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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 23:20:09 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 23:20:09 -0300 |
commit | 4903d41b99555c45be569de1c20ba4035854c888 (patch) | |
tree | 3a9a75e59f45ef9e415b50e28af89fd2fc56bd34 /graphics/sprites/equipment | |
download | clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.gz clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.bz2 clientdata-4903d41b99555c45be569de1c20ba4035854c888.tar.xz clientdata-4903d41b99555c45be569de1c20ba4035854c888.zip |
Reinitialized git repository with Evol2 support
Major changes:
- Makefile
- Gitlab CI
- Network update
- Char Creation update
Diffstat (limited to 'graphics/sprites/equipment')
580 files changed, 53413 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/angel-wings.png b/graphics/sprites/equipment/angel-wings.png Binary files differnew file mode 100644 index 00000000..00290548 --- /dev/null +++ b/graphics/sprites/equipment/angel-wings.png diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/angel-wings.xml new file mode 100644 index 00000000..83844588 --- /dev/null +++ b/graphics/sprites/equipment/angel-wings.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite> + <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel--> + <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/chest/assassin-female.png b/graphics/sprites/equipment/chest/assassin-female.png Binary files differnew file mode 100644 index 00000000..a0494392 --- /dev/null +++ b/graphics/sprites/equipment/chest/assassin-female.png diff --git a/graphics/sprites/equipment/chest/assassin-female.xml b/graphics/sprites/equipment/chest/assassin-female.xml new file mode 100644 index 00000000..ef1bdf5b --- /dev/null +++ b/graphics/sprites/equipment/chest/assassin-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/assassin-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/assassin.png b/graphics/sprites/equipment/chest/assassin.png Binary files differnew file mode 100644 index 00000000..9fceb568 --- /dev/null +++ b/graphics/sprites/equipment/chest/assassin.png diff --git a/graphics/sprites/equipment/chest/assassin.xml b/graphics/sprites/equipment/chest/assassin.xml new file mode 100644 index 00000000..00fd7f1a --- /dev/null +++ b/graphics/sprites/equipment/chest/assassin.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/assassin.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/bra-female.png b/graphics/sprites/equipment/chest/bra-female.png Binary files differnew file mode 100644 index 00000000..c905e69d --- /dev/null +++ b/graphics/sprites/equipment/chest/bra-female.png diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bra-female.xml new file mode 100644 index 00000000..79276abc --- /dev/null +++ b/graphics/sprites/equipment/chest/bra-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png Binary files differnew file mode 100644 index 00000000..c45f38cc --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest-female.png diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml new file mode 100644 index 00000000..5087c10f --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/bromenalchest.png b/graphics/sprites/equipment/chest/bromenalchest.png Binary files differnew file mode 100644 index 00000000..36db5887 --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest.png diff --git a/graphics/sprites/equipment/chest/bromenalchest.xml b/graphics/sprites/equipment/chest/bromenalchest.xml new file mode 100644 index 00000000..5d6e5d7b --- /dev/null +++ b/graphics/sprites/equipment/chest/bromenalchest.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png Binary files differnew file mode 100644 index 00000000..f57088e3 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail-female.png diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml new file mode 100644 index 00000000..11c076d9 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/chainmail.png b/graphics/sprites/equipment/chest/chainmail.png Binary files differnew file mode 100644 index 00000000..c3817650 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail.png diff --git a/graphics/sprites/equipment/chest/chainmail.xml b/graphics/sprites/equipment/chest/chainmail.xml new file mode 100644 index 00000000..98e16e14 --- /dev/null +++ b/graphics/sprites/equipment/chest/chainmail.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/chainmail.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/contributor-female.png b/graphics/sprites/equipment/chest/contributor-female.png Binary files differnew file mode 100644 index 00000000..94af00e1 --- /dev/null +++ b/graphics/sprites/equipment/chest/contributor-female.png diff --git a/graphics/sprites/equipment/chest/contributor-female.xml b/graphics/sprites/equipment/chest/contributor-female.xml new file mode 100644 index 00000000..27164d66 --- /dev/null +++ b/graphics/sprites/equipment/chest/contributor-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/contributor-female.png|W;R" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/contributor.png b/graphics/sprites/equipment/chest/contributor.png Binary files differnew file mode 100644 index 00000000..a5ee1adb --- /dev/null +++ b/graphics/sprites/equipment/chest/contributor.png diff --git a/graphics/sprites/equipment/chest/contributor.xml b/graphics/sprites/equipment/chest/contributor.xml new file mode 100644 index 00000000..50320c4f --- /dev/null +++ b/graphics/sprites/equipment/chest/contributor.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/contributor.png|W;R" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/cotton-female.png b/graphics/sprites/equipment/chest/cotton-female.png Binary files differnew file mode 100644 index 00000000..2e894647 --- /dev/null +++ b/graphics/sprites/equipment/chest/cotton-female.png diff --git a/graphics/sprites/equipment/chest/cotton-female.xml b/graphics/sprites/equipment/chest/cotton-female.xml new file mode 100644 index 00000000..4ea6d8c7 --- /dev/null +++ b/graphics/sprites/equipment/chest/cotton-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/cotton-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/cotton.png b/graphics/sprites/equipment/chest/cotton.png Binary files differnew file mode 100644 index 00000000..588bc7f8 --- /dev/null +++ b/graphics/sprites/equipment/chest/cotton.png diff --git a/graphics/sprites/equipment/chest/cotton.xml b/graphics/sprites/equipment/chest/cotton.xml new file mode 100644 index 00000000..690acf54 --- /dev/null +++ b/graphics/sprites/equipment/chest/cotton.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/cotton.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.png b/graphics/sprites/equipment/chest/demonwarlordplate.png Binary files differnew file mode 100644 index 00000000..d60f476a --- /dev/null +++ b/graphics/sprites/equipment/chest/demonwarlordplate.png diff --git a/graphics/sprites/equipment/chest/demonwarlordplate.xml b/graphics/sprites/equipment/chest/demonwarlordplate.xml new file mode 100644 index 00000000..5a716e14 --- /dev/null +++ b/graphics/sprites/equipment/chest/demonwarlordplate.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/chest/fine-dress-female.png b/graphics/sprites/equipment/chest/fine-dress-female.png Binary files differnew file mode 100644 index 00000000..e7de5998 --- /dev/null +++ b/graphics/sprites/equipment/chest/fine-dress-female.png diff --git a/graphics/sprites/equipment/chest/fine-dress-female.xml b/graphics/sprites/equipment/chest/fine-dress-female.xml new file mode 100644 index 00000000..9b4e7b7c --- /dev/null +++ b/graphics/sprites/equipment/chest/fine-dress-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/fine-dress.png b/graphics/sprites/equipment/chest/fine-dress.png Binary files differnew file mode 100644 index 00000000..68e9ea68 --- /dev/null +++ b/graphics/sprites/equipment/chest/fine-dress.png diff --git a/graphics/sprites/equipment/chest/fine-dress.xml b/graphics/sprites/equipment/chest/fine-dress.xml new file mode 100644 index 00000000..2c5980f9 --- /dev/null +++ b/graphics/sprites/equipment/chest/fine-dress.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/fine-dress.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/forest-armor-female.png b/graphics/sprites/equipment/chest/forest-armor-female.png Binary files differnew file mode 100644 index 00000000..863a014f --- /dev/null +++ b/graphics/sprites/equipment/chest/forest-armor-female.png diff --git a/graphics/sprites/equipment/chest/forest-armor-female.xml b/graphics/sprites/equipment/chest/forest-armor-female.xml new file mode 100644 index 00000000..2f898678 --- /dev/null +++ b/graphics/sprites/equipment/chest/forest-armor-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/forest-armor.png b/graphics/sprites/equipment/chest/forest-armor.png Binary files differnew file mode 100644 index 00000000..e804e012 --- /dev/null +++ b/graphics/sprites/equipment/chest/forest-armor.png diff --git a/graphics/sprites/equipment/chest/forest-armor.xml b/graphics/sprites/equipment/chest/forest-armor.xml new file mode 100644 index 00000000..2e8abe82 --- /dev/null +++ b/graphics/sprites/equipment/chest/forest-armor.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/forest-armor.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/leather-female.png b/graphics/sprites/equipment/chest/leather-female.png Binary files differnew file mode 100644 index 00000000..0d3f1e57 --- /dev/null +++ b/graphics/sprites/equipment/chest/leather-female.png diff --git a/graphics/sprites/equipment/chest/leather-female.xml b/graphics/sprites/equipment/chest/leather-female.xml new file mode 100644 index 00000000..07e407d3 --- /dev/null +++ b/graphics/sprites/equipment/chest/leather-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/leather-female.png|W;R" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/leather.png b/graphics/sprites/equipment/chest/leather.png Binary files differnew file mode 100644 index 00000000..a1899fc7 --- /dev/null +++ b/graphics/sprites/equipment/chest/leather.png diff --git a/graphics/sprites/equipment/chest/leather.xml b/graphics/sprites/equipment/chest/leather.xml new file mode 100644 index 00000000..28a78fb8 --- /dev/null +++ b/graphics/sprites/equipment/chest/leather.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/leather.png|W;R" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.png b/graphics/sprites/equipment/chest/lightplatemail-female.png Binary files differnew file mode 100644 index 00000000..2c13af29 --- /dev/null +++ b/graphics/sprites/equipment/chest/lightplatemail-female.png diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml new file mode 100644 index 00000000..98d9aa14 --- /dev/null +++ b/graphics/sprites/equipment/chest/lightplatemail-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/lightplatemail.png b/graphics/sprites/equipment/chest/lightplatemail.png Binary files differnew file mode 100644 index 00000000..66878079 --- /dev/null +++ b/graphics/sprites/equipment/chest/lightplatemail.png diff --git a/graphics/sprites/equipment/chest/lightplatemail.xml b/graphics/sprites/equipment/chest/lightplatemail.xml new file mode 100644 index 00000000..b3a11638 --- /dev/null +++ b/graphics/sprites/equipment/chest/lightplatemail.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/robe-female.png b/graphics/sprites/equipment/chest/robe-female.png Binary files differnew file mode 100644 index 00000000..a6a231bb --- /dev/null +++ b/graphics/sprites/equipment/chest/robe-female.png diff --git a/graphics/sprites/equipment/chest/robe-female.xml b/graphics/sprites/equipment/chest/robe-female.xml new file mode 100644 index 00000000..0f2296e3 --- /dev/null +++ b/graphics/sprites/equipment/chest/robe-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/robe-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/robe.png b/graphics/sprites/equipment/chest/robe.png Binary files differnew file mode 100644 index 00000000..c06474df --- /dev/null +++ b/graphics/sprites/equipment/chest/robe.png diff --git a/graphics/sprites/equipment/chest/robe.xml b/graphics/sprites/equipment/chest/robe.xml new file mode 100644 index 00000000..2889638d --- /dev/null +++ b/graphics/sprites/equipment/chest/robe.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/robe.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.png b/graphics/sprites/equipment/chest/saviorarmor-female.png Binary files differnew file mode 100644 index 00000000..64e7e9cd --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-female.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml new file mode 100644 index 00000000..6faa5878 --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-female.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY="0" delay="75"/> + <frame index="28" offsetX="0" offsetY="0" delay="75"/> + <frame index="29" offsetX="0" offsetY="0" delay="75"/> + <frame index="30" offsetX="4" offsetY="0" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY="0" delay="75"/> + <frame index="64" offsetX="0" offsetY="0" delay="75"/> + <frame index="65" offsetX="0" offsetY="0" delay="75"/> + <frame index="66" offsetX="-4" offsetY="0" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor-male.png Binary files differnew file mode 100644 index 00000000..73292a11 --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-male.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml new file mode 100644 index 00000000..92f8192e --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-male.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY="0" delay="75"/> + <frame index="28" offsetX="0" offsetY="0" delay="75"/> + <frame index="29" offsetX="0" offsetY="0" delay="75"/> + <frame index="30" offsetX="4" offsetY="0" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY="0" delay="75"/> + <frame index="64" offsetX="0" offsetY="0" delay="75"/> + <frame index="65" offsetX="0" offsetY="0" delay="75"/> + <frame index="66" offsetX="-4" offsetY="0" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.png b/graphics/sprites/equipment/chest/shorttanktop-female.png Binary files differnew file mode 100644 index 00000000..4f2683e7 --- /dev/null +++ b/graphics/sprites/equipment/chest/shorttanktop-female.png diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml new file mode 100644 index 00000000..e77a1ce0 --- /dev/null +++ b/graphics/sprites/equipment/chest/shorttanktop-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/shorttanktop.png b/graphics/sprites/equipment/chest/shorttanktop.png Binary files differnew file mode 100644 index 00000000..4a103ae6 --- /dev/null +++ b/graphics/sprites/equipment/chest/shorttanktop.png diff --git a/graphics/sprites/equipment/chest/shorttanktop.xml b/graphics/sprites/equipment/chest/shorttanktop.xml new file mode 100644 index 00000000..7288c876 --- /dev/null +++ b/graphics/sprites/equipment/chest/shorttanktop.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png Binary files differnew file mode 100644 index 00000000..810877db --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml new file mode 100644 index 00000000..bc0c8b44 --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/sorcerer-robe.png b/graphics/sprites/equipment/chest/sorcerer-robe.png Binary files differnew file mode 100644 index 00000000..708e3b2c --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe.xml b/graphics/sprites/equipment/chest/sorcerer-robe.xml new file mode 100644 index 00000000..eaf34fca --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe.png|W;R" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png Binary files differnew file mode 100644 index 00000000..a8ecf79c --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop-female.png diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml new file mode 100644 index 00000000..cef042ae --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/tanktop.png b/graphics/sprites/equipment/chest/tanktop.png Binary files differnew file mode 100644 index 00000000..bda08a2e --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop.png diff --git a/graphics/sprites/equipment/chest/tanktop.xml b/graphics/sprites/equipment/chest/tanktop.xml new file mode 100644 index 00000000..c83b9500 --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/terranite-female.png b/graphics/sprites/equipment/chest/terranite-female.png Binary files differnew file mode 100644 index 00000000..6e17dbe5 --- /dev/null +++ b/graphics/sprites/equipment/chest/terranite-female.png diff --git a/graphics/sprites/equipment/chest/terranite-female.xml b/graphics/sprites/equipment/chest/terranite-female.xml new file mode 100644 index 00000000..ce28ae1e --- /dev/null +++ b/graphics/sprites/equipment/chest/terranite-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/terranite-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/terranite.png b/graphics/sprites/equipment/chest/terranite.png Binary files differnew file mode 100644 index 00000000..293eaf53 --- /dev/null +++ b/graphics/sprites/equipment/chest/terranite.png diff --git a/graphics/sprites/equipment/chest/terranite.xml b/graphics/sprites/equipment/chest/terranite.xml new file mode 100644 index 00000000..1825b4e6 --- /dev/null +++ b/graphics/sprites/equipment/chest/terranite.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/terranite.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.png b/graphics/sprites/equipment/chest/tnecksweater-female.png Binary files differnew file mode 100644 index 00000000..860b5315 --- /dev/null +++ b/graphics/sprites/equipment/chest/tnecksweater-female.png diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml new file mode 100644 index 00000000..0b1e19ff --- /dev/null +++ b/graphics/sprites/equipment/chest/tnecksweater-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/tnecksweater.png b/graphics/sprites/equipment/chest/tnecksweater.png Binary files differnew file mode 100644 index 00000000..7e63f63c --- /dev/null +++ b/graphics/sprites/equipment/chest/tnecksweater.png diff --git a/graphics/sprites/equipment/chest/tnecksweater.xml b/graphics/sprites/equipment/chest/tnecksweater.xml new file mode 100644 index 00000000..d3643412 --- /dev/null +++ b/graphics/sprites/equipment/chest/tnecksweater.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png Binary files differnew file mode 100644 index 00000000..806b9d85 --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater-female.png diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml new file mode 100644 index 00000000..62f805b9 --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater.png b/graphics/sprites/equipment/chest/ugly-sweater.png Binary files differnew file mode 100644 index 00000000..8e7c41da --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater.png diff --git a/graphics/sprites/equipment/chest/ugly-sweater.xml b/graphics/sprites/equipment/chest/ugly-sweater.xml new file mode 100644 index 00000000..ddda5318 --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater.png|W;Y;G;C" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.png b/graphics/sprites/equipment/chest/vnecksweater-female.png Binary files differnew file mode 100644 index 00000000..bbce3137 --- /dev/null +++ b/graphics/sprites/equipment/chest/vnecksweater-female.png diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml new file mode 100644 index 00000000..4aaa45e6 --- /dev/null +++ b/graphics/sprites/equipment/chest/vnecksweater-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/vnecksweater.png b/graphics/sprites/equipment/chest/vnecksweater.png Binary files differnew file mode 100644 index 00000000..ecf460b8 --- /dev/null +++ b/graphics/sprites/equipment/chest/vnecksweater.png diff --git a/graphics/sprites/equipment/chest/vnecksweater.xml b/graphics/sprites/equipment/chest/vnecksweater.xml new file mode 100644 index 00000000..54356c1b --- /dev/null +++ b/graphics/sprites/equipment/chest/vnecksweater.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png Binary files differnew file mode 100644 index 00000000..4274064d --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-female.png diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml new file mode 100644 index 00000000..5e6eecef --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/warlordplate.png b/graphics/sprites/equipment/chest/warlordplate.png Binary files differnew file mode 100644 index 00000000..7feeb650 --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate.png diff --git a/graphics/sprites/equipment/chest/warlordplate.xml b/graphics/sprites/equipment/chest/warlordplate.xml new file mode 100644 index 00000000..936c621a --- /dev/null +++ b/graphics/sprites/equipment/chest/warlordplate.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/chest/warlordplate.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.png b/graphics/sprites/equipment/feet/assassin-boots-female.png Binary files differnew file mode 100644 index 00000000..df031169 --- /dev/null +++ b/graphics/sprites/equipment/feet/assassin-boots-female.png diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml new file mode 100644 index 00000000..e214ff70 --- /dev/null +++ b/graphics/sprites/equipment/feet/assassin-boots-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots.png b/graphics/sprites/equipment/feet/assassin-boots.png Binary files differnew file mode 100644 index 00000000..e3e1ba5b --- /dev/null +++ b/graphics/sprites/equipment/feet/assassin-boots.png diff --git a/graphics/sprites/equipment/feet/assassin-boots.xml b/graphics/sprites/equipment/feet/assassin-boots.xml new file mode 100644 index 00000000..5f96be25 --- /dev/null +++ b/graphics/sprites/equipment/feet/assassin-boots.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.png b/graphics/sprites/equipment/feet/boots-female.png Binary files differnew file mode 100644 index 00000000..01021ff4 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-female.png diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml new file mode 100644 index 00000000..0a261553 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/boots.png b/graphics/sprites/equipment/feet/boots.png Binary files differnew file mode 100644 index 00000000..719a1b08 --- /dev/null +++ b/graphics/sprites/equipment/feet/boots.png diff --git a/graphics/sprites/equipment/feet/boots.xml b/graphics/sprites/equipment/feet/boots.xml new file mode 100644 index 00000000..c07ec3ec --- /dev/null +++ b/graphics/sprites/equipment/feet/boots.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/boots.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.png b/graphics/sprites/equipment/feet/bromenalboots-female.png Binary files differnew file mode 100644 index 00000000..27aad618 --- /dev/null +++ b/graphics/sprites/equipment/feet/bromenalboots-female.png diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.xml b/graphics/sprites/equipment/feet/bromenalboots-female.xml new file mode 100644 index 00000000..33585d71 --- /dev/null +++ b/graphics/sprites/equipment/feet/bromenalboots-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/bromenalboots.png b/graphics/sprites/equipment/feet/bromenalboots.png Binary files differnew file mode 100644 index 00000000..950b679d --- /dev/null +++ b/graphics/sprites/equipment/feet/bromenalboots.png diff --git a/graphics/sprites/equipment/feet/bromenalboots.xml b/graphics/sprites/equipment/feet/bromenalboots.xml new file mode 100644 index 00000000..220f2919 --- /dev/null +++ b/graphics/sprites/equipment/feet/bromenalboots.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/furboots-female.png b/graphics/sprites/equipment/feet/furboots-female.png Binary files differnew file mode 100644 index 00000000..4e4c8f34 --- /dev/null +++ b/graphics/sprites/equipment/feet/furboots-female.png diff --git a/graphics/sprites/equipment/feet/furboots-female.xml b/graphics/sprites/equipment/feet/furboots-female.xml new file mode 100644 index 00000000..591dab45 --- /dev/null +++ b/graphics/sprites/equipment/feet/furboots-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/furboots-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/furboots.png b/graphics/sprites/equipment/feet/furboots.png Binary files differnew file mode 100644 index 00000000..c6704991 --- /dev/null +++ b/graphics/sprites/equipment/feet/furboots.png diff --git a/graphics/sprites/equipment/feet/furboots.xml b/graphics/sprites/equipment/feet/furboots.xml new file mode 100644 index 00000000..246dd4b4 --- /dev/null +++ b/graphics/sprites/equipment/feet/furboots.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/furboots.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots-female.png b/graphics/sprites/equipment/feet/warlordboots-female.png Binary files differnew file mode 100644 index 00000000..a98dc80c --- /dev/null +++ b/graphics/sprites/equipment/feet/warlordboots-female.png diff --git a/graphics/sprites/equipment/feet/warlordboots-female.xml b/graphics/sprites/equipment/feet/warlordboots-female.xml new file mode 100644 index 00000000..37b21c9b --- /dev/null +++ b/graphics/sprites/equipment/feet/warlordboots-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/warlordboots.png b/graphics/sprites/equipment/feet/warlordboots.png Binary files differnew file mode 100644 index 00000000..c8ecc2e6 --- /dev/null +++ b/graphics/sprites/equipment/feet/warlordboots.png diff --git a/graphics/sprites/equipment/feet/warlordboots.xml b/graphics/sprites/equipment/feet/warlordboots.xml new file mode 100644 index 00000000..9dde07aa --- /dev/null +++ b/graphics/sprites/equipment/feet/warlordboots.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/feet/warlordboots.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png Binary files differnew file mode 100644 index 00000000..fd0c76c8 --- /dev/null +++ b/graphics/sprites/equipment/hands/assassin-female.png diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml new file mode 100644 index 00000000..1812b139 --- /dev/null +++ b/graphics/sprites/equipment/hands/assassin-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/assassin.png b/graphics/sprites/equipment/hands/assassin.png Binary files differnew file mode 100644 index 00000000..4bc5675b --- /dev/null +++ b/graphics/sprites/equipment/hands/assassin.png diff --git a/graphics/sprites/equipment/hands/assassin.xml b/graphics/sprites/equipment/hands/assassin.xml new file mode 100644 index 00000000..f1d33451 --- /dev/null +++ b/graphics/sprites/equipment/hands/assassin.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/hands/assassin.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png Binary files differnew file mode 100644 index 00000000..b14c2a74 --- /dev/null +++ b/graphics/sprites/equipment/hands/bromenalgloves-female.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml new file mode 100644 index 00000000..374ae5b4 --- /dev/null +++ b/graphics/sprites/equipment/hands/bromenalgloves-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves.png b/graphics/sprites/equipment/hands/bromenalgloves.png Binary files differnew file mode 100644 index 00000000..c53e6f3b --- /dev/null +++ b/graphics/sprites/equipment/hands/bromenalgloves.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves.xml b/graphics/sprites/equipment/hands/bromenalgloves.xml new file mode 100644 index 00000000..85f9f3fa --- /dev/null +++ b/graphics/sprites/equipment/hands/bromenalgloves.