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author | Micksha <ms-shaman@gmx.de> | 2021-06-09 12:31:37 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2021-06-09 12:31:37 +0000 |
commit | 1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c (patch) | |
tree | bbfec544eb83442feeb9ee3e9dfd08c65de82b8d /graphics/sprites/model | |
parent | 594e8ff0923d54d57e71d53698d2a987beffd519 (diff) | |
parent | 302685b8462f86f494511d72877c1ed3df7fdafc (diff) | |
download | clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.tar.gz clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.tar.bz2 clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.tar.xz clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.zip |
Merge branch 'spritefix' into 'master'
Spritefix
Closes #4, #3, and #11
See merge request themanaworld/evolved/clientdata!14
Diffstat (limited to 'graphics/sprites/model')
27 files changed, 831 insertions, 200 deletions
diff --git a/graphics/sprites/model/base.xml b/graphics/sprites/model/base.xml index 790ccee4..5e4591ff 100644 --- a/graphics/sprites/model/base.xml +++ b/graphics/sprites/model/base.xml @@ -1,6 +1,365 @@ <?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> + <!-- uses the male model because otherwise the neutral tank top shows on some npcs --> - <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/> - <include file="model/neutral.xml"/> + +<sprite variants="144" variant_offset="1"> + + <imageset name="base" + src="graphics/sprites/model/talpan-male.png|W;B;R" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_wand" imageset="base"> + <animation direction="down"> + <frame index="7" delay="80"/> + <frame index="8" delay="80"/> + <frame index="11" delay="90"/> + <sequence start="8" end="10" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="80"/> + <frame index="28" delay="80"/> + <frame index="27" delay="90"/> + <frame index="28" delay="70"/> + <sequence start="24" end="26" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="43" delay="90"/> + <sequence start="40" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="80"/> + <frame index="60" delay="80"/> + <frame index="59" delay="90"/> + <frame index="60" delay="70"/> + <sequence start="56" end="58" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="11" delay="100"/> + <frame index="8" delay="100"/> + <frame index="9" delay="90"/> + <frame index="7" delay="90"/> + <frame index="10" delay="85"/> + <frame index="7" delay="90"/> + <frame index="9" delay="90"/> + <frame index="8" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <frame index="27" delay="100"/> + <frame index="23" delay="90"/> + <frame index="24" delay="90"/> + <frame index="25" delay="80"/> + <frame index="26" delay="90"/> + <frame index="25" delay="90"/> + <frame index="24" delay="100"/> + <frame index="23" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="43" delay="100"/> + <frame index="42" delay="90"/> + <frame index="41" delay="90"/> + <frame index="40" delay="80"/> + <frame index="39" delay="90"/> + <frame index="40" delay="90"/> + <frame index="41" delay="100"/> + <frame index="42" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="59" delay="100"/> + <frame index="55" delay="90"/> + <frame index="56" delay="90"/> + <frame index="57" delay="80"/> + <frame index="58" delay="90"/> + <frame index="57" delay="90"/> + <frame index="56" delay="100"/> + <frame index="55" delay="90"/> + <end /> + </animation> + </action> + + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="7" delay="100"/> + <frame index="8" delay="100"/> + <frame index="11" delay="120"/> + <frame index="9" delay="90"/> + <frame index="10" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="100"/> + <frame index="24" delay="100"/> + <frame index="27" delay="120"/> + <frame index="25" delay="90"/> + <frame index="26" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="100"/> + <frame index="40" delay="100"/> + <frame index="41" delay="120"/> + <frame index="42" delay="90"/> + <frame index="44" delay="70"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="100"/> + <frame index="56" delay="100"/> + <frame index="59" delay="120"/> + <frame index="57" delay="90"/> + <frame index="58" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_chop_long" imageset="base"> + <animation direction="down"> + <frame index="8" delay="120"/> + <frame index="11" delay="130"/> + <frame index="7" delay="70"/> + <frame index="10" delay="70"/> + <frame index="9" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="120"/> + <frame index="27" delay="130"/> + <frame index="26" delay="80"/> + <frame index="25" delay="100"/> + <frame index="24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="120"/> + <frame index="40" delay="80"/> + <frame index="41" delay="130"/> + <frame index="42" delay="70"/> + <frame index="44" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="120"/> + <frame index="59" delay="130"/> + <frame index="58" delay="80"/> + <frame index="57" delay="100"/> + <frame index="56" delay="80"/> + <end /> + </animation> + </action> + + <action name="cast" imageset="base"> + <animation direction="down"> + <frame index="7" delay="80"/> + <frame index="8" delay="80"/> + <frame index="11" delay="90"/> + <sequence start="8" end="10" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="23" delay="80"/> + <frame index="28" delay="80"/> + <frame index="27" delay="90"/> + <frame index="28" delay="70"/> + <sequence start="24" end="26" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="43" delay="90"/> + <sequence start="40" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="55" delay="80"/> + <frame index="60" delay="80"/> + <frame index="59" delay="90"/> + <frame index="60" delay="70"/> + <sequence start="56" end="58" delay="70"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="68"/><!