --git a/graphics/items/use/food/xmascandycane.png b/graphics/items/use/food/xmascandycane.png
new file mode 100644
index 00000000..6d024973
--- /dev/null
+++ b/graphics/items/use/food/xmascandycane.png
Binary files differ
diff --git a/graphics/items/use/food/zombie-nachos.png b/graphics/items/use/food/zombie-nachos.png
new file mode 100644
index 00000000..d1ef2055
--- /dev/null
+++ b/graphics/items/use/food/zombie-nachos.png
Binary files differ
diff --git a/graphics/items/use/others/warp-towel.png b/graphics/items/use/others/warp-towel.png
new file mode 100644
index 00000000..6d53a01d
--- /dev/null
+++ b/graphics/items/use/others/warp-towel.png
Binary files differ
diff --git a/graphics/items/use/potions/a.png b/graphics/items/use/potions/a.png
new file mode 100644
index 00000000..5440a122
--- /dev/null
+++ b/graphics/items/use/potions/a.png
Binary files differ
diff --git a/graphics/items/use/potions/b.png b/graphics/items/use/potions/b.png
new file mode 100644
index 00000000..78cf5ed5
--- /dev/null
+++ b/graphics/items/use/potions/b.png
Binary files differ
diff --git a/graphics/items/use/potions/c.png b/graphics/items/use/potions/c.png
new file mode 100644
index 00000000..0fcd74af
--- /dev/null
+++ b/graphics/items/use/potions/c.png
Binary files differ
diff --git a/graphics/items/use/potions/d.png b/graphics/items/use/potions/d.png
new file mode 100644
index 00000000..cfffb43e
--- /dev/null
+++ b/graphics/items/use/potions/d.png
Binary files differ
diff --git a/graphics/items/use/potions/e.png b/graphics/items/use/potions/e.png
new file mode 100644
index 00000000..020d0b4d
--- /dev/null
+++ b/graphics/items/use/potions/e.png
Binary files differ
diff --git a/graphics/items/use/potions/f.png b/graphics/items/use/potions/f.png
new file mode 100644
index 00000000..ffff9b49
--- /dev/null
+++ b/graphics/items/use/potions/f.png
Binary files differ
diff --git a/graphics/items/use/potions/love.png b/graphics/items/use/potions/love.png
new file mode 100644
index 00000000..e8341a8c
--- /dev/null
+++ b/graphics/items/use/potions/love.png
Binary files differ
diff --git a/graphics/items/use/potions/skull.png b/graphics/items/use/potions/skull.png
new file mode 100644
index 00000000..2d9ed22c
--- /dev/null
+++ b/graphics/items/use/potions/skull.png
Binary files differ
diff --git a/graphics/items/use/scrolls/firescroll.png b/graphics/items/use/scrolls/firescroll.png
new file mode 100644
index 00000000..02bc201e
--- /dev/null
+++ b/graphics/items/use/scrolls/firescroll.png
Binary files differ
diff --git a/graphics/minimaps/000-1.png b/graphics/minimaps/000-1.png
new file mode 100644
index 00000000..b06f4868
--- /dev/null
+++ b/graphics/minimaps/000-1.png
Binary files differ
diff --git a/graphics/minimaps/001-1.png b/graphics/minimaps/001-1.png
new file mode 100644
index 00000000..dda97dc7
--- /dev/null
+++ b/graphics/minimaps/001-1.png
Binary files differ
diff --git a/graphics/minimaps/001-2.png b/graphics/minimaps/001-2.png
new file mode 100644
index 00000000..48b7575d
--- /dev/null
+++ b/graphics/minimaps/001-2.png
Binary files differ
diff --git a/graphics/minimaps/001-3.png b/graphics/minimaps/001-3.png
new file mode 100644
index 00000000..9a190607
--- /dev/null
+++ b/graphics/minimaps/001-3.png
Binary files differ
diff --git a/graphics/minimaps/002-1.png b/graphics/minimaps/002-1.png
new file mode 100644
index 00000000..d994b9ae
--- /dev/null
+++ b/graphics/minimaps/002-1.png
Binary files differ
diff --git a/graphics/minimaps/002-2.png b/graphics/minimaps/002-2.png
new file mode 100644
index 00000000..b7f6591b
--- /dev/null
+++ b/graphics/minimaps/002-2.png
Binary files differ
diff --git a/graphics/minimaps/002-3.png b/graphics/minimaps/002-3.png
new file mode 100644
index 00000000..ac7f5bdf
--- /dev/null
+++ b/graphics/minimaps/002-3.png
Binary files differ
diff --git a/graphics/minimaps/002-4.png b/graphics/minimaps/002-4.png
new file mode 100644
index 00000000..904f2023
--- /dev/null
+++ b/graphics/minimaps/002-4.png
Binary files differ
diff --git a/graphics/minimaps/002-5.png b/graphics/minimaps/002-5.png
new file mode 100644
index 00000000..06d88a41
--- /dev/null
+++ b/graphics/minimaps/002-5.png
Binary files differ
diff --git a/graphics/minimaps/003-1.png b/graphics/minimaps/003-1.png
new file mode 100644
index 00000000..36b81f47
--- /dev/null
+++ b/graphics/minimaps/003-1.png
Binary files differ
diff --git a/graphics/minimaps/003-4.png b/graphics/minimaps/003-4.png
new file mode 100644
index 00000000..b7bd5580
--- /dev/null
+++ b/graphics/minimaps/003-4.png
Binary files differ
diff --git a/graphics/minimaps/004-1.png b/graphics/minimaps/004-1.png
new file mode 100644
index 00000000..e899a495
--- /dev/null
+++ b/graphics/minimaps/004-1.png
Binary files differ
diff --git a/graphics/minimaps/004-3.png b/graphics/minimaps/004-3.png
new file mode 100644
index 00000000..20fad9f3
--- /dev/null
+++ b/graphics/minimaps/004-3.png
Binary files differ
diff --git a/graphics/minimaps/004-4.png b/graphics/minimaps/004-4.png
new file mode 100644
index 00000000..233dfe3f
--- /dev/null
+++ b/graphics/minimaps/004-4.png
Binary files differ
diff --git a/graphics/minimaps/004-5.png b/graphics/minimaps/004-5.png
new file mode 100644
index 00000000..4b9f87fc
--- /dev/null
+++ b/graphics/minimaps/004-5.png
Binary files differ
diff --git a/graphics/minimaps/005-3.png b/graphics/minimaps/005-3.png
new file mode 100644
index 00000000..e12ed137
--- /dev/null
+++ b/graphics/minimaps/005-3.png
Binary files differ
diff --git a/graphics/minimaps/006-1.png b/graphics/minimaps/006-1.png
new file mode 100644
index 00000000..79c23805
--- /dev/null
+++ b/graphics/minimaps/006-1.png
Binary files differ
diff --git a/graphics/minimaps/006-2.png b/graphics/minimaps/006-2.png
new file mode 100644
index 00000000..62af313b
--- /dev/null
+++ b/graphics/minimaps/006-2.png
Binary files differ
diff --git a/graphics/minimaps/006-3.png b/graphics/minimaps/006-3.png
new file mode 100644
index 00000000..91a607c0
--- /dev/null
+++ b/graphics/minimaps/006-3.png
Binary files differ
diff --git a/graphics/minimaps/007-1.png b/graphics/minimaps/007-1.png
new file mode 100644
index 00000000..b47c64e9
--- /dev/null
+++ b/graphics/minimaps/007-1.png
Binary files differ
diff --git a/graphics/minimaps/007-2.png b/graphics/minimaps/007-2.png
new file mode 100644
index 00000000..ee65dd3b
--- /dev/null
+++ b/graphics/minimaps/007-2.png
Binary files differ
diff --git a/graphics/minimaps/008-1.png b/graphics/minimaps/008-1.png
new file mode 100644
index 00000000..5f54310d
--- /dev/null
+++ b/graphics/minimaps/008-1.png
Binary files differ
diff --git a/graphics/minimaps/008-3-0.png b/graphics/minimaps/008-3-0.png
new file mode 100644
index 00000000..fa942226
--- /dev/null
+++ b/graphics/minimaps/008-3-0.png
Binary files differ
diff --git a/graphics/minimaps/009-1.png b/graphics/minimaps/009-1.png
new file mode 100644
index 00000000..a0cae33d
--- /dev/null
+++ b/graphics/minimaps/009-1.png
Binary files differ
diff --git a/graphics/minimaps/009-2.png b/graphics/minimaps/009-2.png
new file mode 100644
index 00000000..8971cc53
--- /dev/null
+++ b/graphics/minimaps/009-2.png
Binary files differ
diff --git a/graphics/minimaps/009-3.png b/graphics/minimaps/009-3.png
new file mode 100644
index 00000000..35681d3e
--- /dev/null
+++ b/graphics/minimaps/009-3.png
Binary files differ
diff --git a/graphics/minimaps/009-4.png b/graphics/minimaps/009-4.png
new file mode 100644
index 00000000..e8484d0d
--- /dev/null
+++ b/graphics/minimaps/009-4.png
Binary files differ
diff --git a/graphics/minimaps/009-5.png b/graphics/minimaps/009-5.png
new file mode 100644
index 00000000..4b6e56a8
--- /dev/null
+++ b/graphics/minimaps/009-5.png
Binary files differ
diff --git a/graphics/minimaps/009-6.png b/graphics/minimaps/009-6.png
new file mode 100644
index 00000000..57b0138f
--- /dev/null
+++ b/graphics/minimaps/009-6.png
Binary files differ
diff --git a/graphics/minimaps/009-7.png b/graphics/minimaps/009-7.png
new file mode 100644
index 00000000..7ba4eae4
--- /dev/null
+++ b/graphics/minimaps/009-7.png
Binary files differ
diff --git a/graphics/minimaps/009-8.png b/graphics/minimaps/009-8.png
new file mode 100644
index 00000000..9af1ba09
--- /dev/null
+++ b/graphics/minimaps/009-8.png
Binary files differ
diff --git a/graphics/minimaps/010-1.png b/graphics/minimaps/010-1.png
new file mode 100644
index 00000000..b8fdbe4b
--- /dev/null
+++ b/graphics/minimaps/010-1.png
Binary files differ
diff --git a/graphics/minimaps/010-2.png b/graphics/minimaps/010-2.png
new file mode 100644
index 00000000..da5fa7b9
--- /dev/null
+++ b/graphics/minimaps/010-2.png
Binary files differ
diff --git a/graphics/minimaps/011-1.png b/graphics/minimaps/011-1.png
new file mode 100644
index 00000000..28df8a24
--- /dev/null
+++ b/graphics/minimaps/011-1.png
Binary files differ
diff --git a/graphics/minimaps/011-3.png b/graphics/minimaps/011-3.png
new file mode 100644
index 00000000..0b674191
--- /dev/null
+++ b/graphics/minimaps/011-3.png
Binary files differ
diff --git a/graphics/minimaps/011-4.png b/graphics/minimaps/011-4.png
new file mode 100644
index 00000000..724f2846
--- /dev/null
+++ b/graphics/minimaps/011-4.png
Binary files differ
diff --git a/graphics/minimaps/011-6.png b/graphics/minimaps/011-6.png
new file mode 100644
index 00000000..61f5f50a
--- /dev/null
+++ b/graphics/minimaps/011-6.png
Binary files differ
diff --git a/graphics/minimaps/012-1.png b/graphics/minimaps/012-1.png
new file mode 100644
index 00000000..1419c382
--- /dev/null
+++ b/graphics/minimaps/012-1.png
Binary files differ
diff --git a/graphics/minimaps/012-3.png b/graphics/minimaps/012-3.png
new file mode 100644
index 00000000..13e3a647
--- /dev/null
+++ b/graphics/minimaps/012-3.png
Binary files differ
diff --git a/graphics/minimaps/012-4.png b/graphics/minimaps/012-4.png
new file mode 100644
index 00000000..ec254957
--- /dev/null
+++ b/graphics/minimaps/012-4.png
Binary files differ
diff --git a/graphics/minimaps/013-1.png b/graphics/minimaps/013-1.png
new file mode 100644
index 00000000..c2402eb7
--- /dev/null
+++ b/graphics/minimaps/013-1.png
Binary files differ
diff --git a/graphics/minimaps/013-2.png b/graphics/minimaps/013-2.png
new file mode 100644
index 00000000..fe871032
--- /dev/null
+++ b/graphics/minimaps/013-2.png
Binary files differ
diff --git a/graphics/minimaps/013-3.png b/graphics/minimaps/013-3.png
new file mode 100644
index 00000000..b712dae9
--- /dev/null
+++ b/graphics/minimaps/013-3.png
Binary files differ
diff --git a/graphics/minimaps/014-1.png b/graphics/minimaps/014-1.png
new file mode 100644
index 00000000..b14531a7
--- /dev/null
+++ b/graphics/minimaps/014-1.png
Binary files differ
diff --git a/graphics/minimaps/014-3.png b/graphics/minimaps/014-3.png
new file mode 100644
index 00000000..36312685
--- /dev/null
+++ b/graphics/minimaps/014-3.png
Binary files differ
diff --git a/graphics/minimaps/015-1.png b/graphics/minimaps/015-1.png
new file mode 100644
index 00000000..ba7dc436
--- /dev/null
+++ b/graphics/minimaps/015-1.png
Binary files differ
diff --git a/graphics/minimaps/015-3.png b/graphics/minimaps/015-3.png
new file mode 100644
index 00000000..1b327558
--- /dev/null
+++ b/graphics/minimaps/015-3.png
Binary files differ
diff --git a/graphics/minimaps/016-1.png b/graphics/minimaps/016-1.png
new file mode 100644
index 00000000..921b2c5f
--- /dev/null
+++ b/graphics/minimaps/016-1.png
Binary files differ
diff --git a/graphics/minimaps/016-2.png b/graphics/minimaps/016-2.png
new file mode 100644
index 00000000..61eee4bf
--- /dev/null
+++ b/graphics/minimaps/016-2.png
Binary files differ
diff --git a/graphics/minimaps/017-1.png b/graphics/minimaps/017-1.png
new file mode 100644
index 00000000..ff36965b
--- /dev/null
+++ b/graphics/minimaps/017-1.png
Binary files differ
diff --git a/graphics/minimaps/017-2.png b/graphics/minimaps/017-2.png
new file mode 100644
index 00000000..392e6bbe
--- /dev/null
+++ b/graphics/minimaps/017-2.png
Binary files differ
diff --git a/graphics/minimaps/017-3.png b/graphics/minimaps/017-3.png
new file mode 100644
index 00000000..f941e443
--- /dev/null
+++ b/graphics/minimaps/017-3.png
Binary files differ
diff --git a/graphics/minimaps/017-4.png b/graphics/minimaps/017-4.png
new file mode 100644
index 00000000..967b8ff3
--- /dev/null
+++ b/graphics/minimaps/017-4.png
Binary files differ
diff --git a/graphics/minimaps/017-9.png b/graphics/minimaps/017-9.png
new file mode 100644
index 00000000..b1301402
--- /dev/null
+++ b/graphics/minimaps/017-9.png
Binary files differ
diff --git a/graphics/minimaps/018-1.png b/graphics/minimaps/018-1.png
new file mode 100644
index 00000000..bde35c23
--- /dev/null
+++ b/graphics/minimaps/018-1.png
Binary files differ
diff --git a/graphics/minimaps/018-2.png b/graphics/minimaps/018-2.png
new file mode 100644
index 00000000..9156493f
--- /dev/null
+++ b/graphics/minimaps/018-2.png
Binary files differ
diff --git a/graphics/minimaps/018-3.png b/graphics/minimaps/018-3.png
new file mode 100644
index 00000000..a8be381d
--- /dev/null
+++ b/graphics/minimaps/018-3.png
Binary files differ
diff --git a/graphics/minimaps/019-1.png b/graphics/minimaps/019-1.png
new file mode 100644
index 00000000..78fc40e5
--- /dev/null
+++ b/graphics/minimaps/019-1.png
Binary files differ
diff --git a/graphics/minimaps/019-3.png b/graphics/minimaps/019-3.png
new file mode 100644
index 00000000..1d6986f0
--- /dev/null
+++ b/graphics/minimaps/019-3.png
Binary files differ
diff --git a/graphics/minimaps/019-4.png b/graphics/minimaps/019-4.png
new file mode 100644
index 00000000..66c263f5
--- /dev/null
+++ b/graphics/minimaps/019-4.png
Binary files differ
diff --git a/graphics/minimaps/020-1.png b/graphics/minimaps/020-1.png
new file mode 100644
index 00000000..343d1b37
--- /dev/null
+++ b/graphics/minimaps/020-1.png
Binary files differ
diff --git a/graphics/minimaps/020-2.png b/graphics/minimaps/020-2.png
new file mode 100644
index 00000000..192bccd0
--- /dev/null
+++ b/graphics/minimaps/020-2.png
Binary files differ
diff --git a/graphics/minimaps/020-3.png b/graphics/minimaps/020-3.png
new file mode 100644
index 00000000..f6c5e305
--- /dev/null
+++ b/graphics/minimaps/020-3.png
Binary files differ
diff --git a/graphics/minimaps/021-3.png b/graphics/minimaps/021-3.png
new file mode 100644
index 00000000..b740dabf
--- /dev/null
+++ b/graphics/minimaps/021-3.png
Binary files differ
diff --git a/graphics/minimaps/023-1.png b/graphics/minimaps/023-1.png
new file mode 100644
index 00000000..2daa61ec
--- /dev/null
+++ b/graphics/minimaps/023-1.png
Binary files differ
diff --git a/graphics/minimaps/023-2.png b/graphics/minimaps/023-2.png
new file mode 100644
index 00000000..a2d6d80a
--- /dev/null
+++ b/graphics/minimaps/023-2.png
Binary files differ
diff --git a/graphics/minimaps/023-3.png b/graphics/minimaps/023-3.png
new file mode 100644
index 00000000..712dcf95
--- /dev/null
+++ b/graphics/minimaps/023-3.png
Binary files differ
diff --git a/graphics/minimaps/025-1.png b/graphics/minimaps/025-1.png
new file mode 100644
index 00000000..7fabc185
--- /dev/null
+++ b/graphics/minimaps/025-1.png
Binary files differ
diff --git a/graphics/minimaps/025-3.png b/graphics/minimaps/025-3.png
new file mode 100644
index 00000000..165cf988
--- /dev/null
+++ b/graphics/minimaps/025-3.png
Binary files differ
diff --git a/graphics/minimaps/025-4.png b/graphics/minimaps/025-4.png
new file mode 100644
index 00000000..75ce51e8
--- /dev/null
+++ b/graphics/minimaps/025-4.png
Binary files differ
diff --git a/graphics/minimaps/026-1.png b/graphics/minimaps/026-1.png
new file mode 100644
index 00000000..626cdb03
--- /dev/null
+++ b/graphics/minimaps/026-1.png
Binary files differ
diff --git a/graphics/minimaps/026-2.png b/graphics/minimaps/026-2.png
new file mode 100644
index 00000000..d93c43ee
--- /dev/null
+++ b/graphics/minimaps/026-2.png
Binary files differ
diff --git a/graphics/minimaps/027-1.png b/graphics/minimaps/027-1.png
new file mode 100644
index 00000000..88a4511a
--- /dev/null
+++ b/graphics/minimaps/027-1.png
Binary files differ
diff --git a/graphics/minimaps/027-2.png b/graphics/minimaps/027-2.png
new file mode 100644
index 00000000..e75ad68a
--- /dev/null
+++ b/graphics/minimaps/027-2.png
Binary files differ
diff --git a/graphics/minimaps/027-3.png b/graphics/minimaps/027-3.png
new file mode 100644
index 00000000..043e44b4
--- /dev/null
+++ b/graphics/minimaps/027-3.png
Binary files differ
diff --git a/graphics/minimaps/027-4.png b/graphics/minimaps/027-4.png
new file mode 100644
index 00000000..d5af7e34
--- /dev/null
+++ b/graphics/minimaps/027-4.png
Binary files differ
diff --git a/graphics/minimaps/027-5.png b/graphics/minimaps/027-5.png
new file mode 100644
index 00000000..4a7e04fe
--- /dev/null
+++ b/graphics/minimaps/027-5.png
Binary files differ
diff --git a/graphics/minimaps/027-6.png b/graphics/minimaps/027-6.png
new file mode 100644
index 00000000..9b72e429
--- /dev/null
+++ b/graphics/minimaps/027-6.png
Binary files differ
diff --git a/graphics/minimaps/027-7.png b/graphics/minimaps/027-7.png
new file mode 100644
index 00000000..35404b04
--- /dev/null
+++ b/graphics/minimaps/027-7.png
Binary files differ
diff --git a/graphics/minimaps/027-8.png b/graphics/minimaps/027-8.png
new file mode 100644
index 00000000..feb3a15b
--- /dev/null
+++ b/graphics/minimaps/027-8.png
Binary files differ
diff --git a/graphics/minimaps/028-1.png b/graphics/minimaps/028-1.png
new file mode 100644
index 00000000..a79e9c16
--- /dev/null
+++ b/graphics/minimaps/028-1.png
Binary files differ
diff --git a/graphics/minimaps/028-3.png b/graphics/minimaps/028-3.png
new file mode 100644
index 00000000..b19314a0
--- /dev/null
+++ b/graphics/minimaps/028-3.png
Binary files differ
diff --git a/graphics/minimaps/029-1.png b/graphics/minimaps/029-1.png
new file mode 100644
index 00000000..8125d05d
--- /dev/null
+++ b/graphics/minimaps/029-1.png
Binary files differ
diff --git a/graphics/minimaps/029-2.png b/graphics/minimaps/029-2.png
new file mode 100644
index 00000000..6dc51ba9
--- /dev/null
+++ b/graphics/minimaps/029-2.png
Binary files differ
diff --git a/graphics/minimaps/029-3.png b/graphics/minimaps/029-3.png
new file mode 100644
index 00000000..cdd8fa57
--- /dev/null
+++ b/graphics/minimaps/029-3.png
Binary files differ
diff --git a/graphics/minimaps/029-4.png b/graphics/minimaps/029-4.png
new file mode 100644
index 00000000..72370519
--- /dev/null
+++ b/graphics/minimaps/029-4.png
Binary files differ
diff --git a/graphics/minimaps/030-1.png b/graphics/minimaps/030-1.png
new file mode 100644
index 00000000..fbf8a4eb
--- /dev/null
+++ b/graphics/minimaps/030-1.png
Binary files differ
diff --git a/graphics/minimaps/030-2.png b/graphics/minimaps/030-2.png
new file mode 100644
index 00000000..da2e168f
--- /dev/null
+++ b/graphics/minimaps/030-2.png
Binary files differ
diff --git a/graphics/minimaps/030-3.png b/graphics/minimaps/030-3.png
new file mode 100644
index 00000000..cb8c1135
--- /dev/null
+++ b/graphics/minimaps/030-3.png
Binary files differ
diff --git a/graphics/minimaps/030-4.png b/graphics/minimaps/030-4.png
new file mode 100644
index 00000000..54cb69c3
--- /dev/null
+++ b/graphics/minimaps/030-4.png
Binary files differ
diff --git a/graphics/minimaps/031-1.png b/graphics/minimaps/031-1.png
new file mode 100644
index 00000000..c8908784
--- /dev/null
+++ b/graphics/minimaps/031-1.png
Binary files differ
diff --git a/graphics/minimaps/031-2.png b/graphics/minimaps/031-2.png
new file mode 100644
index 00000000..3245be84
--- /dev/null
+++ b/graphics/minimaps/031-2.png
Binary files differ
diff --git a/graphics/minimaps/031-3.png b/graphics/minimaps/031-3.png
new file mode 100644
index 00000000..e21ac741
--- /dev/null
+++ b/graphics/minimaps/031-3.png
Binary files differ
diff --git a/graphics/minimaps/031-4.png b/graphics/minimaps/031-4.png
new file mode 100644
index 00000000..3d38fd60
--- /dev/null
+++ b/graphics/minimaps/031-4.png
Binary files differ
diff --git a/graphics/minimaps/032-3.png b/graphics/minimaps/032-3.png
new file mode 100644
index 00000000..da4aefa8
--- /dev/null
+++ b/graphics/minimaps/032-3.png
Binary files differ
diff --git a/graphics/minimaps/033-1.png b/graphics/minimaps/033-1.png
new file mode 100644
index 00000000..b08d3c49
--- /dev/null
+++ b/graphics/minimaps/033-1.png
Binary files differ
diff --git a/graphics/minimaps/034-1.png b/graphics/minimaps/034-1.png
new file mode 100644
index 00000000..d118c429
--- /dev/null
+++ b/graphics/minimaps/034-1.png
Binary files differ
diff --git a/graphics/minimaps/034-2.png b/graphics/minimaps/034-2.png
new file mode 100644
index 00000000..518245b4
--- /dev/null
+++ b/graphics/minimaps/034-2.png
Binary files differ
diff --git a/graphics/minimaps/035-2.png b/graphics/minimaps/035-2.png
new file mode 100644
index 00000000..ab2098c8
--- /dev/null
+++ b/graphics/minimaps/035-2.png
Binary files differ
diff --git a/graphics/minimaps/036-2.png b/graphics/minimaps/036-2.png
new file mode 100644
index 00000000..ab2098c8
--- /dev/null
+++ b/graphics/minimaps/036-2.png
Binary files differ
diff --git a/graphics/minimaps/041-1.png b/graphics/minimaps/041-1.png
new file mode 100644
index 00000000..dacc08f2
--- /dev/null
+++ b/graphics/minimaps/041-1.png
Binary files differ
diff --git a/graphics/minimaps/042-1.png b/graphics/minimaps/042-1.png
new file mode 100644
index 00000000..b17d5267
--- /dev/null
+++ b/graphics/minimaps/042-1.png
Binary files differ
diff --git a/graphics/minimaps/043-1.png b/graphics/minimaps/043-1.png
new file mode 100644
index 00000000..888e3245
--- /dev/null
+++ b/graphics/minimaps/043-1.png
Binary files differ
diff --git a/graphics/minimaps/043-3.png b/graphics/minimaps/043-3.png
new file mode 100644
index 00000000..fdc06ce6
--- /dev/null
+++ b/graphics/minimaps/043-3.png
Binary files differ
diff --git a/graphics/minimaps/043-4.png b/graphics/minimaps/043-4.png
new file mode 100644
index 00000000..a5072871
--- /dev/null
+++ b/graphics/minimaps/043-4.png
Binary files differ
diff --git a/graphics/minimaps/045-1.png b/graphics/minimaps/045-1.png
new file mode 100644
index 00000000..aad0d807
--- /dev/null
+++ b/graphics/minimaps/045-1.png
Binary files differ
diff --git a/graphics/minimaps/046-1.png b/graphics/minimaps/046-1.png
new file mode 100644
index 00000000..e3135400
--- /dev/null
+++ b/graphics/minimaps/046-1.png
Binary files differ
diff --git a/graphics/minimaps/046-3.png b/graphics/minimaps/046-3.png
new file mode 100644
index 00000000..3eb93419
--- /dev/null
+++ b/graphics/minimaps/046-3.png
Binary files differ
diff --git a/graphics/minimaps/047-1.png b/graphics/minimaps/047-1.png
new file mode 100644
index 00000000..b85961a6
--- /dev/null
+++ b/graphics/minimaps/047-1.png
Binary files differ
diff --git a/graphics/minimaps/047-3.png b/graphics/minimaps/047-3.png
new file mode 100644
index 00000000..ec2aabe9
--- /dev/null
+++ b/graphics/minimaps/047-3.png
Binary files differ
diff --git a/graphics/minimaps/048-2.png b/graphics/minimaps/048-2.png
new file mode 100644
index 00000000..ba09b381
--- /dev/null
+++ b/graphics/minimaps/048-2.png
Binary files differ
diff --git a/graphics/minimaps/051-1.png b/graphics/minimaps/051-1.png
new file mode 100644
index 00000000..e52e4636
--- /dev/null
+++ b/graphics/minimaps/051-1.png
Binary files differ
diff --git a/graphics/minimaps/051-3.png b/graphics/minimaps/051-3.png
new file mode 100644
index 00000000..c7b315cf
--- /dev/null
+++ b/graphics/minimaps/051-3.png
Binary files differ
diff --git a/graphics/minimaps/052-1.png b/graphics/minimaps/052-1.png
new file mode 100644
index 00000000..9f05bc19
--- /dev/null
+++ b/graphics/minimaps/052-1.png
Binary files differ
diff --git a/graphics/minimaps/052-2.png b/graphics/minimaps/052-2.png
new file mode 100644
index 00000000..80b616ee
--- /dev/null
+++ b/graphics/minimaps/052-2.png
Binary files differ
diff --git a/graphics/minimaps/055-1.png b/graphics/minimaps/055-1.png
new file mode 100644
index 00000000..6f8a62dd
--- /dev/null
+++ b/graphics/minimaps/055-1.png
Binary files differ
diff --git a/graphics/minimaps/055-3.png b/graphics/minimaps/055-3.png
new file mode 100644
index 00000000..4de39bf5
--- /dev/null
+++ b/graphics/minimaps/055-3.png
Binary files differ
diff --git a/graphics/minimaps/056-2.png b/graphics/minimaps/056-2.png
new file mode 100644
index 00000000..59285efb
--- /dev/null
+++ b/graphics/minimaps/056-2.png
Binary files differ
diff --git a/graphics/minimaps/057-1.png b/graphics/minimaps/057-1.png
new file mode 100644
index 00000000..0dafb2dc
--- /dev/null
+++ b/graphics/minimaps/057-1.png
Binary files differ
diff --git a/graphics/minimaps/069-2.png b/graphics/minimaps/069-2.png
new file mode 100644
index 00000000..1f3e252b
--- /dev/null
+++ b/graphics/minimaps/069-2.png
Binary files differ
diff --git a/graphics/minimaps/070-1.png b/graphics/minimaps/070-1.png
new file mode 100644
index 00000000..991dcd4a
--- /dev/null
+++ b/graphics/minimaps/070-1.png
Binary files differ
diff --git a/graphics/minimaps/070-3.png b/graphics/minimaps/070-3.png
new file mode 100644
index 00000000..cd12ac04
--- /dev/null
+++ b/graphics/minimaps/070-3.png
Binary files differ
diff --git a/graphics/minimaps/099-1.png b/graphics/minimaps/099-1.png
new file mode 100644
index 00000000..80b51eaa
--- /dev/null
+++ b/graphics/minimaps/099-1.png
Binary files differ
diff --git a/graphics/minimaps/099-2.png b/graphics/minimaps/099-2.png
new file mode 100644
index 00000000..0ed9b5f2
--- /dev/null
+++ b/graphics/minimaps/099-2.png
Binary files differ
diff --git a/graphics/minimaps/099-3.png b/graphics/minimaps/099-3.png
new file mode 100644
index 00000000..b438c3e6
--- /dev/null
+++ b/graphics/minimaps/099-3.png
Binary files differ
diff --git a/graphics/minimaps/099-4.png b/graphics/minimaps/099-4.png
new file mode 100644
index 00000000..a22df732
--- /dev/null
+++ b/graphics/minimaps/099-4.png
Binary files differ
diff --git a/graphics/minimaps/099-5.png b/graphics/minimaps/099-5.png
new file mode 100644
index 00000000..a22df732
--- /dev/null
+++ b/graphics/minimaps/099-5.png
Binary files differ
diff --git a/graphics/minimaps/099-6.png b/graphics/minimaps/099-6.png
new file mode 100644
index 00000000..ce5e0aa1
--- /dev/null
+++ b/graphics/minimaps/099-6.png
Binary files differ
diff --git a/graphics/minimaps/099-7.png b/graphics/minimaps/099-7.png
new file mode 100644
index 00000000..24eb9487
--- /dev/null
+++ b/graphics/minimaps/099-7.png
Binary files differ
diff --git a/graphics/minimaps/099-8.png b/graphics/minimaps/099-8.png
new file mode 100644
index 00000000..43d5bd99
--- /dev/null
+++ b/graphics/minimaps/099-8.png
Binary files differ
diff --git a/graphics/minimaps/botcheck.png b/graphics/minimaps/botcheck.png
new file mode 100644
index 00000000..65b41406
--- /dev/null
+++ b/graphics/minimaps/botcheck.png
Binary files differ
diff --git a/graphics/particles/angel.particle.xml b/graphics/particles/angel.particle.xml
new file mode 100644
index 00000000..b42a9696
--- /dev/null
+++ b/graphics/particles/angel.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Light blue particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/aniblaze-large.png b/graphics/particles/aniblaze-large.png
new file mode 100644
index 00000000..439bec33
--- /dev/null
+++ b/graphics/particles/aniblaze-large.png
Binary files differ
diff --git a/graphics/particles/aniblaze-medium.png b/graphics/particles/aniblaze-medium.png
new file mode 100644
index 00000000..f49dea36
--- /dev/null
+++ b/graphics/particles/aniblaze-medium.png
Binary files differ
diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png
new file mode 100644
index 00000000..7249001c
--- /dev/null
+++ b/graphics/particles/aniblaze.png
Binary files differ
diff --git a/graphics/particles/anibubble_8px.png b/graphics/particles/anibubble_8px.png
new file mode 100644
index 00000000..3e2ba19d
--- /dev/null
+++ b/graphics/particles/anibubble_8px.png
Binary files differ
diff --git a/graphics/particles/anibubble_8px_green.png b/graphics/particles/anibubble_8px_green.png
new file mode 100644
index 00000000..2d4e2103
--- /dev/null
+++ b/graphics/particles/anibubble_8px_green.png
Binary files differ
diff --git a/graphics/particles/apple.particle.xml b/graphics/particles/apple.particle.xml
new file mode 100644
index 00000000..f3fdcc73
--- /dev/null
+++ b/graphics/particles/apple.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-13" max="30"/>
+ <property name="position-y" min="15" max="18"/>
+ <property name="position-z" min="35" max="88"/>
+ <property name="image" value="graphics/particles/apple.png"/>
+ <property name="output" min="-2350" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="gravity" value="0.01"/>
+ <property name="fade-in" value="50"/>
+ <property name="lifetime" value="1070"/>
+ <property name="fade-out" value="20"/>
+ <property name="bounce" min="0.2" max="0.2"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-15" max="0"/>
+ <property name="position-y" min="0" max="3"/>
+ <property name="position-z" min="15" max="15"/>
+ <property name="image" value="graphics/particles/apple.png"/>
+ <property name="output" min="-3000" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="gravity" value="0.01"/>
+ <property name="fade-in" value="30"/>
+ <property name="lifetime" value="870"/>
+ <property name="fade-out" value="20"/>
+ <property name="bounce" min="0.3" max="0.3"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="13" max="30"/>
+ <property name="position-y" min="0" max="3"/>
+ <property name="position-z" min="15" max="15"/>
+ <property name="image" value="graphics/particles/apple.png"/>
+ <property name="output" min="-3000" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="gravity" value="0.01"/>
+ <property name="fade-in" value="30"/>
+ <property name="lifetime" value="870"/>
+ <property name="fade-out" value="20"/>
+ <property name="bounce" min="0.3" max="0.3"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/apple.png b/graphics/particles/apple.png
new file mode 100644
index 00000000..fc49ad49
--- /dev/null
+++ b/graphics/particles/apple.png
Binary files differ
diff --git a/graphics/particles/arrow-banshee.particle.xml b/graphics/particles/arrow-banshee.particle.xml
new file mode 100644
index 00000000..3f156558
--- /dev/null
+++ b/graphics/particles/arrow-banshee.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/arrowh-banshee.png" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#262B2F,333333"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#222222"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrow-down.png b/graphics/particles/arrow-down.png
new file mode 100644
index 00000000..85d63f17
--- /dev/null
+++ b/graphics/particles/arrow-down.png
Binary files differ
diff --git a/graphics/particles/arrow-hail.xml b/graphics/particles/arrow-hail.xml
new file mode 100644
index 00000000..0b148030
--- /dev/null
+++ b/graphics/particles/arrow-hail.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="400" lifetime="100">
+ <!-- <property name="follow-parent" value="0"/> -->
+ <emitter>
+ <!-- <property name="follow-parent" value="0"/> -->
+ <property name="lifetime" min="180" max="180"/>
+ <property name="position-x" min="105" max="145"/>
+ <property name="position-y" min="-20" max="20"/>
+ <property name="vertical-angle" value="255"/>
+ <property name="power" value="14"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="10" max="20"/>
+ <property name="gravity" value="0.09"/>
+ <property name="image" value="graphics/particles/arrow-down.png"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrow.particle.xml b/graphics/particles/arrow.particle.xml
new file mode 100644
index 00000000..37409035
--- /dev/null
+++ b/graphics/particles/arrow.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/arrowh.png" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrowd.png b/graphics/particles/arrowd.png
new file mode 100644
index 00000000..2eabaeb9
--- /dev/null
+++ b/graphics/particles/arrowd.png
Binary files differ
diff --git a/graphics/particles/arrowh-banshee.png b/graphics/particles/arrowh-banshee.png
new file mode 100644
index 00000000..6ec17c16
--- /dev/null
+++ b/graphics/particles/arrowh-banshee.png
Binary files differ
diff --git a/graphics/particles/arrowh-green-slime.particle.xml b/graphics/particles/arrowh-green-slime.particle.xml
new file mode 100644
index 00000000..993e7eff
--- /dev/null
+++ b/graphics/particles/arrowh-green-slime.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/arrowh-slime.png|R:#72982c,8bd936" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrowh-sea-slime.particle.xml b/graphics/particles/arrowh-sea-slime.particle.xml
new file mode 100644
index 00000000..202f4ab6
--- /dev/null
+++ b/graphics/particles/arrowh-sea-slime.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/arrowh-slime.png|R:#4da4b3,69def2" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrowh-slime.particle.xml b/graphics/particles/arrowh-slime.particle.xml
new file mode 100644
index 00000000..c80d65fb
--- /dev/null
+++ b/graphics/particles/arrowh-slime.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/arrowh-slime.png|R:#72982c,ffffff" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/arrowh-slime.png b/graphics/particles/arrowh-slime.png
new file mode 100644
index 00000000..b37b97d6
--- /dev/null
+++ b/graphics/particles/arrowh-slime.png
Binary files differ
diff --git a/graphics/particles/arrowh.png b/graphics/particles/arrowh.png
new file mode 100644
index 00000000..30425ea3
--- /dev/null
+++ b/graphics/particles/arrowh.png
Binary files differ
diff --git a/graphics/particles/arrowu.png b/graphics/particles/arrowu.png
new file mode 100644
index 00000000..e456212b
--- /dev/null
+++ b/graphics/particles/arrowu.png
Binary files differ
diff --git a/graphics/particles/attack.particle.xml b/graphics/particles/attack.particle.xml
new file mode 100644
index 00000000..452e9df7
--- /dev/null
+++ b/graphics/particles/attack.particle.xml
@@ -0,0 +1,53 @@
+<?xml version="1.0"?>
+<!--
+A burst of red particles emitted in a narrow, horizontal cone. Could be
+used to visualize some kind of special attack.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="100"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ff0000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="45"/>
+ <property name="horizontal-angle" min="45" max="135"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="3" max="6"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/bat-shadow.png b/graphics/particles/bat-shadow.png
new file mode 100644
index 00000000..1e068c73
--- /dev/null
+++ b/graphics/particles/bat-shadow.png
Binary files differ
diff --git a/graphics/particles/black-glow.particle.xml b/graphics/particles/black-glow.particle.xml
new file mode 100644
index 00000000..3b0c01b8
--- /dev/null
+++ b/graphics/particles/black-glow.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<!--
+Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#000000"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/blaze.png b/graphics/particles/blaze.png
new file mode 100644
index 00000000..946e6d8a
--- /dev/null
+++ b/graphics/particles/blaze.png
Binary files differ
diff --git a/graphics/particles/blue-magic-cast.particle.xml b/graphics/particles/blue-magic-cast.particle.xml
new file mode 100644
index 00000000..1f2542b2
--- /dev/null
+++ b/graphics/particles/blue-magic-cast.particle.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!--
+ Sparks and blue orbs raising slowly above the caster
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="0" max="32"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="130"/>
+ <emitter>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#A3EAFF,FFFFFF"/>
+ <property name="lifetime" value="400"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="6"/>
+ <property name="bounce" min="0" max="0.8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#262B2F,333333"/>
+ <property name="lifetime" value="400"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="6"/>
+ <property name="bounce" min="0" max="0.8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="60"/>
+ <emitter>
+ <property name="position-y" min="16" max="32"/>
+ <property name="gravity" value="-0.11"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#CDF5FF,FFFFFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="4" max="8"/>
+ <property name="bounce" min="0" max="0.6"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#A0CDF4"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="2" max="6"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#83C0F4"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="2" max="6"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#262B2F,333333"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="2" max="6"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="0" max="8"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/bonfire-shifted.particle.xml b/graphics/particles/bonfire-shifted.particle.xml
new file mode 100644
index 00000000..7af3e097
--- /dev/null
+++ b/graphics/particles/bonfire-shifted.particle.xml
@@ -0,0 +1,118 @@
+<?xml version="1.0"?>
+<!--
+Special fire animation for bonfire tile. Can be used only on the open air.
+This one can be placed directly on the border between four tiles
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" value="-5"/>
+ <property name="position-y" min="-4" max="-4"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="5"/>
+ <property name="position-y" min="-4" max="-2"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-4" max="0"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-10" max="-20"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="50"/>
+ <property name="power" min="0.2" max="0.4"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16">
+ <sequence start="0" end="8" delay="90"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <property name="lifetime" value="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="180"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.5"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/fog-medium-c.png" width="32" height="32">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="230"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="2" max="3"/>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/orb-small.png|W:#f4c874" width="4" height="4">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="1"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-3" max="4"/>
+ <property name="position-y" value="-9"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/orb-small.png|W:#e87a54" width="4" height="4">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="150"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/bonfire.particle.xml b/graphics/particles/bonfire.particle.xml
new file mode 100644
index 00000000..c02afb60
--- /dev/null
+++ b/graphics/particles/bonfire.particle.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<!--
+Special fire animation for bonfire tile. Can be used only on the open air.
+-->
+<effect>
+ <particle position-x="15" position-y="0" position-z="15">
+ <emitter>
+ <property name="position-x" value="-5"/>
+ <property name="position-y" min="-4" max="-4"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="5"/>
+ <property name="position-y" min="-4" max="-2"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-4" max="0"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-10" max="-20"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="50"/>
+ <property name="power" min="0.2" max="0.4"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16">
+ <sequence start="0" end="8" delay="90"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <property name="lifetime" value="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="180"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.5"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/fog-medium-c.png" width="32" height="32">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="230"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="2" max="3"/>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/orb-small.png|W:#f4c874" width="4" height="4">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="1"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-3" max="4"/>
+ <property name="position-y" value="-9"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/orb-small.png|W:#e87a54" width="4" height="4">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="150"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/bubble_12px.png b/graphics/particles/bubble_12px.png
new file mode 100644
index 00000000..786cf619
--- /dev/null
+++ b/graphics/particles/bubble_12px.png
Binary files differ
diff --git a/graphics/particles/bubble_32px.png b/graphics/particles/bubble_32px.png
new file mode 100644
index 00000000..438b7963
--- /dev/null
+++ b/graphics/particles/bubble_32px.png
Binary files differ
diff --git a/graphics/particles/bubble_8px.png b/graphics/particles/bubble_8px.png
new file mode 100644
index 00000000..c805908a
--- /dev/null
+++ b/graphics/particles/bubble_8px.png
Binary files differ
diff --git a/graphics/particles/casket-lid.xml b/graphics/particles/casket-lid.xml
new file mode 100644
index 00000000..80a79c4a
--- /dev/null
+++ b/graphics/particles/casket-lid.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The lid opening portion of the casket trap-->
+ <particle position-x="0" position-y="0" position-z="43" lifetime="80">
+ <emitter>
+ <property name="position-y" value="37"/>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" value="12"/>
+ <animation imageset="graphics/particles/casket-trap_96x96.png" width="96" height="96">
+ <frame index="10" delay="250"/>
+ <frame index="11" delay="400"/>
+ <frame index="10" delay="150"/>
+ </animation>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/casket-monster.xml b/graphics/particles/casket-monster.xml
new file mode 100644
index 00000000..8857f029
--- /dev/null
+++ b/graphics/particles/casket-monster.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The monster portion of the casket trap-->
+ <particle position-x="100" position-y="0" position-z="97" lifetime="80">
+ <emitter>
+ <property name="position-y" value="114"/>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" value="12"/>
+ <animation imageset="graphics/particles/casket-trap_96x96.png" width="96" height="96">
+ <frame index="0" delay="250"/>
+ <sequence start="1" end="3" delay="70"/>
+ <frame index="4" delay="120"/>
+ <frame index="1" delay="70"/>
+ <frame index="0" delay="150"/>
+ </animation>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/casket-trap_96x96.png b/graphics/particles/casket-trap_96x96.png
new file mode 100644
index 00000000..ffba9984
--- /dev/null
+++ b/graphics/particles/casket-trap_96x96.png
Binary files differ
diff --git a/graphics/particles/channelling-cast.particle.xml b/graphics/particles/channelling-cast.particle.xml
new file mode 100644
index 00000000..2bbc357b
--- /dev/null
+++ b/graphics/particles/channelling-cast.particle.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!--
+ A large blue magical explosion
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-z" min="0" max="32"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="600"/>
+ <emitter>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/>
+ <property name="lifetime" value="400"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="bounce" min="0" max="0.8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/channelling-raise.particle.xml b/graphics/particles/channelling-raise.particle.xml
new file mode 100644
index 00000000..f8cfbdae
--- /dev/null
+++ b/graphics/particles/channelling-raise.particle.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!--
+ Blue lines raising to the sky
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-z" min="-32" max="32"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="10"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="300"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="0" max="4"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/chillfog.particle.xml b/graphics/particles/chillfog.particle.xml
new file mode 100644
index 00000000..b92ad39d
--- /dev/null
+++ b/graphics/particles/chillfog.particle.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0"?>
+<!--
+Wight blaze: inspired by Demon fire
+-->
+<effect>
+ <particle position-x="10" position-y="5" position-z="38">
+ <emitter>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="300" max="60"/>
+ <property name="power" min="0.5" max="1.0"/>
+ <property name="gravity" value=".02"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#124ea3"/>
+ <property name="lifetime" value="100"/>
+ <property name="output" min="1" max="4"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="450"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/circle-magic-trail.png b/graphics/particles/circle-magic-trail.png
new file mode 100644
index 00000000..4922c339
--- /dev/null
+++ b/graphics/particles/circle-magic-trail.png
Binary files differ
diff --git a/graphics/particles/circle-magic.png b/graphics/particles/circle-magic.png
new file mode 100644
index 00000000..39b9a722
--- /dev/null
+++ b/graphics/particles/circle-magic.png
Binary files differ
diff --git a/graphics/particles/circle-magic.xml b/graphics/particles/circle-magic.xml
new file mode 100644
index 00000000..ce597fba
--- /dev/null
+++ b/graphics/particles/circle-magic.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="16" position-y="24" position-z="0">
+ <animation imageset="graphics/particles/circle-magic.png" width="78" height="55">
+ <sequence start="0" end="9" delay="80"/>
+ </animation>
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" value="30"/>
+ <emitter>
+ <property name="vertical-angle" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" value="1"/>
+ <animation imageset="graphics/particles/circle-magic-trail.png" width="6" height="17">
+ <sequence start="0" end="9" delay="80"/>
+ <end/>
+ </animation>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/circle.particle.xml b/graphics/particles/circle.particle.xml
new file mode 100644
index 00000000..b42aecf8
--- /dev/null
+++ b/graphics/particles/circle.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+A circle on the ground 60 pixels in diameter made from particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="30"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="3"/>
+ <emitter>
+ <property name="gravity" value="-0.7"/>
+ <property name="momentum" value="0.3"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/colorful-orbits.particle.xml b/graphics/particles/colorful-orbits.particle.xml
new file mode 100644
index 00000000..e7a96936
--- /dev/null
+++ b/graphics/particles/colorful-orbits.particle.xml
@@ -0,0 +1,112 @@
+<?xml version="1.0"?>
+<!--
+6 differently colored objects which orbit around a centerpoint in different
+circular orbits forming a sphere with 80 pixels diameter. Beautiful but I can't
+imagine any application for this effect as it is. It is basically a proof of
+concept.
+
+Uses exactly 247 particles. Does not work with particleFastPhysics on 2.
+
+Want it bigger or smaller? When you half the orbit (distance) just double the
+acceleration and vice versa.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="40" lifetime="1">
+ <!-- BLUE -->
+ <emitter>
+ <property name="position-x" value="40"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#0000ff"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.2"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#0000ff,ffffff"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <!-- CYAN-->
+ <emitter>
+ <property name="position-x" value="-40"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff"/>
+ <property name="horizontal-angle" value="270"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.2"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <!-- GREEN -->
+ <emitter>
+ <property name="position-x" value="28.28"/>
+ <property name="position-y" value="-28.28"/>
+ <property name="position-z" value="0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#00ff00"/>
+ <property name="horizontal-angle" value="0"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.2"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ff00,ffffff"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <!-- YELLOW -->
+ <emitter>
+ <property name="position-x" value="-28.28"/>
+ <property name="position-y" value="28.28"/>
+ <property name="position-z" value="0"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00"/>
+ <property name="horizontal-angle" value="0"/>
+ <property name="vertical-angle" value="270"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.2"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <!-- RED -->
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="40"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ff0000"/>
+ <property name="horizontal-angle" value="45"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.2"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffffff"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <!-- MAGENTA -->
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-40"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ff00ff"/>
+ <property name="horizontal-angle" value="225"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.2"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff00ff,ffffff"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/comet-clockwise-bg.png b/graphics/particles/comet-clockwise-bg.png
new file mode 100644
index 00000000..12f8eabb
--- /dev/null
+++ b/graphics/particles/comet-clockwise-bg.png
Binary files differ
diff --git a/graphics/particles/comet-clockwise-fg.png b/graphics/particles/comet-clockwise-fg.png
new file mode 100644
index 00000000..64dffe94
--- /dev/null
+++ b/graphics/particles/comet-clockwise-fg.png
Binary files differ
diff --git a/graphics/particles/comet-counterclockwise-bg.png b/graphics/particles/comet-counterclockwise-bg.png
new file mode 100644
index 00000000..459ac814
--- /dev/null
+++ b/graphics/particles/comet-counterclockwise-bg.png
Binary files differ
diff --git a/graphics/particles/comet-counterclockwise-fg.png b/graphics/particles/comet-counterclockwise-fg.png
new file mode 100644
index 00000000..cfa6a7a4
--- /dev/null
+++ b/graphics/particles/comet-counterclockwise-fg.png
Binary files differ
diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml
new file mode 100644
index 00000000..59f42fac
--- /dev/null
+++ b/graphics/particles/cookingfire.hoveringpot.particle.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+<!--
+A fire at the ground and some steam above it designed for use with the brass
+cauldron from the woodland_indoor tileset.
+-->
+<effect>
+ <particle position-x="0" position-y="-6" position-z="8">
+ <emitter>
+ <property name="position-x" min="6" max="28"/>
+ <property name="position-y" min="-6" max="12"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.25"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="10"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="output" min="0" max="4"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/cookingfire.particle.xml b/graphics/particles/cookingfire.particle.xml
new file mode 100644
index 00000000..04bc4f66
--- /dev/null
+++ b/graphics/particles/cookingfire.particle.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+<!--
+A fire at the ground and some steam above it designed for use with the brass
+cauldron from the woodland_indoor tileset.
+-->
+<effect>
+ <particle position-x="0" position-y="-6" position-z="8">
+ <emitter>
+ <property name="position-x" min="6" max="28"/>
+ <property name="position-y" min="-6" max="0"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.25"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="10"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="output" min="0" max="4"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="16" max="24"/>
+ <property name="position-y" min="-18" max="-10"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/crit.particle.xml b/graphics/particles/crit.particle.xml
new file mode 100644
index 00000000..7f534477
--- /dev/null
+++ b/graphics/particles/crit.particle.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="70" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="4"/>
+ <property name="bounce" value="0.75"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff0000,ffff00"/>
+ <property name="lifetime" min="120" max="180"/>
+ <property name="fade-out" value="120"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="70" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="4"/>
+ <property name="bounce" value="0.75"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffff00"/>
+ <property name="lifetime" min="120" max="180"/>
+ <property name="fade-out" value="120"/>
+ <property name="output" min="12" max="24"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/cursed-waterfall.particle.xml b/graphics/particles/cursed-waterfall.particle.xml
new file mode 100644
index 00000000..6550b742
--- /dev/null
+++ b/graphics/particles/cursed-waterfall.particle.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<!--
+Purple particles falling as if they were going along a waterfall
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" value="16"/>
+ <property name="position-z" value="156"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="16" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="0.9"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#663399"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.9"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#663399"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-16"/>
+ <property name="position-z" value="156"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="16" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="0.9"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#663399"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.9"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#663399"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/dark-aura.particle.xml b/graphics/particles/dark-aura.particle.xml
new file mode 100644
index 00000000..77827240
--- /dev/null
+++ b/graphics/particles/dark-aura.particle.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="-10" position-z="16">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <property name="follow-parent"/>
+ <emitter>
+ <property name="gravity" value="-0.06"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#401c52"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="2"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="120"/>
+ <property name="randomness" value="200"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#401c52"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="120"/>
+ <property name="randomness" value="200"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#2c0c31"/>
+ <property name="lifetime" value="95"/>
+ <property name="fade-in" value="5"/>
+ <property name="position-y" value="40"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="50" max="100"/>
+ <property name="follow-parent"/>
+ <property name="gravity" value="-0.005"/>
+ <property name="acceleration" value="0.02"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/dark-talisman.xml b/graphics/particles/dark-talisman.xml
new file mode 100644
index 00000000..0c479df8
--- /dev/null
+++ b/graphics/particles/dark-talisman.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0"?>
+<!--Dark Talisman FX effect by Hello=) of TMW-->
+<effect>
+ <particle position-x="16" position-y="24" position-z="12">
+ <animation imageset="graphics/particles/circle-magic.png|W:#AEAEAE" width="78" height="55">
+ <sequence start="0" end="9" delay="120"/>
+ </animation>
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#B56565"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#B37010"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/dark-teleport.particle.xml b/graphics/particles/dark-teleport.particle.xml
new file mode 100644
index 00000000..68479b95
--- /dev/null
+++ b/graphics/particles/dark-teleport.particle.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<!--
+ Flying shadow-bats and dark fog
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="64"/>
+ <emitter>
+ <property name="gravity" value="-0.09"/>
+ <animation imageset="graphics/particles/bat-shadow.png" width="24" height="16">
+ <sequence start="0" end="1" delay="50"/>
+ </animation>
+ <property name="lifetime" value="150"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="4" max="8"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.97"/>
+ <property name="randomness" value="50"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#333333"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="4" max="8"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.9"/>
+ <property name="randomness" value="50"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#333333"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#333333"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="4" max="8"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.9"/>
+ <property name="randomness" value="50"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/demonfire.particle.xml b/graphics/particles/demonfire.particle.xml
new file mode 100644
index 00000000..1b624494
--- /dev/null
+++ b/graphics/particles/demonfire.particle.xml
@@ -0,0 +1,61 @@
+<?xml version="1.0"?>
+<!--
+Demon fire: blue / black / purple flames and sparkles
+-->
+<effect>
+ <particle position-x="16" position-y="0" position-z="12">
+ <emitter>
+ <property name="position-y" min="-10" max="-20"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="50"/>
+ <property name="power" min="0.2" max="0.4"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16">
+ <sequence start="0" end="8" delay="90"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <property name="lifetime" value="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="180"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.6"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#5A40A1"/>
+ <property name="lifetime" value="30"/>
+ <property name="output" min="1" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="230"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="2" max="4"/>
+ <property name="position-y" value="-8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.5"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#73B5E8,FFFFFF"/>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="150"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-3" max="4"/>
+ <property name="position-y" value="-9"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#2e2e2e"/>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="150"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/demonic-aura.particle.xml b/graphics/particles/demonic-aura.particle.xml
new file mode 100644
index 00000000..e9e7ec2f
--- /dev/null
+++ b/graphics/particles/demonic-aura.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+ Purple-ish ghost faces rise up from the ground
+-->
+<effect>
+ <particle position-x="16" position-y="16" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="11" max="61"/>
+ <property name="follow-parent"/>
+ <animation imageset="graphics/particles/mist-face-a.png|W:#855385" width="30" height="30">
+ <sequence start="0" end="2" delay="300"/>
+ <frame index="3"/>
+ </animation>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="17" max="67"/>
+ <property name="follow-parent"/>
+ <animation imageset="graphics/particles/mist-face-b.png|W:#5b3558" width="30" height="30">
+ <sequence start="0" end="2" delay="300"/>
+ <frame index="3"/>
+ </animation>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/doom.particle.xml b/graphics/particles/doom.particle.xml
new file mode 100644
index 00000000..f77a7172
--- /dev/null
+++ b/graphics/particles/doom.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Light blue particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#ff0044"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ff0022"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/doomsday.xml b/graphics/particles/doomsday.xml
new file mode 100644
index 00000000..8e6a5bed
--- /dev/null
+++ b/graphics/particles/doomsday.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<!--
+A red and yellow blaze. Does not really look like fire but looks awesome
+nevertheless. Maybe we could modify this effect and use it for some persistent
+AoE fire magic spell.