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png Binary files differnew file mode 100644 index 00000000..6337553f --- /dev/null +++ b/graphics/sprites/equipment/hands/generic-female.png diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml new file mode 100644 index 00000000..bc58665e --- /dev/null +++ b/graphics/sprites/equipment/hands/generic-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/generic.png b/graphics/sprites/equipment/hands/generic.png Binary files differnew file mode 100644 index 00000000..b703cb8a --- /dev/null +++ b/graphics/sprites/equipment/hands/generic.png diff --git a/graphics/sprites/equipment/hands/generic.xml b/graphics/sprites/equipment/hands/generic.xml new file mode 100644 index 00000000..a5fea111 --- /dev/null +++ b/graphics/sprites/equipment/hands/generic.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/hands/generic.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/hands/magefire.png b/graphics/sprites/equipment/hands/magefire.png Binary files differnew file mode 100644 index 00000000..cef35897 --- /dev/null +++ b/graphics/sprites/equipment/hands/magefire.png diff --git a/graphics/sprites/equipment/hands/magefire.xml b/graphics/sprites/equipment/hands/magefire.xml new file mode 100644 index 00000000..d2f5c537 --- /dev/null +++ b/graphics/sprites/equipment/hands/magefire.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/hands/magefire.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/afkcap-female.xml b/graphics/sprites/equipment/head/afkcap-female.xml new file mode 100644 index 00000000..f5b11eaf --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="19" name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <frame delay="150" index="0" offsetX="0" offsetY="-45"/> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <frame delay="150" index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-2" offsetY="-45"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-44"/> + <frame delay="150" index="1" offsetX="-2" offsetY="-45"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-44"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="2" offsetY="-45"/> + <frame delay="75" index="3" offsetX="2" offsetY="-44"/> + <frame delay="150" index="3" offsetX="2" offsetY="-45"/> + <frame delay="75" index="3" offsetX="2" offsetY="-44"/> + <frame delay="75" index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <frame delay="75" index="0" offsetX="0" offsetY="-41"/> + <frame delay="75" index="0" offsetX="0" offsetY="-40"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="2" offsetY="-46"/> + <frame delay="75" index="1" offsetX="2" offsetY="-47"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-44"/> + <frame delay="75" index="1" offsetX="-3" offsetY="-43"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-45"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-43"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-1" offsetY="-46"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-47"/> + <frame delay="75" index="3" offsetX="2" offsetY="-44"/> + <frame delay="75" index="3" offsetX="3" offsetY="-43"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-44"/> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="1" offsetY="-45"/> + <frame delay="150" index="1" offsetX="3" offsetY="-46"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-44"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-45"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-1" offsetY="-45"/> + <frame delay="150" index="3" offsetX="-3" offsetY="-46"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="27" offsetY="-16"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="0" offsetY="-45" delay="140"/> + <frame index="1" offsetX="3" offsetY="-45" delay="140"/> + <frame index="1" offsetX="-5" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-44" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY="-42" delay="140"/> + <frame index="3" offsetX="1" offsetY="-45" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> + <frame index="3" offsetX="5" offsetY="-41" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="100"/> + <frame index="0" offsetX="0" offsetY="-44" delay="100"/> + <frame index="0" offsetX="0" offsetY="-41" delay="100"/> + <frame index="0" offsetX="0" offsetY="-40" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="100"/> + <frame index="1" offsetX="2" offsetY="-47" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="3" offsetX="2" offsetY="-44" delay="100"/> + <frame index="3" offsetX="3" offsetY="-43" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="140"/> + <frame index="1" offsetX="5" offsetY="-44" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-44" delay="140"/> + <frame index="3" offsetX="3" offsetY="-46" delay="140"/> + <frame index="3" offsetX="4" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-46" delay="140"/> + <frame index="1" offsetX="1" offsetY="-47" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="280"/> + <frame index="3" offsetX="5" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png Binary files differnew file mode 100644 index 00000000..daab1178 --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap.png diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml new file mode 100644 index 00000000..96434e17 --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45" delay="75"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="2" offsetY="-45" delay="150"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="2" offsetY="-45" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame 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b/graphics/sprites/equipment/head/antlerhat-female.xml new file mode 100644 index 00000000..f64e8e84 --- /dev/null +++ b/graphics/sprites/equipment/head/antlerhat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + 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</animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png Binary files differnew file mode 100644 index 00000000..b64147e7 --- /dev/null +++ b/graphics/sprites/equipment/head/antlerhat.png diff --git a/graphics/sprites/equipment/head/antlerhat.xml b/graphics/sprites/equipment/head/antlerhat.xml new file mode 100644 index 00000000..9180e69c --- /dev/null +++ b/graphics/sprites/equipment/head/antlerhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/antlerhat.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + 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offsetX="-3" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/aureole.png b/graphics/sprites/equipment/head/aureole.png Binary files differnew file mode 100644 index 00000000..8f98fb99 --- /dev/null +++ b/graphics/sprites/equipment/head/aureole.png diff --git a/graphics/sprites/equipment/head/aureole.xml b/graphics/sprites/equipment/head/aureole.xml new file mode 100644 index 00000000..07528de4 --- /dev/null +++ b/graphics/sprites/equipment/head/aureole.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/aureole.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="150"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame 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+ <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-36" delay="75"/> + <frame index="1" offsetX="4" offsetY="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-31" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="1" offsetY="-33" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="225"/> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" 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direction="right"> + <frame index="3" offsetX="-6" offsetY="-26"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-10"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/autumn-mask-female.xml b/graphics/sprites/equipment/head/autumn-mask-female.xml new file mode 100644 index 00000000..444de58e --- /dev/null +++ b/graphics/sprites/equipment/head/autumn-mask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="3" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-34"/> + <frame delay="150" index="0" offsetX="0" offsetY="-35"/> + <frame delay="75" index="0" offsetX="0" offsetY="-34"/> + <frame delay="150" index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="1" offsetY="-35"/> + <frame delay="75" index="1" offsetX="1" offsetY="-34"/> + <frame delay="150" index="1" offsetX="1" offsetY="-35"/> + <frame delay="75" index="1" offsetX="1" offsetY="-34"/> + <frame delay="75" index="1" offsetX="1" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="2" offsetY="-35"/> + <frame delay="75" index="3" offsetX="2" offsetY="-34"/> + <frame delay="150" index="3" offsetX="2" offsetY="-35"/> + <frame delay="75" index="3" offsetX="2" offsetY="-34"/> + <frame delay="75" index="3" offsetX="2" offsetY="-35"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-33"/> + <frame delay="75" index="0" offsetX="0" offsetY="-34"/> + <frame delay="75" index="0" offsetX="0" offsetY="-31"/> + <frame delay="75" index="0" offsetX="0" offsetY="-30"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="5" offsetY="-36"/> + <frame delay="75" index="1" offsetX="5" offsetY="-37"/> + <frame delay="75" index="1" offsetX="1" offsetY="-34"/> + <frame delay="75" index="1" offsetX="0" offsetY="-33"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-33"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-31"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> + <frame delay="75" index="3" offsetX="2" offsetY="-34"/> + <frame delay="75" index="3" offsetX="3" offsetY="-33"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-35"/> + <frame delay="75" index="0" offsetX="0" offsetY="-34"/> + <frame delay="75" index="0" offsetX="0" offsetY="-35"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-35"/> + <frame delay="150" index="1" offsetX="5" offsetY="-36"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" 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index="2" offsetX="-4" offsetY="-31" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="3" offsetX="0" offsetY="-37" delay="280"/> + <frame index="3" offsetX="5" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/autumn-mask.png b/graphics/sprites/equipment/head/autumn-mask.png Binary files differnew file mode 100644 index 00000000..90a67019 --- /dev/null +++ b/graphics/sprites/equipment/head/autumn-mask.png diff --git a/graphics/sprites/equipment/head/autumn-mask.xml b/graphics/sprites/equipment/head/autumn-mask.xml new file mode 100644 index 00000000..0a786dbf --- /dev/null +++ b/graphics/sprites/equipment/head/autumn-mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="3" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35" delay="75"/> + <frame index="1" offsetX="1" offsetY="-34" delay="75"/> + <frame index="1" offsetX="1" offsetY="-35" delay="150"/> + <frame index="1" 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direction="left"> + <frame index="1" offsetX="5" offsetY="-38" delay="140"/> + <frame index="1" offsetX="5" offsetY="-37" delay="140"/> + <frame index="1" offsetX="5" offsetY="-38" delay="140"/> + <frame index="1" offsetX="0" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-33" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-31" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-38" delay="140"/> + <frame index="3" offsetX="0" offsetY="-37" delay="140"/> + <frame index="3" offsetX="1" offsetY="-38" delay="140"/> + <frame index="3" offsetX="5" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/axehat-female.xml b/graphics/sprites/equipment/head/axehat-female.xml new file mode 100644 index 00000000..029cde7d --- /dev/null +++ b/graphics/sprites/equipment/head/axehat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="22" name="base" src="graphics/sprites/equipment/head/axehat.png" width="22"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-44"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-43"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-44"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="150" index="0" offsetX="0" offsetY="-44"/> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="150" index="0" offsetX="0" offsetY="-44"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-44"/> + <frame delay="75" 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index="0" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-45" delay="140"/> + <frame index="1" offsetX="3" offsetY="-46" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-41" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-46" delay="280"/> + <frame index="3" offsetX="3" offsetY="-42" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png Binary files differnew file mode 100644 index 00000000..63a67d0f --- /dev/null +++ b/graphics/sprites/equipment/head/axehat.png diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml new file mode 100644 index 00000000..5c9f320b --- /dev/null +++ b/graphics/sprites/equipment/head/axehat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/axehat.png" width="22" height="22"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-44"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-43"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-44"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="75"/> + 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100644 index 00000000..5c81622b --- /dev/null +++ b/graphics/sprites/equipment/head/beaniecopter.png diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml new file mode 100644 index 00000000..62a4dc83 --- /dev/null +++ b/graphics/sprites/equipment/head/beaniecopter.xml @@ -0,0 +1,381 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" delay="56"/> + <frame index="1" offsetX="-1" delay="56"/> + <frame index="2" offsetX="-1" delay="56"/> + <frame index="3" offsetX="-1" delay="57"/> + <frame index="0" offsetX="-1" delay="55"/> + <frame index="1" offsetX="-1" delay="56"/> + <frame index="2" offsetX="-1" delay="56"/> + <frame index="3" offsetX="-1" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" 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diff --git a/graphics/sprites/equipment/head/beard.xml b/graphics/sprites/equipment/head/beard.xml new file mode 100644 index 00000000..abd9e928 --- /dev/null +++ b/graphics/sprites/equipment/head/beard.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> + <include file="equipment/head/mustache.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/beret-female.xml b/graphics/sprites/equipment/head/beret-female.xml new file mode 100644 index 00000000..a6f082f5 --- /dev/null +++ b/graphics/sprites/equipment/head/beret-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="21" name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" 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offsetY="-42" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-42" delay="280"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/beret.png b/graphics/sprites/equipment/head/beret.png Binary files differnew file mode 100644 index 00000000..cf2d8cbc --- /dev/null +++ b/graphics/sprites/equipment/head/beret.png diff --git a/graphics/sprites/equipment/head/beret.xml b/graphics/sprites/equipment/head/beret.xml new file mode 100644 index 00000000..43a55414 --- /dev/null +++ b/graphics/sprites/equipment/head/beret.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29" height="21"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-40" delay="75"/> + <frame index="1" offsetX="0" offsetY="-39" delay="75"/> + <frame index="1" offsetX="0" offsetY="-40" delay="150"/> + <frame index="1" offsetX="0" offsetY="-39" delay="75"/> + <frame index="1" offsetX="0" offsetY="-40" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-41" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-41" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-40" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-40" delay="150"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="75"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-41" delay="75"/> + <frame index="1" offsetX="4" offsetY="-42" delay="75"/> + <frame index="1" offsetX="0" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="1" offsetY="-38" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="225"/> + <frame index="0" offsetX="0" offsetY="-38" delay="75"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="225"/> + <frame index="1" offsetX="5" offsetY="-41" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-41" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-31"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="32" offsetY="1"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="140"/> + <frame index="0" offsetX="0" offsetY="-35" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <frame index="0" offsetX="0" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-39" delay="140"/> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame 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+ </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-41" delay="100"/> + <frame index="1" offsetX="4" offsetY="-42" delay="100"/> + <frame index="1" offsetX="0" offsetY="-39" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="100"/> + <frame index="3" offsetX="0" offsetY="-39" delay="100"/> + <frame index="3" offsetX="1" offsetY="-38" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-41" delay="140"/> + <frame index="1" offsetX="6" offsetY="-42" delay="140"/> + <frame index="1" offsetX="1" offsetY="-43" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-42" delay="140"/> + <frame index="3" offsetX="1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="0" offsetY="-41" delay="140"/> + <frame index="0" offsetX="0" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-43" delay="140"/> + <frame index="1" offsetX="4" offsetY="-42" delay="140"/> + <frame index="1" offsetX="4" offsetY="-43" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-39" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.png b/graphics/sprites/equipment/head/blinkingevil-halloween.png Binary files differnew file mode 100644 index 00000000..e117135e --- /dev/null +++ b/graphics/sprites/equipment/head/blinkingevil-halloween.png diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.xml b/graphics/sprites/equipment/head/blinkingevil-halloween.xml new file mode 100644 index 00000000..984de65d --- /dev/null +++ b/graphics/sprites/equipment/head/blinkingevil-halloween.xml @@ -0,0 +1,6 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil-halloween.png" width="21" height="21"/> + <!-- Supposed to have special Halloween effects --> + <include file="equipment/head/blinkingevil.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/blinkingevil.png b/graphics/sprites/equipment/head/blinkingevil.png Binary files differnew file mode 100644 index 00000000..5fcae6d2 --- /dev/null +++ b/graphics/sprites/equipment/head/blinkingevil.png diff --git a/graphics/sprites/equipment/head/blinkingevil.xml b/graphics/sprites/equipment/head/blinkingevil.xml new file mode 100644 index 00000000..4c9b81b1 --- /dev/null +++ b/graphics/sprites/equipment/head/blinkingevil.xml @@ -0,0 +1,291 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil.png|R" width="21" height="21"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="2000"/> + <frame index="10" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="11" offsetX="-2" offsetY="-34" delay="300"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="1500"/> + <frame index="11" offsetX="-2" offsetY="-34" delay="300"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="500"/> + <frame index="11" offsetX="-2" offsetY="-34" delay="350"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="1500"/> + <frame index="10" offsetX="-1" offsetY="-34" delay="3500"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-4" offsetY="-37" delay="1750"/> + <frame index="13" offsetX="-7" offsetY="-35" delay="100"/> + <frame index="14" offsetX="-5" offsetY="-35" delay="300"/> + <frame index="1" offsetX="-4" offsetY="-37" delay="1000"/> + <frame index="13" offsetX="-7" offsetY="-35" delay="150"/> + <frame index="14" offsetX="-5" offsetY="-35" delay="300"/> + <frame index="1" offsetX="-4" offsetY="-37" delay="2500"/> + <frame index="13" offsetX="-7" offsetY="-35" delay="100"/> + <frame index="14" offsetX="-5" offsetY="-35" delay="300"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-37" delay="1750"/> + <frame index="12" offsetX="1" offsetY="-35" delay="150"/> + <frame index="3" offsetX="2" offsetY="-37" delay="300"/> + <frame index="12" offsetX="1" offsetY="-35" delay="150"/> + <frame index="3" offsetX="2" offsetY="-37" delay="1500"/> + <frame index="12" offsetX="1" offsetY="-35" delay="250"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-4" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-4" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-4" offsetY="-37" delay="150"/> + <frame index="1" offsetX="-4" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-4" offsetY="-37" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="3" offsetY="-37" delay="150"/> + <frame index="2" offsetX="3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="3" offsetY="-37" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-37" delay="75"/> + <frame index="3" offsetX="2" offsetY="-36" delay="75"/> + <frame index="3" offsetX="2" offsetY="-37" delay="150"/> + <frame index="3" offsetX="2" offsetY="-36" delay="75"/> + <frame index="3" offsetX="2" offsetY="-37" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-30" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY="-38" delay="75"/> + <frame index="18" offsetX="-8" offsetY="-33" delay="75"/> + <frame index="18" offsetX="-9" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="17" offsetX="0" offsetY="-33" delay="75"/> + <frame index="17" offsetX="0" offsetY="-32" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="225"/> + <frame index="16" offsetX="-2" offsetY="-31" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-36" delay="225"/> + <frame index="18" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="18" offsetX="-3" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-36" delay="225"/> + <frame index="17" offsetX="-5" offsetY="-35" delay="75"/> + <frame index="17" offsetX="-5" offsetY="-35" delay="75"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-23" delay="750"/> + <frame index="11" offsetX="-2" offsetY="-22" delay="250"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="1500"/> + <frame index="11" offsetX="-2" offsetY="-22" delay="250"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="2500"/> + <frame index="10" offsetX="-1" 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</animation> + <animation direction="up"> + <frame index="2"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="1500"/> + <frame index="12" offsetX="-4" offsetY="-25" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-27" delay="600"/> + <frame index="12" offsetX="-4" offsetY="-25" delay="350"/> + <frame index="3" offsetX="-3" offsetY="-27" delay="450"/> + <frame index="12" offsetX="-4" offsetY="-25" delay="1500"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="17" offsetY="-13" delay="200"/> + <frame index="5" offsetX="17" offsetY="-13" delay="200"/> + <frame index="6" offsetX="17" offsetY="-13" delay="200"/> + <frame index="7" offsetX="17" offsetY="-13" delay="200"/> + <frame index="8" offsetX="17" offsetY="-13" delay="200"/> + <frame index="6" offsetX="17" offsetY="-13" delay="250"/> + <frame index="5" offsetX="17" offsetY="-13" delay="250"/> + 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offsetY="-39" delay="280"/> + <frame index="16" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="16" offsetX="-2" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-39" delay="140"/> + <frame index="18" offsetX="4" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="2" offsetY="-41" delay="140"/> + <frame index="17" offsetX="4" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="16" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="16" offsetX="-1" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="18" offsetX="2" offsetY="-40" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="17" offsetX="-1" offsetY="-40" delay="140"/> + <frame index="3" offsetX="0" offsetY="-41" delay="140"/> + <frame index="17" offsetX="4" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/blinkinghocus.png b/graphics/sprites/equipment/head/blinkinghocus.png Binary files differnew file mode 100644 index 00000000..61c5b2c3 --- /dev/null +++ b/graphics/sprites/equipment/head/blinkinghocus.png diff --git a/graphics/sprites/equipment/head/blinkinghocus.xml b/graphics/sprites/equipment/head/blinkinghocus.xml new file mode 100644 index 00000000..9761f7a3 --- /dev/null +++ b/graphics/sprites/equipment/head/blinkinghocus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/blinkinghocus.png" width="21" height="21"/> + <include file="equipment/head/blinkingevil.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.png b/graphics/sprites/equipment/head/blue-wolf-helmet.png Binary files differnew file mode 100644 index 00000000..7bf4bc9b --- /dev/null +++ b/graphics/sprites/equipment/head/blue-wolf-helmet.png diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.xml b/graphics/sprites/equipment/head/blue-wolf-helmet.xml new file mode 100644 index 00000000..0af0d796 --- /dev/null +++ b/graphics/sprites/equipment/head/blue-wolf-helmet.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc, Maria +Copyright (C) 2018 Moubootaur Legends --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/blue-wolf-helmet.png" width="32" height="64" offsetY="1"/> + <include file="equipment/head/headmodel.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bowler-hat-brown-female.xml b/graphics/sprites/equipment/head/bowler-hat-brown-female.xml new file mode 100644 index 00000000..1596ca17 --- /dev/null +++ b/graphics/sprites/equipment/head/bowler-hat-brown-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/bowler-hat-brown.png|W" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="1" offsetY="-27"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" 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index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bowler-hat-brown.png b/graphics/sprites/equipment/head/bowler-hat-brown.png Binary files differnew file mode 100644 index 00000000..47078d73 --- /dev/null +++ b/graphics/sprites/equipment/head/bowler-hat-brown.png diff --git a/graphics/sprites/equipment/head/bowler-hat-brown.xml b/graphics/sprites/equipment/head/bowler-hat-brown.xml new file mode 100644 index 00000000..5056f66b --- /dev/null +++ b/graphics/sprites/equipment/head/bowler-hat-brown.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bowler-hat-brown.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" 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+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" 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<animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" 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file mode 100644 index 00000000..c8a279fb --- /dev/null +++ b/graphics/sprites/equipment/head/bromenalhelmet.png diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml new file mode 100644 index 00000000..5ff122dc --- /dev/null +++ b/graphics/sprites/equipment/head/bromenalhelmet.