-- TODO: 68~71 are sit2, no model sprites are available as per now! --> + </animation> + <animation direction="left"> + <frame index="69"/> + </animation> + <animation direction="up"> + <frame index="70"/> + </animation> + <animation direction="right"> + <frame index="71"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/model/female.png b/graphics/sprites/model/female.png Binary files differdeleted file mode 100644 index d924e7ce..00000000 --- a/graphics/sprites/model/female.png +++ /dev/null diff --git a/graphics/sprites/model/female.xml b/graphics/sprites/model/female.xml deleted file mode 100644 index 6c070232..00000000 --- a/graphics/sprites/model/female.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/> - <include file="model/neutral.xml"/> -</sprite> diff --git a/graphics/sprites/model/headmodel.png b/graphics/sprites/model/headmodel.png Binary files differnew file mode 100644 index 00000000..7d009656 --- /dev/null +++ b/graphics/sprites/model/headmodel.png diff --git a/graphics/sprites/model/headmodel.xml b/graphics/sprites/model/headmodel.xml new file mode 100644 index 00000000..c7ca3300 --- /dev/null +++ b/graphics/sprites/model/headmodel.xml @@ -0,0 +1,333 @@ +<?xml version="1.0" encoding="utf-8"?> + +<!-- Author: Micksha, Saulc +Copyright (C) 2018 TMW2 +Copyright (C) 2021 The Mana World--> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/headmodel.png" + width="40" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="160"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-24" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="4" offsetY="-27" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-27" delay="160"/> + <end /> + </animation> + </action> + + <action name="attack_wand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="70"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="3" offsetY="-28" delay="70"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="70"/> + <frame index="1" offsetX="-2" offsetY="-24" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="90"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-2" offsetY="-26" delay="160"/> + <frame index="3" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="3" offsetX="-2" offsetY="-29" delay="70"/> + <frame index="3" offsetX="2" offsetY="-25" delay="70"/> + <frame index="3" offsetX="3" offsetY="-24" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="200"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="85"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="100"/> + <frame index="1" offsetX="3" offsetY="-27" delay="90"/> + <frame index="1" offsetX="3" offsetY="-28" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-2" offsetY="-24" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="90"/> + <frame index="1" offsetX="3" offsetY="-28" delay="100"/> + <frame index="1" offsetX="3" offsetY="-27" delay="90"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="100"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="450"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="90"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-27" delay="90"/> + <frame index="3" offsetX="-3" offsetY="-28" delay="90"/> + <frame index="3" offsetX="0" offsetY="-25" delay="80"/> + <frame index="3" offsetX="2" offsetY="-24" delay="90"/> + <frame index="3" offsetX="0" offsetY="-25" delay="90"/> + <frame index="3" offsetX="-3" offsetY="-28" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-27" delay="90"/> + <end /> + </animation> + </action> + + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="220"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="70"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="100"/> + <frame index="1" offsetX="3" offsetY="-28" delay="100"/> + <frame index="1" offsetX="2" offsetY="-26" delay="120"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="90"/> + <frame index="1" offsetX="-2" offsetY="-24" delay="70"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="320"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="90"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="70"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-26" delay="120"/> + <frame index="3" offsetY="-25" delay="90"/> + <frame index="3" offsetX="1" offsetY="-24" delay="70"/> + <end /> + </animation> + </action> + + <action name="attack_chop_long" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="250"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="70"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="70"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="120"/> + <frame index="1" offsetX="2" offsetY="-26" delay="130"/> + <frame index="1" offsetX="-2" offsetY="-24" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="100"/> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="330"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="70"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="120"/> + <frame index="3" offsetX="-3" offsetY="-26" delay="130"/> + <frame index="3" offsetX="1" offsetY="-24" delay="80"/> + <frame index="3" offsetY="-25" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/model/ifriton-female.png b/graphics/sprites/model/ifriton-female.png Binary files differnew file mode 100644 index 00000000..2f0add48 --- /dev/null +++ b/graphics/sprites/model/ifriton-female.png diff --git a/graphics/sprites/model/ifriton-female.xml b/graphics/sprites/model/ifriton-female.xml new file mode 100644 index 00000000..753442ad --- /dev/null +++ b/graphics/sprites/model/ifriton-female.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/ifriton-female.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/ifriton-male.png b/graphics/sprites/model/ifriton-male.png Binary files differnew file mode 100644 index 00000000..d2f96818 --- /dev/null +++ b/graphics/sprites/model/ifriton-male.png diff --git a/graphics/sprites/model/ifriton-male.xml b/graphics/sprites/model/ifriton-male.xml new file mode 100644 index 00000000..81a4b748 --- /dev/null +++ b/graphics/sprites/model/ifriton-male.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/ifriton-male.