+
+It is about 100 pixels wide and 200 pixels high, takes about 280 particles and
+lowers my FPS by about 30%.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="8"/>
+ <property name="position-z" min="80" max="88"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="30"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="1" max="2"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="3"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/>
+ <property name="lifetime" min="40" max="140"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="randomness" value="200"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="randomness" value="200"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/electricity-spark.png b/graphics/particles/electricity-spark.png
new file mode 100644
index 00000000..9e5ff3b1
--- /dev/null
+++ b/graphics/particles/electricity-spark.png
Binary files differ
diff --git a/graphics/particles/electricity.blue.large.xml b/graphics/particles/electricity.blue.large.xml
new file mode 100644
index 00000000..5d140478
--- /dev/null
+++ b/graphics/particles/electricity.blue.large.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="2"/>
+ <property name="position-x" min="-32" max="32"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="gravity" value="-1.5"/>
+ <property name="momentum" value="0.3"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#0000FF" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/electricity.blue.xml b/graphics/particles/electricity.blue.xml
new file mode 100644
index 00000000..192e067f
--- /dev/null
+++ b/graphics/particles/electricity.blue.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="300">
+ <emitter>
+ <property name="lifetime" value="30"/>
+ <property name="output" value="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="gravity" value="-2"/>
+ <property name="momentum" value="0.3"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#0000FF" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/electricity.particle.png b/graphics/particles/electricity.particle.png
new file mode 100644
index 00000000..8b3313fe
--- /dev/null
+++ b/graphics/particles/electricity.particle.png
Binary files differ
diff --git a/graphics/particles/electricity.red.large.xml b/graphics/particles/electricity.red.large.xml
new file mode 100644
index 00000000..462826c0
--- /dev/null
+++ b/graphics/particles/electricity.red.large.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="2"/>
+ <property name="position-x" min="-32" max="32"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="gravity" value="-1.5"/>
+ <property name="momentum" value="0.3"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FF0000" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/electricity.red.xml b/graphics/particles/electricity.red.xml
new file mode 100644
index 00000000..a831d38f
--- /dev/null
+++ b/graphics/particles/electricity.red.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="300">
+ <emitter>
+ <property name="lifetime" value="30"/>
+ <property name="output" value="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="gravity" value="-2"/>
+ <property name="momentum" value="0.3"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FF0000" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/enchanted-door-broken.particle.xml b/graphics/particles/enchanted-door-broken.particle.xml
new file mode 100644
index 00000000..63a0c7ea
--- /dev/null
+++ b/graphics/particles/enchanted-door-broken.particle.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0"?>
+<!--
+ An evil shield just being broken.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="1">
+ <emitter>
+ <property name="position-z" min="32" max="64"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="300"/>
+ <emitter>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#3E2C51" width="9" height="11">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ <property name="lifetime" value="250"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="bounce" min="0" max="0.8"/>
+ <property name="horizontal-angle" min="35" max="145"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/enchanted-door.particle.xml b/graphics/particles/enchanted-door.particle.xml
new file mode 100644
index 00000000..d3ab5362
--- /dev/null
+++ b/graphics/particles/enchanted-door.particle.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<!--
+Dark purple aura
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="position-y" value="32"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="40"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="2"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.7"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#855385,5b3558"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="200"/>
+ <property name="fade-out" value="250"/>
+ <property name="output" min="0" max="1"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/vline-small.png|W:#944ADE"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" min="10" max="20"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="11" max="61"/>
+ <property name="follow-parent"/>
+ <animation imageset="graphics/particles/mist-face-a.png|W:#855385" width="30" height="30">
+ <sequence start="0" end="2" delay="300"/>
+ <frame index="3"/>
+ </animation>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="17" max="67"/>
+ <property name="follow-parent"/>
+ <animation imageset="graphics/particles/mist-face-b.png|W:#5b3558" width="30" height="30">
+ <sequence start="0" end="2" delay="300"/>
+ <frame index="3"/>
+ </animation>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/epilogue.png b/graphics/particles/epilogue.png
new file mode 100644
index 00000000..6cd49cb2
--- /dev/null
+++ b/graphics/particles/epilogue.png
Binary files differ
diff --git a/graphics/particles/epilogue.xml b/graphics/particles/epilogue.xml
new file mode 100644
index 00000000..0b7d4ae0
--- /dev/null
+++ b/graphics/particles/epilogue.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="270" lifetime="60000">
+ <animation imageset="graphics/particles/epilogue.png" width="800" height="30">
+ <frame index="0" delay="2100"/>
+ <!-- 2.1 -->
+ <frame index="4" delay="200"/>
+ <!-- 2.3 -->
+ <frame index="1" delay="2500"/>
+ <!-- 4.8 -->
+ <frame index="2" delay="2100"/>
+ <!-- 6.9 -->
+ <frame index="3" delay="3600"/>
+ <!-- 10.5 -->
+ <frame index="4" delay="500"/>
+ <!-- 11.0 -->
+ <frame index="5" delay="3200"/>
+ <!-- 14.2 -->
+ <frame index="6" delay="3600"/>
+ <!-- 17.8 -->
+ <frame index="7" delay="5800"/>
+ <!-- 20.0 -->
+ <frame index="8" delay="400"/>
+ <!-- 20.4 -->
+ <frame index="9" delay="2000"/>
+ <!-- 22.4 -->
+ <frame index="10" delay="2900"/>
+ <!-- 25.3 -->
+ <frame index="11" delay="2300"/>
+ <!-- 27.6 -->
+ <frame index="12" delay="1700"/>
+ <!-- 29.0 -->
+ <frame index="13" delay="400"/>
+ <!-- 29.4 -->
+ <frame index="14" delay="2400"/>
+ <!-- 31.8 -->
+ <frame index="15" delay="1800"/>
+ <!-- 33.6 -->
+ <frame index="16" delay="400"/>
+ <!-- 34.0 -->
+ <frame index="17" delay="2200"/>
+ <!-- 36.2 -->
+ <frame index="18" delay="3300"/>
+ <!-- 39.5 -->
+ <frame index="19" delay="600"/>
+ <!-- 40.1 -->
+ <frame index="20" delay="3400"/>
+ <!-- 43.5 -->
+ <frame index="21" delay="2400"/>
+ <!-- 45.9 -->
+ <frame index="22" delay="400"/>
+ <!-- 46.3 -->
+ <frame index="23" delay="2400"/>
+ <!-- 48.7 -->
+ <frame index="24" delay="3100"/>
+ <!-- 51.8 -->
+ <frame index="25" delay="3300"/>
+ <!-- 55.1 -->
+ <frame index="26" delay="300"/>
+ <!-- 55.4 -->
+ <frame index="27"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/evil-summon.particle.xml b/graphics/particles/evil-summon.particle.xml
new file mode 100644
index 00000000..96b05b73
--- /dev/null
+++ b/graphics/particles/evil-summon.particle.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<!--
+ Sparks and dark orbs raising slowly above the caster
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="64"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#401c52"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/evilobelisk.particle.xml b/graphics/particles/evilobelisk.particle.xml
new file mode 100644
index 00000000..f5603022
--- /dev/null
+++ b/graphics/particles/evilobelisk.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Red particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#f05050"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#f05050"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fire-burst.xml b/graphics/particles/fire-burst.xml
new file mode 100644
index 00000000..b710c89b
--- /dev/null
+++ b/graphics/particles/fire-burst.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="35" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="20"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="35" max="50"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="65" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="1" max="2"/>
+ <property name="fade-out" value="80"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fire-explosion.xml b/graphics/particles/fire-explosion.xml
new file mode 100644
index 00000000..056b7f63
--- /dev/null
+++ b/graphics/particles/fire-explosion.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="20"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="300" max="330"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="8"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="vertical-angle" min="65" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="10" max="15"/>
+ <property name="fade-out" value="80"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fireplace.particle.xml b/graphics/particles/fireplace.particle.xml
new file mode 100644
index 00000000..9d78d4ac
--- /dev/null
+++ b/graphics/particles/fireplace.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!--
+A one tile wide rectangular fire effect intended for use with the fireplace
+from the woodland_indoor tileset.
+-->
+<effect>
+ <particle position-x="0" position-y="32" position-z="16">
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="-24" max="-8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.04"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="20"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="25" max="35"/>
+ <property name="output" min="0" max="20"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="15"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/firespot.particle.xml b/graphics/particles/firespot.particle.xml
new file mode 100644
index 00000000..42af9b58
--- /dev/null
+++ b/graphics/particles/firespot.particle.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="32" position-z="16">
+ <emitter>
+ <property name="position-x" min="0" max="16"/>
+ <property name="position-y" min="-24" max="-5"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.04"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="20"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="25" max="35"/>
+ <property name="output" min="0" max="20"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="15"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml
new file mode 100644
index 00000000..78eb8a7c
--- /dev/null
+++ b/graphics/particles/flame.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+Small flame with a point-like source designed for the lamps on the cave
+tileset but it should also work to visualize some kind of torch or - when
+launched by a parent emitter - a small fireball.
+-->
+<effect>
+ <particle position-x="17" position-y="0" position-z="32">
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="35" max="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/flowing-blood.xml b/graphics/particles/flowing-blood.xml
new file mode 100644
index 00000000..3858c592
--- /dev/null
+++ b/graphics/particles/flowing-blood.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- Blood animation -->
+ <particle position-x="0" position-y="-20" position-z="0">
+ <animation imageset="graphics/particles/fountain-blood.png" width="128" height="96">
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="120"/>
+ <frame index="2" delay="120"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/fog-medium-a.png b/graphics/particles/fog-medium-a.png
new file mode 100644
index 00000000..f2b29eb6
--- /dev/null
+++ b/graphics/particles/fog-medium-a.png
Binary files differ
diff --git a/graphics/particles/fog-medium-b.png b/graphics/particles/fog-medium-b.png
new file mode 100644
index 00000000..f2a344a1
--- /dev/null
+++ b/graphics/particles/fog-medium-b.png
Binary files differ
diff --git a/graphics/particles/fog-medium-c.png b/graphics/particles/fog-medium-c.png
new file mode 100644
index 00000000..db3413e9
--- /dev/null
+++ b/graphics/particles/fog-medium-c.png
Binary files differ
diff --git a/graphics/particles/forge.particle.xml b/graphics/particles/forge.particle.xml
new file mode 100644
index 00000000..10c8cfd6
--- /dev/null
+++ b/graphics/particles/forge.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+Smoke and embers for a glowing forge effect
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-14" max="36"/>
+ <property name="position-y" min="-30" max="-20"/>
+ <property name="output-pause" value="250"/>
+ <property name="output" value="5"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="lifetime" value="500"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+ <!-- reduce to sparks -->
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="8" max="28"/>
+ <property name="position-y" min="30" max="-13"/>
+ <animation imageset="graphics/particles/hot_coals.png" width="8" height="8">
+ <sequence start="0" end="28" delay="100"/>
+ <frame index="28" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="2800"/>
+ <property name="output" value="10"/>
+ <property name="output-pause" value="200"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fountain-blood.png b/graphics/particles/fountain-blood.png
new file mode 100644
index 00000000..482c21e2
--- /dev/null
+++ b/graphics/particles/fountain-blood.png
Binary files differ
diff --git a/graphics/particles/fountain-blood.xml b/graphics/particles/fountain-blood.xml
new file mode 100644
index 00000000..2bc9bb88
--- /dev/null
+++ b/graphics/particles/fountain-blood.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0"?>
+<!--
+A geysir which appears at regular intervals and becomes stronger and weaker.
+An example of changing emitters.
+-->
+<effect>
+ <particle position-x="-30" position-y="80" position-z="0">
+ <emitter>
+ <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="900"/>
+ <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="900"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="85" max="90"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#b30505,f70707"/>
+ <property name="gravity" value="0.1"/>
+ </emitter>
+ </particle>
+ <particle position-x="200" position-y="200" position-z="0">
+ <emitter>
+ <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="1200"/>
+ <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="1200"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="85" max="90"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#b30505,f70707"/>
+ <property name="gravity" value="0.1"/>
+ </emitter>
+ </particle>
+ <particle position-x="200" position-y="50" position-z="0">
+ <emitter>
+ <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="600"/>
+ <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="600"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="85" max="90"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#b30505,f70707"/>
+ <property name="gravity" value="0.1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fountain.particle.xml b/graphics/particles/fountain.particle.xml
new file mode 100644
index 00000000..5ab02632
--- /dev/null
+++ b/graphics/particles/fountain.particle.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+<!--
+Fancy fireworks effect which fills the whole screen.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32">
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="32"/>
+ <property name="position-z" min="0" max="32"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#00ffff,ffffff"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="power" min="6" max="7"/>
+ <property name="gravity" value="0.1"/>
+ <property name="lifetime" value="300"/>
+ <property name="output" min="0" max="1"/>
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="0"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" value="1"/>
+ <property name="randomness" value="100"/>
+ <property name="lifetime" min="20" max="30"/>
+ <property name="output" min="0" max="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/fullbubble-16px.png b/graphics/particles/fullbubble-16px.png
new file mode 100644
index 00000000..aa1651f8
--- /dev/null
+++ b/graphics/particles/fullbubble-16px.png
Binary files differ
diff --git a/graphics/particles/gate-opening.xml b/graphics/particles/gate-opening.xml
new file mode 100644
index 00000000..3a04b2a8
--- /dev/null
+++ b/graphics/particles/gate-opening.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The gate opening animation -->
+ <particle position-x="0" position-y="0" position-z="32">
+ <animation imageset="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192">
+ <sequence start="0" end="4" delay="100"/>
+ <frame index="5"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/geyser.particle.xml b/graphics/particles/geyser.particle.xml
new file mode 100644
index 00000000..1844de9b
--- /dev/null
+++ b/graphics/particles/geyser.particle.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<!--
+A geysir which appears at regular intervals and becomes stronger and weaker.
+An example of changing emitters.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="output" value="2" change-func="sine" change-amplitude="3" change-period="800"/>
+ <property name="power" min="1.5" max="2.5" change-func="sine" change-amplitude="3" change-period="800"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="85" max="90"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="gravity" value="0.1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/glow-medium.png b/graphics/particles/glow-medium.png
new file mode 100644
index 00000000..580e6c6b
--- /dev/null
+++ b/graphics/particles/glow-medium.png
Binary files differ
diff --git a/graphics/particles/glow-small.png b/graphics/particles/glow-small.png
new file mode 100644
index 00000000..c625f06d
--- /dev/null
+++ b/graphics/particles/glow-small.png
Binary files differ
diff --git a/graphics/particles/gloworb-medium.png b/graphics/particles/gloworb-medium.png
new file mode 100644
index 00000000..d437ca58
--- /dev/null
+++ b/graphics/particles/gloworb-medium.png
Binary files differ
diff --git a/graphics/particles/gloworb-small.png b/graphics/particles/gloworb-small.png
new file mode 100644
index 00000000..fc7158d2
--- /dev/null
+++ b/graphics/particles/gloworb-small.png
Binary files differ
diff --git a/graphics/particles/golbenez.particle.xml b/graphics/particles/golbenez.particle.xml
new file mode 100644
index 00000000..901cbb56
--- /dev/null
+++ b/graphics/particles/golbenez.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Light red particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.5"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#580000,A40000,C02020,ff6060"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-in" value="1"/>
+ <property name="fade-out" value="5"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.2"/>
+ <property name="momentum" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-large.png"/>
+ <property name="lifetime" value="5"/>
+ <property name="fade-in" value="1"/>
+ <property name="fade-out" value="5"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="100"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/green-bubbles.particle.xml b/graphics/particles/green-bubbles.particle.xml
new file mode 100644
index 00000000..f4a0582a
--- /dev/null
+++ b/graphics/particles/green-bubbles.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+Green poison bubbles
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="90"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16">
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="30"/>
+ <frame index="6" delay="20"/>
+ <frame index="7" delay="-1"/>
+ </animation>
+ <property name="lifetime" value="45"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/ground-spawn.particle.xml b/graphics/particles/ground-spawn.particle.xml
new file mode 100644
index 00000000..e5c89a11
--- /dev/null
+++ b/graphics/particles/ground-spawn.particle.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!--
+ A little blue magical eruption.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-z" min="0" max="32"/>
+ <property name="position-y" min="-32" max="32"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="3"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="150"/>
+ <emitter>
+ <property name="gravity" value="0.13"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="bounce" min="0" max="0.6"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hadesblaze.particle.xml b/graphics/particles/hadesblaze.particle.xml
new file mode 100644
index 00000000..dee524a7
--- /dev/null
+++ b/graphics/particles/hadesblaze.particle.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0"?>
+<!--
+A huge, blue blaze-like effect about 100 pixels wide and 300 pixels high.
+Takes exactly 1161 particles and reduces my framerate to one third but looks
+really awesome. Maybe we can use this effect at some "special place". Maybe
+some evil magicans laboratory or a demonic temple or something like that.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="30" max="34"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="2"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#00ffff"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" value="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#0000ff"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" value="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/heartnecklace.particle.xml b/graphics/particles/heartnecklace.particle.xml
new file mode 100644
index 00000000..fd63fdbc
--- /dev/null
+++ b/graphics/particles/heartnecklace.particle.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0"?>
+<!--
+Green stars which are supposed to engulf a character
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="image" value="graphics/particles/single-heart.png"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="gravity" min="-0.5" max="-0.6"/>
+ <property name="momentum" value="0.0001"/>
+ <property name="lifetime" value="166"/>
+ <property name="output" min="-2" max="1"/>
+ <property name="output-pause" min="15" max="24"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="16" max="32"/>
+ <property name="position-z" min="16" max="32"/>
+ <property name="fade-in" min="2" max="10"/>
+ <property name="fade-out" min="5" max="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/heat.xml b/graphics/particles/heat.xml
new file mode 100644
index 00000000..3895e16a
--- /dev/null
+++ b/graphics/particles/heat.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<!--
+Green poison bubbles
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="100">
+ <emitter>
+ <property name="position-z" value="90"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="30"/>
+ <frame index="6" delay="20"/>
+ <frame index="7" delay="-1"/>
+ </animation>
+ <property name="lifetime" value="45"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#fffacc,fffdeb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="gravity" value="-0.1"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml
new file mode 100644
index 00000000..b9ab089c
--- /dev/null
+++ b/graphics/particles/hellblaze.particle.xml
@@ -0,0 +1,67 @@
+<?xml version="1.0"?>
+<!--
+A red and yellow blaze. Does not really look like fire but looks awesome
+nevertheless. Maybe we could modify this effect and use it for some persistent
+AoE fire magic spell.
+
+It is about 100 pixels wide and 200 pixels high, takes about 280 particles and
+lowers my FPS by about 30%.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="150">
+ <emitter>
+ <property name="position-z" value="-150"/>
+ <property name="position-y" value="32"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="30"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="1" max="2"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="3"/>
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150"/>
+ <property name="position-y" value="32"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/>
+ <property name="lifetime" min="40" max="140"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150"/>
+ <property name="position-y" value="32"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="randomness" value="200"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150"/>
+ <property name="position-y" value="32"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/>
+ <property name="lifetime" min="60" max="160"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="50"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="randomness" value="200"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hex-facet-50.png b/graphics/particles/hex-facet-50.png
new file mode 100644
index 00000000..8a832610
--- /dev/null
+++ b/graphics/particles/hex-facet-50.png
Binary files differ
diff --git a/graphics/particles/hex-facet.png b/graphics/particles/hex-facet.png
new file mode 100644
index 00000000..e00676c9
--- /dev/null
+++ b/graphics/particles/hex-facet.png
Binary files differ
diff --git a/graphics/particles/hillunderfall.particle.xml b/graphics/particles/hillunderfall.particle.xml
new file mode 100644
index 00000000..cdd89f24
--- /dev/null
+++ b/graphics/particles/hillunderfall.particle.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-26" max="39"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="122" max="132"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hillunderfall2.particle.xml b/graphics/particles/hillunderfall2.particle.xml
new file mode 100644
index 00000000..c28e4f4d
--- /dev/null
+++ b/graphics/particles/hillunderfall2.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-26" max="39"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="78" max="88"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-42" max="50"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hit.particle.xml b/graphics/particles/hit.particle.xml
new file mode 100644
index 00000000..fc59c8ff
--- /dev/null
+++ b/graphics/particles/hit.particle.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-small.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ffffff,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="6" max="12"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="6"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ffffff,ffffff"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="3" max="6"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/hot_coals.png b/graphics/particles/hot_coals.png
new file mode 100644
index 00000000..b2791e3a
--- /dev/null
+++ b/graphics/particles/hot_coals.png
Binary files differ
diff --git a/graphics/particles/hug.particle.xml b/graphics/particles/hug.particle.xml
new file mode 100644
index 00000000..551d0a4c
--- /dev/null
+++ b/graphics/particles/hug.particle.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!--
+Green stars which are supposed to engulf a character
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <property name="image" value="graphics/particles/single-heart.png"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="16" max="32"/>
+ <property name="position-z" min="16" max="32"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/large-explosion.xml b/graphics/particles/large-explosion.xml
new file mode 100644
index 00000000..45cf6fbb
--- /dev/null
+++ b/graphics/particles/large-explosion.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+An explosion
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="300" max="330"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.8"/>
+ <property name="gravity" value="0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="lifetime" min="70" max="180"/>
+ <property name="output" min="10" max="22"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="position-z" min="30" max="40"/>
+ <property name="vertical-angle" min="15" max="40"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.7"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/blaze.png"/>
+ <property name="lifetime" min="0" max="140"/>
+ <property name="output" min="20" max="35"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/leaf.png b/graphics/particles/leaf.png
new file mode 100644
index 00000000..feb28b40
--- /dev/null
+++ b/graphics/particles/leaf.png
Binary files differ
diff --git a/graphics/particles/levelup.particle.xml b/graphics/particles/levelup.particle.xml
new file mode 100644
index 00000000..17e10f82
--- /dev/null
+++ b/graphics/particles/levelup.particle.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!--
+Red stars which are supposed to engulf a character
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="32"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/light-large.png b/graphics/particles/light-large.png
new file mode 100644
index 00000000..9159ebf0
--- /dev/null
+++ b/graphics/particles/light-large.png
Binary files differ
diff --git a/graphics/particles/lightning-map.png b/graphics/particles/lightning-map.png
new file mode 100644
index 00000000..02accca8
--- /dev/null
+++ b/graphics/particles/lightning-map.png
Binary files differ
diff --git a/graphics/particles/lightning-map.xml b/graphics/particles/lightning-map.xml
new file mode 100644
index 00000000..c7cb2f69
--- /dev/null
+++ b/graphics/particles/lightning-map.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!--
+An storm
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-1000" max="1000"/>
+ <property name="position-y" min="-1000" max="1000"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.04"/>
+ <property name="image" value="graphics/particles/lightning-map.png"/>
+ <property name="lifetime" min="3" max="5"/>
+ <property name="output" min="5" max="8"/>
+ <property name="output-pause" min="800" max="1000"/>
+ <property name="fade-in" value="1"/>
+ <property name="fade-out" value="1"/>
+ <property name="randomness" value="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/lightning1-240.png b/graphics/particles/lightning1-240.png
new file mode 100644
index 00000000..74c22d6c
--- /dev/null
+++ b/graphics/particles/lightning1-240.png
Binary files differ
diff --git a/graphics/particles/lightning1.xml b/graphics/particles/lightning1.xml
new file mode 100644
index 00000000..0fe869b0
--- /dev/null
+++ b/graphics/particles/lightning1.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="120" lifetime="1">
+ <emitter>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="image" value="graphics/particles/lightning1-240.png"/>
+ <property name="lifetime" min="5" max="10"/>
+ <property name="output" value="1"/>
+ <property name="fade-out" value="8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/lightning2-263.png b/graphics/particles/lightning2-263.png
new file mode 100644
index 00000000..2a4900da
--- /dev/null
+++ b/graphics/particles/lightning2-263.png
Binary files differ
diff --git a/graphics/particles/lightning2.xml b/graphics/particles/lightning2.xml
new file mode 100644
index 00000000..6f5d059d
--- /dev/null
+++ b/graphics/particles/lightning2.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="131" lifetime="1">
+ <emitter>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="image" value="graphics/particles/lightning2-263.png"/>
+ <property name="lifetime" min="5" max="10"/>
+ <property name="output" value="1"/>
+ <property name="fade-out" value="8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/lightning3-275.png b/graphics/particles/lightning3-275.png
new file mode 100644
index 00000000..c0f7ecec
--- /dev/null
+++ b/graphics/particles/lightning3-275.png
Binary files differ
diff --git a/graphics/particles/lightning3.xml b/graphics/particles/lightning3.xml
new file mode 100644
index 00000000..3734f1f8
--- /dev/null
+++ b/graphics/particles/lightning3.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!--
+An explosion of white particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="137" lifetime="1">
+ <emitter>
+ <property name="power" min="0" max="0"/>
+ <property name="gravity" value="0"/>
+ <property name="image" value="graphics/particles/lightning3-275.png"/>
+ <property name="lifetime" min="5" max="10"/>
+ <property name="output" value="1"/>
+ <property name="fade-out" value="8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/lobbed-object.xml b/graphics/particles/lobbed-object.xml
new file mode 100644
index 00000000..5ce4ef77
--- /dev/null
+++ b/graphics/particles/lobbed-object.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1200">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.8"/>
+ <property name="gravity" value="0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="lifetime" min="7" max="18"/>
+ <property name="fade-out" value="6"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="position-z" min="30" max="40"/>
+ <property name="vertical-angle" min="15" max="40"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.7"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/blaze.png"/>
+ <property name="lifetime" min="0" max="14"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/luvia-attack.particle.xml b/graphics/particles/luvia-attack.particle.xml
new file mode 100644
index 00000000..6118686b
--- /dev/null
+++ b/graphics/particles/luvia-attack.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<!--
+ Luvia's missile attack
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="102">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="3" max="5"/>
+ <property name="power" min="1" max="6"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#130F16"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="1"/>
+ <property name="horizontal-angle" min="-10" max="-10"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" value="50"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="2" max="3"/>
+ <property name="power" min="1" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic-blue-teleport.particle.xml b/graphics/particles/magic-blue-teleport.particle.xml
new file mode 100644
index 00000000..a2f46c1d
--- /dev/null
+++ b/graphics/particles/magic-blue-teleport.particle.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<!--
+ Sparks and blue orbs raising slowly above the caster
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="64"/>
+ <emitter>
+ <property name="position-y" min="16" max="32"/>
+ <property name="gravity" value="-0.11"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#CDF5FF,FFFFFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="2" max="4"/>
+ <property name="bounce" min="0" max="0.6"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.07"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#99E8FF,FFFFFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="1" max="4"/>
+ <property name="bounce" min="0" max="0.75"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="1" max="2"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="2" max="10"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic-building-aura.particle.xml b/graphics/particles/magic-building-aura.particle.xml
new file mode 100644
index 00000000..2038154c
--- /dev/null
+++ b/graphics/particles/magic-building-aura.particle.xml
@@ -0,0 +1,75 @@
+<?xml version="1.0"?>
+<!--
+Light blue,white and green particles which fly up to the sky. Magical aura for buildings
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="100"/>
+ <property name="lifetime" value="100"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#72982c"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#72982c"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic-dark-explosion.particle.xml b/graphics/particles/magic-dark-explosion.particle.xml
new file mode 100644
index 00000000..7c1b65f5
--- /dev/null
+++ b/graphics/particles/magic-dark-explosion.particle.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<!--
+ Sparks and dark orbs raising slowly above the caster
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#130F16"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="7" max="9"/>
+ <property name="power" min="4" max="12"/>
+ <property name="gravity" value="0.07"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="gravity" value="0.01"/>
+ </emitter>
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="0"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="84"/>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="10"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" value="90"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="3"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.astral-summon.xml b/graphics/particles/magic.astral-summon.xml
new file mode 100644
index 00000000..d4151600
--- /dev/null
+++ b/graphics/particles/magic.astral-summon.xml
@@ -0,0 +1,123 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="30" max="60"/>
+ <property name="output" min="6" max="20"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="150"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.black.xml b/graphics/particles/magic.black.xml
new file mode 100644
index 00000000..88c8f9b8
--- /dev/null
+++ b/graphics/particles/magic.black.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="0" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.blue.xml b/graphics/particles/magic.blue.xml
new file mode 100644
index 00000000..d047dcd9
--- /dev/null
+++ b/graphics/particles/magic.blue.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.dark-summon.xml b/graphics/particles/magic.dark-summon.xml
new file mode 100644
index 00000000..174d19ec
--- /dev/null
+++ b/graphics/particles/magic.dark-summon.xml
@@ -0,0 +1,123 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#ff0000,000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="30" max="60"/>
+ <property name="output" min="6" max="20"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="150"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.darkred.xml b/graphics/particles/magic.darkred.xml
new file mode 100644
index 00000000..96460946
--- /dev/null
+++ b/graphics/particles/magic.darkred.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#ff0000,000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.default.xml b/graphics/particles/magic.default.xml
new file mode 100644
index 00000000..0363f067
--- /dev/null
+++ b/graphics/particles/magic.default.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#0020ff,20f0ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.enhance.xml b/graphics/particles/magic.enhance.xml
new file mode 100644
index 00000000..18fb52ca
--- /dev/null
+++ b/graphics/particles/magic.enhance.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.generic.xml b/graphics/particles/magic.generic.xml
new file mode 100644
index 00000000..eb123202
--- /dev/null
+++ b/graphics/particles/magic.generic.xml
@@ -0,0 +1,95 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <!-- red -->
+ <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <!-- green -->
+ <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <!-- blue -->
+ <animation imageset="graphics/particles/sparkle.png|W:#0000e0,7080ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <!-- yellow -->
+ <animation imageset="graphics/particles/sparkle.png|W:#9090000,ffff00" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <!-- cyan -->
+ <animation imageset="graphics/particles/sparkle.png|W:#008080,00ffff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <!-- magenta -->
+ <animation imageset="graphics/particles/sparkle.png|W:#800080,ff00ff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" min="0" max="12"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.golden.xml b/graphics/particles/magic.golden.xml
new file mode 100644
index 00000000..18fb52ca
--- /dev/null
+++ b/graphics/particles/magic.golden.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#a0a000,ffdf10" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.green.xml b/graphics/particles/magic.green.xml
new file mode 100644
index 00000000..6641c6e8
--- /dev/null
+++ b/graphics/particles/magic.green.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.grow-plant.xml b/graphics/particles/magic.grow-plant.xml
new file mode 100644
index 00000000..175c8fee
--- /dev/null
+++ b/graphics/particles/magic.grow-plant.xml
@@ -0,0 +1,123 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="30" max="60"/>
+ <property name="output" min="6" max="20"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="150"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00a000,30ff30"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.hit.evil.xml b/graphics/particles/magic.hit.evil.xml
new file mode 100644
index 00000000..7392c63c
--- /dev/null
+++ b/graphics/particles/magic.hit.evil.xml
@@ -0,0 +1,59 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="4"/>
+ <property name="gravity" value="100"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="30" max="60"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="4"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="40" max="55"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="4"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="60" max="80"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" min="10" max="800"/>
+ <property name="output" min="5" max="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.hit.xml b/graphics/particles/magic.hit.xml
new file mode 100644
index 00000000..1141116c
--- /dev/null
+++ b/graphics/particles/magic.hit.xml
@@ -0,0 +1,59 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="100"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="30" max="60"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/star-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="30" max="50"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#000000"/>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="40" max="60"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="1" max="5"/>
+ <property name="vertical-angle" min="45" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ <property name="gravity" value="0.1"/>
+ <animation imageset="graphics/particles/electricity-spark.png" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" min="10" max="800"/>
+ <property name="output" min="12" max="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.red.xml b/graphics/particles/magic.red.xml
new file mode 100644
index 00000000..59a494ae
--- /dev/null
+++ b/graphics/particles/magic.red.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#b00000,ff8020" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.shield-ends.xml b/graphics/particles/magic.shield-ends.xml
new file mode 100644
index 00000000..41d83e73
--- /dev/null
+++ b/graphics/particles/magic.shield-ends.xml
@@ -0,0 +1,267 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="85" lifetime="1">
+ <emitter>
+ <property name="vertical-angle" value="270"/>
+ <property name="power" value="4"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="1" max="1"/>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="-11" max="11"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="11" max="33"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="34" max="56"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="56" max="78"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="79" max="101"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="101" max="123"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="124" max="146"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="146" max="168"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="169" max="191"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="191" max="213"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="214" max="236"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="236" max="258"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="259" max="281"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="281" max="303"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="304" max="326"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="326" max="348"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="10" max="15"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000"/>
+ </animation>
+ <property name="position-z" min="-85" max="0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="40"/>
+ <property name="fade-out" value="40"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.shield.xml b/graphics/particles/magic.shield.xml
new file mode 100644
index 00000000..b964298b
--- /dev/null
+++ b/graphics/particles/magic.shield.xml
@@ -0,0 +1,235 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="4"/>
+ <property name="lifetime" value="25"/>
+ <property name="output" min="1" max="1"/>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="-11" max="11"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="11" max="33"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="34" max="56"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="56" max="78"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="79" max="101"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="101" max="123"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="124" max="146"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="146" max="168"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="5" end="5" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="169" max="191"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="4" end="4" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="191" max="213"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="3" end="3" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="214" max="236"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="2" end="2" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="236" max="258"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="1" end="1" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="259" max="281"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="0" end="0" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="281" max="303"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="7" end="7" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="304" max="326"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="6" end="6" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="vertical-angle" value="0"/>
+ <property name="horizontal-angle" min="326" max="348"/>
+ <property name="power" min="18" max="20"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" min="0" max="2"/>
+ <emitter>
+ <animation imageset="graphics/particles/hex-facet-50.png|W:#ff0000" width="9" height="11">
+ <sequence start="5" end="5" delay="10000"/>
+ </animation>
+ <property name="lifetime" value="40"/>
+ <property name="fade-in" value="5"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.teleport.xml b/graphics/particles/magic.teleport.xml
new file mode 100644
index 00000000..7b4a1ef2
--- /dev/null
+++ b/graphics/particles/magic.teleport.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="16">
+ <emitter>
+ <animation imageset="graphics/particles/puff-blue.png" width="17" height="17">
+ <sequence start="0" end="9" delay="30"/>
+ <frame index="0" delay="300"/>
+ <end/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="4"/>
+ <property name="lifetime" value="30"/>
+ <property name="output" min="2" max="5"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="3"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.white.xml b/graphics/particles/magic.white.xml
new file mode 100644
index 00000000..ef3d387f
--- /dev/null
+++ b/graphics/particles/magic.white.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#e0e0e0,ffffff" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/manaseed.particle.xml b/graphics/particles/manaseed.particle.xml
new file mode 100644
index 00000000..71545064
--- /dev/null
+++ b/graphics/particles/manaseed.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<!--
+A one tile wide rectangular fire effect intended for use with the fireplace
+from the woodland_indoor tileset.
+-->
+<effect>
+ <particle position-x="0" position-y="8" position-z="16">
+ <emitter>
+ <property name="randomness" value="100"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#990000,ffffff"/>
+ <property name="gravity" value="-0.001"/>
+ <property name="lifetime" value="200"/>
+ <property name="output-pause" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="fade-out" value="100"/>
+ <property name="bounce" value="1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/medium-blindinglight.xml b/graphics/particles/medium-blindinglight.xml
new file mode 100644
index 00000000..7c9480ab
--- /dev/null
+++ b/graphics/particles/medium-blindinglight.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<!--
+A medium blinding light, that stay on the ground, like a layer of clouds.
+-->
+<effect>
+ <particle position-x="-16" position-y="0" position-z="40" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-2" max="2"/>
+ <property name="position-y" min="-2" max="2"/>
+ <property name="vertical-angle" min="-60" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="3"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/light-large.png"/>
+ <property name="lifetime" min="3000" max="4000"/>
+ <property name="output" min="10" max="800"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/medium-explosion.xml b/graphics/particles/medium-explosion.xml
new file mode 100644
index 00000000..ff37b920
--- /dev/null
+++ b/graphics/particles/medium-explosion.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+An explosion
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="100" max="230"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.8"/>
+ <property name="gravity" value="0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="lifetime" min="70" max="180"/>
+ <property name="output" min="3" max="12"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="position-z" min="30" max="40"/>
+ <property name="vertical-angle" min="15" max="40"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.7"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/blaze.png"/>
+ <property name="lifetime" min="0" max="140"/>
+ <property name="output" min="10" max="15"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/medium-smoke.xml b/graphics/particles/medium-smoke.xml
new file mode 100644
index 00000000..72e3a940
--- /dev/null
+++ b/graphics/particles/medium-smoke.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<!--
+An explosion
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="10" max="130"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/mist-face-a.png b/graphics/particles/mist-face-a.png
new file mode 100644
index 00000000..d0674db2
--- /dev/null
+++ b/graphics/particles/mist-face-a.png
Binary files differ
diff --git a/graphics/particles/mist-face-b.png b/graphics/particles/mist-face-b.png
new file mode 100644
index 00000000..9ab270c9
--- /dev/null
+++ b/graphics/particles/mist-face-b.png
Binary files differ
diff --git a/graphics/particles/monster-angry-fire-goblin.particle.xml b/graphics/particles/monster-angry-fire-goblin.particle.xml
new file mode 100644
index 00000000..a3052d5a
--- /dev/null
+++ b/graphics/particles/monster-angry-fire-goblin.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+A fire effect intended for use with the fire goblin mob
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-11" max="13"/>
+ <property name="position-y" min="-22" max="-26"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
+ <sequence start="0" end="14" delay="20"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="25" max="35"/>
+ <property name="output" min="0" max="7"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="5"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-angry-green-slime.particle.xml b/graphics/particles/monster-angry-green-slime.particle.xml
new file mode 100644
index 00000000..ed1d0f8c
--- /dev/null
+++ b/graphics/particles/monster-angry-green-slime.particle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<!--
+A bubble effect intended for use with the igreen slime mob.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-7" max="7"/>
+ <property name="position-y" min="-14" max="-22"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/anibubble_8px_green.png" width="8" height="8">
+ <sequence start="0" end="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="0" max="7"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="5"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-angry-sea-slime.particle.xml b/graphics/particles/monster-angry-sea-slime.particle.xml
new file mode 100644
index 00000000..b5ae198e
--- /dev/null
+++ b/graphics/particles/monster-angry-sea-slime.particle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<!--
+A bubble effect intended for use with the sea slime mob.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-11" max="13"/>
+ <property name="position-y" min="-14" max="-22"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/anibubble_8px.png" width="8" height="8">
+ <sequence start="0" end="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="0" max="7"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="5"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-ball-lightning-blue.particle.xml b/graphics/particles/monster-ball-lightning-blue.particle.xml
new file mode 100644
index 00000000..17c2387e
--- /dev/null
+++ b/graphics/particles/monster-ball-lightning-blue.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="10">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#0000FF" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="gravity" value="0.1"/>
+ <property name="randomness" value="125"/>
+ <property name="lifetime" value="75"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="alpha" value="0.6"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-ball-lightning-red.particle.xml b/graphics/particles/monster-ball-lightning-red.particle.xml
new file mode 100644
index 00000000..5681dacd
--- /dev/null
+++ b/graphics/particles/monster-ball-lightning-red.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="10">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FF0000" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="gravity" value="0.1"/>
+ <property name="randomness" value="125"/>
+ <property name="lifetime" value="75"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="alpha" value="0.6"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-ball-lightning.particle.png b/graphics/particles/monster-ball-lightning.particle.png
new file mode 100644
index 00000000..06a7f733
--- /dev/null
+++ b/graphics/particles/monster-ball-lightning.particle.png
Binary files differ
diff --git a/graphics/particles/monster-ball-lightning.particle.xml b/graphics/particles/monster-ball-lightning.particle.xml
new file mode 100644
index 00000000..46235336
--- /dev/null
+++ b/graphics/particles/monster-ball-lightning.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="10">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <animation imageset="graphics/particles/monster-ball-lightning.particle.png" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="gravity" value="0.1"/>
+ <property name="randomness" value="125"/>
+ <property name="lifetime" value="75"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="alpha" value="0.6"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-goblin-firebreath.particle.xml b/graphics/particles/monster-goblin-firebreath.particle.xml
new file mode 100644
index 00000000..7ac82b5b
--- /dev/null
+++ b/graphics/particles/monster-goblin-firebreath.particle.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the fire breath attack of the fire goblins.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="25">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,ff0000" width="16" height="16">
+ <frame index="0" delay="5"/>
+ <frame index="1" delay="10"/>
+ <frame index="2" delay="15"/>
+ <frame index="3" delay="25"/>
+ <frame index="4" delay="35"/>
+ <frame index="5" delay="60"/>
+ <frame index="6" delay="95"/>
+ <frame index="7" delay="160"/>
+ <frame index="8" delay="9999"/>
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="60"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-leaf.particle.xml b/graphics/particles/monster-leaf.particle.xml
new file mode 100644
index 00000000..9fa201ce
--- /dev/null
+++ b/graphics/particles/monster-leaf.particle.xml
@@ -0,0 +1,95 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="40">
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <animation imageset="graphics/particles/leaf.png|W:#6a9419" width="8" height="8">
+ <sequence start="0" end="6" delay="50"/>
+ </animation>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <animation imageset="graphics/particles/leaf.png|W:#945019" width="8" height="8">
+ <sequence start="0" end="6" delay="50"/>
+ </animation>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <animation imageset="graphics/particles/leaf.png|W:#791b1b" width="8" height="8">
+ <sequence start="0" end="6" delay="50"/>
+ </animation>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <animation imageset="graphics/particles/leaf.png|W:#465018" width="8" height="8">
+ <sequence start="0" end="6" delay="50"/>
+ </animation>
+ <property name="follow-parent"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <animation imageset="graphics/particles/leaf.png|W:#a05e00" width="8" height="8">
+ <sequence start="0" end="6" delay="50"/>
+ </animation>
+ <property name="follow-parent"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-lizard-firebreath.particle.xml b/graphics/particles/monster-lizard-firebreath.particle.xml
new file mode 100644
index 00000000..5c9152ac
--- /dev/null
+++ b/graphics/particles/monster-lizard-firebreath.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the fire breath attack of the fire lizard. mostly a copy&paste from the fire goblin, just with
+positions and vectors tuned.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="25">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="14" max="14"/>
+ <property name="position-z" min="40" max="40"/>
+ <property name="horizontal-angle" min="90" max="100"/>
+ <property name="vertical-angle" min="-30" max="-20"/>
+ <property name="power" min="2" max="4"/>
+ <property name="momentum" value="0.97"/>
+ <property name="gravity" value="-0.04"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,cc0000" width="16" height="16">
+ <frame index="0" delay="5"/>
+ <frame index="1" delay="10"/>
+ <frame index="2" delay="15"/>
+ <frame index="3" delay="25"/>
+ <frame index="4" delay="35"/>
+ <frame index="5" delay="60"/>
+ <frame index="6" delay="95"/>
+ <frame index="7" delay="160"/>
+ <frame index="8" delay="9999"/>
+ </animation>
+ <property name="lifetime" min="0" max="80"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="60"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-luvia.particle.xml b/graphics/particles/monster-luvia.particle.xml
new file mode 100644
index 00000000..dae3cf33
--- /dev/null
+++ b/graphics/particles/monster-luvia.particle.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<!--
+Dark Purple particles flying around the target, giving a demonic aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="12"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="6"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#401c52"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#512C75,222222"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#333333" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="4"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="50"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-moonshroom.particle.xml b/graphics/particles/monster-moonshroom.particle.xml
new file mode 100644
index 00000000..c3da0639
--- /dev/null
+++ b/graphics/particles/monster-moonshroom.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+A small cloud particle effect intended for use with the Moonshroom mob
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="48">
+ <emitter>
+ <property name="position-x" min="-16" max="32"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/>
+ <property name="follow-parent"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-mouboo-demonic.particle.xml b/graphics/particles/monster-mouboo-demonic.particle.xml
new file mode 100644
index 00000000..96fbad18
--- /dev/null
+++ b/graphics/particles/monster-mouboo-demonic.particle.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<!--
+A smoke effect intended for use with the Demonic Mouboo mob
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-pumpkin-explosion.particle.xml b/graphics/particles/monster-pumpkin-explosion.particle.xml
new file mode 100644
index 00000000..699c3f2d
--- /dev/null
+++ b/graphics/particles/monster-pumpkin-explosion.particle.xml
@@ -0,0 +1,53 @@
+<?xml version="1.0"?>
+<!--
+ Small yellow orbs and brown sparks
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="5"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="22"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#F8C429"/>
+ <property name="lifetime" value="70"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="15"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#5C3A1B,293D0D"/>
+ <property name="lifetime" value="70"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="15"/>
+ <property name="output" min="0" max="2"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#FFFF19"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="15"/>
+ <property name="output" min="1" max="3"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.96"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-reaper.particle.xml b/graphics/particles/monster-reaper.particle.xml
new file mode 100644
index 00000000..dfcfa029
--- /dev/null
+++ b/graphics/particles/monster-reaper.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+Purple-ish ghost faces rise up from the ground
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="11" max="61"/>
+ <property name="follow-parent"/>
+ <animation imageset="graphics/particles/mist-face-a.png|W:#855385" width="30" height="30">
+ <sequence start="0" end="2" delay="300"/>
+ <frame index="3"/>
+ </animation>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-24" max="24"/>
+ <property name="position-z" min="2" max="32"/>
+ <property name="gravity" value="-0.01"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="17" max="67"/>
+ <property name="follow-parent"/>
+ <animation imageset="graphics/particles/mist-face-b.png|W:#5b3558" width="30" height="30">
+ <sequence start="0" end="2" delay="300"/>
+ <frame index="3"/>
+ </animation>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-snail-trail.particle.xml b/graphics/particles/monster-snail-trail.particle.xml
new file mode 100644
index 00000000..e86b02b1
--- /dev/null
+++ b/graphics/particles/monster-snail-trail.particle.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<!-- A thin trail of slime. -->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-y" min="-1" max="5"/>
+ <property name="position-x" min="-3" max="3"/>
+ <property name="lifetime" value="400"/>
+ <property name="fade-out" value="100"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="1" max="5"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#96A776,B9FF30,BDDF8F"/>
+ <property name="alpha" value=".1"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-souleater.particle.xml b/graphics/particles/monster-souleater.particle.xml
new file mode 100644
index 00000000..e0be7247
--- /dev/null
+++ b/graphics/particles/monster-souleater.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+Purple particles flying around the target.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="56"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="6"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="0.1"/>
+ <property name="momentum" value="0.6"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#4300A7"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.1"/>
+ <property name="momentum" value="0.6"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#4300A7"/>
+ <property name="lifetime" value="75"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-soulsnake.particle.xml b/graphics/particles/monster-soulsnake.particle.xml
new file mode 100644
index 00000000..4359c5a5
--- /dev/null
+++ b/graphics/particles/monster-soulsnake.particle.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<!--
+Light blue particles raising from the target, giving the target a magical aura
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.4"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/>
+ <property name="lifetime" value="30"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.4"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-troll-foefire.particle.png b/graphics/particles/monster-troll-foefire.particle.png
new file mode 100644
index 00000000..8928db3c
--- /dev/null
+++ b/graphics/particles/monster-troll-foefire.particle.png
Binary files differ
diff --git a/graphics/particles/monster-troll-foefire.particle.xml b/graphics/particles/monster-troll-foefire.particle.xml
new file mode 100644
index 00000000..6e3bcce2
--- /dev/null
+++ b/graphics/particles/monster-troll-foefire.particle.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the foefire attack of the Trolls.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="25">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#00FFFF,0000ff" width="24" height="24">
+ <frame index="0" delay="5"/>
+ <frame index="1" delay="10"/>
+ <frame index="2" delay="15"/>
+ <frame index="3" delay="25"/>
+ <frame index="4" delay="35"/>
+ <frame index="5" delay="60"/>
+ <frame index="6" delay="95"/>
+ <frame index="7" delay="160"/>
+ <frame index="8" delay="9999"/>
+ </animation>
+ <property name="lifetime" min="0" max="110"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-undeadtroll-foefire.particle.xml b/graphics/particles/monster-undeadtroll-foefire.particle.xml
new file mode 100644
index 00000000..b90cc99a
--- /dev/null
+++ b/graphics/particles/monster-undeadtroll-foefire.particle.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the fire breath attack of the fire goblins.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="25">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#36FF00,13B302" width="24" height="24">
+ <frame index="0" delay="5"/>
+ <frame index="1" delay="10"/>
+ <frame index="2" delay="15"/>
+ <frame index="3" delay="25"/>
+ <frame index="4" delay="35"/>
+ <frame index="5" delay="60"/>
+ <frame index="6" delay="95"/>
+ <frame index="7" delay="160"/>
+ <frame index="8" delay="9999"/>
+ </animation>
+ <property name="lifetime" min="0" max="110"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-virus-foefire.particle.xml b/graphics/particles/monster-virus-foefire.particle.xml
new file mode 100644
index 00000000..fdb76438
--- /dev/null
+++ b/graphics/particles/monster-virus-foefire.particle.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0"?>
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the foefire attack of the Virus.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="25">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/mist-face-b.particle.png|W:#00FF22" width="30" height="30">
+ <frame index="0" delay="20"/>
+ <frame index="1" delay="30"/>
+ <frame index="2" delay="35"/>
+ <frame index="3" delay="45"/>
+ <frame index="2" delay="105"/>
+ <frame index="3" delay="9999"/>
+ </animation>
+ <property name="lifetime" min="0" max="110"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/monster-witchguard.particle.xml b/graphics/particles/monster-witchguard.particle.xml
new file mode 100644
index 00000000..38284e35
--- /dev/null
+++ b/graphics/particles/monster-witchguard.particle.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0"?>
+<!--
+Dark Purple particles flying around the target, giving a demonic aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="12"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="2" max="4"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#555555" width="15" height="15">
+ <sequence start="0" end="7" delay="10"/>
+ <frame index="0" delay="10"/>
+ </animation>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="25"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="50"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/moonshroom-attack.particle.xml b/graphics/particles/moonshroom-attack.particle.xml
new file mode 100644
index 00000000..95eed9e1
--- /dev/null
+++ b/graphics/particles/moonshroom-attack.particle.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0"?>
+<!--
+A energy ball like particle effect intended for use of the Moonshroom's attacks.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="8" lifetime="102">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#f7fe70,dfeb01"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="1" max="3"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#f7fe70,dfeb01"/>
+ <property name="lifetime" value="225"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" value="1"/>
+ <property name="horizontal-angle" min="-10" max="-10"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="75"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/necroblast.particle.xml b/graphics/particles/necroblast.particle.xml
new file mode 100644
index 00000000..44a64ecd
--- /dev/null
+++ b/graphics/particles/necroblast.particle.xml
@@ -0,0 +1,61 @@
+<?xml version="1.0"?>
+<!--
+Wight blaze: inspired by Demon fire
+-->
+<effect>
+ <particle position-x="10" position-y="0" position-z="47">
+ <emitter>
+ <property name="position-y" min="-10" max="-20"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="300" max="60"/>
+ <property name="power" min="0.4" max="1.2"/>
+ <property name="gravity" value=".02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#440808" width="16" height="16">
+ <sequence start="0" end="8" delay="90"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <property name="lifetime" value="120"/>
+ <property name="output" min="1" max="3"/>
+ <property name="fade-in" value="25"/>
+ <property name="fade-out" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="300" max="60"/>
+ <property name="power" min="0.4" max="1.2"/>
+ <property name="gravity" value=".02"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#994040"/>
+ <property name="lifetime" value="100"/>
+ <property name="output" min="1" max="3"/>
+ <property name="fade-in" value="25"/>
+ <property name="fade-out" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="2" max="4"/>
+ <property name="position-y" value="-8"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="300" max="60"/>
+ <property name="power" min="0.4" max="1.2"/>
+ <property name="gravity" value=".02"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#994040,5b0000"/>
+ <property name="lifetime" value="110"/>
+ <property name="output" value="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="300"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-3" max="4"/>
+ <property name="position-y" value="-9"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="300" max="60"/>
+ <property name="power" min="0.4" max="1.2"/>
+ <property name="gravity" value=".02"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#bc0000"/>
+ <property name="lifetime" value="120"/>
+ <property name="output" value="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="300"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/nomadpipe.particle.xml b/graphics/particles/nomadpipe.particle.xml
new file mode 100644
index 00000000..9c850371
--- /dev/null
+++ b/graphics/particles/nomadpipe.particle.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<!--
+Small smoke puffs emitted in irregular pulses. Designed for the pipe of the
+nomad NPC.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="44">
+ <emitter>
+ <property name="position-x" value="24"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" min="300" max="330"/>
+ <property name="lifetime" value="10"/>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="0" max="2"/>
+ <property name="lifetime" min="20" max="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="randomness" value="50"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="0" max="2"/>
+ <property name="lifetime" min="20" max="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="randomness" value="50"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#9999bb"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="0" max="2"/>
+ <property name="lifetime" min="20" max="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="randomness" value="50"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/object-getitem.particle.xml b/graphics/particles/object-getitem.particle.xml
new file mode 100644
index 00000000..5c047ee2
--- /dev/null
+++ b/graphics/particles/object-getitem.particle.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0"?>
+<!--
+ Small green orbs and orange stars swirling around the player.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="1">
+ <emitter>
+ <property name="position-z" min="14" max="18"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="3"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="16"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#57CA00"/>
+ <property name="lifetime" value="70"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#FF6633,FFFFFF"/>
+ <property name="lifetime" value="70"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="0" max="2"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/orange-violent-glow.particle.xml b/graphics/particles/orange-violent-glow.particle.xml
new file mode 100644
index 00000000..5e4d8cc8
--- /dev/null
+++ b/graphics/particles/orange-violent-glow.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffa000"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffa000"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/orb-large.png b/graphics/particles/orb-large.png
new file mode 100644
index 00000000..8886997f
--- /dev/null
+++ b/graphics/particles/orb-large.png
Binary files differ
diff --git a/graphics/particles/orb-medium.png b/graphics/particles/orb-medium.png
new file mode 100644
index 00000000..4c1edc35
--- /dev/null
+++ b/graphics/particles/orb-medium.png
Binary files differ
diff --git a/graphics/particles/orb-small.png b/graphics/particles/orb-small.png
new file mode 100644
index 00000000..179be0d5
--- /dev/null
+++ b/graphics/particles/orb-small.png
Binary files differ
diff --git a/graphics/particles/pentagram-blacklinedraw.particle.xml b/graphics/particles/pentagram-blacklinedraw.particle.xml
new file mode 100644
index 00000000..3b557296
--- /dev/null
+++ b/graphics/particles/pentagram-blacklinedraw.particle.xml
@@ -0,0 +1,127 @@
+<?xml version="1.0"?>
+<!--
+Pentagram on floor effect with flashes along the lines.
+Based on the one by fate with simplified structure and modified to be a permanent effect.
+Particle count fluctuates around 800-1000
+
+ (0, -76.0),
+
+(-57, -35), (57, -35),
+
+
+ (-35, 33)] [(35, 33),
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="5"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#000000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/pentagram-buildup-short.xml b/graphics/particles/pentagram-buildup-short.xml
new file mode 100644
index 00000000..587179a1
--- /dev/null
+++ b/graphics/particles/pentagram-buildup-short.xml
@@ -0,0 +1,118 @@
+<?xml version="1.0"?>
+<!--
+ (0, -76.0),
+
+(-57, -35), (57, -35),
+
+
+ (-35, 33)] [(35, 33),
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="150"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/pentagram-burst.xml b/graphics/particles/pentagram-burst.xml
new file mode 100644
index 00000000..0f39c0f5
--- /dev/null
+++ b/graphics/particles/pentagram-burst.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<!--
+330 particles total.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="1">
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="130"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <property name="output" value="40"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="120"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="80"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/pentagram-raise.particle.xml b/graphics/particles/pentagram-raise.particle.xml
new file mode 100644
index 00000000..4cb60d54
--- /dev/null
+++ b/graphics/particles/pentagram-raise.particle.xml
@@ -0,0 +1,124 @@
+<?xml version="1.0"?>
+<!--
+Pentagram on floor effect.
+based on the one by fate with simplified structure and modified to be a permanent effect.
+1201 particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="5"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="lifetime" value="1"/>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="lifetime" value="1"/>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="lifetime" value="1"/>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0" max="114"/>
+ <emitter>
+ <property name="gravity" min="-0.005" max="-0.002"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="80" max="100"/>
+ <property name="power" min="0.01" max="0.4"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#800000,d02020"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/pentagram-redlinedraw.particle.xml b/graphics/particles/pentagram-redlinedraw.particle.xml
new file mode 100644
index 00000000..95a90e5b
--- /dev/null
+++ b/graphics/particles/pentagram-redlinedraw.particle.xml
@@ -0,0 +1,127 @@
+<?xml version="1.0"?>
+<!--
+Pentagram on floor effect with flashes along the lines.
+Based on the one by fate with simplified structure and modified to be a permanent effect.
+Particle count fluctuates around 800-1000
+
+ (0, -76.0),
+
+(-57, -35), (57, -35),
+
+
+ (-35, 33)] [(35, 33),
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-y" value="-16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="60"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="5"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <property name="lifetime" value="77"/>
+ <property name="fade-in" value="57"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="57"/>
+ <property name="position-y" value="-35"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="180"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-57"/>
+ <property name="position-y" value="-35"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="36"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="35"/>
+ <property name="position-y" value="33"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="252"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-76"/>
+ <property name="position-x" value="0"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="108"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="-35"/>
+ <property name="position-y" value="33"/>
+ <property name="output" min="-50" max="1"/>
+ <property name="lifetime" value="1"/>
+ <emitter>
+ <property name="horizontal-angle" value="324"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="57"/>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ff0000"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" value="1"/>
+ </emitter>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/peppermint.particle.xml b/graphics/particles/peppermint.particle.xml
new file mode 100644
index 00000000..cee8d109
--- /dev/null
+++ b/graphics/particles/peppermint.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/peppermint.png" width="8" height="8">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/peppermint.png b/graphics/particles/peppermint.png
new file mode 100644
index 00000000..83498b5f
--- /dev/null
+++ b/graphics/particles/peppermint.png
Binary files differ
diff --git a/graphics/particles/pink-violent-glow.particle.xml b/graphics/particles/pink-violent-glow.particle.xml
new file mode 100644
index 00000000..a588722f
--- /dev/null
+++ b/graphics/particles/pink-violent-glow.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Pink-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" min="16" max="48"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#da69e5"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#da69e5"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/playerglow.particle.xml b/graphics/particles/playerglow.particle.xml
new file mode 100644
index 00000000..bae38447
--- /dev/null
+++ b/graphics/particles/playerglow.particle.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!--
+Proof of concept of animated stationary particle effects (a bat ) and some
+orbiting yellow particles. Rather useless but could be used as a template for
+more useful status effect particle effects.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="64" lifetime="-1">
+ <animation imageset="graphics/sprites/monster-bat.png" width="37" height="38">
+ <sequence start="1" end="4" delay="50"/>
+ </animation>
+ <emitter>
+ <property name="position-x" min="-1" max="1"/>
+ <property name="position-y" min="-1" max="1"/>
+ <property name="position-z" min="0" max="0"/>
+ <property name="power" min="0" max="3"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="output" value="1"/>
+ <property name="lifetime" value="60"/>
+ <property name="fade-out" value="30"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="momentum" value="0.998"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ffff00"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/polter.particle.xml b/graphics/particles/polter.particle.xml
new file mode 100644
index 00000000..110d163a
--- /dev/null
+++ b/graphics/particles/polter.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+A circle on the ground 60 pixels in diameter made from particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="48">
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#77ffdd,77ddff"/>
+ <property name="follow-parent"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-1-crozenite.particle.xml b/graphics/particles/pool-1-crozenite.particle.xml
new file mode 100644
index 00000000..e1523d6c
--- /dev/null
+++ b/graphics/particles/pool-1-crozenite.particle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- Crozenite pool -->
+ <particle position-x="16" position-y="0" position-z="44">
+ <animation imageset="graphics/particles/pool-undyed.png|W:#332f27,584a31,af7817,ffffff" width="65" height="27">
+ <sequence start="0" end="7" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-2-bromenal.particle.xml b/graphics/particles/pool-2-bromenal.particle.xml
new file mode 100644
index 00000000..ff1224bd
--- /dev/null
+++ b/graphics/particles/pool-2-bromenal.particle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- Crozenite pool -->
+ <particle position-x="16" position-y="0" position-z="44">
+ <animation imageset="graphics/particles/pool-undyed.png|W:#3f2e26,644435,7c513c,ffffff" width="65" height="27">
+ <sequence start="0" end="7" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-3-silver.particle.xml b/graphics/particles/pool-3-silver.particle.xml
new file mode 100644
index 00000000..15ae2e46
--- /dev/null
+++ b/graphics/particles/pool-3-silver.particle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- Crozenite pool -->
+ <particle position-x="16" position-y="0" position-z="44">
+ <animation imageset="graphics/particles/pool-undyed.png|W:#4c4c4c,737373,999999,ffffff" width="65" height="27">
+ <sequence start="0" end="7" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-4-gold.particle.xml b/graphics/particles/pool-4-gold.particle.xml
new file mode 100644
index 00000000..d4b9fa12
--- /dev/null
+++ b/graphics/particles/pool-4-gold.particle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- Crozenite pool -->
+ <particle position-x="16" position-y="0" position-z="44">
+ <animation imageset="graphics/particles/pool-undyed.png|W:#998100,bfa100,e6c100,ffffff" width="65" height="27">
+ <sequence start="0" end="7" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-horiz-2.xml b/graphics/particles/pool-horiz-2.xml
new file mode 100644
index 00000000..1215c72f
--- /dev/null
+++ b/graphics/particles/pool-horiz-2.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The gate opening animation -->
+ <particle position-x="16" position-y="0" position-z="44">
+ <animation imageset="graphics/particles/pool_65x27.particle.png" width="65" height="27">
+ <sequence start="3" end="7" delay="235"/>
+ <sequence start="0" end="2" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-horiz.xml b/graphics/particles/pool-horiz.xml
new file mode 100644
index 00000000..39420d6e
--- /dev/null
+++ b/graphics/particles/pool-horiz.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The gate opening animation -->
+ <particle position-x="16" position-y="0" position-z="44">
+ <animation imageset="graphics/particles/pool_65x27.particle.png" width="65" height="27">
+ <sequence start="0" end="7" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-undyed.png b/graphics/particles/pool-undyed.png
new file mode 100644
index 00000000..59302739
--- /dev/null
+++ b/graphics/particles/pool-undyed.png
Binary files differ
diff --git a/graphics/particles/pool-vert-2.xml b/graphics/particles/pool-vert-2.xml
new file mode 100644
index 00000000..64f8fb36
--- /dev/null
+++ b/graphics/particles/pool-vert-2.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The gate opening animation -->
+ <particle position-x="0" position-y="0" position-z="60">
+ <animation imageset="graphics/particles/pool_32x59.particle.png" width="32" height="59">
+ <sequence start="4" end="7" delay="235"/>
+ <sequence start="0" end="3" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool-vert.xml b/graphics/particles/pool-vert.xml
new file mode 100644
index 00000000..cbc4f859
--- /dev/null
+++ b/graphics/particles/pool-vert.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- The gate opening animation -->
+ <particle position-x="0" position-y="0" position-z="60">
+ <animation imageset="graphics/particles/pool_32x59.particle.png" width="32" height="59">
+ <sequence start="2" end="7" delay="235"/>
+ <sequence start="0" end="1" delay="235"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/pool_32x59.particle.png b/graphics/particles/pool_32x59.particle.png
new file mode 100644
index 00000000..ad362139
--- /dev/null
+++ b/graphics/particles/pool_32x59.particle.png
Binary files differ
diff --git a/graphics/particles/pool_65x27.particle.png b/graphics/particles/pool_65x27.particle.png
new file mode 100644
index 00000000..299e4f25
--- /dev/null
+++ b/graphics/particles/pool_65x27.particle.png
Binary files differ
diff --git a/graphics/particles/portal-door.particle.xml b/graphics/particles/portal-door.particle.xml
new file mode 100644
index 00000000..46ca3c24
--- /dev/null
+++ b/graphics/particles/portal-door.particle.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="15" position-y="0" position-z="38">
+ <emitter>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="8" max="10"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <!-- <property name="position-x" value="-5"/> -->
+ <property name="position-y" min="0" max="30"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" value="0.3"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#a831cf" width="16" height="16">
+ <sequence start="0" end="8" delay="60"/>
+ <frame index="8" delay="900"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="20" max="-20"/>
+ <property name="position-y" min="-40" max="35"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" value="0.1"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/fog-medium-b.png|W:#535cd5" width="32" height="32">
+ <frame index="0" delay="90"/>
+ <frame index="0" delay="900"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="130"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/portal.particle.xml b/graphics/particles/portal.particle.xml
new file mode 100644
index 00000000..1892af9a
--- /dev/null
+++ b/graphics/particles/portal.particle.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0"?>
+<!--
+A red and yellow blaze. Does not really look like fire but looks awesome
+nevertheless. Maybe we could modify this effect and use it for some persistent
+AoE fire magic spell.