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bromenalhelmet.png" width="27" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-42"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + 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<animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-39" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="280"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bucket.png b/graphics/sprites/equipment/head/bucket.png Binary files differnew file mode 100644 index 00000000..8c3b527a --- /dev/null +++ b/graphics/sprites/equipment/head/bucket.png diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml new file mode 100644 index 00000000..21ee9f4a --- /dev/null +++ b/graphics/sprites/equipment/head/bucket.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bucket.png" width="21" height="21"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-41" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-42" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-42" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="150"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="75"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY="-37" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="225"/> + <frame index="1" offsetX="4" offsetY="-40" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-41" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-39" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-40" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="22" offsetY="-15"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="4" offsetY="-41" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + 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index="1" offsetX="3" offsetY="-41" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> + <frame index="3" offsetX="0" offsetY="-38" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-42" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40" delay="140"/> + <frame index="1" offsetX="5" offsetY="-41" delay="140"/> + <frame index="1" offsetX="0" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="1" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="3" offsetY="-41" delay="140"/> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-39" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bull-female.xml b/graphics/sprites/equipment/head/bull-female.xml new file mode 100644 index 00000000..d14b9dfe --- /dev/null +++ b/graphics/sprites/equipment/head/bull-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/bull.png" width="27"/> + <action imageset="equipment" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> + <frame delay="150" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <frame delay="150" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="3" offsetY="-40"/> + <frame delay="75" index="1" offsetX="3" offsetY="-41"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-37"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-40"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-41"/> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="1" offsetY="-37"/> + <end/> + </animation> + </action> + <action imageset="equipment" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="2" offsetY="-39"/> + <frame delay="150" index="1" offsetX="4" offsetY="-40"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-37"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-39"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-40"/> + <end/> + </animation> + </action> + <action imageset="equipment" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + <action imageset="equipment" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="38" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-36" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="3" offsetY="-35" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="100"/> + <frame index="1" offsetX="3" offsetY="-41" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> + <frame index="3" offsetX="0" offsetY="-39" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-37" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="6" offsetY="-38" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-38" delay="140"/> + <frame index="3" offsetX="1" offsetY="-41" delay="140"/> + <frame index="3" offsetX="2" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-40" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="2" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="420"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" 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00000000..f732eee2 --- /dev/null +++ b/graphics/sprites/equipment/head/bunnyears.png diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml new file mode 100644 index 00000000..ae5ec96e --- /dev/null +++ b/graphics/sprites/equipment/head/bunnyears.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/bunnyears.png" width="24" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45" 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a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml new file mode 100644 index 00000000..9d676b03 --- /dev/null +++ b/graphics/sprites/equipment/head/candlehelmet.xml @@ -0,0 +1,298 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/> + <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-38" 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delay="140"/> + <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="280"/> + <frame index="3" offsetX="5" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/cap.png b/graphics/sprites/equipment/head/cap.png Binary files differnew file mode 100644 index 00000000..b436dd4d --- /dev/null +++ b/graphics/sprites/equipment/head/cap.png diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml new file mode 100644 index 00000000..8662c9d8 --- /dev/null +++ b/graphics/sprites/equipment/head/cap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/cap.png|R" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" 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index="0" offsetX="0" offsetY="-46" delay="140"/> + <frame index="0" offsetX="0" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-48" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="3" offsetY="-48" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-48" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="140"/> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-44" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/captain-hat-female.xml b/graphics/sprites/equipment/head/captain-hat-female.xml new file mode 100644 index 00000000..dbb5add4 --- /dev/null +++ b/graphics/sprites/equipment/head/captain-hat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="21" name="base" src="graphics/sprites/equipment/head/captain-hat.png" width="21"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-43"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-43"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-43"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-43"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-42"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-43"/> + <frame delay="75" index="0" offsetX="-1" 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index="2" offsetX="-5" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-45" delay="140"/> + <frame index="3" offsetX="0" offsetY="-46" delay="140"/> + <frame index="3" offsetX="2" offsetY="-41" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-46" delay="140"/> + <frame index="1" offsetX="4" offsetY="-45" delay="140"/> + <frame index="1" offsetX="4" offsetY="-46" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-41" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-46" delay="140"/> + <frame index="3" offsetX="2" offsetY="-42" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/cashiershade-female.xml b/graphics/sprites/equipment/head/cashiershade-female.xml new file mode 100644 index 00000000..c38e74e3 --- /dev/null +++ b/graphics/sprites/equipment/head/cashiershade-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/cashiershade.png|G;W" width="27"/> + <action imageset="equipment" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> + <frame delay="150" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <frame delay="150" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="3" offsetY="-40"/> + <frame delay="75" index="1" offsetX="3" offsetY="-41"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-37"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-40"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-41"/> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="1" offsetY="-37"/> + <end/> + </animation> + </action> + <action imageset="equipment" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" 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<frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + <action imageset="equipment" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="18" offsetY="-15"/> + </animation> + </action> + <action name="attack_2hand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-34" 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<animation direction="left"> + <frame index="1" offsetX="2" offsetY="-40" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="2" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="420"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/cashiershade.png b/graphics/sprites/equipment/head/cashiershade.png Binary files differnew file mode 100644 index 00000000..ddec1e63 --- /dev/null +++ b/graphics/sprites/equipment/head/cashiershade.png diff --git a/graphics/sprites/equipment/head/cashiershade.xml b/graphics/sprites/equipment/head/cashiershade.xml new file mode 100644 index 00000000..b0ab17ab --- /dev/null +++ b/graphics/sprites/equipment/head/cashiershade.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/cashiershade.png|G;W" width="27" height="26"/> + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" 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name="base" src="graphics/sprites/equipment/head/catears.png|M;W" width="24" height="24"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45" delay="75"/> + <frame index="0" offsetX="0" offsetY="-46" delay="150"/> + <frame index="0" offsetX="0" offsetY="-45" delay="75"/> + <frame index="0" offsetX="0" offsetY="-46" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + <frame 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/dev/null +++ b/graphics/sprites/equipment/head/chefhat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="17" name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-50"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + 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direction="up"> + <frame index="2" offsetX="-4" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/christmastree.png b/graphics/sprites/equipment/head/christmastree.png Binary files differnew file mode 100644 index 00000000..1d8a5e8f --- /dev/null +++ b/graphics/sprites/equipment/head/christmastree.png diff --git a/graphics/sprites/equipment/head/christmastree.xml b/graphics/sprites/equipment/head/christmastree.xml new file mode 100644 index 00000000..239f7a9b --- /dev/null +++ b/graphics/sprites/equipment/head/christmastree.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/christmastree.png" width="80" height="51"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" 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index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/circlet-female.xml b/graphics/sprites/equipment/head/circlet-female.xml new file mode 100644 index 00000000..d0b2a753 --- /dev/null +++ b/graphics/sprites/equipment/head/circlet-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/equipment/head/circlet.png" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="1" offsetY="-27"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame 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+ </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/circlet.png b/graphics/sprites/equipment/head/circlet.png Binary files differnew file mode 100644 index 00000000..a62ae4d2 --- /dev/null +++ b/graphics/sprites/equipment/head/circlet.png diff --git a/graphics/sprites/equipment/head/circlet.xml b/graphics/sprites/equipment/head/circlet.xml new file mode 100644 index 00000000..88a05045 --- /dev/null +++ b/graphics/sprites/equipment/head/circlet.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/circlet.png" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/cloverhat.png b/graphics/sprites/equipment/head/cloverhat.png Binary files differnew file mode 100644 index 00000000..0dd502ea --- /dev/null +++ b/graphics/sprites/equipment/head/cloverhat.png diff --git a/graphics/sprites/equipment/head/cloverhat.xml b/graphics/sprites/equipment/head/cloverhat.xml new file mode 100644 index 00000000..d4693709 --- /dev/null +++ b/graphics/sprites/equipment/head/cloverhat.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc, Maria +Copyright (C) 2018 Moubootaur Legends --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/cloverhat.png" width="32" height="64" offsetY="1"/> + <include file="equipment/head/headmodel.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/cowboyblack-female.xml b/graphics/sprites/equipment/head/cowboyblack-female.xml new file mode 100644 index 00000000..f3916ff1 --- /dev/null +++ b/graphics/sprites/equipment/head/cowboyblack-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="18" name="base" src="graphics/sprites/equipment/head/cowboyblack.png" width="28"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-47"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-46"/> + <frame delay="150" index="0" offsetX="0" offsetY="-47"/> + <frame delay="75" index="0" offsetX="0" offsetY="-46"/> + <frame delay="150" index="0" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-47"/> + <frame delay="75" index="1" offsetX="0" offsetY="-46"/> + <frame delay="150" index="1" offsetX="0" offsetY="-47"/> + <frame delay="75" index="1" offsetX="0" offsetY="-46"/> + <frame delay="75" index="1" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-48"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-49"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-48"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-47"/> + <frame delay="75" index="3" offsetX="0" offsetY="-46"/> + <frame delay="150" index="3" offsetX="0" offsetY="-47"/> + <frame delay="75" index="3" offsetX="0" offsetY="-46"/> + <frame delay="75" index="3" offsetX="0" offsetY="-47"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-45"/> + <frame delay="75" index="0" offsetX="0" offsetY="-46"/> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="75" index="0" offsetX="0" offsetY="-42"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-48"/> + <frame delay="75" index="1" offsetX="4" offsetY="-49"/> + <frame delay="75" index="1" offsetX="0" offsetY="-46"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-45"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-48"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-46"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-48"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-49"/> + <frame delay="75" index="3" offsetX="0" offsetY="-46"/> + <frame delay="75" index="3" offsetX="1" offsetY="-45"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-46"/> + <frame delay="75" index="0" offsetX="0" offsetY="-45"/> + <frame delay="75" index="0" offsetX="0" offsetY="-46"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-47"/> + <frame delay="150" index="1" offsetX="5" offsetY="-48"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-47"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-48"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-47"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-48"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-38"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="37" offsetY="-11"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="4" offsetY="-47" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-44" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-47" delay="140"/> + <frame index="3" offsetX="3" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45" delay="100"/> + <frame index="0" offsetX="0" offsetY="-46" delay="100"/> + <frame index="0" offsetX="0" offsetY="-43" delay="100"/> + <frame index="0" offsetX="0" offsetY="-42" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-48" delay="100"/> + <frame index="1" offsetX="4" offsetY="-49" delay="100"/> + <frame index="1" offsetX="0" offsetY="-46" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-45" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-48" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-48" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-49" delay="100"/> + <frame index="3" offsetX="0" offsetY="-46" delay="100"/> + <frame index="3" offsetX="1" offsetY="-45" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-47" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-48" delay="140"/> + <frame index="1" offsetX="7" offsetY="-46" delay="140"/> + <frame index="1" offsetX="0" offsetY="-48" delay="140"/> + <frame index="1" offsetX="0" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-48" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-46" delay="140"/> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="2" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-48" delay="140"/> + <frame index="1" offsetX="3" offsetY="-49" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-47" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-46" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-49" delay="280"/> + <frame index="3" offsetX="3" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/cowboyblack.png b/graphics/sprites/equipment/head/cowboyblack.png Binary files differnew file mode 100644 index 00000000..1f3f525f --- /dev/null +++ b/graphics/sprites/equipment/head/cowboyblack.png diff --git a/graphics/sprites/equipment/head/cowboyblack.xml b/graphics/sprites/equipment/head/cowboyblack.xml new file mode 100644 index 00000000..11e37163 --- /dev/null +++ b/graphics/sprites/equipment/head/cowboyblack.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/cowboyblack.png" width="28" height="18"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-46" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="150"/> + <frame index="0" offsetX="0" offsetY="-46" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-47" delay="75"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="0" offsetY="-47" delay="150"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="0" offsetY="-47" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" 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a/graphics/sprites/equipment/head/cowboywhite.xml b/graphics/sprites/equipment/head/cowboywhite.xml new file mode 100644 index 00000000..4f43c65b --- /dev/null +++ b/graphics/sprites/equipment/head/cowboywhite.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/cowboywhite.png" width="28" height="18"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-46" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="150"/> + <frame index="0" 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b/graphics/sprites/equipment/head/crusadehelm.png diff --git a/graphics/sprites/equipment/head/crusadehelm.xml b/graphics/sprites/equipment/head/crusadehelm.xml new file mode 100644 index 00000000..3b155eb4 --- /dev/null +++ b/graphics/sprites/equipment/head/crusadehelm.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/crusadehelm.png" width="22" height="22"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-39"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="75"/> + <frame 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a/graphics/sprites/equipment/head/demonmask.xml b/graphics/sprites/equipment/head/demonmask.xml new file mode 100644 index 00000000..faef3474 --- /dev/null +++ b/graphics/sprites/equipment/head/demonmask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/demonmask.png|W;R" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + <frame index="0" 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name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" 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src="graphics/sprites/equipment/head/deserthat.png|R" width="32" height="35"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="0" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="6" offsetX="-1" offsetY="-32" delay="75"/> + </animation> + <animation direction="left"> + <frame index="8" 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offsetY="-47" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="280"/> + <frame index="3" offsetX="5" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png Binary files differnew file mode 100644 index 00000000..2dc10dc2 --- /dev/null +++ b/graphics/sprites/equipment/head/devcap.png diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml new file mode 100644 index 00000000..5bc2fe8b --- /dev/null +++ b/graphics/sprites/equipment/head/devcap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/devcap.png|R" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + 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--git a/graphics/sprites/equipment/head/earmuffs-female.xml b/graphics/sprites/equipment/head/earmuffs-female.xml new file mode 100644 index 00000000..27b3bc00 --- /dev/null +++ b/graphics/sprites/equipment/head/earmuffs-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="29" name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> + 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index="2" offsetX="-2" offsetY="-36" delay="280"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/earmuffs.png b/graphics/sprites/equipment/head/earmuffs.png Binary files differnew file mode 100644 index 00000000..c5c99e65 --- /dev/null +++ b/graphics/sprites/equipment/head/earmuffs.png diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml new file mode 100644 index 00000000..1de35980 --- /dev/null +++ b/graphics/sprites/equipment/head/earmuffs.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/earmuffs.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + 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00000000..f7418672 --- /dev/null +++ b/graphics/sprites/equipment/head/eggshell.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/eggshell.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation 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offsetY="-43" delay="140"/> + <frame index="1" offsetX="11" offsetY="-44" delay="280"/> + <frame index="1" offsetX="6" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="1" offsetY="-41" delay="140"/> + <frame index="2" offsetX="1" offsetY="-40" delay="280"/> + <frame index="2" offsetX="1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="6" offsetY="-43" delay="140"/> + <frame index="3" offsetX="7" offsetY="-44" delay="280"/> + <frame index="3" offsetX="12" offsetY="-40" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/eskimohat.png b/graphics/sprites/equipment/head/eskimohat.png Binary files differnew file mode 100644 index 00000000..e47d7710 --- /dev/null +++ b/graphics/sprites/equipment/head/eskimohat.png diff --git a/graphics/sprites/equipment/head/eskimohat.xml b/graphics/sprites/equipment/head/eskimohat.xml new file mode 100644 index 00000000..820b6438 --- /dev/null +++ b/graphics/sprites/equipment/head/eskimohat.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/eskimohat.png" width="33" height="17"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="8" offsetY="-42"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-41" delay="75"/> + <frame index="0" offsetX="4" offsetY="-42" delay="150"/> + <frame index="0" offsetX="4" offsetY="-41" delay="75"/> + <frame index="0" offsetX="4" offsetY="-42" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="8" offsetY="-42" delay="75"/> + <frame index="1" offsetX="8" offsetY="-41" delay="75"/> + <frame index="1" offsetX="8" offsetY="-42" delay="150"/> + <frame index="1" offsetX="8" offsetY="-41" delay="75"/> + <frame index="1" offsetX="8" offsetY="-42" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY="-42" delay="75"/> + <frame index="2" offsetX="3" offsetY="-43" delay="150"/> + <frame index="2" offsetX="3" offsetY="-42" delay="75"/> + <frame index="2" offsetX="3" offsetY="-43" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="9" offsetY="-42" delay="75"/> + <frame index="3" offsetX="9" offsetY="-41" delay="75"/> + <frame index="3" offsetX="9" offsetY="-42" delay="150"/> + <frame index="3" offsetX="9" offsetY="-41" delay="75"/> + <frame index="3" offsetX="9" offsetY="-42" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-40" delay="75"/> + <frame index="0" offsetX="4" offsetY="-41" delay="75"/> + <frame index="0" offsetX="4" offsetY="-38" delay="75"/> + <frame index="0" offsetX="4" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="12" offsetY="-43" delay="75"/> + <frame index="1" offsetX="12" offsetY="-44" delay="75"/> + <frame index="1" offsetX="8" offsetY="-41" delay="75"/> + <frame index="1" offsetX="7" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="2" offsetY="-42" delay="225"/> + <frame index="2" offsetX="2" offsetY="-39" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="6" offsetY="-43" delay="75"/> + <frame index="3" offsetX="6" offsetY="-44" delay="75"/> + <frame index="3" offsetX="9" offsetY="-41" delay="75"/> + <frame index="3" offsetX="10" offsetY="-40" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-41" delay="225"/> + <frame index="0" offsetX="4" offsetY="-40" delay="75"/> + <frame index="0" offsetX="4" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="11" offsetY="-42" delay="225"/> + <frame index="1" offsetX="13" offsetY="-43" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="3" offsetY="-42" delay="225"/> + <frame index="2" offsetX="2" offsetY="-41" delay="75"/> + <frame index="2" offsetX="2" offsetY="-42" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="6" offsetY="-42" delay="225"/> + <frame index="3" offsetX="4" offsetY="-43" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-30"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="12" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="4" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="3" offsetY="-33"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="35" offsetY="-7"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-41" delay="140"/> + <frame index="0" offsetX="4" offsetY="-37" delay="140"/> + <frame index="0" offsetX="4" offsetY="-42" delay="140"/> + <frame index="0" offsetX="4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="8" offsetY="-41" delay="140"/> + <frame 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index="0" offsetX="4" offsetY="-37" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="12" offsetY="-43" delay="100"/> + <frame index="1" offsetX="12" offsetY="-44" delay="100"/> + <frame index="1" offsetX="8" offsetY="-41" delay="100"/> + <frame index="1" offsetX="7" offsetY="-40" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="2" offsetY="-42" delay="300"/> + <frame index="2" offsetX="2" offsetY="-39" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="6" offsetY="-43" delay="100"/> + <frame index="3" offsetX="6" offsetY="-44" delay="100"/> + <frame index="3" offsetX="9" offsetY="-41" delay="100"/> + <frame index="3" offsetX="10" offsetY="-40" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="3" offsetY="-43" delay="280"/> + <frame index="0" offsetX="3" offsetY="-44" delay="140"/> + <frame index="0" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="13" offsetY="-43" delay="140"/> + <frame index="1" offsetX="14" offsetY="-44" delay="140"/> + <frame index="1" offsetX="9" offsetY="-45" delay="140"/> + <frame index="1" offsetX="7" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="2" offsetY="-42" delay="420"/> + <frame index="2" offsetX="1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="6" offsetY="-43" delay="140"/> + <frame index="3" offsetX="5" offsetY="-44" delay="140"/> + <frame index="3" offsetX="10" offsetY="-45" delay="140"/> + <frame index="3" offsetX="12" offsetY="-40" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="4" offsetY="-40" delay="140"/> + <frame index="0" offsetX="3" offsetY="-41" delay="140"/> + <frame index="0" offsetX="4" offsetY="-43" delay="140"/> + <frame index="0" offsetX="4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="12" offsetY="-45" delay="140"/> + <frame index="1" offsetX="12" offsetY="-44" delay="140"/> + <frame index="1" offsetX="12" offsetY="-45" delay="140"/> + <frame index="1" offsetX="7" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="2" offsetY="-42" delay="280"/> + <frame index="2" offsetX="2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="2" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="7" offsetY="-45" delay="140"/> + <frame index="3" offsetX="7" offsetY="-44" delay="140"/> + <frame index="3" offsetX="8" offsetY="-45" delay="140"/> + <frame index="3" offsetX="12" offsetY="-41" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/evileyes.png b/graphics/sprites/equipment/head/evileyes.png Binary files differnew file mode 100644 index 00000000..f31c9b93 --- /dev/null +++ b/graphics/sprites/equipment/head/evileyes.png diff --git a/graphics/sprites/equipment/head/evileyes.xml b/graphics/sprites/equipment/head/evileyes.xml new file mode 100644 index 00000000..2a165365 --- /dev/null +++ b/graphics/sprites/equipment/head/evileyes.