diff options
author | Micksha <ms-shaman@gmx.de> | 2021-06-09 12:31:35 +0000 |
---|---|---|
committer | Micksha <ms-shaman@gmx.de> | 2021-06-09 12:31:35 +0000 |
commit | 302685b8462f86f494511d72877c1ed3df7fdafc (patch) | |
tree | bbfec544eb83442feeb9ee3e9dfd08c65de82b8d /graphics/sprites/monsters | |
parent | 594e8ff0923d54d57e71d53698d2a987beffd519 (diff) | |
download | clientdata-302685b8462f86f494511d72877c1ed3df7fdafc.tar.gz clientdata-302685b8462f86f494511d72877c1ed3df7fdafc.tar.bz2 clientdata-302685b8462f86f494511d72877c1ed3df7fdafc.tar.xz clientdata-302685b8462f86f494511d72877c1ed3df7fdafc.zip |
Spritefix
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/SUSAN.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/monsters/mouboo.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/monsters/skeleton.xml | 211 |
3 files changed, 207 insertions, 8 deletions
diff --git a/graphics/sprites/monsters/SUSAN.xml b/graphics/sprites/monsters/SUSAN.xml index b5f6b87f..330e96c9 100644 --- a/graphics/sprites/monsters/SUSAN.xml +++ b/graphics/sprites/monsters/SUSAN.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/SUSAN.png" width="58" height="46"/> + <imageset name="base" src="graphics/sprites/monsters/SUSAN.png|R" width="58" height="46"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0"/> diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml index c1f884a1..e9c9c992 100644 --- a/graphics/sprites/monsters/mouboo.xml +++ b/graphics/sprites/monsters/mouboo.xml @@ -2,7 +2,7 @@ <!-- Authors: Reid, Yuuki Copyright (C) 2016 Evol Online --> -<sprite> +<sprite variants="60"> <imageset name="mob" src="graphics/sprites/monsters/mouboo.png|W" width="80" diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml index 9f70357e..6bf634c4 100644 --- a/graphics/sprites/monsters/skeleton.xml +++ b/graphics/sprites/monsters/skeleton.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: Saulc --> -<sprite> + +<!-- Author: Micksha, Saulc --> + +<sprite variants="128"> <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" @@ -74,9 +76,190 @@ </animation> </action> + <action name="attack_wand" imageset="base"> + <animation direction="down"> + <frame index="7" delay="80"/> + <frame index="8" delay="80"/> + <frame index="11" delay="90"/> + <sequence start="8" end="10" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="80"/> + <frame index="28" delay="80"/> + <frame index="27" delay="90"/> + <frame index="28" delay="70"/> + <sequence start="24" end="26" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="43" delay="90"/> + <sequence start="40" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="80"/> + <frame index="60" delay="80"/> + <frame index="59" delay="90"/> + <frame index="60" delay="70"/> + <sequence start="56" end="58" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="11" delay="100"/> + <frame index="8" delay="100"/> + <frame index="9" delay="90"/> + <frame index="7" delay="90"/> + <frame index="10" delay="85"/> + <frame index="7" delay="90"/> + <frame index="9" delay="90"/> + <frame index="8" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <frame index="27" delay="100"/> + <frame index="23" delay="90"/> + <frame index="24" delay="90"/> + <frame index="25" delay="80"/> + <frame index="26" delay="90"/> + <frame index="25" delay="90"/> + <frame index="24" delay="100"/> + <frame index="23" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="43" delay="100"/> + <frame index="42" delay="90"/> + <frame index="41" delay="90"/> + <frame index="40" delay="80"/> + <frame index="39" delay="90"/> + <frame index="40" delay="90"/> + <frame index="41" delay="100"/> + <frame index="42" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="59" delay="100"/> + <frame index="55" delay="90"/> + <frame index="56" delay="90"/> + <frame index="57" delay="80"/> + <frame index="58" delay="90"/> + <frame index="57" delay="90"/> + <frame index="56" delay="100"/> + <frame index="55" delay="90"/> + <end /> + </animation> + </action> + + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="7" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="120"/> + <frame index="9" delay="90"/> + <frame index="10" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="100"/> + <frame index="24" delay="100"/> + <frame index="27" delay="120"/> + <frame index="25" delay="90"/> + <frame index="26" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="100"/> + <frame index="40" delay="100"/> + <frame index="41" delay="120"/> + <frame index="42" delay="90"/> + <frame index="44" delay="70"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="100"/> + <frame index="56" delay="100"/> + <frame index="59" delay="120"/> + <frame index="57" delay="90"/> + <frame index="58" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_chop_long" imageset="base"> + <animation direction="down"> + <frame index="8" delay="120"/> + <frame index="11" delay="130"/> + <frame index="7" delay="70"/> + <frame index="10" delay="70"/> + <frame index="9" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="120"/> + <frame index="27" delay="130"/> + <frame index="26" delay="80"/> + <frame index="25" delay="100"/> + <frame index="24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="120"/> + <frame index="40" delay="80"/> + <frame index="41" delay="130"/> + <frame index="42" delay="70"/> + <frame index="44" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="120"/> + <frame index="59" delay="130"/> + <frame index="58" delay="80"/> + <frame index="57" delay="100"/> + <frame index="56" delay="80"/> + <end /> + </animation> + </action> + + <action name="cast" imageset="base"> + <animation direction="down"> + <frame index="7" delay="80"/> + <frame index="8" delay="80"/> + <frame index="11" delay="90"/> + <sequence start="8" end="10" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="80"/> + <frame index="28" delay="80"/> + <frame index="27" delay="90"/> + <frame index="28" delay="70"/> + <sequence start="24" end="26" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="43" delay="90"/> + <sequence start="40" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="80"/> + <frame index="60" delay="80"/> + <frame index="59" delay="90"/> + <frame index="60" delay="70"/> + <sequence start="56" end="58" delay="70"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> - <frame index="64"/><!-- 68~71 are sit2 --> + <frame index="64"/> </animation> <animation direction="left"> <frame index="65"/> @@ -91,6 +274,21 @@ <action name="sittop" imageset="base"> <animation direction="down"> + <frame index="68"/><!-- TODO: 68~71 are sit2, no model sprites are available as per now! --> + </animation> + <animation direction="left"> + <frame index="69"/> + </animation> + <animation direction="up"> + <frame index="70"/> + </animation> + <animation direction="right"> + <frame index="71"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> <frame index="64"/> </animation> <animation direction="left"> @@ -104,7 +302,7 @@ </animation> </action> - <action name="standride" imageset="base"> + <action name="spawnride" imageset="base"> <animation direction="down"> <frame index="64"/> </animation> @@ -119,7 +317,7 @@ </animation> </action> - <action name="spawnride" imageset="base"> + <action name="ride" imageset="base"> <animation direction="down"> <frame index="64"/> </animation> @@ -134,7 +332,7 @@ </animation> </action> - <action name="ride" imageset="base"> + <action name="attackride" imageset="base"> <animation direction="down"> <frame index="64"/> </animation> @@ -163,4 +361,5 @@ <frame index="72"/> </animation> </action> + </sprite> |