+
+It is about 100 pixels wide and 200 pixels high, takes about 280 particles and
+lowers my FPS by about 30%.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="150">
+ <emitter>
+ <property name="position-z" value="-150"/>
+ <property name="position-y" value="32"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#000099"/>
+ <property name="lifetime" min="60" max="140"/>
+ <property name="fade-in" value="30"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="1" max="2"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="1" max="3"/>
+ </emitter>
+ <emitter>
+ <property name="position-z" value="-150"/>
+ <property name="position-y" value="32"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="momentum" value="0.95"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#000022"/>
+ <property name="lifetime" min="40" max="140"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="30"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="2"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/power-circle.particle.xml b/graphics/particles/power-circle.particle.xml
new file mode 100644
index 00000000..58b43654
--- /dev/null
+++ b/graphics/particles/power-circle.particle.xml
@@ -0,0 +1,43 @@
+<?xml version="1.0"?>
+<!--
+
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-y" value="-32"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="40"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.2"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#60DAFF,FFFFFF"/>
+ <property name="lifetime" value="30"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" min="100" max="200"/>
+ </emitter>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-32"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" value="40"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="2"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/vline-small.png|W:#A3EAFF"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/puff-blue.png b/graphics/particles/puff-blue.png
new file mode 100644
index 00000000..08f78984
--- /dev/null
+++ b/graphics/particles/puff-blue.png
Binary files differ
diff --git a/graphics/particles/python.png b/graphics/particles/python.png
new file mode 100644
index 00000000..a66b2e8b
--- /dev/null
+++ b/graphics/particles/python.png
Binary files differ
diff --git a/graphics/particles/python.xml b/graphics/particles/python.xml
new file mode 100644
index 00000000..459d50df
--- /dev/null
+++ b/graphics/particles/python.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="270" lifetime="300">
+ <animation imageset="graphics/particles/python.png" width="512" height="512">
+ <sequence start="0" end="8" delay="40"/>
+ <frame index="8"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/questdone.particle.xml b/graphics/particles/questdone.particle.xml
new file mode 100644
index 00000000..c8b003c1
--- /dev/null
+++ b/graphics/particles/questdone.particle.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!--
+Green stars which are supposed to engulf a character
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <property name="image" value="graphics/particles/star-medium.png|W:#000000,ffffff"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="32"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/questup.particle.xml b/graphics/particles/questup.particle.xml
new file mode 100644
index 00000000..d4a59a75
--- /dev/null
+++ b/graphics/particles/questup.particle.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!--
+Green stars which are supposed to engulf a character
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <property name="image" value="graphics/particles/star-medium.png|W:#009600,ffffff"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="32"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/rain.xml b/graphics/particles/rain.xml
new file mode 100644
index 00000000..4717325d
--- /dev/null
+++ b/graphics/particles/rain.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="400" lifetime="100">
+ <!-- <property name="follow-parent" value="0"/> -->
+ <emitter>
+ <!-- <property name="follow-parent" value="0"/> -->
+ <property name="lifetime" min="25" max="30"/>
+ <property name="position-x" min="60" max="120"/>
+ <property name="position-y" min="-30" max="30"/>
+ <property name="vertical-angle" value="260"/>
+ <property name="power" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="gravity" value="0.04"/>
+ <property name="image" value="graphics/particles/raindrop.png"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/raindrop.png b/graphics/particles/raindrop.png
new file mode 100644
index 00000000..89fa8064
--- /dev/null
+++ b/graphics/particles/raindrop.png
Binary files differ
diff --git a/graphics/particles/single-heart.png b/graphics/particles/single-heart.png
new file mode 100644
index 00000000..1b342385
--- /dev/null
+++ b/graphics/particles/single-heart.png
Binary files differ
diff --git a/graphics/particles/skillup.particle.xml b/graphics/particles/skillup.particle.xml
new file mode 100644
index 00000000..897d03d4
--- /dev/null
+++ b/graphics/particles/skillup.particle.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!--
+Green stars which are supposed to engulf a character
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <emitter>
+ <property name="image" value="graphics/particles/star-medium.png|W:#00ff00,ffffff"/>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" value="2"/>
+ <property name="lifetime" value="36"/>
+ <property name="output" min="-5" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="0" max="32"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/small-explosion.particle.xml b/graphics/particles/small-explosion.particle.xml
new file mode 100644
index 00000000..c0411819
--- /dev/null
+++ b/graphics/particles/small-explosion.particle.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+An explosion
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="20" lifetime="1">
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="-10" max="10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="5"/>
+ <property name="gravity" value="0.1"/>
+ <property name="image" value="graphics/particles/smoke-large-grey.png"/>
+ <property name="lifetime" min="50" max="800"/>
+ <property name="output" min="9" max="9"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="45" max="60"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.8"/>
+ <property name="gravity" value="0.01"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="lifetime" min="70" max="180"/>
+ <property name="output" min="3" max="6"/>
+ <property name="fade-out" value="10"/>
+ <property name="bounce" value="0.8"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-10" max="10"/>
+ <property name="position-y" min="-10" max="10"/>
+ <property name="position-z" min="30" max="40"/>
+ <property name="vertical-angle" min="15" max="40"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="0" max="0.7"/>
+ <property name="gravity" value="0.001"/>
+ <property name="image" value="graphics/particles/blaze.png"/>
+ <property name="lifetime" min="0" max="140"/>
+ <property name="output" min="6" max="9"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/small-green-bubbles.particle.xml b/graphics/particles/small-green-bubbles.particle.xml
new file mode 100644
index 00000000..1826500d
--- /dev/null
+++ b/graphics/particles/small-green-bubbles.particle.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!--
+Green slow-poison bubbles
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="90"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="4" max="15"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.1"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/fullbubble-16px.png|W:#80ff80,40a020" width="16" height="16">
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="5" delay="30"/>
+ <frame index="6" delay="20"/>
+ <frame index="7" delay="-1"/>
+ </animation>
+ <property name="lifetime" value="29"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="-3" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/smoke-large-grey.png b/graphics/particles/smoke-large-grey.png
new file mode 100644
index 00000000..58099ed0
--- /dev/null
+++ b/graphics/particles/smoke-large-grey.png
Binary files differ
diff --git a/graphics/particles/snow.particle.xml b/graphics/particles/snow.particle.xml
new file mode 100644
index 00000000..d6def9c1
--- /dev/null
+++ b/graphics/particles/snow.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<!--
+Snowflakes which cover 200x200 tiles which is enough for most reasonably-sized
+maps. Most people think it sucks.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="512">
+ <emitter>
+ <property name="position-x" min="0.0" max="6400"/>
+ <property name="position-y" min="0.0" max="6400"/>
+ <property name="gravity" value="0.03"/>
+ <property name="momentum" value="0.97"/>
+ <!--<property name="randomnes" value="100"/>-->
+ <property name="image" value="graphics/particles/snowflake.png"/>
+ <property name="output" min="0" max="3"/>
+ <property name="fade-in" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/snowball-crit.particle.xml b/graphics/particles/snowball-crit.particle.xml
new file mode 100644
index 00000000..b13547c1
--- /dev/null
+++ b/graphics/particles/snowball-crit.particle.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+Snowball hit effect by Hello=) of TMW. Derived from arrow-banshee.particle.xml
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="45">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#C0F0FF,B7D0E0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="2" max="4.5"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#C1F3FF,B7D2E0"/>
+ <property name="gravity" value="0.25"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="2" max="4.5"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#C2F0FF,B7D2E0"/>
+ <property name="gravity" value="0.23"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="2" max="4.5"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/snowball.particle.xml b/graphics/particles/snowball.particle.xml
new file mode 100644
index 00000000..cbb6ffc1
--- /dev/null
+++ b/graphics/particles/snowball.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/snowball.png" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/snowball.png b/graphics/particles/snowball.png
new file mode 100644
index 00000000..628ac5b0
--- /dev/null
+++ b/graphics/particles/snowball.png
Binary files differ
diff --git a/graphics/particles/snowflake.png b/graphics/particles/snowflake.png
new file mode 100644
index 00000000..6989c2c0
--- /dev/null
+++ b/graphics/particles/snowflake.png
Binary files differ
diff --git a/graphics/particles/soulmenhir.particle.xml b/graphics/particles/soulmenhir.particle.xml
new file mode 100644
index 00000000..7ec06263
--- /dev/null
+++ b/graphics/particles/soulmenhir.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Light blue particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="5" max="15"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/>
+ <property name="lifetime" value="50"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="5" max="15"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/soulpool.png b/graphics/particles/soulpool.png
new file mode 100644
index 00000000..4471f3e0
--- /dev/null
+++ b/graphics/particles/soulpool.png
Binary files differ
diff --git a/graphics/particles/soulpool.xml b/graphics/particles/soulpool.xml
new file mode 100644
index 00000000..3707b2ac
--- /dev/null
+++ b/graphics/particles/soulpool.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<effect>
+ <!-- Soulpool animation -->
+ <particle position-x="0" position-y="0" position-z="0">
+ <animation imageset="graphics/particles/soulpool.png" width="492" height="328">
+ <frame index="0" delay="120"/>
+ <frame index="3" delay="120"/>
+ <frame index="1" delay="120"/>
+ <frame index="4" delay="120"/>
+ <frame index="2" delay="120"/>
+ <frame index="5" delay="120"/>
+ </animation>
+ </particle>
+</effect>
diff --git a/graphics/particles/sparkle.big.green.particle.xml b/graphics/particles/sparkle.big.green.particle.xml
new file mode 100644
index 00000000..2f2c7b1a
--- /dev/null
+++ b/graphics/particles/sparkle.big.green.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15">
+ <sequence start="0" end="3" delay="100"/>
+ <frame index="0" delay="200"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="0.5" max="0.5"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" value="1"/>
+ <property name="position-x" min="-20" max="20"/>
+ <property name="position-y" min="-20" max="20"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/sparkle.green.particle.xml b/graphics/particles/sparkle.green.particle.xml
new file mode 100644
index 00000000..e78a1473
--- /dev/null
+++ b/graphics/particles/sparkle.green.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#99ff66" width="15" height="15">
+ <sequence start="0" end="3" delay="100"/>
+ <frame index="0" delay="200"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="0.5" max="0.5"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="output-pause" value="2"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" min="-8" max="8"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/sparkle.png b/graphics/particles/sparkle.png
new file mode 100644
index 00000000..e131c678
--- /dev/null
+++ b/graphics/particles/sparkle.png
Binary files differ
diff --git a/graphics/particles/spectre.particle.xml b/graphics/particles/spectre.particle.xml
new file mode 100644
index 00000000..632e5801
--- /dev/null
+++ b/graphics/particles/spectre.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+A circle on the ground 60 pixels in diameter made from particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="48">
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ff77dd,dd77ff"/>
+ <property name="follow-parent"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/sphere-white.particle.xml b/graphics/particles/sphere-white.particle.xml
new file mode 100644
index 00000000..d9326523
--- /dev/null
+++ b/graphics/particles/sphere-white.particle.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<!--
+A sphere large enough for a player character. Useful to visualize a barrier.
+481 particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32">
+ <emitter>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" value="17"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="3"/>
+ <property name="follow-parent"/>
+ <emitter>
+ <property name="image" value="graphics/particles/gloworb-small.png|W:#ffffff"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-in" value="40"/>
+ <property name="fade-out" value="40"/>
+ <property name="output" value="1"/>
+ <property name="follow-parent"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/star-medium.png b/graphics/particles/star-medium.png
new file mode 100644
index 00000000..01d8c156
--- /dev/null
+++ b/graphics/particles/star-medium.png
Binary files differ
diff --git a/graphics/particles/star-small.png b/graphics/particles/star-small.png
new file mode 100644
index 00000000..da4b93cd
--- /dev/null
+++ b/graphics/particles/star-small.png
Binary files differ
diff --git a/graphics/particles/stoneprojectile.particle.xml b/graphics/particles/stoneprojectile.particle.xml
new file mode 100644
index 00000000..1eeadfb3
--- /dev/null
+++ b/graphics/particles/stoneprojectile.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/stoneprojectile.png" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/stoneprojectile.png b/graphics/particles/stoneprojectile.png
new file mode 100644
index 00000000..44c500fa
--- /dev/null
+++ b/graphics/particles/stoneprojectile.png
Binary files differ
diff --git a/graphics/particles/thelost-attack.particle.xml b/graphics/particles/thelost-attack.particle.xml
new file mode 100644
index 00000000..07159b68
--- /dev/null
+++ b/graphics/particles/thelost-attack.particle.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0"?>
+<!--
+ The Lost's missile attack
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="102">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#b00000,c70000"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="0" max="2"/>
+ <property name="power" min="1" max="3"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#b00000,c70000,ee7e00"/>
+ <property name="lifetime" value="225"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" value="1"/>
+ <property name="power" value="1"/>
+ <property name="horizontal-angle" min="-10" max="-10"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="75"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/undead-witch-attack.particle.xml b/graphics/particles/undead-witch-attack.particle.xml
new file mode 100644
index 00000000..5a5f8767
--- /dev/null
+++ b/graphics/particles/undead-witch-attack.particle.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0"?>
+<!--
+A energy ball like particle effect intended for use of the Undead-Witch's attacks.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="8" lifetime="102">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#111111,222222,333333,444444,555555,aaaaaa"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="1" max="3"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#111111,222222,333333"/>
+ <property name="lifetime" value="225"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" value="1"/>
+ <property name="horizontal-angle" min="-10" max="-10"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="75"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/vline-small.png b/graphics/particles/vline-small.png
new file mode 100644
index 00000000..427e6282
--- /dev/null
+++ b/graphics/particles/vline-small.png
Binary files differ
diff --git a/graphics/particles/voidportal.particle.xml b/graphics/particles/voidportal.particle.xml
new file mode 100644
index 00000000..8d6a0edb
--- /dev/null
+++ b/graphics/particles/voidportal.particle.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+<effect>
+ <!--
+A black circle about 100 pixels in diameter with an unsharp border which emits
+white particles. Looks like a portal to another dimension. It takes about 420
+particles and reduces the FPS by about 30%.
+
+Could be used for a monster spawn area.
+-->
+ <particle position-x="0" position-y="0" position-z="64">
+ <emitter>
+ <property name="power" min="1" max="2"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="position-x" min="-18" max="18"/>
+ <property name="position-z" min="-18" max="18"/>
+ <property name="image" value="graphics/particles/glow-medium.png|W:#000000"/>
+ <property name="output" min="1" max="2"/>
+ <property name="acceleration" value="0.05"/>
+ <property name="lifetime" value="80"/>
+ </emitter>
+ <emitter>
+ <property name="power" value="0.2"/>
+ <property name="vertical-angle" min="-80" max="80"/>
+ <property name="horizontal-angle" min="10" max="170"/>
+ <property name="momentum" value="1.03"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#ffffff"/>
+ <property name="lifetime" value="90"/>
+ <property name="fade-out" value="45"/>
+ <property name="output" value="3"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/warparea.particle.xml b/graphics/particles/warparea.particle.xml
new file mode 100644
index 00000000..d3988c1d
--- /dev/null
+++ b/graphics/particles/warparea.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<!--
+Fancy fireworks effect which fills the whole screen.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="1" size-adjustable="true">
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="48"/>
+ <property name="image" value="graphics/particles/star-medium.png"/>
+ <property name="gravity" value="-0.03"/>
+ <property name="lifetime" value="50"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="10" max="15"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-1x2.particle.xml b/graphics/particles/waterfall-1x2.particle.xml
new file mode 100644
index 00000000..9fe21913
--- /dev/null
+++ b/graphics/particles/waterfall-1x2.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-4" max="14"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="52" max="62"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-1x3.particle.xml b/graphics/particles/waterfall-1x3.particle.xml
new file mode 100644
index 00000000..3be4f8b4
--- /dev/null
+++ b/graphics/particles/waterfall-1x3.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-4" max="14"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="72" max="82"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="0" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="1"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="26"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="1"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-2x1.particle.xml b/graphics/particles/waterfall-2x1.particle.xml
new file mode 100644
index 00000000..1cca7cc3
--- /dev/null
+++ b/graphics/particles/waterfall-2x1.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="27" max="37"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="2" max="3"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="2" max="3"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-2x2.particle.xml b/graphics/particles/waterfall-2x2.particle.xml
new file mode 100644
index 00000000..985d8330
--- /dev/null
+++ b/graphics/particles/waterfall-2x2.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-24" max="-20"/>
+ <property name="position-z" min="55" max="65"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="30" max="40"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="30" max="40"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-2x3.particle.xml b/graphics/particles/waterfall-2x3.particle.xml
new file mode 100644
index 00000000..4b7c4e9d
--- /dev/null
+++ b/graphics/particles/waterfall-2x3.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-28" max="-24"/>
+ <property name="position-z" min="0" max="100"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.7" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="34" max="44"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-2x4.particle.xml b/graphics/particles/waterfall-2x4.particle.xml
new file mode 100644
index 00000000..6eec650a
--- /dev/null
+++ b/graphics/particles/waterfall-2x4.particle.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-24" max="30"/>
+ <property name="position-y" min="-62" max="-58"/>
+ <property name="position-z" min="105" max="115"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="2" max="2"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-40" max="48"/>
+ <property name="position-y" min="20" max="30"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/waterfall-a.png b/graphics/particles/waterfall-a.png
new file mode 100644
index 00000000..dd1f048a
--- /dev/null
+++ b/graphics/particles/waterfall-a.png
Binary files differ
diff --git a/graphics/particles/waterfall.particle.xml b/graphics/particles/waterfall.particle.xml
new file mode 100644
index 00000000..501f6400
--- /dev/null
+++ b/graphics/particles/waterfall.particle.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<!--
+A waterfall viewed from the front with some steam at the bottom. A little more
+than one tile wide and about 3 tiles high.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="8"/>
+ <property name="position-z" min="80" max="88"/>
+ <property name="image" value="graphics/particles/waterfall-a.png"/>
+ <property name="output" min="1" max="1"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" min="0" max="0"/>
+ <property name="power" min="0.8" max="1.0"/>
+ <property name="gravity" value="0.05"/>
+ <property name="fade-in" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-16" max="48"/>
+ <property name="position-y" min="48" max="58"/>
+ <property name="position-z" min="0" max="8"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" value="1.0"/>
+ <property name="output" min="1" max="2"/>
+ <property name="lifetime" min="20" max="40"/>
+ <property name="fade-out" value="20"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/whirlpool.particle.xml b/graphics/particles/whirlpool.particle.xml
new file mode 100644
index 00000000..5b18dfe5
--- /dev/null
+++ b/graphics/particles/whirlpool.particle.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!--
+White bubbles which come out of the ground and fill exactly one tile.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="1">
+ <emitter>
+ <property name="position-x" min="0" max="32"/>
+ <property name="position-y" min="0" max="48"/>
+ <animation imageset="graphics/particles/bubble_8px.png" width="8" height="8">
+ <frame index="0" delay="50"/>
+ <frame index="1" delay="50"/>
+ <frame index="2" delay="50"/>
+ <frame index="3" delay="50"/>
+ <frame index="4" delay="50"/>
+ <frame index="5" delay="50"/>
+ <frame index="6" delay="50"/>
+ <frame index="7" delay="-1"/>
+ </animation>
+ <property name="lifetime" value="100"/>
+ <property name="output" min="-1" max="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="0"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/wisp.particle.xml b/graphics/particles/wisp.particle.xml
new file mode 100644
index 00000000..d9ca2851
--- /dev/null
+++ b/graphics/particles/wisp.particle.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!--
+A circle on the ground 60 pixels in diameter made from particles.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="48">
+ <emitter>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="-16" max="16"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="360"/>
+ <property name="power" min="0.4" max="2"/>
+ <property name="lifetime" value="160"/>
+ <property name="fade-out" value="40"/>
+ <property name="fade-in" value="40"/>
+ <property name="output" min="-20" max="1"/>
+ <property name="acceleration" value="0.1"/>
+ <property name="alpha" value="0.5"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#ffff00,ffffff"/>
+ <property name="follow-parent"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/wispdance.particle.xml b/graphics/particles/wispdance.particle.xml
new file mode 100644
index 00000000..3069fa3a
--- /dev/null
+++ b/graphics/particles/wispdance.particle.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<!--
+Two orbiting particles high above ground which leave a trail of falling sparks
+and thus create a falling double helix.
+
+About 180 particles on max detail.
+
+ Does not work with particleFastPhysics on 2.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="200" lifetime="1">
+ <!-- PURPLE -->
+ <emitter>
+ <property name="position-x" value="60"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="20"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#dd66ff,ffffff"/>
+ <property name="horizontal-angle" value="90"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.1"/>
+ <emitter>
+ <property name="output" min="-2" max="2"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#dd66ff,ffffff"/>
+ <property name="lifetime" min="200" max="250"/>
+ <property name="fade-out" value="200"/>
+ <property name="gravity" value="0.005"/>
+ </emitter>
+ </emitter>
+ <!-- CYAN-->
+ <emitter>
+ <property name="position-x" value="-60"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="20"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#00ffff,ffffff"/>
+ <property name="horizontal-angle" value="270"/>
+ <property name="vertical-angle" value="0"/>
+ <property name="power" value="3"/>
+ <property name="acceleration" value="0.1"/>
+ <emitter>
+ <property name="output" min="-2" max="2"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#00ffff,ffffff"/>
+ <property name="lifetime" min="200" max="250"/>
+ <property name="fade-out" value="200"/>
+ <property name="gravity" value="0.005"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/skills/basic/emote.png b/graphics/skills/basic/emote.png
new file mode 100644
index 00000000..49a47276
--- /dev/null
+++ b/graphics/skills/basic/emote.png
Binary files differ
diff --git a/graphics/skills/basic/party.png b/graphics/skills/basic/party.png
new file mode 100644
index 00000000..082206b0
--- /dev/null
+++ b/graphics/skills/basic/party.png
Binary files differ
diff --git a/graphics/skills/basic/trade.png b/graphics/skills/basic/trade.png
new file mode 100644
index 00000000..25c97fa1
--- /dev/null
+++ b/graphics/skills/basic/trade.png
Binary files differ
diff --git a/graphics/skills/focus/astralsoul.png b/graphics/skills/focus/astralsoul.png
new file mode 100644
index 00000000..c16ea1d2
--- /dev/null
+++ b/graphics/skills/focus/astralsoul.png
Binary files differ
diff --git a/graphics/skills/focus/brawling.png b/graphics/skills/focus/brawling.png
new file mode 100644
index 00000000..89d4f38f
--- /dev/null
+++ b/graphics/skills/focus/brawling.png
Binary files differ
diff --git a/graphics/skills/focus/focus.png b/graphics/skills/focus/focus.png
new file mode 100644
index 00000000..36d5ba94
--- /dev/null
+++ b/graphics/skills/focus/focus.png
Binary files differ
diff --git a/graphics/skills/focus/mallardseye.png b/graphics/skills/focus/mallardseye.png
new file mode 100644
index 00000000..aafa17d5
--- /dev/null
+++ b/graphics/skills/focus/mallardseye.png
Binary files differ
diff --git a/graphics/skills/focus/raging.png b/graphics/skills/focus/raging.png
new file mode 100644
index 00000000..2ad7ad6a
--- /dev/null
+++ b/graphics/skills/focus/raging.png
Binary files differ
diff --git a/graphics/skills/focus/resistpoison.png b/graphics/skills/focus/resistpoison.png
new file mode 100644
index 00000000..12d0220b
--- /dev/null
+++ b/graphics/skills/focus/resistpoison.png
Binary files differ
diff --git a/graphics/skills/focus/speed.png b/graphics/skills/focus/speed.png
new file mode 100644
index 00000000..d46f64d1
--- /dev/null
+++ b/graphics/skills/focus/speed.png
Binary files differ
diff --git a/graphics/skills/magic/astral.png b/graphics/skills/magic/astral.png
new file mode 100644
index 00000000..72243c70
--- /dev/null
+++ b/graphics/skills/magic/astral.png
Binary files differ
diff --git a/graphics/skills/magic/basic.png b/graphics/skills/magic/basic.png
new file mode 100644
index 00000000..c6cf3128
--- /dev/null
+++ b/graphics/skills/magic/basic.png
Binary files differ
diff --git a/graphics/skills/magic/dark.png b/graphics/skills/magic/dark.png
new file mode 100644
index 00000000..8b8bc8e3
--- /dev/null
+++ b/graphics/skills/magic/dark.png
Binary files differ
diff --git a/graphics/skills/magic/life.png b/graphics/skills/magic/life.png
new file mode 100644
index 00000000..f6e4e204
--- /dev/null
+++ b/graphics/skills/magic/life.png
Binary files differ
diff --git a/graphics/skills/magic/nature.png b/graphics/skills/magic/nature.png
new file mode 100644
index 00000000..4d83f5d7
--- /dev/null
+++ b/graphics/skills/magic/nature.png
Binary files differ
diff --git a/graphics/skills/magic/transmutation.png b/graphics/skills/magic/transmutation.png
new file mode 100644
index 00000000..4e21b27c
--- /dev/null
+++ b/graphics/skills/magic/transmutation.png
Binary files differ
diff --git a/graphics/skills/magic/war.png b/graphics/skills/magic/war.png
new file mode 100644
index 00000000..0aa6f323
--- /dev/null
+++ b/graphics/skills/magic/war.png
Binary files differ
diff --git a/graphics/skills/skill-icon-ring.png b/graphics/skills/skill-icon-ring.png
new file mode 100644
index 00000000..b816bdd9
--- /dev/null
+++ b/graphics/skills/skill-icon-ring.png
Binary files differ
diff --git a/graphics/skills/unknown.png b/graphics/skills/unknown.png
new file mode 100644
index 00000000..8e2d2a0c
--- /dev/null
+++ b/graphics/skills/unknown.png
Binary files differ
diff --git a/graphics/sprites/emote.png b/graphics/sprites/emote.png
new file mode 100644
index 00000000..aaf6ff17
--- /dev/null
+++ b/graphics/sprites/emote.png
Binary files differ
diff --git a/graphics/sprites/emote.xml b/graphics/sprites/emote.xml
new file mode 100644
index 00000000..6a5653c2
--- /dev/null
+++ b/graphics/sprites/emote.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="18" variant_offset="1">
+ <imageset name="emotes" src="graphics/sprites/emote.png" width="30" height="32"/>
+ <action name="stand" imageset="emotes">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/empty.xml b/graphics/sprites/empty.xml
new file mode 100644
index 00000000..c94bc9fc
--- /dev/null
+++ b/graphics/sprites/empty.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0"?>
+<sprite/>
diff --git a/graphics/sprites/equipment/angel-wings.png b/graphics/sprites/equipment/angel-wings.png
new file mode 100644
index 00000000..00290548
--- /dev/null
+++ b/graphics/sprites/equipment/angel-wings.png
Binary files differ
diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/angel-wings.xml
new file mode 100644
index 00000000..83844588
--- /dev/null
+++ b/graphics/sprites/equipment/angel-wings.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0"?>
+<sprite>
+ <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel-->
+ <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/assassin-female.png b/graphics/sprites/equipment/chest/assassin-female.png
new file mode 100644
index 00000000..a0494392
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/assassin-female.xml b/graphics/sprites/equipment/chest/assassin-female.xml
new file mode 100644
index 00000000..ef1bdf5b
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassin-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/assassin-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/assassin.png b/graphics/sprites/equipment/chest/assassin.png
new file mode 100644
index 00000000..9fceb568
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassin.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/assassin.xml b/graphics/sprites/equipment/chest/assassin.xml
new file mode 100644
index 00000000..00fd7f1a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassin.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/assassin.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/bra-female.png b/graphics/sprites/equipment/chest/bra-female.png
new file mode 100644
index 00000000..c905e69d
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bra-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bra-female.xml
new file mode 100644
index 00000000..79276abc
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bra-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png
new file mode 100644
index 00000000..c45f38cc
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml
new file mode 100644
index 00000000..5087c10f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest.png b/graphics/sprites/equipment/chest/bromenalchest.png
new file mode 100644
index 00000000..36db5887
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest.xml b/graphics/sprites/equipment/chest/bromenalchest.xml
new file mode 100644
index 00000000..5d6e5d7b
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bromenalchest.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png
new file mode 100644
index 00000000..f57088e3
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml
new file mode 100644
index 00000000..11c076d9
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail.png b/graphics/sprites/equipment/chest/chainmail.png
new file mode 100644
index 00000000..c3817650
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/chainmail.xml b/graphics/sprites/equipment/chest/chainmail.xml
new file mode 100644
index 00000000..98e16e14
--- /dev/null
+++ b/graphics/sprites/equipment/chest/chainmail.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/chainmail.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/contributor-female.png b/graphics/sprites/equipment/chest/contributor-female.png
new file mode 100644
index 00000000..94af00e1
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/contributor-female.xml b/graphics/sprites/equipment/chest/contributor-female.xml
new file mode 100644
index 00000000..27164d66
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/contributor-female.png|W;R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/contributor.png b/graphics/sprites/equipment/chest/contributor.png
new file mode 100644
index 00000000..a5ee1adb
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/contributor.xml b/graphics/sprites/equipment/chest/contributor.xml
new file mode 100644
index 00000000..50320c4f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/contributor.png|W;R" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/cotton-female.png b/graphics/sprites/equipment/chest/cotton-female.png
new file mode 100644
index 00000000..2e894647
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cotton-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cotton-female.xml b/graphics/sprites/equipment/chest/cotton-female.xml
new file mode 100644
index 00000000..4ea6d8c7
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cotton-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/cotton-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/cotton.png b/graphics/sprites/equipment/chest/cotton.png
new file mode 100644
index 00000000..588bc7f8
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cotton.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cotton.xml b/graphics/sprites/equipment/chest/cotton.xml
new file mode 100644
index 00000000..690acf54
--- /dev/null
+++ b/graphics/sprites/equipment/chest/cotton.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/cotton.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.png b/graphics/sprites/equipment/chest/demonwarlordplate.png
new file mode 100644
index 00000000..d60f476a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/demonwarlordplate.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.xml b/graphics/sprites/equipment/chest/demonwarlordplate.xml
new file mode 100644
index 00000000..5a716e14
--- /dev/null
+++ b/graphics/sprites/equipment/chest/demonwarlordplate.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/fine-dress-female.png b/graphics/sprites/equipment/chest/fine-dress-female.png
new file mode 100644
index 00000000..e7de5998
--- /dev/null
+++ b/graphics/sprites/equipment/chest/fine-dress-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/fine-dress-female.xml b/graphics/sprites/equipment/chest/fine-dress-female.xml
new file mode 100644
index 00000000..9b4e7b7c
--- /dev/null
+++ b/graphics/sprites/equipment/chest/fine-dress-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/fine-dress.png b/graphics/sprites/equipment/chest/fine-dress.png
new file mode 100644
index 00000000..68e9ea68
--- /dev/null
+++ b/graphics/sprites/equipment/chest/fine-dress.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/fine-dress.xml b/graphics/sprites/equipment/chest/fine-dress.xml
new file mode 100644
index 00000000..2c5980f9
--- /dev/null
+++ b/graphics/sprites/equipment/chest/fine-dress.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/forest-armor-female.png b/graphics/sprites/equipment/chest/forest-armor-female.png
new file mode 100644
index 00000000..863a014f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forest-armor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/forest-armor-female.xml b/graphics/sprites/equipment/chest/forest-armor-female.xml
new file mode 100644
index 00000000..2f898678
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forest-armor-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/forest-armor.png b/graphics/sprites/equipment/chest/forest-armor.png
new file mode 100644
index 00000000..e804e012
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forest-armor.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/forest-armor.xml b/graphics/sprites/equipment/chest/forest-armor.xml
new file mode 100644
index 00000000..2e8abe82
--- /dev/null
+++ b/graphics/sprites/equipment/chest/forest-armor.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/leather-female.png b/graphics/sprites/equipment/chest/leather-female.png
new file mode 100644
index 00000000..0d3f1e57
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leather-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leather-female.xml b/graphics/sprites/equipment/chest/leather-female.xml
new file mode 100644
index 00000000..07e407d3
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leather-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/leather-female.png|W;R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/leather.png b/graphics/sprites/equipment/chest/leather.png
new file mode 100644
index 00000000..a1899fc7
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leather.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leather.xml b/graphics/sprites/equipment/chest/leather.xml
new file mode 100644
index 00000000..28a78fb8
--- /dev/null
+++ b/graphics/sprites/equipment/chest/leather.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/leather.png|W;R" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.png b/graphics/sprites/equipment/chest/lightplatemail-female.png
new file mode 100644
index 00000000..2c13af29
--- /dev/null
+++ b/graphics/sprites/equipment/chest/lightplatemail-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml
new file mode 100644
index 00000000..98d9aa14
--- /dev/null
+++ b/graphics/sprites/equipment/chest/lightplatemail-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail.png b/graphics/sprites/equipment/chest/lightplatemail.png
new file mode 100644
index 00000000..66878079
--- /dev/null
+++ b/graphics/sprites/equipment/chest/lightplatemail.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/lightplatemail.xml b/graphics/sprites/equipment/chest/lightplatemail.xml
new file mode 100644
index 00000000..b3a11638
--- /dev/null
+++ b/graphics/sprites/equipment/chest/lightplatemail.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/robe-female.png b/graphics/sprites/equipment/chest/robe-female.png
new file mode 100644
index 00000000..a6a231bb
--- /dev/null
+++ b/graphics/sprites/equipment/chest/robe-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/robe-female.xml b/graphics/sprites/equipment/chest/robe-female.xml
new file mode 100644
index 00000000..0f2296e3
--- /dev/null
+++ b/graphics/sprites/equipment/chest/robe-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/robe-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/robe.png b/graphics/sprites/equipment/chest/robe.png
new file mode 100644
index 00000000..c06474df
--- /dev/null
+++ b/graphics/sprites/equipment/chest/robe.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/robe.xml b/graphics/sprites/equipment/chest/robe.xml
new file mode 100644
index 00000000..2889638d
--- /dev/null
+++ b/graphics/sprites/equipment/chest/robe.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/robe.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.png b/graphics/sprites/equipment/chest/saviorarmor-female.png
new file mode 100644
index 00000000..64e7e9cd
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml
new file mode 100644
index 00000000..6faa5878
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-female.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="28" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="29" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="30" offsetX="4" offsetY="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="63" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="64" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="65" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="66" offsetX="-4" offsetY="0" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor-male.png
new file mode 100644
index 00000000..73292a11
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml
new file mode 100644
index 00000000..92f8192e
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-male.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="28" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="29" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="30" offsetX="4" offsetY="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="63" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="64" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="65" offsetX="0" offsetY="0" delay="75"/>
+ <frame index="66" offsetX="-4" offsetY="0" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.png b/graphics/sprites/equipment/chest/shorttanktop-female.png
new file mode 100644
index 00000000..4f2683e7
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shorttanktop-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml
new file mode 100644
index 00000000..e77a1ce0
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shorttanktop-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop.png b/graphics/sprites/equipment/chest/shorttanktop.png
new file mode 100644
index 00000000..4a103ae6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shorttanktop.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/shorttanktop.xml b/graphics/sprites/equipment/chest/shorttanktop.xml
new file mode 100644
index 00000000..7288c876
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shorttanktop.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png
new file mode 100644
index 00000000..810877db
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
new file mode 100644
index 00000000..bc0c8b44
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe.png b/graphics/sprites/equipment/chest/sorcerer-robe.png
new file mode 100644
index 00000000..708e3b2c
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe.xml b/graphics/sprites/equipment/chest/sorcerer-robe.xml
new file mode 100644
index 00000000..eaf34fca
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe.png|W;R" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png
new file mode 100644
index 00000000..a8ecf79c
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml
new file mode 100644
index 00000000..cef042ae
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop.png b/graphics/sprites/equipment/chest/tanktop.png
new file mode 100644
index 00000000..bda08a2e
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tanktop.xml b/graphics/sprites/equipment/chest/tanktop.xml
new file mode 100644
index 00000000..c83b9500
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/tanktop.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/terranite-female.png b/graphics/sprites/equipment/chest/terranite-female.png
new file mode 100644
index 00000000..6e17dbe5
--- /dev/null
+++ b/graphics/sprites/equipment/chest/terranite-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/terranite-female.xml b/graphics/sprites/equipment/chest/terranite-female.xml
new file mode 100644
index 00000000..ce28ae1e
--- /dev/null
+++ b/graphics/sprites/equipment/chest/terranite-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/terranite-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/terranite.png b/graphics/sprites/equipment/chest/terranite.png
new file mode 100644
index 00000000..293eaf53
--- /dev/null
+++ b/graphics/sprites/equipment/chest/terranite.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/terranite.xml b/graphics/sprites/equipment/chest/terranite.xml
new file mode 100644
index 00000000..1825b4e6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/terranite.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/terranite.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.png b/graphics/sprites/equipment/chest/tnecksweater-female.png
new file mode 100644
index 00000000..860b5315
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tnecksweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml
new file mode 100644
index 00000000..0b1e19ff
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tnecksweater-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater.png b/graphics/sprites/equipment/chest/tnecksweater.png
new file mode 100644
index 00000000..7e63f63c
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tnecksweater.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tnecksweater.xml b/graphics/sprites/equipment/chest/tnecksweater.xml
new file mode 100644
index 00000000..d3643412
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tnecksweater.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png
new file mode 100644
index 00000000..806b9d85
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
new file mode 100644
index 00000000..62f805b9
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/ugly-sweater.png b/graphics/sprites/equipment/chest/ugly-sweater.png
new file mode 100644
index 00000000..8e7c41da
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/ugly-sweater.xml b/graphics/sprites/equipment/chest/ugly-sweater.xml
new file mode 100644
index 00000000..ddda5318
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater.png|W;Y;G;C" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.png b/graphics/sprites/equipment/chest/vnecksweater-female.png
new file mode 100644
index 00000000..bbce3137
--- /dev/null
+++ b/graphics/sprites/equipment/chest/vnecksweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml
new file mode 100644
index 00000000..4aaa45e6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/vnecksweater-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater.png b/graphics/sprites/equipment/chest/vnecksweater.png
new file mode 100644
index 00000000..ecf460b8
--- /dev/null
+++ b/graphics/sprites/equipment/chest/vnecksweater.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/vnecksweater.xml b/graphics/sprites/equipment/chest/vnecksweater.xml
new file mode 100644
index 00000000..54356c1b
--- /dev/null
+++ b/graphics/sprites/equipment/chest/vnecksweater.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png
new file mode 100644
index 00000000..4274064d
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml
new file mode 100644
index 00000000..5e6eecef
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate.png b/graphics/sprites/equipment/chest/warlordplate.png
new file mode 100644
index 00000000..7feeb650
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate.xml b/graphics/sprites/equipment/chest/warlordplate.xml
new file mode 100644
index 00000000..936c621a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.png b/graphics/sprites/equipment/feet/assassin-boots-female.png
new file mode 100644
index 00000000..df031169
--- /dev/null
+++ b/graphics/sprites/equipment/feet/assassin-boots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml
new file mode 100644
index 00000000..e214ff70
--- /dev/null
+++ b/graphics/sprites/equipment/feet/assassin-boots-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/assassin-boots.png b/graphics/sprites/equipment/feet/assassin-boots.png
new file mode 100644
index 00000000..e3e1ba5b
--- /dev/null
+++ b/graphics/sprites/equipment/feet/assassin-boots.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/assassin-boots.xml b/graphics/sprites/equipment/feet/assassin-boots.xml
new file mode 100644
index 00000000..5f96be25
--- /dev/null
+++ b/graphics/sprites/equipment/feet/assassin-boots.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png
new file mode 100644
index 00000000..01021ff4
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml
new file mode 100644
index 00000000..0a261553
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/boots.png b/graphics/sprites/equipment/feet/boots.png
new file mode 100644
index 00000000..719a1b08
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/boots.xml b/graphics/sprites/equipment/feet/boots.xml
new file mode 100644
index 00000000..c07ec3ec
--- /dev/null
+++ b/graphics/sprites/equipment/feet/boots.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/boots.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.png b/graphics/sprites/equipment/feet/bromenalboots-female.png
new file mode 100644
index 00000000..27aad618
--- /dev/null
+++ b/graphics/sprites/equipment/feet/bromenalboots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.xml b/graphics/sprites/equipment/feet/bromenalboots-female.xml
new file mode 100644
index 00000000..33585d71
--- /dev/null
+++ b/graphics/sprites/equipment/feet/bromenalboots-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/bromenalboots.png b/graphics/sprites/equipment/feet/bromenalboots.png
new file mode 100644
index 00000000..950b679d
--- /dev/null
+++ b/graphics/sprites/equipment/feet/bromenalboots.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/bromenalboots.xml b/graphics/sprites/equipment/feet/bromenalboots.xml
new file mode 100644
index 00000000..220f2919
--- /dev/null
+++ b/graphics/sprites/equipment/feet/bromenalboots.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/furboots-female.png b/graphics/sprites/equipment/feet/furboots-female.png
new file mode 100644
index 00000000..4e4c8f34
--- /dev/null
+++ b/graphics/sprites/equipment/feet/furboots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/furboots-female.xml b/graphics/sprites/equipment/feet/furboots-female.xml
new file mode 100644
index 00000000..591dab45
--- /dev/null
+++ b/graphics/sprites/equipment/feet/furboots-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/furboots-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/furboots.png b/graphics/sprites/equipment/feet/furboots.png
new file mode 100644
index 00000000..c6704991
--- /dev/null
+++ b/graphics/sprites/equipment/feet/furboots.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/furboots.xml b/graphics/sprites/equipment/feet/furboots.xml
new file mode 100644
index 00000000..246dd4b4
--- /dev/null
+++ b/graphics/sprites/equipment/feet/furboots.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/furboots.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/warlordboots-female.png b/graphics/sprites/equipment/feet/warlordboots-female.png
new file mode 100644
index 00000000..a98dc80c
--- /dev/null
+++ b/graphics/sprites/equipment/feet/warlordboots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/warlordboots-female.xml b/graphics/sprites/equipment/feet/warlordboots-female.xml
new file mode 100644
index 00000000..37b21c9b
--- /dev/null
+++ b/graphics/sprites/equipment/feet/warlordboots-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/warlordboots.png b/graphics/sprites/equipment/feet/warlordboots.png
new file mode 100644
index 00000000..c8ecc2e6
--- /dev/null
+++ b/graphics/sprites/equipment/feet/warlordboots.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/warlordboots.xml b/graphics/sprites/equipment/feet/warlordboots.xml
new file mode 100644
index 00000000..9dde07aa
--- /dev/null
+++ b/graphics/sprites/equipment/feet/warlordboots.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png
new file mode 100644
index 00000000..fd0c76c8
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml
new file mode 100644
index 00000000..1812b139
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/assassin.png b/graphics/sprites/equipment/hands/assassin.png
new file mode 100644
index 00000000..4bc5675b
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/assassin.xml b/graphics/sprites/equipment/hands/assassin.xml
new file mode 100644
index 00000000..f1d33451
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/hands/assassin.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png
new file mode 100644
index 00000000..b14c2a74
--- /dev/null
+++ b/graphics/sprites/equipment/hands/bromenalgloves-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml
new file mode 100644
index 00000000..374ae5b4
--- /dev/null
+++ b/graphics/sprites/equipment/hands/bromenalgloves-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/bromenalgloves.png b/graphics/sprites/equipment/hands/bromenalgloves.png
new file mode 100644
index 00000000..c53e6f3b
--- /dev/null
+++ b/graphics/sprites/equipment/hands/bromenalgloves.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/bromenalgloves.xml b/graphics/sprites/equipment/hands/bromenalgloves.xml
new file mode 100644
index 00000000..85f9f3fa
--- /dev/null
+++ b/graphics/sprites/equipment/hands/bromenalgloves.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png
new file mode 100644
index 00000000..6337553f
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml
new file mode 100644
index 00000000..bc58665e
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/generic.png b/graphics/sprites/equipment/hands/generic.png
new file mode 100644
index 00000000..b703cb8a
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/generic.xml b/graphics/sprites/equipment/hands/generic.xml
new file mode 100644
index 00000000..a5fea111
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/hands/generic.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/magefire.png b/graphics/sprites/equipment/hands/magefire.png
new file mode 100644
index 00000000..cef35897
--- /dev/null
+++ b/graphics/sprites/equipment/hands/magefire.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/magefire.xml b/graphics/sprites/equipment/hands/magefire.xml
new file mode 100644
index 00000000..d2f5c537
--- /dev/null
+++ b/graphics/sprites/equipment/hands/magefire.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/hands/magefire.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/afkcap-female.xml b/graphics/sprites/equipment/head/afkcap-female.xml
new file mode 100644
index 00000000..f5b11eaf
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png
new file mode 100644
index 00000000..daab1178
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml
new file mode 100644
index 00000000..96434e17
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/antlerhat-female.xml b/graphics/sprites/equipment/head/antlerhat-female.xml
new file mode 100644
index 00000000..f64e8e84
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlerhat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png
new file mode 100644
index 00000000..b64147e7
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/antlerhat.xml b/graphics/sprites/equipment/head/antlerhat.xml
new file mode 100644
index 00000000..9180e69c
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlerhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/aureole.png b/graphics/sprites/equipment/head/aureole.png
new file mode 100644
index 00000000..8f98fb99
--- /dev/null
+++ b/graphics/sprites/equipment/head/aureole.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/aureole.xml b/graphics/sprites/equipment/head/aureole.xml
new file mode 100644
index 00000000..07528de4
--- /dev/null
+++ b/graphics/sprites/equipment/head/aureole.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/aureole.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-31" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-31" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-23"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-10"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/autumn-mask-female.xml b/graphics/sprites/equipment/head/autumn-mask-female.xml
new file mode 100644
index 00000000..444de58e
--- /dev/null
+++ b/graphics/sprites/equipment/head/autumn-mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="1" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="1" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="5" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-33"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-35"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-35"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-26"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="280"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/autumn-mask.png b/graphics/sprites/equipment/head/autumn-mask.png
new file mode 100644
index 00000000..90a67019
--- /dev/null
+++ b/graphics/sprites/equipment/head/autumn-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/autumn-mask.xml b/graphics/sprites/equipment/head/autumn-mask.xml
new file mode 100644
index 00000000..0a786dbf
--- /dev/null
+++ b/graphics/sprites/equipment/head/autumn-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/axehat-female.xml b/graphics/sprites/equipment/head/axehat-female.xml
new file mode 100644
index 00000000..029cde7d
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="22" name="base" src="graphics/sprites/equipment/head/axehat.png" width="22"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-44"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-43"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-43"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-43"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-44"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-43"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-44"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-42"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png
new file mode 100644
index 00000000..63a67d0f
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml
new file mode 100644
index 00000000..5c9f320b
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/axehat.png" width="22" height="22"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-44"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-44"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-44" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-45" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-44" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-45" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bandana-female.xml b/graphics/sprites/equipment/head/bandana-female.xml
new file mode 100644
index 00000000..ec5f8be3
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana-female.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="21" name="base" src="graphics/sprites/equipment/head/bandana.png|W;R" width="29"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bandana.png b/graphics/sprites/equipment/head/bandana.png
new file mode 100644
index 00000000..d10afef4
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml
new file mode 100644
index 00000000..33347c9d
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bandana.png|W;R" width="29" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beaniecopter-female.xml b/graphics/sprites/equipment/head/beaniecopter-female.xml
new file mode 100644
index 00000000..d2ffedfb
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter-female.xml
@@ -0,0 +1,381 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="56"/>
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="-1" delay="37"/>
+ <frame index="6" offsetX="-1" delay="38"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="-1" delay="36"/>
+ <frame index="6" offsetX="-1" delay="39"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="19"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="37"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="20"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="36"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="19"/>
+ <frame index="13" delay="37"/>
+ <frame index="14" delay="38"/>
+ <frame index="14" offsetY="-1" delay="18"/>
+ <frame index="15" offsetY="-1" delay="57"/>
+ <frame index="12" offsetY="-1" delay="55"/>
+ <frame index="13" offsetY="-1" delay="20"/>
+ <frame index="13" delay="36"/>
+ <frame index="14" delay="39"/>
+ <frame index="14" offsetY="-1" delay="17"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="3" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="3" offsetY="-3" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="75"/>
+ <frame index="7" offsetX="-2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="75"/>
+ <frame index="9" offsetX="-3" delay="75"/>
+ <frame index="10" offsetX="-3" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-3" delay="75"/>
+ <frame index="14" offsetX="1" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="2" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="2" offsetX="-1" offsetY="1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="2" delay="57"/>
+ <frame index="3" offsetX="-1" offsetY="2" delay="18"/>
+ <frame index="3" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="5" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="6" offsetX="2" offsetY="-1" delay="37"/>
+ <frame index="6" offsetX="4" offsetY="-2" delay="57"/>
+ <frame index="7" offsetX="4" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="37"/>
+ <frame index="10" offsetX="-3" delay="57"/>
+ <frame index="11" offsetX="-3" delay="18"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="13" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="14" offsetX="-5" offsetY="-1" delay="37"/>
+ <frame index="14" offsetX="-7" offsetY="-2" delay="57"/>
+ <frame index="15" offsetX="-7" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="12" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="57"/>
+ <frame index="8" offsetX="-1" offsetY="8" delay="55"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="16" offsetX="32" offsetY="30"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="3" delay="70"/>
+ <frame index="1" offsetX="-2" offsetY="3" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="6" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="6" delay="70"/>
+ <frame index="0" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="7" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="7" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="3" delay="70"/>
+ <frame index="5" offsetX="-1" offsetY="3" delay="70"/>
+ <frame index="6" offsetX="2" offsetY="-2" delay="70"/>
+ <frame index="7" offsetX="2" offsetY="-2" delay="70"/>
+ <frame index="4" offsetX="4" offsetY="-2" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="-2" delay="70"/>
+ <frame index="6" offsetX="-3" offsetY="3" delay="70"/>
+ <frame index="7" offsetX="-3" offsetY="3" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="9" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="10" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="11" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="8" offsetX="-4" offsetY="2" delay="70"/>
+ <frame index="9" offsetX="-4" offsetY="2" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="2" offsetY="2" delay="70"/>
+ <frame index="13" offsetX="2" offsetY="2" delay="70"/>
+ <frame index="14" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="15" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="12" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="3" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="3" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="1" offsetY="-2" delay="100"/>
+ <frame index="5" offsetX="1" offsetY="-3" delay="100"/>
+ <frame index="6" offsetX="-2" offsetY="0" delay="100"/>
+ <frame index="7" offsetX="-4" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="100"/>
+ <frame index="14" offsetX="0" offsetY="0" delay="100"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="0" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="0" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="0" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="0" delay="75"/>
+ <frame index="0" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="4" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="7" offsetY="0" delay="75"/>
+ <frame index="7" offsetX="7" offsetY="0" delay="75"/>
+ <frame index="4" offsetX="1" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="1" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="0" offsetY="1" delay="75"/>
+ <frame index="7" offsetX="0" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-5" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-5" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-4" offsetY="-1" delay="75"/>
+ <frame index="11" offsetX="-4" offsetY="-1" delay="75"/>
+ <frame index="8" offsetX="-4" offsetY="0" delay="75"/>
+ <frame index="9" offsetX="-4" offsetY="0" delay="75"/>
+ <frame index="10" offsetX="-5" offsetY="-5" delay="75"/>
+ <frame index="11" offsetX="-5" offsetY="-5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="-5" offsetY="0" delay="75"/>
+ <frame index="15" offsetX="-5" offsetY="0" delay="75"/>
+ <frame index="12" offsetX="1" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="1" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="4" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="4" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="3" delay="70"/>
+ <frame index="1" offsetX="-2" offsetY="3" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="3" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="3" delay="70"/>
+ <frame index="0" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="7" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="7" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="3" offsetY="2" delay="70"/>
+ <frame index="5" offsetX="3" offsetY="2" delay="70"/>
+ <frame index="6" offsetX="3" offsetY="2" delay="70"/>
+ <frame index="7" offsetX="3" offsetY="2" delay="70"/>
+ <frame index="4" offsetX="4" offsetY="0" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="0" delay="70"/>
+ <frame index="6" offsetX="-2" offsetY="6" delay="70"/>
+ <frame index="7" offsetX="-2" offsetY="6" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="9" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="10" offsetX="-4" offsetY="1" delay="70"/>
+ <frame index="11" offsetX="-4" offsetY="1" delay="70"/>
+ <frame index="8" offsetX="-4" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-4" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-4" offsetY="2" delay="70"/>
+ <frame index="11" offsetX="-4" offsetY="2" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="70"/>
+ <frame index="14" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="13" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="-1" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="-1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png
new file mode 100644
index 00000000..5c81622b
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml
new file mode 100644
index 00000000..62a4dc83
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.xml
@@ -0,0 +1,381 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="56"/>
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="-1" delay="37"/>
+ <frame index="6" offsetX="-1" delay="38"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="-1" delay="36"/>
+ <frame index="6" offsetX="-1" delay="39"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="19"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="37"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="20"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="36"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="19"/>
+ <frame index="13" delay="37"/>
+ <frame index="14" delay="38"/>
+ <frame index="14" offsetY="-1" delay="18"/>
+ <frame index="15" offsetY="-1" delay="57"/>
+ <frame index="12" offsetY="-1" delay="55"/>
+ <frame index="13" offsetY="-1" delay="20"/>
+ <frame index="13" delay="36"/>
+ <frame index="14" delay="39"/>
+ <frame index="14" offsetY="-1" delay="17"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="3" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="3" offsetY="-3" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="75"/>
+ <frame index="7" offsetX="-2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="75"/>
+ <frame index="9" offsetX="-3" delay="75"/>
+ <frame index="10" offsetX="-3" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-3" delay="75"/>
+ <frame index="14" offsetX="1" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="2" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="2" offsetX="-1" offsetY="1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="2" delay="57"/>
+ <frame index="3" offsetX="-1" offsetY="2" delay="18"/>
+ <frame index="3" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="5" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="6" offsetX="2" offsetY="-1" delay="37"/>
+ <frame index="6" offsetX="4" offsetY="-2" delay="57"/>
+ <frame index="7" offsetX="4" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="37"/>
+ <frame index="10" offsetX="-3" delay="57"/>
+ <frame index="11" offsetX="-3" delay="18"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="13" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="14" offsetX="-5" offsetY="-1" delay="37"/>
+ <frame index="14" offsetX="-7" offsetY="-2" delay="57"/>
+ <frame index="15" offsetX="-7" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="12" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="57"/>
+ <frame index="8" offsetX="-1" offsetY="8" delay="55"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="16" offsetX="32" offsetY="30"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="5" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="6" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="6" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="-2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="13" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="14" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="14" offsetX="2" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="1" offsetY="-2" delay="100"/>
+ <frame index="5" offsetX="1" offsetY="-3" delay="100"/>
+ <frame index="6" offsetX="-2" offsetY="0" delay="100"/>
+ <frame index="7" offsetX="-4" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="100"/>
+ <frame index="14" offsetX="0" offsetY="0" delay="100"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="7" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="4" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="5" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="1" delay="75"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-4" offsetY="-4" delay="75"/>
+ <frame index="11" offsetX="-4" offsetY="-4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="15" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="12" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="13" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="14" offsetX="3" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="3" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="4" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="7" offsetX="-1" offsetY="0" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="-2" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beard-female.xml b/graphics/sprites/equipment/head/beard-female.xml
new file mode 100644
index 00000000..62cb3dcf
--- /dev/null
+++ b/graphics/sprites/equipment/head/beard-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beard.png b/graphics/sprites/equipment/head/beard.png
new file mode 100644
index 00000000..ca230278
--- /dev/null
+++ b/graphics/sprites/equipment/head/beard.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beard.xml b/graphics/sprites/equipment/head/beard.xml
new file mode 100644
index 00000000..abd9e928
--- /dev/null
+++ b/graphics/sprites/equipment/head/beard.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beret-female.xml b/graphics/sprites/equipment/head/beret-female.xml
new file mode 100644
index 00000000..a6f082f5
--- /dev/null
+++ b/graphics/sprites/equipment/head/beret-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="21" name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-40"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="150" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="32" offsetY="1"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beret.png b/graphics/sprites/equipment/head/beret.png
new file mode 100644
index 00000000..cf2d8cbc
--- /dev/null
+++ b/graphics/sprites/equipment/head/beret.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beret.xml b/graphics/sprites/equipment/head/beret.xml
new file mode 100644
index 00000000..43a55414
--- /dev/null
+++ b/graphics/sprites/equipment/head/beret.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="32" offsetY="1"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.png b/graphics/sprites/equipment/head/blinkingevil-halloween.png
new file mode 100644
index 00000000..e117135e
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkingevil-halloween.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.xml b/graphics/sprites/equipment/head/blinkingevil-halloween.xml
new file mode 100644
index 00000000..984de65d
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkingevil-halloween.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil-halloween.png" width="21" height="21"/>
+ <!-- Supposed to have special Halloween effects -->
+ <include file="equipment/head/blinkingevil.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/blinkingevil.png b/graphics/sprites/equipment/head/blinkingevil.png
new file mode 100644
index 00000000..5fcae6d2
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkingevil.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blinkingevil.xml b/graphics/sprites/equipment/head/blinkingevil.xml
new file mode 100644
index 00000000..4c9b81b1
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkingevil.xml
@@ -0,0 +1,291 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil.png|R" width="21" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="2000"/>
+ <frame index="10" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="1500"/>
+ <frame index="11" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="500"/>
+ <frame index="11" offsetX="-2" offsetY="-34" delay="350"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="1500"/>
+ <frame index="10" offsetX="-1" offsetY="-34" delay="3500"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-4" offsetY="-37" delay="1750"/>
+ <frame index="13" offsetX="-7" offsetY="-35" delay="100"/>
+ <frame index="14" offsetX="-5" offsetY="-35" delay="300"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="1000"/>
+ <frame index="13" offsetX="-7" offsetY="-35" delay="150"/>
+ <frame index="14" offsetX="-5" offsetY="-35" delay="300"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="2500"/>
+ <frame index="13" offsetX="-7" offsetY="-35" delay="100"/>
+ <frame index="14" offsetX="-5" offsetY="-35" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-37" delay="1750"/>
+ <frame index="12" offsetX="1" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="300"/>
+ <frame index="12" offsetX="1" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="1500"/>
+ <frame index="12" offsetX="1" offsetY="-35" delay="250"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-4" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="150"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-37" delay="150"/>
+ <frame index="2" offsetX="3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="18" offsetX="-8" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-9" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="17" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="17" offsetX="0" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="225"/>
+ <frame index="16" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-36" delay="225"/>
+ <frame index="18" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="225"/>
+ <frame index="17" offsetX="-5" offsetY="-35" delay="75"/>
+ <frame index="17" offsetX="-5" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-23" delay="750"/>
+ <frame index="11" offsetX="-2" offsetY="-22" delay="250"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="1500"/>
+ <frame index="11" offsetX="-2" offsetY="-22" delay="250"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="2500"/>
+ <frame index="10" offsetX="-1" offsetY="-22" delay="300"/>
+ <frame index="11" offsetX="-2" offsetY="-22" delay="300"/>
+ <frame index="15" offsetX="-1" offsetY="-21" delay="3000"/>
+ <frame index="11" offsetX="-2" offsetY="-22" delay="300"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="1000"/>
+ <frame index="10" offsetX="-1" offsetY="-22" delay="400"/>
+ <frame index="11" offsetX="-2" offsetY="-22" delay="1500"/>
+ <frame index="10" offsetX="-1" offsetY="-22" delay="400"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-27" delay="1500"/>
+ <frame index="14" offsetX="-1" offsetY="-25" delay="300"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="250"/>
+ <frame index="13" offsetX="-3" offsetY="-25" delay="250"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="1500"/>
+ <frame index="13" offsetX="-3" offsetY="-25" delay="250"/>
+ <frame index="14" offsetX="-1" offsetY="-25" delay="2500"/>
+ <frame index="13" offsetX="-3" offsetY="-25" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="1500"/>
+ <frame index="12" offsetX="-4" offsetY="-25" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-27" delay="600"/>
+ <frame index="12" offsetX="-4" offsetY="-25" delay="350"/>
+ <frame index="3" offsetX="-3" offsetY="-27" delay="450"/>
+ <frame index="12" offsetX="-4" offsetY="-25" delay="1500"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-13" delay="200"/>
+ <frame index="5" offsetX="17" offsetY="-13" delay="200"/>
+ <frame index="6" offsetX="17" offsetY="-13" delay="200"/>
+ <frame index="7" offsetX="17" offsetY="-13" delay="200"/>
+ <frame index="8" offsetX="17" offsetY="-13" delay="200"/>
+ <frame index="6" offsetX="17" offsetY="-13" delay="250"/>
+ <frame index="5" offsetX="17" offsetY="-13" delay="250"/>
+ <frame index="8" offsetX="17" offsetY="-13" delay="300"/>
+ <frame index="7" offsetX="17" offsetY="-13" delay="250"/>
+ <frame index="8" offsetX="17" offsetY="-13" delay="250"/>
+ <frame index="9" offsetX="17" offsetY="-13" delay="4000"/>
+ <frame index="8" offsetX="17" offsetY="-13" delay="400"/>
+ <frame index="7" offsetX="17" offsetY="-13" delay="350"/>
+ <frame index="6" offsetX="17" offsetY="-13" delay="300"/>
+ <frame index="5" offsetX="17" offsetY="-13" delay="300"/>
+ <frame index="4" offsetX="17" offsetY="-13" delay="2500"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="16" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="16" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="18" offsetX="-10" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="17" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="16" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="16" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="18" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="18" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="17" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="17" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="16" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="16" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="18" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="17" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="16" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="16" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="18" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="17" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="17" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/blinkinghocus.png b/graphics/sprites/equipment/head/blinkinghocus.png