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/evileyes.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/eyepatch-female.xml b/graphics/sprites/equipment/head/eyepatch-female.xml new file mode 100644 index 00000000..8d7e9f1c --- /dev/null +++ b/graphics/sprites/equipment/head/eyepatch-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="1" offsetY="-27"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-26" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="3" offsetX="3" offsetY="-25" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/eyepatch.png b/graphics/sprites/equipment/head/eyepatch.png Binary files differnew file mode 100644 index 00000000..df51cb9a --- /dev/null +++ b/graphics/sprites/equipment/head/eyepatch.png diff --git a/graphics/sprites/equipment/head/eyepatch.xml b/graphics/sprites/equipment/head/eyepatch.xml new file mode 100644 index 00000000..f2e607a8 --- /dev/null +++ b/graphics/sprites/equipment/head/eyepatch.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/eyepatch.png" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" 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+ </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" 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b/graphics/sprites/equipment/head/fancyhat.png diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml new file mode 100644 index 00000000..6f3e00e4 --- /dev/null +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/fancyhat.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" 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direction="down"> + <frame index="0" offsetX="-1" offsetY="-44"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-38" delay="75"/> + <frame index="1" offsetX="2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="2" offsetY="-38" delay="150"/> + <frame index="1" offsetX="2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="2" 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00000000..f87b7f89 --- /dev/null +++ b/graphics/sprites/equipment/head/funkywinter-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="20" name="base" src="graphics/sprites/equipment/head/funkywinter.png|S" width="21"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-41"/> + <frame delay="150" index="0" offsetX="0" offsetY="-42"/> + <frame delay="75" index="0" offsetX="0" offsetY="-41"/> + <frame delay="150" index="0" offsetX="0" offsetY="-42"/> + </animation> + 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a/graphics/sprites/equipment/head/funkywinter.png b/graphics/sprites/equipment/head/funkywinter.png Binary files differnew file mode 100644 index 00000000..9371e9d5 --- /dev/null +++ b/graphics/sprites/equipment/head/funkywinter.png diff --git a/graphics/sprites/equipment/head/funkywinter.xml b/graphics/sprites/equipment/head/funkywinter.xml new file mode 100644 index 00000000..8ff77818 --- /dev/null +++ b/graphics/sprites/equipment/head/funkywinter.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/funkywinter.png|S" width="21" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" 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b/graphics/sprites/equipment/head/gas-carbon.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/gas-carbon.png" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" 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b/graphics/sprites/equipment/head/glasses.xml new file mode 100644 index 00000000..c5e53534 --- /dev/null +++ b/graphics/sprites/equipment/head/glasses.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/glasses.png|B" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" 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offsetY="-48" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-48" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="140"/> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-44" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/goatee-female.xml b/graphics/sprites/equipment/head/goatee-female.xml new file mode 100644 index 00000000..f13c4abf --- /dev/null +++ b/graphics/sprites/equipment/head/goatee-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/> + <include file="equipment/head/mustache-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/goatee.png b/graphics/sprites/equipment/head/goatee.png Binary files differnew file mode 100644 index 00000000..1f45013a --- /dev/null +++ b/graphics/sprites/equipment/head/goatee.png diff --git a/graphics/sprites/equipment/head/goatee.xml b/graphics/sprites/equipment/head/goatee.xml new file mode 100644 index 00000000..44d2ee6e --- /dev/null +++ b/graphics/sprites/equipment/head/goatee.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/goatee.png|W" width="40" height="40"/> + <include file="equipment/head/mustache.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/goblin-mask-female.xml b/graphics/sprites/equipment/head/goblin-mask-female.xml new file mode 100644 index 00000000..7939609d --- /dev/null +++ b/graphics/sprites/equipment/head/goblin-mask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + 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index="1" offsetX="2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="5" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="3" offsetX="2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="3" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-35" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="1" offsetY="-40" delay="280"/> + <frame index="1" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="280"/> + <frame index="3" offsetX="4" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/goblin-mask.png b/graphics/sprites/equipment/head/goblin-mask.png Binary files differnew file mode 100644 index 00000000..453b4d75 --- /dev/null +++ b/graphics/sprites/equipment/head/goblin-mask.png diff --git a/graphics/sprites/equipment/head/goblin-mask.xml b/graphics/sprites/equipment/head/goblin-mask.xml new file mode 100644 index 00000000..c2f39fab --- /dev/null +++ b/graphics/sprites/equipment/head/goblin-mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" 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name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="150"/> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-36" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-35" 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version="1.0"?> +<sprite> + <imageset height="14" name="base" src="graphics/sprites/equipment/head/gradcap.png" width="27"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-49"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-49"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-49"/> + <frame delay="75" index="1" 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offsetY="-39" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-40" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <frame index="3" offsetX="2" offsetY="-36" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-38" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="5" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="3" offsetX="2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="3" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-35" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="1" offsetY="-40" delay="280"/> + <frame index="1" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="280"/> + <frame index="3" offsetX="4" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/guyfawkes.png b/graphics/sprites/equipment/head/guyfawkes.png Binary files differnew file mode 100644 index 00000000..2b826557 --- /dev/null +++ b/graphics/sprites/equipment/head/guyfawkes.png diff --git a/graphics/sprites/equipment/head/guyfawkes.xml b/graphics/sprites/equipment/head/guyfawkes.xml new file mode 100644 index 00000000..3cf880e9 --- /dev/null +++ b/graphics/sprites/equipment/head/guyfawkes.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/guyfawkes.png" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY="-38" delay="150"/> + <frame index="3" offsetX="1" offsetY="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY="-38" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="75"/> + <frame index="1" offsetX="2" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-40" delay="75"/> + <frame index="3" offsetX="1" offsetY="-37" delay="75"/> + <frame index="3" offsetX="2" offsetY="-36" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-38" delay="225"/> + <frame index="1" offsetX="3" offsetY="-39" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-38" delay="225"/> + <frame index="3" offsetX="-4" offsetY="-39" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-29"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="17" offsetY="-14"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="1" offsetY="-40" delay="140"/> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="0" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="3" offsetX="3" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="100"/> + <frame index="1" offsetX="2" offsetY="-40" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-40" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <frame index="3" offsetX="2" offsetY="-36" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-39" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-39" delay="140"/> + <frame index="1" offsetX="4" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="4" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="2" offsetY="-40" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-38" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="140"/> + <frame index="3" offsetX="0" offsetY="-41" delay="140"/> + <frame index="3" offsetX="4" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/headmodel.png b/graphics/sprites/equipment/head/headmodel.png Binary files differnew file mode 100644 index 00000000..42d1b660 --- /dev/null +++ b/graphics/sprites/equipment/head/headmodel.png diff --git a/graphics/sprites/equipment/head/headmodel.xml b/graphics/sprites/equipment/head/headmodel.xml new file mode 100644 index 00000000..461cfb40 --- /dev/null +++ b/graphics/sprites/equipment/head/headmodel.xml @@ -0,0 +1,205 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/headmodel.png" + width="32" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="160"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="3" offsetY="-29" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> + <frame index="3" offsetY="-26" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-27" delay="240"/> + <frame index="1" offsetX="4" offsetY="-28" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <!-- FIXME --> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/heart-glasses-female.xml b/graphics/sprites/equipment/head/heart-glasses-female.xml new file mode 100644 index 00000000..7eec7166 --- /dev/null +++ b/graphics/sprites/equipment/head/heart-glasses-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="29" name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="1" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> + <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> + <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> + <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame delay="75" index="2" offsetX="1" offsetY="-34"/> + <frame delay="75" index="2" offsetX="1" offsetY="-33"/> + <frame delay="150" index="2" offsetX="1" offsetY="-34"/> + <frame delay="75" index="2" offsetX="1" offsetY="-33"/> + <frame delay="75" index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-30"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-29"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="2" offsetY="-35"/> + <frame delay="75" index="1" offsetX="2" offsetY="-36"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="1" offsetX="-3" offsetY="-32"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="3" offsetX="-3" offsetY="-34"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-32"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="2" offsetX="-3" 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index="2" offsetX="-2" offsetY="-36" delay="280"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/heart-glasses.png b/graphics/sprites/equipment/head/heart-glasses.png Binary files differnew file mode 100644 index 00000000..06b8e586 --- /dev/null +++ b/graphics/sprites/equipment/head/heart-glasses.png diff --git a/graphics/sprites/equipment/head/heart-glasses.xml b/graphics/sprites/equipment/head/heart-glasses.xml new file mode 100644 index 00000000..1b1c9071 --- /dev/null +++ b/graphics/sprites/equipment/head/heart-glasses.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/heart-glasses.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" 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<frame index="4" offsetX="19" offsetY="-12"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="1" offsetX="1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="3" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" 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index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/highpriest-crown-female.xml b/graphics/sprites/equipment/head/highpriest-crown-female.xml new file mode 100644 index 00000000..516b2166 --- /dev/null +++ b/graphics/sprites/equipment/head/highpriest-crown-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40"/> + <include file="equipment/head/monster-skull-helm-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/highpriest-crown.png b/graphics/sprites/equipment/head/highpriest-crown.png Binary files differnew file mode 100644 index 00000000..b0717849 --- /dev/null +++ b/graphics/sprites/equipment/head/highpriest-crown.png diff --git a/graphics/sprites/equipment/head/highpriest-crown.xml b/graphics/sprites/equipment/head/highpriest-crown.xml new file mode 100644 index 00000000..ab3484df --- /dev/null +++ b/graphics/sprites/equipment/head/highpriest-crown.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40" height="40"/> + <include file="equipment/head/monster-skull-helm.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelm-female.xml b/graphics/sprites/equipment/head/infantryhelm-female.xml new file mode 100644 index 00000000..adaac249 --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelm-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="22" name="base" src="graphics/sprites/equipment/head/infantryhelm.png" width="25"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-38"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-37"/> + <frame delay="150" index="0" offsetX="0" offsetY="-38"/> + <frame delay="75" index="0" offsetX="0" offsetY="-37"/> + <frame delay="150" index="0" offsetX="0" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="2" offsetY="-38"/> + <frame delay="75" index="1" offsetX="2" offsetY="-37"/> + <frame delay="150" index="1" offsetX="2" offsetY="-38"/> + <frame delay="75" index="1" offsetX="2" offsetY="-37"/> + <frame delay="75" index="1" offsetX="2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-38"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-39"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-1" offsetY="-38"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> + <frame delay="150" index="3" offsetX="-1" offsetY="-38"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-37"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-38"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation 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offsetY="-48" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-50" delay="280"/> + <frame index="3" offsetX="2" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/inspector-hat.png b/graphics/sprites/equipment/head/inspector-hat.png Binary files differnew file mode 100644 index 00000000..4cd65a52 --- /dev/null +++ b/graphics/sprites/equipment/head/inspector-hat.png diff --git a/graphics/sprites/equipment/head/inspector-hat.xml b/graphics/sprites/equipment/head/inspector-hat.xml new file mode 100644 index 00000000..8002ce7f --- /dev/null +++ b/graphics/sprites/equipment/head/inspector-hat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/inspector-hat.png|W" width="21" height="14"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-47" delay="75"/> + <frame index="1" offsetX="0" offsetY="-48" delay="150"/> + <frame index="1" offsetX="0" 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offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-48" delay="225"/> + <frame index="1" offsetX="5" offsetY="-49" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-48" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-48" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" 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delay="280"/> + <frame index="2" offsetX="-3" offsetY="-46" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-47" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="3" offsetX="1" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-49" delay="100"/> + <frame index="1" offsetX="4" offsetY="-50" delay="100"/> + <frame index="1" offsetX="0" offsetY="-47" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-48" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-49" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-50" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="3" offsetX="0" offsetY="-46" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-49" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-49" delay="140"/> + <frame index="1" offsetX="6" offsetY="-50" delay="140"/> + <frame index="1" offsetX="1" offsetY="-51" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-48" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-51" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="3" offsetX="0" offsetY="-51" delay="140"/> + <frame index="3" offsetX="2" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-51" delay="140"/> + <frame index="1" offsetX="4" offsetY="-50" delay="140"/> + <frame index="1" offsetX="4" offsetY="-51" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-46" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-50" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="3" offsetX="2" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/jestermask-female.xml b/graphics/sprites/equipment/head/jestermask-female.xml new file mode 100644 index 00000000..7d12f22c --- /dev/null +++ b/graphics/sprites/equipment/head/jestermask-female.xml @@ -0,0 +1,152 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="64" name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <sequence delay="75" end="6" start="1"/> + </animation> + <animation direction="left"> + <sequence delay="75" end="24" start="19"/> + </animation> + <animation direction="up"> + <sequence delay="75" end="42" start="37"/> + </animation> + <animation direction="right"> + <sequence delay="75" end="60" start="55"/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <sequence delay="75" end="12" start="9"/> + <end/> + </animation> + <animation direction="left"> + <sequence delay="75" end="30" start="27"/> + <end/> + </animation> + <animation direction="up"> + <sequence delay="75" end="48" start="45"/> + <end/> + </animation> + <animation direction="right"> + <sequence delay="75" end="66" start="63"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <sequence delay="75" end="17" start="13"/> + <end/> + </animation> + <animation direction="left"> + <sequence delay="75" end="35" start="31"/> + <end/> + </animation> + <animation direction="up"> + <sequence delay="75" end="53" start="49"/> + <end/> + </animation> + <animation direction="right"> + <sequence delay="75" end="71" start="67"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/jestermask.png b/graphics/sprites/equipment/head/jestermask.png Binary files differnew file mode 100644 index 00000000..1a40afce --- /dev/null +++ b/graphics/sprites/equipment/head/jestermask.png diff --git a/graphics/sprites/equipment/head/jestermask.xml b/graphics/sprites/equipment/head/jestermask.xml new file mode 100644 index 00000000..d1d6bcd1 --- /dev/null +++ b/graphics/sprites/equipment/head/jestermask.xml @@ -0,0 +1,152 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack_dagger_stab" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/katzeur.png b/graphics/sprites/equipment/head/katzeur.png Binary files differnew file mode 100644 index 00000000..a736890e --- /dev/null +++ b/graphics/sprites/equipment/head/katzeur.png diff --git a/graphics/sprites/equipment/head/katzeur.xml b/graphics/sprites/equipment/head/katzeur.xml new file mode 100644 index 00000000..a9f772e4 --- /dev/null +++ b/graphics/sprites/equipment/head/katzeur.xml @@ -0,0 +1,127 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/katzeur.png" width="22" height="46"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-16"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="150" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="75" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="150" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="75" offsetY="-16"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-7"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="1" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-7"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetX="0" offsetY="-14"/> + <frame index="0" delay="75" offsetX="0" offsetY="-15"/> + <frame index="0" delay="75" offsetX="0" offsetY="-12"/> + <frame index="0" delay="75" offsetX="0" offsetY="-11"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" 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delay="225" offsetX="3" offsetY="-16"/> + <frame index="1" delay="150" offsetX="5" offsetY="-17"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="150" offsetX="0" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-15"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="225" offsetX="-3" offsetY="-16"/> + <frame index="3" delay="150" offsetX="-5" offsetY="-17"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/knighthelm-female.xml b/graphics/sprites/equipment/head/knighthelm-female.xml new file mode 100644 index 00000000..ff3bcc88 --- /dev/null +++ b/graphics/sprites/equipment/head/knighthelm-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="25" name="base" src="graphics/sprites/equipment/head/knighthelm.png" width="25"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-36"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="150" index="1" offsetX="0" offsetY="-36"/> + <frame delay="75" index="1" 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b/graphics/sprites/equipment/head/knighthelm.png diff --git a/graphics/sprites/equipment/head/knighthelm.xml b/graphics/sprites/equipment/head/knighthelm.xml new file mode 100644 index 00000000..a0a93bcb --- /dev/null +++ b/graphics/sprites/equipment/head/knighthelm.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/knighthelm.png" width="25" height="25"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" 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offsetY="-40" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="280"/> + <frame index="3" offsetX="2" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/knit-cap.png b/graphics/sprites/equipment/head/knit-cap.png Binary files differnew file mode 100644 index 00000000..ea67e10b --- /dev/null +++ b/graphics/sprites/equipment/head/knit-cap.png diff --git a/graphics/sprites/equipment/head/knit-cap.xml b/graphics/sprites/equipment/head/knit-cap.xml new file mode 100644 index 00000000..e1b826f4 --- /dev/null +++ b/graphics/sprites/equipment/head/knit-cap.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/knit-cap.png|W;Y;R" width="24" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="1" offsetY="-40" delay="150"/> + <frame index="1" offsetX="1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="1" offsetY="-40" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41" delay="75"/> + <frame index="2" offsetX="0" offsetY="-42" delay="150"/> + <frame index="2" offsetX="0" offsetY="-41" delay="75"/> + <frame index="2" offsetX="0" offsetY="-42" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="75"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame 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<frame index="1" offsetX="5" offsetY="-42" delay="100"/> + <frame index="1" offsetX="1" offsetY="-39" delay="100"/> + <frame index="1" offsetX="0" offsetY="-38" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="300"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-42" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="100"/> + <frame index="3" offsetX="0" offsetY="-38" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-41" delay="140"/> + <frame index="1" offsetX="7" offsetY="-42" delay="140"/> + <frame index="1" offsetX="2" offsetY="-43" delay="140"/> + <frame index="1" offsetX="0" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="420"/> + <frame index="2" offsetX="-2" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-42" delay="140"/> + <frame index="3" offsetX="0" offsetY="-43" delay="140"/> + <frame index="3" offsetX="2" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="0" offsetY="-41" delay="140"/> + <frame index="0" offsetX="0" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-43" delay="140"/> + <frame index="1" offsetX="5" offsetY="-42" delay="140"/> + <frame index="1" offsetX="5" offsetY="-43" delay="140"/> + <frame index="1" offsetX="0" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="280"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-43" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="3" offsetX="2" offsetY="-39" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/long-beard-female.xml b/graphics/sprites/equipment/head/long-beard-female.xml new file mode 100644 index 00000000..ec8a5a43 --- /dev/null +++ b/graphics/sprites/equipment/head/long-beard-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/> + <include file="equipment/head/mustache-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/long-beard.png b/graphics/sprites/equipment/head/long-beard.png Binary files differnew file mode 100644 index 00000000..e95aecb4 --- /dev/null +++ b/graphics/sprites/equipment/head/long-beard.png diff --git a/graphics/sprites/equipment/head/long-beard.xml b/graphics/sprites/equipment/head/long-beard.xml new file mode 100644 index 00000000..6253c057 --- /dev/null +++ b/graphics/sprites/equipment/head/long-beard.