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author | Ledmitz <smoothshifter@tuta.io> | 2021-04-19 05:27:54 +0000 |
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committer | Ledmitz <smoothshifter@tuta.io> | 2021-04-19 05:27:54 +0000 |
commit | 9b171e9cdfa5a5aed9e96265d53706966278f468 (patch) | |
tree | dc4dd4835984bcd146fcafce6b08878cb873be38 /graphics/sprites/monsters/dragon.xml | |
parent | 62a0bf8c728d66bed898b6949a138df7cfd6822e (diff) | |
download | clientdata-9b171e9cdfa5a5aed9e96265d53706966278f468.tar.gz clientdata-9b171e9cdfa5a5aed9e96265d53706966278f468.tar.bz2 clientdata-9b171e9cdfa5a5aed9e96265d53706966278f468.tar.xz clientdata-9b171e9cdfa5a5aed9e96265d53706966278f468.zip |
To resolve some of the pipeline errors
Diffstat (limited to 'graphics/sprites/monsters/dragon.xml')
-rw-r--r-- | graphics/sprites/monsters/dragon.xml | 91 |
1 files changed, 48 insertions, 43 deletions
diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml index 256c4ed9..58b79e03 100644 --- a/graphics/sprites/monsters/dragon.xml +++ b/graphics/sprites/monsters/dragon.xml @@ -1,46 +1,51 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="384" height="192"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" delay="1000" offsetY="10"/> - <frame index="1" delay="250" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="8" delay="1000" offsetY="10"/> - <frame index="9" delay="250" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="16" delay="1000" offsetY="10"/> - <frame index="17" delay="250" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="24" delay="1000" offsetY="10"/> - <frame index="25" delay="250" offsetY="10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="10" end="15" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="18" end="23" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="26" end="31" delay="100" offsetY="10"/> - <end/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="32" offsetY="10"/> - <end/> - </animation> - </action> + + <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetY="10"/> + <frame index="1" delay="250" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetY="10"/> + <frame index="9" delay="250" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetY="10"/> + <frame index="17" delay="250" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetY="10"/> + <frame index="25" delay="250" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="100" offsetY="10"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="100" offsetY="10"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="32" offsetY="10"/> + <end /> + </animation> + </action> + </sprite> |