new file mode 100644
index 00000000..61c5b2c3
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkinghocus.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blinkinghocus.xml b/graphics/sprites/equipment/head/blinkinghocus.xml
new file mode 100644
index 00000000..9761f7a3
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkinghocus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blinkinghocus.png" width="21" height="21"/>
+ <include file="equipment/head/blinkingevil.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.png b/graphics/sprites/equipment/head/blue-wolf-helmet.png
new file mode 100644
index 00000000..7bf4bc9b
--- /dev/null
+++ b/graphics/sprites/equipment/head/blue-wolf-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.xml b/graphics/sprites/equipment/head/blue-wolf-helmet.xml
new file mode 100644
index 00000000..0af0d796
--- /dev/null
+++ b/graphics/sprites/equipment/head/blue-wolf-helmet.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc, Maria
+Copyright (C) 2018 Moubootaur Legends -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blue-wolf-helmet.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowler-hat-brown-female.xml b/graphics/sprites/equipment/head/bowler-hat-brown-female.xml
new file mode 100644
index 00000000..1596ca17
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat-brown-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/bowler-hat-brown.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowler-hat-brown.png b/graphics/sprites/equipment/head/bowler-hat-brown.png
new file mode 100644
index 00000000..47078d73
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat-brown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowler-hat-brown.xml b/graphics/sprites/equipment/head/bowler-hat-brown.xml
new file mode 100644
index 00000000..5056f66b
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat-brown.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bowler-hat-brown.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowler-hat-female.xml b/graphics/sprites/equipment/head/bowler-hat-female.xml
new file mode 100644
index 00000000..1be3855e
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/bowler-hat.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowler-hat.png b/graphics/sprites/equipment/head/bowler-hat.png
new file mode 100644
index 00000000..6564fb5d
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowler-hat.xml b/graphics/sprites/equipment/head/bowler-hat.xml
new file mode 100644
index 00000000..782da0e9
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowler-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bowler-hat.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bromenalhelmet-female.xml b/graphics/sprites/equipment/head/bromenalhelmet-female.xml
new file mode 100644
index 00000000..a960ceec
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-41"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-41"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="7" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="7" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="6" offsetY="-42"/>
+ <frame delay="150" index="1" offsetX="8" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-42"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="10" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-44" delay="280"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png
new file mode 100644
index 00000000..c8a279fb
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml
new file mode 100644
index 00000000..5ff122dc
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="8" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bucket-female.xml b/graphics/sprites/equipment/head/bucket-female.xml
new file mode 100644
index 00000000..cb309ffc
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="21" name="base" src="graphics/sprites/equipment/head/bucket.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bucket.png b/graphics/sprites/equipment/head/bucket.png
new file mode 100644
index 00000000..8c3b527a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml
new file mode 100644
index 00000000..21ee9f4a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bucket.png" width="21" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bull-female.xml b/graphics/sprites/equipment/head/bull-female.xml
new file mode 100644
index 00000000..d14b9dfe
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/bull.png" width="27"/>
+ <action imageset="equipment" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="420"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png
new file mode 100644
index 00000000..e9dbd489
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml
new file mode 100644
index 00000000..986be1e4
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/bull.png" width="27" height="26"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bunnyears-female.xml b/graphics/sprites/equipment/head/bunnyears-female.xml
new file mode 100644
index 00000000..5213cca7
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="24" name="base" src="graphics/sprites/equipment/head/bunnyears.png" width="24"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bunnyears.png b/graphics/sprites/equipment/head/bunnyears.png
new file mode 100644
index 00000000..f732eee2
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml
new file mode 100644
index 00000000..ae5ec96e
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/bunnyears.png" width="24" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candlehelmet-female.xml b/graphics/sprites/equipment/head/candlehelmet-female.xml
new file mode 100644
index 00000000..b1c13e65
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet-female.xml
@@ -0,0 +1,298 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="44" name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25"/>
+ <imageset height="44" name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="5" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="7" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="8" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="9" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="10" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="11" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="12" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="13" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="14" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="15" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="16" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="17" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="18" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="19" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="20" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="21" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="22" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="23" offsetX="1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="5" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="7" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="8" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="9" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="10" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="11" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="12" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="13" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="14" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="15" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="16" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="17" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="18" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="19" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="20" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="21" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="22" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="23" offsetX="1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="7" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="8" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="9" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="12" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="13" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="14" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="15" offsetX="-3" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="18" offsetX="-2" offsetY="-41"/>
+ <frame delay="75" index="19" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="20" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="21" offsetX="2" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="7" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="8" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="9" offsetX="5" offsetY="-42"/>
+ <frame delay="75" index="10" offsetX="5" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="12" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="13" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="14" offsetX="-3" offsetY="-42"/>
+ <frame delay="75" index="15" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="16" offsetX="-3" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="18" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="19" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="20" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="21" offsetX="-5" offsetY="-42"/>
+ <frame delay="75" index="22" offsetX="-5" offsetY="-42"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="5" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="2" offsetY="-30"/>
+ <frame delay="75" index="7" offsetX="2" offsetY="-30"/>
+ <frame delay="75" index="8" offsetX="2" offsetY="-30"/>
+ <frame delay="75" index="9" offsetX="2" offsetY="-30"/>
+ <frame delay="75" index="10" offsetX="2" offsetY="-30"/>
+ <frame delay="75" index="11" offsetX="2" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="12" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="13" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="14" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="15" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="16" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="17" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="18" offsetX="-5" offsetY="-30"/>
+ <frame delay="75" index="19" offsetX="-5" offsetY="-30"/>
+ <frame delay="75" index="20" offsetX="-5" offsetY="-30"/>
+ <frame delay="75" index="21" offsetX="-5" offsetY="-30"/>
+ <frame delay="75" index="22" offsetX="-5" offsetY="-30"/>
+ <frame delay="75" index="23" offsetX="-5" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="base_dead" name="dead">
+ <animation direction="default">
+ <frame delay="140" index="12" offsetX="40" offsetY="-7"/>
+ <frame delay="140" index="13" offsetX="40" offsetY="-7"/>
+ <frame delay="5000" index="14" offsetX="40" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="7" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="9" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="13" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="14" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="15" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="19" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="20" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="100"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="100"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="7" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="9" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="15" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="19" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="20" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="21" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="7" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="9" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="13" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="14" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="19" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png
new file mode 100644
index 00000000..b90042ae
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml
new file mode 100644
index 00000000..9d676b03
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.xml
@@ -0,0 +1,298 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/>
+ <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="7" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="9" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="10" offsetX="5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="16" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-42" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="11" offsetX="2" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="14" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="15" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="16" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="17" offsetX="-1" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="19" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="20" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="23" offsetX="-5" offsetY="-30" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base_dead">
+ <animation direction="default">
+ <frame index="12" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="13" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="14" offsetX="40" offsetY="-7" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="7" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="9" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="19" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="21" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="100"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="100"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="7" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="15" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="19" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cap-female.xml b/graphics/sprites/equipment/head/cap-female.xml
new file mode 100644
index 00000000..45f9a938
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/cap.png|R" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cap.png b/graphics/sprites/equipment/head/cap.png
new file mode 100644
index 00000000..b436dd4d
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml
new file mode 100644
index 00000000..8662c9d8
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/cap.png|R" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captain-hat-female.xml b/graphics/sprites/equipment/head/captain-hat-female.xml
new file mode 100644
index 00000000..dbb5add4
--- /dev/null
+++ b/graphics/sprites/equipment/head/captain-hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="21" name="base" src="graphics/sprites/equipment/head/captain-hat.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-42"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-44"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-42"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-4" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-43"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-43"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-44"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-5" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-6" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-6" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-5" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captain-hat.png b/graphics/sprites/equipment/head/captain-hat.png
new file mode 100644
index 00000000..e8947606
--- /dev/null
+++ b/graphics/sprites/equipment/head/captain-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/captain-hat.xml b/graphics/sprites/equipment/head/captain-hat.xml
new file mode 100644
index 00000000..f1f319c2
--- /dev/null
+++ b/graphics/sprites/equipment/head/captain-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/captain-hat.png" width="21" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-43" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-43" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="-5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cashiershade-female.xml b/graphics/sprites/equipment/head/cashiershade-female.xml
new file mode 100644
index 00000000..c38e74e3
--- /dev/null
+++ b/graphics/sprites/equipment/head/cashiershade-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/cashiershade.png|G;W" width="27"/>
+ <action imageset="equipment" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="18" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="420"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cashiershade.png b/graphics/sprites/equipment/head/cashiershade.png
new file mode 100644
index 00000000..ddec1e63
--- /dev/null
+++ b/graphics/sprites/equipment/head/cashiershade.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cashiershade.xml b/graphics/sprites/equipment/head/cashiershade.xml
new file mode 100644
index 00000000..b0ab17ab
--- /dev/null
+++ b/graphics/sprites/equipment/head/cashiershade.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/cashiershade.png|G;W" width="27" height="26"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="18" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/catears-female.xml b/graphics/sprites/equipment/head/catears-female.xml
new file mode 100644
index 00000000..6ea489be
--- /dev/null
+++ b/graphics/sprites/equipment/head/catears-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="24" name="base" src="graphics/sprites/equipment/head/catears.png|M;W" width="24"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="33" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/catears.png b/graphics/sprites/equipment/head/catears.png
new file mode 100644
index 00000000..7af36a9a
--- /dev/null
+++ b/graphics/sprites/equipment/head/catears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/catears.xml b/graphics/sprites/equipment/head/catears.xml
new file mode 100644
index 00000000..491bada4
--- /dev/null
+++ b/graphics/sprites/equipment/head/catears.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/catears.png|M;W" width="24" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="33" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/chefhat-female.xml b/graphics/sprites/equipment/head/chefhat-female.xml
new file mode 100644
index 00000000..d4f17471
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="17" name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-51"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-51"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-52"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-51"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-52"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-50"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-51"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-51"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-54" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/chefhat.png b/graphics/sprites/equipment/head/chefhat.png
new file mode 100644
index 00000000..27823975
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml
new file mode 100644
index 00000000..14444f57
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/christmastree-female.xml b/graphics/sprites/equipment/head/christmastree-female.xml
new file mode 100644
index 00000000..766a80ac
--- /dev/null
+++ b/graphics/sprites/equipment/head/christmastree-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="51" name="base" src="graphics/sprites/equipment/head/christmastree.png" width="80"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="34" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/christmastree.png b/graphics/sprites/equipment/head/christmastree.png
new file mode 100644
index 00000000..1d8a5e8f
--- /dev/null
+++ b/graphics/sprites/equipment/head/christmastree.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/christmastree.xml b/graphics/sprites/equipment/head/christmastree.xml
new file mode 100644
index 00000000..239f7a9b
--- /dev/null
+++ b/graphics/sprites/equipment/head/christmastree.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/christmastree.png" width="80" height="51"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="34" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/circlet-female.xml b/graphics/sprites/equipment/head/circlet-female.xml
new file mode 100644
index 00000000..d0b2a753
--- /dev/null
+++ b/graphics/sprites/equipment/head/circlet-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/circlet.png" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/circlet.png b/graphics/sprites/equipment/head/circlet.png
new file mode 100644
index 00000000..a62ae4d2
--- /dev/null
+++ b/graphics/sprites/equipment/head/circlet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/circlet.xml b/graphics/sprites/equipment/head/circlet.xml
new file mode 100644
index 00000000..88a05045
--- /dev/null
+++ b/graphics/sprites/equipment/head/circlet.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/circlet.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cloverhat.png b/graphics/sprites/equipment/head/cloverhat.png
new file mode 100644
index 00000000..0dd502ea
--- /dev/null
+++ b/graphics/sprites/equipment/head/cloverhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cloverhat.xml b/graphics/sprites/equipment/head/cloverhat.xml
new file mode 100644
index 00000000..d4693709
--- /dev/null
+++ b/graphics/sprites/equipment/head/cloverhat.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc, Maria
+Copyright (C) 2018 Moubootaur Legends -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/cloverhat.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cowboyblack-female.xml b/graphics/sprites/equipment/head/cowboyblack-female.xml
new file mode 100644
index 00000000..f3916ff1
--- /dev/null
+++ b/graphics/sprites/equipment/head/cowboyblack-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="18" name="base" src="graphics/sprites/equipment/head/cowboyblack.png" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cowboyblack.png b/graphics/sprites/equipment/head/cowboyblack.png
new file mode 100644
index 00000000..1f3f525f
--- /dev/null
+++ b/graphics/sprites/equipment/head/cowboyblack.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cowboyblack.xml b/graphics/sprites/equipment/head/cowboyblack.xml
new file mode 100644
index 00000000..11e37163
--- /dev/null
+++ b/graphics/sprites/equipment/head/cowboyblack.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/cowboyblack.png" width="28" height="18"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cowboywhite-female.xml b/graphics/sprites/equipment/head/cowboywhite-female.xml
new file mode 100644
index 00000000..9b2cd4dd
--- /dev/null
+++ b/graphics/sprites/equipment/head/cowboywhite-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="18" name="base" src="graphics/sprites/equipment/head/cowboywhite.png" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cowboywhite.png b/graphics/sprites/equipment/head/cowboywhite.png
new file mode 100644
index 00000000..ef688177
--- /dev/null
+++ b/graphics/sprites/equipment/head/cowboywhite.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cowboywhite.xml b/graphics/sprites/equipment/head/cowboywhite.xml
new file mode 100644
index 00000000..4f43c65b
--- /dev/null
+++ b/graphics/sprites/equipment/head/cowboywhite.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/cowboywhite.png" width="28" height="18"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crown-female.xml b/graphics/sprites/equipment/head/crown-female.xml
new file mode 100644
index 00000000..d465017e
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="15" name="base" src="graphics/sprites/equipment/head/crown.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-51"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-49"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-50"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="0" offsetX="40" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crown.png b/graphics/sprites/equipment/head/crown.png
new file mode 100644
index 00000000..a4c21e1c
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/crown.xml b/graphics/sprites/equipment/head/crown.xml
new file mode 100644
index 00000000..74099c44
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/crown.png" width="21" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="40" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crusadehelm-female.xml b/graphics/sprites/equipment/head/crusadehelm-female.xml
new file mode 100644
index 00000000..fa774554
--- /dev/null
+++ b/graphics/sprites/equipment/head/crusadehelm-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="22" name="base" src="graphics/sprites/equipment/head/crusadehelm.png" width="22"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-39" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crusadehelm.png b/graphics/sprites/equipment/head/crusadehelm.png
new file mode 100644
index 00000000..9aa6f0c6
--- /dev/null
+++ b/graphics/sprites/equipment/head/crusadehelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/crusadehelm.xml b/graphics/sprites/equipment/head/crusadehelm.xml
new file mode 100644
index 00000000..3b155eb4
--- /dev/null
+++ b/graphics/sprites/equipment/head/crusadehelm.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/crusadehelm.png" width="22" height="22"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-39" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-39" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-39" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-39" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/dark-helm-female.xml b/graphics/sprites/equipment/head/dark-helm-female.xml
new file mode 100644
index 00000000..9396c41f
--- /dev/null
+++ b/graphics/sprites/equipment/head/dark-helm-female.xml
@@ -0,0 +1,227 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="base" src="graphics/sprites/equipment/head/dark-helm.png" width="27"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-31"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="4" offsetY="-32"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-33"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-23"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-31" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="200"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/dark-helm.png b/graphics/sprites/equipment/head/dark-helm.png
new file mode 100644
index 00000000..7a8e1446
--- /dev/null
+++ b/graphics/sprites/equipment/head/dark-helm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/dark-helm.xml b/graphics/sprites/equipment/head/dark-helm.xml
new file mode 100644
index 00000000..5586fa30
--- /dev/null
+++ b/graphics/sprites/equipment/head/dark-helm.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/dark-helm.png" width="27" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-33" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="200"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/demonmask-female.xml b/graphics/sprites/equipment/head/demonmask-female.xml
new file mode 100644
index 00000000..acd647d8
--- /dev/null
+++ b/graphics/sprites/equipment/head/demonmask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/demonmask.png|W;R" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/demonmask.png b/graphics/sprites/equipment/head/demonmask.png
new file mode 100644
index 00000000..8d75ad70
--- /dev/null
+++ b/graphics/sprites/equipment/head/demonmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/demonmask.xml b/graphics/sprites/equipment/head/demonmask.xml
new file mode 100644
index 00000000..faef3474
--- /dev/null
+++ b/graphics/sprites/equipment/head/demonmask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/demonmask.png|W;R" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/desert-helmet-female.xml b/graphics/sprites/equipment/head/desert-helmet-female.xml
new file mode 100644
index 00000000..ba70c368
--- /dev/null
+++ b/graphics/sprites/equipment/head/desert-helmet-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/desert-helmet.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/desert-helmet.png b/graphics/sprites/equipment/head/desert-helmet.png
new file mode 100644
index 00000000..a2fa4dd5
--- /dev/null
+++ b/graphics/sprites/equipment/head/desert-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/desert-helmet.xml b/graphics/sprites/equipment/head/desert-helmet.xml
new file mode 100644
index 00000000..62b85325
--- /dev/null
+++ b/graphics/sprites/equipment/head/desert-helmet.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/desert-helmet.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/deserthat-female.xml b/graphics/sprites/equipment/head/deserthat-female.xml
new file mode 100644
index 00000000..448eb97a
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat-female.xml
@@ -0,0 +1,255 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="35" name="base" src="graphics/sprites/equipment/head/deserthat.png|R" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="5" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="6" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="8" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="9" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="10" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="11" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="12" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="13" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="16" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="17" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="18" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="19" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="20" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="21" offsetX="-2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="23" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="24" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="25" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="26" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="27" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="28" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="8" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="9" offsetX="3" offsetY="-34"/>
+ <frame delay="75" index="10" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="11" offsetX="-1" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="16" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="17" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="18" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="19" offsetX="-3" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="23" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="24" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="25" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="26" offsetX="1" offsetY="-31"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="4" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="5" offsetX="-1" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="8" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="9" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="10" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="11" offsetX="4" offsetY="-33"/>
+ <frame delay="75" index="12" offsetX="4" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="16" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="17" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="18" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="19" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="20" offsetX="-3" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="23" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="24" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="25" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="26" offsetX="-5" offsetY="-33"/>
+ <frame delay="75" index="27" offsetX="-5" offsetY="-33"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="3" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="-6" offsetY="-23"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="14" offsetX="20" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="4" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="9" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="10" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="11" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="17" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="18" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="24" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="25" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="4" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="10" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="11" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="19" offsetX="-5" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="24" offsetX="-5" offsetY="-30" delay="140"/>
+ <frame index="25" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="26" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="4" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="11" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="17" offsetX="-4" offsetY="-30" delay="140"/>
+ <frame index="18" offsetX="-4" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="24" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/deserthat.png b/graphics/sprites/equipment/head/deserthat.png
new file mode 100644
index 00000000..5734ed7f
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/deserthat.xml b/graphics/sprites/equipment/head/deserthat.xml
new file mode 100644
index 00000000..7682f625
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat.xml
@@ -0,0 +1,255 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/deserthat.png|R" width="32" height="35"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="10" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="12" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="20" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="21" offsetX="-2" offsetY="-33" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="24" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="27" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="28" offsetX="0" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="75"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="4" offsetY="-33" delay="75"/>
+ <frame index="12" offsetX="4" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="24" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="25" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="27" offsetX="-5" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="3" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="-6" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="14" offsetX="20" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="11" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="24" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="26" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="4" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="19" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="24" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="24" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/devcap-female.xml b/graphics/sprites/equipment/head/devcap-female.xml
new file mode 100644
index 00000000..e1cb4425
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png
new file mode 100644
index 00000000..2dc10dc2
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml
new file mode 100644
index 00000000..5bc2fe8b
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/earmuffs-female.xml b/graphics/sprites/equipment/head/earmuffs-female.xml
new file mode 100644
index 00000000..27b3bc00
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="25" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/earmuffs.png b/graphics/sprites/equipment/head/earmuffs.png
new file mode 100644
index 00000000..c5c99e65
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml
new file mode 100644
index 00000000..1de35980
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="25" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eggshell-female.xml b/graphics/sprites/equipment/head/eggshell-female.xml
new file mode 100644
index 00000000..7a3ea2de
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshell-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/eggshell.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eggshell.png b/graphics/sprites/equipment/head/eggshell.png
new file mode 100644
index 00000000..067c5994
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshell.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/eggshell.xml b/graphics/sprites/equipment/head/eggshell.xml
new file mode 100644
index 00000000..f7418672
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshell.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/eggshell.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/elf-nightcap-female.xml b/graphics/sprites/equipment/head/elf-nightcap-female.xml
new file mode 100644
index 00000000..d953951f
--- /dev/null
+++ b/graphics/sprites/equipment/head/elf-nightcap-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="31" name="base" src="graphics/sprites/equipment/head/elf-nightcap.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-5" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-5" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-5" offsetY="-33"/>
+ <frame delay="150" index="3" offsetX="-7" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-7" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/elf-nightcap.png b/graphics/sprites/equipment/head/elf-nightcap.png
new file mode 100644
index 00000000..7fe78b0f
--- /dev/null
+++ b/graphics/sprites/equipment/head/elf-nightcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/elf-nightcap.xml b/graphics/sprites/equipment/head/elf-nightcap.xml
new file mode 100644
index 00000000..d6c905e2
--- /dev/null
+++ b/graphics/sprites/equipment/head/elf-nightcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/elf-nightcap.png" width="40" height="31"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="-7" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eskimohat-female.xml b/graphics/sprites/equipment/head/eskimohat-female.xml
new file mode 100644
index 00000000..5d6e3860
--- /dev/null
+++ b/graphics/sprites/equipment/head/eskimohat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="17" name="base" src="graphics/sprites/equipment/head/eskimohat.png" width="33"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="8" offsetY="-42"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="4" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="4" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="4" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="8" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="8" offsetY="-41"/>
+ <frame delay="150" index="1" offsetX="8" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="8" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="8" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="3" offsetY="-42"/>
+ <frame delay="150" index="2" offsetX="3" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="3" offsetY="-42"/>
+ <frame delay="150" index="2" offsetX="3" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="9" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="9" offsetY="-41"/>
+ <frame delay="150" index="3" offsetX="9" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="9" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="9" offsetY="-42"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="4" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="12" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="12" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="8" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="7" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="2" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="2" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="6" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="6" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="9" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="10" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="4" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="11" offsetY="-42"/>
+ <frame delay="150" index="1" offsetX="13" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="3" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="2" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="2" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="6" offsetY="-42"/>
+ <frame delay="150" index="3" offsetX="4" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="10" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="12" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="11" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="12" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="10" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="15" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="10" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="11" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="11" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="11" offsetY="-44" delay="280"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-44" delay="280"/>
+ <frame index="3" offsetX="12" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eskimohat.png b/graphics/sprites/equipment/head/eskimohat.png
new file mode 100644
index 00000000..e47d7710
--- /dev/null
+++ b/graphics/sprites/equipment/head/eskimohat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/eskimohat.xml b/graphics/sprites/equipment/head/eskimohat.xml
new file mode 100644
index 00000000..820b6438
--- /dev/null
+++ b/graphics/sprites/equipment/head/eskimohat.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/eskimohat.png" width="33" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="8" offsetY="-42"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="9" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="10" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="11" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="13" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="11" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="13" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="11" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="11" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="10" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="3" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="13" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="14" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="420"/>
+ <frame index="2" offsetX="1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="10" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="12" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="12" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="12" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="12" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/evileyes.png b/graphics/sprites/equipment/head/evileyes.png
new file mode 100644
index 00000000..f31c9b93
--- /dev/null
+++ b/graphics/sprites/equipment/head/evileyes.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/evileyes.xml b/graphics/sprites/equipment/head/evileyes.xml
new file mode 100644
index 00000000..2a165365
--- /dev/null
+++ b/graphics/sprites/equipment/head/evileyes.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/evileyes.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eyepatch-female.xml b/graphics/sprites/equipment/head/eyepatch-female.xml
new file mode 100644
index 00000000..8d7e9f1c
--- /dev/null
+++ b/graphics/sprites/equipment/head/eyepatch-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eyepatch.png b/graphics/sprites/equipment/head/eyepatch.png
new file mode 100644
index 00000000..df51cb9a
--- /dev/null
+++ b/graphics/sprites/equipment/head/eyepatch.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/eyepatch.xml b/graphics/sprites/equipment/head/eyepatch.xml
new file mode 100644
index 00000000..f2e607a8
--- /dev/null
+++ b/graphics/sprites/equipment/head/eyepatch.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fairy_hat-female.xml b/graphics/sprites/equipment/head/fairy_hat-female.xml
new file mode 100644
index 00000000..7559e2f7
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairy_hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/fairy_hat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fairy_hat.png b/graphics/sprites/equipment/head/fairy_hat.png
new file mode 100644
index 00000000..71089702
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairy_hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fairy_hat.xml b/graphics/sprites/equipment/head/fairy_hat.xml
new file mode 100644
index 00000000..360cff1b
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairy_hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/fairy_hat.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fancyhat-female.xml b/graphics/sprites/equipment/head/fancyhat-female.xml
new file mode 100644
index 00000000..383de6f3
--- /dev/null
+++ b/graphics/sprites/equipment/head/fancyhat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/fancyhat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fancyhat.png b/graphics/sprites/equipment/head/fancyhat.png
new file mode 100644
index 00000000..1b9f2e28
--- /dev/null
+++ b/graphics/sprites/equipment/head/fancyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml
new file mode 100644
index 00000000..6f3e00e4
--- /dev/null
+++ b/graphics/sprites/equipment/head/fancyhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/fancyhat.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fluffyhat-female.xml b/graphics/sprites/equipment/head/fluffyhat-female.xml
new file mode 100644
index 00000000..f664ff7c
--- /dev/null
+++ b/graphics/sprites/equipment/head/fluffyhat-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="22" name="base" src="graphics/sprites/equipment/head/fluffyhat.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="6" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="6" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="5" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="7" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="150" index="2" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fluffyhat.png b/graphics/sprites/equipment/head/fluffyhat.png
new file mode 100644
index 00000000..bb341140
--- /dev/null
+++ b/graphics/sprites/equipment/head/fluffyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fluffyhat.xml b/graphics/sprites/equipment/head/fluffyhat.xml
new file mode 100644
index 00000000..fe583925
--- /dev/null
+++ b/graphics/sprites/equipment/head/fluffyhat.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/fluffyhat.png" width="25" height="22"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="7" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/funkywinter-female.xml b/graphics/sprites/equipment/head/funkywinter-female.xml
new file mode 100644
index 00000000..f87b7f89
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkywinter-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="20" name="base" src="graphics/sprites/equipment/head/funkywinter.png|S" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="5" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="4" offsetY="-40"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="280"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/funkywinter.png b/graphics/sprites/equipment/head/funkywinter.png
new file mode 100644
index 00000000..9371e9d5
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkywinter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/funkywinter.xml b/graphics/sprites/equipment/head/funkywinter.xml
new file mode 100644
index 00000000..8ff77818
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkywinter.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/funkywinter.png|S" width="21" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gas-carbon-female.xml b/graphics/sprites/equipment/head/gas-carbon-female.xml
new file mode 100644
index 00000000..a0a305b6
--- /dev/null
+++ b/graphics/sprites/equipment/head/gas-carbon-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/gas-carbon.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gas-carbon.png b/graphics/sprites/equipment/head/gas-carbon.png
new file mode 100644
index 00000000..2d53d6f1
--- /dev/null
+++ b/graphics/sprites/equipment/head/gas-carbon.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/gas-carbon.xml b/graphics/sprites/equipment/head/gas-carbon.xml
new file mode 100644
index 00000000..978aab5f
--- /dev/null
+++ b/graphics/sprites/equipment/head/gas-carbon.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/gas-carbon.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gasmask-female.xml b/graphics/sprites/equipment/head/gasmask-female.xml
new file mode 100644
index 00000000..20997a8c
--- /dev/null
+++ b/graphics/sprites/equipment/head/gasmask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/gasmask.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gasmask.png b/graphics/sprites/equipment/head/gasmask.png
new file mode 100644
index 00000000..8b6a5078
--- /dev/null
+++ b/graphics/sprites/equipment/head/gasmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/gasmask.xml b/graphics/sprites/equipment/head/gasmask.xml
new file mode 100644
index 00000000..a722fae1
--- /dev/null
+++ b/graphics/sprites/equipment/head/gasmask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/gasmask.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/glasses-female.xml b/graphics/sprites/equipment/head/glasses-female.xml
new file mode 100644
index 00000000..c91c275c
--- /dev/null
+++ b/graphics/sprites/equipment/head/glasses-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/glasses.png|B" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/glasses.png b/graphics/sprites/equipment/head/glasses.png
new file mode 100644
index 00000000..35bca78d
--- /dev/null
+++ b/graphics/sprites/equipment/head/glasses.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/glasses.xml b/graphics/sprites/equipment/head/glasses.xml
new file mode 100644
index 00000000..c5e53534
--- /dev/null
+++ b/graphics/sprites/equipment/head/glasses.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/glasses.png|B" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-24"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gmcap-female.xml b/graphics/sprites/equipment/head/gmcap-female.xml
new file mode 100644
index 00000000..1162241c
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/gmcap.png|R" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gmcap.png b/graphics/sprites/equipment/head/gmcap.png
new file mode 100644
index 00000000..c52dc450
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/gmcap.xml b/graphics/sprites/equipment/head/gmcap.xml
new file mode 100644
index 00000000..79cac04e
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/gmcap.png|R" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goatee-female.xml b/graphics/sprites/equipment/head/goatee-female.xml
new file mode 100644
index 00000000..f13c4abf
--- /dev/null
+++ b/graphics/sprites/equipment/head/goatee-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goatee.png b/graphics/sprites/equipment/head/goatee.png
new file mode 100644
index 00000000..1f45013a
--- /dev/null
+++ b/graphics/sprites/equipment/head/goatee.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/goatee.xml b/graphics/sprites/equipment/head/goatee.xml
new file mode 100644
index 00000000..44d2ee6e
--- /dev/null
+++ b/graphics/sprites/equipment/head/goatee.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goblin-mask-female.xml b/graphics/sprites/equipment/head/goblin-mask-female.xml
new file mode 100644
index 00000000..7939609d
--- /dev/null
+++ b/graphics/sprites/equipment/head/goblin-mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goblin-mask.png b/graphics/sprites/equipment/head/goblin-mask.png
new file mode 100644
index 00000000..453b4d75
--- /dev/null
+++ b/graphics/sprites/equipment/head/goblin-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/goblin-mask.xml b/graphics/sprites/equipment/head/goblin-mask.xml
new file mode 100644
index 00000000..c2f39fab
--- /dev/null
+++ b/graphics/sprites/equipment/head/goblin-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goggles-female.xml b/graphics/sprites/equipment/head/goggles-female.xml
new file mode 100644
index 00000000..c371da29
--- /dev/null
+++ b/graphics/sprites/equipment/head/goggles-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="20" name="base" src="graphics/sprites/equipment/head/goggles.png|R" width="20"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-35"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-36"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-27"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/goggles.png b/graphics/sprites/equipment/head/goggles.png
new file mode 100644
index 00000000..b64f4104
--- /dev/null
+++ b/graphics/sprites/equipment/head/goggles.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/goggles.xml b/graphics/sprites/equipment/head/goggles.xml
new file mode 100644
index 00000000..2738320b
--- /dev/null
+++ b/graphics/sprites/equipment/head/goggles.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/goggles.png|R" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-36" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gradcap-female.xml b/graphics/sprites/equipment/head/gradcap-female.xml
new file mode 100644
index 00000000..44560b2f
--- /dev/null
+++ b/graphics/sprites/equipment/head/gradcap-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="14" name="base" src="graphics/sprites/equipment/head/gradcap.png" width="27"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-51"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-49"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-50"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="0" offsetX="30" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gradcap.png b/graphics/sprites/equipment/head/gradcap.png
new file mode 100644
index 00000000..38d305b2
--- /dev/null
+++ b/graphics/sprites/equipment/head/gradcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/gradcap.xml b/graphics/sprites/equipment/head/gradcap.xml
new file mode 100644
index 00000000..6fab9707
--- /dev/null
+++ b/graphics/sprites/equipment/head/gradcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/gradcap.png" width="27" height="14"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="30" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/guyfawkes-female.xml b/graphics/sprites/equipment/head/guyfawkes-female.xml
new file mode 100644
index 00000000..3b071446
--- /dev/null
+++ b/graphics/sprites/equipment/head/guyfawkes-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/guyfawkes.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/guyfawkes.png b/graphics/sprites/equipment/head/guyfawkes.png
new file mode 100644
index 00000000..2b826557
--- /dev/null
+++ b/graphics/sprites/equipment/head/guyfawkes.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/guyfawkes.xml b/graphics/sprites/equipment/head/guyfawkes.xml
new file mode 100644
index 00000000..3cf880e9
--- /dev/null
+++ b/graphics/sprites/equipment/head/guyfawkes.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/guyfawkes.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headmodel.png b/graphics/sprites/equipment/head/headmodel.png
new file mode 100644
index 00000000..42d1b660
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headmodel.xml b/graphics/sprites/equipment/head/headmodel.xml
new file mode 100644
index 00000000..461cfb40
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel.xml
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/headmodel.png"
+ width="32"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-28" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="80"/>
+ <frame index="3" offsetY="-26" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-28" delay="160"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="160"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <!-- FIXME -->
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/heart-glasses-female.xml b/graphics/sprites/equipment/head/heart-glasses-female.xml
new file mode 100644
index 00000000..7eec7166
--- /dev/null
+++ b/graphics/sprites/equipment/head/heart-glasses-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/heart-glasses.png b/graphics/sprites/equipment/head/heart-glasses.png
new file mode 100644
index 00000000..06b8e586
--- /dev/null
+++ b/graphics/sprites/equipment/head/heart-glasses.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/heart-glasses.xml b/graphics/sprites/equipment/head/heart-glasses.xml
new file mode 100644
index 00000000..1b1c9071
--- /dev/null
+++ b/graphics/sprites/equipment/head/heart-glasses.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/highpriest-crown-female.xml b/graphics/sprites/equipment/head/highpriest-crown-female.xml
new file mode 100644
index 00000000..516b2166
--- /dev/null
+++ b/graphics/sprites/equipment/head/highpriest-crown-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40"/>
+ <include file="equipment/head/monster-skull-helm-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/highpriest-crown.png b/graphics/sprites/equipment/head/highpriest-crown.png
new file mode 100644
index 00000000..b0717849
--- /dev/null
+++ b/graphics/sprites/equipment/head/highpriest-crown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/highpriest-crown.xml b/graphics/sprites/equipment/head/highpriest-crown.xml
new file mode 100644
index 00000000..ab3484df
--- /dev/null
+++ b/graphics/sprites/equipment/head/highpriest-crown.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40" height="40"/>
+ <include file="equipment/head/monster-skull-helm.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/infantryhelm-female.xml b/graphics/sprites/equipment/head/infantryhelm-female.xml
new file mode 100644
index 00000000..adaac249
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelm-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="22" name="base" src="graphics/sprites/equipment/head/infantryhelm.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="6" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="6" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="5" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="7" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/infantryhelm.png b/graphics/sprites/equipment/head/infantryhelm.png
new file mode 100644
index 00000000..b71f1f91
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/infantryhelm.xml b/graphics/sprites/equipment/head/infantryhelm.xml
new file mode 100644
index 00000000..be90144b
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelm.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/infantryhelm.png" width="25" height="22"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="7" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/inspector-hat-female.xml b/graphics/sprites/equipment/head/inspector-hat-female.xml
new file mode 100644
index 00000000..54757fef
--- /dev/null
+++ b/graphics/sprites/equipment/head/inspector-hat-female.xml
@@ -0,0 +1,225 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="14" name="base" src="graphics/sprites/equipment/head/inspector-hat.png|W" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="300" index="2" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-48"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-49"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-47" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="400"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="420"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/inspector-hat.png b/graphics/sprites/equipment/head/inspector-hat.png
new file mode 100644
index 00000000..4cd65a52
--- /dev/null
+++ b/graphics/sprites/equipment/head/inspector-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/inspector-hat.xml b/graphics/sprites/equipment/head/inspector-hat.xml
new file mode 100644
index 00000000..8002ce7f
--- /dev/null
+++ b/graphics/sprites/equipment/head/inspector-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/inspector-hat.png|W" width="21" height="14"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-48" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/jestermask-female.xml b/graphics/sprites/equipment/head/jestermask-female.xml
new file mode 100644
index 00000000..7d12f22c
--- /dev/null
+++ b/graphics/sprites/equipment/head/jestermask-female.xml
@@ -0,0 +1,152 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="64" name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <sequence delay="75" end="6" start="1"/>
+ </animation>
+ <animation direction="left">
+ <sequence delay="75" end="24" start="19"/>
+ </animation>
+ <animation direction="up">
+ <sequence delay="75" end="42" start="37"/>
+ </animation>
+ <animation direction="right">
+ <sequence delay="75" end="60" start="55"/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <sequence delay="75" end="12" start="9"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence delay="75" end="30" start="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence delay="75" end="48" start="45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence delay="75" end="66" start="63"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <sequence delay="75" end="17" start="13"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence delay="75" end="35" start="31"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence delay="75" end="53" start="49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence delay="75" end="71" start="67"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/jestermask.png b/graphics/sprites/equipment/head/jestermask.png
new file mode 100644
index 00000000..1a40afce
--- /dev/null
+++ b/graphics/sprites/equipment/head/jestermask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/jestermask.xml b/graphics/sprites/equipment/head/jestermask.xml
new file mode 100644
index 00000000..d1d6bcd1
--- /dev/null
+++ b/graphics/sprites/equipment/head/jestermask.xml
@@ -0,0 +1,152 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack_dagger_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/katzeur.png b/graphics/sprites/equipment/head/katzeur.png
new file mode 100644
index 00000000..a736890e
--- /dev/null
+++ b/graphics/sprites/equipment/head/katzeur.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/katzeur.xml b/graphics/sprites/equipment/head/katzeur.xml
new file mode 100644
index 00000000..a9f772e4
--- /dev/null
+++ b/graphics/sprites/equipment/head/katzeur.xml
@@ -0,0 +1,127 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/katzeur.png" width="22" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="150" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="75" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="150" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="75" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetX="0" offsetY="-14"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-12"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="4" offsetY="-17"/>
+ <frame index="1" delay="75" offsetX="4" offsetY="-18"/>
+ <frame index="1" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="1" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="225" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetX="-3" offsetY="-17"/>
+ <frame index="3" delay="75" offsetX="-3" offsetY="-18"/>
+ <frame index="3" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="3" delay="75" offsetX="1" offsetY="-14"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="225" offsetY="-15"/>
+ <frame index="0" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="225" offsetX="3" offsetY="-16"/>
+ <frame index="1" delay="150" offsetX="5" offsetY="-17"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="150" offsetX="0" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-15"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="225" offsetX="-3" offsetY="-16"/>
+ <frame index="3" delay="150" offsetX="-5" offsetY="-17"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/knighthelm-female.xml b/graphics/sprites/equipment/head/knighthelm-female.xml
new file mode 100644
index 00000000..ff3bcc88
--- /dev/null
+++ b/graphics/sprites/equipment/head/knighthelm-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="25" name="base" src="graphics/sprites/equipment/head/knighthelm.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-35"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-36"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-36"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-35"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-36"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-36"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-27"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="29" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-36" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-38" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/knighthelm.png b/graphics/sprites/equipment/head/knighthelm.png
new file mode 100644
index 00000000..b0e06929
--- /dev/null
+++ b/graphics/sprites/equipment/head/knighthelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/knighthelm.xml b/graphics/sprites/equipment/head/knighthelm.xml
new file mode 100644
index 00000000..a0a93bcb
--- /dev/null
+++ b/graphics/sprites/equipment/head/knighthelm.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/knighthelm.png" width="25" height="25"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-36" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-37" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="29" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/knit-cap-female.xml b/graphics/sprites/equipment/head/knit-cap-female.xml
new file mode 100644
index 00000000..e4ce8e7c
--- /dev/null
+++ b/graphics/sprites/equipment/head/knit-cap-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="base" src="graphics/sprites/equipment/head/knit-cap.png|W;Y;R" width="24"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="5" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="4" offsetY="-40"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="150" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="33" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="280"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/knit-cap.png b/graphics/sprites/equipment/head/knit-cap.png
new file mode 100644
index 00000000..ea67e10b
--- /dev/null
+++ b/graphics/sprites/equipment/head/knit-cap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/knit-cap.xml b/graphics/sprites/equipment/head/knit-cap.xml
new file mode 100644
index 00000000..e1b826f4
--- /dev/null
+++ b/graphics/sprites/equipment/head/knit-cap.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/knit-cap.png|W;Y;R" width="24" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="33" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/long-beard-female.xml b/graphics/sprites/equipment/head/long-beard-female.xml
new file mode 100644
index 00000000..ec8a5a43
--- /dev/null
+++ b/graphics/sprites/equipment/head/long-beard-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/long-beard.png b/graphics/sprites/equipment/head/long-beard.png
new file mode 100644
index 00000000..e95aecb4
--- /dev/null
+++ b/graphics/sprites/equipment/head/long-beard.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/long-beard.xml b/graphics/sprites/equipment/head/long-beard.xml
new file mode 100644
index 00000000..6253c057
--- /dev/null
+++ b/graphics/sprites/equipment/head/long-beard.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/magicgmtophat-female.xml b/graphics/sprites/equipment/head/magicgmtophat-female.xml
new file mode 100644
index 00000000..dc186745
--- /dev/null
+++ b/graphics/sprites/equipment/head/magicgmtophat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="34" name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-51"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-51"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-52"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-51"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-52"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-50"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-51"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-51"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-54" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/magicgmtophat.png b/graphics/sprites/equipment/head/magicgmtophat.png
new file mode 100644
index 00000000..1ef8d71f
--- /dev/null
+++ b/graphics/sprites/equipment/head/magicgmtophat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/magicgmtophat.xml b/graphics/sprites/equipment/head/magicgmtophat.xml
new file mode 100644
index 00000000..c4cc5347
--- /dev/null
+++ b/graphics/sprites/equipment/head/magicgmtophat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21" height="34"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mask-female.xml b/graphics/sprites/equipment/head/mask-female.xml
new file mode 100644
index 00000000..ffb15961
--- /dev/null
+++ b/graphics/sprites/equipment/head/mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/mask.png" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mask.png b/graphics/sprites/equipment/head/mask.png
new file mode 100644
index 00000000..d4bbaff9
--- /dev/null
+++ b/graphics/sprites/equipment/head/mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mask.xml b/graphics/sprites/equipment/head/mask.xml
new file mode 100644
index 00000000..36eef7b3
--- /dev/null
+++ b/graphics/sprites/equipment/head/mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mask.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/minershat-female.xml b/graphics/sprites/equipment/head/minershat-female.xml
new file mode 100644
index 00000000..58943b2f
--- /dev/null
+++ b/graphics/sprites/equipment/head/minershat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/minershat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/minershat.png b/graphics/sprites/equipment/head/minershat.png
new file mode 100644
index 00000000..3854c64e
--- /dev/null
+++ b/graphics/sprites/equipment/head/minershat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/minershat.xml b/graphics/sprites/equipment/head/minershat.xml
new file mode 100644
index 00000000..3ae2f591
--- /dev/null
+++ b/graphics/sprites/equipment/head/minershat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/minershat.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monocle-female.xml b/graphics/sprites/equipment/head/monocle-female.xml
new file mode 100644
index 00000000..6481dba0
--- /dev/null
+++ b/graphics/sprites/equipment/head/monocle-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/monocle.png" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-24"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monocle.png b/graphics/sprites/equipment/head/monocle.png
new file mode 100644
index 00000000..973c15d2
--- /dev/null
+++ b/graphics/sprites/equipment/head/monocle.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/monocle.xml b/graphics/sprites/equipment/head/monocle.xml
new file mode 100644
index 00000000..269a6566
--- /dev/null
+++ b/graphics/sprites/equipment/head/monocle.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/monocle.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-24"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monster-skull-helm-female.xml b/graphics/sprites/equipment/head/monster-skull-helm-female.xml
new file mode 100644
index 00000000..216832d2
--- /dev/null
+++ b/graphics/sprites/equipment/head/monster-skull-helm-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/monster-skull-helm.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="5" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-33"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="4" offsetY="-35"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-35"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="280"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monster-skull-helm.png b/graphics/sprites/equipment/head/monster-skull-helm.png
new file mode 100644
index 00000000..6cb6c839
--- /dev/null
+++ b/graphics/sprites/equipment/head/monster-skull-helm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/monster-skull-helm.xml b/graphics/sprites/equipment/head/monster-skull-helm.xml
new file mode 100644
index 00000000..f36762b3
--- /dev/null
+++ b/graphics/sprites/equipment/head/monster-skull-helm.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/monster-skull-helm.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/moonshroomhat-female.xml b/graphics/sprites/equipment/head/moonshroomhat-female.xml
new file mode 100644
index 00000000..883c578f
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="15" name="base" src="graphics/sprites/equipment/head/moonshroomhat.png" width="26"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-47"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="1" offsetX="1" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="1" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="1" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="1" offsetX="-3" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="-5" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-6" offsetY="-37"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="0" offsetX="37" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-46" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="300"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/moonshroomhat.png b/graphics/sprites/equipment/head/moonshroomhat.png
new file mode 100644
index 00000000..eb3a8891
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml
new file mode 100644
index 00000000..7d591353
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/moonshroomhat.png" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-47"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="0" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="-5" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-6" offsetY="-37"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="37" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="300"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="420"/>
+ <frame index="1" offsetX="-3" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mouboohead-female.xml b/graphics/sprites/equipment/head/mouboohead-female.xml
new file mode 100644
index 00000000..5f225a8f
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohead-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/mouboohead.png" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-35"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-35"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="5" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="5" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="5" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="5" offsetX="0" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-37"/>
+ <frame delay="75" index="6" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="6" offsetX="-3" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="8" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="8" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="8" offsetX="2" offsetY="-34"/>
+ <frame delay="75" index="8" offsetX="3" offsetY="-33"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-35"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-35"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="6" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="6" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="6" offsetX="-5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="5" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="5" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="6" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="6" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="6" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="8" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-32" delay="280"/>
+ <frame index="5" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="8" offsetX="0" offsetY="-37" delay="280"/>
+ <frame index="8" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mouboohead.png b/graphics/sprites/equipment/head/mouboohead.png
new file mode 100644
index 00000000..62d62ff4
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohead.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mouboohead.xml b/graphics/sprites/equipment/head/mouboohead.xml
new file mode 100644
index 00000000..8bd29dd5
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohead.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mouboohead.png" width="28" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-36" delay="280"/>
+ <frame index="5" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/moubootaurhead-female.xml b/graphics/sprites/equipment/head/moubootaurhead-female.xml
new file mode 100644
index 00000000..bcfc383d
--- /dev/null
+++ b/graphics/sprites/equipment/head/moubootaurhead-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="51" name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80"/>
+ <include file="equipment/head/christmastree-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/moubootaurhead.png b/graphics/sprites/equipment/head/moubootaurhead.png
new file mode 100644
index 00000000..327d1230
--- /dev/null
+++ b/graphics/sprites/equipment/head/moubootaurhead.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/moubootaurhead.xml b/graphics/sprites/equipment/head/moubootaurhead.xml
new file mode 100644
index 00000000..82f5f3a7
--- /dev/null
+++ b/graphics/sprites/equipment/head/moubootaurhead.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80" height="51"/>
+ <include file="equipment/head/christmastree.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mushroom-female.xml b/graphics/sprites/equipment/head/mushroom-female.xml
new file mode 100644
index 00000000..e6dbf7b7
--- /dev/null
+++ b/graphics/sprites/equipment/head/mushroom-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="15" name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="0" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="0" offsetX="4" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="4" offsetY="-50"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="0" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-3" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="0" offsetX="-4" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="0" offsetX="3" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="5" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-3" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="0" offsetX="-4" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-6" offsetY="-49"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-7" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="1" offsetX="37" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="300"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="7" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-5" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-6" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mushroom.png b/graphics/sprites/equipment/head/mushroom.png
new file mode 100644
index 00000000..9a38d609
--- /dev/null
+++ b/graphics/sprites/equipment/head/mushroom.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mushroom.xml b/graphics/sprites/equipment/head/mushroom.xml
new file mode 100644
index 00000000..8fb5b8eb
--- /dev/null
+++ b/graphics/sprites/equipment/head/mushroom.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="3" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="5" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-3" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-6" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-7" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="1" offsetX="37" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="300"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="420"/>
+ <frame index="0" offsetX="-4" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mustache-female.xml b/graphics/sprites/equipment/head/mustache-female.xml
new file mode 100644
index 00000000..167bf412
--- /dev/null
+++ b/graphics/sprites/equipment/head/mustache-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/mustache.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mustache.png b/graphics/sprites/equipment/head/mustache.png
new file mode 100644
index 00000000..7345fd69
--- /dev/null
+++ b/graphics/sprites/equipment/head/mustache.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mustache.xml b/graphics/sprites/equipment/head/mustache.xml
new file mode 100644
index 00000000..fc26f89a
--- /dev/null
+++ b/graphics/sprites/equipment/head/mustache.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mustache.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/nohmask-female.xml b/graphics/sprites/equipment/head/nohmask-female.xml
new file mode 100644
index 00000000..a6e3b4f1
--- /dev/null
+++ b/graphics/sprites/equipment/head/nohmask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/nohmask.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/nohmask.png b/graphics/sprites/equipment/head/nohmask.png
new file mode 100644
index 00000000..80393d63
--- /dev/null
+++ b/graphics/sprites/equipment/head/nohmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/nohmask.xml b/graphics/sprites/equipment/head/nohmask.xml
new file mode 100644
index 00000000..f978968d
--- /dev/null