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/long-beard.png|W" width="40" height="40"/> + <include file="equipment/head/mustache.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/magicgmtophat-female.xml b/graphics/sprites/equipment/head/magicgmtophat-female.xml new file mode 100644 index 00000000..dc186745 --- /dev/null +++ b/graphics/sprites/equipment/head/magicgmtophat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="34" name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-50"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-49"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-50"/> + <frame delay="75" index="1" offsetX="0" offsetY="-49"/> + <frame delay="150" index="1" offsetX="0" offsetY="-50"/> + <frame delay="75" index="1" offsetX="0" offsetY="-49"/> + <frame delay="75" index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-50"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-51"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-50"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-51"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-1" offsetY="-50"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-49"/> + <frame delay="150" index="3" offsetX="-1" offsetY="-50"/> + <frame 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name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-50" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-51" delay="140"/> + <frame index="1" offsetX="7" offsetY="-49" delay="140"/> + <frame index="1" offsetX="0" offsetY="-51" delay="140"/> + <frame index="1" offsetX="0" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-54" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-6" offsetY="-49" 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delay="140"/> + <frame index="3" offsetX="-3" offsetY="-52" delay="280"/> + <frame index="3" offsetX="2" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/magicgmtophat.png b/graphics/sprites/equipment/head/magicgmtophat.png Binary files differnew file mode 100644 index 00000000..1ef8d71f --- /dev/null +++ b/graphics/sprites/equipment/head/magicgmtophat.png diff --git a/graphics/sprites/equipment/head/magicgmtophat.xml b/graphics/sprites/equipment/head/magicgmtophat.xml new file mode 100644 index 00000000..c4cc5347 --- /dev/null +++ b/graphics/sprites/equipment/head/magicgmtophat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21" height="34"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" 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direction="default"> + <frame index="4" offsetX="40" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49" delay="140"/> + <frame index="1" offsetX="3" offsetY="-52" delay="140"/> + <frame index="1" offsetX="5" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-50" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-48" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-51" delay="140"/> + <end/> + </animation> + <animation direction="right"> + 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direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + 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offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-19"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <frame 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b/graphics/sprites/equipment/head/mask.xml new file mode 100644 index 00000000..36eef7b3 --- /dev/null +++ b/graphics/sprites/equipment/head/mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mask.png" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" 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</animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/minershat-female.xml b/graphics/sprites/equipment/head/minershat-female.xml new file mode 100644 index 00000000..58943b2f --- /dev/null +++ b/graphics/sprites/equipment/head/minershat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/minershat.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" 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<frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" 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offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + 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imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame 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index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/minershat.png b/graphics/sprites/equipment/head/minershat.png Binary files differnew file mode 100644 index 00000000..3854c64e --- /dev/null +++ b/graphics/sprites/equipment/head/minershat.png diff --git a/graphics/sprites/equipment/head/minershat.xml b/graphics/sprites/equipment/head/minershat.xml new file mode 100644 index 00000000..3ae2f591 --- /dev/null +++ b/graphics/sprites/equipment/head/minershat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/minershat.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + 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file mode 100644 index 00000000..269a6566 --- /dev/null +++ b/graphics/sprites/equipment/head/monocle.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/monocle.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + 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offsetY="-36" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-37" delay="280"/> + <frame index="3" offsetX="3" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/monster-skull-helm.png b/graphics/sprites/equipment/head/monster-skull-helm.png Binary files differnew file mode 100644 index 00000000..6cb6c839 --- /dev/null +++ b/graphics/sprites/equipment/head/monster-skull-helm.png diff --git a/graphics/sprites/equipment/head/monster-skull-helm.xml b/graphics/sprites/equipment/head/monster-skull-helm.xml new file mode 100644 index 00000000..f36762b3 --- /dev/null +++ b/graphics/sprites/equipment/head/monster-skull-helm.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/monster-skull-helm.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34"/> + </animation> + 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b/graphics/sprites/equipment/head/moonshroomhat.png diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml new file mode 100644 index 00000000..7d591353 --- /dev/null +++ b/graphics/sprites/equipment/head/moonshroomhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/moonshroomhat.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-1" offsetY="-47"/> + </animation> + <animation direction="right"> + <frame index="1" offsetX="0" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + 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height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="1" offsetX="-2" 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delay="140"/> + <frame index="6" offsetX="0" offsetY="-38" delay="140"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="8" offsetX="3" offsetY="-38" delay="140"/> + <frame index="8" offsetX="5" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="140"/> + <frame index="5" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="5" offsetX="0" offsetY="-36" delay="140"/> + <frame index="5" offsetX="0" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-38" delay="140"/> + <frame index="6" offsetX="2" offsetY="-37" delay="140"/> + <frame index="6" offsetX="3" offsetY="-38" delay="140"/> + <frame index="6" offsetX="-3" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="-38" delay="140"/> + <frame index="8" offsetX="0" offsetY="-37" delay="140"/> + <frame index="8" offsetX="1" offsetY="-38" delay="140"/> + <frame index="8" offsetX="5" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/moubootaurhead-female.xml b/graphics/sprites/equipment/head/moubootaurhead-female.xml new file mode 100644 index 00000000..bcfc383d --- /dev/null +++ b/graphics/sprites/equipment/head/moubootaurhead-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="51" name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80"/> + <include file="equipment/head/christmastree-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/moubootaurhead.png b/graphics/sprites/equipment/head/moubootaurhead.png Binary files differnew file mode 100644 index 00000000..327d1230 --- /dev/null +++ b/graphics/sprites/equipment/head/moubootaurhead.png diff --git a/graphics/sprites/equipment/head/moubootaurhead.xml b/graphics/sprites/equipment/head/moubootaurhead.xml new file mode 100644 index 00000000..82f5f3a7 --- /dev/null +++ b/graphics/sprites/equipment/head/moubootaurhead.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/moubootaurhead.png" width="80" height="51"/> + <include file="equipment/head/christmastree.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/mushroom-female.xml b/graphics/sprites/equipment/head/mushroom-female.xml new file mode 100644 index 00000000..e6dbf7b7 --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="15" name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame delay="75" index="0" offsetX="0" offsetY="-48"/> + <frame delay="75" index="0" offsetX="0" offsetY="-47"/> + <frame delay="150" index="0" offsetX="0" offsetY="-48"/> + <frame delay="75" index="0" offsetX="0" offsetY="-47"/> + <frame delay="75" index="0" offsetX="0" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame delay="75" index="0" offsetX="-2" offsetY="-48"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-49"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-48"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="0" 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delay="150" index="0" offsetX="-6" offsetY="-49"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-7" offsetY="-38"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="1" offsetX="37" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-45" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> + <end/> + </animation> 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index="0" offsetX="-3" offsetY="-50" delay="280"/> + <frame index="0" offsetX="2" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/mushroom.png b/graphics/sprites/equipment/head/mushroom.png Binary files differnew file mode 100644 index 00000000..9a38d609 --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom.png diff --git a/graphics/sprites/equipment/head/mushroom.xml b/graphics/sprites/equipment/head/mushroom.xml new file mode 100644 index 00000000..8fb5b8eb --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48"/> + </animation> + <animation 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offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" 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index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/mustache.png b/graphics/sprites/equipment/head/mustache.png Binary files differnew file mode 100644 index 00000000..7345fd69 --- /dev/null +++ b/graphics/sprites/equipment/head/mustache.png diff --git a/graphics/sprites/equipment/head/mustache.xml b/graphics/sprites/equipment/head/mustache.xml new file mode 100644 index 00000000..fc26f89a --- /dev/null +++ b/graphics/sprites/equipment/head/mustache.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mustache.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation 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a/graphics/sprites/equipment/head/nohmask-female.xml b/graphics/sprites/equipment/head/nohmask-female.xml new file mode 100644 index 00000000..a6e3b4f1 --- /dev/null +++ b/graphics/sprites/equipment/head/nohmask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="23" name="base" src="graphics/sprites/equipment/head/nohmask.png" width="25"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-38"/> + <frame 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imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-38" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="5" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-37" delay="140"/> + <frame 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index="3" offsetX="-1" offsetY="-40" delay="280"/> + <frame index="3" offsetX="4" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/nohmask.png b/graphics/sprites/equipment/head/nohmask.png Binary files differnew file mode 100644 index 00000000..80393d63 --- /dev/null +++ b/graphics/sprites/equipment/head/nohmask.png diff --git a/graphics/sprites/equipment/head/nohmask.xml b/graphics/sprites/equipment/head/nohmask.xml new file mode 100644 index 00000000..f978968d --- /dev/null +++ b/graphics/sprites/equipment/head/nohmask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nohmask.png" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="150"/> + 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mode 100644 index 00000000..cf438615 --- /dev/null +++ b/graphics/sprites/equipment/head/nutcrackerhat.png diff --git a/graphics/sprites/equipment/head/nutcrackerhat.xml b/graphics/sprites/equipment/head/nutcrackerhat.xml new file mode 100644 index 00000000..32103eef --- /dev/null +++ b/graphics/sprites/equipment/head/nutcrackerhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame 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src="graphics/sprites/equipment/head/operamask.png" width="25" height="23"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-38"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="1" 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00000000..015977b8 --- /dev/null +++ b/graphics/sprites/equipment/head/overlordhelm-female.xml @@ -0,0 +1,231 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="39" name="base" src="graphics/sprites/equipment/head/overlordhelm.png" width="39"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-31"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-30"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-31"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-30"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-31"/> + </animation> + 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offsetY="-33" delay="280"/> + <frame index="3" offsetX="3" offsetY="-29" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/overlordhelm.png b/graphics/sprites/equipment/head/overlordhelm.png Binary files differnew file mode 100644 index 00000000..1c9e5641 --- /dev/null +++ b/graphics/sprites/equipment/head/overlordhelm.png diff --git a/graphics/sprites/equipment/head/overlordhelm.xml b/graphics/sprites/equipment/head/overlordhelm.xml new file mode 100644 index 00000000..9dba725b --- /dev/null +++ b/graphics/sprites/equipment/head/overlordhelm.xml @@ -0,0 +1,231 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/overlordhelm.png" width="39" height="39"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-31"/> + </animation> + 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a/graphics/sprites/equipment/head/paladinhelm.png b/graphics/sprites/equipment/head/paladinhelm.png Binary files differnew file mode 100644 index 00000000..32aceff9 --- /dev/null +++ b/graphics/sprites/equipment/head/paladinhelm.png diff --git a/graphics/sprites/equipment/head/paladinhelm.xml b/graphics/sprites/equipment/head/paladinhelm.xml new file mode 100644 index 00000000..347bd0ab --- /dev/null +++ b/graphics/sprites/equipment/head/paladinhelm.xml @@ -0,0 +1,231 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/paladinhelm.png" width="39" height="39"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" 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+<sprite> + <imageset height="46" name="base" src="graphics/sprites/equipment/head/paperbag.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-28"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="150" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="150" index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-27"/> + 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00000000..280050e5 --- /dev/null +++ b/graphics/sprites/equipment/head/paperbag.png diff --git a/graphics/sprites/equipment/head/paperbag.xml b/graphics/sprites/equipment/head/paperbag.xml new file mode 100644 index 00000000..c47d725e --- /dev/null +++ b/graphics/sprites/equipment/head/paperbag.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/paperbag.png" width="40" height="46"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-28"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" 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src="graphics/sprites/equipment/head/parsley-earplugs.png" width="32" height="16"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-40" delay="75"/> + <frame index="1" offsetX="2" offsetY="-39" delay="75"/> + <frame index="1" 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offsetX="-2" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35" delay="140"/> + <frame index="1" offsetX="1" offsetY="-36" delay="280"/> + <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-32" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-34" delay="280"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/pilot-hat.png b/graphics/sprites/equipment/head/pilot-hat.png Binary files differnew file mode 100644 index 00000000..298661de --- /dev/null +++ b/graphics/sprites/equipment/head/pilot-hat.png diff --git a/graphics/sprites/equipment/head/pilot-hat.xml b/graphics/sprites/equipment/head/pilot-hat.xml new file mode 100644 index 00000000..3cbf1feb --- /dev/null +++ b/graphics/sprites/equipment/head/pilot-hat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pilot-hat.png" width="40" height="31"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" 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mode 100644 index 00000000..cce7d1ae --- /dev/null +++ b/graphics/sprites/equipment/head/pinkie-helmet.xml @@ -0,0 +1,231 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pinkie-helmet.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="5" offsetX="0" offsetY="-35" delay="150"/> + 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</animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="3" offsetX="4" offsetY="-26" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png Binary files differnew file mode 100644 index 00000000..0107e514 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkiehat.png diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml new file mode 100644 index 00000000..8f154b40 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkiehat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pinkiehat.png" width="40" height="46"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-28"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="150"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-27" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="150"/> + <frame index="1" offsetX="0" offsetY="-27" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-29" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-29" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <frame index="3" offsetX="1" offsetY="-28" delay="150"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <frame index="3" offsetX="1" offsetY="-28" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-26" delay="75"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <frame index="0" offsetX="0" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="75"/> + <frame index="1" offsetX="3" offsetY="-30" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-26" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28" delay="225"/> + <frame index="2" offsetX="0" offsetY="-26" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-29" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-30" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <frame index="3" offsetX="2" offsetY="-26" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="225"/> + <frame index="0" offsetX="0" offsetY="-26" delay="75"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-28" delay="225"/> + <frame index="1" offsetX="3" offsetY="-29" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28" delay="225"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-28" delay="225"/> + <frame index="3" offsetX="-4" offsetY="-29" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-19"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-20"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-19"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="20" offsetY="-7"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="0" offsetY="-23" delay="140"/> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-23" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="1" offsetX="2" offsetY="-30" delay="140"/> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28" delay="280"/> + <frame index="2" offsetX="0" offsetY="-26" delay="140"/> + <frame index="2" offsetX="1" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <frame index="3" offsetX="0" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="3" offsetX="3" offsetY="-26" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-26" delay="100"/> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <frame index="0" offsetX="0" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="100"/> + <frame index="1" offsetX="3" offsetY="-30" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-26" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28" delay="300"/> + <frame index="2" offsetX="0" offsetY="-26" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-29" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-30" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <frame index="3" offsetX="2" offsetY="-26" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28" delay="420"/> + <frame index="2" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="4" offsetY="-26" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28" delay="280"/> + <frame index="2" offsetX="0" offsetY="-26" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="0" offsetY="-31" delay="140"/> + <frame index="3" offsetX="4" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/pipe.png b/graphics/sprites/equipment/head/pipe.png Binary files differnew file mode 100644 index 00000000..34b5a696 --- /dev/null +++ b/graphics/sprites/equipment/head/pipe.png diff --git a/graphics/sprites/equipment/head/pipe.xml b/graphics/sprites/equipment/head/pipe.xml new file mode 100644 index 00000000..00608e39 --- /dev/null +++ b/graphics/sprites/equipment/head/pipe.xml @@ -0,0 +1,223 @@ +<?xml version="1.0"?> +<!-- Needs a Complete Male/Female Xml (Only NPC works for now) --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pipe.png" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="left"> + <frame index="0" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="1" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="3" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="4" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="5" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="6" offsetX="-12" offsetY="-26" delay="150"/> + <frame index="7" offsetX="-12" offsetY="-26" delay="150"/> + </animation> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="-19" delay="150"/> + <frame index="9" offsetX="0" offsetY="-19" delay="150"/> + <frame index="10" offsetX="0" offsetY="-19" delay="150"/> + <frame index="11" offsetX="0" offsetY="-19" delay="150"/> + <frame index="12" offsetX="0" offsetY="-19" delay="150"/> + <frame index="13" offsetX="0" offsetY="-19" delay="150"/> + <frame index="14" offsetX="0" offsetY="-19" delay="150"/> + <frame index="15" offsetX="0" offsetY="-19" delay="150"/> + </animation> + <animation direction="right"> + <frame index="16" offsetX="13" offsetY="-26" delay="150"/> + <frame index="17" offsetX="13" offsetY="-26" delay="150"/> + <frame index="18" offsetX="13" offsetY="-26" delay="150"/> + <frame index="19" offsetX="13" offsetY="-26" delay="150"/> + <frame index="20" offsetX="13" offsetY="-26" delay="150"/> + <frame index="21" offsetX="13" offsetY="-26" delay="150"/> + <frame index="22" offsetX="13" offsetY="-26" delay="150"/> + <frame index="23" offsetX="13" offsetY="-26" delay="150"/> + </animation> + <animation direction="up"> + <frame index="27" offsetX="0" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="-19" delay="150"/> + <frame index="9" offsetX="0" offsetY="-19" delay="150"/> + <frame index="10" offsetX="0" offsetY="-19" delay="150"/> + <frame index="11" offsetX="0" offsetY="-19" delay="150"/> + <frame index="12" offsetX="0" offsetY="-19" delay="150"/> + <frame index="13" offsetX="0" offsetY="-19" delay="150"/> + <frame index="14" offsetX="0" offsetY="-19" delay="150"/> + <frame index="15" offsetX="0" offsetY="-19" delay="150"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="1" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="2" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="3" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="4" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="5" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="6" offsetX="-12" offsetY="-25" delay="150"/> + <frame index="7" offsetX="-12" offsetY="-25" delay="150"/> + </animation> + <animation direction="up"> + <frame index="27"/> + </animation> + <animation direction="right"> + <frame index="16" offsetX="12" offsetY="-25" delay="150"/> + <frame index="17" offsetX="12" offsetY="-25" delay="150"/> + <frame index="18" offsetX="12" offsetY="-25" delay="150"/> + <frame index="19" offsetX="12" offsetY="-25" delay="150"/> + <frame index="20" offsetX="12" offsetY="-25" delay="150"/> + <frame index="21" offsetX="12" offsetY="-25" delay="150"/> + <frame index="22" offsetX="12" offsetY="-25" delay="150"/> + <frame index="23" offsetX="12" offsetY="-25" delay="150"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="left"> + <frame index="0" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="1" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="2" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="3" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="4" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="5" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="6" offsetX="-8" offsetY="-17" delay="150"/> + <frame index="7" offsetX="-8" offsetY="-17" delay="150"/> + </animation> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="-14" delay="150"/> + <frame index="9" offsetX="0" offsetY="-14" delay="150"/> + <frame index="10" offsetX="0" offsetY="-14" delay="150"/> + <frame index="11" offsetX="0" offsetY="-14" delay="150"/> + <frame index="12" offsetX="0" offsetY="-14" delay="150"/> + <frame index="13" offsetX="0" offsetY="-14" delay="150"/> + <frame index="14" offsetX="0" offsetY="-14" delay="150"/> + <frame index="15" offsetX="0" offsetY="-14" delay="150"/> + </animation> + <animation direction="right"> + <frame index="16" offsetX="7" offsetY="-17" delay="150"/> + <frame index="17" offsetX="7" offsetY="-17" delay="150"/> + <frame index="18" offsetX="7" offsetY="-17" delay="150"/> + <frame index="19" offsetX="7" offsetY="-17" delay="150"/> + <frame index="20" offsetX="7" offsetY="-17" delay="150"/> + <frame index="21" offsetX="7" offsetY="-17" delay="150"/> + <frame index="22" offsetX="7" offsetY="-17" delay="150"/> + <frame index="23" offsetX="7" offsetY="-17" delay="150"/> + </animation> + <animation direction="up"> + <frame index="27"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="31" offsetX="19" offsetY="10"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="27"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27"/> + <end/> + </animation> + <animation direction="up"> + <frame index="27"/> + <end/> + </animation> + <animation direction="right"> + <frame index="27"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/piratehat-female.xml b/graphics/sprites/equipment/head/piratehat-female.xml new file mode 100644 index 00000000..f1eb31e9 --- /dev/null +++ b/graphics/sprites/equipment/head/piratehat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="17" name="base" src="graphics/sprites/equipment/head/piratehat.png" width="27"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-47"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="2" offsetY="-47"/> + <frame delay="75" index="1" offsetX="2" offsetY="-46"/> + <frame delay="150" index="1" offsetX="2" offsetY="-47"/> + <frame delay="75" index="1" offsetX="2" offsetY="-46"/> + <frame delay="75" index="1" offsetX="2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-47"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-46"/> + <frame delay="150" index="3" offsetX="-3" offsetY="-47"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-46"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-47"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation 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00000000..7a2aed9c --- /dev/null +++ b/graphics/sprites/equipment/head/pumpkinhelmet-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/pumpkinhelmet.