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/ifriton-neutral.png b/graphics/sprites/model/ifriton-neutral.png Binary files differnew file mode 100644 index 00000000..e863564d --- /dev/null +++ b/graphics/sprites/model/ifriton-neutral.png diff --git a/graphics/sprites/model/ifriton-neutral.xml b/graphics/sprites/model/ifriton-neutral.xml new file mode 100644 index 00000000..4959c219 --- /dev/null +++ b/graphics/sprites/model/ifriton-neutral.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8"?> + +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/ifriton-neutral.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/male.png b/graphics/sprites/model/male.png Binary files differdeleted file mode 100644 index 5903242a..00000000 --- a/graphics/sprites/model/male.png +++ /dev/null diff --git a/graphics/sprites/model/male.xml b/graphics/sprites/model/male.xml deleted file mode 100644 index 364efa34..00000000 --- a/graphics/sprites/model/male.xml +++ /dev/null @@ -1,5 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/> - <include file="model/neutral.xml"/> -</sprite> diff --git a/graphics/sprites/model/neutral.png b/graphics/sprites/model/neutral.png Binary files differdeleted file mode 100644 index d2b18f0a..00000000 --- a/graphics/sprites/model/neutral.png +++ /dev/null diff --git a/graphics/sprites/model/neutral.xml b/graphics/sprites/model/neutral.xml deleted file mode 100644 index 0cbdaf45..00000000 --- a/graphics/sprites/model/neutral.xml +++ /dev/null @@ -1,187 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/> - <action name="default" imageset="base"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <sequence start="72" end="75" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="76" end="79" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="81" end="84" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="85" end="88" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <sequence start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="103" end="106" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <sequence start="108" end="111" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="112" end="115" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="117" end="120" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="121" end="124" delay="140"/> - <end/> - </animation> - </action> - <action name="cast" imageset="base"> - <animation direction="down"> - <sequence start="126" end="127" delay="250"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="128" end="129" delay="250"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="130" end="131" delay="250"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="132" end="133" delay="250"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/model/talpan-female.png b/graphics/sprites/model/talpan-female.png Binary files differnew file mode 100644 index 00000000..3062dad3 --- /dev/null +++ b/graphics/sprites/model/talpan-female.png diff --git a/graphics/sprites/model/talpan-female.xml b/graphics/sprites/model/talpan-female.xml new file mode 100644 index 00000000..b8296351 --- /dev/null +++ b/graphics/sprites/model/talpan-female.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite variants="144" variant_offset="1"> + + <imageset name="base" + src="graphics/sprites/model/talpan-female.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/talpan-male.png b/graphics/sprites/model/talpan-male.png Binary files differnew file mode 100644 index 00000000..137d0d34 --- /dev/null +++ b/graphics/sprites/model/talpan-male.png diff --git a/graphics/sprites/model/talpan-male.xml b/graphics/sprites/model/talpan-male.xml new file mode 100644 index 00000000..d8c0bbc7 --- /dev/null +++ b/graphics/sprites/model/talpan-male.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/talpan-male.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/talpan-neutral.png b/graphics/sprites/model/talpan-neutral.png Binary files differnew file mode 100644 index 00000000..a360d3f3 --- /dev/null +++ b/graphics/sprites/model/talpan-neutral.png diff --git a/graphics/sprites/model/talpan-neutral.xml b/graphics/sprites/model/talpan-neutral.xml new file mode 100644 index 00000000..981bed71 --- /dev/null +++ b/graphics/sprites/model/talpan-neutral.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/talpan-neutral.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/tritan-female.png b/graphics/sprites/model/tritan-female.png Binary files differnew file mode 100644 index 00000000..fa71d927 --- /dev/null +++ b/graphics/sprites/model/tritan-female.png diff --git a/graphics/sprites/model/tritan-female.xml b/graphics/sprites/model/tritan-female.xml new file mode 100644 index 00000000..a9613f0e --- /dev/null +++ b/graphics/sprites/model/tritan-female.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/tritan-female.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/tritan-male.png b/graphics/sprites/model/tritan-male.png Binary files differnew file mode 100644 index 00000000..885269ac --- /dev/null +++ b/graphics/sprites/model/tritan-male.png diff --git a/graphics/sprites/model/tritan-male.xml b/graphics/sprites/model/tritan-male.xml new file mode 100644 index 00000000..f62c416b --- /dev/null +++ b/graphics/sprites/model/tritan-male.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/tritan-male.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> diff --git a/graphics/sprites/model/tritan-neutral.png b/graphics/sprites/model/tritan-neutral.png Binary files differnew file mode 100644 index 00000000..35621bf5 --- /dev/null +++ b/graphics/sprites/model/tritan-neutral.png diff --git a/graphics/sprites/model/tritan-neutral.xml b/graphics/sprites/model/tritan-neutral.xml new file mode 100644 index 00000000..60f6b4ee --- /dev/null +++ b/graphics/sprites/model/tritan-neutral.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Micksha, Ledmitz +Copyright (C) 2019-2021 The Mana World +Copyright (C) 2012-2013 Evol Online --> + +<sprite> + + <imageset name="base" + src="graphics/sprites/model/tritan-neutral.png|W;B;R" + width="64" + height="64"/> + + <include file="model/base.xml"/> + +</sprite> |