+++ b/graphics/sprites/equipment/head/nohmask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/nohmask.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/nutcrackerhat-female.xml b/graphics/sprites/equipment/head/nutcrackerhat-female.xml
new file mode 100644
index 00000000..372e408d
--- /dev/null
+++ b/graphics/sprites/equipment/head/nutcrackerhat-female.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-46"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-44"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-37"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="3" offsetX="37" offsetY="-10" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/nutcrackerhat.png b/graphics/sprites/equipment/head/nutcrackerhat.png
new file mode 100644
index 00000000..cf438615
--- /dev/null
+++ b/graphics/sprites/equipment/head/nutcrackerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/nutcrackerhat.xml b/graphics/sprites/equipment/head/nutcrackerhat.xml
new file mode 100644
index 00000000..32103eef
--- /dev/null
+++ b/graphics/sprites/equipment/head/nutcrackerhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-37"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="3" offsetX="37" offsetY="-10" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/operamask-female.xml b/graphics/sprites/equipment/head/operamask-female.xml
new file mode 100644
index 00000000..148e6267
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="23" name="base" src="graphics/sprites/equipment/head/operamask.png" width="25"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png
new file mode 100644
index 00000000..4072eade
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml
new file mode 100644
index 00000000..7211c2fd
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/operamask.png" width="25" height="23"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/overlordhelm-female.xml b/graphics/sprites/equipment/head/overlordhelm-female.xml
new file mode 100644
index 00000000..015977b8
--- /dev/null
+++ b/graphics/sprites/equipment/head/overlordhelm-female.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="39" name="base" src="graphics/sprites/equipment/head/overlordhelm.png" width="39"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-32"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-32"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-32"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-29"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-31"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-22"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-31" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/overlordhelm.png b/graphics/sprites/equipment/head/overlordhelm.png
new file mode 100644
index 00000000..1c9e5641
--- /dev/null
+++ b/graphics/sprites/equipment/head/overlordhelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/overlordhelm.xml b/graphics/sprites/equipment/head/overlordhelm.xml
new file mode 100644
index 00000000..9dba725b
--- /dev/null
+++ b/graphics/sprites/equipment/head/overlordhelm.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/overlordhelm.png" width="39" height="39"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-32" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-31" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-32" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-22"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/paladinhelm-female.xml b/graphics/sprites/equipment/head/paladinhelm-female.xml
new file mode 100644
index 00000000..4531329d
--- /dev/null
+++ b/graphics/sprites/equipment/head/paladinhelm-female.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="39" name="base" src="graphics/sprites/equipment/head/paladinhelm.png" width="39"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-32"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-32"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-32"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-29"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-31"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-22"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-31" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/paladinhelm.png b/graphics/sprites/equipment/head/paladinhelm.png
new file mode 100644
index 00000000..32aceff9
--- /dev/null
+++ b/graphics/sprites/equipment/head/paladinhelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/paladinhelm.xml b/graphics/sprites/equipment/head/paladinhelm.xml
new file mode 100644
index 00000000..347bd0ab
--- /dev/null
+++ b/graphics/sprites/equipment/head/paladinhelm.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/paladinhelm.png" width="39" height="39"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-32" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-32" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-31" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-32" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-22"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/panhat-female.xml b/graphics/sprites/equipment/head/panhat-female.xml
new file mode 100644
index 00000000..78268eac
--- /dev/null
+++ b/graphics/sprites/equipment/head/panhat-female.xml
@@ -0,0 +1,226 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="24" name="base" src="graphics/sprites/equipment/head/panhat.png" width="24"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-4" offsetY="-42"/>
+ <frame delay="150" index="0" offsetX="-4" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-42"/>
+ <frame delay="150" index="0" offsetX="-4" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-42"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="2" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="2" offsetX="2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-42"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-4" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="300" index="2" offsetX="1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-42"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="375" index="0" offsetX="-4" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="150" index="2" offsetX="2" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-44"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="400"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-6" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-6" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-6" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-40" delay="280"/>
+ <frame index="0" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/panhat.png b/graphics/sprites/equipment/head/panhat.png
new file mode 100644
index 00000000..613cbf32
--- /dev/null
+++ b/graphics/sprites/equipment/head/panhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/panhat.xml b/graphics/sprites/equipment/head/panhat.xml
new file mode 100644
index 00000000..4941b63d
--- /dev/null
+++ b/graphics/sprites/equipment/head/panhat.xml
@@ -0,0 +1,227 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/panhat.png" width="24" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-43"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-43"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-43" delay="150"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="2" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="300"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-42" delay="375"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-44" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-44" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-44" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="400"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-44" delay="280"/>
+ <frame index="0" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="0" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/paperbag-female.xml b/graphics/sprites/equipment/head/paperbag-female.xml
new file mode 100644
index 00000000..54396e80
--- /dev/null
+++ b/graphics/sprites/equipment/head/paperbag-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="46" name="base" src="graphics/sprites/equipment/head/paperbag.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-26"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-29"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-25" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-28" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/paperbag.png b/graphics/sprites/equipment/head/paperbag.png
new file mode 100644
index 00000000..280050e5
--- /dev/null
+++ b/graphics/sprites/equipment/head/paperbag.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/paperbag.xml b/graphics/sprites/equipment/head/paperbag.xml
new file mode 100644
index 00000000..c47d725e
--- /dev/null
+++ b/graphics/sprites/equipment/head/paperbag.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/paperbag.png" width="40" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-28" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-28" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="420"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/parsley-earplugs-female.xml b/graphics/sprites/equipment/head/parsley-earplugs-female.xml
new file mode 100644
index 00000000..a10a95e8
--- /dev/null
+++ b/graphics/sprites/equipment/head/parsley-earplugs-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="16" name="base" src="graphics/sprites/equipment/head/parsley-earplugs.png" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="6" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="6" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-6" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-6" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="5" offsetY="-40"/>
+ <frame delay="150" index="1" offsetX="7" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-6" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-8" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-9" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="1" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-8" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="280"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="280"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/parsley-earplugs.png b/graphics/sprites/equipment/head/parsley-earplugs.png
new file mode 100644
index 00000000..638595f1
--- /dev/null
+++ b/graphics/sprites/equipment/head/parsley-earplugs.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/parsley-earplugs.xml b/graphics/sprites/equipment/head/parsley-earplugs.xml
new file mode 100644
index 00000000..1b4e1db8
--- /dev/null
+++ b/graphics/sprites/equipment/head/parsley-earplugs.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/parsley-earplugs.png" width="32" height="16"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="7" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-8" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-9" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="1" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-7" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-38" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/phylactery-female.xml b/graphics/sprites/equipment/head/phylactery-female.xml
new file mode 100644
index 00000000..bd263a0d
--- /dev/null
+++ b/graphics/sprites/equipment/head/phylactery-female.xml
@@ -0,0 +1,204 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/phylactery.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="420"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/phylactery.png b/graphics/sprites/equipment/head/phylactery.png
new file mode 100644
index 00000000..8d744178
--- /dev/null
+++ b/graphics/sprites/equipment/head/phylactery.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/phylactery.xml b/graphics/sprites/equipment/head/phylactery.xml
new file mode 100644
index 00000000..82a63c64
--- /dev/null
+++ b/graphics/sprites/equipment/head/phylactery.xml
@@ -0,0 +1,206 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/phylactery.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pilot-hat-female.xml b/graphics/sprites/equipment/head/pilot-hat-female.xml
new file mode 100644
index 00000000..d04be80f
--- /dev/null
+++ b/graphics/sprites/equipment/head/pilot-hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="31" name="base" src="graphics/sprites/equipment/head/pilot-hat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-5" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-5" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-5" offsetY="-33"/>
+ <frame delay="150" index="3" offsetX="-7" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-7" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pilot-hat.png b/graphics/sprites/equipment/head/pilot-hat.png
new file mode 100644
index 00000000..298661de
--- /dev/null
+++ b/graphics/sprites/equipment/head/pilot-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pilot-hat.xml b/graphics/sprites/equipment/head/pilot-hat.xml
new file mode 100644
index 00000000..3cbf1feb
--- /dev/null
+++ b/graphics/sprites/equipment/head/pilot-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pilot-hat.png" width="40" height="31"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="-7" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkie-helmet-female.xml b/graphics/sprites/equipment/head/pinkie-helmet-female.xml
new file mode 100644
index 00000000..34b1783d
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkie-helmet-female.xml
@@ -0,0 +1,233 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/pinkie-helmet.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="5" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="5" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="6" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="7" offsetX="-1" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-34"/>
+ <frame delay="150" index="7" offsetX="-1" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="8" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-34"/>
+ <frame delay="150" index="8" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="8" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="5" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="5" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="6" offsetX="5" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-37"/>
+ <frame delay="75" index="6" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="7" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="8" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="8" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-33"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="5" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="5" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="6" offsetX="4" offsetY="-35"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="7" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="7" offsetX="-2" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="8" offsetX="-3" offsetY="-35"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-36"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="44" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="6" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="7" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="8" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="6" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="8" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="5" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-34" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="7" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="7" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="7" offsetX="-3" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkie-helmet.png b/graphics/sprites/equipment/head/pinkie-helmet.png
new file mode 100644
index 00000000..aee8e35f
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkie-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pinkie-helmet.xml b/graphics/sprites/equipment/head/pinkie-helmet.xml
new file mode 100644
index 00000000..cce7d1ae
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkie-helmet.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pinkie-helmet.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="6" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="6" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="7" offsetX="-1" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="8" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="8" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="5" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="75"/>
+ <frame index="6" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="4" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-1" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="44" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="6" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="7" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-3" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="5" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="100"/>
+ <frame index="6" offsetX="1" offsetY="-34" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-2" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="8" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="6" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-2" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="7" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkiehat-female.xml b/graphics/sprites/equipment/head/pinkiehat-female.xml
new file mode 100644
index 00000000..7d50a082
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="46" name="base" src="graphics/sprites/equipment/head/pinkiehat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-26"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-29"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-25" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-28" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png
new file mode 100644
index 00000000..0107e514
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml
new file mode 100644
index 00000000..8f154b40
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pinkiehat.png" width="40" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-28" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-28" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="420"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pipe.png b/graphics/sprites/equipment/head/pipe.png
new file mode 100644
index 00000000..34b5a696
--- /dev/null
+++ b/graphics/sprites/equipment/head/pipe.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pipe.xml b/graphics/sprites/equipment/head/pipe.xml
new file mode 100644
index 00000000..00608e39
--- /dev/null
+++ b/graphics/sprites/equipment/head/pipe.xml
@@ -0,0 +1,223 @@
+<?xml version="1.0"?>
+<!-- Needs a Complete Male/Female Xml (Only NPC works for now) -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pipe.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="left">
+ <frame index="0" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="1" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="3" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="4" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="5" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="6" offsetX="-12" offsetY="-26" delay="150"/>
+ <frame index="7" offsetX="-12" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="9" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="10" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="11" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="12" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="13" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="14" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="15" offsetX="0" offsetY="-19" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="17" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="18" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="19" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="20" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="21" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="22" offsetX="13" offsetY="-26" delay="150"/>
+ <frame index="23" offsetX="13" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27" offsetX="0" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="9" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="10" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="11" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="12" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="13" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="14" offsetX="0" offsetY="-19" delay="150"/>
+ <frame index="15" offsetX="0" offsetY="-19" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="1" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="2" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="3" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="4" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="5" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="6" offsetX="-12" offsetY="-25" delay="150"/>
+ <frame index="7" offsetX="-12" offsetY="-25" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="17" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="18" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="19" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="20" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="21" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="22" offsetX="12" offsetY="-25" delay="150"/>
+ <frame index="23" offsetX="12" offsetY="-25" delay="150"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="left">
+ <frame index="0" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="1" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="2" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="3" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="4" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="5" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="6" offsetX="-8" offsetY="-17" delay="150"/>
+ <frame index="7" offsetX="-8" offsetY="-17" delay="150"/>
+ </animation>
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="9" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="10" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="11" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="12" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="13" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="14" offsetX="0" offsetY="-14" delay="150"/>
+ <frame index="15" offsetX="0" offsetY="-14" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="17" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="18" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="19" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="20" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="21" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="22" offsetX="7" offsetY="-17" delay="150"/>
+ <frame index="23" offsetX="7" offsetY="-17" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="31" offsetX="19" offsetY="10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/piratehat-female.xml b/graphics/sprites/equipment/head/piratehat-female.xml
new file mode 100644
index 00000000..f1eb31e9
--- /dev/null
+++ b/graphics/sprites/equipment/head/piratehat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="17" name="base" src="graphics/sprites/equipment/head/piratehat.png" width="27"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-46"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="6" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="6" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-6" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-6" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="5" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="7" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-6" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-8" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-9" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="0" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-8" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-49" delay="280"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/piratehat.png b/graphics/sprites/equipment/head/piratehat.png
new file mode 100644
index 00000000..66a6ef30
--- /dev/null
+++ b/graphics/sprites/equipment/head/piratehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/piratehat.xml b/graphics/sprites/equipment/head/piratehat.xml
new file mode 100644
index 00000000..25fe5bb8
--- /dev/null
+++ b/graphics/sprites/equipment/head/piratehat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/piratehat.png" width="27" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="7" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-8" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-9" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-7" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/presenthat-female.xml b/graphics/sprites/equipment/head/presenthat-female.xml
new file mode 100644
index 00000000..aa7897d4
--- /dev/null
+++ b/graphics/sprites/equipment/head/presenthat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="46" name="base" src="graphics/sprites/equipment/head/presenthat.png|W;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-27"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-26"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="-4" offsetY="-29"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-25" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-28" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/presenthat.png b/graphics/sprites/equipment/head/presenthat.png
new file mode 100644
index 00000000..0537e0d1
--- /dev/null
+++ b/graphics/sprites/equipment/head/presenthat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/presenthat.xml b/graphics/sprites/equipment/head/presenthat.xml
new file mode 100644
index 00000000..6136d410
--- /dev/null
+++ b/graphics/sprites/equipment/head/presenthat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/presenthat.png|W;R" width="40" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-28" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-28" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-29" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-19"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-7"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="300"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="420"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="0" offsetY="-26" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pumpkinhelmet-female.xml b/graphics/sprites/equipment/head/pumpkinhelmet-female.xml
new file mode 100644
index 00000000..7a2aed9c
--- /dev/null
+++ b/graphics/sprites/equipment/head/pumpkinhelmet-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/pumpkinhelmet.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pumpkinhelmet.png b/graphics/sprites/equipment/head/pumpkinhelmet.png
new file mode 100644
index 00000000..2a9e6955
--- /dev/null
+++ b/graphics/sprites/equipment/head/pumpkinhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pumpkinhelmet.xml b/graphics/sprites/equipment/head/pumpkinhelmet.xml
new file mode 100644
index 00000000..2203b0f9
--- /dev/null
+++ b/graphics/sprites/equipment/head/pumpkinhelmet.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pumpkinhelmet.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pvp-cap.png b/graphics/sprites/equipment/head/pvp-cap.png
new file mode 100644
index 00000000..66070d13
--- /dev/null
+++ b/graphics/sprites/equipment/head/pvp-cap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pvp-cap.xml b/graphics/sprites/equipment/head/pvp-cap.xml
new file mode 100644
index 00000000..7d0ad3b2
--- /dev/null
+++ b/graphics/sprites/equipment/head/pvp-cap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pvp-cap.png" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pvpcap-golden.png b/graphics/sprites/equipment/head/pvpcap-golden.png
new file mode 100644
index 00000000..4c7e8a55
--- /dev/null
+++ b/graphics/sprites/equipment/head/pvpcap-golden.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pvpcap-golden.xml b/graphics/sprites/equipment/head/pvpcap-golden.xml
new file mode 100644
index 00000000..56967106
--- /dev/null
+++ b/graphics/sprites/equipment/head/pvpcap-golden.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pvpcap-golden.png" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rabbit-ears-female.xml b/graphics/sprites/equipment/head/rabbit-ears-female.xml
new file mode 100644
index 00000000..8eb42ea9
--- /dev/null
+++ b/graphics/sprites/equipment/head/rabbit-ears-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="24" name="base" src="graphics/sprites/equipment/head/rabbit-ears.png|W" width="24"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-45"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rabbit-ears.png b/graphics/sprites/equipment/head/rabbit-ears.png
new file mode 100644
index 00000000..fb4df52b
--- /dev/null
+++ b/graphics/sprites/equipment/head/rabbit-ears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rabbit-ears.xml b/graphics/sprites/equipment/head/rabbit-ears.xml
new file mode 100644
index 00000000..ad6bb4ab
--- /dev/null
+++ b/graphics/sprites/equipment/head/rabbit-ears.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/rabbit-ears.png|W" width="24" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rangerhat-female.xml b/graphics/sprites/equipment/head/rangerhat-female.xml
new file mode 100644
index 00000000..9b369400
--- /dev/null
+++ b/graphics/sprites/equipment/head/rangerhat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/rangerhat.png" width="80"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="24" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rangerhat.png b/graphics/sprites/equipment/head/rangerhat.png
new file mode 100644
index 00000000..4de19a4f
--- /dev/null
+++ b/graphics/sprites/equipment/head/rangerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rangerhat.xml b/graphics/sprites/equipment/head/rangerhat.xml
new file mode 100644
index 00000000..f37124d4
--- /dev/null
+++ b/graphics/sprites/equipment/head/rangerhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/rangerhat.png" width="80" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="24" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rednose-female.xml b/graphics/sprites/equipment/head/rednose-female.xml
new file mode 100644
index 00000000..1db0e076
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose-female.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="15" name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18"/>
+ <action imageset="equipment" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="150" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="16" offsetY="-18"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rednose.png b/graphics/sprites/equipment/head/rednose.png
new file mode 100644
index 00000000..3e9d3c07
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rednose.xml b/graphics/sprites/equipment/head/rednose.xml
new file mode 100644
index 00000000..5b3d4eb9
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18" height="15"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="16" offsetY="-18"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rosehat-female.xml b/graphics/sprites/equipment/head/rosehat-female.xml
new file mode 100644
index 00000000..50bdab19
--- /dev/null
+++ b/graphics/sprites/equipment/head/rosehat-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="12" name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16"/>
+ <action imageset="equipment" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-4" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-4" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-6" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="-6" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="-6" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="-6" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-6" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="5" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="5" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="5" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="5" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="4" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="4" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="4" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-4" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-52"/>
+ <frame delay="75" index="1" offsetX="-6" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-7" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="4" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="4" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="5" offsetY="-47"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-4" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-4" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="-3" offsetY="-50"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-51"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="5" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="4" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="4" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="1" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-49"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="6" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-7" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-9" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="5" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-6" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-6" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-6" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-6" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-52" delay="280"/>
+ <frame index="1" offsetX="-8" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/rosehat.png b/graphics/sprites/equipment/head/rosehat.png
new file mode 100644
index 00000000..20b32529
--- /dev/null
+++ b/graphics/sprites/equipment/head/rosehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml
new file mode 100644
index 00000000..9215ff31
--- /dev/null
+++ b/graphics/sprites/equipment/head/rosehat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16" height="12"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-48"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="5" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="150"/>
+ <frame index="3" offsetX="4" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="5" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-4" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="-1" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="4" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-48" delay="225"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="6" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-8" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="5" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="5" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="3" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-7" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sailor-hat-female.xml b/graphics/sprites/equipment/head/sailor-hat-female.xml
new file mode 100644
index 00000000..116bae84
--- /dev/null
+++ b/graphics/sprites/equipment/head/sailor-hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-4" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-48"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-47"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-49"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-6" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-46" delay="280"/>
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sailor-hat.png b/graphics/sprites/equipment/head/sailor-hat.png
new file mode 100644
index 00000000..61398152
--- /dev/null
+++ b/graphics/sprites/equipment/head/sailor-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/sailor-hat.xml b/graphics/sprites/equipment/head/sailor-hat.xml
new file mode 100644
index 00000000..327c78d33
--- /dev/null
+++ b/graphics/sprites/equipment/head/sailor-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-48" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="420"/>
+ <frame index="2" offsetX="-5" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santabeardhat-female.xml b/graphics/sprites/equipment/head/santabeardhat-female.xml
new file mode 100644
index 00000000..d379df3c
--- /dev/null
+++ b/graphics/sprites/equipment/head/santabeardhat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/santabeardhat.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santabeardhat.png b/graphics/sprites/equipment/head/santabeardhat.png
new file mode 100644
index 00000000..42872f5f
--- /dev/null
+++ b/graphics/sprites/equipment/head/santabeardhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/santabeardhat.xml b/graphics/sprites/equipment/head/santabeardhat.xml
new file mode 100644
index 00000000..e94589ea
--- /dev/null
+++ b/graphics/sprites/equipment/head/santabeardhat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/santabeardhat.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santahat-female.xml b/graphics/sprites/equipment/head/santahat-female.xml
new file mode 100644
index 00000000..b719000d
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/santahat.png|R;W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santahat.png b/graphics/sprites/equipment/head/santahat.png
new file mode 100644
index 00000000..f381afd6
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/santahat.xml b/graphics/sprites/equipment/head/santahat.xml
new file mode 100644
index 00000000..a1ced392
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|R;W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="200"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santahatS-female.xml b/graphics/sprites/equipment/head/santahatS-female.xml
new file mode 100644
index 00000000..f22ac58e
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahatS-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/santahat.png|S" width="40"/>
+ <include file="equipment/head/santahat-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santahatS.xml b/graphics/sprites/equipment/head/santahatS.xml
new file mode 100644
index 00000000..e368a7a0
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahatS.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|S" width="40" height="40"/>
+ <include file="equipment/head/santahat.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml b/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml
new file mode 100644
index 00000000..4f31f0b5
--- /dev/null
+++ b/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="44" name="base" src="graphics/sprites/equipment/head/scentedcandlehelmet.png" width="25"/>
+ <include file="equipment/head/candlehelmet-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet.png b/graphics/sprites/equipment/head/scentedcandlehelmet.png
new file mode 100644
index 00000000..52e20a39
--- /dev/null
+++ b/graphics/sprites/equipment/head/scentedcandlehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet.xml b/graphics/sprites/equipment/head/scentedcandlehelmet.xml
new file mode 100644
index 00000000..0bf1f546
--- /dev/null
+++ b/graphics/sprites/equipment/head/scentedcandlehelmet.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/scentedcandlehelmet.png" width="25" height="44"/>
+ <include file="equipment/head/candlehelmet.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/serf-female.xml b/graphics/sprites/equipment/head/serf-female.xml
new file mode 100644
index 00000000..6fba764d
--- /dev/null
+++ b/graphics/sprites/equipment/head/serf-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="base" src="graphics/sprites/equipment/head/serf.png" width="24"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="5" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="4" offsetY="-40"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="280"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/serf.png b/graphics/sprites/equipment/head/serf.png
new file mode 100644
index 00000000..5660fc75
--- /dev/null
+++ b/graphics/sprites/equipment/head/serf.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/serf.xml b/graphics/sprites/equipment/head/serf.xml
new file mode 100644
index 00000000..bb7f68fe
--- /dev/null
+++ b/graphics/sprites/equipment/head/serf.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/serf.png" width="24" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-13"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/shades.png b/graphics/sprites/equipment/head/shades.png
new file mode 100644
index 00000000..1c0a1988
--- /dev/null
+++ b/graphics/sprites/equipment/head/shades.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/shades.xml b/graphics/sprites/equipment/head/shades.xml
new file mode 100644
index 00000000..6596ead5
--- /dev/null
+++ b/graphics/sprites/equipment/head/shades.xml
@@ -0,0 +1,135 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/shades.png|R" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-15"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/shroom-female.xml b/graphics/sprites/equipment/head/shroom-female.xml
new file mode 100644
index 00000000..5c3351aa
--- /dev/null
+++ b/graphics/sprites/equipment/head/shroom-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/shroom.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/shroom.png b/graphics/sprites/equipment/head/shroom.png
new file mode 100644
index 00000000..70bbac33
--- /dev/null
+++ b/graphics/sprites/equipment/head/shroom.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/shroom.xml b/graphics/sprites/equipment/head/shroom.xml
new file mode 100644
index 00000000..75d1756e
--- /dev/null
+++ b/graphics/sprites/equipment/head/shroom.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/shroom.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/silkheadband-female.xml b/graphics/sprites/equipment/head/silkheadband-female.xml
new file mode 100644
index 00000000..5fb7ebf6
--- /dev/null
+++ b/graphics/sprites/equipment/head/silkheadband-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/silkheadband.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/silkheadband.png b/graphics/sprites/equipment/head/silkheadband.png
new file mode 100644
index 00000000..4dca7367
--- /dev/null
+++ b/graphics/sprites/equipment/head/silkheadband.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/silkheadband.xml b/graphics/sprites/equipment/head/silkheadband.xml
new file mode 100644
index 00000000..b7dfe1fc
--- /dev/null
+++ b/graphics/sprites/equipment/head/silkheadband.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/silkheadband.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/skullmask-female.xml b/graphics/sprites/equipment/head/skullmask-female.xml
new file mode 100644
index 00000000..a1db2e68
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png
new file mode 100644
index 00000000..15f5e026
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml
new file mode 100644
index 00000000..b7b85406
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/smileycap.png b/graphics/sprites/equipment/head/smileycap.png
new file mode 100644
index 00000000..cfcc9112
--- /dev/null
+++ b/graphics/sprites/equipment/head/smileycap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/smileycap.xml b/graphics/sprites/equipment/head/smileycap.xml
new file mode 100644
index 00000000..345a9f5a
--- /dev/null
+++ b/graphics/sprites/equipment/head/smileycap.xml
@@ -0,0 +1,191 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc, Seeds
+Copyright (C) 2018-2020 The Mana World -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/smileycap.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-28" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="80"/>
+ <frame index="3" offsetY="-26" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-28" delay="160"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="160"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <!-- FIXME -->
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/snowgoggles-female.xml b/graphics/sprites/equipment/head/snowgoggles-female.xml
new file mode 100644
index 00000000..6c5baf20
--- /dev/null
+++ b/graphics/sprites/equipment/head/snowgoggles-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/snowgoggles.png b/graphics/sprites/equipment/head/snowgoggles.png
new file mode 100644
index 00000000..6117a789
--- /dev/null
+++ b/graphics/sprites/equipment/head/snowgoggles.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/snowgoggles.xml b/graphics/sprites/equipment/head/snowgoggles.xml
new file mode 100644
index 00000000..3c92e427
--- /dev/null
+++ b/graphics/sprites/equipment/head/snowgoggles.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/standardheadband-female.xml b/graphics/sprites/equipment/head/standardheadband-female.xml
new file mode 100644
index 00000000..b6aaacaa
--- /dev/null
+++ b/graphics/sprites/equipment/head/standardheadband-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/standardheadband.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/standardheadband.png b/graphics/sprites/equipment/head/standardheadband.png
new file mode 100644
index 00000000..99c7c8fc
--- /dev/null
+++ b/graphics/sprites/equipment/head/standardheadband.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/standardheadband.xml b/graphics/sprites/equipment/head/standardheadband.xml
new file mode 100644
index 00000000..0ab6356b
--- /dev/null
+++ b/graphics/sprites/equipment/head/standardheadband.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/standardheadband.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sunglasses-female.xml b/graphics/sprites/equipment/head/sunglasses-female.xml
new file mode 100644
index 00000000..fb3270eb
--- /dev/null
+++ b/graphics/sprites/equipment/head/sunglasses-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="29" name="base" src="graphics/sprites/equipment/head/sunglasses.png" width="23"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="2" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="3" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sunglasses.png b/graphics/sprites/equipment/head/sunglasses.png
new file mode 100644
index 00000000..c1ce2fc1
--- /dev/null
+++ b/graphics/sprites/equipment/head/sunglasses.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/sunglasses.xml b/graphics/sprites/equipment/head/sunglasses.xml
new file mode 100644
index 00000000..aac51eb8
--- /dev/null
+++ b/graphics/sprites/equipment/head/sunglasses.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/sunglasses.png" width="23" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="2" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-28"/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-6" offsetY="-28"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="2" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="3" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tamoshanter-female.xml b/graphics/sprites/equipment/head/tamoshanter-female.xml
new file mode 100644
index 00000000..690aca09
--- /dev/null
+++ b/graphics/sprites/equipment/head/tamoshanter-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/tamoshanter.png|R;B" width="27"/>
+ <action imageset="equipment" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="28" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="420"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tamoshanter.png b/graphics/sprites/equipment/head/tamoshanter.png
new file mode 100644
index 00000000..97c13425
--- /dev/null
+++ b/graphics/sprites/equipment/head/tamoshanter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/tamoshanter.xml b/graphics/sprites/equipment/head/tamoshanter.xml
new file mode 100644
index 00000000..0f2aff0b
--- /dev/null
+++ b/graphics/sprites/equipment/head/tamoshanter.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/tamoshanter.png|R;B" width="27" height="26"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="28" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/terranite-mask.png b/graphics/sprites/equipment/head/terranite-mask.png
new file mode 100644
index 00000000..a304835a
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranite-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/terranite-mask.xml b/graphics/sprites/equipment/head/terranite-mask.xml
new file mode 100644
index 00000000..6df3ef61
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranite-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/terranite-mask.png" width="19" height="28"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY="-40" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="2" offsetX="4" offsetY="-42" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="300"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/terranitehelm-female.xml b/graphics/sprites/equipment/head/terranitehelm-female.xml
new file mode 100644
index 00000000..b367f3af
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitehelm-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="base" src="graphics/sprites/equipment/head/terranitehelm.png" width="19"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-41"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-41"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-41"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="2" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="3" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="1" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="2" offsetX="2" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="4" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="1" offsetX="-2" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-41"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-42"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-4" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-41" delay="300"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-42" delay="420"/>
+ <frame index="0" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="6" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-39" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-43" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/terranitehelm.png b/graphics/sprites/equipment/head/terranitehelm.png
new file mode 100644
index 00000000..3437f360
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitehelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/terranitehelm.xml b/graphics/sprites/equipment/head/terranitehelm.xml
new file mode 100644
index 00000000..6422fa57
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitehelm.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/terranitehelm.png" width="19" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-41" delay="225"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-42" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-42" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-41" delay="300"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="420"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-41" delay="420"/>
+ <frame index="1" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY="-41" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/thin-crown-female.xml b/graphics/sprites/equipment/head/thin-crown-female.xml
new file mode 100644
index 00000000..da70a1e6
--- /dev/null
+++ b/graphics/sprites/equipment/head/thin-crown-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="15" name="base" src="graphics/sprites/equipment/head/thin-crown.png|W;R;G" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-51"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-47"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-49"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-50"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="0" offsetX="40" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/thin-crown.png b/graphics/sprites/equipment/head/thin-crown.png
new file mode 100644
index 00000000..4d88808e
--- /dev/null
+++ b/graphics/sprites/equipment/head/thin-crown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/thin-crown.xml b/graphics/sprites/equipment/head/thin-crown.xml
new file mode 100644
index 00000000..079ec8c9
--- /dev/null
+++ b/graphics/sprites/equipment/head/thin-crown.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/thin-crown.png|W;R;G" width="21" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="40" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tophat-female.xml b/graphics/sprites/equipment/head/tophat-female.xml
new file mode 100644
index 00000000..840978ca
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="17" name="base" src="graphics/sprites/equipment/head/tophat.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-51"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-51"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-50"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-51"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-52"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-51"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-52"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-48"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-50"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-51"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-50"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-50"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-51"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-54" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png
new file mode 100644
index 00000000..b8c89b50
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml
new file mode 100644
index 00000000..dd767090
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/tophat.png" width="21" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-50" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-50" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-50" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-51" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-41"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="40" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-52" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-50" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/underworld-mask-female.xml b/graphics/sprites/equipment/head/underworld-mask-female.xml
new file mode 100644
index 00000000..427637ce
--- /dev/null
+++ b/graphics/sprites/equipment/head/underworld-mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/underworld-mask.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/underworld-mask.png b/graphics/sprites/equipment/head/underworld-mask.png
new file mode 100644
index 00000000..664b92ab
--- /dev/null
+++ b/graphics/sprites/equipment/head/underworld-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/underworld-mask.xml b/graphics/sprites/equipment/head/underworld-mask.xml
new file mode 100644
index 00000000..a716e7eb
--- /dev/null
+++ b/graphics/sprites/equipment/head/underworld-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/underworld-mask.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/warlordhelm-female.xml b/graphics/sprites/equipment/head/warlordhelm-female.xml
new file mode 100644
index 00000000..89a106d7
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelm-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/warlordhelm.png" width="27"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-41"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-43"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-41"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="7" offsetY="-43"/>
+ <frame delay="75" index="1" offsetX="7" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-2" offsetY="-43"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="6" offsetY="-42"/>
+ <frame delay="150" index="1" offsetX="8" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-42"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="10" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-44" delay="280"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="280"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/warlordhelm.png b/graphics/sprites/equipment/head/warlordhelm.png
new file mode 100644
index 00000000..bd12a7c1
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/warlordhelm.xml b/graphics/sprites/equipment/head/warlordhelm.xml
new file mode 100644
index 00000000..ddf44a0c
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelm.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/warlordhelm.png" width="27" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-42" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="8" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-43" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-43" delay="100"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="8" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="9" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-doctor-mask-female.xml b/graphics/sprites/equipment/head/witch-doctor-mask-female.xml
new file mode 100644
index 00000000..7004fa53
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-doctor-mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="31" name="base" src="graphics/sprites/equipment/head/witch-doctor-mask.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-4" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-4" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-4" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-4" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-4" offsetY="-30"/>
+ <frame delay="150" index="2" offsetX="-4" offsetY="-31"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-30"/>
+ <frame delay="150" index="2" offsetX="-4" offsetY="-31"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-33"/>
+ <frame delay="150" index="3" offsetX="1" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-4" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-4" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-29"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-35"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-22"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-25"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-5" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-6" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-6" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-29" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="-5" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-36" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-doctor-mask.png b/graphics/sprites/equipment/head/witch-doctor-mask.png
new file mode 100644
index 00000000..88f679e3
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-doctor-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/witch-doctor-mask.xml b/graphics/sprites/equipment/head/witch-doctor-mask.xml
new file mode 100644
index 00000000..c1ed9f64
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-doctor-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/witch-doctor-mask.png" width="40" height="31"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-4" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-34"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-4" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-4" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-4" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-4" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-4" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="150"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-30" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-22"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-22"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-25"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="300"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="420"/>
+ <frame index="2" offsetX="-5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-30" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-28" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-hat-female.xml b/graphics/sprites/equipment/head/witch-hat-female.xml
new file mode 100644
index 00000000..2793e107
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/witch-hat.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-hat.png b/graphics/sprites/equipment/head/witch-hat.png
new file mode 100644
index 00000000..5c339046
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/witch-hat.xml b/graphics/sprites/equipment/head/witch-hat.xml
new file mode 100644
index 00000000..2ea5186d
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/witch-hat.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-hat2-female.xml b/graphics/sprites/equipment/head/witch-hat2-female.xml
new file mode 100644
index 00000000..32d12cc3
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat2-female.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/witch-hat2.png|R;W" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="375" index="2" offsetX="-2" offsetY="-42"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-47" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-hat2.png b/graphics/sprites/equipment/head/witch-hat2.png
new file mode 100644
index 00000000..ea0b6ecc
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat2.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/witch-hat2.xml b/graphics/sprites/equipment/head/witch-hat2.xml
new file mode 100644
index 00000000..3b96b9e0
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat2.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/witch-hat2.png|R;W" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/wizard-hat-female.xml b/graphics/sprites/equipment/head/wizard-hat-female.xml
new file mode 100644
index 00000000..f09aa09d
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-26"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-32"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-29"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-29"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-31"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-32"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-19"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-22"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-28" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/wizard-hat.png b/graphics/sprites/equipment/head/wizard-hat.png
new file mode 100644
index 00000000..4d31eee4
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml
new file mode 100644
index 00000000..2beec166
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-31" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-31" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-31" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-32" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-31" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-32" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-19"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-22"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-29" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/woolen-female.xml b/graphics/sprites/equipment/head/woolen-female.xml
new file mode 100644
index 00000000..1508a33a
--- /dev/null
+++ b/graphics/sprites/equipment/head/woolen-female.xml
@@ -0,0 +1,227 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="17" name="base" src="graphics/sprites/equipment/head/woolen.png|W" width="18"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="+1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-48"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="+1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="+1" offsetY="-47"/>
+ <frame delay="150" index="3" offsetX="+1" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="+1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="+1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-46"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-49"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-50"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-48"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="150" index="3" offsetX="-3" offsetY="-49"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-48"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-47"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-47"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-47"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-48"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-49"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="150" index="2" offsetX="-1" offsetY="-49"/>
+ <frame delay="225" index="2" offsetX="-2" offsetY="-48"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-48"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-49"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="1" offsetX="32" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-49" delay="200"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-46" delay="420"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/woolen.png b/graphics/sprites/equipment/head/woolen.png
new file mode 100644
index 00000000..9478c7b5
--- /dev/null
+++ b/graphics/sprites/equipment/head/woolen.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/woolen.xml b/graphics/sprites/equipment/head/woolen.xml
new file mode 100644
index 00000000..31950b77
--- /dev/null
+++ b/graphics/sprites/equipment/head/woolen.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/woolen.png|W" width="18" height="17"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="+1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="+1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-48" delay="150"/>
+ <frame index="3" offsetX="+1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-48" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-48" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="1" offsetX="32" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-49" delay="200"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/xmaself-female.xml b/graphics/sprites/equipment/head/xmaself-female.xml
new file mode 100644
index 00000000..8e2ce336
--- /dev/null
+++ b/graphics/sprites/equipment/head/xmaself-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="20" name="base" src="graphics/sprites/equipment/head/xmaself.png" width="21"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="1" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="150" index="2" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="5" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="5" offsetY="-42"/>
+ <frame delay="75" index="1" offsetX="1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-39"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-4" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="-4" offsetY="-42"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="4" offsetY="-40"/>
+ <frame delay="150" index="1" offsetX="6" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-40"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-41"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-4" offsetY="-40"/>
+ <frame delay="150" index="3" offsetX="-6" offsetY="-41"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="8" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="280"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="280"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/xmaself.png b/graphics/sprites/equipment/head/xmaself.png
new file mode 100644
index 00000000..7c7e6895
--- /dev/null
+++ b/graphics/sprites/equipment/head/xmaself.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/xmaself.xml b/graphics/sprites/equipment/head/xmaself.xml
new file mode 100644
index 00000000..bdfa27f6
--- /dev/null
+++ b/graphics/sprites/equipment/head/xmaself.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/xmaself.png" width="21" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-42"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="0" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="300"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-43" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="420"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/yeti-mask-female.xml b/graphics/sprites/equipment/head/yeti-mask-female.xml
new file mode 100644
index 00000000..a86e2efa
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="31" name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-35"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="150" index="2" offsetX="-3" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="150" index="3" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-35"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-36"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-33"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-5" offsetY="-33"/>
+ <frame delay="75" index="3" offsetX="-5" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="-2" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-34"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-34"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-33"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-5" offsetY="-33"/>
+ <frame delay="150" index="3" offsetX="-7" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-33" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-7" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="280"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-32" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="280"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png
new file mode 100644
index 00000000..a1d87c70
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml
new file mode 100644
index 00000000..401d4681
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="-7" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-19"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-35" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="100"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-6" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-34" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/assassin-female.png b/graphics/sprites/equipment/legs/assassin-female.png
new file mode 100644
index 00000000..fd83aad3
--- /dev/null
+++ b/graphics/sprites/equipment/legs/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml
new file mode 100644
index 00000000..77886e95
--- /dev/null
+++ b/graphics/sprites/equipment/legs/assassin-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/assassin.png b/graphics/sprites/equipment/legs/assassin.png
new file mode 100644
index 00000000..f63fc910
--- /dev/null
+++ b/graphics/sprites/equipment/legs/assassin.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/assassin.xml b/graphics/sprites/equipment/legs/assassin.xml
new file mode 100644
index 00000000..66943c11
--- /dev/null
+++ b/graphics/sprites/equipment/legs/assassin.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/assassin.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.png b/graphics/sprites/equipment/legs/bromenallegs-female.png
new file mode 100644
index 00000000..8d3cccc7
--- /dev/null
+++ b/graphics/sprites/equipment/legs/bromenallegs-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.xml b/graphics/sprites/equipment/legs/bromenallegs-female.xml
new file mode 100644
index 00000000..c67050a5
--- /dev/null
+++ b/graphics/sprites/equipment/legs/bromenallegs-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/bromenallegs.png b/graphics/sprites/equipment/legs/bromenallegs.png
new file mode 100644
index 00000000..85980b11
--- /dev/null
+++ b/graphics/sprites/equipment/legs/bromenallegs.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/bromenallegs.xml b/graphics/sprites/equipment/legs/bromenallegs.xml
new file mode 100644
index 00000000..a682be3a
--- /dev/null
+++ b/graphics/sprites/equipment/legs/bromenallegs.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/chaps-female.png b/graphics/sprites/equipment/legs/chaps-female.png
new file mode 100644
index 00000000..8200f283
--- /dev/null
+++ b/graphics/sprites/equipment/legs/chaps-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml
new file mode 100644
index 00000000..ec296947
--- /dev/null
+++ b/graphics/sprites/equipment/legs/chaps-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/chaps.png b/graphics/sprites/equipment/legs/chaps.png
new file mode 100644
index 00000000..0cb47d7c
--- /dev/null
+++ b/graphics/sprites/equipment/legs/chaps.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/chaps.xml b/graphics/sprites/equipment/legs/chaps.xml
new file mode 100644
index 00000000..ed0eaf81
--- /dev/null
+++ b/graphics/sprites/equipment/legs/chaps.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/chaps.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png
new file mode 100644
index 00000000..4e7c001a
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml
new file mode 100644
index 00000000..2081e8e6
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/miniskirt.png b/graphics/sprites/equipment/legs/miniskirt.png
new file mode 100644
index 00000000..6ffc3917
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/miniskirt.xml b/graphics/sprites/equipment/legs/miniskirt.xml
new file mode 100644
index 00000000..64b48eff
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/pants-female.png b/graphics/sprites/equipment/legs/pants-female.png
new file mode 100644
index 00000000..593a31e4
--- /dev/null
+++ b/graphics/sprites/equipment/legs/pants-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/pants-female.xml b/graphics/sprites/equipment/legs/pants-female.xml
new file mode 100644
index 00000000..a957616a
--- /dev/null
+++ b/graphics/sprites/equipment/legs/pants-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/pants-male-oversized.xml b/graphics/sprites/equipment/legs/pants-male-oversized.xml
new file mode 100644
index 00000000..afa541c6
--- /dev/null
+++ b/graphics/sprites/equipment/legs/pants-male-oversized.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/>
+ <action name="default" imageset="base"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/pants-oversized.xml b/graphics/sprites/equipment/legs/pants-oversized.xml
new file mode 100644
index 00000000..9acbedbc
--- /dev/null
+++ b/graphics/sprites/equipment/legs/pants-oversized.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/>
+ <action name="default" imageset="base"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/pants.png b/graphics/sprites/equipment/legs/pants.png
new file mode 100644
index 00000000..fc35e1f3
--- /dev/null
+++ b/graphics/sprites/equipment/legs/pants.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/pants.xml b/graphics/sprites/equipment/legs/pants.xml
new file mode 100644
index 00000000..50ee7b64
--- /dev/null
+++ b/graphics/sprites/equipment/legs/pants.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png
new file mode 100644
index 00000000..4a8343f2
--- /dev/null
+++ b/graphics/sprites/equipment/legs/shorts-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml
new file mode 100644
index 00000000..3658e995
--- /dev/null
+++ b/graphics/sprites/equipment/legs/shorts-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/shorts.png b/graphics/sprites/equipment/legs/shorts.png
new file mode 100644
index 00000000..5f3aa504
--- /dev/null
+++ b/graphics/sprites/equipment/legs/shorts.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/shorts.xml b/graphics/sprites/equipment/legs/shorts.xml
new file mode 100644
index 00000000..683a7134
--- /dev/null
+++ b/graphics/sprites/equipment/legs/shorts.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/shorts.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png
new file mode 100644
index 00000000..53609581
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml
new file mode 100644
index 00000000..8c6d88d0
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/silkpants-female.png|W" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants.png b/graphics/sprites/equipment/legs/silkpants.png
new file mode 100644
index 00000000..7cfb29ed
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/silkpants.xml b/graphics/sprites/equipment/legs/silkpants.xml
new file mode 100644
index 00000000..78793ca4
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/silkpants.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/skirt-female.png b/graphics/sprites/equipment/legs/skirt-female.png
new file mode 100644
index 00000000..8a123b28
--- /dev/null
+++ b/graphics/sprites/equipment/legs/skirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/skirt-female.xml b/graphics/sprites/equipment/legs/skirt-female.xml
new file mode 100644
index 00000000..c4d1a9d0
--- /dev/null
+++ b/graphics/sprites/equipment/legs/skirt-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/skirt-female.png|W" width="64" height="64"/>
+ <include file="model/female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/skirt.png b/graphics/sprites/equipment/legs/skirt.png
new file mode 100644
index 00000000..65c52bc1
--- /dev/null
+++ b/graphics/sprites/equipment/legs/skirt.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/skirt.xml b/graphics/sprites/equipment/legs/skirt.xml
new file mode 100644
index 00000000..11606c5e
--- /dev/null
+++ b/graphics/sprites/equipment/legs/skirt.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/skirt.png|W" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/terranite-female.png b/graphics/sprites/equipment/legs/terranite-female.png
new file mode 100644
index 00000000..c7527fb6
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranite-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml
new file mode 100644
index 00000000..8119a9f0
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranite-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/terranite.png b/graphics/sprites/equipment/legs/terranite.png
new file mode 100644
index 00000000..4fada679
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranite.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/terranite.xml b/graphics/sprites/equipment/legs/terranite.xml
new file mode 100644
index 00000000..72f27002
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranite.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/legs/terranite.png" width="64" height="64"/>
+ <include file="model/base.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/override/adult-head.png b/graphics/sprites/equipment/override/adult-head.png
new file mode 100644
index 00000000..e5c7e613
--- /dev/null
+++ b/graphics/sprites/equipment/override/adult-head.png
Binary files differ
diff --git a/graphics/sprites/equipment/override/adult-head.xml b/graphics/sprites/equipment/override/adult-head.xml
new file mode 100644
index 00000000..3e42fd73
--- /dev/null
+++ b/graphics/sprites/equipment/override/adult-head.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="8" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/override/adult-head.png|W;Y;G;C;B;M;R" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetX="0" offsetY="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/override/adult-outfits.png b/graphics/sprites/equipment/override/adult-outfits.png
new file mode 100644
index 00000000..fee26677
--- /dev/null
+++ b/graphics/sprites/equipment/override/adult-outfits.png
Binary files differ
diff --git a/graphics/sprites/equipment/override/adult-outfits.xml b/graphics/sprites/equipment/override/adult-outfits.xml
new file mode 100644
index 00000000..0bafd361
--- /dev/null
+++ b/graphics/sprites/equipment/override/adult-outfits.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="16" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/override/adult-outfits.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/override/child-head-in-bed.xml b/graphics/sprites/equipment/override/child-head-in-bed.xml
new file mode 100644
index 00000000..7c8c4a5f
--- /dev/null
+++ b/graphics/sprites/equipment/override/child-head-in-bed.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="6" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/override/child-head.png|W;R" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetX="14" offsetY="-34"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/override/child-head.png b/graphics/sprites/equipment/override/child-head.png
new file mode 100644
index 00000000..145bc7ed
--- /dev/null
+++ b/graphics/sprites/equipment/override/child-head.png
Binary files differ
diff --git a/graphics/sprites/equipment/override/child-head.xml b/graphics/sprites/equipment/override/child-head.xml
new file mode 100644
index 00000000..3ff02638
--- /dev/null
+++ b/graphics/sprites/equipment/override/child-head.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="6" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/override/child-head.png|W;R" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetX="0" offsetY="-37"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/override/child-outfits-in-bed.xml b/graphics/sprites/equipment/override/child-outfits-in-bed.xml
new file mode 100644
index 00000000..b5afcb01
--- /dev/null
+++ b/graphics/sprites/equipment/override/child-outfits-in-bed.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="22" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/override/child-outfits.png|W;Y;G;C;B;M;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="23" offsetY="4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/override/child-outfits.png b/graphics/sprites/equipment/override/child-outfits.png
new file mode 100644
index 00000000..c5e26c58
--- /dev/null
+++ b/graphics/sprites/equipment/override/child-outfits.png
Binary files differ
diff --git a/graphics/sprites/equipment/override/child-outfits.xml b/graphics/sprites/equipment/override/child-outfits.xml
new file mode 100644
index 00000000..7deb0ba5
--- /dev/null
+++ b/graphics/sprites/equipment/override/child-outfits.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="22" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/override/child-outfits.png|W;Y;G;C;B;M;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml