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + 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+ <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-21"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame 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index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-27" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/pumpkinhelmet.png b/graphics/sprites/equipment/head/pumpkinhelmet.png Binary files differnew file mode 100644 index 00000000..2a9e6955 --- /dev/null +++ b/graphics/sprites/equipment/head/pumpkinhelmet.png diff --git a/graphics/sprites/equipment/head/pumpkinhelmet.xml b/graphics/sprites/equipment/head/pumpkinhelmet.xml new file mode 100644 index 00000000..2203b0f9 --- /dev/null +++ b/graphics/sprites/equipment/head/pumpkinhelmet.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pumpkinhelmet.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" 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imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame 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a/graphics/sprites/equipment/head/pvpcap-golden.xml b/graphics/sprites/equipment/head/pvpcap-golden.xml new file mode 100644 index 00000000..56967106 --- /dev/null +++ b/graphics/sprites/equipment/head/pvpcap-golden.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pvpcap-golden.png" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame 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b/graphics/sprites/equipment/head/rangerhat.png diff --git a/graphics/sprites/equipment/head/rangerhat.xml b/graphics/sprites/equipment/head/rangerhat.xml new file mode 100644 index 00000000..f37124d4 --- /dev/null +++ b/graphics/sprites/equipment/head/rangerhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/rangerhat.png" width="80" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" 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index="2" offsetX="5" offsetY="-50" delay="150"/> + <frame index="2" offsetX="5" offsetY="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY="-50" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY="-48" delay="75"/> + <frame index="3" offsetX="4" offsetY="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY="-48" delay="150"/> + <frame index="3" offsetX="4" offsetY="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY="-48" delay="75"/> + </animation> + </action> + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-4" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-51" delay="75"/> + <frame index="1" offsetX="-2" 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direction="default"> + <frame index="4" offsetX="35" offsetY="-10"/> + </animation> + </action> + <action name="attack_2hand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-45" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY="-49" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-8" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="4" offsetY="-49" delay="280"/> + <frame index="2" offsetX="4" offsetY="-47" delay="140"/> + <frame index="2" offsetX="5" offsetY="-50" delay="140"/> + <end/> + </animation> + <animation direction="right"> 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offsetY="-53" delay="140"/> + <frame index="1" offsetX="-7" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="4" offsetY="-49" delay="280"/> + <frame index="2" offsetX="4" offsetY="-47" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-51" delay="140"/> + <frame index="3" offsetX="2" offsetY="-50" delay="140"/> + <frame index="3" offsetX="3" offsetY="-52" delay="140"/> + <frame index="3" offsetX="7" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/sailor-hat-female.xml b/graphics/sprites/equipment/head/sailor-hat-female.xml new file mode 100644 index 00000000..116bae84 --- /dev/null +++ b/graphics/sprites/equipment/head/sailor-hat-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-47"/> + <frame delay="150" index="1" offsetX="-1" offsetY="-48"/> + <frame delay="75" index="1" offsetX="-1" 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offsetX="-1" offsetY="-46"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-47"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="2" offsetY="-48"/> + <frame delay="150" index="1" offsetX="4" offsetY="-49"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-48"/> + <frame delay="75" index="2" offsetX="-4" offsetY="-47"/> + <frame delay="75" index="2" offsetX="-4" offsetY="-48"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-4" offsetY="-48"/> + <frame delay="150" index="3" offsetX="-6" offsetY="-49"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" 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b/graphics/sprites/equipment/head/sailor-hat.png diff --git a/graphics/sprites/equipment/head/sailor-hat.xml b/graphics/sprites/equipment/head/sailor-hat.xml new file mode 100644 index 00000000..327c78d33 --- /dev/null +++ b/graphics/sprites/equipment/head/sailor-hat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" 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offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-51" delay="140"/> + <frame index="1" offsetX="3" offsetY="-50" delay="140"/> + <frame index="1" offsetX="3" offsetY="-51" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-48" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-46" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-3" 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</animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="right"> + 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<frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-29" delay="140"/> + 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imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame 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100644 index 00000000..f381afd6 --- /dev/null +++ b/graphics/sprites/equipment/head/santahat.png diff --git a/graphics/sprites/equipment/head/santahat.xml b/graphics/sprites/equipment/head/santahat.xml new file mode 100644 index 00000000..a1ced392 --- /dev/null +++ b/graphics/sprites/equipment/head/santahat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|R;W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" 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+ </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/santahatS-female.xml b/graphics/sprites/equipment/head/santahatS-female.xml new file mode 100644 index 00000000..f22ac58e --- /dev/null +++ b/graphics/sprites/equipment/head/santahatS-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/santahat.png|S" width="40"/> + <include file="equipment/head/santahat-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/santahatS.xml b/graphics/sprites/equipment/head/santahatS.xml new file mode 100644 index 00000000..e368a7a0 --- /dev/null +++ b/graphics/sprites/equipment/head/santahatS.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/santahat.png|S" width="40" height="40"/> + <include file="equipment/head/santahat.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml b/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml new file mode 100644 index 00000000..4f31f0b5 --- /dev/null +++ b/graphics/sprites/equipment/head/scentedcandlehelmet-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="44" name="base" src="graphics/sprites/equipment/head/scentedcandlehelmet.png" width="25"/> + <include file="equipment/head/candlehelmet-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet.png b/graphics/sprites/equipment/head/scentedcandlehelmet.png Binary files differnew file mode 100644 index 00000000..52e20a39 --- /dev/null +++ b/graphics/sprites/equipment/head/scentedcandlehelmet.png diff --git a/graphics/sprites/equipment/head/scentedcandlehelmet.xml b/graphics/sprites/equipment/head/scentedcandlehelmet.xml new file mode 100644 index 00000000..0bf1f546 --- /dev/null +++ b/graphics/sprites/equipment/head/scentedcandlehelmet.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/scentedcandlehelmet.png" width="25" height="44"/> + <include file="equipment/head/candlehelmet.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/serf-female.xml b/graphics/sprites/equipment/head/serf-female.xml new file mode 100644 index 00000000..6fba764d --- /dev/null +++ b/graphics/sprites/equipment/head/serf-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="26" name="base" src="graphics/sprites/equipment/head/serf.png" width="24"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-39"/> + <frame delay="150" index="0" offsetX="0" offsetY="-40"/> + <frame delay="75" index="0" offsetX="0" offsetY="-39"/> + <frame delay="150" index="0" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="1" offsetY="-40"/> + <frame delay="75" index="1" offsetX="1" offsetY="-39"/> + <frame delay="150" index="1" offsetX="1" offsetY="-40"/> + <frame delay="75" index="1" offsetX="1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="0" offsetY="-41"/> + <frame delay="150" index="2" offsetX="0" offsetY="-42"/> + <frame delay="75" index="2" offsetX="0" offsetY="-41"/> + <frame delay="150" index="2" offsetX="0" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-1" offsetY="-40"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> + <frame delay="150" index="3" offsetX="-1" offsetY="-40"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-38"/> + <frame delay="75" index="0" offsetX="0" offsetY="-39"/> + <frame delay="75" index="0" offsetX="0" offsetY="-36"/> + <frame delay="75" index="0" offsetX="0" offsetY="-35"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="5" offsetY="-41"/> + <frame delay="75" index="1" offsetX="5" offsetY="-42"/> + <frame delay="75" index="1" offsetX="1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="0" offsetY="-38"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-41"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-39"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-4" offsetY="-41"/> + <frame delay="75" index="3" offsetX="-4" offsetY="-42"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-39"/> + <frame delay="75" index="0" offsetX="0" offsetY="-38"/> + <frame delay="75" index="0" offsetX="0" offsetY="-39"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="4" offsetY="-40"/> + <frame delay="150" index="1" offsetX="6" offsetY="-41"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="0" offsetY="-41"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-40"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-41"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-4" offsetY="-40"/> + <frame delay="150" index="3" offsetX="-6" offsetY="-41"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="1" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-31"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="23" offsetY="-13"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-37" delay="140"/> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="5" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-40" delay="140"/> + <frame index="3" offsetX="2" offsetY="-36" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="100"/> + <frame index="0" offsetX="0" offsetY="-39" delay="100"/> + <frame index="0" offsetX="0" offsetY="-36" delay="100"/> + <frame index="0" offsetX="0" offsetY="-35" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-41" delay="100"/> + <frame index="1" offsetX="5" offsetY="-42" delay="100"/> + <frame index="1" offsetX="1" offsetY="-39" delay="100"/> + <frame index="1" offsetX="0" offsetY="-38" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="300"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-42" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="100"/> + <frame index="3" offsetX="0" offsetY="-38" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-40" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-41" delay="140"/> + <frame index="1" offsetX="8" offsetY="-39" delay="140"/> + <frame index="1" offsetX="1" offsetY="-41" delay="140"/> + <frame index="1" offsetX="1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-41" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-6" offsetY="-39" delay="140"/> + <frame index="3" offsetX="0" offsetY="-41" delay="140"/> + <frame index="3" offsetX="1" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-41" delay="140"/> + <frame index="1" offsetX="4" offsetY="-42" delay="280"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="280"/> + <frame index="3" offsetX="2" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/serf.png b/graphics/sprites/equipment/head/serf.png Binary files differnew file mode 100644 index 00000000..5660fc75 --- /dev/null +++ b/graphics/sprites/equipment/head/serf.png diff --git a/graphics/sprites/equipment/head/serf.xml b/graphics/sprites/equipment/head/serf.xml new file mode 100644 index 00000000..bb7f68fe --- /dev/null +++ b/graphics/sprites/equipment/head/serf.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/serf.png" width="24" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-40"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="1" offsetY="-40" delay="150"/> + <frame index="1" offsetX="1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="1" offsetY="-40" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41" delay="75"/> + <frame index="2" offsetX="0" offsetY="-42" delay="150"/> + <frame index="2" offsetX="0" offsetY="-41" delay="75"/> + <frame index="2" offsetX="0" offsetY="-42" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="75"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-41" delay="75"/> + <frame index="1" offsetX="5" offsetY="-42" delay="75"/> + <frame index="1" offsetX="1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="0" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="225"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="75"/> + <frame index="3" offsetX="-4" offsetY="-42" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="225"/> + <frame index="0" offsetX="0" offsetY="-38" delay="75"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40" delay="225"/> + <frame index="1" offsetX="6" offsetY="-41" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41" delay="225"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-40" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-41" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="1" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-31"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="23" offsetY="-13"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="140"/> + <frame index="0" offsetX="0" offsetY="-35" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <frame index="0" offsetX="0" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="4" offsetY="-42" delay="140"/> + <frame index="1" offsetX="6" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="280"/> + <frame 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a/graphics/sprites/equipment/head/shades.xml b/graphics/sprites/equipment/head/shades.xml new file mode 100644 index 00000000..6596ead5 --- /dev/null +++ b/graphics/sprites/equipment/head/shades.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/shades.png|R" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35" delay="75"/> + <frame index="0" offsetX="0" offsetY="-36" delay="75"/> + <frame index="0" offsetX="0" 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index="3" offsetX="-3" offsetY="-37" delay="75"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-27"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-15"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/shroom-female.xml b/graphics/sprites/equipment/head/shroom-female.xml new file mode 100644 index 00000000..5c3351aa --- /dev/null +++ b/graphics/sprites/equipment/head/shroom-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/shroom.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" 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offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" 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index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/shroom.png b/graphics/sprites/equipment/head/shroom.png Binary files differnew file mode 100644 index 00000000..70bbac33 --- /dev/null +++ b/graphics/sprites/equipment/head/shroom.png diff --git a/graphics/sprites/equipment/head/shroom.xml b/graphics/sprites/equipment/head/shroom.xml new file mode 100644 index 00000000..75d1756e --- /dev/null +++ b/graphics/sprites/equipment/head/shroom.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/shroom.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" 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offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/silkheadband-female.xml b/graphics/sprites/equipment/head/silkheadband-female.xml new file mode 100644 index 00000000..5fb7ebf6 --- /dev/null +++ b/graphics/sprites/equipment/head/silkheadband-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/silkheadband.png|W" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" 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direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" 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offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask-female.xml b/graphics/sprites/equipment/head/skullmask-female.xml new file mode 100644 index 00000000..a1db2e68 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" 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offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-26" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="3" offsetX="3" offsetY="-25" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png Binary files differnew file mode 100644 index 00000000..15f5e026 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask.png diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml new file mode 100644 index 00000000..b7b85406 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + 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<frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/smileycap.png b/graphics/sprites/equipment/head/smileycap.png Binary files differnew file mode 100644 index 00000000..cfcc9112 --- /dev/null +++ b/graphics/sprites/equipment/head/smileycap.png diff --git a/graphics/sprites/equipment/head/smileycap.xml b/graphics/sprites/equipment/head/smileycap.xml new file mode 100644 index 00000000..345a9f5a --- /dev/null +++ b/graphics/sprites/equipment/head/smileycap.xml @@ -0,0 +1,191 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc, Seeds +Copyright (C) 2018-2020 The Mana World --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/smileycap.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="160"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="3" offsetY="-29" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> + <frame index="3" offsetY="-26" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-27" delay="240"/> + <frame index="1" offsetX="4" offsetY="-28" delay="160"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + <!-- FIXME --> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/snowgoggles-female.xml b/graphics/sprites/equipment/head/snowgoggles-female.xml new file mode 100644 index 00000000..6c5baf20 --- /dev/null +++ b/graphics/sprites/equipment/head/snowgoggles-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="29" name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> + <frame delay="150" index="1" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> + <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> + <frame delay="75" index="3" offsetX="-2" offsetY="-34"/> + <frame delay="150" index="3" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame delay="75" index="2" offsetX="1" offsetY="-34"/> + <frame delay="75" index="2" offsetX="1" offsetY="-33"/> + <frame delay="150" index="2" offsetX="1" offsetY="-34"/> + <frame delay="75" index="2" offsetX="1" offsetY="-33"/> + <frame delay="75" index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-30"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-29"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="2" offsetY="-35"/> + <frame delay="75" index="1" offsetX="2" offsetY="-36"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="1" offsetX="-3" offsetY="-32"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="3" offsetX="-3" offsetY="-34"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-32"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <frame delay="75" index="2" offsetX="0" offsetY="-33"/> + <frame delay="75" index="2" offsetX="1" offsetY="-32"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="-2" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-32"/> + <frame delay="75" index="0" offsetX="-2" offsetY="-33"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="2" offsetY="-34"/> + <frame delay="150" index="1" offsetX="4" offsetY="-35"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="3" offsetX="-2" offsetY="-34"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-33"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-34"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="2" offsetX="-3" offsetY="-34"/> + <frame delay="150" index="2" offsetX="-5" offsetY="-35"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-6" offsetY="-28"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-12"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="0" offsetY="-34" delay="140"/> + <frame index="1" offsetX="2" offsetY="-34" delay="140"/> + <frame index="1" offsetX="-5" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-4" offsetY="-33" delay="280"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="2" offsetY="-31" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> + <frame index="2" offsetX="3" offsetY="-30" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="100"/> + <frame index="1" offsetX="2" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <frame index="2" offsetX="0" offsetY="-33" delay="100"/> + <frame index="2" offsetX="1" offsetY="-32" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY="-34" delay="280"/> + <frame index="0" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="140"/> + <frame index="1" offsetX="5" offsetY="-33" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-5" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-33" delay="140"/> + <frame index="2" offsetX="1" offsetY="-35" delay="140"/> + <frame index="2" offsetX="2" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-31" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35" delay="140"/> + <frame index="1" offsetX="1" offsetY="-36" delay="280"/> + <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-32" delay="280"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="280"/> + <frame index="2" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/snowgoggles.png b/graphics/sprites/equipment/head/snowgoggles.png Binary files differnew file mode 100644 index 00000000..6117a789 --- /dev/null +++ b/graphics/sprites/equipment/head/snowgoggles.png diff --git a/graphics/sprites/equipment/head/snowgoggles.xml b/graphics/sprites/equipment/head/snowgoggles.xml new file mode 100644 index 00000000..3c92e427 --- /dev/null +++ b/graphics/sprites/equipment/head/snowgoggles.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/snowgoggles.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="150"/> + <frame index="2" offsetX="1" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-34" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="2" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="0" offsetY="-33" delay="75"/> + <frame index="2" offsetX="1" offsetY="-32" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="225"/> + <frame index="0" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-34" delay="225"/> + <frame index="1" offsetX="4" offsetY="-35" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-34" delay="225"/> + <frame index="2" offsetX="-5" offsetY="-35" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-28"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-6" offsetY="-28"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="19" offsetY="-12"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="1" offsetX="1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="3" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="2" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="2" offsetX="2" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="100"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="100"/> + <frame index="1" offsetX="2" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="300"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-3" offsetY="-35" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <frame index="2" offsetX="0" offsetY="-33" delay="100"/> + <frame index="2" offsetX="1" offsetY="-32" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" 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offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="3" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="2" offsetX="3" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/standardheadband-female.xml b/graphics/sprites/equipment/head/standardheadband-female.xml new file mode 100644 index 00000000..b6aaacaa --- /dev/null +++ b/graphics/sprites/equipment/head/standardheadband-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/standardheadband.png|W" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + 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</action> +</sprite> diff --git a/graphics/sprites/equipment/head/standardheadband.png b/graphics/sprites/equipment/head/standardheadband.png Binary files differnew file mode 100644 index 00000000..99c7c8fc --- /dev/null +++ b/graphics/sprites/equipment/head/standardheadband.png diff --git a/graphics/sprites/equipment/head/standardheadband.xml b/graphics/sprites/equipment/head/standardheadband.xml new file mode 100644 index 00000000..0ab6356b --- /dev/null +++ b/graphics/sprites/equipment/head/standardheadband.