new file mode 100644
index 00000000..8885903c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe-chop-female.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="axe-chop"/>
+ <action name="stand" imageset="axe-chop">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="axe-chop">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="axe-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="axe-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe-chop.png b/graphics/sprites/equipment/weapons/axe-chop.png
new file mode 100644
index 00000000..63e1cfea
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe-chop.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/axe-chop.xml b/graphics/sprites/equipment/weapons/axe-chop.xml
new file mode 100644
index 00000000..8885903c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe-chop.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="axe-chop"/>
+ <action name="stand" imageset="axe-chop">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="axe-chop">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="axe-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="axe-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml
new file mode 100644
index 00000000..476e6e79
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe-stab-female.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="axe-stab"/>
+ <action name="stand" imageset="axe-stab">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="axe-stab">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="axe-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="axe-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe-stab.png b/graphics/sprites/equipment/weapons/axe-stab.png
new file mode 100644
index 00000000..c732597f
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe-stab.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/axe-stab.xml b/graphics/sprites/equipment/weapons/axe-stab.xml
new file mode 100644
index 00000000..476e6e79
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/axe-stab.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="axe-stab"/>
+ <action name="stand" imageset="axe-stab">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="axe-stab">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="axe-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="axe-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/beheader.png b/graphics/sprites/equipment/weapons/beheader.png
new file mode 100644
index 00000000..b7984e9e
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/beheader.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/beheader.xml b/graphics/sprites/equipment/weapons/beheader.xml
new file mode 100644
index 00000000..d2f96f33
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/beheader.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/beheader.png" width="64" height="64"/>
+ <action name="default" imageset="sword">
+ </action>
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
new file mode 100644
index 00000000..14078256
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
+ <action name="default" imageset="banshee-bow"/>
+ <action name="stand" imageset="banshee-bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="banshee-bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="banshee-bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="banshee-bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="banshee-bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-banshee.png b/graphics/sprites/equipment/weapons/bow-banshee.png
new file mode 100644
index 00000000..fab77f29
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-banshee.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow-banshee.xml b/graphics/sprites/equipment/weapons/bow-banshee.xml
new file mode 100644
index 00000000..14078256
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-banshee.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
+ <action name="default" imageset="banshee-bow"/>
+ <action name="stand" imageset="banshee-bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="banshee-bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="banshee-bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="banshee-bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="banshee-bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml
new file mode 100644
index 00000000..1ed461b1
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="bow"/>
+ <action name="stand" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
new file mode 100644
index 00000000..584bb97d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/>
+ <action name="default" imageset="bow"/>
+ <action name="stand" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered.png b/graphics/sprites/equipment/weapons/bow-slimecovered.png
new file mode 100644
index 00000000..49543d12
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered.xml b/graphics/sprites/equipment/weapons/bow-slimecovered.xml
new file mode 100644
index 00000000..584bb97d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/>
+ <action name="default" imageset="bow"/>
+ <action name="stand" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
new file mode 100644
index 00000000..50a593a5
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
+ <action name="default" imageset="bow"/>
+ <action name="stand" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.png b/graphics/sprites/equipment/weapons/bow-slingshot.png
new file mode 100644
index 00000000..f6ea1ce3
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-slingshot.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.xml b/graphics/sprites/equipment/weapons/bow-slingshot.xml
new file mode 100644
index 00000000..50a593a5
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow-slingshot.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
+ <action name="default" imageset="bow"/>
+ <action name="stand" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png
new file mode 100644
index 00000000..d2c273e7
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
new file mode 100644
index 00000000..1ed461b1
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="bow"/>
+ <action name="stand" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="bow">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence offsetY="32" start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml
new file mode 100644
index 00000000..d100e878
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger-female.xml
@@ -0,0 +1,83 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="dagger"/>
+ <action name="stand" imageset="dagger">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="dagger">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="dagger">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="dagger">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="dagger">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/dagger.png b/graphics/sprites/equipment/weapons/dagger.png
new file mode 100644
index 00000000..f6cd07b6
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml
new file mode 100644
index 00000000..d100e878
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger.xml
@@ -0,0 +1,83 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="dagger"/>
+ <action name="stand" imageset="dagger">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="dagger">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="dagger">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="dagger">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="dagger">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
new file mode 100644
index 00000000..45efe267
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/>
+ <action name="default" imageset="polearm-blunt"/>
+ <action name="stand" imageset="polearm-blunt">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-blunt">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-blunt">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt.png b/graphics/sprites/equipment/weapons/polearm-blunt.png
new file mode 100644
index 00000000..18882798
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-blunt.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt.xml b/graphics/sprites/equipment/weapons/polearm-blunt.xml
new file mode 100644
index 00000000..45efe267
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-blunt.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/>
+ <action name="default" imageset="polearm-blunt"/>
+ <action name="stand" imageset="polearm-blunt">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-blunt">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-blunt">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
new file mode 100644
index 00000000..6a75fed0
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="polearm-chop"/>
+ <action name="stand" imageset="polearm-chop">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-chop">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-chop">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="polearm-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-chop.png b/graphics/sprites/equipment/weapons/polearm-chop.png
new file mode 100644
index 00000000..9af9d6dd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-chop.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/polearm-chop.xml b/graphics/sprites/equipment/weapons/polearm-chop.xml
new file mode 100644
index 00000000..6a75fed0
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-chop.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="polearm-chop"/>
+ <action name="stand" imageset="polearm-chop">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-chop">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-chop">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="polearm-chop">
+ <animation direction="down">
+ <sequence offsetY="32" start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
new file mode 100644
index 00000000..66402495
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="polearm-spear"/>
+ <action name="stand" imageset="polearm-spear">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-spear">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-spear">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-spear">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="polearm-spear">
+ <animation direction="down">
+ <sequence offsetY="32" start="72" end="75" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="76" end="79" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="81" end="84" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="85" end="88" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-spear.png b/graphics/sprites/equipment/weapons/polearm-spear.png
new file mode 100644
index 00000000..96520c58
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-spear.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/polearm-spear.xml b/graphics/sprites/equipment/weapons/polearm-spear.xml
new file mode 100644
index 00000000..66402495
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-spear.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="polearm-spear"/>
+ <action name="stand" imageset="polearm-spear">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-spear">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-spear">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-spear">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="polearm-spear">
+ <animation direction="down">
+ <sequence offsetY="32" start="72" end="75" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="76" end="79" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="81" end="84" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="85" end="88" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
new file mode 100644
index 00000000..dd501b2f
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="polearm-stab"/>
+ <action name="stand" imageset="polearm-stab">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-stab">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-stab">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="polearm-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-stab.png b/graphics/sprites/equipment/weapons/polearm-stab.png
new file mode 100644
index 00000000..304a62ff
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-stab.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/polearm-stab.xml b/graphics/sprites/equipment/weapons/polearm-stab.xml
new file mode 100644
index 00000000..240599e3
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/polearm-stab.xml
@@ -0,0 +1,78 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
+ <action name="stand" imageset="polearm-stab">
+ <animation direction="down">
+ <frame offsetY="32" index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="polearm-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="polearm-stab">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="polearm-stab">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="polearm-stab">
+ <animation direction="down">
+ <sequence offsetY="32" start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sandcutter.png
new file mode 100644
index 00000000..fc1e909e
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sandcutter.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sandcutter.xml
new file mode 100644
index 00000000..854e1f57
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sandcutter.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/sandcutter.png" width="64" height="64"/>
+ <action name="default" imageset="sword">
+ </action>
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
new file mode 100644
index 00000000..71ef39fd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/>
+ <include file="equipment/weapons/sword-long-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword.png b/graphics/sprites/equipment/weapons/sword-deadsword.png
new file mode 100644
index 00000000..303a27e4
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-deadsword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword.xml b/graphics/sprites/equipment/weapons/sword-deadsword.xml
new file mode 100644
index 00000000..f35e9b77
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-deadsword.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/>
+ <include file="equipment/weapons/sword-long.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml
new file mode 100644
index 00000000..b7ded47d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-long-female.xml
@@ -0,0 +1,115 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="sword-long"/>
+ <action name="stand" imageset="sword-long">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword-long">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword-long">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-long.png b/graphics/sprites/equipment/weapons/sword-long.png
new file mode 100644
index 00000000..412fbbf4
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-long.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword-long.xml b/graphics/sprites/equipment/weapons/sword-long.xml
new file mode 100644
index 00000000..b7ded47d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-long.xml
@@ -0,0 +1,115 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="sword-long"/>
+ <action name="stand" imageset="sword-long">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword-long">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword-long">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="sword-long">
+ <animation direction="down">
+ <sequence offsetY="32" start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml
new file mode 100644
index 00000000..04cc7fe6
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-short-female.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="sword-short"/>
+ <action name="stand" imageset="sword-short">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword-short">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword-short">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword-short">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="sword-short">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="sword-short">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-short.png b/graphics/sprites/equipment/weapons/sword-short.png
new file mode 100644
index 00000000..7c544a1c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-short.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sword-short.xml b/graphics/sprites/equipment/weapons/sword-short.xml
new file mode 100644
index 00000000..04cc7fe6
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-short.xml
@@ -0,0 +1,97 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="sword-short"/>
+ <action name="stand" imageset="sword-short">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword-short">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword-short">
+ <animation direction="down">
+ <frame offsetY="32" index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword-short">
+ <animation direction="down">
+ <frame offsetY="32" index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame offsetY="32" index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame offsetY="32" index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame offsetY="32" index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="sword-short">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="sword-short">
+ <animation direction="down">
+ <sequence offsetY="32" start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
new file mode 100644
index 00000000..d9b7ef7c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/>
+ <include file="equipment/weapons/wand-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand.png b/graphics/sprites/equipment/weapons/wand-deathshand.png
new file mode 100644
index 00000000..cd13a756
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/wand-deathshand.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand.xml b/graphics/sprites/equipment/weapons/wand-deathshand.xml
new file mode 100644
index 00000000..c8590111
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/wand-deathshand.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/>
+ <include file="equipment/weapons/wand.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml
new file mode 100644
index 00000000..07f18b59
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/wand-female.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
+ <action name="default" imageset="wand"/>
+ <action name="stand" imageset="wand">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="wand">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="wand">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="wand">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand.png b/graphics/sprites/equipment/weapons/wand.png
new file mode 100644
index 00000000..6757c2fc
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/wand.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/wand.xml b/graphics/sprites/equipment/weapons/wand.xml
new file mode 100644
index 00000000..c2164aff
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/wand.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
+ <action name="default" imageset="wand"/>
+ <action name="stand" imageset="wand">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="wand">
+ <animation direction="down">
+ <frame index="7" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="wand">
+ <animation direction="down">
+ <sequence offsetY="32" start="0" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="18" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="36" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="54" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="wand">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png
new file mode 100644
index 00000000..76c15f6d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml
new file mode 100644
index 00000000..9eb35bba
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/xmas-bow-slingshot.png" width="128" height="128"/>
+ <include file="equipment/weapons/bow-slingshot.xml"/>
+</sprite>
diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png
new file mode 100644
index 00000000..b4aa28c9
--- /dev/null
+++ b/graphics/sprites/error.png
Binary files differ
diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml
new file mode 100644
index 00000000..22fbf937
--- /dev/null
+++ b/graphics/sprites/error.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/error.png" width="32" height="32"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle00-female.png b/graphics/sprites/hairstyles/hairstyle00-female.png
new file mode 100644
index 00000000..ed361994
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle00-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle00-female.xml b/graphics/sprites/hairstyles/hairstyle00-female.xml
new file mode 100644
index 00000000..e0551e41
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle00-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle00-male.png b/graphics/sprites/hairstyles/hairstyle00-male.png
new file mode 100644
index 00000000..f343a76e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle00-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle00-male.xml b/graphics/sprites/hairstyles/hairstyle00-male.xml
new file mode 100644
index 00000000..0b07b71d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle00-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle00.png b/graphics/sprites/hairstyles/hairstyle00.png
new file mode 100644
index 00000000..3abf86bf
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle00.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle00.xml b/graphics/sprites/hairstyles/hairstyle00.xml
new file mode 100644
index 00000000..77cf5dbc
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle00.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle00.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01-female.png b/graphics/sprites/hairstyles/hairstyle01-female.png
new file mode 100644
index 00000000..ec99915b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle01-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle01-female.xml b/graphics/sprites/hairstyles/hairstyle01-female.xml
new file mode 100644
index 00000000..12429a1b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle01-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle01-female.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01-male.png b/graphics/sprites/hairstyles/hairstyle01-male.png
new file mode 100644
index 00000000..37ec3e31
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle01-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle01-male.xml b/graphics/sprites/hairstyles/hairstyle01-male.xml
new file mode 100644
index 00000000..282ebbf4
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle01-male.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01-male.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01.png b/graphics/sprites/hairstyles/hairstyle01.png
new file mode 100644
index 00000000..fd5a8192
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle01.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml
new file mode 100644
index 00000000..8d6bd1d8
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle01.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle01.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle02-female.png b/graphics/sprites/hairstyles/hairstyle02-female.png
new file mode 100644
index 00000000..425152f5
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle02-female.xml b/graphics/sprites/hairstyles/hairstyle02-female.xml
new file mode 100644
index 00000000..f998d65b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml b/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml
new file mode 100644
index 00000000..8cb00e49
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02-male-oversized.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle02-male.png b/graphics/sprites/hairstyles/hairstyle02-male.png
new file mode 100644
index 00000000..72a35dae
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle02-male.xml b/graphics/sprites/hairstyles/hairstyle02-male.xml
new file mode 100644
index 00000000..8bc8a72e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle02-oversized.xml b/graphics/sprites/hairstyles/hairstyle02-oversized.xml
new file mode 100644
index 00000000..8cb00e49
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02-oversized.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle02.png b/graphics/sprites/hairstyles/hairstyle02.png
new file mode 100644
index 00000000..a1db4f8e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle02.xml b/graphics/sprites/hairstyles/hairstyle02.xml
new file mode 100644
index 00000000..afc9a4fa
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle02.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle02.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle03-female.png b/graphics/sprites/hairstyles/hairstyle03-female.png
new file mode 100644
index 00000000..9c1f9a33
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle03-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle03-female.xml b/graphics/sprites/hairstyles/hairstyle03-female.xml
new file mode 100644
index 00000000..32dba643
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle03-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle03-male.png b/graphics/sprites/hairstyles/hairstyle03-male.png
new file mode 100644
index 00000000..f8063b89
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle03-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle03-male.xml b/graphics/sprites/hairstyles/hairstyle03-male.xml
new file mode 100644
index 00000000..30249445
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle03-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle03.png b/graphics/sprites/hairstyles/hairstyle03.png
new file mode 100644
index 00000000..f3c38a50
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle03.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle03.xml b/graphics/sprites/hairstyles/hairstyle03.xml
new file mode 100644
index 00000000..5ad863e4
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle03.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle03.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle04-female.png b/graphics/sprites/hairstyles/hairstyle04-female.png
new file mode 100644
index 00000000..1a4d6781
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle04-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle04-female.xml b/graphics/sprites/hairstyles/hairstyle04-female.xml
new file mode 100644
index 00000000..a740efd5
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle04-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle04-male.png b/graphics/sprites/hairstyles/hairstyle04-male.png
new file mode 100644
index 00000000..39a4d38c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle04-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle04-male.xml b/graphics/sprites/hairstyles/hairstyle04-male.xml
new file mode 100644
index 00000000..18cf9dea
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle04-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle04.png b/graphics/sprites/hairstyles/hairstyle04.png
new file mode 100644
index 00000000..f1532b9f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle04.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle04.xml b/graphics/sprites/hairstyles/hairstyle04.xml
new file mode 100644
index 00000000..b5e51ed7
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle04.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle04.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle05-female.png b/graphics/sprites/hairstyles/hairstyle05-female.png
new file mode 100644
index 00000000..b6ba773a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle05-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle05-female.xml b/graphics/sprites/hairstyles/hairstyle05-female.xml
new file mode 100644
index 00000000..06d672c4
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle05-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle05-male.png b/graphics/sprites/hairstyles/hairstyle05-male.png
new file mode 100644
index 00000000..c49a9ba6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle05-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle05-male.xml b/graphics/sprites/hairstyles/hairstyle05-male.xml
new file mode 100644
index 00000000..971d1f57
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle05-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle05.png b/graphics/sprites/hairstyles/hairstyle05.png
new file mode 100644
index 00000000..3e1dea0f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle05.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle05.xml b/graphics/sprites/hairstyles/hairstyle05.xml
new file mode 100644
index 00000000..676214a2
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle05.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle05.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle06-female.png b/graphics/sprites/hairstyles/hairstyle06-female.png
new file mode 100644
index 00000000..defebe34
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle06-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle06-female.xml b/graphics/sprites/hairstyles/hairstyle06-female.xml
new file mode 100644
index 00000000..0f298d64
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle06-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle06-male.png b/graphics/sprites/hairstyles/hairstyle06-male.png
new file mode 100644
index 00000000..1ba347bf
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle06-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle06-male.xml b/graphics/sprites/hairstyles/hairstyle06-male.xml
new file mode 100644
index 00000000..344815d3
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle06-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle06.png b/graphics/sprites/hairstyles/hairstyle06.png
new file mode 100644
index 00000000..4ffd3cd8
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle06.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle06.xml b/graphics/sprites/hairstyles/hairstyle06.xml
new file mode 100644
index 00000000..30e6452d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle06.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle06.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle07-female.png b/graphics/sprites/hairstyles/hairstyle07-female.png
new file mode 100644
index 00000000..821b7977
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle07-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle07-female.xml b/graphics/sprites/hairstyles/hairstyle07-female.xml
new file mode 100644
index 00000000..1e782e14
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle07-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle07-male.png b/graphics/sprites/hairstyles/hairstyle07-male.png
new file mode 100644
index 00000000..ac956ff9
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle07-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle07-male.xml b/graphics/sprites/hairstyles/hairstyle07-male.xml
new file mode 100644
index 00000000..5f9d7329
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle07-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle07.png b/graphics/sprites/hairstyles/hairstyle07.png
new file mode 100644
index 00000000..eb37b864
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle07.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle07.xml b/graphics/sprites/hairstyles/hairstyle07.xml
new file mode 100644
index 00000000..92df8e39
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle07.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle08-female.png b/graphics/sprites/hairstyles/hairstyle08-female.png
new file mode 100644
index 00000000..37644bf5
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle08-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle08-female.xml b/graphics/sprites/hairstyles/hairstyle08-female.xml
new file mode 100644
index 00000000..b0ccc5b3
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle08-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle08-male.png b/graphics/sprites/hairstyles/hairstyle08-male.png
new file mode 100644
index 00000000..d8fc2091
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle08-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle08-male.xml b/graphics/sprites/hairstyles/hairstyle08-male.xml
new file mode 100644
index 00000000..0ace921e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle08-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle08.png b/graphics/sprites/hairstyles/hairstyle08.png
new file mode 100644
index 00000000..234bfba6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle08.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle08.xml b/graphics/sprites/hairstyles/hairstyle08.xml
new file mode 100644
index 00000000..0b2cef20
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle08.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle08.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle09-female.png b/graphics/sprites/hairstyles/hairstyle09-female.png
new file mode 100644
index 00000000..819fcee8
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle09-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle09-female.xml b/graphics/sprites/hairstyles/hairstyle09-female.xml
new file mode 100644
index 00000000..00deebd1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle09-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle09-male.png b/graphics/sprites/hairstyles/hairstyle09-male.png
new file mode 100644
index 00000000..d3d76760
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle09-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle09-male.xml b/graphics/sprites/hairstyles/hairstyle09-male.xml
new file mode 100644
index 00000000..bc04fbab
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle09-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle09.png b/graphics/sprites/hairstyles/hairstyle09.png
new file mode 100644
index 00000000..e51e40ab
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle09.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle09.xml b/graphics/sprites/hairstyles/hairstyle09.xml
new file mode 100644
index 00000000..ae86df67
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle09.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle09.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle10-female.png b/graphics/sprites/hairstyles/hairstyle10-female.png
new file mode 100644
index 00000000..e89d234d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle10-female.xml b/graphics/sprites/hairstyles/hairstyle10-female.xml
new file mode 100644
index 00000000..a521a54c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle10-male.png b/graphics/sprites/hairstyles/hairstyle10-male.png
new file mode 100644
index 00000000..f3e53fad
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle10-male.xml b/graphics/sprites/hairstyles/hairstyle10-male.xml
new file mode 100644
index 00000000..0cdc17c0
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle10.png b/graphics/sprites/hairstyles/hairstyle10.png
new file mode 100644
index 00000000..30e5e000
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle10.xml b/graphics/sprites/hairstyles/hairstyle10.xml
new file mode 100644
index 00000000..aaabe35a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle10.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle10.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle11-female.png b/graphics/sprites/hairstyles/hairstyle11-female.png
new file mode 100644
index 00000000..47a80377
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle11-female.xml b/graphics/sprites/hairstyles/hairstyle11-female.xml
new file mode 100644
index 00000000..3280f431
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle11-male.png b/graphics/sprites/hairstyles/hairstyle11-male.png
new file mode 100644
index 00000000..831b12e2
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle11-male.xml b/graphics/sprites/hairstyles/hairstyle11-male.xml
new file mode 100644
index 00000000..dc616407
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle11.png b/graphics/sprites/hairstyles/hairstyle11.png
new file mode 100644
index 00000000..a1fe76f9
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle11.xml b/graphics/sprites/hairstyles/hairstyle11.xml
new file mode 100644
index 00000000..e2bd6e55
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle11.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle11.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle12-female.png b/graphics/sprites/hairstyles/hairstyle12-female.png
new file mode 100644
index 00000000..545c029b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle12-female.xml b/graphics/sprites/hairstyles/hairstyle12-female.xml
new file mode 100644
index 00000000..44a38077
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle12-male.png b/graphics/sprites/hairstyles/hairstyle12-male.png
new file mode 100644
index 00000000..6f59d6ea
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle12-male.xml b/graphics/sprites/hairstyles/hairstyle12-male.xml
new file mode 100644
index 00000000..63fabb88
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle12.png b/graphics/sprites/hairstyles/hairstyle12.png
new file mode 100644
index 00000000..88c8f5cd
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle12.xml b/graphics/sprites/hairstyles/hairstyle12.xml
new file mode 100644
index 00000000..5b56ebf7
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle12.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle12.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle13-female.png b/graphics/sprites/hairstyles/hairstyle13-female.png
new file mode 100644
index 00000000..3013359d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle13-female.xml b/graphics/sprites/hairstyles/hairstyle13-female.xml
new file mode 100644
index 00000000..28d8c013
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13-female.xml
@@ -0,0 +1,228 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/hairstyles/hairstyle13-female.png|W;B;R" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="2" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="3" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="4" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="4" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="5" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="5" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="6" offsetX="3" offsetY="-33"/>
+ <frame delay="150" index="7" offsetX="3" offsetY="-34"/>
+ <frame delay="75" index="6" offsetX="3" offsetY="-33"/>
+ <frame delay="150" index="8" offsetX="3" offsetY="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="9" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="10" offsetX="3" offsetY="-32"/>
+ <frame delay="150" index="10" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="11" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="11" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="3" offsetY="-30"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="3" offsetX="7" offsetY="-34"/>
+ <frame delay="75" index="3" offsetX="7" offsetY="-35"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="6" offsetX="2" offsetY="-33"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="9" offsetX="0" offsetY="-34"/>
+ <frame delay="75" index="9" offsetX="0" offsetY="-35"/>
+ <frame delay="75" index="9" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="9" offsetX="4" offsetY="-31"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="3" offsetY="-32"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-31"/>
+ <frame delay="75" index="0" offsetX="3" offsetY="-32"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="3" offsetX="6" offsetY="-33"/>
+ <frame delay="150" index="3" offsetX="8" offsetY="-34"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="6" offsetX="3" offsetY="-33"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-32"/>
+ <frame delay="75" index="6" offsetX="2" offsetY="-33"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="9" offsetX="0" offsetY="-33"/>
+ <frame delay="150" index="9" offsetX="-2" offsetY="-34"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="4" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="-3" offsetY="-24"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="12" offsetX="23" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="2" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-33" delay="280"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="1" offsetY="-32" delay="280"/>
+ <frame index="6" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="300"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="9" offsetX="4" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY="-32" delay="280"/>
+ <frame index="0" offsetX="1" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="10" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-33" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="6" offsetX="0" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="9" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="6" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-35" delay="280"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-31" delay="280"/>
+ <frame index="6" offsetX="1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="1" offsetY="-35" delay="280"/>
+ <frame index="9" offsetX="6" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle13-male.png b/graphics/sprites/hairstyles/hairstyle13-male.png
new file mode 100644
index 00000000..c0a6d541
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle13-male.xml b/graphics/sprites/hairstyles/hairstyle13-male.xml
new file mode 100644
index 00000000..a07cd9af
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13-male.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13-male.png|W;B;R" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="4" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="4" offsetX="3" offsetY="-33" delay="150"/>
+ <frame index="5" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-33" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="7" offsetX="3" offsetY="-34" delay="150"/>
+ <frame index="6" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="10" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="10" offsetX="3" offsetY="-33" delay="150"/>
+ <frame index="11" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="3" offsetY="-33" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="225"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="9" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="4" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="6" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="8" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33" delay="225"/>
+ <frame index="6" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="6" offsetX="2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-33" delay="225"/>
+ <frame index="9" offsetX="-2" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="4" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="-3" offsetY="-24"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" offsetX="23" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="280"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="6" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="5" offsetY="-32" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="300"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="9" offsetX="4" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="8" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="9" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="420"/>
+ <frame index="6" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="280"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="9" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle13.png b/graphics/sprites/hairstyles/hairstyle13.png
new file mode 100644
index 00000000..0d941722
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle13.xml b/graphics/sprites/hairstyles/hairstyle13.xml
new file mode 100644
index 00000000..b297337b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle13.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle13.png|W;B;R" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY="-33"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-33" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="4" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="4" offsetX="3" offsetY="-33" delay="150"/>
+ <frame index="5" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-33" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="7" offsetX="3" offsetY="-34" delay="150"/>
+ <frame index="6" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-34" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="10" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="10" offsetX="3" offsetY="-33" delay="150"/>
+ <frame index="11" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="3" offsetY="-33" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="225"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="75"/>
+ <frame index="9" offsetX="3" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="4" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="3" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="6" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="8" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="3" offsetY="-33" delay="225"/>
+ <frame index="6" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="6" offsetX="2" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-33" delay="225"/>
+ <frame index="9" offsetX="-2" offsetY="-34" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="4" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="-3" offsetY="-24"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" offsetX="23" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="3" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="8" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="280"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="6" offsetX="3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="5" offsetY="-32" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-31" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-34" delay="100"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="300"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="9" offsetX="0" offsetY="-35" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-32" delay="100"/>
+ <frame index="9" offsetX="4" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-33" delay="280"/>
+ <frame index="0" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="8" offsetY="-34" delay="140"/>
+ <frame index="3" offsetX="9" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="420"/>
+ <frame index="6" offsetX="1" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="9" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-33" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="7" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-35" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="2" offsetY="-33" delay="280"/>
+ <frame index="6" offsetX="2" offsetY="-31" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="9" offsetX="1" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="9" offsetX="6" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle14-female.png b/graphics/sprites/hairstyles/hairstyle14-female.png
new file mode 100644
index 00000000..1ea4121c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle14-female.xml b/graphics/sprites/hairstyles/hairstyle14-female.xml
new file mode 100644
index 00000000..2bf8df2f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle14-male.png b/graphics/sprites/hairstyles/hairstyle14-male.png
new file mode 100644
index 00000000..c72a77cf
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle14-male.xml b/graphics/sprites/hairstyles/hairstyle14-male.xml
new file mode 100644
index 00000000..612e727d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle14.png b/graphics/sprites/hairstyles/hairstyle14.png
new file mode 100644
index 00000000..5bdd86d6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle14.xml b/graphics/sprites/hairstyles/hairstyle14.xml
new file mode 100644
index 00000000..ee0a5cd9
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle14.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle14.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle15-female.png b/graphics/sprites/hairstyles/hairstyle15-female.png
new file mode 100644
index 00000000..db3076d0
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle15-female.xml b/graphics/sprites/hairstyles/hairstyle15-female.xml
new file mode 100644
index 00000000..79606d35
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle15-male.png b/graphics/sprites/hairstyles/hairstyle15-male.png
new file mode 100644
index 00000000..6c7cc25f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle15-male.xml b/graphics/sprites/hairstyles/hairstyle15-male.xml
new file mode 100644
index 00000000..78385bf6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle15.png b/graphics/sprites/hairstyles/hairstyle15.png
new file mode 100644
index 00000000..2fdf0704
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle15.xml b/graphics/sprites/hairstyles/hairstyle15.xml
new file mode 100644
index 00000000..0a9de742
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle15.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle15.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle16-female.png b/graphics/sprites/hairstyles/hairstyle16-female.png
new file mode 100644
index 00000000..2ec4630d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle16-female.xml b/graphics/sprites/hairstyles/hairstyle16-female.xml
new file mode 100644
index 00000000..78441178
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle16-male.png b/graphics/sprites/hairstyles/hairstyle16-male.png
new file mode 100644
index 00000000..37ebde61
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle16-male.xml b/graphics/sprites/hairstyles/hairstyle16-male.xml
new file mode 100644
index 00000000..25e4de8a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle16.png b/graphics/sprites/hairstyles/hairstyle16.png
new file mode 100644
index 00000000..c56474ad
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle16.xml b/graphics/sprites/hairstyles/hairstyle16.xml
new file mode 100644
index 00000000..bdee3372
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle16.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle16.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle17-female.png b/graphics/sprites/hairstyles/hairstyle17-female.png
new file mode 100644
index 00000000..db2ebda7
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle17-female.xml b/graphics/sprites/hairstyles/hairstyle17-female.xml
new file mode 100644
index 00000000..bb6bb71c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle17-male.png b/graphics/sprites/hairstyles/hairstyle17-male.png
new file mode 100644
index 00000000..b21d60e4
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle17-male.xml b/graphics/sprites/hairstyles/hairstyle17-male.xml
new file mode 100644
index 00000000..3baf34a1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle17.png b/graphics/sprites/hairstyles/hairstyle17.png
new file mode 100644
index 00000000..cec23ae8
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle17.xml b/graphics/sprites/hairstyles/hairstyle17.xml
new file mode 100644
index 00000000..aba6291f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle17.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle17.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle18-female.png b/graphics/sprites/hairstyles/hairstyle18-female.png
new file mode 100644
index 00000000..7734af79
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle18-female.xml b/graphics/sprites/hairstyles/hairstyle18-female.xml
new file mode 100644
index 00000000..be829987
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle18-male.png b/graphics/sprites/hairstyles/hairstyle18-male.png
new file mode 100644
index 00000000..6637bb57
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle18-male.xml b/graphics/sprites/hairstyles/hairstyle18-male.xml
new file mode 100644
index 00000000..f49f85a6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle18.png b/graphics/sprites/hairstyles/hairstyle18.png
new file mode 100644
index 00000000..ed1a9c05
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle18.xml b/graphics/sprites/hairstyles/hairstyle18.xml
new file mode 100644
index 00000000..198f4d7e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle18.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle18.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle19-female.png b/graphics/sprites/hairstyles/hairstyle19-female.png
new file mode 100644
index 00000000..48ff2f3f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19-female.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle19-female.xml b/graphics/sprites/hairstyles/hairstyle19-female.xml
new file mode 100644
index 00000000..5e7a0908
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19-female.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle19-male.png b/graphics/sprites/hairstyles/hairstyle19-male.png
new file mode 100644
index 00000000..1d4e65b2
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19-male.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle19-male.xml b/graphics/sprites/hairstyles/hairstyle19-male.xml
new file mode 100644
index 00000000..271ba2f0
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19-male.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle19.png b/graphics/sprites/hairstyles/hairstyle19.png
new file mode 100644
index 00000000..64716ae6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle19.xml b/graphics/sprites/hairstyles/hairstyle19.xml
new file mode 100644
index 00000000..23f72efb
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle19.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle19.png|W;B;R" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle20-female.xml b/graphics/sprites/hairstyles/hairstyle20-female.xml
new file mode 100644
index 00000000..23936690
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle20-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle20-male.xml b/graphics/sprites/hairstyles/hairstyle20-male.xml
new file mode 100644
index 00000000..4ae83e3b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle20-male.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle20.png b/graphics/sprites/hairstyles/hairstyle20.png
new file mode 100644
index 00000000..566d02fc
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle20.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle20.xml b/graphics/sprites/hairstyles/hairstyle20.xml
new file mode 100644
index 00000000..4ae83e3b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle20.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle20.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle21-female.xml b/graphics/sprites/hairstyles/hairstyle21-female.xml
new file mode 100644
index 00000000..9ddde8ea
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle21-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle21.png b/graphics/sprites/hairstyles/hairstyle21.png
new file mode 100644
index 00000000..d82406e1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle21.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle21.xml b/graphics/sprites/hairstyles/hairstyle21.xml
new file mode 100644
index 00000000..cca79f8a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle21.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle21.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle22-female.xml b/graphics/sprites/hairstyles/hairstyle22-female.xml
new file mode 100644
index 00000000..4dc8ce5c
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle22-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle22.png b/graphics/sprites/hairstyles/hairstyle22.png
new file mode 100644
index 00000000..bcbc0b54
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle22.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle22.xml b/graphics/sprites/hairstyles/hairstyle22.xml
new file mode 100644
index 00000000..1063d5b6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle22.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle22.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle23-female.xml b/graphics/sprites/hairstyles/hairstyle23-female.xml
new file mode 100644
index 00000000..af9ffdfe
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle23-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle23.png b/graphics/sprites/hairstyles/hairstyle23.png
new file mode 100644
index 00000000..456e6cb6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle23.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle23.xml b/graphics/sprites/hairstyles/hairstyle23.xml
new file mode 100644
index 00000000..fc77324f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle23.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle23.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle24-female.xml b/graphics/sprites/hairstyles/hairstyle24-female.xml
new file mode 100644
index 00000000..efe876ea
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle24-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle24.png b/graphics/sprites/hairstyles/hairstyle24.png
new file mode 100644
index 00000000..2db22790
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle24.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle24.xml b/graphics/sprites/hairstyles/hairstyle24.xml
new file mode 100644
index 00000000..83de94a1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle24.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle24.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle25-female.xml b/graphics/sprites/hairstyles/hairstyle25-female.xml
new file mode 100644
index 00000000..23992976
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle25-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle25.png b/graphics/sprites/hairstyles/hairstyle25.png
new file mode 100644
index 00000000..a77fd5b1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle25.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle25.xml b/graphics/sprites/hairstyles/hairstyle25.xml
new file mode 100644
index 00000000..da5adec8
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle25.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle25.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle26-female.xml b/graphics/sprites/hairstyles/hairstyle26-female.xml
new file mode 100644
index 00000000..da18260f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle26-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle26.png b/graphics/sprites/hairstyles/hairstyle26.png
new file mode 100644
index 00000000..bd0d3d37
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle26.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle26.xml b/graphics/sprites/hairstyles/hairstyle26.xml
new file mode 100644
index 00000000..4eb958a5
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle26.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle26.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle27-female.xml b/graphics/sprites/hairstyles/hairstyle27-female.xml
new file mode 100644
index 00000000..b62df541
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle27-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle27.png b/graphics/sprites/hairstyles/hairstyle27.png
new file mode 100644
index 00000000..ca2dd2c9
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle27.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle27.xml b/graphics/sprites/hairstyles/hairstyle27.xml
new file mode 100644
index 00000000..abf05830
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle27.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle27.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle28-female.xml b/graphics/sprites/hairstyles/hairstyle28-female.xml
new file mode 100644
index 00000000..a9bcfe9b
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle28-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle28.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle28.png b/graphics/sprites/hairstyles/hairstyle28.png
new file mode 100644
index 00000000..bfd80bf3
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle28.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle28.xml b/graphics/sprites/hairstyles/hairstyle28.xml
new file mode 100644
index 00000000..a226c45d
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle28.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle28.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle29-female.xml b/graphics/sprites/hairstyles/hairstyle29-female.xml
new file mode 100644
index 00000000..aa902d6e
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle29-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle29.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle29.png b/graphics/sprites/hairstyles/hairstyle29.png
new file mode 100644
index 00000000..c1a0a753
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle29.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle29.xml b/graphics/sprites/hairstyles/hairstyle29.xml
new file mode 100644
index 00000000..320a2173
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle29.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle29.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle30-female.xml b/graphics/sprites/hairstyles/hairstyle30-female.xml
new file mode 100644
index 00000000..78d608e4
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle30-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/hairstyles/hairstyle30.png|W;B;R" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle30.png b/graphics/sprites/hairstyles/hairstyle30.png
new file mode 100644
index 00000000..b5891d5f
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle30.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle30.xml b/graphics/sprites/hairstyles/hairstyle30.xml
new file mode 100644
index 00000000..23359c4a
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle30.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle30.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle31.png b/graphics/sprites/hairstyles/hairstyle31.png
new file mode 100644
index 00000000..9b9388a3
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle31.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle31.xml b/graphics/sprites/hairstyles/hairstyle31.xml
new file mode 100644
index 00000000..62caa7a8
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle31.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle31.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle32.png b/graphics/sprites/hairstyles/hairstyle32.png
new file mode 100644
index 00000000..60ec3fe6
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle32.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle32.xml b/graphics/sprites/hairstyles/hairstyle32.xml
new file mode 100644
index 00000000..177664c1
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle32.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle32.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle33.png b/graphics/sprites/hairstyles/hairstyle33.png
new file mode 100644
index 00000000..4c2957c0
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle33.png
Binary files differ
diff --git a/graphics/sprites/hairstyles/hairstyle33.xml b/graphics/sprites/hairstyles/hairstyle33.xml
new file mode 100644
index 00000000..19b9d724
--- /dev/null
+++ b/graphics/sprites/hairstyles/hairstyle33.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/hairstyles/hairstyle33.png|W;B;R" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/feather.png b/graphics/sprites/icons/feather.png
new file mode 100644
index 00000000..334ddc9c
--- /dev/null
+++ b/graphics/sprites/icons/feather.png
Binary files differ
diff --git a/graphics/sprites/icons/feather.xml b/graphics/sprites/icons/feather.xml
new file mode 100644
index 00000000..010e25c4
--- /dev/null
+++ b/graphics/sprites/icons/feather.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/feather.png" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/green-barrier.png b/graphics/sprites/icons/green-barrier.png
new file mode 100644
index 00000000..a14e4bda
--- /dev/null
+++ b/graphics/sprites/icons/green-barrier.png
Binary files differ
diff --git a/graphics/sprites/icons/green-barrier.xml b/graphics/sprites/icons/green-barrier.xml
new file mode 100644
index 00000000..0e74d763
--- /dev/null
+++ b/graphics/sprites/icons/green-barrier.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/green-barrier.png" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/haste-potion.xml b/graphics/sprites/icons/haste-potion.xml
new file mode 100644
index 00000000..887d1b91
--- /dev/null
+++ b/graphics/sprites/icons/haste-potion.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/potion-c.png|G" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="100"/>
+ <frame index="1" offsetY="-12" delay="100"/>
+ <frame index="2" offsetY="-12" delay="100"/>
+ <frame index="3" offsetY="-12" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/hidden.png b/graphics/sprites/icons/hidden.png
new file mode 100644
index 00000000..dd5221af
--- /dev/null
+++ b/graphics/sprites/icons/hidden.png
Binary files differ
diff --git a/graphics/sprites/icons/hidden.xml b/graphics/sprites/icons/hidden.xml
new file mode 100644
index 00000000..e2b8f1d9
--- /dev/null
+++ b/graphics/sprites/icons/hidden.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/hidden.png" width="12" height="12"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="15" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/invisible.png b/graphics/sprites/icons/invisible.png
new file mode 100644
index 00000000..22fd72b2
--- /dev/null
+++ b/graphics/sprites/icons/invisible.png
Binary files differ
diff --git a/graphics/sprites/icons/invisible.xml b/graphics/sprites/icons/invisible.xml
new file mode 100644
index 00000000..cbb4d0cd
--- /dev/null
+++ b/graphics/sprites/icons/invisible.xml
@@ -0,0 +1,35 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/invisible.png" width="16" height="24"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-10" delay="2000"/>
+ <frame index="1" offsetY="-10" delay="100"/>
+ <frame index="2" offsetY="-10" delay="100"/>
+ <frame index="3" offsetY="-10" delay="100"/>
+ <frame index="4" offsetY="-10" delay="100"/>
+ <frame index="0" offsetY="-10" delay="5000"/>
+ <frame index="1" offsetY="-10" delay="100"/>
+ <frame index="2" offsetY="-10" delay="100"/>
+ <frame index="3" offsetY="-10" delay="100"/>
+ <frame index="4" offsetY="-10" delay="100"/>
+ <frame index="0" offsetY="-10" delay="3000"/>
+ <frame index="7" offsetY="-10" delay="500"/>
+ <frame index="0" offsetY="-10" delay="3000"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="0" offsetY="-10" delay="3000"/>
+ <frame index="7" offsetY="-10" delay="300"/>
+ <frame index="0" offsetY="-10" delay="5000"/>
+ <frame index="7" offsetY="-10" delay="200"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/iron-potion.xml b/graphics/sprites/icons/iron-potion.xml
new file mode 100644
index 00000000..2d34a4d0
--- /dev/null
+++ b/graphics/sprites/icons/iron-potion.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/potion-b.png|G" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/poison.png b/graphics/sprites/icons/poison.png
new file mode 100644
index 00000000..a07ec402
--- /dev/null
+++ b/graphics/sprites/icons/poison.png
Binary files differ
diff --git a/graphics/sprites/icons/poison.xml b/graphics/sprites/icons/poison.xml
new file mode 100644
index 00000000..e4827cf9
--- /dev/null
+++ b/graphics/sprites/icons/poison.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/poison.png" width="12" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="80"/>
+ <frame index="1" offsetY="-12" delay="80"/>
+ <frame index="2" offsetY="-12" delay="80"/>
+ <frame index="3" offsetY="-12" delay="80"/>
+ <frame index="4" offsetY="-12" delay="80"/>
+ <frame index="5" offsetY="-12" delay="80"/>
+ <frame index="6" offsetY="-12" delay="80"/>
+ <frame index="7" offsetY="-12" delay="80"/>
+ <frame index="8" offsetY="-12" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/potion-b.png b/graphics/sprites/icons/potion-b.png
new file mode 100644
index 00000000..b7fc0d02
--- /dev/null
+++ b/graphics/sprites/icons/potion-b.png
Binary files differ
diff --git a/graphics/sprites/icons/potion-c.png b/graphics/sprites/icons/potion-c.png
new file mode 100644
index 00000000..eac5ddee
--- /dev/null
+++ b/graphics/sprites/icons/potion-c.png
Binary files differ
diff --git a/graphics/sprites/icons/quest-continue.xml b/graphics/sprites/icons/quest-continue.xml
new file mode 100644
index 00000000..265eda76
--- /dev/null
+++ b/graphics/sprites/icons/quest-continue.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/icons/quest-indicators.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/quest-indicators.png b/graphics/sprites/icons/quest-indicators.png
new file mode 100644
index 00000000..0418ddc9
--- /dev/null
+++ b/graphics/sprites/icons/quest-indicators.png
Binary files differ
diff --git a/graphics/sprites/icons/quest-start.xml b/graphics/sprites/icons/quest-start.xml
new file mode 100644
index 00000000..485cbb65
--- /dev/null
+++ b/graphics/sprites/icons/quest-start.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="2" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/icons/quest-indicators.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/red-rotating-hex.xml b/graphics/sprites/icons/red-rotating-hex.xml
new file mode 100644
index 00000000..107b16be
--- /dev/null
+++ b/graphics/sprites/icons/red-rotating-hex.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/particles/hex-facet-50.png|W" width="9" height="11"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="-2" offsetY="-16" delay="120"/>
+ <frame index="1" offsetX="-2" offsetY="-16" delay="120"/>
+ <frame index="2" offsetX="-2" offsetY="-16" delay="120"/>
+ <frame index="3" offsetX="-2" offsetY="-16" delay="120"/>
+ <frame index="4" offsetX="-2" offsetY="-16" delay="120"/>
+ <frame index="5" offsetX="-3" offsetY="-16" delay="120"/>
+ <frame index="6" offsetX="-2" offsetY="-16" delay="120"/>
+ <frame index="7" offsetX="-2" offsetY="-16" delay="120"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/slow-poison.png b/graphics/sprites/icons/slow-poison.png
new file mode 100644
index 00000000..32402784
--- /dev/null
+++ b/graphics/sprites/icons/slow-poison.png
Binary files differ
diff --git a/graphics/sprites/icons/slow-poison.xml b/graphics/sprites/icons/slow-poison.xml
new file mode 100644
index 00000000..df6b9652
--- /dev/null
+++ b/graphics/sprites/icons/slow-poison.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/slow-poison.png" width="12" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="190"/>
+ <frame index="1" offsetY="-12" delay="275"/>
+ <frame index="2" offsetY="-12" delay="300"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/spell-attack-generic.png b/graphics/sprites/icons/spell-attack-generic.png
new file mode 100644
index 00000000..fdd932fe
--- /dev/null
+++ b/graphics/sprites/icons/spell-attack-generic.png
Binary files differ
diff --git a/graphics/sprites/icons/spell-attack-generic.xml b/graphics/sprites/icons/spell-attack-generic.xml
new file mode 100644
index 00000000..c4185bc5
--- /dev/null
+++ b/graphics/sprites/icons/spell-attack-generic.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/spell-attack-generic.png" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/spell-haste.png b/graphics/sprites/icons/spell-haste.png
new file mode 100644
index 00000000..47661a7b
--- /dev/null
+++ b/graphics/sprites/icons/spell-haste.png
Binary files differ
diff --git a/graphics/sprites/icons/spell-haste.xml b/graphics/sprites/icons/spell-haste.xml
new file mode 100644
index 00000000..1c7c4969
--- /dev/null
+++ b/graphics/sprites/icons/spell-haste.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/spell-haste.png" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-23" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/spell-protection-generic.png b/graphics/sprites/icons/spell-protection-generic.png
new file mode 100644
index 00000000..c7ddff6f
--- /dev/null
+++ b/graphics/sprites/icons/spell-protection-generic.png
Binary files differ
diff --git a/graphics/sprites/icons/spell-protection-generic.xml b/graphics/sprites/icons/spell-protection-generic.xml
new file mode 100644
index 00000000..6bb0501c
--- /dev/null
+++ b/graphics/sprites/icons/spell-protection-generic.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/spell-protection-generic.png" width="12" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="400"/>
+ <frame index="1" offsetY="-12" delay="200"/>
+ <frame index="2" offsetY="-12" delay="250"/>
+ <frame index="1" offsetY="-12" delay="200"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/icons/spell-shearing.png b/graphics/sprites/icons/spell-shearing.png
new file mode 100644
index 00000000..6daa4574
--- /dev/null
+++ b/graphics/sprites/icons/spell-shearing.png
Binary files differ
diff --git a/graphics/sprites/icons/spell-shearing.xml b/graphics/sprites/icons/spell-shearing.xml
new file mode 100644
index 00000000..f2e73c75
--- /dev/null
+++ b/graphics/sprites/icons/spell-shearing.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icons/spell-shearing.png" width="13" height="20"/>
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-12" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/base.xml b/graphics/sprites/model/base.xml
new file mode 100644
index 00000000..790ccee4
--- /dev/null
+++ b/graphics/sprites/model/base.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <!-- uses the male model because otherwise the neutral tank top shows on some npcs -->
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/graphics/sprites/model/child-in-bed.xml b/graphics/sprites/model/child-in-bed.xml
new file mode 100644
index 00000000..5fd2dcf0
--- /dev/null
+++ b/graphics/sprites/model/child-in-bed.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="7" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="14" offsetY="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/child.png b/graphics/sprites/model/child.png
new file mode 100644
index 00000000..85149a64
--- /dev/null
+++ b/graphics/sprites/model/child.png
Binary files differ
diff --git a/graphics/sprites/model/child.xml b/graphics/sprites/model/child.xml
new file mode 100644
index 00000000..c93ec7d6
--- /dev/null
+++ b/graphics/sprites/model/child.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="7" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/child.png|W;B;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/city-emblems.png b/graphics/sprites/model/city-emblems.png
new file mode 100644
index 00000000..c747b339
--- /dev/null
+++ b/graphics/sprites/model/city-emblems.png
Binary files differ
diff --git a/graphics/sprites/model/city-emblems.xml b/graphics/sprites/model/city-emblems.xml
new file mode 100644
index 00000000..14a72f4a
--- /dev/null
+++ b/graphics/sprites/model/city-emblems.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="8" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/city-emblems.png" width="32" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/female.png b/graphics/sprites/model/female.png
new file mode 100644
index 00000000..898f64f4
--- /dev/null
+++ b/graphics/sprites/model/female.png
Binary files differ
diff --git a/graphics/sprites/model/female.xml b/graphics/sprites/model/female.xml
new file mode 100644
index 00000000..6c070232
--- /dev/null
+++ b/graphics/sprites/model/female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/graphics/sprites/model/male.png b/graphics/sprites/model/male.png
new file mode 100644
index 00000000..b57a692a
--- /dev/null
+++ b/graphics/sprites/model/male.png
Binary files differ
diff --git a/graphics/sprites/model/male.xml b/graphics/sprites/model/male.xml
new file mode 100644
index 00000000..364efa34
--- /dev/null
+++ b/graphics/sprites/model/male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/graphics/sprites/model/neutral.png b/graphics/sprites/model/neutral.png
new file mode 100644
index 00000000..7d0c1e15
--- /dev/null
+++ b/graphics/sprites/model/neutral.png
Binary files differ
diff --git a/graphics/sprites/model/neutral.xml b/graphics/sprites/model/neutral.xml
new file mode 100644
index 00000000..0cbdaf45
--- /dev/null
+++ b/graphics/sprites/model/neutral.xml
@@ -0,0 +1,187 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/>
+ <action name="default" imageset="base"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <sequence start="72" end="75" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="76" end="79" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="81" end="84" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="85" end="88" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <sequence start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <sequence start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="cast" imageset="base">
+ <animation direction="down">
+ <sequence start="126" end="127" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="128" end="129" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="130" end="131" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="133" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/oversized.png b/graphics/sprites/model/oversized.png
new file mode 100644
index 00000000..5b400ffe
--- /dev/null
+++ b/graphics/sprites/model/oversized.png
Binary files differ
diff --git a/graphics/sprites/model/oversized.xml b/graphics/sprites/model/oversized.xml
new file mode 100644
index 00000000..dbd717ce
--- /dev/null
+++ b/graphics/sprites/model/oversized.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="10" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/oversized.png" width="90" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/unique.png b/graphics/sprites/model/unique.png
new file mode 100644
index 00000000..20582a3d
--- /dev/null
+++ b/graphics/sprites/model/unique.png
Binary files differ
diff --git a/graphics/sprites/model/unique.xml b/graphics/sprites/model/unique.xml
new file mode 100644
index 00000000..077387a5
--- /dev/null
+++ b/graphics/sprites/model/unique.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="30" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/unique.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/SUSAN.png b/graphics/sprites/monsters/SUSAN.png
new file mode 100644
index 00000000..7b1bd07b
--- /dev/null
+++ b/graphics/sprites/monsters/SUSAN.png
Binary files differ
diff --git a/graphics/sprites/monsters/SUSAN.xml b/graphics/sprites/monsters/SUSAN.xml
new file mode 100644
index 00000000..b5f6b87f
--- /dev/null
+++ b/graphics/sprites/monsters/SUSAN.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/SUSAN.png" width="58" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml
new file mode 100644
index 00000000..0d811374
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="empty">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml
new file mode 100644
index 00000000..0d811374
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="empty">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/bow-slimecovered.png b/graphics/sprites/monsters/accessories/bow-slimecovered.png
new file mode 100644
index 00000000..755462f2
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/bow-slimecovered.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/empty-frame.png b/graphics/sprites/monsters/accessories/empty-frame.png
new file mode 100644
index 00000000..dabd9f21
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/empty-frame.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png
new file mode 100644
index 00000000..1c43e809
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml
new file mode 100644
index 00000000..acf2cd6c
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
new file mode 100644
index 00000000..6396424b
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml
new file mode 100644
index 00000000..9affd612
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle01.png b/graphics/sprites/monsters/accessories/hairstyle01.png
new file mode 100644
index 00000000..bdc246c9
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle01.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle01.xml b/graphics/sprites/monsters/accessories/hairstyle01.xml
new file mode 100644
index 00000000..ea9f33ee
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle01.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle01.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle02.png b/graphics/sprites/monsters/accessories/hairstyle02.png
new file mode 100644
index 00000000..d0e388e0
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle02.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle02.xml b/graphics/sprites/monsters/accessories/hairstyle02.xml
new file mode 100644
index 00000000..92775886
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle02.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle02.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle03.png b/graphics/sprites/monsters/accessories/hairstyle03.png
new file mode 100644
index 00000000..233a980e
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle03.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle03.xml b/graphics/sprites/monsters/accessories/hairstyle03.xml
new file mode 100644
index 00000000..e5a6744d
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle03.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle03.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle04.png b/graphics/sprites/monsters/accessories/hairstyle04.png
new file mode 100644
index 00000000..d46fdc77
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle04.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle04.xml b/graphics/sprites/monsters/accessories/hairstyle04.xml
new file mode 100644
index 00000000..9a559d75
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle04.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle04.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle05.png b/graphics/sprites/monsters/accessories/hairstyle05.png
new file mode 100644
index 00000000..007c12e3
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle05.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle05.xml b/graphics/sprites/monsters/accessories/hairstyle05.xml
new file mode 100644
index 00000000..6a4d9eb4
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle05.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle05.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle06.png b/graphics/sprites/monsters/accessories/hairstyle06.png
new file mode 100644
index 00000000..5ef89329
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle06.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle06.xml b/graphics/sprites/monsters/accessories/hairstyle06.xml
new file mode 100644
index 00000000..ce641369
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle06.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle06.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle07.png b/graphics/sprites/monsters/accessories/hairstyle07.png
new file mode 100644
index 00000000..308ea857
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle07.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle07.xml b/graphics/sprites/monsters/accessories/hairstyle07.xml
new file mode 100644
index 00000000..d4769375
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle07.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle07.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle08.png b/graphics/sprites/monsters/accessories/hairstyle08.png
new file mode 100644
index 00000000..20830783
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle08.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle08.xml b/graphics/sprites/monsters/accessories/hairstyle08.xml
new file mode 100644
index 00000000..f1742e05
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle08.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle08.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle09.png b/graphics/sprites/monsters/accessories/hairstyle09.png
new file mode 100644
index 00000000..8a219fd2
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle09.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle09.xml b/graphics/sprites/monsters/accessories/hairstyle09.xml
new file mode 100644
index 00000000..7e0f4f52
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle09.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle09.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle10.png b/graphics/sprites/monsters/accessories/hairstyle10.png
new file mode 100644
index 00000000..bbe2a975
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle10.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle10.xml b/graphics/sprites/monsters/accessories/hairstyle10.xml
new file mode 100644
index 00000000..3dcdf2c0
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle10.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle10.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle11.png b/graphics/sprites/monsters/accessories/hairstyle11.png
new file mode 100644
index 00000000..1971ccf4
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle11.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle11.xml b/graphics/sprites/monsters/accessories/hairstyle11.xml
new file mode 100644
index 00000000..e92ebdad
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle11.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle11.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle12.png b/graphics/sprites/monsters/accessories/hairstyle12.png
new file mode 100644
index 00000000..200d328f
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle12.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle12.xml b/graphics/sprites/monsters/accessories/hairstyle12.xml
new file mode 100644
index 00000000..c12734ef
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle12.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle12.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle13.png b/graphics/sprites/monsters/accessories/hairstyle13.png
new file mode 100644
index 00000000..d1d51c11
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle13.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle13.xml b/graphics/sprites/monsters/accessories/hairstyle13.xml
new file mode 100644
index 00000000..f7e1858a
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle13.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle13.png|W" width="32" height="32"/>
+ <include file="hairstyles/hairstyle13.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle14.png b/graphics/sprites/monsters/accessories/hairstyle14.png
new file mode 100644
index 00000000..36fe6688
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle14.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle14.xml b/graphics/sprites/monsters/accessories/hairstyle14.xml
new file mode 100644
index 00000000..cda6517a
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle14.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle14.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle15.png b/graphics/sprites/monsters/accessories/hairstyle15.png
new file mode 100644
index 00000000..cd77639c
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle15.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle15.xml b/graphics/sprites/monsters/accessories/hairstyle15.xml
new file mode 100644
index 00000000..e988d33e
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle15.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle15.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle16.png b/graphics/sprites/monsters/accessories/hairstyle16.png
new file mode 100644
index 00000000..5fd47eec
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle16.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle16.xml b/graphics/sprites/monsters/accessories/hairstyle16.xml
new file mode 100644
index 00000000..6bb4621f
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle16.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle16.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle17.png b/graphics/sprites/monsters/accessories/hairstyle17.png
new file mode 100644
index 00000000..1c2fbd54
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle17.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle17.xml b/graphics/sprites/monsters/accessories/hairstyle17.xml
new file mode 100644
index 00000000..96945e04
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle17.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle17.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle18.png b/graphics/sprites/monsters/accessories/hairstyle18.png
new file mode 100644
index 00000000..b6839304
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle18.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle18.xml b/graphics/sprites/monsters/accessories/hairstyle18.xml
new file mode 100644
index 00000000..01a15c70
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle18.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle18.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/hairstyle19.png b/graphics/sprites/monsters/accessories/hairstyle19.png
new file mode 100644
index 00000000..72e19d28
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle19.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/hairstyle19.xml b/graphics/sprites/monsters/accessories/hairstyle19.xml
new file mode 100644
index 00000000..8faffeb7
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/hairstyle19.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/hairstyle19.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.png b/graphics/sprites/monsters/accessories/mouboo-antlers.png
new file mode 100644
index 00000000..c67f18a2
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-antlers.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-antlers.xml
new file mode 100644
index 00000000..e38c37e8
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-antlers.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="28" height="21"/>
+ <action name="stand" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-16" offsetY="-55"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-56"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="16" offsetY="-55"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="150" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-48"/>
+ <frame index="0" delay="75" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-16" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-14" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-15" offsetY="-61"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-60"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-51"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-63"/>
+ <frame index="0" delay="75" offsetY="-61"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="16" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="14" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="15" offsetY="-61"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-60"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-51"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-50"/>
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="75" offsetY="-39"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-30"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-14" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-7" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-23" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-27" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-24" offsetY="-49"/>
+ <frame index="1" delay="75" offsetX="-16" offsetY="-55"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-55"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-56"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="14" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="7" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="23" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="27" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="24" offsetY="-49"/>
+ <frame index="2" delay="75" offsetX="16" offsetY="-55"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="accessory">
+ <animation>
+ <frame index="3" delay="1600" offsetX="20" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png
new file mode 100644
index 00000000..ab8590dd
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml
new file mode 100644
index 00000000..324eda8e
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37" height="30"/>
+ <action name="stand" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-16" offsetY="-55"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-56"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="19" offsetY="-55"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="150" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-48"/>
+ <frame index="0" delay="75" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-16" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-14" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-15" offsetY="-61"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-60"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-51"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-63"/>
+ <frame index="0" delay="75" offsetY="-61"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="16" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="14" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="15" offsetY="-61"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-60"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-51"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-50"/>
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="75" offsetY="-39"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-30"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-14" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-7" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-23" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-27" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-24" offsetY="-49"/>
+ <frame index="1" delay="75" offsetX="-16" offsetY="-55"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-55"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-56"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="14" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="7" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="23" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="27" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="24" offsetY="-49"/>
+ <frame index="2" delay="75" offsetX="16" offsetY="-55"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="accessory">
+ <animation>
+ <frame index="3" delay="1600" offsetX="20" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/graphics/sprites/monsters/accessories/mouboo-red-nose.png
new file mode 100644
index 00000000..4fa1f84e
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-red-nose.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml
new file mode 100644
index 00000000..297f18cf
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png
new file mode 100644
index 00000000..1f87c496
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml
new file mode 100644
index 00000000..fd2ce1e7
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png
new file mode 100644
index 00000000..68df91db
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml
new file mode 100644
index 00000000..4b48e8df
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png
new file mode 100644
index 00000000..2c93390e
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml
new file mode 100644
index 00000000..ed788518
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png
new file mode 100644
index 00000000..dc20e782
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
new file mode 100644
index 00000000..9b903035
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
@@ -0,0 +1,101 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="10" offsetX="-2" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="30" offsetX="2" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="10" delay="150" offsetX="2" offsetY="-5"/>
+ <frame index="13" delay="75" offsetX="2" offsetY="-8"/>
+ <frame index="14" delay="75" offsetX="2" offsetY="-5"/>
+ <frame index="14" delay="75" offsetX="2" offsetY="-6"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="30" delay="150" offsetX="-2" offsetY="-5"/>
+ <frame index="33" delay="75" offsetX="-2" offsetY="-6"/>
+ <frame index="34" delay="75" offsetX="-2" offsetY="-5"/>
+ <frame index="34" delay="75" offsetX="-2" offsetY="-6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="150" offsetY="-5"/>
+ <frame index="13" delay="75" offsetY="-8"/>
+ <frame index="14" delay="75" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="150" offsetY="-5"/>
+ <frame index="23" delay="75" offsetY="-10"/>
+ <frame index="24" delay="75" offsetY="-5"/>
+ <frame index="24" delay="75" offsetY="-6"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="150" offsetY="-5"/>
+ <frame index="33" delay="75" offsetY="-6"/>
+ <frame index="34" delay="75" offsetY="-5"/>
+ <frame index="34" delay="75" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png
new file mode 100644
index 00000000..f73d56fe
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
new file mode 100644
index 00000000..c6279afe
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-20"/>
+ <frame index="2" delay="75" offsetY="-26"/>
+ <frame index="0" delay="75" offsetY="-20"/>
+ <frame index="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="150" offsetY="-19"/>
+ <frame index="1" delay="75" offsetX="2" offsetY="-20"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-20"/>
+ <frame index="3" delay="75" offsetY="-25"/>
+ <frame index="0" delay="75" offsetY="-20"/>
+ <frame index="0" delay="75" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" delay="150" offsetY="-19"/>
+ <frame index="1" delay="75" offsetX="-2" offsetY="-20"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetY="12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-12" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10" offsetX="12" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="4" delay="75" offsetY="-19"/>
+ <frame index="4" delay="75" offsetY="-17"/>
+ <frame index="0" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ <frame index="1" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" delay="75" offsetY="-19"/>
+ <frame index="4" delay="75" offsetY="-17"/>
+ <frame index="0" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ <frame index="1" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png
new file mode 100644
index 00000000..dcc050ef
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
new file mode 100644
index 00000000..f4ffb4ad
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="5" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="6" delay="75" offsetY="-9"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="6" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="5" delay="75" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png
new file mode 100644
index 00000000..bb0cec8a
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
new file mode 100644
index 00000000..90ea51cc
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="5" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="6" delay="75" offsetY="-9"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="6" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="5" delay="75" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face1.png b/graphics/sprites/monsters/accessories/mushroom-base1-face1.png
new file mode 100644
index 00000000..869d3447
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-face1.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
new file mode 100644
index 00000000..a2e7ee1d
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2200" offsetY="-5"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="2200" offsetY="-5"/>
+ <frame index="19" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="2200" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="2200" offsetY="-5"/>
+ <frame index="25" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="2200" offsetY="-5"/>
+ <frame index="13" delay="80" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="150" offsetY="-5"/>
+ <frame index="21" delay="75" offsetY="-8"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="150" offsetY="-5"/>
+ <frame index="8" delay="75" offsetY="-8"/>
+ <frame index="9" delay="75" offsetY="-5"/>
+ <frame index="9" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="150" offsetY="-5"/>
+ <frame index="26" delay="75" offsetY="-6"/>
+ <frame index="27" delay="75" offsetY="-5"/>
+ <frame index="27" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ <frame index="15" delay="75" offsetY="-5"/>
+ <frame index="15" delay="75" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-5"/>
+ <frame index="4" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="23" delay="150" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="11" delay="150" offsetY="-5"/>
+ <frame index="10" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="150" offsetY="-5"/>
+ <frame index="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="150" offsetY="-5"/>
+ <frame index="16" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face2.png b/graphics/sprites/monsters/accessories/mushroom-base1-face2.png
new file mode 100644
index 00000000..4fa89a66
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-face2.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
new file mode 100644
index 00000000..6433a2d3
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2200" offsetY="-5"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="2200" offsetY="-5"/>
+ <frame index="19" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="2200" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="2200" offsetY="-5"/>
+ <frame index="25" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="2200" offsetY="-5"/>
+ <frame index="13" delay="80" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="150" offsetY="-5"/>
+ <frame index="21" delay="75" offsetY="-8"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="150" offsetY="-5"/>
+ <frame index="8" delay="75" offsetY="-8"/>
+ <frame index="9" delay="75" offsetY="-5"/>
+ <frame index="9" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="150" offsetY="-5"/>
+ <frame index="26" delay="75" offsetY="-6"/>
+ <frame index="27" delay="75" offsetY="-5"/>
+ <frame index="27" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ <frame index="15" delay="75" offsetY="-5"/>
+ <frame index="15" delay="75" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-5"/>
+ <frame index="4" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="23" delay="150" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="11" delay="150" offsetY="-5"/>
+ <frame index="10" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="150" offsetY="-5"/>
+ <frame index="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="150" offsetY="-5"/>
+ <frame index="16" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1.png b/graphics/sprites/monsters/accessories/mushroom-base1.png
new file mode 100644
index 00000000..cd4d9626
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1.xml b/graphics/sprites/monsters/accessories/mushroom-base1.xml
new file mode 100644
index 00000000..32c8e6bc
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mushroom-base1.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="75" offsetY="-6"/>
+ <frame index="2" delay="75"/>
+ <frame index="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="75" offsetY="-4"/>
+ <frame index="2" delay="75" offsetY="-3"/>
+ <frame index="8" delay="75" offsetY="-2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="75" offsetY="-6"/>
+ <frame index="2" delay="75"/>
+ <frame index="3" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10" delay="150"/>
+ <frame index="11" delay="75" offsetY="-4"/>
+ <frame index="2" delay="75" offsetY="-3"/>
+ <frame index="13" delay="75" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="21"/>
+ </animation>
+ <animation direction="up">
+ <frame index="22"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/graphics/sprites/monsters/accessories/nutcrackerhat.xml
new file mode 100644
index 00000000..5979c83f
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/nutcrackerhat.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-37"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3" offsetX="37" offsetY="-10"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/reaper-shadow.xml b/graphics/sprites/monsters/accessories/reaper-shadow.xml
new file mode 100644
index 00000000..94eb61cd
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/reaper-shadow.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22"/>
+ <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="empty">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/scythe-shadow.png b/graphics/sprites/monsters/accessories/scythe-shadow.png
new file mode 100644
index 00000000..c4471ca5
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/scythe-shadow.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/scythe-shadow.xml b/graphics/sprites/monsters/accessories/scythe-shadow.xml
new file mode 100644
index 00000000..dc14033b
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/scythe-shadow.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/scythe-shadow.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="80" offsetY="35"/>
+ <frame index="9" delay="80" offsetY="35"/>
+ <frame index="10" delay="80" offsetY="35"/>
+ <frame index="11" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40" offsetY="35"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png
new file mode 100644
index 00000000..9591e883
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-bubble.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-bubble.xml b/graphics/sprites/monsters/accessories/slime-bubble.xml
new file mode 100644
index 00000000..eb2887d5
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-bubble.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-covered-bow.xml b/graphics/sprites/monsters/accessories/slime-covered-bow.xml
new file mode 100644
index 00000000..6f3429c2
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-covered-bow.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="bow" src="graphics/sprites/monsters/accessories/bow-slimecovered.png|B;R;W" width="64" height="64"/>
+ <action name="default" imageset="bow"/>
+ <action name="attack" imageset="bow">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png
new file mode 100644
index 00000000..aa6dea1b
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-littleslime.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.xml b/graphics/sprites/monsters/accessories/slime-littleslime.xml
new file mode 100644
index 00000000..b985c12b
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-littleslime.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200" offsetY="16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="16"/>
+ <sequence start="3" end="4" delay="200" offsetY="16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="16"/>
+ <sequence start="5" end="6" delay="200" offsetY="16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="16"/>
+ <sequence start="7" end="8" delay="200" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="16"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="16"/>
+ <frame index="1" delay="200" offsetY="16"/>
+ <frame index="5" delay="200" offsetY="16"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.png b/graphics/sprites/monsters/accessories/slime-rudolph.png
new file mode 100644
index 00000000..b4763489
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-rudolph.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-rudolph.xml b/graphics/sprites/monsters/accessories/slime-rudolph.xml
new file mode 100644
index 00000000..5db91dfe
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-rudolph.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-rudolph.png" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-santa.png b/graphics/sprites/monsters/accessories/slime-santa.png
new file mode 100644
index 00000000..a414f059
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-santa.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-santa.xml b/graphics/sprites/monsters/accessories/slime-santa.xml
new file mode 100644
index 00000000..30803a80
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-santa.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-santa.png" width="18" height="14"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetX="2" offsetY="-14"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetX="-4" offsetY="-14"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="2" offsetX="3" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="6" offsetX="-3" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" offsetX="-3" offsetY="-15"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.png b/graphics/sprites/monsters/accessories/slime-seajelly.png
new file mode 100644
index 00000000..609c4acf
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-seajelly.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/slime-seajelly.xml b/graphics/sprites/monsters/accessories/slime-seajelly.xml
new file mode 100644
index 00000000..87c4d928
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-seajelly.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-seajelly.png|W" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="1" delay="600" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="1" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="2"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-slimeblast.xml b/graphics/sprites/monsters/accessories/slime-slimeblast.xml
new file mode 100644
index 00000000..0025d7df
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/slime-slimeblast.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="3" end="4" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="5" end="6" delay="200" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="7" end="8" delay="200" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" delay="200" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/archant.png b/graphics/sprites/monsters/archant.png
new file mode 100644
index 00000000..fbddf607
--- /dev/null
+++ b/graphics/sprites/monsters/archant.png
Binary files differ
diff --git a/graphics/sprites/monsters/archant.xml b/graphics/sprites/monsters/archant.xml
new file mode 100644
index 00000000..40486be3
--- /dev/null
+++ b/graphics/sprites/monsters/archant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/archant.png" width="24" height="30"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-1" offsetY="-3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="0" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="-1" offsetY="-3"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-1" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="-1" offsetY="-3"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/ball-lightning.png b/graphics/sprites/monsters/ball-lightning.png
new file mode 100644
index 00000000..7fea2a00
--- /dev/null
+++ b/graphics/sprites/monsters/ball-lightning.png
Binary files differ
diff --git a/graphics/sprites/monsters/ball-lightning.xml b/graphics/sprites/monsters/ball-lightning.xml
new file mode 100644
index 00000000..6bc6f98c
--- /dev/null
+++ b/graphics/sprites/monsters/ball-lightning.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ball-lightning.png" width="70" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="3" end="5" delay="100"/>
+ <frame index="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="2" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bandit-lord.png b/graphics/sprites/monsters/bandit-lord.png
new file mode 100644
index 00000000..be68b1bd
--- /dev/null
+++ b/graphics/sprites/monsters/bandit-lord.png
Binary files differ
diff --git a/graphics/sprites/monsters/bandit-lord.xml b/graphics/sprites/monsters/bandit-lord.xml
new file mode 100644
index 00000000..eb81d35a
--- /dev/null
+++ b/graphics/sprites/monsters/bandit-lord.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bandit-lord.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bandit.png b/graphics/sprites/monsters/bandit.png
new file mode 100644
index 00000000..e7137216
--- /dev/null
+++ b/graphics/sprites/monsters/bandit.png
Binary files differ
diff --git a/graphics/sprites/monsters/bandit.xml b/graphics/sprites/monsters/bandit.xml
new file mode 100644
index 00000000..f117a8e9
--- /dev/null
+++ b/graphics/sprites/monsters/bandit.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bandit.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bat.png b/graphics/sprites/monsters/bat.png
new file mode 100644
index 00000000..899701f6
--- /dev/null
+++ b/graphics/sprites/monsters/bat.png
Binary files differ
diff --git a/graphics/sprites/monsters/bat.xml b/graphics/sprites/monsters/bat.xml
new file mode 100644
index 00000000..502325a7
--- /dev/null
+++ b/graphics/sprites/monsters/bat.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bat.png" width="37" height="58"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="50" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bee.png b/graphics/sprites/monsters/bee.png
new file mode 100644
index 00000000..2f50f881
--- /dev/null
+++ b/graphics/sprites/monsters/bee.png
Binary files differ
diff --git a/graphics/sprites/monsters/bee.xml b/graphics/sprites/monsters/bee.xml
new file mode 100644
index 00000000..c718bbd0
--- /dev/null
+++ b/graphics/sprites/monsters/bee.xml
@@ -0,0 +1,94 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bee.png" width="20" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="8" end="11" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="12" end="15" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="75" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="16" end="19" delay="75" offsetY="-16"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="16" offsetY="16"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="17" offsetY="8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="19" delay="75" offsetY="-16"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="18" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="16" end="19" delay="75" offsetY="-16"/>
+ <sequence start="16" end="19" delay="75" offsetY="-12"/>
+ <sequence start="16" end="19" delay="75" offsetY="-8"/>
+ <sequence start="16" end="19" delay="75" offsetY="-4"/>
+ <sequence start="16" end="19" delay="75" offsetY="0"/>
+ <frame index="19" offsetY="12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="8" delay="75" offsetY="-12"/>
+ <frame index="9" delay="75" offsetY="-8"/>
+ <frame index="10" delay="75" offsetY="-4"/>
+ <frame index="11" delay="75" offsetY="0"/>
+ <frame index="10" delay="75" offsetY="-4"/>
+ <frame index="9" delay="75" offsetY="-8"/>
+ <frame index="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="75" offsetY="-16" offsetX="0"/>
+ <frame index="1" delay="75" offsetY="-16" offsetX="-4"/>
+ <frame index="2" delay="75" offsetY="-16" offsetX="-8"/>
+ <frame index="3" delay="75" offsetY="-16" offsetX="-12"/>
+ <frame index="2" delay="75" offsetY="-16" offsetX="-8"/>
+ <frame index="1" delay="75" offsetY="-16" offsetX="-4"/>
+ <frame index="0" delay="75" offsetY="-16" offsetX="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" delay="75" offsetY="-14"/>
+ <frame index="13" delay="75" offsetY="-16"/>
+ <frame index="14" delay="75" offsetY="-18"/>
+ <frame index="15" delay="75" offsetY="-20"/>
+ <frame index="14" delay="75" offsetY="-18"/>
+ <frame index="13" delay="75" offsetY="-16"/>
+ <frame index="12" delay="75" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="75" offsetY="-16" offsetX="0"/>
+ <frame index="5" delay="75" offsetY="-16" offsetX="4"/>
+ <frame index="6" delay="75" offsetY="-16" offsetX="8"/>
+ <frame index="7" delay="75" offsetY="-16" offsetX="12"/>
+ <frame index="6" delay="75" offsetY="-16" offsetX="8"/>
+ <frame index="5" delay="75" offsetY="-16" offsetX="4"/>
+ <frame index="4" delay="75" offsetY="-16" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png
new file mode 100644
index 00000000..0efe1eb5
--- /dev/null
+++ b/graphics/sprites/monsters/bluepar.png
Binary files differ
diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml
new file mode 100644
index 00000000..a5a99067
--- /dev/null
+++ b/graphics/sprites/monsters/bluepar.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/butterfly.png b/graphics/sprites/monsters/butterfly.png
new file mode 100644
index 00000000..b7f20113
--- /dev/null
+++ b/graphics/sprites/monsters/butterfly.png
Binary files differ
diff --git a/graphics/sprites/monsters/butterfly.xml b/graphics/sprites/monsters/butterfly.xml
new file mode 100644
index 00000000..9d0af81e
--- /dev/null
+++ b/graphics/sprites/monsters/butterfly.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/butterfly.png|W" width="28" height="28"/>
+ <action name="stand" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="3" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="0" end="3" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="120" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="120" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="75" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="-24"/>
+ <frame index="1" delay="50" offsetY="-36"/>
+ <frame index="2" delay="50" offsetY="-84"/>
+ <frame index="3" delay="60" offsetY="-52"/>
+ <frame index="2" delay="60" offsetY="-36"/>
+ <frame index="1" delay="60" offsetY="-28"/>
+ <frame index="0" delay="60" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="-16"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="44"/>
+ <frame index="3" delay="60" offsetY="12"/>
+ <frame index="2" delay="60" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-12"/>
+ <frame index="0" delay="60" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="50" offsetY="-20" offsetX="4"/>
+ <frame index="5" delay="50" offsetY="-20" offsetX="16"/>
+ <frame index="6" delay="50" offsetY="-20" offsetX="64"/>
+ <frame index="7" delay="60" offsetY="-20" offsetX="32"/>
+ <frame index="6" delay="60" offsetY="-20" offsetX="16"/>
+ <frame index="5" delay="60" offsetY="-20" offsetX="8"/>
+ <frame index="4" delay="60" offsetY="-20" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="50" offsetY="-20" offsetX="-4"/>
+ <frame index="9" delay="50" offsetY="-20" offsetX="-16"/>
+ <frame index="10" delay="50" offsetY="-20" offsetX="-64"/>
+ <frame index="11" delay="60" offsetY="-20" offsetX="-32"/>
+ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/>
+ <frame index="9" delay="60" offsetY="-20" offsetX="-8"/>
+ <frame index="8" delay="60" offsetY="-20" offsetX="-4"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" delay="70" offsetY="-19" offsetX="2"/>
+ <frame index="13" delay="70" offsetY="-18" offsetX="4"/>
+ <frame index="14" delay="70" offsetY="-17" offsetX="8"/>
+ <frame index="13" delay="70" offsetY="-16" offsetX="10"/>
+ <frame index="12" delay="75" offsetY="-15" offsetX="8"/>
+ <frame index="13" delay="75" offsetY="-14" offsetX="4"/>
+ <frame index="14" delay="75" offsetY="-13" offsetX="2"/>
+ <frame index="13" delay="75" offsetY="-12" offsetX="0"/>
+ <frame index="12" delay="80" offsetY="-11" offsetX="-2"/>
+ <frame index="13" delay="80" offsetY="-10" offsetX="-4"/>
+ <frame index="14" delay="80" offsetY="-9" offsetX="-6"/>
+ <frame index="13" delay="80" offsetY="-8" offsetX="-8"/>
+ <frame index="12" delay="85" offsetY="-7" offsetX="-10"/>
+ <frame index="13" delay="85" offsetY="-6" offsetX="-8"/>
+ <frame index="14" delay="85" offsetY="-5" offsetX="-6"/>
+ <frame index="13" delay="85" offsetY="-4" offsetX="-4"/>
+ <frame index="12" delay="90" offsetY="-3" offsetX="-2"/>
+ <frame index="13" delay="90" offsetY="-2" offsetX="0"/>
+ <frame index="14" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="15" delay="5000" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/cave-maggot-giant.png b/graphics/sprites/monsters/cave-maggot-giant.png
new file mode 100644
index 00000000..fc059d19
--- /dev/null
+++ b/graphics/sprites/monsters/cave-maggot-giant.png
Binary files differ
diff --git a/graphics/sprites/monsters/cave-maggot-giant.xml b/graphics/sprites/monsters/cave-maggot-giant.xml
new file mode 100644
index 00000000..c4a63558
--- /dev/null
+++ b/graphics/sprites/monsters/cave-maggot-giant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cave-maggot-giant.png|W" width="58" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/cave-maggot.png b/graphics/sprites/monsters/cave-maggot.png
new file mode 100644
index 00000000..fd403034
--- /dev/null
+++ b/graphics/sprites/monsters/cave-maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/cave-maggot.xml b/graphics/sprites/monsters/cave-maggot.xml
new file mode 100644
index 00000000..ce7e9ffe
--- /dev/null
+++ b/graphics/sprites/monsters/cave-maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/cave-maggot.png|W" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/christmas-mouboo.png b/graphics/sprites/monsters/christmas-mouboo.png
new file mode 100644
index 00000000..7bb48763
--- /dev/null
+++ b/graphics/sprites/monsters/christmas-mouboo.png
Binary files differ
diff --git a/graphics/sprites/monsters/christmas-mouboo.xml b/graphics/sprites/monsters/christmas-mouboo.xml
new file mode 100644
index 00000000..074acefb
--- /dev/null
+++ b/graphics/sprites/monsters/christmas-mouboo.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="60" variant_offset="1">
+ <imageset name="mob" src="graphics/sprites/monsters/christmas-mouboo.png" width="80" height="80"/>
+ <include file="monsters/mouboo.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/clover.png b/graphics/sprites/monsters/clover.png
new file mode 100644
index 00000000..2aaa4f53
--- /dev/null
+++ b/graphics/sprites/monsters/clover.png
Binary files differ
diff --git a/graphics/sprites/monsters/clover.xml b/graphics/sprites/monsters/clover.xml
new file mode 100644
index 00000000..a3976baf
--- /dev/null
+++ b/graphics/sprites/monsters/clover.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/clover.png" width="30" height="30"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/crafty.png b/graphics/sprites/monsters/crafty.png
new file mode 100644
index 00000000..7ddba6da
--- /dev/null
+++ b/graphics/sprites/monsters/crafty.png
Binary files differ
diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml
new file mode 100644
index 00000000..c06457fe
--- /dev/null
+++ b/graphics/sprites/monsters/crafty.xml
@@ -0,0 +1,156 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyleft (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/crafty.png" width="32" height="32" offsetY="-40"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="16" delay="180" offsetY="3"/>
+ <sequence start="17" end="19" delay="90" offsetY="3"/>
+ <frame index="1" delay="80" offsetY="1"/>
+ <jump action="stand"/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="2"/>
+ <frame index="2" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ <frame index="6" delay="80" offsetY="4" offsetX="-2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="90" offsetY="-1"/>
+ <frame index="9" delay="80" offsetY="2"/>
+ <frame index="10" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="90" offsetY="-1" offsetX="-2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ <frame index="14" delay="80" offsetY="4" offsetX="2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <frame index="0" delay="90" offsetY="-1"/>
+ <frame index="1" delay="80" offsetY="2"/>
+ <frame index="2" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ <frame index="6" delay="80" offsetY="4" offsetX="-2"/>
+ <frame index="5" delay="60" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="90" offsetY="-1"/>
+ <frame index="9" delay="80" offsetY="2"/>
+ <frame index="10" delay="80" offsetY="4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="90" offsetY="-1" offsetX="-2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ <frame index="14" delay="80" offsetY="4" offsetX="2"/>
+ <frame index="13" delay="60" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <frame index="0" delay="60" offsetY="-1"/>
+ <frame index="1" delay="50" offsetY="3"/>
+ <frame index="2" delay="50" offsetY="6"/>
+ <frame index="0" delay="60" offsetY="7"/>
+ <frame index="1" delay="50" offsetY="11"/>
+ <frame index="2" delay="50" offsetY="17"/>
+ <frame index="0" delay="60" offsetY="17"/>
+ <frame index="1" delay="50" offsetY="14"/>
+ <frame index="2" delay="50" offsetY="8"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <!-- Fall -->
+ <frame index="4" delay="30" offsetY="-1"/>
+ <frame index="4" delay="30" offsetY="2" offsetX="4"/>
+ <frame index="5" delay="40" offsetY="4" offsetX="8"/>
+ <frame index="6" delay="50" offsetY="4" offsetX="8"/>
+ <frame index="5" delay="30" offsetY="8" offsetX="12"/>
+ <frame index="4" delay="30" offsetY="8" offsetX="16"/>
+ <!-- Bite -->
+ <frame index="5" delay="40" offsetY="10" offsetX="12"/>
+ <frame index="6" delay="50" offsetY="10" offsetX="12"/>
+ <frame index="5" delay="30" offsetY="12" offsetX="16"/>
+ <!-- Fly back to current pos -->
+ <frame index="4" delay="50" offsetY="11" offsetX="14"/>
+ <frame index="5" delay="40" offsetY="8" offsetX="10"/>
+ <frame index="6" delay="50" offsetY="6" offsetX="7"/>
+ <frame index="5" delay="30" offsetY="3" offsetX="4"/>
+ <frame index="4" delay="40" offsetY="2" offsetX="1"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="60" offsetY="-1"/>
+ <frame index="9" delay="50" offsetY="2"/>
+ <frame index="10" delay="50" offsetY="4"/>
+ <frame index="8" delay="60" offsetY="1"/>
+ <frame index="9" delay="50" offsetY="4"/>
+ <frame index="10" delay="50" offsetY="6"/>
+ <frame index="8" delay="60" offsetY="2"/>
+ <frame index="9" delay="50" offsetY="4"/>
+ <frame index="10" delay="50" offsetY="6"/>
+ <frame index="9" delay="60" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <!-- Fall -->
+ <frame index="12" delay="30" offsetY="-1"/>
+ <frame index="12" delay="30" offsetY="2" offsetX="-4"/>
+ <frame index="13" delay="40" offsetY="4" offsetX="-8"/>
+ <frame index="14" delay="50" offsetY="4" offsetX="-8"/>
+ <frame index="13" delay="30" offsetY="8" offsetX="-12"/>
+ <frame index="12" delay="30" offsetY="8" offsetX="-16"/>
+ <!-- Bite -->
+ <frame index="13" delay="40" offsetY="10" offsetX="-12"/>
+ <frame index="14" delay="50" offsetY="10" offsetX="-12"/>
+ <frame index="13" delay="30" offsetY="12" offsetX="-16"/>
+ <!-- Fly back to current pos -->
+ <frame index="12" delay="50" offsetY="11" offsetX="-14"/>
+ <frame index="13" delay="40" offsetY="8" offsetX="-10"/>
+ <frame index="14" delay="50" offsetY="6" offsetX="-7"/>
+ <frame index="13" delay="30" offsetY="3" offsetX="-4"/>
+ <frame index="12" delay="40" offsetY="2" offsetX="-1"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <frame index="3" offsetY="10" delay="10"/>
+ <frame index="3" offsetY="20" delay="10"/>
+ <frame index="3" offsetY="30" delay="10"/>
+ <frame index="3" offsetY="40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7" offsetY="10" delay="10"/>
+ <frame index="7" offsetY="20" delay="10"/>
+ <frame index="7" offsetY="30" delay="10"/>
+ <frame index="7" offsetY="40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="11" offsetY="10" delay="10"/>
+ <frame index="11" offsetY="20" delay="10"/>
+ <frame index="11" offsetY="30" delay="10"/>
+ <frame index="11" offsetY="40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15" offsetY="10" delay="10"/>
+ <frame index="15" offsetY="20" delay="10"/>
+ <frame index="15" offsetY="30" delay="10"/>
+ <frame index="15" offsetY="40"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/demon.png b/graphics/sprites/monsters/demon.png
new file mode 100644
index 00000000..229e619f
--- /dev/null
+++ b/graphics/sprites/monsters/demon.png
Binary files differ
diff --git a/graphics/sprites/monsters/demon.xml b/graphics/sprites/monsters/demon.xml
new file mode 100644
index 00000000..357b4862
--- /dev/null
+++ b/graphics/sprites/monsters/demon.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/demon.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png
new file mode 100644
index 00000000..29e0b7b1
--- /dev/null
+++ b/graphics/sprites/monsters/dragon.png
Binary files differ
diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml
new file mode 100644
index 00000000..256c4ed9
--- /dev/null
+++ b/graphics/sprites/monsters/dragon.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="32" offsetY="10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/duck.png b/graphics/sprites/monsters/duck.png
new file mode 100644
index 00000000..719aa8ec
--- /dev/null
+++ b/graphics/sprites/monsters/duck.png
Binary files differ
diff --git a/graphics/sprites/monsters/duck.xml b/graphics/sprites/monsters/duck.xml
new file mode 100644
index 00000000..209c0774
--- /dev/null
+++ b/graphics/sprites/monsters/duck.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="13" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="33" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/element-ball.png b/graphics/sprites/monsters/element-ball.png
new file mode 100644
index 00000000..a626fb0b
--- /dev/null
+++ b/graphics/sprites/monsters/element-ball.png
Binary files differ
diff --git a/graphics/sprites/monsters/element-ball.xml b/graphics/sprites/monsters/element-ball.xml
new file mode 100644
index 00000000..dfdcdab7
--- /dev/null
+++ b/graphics/sprites/monsters/element-ball.xml
@@ -0,0 +1,121 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/element-ball.png|W" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="90"/>
+ <frame index="15" delay="90"/>
+ <frame index="16" delay="90"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="55" offsetY="1"/>
+ <frame index="0" delay="55" offsetY="2"/>
+ <frame index="0" delay="45" offsetY="3"/>
+ <frame index="0" delay="45" offsetY="4"/>
+ <frame index="0" delay="45" offsetY="5"/>
+ <frame index="0" delay="45" offsetY="6"/>
+ <frame index="0" delay="35" offsetY="7"/>
+ <frame index="0" delay="35" offsetY="8"/>
+ <frame index="0" delay="25" offsetY="9"/>
+ <frame index="0" delay="25" offsetY="10"/>
+ <frame index="0" delay="25" offsetY="11"/>
+ <frame index="0" delay="25" offsetY="12"/>
+ <frame index="0" delay="25" offsetY="13"/>
+ <frame index="0" delay="15" offsetY="14"/>
+ <frame index="0" delay="15" offsetY="15"/>
+ <frame index="40" delay="140" offsetY="15"/>
+ <frame index="41" delay="140" offsetY="15"/>
+ <frame index="42" delay="140" offsetY="15"/>
+ <frame index="43" delay="140" offsetY="15"/>
+ <frame index="44" delay="140" offsetY="15"/>
+ <frame index="45" delay="110" offsetY="15"/>
+ <frame index="46" delay="110" offsetY="15"/>
+ <frame index="47" delay="110" offsetY="15"/>
+ <frame index="48" delay="110" offsetY="15"/>
+ <frame index="49" delay="110" offsetY="15"/>
+ <frame index="17"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="80"/>
+ <frame index="21" delay="80"/>
+ <frame index="22" delay="80"/>
+ <frame index="23" delay="80"/>
+ <frame index="24" delay="80"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="220"/>
+ <frame index="25" delay="180"/>
+ <frame index="24" delay="140"/>
+ <frame index="23" delay="100"/>
+ <frame index="22" delay="80"/>
+ <frame index="21" delay="60"/>
+ <frame index="20" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="80"/>
+ <frame index="21" delay="80"/>
+ <frame index="22" delay="80"/>
+ <frame index="23" delay="80"/>
+ <frame index="24" delay="80"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="220"/>
+ <frame index="25" delay="180"/>
+ <frame index="24" delay="140"/>
+ <frame index="23" delay="100"/>
+ <frame index="22" delay="80"/>
+ <frame index="21" delay="60"/>
+ <frame index="20" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" delay="80"/>
+ <frame index="35" delay="80"/>
+ <frame index="34" delay="80"/>
+ <frame index="33" delay="80"/>
+ <frame index="32" delay="80"/>
+ <frame index="31" delay="80"/>
+ <frame index="30" delay="220"/>
+ <frame index="31" delay="180"/>
+ <frame index="32" delay="140"/>
+ <frame index="33" delay="100"/>
+ <frame index="34" delay="80"/>
+ <frame index="35" delay="60"/>
+ <frame index="36" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="36" delay="80"/>
+ <frame index="35" delay="80"/>
+ <frame index="34" delay="80"/>
+ <frame index="33" delay="80"/>
+ <frame index="32" delay="80"/>
+ <frame index="31" delay="80"/>
+ <frame index="30" delay="220"/>
+ <frame index="31" delay="180"/>
+ <frame index="32" delay="140"/>
+ <frame index="33" delay="100"/>
+ <frame index="34" delay="80"/>
+ <frame index="35" delay="60"/>
+ <frame index="36" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/flower.png b/graphics/sprites/monsters/flower.png
new file mode 100644
index 00000000..fafb5b85
--- /dev/null
+++ b/graphics/sprites/monsters/flower.png
Binary files differ
diff --git a/graphics/sprites/monsters/flower.xml b/graphics/sprites/monsters/flower.xml
new file mode 100644
index 00000000..5a385cb2
--- /dev/null
+++ b/graphics/sprites/monsters/flower.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/flower.png|W;R;Y" width="58" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetY="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetY="3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11" offsetY="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="5" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="13" end="16" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="19" end="22" delay="75" offsetY="3"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png
new file mode 100644
index 00000000..7ac2e309
--- /dev/null
+++ b/graphics/sprites/monsters/fluffy.png
Binary files differ
diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml
new file mode 100644
index 00000000..b28330e7
--- /dev/null
+++ b/graphics/sprites/monsters/fluffy.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="175" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="175" offsetY="-6"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="175" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="175" offsetY="-6"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/ghost-pumpkin.png b/graphics/sprites/monsters/ghost-pumpkin.png
new file mode 100644
index 00000000..e86f6bf6
--- /dev/null
+++ b/graphics/sprites/monsters/ghost-pumpkin.png
Binary files differ
diff --git a/graphics/sprites/monsters/ghost-pumpkin.xml b/graphics/sprites/monsters/ghost-pumpkin.xml
new file mode 100644
index 00000000..85b76e93
--- /dev/null
+++ b/graphics/sprites/monsters/ghost-pumpkin.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ghost-pumpkin.png" width="60" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="3" end="5" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="11" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="12" end="14" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="20" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="28" delay="200"/>
+ <frame index="28" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/goblin-fire.png b/graphics/sprites/monsters/goblin-fire.png
new file mode 100644
index 00000000..b52d274e
--- /dev/null
+++ b/graphics/sprites/monsters/goblin-fire.png
Binary files differ
diff --git a/graphics/sprites/monsters/goblin-fire.xml b/graphics/sprites/monsters/goblin-fire.xml
new file mode 100644
index 00000000..3365c0bf
--- /dev/null
+++ b/graphics/sprites/monsters/goblin-fire.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goblin-fire.png" width="60" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="6" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/goblin-ice.png b/graphics/sprites/monsters/goblin-ice.png
new file mode 100644
index 00000000..10f08872
--- /dev/null
+++ b/graphics/sprites/monsters/goblin-ice.png
Binary files differ
diff --git a/graphics/sprites/monsters/goblin-ice.xml b/graphics/sprites/monsters/goblin-ice.xml
new file mode 100644
index 00000000..6359ef5a
--- /dev/null
+++ b/graphics/sprites/monsters/goblin-ice.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goblin-ice.png" width="60" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="0" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-6" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="6" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="6" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="-6" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="0" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="6" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/golem-red.png b/graphics/sprites/monsters/golem-red.png
new file mode 100644
index 00000000..083e2143
--- /dev/null
+++ b/graphics/sprites/monsters/golem-red.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem-red.xml b/graphics/sprites/monsters/golem-red.xml
new file mode 100644
index 00000000..be5d8eeb
--- /dev/null
+++ b/graphics/sprites/monsters/golem-red.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="-4"/>
+ <include file="monsters/golem.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png
new file mode 100644
index 00000000..85871c9b
--- /dev/null
+++ b/graphics/sprites/monsters/golem.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml
new file mode 100644
index 00000000..a10d06d6
--- /dev/null
+++ b/graphics/sprites/monsters/golem.xml
@@ -0,0 +1,150 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="214" delay="60"/>
+ <frame index="213" delay="60"/>
+ <frame index="212" delay="60"/>
+ <frame index="211" delay="60"/>
+ <frame index="210" delay="60"/>
+ <frame index="209" delay="60"/>
+ <frame index="208" delay="60"/>
+ <frame index="207" delay="60"/>
+ <frame index="206" delay="60"/>
+ <frame index="205" delay="60"/>
+ <frame index="204" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="120"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="47" delay="120"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" delay="120"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="95" delay="120"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="120"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="118" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="120" end="130" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="142" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="144" end="154" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="166" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="168" end="178" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="180" end="190" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="192" end="202" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="204" end="214" delay="100"/>
+ <frame index="215"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="216" end="226" delay="100"/>
+ <frame index="227"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="228" end="238" delay="100"/>
+ <frame index="239"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="240" end="250" delay="100"/>
+ <frame index="255"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="252" end="262" delay="100"/>
+ <frame index="263"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="264" end="274" delay="100"/>
+ <frame index="275"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="276" end="286" delay="100"/>
+ <frame index="287"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="288" end="298" delay="100"/>
+ <frame index="299"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/grinchboo.png b/graphics/sprites/monsters/grinchboo.png
new file mode 100644
index 00000000..c165e8db
--- /dev/null
+++ b/graphics/sprites/monsters/grinchboo.png
Binary files differ
diff --git a/graphics/sprites/monsters/grinchboo.xml b/graphics/sprites/monsters/grinchboo.xml
new file mode 100644
index 00000000..9563eb4d
--- /dev/null
+++ b/graphics/sprites/monsters/grinchboo.xml
@@ -0,0 +1,60 @@
+<?xml version="1.0"?>
+<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva
+Copyright (C) 2020 The Mana World -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/grinchboo.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png
new file mode 100644
index 00000000..547eb840
--- /dev/null
+++ b/graphics/sprites/monsters/larvespa.png
Binary files differ
diff --git a/graphics/sprites/monsters/larvespa.xml b/graphics/sprites/monsters/larvespa.xml
new file mode 100644
index 00000000..a431f679
--- /dev/null
+++ b/graphics/sprites/monsters/larvespa.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="27" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="150"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="27" end="31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="13" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="22" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="26" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="35" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="32" end="34" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="7" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="14" end="16" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="23" end="25" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/lizard.png b/graphics/sprites/monsters/lizard.png
new file mode 100644
index 00000000..8a50d4af
--- /dev/null
+++ b/graphics/sprites/monsters/lizard.png
Binary files differ
diff --git a/graphics/sprites/monsters/lizard.xml b/graphics/sprites/monsters/lizard.xml
new file mode 100644
index 00000000..9558904e
--- /dev/null
+++ b/graphics/sprites/monsters/lizard.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/lizard.png|W" width="80" height="56"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ <animation direction="up">
+ <frame index="38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="29" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="17" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="5" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="11" delay="100"/>
+ <frame index="23" delay="100"/>
+ <frame index="35" delay="100"/>
+ <frame index="47" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="22" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="42" end="46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="10" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/logmonster.png b/graphics/sprites/monsters/logmonster.png
new file mode 100644
index 00000000..b0a14c16
--- /dev/null
+++ b/graphics/sprites/monsters/logmonster.png
Binary files differ
diff --git a/graphics/sprites/monsters/logmonster.xml b/graphics/sprites/monsters/logmonster.xml
new file mode 100644
index 00000000..5cd3c847
--- /dev/null
+++ b/graphics/sprites/monsters/logmonster.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/logmonster.png" width="45" height="43"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="3500"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="4000"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="3500"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="4000"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="29" delay="400"/>
+ <frame index="29" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="34" end="35" delay="120"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="47" delay="120"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="41" delay="120"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="52" end="53" delay="120"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/lovely-maggot.png b/graphics/sprites/monsters/lovely-maggot.png
new file mode 100644
index 00000000..92a501e7
--- /dev/null
+++ b/graphics/sprites/monsters/lovely-maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/lovely-maggot.xml b/graphics/sprites/monsters/lovely-maggot.xml
new file mode 100644
index 00000000..b73ef7c7
--- /dev/null
+++ b/graphics/sprites/monsters/lovely-maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/lovely-maggot.png|S" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/maggot-giant.png b/graphics/sprites/monsters/maggot-giant.png
new file mode 100644
index 00000000..ae97770f
--- /dev/null
+++ b/graphics/sprites/monsters/maggot-giant.png
Binary files differ
diff --git a/graphics/sprites/monsters/maggot-giant.xml b/graphics/sprites/monsters/maggot-giant.xml
new file mode 100644
index 00000000..78fdf8ee
--- /dev/null
+++ b/graphics/sprites/monsters/maggot-giant.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/maggot-giant.png" width="58" height="46"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/maggot.png b/graphics/sprites/monsters/maggot.png
new file mode 100644
index 00000000..93b829cf
--- /dev/null
+++ b/graphics/sprites/monsters/maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/maggot.xml b/graphics/sprites/monsters/maggot.xml
new file mode 100644
index 00000000..fa093e05
--- /dev/null
+++ b/graphics/sprites/monsters/maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/maggot.png" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mana-bug.png b/graphics/sprites/monsters/mana-bug.png
new file mode 100644
index 00000000..2843a562
--- /dev/null
+++ b/graphics/sprites/monsters/mana-bug.png
Binary files differ
diff --git a/graphics/sprites/monsters/mana-bug.xml b/graphics/sprites/monsters/mana-bug.xml
new file mode 100644
index 00000000..37319dbb
--- /dev/null
+++ b/graphics/sprites/monsters/mana-bug.xml
@@ -0,0 +1,122 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mana-bug.png|W" width="16" height="16"/>
+ <action name="stand" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="1" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="12" end="13" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="9" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="2" end="3" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="6" end="7" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="10" end="11" delay="6" offsetY="-20"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="14" end="15" delay="6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="up">
+ <sequence start="0" end="1" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="12" end="13" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="9" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="2" end="3" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="6" end="7" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="10" end="11" delay="7" offsetY="-20"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="14" end="15" delay="7" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="-24"/>
+ <frame index="1" delay="50" offsetY="-36"/>
+ <frame index="2" delay="50" offsetY="-84"/>
+ <frame index="3" delay="60" offsetY="-52"/>
+ <frame index="2" delay="60" offsetY="-36"/>
+ <frame index="1" delay="60" offsetY="-28"/>
+ <frame index="0" delay="60" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="-16"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="44"/>
+ <frame index="3" delay="60" offsetY="12"/>
+ <frame index="2" delay="60" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-12"/>
+ <frame index="0" delay="60" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="50" offsetY="-20" offsetX="4"/>
+ <frame index="5" delay="50" offsetY="-20" offsetX="16"/>
+ <frame index="6" delay="50" offsetY="-20" offsetX="64"/>
+ <frame index="7" delay="60" offsetY="-20" offsetX="32"/>
+ <frame index="6" delay="60" offsetY="-20" offsetX="16"/>
+ <frame index="5" delay="60" offsetY="-20" offsetX="8"/>
+ <frame index="4" delay="60" offsetY="-20" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="50" offsetY="-20" offsetX="-4"/>
+ <frame index="9" delay="50" offsetY="-20" offsetX="-16"/>
+ <frame index="10" delay="50" offsetY="-20" offsetX="-64"/>
+ <frame index="11" delay="60" offsetY="-20" offsetX="-32"/>
+ <frame index="10" delay="60" offsetY="-20" offsetX="-16"/>
+ <frame index="9" delay="60" offsetY="-20" offsetX="-8"/>
+ <frame index="8" delay="60" offsetY="-20" offsetX="-4"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="12" delay="70" offsetY="-19" offsetX="2"/>
+ <frame index="13" delay="70" offsetY="-18" offsetX="4"/>
+ <frame index="14" delay="70" offsetY="-17" offsetX="8"/>
+ <frame index="13" delay="70" offsetY="-16" offsetX="10"/>
+ <frame index="12" delay="75" offsetY="-15" offsetX="8"/>
+ <frame index="13" delay="75" offsetY="-14" offsetX="4"/>
+ <frame index="14" delay="75" offsetY="-13" offsetX="2"/>
+ <frame index="13" delay="75" offsetY="-12" offsetX="0"/>
+ <frame index="12" delay="80" offsetY="-11" offsetX="-2"/>
+ <frame index="13" delay="80" offsetY="-10" offsetX="-4"/>
+ <frame index="14" delay="80" offsetY="-9" offsetX="-6"/>
+ <frame index="13" delay="80" offsetY="-8" offsetX="-8"/>
+ <frame index="12" delay="85" offsetY="-7" offsetX="-10"/>
+ <frame index="13" delay="85" offsetY="-6" offsetX="-8"/>
+ <frame index="14" delay="85" offsetY="-5" offsetX="-6"/>
+ <frame index="13" delay="85" offsetY="-4" offsetX="-4"/>
+ <frame index="12" delay="90" offsetY="-3" offsetX="-2"/>
+ <frame index="13" delay="90" offsetY="-2" offsetX="0"/>
+ <frame index="14" delay="90" offsetY="-1" offsetX="2"/>
+ <frame index="15" delay="5000" offsetY="0" offsetX="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mana-ghost.png b/graphics/sprites/monsters/mana-ghost.png
new file mode 100644
index 00000000..0983cd33
--- /dev/null
+++ b/graphics/sprites/monsters/mana-ghost.png
Binary files differ
diff --git a/graphics/sprites/monsters/mana-ghost.xml b/graphics/sprites/monsters/mana-ghost.xml
new file mode 100644
index 00000000..ada1522a
--- /dev/null
+++ b/graphics/sprites/monsters/mana-ghost.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mana-ghost.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="34" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="24" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="14" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="8" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="38" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="28" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="18" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/moggun.png b/graphics/sprites/monsters/moggun.png
new file mode 100644
index 00000000..956b636c
--- /dev/null
+++ b/graphics/sprites/monsters/moggun.png
Binary files differ
diff --git a/graphics/sprites/monsters/moggun.xml b/graphics/sprites/monsters/moggun.xml
new file mode 100644
index 00000000..49b90477
--- /dev/null
+++ b/graphics/sprites/monsters/moggun.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="900"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13" delay="900"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27" delay="900"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" delay="900"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="19" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/moonshroom.png
new file mode 100644
index 00000000..27b21fdd
--- /dev/null
+++ b/graphics/sprites/monsters/moonshroom.png
Binary files differ
diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/moonshroom.xml
new file mode 100644
index 00000000..be815e17
--- /dev/null
+++ b/graphics/sprites/monsters/moonshroom.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/moubi.png b/graphics/sprites/monsters/moubi.png
new file mode 100644
index 00000000..5873f24b
--- /dev/null
+++ b/graphics/sprites/monsters/moubi.png
Binary files differ
diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml
new file mode 100644
index 00000000..6e4f2100
--- /dev/null
+++ b/graphics/sprites/monsters/moubi.xml
@@ -0,0 +1,60 @@
+<?xml version="1.0"?>
+<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva
+Copyright (C) 2016-2020 Evol Online -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/moubi.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mouboo-demonic.png b/graphics/sprites/monsters/mouboo-demonic.png
new file mode 100644
index 00000000..6dfb90c8
--- /dev/null
+++ b/graphics/sprites/monsters/mouboo-demonic.png
Binary files differ
diff --git a/graphics/sprites/monsters/mouboo-demonic.xml b/graphics/sprites/monsters/mouboo-demonic.xml
new file mode 100644
index 00000000..d3d11834
--- /dev/null
+++ b/graphics/sprites/monsters/mouboo-demonic.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/mouboo-demonic.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png
new file mode 100644
index 00000000..68a39d3a
--- /dev/null
+++ b/graphics/sprites/monsters/mouboo.png
Binary files differ
diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml
new file mode 100644
index 00000000..bca5a93e
--- /dev/null
+++ b/graphics/sprites/monsters/mouboo.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite variants="60" variant_offset="1">
+ <imageset name="mob" src="graphics/sprites/monsters/mouboo.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mushroom-red.png b/graphics/sprites/monsters/mushroom-red.png
new file mode 100644
index 00000000..743d83e7
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-red.png
Binary files differ
diff --git a/graphics/sprites/monsters/mushroom-red.xml b/graphics/sprites/monsters/mushroom-red.xml
new file mode 100644
index 00000000..dc669756
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-red.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-red.png" width="42" height="33"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="5" offsetY="-10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="7" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="7" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX="5" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="7" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mushroom-spiky.png b/graphics/sprites/monsters/mushroom-spiky.png
new file mode 100644
index 00000000..78ac875d
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-spiky.png
Binary files differ
diff --git a/graphics/sprites/monsters/mushroom-spiky.xml b/graphics/sprites/monsters/mushroom-spiky.xml
new file mode 100644
index 00000000..1800abdc
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-spiky.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-spiky.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mushroom-void.png b/graphics/sprites/monsters/mushroom-void.png
new file mode 100644
index 00000000..83781962
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-void.png
Binary files differ
diff --git a/graphics/sprites/monsters/mushroom-void.xml b/graphics/sprites/monsters/mushroom-void.xml
new file mode 100644
index 00000000..7d052b88
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-void.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-void.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png
new file mode 100644
index 00000000..5187132a
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-wicked.png
Binary files differ
diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml
new file mode 100644
index 00000000..d7cc3581
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-wicked.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png
new file mode 100644
index 00000000..003d2e1a
--- /dev/null
+++ b/graphics/sprites/monsters/nutcracker.png
Binary files differ
diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml
new file mode 100644
index 00000000..2569b3d6
--- /dev/null
+++ b/graphics/sprites/monsters/nutcracker.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite variants="72" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/penguin.png b/graphics/sprites/monsters/penguin.png
new file mode 100644
index 00000000..1100a3f4
--- /dev/null
+++ b/graphics/sprites/monsters/penguin.png
Binary files differ
diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml
new file mode 100644
index 00000000..374f53ec
--- /dev/null
+++ b/graphics/sprites/monsters/penguin.xml
@@ -0,0 +1,94 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/pinkie.png b/graphics/sprites/monsters/pinkie.png
new file mode 100644
index 00000000..6621c89d
--- /dev/null
+++ b/graphics/sprites/monsters/pinkie.png
Binary files differ
diff --git a/graphics/sprites/monsters/pinkie.xml b/graphics/sprites/monsters/pinkie.xml
new file mode 100644
index 00000000..5069c612
--- /dev/null
+++ b/graphics/sprites/monsters/pinkie.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pinkie.png" width="50" height="42"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/plant.png b/graphics/sprites/monsters/plant.png
new file mode 100644
index 00000000..4e6d7fc3
--- /dev/null
+++ b/graphics/sprites/monsters/plant.png
Binary files differ
diff --git a/graphics/sprites/monsters/plant.xml b/graphics/sprites/monsters/plant.xml
new file mode 100644
index 00000000..a7c2fd82
--- /dev/null
+++ b/graphics/sprites/monsters/plant.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/plant.png|W" width="46" height="42"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/psi-brain.png b/graphics/sprites/monsters/psi-brain.png
new file mode 100644
index 00000000..662f7717
--- /dev/null
+++ b/graphics/sprites/monsters/psi-brain.png
Binary files differ
diff --git a/graphics/sprites/monsters/psi-brain.xml b/graphics/sprites/monsters/psi-brain.xml
new file mode 100644
index 00000000..2fef27a3
--- /dev/null
+++ b/graphics/sprites/monsters/psi-brain.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="64" height="67"/>
+ <action name="default" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="125"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="125"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="6" end="9" delay="125"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="21" delay="125"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" delay="200"/>
+ <frame index="27" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/psi-bubble.xml b/graphics/sprites/monsters/psi-bubble.xml
new file mode 100644
index 00000000..2183428e
--- /dev/null
+++ b/graphics/sprites/monsters/psi-bubble.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/psi-brain.png" width="128" height="67"/>
+ <action name="default" imageset="base">
+ <animation direction="down">
+ <frame index="14" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="14" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="11" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/pumpkin.png b/graphics/sprites/monsters/pumpkin.png
new file mode 100644
index 00000000..01019a62
--- /dev/null
+++ b/graphics/sprites/monsters/pumpkin.png
Binary files differ
diff --git a/graphics/sprites/monsters/pumpkin.xml b/graphics/sprites/monsters/pumpkin.xml
new file mode 100644
index 00000000..a71c6ceb
--- /dev/null
+++ b/graphics/sprites/monsters/pumpkin.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pumpkin.png" width="50" height="50"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="1" offsetX="4" offsetY="3"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="0" offsetX="4" offsetY="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/reaper.png b/graphics/sprites/monsters/reaper.png
new file mode 100644
index 00000000..59ec7d78
--- /dev/null
+++ b/graphics/sprites/monsters/reaper.png
Binary files differ
diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml
new file mode 100644
index 00000000..88b26b8e
--- /dev/null
+++ b/graphics/sprites/monsters/reaper.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="25" delay="300"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ <frame index="25" delay="300" offsetY="-2"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="300"/>
+ <frame index="29" delay="300" offsetY="-1"/>
+ <frame index="29" delay="300" offsetY="-2"/>
+ <frame index="29" delay="300" offsetY="-1"/>
+ </animation>
+ <animation direction="up">
+ <frame index="19" delay="300"/>
+ <frame index="19" delay="300" offsetY="-1"/>
+ <frame index="19" delay="300" offsetY="-2"/>
+ <frame index="19" delay="300" offsetY="-1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" delay="300"/>
+ <frame index="23" delay="300" offsetY="-1"/>
+ <frame index="23" delay="300" offsetY="-2"/>
+ <frame index="23" delay="300" offsetY="-1"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="25" delay="75" offsetY="0"/>
+ <frame index="26" delay="75" offsetY="-1"/>
+ <frame index="25" delay="75" offsetY="-2"/>
+ <frame index="24" delay="75" offsetY="-1"/>
+ </animation>
+ <animation direction="left">
+ <frame index="28" delay="75" offsetY="0"/>
+ <frame index="27" delay="75" offsetY="-1"/>
+ <frame index="28" delay="75" offsetY="-2"/>
+ <frame index="27" delay="75" offsetY="-1"/>
+ </animation>
+ <animation direction="up">
+ <frame index="19" delay="75" offsetY="0"/>
+ <frame index="20" delay="75" offsetY="-1"/>
+ <frame index="19" delay="75" offsetY="-2"/>
+ <frame index="18" delay="75" offsetY="-1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" delay="75" offsetY="0"/>
+ <frame index="21" delay="75" offsetY="-1"/>
+ <frame index="22" delay="75" offsetY="-2"/>
+ <frame index="21" delay="75" offsetY="-1"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="75"/>
+ <frame index="4" delay="75"/>
+ <frame index="3" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="17" delay="150" offsetY="-1"/>
+ <frame index="16" delay="150" offsetY="-1"/>
+ <frame index="15" delay="225"/>
+ <frame index="16" delay="150" offsetY="-1"/>
+ <frame index="17" delay="150" offsetY="-1"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="6" end="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="9" delay="75"/>
+ <frame index="8" delay="75"/>
+ <frame index="7" delay="75"/>
+ <frame index="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-1"/>
+ <frame index="13" delay="150" offsetY="-1"/>
+ <frame index="14" delay="225"/>
+ <frame index="13" delay="150" offsetY="-1"/>
+ <frame index="12" delay="150" offsetY="-1"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="30" end="44" delay="150"/>
+ <frame index="45"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/sasquatch.png b/graphics/sprites/monsters/sasquatch.png
new file mode 100644
index 00000000..dbbb5e20
--- /dev/null
+++ b/graphics/sprites/monsters/sasquatch.png
Binary files differ
diff --git a/graphics/sprites/monsters/sasquatch.xml b/graphics/sprites/monsters/sasquatch.xml
new file mode 100644
index 00000000..68faf64f
--- /dev/null
+++ b/graphics/sprites/monsters/sasquatch.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/sasquatch.png" width="80" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="250"/>
+ </animation>
+ <animation>
+ <frame index="10" delay="250"/>
+ <frame index="11" delay="250"/>
+ </animation>
+ <animation direction="up">
+ <frame index="31" delay="250"/>
+ <frame index="34" delay="250"/>
+ <frame index="35" delay="250"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="250"/>
+ <frame index="21" delay="250"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="160"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="34" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="160"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="29"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="105"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="105"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="105"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="105"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png
new file mode 100644
index 00000000..05309321
--- /dev/null
+++ b/graphics/sprites/monsters/scorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/scorpion.xml b/graphics/sprites/monsters/scorpion.xml
new file mode 100644
index 00000000..4812aefe
--- /dev/null
+++ b/graphics/sprites/monsters/scorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/scorpion.png|W" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png
new file mode 100644
index 00000000..539a9960
--- /dev/null
+++ b/graphics/sprites/monsters/serqet.png
Binary files differ
diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml
new file mode 100644
index 00000000..e0070841
--- /dev/null
+++ b/graphics/sprites/monsters/serqet.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="22" delay="1000"/>
+ <frame index="23" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11" delay="1000"/>
+ <frame index="12" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <frame index="33" delay="1000"/>