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/standardheadband.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + 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b/graphics/sprites/equipment/head/sunglasses.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/sunglasses.png" width="23" height="29"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="3" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="1" offsetY="-34"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-34" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" 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a/graphics/sprites/equipment/head/tamoshanter-female.xml b/graphics/sprites/equipment/head/tamoshanter-female.xml new file mode 100644 index 00000000..690aca09 --- /dev/null +++ b/graphics/sprites/equipment/head/tamoshanter-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/tamoshanter.png|R;B" width="27"/> + <action imageset="equipment" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" 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index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/tamoshanter.png b/graphics/sprites/equipment/head/tamoshanter.png Binary files differnew file mode 100644 index 00000000..97c13425 --- /dev/null +++ b/graphics/sprites/equipment/head/tamoshanter.png diff --git a/graphics/sprites/equipment/head/tamoshanter.xml b/graphics/sprites/equipment/head/tamoshanter.xml new file mode 100644 index 00000000..0f2aff0b --- /dev/null +++ b/graphics/sprites/equipment/head/tamoshanter.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/tamoshanter.png|R;B" width="27" height="26"/> + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="150"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + </animation> + </action> + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation 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delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="225"/> + <frame index="1" offsetX="4" offsetY="-40" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-39" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-40" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="28" offsetY="-12"/> + </animation> + </action> + <action name="attack_2hand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="4" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-35" 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offsetY="-37" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> + <frame index="3" offsetX="0" offsetY="-39" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-38" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40" delay="140"/> + <frame index="1" offsetX="5" offsetY="-41" delay="140"/> + <frame index="1" offsetX="0" offsetY="-43" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="3" offsetY="-41" delay="140"/> + <frame index="1" offsetX="3" offsetY="-43" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/terranite-mask.png b/graphics/sprites/equipment/head/terranite-mask.png Binary files differnew file mode 100644 index 00000000..a304835a --- /dev/null +++ b/graphics/sprites/equipment/head/terranite-mask.png diff --git a/graphics/sprites/equipment/head/terranite-mask.xml b/graphics/sprites/equipment/head/terranite-mask.xml new file mode 100644 index 00000000..6df3ef61 --- /dev/null +++ b/graphics/sprites/equipment/head/terranite-mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/terranite-mask.png" width="19" height="28"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + <frame index="0" offsetX="0" offsetY="-39" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="150"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-41" delay="150"/> + <frame index="1" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-41" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="1" 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index="3" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="1" offsetY="-38" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="2" offsetY="-40" delay="225"/> + <frame index="2" offsetX="4" offsetY="-41" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-40" delay="225"/> + <frame index="1" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-40" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-41" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="5" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="0" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-31"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="20" offsetY="-16"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-39" delay="140"/> + <frame index="0" offsetX="0" offsetY="-35" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <frame index="0" offsetX="0" 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+ <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="5" offsetY="-41" delay="140"/> + <frame index="2" offsetX="6" offsetY="-42" delay="140"/> + <frame index="2" offsetX="1" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-40" delay="280"/> + <frame index="1" offsetX="-3" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-42" delay="140"/> + <frame index="3" offsetX="1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="0" offsetY="-41" delay="140"/> + <frame index="0" offsetX="0" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="4" offsetY="-43" delay="140"/> + <frame index="2" offsetX="4" offsetY="-42" delay="140"/> + <frame index="2" offsetX="4" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-40" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="3" offsetX="-2" 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offsetY="-41"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame delay="75" index="2" offsetX="-1" offsetY="-41"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-40"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-41"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-40"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="up"> + <frame delay="75" index="1" offsetX="-2" offsetY="-41"/> + <frame delay="150" index="1" offsetX="-2" offsetY="-42"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-41"/> + <frame delay="150" index="1" offsetX="-2" offsetY="-42"/> + </animation> + 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src="graphics/sprites/equipment/head/terranitehelm.png" width="19" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-41"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" 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b/graphics/sprites/equipment/head/thin-crown-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="15" name="base" src="graphics/sprites/equipment/head/thin-crown.png|W;R;G" width="21"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-49"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-49"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-48"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + 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a/graphics/sprites/equipment/head/thin-crown.png b/graphics/sprites/equipment/head/thin-crown.png Binary files differnew file mode 100644 index 00000000..4d88808e --- /dev/null +++ b/graphics/sprites/equipment/head/thin-crown.png diff --git a/graphics/sprites/equipment/head/thin-crown.xml b/graphics/sprites/equipment/head/thin-crown.xml new file mode 100644 index 00000000..079ec8c9 --- /dev/null +++ b/graphics/sprites/equipment/head/thin-crown.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/thin-crown.png|W;R;G" width="21" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" 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delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-48" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-52" delay="280"/> + <frame index="3" offsetX="2" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png Binary files differnew file mode 100644 index 00000000..b8c89b50 --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.png diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml new file mode 100644 index 00000000..dd767090 --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/tophat.png" width="21" height="17"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-50"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50" delay="75"/> + <frame index="1" offsetX="0" 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+ <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-50" delay="225"/> + <frame index="1" offsetX="5" offsetY="-51" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-50" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-51" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame 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b/graphics/sprites/equipment/head/underworld-mask-female.xml new file mode 100644 index 00000000..427637ce --- /dev/null +++ b/graphics/sprites/equipment/head/underworld-mask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/underworld-mask.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" 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offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" 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offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/underworld-mask.png b/graphics/sprites/equipment/head/underworld-mask.png Binary files differnew file mode 100644 index 00000000..664b92ab --- /dev/null +++ b/graphics/sprites/equipment/head/underworld-mask.png diff --git a/graphics/sprites/equipment/head/underworld-mask.xml b/graphics/sprites/equipment/head/underworld-mask.xml new file mode 100644 index 00000000..a716e7eb --- /dev/null +++ b/graphics/sprites/equipment/head/underworld-mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/underworld-mask.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-30" delay="150"/> + <frame index="2" 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+ <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-29" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation 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offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/warlordhelm-female.xml b/graphics/sprites/equipment/head/warlordhelm-female.xml new file mode 100644 index 00000000..89a106d7 --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelm-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="19" name="base" src="graphics/sprites/equipment/head/warlordhelm.png" width="27"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-42"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-42"/> + <frame delay="75" index="1" offsetX="4" offsetY="-41"/> + <frame delay="150" index="1" offsetX="4" offsetY="-42"/> + <frame delay="75" index="1" offsetX="4" offsetY="-41"/> + <frame delay="75" index="1" offsetX="4" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-42"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-43"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-42"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-43"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="2" offsetY="-42"/> + <frame delay="75" index="3" offsetX="2" offsetY="-41"/> + <frame delay="150" index="3" offsetX="2" offsetY="-42"/> + <frame delay="75" index="3" offsetX="2" offsetY="-41"/> + <frame delay="75" index="3" offsetX="2" offsetY="-42"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-40"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-41"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-38"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-37"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" 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direction="left"> + <frame delay="225" index="1" offsetX="6" offsetY="-42"/> + <frame delay="150" index="1" offsetX="8" offsetY="-43"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-42"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-41"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-42"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-1" offsetY="-42"/> + <frame delay="150" index="3" offsetX="-3" offsetY="-43"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY="-33"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-33"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="31" offsetY="-8"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="5" offsetY="-42" delay="140"/> + <frame index="1" offsetX="7" offsetY="-42" delay="140"/> + <frame index="1" offsetX="0" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-41" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-39" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-41" delay="140"/> + 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<end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="2" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-40" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-39" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-43" delay="140"/> + <frame index="1" offsetX="6" offsetY="-44" delay="280"/> + <frame index="1" offsetX="1" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-40" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-43" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-44" delay="280"/> + <frame index="3" offsetX="4" offsetY="-40" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/warlordhelm.png b/graphics/sprites/equipment/head/warlordhelm.png Binary files differnew file mode 100644 index 00000000..bd12a7c1 --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelm.png diff --git a/graphics/sprites/equipment/head/warlordhelm.xml b/graphics/sprites/equipment/head/warlordhelm.xml new file mode 100644 index 00000000..ddf44a0c --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelm.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/warlordhelm.png" width="27" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-42"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42" delay="75"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="3" offsetY="-42" delay="150"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="3" offsetY="-42" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-43" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-43" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-42" delay="75"/> + <frame index="3" offsetX="2" offsetY="-41" delay="75"/> + <frame index="3" offsetX="2" offsetY="-42" delay="150"/> + <frame index="3" offsetX="2" offsetY="-41" delay="75"/> + <frame index="3" offsetX="2" offsetY="-42" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY="-43" delay="75"/> + <frame index="1" offsetX="7" offsetY="-44" delay="75"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="2" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-42" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-39" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-43" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="1" offsetY="-41" delay="75"/> + <frame index="3" 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b/graphics/sprites/equipment/head/witch-hat.png diff --git a/graphics/sprites/equipment/head/witch-hat.xml b/graphics/sprites/equipment/head/witch-hat.xml new file mode 100644 index 00000000..2ea5186d --- /dev/null +++ b/graphics/sprites/equipment/head/witch-hat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/witch-hat.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" 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a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml new file mode 100644 index 00000000..2beec166 --- /dev/null +++ b/graphics/sprites/equipment/head/wizard-hat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-31"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-31"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-30" delay="75"/> + <frame index="0" offsetX="0" offsetY="-31" delay="150"/> + <frame index="0" 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offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-41"/> + <frame delay="150" index="0" offsetX="0" offsetY="-42"/> + <frame delay="75" index="0" offsetX="0" offsetY="-41"/> + <frame delay="150" index="0" offsetX="0" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="1" offsetY="-40"/> + <frame delay="75" index="1" offsetX="1" offsetY="-39"/> + <frame delay="150" index="1" offsetX="1" offsetY="-40"/> + <frame delay="75" index="1" offsetX="1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="0" offsetY="-41"/> + <frame delay="150" 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delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="280"/> + <frame index="3" offsetX="2" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/xmaself.png b/graphics/sprites/equipment/head/xmaself.png Binary files differnew file mode 100644 index 00000000..7c7e6895 --- /dev/null +++ b/graphics/sprites/equipment/head/xmaself.png diff --git a/graphics/sprites/equipment/head/xmaself.xml b/graphics/sprites/equipment/head/xmaself.xml new file mode 100644 index 00000000..bdfa27f6 --- /dev/null +++ b/graphics/sprites/equipment/head/xmaself.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/xmaself.png" width="21" height="20"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-42"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-41" delay="75"/> + <frame index="0" offsetX="0" offsetY="-42" delay="150"/> + <frame index="0" offsetX="0" offsetY="-41" delay="75"/> + <frame index="0" offsetX="0" offsetY="-42" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="1" 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index 00000000..a86e2efa --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="31" name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-32"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-33"/> + </animation> 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</animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png Binary files differnew file mode 100644 index 00000000..a1d87c70 --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask.png diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml new file mode 100644 index 00000000..401d4681 --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-34"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34"/> + </animation> + <animation direction="right"> + 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offsetY="-34" delay="140"/> + <frame index="3" offsetX="0" offsetY="-30" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-29" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-35" delay="100"/> + <frame index="1" offsetX="2" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-33" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-32" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="100"/> + <frame index="3" offsetX="-5" offsetY="-34" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-30" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-6" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="2" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-34" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-32" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-34" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="3" offsetX="1" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/legs/assassin-female.png b/graphics/sprites/equipment/legs/assassin-female.png Binary files differnew file mode 100644 index 00000000..fd83aad3 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin-female.png diff --git a/graphics/sprites/equipment/legs/assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml new file mode 100644 index 00000000..77886e95 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/assassin.png b/graphics/sprites/equipment/legs/assassin.png Binary files differnew file mode 100644 index 00000000..f63fc910 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin.png diff --git a/graphics/sprites/equipment/legs/assassin.xml b/graphics/sprites/equipment/legs/assassin.xml new file mode 100644 index 00000000..66943c11 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/assassin.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.png b/graphics/sprites/equipment/legs/bromenallegs-female.png Binary files differnew file mode 100644 index 00000000..8d3cccc7 --- /dev/null +++ b/graphics/sprites/equipment/legs/bromenallegs-female.png diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.xml b/graphics/sprites/equipment/legs/bromenallegs-female.xml new file mode 100644 index 00000000..c67050a5 --- /dev/null +++ b/graphics/sprites/equipment/legs/bromenallegs-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/bromenallegs.png b/graphics/sprites/equipment/legs/bromenallegs.png Binary files differnew file mode 100644 index 00000000..85980b11 --- /dev/null +++ b/graphics/sprites/equipment/legs/bromenallegs.png diff --git a/graphics/sprites/equipment/legs/bromenallegs.xml b/graphics/sprites/equipment/legs/bromenallegs.xml new file mode 100644 index 00000000..a682be3a --- /dev/null +++ b/graphics/sprites/equipment/legs/bromenallegs.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/chaps-female.png b/graphics/sprites/equipment/legs/chaps-female.png Binary files differnew file mode 100644 index 00000000..8200f283 --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps-female.png diff --git a/graphics/sprites/equipment/legs/chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml new file mode 100644 index 00000000..ec296947 --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/chaps.png b/graphics/sprites/equipment/legs/chaps.png Binary files differnew file mode 100644 index 00000000..0cb47d7c --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps.png diff --git a/graphics/sprites/equipment/legs/chaps.xml b/graphics/sprites/equipment/legs/chaps.xml new file mode 100644 index 00000000..ed0eaf81 --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/chaps.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png Binary files differnew file mode 100644 index 00000000..4e7c001a --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-female.png diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml new file mode 100644 index 00000000..2081e8e6 --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt.png b/graphics/sprites/equipment/legs/miniskirt.png Binary files differnew file mode 100644 index 00000000..6ffc3917 --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt.png diff --git a/graphics/sprites/equipment/legs/miniskirt.xml b/graphics/sprites/equipment/legs/miniskirt.xml new file mode 100644 index 00000000..64b48eff --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/pants-female.png b/graphics/sprites/equipment/legs/pants-female.png Binary files differnew file mode 100644 index 00000000..593a31e4 --- /dev/null +++ b/graphics/sprites/equipment/legs/pants-female.png diff --git a/graphics/sprites/equipment/legs/pants-female.xml b/graphics/sprites/equipment/legs/pants-female.xml new file mode 100644 index 00000000..a957616a --- /dev/null +++ b/graphics/sprites/equipment/legs/pants-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/pants-male-oversized.xml b/graphics/sprites/equipment/legs/pants-male-oversized.xml new file mode 100644 index 00000000..afa541c6 --- /dev/null +++ b/graphics/sprites/equipment/legs/pants-male-oversized.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/> + <action name="default" imageset="base"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/legs/pants-oversized.xml b/graphics/sprites/equipment/legs/pants-oversized.xml new file mode 100644 index 00000000..9acbedbc --- /dev/null +++ b/graphics/sprites/equipment/legs/pants-oversized.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> + <action name="default" imageset="base"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/legs/pants.png b/graphics/sprites/equipment/legs/pants.png Binary files differnew file mode 100644 index 00000000..fc35e1f3 --- /dev/null +++ b/graphics/sprites/equipment/legs/pants.png diff --git a/graphics/sprites/equipment/legs/pants.xml b/graphics/sprites/equipment/legs/pants.xml new file mode 100644 index 00000000..50ee7b64 --- /dev/null +++ b/graphics/sprites/equipment/legs/pants.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/pants.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png Binary files differnew file mode 100644 index 00000000..4a8343f2 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts-female.png diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml new file mode 100644 index 00000000..3658e995 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/shorts.png b/graphics/sprites/equipment/legs/shorts.png Binary files differnew file mode 100644 index 00000000..5f3aa504 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts.png diff --git a/graphics/sprites/equipment/legs/shorts.xml b/graphics/sprites/equipment/legs/shorts.xml new file mode 100644 index 00000000..683a7134 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/shorts.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png Binary files differnew file mode 100644 index 00000000..53609581 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-female.png diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml new file mode 100644 index 00000000..8c6d88d0 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/silkpants-female.png|W" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/silkpants.png b/graphics/sprites/equipment/legs/silkpants.png Binary files differnew file mode 100644 index 00000000..7cfb29ed --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants.png diff --git a/graphics/sprites/equipment/legs/silkpants.xml b/graphics/sprites/equipment/legs/silkpants.xml new file mode 100644 index 00000000..78793ca4 --- /dev/null +++ b/graphics/sprites/equipment/legs/silkpants.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/silkpants.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/skirt-female.png b/graphics/sprites/equipment/legs/skirt-female.png Binary files differnew file mode 100644 index 00000000..8a123b28 --- /dev/null +++ b/graphics/sprites/equipment/legs/skirt-female.png diff --git a/graphics/sprites/equipment/legs/skirt-female.xml b/graphics/sprites/equipment/legs/skirt-female.xml new file mode 100644 index 00000000..c4d1a9d0 --- /dev/null +++ b/graphics/sprites/equipment/legs/skirt-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/skirt-female.png|W" width="64" height="64"/> + <include file="model/female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/skirt.png b/graphics/sprites/equipment/legs/skirt.png Binary files differnew file mode 100644 index 00000000..65c52bc1 --- /dev/null +++ b/graphics/sprites/equipment/legs/skirt.png diff --git a/graphics/sprites/equipment/legs/skirt.xml b/graphics/sprites/equipment/legs/skirt.xml new file mode 100644 index 00000000..11606c5e --- /dev/null +++ b/graphics/sprites/equipment/legs/skirt.