+ <frame index="34" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="16" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="2" end="5" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="32" delay="5000"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="21" delay="5000"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="41" end="43" delay="5000"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="10" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="7" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/silkworm.png b/graphics/sprites/monsters/silkworm.png
new file mode 100644
index 00000000..56bc4fca
--- /dev/null
+++ b/graphics/sprites/monsters/silkworm.png
Binary files differ
diff --git a/graphics/sprites/monsters/silkworm.xml b/graphics/sprites/monsters/silkworm.xml
new file mode 100644
index 00000000..572c7c85
--- /dev/null
+++ b/graphics/sprites/monsters/silkworm.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/silkworm.png|W;R" width="32" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="10" end="13" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="4"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/skeleton.png b/graphics/sprites/monsters/skeleton.png
new file mode 100644
index 00000000..b5d8d38f
--- /dev/null
+++ b/graphics/sprites/monsters/skeleton.png
Binary files differ
diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml
new file mode 100644
index 00000000..46ec397a
--- /dev/null
+++ b/graphics/sprites/monsters/skeleton.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/skeleton_inv.png b/graphics/sprites/monsters/skeleton_inv.png
new file mode 100644
index 00000000..fd85c9cc
--- /dev/null
+++ b/graphics/sprites/monsters/skeleton_inv.png
Binary files differ
diff --git a/graphics/sprites/monsters/skeleton_inv.xml b/graphics/sprites/monsters/skeleton_inv.xml
new file mode 100644
index 00000000..543cf5ce
--- /dev/null
+++ b/graphics/sprites/monsters/skeleton_inv.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skeleton_inv.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/skull-fire.png b/graphics/sprites/monsters/skull-fire.png
new file mode 100644
index 00000000..8917d944
--- /dev/null
+++ b/graphics/sprites/monsters/skull-fire.png
Binary files differ
diff --git a/graphics/sprites/monsters/skull-fire.xml b/graphics/sprites/monsters/skull-fire.xml
new file mode 100644
index 00000000..5125aa40
--- /dev/null
+++ b/graphics/sprites/monsters/skull-fire.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-fire.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="13" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="23" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="33" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="34" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/skull-ice.png b/graphics/sprites/monsters/skull-ice.png
new file mode 100644
index 00000000..715ac681
--- /dev/null
+++ b/graphics/sprites/monsters/skull-ice.png
Binary files differ
diff --git a/graphics/sprites/monsters/skull-ice.xml b/graphics/sprites/monsters/skull-ice.xml
new file mode 100644
index 00000000..6b34efd6
--- /dev/null
+++ b/graphics/sprites/monsters/skull-ice.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-ice.png" width="45" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="350"/>
+ <frame index="1" delay="350"/>
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="350"/>
+ <frame index="13" delay="350"/>
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="350"/>
+ <frame index="25" delay="350"/>
+ </animation>
+ <animation direction="right">
+ <frame index="36" delay="350"/>
+ <frame index="37" delay="350"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="16" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="40" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <sequence start="44" end="46" delay="150"/>
+ <frame index="47" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="8" end="10" delay="150"/>
+ <frame index="11" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="20" end="22" delay="150"/>
+ <frame index="23" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="34" delay="150"/>
+ <frame index="35" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="7" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="19" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="29" end="31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="41" end="43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/skull-poison.png b/graphics/sprites/monsters/skull-poison.png
new file mode 100644
index 00000000..5272eb08
--- /dev/null
+++ b/graphics/sprites/monsters/skull-poison.png
Binary files differ
diff --git a/graphics/sprites/monsters/skull-poison.xml b/graphics/sprites/monsters/skull-poison.xml
new file mode 100644
index 00000000..3ea3cfe8
--- /dev/null
+++ b/graphics/sprites/monsters/skull-poison.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/sleeping-bandit.png b/graphics/sprites/monsters/sleeping-bandit.png
new file mode 100644
index 00000000..e7b2c224
--- /dev/null
+++ b/graphics/sprites/monsters/sleeping-bandit.png
Binary files differ
diff --git a/graphics/sprites/monsters/sleeping-bandit.xml b/graphics/sprites/monsters/sleeping-bandit.xml
new file mode 100644
index 00000000..badd931e
--- /dev/null
+++ b/graphics/sprites/monsters/sleeping-bandit.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/sleeping-bandit.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="4" delay="1500"/>
+ <frame index="3" delay="1500"/>
+ <frame index="2" delay="1500"/>
+ <frame index="1" delay="1500"/>
+ <frame index="0" delay="1500"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="5"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/slime-littleslime.xml b/graphics/sprites/monsters/slime-littleslime.xml
new file mode 100644
index 00000000..d8cf5c18
--- /dev/null
+++ b/graphics/sprites/monsters/slime-littleslime.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200"/>
+ <sequence start="3" end="4" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200"/>
+ <sequence start="5" end="6" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200"/>
+ <sequence start="7" end="8" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="5" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/slime-mother.png b/graphics/sprites/monsters/slime-mother.png
new file mode 100644
index 00000000..7c36d1ab
--- /dev/null
+++ b/graphics/sprites/monsters/slime-mother.png
Binary files differ
diff --git a/graphics/sprites/monsters/slime-mother.xml b/graphics/sprites/monsters/slime-mother.xml
new file mode 100644
index 00000000..1ea9db9a
--- /dev/null
+++ b/graphics/sprites/monsters/slime-mother.xml
@@ -0,0 +1,90 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/slime-mother.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="400"/>
+ <frame index="26" delay="400"/>
+ <frame index="44" delay="400"/>
+ <frame index="62" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png
new file mode 100644
index 00000000..a68aaa88
--- /dev/null
+++ b/graphics/sprites/monsters/slime.png
Binary files differ
diff --git a/graphics/sprites/monsters/slime.xml b/graphics/sprites/monsters/slime.xml
new file mode 100644
index 00000000..77b873f9
--- /dev/null
+++ b/graphics/sprites/monsters/slime.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="10" end="12" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="19" end="21" delay="200" offsetY="-4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="-4"/>
+ <sequence start="28" end="30" delay="200" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="8" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="7" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="22" end="25" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="22" end="25" delay="100" offsetY="-4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/snail.png b/graphics/sprites/monsters/snail.png
new file mode 100644
index 00000000..2c58069f
--- /dev/null
+++ b/graphics/sprites/monsters/snail.png
Binary files differ
diff --git a/graphics/sprites/monsters/snail.xml b/graphics/sprites/monsters/snail.xml
new file mode 100644
index 00000000..46a86138
--- /dev/null
+++ b/graphics/sprites/monsters/snail.xml
@@ -0,0 +1,100 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snail.png|W;R;Y;G;C;B" width="50" height="50"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="34" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="14" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="50"/>
+ <frame index="9" delay="50" offsetY="-2"/>
+ <frame index="9" delay="50" offsetY="-1"/>
+ <frame index="9" delay="50"/>
+ <frame index="9" delay="50" offsetY="-2"/>
+ <frame index="9" delay="50" offsetY="-1"/>
+ <frame index="9" delay="6000" offsetY="-2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="39" delay="50"/>
+ <frame index="39" delay="50" offsetY="-2"/>
+ <frame index="39" delay="50" offsetY="-1"/>
+ <frame index="39" delay="50"/>
+ <frame index="39" delay="50" offsetY="-2"/>
+ <frame index="39" delay="50" offsetY="-1"/>
+ <frame index="39" delay="6000" offsetY="-2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="50"/>
+ <frame index="29" delay="50" offsetY="-2"/>
+ <frame index="29" delay="50" offsetY="-1"/>
+ <frame index="29" delay="50"/>
+ <frame index="29" delay="50" offsetY="-2"/>
+ <frame index="29" delay="50" offsetY="-1"/>
+ <frame index="29" delay="6000" offsetY="-2"/>
+ </animation>
+ <animation direction="right">
+ <frame index="19" delay="50"/>
+ <frame index="19" delay="50" offsetY="-2"/>
+ <frame index="19" delay="50" offsetY="-1"/>
+ <frame index="19" delay="50"/>
+ <frame index="19" delay="50" offsetY="-2"/>
+ <frame index="19" delay="50" offsetY="-1"/>
+ <frame index="19" delay="6000" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-1"/>
+ <frame index="6" delay="150" offsetY="-2"/>
+ <frame index="7" delay="150" offsetY="-3"/>
+ <frame index="8" delay="150" offsetY="-2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="35" delay="150" offsetX="-1"/>
+ <frame index="36" delay="150" offsetX="-2"/>
+ <frame index="37" delay="150" offsetX="-3"/>
+ <frame index="38" delay="150" offsetX="-2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="25" delay="150" offsetY="1"/>
+ <frame index="26" delay="150" offsetY="2"/>
+ <frame index="27" delay="150" offsetY="3"/>
+ <frame index="28" delay="150" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="15" delay="150" offsetX="1"/>
+ <frame index="16" delay="150" offsetX="2"/>
+ <frame index="17" delay="150" offsetX="3"/>
+ <frame index="18" delay="150" offsetX="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/snake-cave.png b/graphics/sprites/monsters/snake-cave.png
new file mode 100644
index 00000000..58a28824
--- /dev/null
+++ b/graphics/sprites/monsters/snake-cave.png
Binary files differ
diff --git a/graphics/sprites/monsters/snake-cave.xml b/graphics/sprites/monsters/snake-cave.xml
new file mode 100644
index 00000000..ff503052
--- /dev/null
+++ b/graphics/sprites/monsters/snake-cave.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snake-cave.png" width="96" height="56"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="21" offsetX="1" offsetY="5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="29" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="28" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="30" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="36" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="8" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="37" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="42" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="44" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ <animation direction="right">
+ <frame index="50" delay="300" offsetX="0" offsetY="6"/>
+ <frame index="22" delay="500" offsetX="0" offsetY="6"/>
+ <frame index="51" delay="5000" offsetX="0" offsetY="6"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/>
+ <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/>
+ <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/>
+ <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/>
+ <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/snake.png b/graphics/sprites/monsters/snake.png
new file mode 100644
index 00000000..95253365
--- /dev/null
+++ b/graphics/sprites/monsters/snake.png
Binary files differ
diff --git a/graphics/sprites/monsters/snake.xml b/graphics/sprites/monsters/snake.xml
new file mode 100644
index 00000000..5aeff357
--- /dev/null
+++ b/graphics/sprites/monsters/snake.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snake.png|W" width="48" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX="-1" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="-1" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" offsetX="0" offsetY="-3" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY="-3"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX="-1" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="0" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="-1" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetX="0" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/snowflower.png b/graphics/sprites/monsters/snowflower.png
new file mode 100644
index 00000000..c4a79776
--- /dev/null
+++ b/graphics/sprites/monsters/snowflower.png
Binary files differ
diff --git a/graphics/sprites/monsters/snowflower.xml b/graphics/sprites/monsters/snowflower.xml
new file mode 100644
index 00000000..4670fccc
--- /dev/null
+++ b/graphics/sprites/monsters/snowflower.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/snowflower.png" width="58" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="0" offsetY="-1"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="13" end="16" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="19" end="22" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/spider.png b/graphics/sprites/monsters/spider.png
new file mode 100644
index 00000000..f961b101
--- /dev/null
+++ b/graphics/sprites/monsters/spider.png
Binary files differ
diff --git a/graphics/sprites/monsters/spider.xml b/graphics/sprites/monsters/spider.xml
new file mode 100644
index 00000000..82a626cf
--- /dev/null
+++ b/graphics/sprites/monsters/spider.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/spider.png|W;R" width="35" height="35"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="275"/>
+ <frame index="2" delay="275"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" delay="275"/>
+ <frame index="9" delay="275"/>
+ </animation>
+ <animation direction="up">
+ <frame index="14" delay="275"/>
+ <frame index="16" delay="275"/>
+ </animation>
+ <animation direction="right">
+ <frame index="21" delay="275"/>
+ <frame index="23" delay="275"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="14" end="17" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="27"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="18" end="19" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/spinning-scythe.png b/graphics/sprites/monsters/spinning-scythe.png
new file mode 100644
index 00000000..896b342e
--- /dev/null
+++ b/graphics/sprites/monsters/spinning-scythe.png
Binary files differ
diff --git a/graphics/sprites/monsters/spinning-scythe.xml b/graphics/sprites/monsters/spinning-scythe.xml
new file mode 100644
index 00000000..4301748c
--- /dev/null
+++ b/graphics/sprites/monsters/spinning-scythe.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/spinning-scythe.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="8" delay="80" offsetY="-10"/>
+ <frame index="9" delay="90" offsetY="10"/>
+ <frame index="10" delay="110" offsetY="20"/>
+ <frame index="11" delay="140" offsetY="35"/>
+ <frame index="12" delay="110" offsetY="35"/>
+ <frame index="13" delay="80" offsetY="35"/>
+ <frame index="14" delay="120" offsetY="35"/>
+ <frame index="15" offsetY="35"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="default">
+ <sequence start="0" end="7" delay="40"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/spirit-demonic.png b/graphics/sprites/monsters/spirit-demonic.png
new file mode 100644
index 00000000..20972932
--- /dev/null
+++ b/graphics/sprites/monsters/spirit-demonic.png
Binary files differ
diff --git a/graphics/sprites/monsters/spirit-demonic.xml b/graphics/sprites/monsters/spirit-demonic.xml
new file mode 100644
index 00000000..b937cdae
--- /dev/null
+++ b/graphics/sprites/monsters/spirit-demonic.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/spirit-demonic.png|W" width="48" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="1" offsetX="0" offsetY="-3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="14" offsetX="-1" offsetY="-11" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="26" end="27" offsetX="0" offsetY="-5" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="39" end="40" offsetX="-1" offsetY="-11" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" offsetX="0" offsetY="-3" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="28" end="31" offsetX="0" offsetY="-5" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="41" end="44" offsetX="-1" offsetY="-11" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="10" end="12" offsetX="0" offsetY="-3" delay="200"/>
+ <frame index="12" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="25" offsetX="-1" offsetY="-11" delay="200"/>
+ <frame index="25" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="38" offsetX="0" offsetY="-5" delay="200"/>
+ <frame index="38" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="51" offsetX="-1" offsetY="-11" delay="200"/>
+ <frame index="51" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="9" delay="150" offsetX="0" offsetY="-3"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="22" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="150" offsetX="0" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="45" end="48" delay="150" offsetX="-1" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png
new file mode 100644
index 00000000..7f99b32d
--- /dev/null
+++ b/graphics/sprites/monsters/squirrel.png
Binary files differ
diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml
new file mode 100644
index 00000000..8bf96d79
--- /dev/null
+++ b/graphics/sprites/monsters/squirrel.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="16" end="19" delay="375"/>
+ <sequence start="20" end="25" delay="75"/>
+ <sequence start="16" end="19" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="375"/>
+ <sequence start="4" end="7" delay="75"/>
+ <sequence start="0" end="3" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="375"/>
+ <sequence start="28" end="31" delay="75"/>
+ <sequence start="24" end="27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="375"/>
+ <sequence start="12" end="15" delay="75"/>
+ <sequence start="8" end="11" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="50" delay="110"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="34" delay="110"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="56" end="58" delay="110"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="40" end="42" delay="110"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="54" end="55" delay="800"/>
+ <frame index="55" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="16" delay="250"/>
+ <frame index="52" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="250"/>
+ <frame index="36" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="250"/>
+ <frame index="60" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="250"/>
+ <frame index="44" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/tengu.png b/graphics/sprites/monsters/tengu.png
new file mode 100644
index 00000000..d7db48d9
--- /dev/null
+++ b/graphics/sprites/monsters/tengu.png
Binary files differ
diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml
new file mode 100644
index 00000000..651c684a
--- /dev/null
+++ b/graphics/sprites/monsters/tengu.xml
@@ -0,0 +1,161 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha Copyright (C) 2011-2019 Evol Online -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/tengu.png" width="128" height="128" offsetY="0"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="512" end="520" delay="100"/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="224"/>
+ </animation>
+ <animation direction="left">
+ <frame index="192"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="160"/>
+ </animation>
+ <animation direction="up">
+ <frame index="128"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="96"/>
+ </animation>
+ <animation direction="right">
+ <frame index="64"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="4" end="16" delay="50"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="228" end="240" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="196" end="208" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="164" end="176" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="132" end="144" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="100" end="112" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="68" end="80" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="36" end="48" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="17" end="31" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="241" end="255" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="209" end="223" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="177" end="191" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="145" end="159" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="113" end="127" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="81" end="95" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="49" end="63" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="256" end="260" delay="70"/>
+ <frame index="260" delay="500"/>
+ <sequence start="261" end="265" delay="100"/>
+ <frame index="266"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="480" end="484" delay="70"/>
+ <frame index="484" delay="500"/>
+ <sequence start="485" end="489" delay="100"/>
+ <frame index="490"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="448" end="452" delay="70"/>
+ <frame index="452" delay="500"/>
+ <sequence start="453" end="457" delay="100"/>
+ <frame index="458"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="416" end="420" delay="70"/>
+ <frame index="420" delay="500"/>
+ <sequence start="421" end="425" delay="100"/>
+ <frame index="426"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="384" end="388" delay="70"/>
+ <frame index="388" delay="500"/>
+ <sequence start="389" end="393" delay="100"/>
+ <frame index="394"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="352" end="356" delay="70"/>
+ <frame index="356" delay="500"/>
+ <sequence start="357" end="361" delay="100"/>
+ <frame index="362"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="320" end="324" delay="70"/>
+ <frame index="324" delay="500"/>
+ <sequence start="325" end="329" delay="100"/>
+ <frame index="330"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="288" end="292" delay="70"/>
+ <frame index="292" delay="500"/>
+ <sequence start="293" end="297" delay="100"/>
+ <frame index="298"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/terranite.png b/graphics/sprites/monsters/terranite.png
new file mode 100644
index 00000000..e5381369
--- /dev/null
+++ b/graphics/sprites/monsters/terranite.png
Binary files differ
diff --git a/graphics/sprites/monsters/terranite.xml b/graphics/sprites/monsters/terranite.xml
new file mode 100644
index 00000000..130f6789
--- /dev/null
+++ b/graphics/sprites/monsters/terranite.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/terranite.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/troll-race.xml b/graphics/sprites/monsters/troll-race.xml
new file mode 100644
index 00000000..52de0366
--- /dev/null
+++ b/graphics/sprites/monsters/troll-race.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="146"/>
+ </animation>
+ <animation direction="right">
+ <frame index="152"/>
+ </animation>
+ <animation direction="up">
+ <frame index="158"/>
+ </animation>
+ <animation direction="left">
+ <frame index="164"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png
new file mode 100644
index 00000000..eb6a6259
--- /dev/null
+++ b/graphics/sprites/monsters/troll.png
Binary files differ
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
new file mode 100644
index 00000000..f8ab7ea6
--- /dev/null
+++ b/graphics/sprites/monsters/troll.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="144" end="149" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="150" end="155" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="161" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="162" end="167" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/vampire-bat.png b/graphics/sprites/monsters/vampire-bat.png
new file mode 100644
index 00000000..d31c2fbe
--- /dev/null
+++ b/graphics/sprites/monsters/vampire-bat.png
Binary files differ
diff --git a/graphics/sprites/monsters/vampire-bat.xml b/graphics/sprites/monsters/vampire-bat.xml
new file mode 100644
index 00000000..cdc592ef
--- /dev/null
+++ b/graphics/sprites/monsters/vampire-bat.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/vampire-bat.png" width="37" height="58"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="50" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="50" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/vespa.png b/graphics/sprites/monsters/vespa.png
new file mode 100644
index 00000000..9f568f80
--- /dev/null
+++ b/graphics/sprites/monsters/vespa.png
Binary files differ
diff --git a/graphics/sprites/monsters/vespa.xml b/graphics/sprites/monsters/vespa.xml
new file mode 100644
index 00000000..d90138a0
--- /dev/null
+++ b/graphics/sprites/monsters/vespa.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/vespa.png|R;G" width="65" height="75"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="60"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="30" delay="60"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="43" delay="60"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="4" delay="60"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="20" delay="65"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="33" delay="65"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="46" delay="65"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="7" delay="65"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="12" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="25" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="38" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="51" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="21" end="24" delay="65"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="34" end="37" delay="65"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="47" end="50" delay="65"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="11" delay="65"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/virus.png b/graphics/sprites/monsters/virus.png
new file mode 100644
index 00000000..e0f072ae
--- /dev/null
+++ b/graphics/sprites/monsters/virus.png
Binary files differ
diff --git a/graphics/sprites/monsters/virus.xml b/graphics/sprites/monsters/virus.xml
new file mode 100644
index 00000000..2cb4d627
--- /dev/null
+++ b/graphics/sprites/monsters/virus.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/virus.png" width="48" height="48"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="156" end="161" delay="100"/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="95" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="47" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="112" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="149" end="153" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="144" end="148" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="137" end="141" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="132" end="136" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="125" end="129" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="120" end="124" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="113" end="117" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="default">
+ <sequence start="162" end="166" delay="100"/>
+ <frame index="154"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/void-maggot.png b/graphics/sprites/monsters/void-maggot.png
new file mode 100644
index 00000000..517d1dac
--- /dev/null
+++ b/graphics/sprites/monsters/void-maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/void-maggot.xml b/graphics/sprites/monsters/void-maggot.xml
new file mode 100644
index 00000000..c865bbcd
--- /dev/null
+++ b/graphics/sprites/monsters/void-maggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/void-maggot.png" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/wight.png b/graphics/sprites/monsters/wight.png
new file mode 100644
index 00000000..8b5ed747
--- /dev/null
+++ b/graphics/sprites/monsters/wight.png
Binary files differ
diff --git a/graphics/sprites/monsters/wight.xml b/graphics/sprites/monsters/wight.xml
new file mode 100644
index 00000000..768d0fdb
--- /dev/null
+++ b/graphics/sprites/monsters/wight.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wight.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/wisp.png b/graphics/sprites/monsters/wisp.png
new file mode 100644
index 00000000..b18ee94a
--- /dev/null
+++ b/graphics/sprites/monsters/wisp.png
Binary files differ
diff --git a/graphics/sprites/monsters/wisp.xml b/graphics/sprites/monsters/wisp.xml
new file mode 100644
index 00000000..39753943
--- /dev/null
+++ b/graphics/sprites/monsters/wisp.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="5" end="8" delay="150"/>
+ <frame index="9" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="4" delay="50" offsetY="64"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="0" delay="0" offsetY="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="50" offsetX="4"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="4" delay="50" offsetX="64"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="0" delay="0" offsetX="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="0"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="4" delay="50" offsetY="-32"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="0" delay="0" offsetY="0"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="50" offsetX="0"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="4" delay="50" offsetX="-32"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="0" delay="0" offsetX="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png
new file mode 100644
index 00000000..73ec2dd9
--- /dev/null
+++ b/graphics/sprites/monsters/wolvern.png
Binary files differ
diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml
new file mode 100644
index 00000000..39ac12b5
--- /dev/null
+++ b/graphics/sprites/monsters/wolvern.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="28" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="28" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="31" delay="500"/>
+ <frame index="32" delay="600"/>
+ <frame index="31" delay="400"/>
+ <frame index="32" delay="700"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="6" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="9" delay="500"/>
+ <frame index="10" delay="600"/>
+ <frame index="9" delay="400"/>
+ <frame index="10" delay="700"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="39" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="42" delay="500"/>
+ <frame index="43" delay="600"/>
+ <frame index="42" delay="400"/>
+ <frame index="43" delay="700"/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="17" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="20" delay="500"/>
+ <frame index="21" delay="600"/>
+ <frame index="20" delay="400"/>
+ <frame index="21" delay="700"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="22" end="27" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="5" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="11" end="16" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="up">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="65" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="55" end="59" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="49" end="53" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="64" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="44" end="48" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/wraith.png b/graphics/sprites/monsters/wraith.png
new file mode 100644
index 00000000..591ded54
--- /dev/null
+++ b/graphics/sprites/monsters/wraith.png
Binary files differ
diff --git a/graphics/sprites/monsters/wraith.xml b/graphics/sprites/monsters/wraith.xml
new file mode 100644
index 00000000..5d74fe81
--- /dev/null
+++ b/graphics/sprites/monsters/wraith.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/wraith.png" width="97" height="127"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="24"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="26" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="18" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="10" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="28" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="20" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="12" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="7" delay="200"/>
+ <frame index="7" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="29" end="31" delay="200"/>
+ <frame index="31" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200"/>
+ <frame index="23" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="15" delay="200"/>
+ <frame index="15" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/yeti.png b/graphics/sprites/monsters/yeti.png
new file mode 100644
index 00000000..3a98b4f0
--- /dev/null
+++ b/graphics/sprites/monsters/yeti.png
Binary files differ
diff --git a/graphics/sprites/monsters/yeti.xml b/graphics/sprites/monsters/yeti.xml
new file mode 100644
index 00000000..9d1e995a
--- /dev/null
+++ b/graphics/sprites/monsters/yeti.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/yeti.png" width="80" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="3"/>
+ </animation>
+ <animation>
+ <frame index="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="70"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="70"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="34" delay="70"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="70"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="29"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="60"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/zombie.png b/graphics/sprites/monsters/zombie.png
new file mode 100644
index 00000000..bf1f1818
--- /dev/null
+++ b/graphics/sprites/monsters/zombie.png
Binary files differ
diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml
new file mode 100644
index 00000000..ad4250cf
--- /dev/null
+++ b/graphics/sprites/monsters/zombie.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite variants="56" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="13" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="27" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="14" end="20" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="44" end="55" delay="100"/>
+ <frame index="55" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="39" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/2006__npcs.png b/graphics/sprites/npcs/2006__npcs.png
new file mode 100644
index 00000000..b55ad174
--- /dev/null
+++ b/graphics/sprites/npcs/2006__npcs.png
Binary files differ
diff --git a/graphics/sprites/npcs/airship.png b/graphics/sprites/npcs/airship.png
new file mode 100644
index 00000000..45a8c053
--- /dev/null
+++ b/graphics/sprites/npcs/airship.png
Binary files differ
diff --git a/graphics/sprites/npcs/airship.xml b/graphics/sprites/npcs/airship.xml
new file mode 100644
index 00000000..8bd888a7
--- /dev/null
+++ b/graphics/sprites/npcs/airship.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/airship.png" width="640" height="307"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/anon.png b/graphics/sprites/npcs/anon.png
new file mode 100644
index 00000000..4e3cb8d8
--- /dev/null
+++ b/graphics/sprites/npcs/anon.png
Binary files differ
diff --git a/graphics/sprites/npcs/anon.xml b/graphics/sprites/npcs/anon.xml
new file mode 100644
index 00000000..3f701ee0
--- /dev/null
+++ b/graphics/sprites/npcs/anon.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/anon.png" width="60" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/bleeding-heart-tree-sm.png b/graphics/sprites/npcs/bleeding-heart-tree-sm.png
new file mode 100644
index 00000000..cf456361
--- /dev/null
+++ b/graphics/sprites/npcs/bleeding-heart-tree-sm.png
Binary files differ
diff --git a/graphics/sprites/npcs/bleeding-heart-tree.png b/graphics/sprites/npcs/bleeding-heart-tree.png
new file mode 100644
index 00000000..04c91a60
--- /dev/null
+++ b/graphics/sprites/npcs/bleeding-heart-tree.png
Binary files differ
diff --git a/graphics/sprites/npcs/christmastree.png b/graphics/sprites/npcs/christmastree.png
new file mode 100644
index 00000000..b2404f44
--- /dev/null
+++ b/graphics/sprites/npcs/christmastree.png
Binary files differ
diff --git a/graphics/sprites/npcs/christmastree.xml b/graphics/sprites/npcs/christmastree.xml
new file mode 100644
index 00000000..00cf7748
--- /dev/null
+++ b/graphics/sprites/npcs/christmastree.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/christmastree.png" width="192" height="256"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame offsetX="18" offsetY="18" index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/koga.png b/graphics/sprites/npcs/koga.png
new file mode 100644
index 00000000..fc35090d
--- /dev/null
+++ b/graphics/sprites/npcs/koga.png
Binary files differ
diff --git a/graphics/sprites/npcs/koga.xml b/graphics/sprites/npcs/koga.xml
new file mode 100644
index 00000000..cff9a83e
--- /dev/null
+++ b/graphics/sprites/npcs/koga.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/koga.png" width="634" height="477"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-beerguyghost.png b/graphics/sprites/npcs/npc-beerguyghost.png
new file mode 100644
index 00000000..5b614ac6
--- /dev/null
+++ b/graphics/sprites/npcs/npc-beerguyghost.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-beerguyghost.xml b/graphics/sprites/npcs/npc-beerguyghost.xml
new file mode 100644
index 00000000..53f6f88a
--- /dev/null
+++ b/graphics/sprites/npcs/npc-beerguyghost.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Ghost beer -->
+ <frame index="0" delay="225"/>
+ <frame index="1" delay="225"/>
+ <frame index="2" delay="225"/>
+ <frame index="3" delay="225"/>
+ <frame index="4" delay="225"/>
+ <frame index="5" delay="225"/>
+ <frame index="6" delay="225"/>
+ <frame index="7" delay="225"/>
+ <frame index="8" delay="225"/>
+ <frame index="9" delay="225"/>
+ <frame index="10" delay="225"/>
+ <frame index="11" delay="225"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-chronos.png b/graphics/sprites/npcs/npc-chronos.png
new file mode 100644
index 00000000..fd9eb845
--- /dev/null
+++ b/graphics/sprites/npcs/npc-chronos.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-chronos.xml b/graphics/sprites/npcs/npc-chronos.xml
new file mode 100644
index 00000000..91b40c9d
--- /dev/null
+++ b/graphics/sprites/npcs/npc-chronos.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Chronos -->
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="1000"/>
+ <frame index="2" delay="1000"/>
+ <frame index="3" delay="1000"/>
+ <frame index="4" delay="1000"/>
+ <frame index="5" delay="1000"/>
+ <frame index="6" delay="1000"/>
+ <frame index="7" delay="1000"/>
+ <frame index="8" delay="1000"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-creepysurgeon.png b/graphics/sprites/npcs/npc-creepysurgeon.png
new file mode 100644
index 00000000..60c650d0
--- /dev/null
+++ b/graphics/sprites/npcs/npc-creepysurgeon.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-creepysurgeon.xml b/graphics/sprites/npcs/npc-creepysurgeon.xml
new file mode 100644
index 00000000..efcd173c
--- /dev/null
+++ b/graphics/sprites/npcs/npc-creepysurgeon.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-creepysurgeon.png" width="50" height="70"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Scissor demonstration -->
+ <sequence start="1" end="9" delay="200"/>
+ <frame index="10" delay="500"/>
+ <frame index="11" delay="500"/>
+ <frame index="10" delay="500"/>
+ <frame index="11" delay="500"/>
+ <frame index="10" delay="500"/>
+ <frame index="11" delay="500"/>
+ <frame index="10" delay="500"/>
+ <frame index="12" delay="300"/>
+ <frame index="13" delay="1000"/>
+ <sequence start="14" end="16" delay="400"/>
+ <frame index="0" delay="3000"/>
+ <!-- blinking -->
+ <frame index="19" delay="500"/>
+ <frame index="0" delay="3000"/>
+ <!-- checking pocket -->
+ <frame index="12" delay="1000"/>
+ <sequence start="14" end="16" delay="400"/>
+ <frame index="0" delay="3000"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-cryingchild.png b/graphics/sprites/npcs/npc-cryingchild.png
new file mode 100644
index 00000000..e839bd01
--- /dev/null
+++ b/graphics/sprites/npcs/npc-cryingchild.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-cryingchild.xml b/graphics/sprites/npcs/npc-cryingchild.xml
new file mode 100644
index 00000000..ca6f8bcc
--- /dev/null
+++ b/graphics/sprites/npcs/npc-cryingchild.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="30" height="50"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Crying child animation -->
+ <frame index="0" delay="180"/>
+ <frame index="1" delay="180"/>
+ <frame index="2" delay="180"/>
+ <frame index="3" delay="180"/>
+ <frame index="4" delay="180"/>
+ <frame index="5" delay="180"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-dice.png b/graphics/sprites/npcs/npc-dice.png
new file mode 100644
index 00000000..8e9b6990
--- /dev/null
+++ b/graphics/sprites/npcs/npc-dice.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-dice.xml b/graphics/sprites/npcs/npc-dice.xml
new file mode 100644
index 00000000..6e8e4141
--- /dev/null
+++ b/graphics/sprites/npcs/npc-dice.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- dice hand -->
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="5" delay="400"/>
+ <frame index="4" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="1" delay="90"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.png b/graphics/sprites/npcs/npc-ghostinnkeeper.png
new file mode 100644
index 00000000..e78b88e8
--- /dev/null
+++ b/graphics/sprites/npcs/npc-ghostinnkeeper.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.xml b/graphics/sprites/npcs/npc-ghostinnkeeper.xml
new file mode 100644
index 00000000..732093d7
--- /dev/null
+++ b/graphics/sprites/npcs/npc-ghostinnkeeper.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Ghost -->
+ <frame index="0" delay="190"/>
+ <frame index="1" delay="190"/>
+ <frame index="2" delay="190"/>
+ <frame index="3" delay="190"/>
+ <frame index="4" delay="190"/>
+ <frame index="5" delay="190"/>
+ <frame index="6" delay="190"/>
+ <frame index="7" delay="190"/>
+ <frame index="8" delay="190"/>
+ <frame index="9" delay="190"/>
+ <frame index="10" delay="190"/>
+ <frame index="11" delay="190"/>
+ <frame index="12" delay="190"/>
+ <frame index="13" delay="190"/>
+ <frame index="14" delay="190"/>
+ <frame index="15" delay="190"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-guard.png b/graphics/sprites/npcs/npc-guard.png
new file mode 100644
index 00000000..60319fbc
--- /dev/null
+++ b/graphics/sprites/npcs/npc-guard.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-guard.xml b/graphics/sprites/npcs/npc-guard.xml
new file mode 100644
index 00000000..281351cb
--- /dev/null
+++ b/graphics/sprites/npcs/npc-guard.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Bloody Eyes -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-headhang.png b/graphics/sprites/npcs/npc-headhang.png
new file mode 100644
index 00000000..90973a7d
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headhang.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-headhang.xml b/graphics/sprites/npcs/npc-headhang.xml
new file mode 100644
index 00000000..f457add5
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headhang.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Hanghead -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="300"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-headless.png b/graphics/sprites/npcs/npc-headless.png
new file mode 100644
index 00000000..c5370b8c
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headless.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-headless.xml b/graphics/sprites/npcs/npc-headless.xml
new file mode 100644
index 00000000..a6d77b95
--- /dev/null
+++ b/graphics/sprites/npcs/npc-headless.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Head animation -->
+ <frame index="0" delay="300"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="200"/>
+ <frame index="19" delay="200"/>
+ <frame index="18" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="12" delay="100"/>
+ <frame index="11" delay="100"/>
+ <frame index="10" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-joyful.png b/graphics/sprites/npcs/npc-joyful.png
new file mode 100644
index 00000000..dc39b114
--- /dev/null
+++ b/graphics/sprites/npcs/npc-joyful.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-joyful.xml b/graphics/sprites/npcs/npc-joyful.xml
new file mode 100644
index 00000000..8afd68be
--- /dev/null
+++ b/graphics/sprites/npcs/npc-joyful.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-joyful.png" width="44" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="5" offsetY="-2" delay="150"/>
+ <frame index="1" offsetX="15" offsetY="-6" delay="150"/>
+ <frame index="2" offsetX="30" offsetY="-11" delay="150"/>
+ <frame index="3" offsetX="32" offsetY="-15" delay="150"/>
+ <frame index="4" offsetX="35" offsetY="-20" delay="150"/>
+ <frame index="3" offsetX="30" offsetY="-24" delay="150"/>
+ <frame index="2" offsetX="28" offsetY="-26" delay="150"/>
+ <frame index="1" offsetX="26" offsetY="-27" delay="150"/>
+ <frame index="0" offsetX="20" offsetY="-30" delay="150"/>
+ <frame index="1" offsetX="15" offsetY="-36" delay="150"/>
+ <frame index="2" offsetX="10" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="150"/>
+ <frame index="4" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="-9" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-18" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-27" offsetY="-34" delay="150"/>
+ <frame index="0" offsetX="-35" offsetY="-30" delay="150"/>
+ <frame index="1" offsetX="-30" offsetY="-27" delay="150"/>
+ <frame index="2" offsetX="-28" offsetY="-23" delay="150"/>
+ <frame index="3" offsetX="-27" offsetY="-20" delay="150"/>
+ <frame index="4" offsetX="-25" offsetY="-18" delay="150"/>
+ <frame index="3" offsetX="-18" offsetY="-20" delay="150"/>
+ <frame index="2" offsetX="-10" offsetY="-19" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-20" delay="150"/>
+ <frame index="0" offsetX="10" offsetY="-20" delay="150"/>
+ <frame index="1" offsetX="4" offsetY="-21" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="150"/>
+ <frame index="3" offsetX="-18" offsetY="-24" delay="150"/>
+ <frame index="4" offsetX="-24" offsetY="-25" delay="150"/>
+ <frame index="3" offsetX="-28" offsetY="-20" delay="150"/>
+ <frame index="2" offsetX="-32" offsetY="-18" delay="150"/>
+ <frame index="1" offsetX="-36" offsetY="-15" delay="150"/>
+ <frame index="0" offsetX="-40" offsetY="-9" delay="150"/>
+ <frame index="1" offsetX="-35" offsetY="-7" delay="150"/>
+ <frame index="2" offsetX="-31" offsetY="-5" delay="150"/>
+ <frame index="3" offsetX="-24" offsetY="-4" delay="150"/>
+ <frame index="4" offsetX="-19" offsetY="-4" delay="150"/>
+ <frame index="3" offsetX="-9" offsetY="-2" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="0" delay="150"/>
+ <frame index="1" offsetX="-0" offsetY="-1" delay="150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-lightman.png b/graphics/sprites/npcs/npc-lightman.png
new file mode 100644
index 00000000..a91afec7
--- /dev/null
+++ b/graphics/sprites/npcs/npc-lightman.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-lightman.xml b/graphics/sprites/npcs/npc-lightman.xml
new file mode 100644
index 00000000..21f79f23
--- /dev/null
+++ b/graphics/sprites/npcs/npc-lightman.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Light animation -->
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="80"/>
+ <frame index="9" delay="80"/>
+ <frame index="10" delay="80"/>
+ <frame index="11" delay="80"/>
+ <frame index="12" delay="80"/>
+ <frame index="13" delay="80"/>
+ <frame index="14" delay="80"/>
+ <frame index="15" delay="80"/>
+ <frame index="16" delay="80"/>
+ <frame index="17" delay="80"/>
+ <frame index="18" delay="80"/>
+ <frame index="19" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-lumberjack.png b/graphics/sprites/npcs/npc-lumberjack.png
new file mode 100644
index 00000000..67ca603d
--- /dev/null
+++ b/graphics/sprites/npcs/npc-lumberjack.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-lumberjack.xml b/graphics/sprites/npcs/npc-lumberjack.xml
new file mode 100644
index 00000000..c099838b
--- /dev/null
+++ b/graphics/sprites/npcs/npc-lumberjack.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- eyes movements -->
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="300"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-mirak.png b/graphics/sprites/npcs/npc-mirak.png
new file mode 100644
index 00000000..d12b24bf
--- /dev/null
+++ b/graphics/sprites/npcs/npc-mirak.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-mirak.xml b/graphics/sprites/npcs/npc-mirak.xml
new file mode 100644
index 00000000..6178dbdf
--- /dev/null
+++ b/graphics/sprites/npcs/npc-mirak.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-mirak.png" width="81" height="74"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-reaper.xml b/graphics/sprites/npcs/npc-reaper.xml
new file mode 100644
index 00000000..c2996cad
--- /dev/null
+++ b/graphics/sprites/npcs/npc-reaper.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- reaper float -->
+ <frame index="25" delay="300"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ <frame index="25" delay="300" offsetY="-2"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-receptionist.png b/graphics/sprites/npcs/npc-receptionist.png
new file mode 100644
index 00000000..8d8fa2ca
--- /dev/null
+++ b/graphics/sprites/npcs/npc-receptionist.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-receptionist.xml b/graphics/sprites/npcs/npc-receptionist.xml
new file mode 100644
index 00000000..fc1052e3
--- /dev/null
+++ b/graphics/sprites/npcs/npc-receptionist.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Bloody body -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="370"/>
+ <frame index="2" delay="330"/>
+ <frame index="3" delay="320"/>
+ <frame index="4" delay="340"/>
+ <frame index="5" delay="320"/>
+ <frame index="6" delay="330"/>
+ <frame index="7" delay="370"/>
+ <frame index="8" delay="500"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-skeletons.xml b/graphics/sprites/npcs/npc-skeletons.xml
new file mode 100644
index 00000000..e86fff11
--- /dev/null
+++ b/graphics/sprites/npcs/npc-skeletons.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="1"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-undeadbanker.png b/graphics/sprites/npcs/npc-undeadbanker.png
new file mode 100644
index 00000000..54691e5d
--- /dev/null
+++ b/graphics/sprites/npcs/npc-undeadbanker.png
Binary files differ
diff --git a/graphics/sprites/npcs/npc-undeadbanker.xml b/graphics/sprites/npcs/npc-undeadbanker.xml
new file mode 100644
index 00000000..f7bd5fda
--- /dev/null
+++ b/graphics/sprites/npcs/npc-undeadbanker.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Banker Blood -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="80"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/palm-tree.xml b/graphics/sprites/npcs/palm-tree.xml
new file mode 100644
index 00000000..eff38982
--- /dev/null
+++ b/graphics/sprites/npcs/palm-tree.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/tiles/desert_x5.png" width="96" height="160"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/present.xml b/graphics/sprites/npcs/present.xml
new file mode 100644
index 00000000..90271cd1
--- /dev/null
+++ b/graphics/sprites/npcs/present.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/items/generic/presentbox.png|R;W" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/signs.png b/graphics/sprites/npcs/signs.png
new file mode 100644
index 00000000..4262335a
--- /dev/null
+++ b/graphics/sprites/npcs/signs.png
Binary files differ
diff --git a/graphics/sprites/npcs/signs.xml b/graphics/sprites/npcs/signs.xml
new file mode 100644
index 00000000..40f914df
--- /dev/null
+++ b/graphics/sprites/npcs/signs.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="24" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/signs.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/sittingsage.png b/graphics/sprites/npcs/sittingsage.png
new file mode 100644
index 00000000..39ac0ce1
--- /dev/null
+++ b/graphics/sprites/npcs/sittingsage.png
Binary files differ
diff --git a/graphics/sprites/npcs/sittingsage.xml b/graphics/sprites/npcs/sittingsage.xml
new file mode 100644
index 00000000..cec21443
--- /dev/null
+++ b/graphics/sprites/npcs/sittingsage.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/sittingsage.png" width="40" height="49"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- First Line -->
+ <frame index="0" delay="140"/>
+ <frame index="1" delay="140"/>
+ <frame index="2" delay="160"/>
+ <!-- Goto Second Line -->
+ <frame index="1" delay="90"/>
+ <!-- Second Line -->
+ <frame index="3" delay="160"/>
+ <frame index="4" delay="140"/>
+ <frame index="5" delay="160"/>
+ <!-- Goto First Line -->
+ <frame index="4" delay="80"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/snowtree.xml b/graphics/sprites/npcs/snowtree.xml
new file mode 100644
index 00000000..fbe21b2c
--- /dev/null
+++ b/graphics/sprites/npcs/snowtree.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="4" variant_offset="1">
+ <imageset name="base" src="graphics/tiles/snow_tree_x3.png" width="64" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame offsetX="18" index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/switch-offline.xml b/graphics/sprites/npcs/switch-offline.xml
new file mode 100644
index 00000000..ca1ee5d6
--- /dev/null
+++ b/graphics/sprites/npcs/switch-offline.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/switch.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/switch-online.xml b/graphics/sprites/npcs/switch-online.xml
new file mode 100644
index 00000000..18496968
--- /dev/null
+++ b/graphics/sprites/npcs/switch-online.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/switch.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="50"/>
+ <frame index="1" delay="110"/>
+ <frame index="2" delay="110"/>
+ <frame index="3" delay="110"/>
+ <frame index="4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/switch.png b/graphics/sprites/npcs/switch.png
new file mode 100644
index 00000000..49d7d8bc
--- /dev/null
+++ b/graphics/sprites/npcs/switch.png
Binary files differ
diff --git a/graphics/sprites/npcs/tal.png b/graphics/sprites/npcs/tal.png
new file mode 100644
index 00000000..f567ffc9
--- /dev/null
+++ b/graphics/sprites/npcs/tal.png
Binary files differ
diff --git a/graphics/sprites/npcs/tal.xml b/graphics/sprites/npcs/tal.xml
new file mode 100644
index 00000000..6e53ce71
--- /dev/null
+++ b/graphics/sprites/npcs/tal.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/tal.png" width="192" height="192"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/tree-large.png b/graphics/sprites/npcs/tree-large.png
new file mode 100644
index 00000000..e6f1627a
--- /dev/null
+++ b/graphics/sprites/npcs/tree-large.png
Binary files differ
diff --git a/graphics/sprites/npcs/tree-large.xml b/graphics/sprites/npcs/tree-large.xml
new file mode 100644
index 00000000..4a7948e4
--- /dev/null
+++ b/graphics/sprites/npcs/tree-large.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/tree-large.png" width="96" height="160"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/tree.xml b/graphics/sprites/npcs/tree.xml
new file mode 100644
index 00000000..bed8673e
--- /dev/null
+++ b/graphics/sprites/npcs/tree.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="3" variant_offset="1">
+ <imageset name="base" src="graphics/tiles/woodland_x3.png" width="64" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/undead-mouboo-master.png b/graphics/sprites/npcs/undead-mouboo-master.png
new file mode 100644
index 00000000..ca14a6d4
--- /dev/null
+++ b/graphics/sprites/npcs/undead-mouboo-master.png
Binary files differ
diff --git a/graphics/sprites/npcs/weaver-wheel.xml b/graphics/sprites/npcs/weaver-wheel.xml
new file mode 100644
index 00000000..9f4e041a
--- /dev/null
+++ b/graphics/sprites/npcs/weaver-wheel.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/tiles/spinning_wheel.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="-16" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xmas-palm.png b/graphics/sprites/npcs/xmas-palm.png
new file mode 100644
index 00000000..8c9ef5bb
--- /dev/null
+++ b/graphics/sprites/npcs/xmas-palm.png
Binary files differ
diff --git a/graphics/sprites/npcs/xmas-palm.xml b/graphics/sprites/npcs/xmas-palm.xml
new file mode 100644
index 00000000..f266b048
--- /dev/null
+++ b/graphics/sprites/npcs/xmas-palm.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/xmas-palm.png" width="95" height="144"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xmastree-nosnow.png b/graphics/sprites/npcs/xmastree-nosnow.png
new file mode 100644
index 00000000..96975aa8
--- /dev/null
+++ b/graphics/sprites/npcs/xmastree-nosnow.png
Binary files differ
diff --git a/graphics/sprites/npcs/xmastree-nosnow.xml b/graphics/sprites/npcs/xmastree-nosnow.xml
new file mode 100644
index 00000000..0065606a
--- /dev/null
+++ b/graphics/sprites/npcs/xmastree-nosnow.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/xmastree-nosnow.png" width="128" height="192"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame offsetY="18" index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/tiles/2006__desert1.png b/graphics/tiles/2006__desert1.png
new file mode 100644
index 00000000..58131198
--- /dev/null
+++ b/graphics/tiles/2006__desert1.png
Binary files differ
diff --git a/graphics/tiles/2006__desert2.png b/graphics/tiles/2006__desert2.png
new file mode 100644
index 00000000..98a87402
--- /dev/null
+++ b/graphics/tiles/2006__desert2.png
Binary files differ
diff --git a/graphics/tiles/2006__desert_x2.png b/graphics/tiles/2006__desert_x2.png
new file mode 100644
index 00000000..8b14d635
--- /dev/null
+++ b/graphics/tiles/2006__desert_x2.png
Binary files differ
diff --git a/graphics/tiles/2006__desert_x3.png b/graphics/tiles/2006__desert_x3.png
new file mode 100644
index 00000000..54537611
--- /dev/null
+++ b/graphics/tiles/2006__desert_x3.png
Binary files differ
diff --git a/graphics/tiles/arena.png b/graphics/tiles/arena.png
new file mode 100644
index 00000000..2051dbbd
--- /dev/null
+++ b/graphics/tiles/arena.png
Binary files differ
diff --git a/graphics/tiles/arrows.png b/graphics/tiles/arrows.png
new file mode 100644
index 00000000..26bcc313
--- /dev/null
+++ b/graphics/tiles/arrows.png
Binary files differ
diff --git a/graphics/tiles/artis-indoor.png b/graphics/tiles/artis-indoor.png
new file mode 100644
index 00000000..c531e4d5
--- /dev/null
+++ b/graphics/tiles/artis-indoor.png
Binary files differ
diff --git a/graphics/tiles/artis-lamps-x1x3.png b/graphics/tiles/artis-lamps-x1x3.png
new file mode 100644
index 00000000..b5a1c091
--- /dev/null
+++ b/graphics/tiles/artis-lamps-x1x3.png
Binary files differ
diff --git a/graphics/tiles/barbarians_outdoor.png b/graphics/tiles/barbarians_outdoor.png
new file mode 100644
index 00000000..dcca8919
--- /dev/null
+++ b/graphics/tiles/barbarians_outdoor.png
Binary files differ
diff --git a/graphics/tiles/barbarians_yurt_x4.png b/graphics/tiles/barbarians_yurt_x4.png
new file mode 100644
index 00000000..e006824b
--- /dev/null
+++ b/graphics/tiles/barbarians_yurt_x4.png
Binary files differ
diff --git a/graphics/tiles/castle1.png b/graphics/tiles/castle1.png
new file mode 100644
index 00000000..15c05a0a
--- /dev/null
+++ b/graphics/tiles/castle1.png
Binary files differ
diff --git a/graphics/tiles/castle2.png b/graphics/tiles/castle2.png
new file mode 100644
index 00000000..c71ba0ee
--- /dev/null
+++ b/graphics/tiles/castle2.png
Binary files differ
diff --git a/graphics/tiles/cave.png b/graphics/tiles/cave.png
new file mode 100644
index 00000000..a5291785
--- /dev/null
+++ b/graphics/tiles/cave.png
Binary files differ
diff --git a/graphics/tiles/cave2.png b/graphics/tiles/cave2.png
new file mode 100644
index 00000000..5bce89f6
--- /dev/null
+++ b/graphics/tiles/cave2.png
Binary files differ
diff --git a/graphics/tiles/cave2_bilevel.png b/graphics/tiles/cave2_bilevel.png
new file mode 100644
index 00000000..224253c0
--- /dev/null
+++ b/graphics/tiles/cave2_bilevel.png
Binary files differ
diff --git a/graphics/tiles/cave2_bilevel_water_lava.png b/graphics/tiles/cave2_bilevel_water_lava.png
new file mode 100644
index 00000000..8557e6bb
--- /dev/null
+++ b/graphics/tiles/cave2_bilevel_water_lava.png
Binary files differ
diff --git a/graphics/tiles/cave2_sewer_mine.png b/graphics/tiles/cave2_sewer_mine.png
new file mode 100644
index 00000000..04858fec
--- /dev/null
+++ b/graphics/tiles/cave2_sewer_mine.png
Binary files differ
diff --git a/graphics/tiles/cave2_sewer_mine_x2.png b/graphics/tiles/cave2_sewer_mine_x2.png
new file mode 100644
index 00000000..d2587ca0
--- /dev/null
+++ b/graphics/tiles/cave2_sewer_mine_x2.png
Binary files differ
diff --git a/graphics/tiles/cave2_sewer_mine_x3.png b/graphics/tiles/cave2_sewer_mine_x3.png
new file mode 100644
index 00000000..09997620
--- /dev/null
+++ b/graphics/tiles/cave2_sewer_mine_x3.png
Binary files differ
diff --git a/graphics/tiles/cave2_sewer_mine_x4.png b/graphics/tiles/cave2_sewer_mine_x4.png
new file mode 100644
index 00000000..7775162e
--- /dev/null
+++ b/graphics/tiles/cave2_sewer_mine_x4.png
Binary files differ
diff --git a/graphics/tiles/cave2_sewers.png b/graphics/tiles/cave2_sewers.png
new file mode 100644
index 00000000..22580c5b
--- /dev/null
+++ b/graphics/tiles/cave2_sewers.png
Binary files differ
diff --git a/graphics/tiles/cave2_transistions.png b/graphics/tiles/cave2_transistions.png
new file mode 100644
index 00000000..d35fc0da
--- /dev/null
+++ b/graphics/tiles/cave2_transistions.png
Binary files differ
diff --git a/graphics/tiles/cave2_x2.png b/graphics/tiles/cave2_x2.png
new file mode 100644
index 00000000..5fa1d0c9
--- /dev/null
+++ b/graphics/tiles/cave2_x2.png
Binary files differ
diff --git a/graphics/tiles/cave_ani_wetwall.png b/graphics/tiles/cave_ani_wetwall.png
new file mode 100644
index 00000000..86bd3994
--- /dev/null
+++ b/graphics/tiles/cave_ani_wetwall.png
Binary files differ
diff --git a/graphics/tiles/cave_bilevel.png b/graphics/tiles/cave_bilevel.png
new file mode 100644
index 00000000..57982e5d
--- /dev/null
+++ b/graphics/tiles/cave_bilevel.png
Binary files differ
diff --git a/graphics/tiles/cave_x2.png b/graphics/tiles/cave_x2.png
new file mode 100644
index 00000000..c9c4b21c
--- /dev/null
+++ b/graphics/tiles/cave_x2.png
Binary files differ
diff --git a/graphics/tiles/clock.png b/graphics/tiles/clock.png
new file mode 100644
index 00000000..5312138f
--- /dev/null
+++ b/graphics/tiles/clock.png
Binary files differ
diff --git a/graphics/tiles/collision.png b/graphics/tiles/collision.png
new file mode 100644
index 00000000..9486abf1
--- /dev/null
+++ b/graphics/tiles/collision.png
Binary files differ
diff --git a/graphics/tiles/crypt1.png b/graphics/tiles/crypt1.png
new file mode 100644
index 00000000..6f94f827
--- /dev/null
+++ b/graphics/tiles/crypt1.png
Binary files differ
diff --git a/graphics/tiles/crypt2.png b/graphics/tiles/crypt2.png
new file mode 100644
index 00000000..2ecfd16a
--- /dev/null
+++ b/graphics/tiles/crypt2.png
Binary files differ
diff --git a/graphics/tiles/crypt2_x4.png b/graphics/tiles/crypt2_x4.png
new file mode 100644
index 00000000..acf4fa66
--- /dev/null
+++ b/graphics/tiles/crypt2_x4.png
Binary files differ
diff --git a/graphics/tiles/crypt_blockwall.png b/graphics/tiles/crypt_blockwall.png
new file mode 100644
index 00000000..b4859939
--- /dev/null
+++ b/graphics/tiles/crypt_blockwall.png
Binary files differ
diff --git a/graphics/tiles/crypt_fringe2_x3.png b/graphics/tiles/crypt_fringe2_x3.png
new file mode 100644
index 00000000..2acf31f4
--- /dev/null
+++ b/graphics/tiles/crypt_fringe2_x3.png
Binary files differ
diff --git a/graphics/tiles/crypt_fringe_x3.png b/graphics/tiles/crypt_fringe_x3.png
new file mode 100644
index 00000000..317a2fcd
--- /dev/null
+++ b/graphics/tiles/crypt_fringe_x3.png
Binary files differ
diff --git a/graphics/tiles/crypt_reaper_room.png b/graphics/tiles/crypt_reaper_room.png
new file mode 100644
index 00000000..e42bf293
--- /dev/null
+++ b/graphics/tiles/crypt_reaper_room.png
Binary files differ
diff --git a/graphics/tiles/crypt_x2.png b/graphics/tiles/crypt_x2.png
new file mode 100644
index 00000000..d86933d4
--- /dev/null
+++ b/graphics/tiles/crypt_x2.png
Binary files differ
diff --git a/graphics/tiles/crypt_x4.png b/graphics/tiles/crypt_x4.png
new file mode 100644
index 00000000..296c0e2e
--- /dev/null
+++ b/graphics/tiles/crypt_x4.png
Binary files differ
diff --git a/graphics/tiles/crypt_x5.png b/graphics/tiles/crypt_x5.png
new file mode 100644
index 00000000..7dc790aa
--- /dev/null
+++ b/graphics/tiles/crypt_x5.png
Binary files differ
diff --git a/graphics/tiles/crypt_x8.png b/graphics/tiles/crypt_x8.png
new file mode 100644
index 00000000..a7c3adef
--- /dev/null
+++ b/graphics/tiles/crypt_x8.png
Binary files differ
diff --git a/graphics/tiles/dark-tileset-accessory.png b/graphics/tiles/dark-tileset-accessory.png
new file mode 100644
index 00000000..b5657a1a
--- /dev/null
+++ b/graphics/tiles/dark-tileset-accessory.png
Binary files differ
diff --git a/graphics/tiles/desert1.png b/graphics/tiles/desert1.png
new file mode 100644
index 00000000..e8bafe32
--- /dev/null
+++ b/graphics/tiles/desert1.png
Binary files differ
diff --git a/graphics/tiles/desert2.png b/graphics/tiles/desert2.png
new file mode 100644
index 00000000..a4b30295
--- /dev/null
+++ b/graphics/tiles/desert2.png
Binary files differ
diff --git a/graphics/tiles/desert3.png b/graphics/tiles/desert3.png
new file mode 100644
index 00000000..5dc32aa4
--- /dev/null
+++ b/graphics/tiles/desert3.png
Binary files differ
diff --git a/graphics/tiles/desert_castle.png b/graphics/tiles/desert_castle.png
new file mode 100644
index 00000000..0171a551
--- /dev/null
+++ b/graphics/tiles/desert_castle.png
Binary files differ
diff --git a/graphics/tiles/desert_castle2.png b/graphics/tiles/desert_castle2.png
new file mode 100644
index 00000000..231533c7
--- /dev/null
+++ b/graphics/tiles/desert_castle2.png
Binary files differ
diff --git a/graphics/tiles/desert_castle_interior.png b/graphics/tiles/desert_castle_interior.png
new file mode 100644
index 00000000..a148a88c
--- /dev/null
+++ b/graphics/tiles/desert_castle_interior.png
Binary files differ
diff --git a/graphics/tiles/desert_castle_interior_x2.png b/graphics/tiles/desert_castle_interior_x2.png
new file mode 100644
index 00000000..6c7a5da6
--- /dev/null
+++ b/graphics/tiles/desert_castle_interior_x2.png
Binary files differ
diff --git a/graphics/tiles/desert_castle_interior_x4.png b/graphics/tiles/desert_castle_interior_x4.png
new file mode 100644
index 00000000..b653b189
--- /dev/null
+++ b/graphics/tiles/desert_castle_interior_x4.png
Binary files differ
diff --git a/graphics/tiles/desert_castle_interior_x5.png b/graphics/tiles/desert_castle_interior_x5.png
new file mode 100644
index 00000000..dbd62055
--- /dev/null
+++ b/graphics/tiles/desert_castle_interior_x5.png
Binary files differ
diff --git a/graphics/tiles/desert_castle_x2.png b/graphics/tiles/desert_castle_x2.png
new file mode 100644
index 00000000..ed450417
--- /dev/null
+++ b/graphics/tiles/desert_castle_x2.png
Binary files differ
diff --git a/graphics/tiles/desert_castle_x3.png b/graphics/tiles/desert_castle_x3.png
new file mode 100644
index 00000000..5e2d477a
--- /dev/null
+++ b/graphics/tiles/desert_castle_x3.png
Binary files differ
diff --git a/graphics/tiles/desert_city.png b/graphics/tiles/desert_city.png
new file mode 100644
index 00000000..2010d7b4
--- /dev/null
+++ b/graphics/tiles/desert_city.png
Binary files differ
diff --git a/graphics/tiles/desert_city_indoors.png b/graphics/tiles/desert_city_indoors.png
new file mode 100644
index 00000000..72dddb42
--- /dev/null
+++ b/graphics/tiles/desert_city_indoors.png
Binary files differ
diff --git a/graphics/tiles/desert_city_indoors_x3.png b/graphics/tiles/desert_city_indoors_x3.png
new file mode 100644
index 00000000..5d7bccd9
--- /dev/null
+++ b/graphics/tiles/desert_city_indoors_x3.png
Binary files differ
diff --git a/graphics/tiles/desert_city_x2.png b/graphics/tiles/desert_city_x2.png
new file mode 100644
index 00000000..96b55429
--- /dev/null
+++ b/graphics/tiles/desert_city_x2.png
Binary files differ
diff --git a/graphics/tiles/desert_city_x4.png b/graphics/tiles/desert_city_x4.png
new file mode 100644
index 00000000..d9a81696
--- /dev/null
+++ b/graphics/tiles/desert_city_x4.png
Binary files differ
diff --git a/graphics/tiles/desert_x2.png b/graphics/tiles/desert_x2.png
new file mode 100644
index 00000000..47bc453f
--- /dev/null
+++ b/graphics/tiles/desert_x2.png
Binary files differ
diff --git a/graphics/tiles/desert_x3.png b/graphics/tiles/desert_x3.png
new file mode 100644
index 00000000..17e5a38f
--- /dev/null
+++ b/graphics/tiles/desert_x3.png
Binary files differ
diff --git a/graphics/tiles/desert_x5.png b/graphics/tiles/desert_x5.png
new file mode 100644
index 00000000..c6571767
--- /dev/null
+++ b/graphics/tiles/desert_x5.png
Binary files differ
diff --git a/graphics/tiles/docks.png b/graphics/tiles/docks.png
new file mode 100644
index 00000000..7c84bc41
--- /dev/null
+++ b/graphics/tiles/docks.png
Binary files differ
diff --git a/graphics/tiles/docks_x2.png b/graphics/tiles/docks_x2.png
new file mode 100644
index 00000000..315fac36
--- /dev/null
+++ b/graphics/tiles/docks_x2.png
Binary files differ
diff --git a/graphics/tiles/docks_x3.png b/graphics/tiles/docks_x3.png
new file mode 100644
index 00000000..4a2b202b
--- /dev/null
+++ b/graphics/tiles/docks_x3.png
Binary files differ
diff --git a/graphics/tiles/docks_x4.png b/graphics/tiles/docks_x4.png
new file mode 100644
index 00000000..2b5722ef
--- /dev/null
+++ b/graphics/tiles/docks_x4.png
Binary files differ
diff --git a/graphics/tiles/evil-obelisk.png b/graphics/tiles/evil-obelisk.png
new file mode 100644
index 00000000..2a1bd043
--- /dev/null
+++ b/graphics/tiles/evil-obelisk.png
Binary files differ
diff --git a/graphics/tiles/evil_obelisk.png b/graphics/tiles/evil_obelisk.png
new file mode 100644
index 00000000..2a1bd043
--- /dev/null
+++ b/graphics/tiles/evil_obelisk.png
Binary files differ
diff --git a/graphics/tiles/forest.png b/graphics/tiles/forest.png
new file mode 100644
index 00000000..bcaaf7ce
--- /dev/null
+++ b/graphics/tiles/forest.png
Binary files differ
diff --git a/graphics/tiles/forest_cover.png b/graphics/tiles/forest_cover.png
new file mode 100644
index 00000000..b2268f03
--- /dev/null
+++ b/graphics/tiles/forest_cover.png
Binary files differ
diff --git a/graphics/tiles/forge_x4.png b/graphics/tiles/forge_x4.png
new file mode 100644
index 00000000..52e92791
--- /dev/null
+++ b/graphics/tiles/forge_x4.png
Binary files differ
diff --git a/graphics/tiles/hurns-ground.png b/graphics/tiles/hurns-ground.png
new file mode 100644
index 00000000..26e8887e
--- /dev/null
+++ b/graphics/tiles/hurns-ground.png
Binary files differ
diff --git a/graphics/tiles/icecave.png b/graphics/tiles/icecave.png
new file mode 100644
index 00000000..488bb42c
--- /dev/null
+++ b/graphics/tiles/icecave.png
Binary files differ
diff --git a/graphics/tiles/inn.png b/graphics/tiles/inn.png
new file mode 100644
index 00000000..a0d76cf4
--- /dev/null
+++ b/graphics/tiles/inn.png
Binary files differ
diff --git a/graphics/tiles/inn2.png b/graphics/tiles/inn2.png
new file mode 100644
index 00000000..8e068188
--- /dev/null
+++ b/graphics/tiles/inn2.png
Binary files differ
diff --git a/graphics/tiles/inn_x2.png b/graphics/tiles/inn_x2.png
new file mode 100644
index 00000000..2771b3c8
--- /dev/null
+++ b/graphics/tiles/inn_x2.png
Binary files differ
diff --git a/graphics/tiles/inn_x3.png b/graphics/tiles/inn_x3.png
new file mode 100644
index 00000000..df2ea855
--- /dev/null
+++ b/graphics/tiles/inn_x3.png
Binary files differ
diff --git a/graphics/tiles/inn_x4.png b/graphics/tiles/inn_x4.png
new file mode 100644
index 00000000..9478f037
--- /dev/null
+++ b/graphics/tiles/inn_x4.png
Binary files differ
diff --git a/graphics/tiles/light-flickering-x1x4.png b/graphics/tiles/light-flickering-x1x4.png
new file mode 100644
index 00000000..26d286b6
--- /dev/null
+++ b/graphics/tiles/light-flickering-x1x4.png
Binary files differ
diff --git a/graphics/tiles/mountain.png b/graphics/tiles/mountain.png
new file mode 100644
index 00000000..60baa9ad
--- /dev/null
+++ b/graphics/tiles/mountain.png
Binary files differ
diff --git a/graphics/tiles/mushrooms.png b/graphics/tiles/mushrooms.png
new file mode 100644
index 00000000..d059253a
--- /dev/null
+++ b/graphics/tiles/mushrooms.png
Binary files differ
diff --git a/graphics/tiles/pots_x2.png b/graphics/tiles/pots_x2.png
new file mode 100644
index 00000000..1dd48fd7
--- /dev/null
+++ b/graphics/tiles/pots_x2.png
Binary files differ
diff --git a/graphics/tiles/power_circle_x2.png b/graphics/tiles/power_circle_x2.png
new file mode 100644
index 00000000..23e82827
--- /dev/null
+++ b/graphics/tiles/power_circle_x2.png
Binary files differ
diff --git a/graphics/tiles/snow.png b/graphics/tiles/snow.png
new file mode 100644
index 00000000..710a9880
--- /dev/null
+++ b/graphics/tiles/snow.png
Binary files differ
diff --git a/graphics/tiles/snow_docks.png b/graphics/tiles/snow_docks.png
new file mode 100644
index 00000000..cd9f3a02
--- /dev/null
+++ b/graphics/tiles/snow_docks.png
Binary files differ
diff --git a/graphics/tiles/snow_ground.png b/graphics/tiles/snow_ground.png
new file mode 100644
index 00000000..3b5e486f
--- /dev/null
+++ b/graphics/tiles/snow_ground.png
Binary files differ
diff --git a/graphics/tiles/snow_tree_x3.png b/graphics/tiles/snow_tree_x3.png
new file mode 100644
index 00000000..75772f8f
--- /dev/null
+++ b/graphics/tiles/snow_tree_x3.png
Binary files differ
diff --git a/graphics/tiles/snow_village.png b/graphics/tiles/snow_village.png
new file mode 100644
index 00000000..5909c069
--- /dev/null
+++ b/graphics/tiles/snow_village.png
Binary files differ
diff --git a/graphics/tiles/snow_village2.png b/graphics/tiles/snow_village2.png
new file mode 100644
index 00000000..118c8086
--- /dev/null
+++ b/graphics/tiles/snow_village2.png
Binary files differ
diff --git a/graphics/tiles/snow_village_x3.png b/graphics/tiles/snow_village_x3.png
new file mode 100644
index 00000000..8f2de99d
--- /dev/null
+++ b/graphics/tiles/snow_village_x3.png
Binary files differ
diff --git a/graphics/tiles/snow_village_x4.png b/graphics/tiles/snow_village_x4.png
new file mode 100644
index 00000000..780a67c3
--- /dev/null
+++ b/graphics/tiles/snow_village_x4.png
Binary files differ
diff --git a/graphics/tiles/snow_x2.png b/graphics/tiles/snow_x2.png
new file mode 100644
index 00000000..818c51ab
--- /dev/null
+++ b/graphics/tiles/snow_x2.png
Binary files differ
diff --git a/graphics/tiles/snow_x3.png b/graphics/tiles/snow_x3.png
new file mode 100644
index 00000000..18dbef94
--- /dev/null
+++ b/graphics/tiles/snow_x3.png
Binary files differ
diff --git a/graphics/tiles/snow_x4.png b/graphics/tiles/snow_x4.png
new file mode 100644
index 00000000..4b93c944
--- /dev/null
+++ b/graphics/tiles/snow_x4.png
Binary files differ
diff --git a/graphics/tiles/soulmenhirs_x2.png b/graphics/tiles/soulmenhirs_x2.png
new file mode 100644
index 00000000..3e58dec2
--- /dev/null
+++ b/graphics/tiles/soulmenhirs_x2.png
Binary files differ
diff --git a/graphics/tiles/spinning_wheel.png b/graphics/tiles/spinning_wheel.png
new file mode 100644
index 00000000..b7bdcbee
--- /dev/null
+++ b/graphics/tiles/spinning_wheel.png
Binary files differ
diff --git a/graphics/tiles/stone_lab.png b/graphics/tiles/stone_lab.png
new file mode 100644
index 00000000..bde1f555
--- /dev/null
+++ b/graphics/tiles/stone_lab.png
Binary files differ
diff --git a/graphics/tiles/trans_woodland_desert.png b/graphics/tiles/trans_woodland_desert.png
new file mode 100644
index 00000000..f982ef24
--- /dev/null
+++ b/graphics/tiles/trans_woodland_desert.png
Binary files differ
diff --git a/graphics/tiles/water.png b/graphics/tiles/water.png
new file mode 100644
index 00000000..d990d0cb
--- /dev/null
+++ b/graphics/tiles/water.png
Binary files differ
diff --git a/graphics/tiles/water_overflow.png b/graphics/tiles/water_overflow.png
new file mode 100644
index 00000000..9df96bc8
--- /dev/null
+++ b/graphics/tiles/water_overflow.png
Binary files differ
diff --git a/graphics/tiles/waterflow.png b/graphics/tiles/waterflow.png
new file mode 100644
index 00000000..4ac3919d
--- /dev/null
+++ b/graphics/tiles/waterflow.png
Binary files differ
diff --git a/graphics/tiles/witch_sisters_picture_x3.png b/graphics/tiles/witch_sisters_picture_x3.png
new file mode 100644
index 00000000..b70fbeeb
--- /dev/null
+++ b/graphics/tiles/witch_sisters_picture_x3.png
Binary files differ
diff --git a/graphics/tiles/wood_lab.png b/graphics/tiles/wood_lab.png
new file mode 100644
index 00000000..a6a1b113
--- /dev/null
+++ b/graphics/tiles/wood_lab.png
Binary files differ
diff --git a/graphics/tiles/wood_lab_small.png b/graphics/tiles/wood_lab_small.png
new file mode 100644
index 00000000..f4203bd5
--- /dev/null
+++ b/graphics/tiles/wood_lab_small.png
Binary files differ
diff --git a/graphics/tiles/woodenpump.png b/graphics/tiles/woodenpump.png
new file mode 100644
index 00000000..f89293ce
--- /dev/null
+++ b/graphics/tiles/woodenpump.png
Binary files differ
diff --git a/graphics/tiles/woodland_graveyard_crypt.png b/graphics/tiles/woodland_graveyard_crypt.png
new file mode 100644
index 00000000..1d0f3197
--- /dev/null
+++ b/graphics/tiles/woodland_graveyard_crypt.png
Binary files differ
diff --git a/graphics/tiles/woodland_graveyard_ground.png b/graphics/tiles/woodland_graveyard_ground.png
new file mode 100644
index 00000000..961638dc
--- /dev/null
+++ b/graphics/tiles/woodland_graveyard_ground.png
Binary files differ
diff --git a/graphics/tiles/woodland_graveyard_x3.png b/graphics/tiles/woodland_graveyard_x3.png
new file mode 100644
index 00000000..726525e7
--- /dev/null
+++ b/graphics/tiles/woodland_graveyard_x3.png
Binary files differ
diff --git a/graphics/tiles/woodland_graveyard_x4.png b/graphics/tiles/woodland_graveyard_x4.png
new file mode 100644
index 00000000..f67eeaf3
--- /dev/null
+++ b/graphics/tiles/woodland_graveyard_x4.png
Binary files differ
diff --git a/graphics/tiles/woodland_ground.png b/graphics/tiles/woodland_ground.png
new file mode 100644
index 00000000..ac9cc525
--- /dev/null
+++ b/graphics/tiles/woodland_ground.png
Binary files differ
diff --git a/graphics/tiles/woodland_ground2.png b/graphics/tiles/woodland_ground2.png
new file mode 100644
index 00000000..66a40507
--- /dev/null
+++ b/graphics/tiles/woodland_ground2.png
Binary files differ
diff --git a/graphics/tiles/woodland_indoor.png b/graphics/tiles/woodland_indoor.png
new file mode 100644
index 00000000..937f6e47
--- /dev/null
+++ b/graphics/tiles/woodland_indoor.png
Binary files differ
diff --git a/graphics/tiles/woodland_indoor_x2.png b/graphics/tiles/woodland_indoor_x2.png
new file mode 100644
index 00000000..e084ceab
--- /dev/null
+++ b/graphics/tiles/woodland_indoor_x2.png
Binary files differ
diff --git a/graphics/tiles/woodland_indoor_x3.png b/graphics/tiles/woodland_indoor_x3.png
new file mode 100644
index 00000000..d7158351
--- /dev/null
+++ b/graphics/tiles/woodland_indoor_x3.png
Binary files differ
diff --git a/graphics/tiles/woodland_swamp.png b/graphics/tiles/woodland_swamp.png
new file mode 100644
index 00000000..9730e84d
--- /dev/null
+++ b/graphics/tiles/woodland_swamp.png
Binary files differ
diff --git a/graphics/tiles/woodland_village.png b/graphics/tiles/woodland_village.png
new file mode 100644
index 00000000..d9296417
--- /dev/null
+++ b/graphics/tiles/woodland_village.png
Binary files differ
diff --git a/graphics/tiles/woodland_village_x2.png b/graphics/tiles/woodland_village_x2.png
new file mode 100644
index 00000000..ceb261b0
--- /dev/null
+++ b/graphics/tiles/woodland_village_x2.png
Binary files differ
diff --git a/graphics/tiles/woodland_village_x3.png b/graphics/tiles/woodland_village_x3.png
new file mode 100644
index 00000000..837546d5
--- /dev/null
+++ b/graphics/tiles/woodland_village_x3.png
Binary files differ
diff --git a/graphics/tiles/woodland_water.png b/graphics/tiles/woodland_water.png
new file mode 100644
index 00000000..71803a23
--- /dev/null
+++ b/graphics/tiles/woodland_water.png
Binary files differ
diff --git a/graphics/tiles/woodland_x2.png b/graphics/tiles/woodland_x2.png
new file mode 100644
index 00000000..5b09ecfc
--- /dev/null
+++ b/graphics/tiles/woodland_x2.png
Binary files differ
diff --git a/graphics/tiles/woodland_x3.png b/graphics/tiles/woodland_x3.png
new file mode 100644
index 00000000..9edefc46
--- /dev/null
+++ b/graphics/tiles/woodland_x3.png
Binary files differ
diff --git a/graphics/tiles/woodland_x4.png b/graphics/tiles/woodland_x4.png
new file mode 100644
index 00000000..b7b99f2a
--- /dev/null
+++ b/graphics/tiles/woodland_x4.png
Binary files differ
diff --git a/graphics/tiles/woodland_x5.png b/graphics/tiles/woodland_x5.png
new file mode 100644
index 00000000..0bb19656
--- /dev/null
+++ b/graphics/tiles/woodland_x5.png
Binary files differ
diff --git a/graphics/tiles/woodland_x8.png b/graphics/tiles/woodland_x8.png
new file mode 100644
index 00000000..310f7e27
--- /dev/null
+++ b/graphics/tiles/woodland_x8.png
Binary files differ