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/skirt.png|W" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/terranite-female.png b/graphics/sprites/equipment/legs/terranite-female.png Binary files differnew file mode 100644 index 00000000..c7527fb6 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite-female.png diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml new file mode 100644 index 00000000..8119a9f0 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64"/> + <include file="model/male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/terranite.png b/graphics/sprites/equipment/legs/terranite.png Binary files differnew file mode 100644 index 00000000..4fada679 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite.png diff --git a/graphics/sprites/equipment/legs/terranite.xml b/graphics/sprites/equipment/legs/terranite.xml new file mode 100644 index 00000000..72f27002 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/legs/terranite.png" width="64" height="64"/> + <include file="model/base.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/override/adult-head.png b/graphics/sprites/equipment/override/adult-head.png Binary files differnew file mode 100644 index 00000000..e5c7e613 --- /dev/null +++ b/graphics/sprites/equipment/override/adult-head.png diff --git a/graphics/sprites/equipment/override/adult-head.xml b/graphics/sprites/equipment/override/adult-head.xml new file mode 100644 index 00000000..3e42fd73 --- /dev/null +++ b/graphics/sprites/equipment/override/adult-head.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="8" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/override/adult-head.png|W;Y;G;C;B;M;R" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetX="0" offsetY="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/override/adult-outfits.png b/graphics/sprites/equipment/override/adult-outfits.png Binary files differnew file mode 100644 index 00000000..fee26677 --- /dev/null +++ b/graphics/sprites/equipment/override/adult-outfits.png diff --git a/graphics/sprites/equipment/override/adult-outfits.xml b/graphics/sprites/equipment/override/adult-outfits.xml new file mode 100644 index 00000000..0bafd361 --- /dev/null +++ b/graphics/sprites/equipment/override/adult-outfits.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="16" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/override/adult-outfits.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/override/child-head-in-bed.xml b/graphics/sprites/equipment/override/child-head-in-bed.xml new file mode 100644 index 00000000..7c8c4a5f --- /dev/null +++ b/graphics/sprites/equipment/override/child-head-in-bed.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="6" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/override/child-head.png|W;R" width="30" height="30"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetX="14" offsetY="-34"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/override/child-head.png b/graphics/sprites/equipment/override/child-head.png Binary files differnew file mode 100644 index 00000000..145bc7ed --- /dev/null +++ b/graphics/sprites/equipment/override/child-head.png diff --git a/graphics/sprites/equipment/override/child-head.xml b/graphics/sprites/equipment/override/child-head.xml new file mode 100644 index 00000000..3ff02638 --- /dev/null +++ b/graphics/sprites/equipment/override/child-head.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="6" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/override/child-head.png|W;R" width="30" height="30"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetX="0" offsetY="-37"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/override/child-outfits-in-bed.xml b/graphics/sprites/equipment/override/child-outfits-in-bed.xml new file mode 100644 index 00000000..b5afcb01 --- /dev/null +++ b/graphics/sprites/equipment/override/child-outfits-in-bed.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="22" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/override/child-outfits.png|W;Y;G;C;B;M;R" width="30" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="23" offsetY="4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/override/child-outfits.png b/graphics/sprites/equipment/override/child-outfits.png Binary files differnew file mode 100644 index 00000000..c5e26c58 --- /dev/null +++ b/graphics/sprites/equipment/override/child-outfits.png diff --git a/graphics/sprites/equipment/override/child-outfits.xml b/graphics/sprites/equipment/override/child-outfits.xml new file mode 100644 index 00000000..7deb0ba5 --- /dev/null +++ b/graphics/sprites/equipment/override/child-outfits.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="22" variant_offset="1"> + <imageset name="base" src="graphics/sprites/equipment/override/child-outfits.png|W;Y;G;C;B;M;R" width="30" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml new file mode 100644 index 00000000..8885903c --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe-chop-female.xml @@ -0,0 +1,65 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/> + <action name="default" imageset="axe-chop"/> + <action name="stand" imageset="axe-chop"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="axe-chop"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="axe-chop"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack_chop" imageset="axe-chop"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-chop.png b/graphics/sprites/equipment/weapons/axe-chop.png Binary files differnew file mode 100644 index 00000000..63e1cfea --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe-chop.png diff --git a/graphics/sprites/equipment/weapons/axe-chop.xml b/graphics/sprites/equipment/weapons/axe-chop.xml new file mode 100644 index 00000000..8885903c --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe-chop.xml @@ -0,0 +1,65 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/> + <action name="default" imageset="axe-chop"/> + <action name="stand" imageset="axe-chop"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="axe-chop"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="axe-chop"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack_chop" imageset="axe-chop"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml new file mode 100644 index 00000000..476e6e79 --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe-stab-female.xml @@ -0,0 +1,65 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/> + <action name="default" imageset="axe-stab"/> + <action name="stand" imageset="axe-stab"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="axe-stab"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="axe-stab"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack_sword_stab" imageset="axe-stab"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/axe-stab.png b/graphics/sprites/equipment/weapons/axe-stab.png Binary files differnew file mode 100644 index 00000000..c732597f --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe-stab.png diff --git a/graphics/sprites/equipment/weapons/axe-stab.xml b/graphics/sprites/equipment/weapons/axe-stab.xml new file mode 100644 index 00000000..476e6e79 --- /dev/null +++ b/graphics/sprites/equipment/weapons/axe-stab.xml @@ -0,0 +1,65 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/> + <action name="default" imageset="axe-stab"/> + <action name="stand" imageset="axe-stab"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="axe-stab"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="axe-stab"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack_sword_stab" imageset="axe-stab"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/beheader.png b/graphics/sprites/equipment/weapons/beheader.png Binary files differnew file mode 100644 index 00000000..b7984e9e --- /dev/null +++ b/graphics/sprites/equipment/weapons/beheader.png diff --git a/graphics/sprites/equipment/weapons/beheader.xml b/graphics/sprites/equipment/weapons/beheader.xml new file mode 100644 index 00000000..d2f96f33 --- /dev/null +++ b/graphics/sprites/equipment/weapons/beheader.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/beheader.png" width="64" height="64"/> + <action name="default" imageset="sword"> + </action> + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="sword"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="attack" imageset="sword"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml new file mode 100644 index 00000000..14078256 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-banshee-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/> + <action name="default" imageset="banshee-bow"/> + <action name="stand" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="banshee-bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="banshee-bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-banshee.png b/graphics/sprites/equipment/weapons/bow-banshee.png Binary files differnew file mode 100644 index 00000000..fab77f29 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-banshee.png diff --git a/graphics/sprites/equipment/weapons/bow-banshee.xml b/graphics/sprites/equipment/weapons/bow-banshee.xml new file mode 100644 index 00000000..14078256 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-banshee.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/> + <action name="default" imageset="banshee-bow"/> + <action name="stand" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="banshee-bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="banshee-bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml new file mode 100644 index 00000000..1ed461b1 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/> + <action name="default" imageset="bow"/> + <action name="stand" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml new file mode 100644 index 00000000..584bb97d --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/> + <action name="default" imageset="bow"/> + <action name="stand" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered.png b/graphics/sprites/equipment/weapons/bow-slimecovered.png Binary files differnew file mode 100644 index 00000000..49543d12 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-slimecovered.png diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered.xml b/graphics/sprites/equipment/weapons/bow-slimecovered.xml new file mode 100644 index 00000000..584bb97d --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-slimecovered.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/> + <action name="default" imageset="bow"/> + <action name="stand" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml new file mode 100644 index 00000000..50a593a5 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/> + <action name="default" imageset="bow"/> + <action name="stand" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.png b/graphics/sprites/equipment/weapons/bow-slingshot.png Binary files differnew file mode 100644 index 00000000..f6ea1ce3 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-slingshot.png diff --git a/graphics/sprites/equipment/weapons/bow-slingshot.xml b/graphics/sprites/equipment/weapons/bow-slingshot.xml new file mode 100644 index 00000000..50a593a5 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow-slingshot.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/> + <action name="default" imageset="bow"/> + <action name="stand" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png Binary files differnew file mode 100644 index 00000000..d2c273e7 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.png diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml new file mode 100644 index 00000000..1ed461b1 --- /dev/null +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/> + <action name="default" imageset="bow"/> + <action name="stand" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml new file mode 100644 index 00000000..d100e878 --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger-female.xml @@ -0,0 +1,83 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/> + <action name="default" imageset="dagger"/> + <action name="stand" imageset="dagger"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="dagger"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="dagger"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack" imageset="dagger"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="dagger"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.png b/graphics/sprites/equipment/weapons/dagger.png Binary files differnew file mode 100644 index 00000000..f6cd07b6 --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger.png diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml new file mode 100644 index 00000000..d100e878 --- /dev/null +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -0,0 +1,83 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/> + <action name="default" imageset="dagger"/> + <action name="stand" imageset="dagger"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="dagger"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="dagger"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack" imageset="dagger"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="dagger"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml new file mode 100644 index 00000000..45efe267 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/> + <action name="default" imageset="polearm-blunt"/> + <action name="stand" imageset="polearm-blunt"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-blunt"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-blunt"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_sword_stab" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> + <action name="attack" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt.png b/graphics/sprites/equipment/weapons/polearm-blunt.png Binary files differnew file mode 100644 index 00000000..18882798 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-blunt.png diff --git a/graphics/sprites/equipment/weapons/polearm-blunt.xml b/graphics/sprites/equipment/weapons/polearm-blunt.xml new file mode 100644 index 00000000..45efe267 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-blunt.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/> + <action name="default" imageset="polearm-blunt"/> + <action name="stand" imageset="polearm-blunt"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-blunt"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-blunt"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_sword_stab" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> + <action name="attack" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml new file mode 100644 index 00000000..6a75fed0 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-chop-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/> + <action name="default" imageset="polearm-chop"/> + <action name="stand" imageset="polearm-chop"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-chop"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-chop"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-chop"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_2hand" imageset="polearm-chop"> + <animation direction="down"> + <sequence offsetY="32" start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="121" end="124" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-chop.png b/graphics/sprites/equipment/weapons/polearm-chop.png Binary files differnew file mode 100644 index 00000000..9af9d6dd --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-chop.png diff --git a/graphics/sprites/equipment/weapons/polearm-chop.xml b/graphics/sprites/equipment/weapons/polearm-chop.xml new file mode 100644 index 00000000..6a75fed0 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-chop.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/> + <action name="default" imageset="polearm-chop"/> + <action name="stand" imageset="polearm-chop"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-chop"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-chop"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-chop"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_2hand" imageset="polearm-chop"> + <animation direction="down"> + <sequence offsetY="32" start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="121" end="124" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml new file mode 100644 index 00000000..66402495 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-spear-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/> + <action name="default" imageset="polearm-spear"/> + <action name="stand" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-spear"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_spear" imageset="polearm-spear"> + <animation direction="down"> + <sequence offsetY="32" start="72" end="75" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="76" end="79" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="81" end="84" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="85" end="88" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-spear.png b/graphics/sprites/equipment/weapons/polearm-spear.png Binary files differnew file mode 100644 index 00000000..96520c58 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-spear.png diff --git a/graphics/sprites/equipment/weapons/polearm-spear.xml b/graphics/sprites/equipment/weapons/polearm-spear.xml new file mode 100644 index 00000000..66402495 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-spear.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/> + <action name="default" imageset="polearm-spear"/> + <action name="stand" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-spear"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_spear" imageset="polearm-spear"> + <animation direction="down"> + <sequence offsetY="32" start="72" end="75" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="76" end="79" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="81" end="84" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="85" end="88" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml new file mode 100644 index 00000000..dd501b2f --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-stab-female.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/> + <action name="default" imageset="polearm-stab"/> + <action name="stand" imageset="polearm-stab"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-stab"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-stab"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-stab"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_2hand" imageset="polearm-stab"> + <animation direction="down"> + <sequence offsetY="32" start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="121" end="124" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-stab.png b/graphics/sprites/equipment/weapons/polearm-stab.png Binary files differnew file mode 100644 index 00000000..304a62ff --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-stab.png diff --git a/graphics/sprites/equipment/weapons/polearm-stab.xml b/graphics/sprites/equipment/weapons/polearm-stab.xml new file mode 100644 index 00000000..240599e3 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-stab.xml @@ -0,0 +1,78 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/> + <action name="stand" imageset="polearm-stab"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-stab"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-stab"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-stab"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_2hand" imageset="polearm-stab"> + <animation direction="down"> + <sequence offsetY="32" start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="121" end="124" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sandcutter.png Binary files differnew file mode 100644 index 00000000..fc1e909e --- /dev/null +++ b/graphics/sprites/equipment/weapons/sandcutter.png diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sandcutter.xml new file mode 100644 index 00000000..854e1f57 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sandcutter.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/sandcutter.png" width="64" height="64"/> + <action name="default" imageset="sword"> + </action> + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="sword"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="attack" imageset="sword"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml new file mode 100644 index 00000000..71ef39fd --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/> + <include file="equipment/weapons/sword-long-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-deadsword.png b/graphics/sprites/equipment/weapons/sword-deadsword.png Binary files differnew file mode 100644 index 00000000..303a27e4 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-deadsword.png diff --git a/graphics/sprites/equipment/weapons/sword-deadsword.xml b/graphics/sprites/equipment/weapons/sword-deadsword.xml new file mode 100644 index 00000000..f35e9b77 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-deadsword.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/> + <include file="equipment/weapons/sword-long.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml new file mode 100644 index 00000000..b7ded47d --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-long-female.xml @@ -0,0 +1,115 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/> + <action name="default" imageset="sword-long"/> + <action name="stand" imageset="sword-long"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_sword_stab" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="121" end="124" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-long.png b/graphics/sprites/equipment/weapons/sword-long.png Binary files differnew file mode 100644 index 00000000..412fbbf4 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-long.png diff --git a/graphics/sprites/equipment/weapons/sword-long.xml b/graphics/sprites/equipment/weapons/sword-long.xml new file mode 100644 index 00000000..b7ded47d --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-long.xml @@ -0,0 +1,115 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/> + <action name="default" imageset="sword-long"/> + <action name="stand" imageset="sword-long"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_sword_stab" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="sword-long"> + <animation direction="down"> + <sequence offsetY="32" start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="121" end="124" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml new file mode 100644 index 00000000..04cc7fe6 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-short-female.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/> + <action name="default" imageset="sword-short"/> + <action name="stand" imageset="sword-short"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="sword-short"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack" imageset="sword-short"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="sword-short"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/sword-short.png b/graphics/sprites/equipment/weapons/sword-short.png Binary files differnew file mode 100644 index 00000000..7c544a1c --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-short.png diff --git a/graphics/sprites/equipment/weapons/sword-short.xml b/graphics/sprites/equipment/weapons/sword-short.xml new file mode 100644 index 00000000..04cc7fe6 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sword-short.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/> + <action name="default" imageset="sword-short"/> + <action name="stand" imageset="sword-short"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="sword-short"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack" imageset="sword-short"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="sword-short"> + <animation direction="down"> + <sequence offsetY="32" start="90" end="93" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="94" end="97" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="99" end="102" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="103" end="106" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml new file mode 100644 index 00000000..d9b7ef7c --- /dev/null +++ b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/> + <include file="equipment/weapons/wand-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-deathshand.png b/graphics/sprites/equipment/weapons/wand-deathshand.png Binary files differnew file mode 100644 index 00000000..cd13a756 --- /dev/null +++ b/graphics/sprites/equipment/weapons/wand-deathshand.png diff --git a/graphics/sprites/equipment/weapons/wand-deathshand.xml b/graphics/sprites/equipment/weapons/wand-deathshand.xml new file mode 100644 index 00000000..c8590111 --- /dev/null +++ b/graphics/sprites/equipment/weapons/wand-deathshand.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/> + <include file="equipment/weapons/wand.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml new file mode 100644 index 00000000..07f18b59 --- /dev/null +++ b/graphics/sprites/equipment/weapons/wand-female.xml @@ -0,0 +1,65 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/> + <action name="default" imageset="wand"/> + <action name="stand" imageset="wand"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="wand"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="wand"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="attack" imageset="wand"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/wand.png b/graphics/sprites/equipment/weapons/wand.png Binary files differnew file mode 100644 index 00000000..6757c2fc --- /dev/null +++ b/graphics/sprites/equipment/weapons/wand.png diff --git a/graphics/sprites/equipment/weapons/wand.xml b/graphics/sprites/equipment/weapons/wand.xml new file mode 100644 index 00000000..c2164aff --- /dev/null +++ b/graphics/sprites/equipment/weapons/wand.xml @@ -0,0 +1,65 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/> + <action name="default" imageset="wand"/> + <action name="stand" imageset="wand"> + <animation direction="down"> + <frame index="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetY="32"/> + </animation> + </action> + <action name="sit" imageset="wand"> + <animation direction="down"> + <frame index="7" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="wand"> + <animation direction="down"> + <sequence offsetY="32" start="0" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="18" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="36" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="54" end="60" delay="75"/> + </animation> + </action> + <action name="attack" imageset="wand"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png Binary files differnew file mode 100644 index 00000000..76c15f6d --- /dev/null +++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml new file mode 100644 index 00000000..9eb35bba --- /dev/null +++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/xmas-bow-slingshot.png" width="128" height="128"/> + <include file="equipment/weapons/bow-slingshot.xml"/> +</sprite> |